Trident

"If you don't want to throw it away permanently, then you should invest in Loyalty. This common enchantment makes your trident come back to you. Riptide, which makes you lunge with your trident when you throw it (as long as you're in water, or it's raining) is also well worth seeking out!"

- Tom Stone

Tridents are a type of weapon that can be used in melee or ranged combat.

Obtaining
Tridents are not craftable; it can only be obtained from drowned as a drop or finding it is a hidden treasure chest.

Drowned that spawn with a trident as their natural weapon have an 8.5% chance of dropping the trident which has a random durability. Each level of Looting will increase the chance by 1 percentage point (11.5% with Looting III).

Drowned can also drop a trident as one of its normal drops. The trident has a 3.7% chance, 4% chance with Looting I, 4.3% chance with Looting II and 4.7% chance with Looting III of dropping itself.

Only naturally-spawned drowned, not converted zombies, will spawn with a trident.

Tridents that were thrown onto the ground can be picked up, similarly to a fired arrow. Tridents that are enchanted with Loyalty will return to the thrower within seconds, the time taken will become shorter with each level of Loyalty enchanted onto the trident. Like skeleton and stray arrows, tridents thrown by drowned cannot be picked up.

Melee Attacking
Pressing while holding a trident will increase your damage to both mobs and players. Upon damaging a mob or player, the trident's durability will decrease by 1.

Throwing
Pressing and holding while holding  a trident will charge the trident. When released at full charge, the trident will be thrown and deal damage to the entity that it hits, if any. It flies on a ballistic trajectory similar to that of an arrow, but at 80% strength. If the trident hits a block, it will stick to the block, and if it hits an entity, it will bounce and land nearby. It is also blocked by shields, and can be retrieved once it lands in the ground. Thrown tridents can press wooden buttons.

Unlike other projectiles, the trident does not slow down when thrown through water.

The Impaling enchantment will affect all water mobs and players, but will not include drowned.

Java Edition
Tridents have an attack speed of 1.1 and take ~0.91 seconds to recover.

Enchantments
Tridents can receive the following enchantments:


 * Loyalty
 * Channeling
 * Riptide
 * Impaling
 * Unbreaking
 * Mending
 * Curse of Vanishing

Repairing
Tridents can only be repaired by combining a damaged trident with another on an anvil, by crafting, or the Mending enchantment. Note that using a crafting table or the inventory 2x2 grid, will remove the trident's enchantments.

Data values
Tridents have entity data associated with them that contain various properties of the entity. Their entity ID is.