Minecraft Dungeons:Skeleton

Skeletons are common undead hostile mobs found in all levels $$ except for the Obsidian Pinnacle, Frosted Fjord and all Flames of the Nether levels except for Soul Sand Valley.

Spawning

 * (Outside and in underground area)
 * (Sometimes in Key Golem room)
 * (Outside and in underground area)
 * (Sometimes in Key Golem room)
 * (Outside and in underground area)
 * (Sometimes in Key Golem room)
 * (Outside and in underground area)
 * (Sometimes in Key Golem room)
 * (Outside and in underground area)
 * (Sometimes in Key Golem room)
 * (Outside and in underground area)
 * (Sometimes in Key Golem room)
 * (Outside and in underground area)
 * (Sometimes in Key Golem room)
 * (Sometimes in Key Golem room)
 * (Sometimes in Key Golem room)
 * (Sometimes in Key Golem room)
 * (Sometimes in Key Golem room)
 * (Sometimes in Key Golem room)

Skeletons also spawn when night falls, regardless of location, when at least one player dies in multiplayer.

Appearance
Skeletons $$ are different in color unlike their original counterparts, with their bones being marble-colored and parts near its legs or joints being darker.

Behavior
Skeletons harm the player by shooting arrows with bows from a distance. They flee when the player gets near them.

Skeletons also have a rare behavior when idle, where they will spin their skull very fast as if playing their heads. They have a sound file named "Novelty Spin" which plays when this behavior occurs. They have 10% more HP than the zombie but their damage is less than half.

Trivia

 * Skeletons and their armored variants are the only hostile mobs that appear in all DLCs so far.

ja:MCD:スケルトン zh:MCD:骷髅