Talk:Rabbit

Delete
I think this page should be deleted, given the information here, bunnies don't have any role in minecraft and aren't planned to, it was just a little example by notch. So what's the point of having an article on the wiki? Shockman25 20:35, 28 August 2011 (UTC)

Though this page isn't necessary at the moment, it's worth keeping up in case they are actually added. Plus it just gives a little information to the unsure person. --Foutsboys4 (talk) 20:00, 5 June 2014 (UTC)
 * Shockman25's comment is 3 years out of date; Bunnies are pretty much an upcoming feature at this point. Although... What DID the article have in it 3 years ago, now I'm curious. – Sealbudsman (Aaron) (talk) – 20:38, 5 June 2014 (UTC)
 * The article was deleted back in 2011, and recreated on may 28, 2014, by me, as a result of the new info by Ryan Holtz. -- TheWombatGuru   t undefinedc  NL Admin  20:40, 5 June 2014 (UTC)
 * Oh sure, I was just wondering what possible info was on there to begin with, back then. – Sealbudsman (Aaron) (talk) – 20:49, 5 June 2014 (UTC)


 * There wasn't much, mostly just links to two of Notch's blog posts: and . -- Orthotopetalk 00:45, 6 June 2014 (UTC)

Rename Bunny article to Rabbit
I suggest moving this article to Rabbit and turn Bunny into a redirect link, in light of new information from Ryan Holtz. Neutral0814 (talk) 17:47, 30 June 2014 (UTC)


 * I Agree, since it's related items have the name "Rabbit", not "Bunny".MamiZaCraft (talk) 19:17, 30 June 2014 (UTC)


 * I moved the page. If anyone disapproves please discuss before reverting the page. Neutral0814 (talk) 19:12, 30 June 2014 (UTC)

The Killer ("Bunny") Rabbit of Caerbannog in all its Hostility!
I wonder a couple things, if it should get its own page (see: Zombie Villagers vs. Villagers), and just How it attacks. Obviously, the one in MP & t HG Flew up (like a MC Spider) and once-attached, was impossible to get off (unless I forgot, and they saved 1 of the many of the "guy"s - knights - but it took out about 4, I thought, if not the entire "cavalry"), until I think it killed each victim.

Red eyes, check. White fur, check. Hops around, looks like a bunny, check. I wonder whether its attack is any different, from that hopping around, as the KRoC is not-described, just-Yet, distinctively in how it does what it un-does. (And I'd like to see added which Biome[s] they appear in) Yilante 216.7.78.195 01:55, 3 July 2014 (UTC)

What's its attack power? I was trying to spawn one forever to test it, but I failed. 164.126.127.108 20:14, 3 July 2014 (UTC)


 * It's already listed it in the infobox. Might be worth to include it in the relevant section though. —F‌enhl 20:24, 3 July 2014 (UTC)


 * Ok, Rabbits are (so far, and at least) in Plains, and Savannas, which I added, to the main page. Also that they are slow to move (I'll take a wild leap here that the Killer Rabbit /KRoC Also, is equally-slow), with I'm -Guessing, no major Leaps of aggression (not even a Rabbit-covering screen, image?). –Preceding unsigned comment was added by 216.7.78.195 (talk) at 11:04, 7 July 2014 (UTC). Please sign your posts with
 * Why do people keep adding "plains and savanna"? Rabbits show up in every biome that cows, sheep, pigs, and chickens show up in. Anomie x (talk) 22:05, 7 July 2014 (UTC)

Oh right, speaking of such, the Hostile Mob, probably can't have a Lead, attached to it, for a "pet" (Untameable) Killer Rabbit? Unlike a Dog, say, which is still kinda-Neutral, even when Tame, if another attacks someone. -Yilante 216.7.78.195 15:04, 7 July 2014 (UTC)

This Hostile Bunny can have a name, i recently change a spawned in Rabbit of Caerbannog to Dinnerbone, which changed his name and made him upside down like it's supposed too!Also when he's really closed to you he jumps up two blocks instead of one it appears, he won't do it if fences are in the way though...- Katgirl129 68.10.121.210 20:03, 15 August 2014 (UTC)


 * Thanks! now-re -named as of SnapShot 14w34a "The Killer Bunny" [..Rabbit of Caerbannog], with a pre-Spawning, Name Tag already helping-label it. If the excessively blood-shot eyes areas, mouth dripping, and paws -streaming it don't show its "true colors (which run)."


 * I'd guess it could get re -Tagged, with another Name, too. As for the Jumping.. this is why I make all walls at least 3-high, and never know whether I should trust Fences (my guess is it's either getting hung-up, like Chickens in one-side Fences, or else tKBRoC /KB is "confused" by its non-Solid Block, status, but I dunno, thanks again). ~ Y 50.1.134.76 05:24, 20 August 2014 (UTC)

Spawn Biomes?
Does anyone know the complete list of biomes rabbits spawn in? I'd like to add it to the info box on the right hand side. Edit: Nevermind, I see it in the trivia section.

Rabbit image
The image for the rabbit in the infobox has just been photoshopped out of the game, so it won't look like the animals in other infoboxes. There should be a model for it. --Istolethepies (talk) 01:23, 8 August 2014 (UTC)


 * For the most part, those models are rendered in blender. Most of the people who are experienced in blender are likely either:
 * Waiting to see if the model will change again before they attempt to render it
 * Dreading the task
 * Working on it at this moment
 * Have not decided that they will do this yet
 * For now, you will have to deal with a photoshopped version unless you want to make a better one yourself. --KnightMiner  (t 01:35, 8 August 2014 (UTC)


 * Mob renderings are done in-game with a mod, as they're often too complicated for anyone to want to re-create the model in blender, which means you need to wait for the mod to be updated before someone can make a render. –Majr ᐸ Talk Contribs ⎜ 03:35, 8 August 2014 (UTC)


 * Done. The 1.8 mob images are currently indeed rendered in Blender, but using models extracted from the OpenGL calls that Minecraft sends to the graphics drivers, which is still easier than re-creating them by hand. I'll update the 1.8 renderings after release and add all color and baby variants, too. --BarracudaATA (talk) 06:59, 10 August 2014 (UTC)