Talk:Rain/Archive 1

Why did you revert? Rain works perfectly in creative mode and in multiplayer! --Patrik 17:26, 21 December 2009 (UTC) Copyboy's information is more detailed than yours. You just changed everything into the word "block" while the sentence doesn't make sense. -Psych

It is still incorrect as rain works in all modes and both multiplayer and singleplayer --Patrik 00:15, 22 December 2009 (UTC) Okay, fine, why don't you just add "multiplayer" after Survival in the page? -Psych

Alpha
I'd either like clarification as to whether this is Classic only (I've tested there, and know it works) and clarification added in the page as to whether it's Classic only, or whether it can also be used in Alpha (which I've also tested with F5, at which the game switches between third and first person.) If it can be used in Alpha, tell me how :d. - DuoNoxSol

Rename
Right now, rain does not exist, and has nothing much to say about it even if it does get re-released. So I propose a rename to "Particle Effects" where we can put more information like snow or a future effect, like smoke, haze or hailstorms? :D None of these are accessible in-game in the current version without hacking but since it existed in past and possibly future versions, this article won't hurt. --Scykei 23:17, 26 November 2010 (CST)
 * Classic STILL EXISTS, damnit. ConMan8 05:22, 27 November 2010 (UTC)
 * Concur. Similar needs to be done with Music and Atmos. '''[[User:Aclectasis| A ]] CLECTASIS ''' 00:56, 27 November 2010 (CST)
 * I know that. I mean if we rename it, we can include this information, and more :D --Scykei 02:06, 27 November 2010 (CST)
 * I'm in agreement here. This should be renamed and Classic Rain cleared up. I spent half an hour last night trying to figure out how to make it rain in Alpha. (I only now came up with a possible solution.) --DuoNoxSol11:23, 27 November 2010 (EST)

Beta 1.5
It says "rain will be temporial", does that mean that Notch will remove it again or that it only happens at random times? Cool12309(T 18:45, 12 April 2011 (UTC)

Happens at random times. C ali nou - talk × contribs » 19:07, 12 April 2011 (UTC)

Rain on sand
It seems, that rain does not fall on sand (only where the sand was originaly created by game, not put by player). Can you confirm this? Onnz 16:24, 19 April 2011 (UTC)
 * I confirmed it does fall on sand. My whole front yard is sand and/or sandstone, so it does rain. Cool12309(T 00:37, 20 April 2011 (UTC)

Picture
Can someone post a picture of rain falling above cloud level? --TelephoneKiosk 00:36, 20 April 2011 (UTC)

Charged creepers
I took the liberty to remove charged creepers, as it seems like a troll, since there is absolutely no evidence. Please don't put it back before proof is presented. Thank you. TheKax 16:03, 20 April 2011 (UTC)
 * I have to take it back, it seems this really might be true. See refs. -- TheKax 16:46, 20 April 2011 (UTC)

Small holes?
Does rain fill small holes? That was a rumor before the release but it's still a "maybe" in this article. Yomikoma 16:03, 20 April 2011 (UTC)
 * I experimented with ~30 single block holes over 2 rain periods and no holes were filled. I removed the unsubstantiated rumor from the article.  Feel free to add it back if anyone actually succeeds in producing evidence for it. --meioziz 16:16, 20 April 2011 (UTC)
 * (noting this was in single player - did not test on server) --meioziz 16:17, 20 April 2011 (UTC)

Lightning and its effects.
Anyone know what else it affects? IE. does it hit players? And how much damage does it do? Dctrjons 16:35, 20 April 2011 (UTC)
 * I myself have yet to see lightning or even any pictures of it aside from Jeb's video. I'd like to know all of these things to and I think it deserves an article, but I can't make pages.

Light Level
is seems the light level while it's raining is lowered by 3 to 12 and not by 1 to 14. I have placed torches (light level 14) and nothing else around it on a flat surface outside. the torch is lighter than the four blocks around it and these (level 13) are brighter than everything else (level 12). (during the day) Djerun 18:07, 20 April 2011 (UTC)


 * i saw that effect while looking at my torches and figured the light level was lowered to 12. while making edits to the rain page i included this information but someone changed it back to 14. Technologics 20:35, 20 April 2011 (UTC)

Rain not falling on sand
I took these on my multiplayer server just a few minutes ago, while it was raining. Its in a forest/moderate biome as you can see, and the rain goes everywhere but the sand. Ignore the webs, i was messing around with them http://s1184.photobucket.com/albums/z330/deanm2/ --Deanm 22:26, 21 April 2011 (UTC)


 * Good job trying to contribute, but you're wrong. --Yulex2 22:31, 21 April 2011 (UTC)
 * I'm willing to admit that, that's why I didn't edit the article. Could I have an explanation then? btw, changed the title --Deanm 22:35, 21 April 2011 (UTC)

The sand is at the edge of it's biome, it's not in the raining biome, it's in the not raining biome. JesusChrist666 02:29, 22 April 2011 (UTC)

How long does rain last
during my frist rain period i wonderd how long it would last. lets try to create a range i'll come back with my results you come back with yours Blaxout1213 00:41, 22 April 2011 (UTC)blaxout1213

For me it lasted from sunrise to sunset Blaxout1213 00:46, 22 April 2011 (UTC)

Rain protects Zombies and Skeletons.
Minecraft Beta 1.5_01 23 Apr 2011

I have just found out that during a rainstorm Zombies and Skeletons can quite happily survive in daylight hours. I had made myself a tall platform when caught out at night. A storm started and when day came I found there were no less than five zombies and three skeletons around the base of the pillar.

Research into what causes the rain sounds to play
Each bullet point is a separate condition that will cause the sound to play if it's fully met.

The first is played while:
 * the player is no more than nine blocks away from the nearest rain effect and the top half of the player is not underwater
 * the player is touching the rain effect, the top half of the player is not underwater
 * the player is touching the rain effect and the bottom half of the player is from two blocks below sea level to the sky limit

The second is played while:
 * the bottom half of the player is at least four blocks lower than sea level and not touching any rain drops
 * the bottom half of the player is at least four blocks lower than sea level and the top half of the player is underwater

Both will be played while:
 * the bottom half of the player is three blocks lower than sea level and not touching any rain drops
 * the bottom half of the player is three blocks lower than sea level and underwater

This is very in-complete, a bit messy and is all sourced from in-game testing, I don't have any code to verify it. If anyone wants to poke around the code and find out if this is all correct and back it up, that'd be great. Then it can be cleaned up and added to the article. – ultradude25 ( T at 07:51, 25 April 2011 (UTC)