Talk:Java Edition removed features

Possible other things to add
I wonder if it's already been discussed, but there are pages in Category:Outdated and Category:Removed_mobs (Rana, Isometric screenshot, etc.) that seem to me like they would go here. – Sealbudsman (Aaron) T, C, b 16:19, 3 November 2014 (UTC)


 * Yes, Rana, Beast Boy, Black Steve and Steve should be added. I have a question: Grassless Dirt should be added? It was replaced by coarse dirt, but technically it was removed.16:28, 3 November 2014 (UTC)
 * –Preceding unsigned comment was added by LauraFi (talk • contribs). Please sign your posts with


 * Yes, the mobs should be added, with a main link to the article. As for grassless dirt, it never was removed, there was simply a texture change, and the addition of an in game name. –KnightMiner  (t 16:34, 3 November 2014 (UTC)

Quiver
Am I right to put the Quiver in the unused section of this page? Or should it go on Mentioned features as it still exists as a sprite (although I don't know where would make sense though) –Goandgoo ᐸ Talk Contribs Edits 09:55, 21 November 2014 (UTC)


 * The quiver was never added, and the sprite is still there, so it belongs in unused features. –LauraFi · talk  12:07, 21 November 2014 (UTC)

The quiver was originally planned to 1.9 but was removed again because "there are more natural" --200.127.21.210 19:20, 9 July 2015 (UTC)


 * The quiver's texture was removed not the "Complete Item"--66.50.41.11 21:06, 2 December 2016 (UTC)

Rose
Someone add this, I don't know how –Preceding unsigned comment was added by 71.170.176.77 (talk) at 5:55, 16 March 2015 (UTC). Please sign your posts with
 * Rose is still in Console Editions, so . — NickTheRed37 t/c (f.k.a. Naista2002) 06:15, 16 March 2015 (UTC)

Obsidian walls
you can implement it with  command using: --200.127.21.210 19:15, 9 July 2015 (UTC)

Sugarcane
In the "Obtainable until 1.7.2, there's that sugarcane. It's actually possible to obtain it in Creative (or at least in PE) –Preceding unsigned comment was added by RobustGlimt2907 (talk • contribs) at 1:25, 07 January 2016 (UTC). Please sign your posts with


 * Are you sure you mean the block form and not the item form? The item form is the one that works with all the crafting recipes, meanwhile the block form is the technical block placed by the item which can grow more sugar cane.
 * In either case, I do believe PE has not done much with removing technical blocks from being obtained. This article is about the PC edition (see Pocket Edition removed features for PE) – KnightMiner  t/c 01:54, 7 January 2016 (UTC)


 * Yes the block form. All you need to do is middle-click (click using the scroll thingy). –Preceding unsigned comment was added by RobustGlimt2907 (talk • contribs) at 22:11, 18 January 2016 (UTC). Please sign your posts with


 * Well, I would suggest you add that information to Pocket Edition exclusive features then, as this article is correct for the PC edition (which is its topic). – KnightMiner  t/c 22:49, 18 January 2016 (UTC)

plate.png (with small P)
Actually, plate.png Was used in c0.30_01c, in Survival mode, but it was hardcoded to creative, as the (decompiled) code states: "  package com.mojang.minecraft.mob;   import alotofthings;   public class HumanoidMob extends Mob {      ...      public void renderModel$f1c6c5a(...) {         ...         if ((this.armor) || (this.helmet)) {            ...            GL11.glBindTexture(3553, parama.a("/armor/plate.png"));            ...           }          ...      }   ...   }" This is where plate.png is used. And this is where the gamemode is hardcoded to Creative: "  package com.mojang.minecraft;   import alotofimports;   public final class l/*Minecraft*/ implements Runnable {     //Deobfuscated: public com.mojang.minecraft.gamemode.GameMode gamemode = new com.mojang.minecraft.gamemode.CreativeGameMode(this);     public com.mojang.minecraft.d.b a = new com.mojang.minecraft.d.a(this);     ...   }"

If you want to see it with your eye, open the jar with a decompiler and take a look at com/mojang/minecraft/l.class and com/mojang/minecraft/mob/HumanoidMob.class.

+ you can go into survival mode by modifying "public com.mojang.minecraft.d.b a" in l.class to be "com.mojang.minecraft.d.c" with a bytecode editor.

--Atybot (talk) 14:34, 11 June 2016 (UTC)

1.11
tHERE IS ALREADY A GENERIC VILLAGER THAT WERE RE-ADDED IN 1.11. WHY ARE YOU FORBIDDING TO REMOVE THE SECTION?!?!?! –Preceding unsigned comment was added by 65.23.255.61 (talk) at 20:05, 17 November 2016 (UTC). Please sign your posts with
 * Now that 1.11 has been officially released, that is a good point. Removed. – DelboyDylan (talk 20:33, 17 November 2016 (UTC)
 * I don't know what you are talking about.65.23.255.61 20:56, 17 November 2016 (UTC)
 * I've removed the generic villager and zombie generic villager sections from the page as you suggested. As 1.11 has been officially released (i.e. not in snapshot or pre-release) it does make sense to remove them. – DelboyDylan (talk 21:05, 17 November 2016 (UTC)


 * Cool65.23.255.61 21:30, 17 November 2016 (UTC)

I know
Ok, that can be removed in 1.11.1, Right, Sealbudsman?--66.50.41.11 17:13, 30 November 2016 (UTC)
 * What do you mean? – Sealbudsman talk/contr 18:45, 30 November 2016 (UTC)


 * Did i mispoken it?--66.50.41.11 21:04, 2 December 2016 (UTC)


 * When you say "that can be removed", what is "that"? – Sealbudsman talk/contr 21:18, 2 December 2016 (UTC)


 * Luck potion, DUH!--66.50.13.92 16:00, 3 December 2016 (UTC)


 * No-one was talking about a luck potion, rando. Done talking. – Sealbudsman talk/contr 19:19, 3 December 2016 (UTC)