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Šablona:EarlyDevelopment The Wild Update je nadcházející velká aktualizace, která má být vydána v roce 2022 jako Java Edition 1.19 a Bedrock Edition 1.19.0.[1], s tématem „děsivých věcí“ a přírody. Představuje 2 nové biomy, přidává do Overworldu mnoho různých forem fauny a flóry a přidává na atmosféře a ponoření do hry.

Pozoruhodné funkce[]


Reinforced Deepslate.png Reinforced Deepslate
  • Nový blok nalezený pouze ve Starověkých městech.
  • V režimu přežití jej nelze získat.
  • Má nějaký neznámý „zajímavý“ účel.
  • V současné době lze prolomit pouze těžbou, i když po velmi dlouhé době, a je imunní vůči výbuchům, witherům a ender drakům.
  • Na rozdíl od jiných bloků odolných proti výbuchu může být posunut pomocí pístů
Frog Spawn BE2.png Frog Spawn
  • Nelze získat v módu přežití.
  • Snáší je žáby, když jsou nakrmeny slizovými koulemi.
    • Pulci z nich brzy poté „vybuchnou“.
    • Varianta pulce závisí na biomu, kde vyroste v žábu.
Pearlescent Froglight BE2.pngVerdant Froglight BE2.pngOchre Froglight BE2.png Froglight
  • Is dropped by tiny magma cubes when they are eaten by frogs.[2]
  • Has three variants: pearlescent (purple), verdant (green), and ochre (yellow).
    • Which variant is dropped depends on the frog variant that eats the magma cube.
      • A pearlescent froglight is dropped if a warm (white) frog eats the magma cube.
      • A verdant froglight is dropped if a cold (green) frog eats the magma cube.
      • An ochre froglight is dropped if a temperate (orange) frog eats the magma cube.
Mangrove Flowers.png Mangrove Fruit
Název tohoto článku je čistě hypotetický. 
Oficiální název ještě nebyl udělen, a proto se kdykoliv může změnit.

(subject to texture changes)

  • Generated in mangrove leaves.
Mangrove Log.png Mangrove Log
  • Generated as a part of mangrove trees, which are located in swamps and mangrove swamps.
  • Can be crafted into mangrove planks and wood.
Mangrove Leaves.png Mangrove Leaves
  • Generated in mangrove trees.
  • A decorative block.
Mangrove Planks.png Mangrove Planks
  • Crafted from mangrove logs.
  • Can be used to craft respective slabs, stairs, fences, fence gates, pressure plates, signs, buttons, doors, boats and trapdoors.
Mangrove Roots.png Mangrove Roots
Název tohoto článku je čistě hypotetický. 
Oficiální název ještě nebyl udělen, a proto se kdykoliv může změnit.
  • A decorative block.
  • Can be waterlogged.
Soubor:Mangrove Sappling.png Mangrove Propagule[3]
  • Grows into a mangrove tree when planted.
  • Grows underneath mangrove leaves.
  • Can be placed both on land and in water, making it the first tree sapling that can be placed underwater.
Mud.png Mud
  • Found in mangrove swamp biomes.
  • Can be created by using a water bottle on a dirt block.
  • Can be placed on top of dripstone to dehydrate and form clay.
    • This in turn enables renewable clay in Šablona:BE (clay is already renewable in Šablona:JE).
Soubor:Mud Bricks Render.png Mud Bricks
  • Crafted using mud, sand, and wheat.[4]
  • Can be used to craft respective slab, stair, and wall.

This image shows sculk blocks in the Redstone tab in creative mode, implying that the other sculk blocks also have redstone uses.

Sculk BE1.gif Sculk
  • Generates in the deep dark biomes.
  • Has an animated texture.
  • Drops only experience when broken without Silk Touch.[5]
  • Sculk blocks grow underneath a mob corpse around a sculk catalyst.
  • If too many sculk shriekers activate, wardens may emerge from the sculk blocks.
Sculk Catalyst.png Sculk Catalyst[6]
  • Generates in the deep dark biome.
  • Made of sculk and a bone-like material.[7]
  • May be used in redstone devices.[8]
  • Spreads sculk blocks to wherever a nearby mob dies. The amount it spreads depends on the amount of experience the mob is meant to drop.[9]
    • This means that even if the mob doesn't drop experience as it wasn't killed by a player, the blocks would still spread based on the amount of experience it normally drops.
  • Sculk Catalyst Bloom.gif Blooms when activated.
  • Drops only experience when broken without Silk Touch.[5]
  • Emits light.
  • Emits soul particles after a mob dies and grows sculk related blocks.
Sculk Shrieker (pre-release).gif Sculk Shrieker
  • Generates in the deep dark biome.
  • Has two soul-shaped patterns in the center.
  • Has the ability to "shriek", emitting ring-like/sonic particles.
  • Is activated by a sculk sensor.
  • Gives players the Darkness effect when activated.
  • If activated too many times, a warden is summoned from the ground.
    • Sculk shriekers summon wardens only if there isn't one within 48 blocks.
Sculk Vein BE1.gif Sculk Vein[10]
  • Generates in the deep dark biome only.
  • Generates in a layer on top of blocks, similar to snow.
  • Can be placed in all directions, like glow lichen.
  • Has an animated texture.
  • Drops nothing when broken without Silk Touch.[5]
  • Some have parts that are transparent, allowing the player to see the block it is on top of.
  • May be used in redstone as seen in this video when Mojang Studios talks about the sculk sensors.[8]


Spawn Eggs
  • Warden Spawn Egg.png Warden spawn egg.[11]
  • Frog Spawn Egg.png Frog spawn egg.
  • Tadpole Spawn Egg.png Tadpole spawn egg.
  • Allay spawn egg.
  • Firefly spawn egg.
Soubor:Bucket of Tadpole BE1.png Bucket of Tadpole
  • Obtained by using a water bucket on a tadpole, similar to obtaining a bucket of fish or axolotls.
  • Can be used to transport tadpoles to another location, similarly with fish and axolotls.


AllayPixel.png Allay (subject to texture changes)
  • Voted to be in the update during Minecraft Live 2021.
  • Can find dropped blocks or items for a player.
    • Picks up dropped items in loaded chunks and can carry up to a stack at a time,[12] and cannot duplicate items[13] or take items out of chests.[14] It drops its collected items when in range of a note block.
Firefly.gif Firefly
  • Glows in the dark.
  • Is currently only two pixels big, making it the smallest mob in the game.
Swamp Frog BE1.gifSnowy Frog BE1.gifTropical Frog BE1.gif Frog (subject to texture changes)
  • Grows from a tadpole.
  • Swamp Frog BE1.gif Snowy Frog BE1.gif Tropical Frog BE1.gif Comes in three variants: temperate, cold, and warm.
    • The temperate variant is orange, the warm variant is white, and the cold variant is green.
    • Frog variant depends on the temperature of the biome where it turns from a tadpole to a frog.
    • Each variant is planned to have a unique use for players, which remains unknown.
      • One known use is Froglight production.
  • Jumps on lily pads and big dripleaves.
  • Has the ability to swim in water.
  • Eats small slimes, dropping slime balls.
  • Eats small magma cubes, dropping froglights.
  • Currently players can use slime balls to breed frogs (Might change in the future snapshots)
    • Each frog variant drops a different variant of froglight.
      • The temperate frog drops ochre (yellow) froglights.
      • The cold frog drops verdant (green) froglights.
      • The warm frog drops pearlescent (purple) froglights.
Tadpole.png Tadpole
  • Grows up into a frog after birth. Frog type depends on which temperature it grows in.
  • Can be held in a water bucket.
  • Panics on land and pathfinds to a nearby water source.
  • Also panics if there are axolotls nearby.
Warden.png Warden
  • Spawns in the deep dark biome, specifically when too many sculk shriekers are activated.
  • "Emerges" from the ground when spawned by sculk shriekers.
    • Digs back into the ground when it doesn't sense any vibration after 60 seconds.
  • The first fully blind mob (bats have basic eyesight, both in-game and in the real world).
    • Because of this, stumbles as it walks.
    • Has a sense of smell. It can detect and pathfind toward the general location of a player or mob through a "smelling" action.[15]
      • Prioritizes smelling the player or mob that it is most suspicious of, rather than the one closest to it.[16]
    • Has a sense of vibration. When sensing movement, it pathfinds toward the source of the movement.
      • It follows and attacks players, mobs, and other entities that make vibrations.[note 1]
        • It does not attack other wardens.
      • When it detects a vibration, the growths on its head rattle and light up, similar to the sculk sensor.
      • Seems to follow the same rules as the sculk sensor when detecting vibrations.
        • If any projectile (e.g. egg, snowball, arrow) lands near it, the warden inspects the location where the projectile landed, due to the projectile creating significant vibrations. This feature can be used in order to cause a distraction.
      • Does not detect players that are sneaking.
    • Because of this, it can detect players or mobs that have the invisibility effect.[17]
  • Becomes more suspicious of a player or mob as it detects its location more through vibrations and/or smelling. When it suspects the target enough, it identifies its exact location, which aggravates it, causing it to pathfind toward the target to attack regardless of outside distractions.[15]
  • It is the only mob that spawns in the deep dark biome.[18]
  • A mob designed to be extremely difficult, intended to be avoided and fled from.[19]
    • Has a way to counter "cheesing" strategies like pillaring up to avoid attacks. The solution does not involve block breaking. rather, more related to psychological effects.[20][21]
    • Incredibly strong, doing 32 × 16 damage, bringing players wearing full netherite armor from full health to 7 health points.
    • Currently has 500 × 250 health points.[22]
    • At least as fast as a walking player.
    • Seems to have knockback resistance.
    • Because of this, the warden isn't needed to receive the advancement, Monsters Hunted.[23]
  • Warden's chest has a glowing core that appears to brighten and dim in tandem with the Darkness effect.
    • The core creates a low throbbing or "heartbeat" sound as it pulses. The sound and animation speed up rapidly as the warden gets more suspicious of or closer to attacking a player or mob.[24]
  • Is about 3.5 blocks tall, making it one of the tallest mobs in the game, exceeding the iron golem and enderman in height. However, the iron golem has a wider hitbox. Šablona:Note[25]

World generation[]

Ancient City[26]
  • New structure that generates within the deep dark biome.
  • Includes all of the deep dark features within it.
  • Made of deepslate and its variants, basalt blocks and its variants, planks, and wool.[27]
  • Contains soul sand, soul fire and soul lanterns.
  • Contains candles and skeleton skulls.
  • Contains chests with unique loot.[28]
    • The loot is intended to be items that cannot be found anywhere else in the world, and that provide unique abilities and mechanics to players that weren't possible before and are not attainable by other methods.[29]
  • Contains mysterious frames made of reinforced deepslate.
  • Has different levels and open spaces.
  • Extremely large in terms of size, tends to spawn between y=0 and y=-64.
Deep Dark
  • New biome at the "deepest depths of the world".
  • Originally planned for 1.17, then moved to 1.18, and was then postponed to 1.19 due to increased scope.
  • May not contain any water or lava aquifers.[30]
  • May be the rarest cave biome in the game.[31]
  • Tends to generate under continental/mountainous areas.[32]
  • Generates exclusively within the deepslate layer between Y=-1 and Y=-64.[33]
  • Contains ancient cities.
  • Wardens can spawn there through the activation of sculk shriekers.
  • Contains all sculk-related blocks.
  • With the exception of spawners, no mobs other than wardens can spawn there, similar to mushroom fields.[18]
Mangrove Swamp
  • New biome variant of a swamp.
  • Contains mangrove trees, and are the only trees that can generate there unlike the regular swamp that can also generate oak trees.
  • Biome surface is composed of mud.
Mangrove Trees
  • New type of tree variant that will be added in the wild update.
  • Composed of mangrove logs.
  • Generated roots composed of mangrove root blocks.
  • Has propagules hanging from the leaves of the tree.
  • Found in swamps and mangrove swamp biomes.
  • Completely overhauled in the new update.
  • Contains mangrove trees.[verify]
  • Contains mud blocks on the ground.
  • Frogs can spawn here.
  • Fireflies can spawn only during the night.

Non-mob entities[]

An image of two variants of the Boat with Chest shown during Minecraft Live 2021

Oak Boat with Chest.png Boat with Chest
  • Similar to a minecart with chest but with a boat instead of a minecart.
  • A player (but only one) can ride in it.
  • Comes in different wood plank variants, including the dark oak, jungle, and the newly added mangrove wood plank variant.


  • Added the Swift Sneak enchantment.
    • This enchantment can be found exclusively in chests in Ancient Cities.
    • Cannot be obtained by fishing, enchanting, or other loot chests, similar to Soul Speed.
    • Has a total of three levels.
    • Only available for boots.
    • Allow the player to walk faster while sneaking.
    • Is incompatible with Soul Speed, Frost Walker, or Depth Strider.
  • Sculk Soul.gif Sculk Soul
    • Sculk Catalyst Bloom.gif Emitted by sculk catalysts when activated by sculk sensors.
  • Shriek.png Shriek
    • Sculk shriek particles.png Emitted by sculk shriekers when activated by sculk sensors.
  • Sculk Sensor particles
    • Active Sculk Sensor JE1.gif Emitted by sculk sensors when activated by players.
Status effects
  • Darkness.png Darkness
    • A status effect triggered by the sculk shrieker block, causing the player's camera to dim in brightness, thus limiting the vision of players.

Planned changes[]


  • More efficient way to regenerate clay by placing mud over a dripstone block with a stalactite dripstone growing under. The dripstone dries it out, producing a clay block.[34]
Sculk Sensor
  • Now are able to activate sculk shriekers when activated.
  • Now are able to communicate with wardens by activating sculk shriekers.
  • Now are able to detect players that are sneaking who step on top of it.
  • Now generate in the deep dark biome.
  • Potentially planned to be able to detect a wool block but only when it is placed.[35]

World generation[]

  • Updating various overworld biomes, such as swamps and birch forests, to make them more diverse, unique and add more immersion to biomes in general.


  • Previous names considered for the warden were the "stalker" and the "hollowed".[36]
    • The stalker iteration was tall, asymmetrical and had a glowing core. It occurred in totems throughout the Deep Dark. The stalker would stand completely still to trick players into taking its core and aggravating it, and could transform into a one block high form to prevent players from digging away. That iteration, specifically its appearance and transformation mechanic, felt too clunky and was more goofy than scary, which is why it was scrapped.[37]
    • The hollowed was based off of trypophobia and had white flesh with holes in it. That iteration was deemed too gory by the developers and had to be toned down.[38]
    • In the sixth episode of “The Secrets of Minecraft” it was jokingly revealed that the warden’s personal name is William, similar to how the ender dragon, the wither, and player characters all have personal joke names. The word was also jokingly broken down into the words: war and den.[36]
  • This is the first update to add a 2-dimensional mob, the firefly.
  • This is the first update that features a losing vote candidate (biome, in this case), the swamp biome update from MINECON Live 2019.
  • While this update introduces mud as a block, mud has existed in the franchise as a fluid in Minecraft Earth. The properties of mud in this update have not been stated.
  • Kingbdogz stated in a tweet that the souls in the warden’s chest is incredibly important to its lore.[39]


Concept artwork[]

Some concept art in this gallery was originally made for the Caves & Cliffs update.


Warden and Sculk[]


  1. The Warden does not attack non-mob entities but it does follow the vibrations that they make.


  1. Minecraft Live 2021: Update Highlights
  2. For the froglight farming tutorial page, click here.
  3. https://www.youtube.com/watch?v=or1DfXdqu3U&t=821
  4. “You can actually play in the mud without being told off! You’ll find mud blocks in swamp biomes, but why not make your own, just add water to dirt! Mud has other uses too; let it drip dry to make clay, or add sand and wheat into the mix to craft clay bricks!”@minecraft, October 16, 2021
  5. a b c https://www.youtube.com/watch?v=or1DfXdqu3U&t=318
  6. “New skulk textures and UI file for "darkness effect"”@netherninja, August 25, 2021
  7. “That is actually a bone-like material, not End Stone :)”@kingbdogz, November 13, 2020
  8. a b Caves, Cliffs & Other Updates: How We Make Minecraft - Episode 5
  9. “My day: experimenting with Axolotls and Sculk Catalysts... for reasons. How's your day going?”@kingbdogz, August 4, 2021
  10. “This is really cool, but won't be necessary because Sculk Veins (on the edge of growths) can be placed in all directions like Glow Lichen. That means you can find veins on top of anything, including Grimstone Bricks, which is a better approach than a specific block type.”@kingbdogz, February 18, 2021
  11. “Feeling kinda short myself...”@kingbdogz, October 6, 2020
  12. https://reddit.com/r/Minecraft/comments/q81usv/comment/hgmfpl6
  13. “Allays are not item duplicators, they pick up items nearby on the floor that are the same item it has been given. So you could give it a dirt block, then it will find dirt blocks that are dropped, collect them, then return and drop them to you or a note block you've set up.”@kingbdogz, October 12, 2021
  14. “They cannot get items from chests either. Only dropped items. You could feasibly use this for item sorting if you make a cool contraption :D”@kingbdogz, October 12, 2021
  15. a b “Kinda. Wardens have no capability to detect players through vision. It technically has no idea where the player is, a system tells the Warden a general location that the player MIGHT be, not exactly. Only when the Warden suspects a mob enough that it knows their exact position”@kingbdogz, November 26, 2021
  16. “Also currently it sniffs out the mob/player that it is most suspicious of, rather than the nearest mob/player.”@kingbdogz, November 26, 2021
  17. “Wardens will still be able to detect entities that are invisible :)”@kingbdogz, October 26, 2020
  18. a b “1) Deep Dark is the name for now, but like anything names can change. I like it though. 2) Deep Dark is one of the only Overworld biomes where only one type of enemy can spawn: Wardens. So no Zombies, Creepers, etc. 3) That is a mystery for you players to reveal in-game.”@kingbdogz, June 17, 2021
  19. “I'd actually consider it something entirely new. The Warden is a force of nature, not a boss. When a tornado is barreling toward you, you don't try to kill it - you run away! The Warden is exactly the same.”@kingbdogz, October 3, 2020
  20. “It absolutely has some tricks up its sleeves to counter that particular strategy :)”@kingbdogz, October 26, 2020
  21. “When it comes to "cheesing" the Warden with, for example, pillaring a few blocks up, I've made a conscious decision to find design solutions for that without making them break blocks. I think the obvious solution is always destruction, but I think we can make the Warden smarter.”@kingbdogz, Oct 17, 2021
  22. “In the current build Wardens have 500 health. Wonder if that's too little”@kingbdogz, October 17, 2021
  23. [1]“No”@kingbdogz, July 7, 2021
  24. “October 17, 2021”@kingbdogz
  25. “Looking kinda short there, Iron Golem.”@kingbdogz, October 6, 2020
  26. https://www.youtube.com/watch?v=w6zLprHHZOk&t=6477
  27. https://youtube.com/watch?v=or1DfXdqu3U&t=184s
  28. “The point is to have special loot in the chests. We don't want players encouraged to kill the Warden.”@kingbdogz, February 16, 2021
  29. https://www.youtube.com/watch?v=wi-QS43xDTc&t=2m22s
  30. “We're aiming to have no aquifers/lava in the Deep Dark”@kingbdogz, September 2, 2021
  31. “It will likely be the most rare biome out of the 3, but not impossible to find either. And when you find it, it should be a big area.”@kingbdogz, September 2, 2021
  32. “Getting the Deep Dark biome distribution right has been tricky. Generally we're looking to get it deep underneath very continental or mountainous areas, and it will stretch all the way to -64. Looking forward to see how it feels.”@kingbdogz, September 2, 2021
  33. “Also, to clarify, the Deep Dark won't take up all of below y 0. Other biomes like Lush Caves and Dripstone Caves will be able to generate there too, it's just that Deep Dark can only be found below y 0. Grimstone is its natural stone ;)”@kingbdogz, February 17, 2021
  34. For the clay farming tutorial page, click here.
  35. “There are potential plans to make wool still create vibrations ONLY when placed, but not afterwards. Currently it's a bit too easy to just use wool to block sensors or shriekers.”@kingbdogz, November 26, 2021
  36. a b The Secrets of How We're Making the Warden
  37. “Some ideas we had for early iterations of the Warden. stalkers were going to have a glowing item in the middle of its chest that you would also randomly find throughout the biome floating on totems. The idea was stalkers would stand perfectly still to "fake" those glowing items.”@kingbdogz, January 22, 2022
  38. 146 - From Modding to Mojang with Kingbdogz // The Spawn Chunks: A Minecraft Podcast
  39. “In terms of character, the souls in its chest were incredibly important to its lore and, likewise with the color palette. It all comes together to tell a story that I think can be really more unsettling than any of these previous iterations, despite it being less "gory".”@kingbdogz, January 23, 2022
  40. “warden x ancient city sneak peak”@cojomax99, February 15, 2022
  41. “Warden whines”@kingbdogz, February 17, 2022
  42. “Tiny @_LadyAgnes was flower picking when she fell into a huge cave opening. She survived (thankfully)! When she opened her eyes, she saw only…”@henrikkniberg, February 17, 2022
  43. “...darkness. Deep darkness. The darkest of deeps. The deepest of darks. It was a biome. She took a step forward, and heard a mysterious clicking sound coming from...”@heartlessmoesh, February 17, 2022
  44. “...a glowing set of tendrils. On a block. Ew. The tendrils responded to each of her tiny steps (because she's tiny Agnes). Out of nowhere, a zombie! She slayed it, but noticed...”@ianna_na_na, February 17, 2022
  45. “...a bubbling charge sprouted from the sparkling, spongey ground below her. It moved, almost with a life of its own, until it found a place to settle and spread out, near...”@gnembon_mc, February 17, 2022
  46. “...a wall of deepslate. The spongey block made a cry of anguish as she mined it. Ding! Tiny @_LadyAgnes received enchanting points! She had no remorse. Until...”@_ulraf_, February 17, 2022
  47. “...she watched a vibration travel from her to the tendril block to a mass of boney appendages. On a block. Also ew. They shrieked! Tiny @_LadyAgnes shrieked! She heard...”@SeargeDP, February 17, 2022
  48. “...something rumbling beneath her. A growl. Tiny @_LadyAgnes was hungry. But wait, this wasn't her stomach! She ran in circles, scared. The shrieks continued, until...”@badgerisi, February 17, 2022
  49. “...something began digging up from the ground nearby. Tiny @_LadyAgnes froze. The creature stood up. Tiny @_LadyAgnes didn't dare move. The creature leaned forward, and...”@wchiwi, February 17, 2022
  50. “...sniffed?! Could it not see her? Oh no! Of COURSE Tiny @_LadyAgnes was wearing Flower Forest ™️ perfume today! The creature charged! Tiny @_LadyAgnes screamed, and...”@kingbdogz, February 17, 2022
  51. “...woke up! Exhilarated, Tiny @_LadyAgnes pulled out her laptop, opened up http://minecraft.net, and downloaded the Deep Dark Experimental Snapshot, available now!”@cojomax99, February 17, 2022
  52. “When we went the typophobia route for the Warden, this is what Sculk was going to look like at one point Keep in mind these were textures I made myself, so the art team hadn't touched these yet!”@kingbdogz, January 22, 2022

Šablona:Named updates

Šablona:Bedrock Edition versions