Talk:Bartering

Barter results
I'm not sure if this is going to be useful, but here are the items I have received while bartering: Magma Cream, Glowstone, Raw Porkchop, both types of mushroom, both types of fungi, shroomlight, leather, nether quarz, nether brick, rotten flesh, obsidian (1 piece, very rare), gravel, soul sand, enderpearl, fire charge.

If you prevent the piglin from moving, you can throw whole stacks of ingots at them and they will slowly barter them all. They will pick up anything made from gold, but only gold ingots seem to result in trades. CrCl3 (talk) 16:28, 14 February 2020 (UTC)

Created a talk topic here about the two bartering tables: Talk:Piglin --Morpheus836 (talk) 16:35, 14 February 2020 (UTC)

Nonsensical probabilities in bartering table
I don't understand the chances in the bartering table. 10/228? If you are guaranteed to get something in return for throwing a gold ingot at a piglin, shouldn't the probabilities add up to 100%? ~ Amatulic (talk) 01:42, 27 February 2020 (UTC)


 * The chance is for each item in that "category"; e.g. each item from "nether brick" to "shroomlight" has a 20/226 chance to be bartered. – Sonicwave talk  01:57, 27 February 2020 (UTC)


 * Yeah, what Sonicwave said. I started a topic below that may make this less confusing. -PancakeIdentity (talk) 04:19, 27 February 2020 (UTC)

Un-merge weight cells?
Should we un-merge the weight cells? It could easily read like each category has a weight of X, then, if that category is rolled, a barter is chosen randomly from the available options. This could easily confuse readers (as seen in the above discussion). Should we unmerge these cells so it's more clear? -PancakeIdentity (talk) 04:18, 27 February 2020 (UTC)
 * To me, it would make the most sense if the weight column was completely removed, and each item had its own probability, even if many of them are the same. ~ Amatulic (talk) 05:31, 27 February 2020 (UTC)
 * The weight column is useful technicaly information, so I'd oppose removing it. -PancakeIdentity (talk) 21:07, 27 February 2020 (UTC)
 * I've switched the weight and chance columns. Is that better?  Nixinova  T  C  05:34, 27 February 2020 (UTC)
 * I think it helps a bit, yeah. -PancakeIdentity (talk) 21:07, 27 February 2020 (UTC)


 * Also, should we simplify the fractions? ($10/226$ -> $5/113$ and $20/226$ -> $10/113$) -PancakeIdentity (talk) 21:07, 27 February 2020 (UTC)
 * I'd rather keep the fractions using consistent denominators. It makes it clearer where they come from (some constant multiple of weight). ~ Amatulic (talk) 00:28, 28 February 2020 (UTC)

Type of fire resistance potion
When piglins give the player a fire-resistance potion (or a spash one), is it the 3:00 or 8:00 one?73.208.227.101 22:00, 7 March 2020 (UTC)

Merge the subpages
The subpages (Bartering/Before_20w09a, Bartering/Before 20w10a, and Bartering/Before_20w11a) containing bartering loot tables can be merged into one page so that it would be more convenient for players to look up. Imo they are not informative enough to be separated. -- Hatsuki kiri 〔 T 〕 11:34, 22 April 2020 (UTC)

Weight too high for Bedrock table?
In the table for Java edition, the weights add up fine. But in the Bedrock table, the total weight is listed in the fraction as 424, even though the bartering items and weights are exactly the same as in Java edition. That's 1 point of weight unaccounted for. Milo359 (talk) 17:19, 2 July 2020 (UTC)


 * That's the netherite hoe, which is not a possible barter in Java. -PancakeIdentity (talk) 21:09, 4 July 2020 (UTC)