Jungle tree

A jungle tree is a generated structure native to the jungle biome. Jungle trees range from short bushes to tall trees that reach up to 30 blocks in height.

Variants
Regular jungle trees lack branches, and the trunk covers a 1×1 space on the ground. The leaves of these 1×1 trees are arranged the same way as the birch tree leaf arrangement.

Giant jungle trees grow branches (logs connected horizontally, vertically or diagonally to the trunk or other branches). Most of the time, a single tree has between one and six branches, and each branch has between one and six logs. The trunk typically covers a 2×2 space on the ground.

There are also much smaller, bush-type variants, which have only 1–2 logs and a few leaves. They are typically 1–3 layers tall and cover the floor of jungle biomes. $$, they consist of oak leaves and a jungle log, while $$, they consist of jungle leaves and a jungle log.

Biomes
The jungle tree variants spawn naturally in the indicated biomes:

Blocks and items
These items can be obtained from all variants of jungle tree, except that saplings cannot be obtained from a bush:
 * (chance of dropping when breaking leaves of a normal jungle tree only)
 * (harvested with shears)
 * (harvested with any tool including hands)
 * (created from a log in the inventory crafting grid)
 * (chance of dropping when breaking leaves, except for jungle bush)
 * (created by an axe on a log)

When jungle tree leaves decay or are destroyed, a jungle sapling drops 2.5% ($1/40$) of the time – half the chance of other tree leaves.

Breeding
Jungle tree saplings can be planted on:



When planted in grass or dirt, a jungle sapling grows into a jungle tree with a 1×1 trunk, but the player can place saplings in a 2×2 formation and they grow into a jungle tree with the 2×2 trunk found naturally in the jungle biome.

1×1 jungle trees require a 3×3 column of unobstructed space at least 5 blocks above the sapling to grow (6 blocks including the sapling itself). Additionally, 1×1 jungle trees require 5×5 layers without obstruction for the top 3 layers of its final height. No horizontal clearance is needed at the base of the tree (a sapling planted in a hole 1 block deep still grow).

In order to grow a 2×2 jungle tree, four saplings must be placed adjacent to each other in a square. For growth to succeed, there must be no blocks adjacent (even diagonally) to the north-western side up to the final height of the tree. Bone meal can be used on any of the saplings to accelerate growth. The largest jungle trees reach 31 blocks tall.

2×2 jungle trees require a 5×5 column of unobstructed space at least 11 blocks above the saplings to grow (12 blocks including the saplings themselves). This column is centered on the northwestern sapling. A 3×3 area is required at the base of the tree (the level of the saplings). They can grow up to 32 blocks high.

If planted by the player, 1×1 jungle trees do not generate with vines, while 2×2 jungle trees do.

Other variant jungle trees
$$, trees can generate as one of the two following variants of the normal tree. Both of these generate naturally, and can be grown out of normal saplings.



Dying trees
A dying jungle tree has the standard growth pattern of any other tree, although all exposed logs in the main trunk are covered with vines.

Fallen jungle trees
A fallen jungle tree may consist of a single upright log, or a stump. Logs lying on their side are often found 1–2 blocks from the stump. They occasionally have mushrooms on top.

A fallen jungle tree has a log length of 4–11 blocks. Vines cover 75% of the stump.

Foliage colors
Depending on where the tree generates, the color of the leaves may differ. For example, a jungle tree's leaves are normally bright deep green in the jungle, but they have a beige tint in badlands biomes.

Leaves are checked individually for biome coloration rather than as part of a larger tree; as such, trees that were grown between biomes usually have multiple shades on each side.

Trivia

 * Large jungle trees and dark oak trees generate with dirt under them if they generate partly or wholly over air or water blocks.