Azalea leaves and flowering azalea leaves now correctly dropped when sheared
Moss blocks can now correctly be fertilized using dispensers
Hanging roots can now correctly be composted
Small dripleaf now drops as an item when sheared
Placing a big dripleaf on another big dripleaf increases its height by one
Using shovel on rooted dirt creates a grass path block
Bees consider flowering azalea and flowering azalea leaves as flowers
Using Pick Block function on Cave Vines or breaking them with Silk Touch-enchanted tool now yields Glow Berries
Fixed an issue where cancelling joining a world while generating it caused the user to get stuck in the progress screen (MCPE-114776).
Several enums in ActorDataIDs were added by mistake, and are now being removed.
Catmull-Rom animations will no longer glitch if the time for a keyframe matches its value.
All functions run using the Befehl/schedule command now run from the origin they are supposed to, instead of from the server.
Replaced "Whitelist" language use to "AllowList". Dedicated server command "whitelist" changed to "allowlist". Dedicated server "whitelist.json" file changed to "allowlist.json" file. JSON format remains the same.
Fixed query.is_in_ui so that it is available to use when a data-driven mob is rendering in the UI (query.is_in_ui returns true when the mob is rendering in the UI, such as in the inventory window).