Bedrock Edition beta 1.6.0.8

Beta 1.6.0.8 is the fourth beta version released for 1.6 which fixed several bugs.

Changes

 * Adjusted mouse input sensitivity for slower turning at lower values (MCPE-24677)

Fixes

 * Fixed several crashes that occurred during gameplay
 * Cocoa Beans now display correctly when using HD Resource Packs
 * Skin selections are once again saved after closing the game
 * The amount of fuel in Brewing Stands now converts from Console Edition worlds (MCPE-34677)
 * Fixed an issue that prevented Sea Turtles from laying eggs
 * Fixed Zombies, Husks, Drowned, and Zombie Villagers not attacking Sea Turtle eggs
 * Fixed certain blocks missing the cracking texture while being broken in Survival mode
 * Village structures no longer generate with rotated Stairs on the roofs (MCPE-34567)
 * Equipped items no longer disappear after player death (MCPE-35479)
 * Hostile mobs in boats can no longer attack from every angle (MCPE-16938)
 * Levers now have a "Use" controller hint
 * Players no longer clip through blocks and suffocate while swimming (MCPE-34112)
 * Resource packs once again apply when joining a multiplayer game that has a pack enabled (MCPE-33770)
 * Fixed inconsistent behavior when Attack/Destroy is mapped to *Right-Click on the mouse (MCPE-23383)
 * Leads no longer flicker when playing in split-screen multiplayer
 * Fixed the Cactus hitbox being displayed too low
 * Fixed an issue that caused touch screen actions to repeat after touch release
 * Fixed controls becoming unresponsive after resuming the game from standby (MCPE-22195)
 * Books can once again be stacked in the inventory (MCPE-35497)
 * Fixed an exploit that allowed players to obtain a 'Water' item (MCPE-28883)
 * Entities following a target entity will now navigate properly over slabs
 * Slabs with 'can_place_on' tags can once again be placed by players in Adventure mode
 * Add-Ons: 'minecraft:behavior.player_ride_tamed' will now override all other AI goals
 * Add-Ons: 'movement.sway' once again allows mobs to move properly
 * Add-Ons: The "is_biome" filter in the "minecraft:entity_spawned" event now properly adds and removes component groups