Java Edition Combat Test 7c

Combat Test 7c is the seventh experimental version of a future combat revision. Although it is a development version for a future release, this combat experiment is a fork of 1.16.2. This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.

Items

 * Axes
 * Made weapon enchantments available to axes if they are applied from a book in the anvil.


 * Bows
 * Removed the bow inaccuracy for holding too long.


 * Potions
 * Now stack to 16.
 * This does not apply to splash potions and lingering potions.

Gameplay

 * Combat
 * Returned the "200% time" attacks ("charged" attacks below) and the +1 reach bonus.
 * Missed attacks do not count as charged and are still fast.
 * Players cannot get the reach bonus while crouching.
 * Added a hard-coded single tick to the attack rate when auto-attacking, instead of being 20% slower.
 * Returned sweeping to only work for charged attacks and when having the Sweeping enchantment.
 * Returned base reach to 2.5 blocks.


 * Eating
 * Removed the eating interruption for getting hit.


 * HUD
 * Returned the attack indicator.


 * Shields
 * Shields now add a 50% knockback resistance when active.
 * Shields are now always instant.
 * Shields protect against 100% explosion damage.

Fixes

 * From the previous development version
 * Netherite weapons have updated stats.
 * Using shields while crouching is now no longer desynchronized when attacking air.
 * Players in spectator mode can no longer sweep in the air.
 * Knockback attribute no longer have a random chance to completely prevent knockback.
 * Fixed player speed bug for crouching vs using shield.

Trivia

 * Combat Test 7a and 7b were secret development snapshots tested by selected members of the community ("@CodingCookey and his friends" according to jeb_'s reddit post). There are no official post about Combat test 7 and 7b, hence not a lot of things are known about these development snapshots.

Video
Video made by slicedlime: