Java Edition pre-Classic rd-131855/Development

The "Intermediate Builds" refer to a number of pre-Classic versions of Minecraft (or, as it was known back then, Cave Game) made from May 10th to May 12th. They added features that would be later seen in the "Cave game tech test video", which showcases version rd-132151. No footage exists of these builds.

General

 * Physics
 * Lighting
 * Only 2 light levels
 * Chunks
 * World generation
 * 256×64×256 tile map.
 * Caves
 * Reached down until a few blocks before the last layer of cobblestone, making a ravine.
 * Creative mode
 * This was an extremely basic version of it. The player could not fly or place/remove blocks and there was no inventory or hotbar to get them from.

Entities

 * The player
 * Currently has no visible model.
 * Has a height of 1.7 blocks.

Blocks

 * Blank.png Air
 * Not listed internally as a block at this time.
 * Cobblestone JE1.png Cobblestone
 * Made with the same graphics from Notch's game RubyDung.
 * Grass Block Revision 1.png Grass
 * Made with the same graphics from RubyDung.
 * Grass generation is randomized, but it will only generate on fully lit tiles. The higher the Y level is, the more chance there will be of Grass generating. At Y = 0, Grass will generate on all fully lit tiles. World generation cannot generate any blocks above Y = 0.