Minecraft Dungeons:Redstone Monstrosity

The Redstone Monstrosity is the boss variant of the Redstone Golem. It appears in the Fiery Forge as the final boss, created by overloading all of the Redstone Cores; possibly the overload sends a power surge that ended up giving it more power.

Appearance
The Redstone Monstrosity appears to be a hulking, mechanical entity made of stone and redstone patches. It appears to have multiple cracks within the body and red outlines within its torso. It has three glowing yellow eyes with the third one on its forehead and a red jaw. It also possesses two large horns on its head. The Mooshroom Monstrosity is a variant of this entity. It also has flat footed legs to hold it massive body. Same goes for the Redstone Golem but are slightly larger in ratio of it total size and 20% of its body for each leg while its massive arms are 60% of its body for each arm.

Behavior
The Redstone Monstrosity has three attacks. While not attacking, it slowly walks towards the player. It is the 2nd slowest mob in the game, the slowest one is the Jungle Abomination.

The Redstone Monstrosity possesses the same shockwave attack as the golem. It smashes both of its fists on the ground, creating a large 4 block shockwave in radius that does damage (48 to 144 damage on Default) to and knocks back any other entities in its range. This attack is the one used most often when a player gets in range.
 * Shockwave Attack (Melee attack)

The Redstone Monstrosity touches the ground with both fists as the redstone on its body glows. 12 fissures spawn around the boss, each spawning a Redstone Cube that attacks the player. Used every 20 seconds.
 * Summon Redstone Cubes

The Redstone Monstrosity leans back and spits out 8 small fireballs from its mouth. When a fireball touches the ground, it explodes in a small radius (14 to 42 damage per fireball on Default). Used mostly when there are no players close to the Monstrosity. This attack is more powerful then it's melee attack (30%x8=240% range total damage vs 100% melee damage), so it's better to fight the boss in melee range.
 * Shoot fireballs (Range attack)

Drops

 * Dark Armor
 * Titan's Shroud
 * Mercenary Armor
 * Renegade Armor
 * Plate Armor
 * Full Metal Armor
 * Reinforced Mail
 * Stalwart Armor
 * Scale Mail
 * Highland Armor
 * Great Hammer
 * Stormlander
 * Hammer of Gravity
 * Cutlass
 * Nameless Blade
 * Dancer's Sword
 * Power Bow
 * Elite Power Bow
 * Sabrewing
 * Exploding Crossbow
 * Imploding Crossbow
 * Firebolt Thrower
 * Nameless Blade
 * Burst Crossbow (Daily Trials)
 * Corrupted Crossbow (Daily Trials)
 * Soul Hunter Crossbow (Daily Trials)

Relations
In the opening cinematic, as well as the Minecraft Dungeons banner, along with all the illagers who notably have switched weapons partially, another creature known as the Redstone Golem can be seen. It is a bit more stone-like, however, and bears no horns or mouth, two somewhat larger, slime-like eyes, more cracks, and is only about 66% the size (4.0 blocks). It also appears to be thinner and weaker. There is also the form of what appears to be a half-built upgraded Monstrosity in the Obsidian Pinnacle level, called in the files the Obsidian Monstrosity.

Trivia

 * In the official artwork for Dungeons, the Arch-Illager is sitting on its shoulder. However, the Arch-Illager is not part of the boss fight, nor is the monstrosity a part of the Arch-Illager fight.
 * The Redstone Monstrosity has 2592 to 9504 hp on default but on online, the Boss's hp increase by 33.33% (as well as its damage by 16.66%) when another player plays someone's game. This mean that the boss's hp increase from 100% to 200% (and damage from 100% to 150%) when there is 4 player on online.
 * This is also applied to some other mobs.
 * Take note that it's health pool is 2.5 times larger then the Redstone Golem's health pool so its better to overload the redstone cores to deal 16% to 10% of the boss's health pool.

Gallery
de:MCD:Redstone-Ungetüm ja:MCD:レッドストーンモンストロシティ zh:MCD:红石巨兽