1.13.0 ist ein Update für die Bedrock Edition, erschienen am 29. Oktober 2019. It focuses on adding several missing features that were not included in previous updates, along with some other features, including a  character creator, and makes even more improvements to map-making and commands.
A dead variant of coral that is made when coral is placed on the surface or does not have
water. Can be placed on top of blocks.
Are available only with
commands. Supports auxiliary data from 0 to 15 for light level.
Added 11 new note block sounds:
It is an intangible
block used to indicate to the structure blocks that certain air blocks can be overridden by previously existing blocks in the destination.
Intended to be a replacement for the function barrier blocks used to convey (during early development), so they can form part of the structure itself. They are invisible and have a small hitbox.
They are visible only when they are inside a structure being saved by a save
structure blocks and the toggle option "show invisible blocks" is true. Additionally, any placed structure void instantly becomes visible when the player holds the item in their hand, similar to the barrier. Allows for empty spaces in a structure.
air, it does not overwrite blocks where it is loaded. Example: If the player loads a 2 block high structure with air at the top and a structure void at the bottom into a 2 block high area of stone, the top block becomes air but the bottom remains stone. Bedrock-exklusiv: Has a different texture than . Java Edition
Can be crafted, milked from brown mooshrooms, found in
shipwreck supply chests, or bought from farmer villagers. When consumed, gives a status effect depending on what flower it was made from, or a random effect if found in a shipwreck or bought from a farmer villager.
A variant of the mooshroom that spawns when a red mooshroom is hit by lightning.
Spawn as red foxes in snowless
taiga biomes, and as snow foxes in snowy taiga biomes Can be bred with
The newborn fox trusts and defends the player. Can pick up and carry
items in their mouths. May eat and drop what they are carrying.
Wolves and polar bears attack them. Attack chickens and rabbits.
Bedrock-exklusiv: Added a new achievement:
Time for Stew - Give someone a suspicious stew (20G)
Added tab-complete for writing coordinate
commands. Added new
PersistComponent command for
mob persistence. Improved many map-making commands.
nameTag argument to
, enabling summoning of entities with a name.
Allows the player to personalize their avatar in many ways, including body size and shape, limb replacement and tweaking of eyes, mouth, hair styles and colors, facial hair, and skin tones
More than 100 items are available for free. There is also a range of custom accessories available for purchase. Traditional custom skins can still be imported as before on Windows 10 and mobile.
Accessibility settings can now be accessed from in-game chat and has been revamped.
Added a new option in Accessibility settings that allows users to not auto-enable Text-To-Speech when their platform has it enabled.
Added the ability to disable the chat prompt after entering the world.
Added the ability to change chat color and font.
Added a new font that can be seen in some menus.
Added game credits.
These can be viewed after defeating the ender dragon, and also through a new button found in the Profile Settings menu.
Added PlayStation-related assets and translation strings into the game files.
Can now be placed on surface air, but turns to dead coral if it has no water.
Can now be placed on the top and bottom of blocks.
Added Save and Load behind the
Experimental Gameplay toggle. Added new textures and other functionalities.
Can no longer be obtained with the
/give commands. Added functionality. Screenshots took by the camera can now be saved into the
Locked maps now have a unique inventory icon.
Now have a smoother animation when changing poses.
Lassen jetzt Erfahrung fallen wenn sie getötet werden.
The player now correctly receives the Bad Omen effect whenever the illager captain dies in combat with the player.
Are now 1.8
blocks tall. ( ). MCPE-31710 Default Steve, Alex and character creator skins can now blink.
Können jetzt in Flüssen erscheinen.
Players attempting to sleep on villager-occupied beds now succeed, kicking the villager off. Improved performance.
Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes
blocks from a newer version of the game). Minecraft on iOS no longer shows the "Do you want to Close Minecraft?" pop-up since iOS doesn't support that app behavior.
Map-making and add-on improvements.
Map-making and add-ons
New data-driven objects:
Changed Breathable, RideTick, and Transformation systems to use ViewedEntityContext.
push component that determines whether an
entity can be pushed. Added
persistent component that determines whether an entity should be persistent in the game world.
Significantly increased the maximum
Levers now have their own block state. Pillar blocks now have their own block state instead of using some values of the direction block state.
Actor Definition Events can now be triggered from scripts.
Scripting logs can now be opened and viewed while the game is running.
Added new scripting Actor
tags. Added '
container' scripting component for
blocks Added '
block_exploded scripting events.
How to Play
Replaced the hanger button with a "Profile" button.
Moved the "Achievements" button to the "Profile" screen.
Xbox One now uses the new rendering engine RenderDragon. 
Villagers and illagers now celebrate upon failure/completion of a raid, respectively. The player no longer receives Bad Omen when all villagers die or all beds are destroyed during a raid.
Can now spawn in any
biome except for mushroom fields. Delay for patrols to spawn increased to 10-11 minutes, from 5-6 minutes.
Now attack in swarms.
Fixed several crashes that could occur during gameplay.
Fixed a crash that could occur while navigating menus.
Fixed a crash that could occur when trying to create new world or when joining a multiplayer game.
Fixed a crash that could occur when a player left a multiplayer game.
Fixed a crash that could occur when signing into a Microsoft account.
Fixed a crash that could occur when switching profiles on Xbox One.
Fixed a crash that could occur when launching the game on Xbox One.
Fixed a crash that could occur when typing certain characters onto a sign.
Fixed a crash that could occur when exploring world templates.
Fixed a crash that could occur when choosing certain skins.
Fixed a crash that could occur when breaking a block underneath a detector rail.
Fixed a crash that could occur when creating a new world using some Marketplace packs.
Fixed a crash that could occur when exiting the game on Windows 10.
Fixed a crash that could sometimes occur when approaching world spawn. (
) MCPE-46686 Fixed a crashing issue on iOS when relaunching the game with a global resource pack applied.
Fixed a crash that occurred when accepting the storage permission on Android.
Fixed a crash that could occur when resuming the game on Oculus Rift.
Fixed a crash that could occur when launching the game on Oculus Rift.
Fixed a crash that occurred when typing certain characters into chat. (
) MCPE-44419 Fixed a crash that could occur if a split-screen player left the game while an execute command targeted them in a function.
Fixed a crash that could occur after a player left the game on 3 or 4 player split-screen on the "Wildlife: Jungle" map.
Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo.
Fixed a freezing issue that could occur when resuming the game on Windows 10 Mobile.
Fixed a crashing issue that affected certain worlds when approaching spawn. (
) MCPE-46686 Fixed a crash that could occur after changing the file storage location on Android devices.
Fixed a crash that could occur on low and mid-end Android devices.
Fixed a crash that could occur when trying to double-tap on an item on the beacon screen.
Fixed a crash that could occur while downloading multiple Marketplace items at the same time on some iOS devices.
Fixed a crash related to cached resources.
Improved world launch time by optimizing network and resource tasks.
Improved performance when opening the inventory.
Several performance improvements regarding block rendering.
Fixed a drop in performance when flying with elytra in the End.
Optimized terrain light calculation.
Optimized grass growth block ticking.
The "We are being attacked!" and "I've got a bad feeling about this"
achievements can once again be unlocked. ( ) MCPE-45060 The "Renewable Energy" achievement is once again unlockable. (
) MCPE-39661 The "Where have you been?" achievement now unlocks correctly on Android.
Maps are now drawn more quickly when exploring, meaning the "Map Room" achievement now unlocks more consistently. (
) MCPE-27720 Fixed some instances of skin selections not saving and reverting to Alex or Steve. (
) MCPE-32089 Fixed the "Multiplayer Restricted Skin!" error message that would pop up when trying to join a world before the skin had loaded in. (MCPE-48494)
The world loading screen now closes once an acceptable amount of chunks have loaded. (
) MCPE-44815 Fixed issues related to unloaded
chunks that could appear in Realms and local worlds. ( ) REALMS-1553 Partially fixed an issue that caused global resources not to be applied after relaunching the game.
Fixed various text to speech issues.
Players can now switch between user accounts on Xbox One without restarting the game. Fixed the messaging when trying to import a world template created in a newer version.
Fixed a controller issue when docking the Nintendo Switch.
Players in water are now knocked back by TNT explosions Split-screen players who join a world now spawn in the correct safe place and no longer spawn in the void.
Fixed an issue that could cause some worlds to become corrupted during gameplay. (
) MCPE-50496 Players now properly receive stored XP from furnaces. (
) MCPE-47324 Eating when using a
nether portal no longer causes players to teleport to random locations. ( ) MCPE-39147 The player can once again open the
inventory correctly while sitting in a boat. Using
bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies. ( ) MCPE-7979 The player now correctly receives the Bad Omen effect whenever the illager captain dies in combat with the player.
Fixed an issue with block updates on a waterlogged block triggering a redstone update in the same chunk.
Fire charges launched from dispensers now ignite
minecarts with TNT. The damage sound is no longer heard when a player falls or lands in Creative mode. (
) MCPE-515 Corrected
player sprint/ swim state when exiting water. Fixed pitch issue with the camera that caused the player to walk backward when looking straight up.
Players can now teleport on top of non-full or transparent
blocks when eating a chorus fruit. The camera now rotates correctly when in third-person view.
The player no longer keeps on rowing when opening the inventory during boat rides. (
Arrows hitting players underwater no longer play multiple hit sounds.
Lightning from Channelling tridents now affect more than a single mob in a small area. ( ) MCPE-44393 Lightning now strikes less frequently. (
) MCPE-38768 Arrows now destroy armor stands properly. (
) MCPE-47785 Fixed an issue that prevented players from moving while sneaking on top of
shulkers and boats. ( ) MCPE-44644 Area of effect clouds such as Lingering Potions now work correctly if world is set to 'Always Day'. ( ) MCPE-39595
Chests that generate in desert temples now face the correct direction. ( ) MCPE-37393
Fixed an issue that could cause the home screen to show black corrupted textures after resuming the game on Android. (
) MCPE-39031 The
player model is now visible again while sleeping on a bed.
Boat paddling animation now matches and resynchronizes when paddling stops. Java Edition Fixed an issue with water not rendering correctly on some servers. (
) MCPE-46813 Fix an issue that caused block
entities (such as beds) to not render after suspending and resuming the game.
Arrows now render correctly when held by armor stands.
Armor stands and players can again wear helmets with secondary layers. Fixed
elytra position for skins that don't use the standard humanoid model. Fixed some graphical errors when launching the game on Oculus Rift.
Flowers no longer become invisible in flower pots. ( ) MCPE-40806 Players no longer show the flying animation when using
scaffolding while elytra are equipped. Improved the texture for the
stonecutter with non-fancy graphics. ( ) MCPE-42487 Tweaked first-person hand attack animations.
blocks no longer change color to black when moved by pistons. Tweaked the position of the
shield when held in the off-hand to fix a minor texture clipping issue. Fixed hand animation when switching to empty hand from held item.
Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen.
The text to speech narrator now works correctly with punctuation in text boxes.
Players using touch screens can no longer break blocks when using touch-and-hold to use a fishing rod.
Chat instructions no longer appear on screen every time the player travels through a portal. (
) MCPE-45073 Removed duplicate and overlapping progress bars.
Fixed the safe screen area prompt not appearing, when necessary, on certain devices.
Keyboard inputs now work correctly when the game loads out of window focus.
Fixed the "Open Chat" message for touch screen devices.
Flight controls no longer show when sleeping in a bed in creative. (
) MCPE-44928 Fixed the inventory screens of some blocks not appearing on the first attempt after the block's state has changed, like hoppers and dispensers.
The wither's health bar no longer disappears during the fight if the player moves away. (
) MCPE-40881 Using 'Place All' (Y) on the cartography table output slot now crafts only as many of the shown result possible.
Joining a Realm through the 'Joinable Friends' list no longer shows world info. (
) MCPE-47731 The background tint of the player coordinates is now consistent with the chat background. (
) MCPE-43791 Tweaked the controller cursor position when auto-crafting with a full inventory.
Obfuscated text once again works with the smooth font chat setting.
Fixed duplicated 'Sign In' messages that were overlapping.
The correct Marketplace Inventory items are now shown when switching between players.
Global resource packs in Settings now update to the new chosen language.
Execute detect command now uses local coordinates correctly. (
CommandPosition so that an optional offset can be specified to move the rotation point in case of a local coordinate.
ExecuteCommand detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets.
no longer permanently loads distant chunks.
Powered rails placed using Befehl
now work correctly when powered by
/fill redstone. Using
/setblock piston base no longer leaves an invisible piston arm. Cloned active
mob spawners now have an animated mob when placed. ( ) MCPE-23106 The
command once again works correctly with damageable
/clear items. Running the
command message now shows correct amount of items removed. (
/clear ) MCPE-34750
Carpet is now removed correctly when using the Befehl
now clears correctly auxiliary values.
/clear @p item
Pistons with data values 6 and 7 can no longer be placed using slash commands. ( ) MCPE-21558
Players can no longer use the Befehl
/spawnpoint the Nether. Using the command '/@s[type=...]' now works correctly. (
) MCPE-49766 Fixed an error message that occurred when using the Befehl
Add-ons and script engine
Fixed MoLang scripting errors that were being logged for older content.
Endermen with modified behaviors can now be shot and damaged with projectiles. Loading packs with lots of custom
items now works correctly. Custom rideable entities now show the correct action hint when added.
Fixed the positioning of
particles that were showing correctly only when centered on screen. The '
timer' component once again functions on vanilla projectiles.
Fixed an issue with the '
must_see_forget_duration' component not working.
Fixed humanoid eating animation.
Fixed the '
scale' component failing to scale certain
entities. Running the '
tick_world' component now removes ticking areas correctly and consistently.
Added stone slab aliases to allow backwards compatibility on add-on packs.
spawn_entity' component is now executed when an entity is being ridden.
Ghasts no longer keep looking at players if the behavior component has been removed. Fixed
minecart rider rotation not being updated correctly in some packs. Particle UVs no longer include lines of textures next to the selected UV.
Custom entities using '
nearest_attackable_target' now re-evaluate current target validity.
Fixed mini bows rendering on all mobs other than players in scripting packs.
has_equipment' filter now works correctly with damageable
items. Fixed a scripting error that would appear when shooting arrows from a dispenser.
When a global resource pack is deleted, it now removes itself from the active stack.
Fixed unparented geometry on pre-1.8 guardians.
1.13.0 has the most beta versions of any update to
Bedrock Edition, with a total of 11 beta builds. In
, this update is called "Generation Update". Minecraft China Item frames on the top and bottom of blocks were added to both Java Edition's 1.13, and Bedrock's 1.13.