MediaWiki:Common.js

/** * Scripts placed here are loaded for all skins on the desktop view * * Global scripts which should be loaded on both desktop and mobile should go in * MediaWiki:Gadget-site.js * Mobile-only scripts should go in MediaWiki:Mobile.js */

( function { 'use strict';

/* Variables for interface text used throughout the script, for ease of translating */ var i18n = { // File upload defaultLicense: 'License' };

/** * Instead of cluttering up the global scope with * variables, they should instead be set as a * property of this global variable * * E.g: Instead of *  myVar = 'blah'; * use *  mcw.myVar = 'blah'; */ var mcw = window.mcw = {};

/* Fires when DOM is ready */ $( function {

/** * Pause MCUI templates (e.g. Template:Crafting Table) on mouseover * * This is so people have a chance to look at each image on the cell * and click on pages they want to view. */ $( '#mw-content-text' ).on( 'mouseenter mouseleave', '.mcui', function( e ) {	$( this ).find( '.animated' ).toggleClass( 'animated-paused', e.type === 'mouseenter' ); } );

/** * Fix edit summary prompt for undo * * Fixes the fact that the undo function combined with the "no edit summary prompter" * causes problems if leaving the edit summary unchanged. * Added by wikipedia:User:Deskana, code by wikipedia:User:Tra. * See https://bugzilla.wikimedia.org/show_bug.cgi?id=8912 */ if ( document.location.search.indexOf( "undo=" ) !== -1 && document.getElementsByName( 'wpAutoSummary' )[0] ) { document.getElementsByName( 'wpAutoSummary' )[0].value='1'; }

/** * Make simple search suggestions box separately styled */ mw.loader.using( 'mediawiki.searchSuggest', function {	setTimeout( function { $( '.suggestions:first' ).addClass( 'searchbar' ); } ); } );

/** * Set unlicensed as the default license on file pages * * That way the file will be categorised so someone can find a license for the file */ if ( mw.config.get( 'wgCanonicalSpecialPageName' ) === 'Upload' ) { var $license = $( '#wpLicense' ); if ( $license.length ) { if ( $license.val === '' ) { $license.val( i18n.defaultLicense ); }		mw.loader.using( 'mediawiki.special.upload', function {			$license.change;		} ); } }

/** * Creates minecraft style tooltips * * Replaces normal tooltips. Supports minecraft formatting codes (except k), and a description with line breaks (/). */ ( function {	var escapeChars = { '\\&': '&#38;', '<': '&#60;', '>': '&#62;' };	var escape = function( text ) {		// "\" must be escaped first		return text.replace( /\\\\/g, '&#92;' )			.replace( /\\&|[<>]/g, function( char ) { return escapeChars[char]; } );	};	var $tooltip = $;	var $win = $( window ), winWidth, winHeight, width, height;	$( '#mw-content-text' ).on( { 'mouseenter.minetip': function( e ) { $tooltip.remove; var $elem = $( this ), title = $elem.attr( 'data-minetip-title' ); if ( title === undefined ) { title = $elem.attr( 'title' ); if ( title !== undefined ) { title = $.trim( title.replace( /&/g, '\\&' ) ); $elem.attr( 'data-minetip-title', title ); }			}			// No title or title only contains formatting codes if ( title === undefined || title !==  && title.replace( /&([0-9a-fl-or])/g,  ) === '' ) { // Find deepest child title var childElem = $elem[0], childTitle; do { if ( childElem.hasAttribute( 'title' ) ) { childTitle = childElem.title; }					childElem = childElem.firstChild; } while( childElem && childElem.nodeType === 1 ); if ( childTitle === undefined ) { return; }				// Append child title as title may contain formatting codes if ( !title ) { title = ''; }				title += $.trim( childTitle.replace( /&/g, '\\&' ) ); // Set the retrieved title as data for future use $elem.attr( 'data-minetip-title', title ); }			if ( !$elem.data( 'minetip-ready' ) ) { // Remove title attributes so the native tooltip doesn't get in the way $elem.find( '[title]' ).addBack.removeAttr( 'title' ); $elem.data( 'minetip-ready', true ); }			if ( title === '' ) { return; }			var content = ' ' + escape( title ) + '&r '; var description = $.trim( $elem.attr( 'data-minetip-text' ) ); if ( description ) { // Apply normal escaping plus "/" description = escape( description ).replace( /\\\//g, '&#47;' ); content += ' ' + description.replace( /\//g, ' ' ) + '&r '; }			// Add classes for minecraft formatting codes while ( content.search( /&[0-9a-fl-o]/ ) > -1 ) { content = content.replace( /&([0-9a-fl-o])(.*?)(&r|$)/g, '$2 &r' ); }			// Remove reset formatting content = content.replace( /&r/g, '' ); $tooltip = $( ' ' ); $tooltip.html( content ).appendTo( 'body' ); // Cache current window and tooltip size winWidth = $win.width; winHeight = $win.height; width = $tooltip.outerWidth( true ); height = $tooltip.outerHeight( true ); // Trigger a mouse movement to position the tooltip $elem.trigger( 'mousemove', e ); },		'mousemove.minetip': function( e, trigger ) { if ( !$tooltip.length ) { $( this ).trigger( 'mouseenter' ); return; }			// Get event data from remote trigger e = trigger || e;			// Get mouse position and add default offsets var top = e.clientY - 34; var left = e.clientX + 14; // If going off the right of the screen, go to the left of the cursor if ( left + width > winWidth ) { left -= width + 36; }			// If now going off to the left of the screen, resort to going above the cursor if ( left < 0 ) { left = 0; top -= height - 22; // Go below the cursor if too high if ( top < 0 ) { top += height + 47; }			// Don't go off the top of the screen } else if ( top < 0 ) { top = 0; // Don't go off the bottom of the screen } else if ( top + height > winHeight ) { top = winHeight - height; }			// Apply the positions $tooltip.css( { top: top, left: left } ); },		'mouseleave.minetip': function { if ( !$tooltip.length ) { return; }			$tooltip.remove; $tooltip = $; }	}, '.minetip, .invslot-item' ); } );

} ); /* End DOM ready */

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