Xbox One, Windows 10, Android: 21. April 2021
Beta 126.96.36.199 is the first beta version for Bedrock Edition 1.17.0, released on April 21, 2021, which adds  Amethyst, Kalzit, Rohmetall, Fernrohr, Getöntes Glas and Tuffstein.
Amethystknospenblock, which is found in amethyst geodes. Starts out tiny, but grows into medium after a while, large after even more time, and eventually becomes an
Amethysthaufen. Unlike crops, each growth stage is a separate block instead of a block state.
Drops only when mined with a
Behutsamkeit pickaxe. There is a total of 3 variants (stages).
The final, mature stage of the amethyst bud, which grows from budding amethyst in amethyst geodes.
Drops amethyst shards if broken, in an amount affected by Fortune, but can also be picked up with Silk Touch.
Breaking by hand, piston, or other means drops only 2 amethyst shards instead of 4 that would be dropped by using any Spitzhacke. Emits a light level of 5.
A decorative block found in amethyst geodes.
Unlike the Budding Amethyst, the Block of Amethyst can be obtained when mined.
Can also be crafted with 4 amethyst shards.
Generates amethyst buds/clusters on any side that is exposed either to air or a water source block.
Cannot be obtained when mined, even with Silk Touch, and does not drop anything.
Breaks immediately if pushed by a
Kolben or sticky piston.
Cannot be pulled by sticky pistons. Generates in amethyst geodes.
Basalt variant that composes the outer layer of amethyst geodes. Can be obtained by smelting Basalt.
A black variant of glass that is transparent to players, but does not let light through.
Can be crafted with 4 amethyst shards and a glass block.
Stained glass cannot be used to craft tinted glass. Drops itself if mined without Behutsamkeit or even by hand, unlike Glas.
A deep grayish stone that can generate in blobs between Y = 16 to Y = -64 of the world.
Obtained from breaking amethyst clusters.
The amount dropped can be increased with the
Glück enchantment. Can be used to craft tinted glass, blocks of amethyst, and spyglasses.
Crafted with 2 copper ingots and an amethyst shard.
When used, it zooms in on wherever the player is looking but limits their view to a square.
Textur is a Glas square with a Kupfer border. The overlay that limits the view can be removed with a resource pack or by pressing F1. There is a unique animation for using the spyglass, which is visible in a third-person perspective or by another player.
Azaleenlaub and Blühendes Azaleenlaub
Azalea and Flowering Azalea leaves now have a chance to drop Azalea or Flowering Azalea when broken
Azalea and Flowering Azalea now have ambient occlusion
Copper surfaces now deoxidize in a more random pattern when struck by lightning
Horizontally placed Lightning Rods now interact properly with respect to de-oxidizing Copper Blocks
Copper Blocks struck by lightning now deoxidize even if there's no Lightning Rod present
Copper Stairs now produce their unique footstep sounds at positions below y=0
Cobbled Deepslate, Deepslate Bricks, and Deepslate Tiles now give experience from smelting in a Furnace
Cobbled Deepslate can now be used as crafting material for tools, furnaces, and brewing stands
Landing on Dripstone no longer deals fall damage when gamerule
Cauldrons fill slightly faster with water from dripping stalactites
Glow Item Frame textures are no longer inconsistent between Bedrock and Java
Glow Item Frame now produces Redstone signal
Glow Lichen is now available outside the Caves & Cliffs experiment
Lightning Rod is now rendered correctly when held in hand
Throwing a Channeling trident at a rod during a thunderstorm now correctly converts nearby mobs
Blocks connected to a Lightning Rod now correctly conduct redstone signal when the rod is hit by lightning
Throwing a Channeling trident at a rod during a thunderstorm now correctly affects villagers
Moss Carpet now has block placing sound
Moss blocks can replace: Dirt, Podzol, Rooted Dirt, Stone, Cave Vines
If a stalactite is hanging from a Dripstone block with a water source above, it will slowly grow both the stalactite from above and a stalagmite from below
Growth speed is random but very slow, a single growth step can take several Minecraft days A stalactite will only trigger growth if it is max 7 in length, and if the stalagmite or floor is max 10 blocks below
If the stalactite tip is inside water it won't drip, and therefore won't trigger any growth
If the stalagmite tip is underwater it won't receive drops, and therefore won't be grown by a dripping stalactite. Same thing if there is any fluid between the two tips
A stalagmite or stalactite will never grow when submerged in fluid
Powder Snow is now available in the Creative inventory in the game, outside of the Experimental Features
Bonemealing Small Dripleaves now creates Big Dripleaves of a random height between 1-5
Bucketing an Axolotl no longer unlocks the "I am a Marine Biologist" achievement
Axolotls are now much more likely to spawn
Axolotls no longer grant themselves regeneration when killing their target
Lush Cave biomes now randomly generate underground
Lush Ground can replace: Dirt, Podzol, Rooted Dirt, Stone, Cave Vines, Clay, Moss Block, Sand, Gravel
Cobwebs no longer generate suspended in the air in mineshaft
Added distinct damage sounds for burning, freezing and drowning
Walking sound will now play at positions below y=0
Renamed Structure Blocks will no longer have the incorrect data mode on creation ( ) MCPE-41625
Cubemap no longer blinks when loading the game, loading into a world or leaving a world (
) MCPE-103842 Fixed Strider, Hoglin, Zoglin, Piglin, Piglin Brute Spawn Eggs turning red when quick-moved inside any Inventory in RenderDragon builds
Fixed enchantment glint shape of Charged Bow and Crossbow icons in RenderDragon builds
Using an axe on Wood blocks turns them into Stripped Wood blocks (
) MCPE-105998 Fixed items playing “attack” and “using” animations at the same time on touch input ( ) MCPE-117133
Critical hit particles now generate around a mob instead of under it ( ) MCPE-39599