[[File:minecraft brewing en.png|thumb|400px|right|Vaření lektvarů (nejúčinnější recepty, neobsahuje vrhací lektvary).]] Vaření je proces vytváření lektvarů, vrhacích lektvarů a doznívajících lektvarů přidáním různých ingrediencí do lahviček s vodou ve varném stojanu.
Vaření lektvarů
Položením jedné, nebo více lahviček do spodních tří slotů rozhraní varného stojanu, ingredience do horního slotu a ohnivý prach do slotu na palivo, můžete vydestilovat ingredienci do každé lahvičky a vařit lektvary, které mohou být použity pro udělení efektu hráči.
Každý lektvar začíná lahvičkou s vodou, která se naplní ve vodě. S použitím ohnivého prachu, další krok je přidání hlavní ingredience pro vytvoření základního lektvaru, který je obvykle bradavičník, vytvoří nepříjemný lektvar a nemá žádné účinky. Přidáním druhé ingredience do základního lektvaru stejným způsobem můžete vytvořit lektvar s fungujícím efektem. Třetí ingredience může být použita pro zvýšení intenzity efektu, nebo pro prodloužení trvání, nebo pro vytvoření škodlivého efektu. Střelný prach může být přidán kdykoliv pro vytvoření vrhacího lektvaru, který může být vyhozen (nebo vystřelen dávkovačem), rozptýlí efekt v rádiusu. Dračí dech může být přidán na vrhací lektvar, aby se změnil na doznívající lektvar, který rozptyluje efekt do bubliny. Každý krok vaření trvá 20 vteřin.
Každý ohnivý prach použit jako palivo poskytuje 20 bodů paliva. Začátek vaření ingredience stojí 1 bod paliva, tento bod není vrácen, když je vaření přerušeno odstraněním ingredience.
Video
Poznámka: Video je zastaralé, neukazuje lektvary neviditelnosti, skákání, vidění ve tmě, dýchání pod vodou, nebo jejich ingredience. Take varný stojan nyní vyžaduje ohnivý prach.
Vybavení na vaření
| Jméno | Ikona | Použití |
|---|---|---|
| Varný stojan | Použit pro přidání ingrediencí do lahviček s vodou. | |
| Kotel | Do každého se vejde kbelík s vodou (po položení). Naplní 3 lahvičky vodou. | |
| Ohnivý prach | Palivo pro varný stojan. | |
| Lahvička s vodou | Použita pro skladování všech druhů efektů. | |
| Lahvička s vodou | Základ pro všechny lektvary. Vyrobena naplněním prázdné lahvičky vodou. |
Ingredience
Základní ingredience
Základní ingredience jsou startovní bod všech lektvarů. Bradavičník je hlavní ingredience přidaná do lahviček s vodou v tuto fázi, je vyžadována pro vytvoření většiny lektvarů. Kvašené pavoučí oko umožňuje vytvořit lektvar slabosti. Všechny ostatní základní ingredience nepovolují vytváření ničeho užitečného.
| Jméno | Ikona | Po přidání vytváří |
|---|---|---|
| Bradavičník | Nepříjemný lektvar | |
| Světlitový prášek | Silný lektvar | |
| Rudit | Světský lektvar (prodloužený) | |
| Kvašené pavoučí oko | Lektvar slabosti |
Sekundární ingredience
Sekundární ingredience vytvoří lektvar s konkrétním efektem, ale nemění dobu trvání, ani intenzitu. Když jsou přidány přímo do lahvičky s vodou, všechny tyto ingredience vytvoťí světský lektvar (s výjimkou zlaté mrkve, která nemůže být přidána do lahvičky s vodou, aby vytvořila lektvar).
| Jméno | Ikona | Efekt | Efekt při poškození |
|---|---|---|---|
| Sugar | Rychlost | Zpomalení | |
| Tlapka králíka | Skákání | ||
| Zářící meloun | Uzdravení | Ublížení | |
| Pavoučí oko | Otrava | ||
| Čtverzubec | Dýchání pod vodou | Žádný | |
| Lávová pěna | Ohnivzdornost | ||
| Zlatá mrkev | Vidění ve tmě | Neviditelnost | |
| Ohnivý prach | Síla | Oslabení | |
| Ďasova slza | Regenerace |
Modifikátory
Modifikátory mění vlastnosti lektvarů. "Delší doba trvání" a "silnější" verze lektvarů mohou být navždy změnitelné.
| Jméno | Ikona | Po použití |
|---|---|---|
| Rudit | Zdelšuje dobu trvání | |
| Světlitový prášek | Zvětšuje úroveň | |
| Střelný prach | Mění na vrhací | |
| Dračí dech | Mění v doznívající | |
| Kvašené pavoučí oko |
Poškozuje efekt (viz níže) |
Poškozující efekt: Kvašené pavoučí oči budou měnit základní efekt lektvaru, často převracující jej, nebo vytvářejí negativní efekt.
- "poškozený" lektvar většinou dělá opačný efekt od originálního.
- Lektvary neviditelnosti se považují za "poškozenou" verzi od Lektvaru vidění ve tmě. Narozdíl od vidění na maximální jas, změníte se na neviditelného.
Potions
Primary
All primary potions are created by brewing a single ingredient with a water bottle. All potions can be combined with gunpowder to create splash potions.
| Potion | Base | Reagent | Effect | Precursor to |
|---|---|---|---|---|
Awkward Potion |
Water Bottle |
Nether Wart |
None | Potion of Healing Potion of Fire Resistance Potion of Poison Potion of Regeneration Potion of Strength Potion of Swiftness Potion of Night Vision Potion of Water Breathing Potion of Leaping |
Mundane Potion |
Water Bottle |
|
None | None |
Thick Potion |
Water Bottle |
Glowstone Dust |
None | None |
Potion of Weakness |
Water Bottle |
Fermented Spider Eye |
Reduces all melee attacks by 4 |
Potion of Weakness (extended) |
Secondary
Secondary potions are created by brewing an ingredient with a primary potion and can be combined with gunpowder to create their throwable splash potion counterparts.
Positive
| Potion | Base | Reagent | Effect | Duration (minutes) |
|---|---|---|---|---|
Potion of Healing |
Awkward Potion |
Glistering Melon |
Restores |
Instant |
Potion of Fire Resistance |
Awkward Potion |
Magma Cream |
Gives immunity to damage from fire, lava, and ranged Blaze attacks. | 3:00 |
Potion of Regeneration |
Awkward Potion |
Ghast Tear |
Restores health over time by approximately |
0:45 |
Potion of Strength |
Awkward Potion |
Blaze Powder |
Increases damage dealt with melee attacks by 3 |
3:00 |
Potion of Swiftness |
Awkward Potion |
Sugar |
Increases player's movement speed, sprinting speed, and jumping length by approximately 20%. | 3:00 |
Potion of Night Vision |
Awkward Potion |
Golden Carrot |
Makes everything appear to be at max light level, including underwater areas. | 3:00 |
Potion of Water Breathing |
Awkward Potion |
Pufferfish |
Does not deplete the oxygen bar when underwater. | 3:00 |
Potion of Leaping |
Awkward Potion |
Rabbit's Foot |
Allows the player to jump about ½ blocks higher | 3:00 |
Negative
| Potion | Base | Reagent | Effect | Duration (minutes) |
|---|---|---|---|---|
Potion of Poison |
Awkward Potion |
Spider Eye |
Poisons the player for the given time, reducing the health to |
0:45 |
Potion of Weakness (extended) |
Potion of Weakness |
Redstone |
Reduces all melee attacks by 4 |
4:00 |
Tertiary
Tertiary potions are created by brewing an ingredient with a secondary potion or another tertiary potion and can be combined with gunpowder to create their throwable splash potion counterparts.
Positive
| Potion | Base | Reagent | Effect | Duration (minutes) |
|---|---|---|---|---|
Potion of Fire Resistance (extended) |
Potion of Fire Resistance |
Redstone |
Gives immunity to damage from fire, lava, and ranged Blaze attacks. | 8:00 |
Potion of Healing II |
Potion of Healing |
Glowstone Dust |
Restores |
Instant |
Potion of Regeneration (extended) |
Potion of Regeneration |
Redstone |
Restores health over time by approximately |
1:30 |
Potion of Regeneration II |
Potion of Regeneration |
Glowstone Dust |
Restores health over time by approximately |
0:21 |
Potion of Strength (extended) |
Potion of Strength |
Redstone |
Increases damage dealt with melee attacks by 3 |
8:00 |
Potion of Strength II |
Potion of Strength |
Glowstone Dust |
Increases damage dealt with melee attacks by 6 |
1:30 |
Potion of Swiftness (extended) |
Potion of Swiftness |
Redstone |
Increases player's movement, sprinting speed, and jumping length by approximately 20%.[verify] | 8:00 |
Potion of Swiftness II |
Potion of Swiftness |
Glowstone Dust |
Increases player's movement, sprinting speed, and jumping length by approximately 40%.[verify] | 1:30 |
Potion of Night Vision (extended) |
Potion of Night Vision |
Redstone |
Makes everything appear to be at max light level, including underwater areas. | 8:00 |
Potion of Invisibility |
Potion of Night Vision |
Fermented Spider Eye |
Renders the player invisible. Equipped/wielded items are still visible. | 3:00 |
Potion of Invisibility (extended) |
Potion of Night Vision (extended) |
Fermented Spider Eye |
Renders the player invisible. Equipped/wielded items are still visible. | 8:00 |
Potion of Invisibility (extended) |
Potion of Invisibility |
Redstone |
Renders the player invisible. Equipped/wielded items are still visible. | 8:00 |
Potion of Water Breathing (extended) |
Potion of Water Breathing |
Redstone |
Does not deplete the oxygen bar when underwater. | 8:00 |
Potion of Leaping II |
Potion of Leaping |
Glowstone Dust |
Allows the player to jump 1 ½ blocks higher | 1:30 |
Potion of Leaping (extended) |
Potion of Leaping or Potion of Leaping II |
Redstone |
Allows the player to jump about 1/2 blocks higher | 8:00 |
Negative
| Potion | Base | Reagent | Effect | Duration (minutes) |
|---|---|---|---|---|
Potion of Harming |
Potion of Healing or Potion of Poison (base or extended) |
Fermented Spider Eye |
Inflicts |
Instant |
Potion of Harming II |
Potion of Healing II or Potion of Poison II |
Fermented Spider Eye |
Inflicts |
Instant |
Potion of Harming II |
Potion of Harming |
Glowstone Dust |
Inflicts |
Instant |
Potion of Poison (extended) |
Potion of Poison |
Redstone |
Poisons the player for the given time, reducing the health to a minimum of |
1:30 |
Potion of Poison II |
Potion of Poison |
Glowstone Dust |
Poisons the player for the given time, reducing the health to a minimum of |
0:21 |
Potion of Slowness |
Potion of Swiftness or Potion of Leaping |
Fermented Spider Eye |
Player's movement is slowed to a crouch for the given time. | 1:30 |
Potion of Slowness (extended) |
Potion of Slowness |
Redstone |
Player's movement is slowed to a crouch for the given time. | 3:00 |
Potion of Slowness (extended) |
Potion of Swiftness (extended) or Potion of Leaping (extended) |
Fermented Spider Eye |
Player's movement is slowed to a crouch for the given time. | 3:00 |
Recipes
The following are the most efficient recipes to brew each potion. If two ingredients may be brewed in any order relative to each other, they are separated by a double arrow (↔).
- Weakness
- Fermented Spider Eye
- Weakness Ext
- Fermented Spider Eye → Redstone
- Strength
- Nether Wart → Blaze Powder
- Strength Ext
- Nether Wart → Blaze Powder → Redstone
- Strength II
- Nether Wart → Blaze Powder → Glowstone Dust
- Regeneration
- Nether Wart → Ghast Tear
- Regeneration Ext
- Nether Wart → Ghast Tear → Redstone
- Regeneration II
- Nether Wart → Ghast Tear → Glowstone Dust
- Swiftness
- Nether Wart → Sugar
- Swiftness Ext
- Nether Wart → Sugar → Redstone
- Swiftness II
- Nether Wart → Sugar → Glowstone Dust
- Slowness
- Nether Wart → Sugar → Fermented Spider Eye
- Nether Wart → Rabbit's Foot → Fermented Spider Eye
- Slowness Ext
- Nether Wart → Sugar → Fermented Spider Eye ↔ Redstone
- Nether Wart → Rabbit's Foot → Fermented Spider Eye ↔ Redstone
- Healing
- Nether Wart → Glistering Melon
- Healing II
- Nether Wart → Glistering Melon → Glowstone Dust
- Harming
- Nether Wart → Glistering Melon → Fermented Spider Eye
- Nether Wart → Spider Eye → Fermented Spider Eye
- Harming II
- Nether Wart → Glistering Melon → Fermented Spider Eye ↔ Glowstone Dust
- Nether Wart → Spider Eye → Fermented Spider Eye ↔ Glowstone Dust
- Poison
- Nether Wart → Spider Eye
- Poison Ext
- Nether Wart → Spider Eye → Redstone
- Poison II
- Nether Wart → Spider Eye → Glowstone Dust
- Fire Resistance
- Nether Wart → Magma Cream
- Fire Resistance Ext
- Nether Wart → Magma Cream → Redstone
- Night Vision
- Nether Wart → Golden Carrot
- Night Vision ext
- Nether Wart → Golden Carrot → Redstone
- Invisibility
- Nether Wart → Golden Carrot → Fermented Spider Eye
- Invisibility ext
- Nether Wart → Golden Carrot → Fermented Spider Eye ↔ Redstone
- Water Breathing
- Nether Wart → Pufferfish
- Water Breathing ext
- Nether Wart → Pufferfish → Redstone
- Leaping
- Nether Wart → Rabbit's Foot
- Leaping II
- Nether Wart → Rabbit's Foot → Glowstone Dust
- Leaping ext
- Nether Wart → Rabbit's Foot → Redstone
Unbrewable potions
The Potion of Luck[Pouze Java a Konzolová edice] and the Potion of Decay[Pouze Bedrock edice] cannot be brewed, and can only be obtained by commands such as /give @p minecraft:potion 1 0 {Potion:luck}, or through the creative inventory.
History
Potions brewing in cauldrons (1.9 pre2).
| release | |||||
|---|---|---|---|---|---|
| ? | The brewing system was originally meant to be procedural, meaning that the recipes were meant to be different each time one generated a Minecraft world.[1] | ||||
| 1.0.0 | Beta 1.9-pre2 | Initially, the cauldron was where potions were brewed, though cauldrons were not assigned a block ID, rendering potions unobtainable except through modding the cauldron so that it would be obtainable. When the cauldron was obtained, potions could be brewed by adding water to the cauldron followed by certain ingredients. Correctly combined ingredients would confer purely beneficial potion effects, and incorrect combinations added negative effects. The system was complicated, lacked a GUI, and formed many duplicate potions (i.e. two potions that were exactly the same could be made in several different ways), so Notch and Jeb came up with a new brewing method using a brewing stand.[2] | |||
| Beta 1.9-pre3 | A brewing GUI was added and most duplicate potions were removed (the total possible potions went down from 150 combinations to only 25 different potions in 31 combinations). Some status effects available in earlier 1.9 pre-releases as potions became inaccessible (e.g. Nausea, Blindness and Invisibility). | ||||
| Beta 1.9-pre4 | Throwable splash potions introduced – brewed by placing gunpowder and any potion together in a brewing stand. | ||||
| Glistering melon was added to be the ingredient for the Potion of Healing, until this point conferred by the ghast tear, which was itself changed to create the Potion of Regeneration instead. | |||||
| Converted certain ingredients into base-secondary ingredients (the spider eye, glistering melon and blaze powder made Mundane Potion when brewed into a water bottle in addition to their previous functions), bringing the potion total to 28 different potions in 35 combinations. | |||||
| 1.1 | 12w01a | The time to brew potions was decreased to 20 seconds. | |||
| 1.4.2 | 12w34a | Brewing recipes for Potions of Night Vision and Invisibility added: Potion of Night Vision is brewed by adding a golden carrot to an Awkward Potion. Potion of Invisibility is brewed by adding a fermented spider eye to a Potion of Night Vision. | |||
| 1.5 | 13w01a | Hoppers added, which can place and take items in and out from brewing stands. | |||
| 1.7.2 | 13w36a | Potions of Water Breathing added; they can be brewed by adding a pufferfish to an Awkward Potion. | |||
| 1.8 | 14w27a | Added Potion of Leaping; it is brewed by adding a rabbit's foot to an Awkward Potion. | |||
| 1.8.1 | 1.8.1-pre1 | The potion of leaping can now be extended using redstone. | |||
| 1.9 | 15w31a | Glowstone and redstone can no longer be added to extended potions, and redstone can no longer be added to tier-II potions. | |||
| Potions of Weakness can no longer be made using a thick potion, mundane potion, awkward potion, potion of Regeneration, or potion of Strength. | |||||
| Potions of Slowness can no longer be made using a potion of Fire Resistance. | |||||
| Potions of Harming can no longer be made using a potion of Water Breathing. | |||||
| Removed reverted potions, see removed features for more information on them. | |||||
| Splash potions can now be created from all potions, including water bottles. | |||||
| 15w33a | Added lingering potions. | ||||
| 15w42a | Blaze powder is now required as fuel for brewing. | ||||
| 15w43a | Blaze powder as fuel reduced from 30 points to 20. | ||||
| Pocket Edition Alpha | |||||
| 0.12.1 | build 1 | Added potions and brewing. | |||
| Kapesní Edice | |||||
| 1.0 | build 1 | Added lingering potions. | |||
| Konzolová Edice | |||||
| TU7 | CU1 | 1.0 | Patch 1 | Added potions and brewing. | |
| TU14 | 1.04 | Added Night Vision and Invisibility Potions. | |||
| TU46 | CU36 | 1.38 | Patch 15 | Added lingering potions. | |
| Blaze powder is now required as fuel for brewing. | |||||
Potion type history
Based on information found in minecraft.jar/lang/en_US.lang, the current potion types are listed below:
- Potion of Swiftness
- Potion of Slowness
- Potion of Strength
- Potion of Weakness
- Potion of Healing
- Potion of Harming
- Potion of Regeneration
- Potion of Fire Resistance
- Potion of Water Breathing
- Potion of Poison
- Potion of Night Vision
- Potion of Invisibility
- Potion of Leaping
Due to changes in the brewing system, the following potions are currently not accessible:
- Potion of Haste
- Potion of Dullness
- Potion of Nausea
- Potion of Blindness
- Potion of Hunger
- Potion of Decay
- Potion of Resistance
Some potions also do not have a real name in minecraft (i.e. Potion of potion.healthBoost.postFix) and are currently not accessible
- Potion of potion.healthBoost.postFix
- Potion of potion.absorption.postFix
- Potion of potion.saturation.postFix
Trivia
Splash potion brewed using gunpowder.
- As long as at least one of the three bottom spaces is filled, the brewing will continue, and additional bottles of water or potion can be added. However, if the ingredient is removed, or the bottom 3 slots are emptied at any time during the process, the process will stop and nothing will have been brewed.
- The three potions do not necessarily have to be the same.
- Upgrading effect of potion that has no time parameter (i.e. Instant Health, Harming) with glowstone dust has no downsides.
- Upgrading a potion that has no level II effect (i.e. Fire Resistance, Slowness, Weakness) with redstone has no downsides.
- Although Jeb said that in the 1.9 pre-release 3 there were 161 possible different potion combinations with 2,653 in the future, in the actual third pre-release only 22 different potions could be made without the use of external programs. Of those, 19 potions had one of 8 different effects.
- There are many Potions that were left behind from 1.9 pre-releases that fill up different metadatas that otherwise cannot be brewed or obtained without a SMP server command or inventory editor. These potions include but are not limited to: Bungling Potion, Buttering Potion, Debonair Potion, Refined Potion.
- More water can be taken to the Nether in one trip by filling water buckets, carrying a stack of glass bottles, and using a cauldron. This is because stackable glass bottles do not stack once they have been filled with water.
- Undead mobs (zombies, skeletons, zombie pigmen, and Withers) are unaffected by splash potions of poison and regeneration, take damage from instant health splash potions, and gain health from instant damage.
- Mixing Fermented Spider Eye with any base potion (including the ones that were left behind) will either result in a Potion of Weakness, a Potion of Invisibility, or a Potion of Slowness. The Potions of Slowness and Invisibility can only be brewed from the base potions that were left behind.
- By modifying the item NBT using an editor or commands, it is possible to get a potion that cannot be upgraded into a splash potion.
- Combining Night Vision and Water Breathing will give you the best visibility underwater.
Galerie
Viz také
Notes
References
- ↑ “The Mundane Potion is a remnant of an abandoned procedural brewing system - meaning that the recipes were meant to be different each time you generated a Minecraft world. But this didn't turn out to be much fun for the player and the system was abandoned, leaving the Mundane Potion without a purpose. "It's sort of like an appendix," says Jens” – Tom Stone, February 21, 2017
- ↑ jebtweet:119710836469149697
