Minecraft Dungeons:Utility Bar

The term utility bar $$ refers to the bar where the hero can see the amount of health in their heart, enchantment points, arrows in their quiver, souls, emeralds and experience levels they have. It also lets them use their artifacts, map, health potions as well as teleporting to other heroes and rolling.

Health heart
"HEART – Tracks your current health – if it’s almost empty, chug a potion to top it back up again."

- Guide to Minecraft Dungeons: A Handbook for Heroes

The term health heart in Minecraft Dungeons refers to the icon that measures how much damage the hero is able to take before they die.

Appearance
Will appear at the center bottom of the screen with all other parts of the utility bar.

Behavior
The hero has 100 health points by default, but it can be increased by wearing armor. The hero can have up to 2190093 health points (level 255 armor) in total. Health can be Regenerated by eating food, using artifacts like the or the, auras like the life steal aura which is naturally found on ,  and , through certain enchantments like the , , , ,  and  enchantments, or by drinking the healing potion in their hotbar. Some mobs can have much more health than the hero, and can regenerate it if they are enchanted. In the camp, and in the Squid Coast tutorial mission, heroes have an unlimited amount of lives. Otherwise, heroes only have three lives in all other missions. When the hero is on low health, the screen will have a red outline and a heartbeat sound will start playing in the background. If a hero runs out of health, they die and can be revived three times. Additionally, if the hero dies again while they have no more lives, the mission will be failed and the hero will be returned instantly to the camp.