Talk:Mods/Cheating

Moved to Cheat Engine
Terms Hacking/Modding used incorrectly, deleted a bunch of bullshit... left instructions on how to use 'Cheat Engine' program to modify memory which are legitimate. --Nemausus 18:49, 18 November 2011 (UTC)
 * Dude, you can't just copypaste move it. You have to use the Move tag! Now this has to be manually moved, good job. And put new sections on the bottom too. - Asterick6 21:35, 27 November 2011 (UTC)

Requested move
This page should be moved to Modding because the term "Hacking" is not completely appropriate as the definition explains. The first word of this page explains Modding, not hacking, therefore this page should be located at the Modding page with this one as a redirect. Also Modding involves using mods, which aren't known as hacks, as well. - Asterick6 14:36, 29 September 2011 (UTC)


 * I agree, this page should be merged with modding. –The preceding unsigned comment was added by 75.177.164.38 (Talk 00:28, 30 September 2011. Please sign your posts with


 * Modding page doesn't exist yet, but I'll move this to that page when there are no controversies. - Asterick6 01:13, 30 September 2011 (UTC)


 * Mods exists, although the contents of this page are of a completely different subject matters in my opinion, since they are not actually mods for minecraft, but rather external ways to affect gameplay from outside the client. --Wizjany 01:32, 30 September 2011 (UTC)


 * Yes I am quite aware of that there is a page for adding content to the game, but modding does not only deal with adding additional content. The actual term for modding is altering the code/content itself, adding to it, or altering the gameplay, which means I am moving this to Modding. - Asterick6 03:46, 2 October 2011 (UTC)


 * And the things on this page do not involve altering code or content itself, but idgaf so do whatever you want. --Wizjany 04:29, 2 October 2011 (UTC)


 * Well yea I realized that wasn't the right term, but I don't know why the first word was modding. I moved it anyways since "hacking" generally has a negative connotation to most people and modding can probably refer to this. You can clarify and add more if you want. - Asterick6 05:08, 2 October 2011 (UTC)

Rail HEX/DEC code
Hey, is anybody going to add the Rail HEX/DEC code? Someone should also make a page for those red links. –The preceding unsigned comment was added by Crazymcfobo (Talk 18:39, 26 June 2010. Please sign your posts with


 * This method doesn't seem to work anymore, but if I'm wrong, please correct me –The preceding unsigned comment was added by 121.218.68.56 (Talk 14:52, 3 July 2010. Please sign your posts with

Inf. Water Source and Cages
Infinite Water Source blocks seem to have been changed to Cages which summon mobs. The hex for these blocks is 52. –The preceding unsigned comment was added by 216.47.59.235 (Talk 01:48, 26 June 2010. Please sign your posts with

Mob Spawning Cage
I just found one of these in Inf Dev, no hacking! Picking it up and setting it down changes the mob in it.

http://img94.imageshack.us/i/babyl.png/ –The preceding unsigned comment was added by Crazymcfobo (Talk 18:39, 26 June 2010. Please sign your posts with

Heximal/Decimal Values
I have a question. When you want to change the block, do you use the hex or dec value? It doesn't make a difference changing common blocks to common blocks, but if you want to change dirt into diamond, it does make a difference, since diamond's decimal value is 264, but its hex value is 8. Which one does this page deal with? –The preceding unsigned comment was added by Wikimaster94 (Talk 03:24, 3 October 2010. Please sign your posts with


 * They're both the same (number) value. Only the representation is different. 0x108 = 256+8 = 264. Because it's more than a two digit number in hex, it doesn't fit into one byte, so in cheat engine you need to change it to two bytes. You think it's 8 because when you enter 264 in cheat engine, it changes it to 0x108, then cuts off the first digit. If you change it to two bytes there'll be no problem. Hope this helps.

Grazfather 18:20, 11 November 2010 (CST)

Why does this page exist?
I'm pretty sure articles contributing to cheating aren't allowed but this page has survived for quite a while. Does this exist as means against security-through-obscurity? --Gnu32 20:14, 24 January 2011 (UTC)


 * Don't be a clown. INVedit is just as much cheating as this is, except INVedit makes it easy :P . These methods don't even work on SMP anyway. Grazfather 07:15, 5 February 2011 (UTC)

I just think the wiki wanted others to know what's a cheat and what isn't and such..ISmile 04:20, 1 October 2011 (UTC)

Confusing Title
From looking at previous discussions on this page, it seems as though this page was merged from a page titled "hacking". Based on the title of this page I would have expected to see instructions explaining how to mod the game, not on how to use cheat engine or existing mods to cheat. I believe this page should be moved to a new page entitled "cheating", and that the contents of this page could explain what mod is, how to install most mods, and some basic instructions on how to create mods yourself. --75.129.149.214 21:38, 30 October 2011 (UTC)


 * I agree this page shows nothing about modding Minecraft. The page shows only exploits, not even remotely about modding. --Anon 18:44, 7 November 2011 (GMT)

Moved
Page has been moved to Cheating, as:

1. Using Cheat Engine IS technically cheating.

2. Cheating makes more sense as a page title, given the content.

EmeraldGem 19:24, 26 November 2011 (UTC)
 * Dude, you can't just copypaste move it. You have to use the Move tag! Now this has to be manually moved, good job. - Asterick6 21:35, 27 November 2011 (UTC)

Requesting Deletion
This page has so many reasons not to exist. It has nothing to do with Vanilla Minecraft. It's not actually an in-game term. It's an outside term that can be applied to Minecraft. This is basically a tutorial page. Not only that it's instructions how to work cheat engine. It's filled with video policy problems. The list goes on and on... --Moxxy 17:57, 18 April 2012 (UTC)