Sculk Catalyst

A sculk catalyst is a block that converts blocks around it to blocks in the sculk family (except for more sculk catalysts) when a mob that drops experience dies nearby.

Natural generation
Sculk catalysts are generated within the deep dark biome.

Mob loot
A warden drops a single sculk catalyst upon death, unaffected by Looting.

Breaking
Sculk catalysts can be mined with any tool, but hoes are the quickest. It drops 5 experience if mined without Silk Touch.

Usage
If a mob dies within a Euclidean distance of 8 blocks of a sculk catalyst, the catalyst blooms, giving off soul particles and creates a patch of sculk with sculk veins around that location. Blooming sculk can replace blocks in the sculk_replaceable tag, which includes the surface materials of most of the biomes in all three dimensions. If a mob is killed and detected by the sculk catalyst while over a sculk block, it may occasionally result in the growth of a sculk sensor or sculk shrieker. If a mob dies near multiple sculk catalysts, this does not increase the number of sculk-related blocks generated.

The means of death of the mob is irrelevant; mobs can die from being killed by a player, by another mob, or from environmental damage. Rather than granting experience, a bubbling charge spawns where the mob died, and it travels through sculk until it finds a replaceable block. The strength of the sculk spreading depends on the amount of experience the mob would have dropped when it was killed by a player or a tamed wolf. Several sculk charges may end up on the same block and merge, up to 1000 charges per block.

Sculk catalysts can replace the following blocks with sculk:

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

•

$$, these blocks are marked under the tag.

If a mob dies and a charge is detected more than 4 blocks from a catalyst, a sculk block has a chance to use 10 experience to grow a sculk sensor or a sculk shrieker. A sculk sensor has a 9% chance to spawn and a sculk shrieker has a 1% chance to spawn. However, sculk sensors and sculk shriekers cannot spawn if there are 2 or more sensors within a 9×3×9 box with the bottom center of the box centered on the bubbling charge location (or within -4,0,-4 and 4,2,4 in relative coordinates).

A player dying can also affect the sculk catalyst, depending on how much experience the player has gathered. The sculk catalyst spreads a number of sculk blocks depending on player experience, with no spreading if a player dies with zero experience.

A sculk catalyst does not respond to the death of mobs that do not yield any experience, such as baby animals. It also does not respond to the ender dragon's death, although this may be implemented in the future.

Light source
Sculk catalysts emit a light level of 6.

Unique




ID




Block data
A sculk catalyst has a block entity associated with it that holds additional data about the block.




 * See Bedrock Edition level format/Block entity format.
 * See Bedrock Edition level format/Block entity format.