Gold Ingot

Gold ingots are metal ingots used to craft various items and used as currency for bartering with piglins.

Obtaining
Gold Ingots are mainly obtained by smelting gold ore and nether gold ore, or just mining nether gold ore, dropping gold nuggets. See the Natural Generation section below for more ways to find the ingots. Gold generates more frequently in the Badlands biome.

Zombified piglins
Zombified piglins have a 2.5% ($1/40$) chance of dropping a gold ingot if killed by a player or tamed wolf. The chance is increased by 1% per level of Looting, for a maximum of 5.5% with Looting III.

Drowned
$$, drowned have a 5% ($1/20$) chance of dropping a gold ingot, 6% ($3/50$) with Looting I, 7% ($7/100$) with Looting II, and 8% ($2/25$) with Looting III.

$$, drowned have a 11% ($11/100$) chance of dropping a gold ingot, 13% ($13/100$) with Looting I, 15% ($3/20$) with Looting II, and 17% ($17/100$) with Looting III.

Crafting ingredient
As a material for weapons, tools, and armor, gold is not a straight upgrade from iron (except in the case of horse armor). Gold has a higher mining speed and enchantability than any other material, but attack power and durability tends to be low.

Trading
Apprentice-level cleric villagers buy 3 gold ingots for an emerald as part of their trade.

Repairing
Golden helmets, chestplates, leggings, boots, swords, pickaxes, axes, hoes and shovels can be repaired with gold ingots in an anvil.

Bartering
Piglins throw the player item(s) if the player throws or a gold ingot on them.

Beacons
Gold ingots can be used to select powers from a beacon. The player must select one of the available powers, and then insert an ingot in the item slot.

A gold ingot can be substituted for an iron ingot or netherite ingot, an emerald, or a diamond.

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Trivia

 * Gold ingots are the only ingots in the game used alongside another item to craft another type of ingot; in this case, it is used with netherite scrap to craft a netherite ingot.
 * Due to gold being soft in reality, gold tools have the least durability.