Bedrock Edition beta 1.17.0.52

Beta 1.17.0.52 is the sixth beta version for Bedrock Edition 1.17.0, released on April 28, 2021, which moved some features out from experimental gameplay, and fixes bugs.

Blocks

 * Amethyst Cluster, Amethyst Bud, Azalea, Azalea Leaves, Flowering Azalea Leaves Flowering Azalea, Big Dripleaf, Block of Amethyst, Block of Raw Metal, Budding Amethyst, Calcite, Copper Ore, Deepslate and variants, Deepslate ores, Dripstone Block, Hanging Roots, Lightning Rod, Moss Block, Moss Carpet, Pointed Dripstone, Rooted Dirt, Smooth Basalt, Tinted Glass and Tuff
 * Now available outside the Caves and Cliffs experimental toggle.


 * Block of Copper, Cut Copper and stair and slab variants
 * Waxed Oxidized Cut Copper Slabs can now be merged into full Waxed Oxidized Cut Copper blocks.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Cauldron
 * Can now be filled with powder snow.
 * Collects powder snow during snowfall.
 * Using a bucket on a cauldron filled with powder snow empties the cauldron and creates a powder snow bucket.


 * Cobblestone and Cobbled Deepslate
 * Can now be used to repair stone tools and weapons on an Anvil.


 * Glow Item Frame
 * Maps now glow in Glow Item Frames.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Small Dripleaf
 * Can now also be placed on moss blocks.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Stone, Andesite, Diorite, and Granite
 * No longer used to repair stone tools and weapons on an Anvil.

Items

 * Amethyst Shard, Copper Ingot, Glow Ink Sac and Spyglass
 * Now available outside the Caves and Cliffs experimental toggle.


 * Raw Metal
 * Fortune enchantment now will drop more raw iron/gold/copper when mined.
 * Raw copper, iron, and gold ore are now available outside the experimental toggle.


 * Powder Snow Bucket
 * Can now be filled from cauldrons filled with powder snow.


 * Saplings
 * Can now grow on moss block.


 * Spawn Eggs
 * Axolotl, glow squid, and goat spawn eggs are now available outside the Caves and Cliffs experimental toggle.

Mobs

 * Axolotl
 * Axolotls can be rehydrated with a splash and lingering water bottles.
 * Now spawn in any biome and up to Y=63 instead of Y=30.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Glow Squid
 * Now spawn in any biome and up to Y=63 instead of Y=30.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Goat
 * Changelog states they no longer drop Mutton when killed, though this is not the case.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Snow Golems and Striders
 * Are now damaged by splash and lingering water bottles.

World generation

 * Amethyst Geodes
 * Now available outside the Caves and Cliffs experimental toggle.

General

 * User Interface
 * Updated the appearance of the loading screen.

Technical

 * Add-ons and Script Engine
 * Added a MoLang query to get default bone pivots.
 * Updated MoLang query to return normalized item use time remaining based off given parameters.

Fixes

 * Caves & Cliffs
 * Axolotls now have their missing sounds.
 * Axolotls now swim way more often.
 * Using Bone Meal on a sapling planted on a Moss block now correctly grows a tree.
 * Cobblestone and Cobbled Deepslate are now used to repair stone items on an Anvil.
 * Cauldrons fill up in snowy weather, creating a renewable source of Powder Snow.
 * Glow Lichen is now visibly as close to the surface it is placed on as Java Edition.
 * Glow Lichen now has a map color that more closely resembles the color of the block.
 * Azalea Leaves and Flowered Azalea Leaves have correct color on maps.
 * Maps now glow in Glow Item Frames.
 * Pointed Dripstone now correctly gets destroyed after the block it was placed on are broken by block updates.


 * Blocks
 * Colors applied to text on signs are no longer barely visible.


 * General
 * Players can once again host multiplayer games and send invites over mobile/cellular data.


 * Graphical
 * Chemistry items icons no longer disappear after suspend/resume in Education Edition worlds.
 * Fixed issue with underwater fog being the same for all biomes and view distance not increasing over time.
 * Underwater view distance is increased in Rivers and land biomes to be more like Minecraft Java when “Caves and Cliffs” experiment toggle is enabled.


 * Items
 * Boats now break when they collide with a Cactus from the side.
 * Changed the position of bow to match previous versions.
 * Crossbows in players' and mobs' hands are now rendered correctly in all perspective modes.
 * Fixed animation issue causing an off-hand held shield to appear to re-equip whenever the player changes their main-hand item.
 * Cauldrons that have been emptied after containing potion are now correctly filled with water when it rains.
 * Fixed issue where Fireworks of all colors could be crafted from any other color of Firework Charges.


 * Mobs
 * Blazes and Enderman once again receive damage from splash water bottles.
 * Fixed a bug where mobs would not spawn below y=0 when the Caves and Cliffs experimental toggle is enabled.


 * Android
 * Android should once again see invite notifications and achievement toasts.


 * Gameplay
 * Fixed an issue with certain blocks which could cause them to grow too quickly when ticked.


 * Mobs
 * Mobs and entities once again make a sound when entering water.


 * Commands
 * The command is now prohibited in legacy worlds and affected worlds will reset their altered spawn positions to the original position.