Bedrock Edition beta 1.13.0.2

Beta 1.13.0.2 is the second beta version for Bedrock Edition 1.13.0, released on July 10, 2019, which adds a new accessibility option and fixes bugs.

General

 * Add-ons
 * Added the ability to add new blocks and items using add-ons, instead of replacing already existing blocks.


 * Accessibility
 * Added an option to disable the chat prompt after entering a world.

Fixes

 * Crashes
 * Fixed several crashes that could occur during gameplay.
 * Fixed a crash that could occur while downloading multiple marketplace items at the same time on some iOS devices.
 * Fixed a crash that could occur when villagers tried to pathfind.
 * Fixed a crash that could occur when exiting the game after a multiplayer session.
 * Fixed a crash that could occur when trying to join a server.
 * Fixed a crash that could occur when using a phantom spawn egg on a mob spawner block.
 * Fixed a crash that could occur when loading in ocean monuments.


 * Performance
 * Fixed a drop in performance when flying with elytra in the End.


 * General
 * Corrected the arm movement on Oculus Rift immersive mode.
 * Fixed various text to speech reader issues.
 * Chat instructions no longer appear on-screen each time the player travels through a portal.
 * Fixed the spacing of some of the menu buttons.
 * Fixed sneaking while sleeping bug.
 * Fixed the positioning of several held items.
 * Fixed the hand placement for various Marketplace skins when holding an item.
 * Structure block wireframe toggle now properly hides and shows the wireframe.
 * Fixed zombie pigman sword position.
 * Fixed the camera position when the player sleeps.
 * Fixed elytra position for Marketplace skins that don’t use the standard humanoid model.
 * Structure block load mode now has include entities and remove blocks options.
 * Players no longer lose items when moving stacks of items into a cartography table.
 * Fixed some text characters with accents showing up as spaces instead.
 * Fixed the hand position when switching from item to bare hand in first person.
 * Adjusted the position of the player's arms while holding maps for certain Marketplace skins with short and long arms.
 * Fixed an issue where using the Education Edition toggle in a world would also change the menus and options.


 * Gameplay
 * Fixed issues related to unloaded chunks that could appear in Realms and local worlds.
 * Fixed an issue where the player could get stuck in the loading screen when trying to join a world or use a nether portal.
 * Leaves collected with silk touch now stack correctly with other leaves of the same type.
 * Parrots now sit correctly on a player's shoulder when passing by.
 * Jukeboxes now stop playing music after being broken.
 * The wither's health bar no longer disappears during the fight if the player moves away.
 * Fixed the default recipe for beds.
 * Joining a Realm through the 'joinable friends' list now loads the Realms UI rather than the normal multiplayer UI.
 * Eating when using a nether portal no longer causes the player to teleport to a random location.


 * Mobs
 * Foxes no longer run away from players that are sneaking.
 * Foxes no longer run away instead of being tempted.
 * Foxes now move at the same speed in Bedrock and Java.
 * Added back the blue effect from charged creepers to wither shields.
 * Foxes are no longer tempted by the player holding food.
 * Breeding two red foxes in a snowy biome now makes a red Fox baby.
 * Fixed fox nap goal cooldown.
 * Foxes no longer drown themselves while trying to catch and eat fish.
 * Villagers can now reach their job sites correctly.
 * Trusted foxes now correctly lose aggro after getting revenge.


 * Blocks
 * Horizontal wood blocks now drop the correct version of block.
 * TNT can now be crafted from red sand as well as normal sand.


 * User interface
 * Fixed duplicated "Sign In" messages that were overlapping.
 * Removed duplicated download progress bar.


 * Add-ons and scripting engine
 * Blocks no longer stutter while falling when a script uses.
 * Scripting: Ticking areas now have a property showing whether they are fully loaded or not.
 * Custom rideable entities now show the correct action hint when added.