Java Edition 14w32a

14w32a is the forty-second snapshot released for 1.8.

This version was previously removed from the launcher for some time, but was added back in September 2018.

Blocks

 * Armor Stands
 * Can be used to decoratively display armor (including pumpkins, mob heads, and player heads).
 * Armor can be right-clicked to be applied to the armor stand and can be applied by dispensers.
 * Armor can be applied by dispensers aimed at any part of the stand.
 * Armor can be removed by right-clicking on the piece of armor player wants to remove.
 * Can render enchanted and dyed armor.
 * Crafted using any stone-type slab and 6 sticks.
 * Stacks up to 16.
 * Armor stands are actually entities not blocks and can, therefore, be summoned using and put in minecarts.
 * NBT tags can be used to create armor stands which are small, invisible , have arms , have disabled slots , have no gravity and are in a preconfigured position.


 * Red Sandstone
 * Can be crafted with 4 red sand in a square.
 * Can be crafted into chiseled, smooth, stair and slab forms.
 * Chiseled variant has a wither pattern to complement the normal creeper pattern.
 * Slabs have (like stone and sandstone) a smooth variant.
 * Comes as a smooth double slab -.
 * Generated only in Mesa biomes at cave entrances.

Command format

 * NBT tags
 * tag can be applied to entities to disable their AI.
 * Entities without AI do not attack players or move or rotate on their own, and do not despawn, they also do not respond to gravity or collision with other mobs, but can still take damage, die, and ride other entities.

General

 * Splash
 * Added "This is good for realms."

Blocks

 * Beacons
 * Beacon light beams color when going through stained glass and stained glass panes.
 * Making it feed into multiple stained glass blocks/panes will combine the colors.


 * Coarse Dirt
 * Tilling coarse dirt with a hoe will turn it to regular dirt.

Gameplay

 * Health Bar
 * Now the health bar has a new animation for the damage, that additionally shows how many hearts a player loses.