Bedrock Edition 1.16.100

1.16.100 is an upcoming minor update to Bedrock Edition, which makes some more parity changes, revamps the achievement UI and fixes bugs.

General

 * Achievements
 * Added a new achievement details screen.
 * Only available after gradual roll-out.


 * Options
 * Added Noto Sans font license button and pop-up dialog to Settings screen.

Blocks

 * Basalt
 * Now takes longer to break.
 * Is now resistant to ghast fireballs.
 * TNT
 * No longer activates if a redstone torch is placed on top of it.

Mobs

 * Hostile mobs
 * Can now spawn at day during thunderstorms.
 * Dolphins
 * Can now survive on land for up to 120 seconds.
 * Will now try to head to the nearest water source when on land.
 * Turtles
 * Now play a sound when laying eggs.
 * Snow Golems
 * Now drop their pumpkin when sheared.
 * Bees
 * Now leave their hive/nest after an allotted time in the End and Nether.
 * Blazes
 * Now switch between melee attack and ranged attack based on the distance from the player.

Entities

 * Experience orbs
 * Will now float up in water.


 * Boats
 * Now show the name above them when placed in the world.
 * Now keep their custom names prior to placing them.


 * Minecarts
 * Now show the name above them when placed in the world.
 * Now keep their custom names prior to placing them.


 * Falling Blocks
 * Falling blocks now break after falling for extended periods of time.

General

 * Music
 * Music is no longer interrupted when entering water in ocean biomes.


 * Achievements
 * Revamped the UI.
 * Gamepad bumpers can now be used to switch tabs in the achievements screen
 * Tweaked the default focus on the tabs in the achievements screen
 * Added extra space between the end of the list and the "input legend" at the bottom
 * The achievement detail screen now shows "Completed on other platform" section


 * Map Making and Add-ons
 * The goal is now data-driven.
 * Physics Component's is now used to decide whether a mob should apply water gravity, if the mob does not have a Navigation Component.
 * Ender Crystals can no longer be pushed.
 * The Squid's rendering is now data-driven.
 * Minecarts are now data-driven.
 * This converted minecart rideable, minecarts with chest, with hopper, with command block, and with TNT to be data-driven.
 * Items can now override their display name with a localized 'value'.

Fixes

 * General
 * Custom names now modify boss's bars
 * Fixed bug where system language setting for Simplified and Traditional Chinese was not honored by the game.
 * Nintendo Switch can now upload worlds to Realms again.
 * This fix is still in beta so won’t be available for Realms or non-beta platforms yet.
 * Game no longer crashes if a player opens a shulker box they're standing on after rejoining a multiplayer session
 * Fixed issue where some walls were not correctly connected on world load
 * Fishing Rod will now correctly cast when close to a mob.
 * Fixed an issue that meant the block highlight/selection box was extending above blocks.
 * Fixed an issue with missing animation when damaging bamboo.
 * Added Noto Sans font license button and pop-up dialog to Settings screen (in the Profile section).
 * Grindstone no longer shows a result unless it changes the item
 * Water from bubble columns now flows as it should
 * Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world
 * Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked
 * Hostile mobs can now spawn in thunderstorms during the day
 * Bees now leave their hive/nest after an allotted time in the End and Nether dimensions
 * Water now flows correctly near edges
 * Fixed a bug that could cause falling blocks to duplicate near a portal
 * Villagers no longer get locked into the wrong profession
 * Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned
 * Music is no longer interrupted when entering water in ocean biomes
 * Saplings will no longer incorrectly transform into a bee nest when next to a tree and flowers
 * Hoppers with containers above them can no longer collect dropped items
 * Gravity affected blocks no longer break when their supporting block is moved by a piston
 * Podzol no longer generates below the top layer when spawning large spruce trees
 * Fixed an issue that caused rails to not be powered correctly along the x-axis
 * Turtles and Dolphins on land will now successfully move towards water
 * Compass items will now point the correct direction when the player is in a boat
 * Mob's inactivity timer is now reset when closer than 32 blocks from the nearest player
 * Ghasts once again spawn in all light levels
 * Blaze now switch between melee attack and ranged attack based on the distance from the player
 * Falling blocks now break after falling for extended periods of time
 * Name tags now work correctly again
 * Collecting fish with a bucket now works more consistently


 * Graphical
 * Fixed a graphical issue with glass blocks in City Living world, that affected some devices on Windows 10.
 * Fixed an issue with the skybox background graphics not rendering correctly on some devices.

Trivia

 * 1.16.100 has the highest-ever patch version number, at 100.