Java Edition 12w06a

12w06a is the fifth snapshot for Java Edition 1.2.1, released on February 9, 2012, which adds new sounds and modifies block placement rules and mob AI.

General

 * Sounds
 * Cats now meow, cry, howl, purr and hiss.
 * Doors now make banging sounds when zombies hit them.

Blocks

 * Doors
 * Doors have been changed to properly detect if they are open or closed. Double doors in existing maps are not affected.
 * Placing two pressure plates directly in front of doors and stepping on them will open them correctly.
 * When stepping on a single pressure plate only the door on that side will open.
 * When stepping on both pressure plates both doors will open.


 * Redstone
 * Can now be placed on glowstone.

Mobs

 * General
 * Added rare item drops for mobs.
 * Improved movement when mobs are in water.
 * Most mobs now move slower.
 * When a player is targeted by a hostile mob, it will continue to track the player despite being attacked by other mobs.


 * Cave spiders
 * Now swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream.


 * Skeletons
 * Now have a rare chance to drop a bow, which may be enchanted.


 * Snow golems
 * Now takes damage from rain and water.


 * Villagers
 * AI has been improved.
 * Now socialize with each other and other passive mobs.
 * Will now go inside shelter when it is raining.
 * Will now run away from zombies.


 * Zombies
 * AI has been improved.
 * On hard difficulty and Hardcore, zombies now break down wooden doors.
 * On normal and easy difficulty, zombies attack but will not break down wood doors.
 * Will now chase and attack villagers.
 * Will now attack doors when attempting to escape sunlight.
 * Now have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.


 * Zombie pigmen
 * Now have a rare chance to drop golden armor, a gold ingot, or a golden sword which may be enchanted.
 * Now swim faster when in water.

General

 * Debug keys
 * Pressing to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation.

Fixes

 * 5 bugs fixed


 * Creepers no longer explode after death.
 * Villagers can no longer open iron doors.
 * Ocelots, zombies, wolves, and skeletons no longer spin in circles on non-full-height blocks.
 * Cobwebs will prevent the player from receiving fall damage.
 * Monster spawners now show correct mobs in multiplayer.