Minecraft Dungeons:Skeleton

"SKELETON – These emancipated mobs rely on a bow to harm heroes. Reply in kind with your own ranged weapon to eliminate them."

- Guide to Minecraft Dungeons: A Handbook for Heroes

A skeleton is an undead hostile mob that can be found within the various missions of Minecraft Dungeons. Skeletons have three direct variants.

Appearance
Skeletons $$ are different in color from their counterparts in the original game, with their bones being marble-colored and parts near its legs or joints being darker. Skeletons are left-handed.

Some skeleton are slightly taller than others, and have more health and defense. The first skeleton variant possesses a longbow, the second variant possesses the power bow. Both of these variants wear reinforced mail, which can appear either with both a helmet and chestplate or just a helmet. In the arcade edition, they have melee variants.

Spawning
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•  (Outside and underground well)

•  (Cellar)

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•  (Arena battle at the end)

•  (Key golem room)

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•  (Secret area)

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• Skeletons also spawn when night falls, regardless of the mission, and when at least one hero dies in multiplayer.

Behavior
Skeletons attempt to position themselves at a set distance from the hero.

Skeletons shoot arrows normally underwater without being slowed down, unlike their original game counterpart.

Skeletons flee when the hero gets near. If the player is stationary, the skeleton repeatedly shoot without moving.
 * Walk

Skeletons harm the hero by shooting arrows from shortbows at a distance.
 * Bow action

Skeletons have a rare behavior when idle, in which they spin their skull rapidly as if playing with their heads. They have a sound file named "novelty spin" that plays when this behavior occurs.
 * Novelty

Barrage


Barrage is an ancient skeleton (variant two) that can be encountered during ancient hunts with the minimum offering of the following runes:



The ancient resides within a Highblock Halls-themed arena and possesses, at minimum, the following enchantments:



Twenty enchanted skeletons act as the ancient's minions, possessing the following enchantments:



Upon defeating Barrage, a gilded variant of the following items drops as a reward:


 * Barragegameplay2.png
 * Barragegameplay3.png
 * Barragegameplay4.png
 * Barragegameplay3.png
 * Barragegameplay4.png
 * Barragegameplay4.png
 * Barragegameplay4.png
 * Barragegameplay4.png
 * Barragegameplay4.png
 * Barragegameplay4.png

Melee skeleton
A melee skeleton is a skeleton variant that can be found exclusively within the arcade edition of Minecraft Dungeons.

Appearance
Melee skeletons are seen having two variants. The weaker variant wears a scale mail chestplate and holds a single dagger in reverse grip while the stronger variant also wears a scale mail chestplate but with an additional reinforced mail helmet and holds a sword.

Spawning

 * (Arcade)
 * (Arcade)
 * (Arcade)

Behavior
Melee skeletons are hostile towards heroes and will attack them on sight, just like their normal, bow wielding counterparts.
 * Basic attack

Data value

 * SkeletonVariant0
 * Health: 60
 * Push multiplier: 1.5
 * Range: 950.0
 * Projectile: BP_SkeletonArrow
 * Delay Seconds : 0.7,
 * Delay Seconds Per Projectile: 0.0,
 * Angle Span: 0.0,
 * Angle Offset: 0.0,
 * Max Randomized Angle Factor: 0.0,
 * Non-Random First Arrow: true,
 * Attack rate seconds: 2.0


 * SkeletonVariant1
 * Health: 200
 * Push multiplier: 1.4
 * Projectile Damage Factor: 1.2


 * SkeletonVariant2
 * Health: 480
 * Push multiplier: 1.2
 * Projectile Damage Factor: 1.4

Skeleton have an unused legs position while aiming.

Skeleton have 2 decorative models in game.

Trivia

 * Skeletons and their variants are the only hostile mobs that appear in all of the DLCs so far.
 * Skeletons have an unused animation called "Get hit from the front". However, this animation is used in the Arcade version.