Minecraft Dungeons:Mob Spawner

A mob spawner is a hostile monster factory mob that spawns zombies $$. It has a variant in the Flames of the Nether that spawns blazes.

Appearance
The mob spawner's appearance $$ is similar in color to its normal counterpart with a few differences, instead of having the skull in the middle, the one $$ has its skull design near the base. Unlike its default counterparts, the mob spawner $$ is capable of movement via twitching and is seemingly able to control the flame inside it when summoning mobs, seemingly aware of its environment.

Zombie Spawner

 * (Secret area)
 * (Secret area)
 * Sometimes in other levels during Daily Trials
 * Sometimes in other levels during Daily Trials

Behavior
Mob spawners behave in a similar vein to the spawners in the core game, but light doesn't affect the spawn rate. Mobs are produced in huge waves whenever the hero is within a certain distance from it. It produces a crackling sound while idling. They have possibly the highest health of any regular mob. They can also spawn enchanted with any melee enchantment as any other melee mob. But, they can also have ranged enchantments. Both of these are useless, as mob spawners don't actually do damage to the player. However, defensive enchantments still work. Mob spawners can currently spawn two mobs: zombies and armored zombies.

The Unending
The Unending is the ancient variant of a Blaze Spawner/Mob Spawner encountered during Ancient Hunts



The ancient resides within a -themed arena and possesses, at minimum, the following enchantments:

8 Enchanted Wither Skeleton Archer act as the ancient's minions, possessing the following enchantments:



Upon defeating the Unending, a gilded variant of the following items will drop as a reward:



Trivia

 * Even though the Spawner itself does not move, the Gravity enchantment can cause it to (except Nintendo Switch version).