Windows 10: 1.17.1004.0
13. Juli 2021
1.17.10 is an minor update to Bedrock Edition released on July 13, 2021, which added Kerzen, brought additional parity with Java Edition, experimental features for 1.18.0 and fixed bugs.
Development phases contain some of the
Caves & Cliffs: Part II features through experimental gameplay, which will not be included in the full release but will be part of 1.18.0.
Neuerungen [ ]
Blöcke [ ]
Honigwabe and Faden. Comes with 16 dyed types and a yellowish non-dyed type.
Can be lit by any item that produces fire.
Up to 4 can be placed in a single block, similar to
Meeresgurken, for a maximum light level of 12.
Only candles of the same color can be placed on the same block. Only one can be placed on an uneaten cake and lit.
If any of the cake is consumed, the candle pops off.
Command format [ ]
Used to create multi-page dialogues with branching narrative for NPCs via dialogue JSON files.
Änderungen [ ]
Blöcke [ ]
Azalee and Blühende Azalee
Can be placed inside flower pots.
Quarzblock, Werkbank, Polierte Schwarzsteinziegel, Rissige polierte Schwarzsteinziegel, and Sculk-Sensor
Changed the textures to match Java Edition.
Rooted dirt texture is now randomly rotated, matching the behavior of the regular dirt block ( ). MCPE-123197
Glowing text on signs now has an outer glow, making text in dark colors more visible in the dark.
Gegenstände [ ]
Getrockneter Seetang, Netheritaxt, Netheritstiefel, Netherithacke, Netheritbarren, Netheritspitzhacke, and Netheritschwert
Changed the textures to match Java Edition.
Kreaturen [ ]
When fed with a bucket of tropical fish, it will now return a water bucket instead of a bucket (
). MCPE-127382 Axolotl's hitbox is now smaller to match the size of the mob.
Axolotls no longer move their tails while playing dead ( ). MCPE-123309
Tempted goats now move at the same speed as goats in
Java Edition. Goat fall damage reduction is now in parity with Java Edition. (-10 reduced fall damage)
Skeletons now turn into strays after 20 seconds inside powder snow, instead of 45 seconds.
Non-mobs entities [ ]
Changed the models to have three cubes again instead of two, and to match Java Edition.
Weltengeneration [ ]
Chest loot has been changed.
Loot overall was improved; rarer items had their weights increased and many item amounts were increased. Many pools had their rolls increased as well.
Removed all "empty" loot entries.
Most items with damage had their average durability increased.
Added enchanted golden axes, golden carrots, enchanted golden apple and blocks of iron to various loot tables.
Removed iron nuggets from treasure chests.
Unenchanted diamond armor in treasure chests is no longer damaged.
Allgemein [ ]
Added a new accessibility icon in the Settings menu.
Added the following splash text from 1.17-pre1:
"[this splash text has been delayed until part 2]"
"Contains simulated goats!"
"There's <<a cat on ,my keyboard!~"
[sic] "The cutest predator you'll ever meet!"
"Now you are thinking with pistons!"
"Get to the coppah!"
"Board game version also available!"
"Honey, I waxed the copper!"
"Plant-based light sources!"
"Made by "real" people!"
Technisch [ ]
query.show_bottom - a query for determining whether or not the entity's bottom is rendered.
query.death_time - a query for determining the elapsed ticks since a mob started dying.
math.min_angle - a math expression for minimizing the angle magnitude (in degrees) into the range [-180, 180].
Limits writing of chunks unless necessary. Chunks upgraded from older formats will not automatically save when loaded, but when modified (Through blocks or actors, for example) they will be marked for saving
Loot chests with Seed = 0 now correctly randomize if placed on the same coordinates.
Note that pickblocking a Vanilla loot chest before opening it will now result in identical loot in each copy unless the player set the seed to 0 in the NBT.
Data Driven Mobs
Enderdrache and Enderkristall rendering and animations are now fully data-driven. The Pferd rendering and animations are now fully data-driven.
This work supports all horse variants (horse, mule, donkey, zombie horse, skeleton horse) and all horse versions
Graphics hardware that supports a maximum D3D11 feature level of 9_3 or below are no longer supported.
Stability and Performance
Added better error handling for JSON parsing. Also added several new content errors for item parsing as well as for loot tables.
Incoming client-sync properties for newly seen types will properly register with client-side Actor Property Manager groups.
Updates to how blocks are handled in APIs:
Block instances replace BlockState-based updating
Exposed chest block component and Container
Added location and velocity read-only properties to Entity
function createExplosion(location : Location, radius : number, explosionOptions : ExplosionOptions)
Creates an explosion
ExplosionOptions : class
Provides additional configuration parameters for createExplosion
method triggerEvent(eventName : string)
Triggers an event on an entity Added
GameTestSequence, which repeatedly calls the callback for the specified number of ticks
Fires when an effect is applied to an entity. Added event
Fires when an entity is added to the world. Removed function
getDuration() to property
getAmplifier() to property
Gets the display name of the effect
Fehlerkorrekturen [ ]
Thunderstorms now happen as often as on Java Edition ( ). MCPE-72798
Guardians and elder guardians now attack axolotls on sight.
Drowned now attack axolotls on sight.
Azalea can now be bone-mealed when placed on clay.
Using Pick Block on azalea leaves and flowering azalea leaves now results in the correct blocks being picked ( ). MCPE-128092
Copper ore is now placed after other Overworld ores in the Creative inventory ( ). MCPE-119724
Deepslate is now placed after other stones in the Creative inventory ( ). MCPE-127592
Glow Item Frame
Glow item frame is now placed after regular item frame in the Creative inventory ( ). MCPE-117532
Glow lichen now only drops itself when broken with shears.
The text on glowing signs now has an outline (
). MCPE-129123 Black text on signs can be lit by using a glow ink sac (
). MCPE-128079 Tooltips are now present when holding ink sac and glow ink sac when using a controller.
Ink sac and glow ink sac can no longer be used indefinitely on signs in Adventure mode.
Player can no longer dye text on signs in Adventure mode ( ). MCPE-126489
Lightning rod no longer breaks falling blocks that land on it ( ). MCPE-116545
Jukebox now only ejects disk into non-solid blocks ( ). MCPE-85635
Goats can now continue ramming when on slime block and honey blocks.
Bastion loot now closely matches Java Edition ( ). MCPE-104330
Players can no longer swim through the air under a platform. ( ) MCPE-48958
Baby sea turtles no longer despawn after being hatched ( ). MCPE-70664
Profile screen reload button is now localized.
Fixed a crash that could occur when using a Fire Charge on Candles from certain angles.
Fertilizing Grass Block with Bone Meal generates the appropriate number of plants (
). MCPE-128967 Fixed a crash that could occur if a structure was placed with a command in an unloaded area and that structure was deleted.
Fixed a bug that could cause Nether Portals to sometimes take players to wrong coordinates ( ). MCPE-115933
Fixed split-screen players not able to rename items on anvils (
). MCPE-108405 Disenchanting an item using the grindstone once again resets the enchantment cost penalty correctly (
). MCPE-107211 Falling Anvils and Stalactites now deal damage to mobs when landing in liquid.
Fixed a bug where players going through Cobwebs would take fall damage before hitting the ground (
). MCPE-121550 Descending through Powder Snow with touch controls now uses the same button as descending through Scaffolding.
Vanilla Parity: Empty Buckets can no longer be used to collect Fish.
Projectiles such as snowballs and eggs no longer cast shadows.
Underwater fog is once again dependent on biome ( ). MCPE-124266
All dropped items now have a similar floating height.
Data-driven items now swing faster when not targeting blocks (
). MCPE-119702 Firework rockets obtained from
command now have a flight duration (
/replaceitem ). MCPE-109037 Firework stars obtained from
command now have proper color values (
/replaceitem ). MCPE-109037 Pumpkins are once again accepted by farmer villagers regardless of their rotation when mined ( ). MCPE-105540
Small dripleaf now only drops itself when broken with shears.
Burning mobs can no longer destroy powder snow when the Mob Griefing gamerule is disabled.
Axolotls now only spawn in complete darkness.
Iron Golems and Evokers are no longer sometimes aggressive on Peaceful difficulty (
). MCPE-47012 Glow Squid now darkens to match the surrounding light level when hurt (
). MCPE-121754 When Goats are performing a ram attack, mobs will no longer retaliate against the Goats (
). MCPE-129619 Fixed a warning that could appear in splitscreen when encountering Guardians.
Hotbar item tooltip duration now scales with the length of the tooltip's text.
The "Reset to Default" button in the Accessibility settings now resets the Text Background Opacity slider.
Fixed a typo in the "Loom" section of "How to Play" (
). MCPE-128735 The counters on empty tabs of the Play screen now display zero instead of an empty, grey box ( ). MCPE-110535
Featured item thumbnails now remain within the featured items window.
The "Choose New Skin" button no longer disappears after selecting the slim custom option.
Fixed an issue that was causing the player's head to not animate properly with emotes ( ). MCPE-126902
Fixed experimental 'query.target' to work on client-side queries.
Players will now be given a content error when custom recipes are invalid.
minecraft:block_climber, it now processes climbing both Scaffolding and Powder Snow.
Einzelnachweise [ ]