Pocket Edition v0.16.0 alpha build 1

Alpha 0.16.0 build 1 (also known as Alpha 0.15.90 ) is the first build version released for Alpha 0.16.0, also known as the Boss Update.


 * VR bug fixes in this update were later added to Alpha 0.15.10

General

 * Ability to customize keyboard controls.
 * Added search tab to creative inventory (Win 10 only).
 * Added mouse UI sensitivity slider in VR options (Win 10 Rift only).
 * New UI for options menu.
 * More options.
 * Music option
 * : Toggle Crouch.
 * Added warning before exit the game.

Commands

 * – Because it is an Education Edition feature, it won't available in normal gameplay
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World Generation

 * Ocean monuments

Blocks

 * Sea Lantern
 * Prismarine
 * Wet Sponge
 * [[File:Borderblockpe.png]] Border block
 * A red block that has a block model similar to cobblestone wall.
 * Can only be broken using commands.
 * Invisible blocks possibly appear on top and bottom of the border block, and they are unbreakable.
 * Will break if the border block is broken.
 * Can be obtained using.
 * Obtained item doesn't do anything.
 * Can be placed using.
 * Red particles appear on top of the block and fly upwards.
 * Chalkboard
 * Has unused item form textures. [[File:Chalkboardsmall.png]][[File:Chalkboardmedium.png]][[File:Chalkboardlarge.png]]
 * Is listed in autocomplete of as 2D Wooden Planks icon.
 * Can only be placed using . However, it says Block placed but actually nothing will be placed.

Items

 * Prismarine Crystals
 * Prismarine Shard
 * Spawn Eggs
 * Guardian
 * : [[File:Spawn npc.png]] NPC (Spawn egg will work if the command with the world builder is set to true.)
 * : Portfolio.png Portfolio
 * Can be obtained using commands.
 * Has a GUI that doesn't do anything.

Mobs

 * Guardian
 * Elder Guardian
 * : Doesn't have a spawn egg.
 * : NPC
 * Looks like a villager, currently doesn't do anything and can only be spawned with commands
 * Agent
 * Can't be spawned

General

 * Performance improvements.
 * Skin picker no longer shows the silhouette of the skins behind it when choosing a custom skin.
 * Tweaked mouse sensitivity for vertical vs. horizontal motion in UI in Rift (Win 10 Rift only).
 * Increased maximum view distance for capable GPUs (Win10 and EDU only).
 * Tweaked the clock texture so it has all the correct pixels.
 * Old world type option
 * Not shown anymore.
 * Old worlds created earlier still can be made infinite.

Items

 * Bucket
 * New sound when using.


 * Maps
 * : Now have different colors for different biomes.


 * Camera
 * Now has a block form in inventory [[File:Camerafront.png]] [[File:Cameraside.png]] [[File:Camera top.png]] [[File:Cameraback.png]] but placing it spawns the entity
 * Block can be placed with commands like and  (Block ID is  )
 * "Take Picture" button now works.


 * Cocoa beans
 * No longer has a crafting recipe.

Blocks

 * Sponge
 * Readded to survival mode.
 * Now can absorb water.
 * Now uses PC 1.8 texture.
 * Bed
 * Now have sound when placed.
 * Monster eggs
 * Added to the Creative inventory.
 * Grass Path
 * Added sounds when making.
 * Furnace
 * Better description (Input, Fuel, Result) for devices that not use controller.

Mobs

 * Squids
 * : Added new sounds.

Fixes

 * To zoom out maps, the original map needs to be placed in the center of the crafting grid.
 * Fixed crashes on some Android devices.
 * Fixed a crash upon world load in Gear VR edition.
 * Frame rate no longer affects the sensitivity of mouse and controller turning in game.
 * Fixed a game crash on FireTV that happened after a few minutes of gameplay.
 * Fixed a crash that happened occasionally when a player would try to access Realms settings.
 * Fixed a connection issue failure with players trying to connect to Realms from Android, Kindle, iOS, or Gear VR.
 * Transitioning from Living Room mode to Immersive mode while riding an animal no longer makes the animal look like it's being x-rayed (Win 10 Rift only).
 * Boats have shadows
 * Fixed a crash when breaking a door near a villager during the night.
 * No longer informs the player when they join a game.
 * If the player is in a game session where they can't invite friends, the invite friends button won't appear in the pause screen anymore.
 * Fixed a rogue pixel on the back of the Cake Maniac skin's head.
 * Fixed x-ray effects when hitting a boat in survival.
 * Water no longer continues to flow from frozen water source blocks.
 * The player can now sprint forever in creative mode.
 * Pressing enter opens the chat window.
 * Opening the chat window and then quickly typing is no longer an issue- no more lost letters!
 * The player won't shake randomly anymore when dismounting a vehicle while they're in a block or closing a trapdoor while standing in its space.
 * Fixed the attack range of hostile mobs when they are in a boat.
 * Baby mooshrooms no longer freeze when the player tries to use shears on them.
 * The player no longer gets immediately dismounted when interacting with horses or pigs while sneaking.
 * Fixed a crash when a filled map is selected.
 * Fixed a crash when opening a crafting table in Creative mode.
 * Fixed some mobs not burning in sunlight.
 * Fixed a bug where an Enderman riding in a minecart could activate a stone pressure plate placed next to a diagonal minecart track.
 * Mobs that die while riding a minecart get removed from the minecart.
 * Blazes attack players based on the host game/server's game mode.
 * Skeletons no longer manage to fire arrows from their sides.
 * Cursor is now fully visible when drawing back a bow and arrows fly according to where the cursor is pointed. (Gear VR edition & Win 10 Rift only)
 * Gray icon representing horse armor & saddle now changes depending on what texture pack the player is using.
 * No more floating torches under ceilings.
 * Nether wart growth textures were off by one stage- now fixed.
 * "Toggle immersive mode" message no longer appears on non-VR platforms.
 * Controller input now recognized in VR even if the VR window does not have windows focus (Win 10 Rift only).
 * The player can now see a pig's health.
 * Fixed some assorted bugs relating to skin, texture pack & full game purchases not being recognized properly.
 * Pressing the Z button to invoke the status effect window now works.
 * Fixed an issue where breaking a bed wouldn't reset a player's spawn point.
 * When riding a pig/horse, the animal's health now displays correctly when the animal is poisoned.
 * – Empty buckets can´t collect water when underwater (Creative only)
 * – Cannot place beds on top half slabs anymore
 * – Creative inventory Mundane potion duplicate bug
 * – Mobs wearing armor drop that armor 100% of the time
 * – Autojump allows the player to jump over fences and cobblestone walls
 * – Player can go through solid block walls and fences using a boat
 * – Moving fuel into the furnace draws units from the first stack touched instead of from the one the player taps
 * – Water is invisible when the player reloads the world
 * – Maps blink red when player take damages
 * – Clocks in item frames have extra pixels
 * – Hoppers suck item entities only one at a time
 * – Mobs do not drop spawned equipment
 * – Beds don't make sounds when placing them
 * – Boats placed halfway inside a wall shake violently
 * – Doors act as tools
 * – Furnace texture bug
 * – Villagers get stuck facing 90°
 * – Blocks are blinking on piston
 * – The void below bedrock is a bottomless pit
 * – Tripwire not triggered by player in minecart or pig riding, but does for horses and boats
 * – Lead turn red when the leashed mob getting hit
 * – Using A Bed Whilst Riding A Horse / Boat etc. Does Not Dismount Player
 * – Chest UI is not accessible when mounted on a pig, boat or minecart.
 * – NPC Spawn egg does not spawn anything unless used in a monster spawner
 * – Minecarts and their variants always despawn when they are in motion and the game crashes