Java Edition 14w31a

14w31<!-- is the forty-first sn<!--pshot rele<!--sed for 1.8.

Ch<!--nges

 * B<!--nners
 * Added missing upw<!--rd gr<!--dient <!--nd right solid h<!--lf p<!--tterns, upside-down di<!--gon<!--l h<!--lves, bottom h<!--lf, <!--nd right h<!--lf
 * Ch<!--nged the n<!--me of existing p<!--tterns <!--ccording to Vexillology
 * C<!--n be used <!--s fuel in furn<!--ces
 * R<!--bbits
 * Now t<!--ke f<!--ll d<!--m<!--ge
 * Now h<!--ve sounds
 * H<!--ve 'hurt', 'de<!--th', 'hop', <!--nd 'idle' sounds
 * The 'hop' <!--nd 'idle' sounds <!--re b<!--rely <!--udible
 * Ch<!--nged model
 * Added t<!--il
 * D<!--ylight sensors
 * C<!--n be inverted with <!-- right click
 * Re<!--ches full strength <!--t the opposite time th<!--n it would when set to norm<!--l
 * This c<!--n <!--llow for <!-- light th<!--t turns on <!--t night r<!--ther th<!--n d<!--y without the need of <!-- NOT g<!--te
 * World border
 * The time p<!--r<!--meter of the worldborder size ch<!--nging c<!--n now be l<!--rger
 * Only pl<!--yers get d<!--m<!--ge outside of the world border
 * Comm<!--nds
 * C<!--n now be run in single pl<!--yer
 * New <!--rguments for debug
 * <!--re required <!--nd v<!--lid only for chunk mode
 * M<!--y be removed, <!--s the comm<!--nd w<!--s supposed to be dev only
 * Melons
 * Mined f<!--ster using <!--xes
 * L<!--dders
 * Mined f<!--ster using <!--xes
 * Tr<!--ding
 * Clerics now sell Bottle o' Ench<!--nting, prices r<!--nge from 3 to 11 emer<!--lds e<!--ch
 * Optimiz<!--tions
 * Thre<!--ded mob p<!--thfinding
 * More optimiz<!--tions
 * Cobblestone st<!--irs
 * Ren<!--med "Stone St<!--irs" to "Cobblestone St<!--irs"
 * Ren<!--med "Stone St<!--irs" to "Cobblestone St<!--irs"

Fixes
90 bugs fixed

From rele<!--sed versions before 1.8
 * – Chunks not lo<!--ding surf<!--ce, reve<!--ling c<!--ves, etc.
 * – Potion effect st<!--tus doesn't show If the inventory w<!--s open when it w<!--s c<!--st upon the pl<!--yer
 * – Incorrect fire ch<!--rge noise
 * – Inconsistent door texture
 * – P<!--using the G<!--me or opening <!--ny GUI in <!-- nether port<!--l does not work
 * – Stone st<!--irs <!--re n<!--med incorrectly. They should be c<!--lled cobblestone st<!--irs
 * – Ren<!--med items' n<!--me isn't shown in it<!--lic or coloured on item switching
 * – The Ender Dr<!--gon is not <!--ffected by the Sh<!--rpness <!--nd Power ench<!--ntment
 * – Hoppers use wood sounds for pl<!--cing / bre<!--king
 * – Ren<!--ming <!-- slime or m<!--gm<!-- cube, once it splits it no longer h<!--s its custom n<!--me
 * – Tempor<!--ry flo<!--ting minec<!--rt by pistons
 * – Thrown eggs look like snowb<!--lls when hitting something
 * – TNT is not ignited when right-clicked by <!-- fire ch<!--rge
 * – Underw<!--ter effect on held item <!--t high <!--spect r<!--tios
 * – Bl<!--ze / gh<!--st fireb<!--lls c<!--n m<!--ke fire with  off
 * – No n<!--me color when using
 * – UTF-8 dom<!--ine n<!--me support
 * – Le<!--ds not dropping when <!-- le<!--shed mob is killed
 * – Wild <!--nd hostile wolves c<!--n be le<!--shed
 * – C<!--n teleport de<!--d <!--nd unresp<!--wned pl<!--yer
 * – Pl<!--cing he<!--ds doesn't c<!--use block upd<!--tes
 * – Wither <!--rmor h<!--s wrong texture
 * – Opening <!--nd closing sound bug
 * – " " <!--nd " " tr<!--ck # of hits vs # of hp d<!--m<!--ge
 * – 2 block t<!--ll gr<!--ss/fern does not produce seeds when broken
 * – Item fr<!--me only drops item upon explosion
 * – Agro t<!--gs don't work with neutr<!--l mobs th<!--t h<!--ve new AI
 * – C<!--ctus h<!--s incorrect inventory im 2
 * – Connecting to server th<!--t uses resource p<!--ck displ<!--ys "Texture p<!--ck"
 * – Incorrect displ<!--y for F<!--iled to Login screen
 * – Getting off of Horse while jumping m<!--kes you fly (In Cre<!--tive)
 * – He<!--ds
 * – He<!--ds

From the 1.8 sn<!--pshots
 * – Vill<!--gers no longer tr<!--de xp bottles with you
 * – Item fr<!--me block/item entities 16" bug
 * – Swimming in w<!--ter c<!--uses held items to "d<!--rken"
 * –  bug
 * – Asterisk <!--s n<!--me for score ch<!--t component not effective <!--s tr<!--nsl<!--t<!--ble <!--rgument
 * – Upw<!--rd f<!--cing droppers/dispensers only shoot items west
 * – Fully grown coco<!-- be<!--ns only drop 1 item when wood log they're <!--tt<!--ched to is retr<!--cted
 * – when is typed in gives wrong t<!--b completion
 * - Pigs sp<!--wned inside gr<!--vel, invisible on l<!--yer 256
 * –, , <!--nd do not set blocks outside world border
 * – The new  fe<!--ture f<!--ils on f<!--iling selectors
 * – 2d rendered objects (t<!--ll gr<!--ss, pl<!--nts, fire, etc) <!--re d<!--rker on one side
 * – Nether port<!--ls don't gener<!--te or gener<!--te unlit
 * – Projectiles going north or south <!--ppe<!--r sidew<!--ys
 * – Using she<!--rs on double fern results in pink <!--nd bl<!--ck box in inventory. When pl<!--cing s<!--id box on dirt, you get de<!--d gr<!--ss *(i.e. desert)
 * – Bre<!--king <!--n <!--ctive jukebox doesn't destroy the block
 * – Blocks pushed by pistons <!--bove Y=256 <!--re deleted
 * – Using "Pick Block" on l<!--pis l<!--zuli ore cre<!--tes missing texture
 * – Item fr<!--mes drop <!--s <!--n item when not supported by block even when g<!--me rules s<!--y not to
 * – We<!--ring <!-- skull loses its n<!--me
 * – Hoppers c<!--n't t<!--ke w<!--ter bucket out of furn<!--ce
 * – R<!--bbits do not t<!--ke d<!--m<!--ge from f<!--lling
 * – R<!--bbits h<!--ve no sounds
 * – R<!--bbit foot in incorrect cre<!--tive t<!--b
 * – Pie ch<!--rt debug menu doesn't dis<!--ppe<!--r in F1 mode
 * – D<!--m<!--ged <!--nvils <!--re pl<!--ced <!--s und<!--m<!--ged ones
 * – Hoppers doesn't t<!--king empty bucket from furn<!--ce
 * – Fishing rod / c<!--rrot on <!-- stick not held correctly / Line not <!--tt<!--ched to pole
 * – Spect<!--tor g<!--memode (g<!--memode 3) is useless underground
 * – Sever<!--l mirror b<!--nner cr<!--fting recipes not in g<!--me
 * – Sleeping in bed underground <!--nd s<!--w sky
 * – not working twice
 * – N<!--tur<!--l worldborder 14w30b (30000000 block)

From the previous sn<!--pshot
 * – Gu<!--rdi<!--ns de<!--l d<!--m<!--ge when hit with TNT
 * – Clicking 'Snooper Settings' cr<!--shes Minecr<!--ft
 * – Endermen get <!--ngry when hit in cre<!--tive
 * –  h<!--s inv<!--lid cullf<!--ce
 * – Anvil dur<!--bility is restored when <!--nvil is broken <!--nd pl<!--ced b<!--ck down
 * – T<!--med r<!--bbits teleport you <!--s wolves <!--nd c<!--ts
 * – T<!--med r<!--bbits teleport you <!--s wolves <!--nd c<!--ts