Fox

Foxes are nocturnal passive mobs that spawn commonly in taiga and snowy taiga biomes.

Spawning
1-3 foxes will spawn in taiga and snowy taiga biomes and sometimes in taiga villages. They will spawn more commonly at night time, sleeping in the forests, sometimes holding emeralds. The full list of items held naturally by foxes is currently not known. There is a $1/6$ probability of spawning a baby fox.

Drops
Foxes drop when they die:
 * 1–2 orbs when killed by a player or tamed wolf. Like other baby animals, killing a baby fox yields no experience. Foxes will also drop any items they pick up but do not drop items they spawn with if killed.

Behavior
Foxes are nocturnal, sleeping in the morning and being active at night. They move quickly, about the same speed as ocelots, and will flee from any nearby players and wolves. If any item is on the ground near a fox, it will travel to it and pick it up and it will appear in the foxes' mouth. This behavior does not seem limited to food and animal products, as foxes have been sighted picking up and carrying logs, dirt, TNT, and emeralds. Foxes are fed with meat or sweet berries.

When sweet berries or any meat are on two foxes, the foxes will breed, producing a baby fox. The baby fox will "trust" the player, and never run away from them.

Foxes will attack chickens, rabbits, jumping over fences and walls when necessary. Foxes will also attack cod, salmon and baby turtles but not tropical fish or pufferfish. Wolves are aggressive towards foxes within 18 blocks of them.

When spawned in a snowy biome, foxes will be white in color.

If there is a stage 3 or 4 sweet berry bush within a 16 block radius of a fox, it will sprint towards it, harvest it, and eat the berries.

Data values
Foxes have entity data associated with them that contains various properties of the mob. Their entity ID is.

Issues
Fuchs Lis 狐狸