Talk:Sign

Some one needs to change the block type it even says non solid on the bottom >_> i didnt change because im afraid ill screw some thing up

"Stacked" Signs
I thought it was worth pointing out that, in SMP atleast, I'm not sure about SSP, signs can be placed on another sign (including on the sides)


 * That's already in the article. “Signs may be placed attached to any block, including ones such as fences, glass, other signs, and minecart tracks which torches cannot be attached to.” —KPReid 01:58, 27 January 2011 (UTC)
 * You can't really place them on air blocks... MaxKing 19:29, 10 March 2011 (UTC)
 * Unhelpful really. Air blocks are, for all intents and purposes, not there. --Bmambl 14:10, 31 May 2011 (UTC)
 * To be fair, the wording is not great, since you also cannot attach signs to water or lava - I think saying "any block" is definitely a confusing exaggeration. SartresWaiter 18:21, 23 August 2011 (UTC)

Character problems
I have never been able to type Asian characters onto signs in game, however I didn't put that directly in the article as I wanted to know if it was reproducible by others and whether there were other character sets affected (e.g. Greek, Cyrillic, Arabic, etc.). Thanks ... gacorley


 * I can't type Asian characters in either. I don't think it's a bug, it's just not a character set that Minecraft supports. --Bmambl 14:09, 31 May 2011 (UTC)


 * Speaking of which, what character sets does Minecraft support? I've just always been curious if there were others than the basic Latin/Roman set.  Verhalthur (talk)(contribs) 14:02, 10 August 2011 (UTC)


 * Yeah, I have no idea how to get the § sign in there... I already tried the U+0047, ALT+0167, etc... 22:35, 4 October 2011 (UTC)Taya

Signs don't show cracks
I figured out today signs do not show the breaking animation. Weird huh?

~Enjoy Life 22:53, 30 May 2011 (UTC)


 * Theyve never done that.Toadbert


 * I've seen signs display the breaking animation. I think it broke some time around 1.3 or 1.4. —KPReid 14:05, 31 May 2011 (UTC)

They do not, they are a entity. Using zombe's mod, and highlight mode which highlights all entities, it highlights signs, paintings, mobs, boats/minecarts. BUT it shows a bounding box when selected, unlike paintings. C ali nou - talk × contribs » 14:09, 31 May 2011 (UTC)


 * I dont remember signs ever doing this, can someone give proof?Toadbert


 * Signs are blocks, not entities. And the are not highlighted. What you saw in zombe's modpack, was a Tile Entity in the same position as block. If you manage to place a sign without a tile entity, it will not be highlighted. DiEvAl 10:58, 13 June 2011 (UTC)

I forgot to say they were tile entities, but chests are not highlighted using the highlight mode. Maybe because the sign's display directly changes, unlike chests, which only have a texture, no font on it. Or Notch found that it was too hard to display cracks on the font. C ali nou - talk × contribs » 12:15, 13 June 2011 (UTC)

Tilde to color
Cycloneblaze, you said you tried a tilde and it worked. However, I just tried it myself, and it didn't work. I even tried with other similar characters (the tilde's position in an US keyboard is the \ character's position in a Portuguese keyboard). Are you sure you didn't use a mod or something? I reverted the edit because, as of know, it's not proven to work, so I removed the assumed incorrect information... Please post a video or some more info so we can confirm this. Espyo 13:44, 5 July 2011 (UTC)
 * Yes this is a client side mod. I'm not sure what mod is doing it. I think it is [Sign Tags] by Risugami. Others without this mod will see the tilde and number not the color as you see with the mod. -- Credomane 13:56 August 10, 2011 UTC

SMP Sign clear on block update
This is a bug I first discovered writing signs near a 5-clock. When placing and writing a new sign, the text will reset whenever redstone current is updated near it. I have also seen this happen when placing a sign near a set of pistons that were activated/deactivated. Untested in SSP. Test performed on a v1.7 vanilla server. BB 15:46, 8 August 2011 (UTC)

Colours
I think the colour section should be removed. I see no way to create coloured signs in vanilla Minecraft and it doesn't look like others have had any luck doing this (without mods or using NBTedit). Unless someone can reveal how to enter the section sign (§) into Minecraft - since § doesn't appear to work with ALT+0167 and you can't cut & paste it... Oilspill 15:50, 5 October 2011 (UTC)

Ahh I see the line that says "You can use a map editor" I'll change this to be more clear to indicate the section sign can only be entered via a map editor, not in Minecraft itself. Oilspill 16:03, 5 October 2011 (UTC)

I still believe this section should be removed because you can do tons of stuff witha map editor. If it can't be done in vanilla it shouldn't have a whole section devoted to it on a non mod page. Carstorm 01:02, 7 October 2011 (UTC)


 * A sentence in trivia is enough imo --Wizjany 01:04, 7 October 2011 (UTC)
 * I'm playing a custom map right now (The sickness is spreading),, complete vanilla minecraft 1.1, and there's colored text on it o.O GALAKTOSTalk – ceterum censeo error quasi-connectivitatis pistonis delendam esse. 16:06, 13 January 2012 (UTC)


 * The document indicates one can specify colors in MC 1.2.4 without the use of a mod. Is that correct? I am trying to do it with no success. Chablah 18:39, 31 March 2012 (UTC)
 * No, it's not correct, I've tried it myself and didn't get it to work. On a few computers it strangely seems to work though. I've changed the section to avoid misunderstandings. smwforever45 01:25, 1 April 2012 (UTC)

Enchantments WTF?
I was playing a super hostile map, and in a chest there was a sign with the Knockback II enchantment. I dont understand.


 * That was created with an editor; it can't be made in game. You'll find that it does knock back mobs more (though still doing normal not-a-weapon damage) if you hit them with it — but if you place it down, the enchantment will be lost. —kpreid 01:03, 8 April 2012 (UTC)