Sword

Swords are craftable weapons used to damage mobs or other players, or to block attacks. Swords can also destroy certain blocks more quickly than any other tool (such as cobwebs). Attacking a boat or a minecart with a sword will destroy it faster but will not decrease the sword's durability. Zombie Pigmen can be seen using golden swords, and they have a very rare chance of dropping one. Zombies also have a small chance of dropping an iron sword. You can also obtain a diamond sword by trading with villagers.

Crafting
The following table summarizes the damage that swords of different materials inflict.

Critical hits add a damage bonus of up to 50% (rounded down), plus one heart.

The formula to find the minimum of the total lifetime damage is Durability x Damage per hit = Lifetime damage minimum. The formula to find the maximum is Durability x Critical Hits = Lifetime damage maximum.

Uses
Swords are used to damage both mobs and players, or to block attacks. Upon damaging a mob or player, the sword's durability will decrease. A sword can also be used to destroy certain blocks more quickly than any other tool. Using a sword to destroy any block decreases its durability by the equivalent of two strikes to a mob. This can be bad as it is better to use the proper tool for the block, than a sword, as a sword is generally used to damage players and mobs.

Materials that swords destroy the fastest

 * (shears also destroy cobwebs at the same rate)

Combat
The sword is a short range weapon - despite its appearance, it grants no range advantage over any other tool, including bare hands. In previous versions of Minecraft, swords inflicted more damage than bows - often significantly mortake poops all over the floor then eat it up kinda like two girls one cup except a little different cause its not in a cup but its on the floor so go ahead and carry on reading this stupid minecraft stuff you dumbass nerds any passive mob in one hit. The ability to kill rapidly is of greatest benefit against creepers when the time to act may be very short. These factors combined make a diamond sword a compelling investment.

The weaker swords are not recommended for creeper combat (especially on normal or hard) and there are strong arguments for using a bow, owing to its range (provided the bow is at full charge). If you approach a creeper with a sword, a recommended strategy is to use hit-and-run tactics. Hit the creeper and run away until the hissing stops, then run forward and hit it again, as many times as necessary. With a diamond sword, however, one may simply charge at the creeper whilst swinging it, as the 3-hit-kill allows the player to kill the creeper prior to their "fuse" running out. Be wary, as this is a dangerous tactic that requires a bit of practice, and the creeper may move out of the way, often ultimately leading to the demise of the player. Creepers tend to spiral in on their targets in a counterclockwise fashion, so one might find it helpful to remember to move one's cursor to the left as the creeper strafes. However, the hit-and-run tactic is not needed for a player who has a sword with a "Knock Back" enchantment.

With the ability to sprint added in Beta 1.8, swords became a more effective tool in combat: when a mob is hit by the player when sprinting, they are sent flying several blocks back. This is quite useful when fighting creepers. Charge at them in a sprint and hit them, they get knocked back to a safe distance before they could even initiate their self-destruct countdown, just repeat until the creeper dies. Just make sure there is room behind the creeper and that it does not get knocked back into an obstacle for maximum effect. This tactic basically eliminates the need to run backwards before going for another hit. This tactic is not recommended for tight areas such as caverns and other tight spaces, only do this when you encounter a creeper in the open.

A sword with the knockback enchantment is also viable for the hit-and-run tactic, as it sends any mob flying back a few blocks when hit. This can replace sprinting. If a diamond sword is being used, this can make creeper disposal very easy. Along with the sprint tactic, this is not recommended for use against skeletons, as it grants them a free shot while you continue to approach them.

Players are advised to make use of the critical hit ability of the sword to dispatch mobs, especially creepers, quickly. A difficult, but effective manoeuver is a combination of both knock-back and critical hits, sprinting towards the enemy before jumping and landing a blow on them before landing. This will both deal heavy damage and knock the mob far back, fall damage often finishing the mob off. Sprinting is also good for closing the distance on skeletons and ghasts, but make sure to not hit them while you are sprinting or they will get knocked back, allowing them a free shot at range.

As of Beta 1.8, swords are able to block attacks by holding the right mouse button. This will block arrows as well as other projectiles, but will reduce the player to a speed slower than sneaking. Swords and all other player-dealt damage were also reduced by half a heart in the 1.8 update (like before Beta 1.5).

Trivia

 * A Diamond Sword with the "Sharpness V" enchantment is powerful enough to kill most mobs with just one critical hit.
 * When blocking, the player's vertical movement speed does not decrease. This applies to flying, falling, swimming up or sinking, and climbing ladders.
 * A foam Iron Sword is one of the tools sold in the merchandise page of minecraft.net.
 * Since the Iron Sword only kills seven mobs faster than a Stone Sword would (Spiders, Cave Spiders, Iron Golems, large Slimes, Magma Cubes, Zombies, and Endermen) some players choose to use only Stone Swords until they can make a Diamond Sword.

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