Java Edition 14w30c

14w30c was released to fix some of the bugs and crashes in the 14w30a and 14w30b snapshots.

Changes

 * Banners
 * Now have some new patterns
 * 'Cross' which puts a cross on the banner (slightly thinner than when using stripes)
 * 'Border' which adds a border to the banner (again thinner than when using stripes)
 * 'Curly border' which adds a more decorative border
 * 'Mojang logo' which adds the Mojang logo
 * Lighting
 * Some black spots will now occur
 * The black spots bug-fix was responsible for, which was causing trees in certain biomes to not generate.

Fixes
63 bugs fixed

From released version before 1.8
 * – Pick block item duplication
 * – producing true comparator signal with invalid parameters
 * – Lava bucket in inventory becomes empty bucket
 * – Carpet and layered snow blocks not properly visible in hand
 * – " " and " " track # of hits vs # of hp damage
 * – Breaking two-block plants shows wrong breaking particles
 * – ladder creates transparent block instead
 * – Thunderstorms light level is still as bright as normal rainstorms
 * – One block has no backface culling whilst others do
 * – Wrong texture of a bottle
 * – Excessive client-side chunk ticking 1.7.4+
 * – Trapdoor locks in position
 * – Villagers walk normally around when farming, but speed around when not.
 * – Words in chat do not wrap correctly and do not make a new line
 * – Realms join from other location - bug
 * – Creeper vs potato crop

From the 1.8 snapshots
 * – Villagers don't farm crops [Multiplayer]
 * – Server crash when pushing villager through nether portal
 * – Ice Spikes: floating towers
 * –  with items such as wheat seeds
 * – Villagers walk normally when farming, but speed around when not
 * – Player skulls with  do not use UUIDs; can break after name-changes
 * – Given Item adding to
 * – Certain Items are rotated 90° / 180° in hand and in hotbar / inventory / item frames
 * – The beacon light/laser is bugged
 * – Performance drop after about 20-30min gameplay
 * – Selectors on commands run by are not run as if by 's target
 * – Sea level problems, customized world
 * – The new   feature fails on failing selectors
 * – Wheat sprouts revert to seed at low light block levels at night
 * – Any block in any empty chunk section (16x16x16) is invisible on some graphics cards
 * – Broken sunflower model (upper block part of stem missing)
 * – Multiplayer: entity rendering weird while using player heads / spawned mobs with player heads
 * – froze
 * – In mode the variant of Dark Oak planks says
 * – Horrendous GC activity
 * – When you look down, the textures glitch out
 * – Glass pane texture
 * – Texture of dark acacia and dark oak leaves are missing when you break them with a tool with silk touch
 * – Water rendering oddly
 * – Debug start, crashes the server
 * – 4x4 resourcepacks cause screen flicker
 * – Sun / moon / stars disappear when looking at them with render distance < 7
 * – Crash "Tesselating block model"
 * – Skin on player head doesn't show unless put in the helmet slot or placed down
 * – Some trees are not / rarely / improperly generating in certain biomes
 * – When having a mob head in the hot bar / inventory / UI, transparent blocks change texture in the hot bar / inventory / UI
 * – Crash when press F3+A
 * – Player head bugs (2.0)
 * – Launcher treats crash report as modded / bottom part of crash report missing
 * – Terrain behaves very strangely near world edge

From the previous snapshot
 * – Chunks do not render behind the player in
 * –  not listed when using  on
 * – Another crash in 14w30b
 * – Crash "Tesselating block model"
 * – Throwing an Eye of Ender outside of the Worldborder crashes the game
 * – Texture flickering
 * – When rendering chunks, game crashes when loading ocean
 * – Minecraft started crashing every 15 minutes or so repeatedly
 * – Lightning tesselating block model crash
 * – Client crashing every 1-2 minutes
 * – I could not report it by launcher (my game crashed)
 * – I could not report it by launcher (my game crashed)