Grass Block



A Grass Block is a block that was introduced very early in the game. It uses 4 textures: a gray one for the top which is then tinted to the correct color according to what biome the block is in, one borrowed from the dirt block for the bottom, an edited dirt texture with grass on the top edge on all of the sides, and a gray texture matching the shape of the grass on the side of the block, which is tinted to the correct biome color. When covered by snow the side texture is white. On natural maps, grass appears on topmost blocks of dirt with no fluids or opaque solid blocks above them.

In mining, grass blocks behave just like dirt - they drop dirt resources and are best dug with a shovel; however, they make a different sound when harvested and take slightly longer to dig up. This can be used to tell when the player is about to break the surface when tunneling upwards.

Growth
Grass grows spontaneously only during map generation. Afterward, it can only spread from a nearby block. Grass can spread to any immediately adjacent dirt blocks at the same height, including diagonally. It can also spread one level above and as much as three levels below. The grass jumps directly from one block to the other and is not affected by gaps or other blocks being "in the way".

In order for a grass block to spread, it must have a light level of 9 or brighter directly above it. Additionally, the dirt block receiving grass must have a light level of at least 4 above it and must not be covered by a block that reduces light by 2 levels or more. This includes any opaque block, as well as lava, water, ice, and some non-opaque blocks that light can't pass through, like slabs and stairs. Grass blocks can grow under all other transparent blocks, like glass, fences, torches, or pistons.

If you need to transport grass out of any reason (e.g. to bring grass into a cave) you can "harvest" a grass block with a tool enchanted with silk touch.

Grass blocks spread at random intervals and have an equal chance of spreading to any suitable dirt blocks that are in range. Because grass can spread as much as 3 levels downward, it tends to spread down hills much faster than it spreads up them.

Grass can spread normally in both the Nether and the End, though it does not occur naturally in either.

Grass can be spread strategically by placing a trail of dirt blocks from a grass block to a patch of dirt. The process can take a while, but it can be sped up tremendously by creating a 3-block wide trail, and placing dirt blocks on the sides and on top, leaving a space above each block. This way, grass can grow to more of the adjacent dirt blocks, increasing the odds of transfer.

Death


A Grass Block will die and change to dirt after a random time if covered by an opaque block. It can also die if it is covered by water, ice, or any block that does not transmit light, and the light level above the grass block falls below 4. Some blocks, like stairs, are not opaque but still prevent light from passing through them, so placing these on top of grass blocks will kill it, but only in surrounding darkness. Transparent blocks will not kill grass.

For example, in direct sunlight, which is light level 15, grass will die with 4 or more water or ice blocks directly on top of it (assuming it isn't getting any extra light from the sides). In Moonlight, which is level 4, grass will die when covered by a single water or ice block.

Tilling a grass block with a hoe will convert it to a Farmland block, which can then revert to a dirt block from excessive jumping or time left unplanted, which can then return to grass.

Grass blocks also change to dirt when sheep eat it.

Uses



 * Animals will occasionally spawn on grass blocks that have light level 9 or brighter in the space directly above. This is quite rare and requires that there be few other animals nearby. Most animals are instead created along with the terrain. See the spawn page for details.
 * Passive mobs tend to wander towards grass blocks. They also wander towards light, but they ignore light over grass blocks and prefer them to any light levels below 10.
 * Bone Meal used on Grass Blocks will grow tall Grass and Flowers.
 * Sheep feed on grass blocks to regrow wool after shearing.
 * Grass blocks can be used to make lawns, gardens or as a shade of green in pixel art that is on the ground.
 * A growing or dying grass block can be detected by a BUD. Therefore, growth and death conditions can be used to create a redstone light sensor.

History


Grass block was the second block in Minecraft, after Cobblestone. When first introduced, Grass block had its top side texture on all sides, resulting in "grass cubes". Later on, the side textures showed a signature 'tuft' of Grass overlaying Dirt. In Survival Test, sheep would eat grass to regrow wool on their bodies, reverting it to dirt. Often, the grass would regrow just as quickly as sheep would eat it. In Indev, placeable grass blocks were stored in chests for a short time, and when placed, no matter where, the grass would never die. The only way to kill the grass was to mine the block.

Attempting to place grass blocks by means of hacking one's inventory in Classic Creative Multiplayer will cause the server to automatically kick the player. Due to Creative mode's lack of dynamic lighting, grass that is in shadow will eventually die and change to dirt. Grass in one's inventory used to have a green color on all sides of the block.

Before the Halloween Update, grass blocks had a bright green top texture since Biomes didn't exist at that time, and when biomes were added in the Halloween Update, the color of the top of the Grass block now corresponds to whatever biome it is located in.

As of Beta 1.5, the grass block textures on the top of the sides are the same hue as the grass on top on Fancy mode.

Before the Beta 1.6 update, seeds could be harvested from grass blocks with a hoe. Seeds can now be harvested by destroying tall grass.

Between Alpha 1.2.0 and Beta 1.8, Grass block had a different texture when obtained in the inventory (via an Inventory Editor or the /give command) or held by Endermen (in the 1.8 Pre-release). The strange inventory texture appeared to have the side face on the top and sides.

In Beta 1.9 pre5, the top of Grass Block's and Snowy Grass block's textures were slightly changed, to look more fitting with standard biomes and give it a darker look.

It was not possible to legitimately obtain a Grass Block before 1.8 with the introduction of Creative Mode. It was first obtainable in Survival Mode in 1.9 Pre-4 when enchantments were added, and with Silk Touch destroying a Grass Block would give the actual block instead of Dirt, although you cannot pick up the block again with a normal tool after placing it yourself.

The functionality of slabs has changed in Minecraft 1.0 and will no longer revert grass blocks beneath it to dirt allowing grass to spread from underneath.

Trivia

 * Grass blocks and dirt blocks changing between each other is a very common cause of chunk updates.
 * A grass block has become the favicon for Minecraft.net, and is the icon for the Minecraft launcher and the Pocket Edition app.
 * In MineCon's goodie-bags, grass, along with the creeper, diamond, and the Player (Steve?), were given as foldable decorations.

Bugs

 * As of Minecraft 1.2.5, if "Pick Block" is used on a Grass Block you'll get a Dirt Block instead. This is fixed in newer Minecraft 1.3 Snapshots.