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[[File:minecraft brewing en.png|thumb|400px|right|Vaření lektvarů (nejúčinnější recepty, neobsahuje vrhací lektvary).]] Vaření je proces vytváření lektvarů, vrhacích lektvarů a doznívajících lektvarů přidáním různých ingrediencí do lahviček s vodou ve varném stojanu.

Vaření lektvarů

Položením jedné, nebo více lahviček do spodních tří slotů rozhraní varného stojanu, ingredience do horního slotu a ohnivý prach do slotu na palivo, můžete vydestilovat ingredienci do každé lahvičky a vařit lektvary, které mohou být použity pro udělení efektu hráči.

Každý lektvar začíná lahvičkou s vodou, která se naplní ve vodě. S použitím ohnivého prachu, další krok je přidání hlavní ingredience pro vytvoření základního lektvaru, který je obvykle bradavičník, vytvoří nepříjemný lektvar a nemá žádné účinky. Přidáním druhé ingredience do základního lektvaru stejným způsobem můžete vytvořit lektvar s fungujícím efektem. Třetí ingredience může být použita pro zvýšení intenzity efektu, nebo pro prodloužení trvání, nebo pro vytvoření škodlivého efektu. Střelný prach může být přidán kdykoliv pro vytvoření vrhacího lektvaru, který může být vyhozen (nebo vystřelen dávkovačem), rozptýlí efekt v rádiusu. Dračí dech může být přidán na vrhací lektvar, aby se změnil na doznívající lektvar, který rozptyluje efekt do bubliny. Každý krok vaření trvá 20 vteřin.

Každý ohnivý prach použit jako palivo poskytuje 20 bodů paliva. Začátek vaření ingredience stojí 1 bod paliva, tento bod není vrácen, když je vaření přerušeno odstraněním ingredience.

Video

Poznámka: Video je zastaralé, neukazuje lektvary neviditelnosti, skákání, vidění ve tmě, dýchání pod vodou, nebo jejich ingredience. Take varný stojan nyní vyžaduje ohnivý prach.

Vybavení na vaření

Jméno Ikona Použití
Varný stojan Použit pro přidání ingrediencí do lahviček s vodou.
Kotel Do každého se vejde kbelík s vodou (po položení).
Naplní 3 lahvičky vodou.
Ohnivý prach Palivo pro varný stojan.
Lahvička s vodou Použita pro skladování všech druhů efektů.
Lahvička s vodou Základ pro všechny lektvary.
Vyrobena naplněním prázdné lahvičky vodou.

Ingredience

Základní ingredience

Základní ingredience jsou startovní bod všech lektvarů. Bradavičník je hlavní ingredience přidaná do lahviček s vodou v tuto fázi, je vyžadována pro vytvoření většiny lektvarů. Kvašené pavoučí oko umožňuje vytvořit lektvar slabosti. Všechny ostatní základní ingredience nepovolují vytváření ničeho užitečného.
Jméno Ikona Po přidání vytváří
Bradavičník Nepříjemný lektvar
Světlitový prášek Silný lektvar
Rudit Světský lektvar
(prodloužený)
Kvašené pavoučí oko Lektvar slabosti

Sekundární ingredience

Sekundární ingredience vytvoří lektvar s konkrétním efektem, ale nemění dobu trvání, ani intenzitu. Když jsou přidány přímo do lahvičky s vodou, všechny tyto ingredience vytvoťí světský lektvar (s výjimkou zlaté mrkve, která nemůže být přidána do lahvičky s vodou, aby vytvořila lektvar).

Jméno Ikona Efekt Efekt při poškození
Sugar Rychlost Zpomalení
Tlapka králíka Rabbit's foot Skákání
Zářící meloun Uzdravení Ublížení
Pavoučí oko Otrava
Čtverzubec Dýchání pod vodou Žádný
Lávová pěna Ohnivzdornost
Zlatá mrkev Vidění ve tmě Neviditelnost
Ohnivý prach Síla Oslabení
Ďasova slza Regenerace

Modifikátory

Modifikátory mění vlastnosti lektvarů. "Delší doba trvání" a "silnější" verze lektvarů mohou být navždy změnitelné.

Jméno Ikona Po použití
Rudit Zdelšuje dobu trvání
Světlitový prášek Zvětšuje úroveň
Střelný prach Mění na vrhací
Dračí dech Mění v doznívající
Kvašené pavoučí oko
Poškozuje efekt (viz níže)

Poškozující efekt: Kvašené pavoučí oči budou měnit základní efekt lektvaru, často převracující jej, nebo vytvářejí negativní efekt.

  • "poškozený" lektvar většinou dělá opačný efekt od originálního.
  • Lektvary neviditelnosti se považují za "poškozenou" verzi od Lektvaru vidění ve tmě. Narozdíl od vidění na maximální jas, změníte se na neviditelného.

Potions

Primary

All primary potions are created by brewing a single ingredient with a water bottle. All potions can be combined with gunpowder to create splash potions.

Potion Base Reagent Effect Precursor to

Awkward Potion

Water Bottle

Nether Wart
None Potion of Healing
Potion of Fire Resistance
Potion of Poison
Potion of Regeneration
Potion of Strength
Potion of Swiftness
Potion of Night Vision
Potion of Water Breathing
Potion of Leaping

Mundane Potion

Water Bottle
  • Redstone
  • ,
  • Ghast Tear,
  • Glistering Melon,
  • Blaze Powder,
  • Magma Cream,
  • Sugar,
  • Spider Eye,
  • or
  • Rabbit's Foot
None None

Thick Potion

Water Bottle

Glowstone Dust
None None

Potion of Weakness

Water Bottle

Fermented Spider Eye
Reduces all melee attacks by 4HeartHeart damage. Potion of Weakness
(extended)

Secondary

Secondary potions are created by brewing an ingredient with a primary potion and can be combined with gunpowder to create their throwable splash potion counterparts.

Positive

Potion Base Reagent Effect Duration
(minutes)

Potion of Healing

Awkward Potion

Glistering Melon
Restores HeartHeart per potion. Instant

Potion of Fire Resistance

Awkward Potion

Magma Cream
Gives immunity to damage from fire, lava, and ranged Blaze attacks. 3:00

Potion of Regeneration

Awkward Potion

Ghast Tear
Restores health over time by approximately Heart every 2.4 seconds.[note 1] 0:45

Potion of Strength

Awkward Potion

Blaze Powder
Increases damage dealt with melee attacks by 3HeartHalf Heart. 3:00

Potion of Swiftness

Awkward Potion

Sugar
Increases player's movement speed, sprinting speed, and jumping length by approximately 20%. 3:00

Potion of Night Vision

Awkward Potion

Golden Carrot
Makes everything appear to be at max light level, including underwater areas. 3:00

Potion of Water Breathing

Awkward Potion

Pufferfish
Does not deplete the oxygen bar when underwater. 3:00

Potion of Leaping

Awkward Potion

Rabbit's Foot
Allows the player to jump about ½ blocks higher 3:00

Negative

Potion Base Reagent Effect Duration
(minutes)

Potion of Poison

Awkward Potion

Spider Eye
Poisons the player for the given time, reducing the health to Half Heart at most, at a rate of approximately Half Heart every 1.5 seconds. 0:45

Potion of Weakness
(extended)

Potion of Weakness

Redstone
Reduces all melee attacks by 4HeartHeart damage. 4:00

Tertiary

Tertiary potions are created by brewing an ingredient with a secondary potion or another tertiary potion and can be combined with gunpowder to create their throwable splash potion counterparts.

Positive

Potion Base Reagent Effect Duration
(minutes)

Potion of Fire Resistance
(extended)

Potion of Fire Resistance

Redstone
Gives immunity to damage from fire, lava, and ranged Blaze attacks. 8:00

Potion of Healing II

Potion of Healing

Glowstone Dust
Restores HeartHeartHeartHeart per potion. Instant

Potion of Regeneration
(extended)

Potion of Regeneration

Redstone
Restores health over time by approximately Heart every 2.4 seconds.[note 1] 1:30

Potion of Regeneration II

Potion of Regeneration

Glowstone Dust
Restores health over time by approximately Heart every 1.2 seconds.[note 1] 0:21

Potion of Strength
(extended)

Potion of Strength

Redstone
Increases damage dealt with melee attacks by 3HeartHalf Heart. 8:00

Potion of Strength II

Potion of Strength

Glowstone Dust
Increases damage dealt with melee attacks by 6HeartHeartHeart. 1:30

Potion of Swiftness
(extended)

Potion of Swiftness

Redstone
Increases player's movement, sprinting speed, and jumping length by approximately 20%.[verify] 8:00

Potion of Swiftness II

Potion of Swiftness

Glowstone Dust
Increases player's movement, sprinting speed, and jumping length by approximately 40%.[verify] 1:30

Potion of Night Vision
(extended)

Potion of Night Vision

Redstone
Makes everything appear to be at max light level, including underwater areas. 8:00

Potion of Invisibility

Potion of Night Vision

Fermented Spider Eye
Renders the player invisible. Equipped/wielded items are still visible. 3:00

Potion of Invisibility
(extended)

Potion of Night Vision
(extended)

Fermented Spider Eye
Renders the player invisible. Equipped/wielded items are still visible. 8:00

Potion of Invisibility
(extended)

Potion of Invisibility

Redstone
Renders the player invisible. Equipped/wielded items are still visible. 8:00

Potion of Water Breathing
(extended)

Potion of Water Breathing

Redstone
Does not deplete the oxygen bar when underwater. 8:00

Potion of Leaping II

Potion of Leaping

Glowstone Dust
Allows the player to jump 1 ½ blocks higher 1:30

Potion of Leaping
(extended)

Potion of Leaping or Potion of Leaping II

Redstone
Allows the player to jump about 1/2 blocks higher 8:00

Negative

Potion Base Reagent Effect Duration
(minutes)

Potion of Harming

Potion of Healing
or

Potion of Poison (base or extended)

Fermented Spider Eye
Inflicts HeartHeartHeart of damage. Instant

Potion of Harming II

Potion of Healing II
or

Potion of Poison II

Fermented Spider Eye
Inflicts HeartHeartHeartHeartHeartHeart of damage. Instant

Potion of Harming II

Potion of Harming

Glowstone Dust
Inflicts HeartHeartHeartHeartHeartHeart of damage. Instant

Potion of Poison
(extended)

Potion of Poison

Redstone
Poisons the player for the given time,
reducing the health to a minimum of Half Heart, at a rate of approximately Half Heart every 1.5 seconds.
1:30

Potion of Poison II

Potion of Poison

Glowstone Dust
Poisons the player for the given time,
reducing the health to a minimum of Half Heart, at a rate of approximately Heart every 1.5 seconds.
0:21

Potion of Slowness

Potion of Swiftness
or

Potion of Leaping

Fermented Spider Eye
Player's movement is slowed to a crouch for the given time. 1:30

Potion of Slowness
(extended)

Potion of Slowness

Redstone
Player's movement is slowed to a crouch for the given time. 3:00

Potion of Slowness
(extended)

Potion of Swiftness
(extended)
or

Potion of Leaping (extended)

Fermented Spider Eye
Player's movement is slowed to a crouch for the given time. 3:00

Recipes

The following are the most efficient recipes to brew each potion. If two ingredients may be brewed in any order relative to each other, they are separated by a double arrow (↔).

Weakness
Fermented Spider Eye
Weakness Ext
Fermented Spider EyeRedstone
Strength
Nether WartBlaze Powder
Strength Ext
Nether WartBlaze PowderRedstone
Strength II
Nether WartBlaze PowderGlowstone Dust
Regeneration
Nether WartGhast Tear
Regeneration Ext
Nether WartGhast TearRedstone
Regeneration II
Nether WartGhast TearGlowstone Dust
Swiftness
Nether WartSugar
Swiftness Ext
Nether WartSugarRedstone
Swiftness II
Nether WartSugarGlowstone Dust
Slowness
Nether WartSugarFermented Spider Eye
Nether WartRabbit's FootFermented Spider Eye
Slowness Ext
Nether WartSugarFermented Spider EyeRedstone
Nether WartRabbit's FootFermented Spider EyeRedstone
Healing
Nether WartGlistering Melon
Healing II
Nether WartGlistering MelonGlowstone Dust
Harming
Nether WartGlistering MelonFermented Spider Eye
Nether WartSpider EyeFermented Spider Eye
Harming II
Nether WartGlistering MelonFermented Spider EyeGlowstone Dust
Nether WartSpider EyeFermented Spider EyeGlowstone Dust
Poison
Nether WartSpider Eye
Poison Ext
Nether WartSpider EyeRedstone
Poison II
Nether WartSpider EyeGlowstone Dust
Fire Resistance
Nether WartMagma Cream
Fire Resistance Ext
Nether WartMagma CreamRedstone
Night Vision
Nether WartGolden Carrot
Night Vision ext
Nether WartGolden CarrotRedstone
Invisibility
Nether WartGolden CarrotFermented Spider Eye
Invisibility ext
Nether WartGolden CarrotFermented Spider EyeRedstone
Water Breathing
Nether WartPufferfish
Water Breathing ext
Nether WartPufferfishRedstone
Leaping
Nether WartRabbit's Foot
Leaping II
Nether WartRabbit's FootGlowstone Dust
Leaping ext
Nether WartRabbit's FootRedstone

Unbrewable potions

The Potion of Luck‌[Pouze Java a Konzolová edice] and the Potion of Decay‌[Pouze Bedrock edice] cannot be brewed, and can only be obtained by commands such as /give @p minecraft:potion 1 0 {Potion:luck}, or through the creative inventory.

History

Brewing Potions

Potions brewing in cauldrons (1.9 pre2).

release
?The brewing system was originally meant to be procedural, meaning that the recipes were meant to be different each time one generated a Minecraft world.[1]
1.0.0Beta 1.9-pre2Initially, the cauldron was where potions were brewed, though cauldrons were not assigned a block ID, rendering potions unobtainable except through modding the cauldron so that it would be obtainable. When the cauldron was obtained, potions could be brewed by adding water to the cauldron followed by certain ingredients. Correctly combined ingredients would confer purely beneficial potion effects, and incorrect combinations added negative effects. The system was complicated, lacked a GUI, and formed many duplicate potions (i.e. two potions that were exactly the same could be made in several different ways), so Notch and Jeb came up with a new brewing method using a brewing stand.[2]
Beta 1.9-pre3A brewing GUI was added and most duplicate potions were removed (the total possible potions went down from 150 combinations to only 25 different potions in 31 combinations). Some status effects available in earlier 1.9 pre-releases as potions became inaccessible (e.g. Nausea, Blindness and Invisibility).
Beta 1.9-pre4Throwable splash potions introduced – brewed by placing gunpowder and any potion together in a brewing stand.
Glistering melon was added to be the ingredient for the Potion of Healing, until this point conferred by the ghast tear, which was itself changed to create the Potion of Regeneration instead.
Converted certain ingredients into base-secondary ingredients (the spider eye, glistering melon and blaze powder made Mundane Potion when brewed into a water bottle in addition to their previous functions), bringing the potion total to 28 different potions in 35 combinations.
1.112w01aThe time to brew potions was decreased to 20 seconds.
1.4.212w34aBrewing recipes for Potions of Night Vision and Invisibility added: Potion of Night Vision is brewed by adding a golden carrot to an Awkward Potion. Potion of Invisibility is brewed by adding a fermented spider eye to a Potion of Night Vision.
1.513w01aHoppers added, which can place and take items in and out from brewing stands.
1.7.213w36aPotions of Water Breathing added; they can be brewed by adding a pufferfish to an Awkward Potion.
1.814w27aAdded Potion of Leaping; it is brewed by adding a rabbit's foot to an Awkward Potion.
1.8.11.8.1-pre1The potion of leaping can now be extended using redstone.
1.915w31aGlowstone and redstone can no longer be added to extended potions, and redstone can no longer be added to tier-II potions.
Potions of Weakness can no longer be made using a thick potion, mundane potion, awkward potion, potion of Regeneration, or potion of Strength.
Potions of Slowness can no longer be made using a potion of Fire Resistance.
Potions of Harming can no longer be made using a potion of Water Breathing.
Removed reverted potions, see removed features for more information on them.
Splash potions can now be created from all potions, including water bottles.
15w33aAdded lingering potions.
15w42aBlaze powder is now required as fuel for brewing.
15w43aBlaze powder as fuel reduced from 30 points to 20.
Pocket Edition Alpha
0.12.1build 1Added potions and brewing.
Kapesní Edice
1.0build 1Added lingering potions.
Konzolová Edice
TU7CU11.0Patch 1Added potions and brewing.
TU141.04Added Night Vision and Invisibility Potions.
TU46CU361.38Patch 15Added lingering potions.
Blaze powder is now required as fuel for brewing.

Potion type history

Based on information found in minecraft.jar/lang/en_US.lang, the current potion types are listed below:

  • Potion of Swiftness
  • Potion of Slowness
  • Potion of Strength
  • Potion of Weakness
  • Potion of Healing
  • Potion of Harming
  • Potion of Regeneration
  • Potion of Fire Resistance
  • Potion of Water Breathing
  • Potion of Poison
  • Potion of Night Vision
  • Potion of Invisibility
  • Potion of Leaping

Due to changes in the brewing system, the following potions are currently not accessible:

  • Potion of Haste
  • Potion of Dullness
  • Potion of Nausea
  • Potion of Blindness
  • Potion of Hunger
  • Potion of Decay
  • Potion of Resistance

Some potions also do not have a real name in minecraft (i.e. Potion of potion.healthBoost.postFix) and are currently not accessible

  • Potion of potion.healthBoost.postFix
  • Potion of potion.absorption.postFix
  • Potion of potion.saturation.postFix

Trivia

Splash Potion Weakness

Splash potion brewed using gunpowder.

  • As long as at least one of the three bottom spaces is filled, the brewing will continue, and additional bottles of water or potion can be added. However, if the ingredient is removed, or the bottom 3 slots are emptied at any time during the process, the process will stop and nothing will have been brewed.
  • The three potions do not necessarily have to be the same.
  • Upgrading effect of potion that has no time parameter (i.e. Instant Health, Harming) with glowstone dust has no downsides.
  • Upgrading a potion that has no level II effect (i.e. Fire Resistance, Slowness, Weakness) with redstone has no downsides.
  • Although Jeb said that in the 1.9 pre-release 3 there were 161 possible different potion combinations with 2,653 in the future, in the actual third pre-release only 22 different potions could be made without the use of external programs. Of those, 19 potions had one of 8 different effects.
  • There are many Potions that were left behind from 1.9 pre-releases that fill up different metadatas that otherwise cannot be brewed or obtained without a SMP server command or inventory editor. These potions include but are not limited to: Bungling Potion, Buttering Potion, Debonair Potion, Refined Potion.
  • More water can be taken to the Nether in one trip by filling water buckets, carrying a stack of glass bottles, and using a cauldron. This is because stackable glass bottles do not stack once they have been filled with water.
  • Undead mobs (zombies, skeletons, zombie pigmen, and Withers) are unaffected by splash potions of poison and regeneration, take damage from instant health splash potions, and gain health from instant damage.
  • Mixing Fermented Spider Eye with any base potion (including the ones that were left behind) will either result in a Potion of Weakness, a Potion of Invisibility, or a Potion of Slowness. The Potions of Slowness and Invisibility can only be brewed from the base potions that were left behind.
  • By modifying the item NBT using an editor or commands, it is possible to get a potion that cannot be upgraded into a splash potion.
  • Combining Night Vision and Water Breathing will give you the best visibility underwater.

Gallery

See also

  • Crafting
  • Enchanting
  • Smelting

Notes

  1. a b c Stacks with regeneration from having a full or mostly full ;Food Bar.

References

External links

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