Bedrock Edition beta 1.16.100.57
beta 1.16.100.57
Edition | |
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Art |
Build |
Erscheinungsdatum |
Xbox One, Windows 10, Android: September 24. 2020 |
Build für | |
Protokollversion |
416 |
Beta 1.16.100.57 is the eighth beta version for Bedrock Edition 1.16.100, released on September 24, 2020[1], which added new commands and fixes bugs.
Inhaltsverzeichnis
Neuerungen[Bearbeiten]
Command format[Bearbeiten]
- Added Befehl
/camerashake
- Used to enable a camera shaking effect.
- Added Befehl
/clearspawnpoint
- Used to clear spawnpoints in the world.
- Added Befehl
/event
- Used to trigger an event on an entity.
Allgemein[Bearbeiten]
- Accessibility
- Added "Camera Shake" toggle to adjust camera shakes
- Added "Camera Shake" toggle in the Video settings.
Änderungen[Bearbeiten]
Allgemein[Bearbeiten]
- Added "Additional Modding Capabilities" toggle.
- Items in the inventory will no longer move into the crafting grid when hovering over recipes
- The selected recipe will no longer be cleared when changing tabs, even if you don't have all the necessary ingredients for that recipe
- Picking up items while the cursor is hovering over a recipe now updates to the recipe's new index
- Technical
- Added Item Lock components to allow for items to be locked in the inventory, locked in a slot, or kept on death
- Added a new loop_delayfield to skeletal animation files that controls how to wait between each iteration of a looping animation
- Added camerashake command to enable a camera shaking effect
- Villagers/zombie villagers will once again correctly spawn as a baby when using the summon command to summon them with the event "minecraft:entity_born"
- Older command versions using /execute will now use the proper position for command selectors when calculating the radius
- Items
- Banners using the
set_banner_details
function no longer throw a content error when a "base_color" isn't specificed, but rather only when the "base_color" is invalid - Added
decrement_count
event response for items
- Banners using the
MoveTowardsRestrictionGoal
- This goal has been removed in favor of the two new child goals that make the behavior more clear.
MoveTowardsDwellingRestrictionGoal
- This goal is for Actors that are part of the Village construct
- The
DwellerComponent
is necessary for this goal
MoveTowardsHomeRestrictionGoal
- The
HomeComponent
is necessary for this goal - Exposed a new data parameter for the range at which the Actor will stay within in relation to their home: "restriction_radius"
- The
- Send Event Goal
minecraft:behavior.send_event
no longer uses -1 in max_activation_range as a value to indicate unlimited range, the default has been changed to 32- Added content log warnings for when
min_activation_range
andmax_activation_range
is less than 0 - Added content log warnings for when
min_activation_range
is greater than {{cd|max_activation_range - Added a new json field
look_at_target
which allows and disallows entities to turn and face their target
Fehlerkorrekturen[Bearbeiten]
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Einzelnachweise[Bearbeiten]
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