Bedrock Edition removed features

Some features have been removed from the Pocket and Bedrock editions. These features may have been replaced, or a developer may have decided against the feature later on.

Note that this page only documents game features that were removed; features of a particular game element that were removed are noted in that element's history. There are some features that were accidentally added from the Education Edition, the features were removed shortly after and made exclusive to the Education Edition once again.

Brewing
Brewing previously did not require blaze powder as fuel. This feature was removed in 1.2, because in 1.0, igloos were added, allowing the player to brew in Survival mode via the brewing stand in igloo basements, meaning that the player is now able to brew potions without having to enter the Nether.

Splashes
When a splash is removed, the line it occupied in splashes.json is deleted, meaning the line number of all subsequent splashes lowers by one.

Sprinting
Before Beta 1.2.13.8, the player was able to sprint on water; however, this feature was removed, due to the new swimming mechanic.

UI
There have been many UI that have been changed, such as the crafting table. The crafting table UI has changed since Bedrock Edition 1.2, but before that version, the crafting table had already previously been changed. Early UI for the crafting table had text showing item information could be crafted. This is similar to the stonecutter UI, which later changed in Alpha 0.9.0! From Alpha 0.13.0, when the crafting table’s UI was changed, the stonecutter UI was completely removed and its use was repurposed to a decorative block. Also, the furnace text of output item and information of that item could be used.

Text
As the old UI was removed, text information showed in that UI was also removed.

Enhanced underwater visibility
Before Bedrock Edition 1.4, wearing an enchanted helmet with the Respiration enchantment would boost underwater vision. The higher the level, the better it improved the player's vision. This feature could also be obtained from the Water Breathing status effect or by combining both the enchantment and status effects. This enhanced vision has since been removed, due to the water texture being changed and because the player can now see clearly underwater without effects or enchantments. However, Night Vision is still required for better visibility. Also, the enhanced underwater vision is still obtainable from other methods, such as Conduit Power from conduits added in 1.13.

Allow & Deny
Allow and deny blocks are supposed to be used to create restricted building areas or areas where users can build in. They were initially exclusive to the Education Edition, but were accidentally added in the first development version of the Alpha 0.16.0 update. They were removed shortly after because they were meant to be an Education Edition exclusive feature.

Chalkboard
The chalkboard blocks are supposed to have a function with a right click. They were an Education Edition feature that was accidentally added in the first development version of the Alpha 0.16.0 update. It was removed shortly after, as it was meant to be an Education Edition exclusive feature.

The Board block came in three different sizes:
 * Slate (1×1)
 * Poster (2×1)
 * Board (2×3)

Border
Border blocks are unbreakable blocks shaped like cobblestone walls that prohibit movement through, over, or under the block they had been placed on. They were an Education Edition feature that was accidentally added in the first development version of the Alpha 0.16.0 update. It was removed shortly after, as it was meant to be an Education Edition exclusive feature.

Cyan flower


The cyan flower was replaced with the poppy in Alpha 0.9.0 build 1. However, Johan said it may return. The stem looked like the rose's stem from Java Edition.

Nether reactor functions
The functionality of the nether reactor was removed in Alpha 0.12.1, due to the addition of the Nether. The block still exists, but nothing will happen when the player taps it.

Nether reactor core
The functionality of the nether reactor was removed in Pocket Edition Alpha 0.12.1. However, the reactor core block still exists in game, and can be obtained through inventory editing or by retaining it from previous worlds before the update. It now drops its ingredients instead of itself, allowing players to recover them.

Glowing obsidian


Being a part of the nether reactor, the glowing obsidian block was also removed in Alpha 0.12.1. It emitted a soft red glow at light level 12. Despite being a variant of obsidian, it only requires an iron pickaxe. When broken, it dropped a block of obsidian. It can now only be obtained through inventory editing.

Instant powered rail
Prior to Alpha 0.13.0 build 1, any placed powered rail would be always active. This is because redstone mechanics didn't exist at that point in time.

Stonecutter function
Prior to Alpha 0.13.0 build 1, the stonecutter could be used the same way as a crafting table can be used, but for stone. Any type of stone block that could be crafted in a 2x2 or 3x3 grid, could only be crafted using a stonecutter or by using 2x2 inventory crafting. However, after Alpha 0.13.0 build 1, any stone block can be crafted in a crafting table, making the stonecutter's functionality only for decoration purposes.

Portfolio


In Education Edition, the portfolio is used to document a screenshot taken from the camera. It was accidentally added to Pocket Edition in Alpha 0.16.0 build 1. It could only be obtained using commands and had no function. It was later removed, as it was meant to be an Education Edition exclusive feature.

Camera
The camera was an entity in Pocket Edition that would capture pictures in the game. In the Education Edition, it works together with the portfolio item to create collections of pictures.

Before then, cameras were first added to the game in Alpha 0.1.0 and were available until Alpha 0.9.0 build 1. Later, they were re-added to the game in Alpha 0.14.0 build 1, but were removed again in Alpha 0.16.0 build 4 due to becoming an Education Edition exclusive item. Cameras are currently only available in Education Edition and thru inventory editing.

NPC
NPCs were a villager-like mob, but slightly taller than a normal villager. They were an Education Edition feature that got accidentally added in the first development version for the Alpha 0.16.0 update; they were removed shortly after because they were only supposed to be an Education Edition feature.

Magma cubes taking damage when wet
The magma cube previously took damage when they became wet, as the vanilla behavior pack had the magma cube's behavior "minecraft_hurt_when_wet": set to true. Magma cubes would also take damage if exposed to sunlight or moonlight during rain and while in water. However, as of an unknown build, this feature was considered a bug and removed, as its vanilla behavior of taking damage when wet was set to false again.

Instant chicken jockey
Prior to Alpha 0.14.0 build 1, chicken jockeys had a chance to spawn from zombies and zombie pigmen and their spawn eggs. At that time, baby zombies and baby zombie pigmen had a 5% chance to spawn as a chicken jockey. However, as of Alpha 0.14.0 build 1, chicken jockeys were partially removed and no longer spawn naturally, but baby zombies, baby zombie villagers, and baby husks have a 15% chance to spawn as a jockey when trying to attack the player, villagers, iron golems or snow golems. The baby zombies, baby zombie villagers and baby husks will check nearby mobs that can be ridden, such as cows, zombie villagers, spiders, and horses. However, baby zombie pigman didn't have ability to mount nearby mobs when neutral, and most mountable mobs spawn in Overworld, causing zombie pigmen chicken jockeys to be completely removed.

Chicken spawning in the Nether
Due to the natural zombie pigman chicken jockey removal, chickens are no longer able to rarely spawn naturally in the Nether, as zombie pigmen will no longer spawn as zombie pigmen chicken jockeys.

Zombie drops
Prior to Alpha 0.11.0 build 1, zombies dropped feathers. However, this drop was later removed; currently, feathers are not dropped by zombies, and are replaced by rotten flesh.

Hostile zombie pigmen drops and their behavior
Before Alpha 0.11.0, zombie pigmen dropped feathers as common drops and potatoes or carrots as rare drops. This was changed in Alpha 0.11.0 build 1; in this update, the zombie pigmen's common drop was changed to rotten flesh and its rare drop was changed to gold ingots. In Alpha 0.12.1 build 1, gold nuggets were also added as common drops. Before Alpha 0.12.1 build 1, zombie pigmen were hostile mobs that burned in sunlight, but were also immune to fire. However, during this time, fire particles would still be shown around them, even though the zombie pigman itself didn't take any damage. During this time, they also lacked a hat layer, moved slowly, and both of their hands didn't draw up. In Alpha 0.11.0 build 1, they had a chicken jockey variant, but in 0.14.0 build 1, their chicken jockey variant was removed and prior to 0.12.1 build 1, the only way to make the variant spawn naturally was from an active nether reactor core.

Horses
When the horse was added, it used an older model, which was replaced with a newer model in an earlier version of Alpha 0.15. Horses could be tamed by feeding them food, although this feature was removed and now the player is required to mount the horse to tame it.

Old mob dying animation
Previously, when mobs were killed, their bodies would jump and then disappear; this feature was later replaced with a new dying animation, which is simply falling to the ground on their sides like mobs in Java Edition.

Food healing
Prior to 0.12.1 build 1, eating food would heal the player's health while it was lost. However, with the addition of the hunger bar, this feature was removed.

Rotten flesh
Prior to 0.12.1 build 1, eating rotten flesh would inflict a Poison status effect, instead of the Hunger status effect.

Pufferfish
Before 0.12.1 build 1, eating pufferfish wouldn't inflict the hunger status effect.

Enchanted golden apple
When the enchanted golden apple was first added to the game, it would only give Absorption I, instead of Absorption IV.

Biomes
When cold-en oak trees existed, there was an oak forest biome, which was a forest that only consisted of oak trees. In Pocket Edition Alpha, extreme hills and its variant didn't generate on top of snow above Y layer 90.
 * Oak Forest
 * Non-snowy extreme hills

Village
Before Alpha 0.11.0 build 1, villages used gravel paths as roads; however this was changed and grass paths were added as village roads instead. Prior to Alpha 0.15.0 build 1, villages that would generate in savannah biomes used oak wood, oak wood planks, oak fences and oak stairs, but this village was later replaced with the acacia village.
 * Gravel path
 * Oak Savanna Village

Trees
The "cold-en" oak, or winter oak, was a tree formed by a very rare glitch in older versions of Pocket Edition prior to Alpha 0.9.0. It caused a small tree with a leaf arrangement that was the same as that of a small oak or birch tree that is generated on the border of a forest and a snowy area (one of which is usually mountainous). It was composed with spruce leaves and spruce logs (seen in both the lite and newer versions prior to Alpha 0.9.0) or rarely oak logs (paid only).
 * Cold-en Oak

At same time that colden oak trees existed, oak trees at the time would only generate with 2 logs in a canopy, rather than 3.
 * Old Oak Tree

Broken stronghold generation
In Alpha 0.15.0 build 1, strongholds only generated one room, which was a spiral staircase room. No other room could generate, including the end portal room, which made it impossible to obtain a loot chest in a stronghold. There were 2 types of this stronghold:


 * A stronghold in a village
 * If a stronghold was generated under the village well, the stronghold would generate at the place where the village well generated, which is not underground. This resulted in a weird structure in the village. If bottom staircase room was mined into, the village well would be revealed, which was generated under the weird stronghold room.
 * A stronghold not in a village
 * If a stronghold wasn't generated in a village, it generated at the very deep Y layer, which is at the bedrock layer and cut the bottom bedrock layer at y=0 with stone brick, which made it possible to fall into the void in survival, without cheats. This stronghold also only generated one room, which was the spiral staircase room. However, this stronghold was a part of the game for a relatively short time, from Alpha 0.15.0 build 1 to Alpha 0.15.10. Finally in Alpha 0.16.0 build 1, this stronghold generation was removed, due to being considered a bug.

Abandoned mineshaft
When abandoned mineshafts were added to Bedrock Edition in Alpha 0.9.0 build 1, it would generate a spawner with a spider inside of it instead of a cave spider, which was because in that version, cave spiders didn’t exist yet in Bedrock Edition.
 * Spider spawner

Nether Spire
Nether Spire was a huge structure consisting of netherrack that generated when a nether reactor core activated. It would replace many blocks and started spawning multiple rare items and zombie pigmen, but only if the player's difficulty was set higher than peaceful mode. When the nether reactor core stopped working, all the reactor blocks that had already become glowing obsidian transformed into normal obsidian. The Nether Spire structure would start to break, causing holes to form on the spire. It also caused the time to be set to night. The Nether Spire consisted of many floors and would destroy many blocks in its path. If the Nether Spire generated in a high place, the upper part of the nether spire would not generate properly and become cut off due to the height limit, which was only 128 blocks high at the time.

Sounds
Many sounds were removed in Bedrock Edition, such as old footsteps, old breaking block sounds, old glass and metal block sounds, old sounds for cows, zombie villagers, husks, stray, explosion sounds, water, squid, etc.

Sounds were also vastly different between the iOS and Android versions, lasting from an unknown version between Alpha 0.2.1 and Alpha 0.5.0 all through way through to Alpha 0.12.1.

Cocoa beans
In Alpha 0.8.0 build 3, cocoa beans were added with their own exclusive recipe. Since Alpha 0.9.0 build 1, cocoa beans were made able to be obtained with cocoa pods. In the Alpha 0.16.0 official release, the cocoa bean's crafting recipe was removed.

The recipe was removed because didn't make sense any longer after the addition to obtain cocoa beans from cocoa pods. It was reported by a user in the bug tracker and was confirmed as a bug.

Enchanted golden apple
The enchanted golden apple recipe was removed in 1.2 build 1.

Although, enchanted golden apples may still be obtained in other ways.

Bed
The recipe of crafting the red bed with any wool color was removed in 1.1 build 1 with the addition of multiple colored beds. The reason why this recipe was removed because prior to 1.1 build 1, only red beds existed in game, and now it is required to have matching red wool to craft a red bed.

Stonecutter
In Alpha 0.13.0 build 1, the crafting recipe for the stonecutter was removed, making it only available in creative mode.

Nether Reactor Core
The nether reactor core's recipe was made no longer available and it no longer appears in creative inventory and will drop its ingredients when broken.

Rose red
The reason of the removal of the rose red recipe is unknown. It may have been because of the name being "rose red", implying it comes from roses instead of mushrooms.