Bedrock Edition beta 1.5.0.10

Beta 1.5.0.10 is the fifth beta version released for 1.5 which fixed several crashes and bugs.

Changes

 * Reorganization of the main menu buttons

Fixes

 * Fixed several of the top crashes that occurred during gameplay
 * Fixed a crash that occurred when placing Sea Turtle Eggs into the inventory
 * Entities no longer become invisible based on the position of the observing player
 * Improved performance around Ocean Monuments on Android devices
 * Players will no longer gradually drift up or down when swimming straight ahead
 * Fixed some Update Aquatic sound effects not playing on low memory devices
 * Flowing water now angles properly when flowing down
 * Flowing water touching Stairs that contains a water source no longer causes water to flow from the solid face of the Stairs
 * Fixed rendering issues with flowing water and flowing lava
 * Lava will now render when the player's perspective is right below the surface
 * Fixed blocks that were removed underwater not creating source water blocks
 * Dropped items no longer float against the water current
 * Tridents no longer disappear when they hit Armour Stands
 * Bubble Columns now reappear quickly if they were blocked by a solid block
 * Decreased the time is takes to break Coral Fans in Survival
 * Rain no longer severely limits view distance
 * The drinking sound is no longer played twice when drinking a potion or Milk
 * Guardians once again spawn in valid water source blocks
 * The Mob Griefing game rule now converts properly from Console Edition worlds
 * Powered Observers now convert properly from Console Edition worlds
 * Fire Resistance once again protects players from Blaze ranged attacks
 * Decreased the damage given by standing in lava when armor with Fire Protection and Protection enchantments is equipped
 * Protection enchantments once again protects players from all types of damage
 * Special symbols in a player’s nickname no longer cause a syntax error when trying to teleport that player from the Host Options tab
 * Woodland Explorer Maps once again point players correctly to Woodland Mansions
 * Pumpkins are now consumed when creating an Iron Golem
 * Top Snow falling on a Snow block no longer loses one layer
 * Fixed an issue with saved worlds not syncing properly between Xbox One consoles
 * Increased the durability of Sea Turtle Eggs when items are dropped on them
 * Zombies and Drowned no longer jitter while jumping on Sea Turtle Eggs. Why would they though!?
 * Drowned will once again leave water to attack player at night, like they should!
 * Ice placed on Magma blocks in the Nether no longer create water source blocks when melted
 * Hay Bales now have the correct bottom texture when held or seen in Item Frames
 * Arrows of the Turtle Master now apply the proper Resistance level to the target
 * Active Conduits no longer have a black texture surrounding them on some devices
 * Fixed players losing ownership of tamed animals after updating to the latest beta version
 * Fixed the Sneak control not exiting a boat when using keyboard/mouse controls
 * The player model in the skin picker no longer covers the rotate icons in certain GUI scales