Java Edition hardware performance

Hardware requirements
Please see hardware requirements for more information.

Software requirements

 * Minecraft 1.6.1 or newer, is preferred. Older versions will need to be updated to current versions.


 * Java
 * Using the most up-to-date version of Java 7 is preferred.
 * If you are on a 64-bit system, it is highly recommended that you install the 64-bit version of Java (you can install both the 32-bit and 64-bit versions with no problems if other programs need the 32-bit version).

Computer specifications
To obtain your system information, you may wish to use the following programs:
 * Windows users: AIDA64, CPU-Z, GPU-Z, or Piriform Speccy
 * GNU/Linux users: lshw or sysctl
 * OS X users: System Information/Profiler


 * os : Operating System (Mac, Windows, GNU/Linux), version/distribution, and architecture (32-bit or 64-bit)
 * Examples: Windows 8 64-bit, Ubuntu 12.04 32-bit, OS X 10.8
 * cpu : CPU Brand (AMD/Intel), CPU name, Clock speed (in GHz)
 * Examples: AMD FX-4100 3.6GHz, Intel Core i5-3380M 2.9GHz
 * gpu : GPU Brand (AMD/Nvidia/Intel), GPU name, Clock speed (in MHz/GHz), VRAM amount (in MB), (G)DDR type
 * Examples: AMD Radeon HD 6990 1.2GHz 4096MB GDDR5, Nvidia GeForce GTX 560 Ti 823MHz 2048MB GDDR5, Intel HD Graphics 3000 650MHz
 * ram : RAM amount (in GB), RAM type (DDR, DDR2, DDR3), Frequency (in MHz)
 * Examples: 4GB DDR2, 8GB DDR3
 * drive : Storage device type Minecraft is installed on, as in HDD, SSHD or SSD (if using RAID, please specify it); do not include drive letter, other data drives, or amount of storage
 * Examples: Intel 520 SSD, Western Digital Caviar Green HDD 5400 rpm
 * resolution : Monitor resolution (if using a 16 bit color depth, state it in the comments)
 * Examples: 1680×1050, 1920×1080
 * version : Minecraft version (number only)
 * Example: 
 * fps_window / fps_full : FPS in windowed mode is required. FPS in fullscreen ( for Windows, + for Mac) is requested.
 * Examples: 60, 50-70
 * comments : Please keep comments under 15 words.
 * GNU/Linux users should include the version of Java used (OpenJDK or Sun/Oracle).
 * You may wish to include the manufacturer and model of your computer, if applicable.

Conditions for testing
To contribute to this list, use the following settings:




 * Other notes
 * Use the default Resource pack
 * Use the downloadable client
 * NO MODS (especially OptiFine)
 * If you want, you can install OptiFine after the initial test and make a note of your FPS in your comment section. This is not required.
 * These settings are the default settings when Minecraft is first installed, with the exception of Performance, Server Textures, and Use VSync.
 * Performance set at Max FPS allows the game to do its best in delivering smooth play, along with Use VSync off allowing FPS to run as high as it can. Server Textures really has no effect when in a singleplayer world. This is essentially a small reminder to use default textures during the test.

In-game setup

 * Set the windowed resolution to be 854×480 using the Profile Editor in the new Minecraft launcher, if you have not already done so.
 * Make a new singleplayer world with seed "Hardware Performance Test" (without quotation marks, case-sensitive)
 * Press to bring up the debug screen. Your FPS will be the first line on the top left next to the game version.
 * Look around in all horizontal directions
 * When getting your average frame rate walk around in a small circle (about 20 blocks in all directions - counting from a center of a circle).
 * Get an average frame rate for the default window size and in fullscreen. To change to fullscreen, press (Mac OS X  + ).
 * Do not look straight down or straight up while obtaining the frame rate - look straight forward.
 * Looking down causes any underground entities to hurt your average FPS while looking up inflates it, ruining a standard test either way.

Making your entry
NOTE: By adding your entry, you acknowledge to the reading of the Instructions in it's entirety.

Hardware performance硬件要求

Unfiltered results
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 * - style="background-color: #AAA"