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beta 1.17.20.22
Edition | |
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Art |
Beta |
Erscheinungsdatum |
Xbox One, Windows 10, Android: 14. Juli 2021 |
Beta für | |
Protokollversion |
456 |
Beta 1.17.20.22 is the third beta version for Bedrock Edition 1.17.30, released on July 14, 2021,[1] which made mob spawning changes behind experimental toggle, and fixes bugs.
Inhaltsverzeichnis
Änderungen[]
Technisch[]
- Commands
- Target selectors
ry
andrym
now support wrapping around north
- Spawning
- Similar to the
spawns_on_block_filter
, thespawns_above_block_filter
specifies a list of blocks and a distance.- The mob can then spawn only if the nearest block within the specified distance below the desired spawnpoint is in that list (water and air not included).
Experimental[]
These changes are accessible by enabling the "Caves & Cliffs" and "Enable GameTest Framework" experimental toggle.
Kreaturen[]
- General
- Hostile mobs will only spawn in areas where the light level is equal 0.
- This change only affects block-light and not sky-light.[2]
Technisch[]
- GameTest Framework
- Renamed
BlockTypes
class toMinecraftBlockTypes
- Renamed
Effects
class to|MinecraftEffectTypes
- Renamed
Items
class toMinecraftItemTypes
- Events
- Added read-only property currentTick to tick event - Returns the current server tick
- Renamed event
createEntity
toentityCreate
- Renamed event
addEffect
toeffectAdd
- Renamed event
activatePiston
topistonActivate
- Renamed event
beforeActivatePiston
tobeforePistonActivate
- Renamed event
explodeBlock
toblockExplode
- Renamed event
changeWeather
toweatherChange
Fehlerkorrekturen[]
Fehlerkorrekturen: |
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Einzelnachweise[]
- ↑ Minecraft Beta - 1.17.20.22 (Xbox One/Windows 10/Android)
- ↑ "Some more information about: "Monsters will only spawn in complete darkness" * This means that generic monster spawning is now only in complete darkness. (Mobs that have special rules like slimes or phantoms are unaffected by this) * This only affects block-light, not sky-light" – @_ulraf_
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