Crafting

Crafting is the method in which tools and resources are created in Minecraft. It is currently only available in the indev mode, but will be brought to survival and future game modes when the game enters beta.

Current features

 * Tool, block and armor crafting
 * Food and farming
 * Forging

Upcoming features

 * Crafting in other game modes
 * More tools and blocks to be crafted

Crafting
To craft, materials must be placed into a crafting grid, either the 2×2 grid in the inventory or a 3×3 grid obtainable by building and using a workbench. Different combinations of materials yield different tools and blocks. Stronger materials such as iron or diamond can be used to produce better tools. Better tools mine, dig, chop or kill faster, and break less. It does not matter which slots items are placed in, as long as their combination, order and rotation is the same. For example, torches can be built in any two vertical slots, but the coal must be placed directly above the sticks.

See the Durability section below for more information.

{| border="1" !width="75"|Name !width="115"|Materials !width="50"|Output !width="225"|Description ! Workbench ! Furnace ! Stick ! Torch ! Chest ! Axe ! Pickaxe ! Shovel ! Sword ! Hoe ! TNT ! Steps ! Bowl ! Mushroom soup ! Bread ! Blocks ! Bow ! Arrows ! Cloth ! Helmet ! Chestplate ! Pants ! Boots ! Flint and Steel
 * + Craftable items
 * -align="center"
 * align="center"| Craftingworkbench1.png]] || Allows for use of the 3×3 crafting grid.
 * align="center"| Craftingfurnace.png]] || Allows for the smelting of ores.
 * align="center"| Craftingstick1.png]] || Used for torches, arrows, and as handles for tools.
 * align="center"| Craftingtorch1.png]] || Creates light; useful underground.
 * align="center"| Craftingchest1.png]] || Stores items inside. Place two next to each other to combine them.
 * align="center"| Craftingaxeanim.gif]] || Chops wood faster than by hand. Different materials make make it faster and stronger.
 * align="center"| Craftingpickaxeanim.gif]] || Mines rock faster than by hand. Different materials make it faster and stronger.
 * align="center"| Craftingshovelanim.gif]] || Digs dirt, gravel and sand faster than by hand. Different materials make it faster and stronger.
 * align="center"| Craftingswordanim.gif]] || Makes you do more damage than with your fists. Gives a slight increase in digging speed, but less than the correct tool.
 * align="center"| Craftinghoeanim.gif]] || Allows for tilling of fields to grow crops. Walking on tilled land causes it to revert to normal soil.
 * align="center"| CraftingTNT.PNG]] || When placed and attacked, it counts down to detonate. Explosions damage materials differently. An explosion will destroy dirt better than rock or metal. Gunpowder can be obtained from creepers.
 * align="center"| Craftingsteps1.png]] || Half-block steps can be walked up without requiring the player to jump, making them useful for stairs.
 * align="center"| Craftingsbowl1.png]] || Bowls are used for mushroom soup.
 * align="center"| Craftingfood.PNG]] || Mushroom soup heals 5 hearts. After consuming, the bowl is kept and can be reused.
 * align="center"| Craftingbread.PNG.png]] || Bread heals 2.5 hearts. Wheat is gathered through farming.
 * align="center"| Craftingblocksanim.gif]] || Allows bars to be crafted into placeable blocks. Full blocks can also be crafted into 9 bars again.
 * align="center"| Craftingbow.png]] || In combination with arrows, can be used to attack from a distance. String is found by killing spiders.
 * align="center"| Craftingarrows.png]] || Required to shoot the bow. Feathers can be obtained from killing zombies.
 * align="center"| Craftingcloth1.png]] || Used for decoration. String is found by killing spiders.
 * align="center"| HelmetPattern.PNG]] || Head armor, equipped to body slot 1. Gives 1½ armor points.
 * align="center"| ArmorPattern.PNG]] || Chest armor, equipped to body slot 2. Gives 4 armor points.
 * align="center"| PantsPattern.PNG]] || Leg armor, equipped to body slot 3. Gives 3 armor points.
 * align="center"| BootsPattern.PNG]] || Foot armor, equipped to body slot 4. Gives 1½ armor points.
 * align="center"| Flintpattern.png]] || Sets fire to blocks and monsters.  Flint is obtained from gravel.

Smelting
By using a forge you can smelt a variety of raw materials into useful blocks.

To smelt you must first have a forge.

Right click on the forge to use it in the same manner as using your crafting table.

Put the raw materials in the top slot above the flame icon and fuel (coal, or wood) in the slot below the flame icon.

After 10 seconds one block of your raw material will have smelted into a bar or another material.

The different fuels have different burning times.

Coal burns for 1 minute and 20 seconds.

Logs and Planks burn for 15 seconds.

Sticks burn for 5 seconds.

The materials that can be smelted and their results are displayed below.

Sand smelts to become glass.

Iron and gold smelt to become bars.

Cobblestone smelts to become smooth (naturally occuring) stone.

You can also cook bacon inside the forge so it will heal 4 hearts rather than 1.5.

Durability
For crafted items with durability, each improvement in building material roughly doubles the number of blocks that can be destroyed, or the number of enemies that can be hit, with the tool before the tool breaks.

Note: gold is a very weak material and should not be used for tools or weapons. Items made with gold are as durable as their wooden counterparts.


 * Wood and gold - 33 uses
 * Stone - 65 uses
 * Iron - 129 uses
 * Diamond - 257 uses

Uses before breaking = 32 * 2^n + 1

Where n is the tier of material (wood and gold are tier 0), and a "use" is destroying a block, or hitting an enemy once.

Using a tool inappropriately (e.g. using a shovel to attack enemies, or digging dirt with a sword) cuts its durability in half, effectively reducing its tier (for the purpose of durability) by 1.