User:DelboyDylan

DelboyDylan is just a dude who likes himself some Minecraft.

Planned Wiki Edits

 * Anvil mechanics - Add cursed enchantments
 * Banners - Remove defunct recipes after 1.11 release
 * Mariana Graham - Add job title once confirmed
 * Mojang AB - Add Mariana Graham once job title has been confirmed
 * Template:Mojang - Add Mariana Graham once job title has been confirmed

Tracked Bugs
- Grass / Flowers / Trees are placed incorrectly in newly created chunks
 * From released versions

- Cannot move backwards in Books/Signs while writing / Cannot copy anything from the book

- Mobs going out of fenced areas/suffocate in blocks when loading chunks

- Naturally generated light sources (fire, glowstone, torches etc.) sometimes do not emit light

- Initialization of OpenAL fails sometimes

- Fishing bobber floats a block above water

- Leads in unloaded chunks break, become invisible or connect to an invisible target far away

- Multiple Background Songs Playing At One Time / Automatic music overlap (not Jukebox music)

- Villager Spawn is Unbalanced/Broken

- Guardian laser sound plays at same volume regardless of distance

- Lead not working on skeleton or zombie horse

- Parts of structures replaced by water or lava lakes

- Non-Solid Blocks in End Cities / Woodland Mansions sometimes dropped on ground

- Standing on entities with solid collision boxes (shulkers, boats) kicks you for flying

- Server spams "Player/Vehicle moving too quickly" to the log when players are using Elytra/Boats or flying at max. speed

- Lighting update is delayed at chunk borders

- "Fish Caught", "Junk Fished" and "Treasure Fished" Statistics do not work

- "Player moved wrongly!" in Game Output when eating chorus fruit

- Missing lighting updates for lazy chunks

- End Stone Bricks are More Frail Than End Stone

- Portals generate far-away chunks & set player on fire

- Wrong subtitles caused by missing distinction

- Elytra becomes transparent when wearing enchanted armor

- Horse on stairs "moved wrongly!" error

- Mansion cuts through terrain, generating rough edges
 * From the 1.11 development versions

- Illager spawn locations keep original block

- Smooth Andesite in Woodland Mansion is sometimes replaced by default worldgen blocks

- A glitch in the mansion near stairs

- Llamas spinning

- Mansion generates with a 4 section room missing

- /locate command cannot locate Dungeons

- Random cobblestone walls spawn next to Mansions

- Natural structures generate through Woodland Mansions

- The totem of undying lacks a proper outline, causing texture bugs

- Picking up a flower from a Flower Pot makes no sound when you already have that flower in your inventory

Trivia

 * The Minecraft skin I've used since day one, is a likeness of Half-Life protagonist Gordon Freeman. The skin can be found here.