Bedrock Edition beta 1.16.230.56

Beta 1.16.230.56 is the fourth beta version for Bedrock Edition 1.16.230, released on April 15, 2021, which adds new cave generation, and fixes bugs.

World generation

 * Caves
 * Added new noise caves, which come in two types: "spaghetti" and "cheese" caves.
 * Added flooded aquifer caves.
 * The old "carver" cave generation still generates, combining with the new caves.


 * Spaghetti caves
 * Long, narrow caves.
 * Utilize noise generators for generation.
 * Can form cave entrances when they intersect with land.


 * Cheese caves
 * Utilize noise generators for generation.
 * Often form caverns of various sizes.
 * Can form cave entrances when they intersect with land.


 * Aquifers
 * Used to generate bodies of water in new caves.
 * Currently only used below Y=31, meaning any noise caves between Y=31 and Y=63 are flooded with water. This will be fixed.
 * Replaces the old underwater cave carvers/canyons.
 * Fish, axolotls, and glow squid spawn in aquifers if it is under an ocean or river.

Gameplay

 * Swimming
 * Improved visibility when swimming in underwater caves.

World generation

 * Caves
 * Introducing noise based caved generation that enables caves of more varied sizes and shapes
 * Bringing local water levels to caves, allowing each cave to have its own water level


 * Mineshafts
 * Mineshafts now fit into large caves
 * Mineshaft corridor is now attached to the ceiling via chains or to the floor via wood columns when missing support platform


 * Ore distribuition
 * Changed ore generation to match the new world height, and to add more strategy to mining

Fixes

 * Gameplay
 * Fixed a crash that could occur during gameplay
 * Fixed a crash that occurred when curing a Zombie Villager in another dimension if the player had not travelled back to the Overworld since entering the World
 * Fixed a crash that occurred when generating jungle biomes when the Caves and Cliffs experimental toggle was enabled
 * Character Creator
 * Fixed a crash that could occur when switching between owned and non-owned Character Creator items
 * Fixed an issue with Character Creator items not applying properly to characters