Updated the villager trading UI for pocket and classic UI profiles.
Added villager economy supply system:
The supply of trades is only restored when the villager is given the opportunity to work at their job site block.
This feature is not complete in this beta, but villagers can access a resupply using the command Befehl/resupply.
When the villager's trades are restored to full, it takes whatever supply was used up (number of trades), and converts that into a price increase called "demand". Demand goes up by the amount of supply used, and down by the amount of supply not used.
When villagers make trades, they gain experience. When they gain enough experience, they level up. Leveling up unlocks new trades, which are locked until the villager is at the appropriate level.
Fixed several crashes that could occur during gameplay.
Fixed a crash that could occur when enabling texel anti-aliasing.
Fixed a crash that could occur if a villager trade was too expensive.
Fixed a crash that could occur when spawning a villager in the Luxury Life Marketplace pack.
Fixed a crash that could occur when generating the new villages.
Fixed a crash that could occur when trading with the wandering trader.
Fixed a crash that could occur when replacing a world with an unsynced world.
Fixed a crash that could occur when loading in mob geometry.
Fixed a crash that could occur when interacting with villagers with custom trades.
General
Global resource packs now stay applied even after restarting the game.
The shield hotbar item now only shakes when durability is lost.
The fishing float now sits slightly higher in water. (MCPE-32976)
The "Treasure Hunter" achievement now unlocks when the map is placed in the off-hand slot. (MCPE-33382)
Global resource reset message now shows up if the load screen is taking too long on some devices.
The "No Available Space" message no longer shows unexpectedly when downloading Marketplace bundles.
Renamed empty maps now stay named after becoming a filled map.
Gameplay
Players on split-screen no longer have limited visibility underwater. (MCPE-39539)
Scaffolding that is placed over the void now supports the player. (MCPE-38064)
Chorus fruits now play the teleporting sound properly after players eat them.
Farmer villagers no longer produce infinite amounts of bread after players give them certain items. (MCPE-33608)
Signs can now be used as fuel in furnaces.
Players can now climb vines and ladders using the jump button again.
Lightning no longer has a downward area of effect when hitting blocks, therefore, no longer striking mobs sheltering underneath blocks.
Creative players no longer get additional buckets when collecting water or lava.
Renaming items using an anvil no longer increases the prior work penalty. (MCPE-36931)
Sweet berry bushes no longer supply infinite amounts of berries. (MCPE-41211)
World generation
Fixed mineshaft generation to no longer generate in a giant cluster that causes them to cross over each other, and should more closely resemble those found in the Java Edition. (MCPE-28485)
Mesa plateau biomes now generate more like those in the Java Edition.
Mobs
Fixed panda eating animation being too slow. (MCPE-40743)
Shulker shells now have a greater chance to drop with a bigger amount when shulkers are killed with swords with a looting enchantment applied. (MCPE-39893)
Vexes no longer attack baby villagers.
Vindicators no longer become passive when renamed. (MCPE-27927)
Fixed baby villagers showing their trades when a player holds a certain item in their hand.
Fixed guardians being able to spawn out of the water. (MCPE-39941)
Fixed villager scheduling: Villagers now spend less time standing around doing nothing.
Grass, bell, and trapdoor placement fixes.
Village town centers now generate at or above water level.
Sand blocks now have supportive sandstone blocks underneath.
Fixed a bug causing some village elements to be buried underground.
Balanced the number of job sites generated in villages.
Flowing water is no longer generated in villages.
Lava in village blacksmiths is no longer a fire hazard.
Animals can spawn in villages again.
Fixed the rotation of terracotta blocks.
Balanced sea pickle generation.
Bell block and crop block fixes.
Fixed an issue with snow layer generation.
Fixed an issue with ravines near desert villages.
Playful pandas no longer roll into dangerous blocks when spawned.
Fixed a bug related to the polar bear attack animation.
Fixed polar bear hitbox being offset, and is positioned properly when riding a boat. (MCPE-41299)
Fixed wither boss armor geometry.
Creepers now flash white during their pre-explosion animation. (MCPE-41258)
Fixed polar bear model size being too small.
Snow golems now take damage when walking over campfires.
Creepers can now spawn in a 1.8 high space. (MCPE-24120)
Farmers and librarians now properly go to work.
Villager work goal is properly cleaned up between schedule changes.
Fixed villager work goal to have a cooldown, max active time, and better ranges.
Villagers no longer get launched when waking up from their beds.
Blocks
Grindstones can no longer support scaffolding.
Grass now spreads to normal dirt blocks, not coarse dirt. (MCPE-41198)
Items
Renamed firework stars and firework rockets now display their new names.
Leather horse armor is now properly colored. (MCPE-40124)
Banners no longer render as wall variants when held. (MCPE-41228)
Shields held in the off-hand are no longer upside-down. (MCPE-41221)
Graphical
Fixed issues with the armorer and cleric textures.
Fixed armorer villager arm texture.
Surrounded leaves are now the correct color.
User interface
Items can now be split if they are spread in a crafting grid on touch devices.
Stonecutters now only make a noise when there's something to take.
Commands
Different cauldron types no longer overwrite each other in the player's inventory when using the Befehl/give command.
Add-ons and script engine
A component group is now correctly removed on the second activation of minecraft:damage_sensor.
Target selectors are no longer case-specific.
Scoreboard scores are no longer saved earlier than other information when exiting a world.
Fixed the crash from the previous beta that could occur when re-joining a world while the ender dragon was in view.
Fixed a crash that occurred when opening the chest inside a taiga village fletcher's house.
Fixed several crashes that could occur during gameplay.
Fixed the black screen that appeared after a suspend/resume on Android devices.
Template worlds using custom villager trades no longer crash the game.
Fixed a crash that occurred when using invalid characters on signs. (MCPE-41671)
General
Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space. (MCPE-32501)
Gameplay
Increased the visibility of the raid boss bar past the village bounds.
Hero of the Village is now granted for three in-game days instead of one after completing a raid.
Bells now ring in the preparation phase of raids.
Players no longer float around beds while sleeping. (MCPE-41344)
Bad Omen now disappears after five in-game days, drinking milk, or dying.
World generation
Lily pads once again generate in the world. (MCPE-42560)
Fixed some buildings in villages not containing loot inside their chests.
Fixed ground level blocks getting cut from underneath village structures.
Beds now more commonly generate in villages.
Mobs
Villagers from 1.10 worlds are now properly converted to new villagers.
Villagers can no longer get stuck inside composters.
Villagers now actually follow proper etiquette and close doors behind them. (MCPE-41170)
Villagers no longer spend too much time at their job sites.
Villager children no longer stay out playing too late.
Villagers that the player is trading with no longer run and hide when a bell is rung until after the trade is complete.
Underwater mobs no longer spawn on land. (MCPE-40783)
Sorted out the wandering trader's priorities so they won't get attacked as easily.
Raiding mobs now attack players and villagers if they are spotted on the way to a village.
Evokers now count towards the raid counter.
Fixed a white stripe that appeared on the librarian's shoulder.
Skeletons once again turn before shooting.
Tamed cats now lay on their sides when sleeping on a bed. (MCPE-40726)
Beta 1.11.0.10 is the eighth and final beta version for Bedrock Edition 1.11.0, released on April 11, 2019,[8] which optimizes performance around villages and fixes bugs.
Changes
General
Optimizations
Optimized the use of target selectors.
Made various performance optimizations around villages.