Talk:Ore vein

History template
Can anybody help with editing the History section? I've been trying endlessly. I want to add the following: "Ore veins were once again made slightly rarer and slightly smaller on average. Their sizes now vary significantly, meaning players can still find huge ore veins like in previous snapshots as well as smaller ones. Additionally, raw metal blocks now generate more frequently within ore veins". It should all go under a new 21w18a section. I'd be grateful if anyone adds that and tells me how to add such things in the future. Thank you!--Ziad El-Moursy (talk) 07:35, 6 May 2021 (UTC)
 * Hya ! I know the Template:history is complicated to use, I'de recommend reading its documentation. If you need more help, you can join our Discord server for live and easier answers. MetalManiacMc at your service fellow human! (talk) 09:08, 6 May 2021 (UTC)
 * Thank you MetalManiacMc, I'm grateful.--Ziad El-Moursy (talk) 15:38, 6 May 2021 (UTC)
 * You're welcome ! (oh and use the template:ping to mention names 😉)

Information is badly needed
It's been around 3-4 months since Ore Veins have been in development versions, and yet basically no solid or sufficient information has been given about them in the article. We're lacking a lot of crucial information that could be listed here. We need to know things like their rate of generation/rarity per chunk, the way they generate (do they fill out the terrain like ore blobs, and if so how?), the range and average ore and filler rock quantities, the range and average span of the entire thing and so on. I don't have access to Java Edition so I can't check the source code, and frankly even if I can I'll have no clue what to do. So for anyone who can check the source code: Please, please, please provide any and all the information you can find. This article shouldn't stay a stub for that long, especially with how significant this is as a feature. Zegatrox (talk) 08:55, 18 August 2021 (UTC) Please inform this topic if you're looking for information in the source code, because I'm getting the feeling that nobody read this (which could be true). I'd like to know when someone has read this and acknowledged our need for info. Thank you. Zegatrox (talk) 07:13, 19 August 2021 (UTC)
 * In 1.17's source code, ore veins are generated in the same step as noise caves. They are not "features" like ore blobs are. JuniorJedi256Pi (talk) 02:37, 23 October 2021 (UTC)
 * Thank you, that's worth adding. Please add it if you can. Zegatrox (talk) 03:54, 23 October 2021 (UTC)