Brick pyramid

Brick pyramids were tall, experimental generated structures made up exclusively of bricks as there were no other ways to obtain bricks in survival.

Generation
Brick pyramids would generate in predetermined locations throughout the world. These locations were always the same regardless of the world seed, surrounding terrain, or game version.

Structure
Brick pyramids were completely solid; they had no interior rooms. A strange quality about these pyramids is that they spawned right on top of the terrain instead of being a complete pyramid with the bottom underground (like with desert pyramids); their bottom face would conform to the terrain rather than being flat. The pyramid would generate its top block at the top elevation of the map, and would expand down from there, with each consecutive layer containing the next odd square number of brick blocks. Since the height limit at the time was 64 and sea level and typical ground level was 32, the base of a pyramid was typically 63 × 63 blocks and the pyramid itself was 32 blocks high. Whenever it spawned on top of a large body of water, it would usually add to the number of bases.

Issues
Brick pyramids were removed from the game in extremely early development and as such any issues relating to them are not considered valid for reporting.

Trivia
It is surprisingly even rarer than a woodland mansion. However at the time when the brick pyramid was generated, woodland mansions didn’t exist until Java Edition 1.11.

Gallery
削除された要素/Java Edition