Advancement/Conditions/location


 * : A namespaced ID for the biome at the location. (see Biome for the ones used in vanilla).
 * : The block at the location. Test fails if the location is unloaded.
 * : A list of block IDs.
 * : The block tag.
 * : The block NBT.
 * : A map of block property names to values.
 * : Block property key and value pair. Test will fail if the block doesn't have this property.
 * : Another form.
 * : A maximum value.
 * : A minimum value.
 * : A namespaced ID for the dimension.
 * : The fluid at the location. Test fails if the location is unloaded.
 * : The fluid ID.
 * : The fluid tag.
 * : A map of fluid property names to values.
 * : Fluid property key and value pair. Test will fail if the fluid doesn't have this property.
 * : Another form.
 * : A maximum value.
 * : A minimum value.
 * : The light at the location. Test fails if the location is unloaded.
 * : The light Level of visible light. Calculated using:.
 * : Another form for.
 * : A maximum value.
 * : A minimum value.
 * : The position.
 * : The x position.
 * : Another form for x position.
 * : A maximum value.
 * : A minimum value.
 * : The y position.
 * : Another form for y position.
 * : A maximum value.
 * : A minimum value.
 * : The z position.
 * : Another form for z position.
 * : A maximum value.
 * : A minimum value.
 * : When true, success if the block is closely above a campfire or soul campfire. When false, success if not.
 * : The structure the entity is currently in. This tag is a resource location for a structure feature (see Java Edition data values for the ones used in vanilla).

进度/条件/位置