Bedrock Edition beta 1.17.20.20

Beta 1.17.20.20 is the first beta version for Bedrock Edition 1.17.20, released on June 23, 2021, which added a new gamerule to prevent beds and respawn anchor exploding, and fixes bugs.

Command format

 * Options
 * Added new "Respawn Blocks Explode" in the world settings.
 * Used to prevent beds exploding in the nether and respawn anchor exploding in the overworld.

Experimental

 * GameTest Framework
 * GameTest
 * Added helper method spawnAtLocation(location : Location) : Entity
 * Spawns an entity at the given Location
 * Added helper method walkToLocation(mob : Entity, location : Location, speedModifier : number)
 * Commands an entity to move to the given Location
 * Added method assertCanReachLocation(mob : Entity, location : BlockLocation, bool canReach)
 * Asserts that the given mob can reach the target block location
 * Events
 * Added event World.events.beforeExplosion
 * Fires before an explosion occurs
 * Added event World.events.explosion
 * Fires when an explosion occurs
 * Added event World.events.explodeBlock
 * Fires when a block breaks due to an explosion
 * Added event World.event.beforeActivatePiston
 * Fires before a piston is activated
 * Added event World.event.activatePiston
 * Fires when a piston is activated
 * Block
 * Added method getDimension : Dimension
 * BlockPistonComponent
 * Read-only property attachedBlocks
 * Returns an array containing the BlockLocation of each block attached to the piston
 * Read-only property isMoving
 * Returns true if the piston is expanding or retracting
 * Read-only property isExpanded
 * Returns true if the piston is fully expanded
 * Read-only property isExpanding
 * Returns true if the piston is expanding
 * Read-only property isRetracting
 * Returns true if the piston is retracting
 * Read-only property isRetracted
 * Returns true if the piston is fully retracted

Fixes

 * Caves And Cliffs
 * Worlds with the Caves & Cliffs experimental toggle enabled are now more likely to have the same default world spawn position as worlds without the experiment using the same seed


 * Vanilla Parity
 * Monster spawning in the Nether has been changed to more closely match Java Edition
 * There will now be a maximum of 15 to 20 mobs around the player in the Nether, instead of 30 to 40
 * Block interaction "click" sounds are now controlled by the "Blocks" volume slider
 * Swapped toggle sounds for levers so that they are now parity with Java Edition


 * General
 * Fixed a bug where the contents of a Shulker Box are deleted when dyeing from the recipe tab
 * Swords now break Bamboo in a single swing
 * Disabled biome tinting for Spruce and Birch Leaves
 * Using a Powder Snow Bucket on a Cauldron filled with Powder Snow no longer creates a new Powder Snow block
 * Using a Water Bucket on a fully filled Cauldron now produces the correct sound
 * Lava Buckets can now be emptied into a Cauldron filled with Lava
 * Cave Vines can now be pollinated by Bees
 * Enchantment Tables now emit light level 7
 * The falling position of Pointed Dripstone is no longer slightly offset (MCPE-119548}})
 * Powder Snow can now be collected with a Dispenser (MCPE-127564}})
 * Placing a Sign on Rooted Dirt now correctly opens the text editor
 * Target Blocks now conduct Redstone signals
 * Message/tell commands no longer fail when cheats are not activated
 * Teleporting a mob between dimensions no longer causes the mob to despawn
 * Fixed offhand Shields clipping into players’ arms while in third-person perspective
 * Minecart with Chest will now copy over its chest contents when pick blocked
 * Soul Speed Boots can now be unequipped properly after losing durability
 * Baby Goats no longer have horns
 * Diamond Pickaxes found in Hoglin Stable chests are now enchanted
 * Bubble Columns are now placed properly when loaded with a Structure Block


 * Sounds
 * Amethyst walking sounds are now affected by the "Player" audio setting
 * Deepslate walking sounds are now affected by the "Player" audio setting
 * Moss Block walking sounds are now affected by the "Player" audio setting
 * Sounds of moving in/on Powder Snow are now affected by the "Player" audio setting
 * Jumping and landing on blocks have now their sounds affected by the "Player" audio slider
 * Dripstone drip sounds are now affected by the "Block" audio slider
 * Turtle Eggs no longer produce the Bone Meal sound when placed on Sand
 * Big Dripleaf now has a distinct tilt up sound


 * User Interface
 * The Sign In dialog is no longer shown on a split-screen game to anyone other than the primary player on PlayStation 4
 * A debug string is no longer shown for how to open chat.


 * Technical
 * now has a vertical and horizontal strength value.