Minecraft Dungeons:Spider

A spider is a common hostile mobs found in certain missions $$ that have the ability to shoot webs to slow heroes.

Appearance
A spider $$ looks like its counterpart in the base game, with the visual difference of raising its abdomen to shoot cobwebs.

Spawning
Spiders also spawn when night falls, regardless of location, when at least one hero dies in multiplayer.
 * (Cellar)
 * (secret area)
 * (Cellar)
 * (secret area)
 * (Cellar)
 * (secret area)
 * (Cellar)
 * (secret area)
 * (Cellar)
 * (secret area)
 * (Cellar)
 * (secret area)
 * (Cellar)
 * (secret area)
 * (secret area)
 * (secret area)
 * (secret area)
 * (secret area)
 * (secret area)
 * (secret area)
 * (secret area)
 * (secret area)
 * (secret area)

Behavior
Spiders are hostile toward heroes and companions. At first, spiders do not attack directly, but they shoot cobwebs that can temporarily leave the hero trapped. Spiders flee when an un webbed hero approaches.

If a hero gets caught in a web, all nearby spiders run to attack the hero.

Spiders have a sound file named "Call" that they use to call other spiders. This sometimes happens when a spider sees a hero suddenly and gets scared. The spider would tighten its legs and jump a little bit, like arthropod animals in real life.

In Minecraft Dungeons:Arcade, they can drop from the ceiling using their silk.

Abominable weaver


The abominable weaver is the ancient variant of a spider, encountered during Ancient Hunts with the minimum offering of. The ancient resides within a -themed arena and possesses, at minimum, the following enchantments:



8 Enchanted Creepers act as the ancient's minions, possessing the following enchantments:



Upon defeating the abominable weaver, a gilded variant of the following items (or any of their uniques) will drop as a reward:



Sounds
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