Talk:Health

Uhh, we already have a health page. – ultradude25 ( T 07:19, 2 August 2010 (UTC)

Well that was really short and seemed to be more for the UI hearts, should we merge the two? I just don't feel like damage statistics should be in the UI category. New to this wiki btw. --Bdonski

I have found that falling from a fatal height will, no matter if you're on fire, kill you. I think this should be mentioned. - Tapakah121

New article for suffocation?
Maybe we should make a new article for suffocation. On this page it already has its own history, patches, and glitches sections. --SwiftShade 20:47, 23 December 2010 (CST)

Avoid Drowning
I found an interesting exploit on Minecraft. If you are carrying an empty bucket and take water from the block infront of you and you go through it, it will replenish your air count. This can be easily done over and over if you drop the water obtained on the bottom floor of the ocean/sea.

Article naming
"Health/damage" is a pretty poor name for this article, not to mention the wiki is treating it like a subpage. Surely this page should be moved to Health and damage/hazard information should be merged from Hazards into Damage? --Gnu32 22:58, 16 February 2011 (UTC)

I agree. This is not a good title because Damage? I think hazard is a better word... -LeopardStar the Leader –The preceding unsigned comment was added by LeopardStar (Talk . Please sign your posts with !

I disagree. I think it should stay this way. Health and Damage are related, and this is easier to find out, as damage relates to the taking away of health. I don't think hazard is a better word as hazard is referring to something that could hurt you. Please sign your posts with 4 tilde's (~) Stinkbug22 22:39, 28 March 2011 (UTC)

I disagree with Stinkbug22's and Gnu32's now because the / makes it look weird. Health/Damage? Health and Damage? Health and Hazards? I mean putting the / in there makes it look like we're lazy. LeopardStar The Leader 22:42, 28 March 2011 (UTC)

20 HP... Not 10...
"Hearts make up the health meter for the player and mobs in the Survival modes. Each heart represents one hit point, for a total of 10 hit points. Hit points are lost in multiples of 0.5."

it seems to me that players actually have 20 HP, not 10 as this suggests. Each half heart being equal to 1 hitpoint.


 * Those are both valid ways of considering the situation, but it seems likely that Notch wanted 10 HP with the minimum damage being .5 . Also, sign your posts with "~". Darkid 14:31, 8 March 2011 (UTC)

I see what you mean but it says after that that it goes down in multiples of 0.5 LeopardStar The Leader 22:35, 28 March 2011 (UTC)

Dog/Wolf
For the new 1.4 update, I think we may need to include numbers for damage regarding the wolves/dogs. Just putting it out there. (Unsigned)

- Done, as well as the health. I put question marks at the damage dealt by hostile wolves, since I don't know their strength on any difficulty. The page about wolves says that they deal 1/2 to 1 damage, but how that relates to difficulty is unknown to me. As in: I didn't put that to the test. Metonymia 13:30, 9 April 2011 (UTC) Metonymia