Axolotl



Axolotls are tameable neutral mobs, set to be found in lush caves.

Spawning
Axolotls don't spawn naturally in the world yet, being only available from buckets or spawn eggs in the creative inventory.

Appearance
Axolotls come in five different varieties, mostly based off the colors of real axolotls: lucy/leucistic (lilac), wild (brown), gold (yellow), cyan albino (light blue) and rare (blue, which do not exist in real life, but are based off an internet hoax).

The first four varieties are equally common, while the blue variety is rarer.

Behavior
Axolotls attack fish, squid, drowneds, guardians and elder guardians. If an axolotl takes near fatal damage, it will "play dead", dropping to the ground and gaining the regeneration I effect. Monsters will ignore recovering axolotls.

They only attack players if one axolotl is attacked first. Impaling is the enchantment which causes more damage to axolotls.

Landed axolotls try to move to the nearest water source because they die outside water after five minutes. By collecting them in a bucket, players can tame and lead around.

If a player kills a mob that axolotl is combating, The regeneration effect is applied for some seconds and mining fatigue is removed.

Breeding
Axolotls can be led and bred with tropical fish. After breeding, the parents cannot breed again for 5 minutes.

Entity data
Axolotls have entity data associated with them that contain various properties.

Trivia

 * Axolotls are the first ever amphibians added to Minecraft. However, they're not the first to be announced, that honor going to frogs.
 * The rare, blue-skinned, orange-gilled variant is likely a reference to the Pokémon Mudkip.

Issues
Axolote