Talk:Lava

Stronghold naturally generation?
I didn't found under naturally generation that lava is generated with them. can anyone confirm this or have I overlooked someting? JorianPruim (talk) 13:21, 17 February 2016 (UTC)
 * You seem to be right! Good eye. I've added it now, if you don't mind. – Sealbudsman talk/contr 13:25, 17 February 2016 (UTC)

Fire Spread
I don't know where else to say this, so I'll put it here.

There are several key differences between how it was before and my edit:
 * The lava does not have to be stationary to spread.
 * "3x3" is more specific than "9 blocks above". I actually misunderstood that as being 9 blocks along the y-axis, which is the reason I performed the edit in the first place.
 * The second level is "5x5" instead of "3x3".
 * The order in which the game considers the locations really does not matter.
 * The picture is helpful in visualizing what's safe and what's not.
 * I believe the way I formatted makes it easier to read and understand.

Juliand665 (talk) 14:25, 13 August 2016 (UTC)


 * I agree with you actually. I just added a bit clarifying that whole thing about stationary lava .. and added a fakeimage diagram. What do you think? –  Sealbudsman talk/contr 01:11, 17 August 2016 (UTC)


 * I like it! I was confused because I thought stationary lava was the same thing as a lava source, but I just found out it's not. Thanks for the help! Juliand665 (talk) 11:37, 21 August 2016 (UTC)

Wrong renders
The renders on this page should be fixed/changed. The first render uses stretched textures, and Lava Revision 2.png shouldn't be used as the Bedrock edition lava render as the texture on Bedrock is not the same as the old Java texture.--Capopanzone (talk) 18:13, 17 August 2018 (UTC)

Nether
I think lava spreading quicker in nether should be included in "others" category. Ceteri 213.76.78.244 22:45, 3 February 2020 (UTC)

Lava renewable?
With Dripstone filling cauldrons with lava doesn't that mean it's now a renewable block? – Unsigned comment added by 86.155.227.67 (talk) at 15:30, 25 February 2021 (UTC). Sign comments with
 * damn yall gonna unsign my comment then say i never signed it Larkky (talk) 15:34, 25 February 2021 (UTC)
 * That comment was made by an IP, unless that was your IP. In that case, use your account to make that comment. James Haydon (talk) 15:38, 25 February 2021 (UTC)
 * Lava is not yet renewable in vanilla - as it says on the page, dripstone doesn't yet naturally generate.--Canarussia (talk) 15:37, 25 February 2021 (UTC)

Falling damage
It appears that lava no longer fully cancels falling damage -- at least, not in the same way water does. I was mining in the nether with a potion of Fire Resistance active, and I hopped off a high ledge into a lava flow to get down faster, before the potion ran out. Upon hitting the ground immediately beneath the flow, I died from falling damage, and nearly everything I was carrying fell into the lava flow around me. This may require further testing, but it definitely suggests it does not negate falling damage as described in the history section. 63.230.72.120 04:36, 3 August 2021 (UTC)

Lavalogging?
I can't seem to find any information on the topic, but given lava is a fluid just like water, is there a possibility of it also having a waterlogged functionality in the future? James_Silvercat (talk) 05:03, 11 September 2021 (UTC)

The main reason waterlogging was added was to prevent people from abusing air pockets in sea temples. Because lava is neither transparent nor contains any dungeons, it is unneeded, and thus vanishingly unlikely to be added. It would be neat, aesthetically speaking, but not worth mentioning in an article. 97.121.196.139 20:36, 26 September 2021 (UTC)