Player.dat format/General


 * : The damage value for this item. Defaults to 0.
 * : 1 or 0 (true/false) - if true, the item doesn't lose durability when used.
 * : The only blocks this item may break when used by a player in adventure mode.
 * : The blocks' namespaced ID or tag.
 * : A value used in the  item tag in the overrides of item models.