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v1.16.220
Edition

Bedrock Edition

Interne Versionsnummer

Android: 1.16.220.02
PS4: 2.22
Windows 10: 1.16.22002.0

Erscheinungsdatum

6. April 2021

Entwicklungsversionen
Download

Server:
Windows, Linux

Protokollversion

431

1.16.220 is a minor update to Bedrock Edition released on April 6, 2021, which fixs bugs.[1]

Development phases contain some of the Caves & Cliffs features through experimental gameplay, which will not be included in the full release for this update but will be part of 1.17.0.[2][3]

Änderungen[]

Blöcke[]

Schilder
  • Added the ability to change sign text color using dyes to match Java Edition.

Technisch[]

Map Making and Add-ons
  • Renamed all references of Actor to Entity.
  • Renamed 'BlockPos' to 'BlockLocation'.
  • Added 'startSequence' to GameTest, which allows finer control over advanced test sequences.
  • GameTest sequence callbacks no longer take test as a parameter as the initial test object now lives as long as the whole test.
  • Updated Behavior Packs to require explicit module dependencies when using other native modules.
GameTest Framework
  • Updated Blocks shorthand helpers to be camelCase.
  • Updated Blocks shorthand to only include vanilla blocks.
  • Added Blocks.get to fetch a block and return null if it doesn't exist.
  • Added BlockStates to enumerate all block states.
  • Added setState to Block to update its block state.
  • Added BlockPos class.
  • Added ItemStack class GameTest Module.
  • Added Tags to enumerate all built-in tags.
  • Updated all methods that took x, y, z position to take a BlockPos.
  • Exposed padding when registering game test.
Movement Prediction
  • Fixed projectiles on third-party servers ignoring server movement packets.
  • The server will adjust the player's fall distance to take into account the client player's position when a player movement correction or anomaly is detected.
Network Packets
  • Changed cipher algorithm to AESGCM256 for UDP stream.

Fehlerkorrekturen[]

Einzelnachweise[]

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