Talk:Evoker

Evoker's hat
In this site, there is a hat in the evoker's texture, but Does a hat exist in Minecraft's evoker texture?-- Beans1512 Talk/Contribs 13:18, 1 May 2017 (UTC)
 * Yes...but it's unused Oakar567 (talk) 16:02, 1 May 2017 (UTC)
 * Is that so…I hope that it will be added in the next snapshot.-- Beans1512 Talk/Contribs 06:34, 2 May 2017 (UTC)

Sheep conversion spell - extra notes
Maybe some of this is worth adding to the article? If not, it's still probably interesting information.

Disclaimer: I have limited experience with the first Age of Empires, and a lot of experience with 2 and 3. However, it's been years since I've played any of these games.


 * 1) The priest unit was present in AoE, where it could convert enemy units while making the "wololo" sound. The conversion was not instant and took some time.
 * 2) * A similar unit was present in AoE 2, where it served a similar purpose (converting enemy units, and even buildings, if a certain technology is researched; the AoE 2 priest, or whatever is was called, did not make the "wololo" sound).
 * 3) The color choice is not accidental. All three AoE games set blue as the default color for the player faction (Faction 1) and red for Faction 2, which is likely to be hostile (and definitely will be hostile in a two faction game for obvious reasons). In addition, there was a faction color scheme option in 2 which set the player faction blue (regardless of its base color) and all hostile factions red (regardless of their base colors).
 * 4) The mob being sheep may be part of the reference. At least in 2 and 3 (but probably in 1 as well) sheep are spawned on the map as a food source. They can be controlled by a faction if it leads its units to the sheep; sheep controlled by one faction (F1) can be captured by another faction (F2) if F2 has units next to F1's sheep while F1 does not (it's probably more complicated than that, but priests are not required for the conversion).

--AttemptToCallNil (report bug, view backtrace) 19:54, 28 December 2017 (UTC)


 * I have a lot of experience with that game, a long time ago. True that the priest unit worked this way, and that this is just about the first AoE game. However I'm not sure why all of this would be relevant to the article. It may be best to just declare the game reference, as Age of Empires is a 20year old classical RTS game of the previous millennium and has no content relation besides the awesome reference. If you can find an official statement about the reference to this game, you could use that as the reference on the page. – [ Jack McKalling ] [ Grid Book.png Grid Book and Quill.png Grid Diamond Pickaxe.png ] 12:03, 2 January 2018 (UTC)

Is there a meme found in minecraft???
I mean, Evokers can make the sound "wololo", which is a meme i know well! is this an easter egg, or did that very meme come from the minecraft evoker? –Preceding unsigned comment was added by 100.16.150.187 (talk) at 12:32, 30 March 2019 (UTC). Please sign your posts with
 * This meme originates from the Age of Empires game. This fact is listed in the Trivia section of the article. --AttemptToCallNil (report bug, view backtrace) 12:51, 30 March 2019 (UTC)

i think that evokers should be able to summon raids with a trident( it will nautrally spawn. this is because evokers are one of the most powerful mobs in the game. a white cloud will appear and the raid will get ready just as fast as the cloud grows. the cloud can reach up to 5x5 blocks white. this will only happen if the evoker is 20 blocks away from a village in easy, 30 blocks in normal, and 52 blocks away in hard. at the end of the raid the evoker will come out, and if defeated, will finally allow the player to win. during the wave 2 in easy,   2,3,4, in normal, and 2,3,4,5,6, in hard, the evoker will not come out. the mobs will just spawn. the truth is, the evoker should actually be 312 blocks away, but it will be invisible. if gamerule is set to make it visible, it will be invincible, even in creative mode. Craft epics (talk) 03:07, 16 June 2019 (UTC)