Bedrock Edition 1.16.200

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1.16.200
Bedrock 1.16.200 PatchNotes.png
Edition

Bedrock Edition

Offizieller Name

The RTX Update

Interne Versionsnummer

Android: 1.16.200.02
PS4: 2.19
Windows 10: 1.16.20002.0

Erscheinungsdatum

8. Dezember 2020

Entwicklungsversionen
Download

Server
Windows Linux

Protokollversion

422

1.16.200 is an upcoming minor update to Bedrock Edition with no set release date, which will add some of the first features from the Caves & Cliffs update behind experiments toggle, new audio settings, ray-tracing features, changes to death messages and fix bugs.[1][2]

Neuerungen[Bearbeiten]

Gameplay[Bearbeiten]

Todesmeldung
  • Added the following new death messages:
    • "[player] was sniped by [mob]" (Killed by a shulker bullet)
    • "[player] was spitballed by [mob]" (Killed by llama spit)

Allgemein[Bearbeiten]

Menu screen
  • Added a UI startup screen to inform players if they are on outdated graphics drivers.
Optionen
  • Added more settings to the Audio settings to match Java Edition:
    • Master Volume
    • Ambient/Environment
    • Blocks
    • Hostile Creatures
    • Friendly Creatures
    • Players
    • Jukeboxes/Note Blocks
    • Weather
  • Added "Upscaling", "Ray Tracing" and "Ray Tracing Render Distance" to the Video settings, ported from the RTX Beta. These options can only be toggled if the user has the required min-spec hardware.
    • Upscaling used to boost frame rates on GeForce RTX graphics cards with NVIDIA DLSS 2.0.
    • Ray Tracing used to toggle the Ray Tracing on or off.
    • Ray Tracing Render Distance used to control the chunk render distance ray tracing are visible at once.

Änderungen[Bearbeiten]

Blöcke[Bearbeiten]

Graspfad

Gegenstände[Bearbeiten]

Netheritbeinschutz
  • Changed the texture of the worn netherite leggings model.

Gameplay[Bearbeiten]

Todesmeldung
  • Changed the following new death messages to match Java Edition:
    • "[player] was shot by skeleton" (Replaces "...shot by arrow" for skeletons)
    • "[player] was impaled to death by [player/mob]" (Replaces "...slain by Trident")
    • "[player] was fireballed by [player/mob]" (Replaces "...slain by Blaze/Ghast")

Allgemein[Bearbeiten]

Marketplace
  • Added various UI elements to communicate ray tracing capabilities in the Marketplace (Windows 10 Only)
    • Resource packs in the Marketplace are now aware of ray tracing capabilities and will display a label indicating support in the UI
    • Attempting to purchase and/or download a resource pack that requires ray tracing will notify the user of a purchasing error when that user does not have the required min-spec hardware.
OpenXR
  • Windows 10 now uses OpenXR to support Windows MR and Oculus VR.
Optionen
  • Renamed "Master Volume" to "Main" in the Audio settings.
RenderDragon
  • Windows 10 now uses the new rendering engine RenderDragon.
Resource Packs
  • Now support ray tracing.
Map Making and Add-on
  • Updated templates for 1.16.200 with new resources, behaviors, and documentation
  • Changed set_block and set_block_at_pos to use BlockDescriptor when specifying block_type
  • Old command versions now use the previous position instead of current one
  • Changed texture atlas padding size from 0 to 1 when disabling mipmap
Blocks
  • Added query.cardinal_facing_2d to get a ground plane direction that doesn't return up or down
  • Added the ability to put block models into the models/blocks folder
  • Added the ability for item triggers to send events to the block they are interacting with (when there is one such as on_use_on)
  • Added the ability to query the interacted face for both interactions with blocks and using minecraft:on_use_on in an item. Face can be queried with query.block_face
Event Responses
  • add_mob_effect and remove_mob_effect no longer throw content errors when valid effect names are passed in
  • Added documentation for remove_mob_effect to make creators aware they can use the value "all" in effect to remove all mob effects from a target

Fehlerkorrekturen[Bearbeiten]

Trivia[Bearbeiten]

  • 1.16.200 has the highest minor version number across all editions, at "200".

Einzelnachweise[Bearbeiten]