Minecraft Wiki talk:Community portal



The problem with subpages
I think subpages are overused on this wiki. Wikipedia has disabled subpages in the main namespace and some others. Subpages cannot be accessed by clicking on the "Random page" link and only support one hierarchy while they may be more. I'm not saying to get rid of all subpages in the content namespaces, but to discourage some uses. Here's what I think when subpages should and should not be used:

Acceptable uses: Disallowed uses: Unsure: There are more uses of subpages on this wiki but I am still unsure about whether they are acceptable. Fadyblok240 (talk) 21:23, 23 August 2020 (UTC)
 * Anything that Wikipedia accepts as subpages—User subpages, template documentation, etc. It is laughable to even think about removing these subpages from the Minecraft wiki.
 * Mod pages (until all mod pages are moved to FTB)—The Minecraft Wiki only concerns the vanilla game. Although some of these pages are full articles, we don't want readers to end up on pages about specific mods.
 * Writing about a feature of the same name for a different edition—These pages are articles and there are better ways to disambiguate the name than making it look like one article forms part of another when it does not.
 * Category subpages—Categories were created to replace mainspace subpages on Wikipedia. Using subpages for categories is pointless and sometimes the names get ridiculously long.
 * Mechanics pages—These pages are also articles, and in the past there was a dispute on whether these pages should be named "Mechanics/X" or "X/Mechanics".
 * Tutorials subpages—These pages are less like encyclopedia articles, but they still contain helpful instructional material so they should be moved to a new namespace.
 * File subpages—I don't know whether there are such pages or even if the subpage feature is enabled, but it should be disabled because some filenames create accidental subpages and hierarchy among files is bad.
 * Previous versions of features—These articles are useful to a historical perspective, but completely irrelevant in the latest version of the game.
 * Command subpages—These pages are legitimate articles, but pages starting with "/" cause technical problems.
 * Schematic pages—They are merely pseudo-images that are transcluded, but sometimes they may be used on more than one page so maybe they should be converted to templates.


 * My opinion. I'm going to list my strongest support on top and strongest oppose on the bottom (of what subpages should be allowed)

1 more thing, what do you mean by previous versions of features? are you talking about Java Edition 1.13/Flattening? ---HumiebeeDiscuss anything with me Look at my edits 22:59, 23 August 2020 (UTC)
 * 1) User subpages  be allowed.
 * 2) Minecraft Wiki namespace subpages  be allowed.
 * 3) Archive subpages  be allowed.
 * 4) Documentation  be allowed (template)
 * 5) Guides, Commands and Official subpages  be allowed.
 * 6) Previous versions of features  be allowed.
 * 7) Development versions subpages  be allowed (ex:Java Edition 1.0.0/Development versions)
 * 8) Subpages that make sense but are too technical to be in a main article (Ex:/DV, /Structure, Category Data Pages, or others).
 * 9) Mod subpages  be allowed (as they still haven't been completely exported yet)
 * 10) Writing about a feature of the same name for a different edition  be allowed as it makes sense but the argument also makes sense so i'm sorta split?
 * 11) Mechanics pages should be  to another subpage/possible tutorial namespace
 * 12) Tutorials subpage should be  to another namespace
 * 13) Category subpages should be  be allowed like theres such thing as subcategories (Ex Objects requiring isometric renders/Re-render)
 * Kinda, I meant pages like "X/Before ". which in my opinion I am still not sure about. Fadyblok240 (talk) 17:21, 24 August 2020 (UTC)
 * I support keeping those as let's take the Far lands, old farlands sounds so wrong and also, merging the Far Lands/Java Edition and Far Lands will create a lot of confusion, thats why it was split---HumiebeeDiscuss anything with me Look at my edits 17:46, 24 August 2020 (UTC)
 * What does this (Writing about a feature of the same name for a different edition) mean? like I don't know any example and I'm pretty sure there's no subpage, can you give an example?---HumiebeeDiscuss anything with me Look at my edits 17:48, 24 August 2020 (UTC)
 * A page like Achievements/Java Edition. I prefer moving pages like these to " X" (i.e. Java Edition Achievements and Java Edition Far Lands). I also support moving the current Far Lands page and moving it to Bedrock Edition Far Lands and leaving a disambiguation page behind. –Preceding unsigned comment was added by Fadyblok240 (talk • contribs) at 17:58, 24 August 2020 (UTC). Please sign your posts with
 * I don't think moving "X/Edition" to "Edition X" is a good idea; the former provides a semantic relation that is more visible to search engines. I'm not sure what "category subpages" are or whether they are used on MCW. As for mechanics, "X/Mechanics" has the same consideration of semantic relation as with editions. --AttemptToCallNil (report bug, view backtrace) 18:01, 24 August 2020 (UTC)
 * There are already articles using the "Edition X" format, e.g. Java Edition mentioned features. Also, there is such a thing as category subpages on this wiki. I have reworked Template:Needs render to avoid category subpages, but Template:Render uses dozens of category subpages (e.g. Category:Objects requiring isometric renders/Historical features/Stems/Invalid states) which is too much for me to handle. Fadyblok240 (talk) 18:36, 24 August 2020 (UTC)
 * Above is 1 such example---HumiebeeDiscuss anything with me Look at my edits 18:40, 24 August 2020 (UTC)
 * Oh, those? Yeah, I agree, they're not the best idea. --AttemptToCallNil (report bug, view backtrace) 18:43, 24 August 2020 (UTC)
 * Mixed opinion on this. Subpages automatically link back to their parent pages at the top and allows easy access to them; this is especially useful on mobile where neither categories nor navbox templates show up. With that in mind, I think it makes sense to keep at least the following as subpages (and probably other scenarios that I missed):


 * Subpages of Commands, Java Edition guides, and Official pages, where having the subpage format makes the page topic and allows quick access to the root article
 * Historical/outdated versions of articles
 * Subpages that are intended to be accessed directly, but don't make sense without the parent article (such as Enchanting/Levels, "/Structure" subpages, or the proposed gallery subpages)
 * Pages in Category:Data pages. Though transcluded like templates and not accessed directly, they describe article content.


 * However, I would support template-like subpages (such as Renewable resource/row) to the template namespace, as well as cleaning up category subpages. I would also support moving "Mechanics/Redstone" to "Redstone mechanics" since the mechanics page itself is a redirect to a different page. Regarding some of the suggestions by, I am neutral on moving Tutorials pages to a separate namespace (assuming that it's searchable like the MCD and MCE namespaces), but disagree with making a namespace for "X/Mechanics" pages as they are similar to regular articles, just more technical. – Sonicwave talk  20:08, 24 August 2020 (UTC)
 * Ok, I agree on pretty much your whole statement above including the gallery subpage idea but but I think the Mechanics should possibly go into Tutorials:Mechanics/whatever.---HumiebeeDiscuss anything with me Look at my edits 20:15, 24 August 2020 (UTC)
 * I dont know, if mechanics are (not) tutorials, but I have no problem with that. So I am this idea. –Preceding unsigned comment was added by TreeIsLife (talk • contribs) at 20:50, 24 August 2020 (UTC). Please sign your posts with
 * I mean it is teaching you the mechanics of whatever so that make sense.---HumiebeeDiscuss anything with me Look at my edits 22:47, 24 August 2020 (UTC)


 * I don't think you make strong enough case for not using subpages, especially so for mechanics and tutorials pages. For example, you brought up the past dispute regarding the names of mechanics pages, but the fact that the dispute was had and solved, and the community arrived at a solution, is an argument in favour of keeping the current page hierarchy, if anything. I'm fine with the other suggestions but mechanics and tutorials subpages work fine without issues. Blue Banana whotookthisname (talk) 07:16, 25 August 2020 (UTC)


 * Many of the Tutorials subpages are ignored by the Minecraft Wiki's most active editors. Special:Random The "Random page" link never links to subpages. If the tutorials were moved to a new content namespace, they wouldn't be subpages and therefore be accessible from the Random page link and more likely for editors to notice. Fadyblok240 (talk) 02:09, 27 August 2020 (UTC)
 * Special:Random does not link to anything besides mainspace so that's.......---HumiebeeDiscuss anything with me Look at my edits 02:24, 27 August 2020 (UTC)
 * The "Random page" link does link to other namespaces, namely Minecraft Earth and Minecraft Dungeons. If a Tutorials namespace were created, the wiki manager could classify it as a content namespace. Ironically, Special:Random also links to subpages, although the "Random page" link does not. I tested this after the migration to UCP and I still couldn't get to a subpage by using the "Random page" link on the sidebar. Fadyblok240 (talk) 02:40, 27 August 2020 (UTC)
 * This is because the Random page link in the sidebar uses Special:RandomRootpage instead. – Unavailablehoax (talk) 21:55, 15 October 2020 (UTC)
 * It was probably configured like that to bypass non-article pages that are subpages of articles, but there are also legitimate articles that are subpages. Maybe we should move article subpages to root pages or allow the random page link to access subpages and move non-article subpages of articles to other namespaces. Fadyblok240 (talk) 20:20, 7 November 2020 (UTC)
 * Ditto Sonicwave and Humiebee for the most part, don't have a whole lot to add. I'd also add history-esque subpages to the list of "acceptable" subpages, there's not really a better place for most of these and it keeps them tied to their parent pages really nicely. While yes the current version of a main article body should always reflect the current version (and only the current version), the wiki should still hold all the information on old versions of features. Usually a good history section can get the job done, but oftentimes the changes are too vast and/or complicated to be fully represented there (for example, loot table reworks, old villagers, etc). -PancakeIdentity (talk) 17:41, 27 August 2020 (UTC)


 * See Minecraft Wiki talk:Community portal/Archive 26 for further info about moving tutorials to a new namespace. Fadyblok240 (talk) 00:22, 18 September 2020 (UTC)
 * Should you open up a new discussion about this? I would like a new tutorials namespace, supporing and  ideas.---HumiebeeDiscuss anything with me Look at my edits 01:19, 18 September 2020 (UTC)
 * Here is a quote
 * ---HumiebeeDiscuss anything with me Look at my edits 01:25, 18 September 2020 (UTC)
 * And Another one
 * All in all, the opposes are not very convincing but the supports are, should I reopej the discussion?---HumiebeeDiscuss anything with me Look at my edits 01:27, 18 September 2020 (UTC)

Bot noticeboard?
I know this sounds really dumb but I kind of want like a page, similar to the Minecraft Wiki:Admin noticeboard that people can post on that requests something that a bot would do such as fixing links due to UCP. Maybe is should be called something else but idk what. Link????Minecraft Wiki:Bot noticeboard---HumiebeeDiscuss anything with me Look at my edits 20:29, 26 August 2020 (UTC)
 * I'm kind of skeptical. The Russian wiki has made one long ago. Now it's unused. Completely. The last 3 edits were in 2016, 2017, and one IP request about a month ago. --AttemptToCallNil (report bug, view backtrace) 20:40, 26 August 2020 (UTC)
 * Is there a link?---HumiebeeDiscuss anything with me Look at my edits 20:40, 26 August 2020 (UTC)
 * ru:MCW:Запросы к ботоводам. --AttemptToCallNil (report bug, view backtrace) 21:07, 26 August 2020 (UTC)
 * Oh... ever since 2016, it's been unused??---HumiebeeDiscuss anything with me Look at my edits 21:17, 26 August 2020 (UTC)
 * It seemed to be pretty active at 2014 but for some reason, it completely died down..---HumiebeeDiscuss anything with me Look at my edits 21:18, 26 August 2020 (UTC)
 * Thanks!---HumiebeeDiscuss anything with me Look at my edits 21:16, 26 August 2020 (UTC)
 * Wikipedia has a similar page named Wikipedia:WP:Bot requests but on the Minecraft Wiki there are not that many bots, so maybe the Bot Noticeboard doesn't warrant its own page, but should be a section of subpage of the Admin Noticeboard or linked directly on the sidebar. Fadyblok240 (talk) 20:46, 26 August 2020 (UTC)
 * I don't think it should be in the sidebar but I do on it to be a subpage/subsection of the admin noticeboard.---HumiebeeDiscuss anything with me Look at my edits 20:49, 26 August 2020 (UTC)
 * I would a small section dedicated for this. Although I feel like the community portal would a better place for this than the admin noticeboard, as bot edits aren't necessarily for admins. — Thomanski | t | c |  21:55, 26 August 2020 (UTC)
 * Though bots rights are only given to bots of trusted users so I have some mixed opinions---HumiebeeDiscuss anything with me Look at my edits 21:56, 26 August 2020 (UTC)
 * It's not super hard to be considered a trusted user if you're somewhat active and consistently constructive. Also, bots don't really have many different rights than normal user accounts, it's more to do with reducing spam and stuff. -PancakeIdentity (talk) 21:53, 27 August 2020 (UTC)


 * . Don't really see a need honestly. In my time here, I've only seen a few users ask for a bot to do something for them that they couldn't/didn't want to do themselves. And in these few instances, they were easily fulfilled through discord or this CP. -PancakeIdentity (talk) 17:34, 27 August 2020 (UTC)

Closing and merging projects
Well. Currently, we have many, many, many active Wiki Projects in Minecraft Wiki:Projects. But many of them are duplicate, non-useful and others, which idk, how someone could create it.

So here's complete list of active projects, excluding language ones


 * 1) Welcome
 * 2) Screenshot Minecraft Versions
 * 3) Beginner's Guide Rewrite
 * 4) Minecraft in schools
 * 5) Screenshot Fixing
 * 6) Rewrite for Style
 * 7) Version cleanup
 * 8) Tutorials Modernization
 * 9) Userboxes standardization
 * 10) Redirect cleanup
 * 11) Renaming
 * 12) Cleanup open tags
 * 13) Capitalization Fixing
 * 14) Individual Biome Pages
 * 15) Upload Missing Wiki Sounds
 * 16) Refactoring edition specific information
 * 17) Minecraft Earth Wiki
 * 18) Texture Documentation Cleanup
 * 19) Gallery organization
 * 20) Wiki videos
 * 21) Minecraft: Story Mode Mobs

21 pages, with some of them could be deleted.

So i start with my ideas
 * 1) Fandom has automatic Messages from some MediaWiki page. Also i don't see anybody adding Welcome template, so I consider.
 * 2) Should be merged with Screenshot fixing
 * 3) Better merging with Minecraft in Education
 * 4) Should be merged with Screenshot Minecraft Versions
 * 5)  but, compleate it.
 * Ok,
 * 1) Keep it
 * 2) No activity, it's in dead point from it's creation, consider removing it
 * 3) It is compleated, we should archive that
 * 4) Keeping it
 * 5) Keeping it
 * 6) Happy to see it will be done (one time), so keep it
 * 7) It is compleated, so archive
 * 8) Keeping longer for discuss
 * 9) Archive
 * 10) Keep
 * 11) This is not most useful project, so discussion
 * 12) Keep that
 * 13) Keep it, but i notice that's outdated.
 * 1) Keep that
 * 2) Keep it, but i notice that's outdated.

--TreeIsLife (talk) 20:54, 26 August 2020 (UTC)
 * I have some opinions as well.


 * , Madminecrafter12 is the only user to even remotely work on it, completly unused though the template should still remain as the template, not the project is still used.
 * , would be better to merge with capitalization fixing.
 * , don't bomb it, improve it.
 * 1)  with Rewrite for Style
 * 2)  there's still a discussion with like 90% support and so more discussion is not really needed
 * 3)  Story mode is discontinued so since less people have it, I don't think it's worth the effort so ---HumiebeeDiscuss anything with me Look at my edits 21:15, 26 August 2020 (UTC)
 * I think Rewrite for Style and Capitalization Fixing should be merged. Fadyblok240 (talk) 16:57, 27 August 2020 (UTC)
 * , don't bomb it, improve it.
 * 1)  with Rewrite for Style
 * 2)  there's still a discussion with like 90% support and so more discussion is not really needed
 * 3)  Story mode is discontinued so since less people have it, I don't think it's worth the effort so ---HumiebeeDiscuss anything with me Look at my edits 21:15, 26 August 2020 (UTC)
 * I think Rewrite for Style and Capitalization Fixing should be merged. Fadyblok240 (talk) 16:57, 27 August 2020 (UTC)
 * 1)  with Rewrite for Style
 * 2)  there's still a discussion with like 90% support and so more discussion is not really needed
 * 3)  Story mode is discontinued so since less people have it, I don't think it's worth the effort so ---HumiebeeDiscuss anything with me Look at my edits 21:15, 26 August 2020 (UTC)
 * I think Rewrite for Style and Capitalization Fixing should be merged. Fadyblok240 (talk) 16:57, 27 August 2020 (UTC)
 * 1)  there's still a discussion with like 90% support and so more discussion is not really needed
 * 2)  Story mode is discontinued so since less people have it, I don't think it's worth the effort so ---HumiebeeDiscuss anything with me Look at my edits 21:15, 26 August 2020 (UTC)
 * I think Rewrite for Style and Capitalization Fixing should be merged. Fadyblok240 (talk) 16:57, 27 August 2020 (UTC)
 * 1)  Story mode is discontinued so since less people have it, I don't think it's worth the effort so ---HumiebeeDiscuss anything with me Look at my edits 21:15, 26 August 2020 (UTC)
 * I think Rewrite for Style and Capitalization Fixing should be merged. Fadyblok240 (talk) 16:57, 27 August 2020 (UTC)
 * I think Rewrite for Style and Capitalization Fixing should be merged. Fadyblok240 (talk) 16:57, 27 August 2020 (UTC)


 * Mostly agree with your conclusions. At this point, I'm not sure we need #16 anymore, we only deal with two editions. We're not perfect in how we document them yet but I'm not sure if need a project, especially as it never really had much discussion on what to do. Also, just wanted to check, the Earth Wiki project has no relevance now that it has its own namespace, correct? -PancakeIdentity (talk) 17:32, 27 August 2020 (UTC)
 * The Minecraft Earth Wiki project is still relevant, as many of the articles in that wiki's namespace are stubs. Fadyblok240 (talk) 09:43, 31 August 2020 (UTC)
 * Also, we should reclassify some projects as semi-active, as the Minecraft Wiki is never complete. I have added a handy template called project status that categorizes projects by activity. The cleanup open tags project has turned into a white elephant project. Fadyblok240 (talk) 02:16, 19 September 2020 (UTC)

Documentation template revamp
Can somebody add links to "/sandbox" and "/testcases" subpages of templates to the Template:Documentation template? Fadyblok240 (talk) 19:08, 28 August 2020 (UTC)
 * Why? --TreeIsLife (talk) 22:39, 9 September 2020 (UTC)
 * I (along with Humiebee) have created several template sandboxes, but the documentation template does not recognize that they are template sandboxes and shows that they have no documentation; they appear in Category:Templates with no documentation instead of Category:Template sandboxes. Fadyblok240 (talk) 22:32, 26 September 2020 (UTC)
 * I don't see the need for those pages, they'd just become outdated and useless quickly. Just use the Template:Sandbox or your own user subpage instead.  Nixinova   T   C   02:10, 27 September 2020 (UTC)
 * Template sandbox subpages would be useful for implementing major changes to high-risk templates with complex code or many parameters, where the "show preview" button alone would not guarantee whether the template is free of errors. Fadyblok240 (talk) 03:31, 5 October 2020 (UTC)


 * Okay, and what stops you from doing that on your own page or as a subpage on the sandbox, instead of creating additional maintenance for all templates? Very few templates are both high traffic enough that a major change is wiki breaking and get enough changes to warrant a permanent sandbox page. Likewise, BatchTest can handle doing test cases by comparing actual uses of the template to a sandboxed version.
 * I get that other wikis like Wikipedia do this, we don't have nearly the editing traffic they do so we don't have to adopt such complicated systems to make templates easy to maintain. – KnightMiner  · (t) 04:02, 5 October 2020 (UTC)

Move the Greek and Turkish Wiki back into translation projects
Why? Well for starters, Grid Files, the vast majority of them are used exclusively by the turkish wiki, also for both wiki, they have inactive admins. Another thing is that the amount of contributions to the wiki is miniscule. All I see is User:Fusion thermonucleaire, who is technically a bot, who puts interwiki links, User:Thomanski, who uploads files and thats pretty much it, for the Greek Wiki, it's main page is not even 100% translated and again, completely inactive.

A Summary
 * 1) Both have no active admin (Greek admin edits once a year, turkish admin hasn't edited since 2017)
 * 2) Both have no active real contributers (Greek wiki is slightly more active then Turkish, still, 80% of edits are by Fusion thermonucleaire)
 * 3) The Greek Wiki does not even have a 100% translated main page
 * 4) The Turkish wiki uses grid files and would ease the hassle of removing them.
 * 5) Those are my reasons
 * 6) ---HumiebeeDiscuss anything with me Look at my edits 17:39, 4 September 2020 (UTC)


 * , the reason why I upload files to those interwikis is to remove their dependency of the English wiki so we can finally remove the grid files here. I honestly don't know what to do with these wikis though. I don't think straight up deleting them is a good idea (for people that don't understand English), but on the other hand, these interwikis are REALLY outdated and inaccurate information is never a good thing for a wiki. — Thomanski | t | c | 21:45, 4 September 2020 (UTC)
 * Yeah, but like putting it into a translation project isn't harmful.---HumiebeeDiscuss anything with me Look at my edits 22:01, 4 September 2020 (UTC)


 * Hate to say it, but, moving back to translation projects, as their state is actually harmfull to the readers (false/outdated info everywhere, and only partially translated) and only hinders changes on the english wiki due to the dependency. FVbico (talk) 22:04, 4 September 2020 (UTC)


 * I think it has to do with the Cyprus dispute Fadyblok240 (talk) 00:36, 5 September 2020 (UTC)
 * What does this have anything to do with the discussion?---HumiebeeDiscuss anything with me Look at my edits 00:42, 5 September 2020 (UTC)
 * - why can't we just delete the untranslated pages instead, and add dedicated "this info is disgustingly outdated" templates to it instead? I wouldn't be against just getting rid of the wikis entirely either given the lack of interest. - User-12316399 (talk) 00:40, 5 September 2020 (UTC)
 * Yes, because whats the point about having a wiki page translated in multiple languages and the translated pages not even be finished and be forgotten about. I would consider it wiki clutter. So unless someone takes the time out of their day to rework all these translated pages, i think it's best to just axe em'. James Haydon (talk) 04:05, 5 September 2020 (UTC)
 * doing something about these translations, the Greek wiki is just a complete import of the English one, issues pages and all (this should never be how translations are done), so everything is 3+ years outdated and clutters maintenance on this wiki. Add to that the fact that, since the wiki is in English, its a target for spammers who won't be reverted like they are here. E.g.: el:Alpha 1.2.4: there's no'one other than English wiki users to revert them. I can barely find many pages that have actually been translated apart from like a disambig, though there is el:Κρύσταλλος_του_Ender, el:Βιβλίο και Πένα, el:Κύβοι Διαμαντιού‏‎, el:Μπλοκ‏‎, but that's it. I'll just import all of the translated pages back here so they're safe if we feel like nuking that wiki.  Nixinova   T   C   20:20, 5 September 2020 (UTC)
 * There: Special:Prefixindex/MCW:Projects/Greek translation/ – that's literally all the translated Greek pages. The wiki can be safely nuked now if that's decided.  Nixinova   T </b>  C </b>  20:34, 5 September 2020 (UTC)
 * What about the turkish wiki?---HumiebeeDiscuss anything with me Look at my edits 22:53, 5 September 2020 (UTC)


 * for the Greek wiki, mainly because so many pages are untranslated (which kinda defeats the purpose of a traduction). for the Turkish wiki, mainly because of the inactivity. Sagessylu (discuss | edits) 17:37, 6 September 2020 (UTC)
 * , the Greek wiki is already translated.---HumiebeeDiscuss anything with me Look at my edits 20:55, 6 September 2020 (UTC)
 * by Nixinova Greek wiki only ---HumiebeeDiscuss anything with me Look at my edits 20:55, 6 September 2020 (UTC)
 * Well, not really, I've just moved a couple to this wiki, el: still exists.  Nixinova </b>  T </b>  C </b>  01:33, 7 September 2020 (UTC)
 * okay ill wait and see if someone will actually finish them now that there back in the works. James Haydon (talk) 00:50, 7 September 2020 (UTC)


 * I'm worried about the Ukrainian wiki potentially suffering from the same fate. It's also on the brink of dying out. There is one local user who appears to have edited in the last few days, but aside from that, there are predominantly edits by users from other wikis, notably Mak_and_Iv (a Russian admin) who is also an admin on the Ukrainian wiki. —  Babylon A S </b> *Happy Camper* 12:20, 30 September 2020 (UTC)
 * The thai wiki also only has like 1 contributer who keeps it alive and from anarchy as well but aside from that, it could die as well. – Preceding unsigned comment was added by Humiebee (talk • contribs) at 21:22, 3 November 2020 (UTC). Please sign your posts with

Replace /ED, etc, subpages with DPL section transclusion
TIL that DPL can be used for labelled section transclusion:. This can replace having /ED, /BE, etc subpages.  Nixinova </b>  T </b>  C </b>  22:47, 5 September 2020 (UTC)


 * Changing it might break some nbt inherit templates though. FVbico (talk) 20:58, 6 September 2020 (UTC)
 * What about change it to only certain templates where it won't break?---HumiebeeDiscuss anything with me Look at my edits 20:59, 6 September 2020 (UTC)


 * Oh, LST finally works now? I believe there could be a workaround for NBT pages, but if it can be easily done with non-NBT data, then I am all for it. —  Babylon A S </b> *Happy Camper* 07:23, 24 September 2020 (UTC)

Converting .ogg files to .mp3 and .wav
Given that .ogg files aren't supported on mobile, maybe we should convert all .ogg files into .mp3 (Music samples) and .wav (sounds) files with software like Audacity. One user at Terraria wiki did this to Terraria: Otherworld tracks, wich were .ogg files. --Superwill771 (talk) 15:55, 8 September 2020 (UTC)
 * There will be much much work. Only if you want to do converting and uploads, then, i am --TreeIsLife (talk) 16:04, 8 September 2020 (UTC)


 * Umm... for me, the sounds on skeleton, which are ogg sounds, work fine on mobile. FVbico (talk) 16:12, 8 September 2020 (UTC)
 * Probably (as I understood from discussion) meant on mobiles with mobile view. But even there, it is working. --TreeIsLife (talk) 16:24, 8 September 2020 (UTC)


 * I use Duckduckgo on an ipad with desktop view and they don't work.--Superwill771 (talk) 16:36, 8 September 2020 (UTC)
 * Well, it can be problem with iPads/iPhones. Duckduckgo is search engine. --TreeIsLife (talk) 16:40, 8 September 2020 (UTC)
 * Ogg sounds are not supported in Safari browsers. --AttemptToCallNil (report bug, view backtrace) 17:49, 8 September 2020 (UTC)
 * Duckduckgo is also a browser app on iOS/Android. I don't know if they meant that. — Thomanski | t | c | 19:38, 8 September 2020 (UTC)


 * . For the above reasons that some devices don't support these ogg files, I support. However, looking at User:TreeIsLife,'s argument it is a lot of work, I say go ahead and do that, I don't see it as a bad thing. Good luck on that. Blockofnetherite Talk Contributions 18:05, 8 September 2020 (UTC)
 * for below reasons. Blockofnetherite Talk Contributions 21:22, 9 September 2020 (UTC)
 * , this wiki is about work, I use safari and it fails completely, the terraia wiki example is good.---HumiebeeDiscuss anything with me Look at my edits 19:26, 8 September 2020 (UTC)
 * for conversion to MP3, definitely not WAV. See my explanation on Terraria Wiki. --AttemptToCallNil (report bug, view backtrace) 19:38, 8 September 2020 (UTC)
 * So your saying we could use FLAC?---HumiebeeDiscuss anything with me Look at my edits 19:41, 8 September 2020 (UTC)
 * It looks possible, but I don't think this was actually done on the wiki before. --AttemptToCallNil (report bug, view backtrace) 20:05, 8 September 2020 (UTC)
 * , but I'm not gonna do it. — Thomanski | t | c | 19:39, 8 September 2020 (UTC)
 * . Just because ogg isn't supported on some mobile devices now, doesn't mean it won't be later, given that it's a license-free open-source thing. Firefox and Chrome already support ogg. I note that the VLC player supports ogg on all mobile devices. And I believe the Opera browser does also, which is also available on any mobile device. ~ Amatulic (talk) 16:28, 9 September 2020 (UTC)
 * why strong oppose TheGreatSpring (talk) 07:56, 22 September 2020 (UTC)
 * As a matter of principle, I strongly oppose creating unnecessary time-wasting busy-work, which is basically what is being proposed. Ogg is playable on all desktop browsers and on all mobile devices using VLC. By the time all the work has been done to convert ogg to mp3, mobile browsers will likely be supporting it anyway. ~ Amatulic (talk) 21:13, 22 September 2020 (UTC)
 * as a temporary measure until the majority of affected devices end up supporting playback. - User-12316399 (talk) 17:11, 9 September 2020 (UTC)
 * . I definitely don't like mp3 because it's not lossless, and I think this wiki supposedly being a source of information should present that information without losses. I see the issues with wav and ogg as well, though. What other possibilities are there? Blue Banana whotookthisname (talk) 07:39, 21 September 2020 (UTC)
 * Well, the sounds and music are stored in Minecraft as Ogg files in the first place, so if data integrity is a concern, they should be used and uploaded directly, which was already done. (For music files, it’s possible to cut the file to 30 seconds without re-encoding it — FFmpeg does allow that, not so sure about Audacity.) —  Babylon A S </b> *Happy Camper* 15:09, 24 September 2020 (UTC)
 * TheGreatSpring (talk) 07:56, 22 September 2020 (UTC)
 * — Transcoding Ogg Vorbis (one lossy format) to MP3 (another lossy format, with worse quality by the way) isn't good practice in general, and using WAV will lead to much larger files. Safari not supporting Ogg is Apple's fault, and VLC is also available (if I recall correctly™) on iOS/macOS as well. As for royalty free, this advantage of Ogg is no longer relevant now, as all patents on MP3 have already expired, however Ogg Vorbis is still superior quality-wise (as in, Ogg file will sound better than an MP3 of identical size). It doesn't seem to be worth the effort. —  Babylon A S </b> *Happy Camper* 07:19, 24 September 2020 (UTC)
 * I now the idea TheGreatSpring (talk) 12:56, 24 September 2020 (UTC)


 * . I don't really have any original arguments, just see the opposing arguments above. I especially wouldn't like MP3 if it is indeed more lossy than Ogg. It seems like a lot of work and I know how long it can take us to do these sorts of tasks. -PancakeIdentity (talk) 19:13, 24 September 2020 (UTC)
 * Changed to for above reasons, still think it should be done. I am  for mp3,  for wav and  due to the amount of time and effort it woult cause.---HumiebeeDiscuss anything with me Look at my edits 16:08, 17 October 2020 (UTC)
 * - Doesn't Wikipedia have a web player or something? I'm able to play Ogg Vorbis sounds in Wikipedia while using Safari. – Unavailablehoax (talk) 16:30, 17 October 2020 (UTC)
 * I'm pretty sure that is .ogv, not .ogg and it's basically adding up .gif and .(a music file that is available in all search engines as well as not being lossy)---HumiebeeDiscuss anything with me Look at my edits 21:42, 28 October 2020 (UTC)
 * What makes you think it's a video? Here an from Wikipedia, which is in Ogg Vorbis and can be played in Safari. – Unavailablehoax (talk) 22:12, 28 October 2020 (UTC)
 * .ogv is just an extension, the base format is still the same (well, then you’d usually have Theora video together with Vorbis audio). As far as I know Wikipedia uses a different extension for media playback, which might in fact handle audio files somewhat differently. —  Babylon A S </b> 10:36, 29 October 2020 (UTC)

The Skeleton Horseman problem, and how should we fix it?
Recently, has had its link changed from Skeleton Horse to MCD:Skeleton Horseman. Two major problems emerged from doing so: Is it called a skeleton trap, a skeleton jockey, or a skeleton horseman? This change of redirect of the Skeleton Horseman page has caused some confusion for me. Blockofnetherite Talk Contributions 20:33, 8 September 2020 (UTC)
 * 1) Many "Skeleton Horseman" links of the Minecraft jockey-like mob suddenly redirected into a Minecraft Dungeons mob. This created problems for the Minecraft topic section of the Skeleton (disambiguation) page.
 * 2) At least two templates, Template:EntitySprite and Template:EntityLink's id is "skeleton-horseman", not "skeleton-trap".
 * Ok, try do to your best and fix it, i have no other argument, so I am ing. --TreeIsLife (talk) 20:40, 8 September 2020 (UTC)
 * Thanks for the support, but I currently don't want to fix it yet, as I still don't exactly know how to fix it, nor do I know how to change those two templates which use the id "skeleton-horseman". @Humiebee very recently undid @Fadyblok240 's edit, but it's not over. Blockofnetherite Talk Contributions 20:44, 8 September 2020 (UTC)
 * To avoid confusion, I added the redirect template.---HumiebeeDiscuss anything with me Look at my edits 20:46, 8 September 2020 (UTC)
 * It should be redirected back to skeleton trap with a hatnote (for) added to the top of the section. Vanilla should always take priority.  Nixinova </b>  T </b>  C </b>  20:41, 8 September 2020 (UTC)
 * What about the templates? Blockofnetherite Talk Contributions 20:47, 8 September 2020 (UTC)
 * , but with redirect instead---HumiebeeDiscuss anything with me Look at my edits 20:43, 8 September 2020 (UTC)

Now that this issue is fixed, there are still questions remaining.
It seems that "skeleton trap" and "skeleton horseman" have been used interchangeably. In the Skeleton Horse page, where skeleton traps/horsemen are described, they call them skeleton traps. However, the EntitySprite and EntityLink templates use the id: "skeleton-horseman". So what are they, skeleton traps, skeleton horsemen, or skeleton/skeleton horse jockeys? What should we do, keep them as interchangeable terms, or merge into one? Blockofnetherite Talk Contributions 16:15, 9 September 2020 (UTC)
 * Skeleton trap: "The mechanic where skeletons riding horse skeletons have a chance to appear when a lightning hit the ground". Skeleton horseman: "The name of the compound entity made of 2 mobs". That's how I always have understood this thing, and I think that clarifying the definitions of the terms will help readers and editors to use them better. Thejoaqui777 (talk) 19:54, 21 March 2021 (UTC)
 * Skeleton traps are the skeleton horses that stand still and visually get struck by lightning when approached; they spawn 4 skeleton horsemen. Dhranios (talk) (Join the wiki videos project!) 20:03, 21 March 2021 (UTC)

Add shorthand Namespaces for certain things
Now there are shortened namespaces such as MCD:Zombie or MCE:Muddy Pig but others such as Templates don't have one. All namespaces except for main (obviously) should have an abbreviation. Already Existing Not Sure if exists Does not exist, definitely want If this gets implemented, want for consistancy Ones that I really just don't want or need but it would br nice for consistancy ---HumiebeeDiscuss anything with me Look at my edits 20:09, 11 September 2020 (UTC)
 * 1) MCW (Minecraft Wiki)
 * 2) MCT (Minecraft Wiki talk)
 * 3) MCE (Minecraft Earth)
 * 4) MCD (Minecraft Dungeons)
 * 1) Minecraft Dungeons talk or Minecraft Earth talk
 * 2) My proposals would be MDT and MET respectively
 * 1) TP for Template
 * 2) TPT for Template talk
 * 3) MW for MediaWiki - Automaticly redirects to mediawiki.org, so that's impossible to add.
 * 4) New Proposal for MediaWiki. MDW for MediaWiki.
 * 5) MWT for MediaWiki talk
 * 6) CAT for Category
 * 7) CTT for Category talk
 * 8) M or MOD for Module
 * 9) MT or MDT for Module talk
 * 1) T for talk
 * 2) U for User
 * 3) UT for User talk
 * 4) F for File
 * 5) FT for File talk
 * 6) H for Help
 * 7) HT for Help talk
 * 8) W for Widget (didn't even know this existed)
 * 9) WT for Widget talk
 * 10) S or SP for Special Page
 * 11) UP for UserProfile
 * 1) G(T) or GA D (T) for Gadget (talk)
 * 2) GD(T) for Gadget definition (talk)
 * Not sure these should all be created, but I can definitely make a template that does this. <b style="border:1px solid #0800aa"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b>  20:10, 11 September 2020 (UTC)
 * I think, their existence wouldn't harm the wiki. FVbico (talk) 20:18, 11 September 2020 (UTC)
 * How do tou create a template for namespaces?---HumiebeeDiscuss anything with me Look at my edits 20:21, 11 September 2020 (UTC)
 * Not for the namespaces themselves, but for linking to them. That wouldn't affect searching, however, but I could also make a script that does this for individuals. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  20:29, 11 September 2020 (UTC)
 * I would love the script as I search for templates a lot and it's annoying when I misspell it as trmplate (r is on the way from t to e so yeah), where would the script go, common.js?---HumiebeeDiscuss anything with me Look at my edits 20:32, 11 September 2020 (UTC)
 * Yes, common.js, try adding  to yours to test my new script. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  20:49, 11 September 2020 (UTC)
 * Oh, ok, thank you, can you delete the test page I made and it's documentation?---HumiebeeDiscuss anything with me Look at my edits 20:51, 11 September 2020 (UTC)
 * Why does it go to like the search then the desired page, nothing of a big deal though, is it a limitation or is it diffucult to change that?---HumiebeeDiscuss anything with me Look at my edits 21:29, 11 September 2020 (UTC)
 * Fixed. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  21:45, 11 September 2020 (UTC)
 * I think it broke again.... I searched UT:Nixinova and it didn't work..., thanks for everything!---HumiebeeDiscuss anything with me Look at my edits 21:55, 11 September 2020 (UTC)
 * Fixed as well. Take further reports to . <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  22:07, 11 September 2020 (UTC)
 * I think they could be implemented into shortcut redirects, but implementing them as aliases would require modifying the wiki software. Also, I prefer CAT: over C: for categories. Fadyblok240 (talk) 20:34, 11 September 2020 (UTC)
 * ---HumiebeeDiscuss anything with me Look at my edits 20:39, 11 September 2020 (UTC)
 * I don't see the point of most of these, they would add confusion since most other wikis don't have these abbreviations. The only ones that I support are Minecraft Dungeons/Earth talk since these are more of a handful to type out, and are more likely to be linked to (as opposed to the MediaWiki namespaces, for example). – Sonicwave talk  22:14, 11 September 2020 (UTC)
 * I agree with you, especially about the talk pages of non-article pages except for the Minecraft Wiki: namespace. Even Wikipedia doesn't have alias for most types of talk pages. Fadyblok240 (talk) 22:52, 11 September 2020 (UTC)
 * changing, except MDT and MET. Sry, but shortcuts are SHORT-CUTS. So it is for shorter things, and for things, which won't get confused. This means, it is for project talks or ns with more then 8 characters. And MediaWiki, NO! I don't know, how it will work, but MediaWiki shouldn't be shortcutted in any way! I don't want, that users will easily get to MediaWiki ns. Also, special pages,... No! --TreeIsLife (talk) 17:43, 12 September 2020 (UTC)
 * Why oppose special pages and templates? You gave no reason for special pages and templates have more than 8 characters and I use them as search terms a lot---HumiebeeDiscuss anything with me Look at my edits 22:12, 12 September 2020 (UTC)
 * with sl and example of course by Nixinova. The only issue is that it shows in  ---HumiebeeDiscuss anything with me Look at my edits 20:10, 12 September 2020 (UTC)
 * I'll fix the wanted pages thing, however these still don't go towards making universal namespace shortcuts. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  20:12, 12 September 2020 (UTC)
 * Wait actually you just have to do sl, does it still come up in ?---HumiebeeDiscuss anything with me Look at my edits 20:29, 12 September 2020 (UTC)
 * Well, with sl, i'm not oppose, i only was scared, if many users, which want to browse wiki content will see MediaWiki:Hydra.css by just MDW or other things, which are not wiki content.--TreeIsLife (talk) 19:51, 13 September 2020 (UTC)
 * Why would they type media wiki in the first place? You would type the shortcut if you knew the destanation and as for sl, if they saw the link and pressed it, they would just press the back button (an example of this "back button" sense is .---HumiebeeDiscuss anything with me Look at my edits 20:47, 13 September 2020 (UTC)
 * This is already partially implemented with sl, however, for this to be 100% implemented, would have to be implemented to MediaWiki:common.js, however, tjis will need a consensus. There still has not been a clear answer but it seems like User:Nixinova is support and User:TreeIsLife is Oppose. Any thoughts or clear opinions?---HumiebeeDiscuss anything with me Look at my edits 20:52, 13 September 2020 (UTC)
 * for most talk namespaces and site-wide automatic implementation. Even Wikipedia doesn't use shortcuts for most namespaces. We should use shortcuts on a page-by-page basis, meaning we can abbreviate the page name, not just the namespace. Fadyblok240 (talk) 22:45, 13 September 2020 (UTC)
 * Putting shortcuts on pages? There are so much more pages then shortcuts, I don't get why your proposing this and your only reason for opposition was


 * do you have any more opposition reasons? I mean the shortcut for searching substitutes it, not like normal Ex:If i'm searching MCT:CP, MCT doesn't turn into Minecraft Wiki talk:whatever page, it keeps it but this commons.js thing does this, T:Golden Apple->Talk:Golden Apple. Again, it's helpful and I don't see anything wrong, it's nice and convenient, also you have to put T: (colon) so it won't affect normal searching---HumiebeeDiscuss anything with me Look at my edits 00:19, 14 September 2020 (UTC)
 * as this is a quality of life change that assists editors and viewers. I really don't see any real problems, and no technical issues as of what I know. Blockofnetherite Talk Contributions 00:14, 15 September 2020 (UTC)
 * I am still about this idea. This is bad idea with auto redirect. Yes, even Wikipedia has no "shortcut ns". What you see like WP:R is basicly an article with redirect. Sry, but not everything is good. --TreeIsLife (talk) 18:04, 15 September 2020 (UTC)
 * per above reasons. TheGreatSpring (talk) 10:32, 18 September 2020 (UTC)


 * most shortcuts. A single letter namespace name is hard to read and can be confusing for new users, all for the gain of you typing 5 less letters. I don't see much point to that. For long namespaces such as Minecraft Wiki or Minecraft Dungeons (and cooresponding talk pages) I agree, but for short ones like Talk or Template, you are gaining a ton of confusion in favor of typing 6 less letters. (is T:Minecraft a talk page, or a template?). Plus, many of these rarely get links, such as widgets, MediaWiki, and Help. Template is also rarely linked directly, the template syntax automatically handles it. KnightMiner (t/c) 17:27, 10 November 2020 (UTC)

New proposal
It looks like the most support is headed towards implement for only MET and MDT and the others are not really nessicary, so would you support just I feel like MD and ME could also be helpful (so that is why I added it to the list)---HumiebeeDiscuss anything with me Look at my edits 22:37, 19 September 2020 (UTC)
 * 1) Only MDT and MET
 * MD, ME, MDT, MET
 * 1) Everything on my definitely list (+ MD and ME)
 * 2) Everything except Gadget, Widget, and their talk and definition variants.
 * 3) Everything


 * Option 1 and CAT: for Category:, H: for Help:, and T: for Template: instead of Talk: Fadyblok240 (talk) 23:37, 19 September 2020 (UTC)


 * Option 1 and that's it! This is not Project NS or talks, so there is no need to do other shortcuts. --TreeIsLife (talk) 11:41, 24 September 2020 (UTC)


 * Certainly Option 1 at least. I dislike the idea of CAT shortening (suggested by Fadyblok) because no category uses short names like Minecraft Wiki pages or even some templates do. Help shortening does seem to be helpful, the same may apply for templates, and if both these get shortcuts, then their talk pages should probably have them as well (HT and TT). But implementing shortcuts for all namespaces just for the sake of it is certainly not worth the effort.
 * As I said before, I don't support most namespace aliases (including CAT:); I only support them as pseudo-namespace redirects for some pages. Also, I would rather have W: point to Wikipedia pages than to Widget pages. Fadyblok240 (talk) 01:12, 22 November 2020 (UTC)
 * On a side note, why exactly MDT and MET? The respective article namespaces are abbreviated MCD and MCE. Unless such shortenings are limited to three letters for some reason, I’d suggest using MCDT and MCET respectively for the sake of consistency (though, we already have MCT for Minecraft Wiki talk...). — <b style="line-height:19px;letter-spacing:1px"> Babylon A S </b> *Happy Camper* 06:27, 25 September 2020 (UTC)
 * For consistancy that is (all namespaces has 3 letter) and yes, it would be consistant with MCT (it's not MCWT))---HumiebeeDiscuss anything with me Look at my edits 14:11, 26 September 2020 (UTC)
 * Option 1 TheGreatSpring (talk) 06:58, 25 September 2020 (UTC)
 * Still staying with per my above reason. Just don't see anything wrong with this addition, saving characters is useful. Blockofnetherite Talk Contributions 19:31, 1 October 2020 (UTC)
 * Keep in mind that some of the proposed namespace shortcuts conflict with potential interlanguage links, such as ga: for Gadget and Irish (which doesn't make any sense since pages in the Gadget namespace, if any, cannot be accessed directly from the search bar) and tl: for Talk and Tagalog (which somewhat offends me since I am an ethnic Filipino). Another reason to . Fadyblok240 (talk) 23:43, 23 October 2020 (UTC)
 * Okay, I don't think we need Gadget, Widget, or MediaWiki, because we shouldn't make it easier to see MediaWiki pages, as they contain information (like blocked words/website links on the inappropriate filter). Gadget and Widget are not so necessary. Talk is proposed to be short for T and not Tl. Still MDT, MET, TP, TPT, CAT, CTT, MOD, MDT, T, U, UT, F, FT, H, HT, S and SP, and UP. Blockofnetherite Talk Contributions 18:10, 6 November 2020 (UTC)
 * See WP:Perennial_proposals for why this was rejected in Wikipedia and probably the Minecraft Wiki. Fadyblok240 (talk) 04:05, 10 November 2020 (UTC)
 * I the addition of a "T:" namespace, as "T" could stand for either "talk" or "template", and because of this, such a namespace would be more confusing than helpful. I  the "M:" namespace for the same reason, as "M" could stand for either "module" or "MediaWiki". I also  the "GA:" namespace as it would conflict with interwiki links. I  "MDT:" and "MET:", as the main Dungeons and Earth namespaces already have shortcuts, so the addition of shortcuts to their talk namespaces would create consistency. I'm  about the rest, as whilst I can't see much harm in adding them, I'm unsure whether they would be particularly helpful, either. GrogTheGreatEvilGoblinWarlord (talk) 06:00, 11 November 2020 (UTC)

Add sort keys for version exclusive articles (including articles about versions themselves)
I think it would benefit to add sort keys to remove prefixes from version exclusive articles. (e.g. the sort key for Java Edition level format would be Level format) It would provide a better ordering of lists of pages in version exclusive categories. Fadyblok240 (talk) 21:10, 12 September 2020 (UTC)
 * Go ahead, this should be an uncontroversial change. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  22:10, 12 September 2020 (UTC)
 * It may take a long time to add all the sort keys for the version articles. Maybe consider modifying or creating templates (see ) to automatically create the sort key? Meanwhile, I will add sort keys for articles that are not about versions. Fadyblok240 (talk) 22:21, 12 September 2020 (UTC)

Change the main discussion from MCT:CP to MCW:Centralized discussion
This is a very big change proposal but I have some reasons to back it up. ---HumiebeeDiscuss anything with me Look at my edits 22:14, 28 September 2020 (UTC)
 * 1) This page should be used for discussing the Community Portal itself
 * 2) The ftb wiki does this as well
 * 3) It could be linked on the sidebar (as centralized discussion)
 * 4) How did this name start anyways?
 * 5) There is not any page to describe this main community discussion, now that it is in MCW namespace instead of MCT namespace, it could have a proper talk page.
 * 6) This would be an enourmus change and could break a lot of links.
 * 7) However, I will try to fix the links
 * 8) However, it fits more nicely


 * The community portal page itself needs almost no discussion as most of it is requesting pages or linking other discussions, I don't see a need for a dedicated talk page. This page is the portal to community, including community discussion, so the name seems clear enough to me. Plus, centralized discussion can lead to confusion, such as that the page is the only place we discuss wiki topics. Additionally, as you said, this is a huge change which will break basically any reference to the portal; none of the benefits you listed outweigh breaking all links from former discussions. – KnightMiner  · (t) 16:08, 29 September 2020 (UTC)
 * Looking at the What links here tool, 214 pages link here, and since at least like 50 of them are like redirects and duplicates (yes if it shows a redirect, it shows it indented below the redirect AND as normal) so it shouldn't be such a hard task. Since this page would not be used as much, it's redirects could just change without worry of the actual page, and like you said, if there is no discussion, it could temporaraly become a redirect while the links try to be fixed.---HumiebeeDiscuss anything with me Look at my edits 22:24, 30 September 2020 (UTC)


 * In my opinion, the community portal can very well be discussed about on the community portal, "wiki name"/Community portal is default and thus very widely used in other Gamepedia wikis, ftb is completely unrelated to this wiki, apart for the remaining mod pages, and, as you said yourself, this would be a enormous disruptive change. . Sagessylu (discuss | edits) 17:19, 1 October 2020 (UTC)


 * - Seriously? Ok, Wikipedia works this way, but this is ultra massive change, which won't end up being useful. You could name this section - Proposal, which will never get any support. Idk, why, but your ideas are sometimes really outside of reality. This will be so much work, that idk, how will be doing this. A bot? Admins? You? No, this is outside reality change this page, as ut is so active, that it will be bad. Also, even we will end up doing this, it won't be MCW:Centralized discussion, but some MCW:Village pump (just like Wikipedia has it) --TreeIsLife (talk) 12:03, 3 October 2020 (UTC)


 * . I don't really see the point in fixing something that isn't really broken. ~ Amatulic (talk) 17:28, 3 October 2020 (UTC)


 * Well, I guess I'm the only one who supports this at all. Fadyblok240 (talk) 15:26, 20 October 2020 (UTC)


 * , there's absolutely nothing to gain from this change, and it would break so much. Every wiki does things slightly differently, consistency with other wikis really isn't a reason to do something. Not only pages on the wiki link to the community portal, links outside of the wiki (such as on discord) will all break too, and you cannot fix those. Do consider all of these in your proposals, because, as stated by others, this idea is way outside of the scope of reality. Nothing to gain, everytging to break. Dhranios (talk) 16:06, 20 October 2020 (UTC)

suppressredirect permission, UCP, and autopatrolled users
On UCP, regular users won't have the permission to move pages without leaving a redirect. This permission will become admin-only. Since there are valid use cases for non-admins using this permission, but concerns with all users having it, I propose to grant autopatrolled users and patrollers this right. Non-English Minecraft Wikis may have other custom groups that they feel should not lose this right and aren't going to cause much damage with it; if so, I encourage the users of these wikis to list these groups here. See also the Wikipedia group that inspired this proposal. --AttemptToCallNil (report bug, view backtrace) 12:40, 2 October 2020 (UTC)
 * Is moving without redirect vandalism (or in general bad edits) really common though? because if not, I see no reason to take that permission from anyone who may not have autopatroller rights. Dhranios (talk) 13:10, 2 October 2020 (UTC)


 * I couldn't get a conclusive answer on whether a configuration with  for all registered users will be approved (there's no guarantee it will be, and from what I've heard, staff don't know either). I can't give a conclusive answer on whether such vandalism is common either, but I'd say we should expect disruptive users with accounts to be more common than before given that now having an account is much easier (no more Twitch requirement). --AttemptToCallNil (report bug, view backtrace) 13:26, 2 October 2020 (UTC)


 * If the privilege gets taken away from regular users, I'd definitely support allowing autopatrol and patrollers to retain it, for the reasons you described. I might actually support it otherwise as well, as currently any user who logs in essentially has the ability to delete a page (because that's literately what moving without a redirect does). If someone has the autopatrol or patroller right, they're presumably trusted enough to make constructive edits/moves, so imo they can be trusted to move without leaving a redirect.--Madminecrafter12 (Talk to me 13:17, 2 October 2020 (UTC)


 * I added the  permission to the following groups:
 * en: Patrollers, Autopatrol
 * es: Patrulleros
 * pl: Redaktorzy
 * pt: Patrulheiros
 * zh: 巡查员
 * -- HorseHead.png Gamepedia icon.png MarkusRost (talk) 22:50, 2 October 2020 (UTC)

Comparison of Lua-based templates and non-Lua counterparts
According to Template:SimpleNavbox/doc, Lua-based templates seem to be slower than their non-Lua counterparts, contrary to the situation on Wikipedia. This might change when the Minecraft Wiki is transferred to the UCP. I want someone to prove or disprove the statement that Lua runs slower than parser functions, before and after migration to the UCP. Fadyblok240 (talk) 02:26, 3 October 2020 (UTC)
 * That template is not a useful general judgement for Lua vs. wikitext. In fact, in many cases Lua-based templates are going to be faster. In addition, with UCP we are expected to eventually get LuaSandbox, an extension that makes Lua even faster. --AttemptToCallNil (report bug, view backtrace) 04:33, 3 October 2020 (UTC)

List of broken items
Fadyblok240 (talk) 20:00, 5 October 2020 (UTC)
 * Protection icons
 * Some text that was centered is now left-aligned

Revert war
Today, there was Minecon. That means many edits from IPs and vandals. But today, there is problem with diffrent thing - Planned Fixes and Planned changes.

There are 2 camps now for these 2 topics. First is that, which wants to have Planned fixes on page and Planned additions on Update page.

Second (in which i am) wants to have Planned additions on page and don't have Planned fixes on page.

So to solve this problem, we can vote, because Camp 1 is now (if i am correct) violating style guide. So we could change it and don't be scared, that we will have edit wars after Update annouced.

Here are options for Planned Additions
 * 1) Have Planned Additions on Caves & Cliffs page
 * 2) Have Planned Additions on Java Edition 1.17

Options for Planned Fixes
 * 1) Have it on update page
 * 2) Have it seperate page
 * 3) Don't have it

--TreeIsLife (talk) 19:16, 3 October 2020 (UTC)


 * With Planned additions, i Option 2, and with Planned Fixes also ing Option 2. --TreeIsLife (talk) 19:16, 3 October 2020 (UTC)
 * Planned additions go on the Caves & Cliffs page for now, and is transcluded on JE & BE 1.17, but fixes are edition-specific and should go on their respective pages. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  19:45, 3 October 2020 (UTC)
 * Maximally, we could make subpage for entire update content, like Legacy Console Edition has. –Preceding unsigned comment was added by TreeIsLife (talk • contribs) at 19:51, 3 October 2020 (UTC). Please sign your posts with
 * Well, LCE versions are pretty much exactly the same, running on the same codebase etc. Java/Bedrock are very much not that. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  03:41, 5 October 2020 (UTC)

Smash content
Hi hi. I'm not a regular editor of the Minecraft Wiki, but rather a visitor from SmashWiki, which—as you can imagine—has been busy with the reveal of Steve and company in SSBU. I was curious as to how you all are going to handle the Minecraft content in Smash. We're already linking to you on a few pages, and I've proposed making a formal partnership between wikis to higher-ups on SmashWiki, but it's still in discussion right now. I suppose right now I just want to ask and gauge interest, since there doesn't seem to be much about Smash on this wiki right now. Is Smash content something you would like to further elaborate on for the wiki, and if so, would partnership (being able to reference and cross-link us where necessary) be of any interest? DryKirby64 (talk) 00:50, 5 October 2020 (UTC)
 * There's some discussing over at Talk:Super Smash Bros., and personally I think we should indeed document it here. Not sure where exactly, though. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  00:53, 5 October 2020 (UTC)

Minecon Live!!
Mega-massive-ultra news for MCD!!!!

Okay that was too dramatic

1. A very important announcement was made for Minecraft: Dungeons at Minecon Live. First of all, we need renders for all of the new mobs in Howling Peaks. Second of all, we need names for the new DLC skins, we need to find out more about the new Armor, Weapons, and the Artifact.

2. They announced a Nether DLC in a Basalt Deltas Biome, Crimson Forest Biome, and more. Piglins, Blazes, and Wither Skeletons were all seen. Is there any more info?

3. They also announced an Ocean DLC. It contains tons of new mobs, but what about the special rolling mechanics? What about the other underwater features? How can the player breathe underwater? Will the Glow Squid be there?

4. End DLC. In the video, for an extremely short nano-time, I saw Archie, back in his Arch-Illager form, and still with the Orb once again, summoning mobs. Did the Ender Dragon secretly have power over the orb this whole time or something? Why is Archie evil again?

5. Obsidian Monstrosity. End or Nether DLC? If it's even going to be a mob....

So that's about it. Please answer my questions one at a time if you have answers, because my eyesight is poor. Howling Peaks (talk) 12:19, 5 October 2020 (UTC)


 * This notice would be better suited for the Dungeons wiki. Also, we probably don't need these renders until the DLC is actually released. -PancakeIdentity (talk) 23:58, 5 October 2020 (UTC)


 * Yea but i still cant wait. Also i would love it if they actually put the Obsidian Monstrosity as a boss, that would be dope. James Haydon (talk) 01:07, 6 October 2020 (UTC)

Standardizing NBT documentation tag order
Currently, NBT documentation is added in a rather arbitrary order in the tree, I'd suggest standardizing the order as much as possible.

My suggestions, either:
 * 1) Sort alphabetically, ignoring NBT type
 * 2) Sort by NBT type and then alphabetically

Opinions? Dhranios (talk) 10:13, 6 October 2020 (UTC)


 * for suggestion #1. Seems cleaner to sort alphabetically as sometimes tags may be related in name and what they are used for in-game while having different NBT types. Suggestion #2 seems impractical. -- SizableShrimp🦐  (talk ·&#32;contribs) 16:43, 7 October 2020 (UTC)


 * for suggestion #1, SizableShrimp pretty much explained everything. Sagessylu (discuss | edits) 19:09, 15 October 2020 (UTC)


 * #1 makes the most sense. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  22:08, 15 October 2020 (UTC)

Minecraft dungeons on Xbox series x
Yesterday I went to JB Hi-Fi to get minecraft dungeons on Xbox one and on the cover of the disc holder is said compatibility for Xbox One|Xbox Series X. Can someone put the series X logo on the wiki so it can go on the dungeons page and main page. --Minecraft loot (talk) 22:04, 6 October 2020 (UTC)

Sounds Page
Should a sounds page be added, i realize all sounds are being added to pages they are caused from, but should a page with all the sounds from all versions of the game be made, as to have them all in one place, as well as on each page?-Robonate135 (T C) 17:25, 8 October 2020 (UTC)


 * In my opinion, no. The sound section is only marginally useful, it's just more data to expand the page. It's sufficient for each space (vanilla, Earth, Dungeons) to have their own sound files for things that may be common to all versions. Amatulic (talk) 06:09, 17 October 2020 (UTC)


 * I don't think this would be super useful and I'd worry about performance and load times with that many files on a single page. I'm not completely opposed to it if anyone has a good reason for it. -PancakeIdentity (talk) 18:16, 22 October 2020 (UTC)


 * Agreed, sound files take up a lot of space on pages and there is many of them on the wiki for mobs and blocks. I think having these on one page might be useful but it could be hundreds of thousands of bytes in size and could cause severe performance issues or could not load entirely. It would be useful somewhat but it would be too large and too laggy so we shouldn't. James Haydon (talk) 18:22, 22 October 2020 (UTC)
 * , mainly what said but instead of creating 1 single page, we could split it into a few pages. 1 for subtitles, and 1 for other sounds.---HumiebeeDiscuss anything with me Look at my edits 20:11, 22 October 2020 (UTC)


 * It could be made the same way Block states is done, put the sounds to a subpage (e.g Block of Quartz/Sounds) and all the sound subpages would be transcluded to a page like Sounds. – Unavailablehoax (talk) 20:22, 22 October 2020 (UTC)


 * Ill agree on that one though, just make sure they are in separate tables. James Haydon (talk) 20:31, 22 October 2020 (UTC)

add certain rights to certain user groups
Can you add the autopatrol right to Directors and Patrollers?---HumiebeeDiscuss anything with me Look at my edits 17:29, 12 October 2020 (UTC)
 * Shouldn't they already have it by default? James Haydon (talk) 19:15, 11 November 2020 (UTC)
 * They don't for some odd reason, just go to Special:UserGroupRightsHumiebeetalk contribs 03:06, 25 November 2020 (UTC)

WTF happened to advanced search?
Advanced search has become useless. It used to show me search results up to 500 per page. Now it's this short paginated thing that doesn't even include all results, and the pagination links don't even work.

For example, try an advanced search for all articles containing the word "epic". Scroll down and go to page 2. You can't. It goes to the rarity article.

Try a search main space for the word "now". 90 results? Just about every article on the game has history sections that include the word "now". That's hundreds of articles, not 90.

Is there a user setting somewhere that gives me back the original search? The only "improvement" here is the ability to search other wikis, which isn't relevant to me. Amatulic (talk) 02:50, 13 October 2020 (UTC)
 * I think it has to do with the fact that UCP search doesn't use CirrusSearch, which legacy Gamepedia and Wikimedia had been using. The most advanced thing you can do is filter by namespace, which means we miss out on truly advanced search parameters like insource: and regular expressions. Also, the new search only considers articles by default. Fadyblok240 (talk) 02:55, 13 October 2020 (UTC)
 * And as I mentioned, it's broken. All search results are not shown, and pagination doesn't work.
 * Bring back the original Wikimedia search! Amatulic (talk) 22:36, 14 October 2020 (UTC)
 * I don't think they're switching away from the current search (apparently they believe the original search isn't scalable or performant). Some issues with the search are known and are likely to eventually end up fixed. --AttemptToCallNil (talk) 23:04, 14 October 2020 (UTC)
 * I don't understand how the Wikimedia search, used on the busiest website on the planet, is considered non-scalable and non-performant. This new mess is not an improvement. Amatulic (talk) 05:44, 15 October 2020 (UTC)
 * I'm not sure either, nor did I read any extensive explanation for why this change happened. It's possible that Fandom running some hundreds of thousands of wikis and having different hardware constraints are important factors, but I, of course, can't have any data on that either. --AttemptToCallNil (talk) 09:31, 15 October 2020 (UTC)
 * I agree, you can't even create pages using search function, it's horrible.---HumiebeeDiscuss anything with me Look at my edits 20:36, 15 October 2020 (UTC)
 * Yes how do you create pages now? It probably harder. James Haydon (talk) 21:15, 15 October 2020 (UTC)
 * You have to CREATE A REDLINK????? on a page such as MCW:Sandbox. This is torture.---HumiebeeDiscuss anything with me Look at my edits 21:20, 15 October 2020 (UTC)
 * Its easy to create a redlink if you use visual editor, i just go on a small page, add a link that doesnt exist yet, open it in a new tab, and discard my edit and create the page. It may also work with source editor but you have to use the page preview button. James Haydon (talk) 21:22, 15 October 2020 (UTC)
 * minecraft.gamepedia.com/ – Unavailablehoax (talk) 21:24, 15 October 2020 (UTC)
 * Yes is suppose but that is the way i am used to creating them. James Haydon (talk) 21:26, 15 October 2020 (UTC)
 * I never use visual editor as it is ick, 's idea is fine and easy though.---HumiebeeDiscuss anything with me Look at my edits 02:26, 16 October 2020 (UTC)
 * Another thing is that it doesn't suggest the redirect when typing in the search bar, but instead the target page of the redirect.


 * For example, typing 'Warden' doesn't suggest the redirect Warden, but instead Caves & Cliffs. This means a user trying to find information about the Warden would have to scroll to the section, while the Warden redirect would have gone to that section automatically. – Unavailablehoax (talk) 21:47, 15 October 2020 (UTC)
 * Yes that is really not a good thing, it makes redirects useless unless it goes to an actual page instead of a section. James Haydon (talk) 21:50, 15 October 2020 (UTC)
 * A fix at least for the no new page link is expected to come. Other fixes are definitely considered. If you have specific feedback, please send it to Zendesk (like that redirect thing) so that staff take a look. But chances are, a lot of the issues you raise here are already known. (It's useful to tell us anyway even if they just answer, "This is known". Part of the reason I wrote that list on the Help Wiki is to present the community with a centralized, if unofficial, source of issue information in the absence of a public issue system.) --AttemptToCallNil (talk) 23:33, 15 October 2020 (UTC)
 * The redirect problem has been fixed, still waiting for the page creation issue, typing Caves and Cliffs worked.---HumiebeeDiscuss anything with me Look at my edits 22:54, 16 October 2020 (UTC)
 * The pagination bug I mentioned at the top of this thread is fixed too. Advanced search for "epic" and the page links at the bottom no longer take you to the rarity article. However, erroneous search results appear, like pickaxe and sea pickle, neither of which includes the word "epic" anywhere in the article. Amatulic (talk) 06:06, 17 October 2020 (UTC)
 * The redirect bug and the create new page bug has been fixed, however there are still many other bugs such as what said, incorrect search results as well as a lack of results. Wikimedia search is not going to come back in a LONG time (most likely never)---HumiebeeDiscuss anything with me Look at my edits 01:15, 21 October 2020 (UTC)
 * Did they also stop advertising unrelated wikis in the corner, because that is annoying too. James Haydon (talk) 01:17, 21 October 2020 (UTC)
 * They did, it's still comepletly broken as when i search welcomee, it does not even show results for welcome, it just shows some random story mode episode page like ???????---HumiebeeDiscuss anything with me Look at my edits 01:22, 21 October 2020 (UTC)
 * I think it looks for those words in other pages and then recommends them above the actual pages. James Haydon (talk) 01:24, 21 October 2020 (UTC)
 * , there is another bug with search. When you search a page that does not exist, it shows as a blue link but when you click on it, it says Creating Page .Humiebee (talk) 17:19, 16 February 2021 (UTC)

Spooky Fall
Make pages with content from the MCD:Spooky Fall MCD:Seasonal Trials. Minecraft Dungeons Howling Peaks (talk) 15:58, 16 October 2020 (UTC)
 * Okay i already have an image related to that on my computer. James Haydon (talk) 15:59, 16 October 2020 (UTC)
 * Like Pages for MCD:Hungry Horror and MCD:Haunted Bow. Minecraft Dungeons Howling Peaks (talk) 18:49, 16 October 2020 (UTC)
 * Yes, if those are the names i will create them. James Haydon (talk) 18:51, 16 October 2020 (UTC)
 * They are now created, give me any more items/mobs that will appear in these seasonal trials. James Haydon (talk) 18:55, 16 October 2020 (UTC)
 * Go to twitter.com/dungeonsgame and check daily for any new Spooky Fall-related Dungeons items or mobs, I need to catch up on online schoolwork so I won't be available to do so. I'm getting backlogged. Minecraft Dungeons Howling Peaks (talk) 14:26, 17 October 2020 (UTC)

Never received confirmation email
I keep getting a message at the top of most pages that my email address has not been confirmed. I've clicked the link to send me another email many times, but still have never received an email of any kind.

Can someone verify that the email sending process actually works?

(Yes, I checked my junk filters and other tabs of mail.)

Jim SirDaddicus (talk) 21:32, 17 October 2020 (UTC)
 * Same for me, but I signed up using twitch, so I somehow eventually got it in my twitch email, not my gamepedia account email. Blockofnetherite Talk Contributions 02:59, 18 October 2020 (UTC)
 * When i did it i had to wait many hours for it to come in, i even thought something was wrong with my email and i changed it. The UCP migration has kind of ruined gamepedia in some ways. James Haydon (talk) 18:51, 18 October 2020 (UTC)

Remove section on Mob page
There's a low-quality section "mobs to be added" on the Mob page, which also violated a comment on the page that explains to not add any mobs until they appear in a development version. I was simply going to delete this section, but was disallowed.

SweptThrone (talk) 01:01, 23 October 2020 (UTC)


 * I fixed some of the grammar and capitalization, but i am still disputing if it should be there. James Haydon (talk) 02:47, 23 October 2020 (UTC)


 * I commented out the section as a violation of MCW:FUTURE. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  04:37, 23 October 2020 (UTC)


 * Okay, i wasnt keen on keeping it, as it has been removed before for the same reason. James Haydon (talk) 12:43, 23 October 2020 (UTC)

bedrock or java?
i feel that the java and bedrock info is a bit outdated and me, a bedrock editon player have items, mobs, and blocks that you mark "java only" i think you shoud work on that--67.189.86.56 18:34, 5 November 2020 (UTC)


 * Which pages do you mean? – Unavailablehoax (talk) 18:57, 5 November 2020 (UTC)

Moving Minecraft Story Mode Wiki to this wiki
<div class="boilerplate discussion-archived" style="background-color: #efe; padding: 0 10px 0 10px; border: 1px dotted #aaa;">
 * The following discussion &#32;of a proposed merger with Minecraft Story Mode Wiki is closed. Please do not modify it. Subsequent comments should be made in a new section.
 * Pausing merger, because MCSM Wiki editors are oppose for now. Till admins won't discuss with editors and readers, it has no sense to keep it open --TreeIsLife (talk) 13:44, 27 November 2020 (UTC)

Hi guys. I have an idea, which we partially discussed on Minecraft Wiki Crossover Discord. So, idea is creating Namespace for Minecraft Story Mode and moving there content from https://minecraftstorymode.fandom.com. Yes, it is an active wiki, with many content, which may help this wiki.

This is in a plan of entire crossosover of wikis.

We discussed, that there should be 3 big wikis - Minecraft Wiki (with all non-community content releated to MC), FTB Wiki (for mods) and Minecraft Community Wiki (Creepypastas, Servers, buildings, etc.)

So, what do you think about migrating Story Mode Wiki? --TreeIsLife (talk) 14:23, 11 November 2020 (UTC)


 * Having it be kept under a namespace is basically the only thing I'm bothered about. Otherwise, go ahead. - User-12316399 (talk) 14:25, 11 November 2020 (UTC)
 * Well, unfortunatly, it is not so easy as you think. So, there is need for both sides to agree. And as the Wiki has users, who are still contributing, i cannot just force users. I know that, because i already merged 1 community and it took 1 month, to just start it. And it compleated 1.5 months later, with wiki being locked.
 * And wiki is somewhat active. --TreeIsLife (talk) 15:52, 11 November 2020 (UTC)
 * So, when comparing to this number of content + users, it may take 2 or 3 months. But, if not using Discord, maybe just few weeks.--TreeIsLife (talk) 14:36, 11 November 2020 (UTC)
 * , mainly for the reason that story mode is discontinued and it would take a lot of work, and I also adding a separate namespace. Also, the pages themselves will probably gain no traction for readers and editors anyways.Humiebee (talk) 15:45, 11 November 2020 (UTC)
 * It is just merging for better SEO results, because all Gamepedia wikis will migrate to fandom.com domain early 2021. And this is reason, why i am making a subpage with project crossover. --TreeIsLife (talk) 15:50, 11 November 2020 (UTC)
 * Changed to and  per below.Humiebeetalk contribs 21:28, 13 November 2020 (UTC)
 * There is already a project about adding minecraft story mode content i believe, but i dont think there is enough to constitute for its own namespace and sub wiki. I think it should have it content put on the main wiki marked with minecraft story mode in the title. James Haydon (talk) 19:03, 11 November 2020 (UTC)
 * (I think we are getting from the main path - theme). So, i am talking about Wiki, not sub-wiki, which is on Fandom! There are over 300 pages, which makes it big enough to have its own namespace. Next time, use pls term Main page, as main wiki is Minecraft Wiki, as a name, and you probably meant main page. Yes, now, we have like 3 articles, but with this, we can boost wiki with many content. --TreeIsLife (talk) 19:11, 11 November 2020 (UTC)
 * Okay so if we are going to make a namespace it should be MSM, the acronym for Minecraft Story Mode. James Haydon (talk) 19:13, 11 November 2020 (UTC)
 * No, we don't use shortcuts as namespaces, only aliases. It would be "Minecraft Story Mode" or "Story Mode" with alias MCSM or SM respectively, to match dungeons and earth (MCD MCE, not MD ME). Dhranios (talk) 19:35, 11 November 2020 (UTC)
 * I personally, the reason being that it's a Minecraft game and should be on the Minecraft wiki. I don't know how many other people would want to contribute. Maybe if we contacted the people in the Fandom Wiki they would be up to helping. There is currently a request move on my user page for a Story Mode exclusive features for an official page. If nothing else, we could at least have that. https://minecraft.gamepedia.com/User:Yekulten/Story_mode_exclusive_features Yekulten (talk) 12:35, 12 November 2020 (UTC)
 * moving Story Mode content to this wiki. This would improve the main Minecraft wiki by making it more comprehensive, and could even bring in new readers and editors. The move would also improve consistency, as all other official Minecraft games are already documented in this wiki. GrogTheGreatEvilGoblinWarlord (talk) 14:07, 12 November 2020 (UTC)
 * — Thomanski | t | c | 08:11, 13 November 2020 (UTC)
 * . More editors, more pages, more relevance on Google and everything on its own namespace, which means nothing will change in vanilla documenting. --Dr03ramos (talk) 12:17, 13 November 2020 (UTC)
 * The Great Spring (talk) 12:18, 13 November 2020 (UTC)
 * DEJVOSS (talk) 12:45, 13 November 2020 (UTC)
 * for above reasons Blockofnetherite Talk Contributions 16:59, 13 November 2020 (UTC)
 * okay lets make it happen. James Haydon (talk) 18:18, 13 November 2020 (UTC)
 * Just because story mode is discontinued doesn't mean we shoud treat it differently from Minecraft Earth and Dungeons. it should be given pages for the episodes and mobs, its own mainspace, and more contributors on the story mode wiki project --Minecraft loot (talk) 03:13, 15 November 2020 (UTC)


 * The above discussion is closed. Please do not modify it. Subsequent comments should be made in a new section.

Process
So, i see great support, and first admin respond, and he has no concerns 🙂, except User groups changes. So, our questions are:

On MCW Crossover, it has been already discussed, and there was result of re-vote. That will mean, we will start vote about them.
 * User groups

We can use any bot
 * Bot

Well, best will be as soon, as possible
 * When?

All it should in Minecraft Story Mode namespace. Its alias should be MCSM?
 * Content

What do you think? And if there is something to add, add it!

--TreeIsLife (talk) 14:35, 16 November 2020 (UTC)
 * So basically, what are we doing? Is there a project page? If so, we should have one. Then what do we do? Basically copy paste the content from the fandom? I agree with the namespaces Minecraft Story Mode: and Minecraft Story Mode Talk:, but I am currently undecided on its alias. I personally believe MCSM and MCST are good, although they are 4 characters, but that shouldn't be a major problem at all. Can someone answer these questions, now that this proposal got massive amount of support? Blockofnetherite Talk Contributions 18:02, 17 November 2020 (UTC)
 * We will not copy paste, that'd lose edit history and alike, instead the pages will need to be exported. Also, IIRC, there's already a project for documenting story mode. Dhranios (talk) 20:23, 17 November 2020 (UTC)


 * About the user right thing. You said that we'll vote, so let's do it here then. I'd say to create a custom user right that gives content-moderator (read more here) but limited to the MCSM namespace. However, i'm not sure if we should do that. --Dr03ramos (talk) 10:54, 18 November 2020 (UTC)
 * We said we won't do user groups limited to one namespace, because it will be techically difficult. --TreeIsLife (talk) 12:37, 18 November 2020 (UTC)

Herobrine page
Hi guys. After suggestion from discussion on Discord about crossover, we ran to problem with a page Herobrine. As Herobrine is community made, but really noticed by Mojang Staff, it makes us thinking, if we should keep this page or not?

What do you think? Do you support deletion, or not? --TreeIsLife (talk) 19:38, 13 November 2020 (UTC)
 * we already moved most of the mod related pages on this wiki to FTB, so making a wiki for fancontent and community content is a good ides. But it should be for more than just moving already existing pages. James Haydon (talk) 19:42, 13 November 2020 (UTC)
 * , I do not have an opinion on this yet, however, could you supply a link to the discord message on the mcw server? Blockofnetherite Talk Contributions 18:04, 17 November 2020 (UTC)
 * Strikethroughed because I am no longer neutral and I have also seen the original discord converstation Blockofnetherite Talk Contributions 16:09, 19 November 2020 (UTC)
 * Switched to, at least for now or any time soon, as a Herobrine page is actually useful as Mojang references it, and even references it in the code (no, I am not talking about implementing it), like "4J studios may have removed Herobrine" or things like that. Also opposing for below discussion. Blockofnetherite Talk Contributions 23:39, 18 November 2020 (UTC)
 * . If we're making that three main wikis thing I've proposed on MC crossover Discord, we should first have the fan content wiki estabilished and only then move the Herobrine page. --Dr03ramos (talk) 10:57, 18 November 2020 (UTC)
 * Finally, you remember, that you proposed 3 wikis! --TreeIsLife (talk) 13:34, 18 November 2020 (UTC)
 * . Herobrine is a notable part of Minecraft's history and regularily mentioned in changelogs by Mojang. It shouldn't be removed from the wiki just because it's community-made. Violine1101 (talk) 16:31, 18 November 2020 (UTC)
 * deleting the Herobrine page. The Great Spring (talk) 23:41, 18 November 2020 (UTC)
 * Seems like a lot of people are against this now. James Haydon (talk) 02:26, 19 November 2020 (UTC)
 * Yes, but it was not my idea. --TreeIsLife (talk) 06:56, 19 November 2020 (UTC)
 * Okay based on everyone's reaction i think we might have to re-discuss this over. James Haydon (talk) 05:13, 21 November 2020 (UTC)

Create List of entity textures?
List of block textures already exist, need to create List of entity textures.-- <b style="font:100% Trebuchet MS;"> Duowan channel </b>（T&C） 23:29, 13 November 2020 (UTC)

An observation: "Random Page" is quite unlikely to get anything useful
Out of 10 tries, I observed exactly one that was about gameplay (Netherite Scrap), one about about a rule (Minecraft Dungeons:rarity), and one about a data file (level.dat) The remainder consisted of two short summaries of not-very-notable employees and FIVE short summaries of specific platform edition numbers. This suggests that there's a lot of room to clean up or combine near-useless pages so the average random page is likely to teach something interesting or spark an interesting session of following links; the cleanup of, especially, the specific platform versions ought to be accessible to a simple script to combine them all, depending on what tech underlies the wiki. --Realweregamer (talk) 03:57, 14 November 2020 (UTC)
 * I suggested it to be Special:Random, not, though it has mostly the same issues, probably ending in a /DV or some other technical page, possibly remove it?Humiebeetalk contribs 23:30, 16 November 2020 (UTC)
 * Yes, Special:Random does give version articles a lot, but that's not a bad thing, because there are a lot of version numbers. They shouldn't be combined because each version article can contain a lot of content. Special:Random isn't meant to be "useful", and there are index pages for them like Version history. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  23:45, 16 November 2020 (UTC)
 * The link uses Special:RandomRootPage which excludes subpages. Some of these subpages are considered to be articles e.g. Java Edition version history/Development versions but others are like templates (e.g.Dirt/BS) We should move all article subpages to root pages or move all non-article subpages into template namespace and reconfigure the link so that it could link to subpages. This won't fix the problem entirely, but it could help. Also, why is it called "Random page" instead of "Random article"? Fadyblok240 (talk) 00:56, 21 November 2020 (UTC)

Make some templates more reader-friendly
Some templates such as more images and infobox without an an image parameter cause unnecessary clutter for readers. Since only registered users can upload files, readers cannot address the problems presented by these templates. To provide a cleaner look for some articles, I propose moving templates like more images to talk pages or hiding them from readers by using a CSS class. For infoboxes, removing the placeholder image at least for readers would reduce whitespace. Also, the delete template has a "delete" link that only administrators can use, so I am considering hiding it from non-admins, which also requires a CSS class. Fadyblok240 (talk) 00:26, 22 November 2020 (UTC)
 * Hiding content with CSS is generally not a good idea and preferably avoided. For one, Google finds it anyway, and this might incur SEO penalties. While most readers never become editors, and it's unlikely such templates get a lot of readers make their first uploads, I feel it's not the best idea in terms of "wiki way" to hide content from unregistered users. In addition, I'm not sure there are easy CSS classes to do things based on group preferences, so that might need to be spread across multiple CSS files (MediaWiki:Group-sysop.css). (Note also delete links are useful for SOAP and maybe even WMs/staff, who also might need to act on deletion templates, but aren't necessarily local admins. This means the link would need to be hidden based on user rights, not group membership, which I'm not sure can be done easily.)
 * In other terms, the presented solution, doesn't seem like a substantial problem, but incurs other problems and seems to require a rather complicated solution.
 * As an additional idea, maybe move editor-facing message boxes like more images to the bottom of pages? --AttemptToCallNil (talk) 01:25, 22 November 2020 (UTC)
 * moving notice templates to the bottom of pages becuase then editors would not even see the notice template at all. If possible, notcie templates can be hidden from ip's as readers would probably not register an account without editing. What is the "wiki way" anyways? As for the orginal proposal, I am per Humiebeetalk contribs 02:36, 25 November 2020 (UTC)
 * By "wiki way" here I meant the idea that editing should be open to unregistered users, and they should be treated as potential editors instead of just readers. --AttemptToCallNil (talk) 02:57, 25 November 2020 (UTC)
 * True, though a possible solution is to do it based on edits. 1 edit means ips AND users are able to see notice templates. This shows that they are an editor.Humiebeetalk contribs 03:03, 25 November 2020 (UTC)

Convert some disambiguation pages into broad concept articles (again)
This got archved but I don't really feel like closing it. To continue, ai doing this AND I have revamp the netherite article. , you start turning the pages into broad concept articles.Humiebeetalk contribs 01:59, 25 November 2020 (UTC)

Cleanup of the docs of Bedrock Edition add-ons articles: Request 1
I want to contribute by fixing up all the scripting and layouting of articles related to add-ons and the Bedrock Edition add-on/resource pack/behavior pack documentation. My first request is a page split of the Bedrock Edition scripting documentation as there is a lot of information there. I said the following on the talk page of that article:

I am suggesting that we split these into separate pages under the Bedrock Edition scripting documentation umbrella. This is because programming documentation has a lot of headings, subheadings and such, this page is really diving deep. So I suggest the following:


 * Scripting system will remain on the landing page: Bedrock Edition scripting documentation
 * Script API objects will be in Bedrock Edition scripting documentation/Script API objects
 * Script bindings will be in Bedrock Edition scripting documentation/Script bindings
 * Script components and User-Defined Components will be in Bedrock Edition scripting documentation/Script components
 * Script events will be in Bedrock Edition scripting documentation/Script events

Feel free to share any thoughts on this.

Or maybe some other way to fix that particular article, as there is no style guide that is related to programming, let alone JavaScript documentation (according to my knowledge). YivanGamer (talk) 06:41, 3 December 2020 (UTC)

Readd Pi Edition history to pages
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 * The following discussion is closed. Please do not modify it. Subsequent comments should be made in a new section.

Originally this was removed due to Pi Edition being discontinued. However, Console and 3DS editions have also been discontinued, yet history information for these is kept on pages, so should Pi Edition info make a return to pages it applies to? - User-12316399 (talk) 01:32, 4 December 2020 (UTC)


 * yeah this makes no sense Oreli (talk) 01:40, 4 December 2020 (UTC)


 * I because Pi Edition was just one, unlike Console and 3DS which had many more. All the info for Pi Edition can be seen on its main article, so this would be pointless. Thejoaqui777 (talk) 02:14, 4 December 2020 (UTC)
 * Agree with joaqui <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  05:19, 4 December 2020 (UTC)
 * Pi edition was literally just an adapted version of pocket edition alpha 6.1.0, so its not really even its own edition. James Haydon (talk) 05:24, 4 December 2020 (UTC)
 * per Thejoaqui777. The Great Spring (talk | contribs) 05:28, 4 December 2020 (UTC)
 * for above reasons. I have Pi edition and know that there is barely anything there. Blockofnetherite Talk Contributions 17:22, 4 December 2020 (UTC)


 * 1) It never got updated
 * 2) It would be extremely inconvenient
 * 3) All the info is on pi edition page
 * Just noHumiebeetalk contribs 17:28, 6 December 2020 (UTC)

Ray Tracing

 * Shouldn't we have a article on ray tracing.
 * It is a feature of more light and smooth light and all that sort of stuff.
 * For more information go to Minecraft.net and look at articles that have RTX or ray tracing in them.
 * to get started here is one. https://www.minecraft.net/en-us/updates/ray-tracing
 * from --73.89.66.98 18:12, 10 December 2020 (UTC)

Redirect capitalization
Currently, we are allowed to make lowercase redirects that point to their uppercase articles. However, it is unclear whether we should create uppercase redirects to articles with lowercase titles. Is it okay to create such uppercase redirects, since when someone tries to go to an uppercase form of the same article, they go to the search page instead of directly to the lowercase article. Blockofnetherite Talk Contributions 19:01, 8 December 2020 (UTC)
 * Per the style guide, alternate capitalization redirects are allowed. Dhranios (talk) (Join the wiki videos project!) 19:04, 8 December 2020 (UTC)
 * Okay thanks, but was there a time before UCP where "uppercase is redundant to lowercase," where uppercase was not needed because the system already redirected? I feel like that has changed since UCP. Blockofnetherite Talk Contributions 19:10, 8 December 2020 (UTC)

Inventory Template in Snapshot and releases Pages
I wanted to add to the snapshot pages some Images of all the things added in that snapshot, using the Inventory template, I already done that to a lot of pages, and it looks pretty good aesthetically, in the case I don't get the permission here to do that I will undo that, Am I allowed to do that? RondiMarco (talk) 18:13, 13 December 2020 (UTC)
 * Per this discussion, . The Great Spring (talk | contribs) (Tagalog translation) 13:18, 14 December 2020 (UTC)
 * Seeing the discussion there the concensus wasn't reached, so it is worth to discuss this again. However that discussion used the same format of what we are doing currently at "Planned additions" on the Caves & Cliffs article, and what RondiMarco did is add just the inventory template. I this because it's a little summary of additions with another format, so I don't find a problem there, because it's just visual, and for development versions the things there were just adittions, not changed ones. Thejoaqui777 (talk) 18:03, 15 December 2020 (UTC). Edit: Also with visual is that they don't make the page look cluttered and are an easy link to the blocks and items articles. Thejoaqui777 (talk) 18:07, 15 December 2020 (UTC)
 * Changed to . TheGreatSpring (talk) 03:21, 27 December 2020 (UTC)

More Facts In Did You Know...
On the main page, the Did You Know... section always has the same 5 facts. I think it would be neat if there was a large pool of random facts and every time the page loads, it picks a random 5 from that list. Any thoughts would be appreciated! || Remember this thing? Because I do. --Ninji2701 03:17, 27 December 2020 (UTC)
 * The did you know relies on a certain template, Template:DidYouKnow. It does not always have the same facts, it refreshes every day. There are not 5 facts, here are all the facts. If you want to add more facts, you can add them in the editcopy. Keep in mind you can edit the editcopy and add what you think is good, but it will not show up on the front page until an admin decides they belong there. Blockofnetherite Talk Contributions 04:45, 27 December 2020 (UTC)
 * Oh, cool! I guess this topic is totally irrelevant then. || Remember this thing? Nether Reactor Core Revision 1.png Because I do. --Ninji2701 13:50, 27 December 2020 (UTC)

Repurpose
I personally think that the template should show more than 5 facts. It could show 7 facts instead of 5. The reason is that the Minecraft Wiki/editcopy page shows too few facts on the template, so if we increase a little bit the amount of facts this can be solved. Thejoaqui777 (talk) 23:12, 18 March 2021 (UTC)

Moving the remaining orientable block renders to use the current naming system
Currently just about all blocks which can connect (e.g. iron bars, redstone wire) or be oriented (e.g. furnaces, pistons) directionally share a consistent naming system. However, a notable exception is blocks with log orientation, which still use an Axis orientation. I've marked all of these for moving but have been instructed to ask about this here.

Advantages of moving:
 * More consistent with other block files with directional placement
 * Considerably easier to memorise as a result (with few exceptions, all block renders have north-west as the upwards direction, meaning up-left is west and up-right is north; with the Axis naming you'd need to also consider which axis corresponds to which direction, which wastes time and also changed throughout the game's history)
 * Has allowed some remaining files which didn't follow the remaining parts of the naming scheme to be identified and fixed

Disadvantages of moving:
 * Not consistent with the block's actual block state naming (probably not relevant as if we were to keep to being completely consistent with block states, rails for example would have to be moved to names such as "Rail Shape North South JEx BEy")

Other things to note:
 * Some blocks had an "Axis None" orientation Chiseled Quartz Block Axis None BE1.png Chiseled Quartz Block Axis None BE2.png Quartz Pillar Axis None BE1.png Quartz Pillar Axis None BE2.png Purpur Pillar Axis None BE1.png Purpur Pillar Axis None BE2.png Hay Bale Axis None JE1 BE1.png Hay Bale Axis None BE2.png Bone Block Axis None BE1.png Bone Block Axis None BE2.png and their new file names after this unification may be unclear. However, this exact same thing affects some files which already use the intended new naming scheme Hexahedral Piston.png Hexahedral Sticky Piston.png Weird Piston.png, so this is likely worth a separate, smaller discussion.
 * Whether this move is or isn't worth the time/effort is effectively irrelevant, as the move templates will need to be deleted from several talk pages anyway, which would take roughly the same amount of time and both outcomes will likely be performed by a bot/other form of automation anyway

Are there any good enough reasons this move shouldn't go ahead? - User-12316399 (talk) 13:27, 30 December 2020 (UTC)


 * I personally think we should follow the block states. Writing them out fully is not needed (EG drop the "Axis" from the current files), but we should not change the naming completely. What bothers me right now, for example, is the cauldrons "Cauldron (moderately filled with water)" (instead of "Water Cauldron Level 2" (level can be dropped per previous sentence)), which is absolutely nothing like the actual state of the block. Your rail example (Rail Shape North South) could be simplified to Rail NS, that would still follow the block states, just using a shorter variation.
 * This "and also changed throughout the game's history" has never actually happened, it was correcting where the sun came from, the axis themselves weren't changed, and never will.
 * Keep in mind that being aligned to the north-south axis is not the same as facing north or south. Dhranios (talk) (Join the wiki videos project!) 19:38, 30 December 2020 (UTC)
 * Just got an issue with the naming system that you're trying to apply. For rails, is Ns ascending north, or ascending south? Changing the rail file links from Ns nS Ew and eW to A for "Ascending " it is a lot more clear which is which. Dhranios (talk) (Join the wiki videos project!) 21:41, 30 December 2020 (UTC)
 * Lowercase is the ascending direction - the same logic applies here for redstone dust. - User-12316399 (talk) 14:18, 31 December 2020 (UTC)
 * It's also logical to think "uppercase is where it does up". Dhranios (talk) (Join the wiki videos project!) 20:21, 31 December 2020 (UTC)
 * Wouldn't that still be the same thing? – Unavailablehoax (talk) 20:26, 31 December 2020 (UTC)
 * No, see the redstone dust, which he compared it to, uppercase is not up directions File:Active Redstone Wire (EW).png File:Active Redstone Wire (ew).png. Dhranios (talk) (Join the wiki videos project!) 20:28, 31 December 2020 (UTC)

Consistency in "Pre-Release" Capitalization
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 * The following discussion is closed. Please do not modify it. Subsequent comments should be made in a new section.
 * Article titles should follow the official name. Pre-release and Pre-Release spelling appear in different dates. However, feel free to create redirects from r -> R and vise versa.Humiebeetalk contribs 21:25, 10 January 2021 (UTC)

While editing the server.properties page, I noticed that there is considerable inconsistency in how "Pre-Release" is capitalized across the wiki. Some pages choose to uppercase the "R" in "Release", some do not. Some choose to redirect the opposite case, some do not.

For example, 1.14.4 Pre-Release 1 is an uppercase "R" and trying to navigate to "1.14.4 Pre-release 1" fails. On the other hand, 1.16.4 Pre-release 1 is a lowercase "r", and trying to navigate to "1.16.4 Pre-Release 1" similarly fails. Some pages (e.g. 1.15 Pre-release 5) have a redirect but many do not. The net effect of this is that editors have no idea which capitalization is "correct", or even which one will work correctly. It leads to overall inconsistency and unnecessary redirects across the Wiki.

My suggestion is for the Wiki to come to a consensus on which capitalization should be used. Personally, I feel that "Pre-Release" with an uppercase "R" should be preferred, as that is what Mojang uses in its official communications. Once consensus is reached, incorrect pages should be moved to the correct title, and any errant capitalization in article bodies fixed.

AMNOTBANANAAMA (talk) 23:48, 5 January 2021 (UTC)


 * The name of pre-releases follow the name in-game, so The Great Spring (talk | contribs) (Tagalog translation) 23:50, 5 January 2021 (UTC)


 * If the decision is to prefer "pre-release" as the page names I am fine with that, as long as it is consistent. The current inconsistency is my primary concern, ultimately which one is chosen is less important to me. AMNOTBANANAAMA (talk) 00:01, 6 January 2021 (UTC)

instead of "1.16.4 Pre-Release 1 (known as 1.16.4-pre1 in the launcher) is the first pre-release for Java Edition 1.16.4, released on October 15, 2020, which adds the social interactions screen and fixes two bugs." The Great Spring (talk | contribs) (Tagalog translation) 00:10, 6 January 2021 (UTC)
 * For example, if you want to put this at the start it would be "1.16.4 Pre-release 1 (known as 1.16.4-pre1 in the launcher) is the first pre-release for Java Edition 1.16.4, released on October 15, 2020, which adds the social interactions screen and fixes two bugs."
 * We follow the in-game names, so they are not to be moved. However, feel free to make redirects for the opposite capitalization. Dhranios (talk) (Join the wiki videos project!) 09:32, 6 January 2021 (UTC)

Splitting PS4 history
Recenty, splits the PS4 part from the LCE section without discussion. Can we split the PS4 part or not? Any thoughts? The Great Spring (talk | contribs) (Tagalog translation) 12:11, 6 January 2021 (UTC)
 * , while it is done the same with PE and bedrock, PS4 is a legacy console edition, as it was also replaced by bedrock. I don't see harm in doing it this way, nor harm in reverting it. Dhranios (talk) (Join the wiki videos project!) 12:13, 6 January 2021 (UTC)
 * PS4 is part of LCE, no reason to split its history. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  19:29, 7 January 2021 (UTC)
 * I get your point, but the PS4 edition outlasted all the other Legacy Console editions, and was the only legacy console version to have the Texture Update. James Haydon (talk) 19:32, 7 January 2021 (UTC)
 * Barely, only for like 10 updates. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  21:27, 10 January 2021 (UTC)
 * True, they only spanned 1.14, or 1.8.0 - 1.13.0.Humiebeetalk contribs 21:30, 10 January 2021 (UTC)
 * becuase of consistancy with pe and be but it is part of lce and is diffferent than pe and be as they are separated until the Better Together Update but ps4 IS part of lce. Idk, I would keep it though.Humiebeetalk contribs 21:45, 30 December 2020 (UTC) 22:21, 7 January 2021 (UTC)

Something discussing renewability of the Lava Bucket and other items that are not renewable in snapshots but are going to be in the full release
Yes, I know that the ip constantly got reverted for changing it, they did have a good point but the wiki uses current status, not upcoming status. The ip got reverted with understandable edit summaries and I personally would revert the ip. They were doing it in good-faith though. Something odd about that is that the template is the upcoming template, implying that the thing that is upcoming IS upcoming in. In the case of 1.17, the full release. Now the wiki trys to be as informative as possible and trys to give the reader a clear understanding. In my opinion, I am. It would be confusing for the reader if they watched like say for example, xisumavoid and went to the minecraft wiki. They would notice that the renewability of lava buckets would be incorrect, misleading the reader. Note that I mean No/Yes Any thoughts?Humiebeetalk contribs 22:35, 7 January 2021 (UTC)
 * The same can be said the other way around. If we end up saying yes in 1.17, while it's not in the snapshots yet, people who open the snapshots will be presented with misinformation.
 * It's better to stick with the current latest release and snapshot info, not the whole planned update. (Plans can change, after all...) Dhranios (talk) (Join the wiki videos project!) 23:33, 7 January 2021 (UTC)
 * True... but it would be more helpful in general becuase more players use Java Edition 1.16.4 than .Humiebeetalk contribs 23:37, 7 January 2021 (UTC)
 * For those people, those templates don't really concern them. When the update releases, they'll check the update page instead and go from there. Dhranios (talk) (Join the wiki videos project!) 23:40, 7 January 2021 (UTC)

Wanted Page: Moving minecart
The minecarts that move are supposed to be mobs / entities, right? -THENOMNOM (talk) 00:26, 11 January 2021 (UTC)
 * Yes. They are entities. TheGreatSpring (talk | contribs) (Tagalog translation) 00:28, 11 January 2021 (UTC)
 * Minecarts themselves are already entities. Moving minecrafts are no different, just that they are moving, similar to a player walking. So no need for a new pageHumiebee (talk) 00:39, 11 January 2021 (UTC)
 * Exactly, in the same way as evoker fangs. They only damage they player and have no real behavior nor do they interact with them. James Haydon (talk) 00:51, 11 January 2021 (UTC)

5000 content pages milestone
I just wanted to say that I noticed, as of now, Special:Statistics lists exactly 5,000 content pages on this wiki. Amatulic (talk) 03:00, 16 January 2021 (UTC)
 * I noticed that a few days back, so you aren't the first to see this. James Haydon (talk) 04:02, 16 January 2021 (UTC)
 * created the 5000th article yesterday. Also, does this also includes deleted pages? TheGreatSpring (talk) 04:22, 16 January 2021 (UTC)
 * It does not, hence why it has become this milestone several times already. Dhranios (talk) (Join the wiki videos project!) 05:53, 16 January 2021 (UTC)
 * Well there are subpages of articles which are not articles (many of them are templates only meant to be transcluded on one page) which are counted as articles, which means there are probably less than 5,000 "proper" articles. (Note that redirects, project pages, template pages, category pages, file pages, user pages, etc. are not counted as articles. )Fadyblok240 (talk) 17:36, 21 January 2021 (UTC)

Should Caves & Cliffs features in Bedrock Edition be considered from 1.17.0 or from 1.16.210 in history sections
There's a bit of a inconsistency with Caves & Cliffs features in added in the betas of 1.16.X in the form of Experimental Gameplay, for example, this is the history section for pointed dripstone: However, this is the history section for goats: Notice how the former shows the features as a part of 1.17.0, while the latter shows it as part of 1.16.200 and 1.16.210. I prefer the former option as the Caves & Cliffs features added in the betas of 1.16.X don't end up in the full release, but instead will be a part of 1.17.0.

– Unavailablehoax (talk) 23:36, 26 January 2021 (UTC)


 * I to use the first, because the features won't be part of 1.16.x releases, and it's more specific. Thejoaqui777 (talk) 23:54, 26 January 2021 (UTC)


 * They are part of the 1.16.210 betas, and it should be declared that way. Saying the beta is for 1.17 is false information. Dhranios (talk) (Join the wiki videos project!) 00:16, 27 January 2021 (UTC)
 * Should say 1.16.210, with "added under experimental gameplay", then 1.17 with "fully implemented". <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  00:26, 1 February 2021 (UTC)

Proposal for a Crossovers page, replacing the current Smash page
I talk about this more on Talk:Super Smash Bros. Ultimate, but since that page doesn't get much traffic for obvious reasons, I thought I'd bring it up here.

My argument boils down to it making more sense than adding a new page for every game that references Minecraft, and being more consistent to what Wiki readers might expect and enjoy. Thoughts? -- DigiDuncan (talk) 00:14, 1 February 2021 (UTC)

Articles about Mojang employees: A proposal
Reviving both this discussion from 2015 and this discussion from 2019-2020, I feel like it should finally be time to take action regarding articles about Mojang employees, whether they are notable or not. I'm using the as a blueprint for this, so bear with me here.


 * We should try to include as much information on employees that is publicly available through reliable sources, whether it be through LinkedIn profiles, interviews with publications such as news sites, or simply through the Twitter accounts of the employees themselves. As long as the information is available publicly, it should be documented on the wiki, sourced back to the article or tweet in question.


 * However, there has to be a limit as to what information should indeed be allowed on here. Of course, its general understanding that emails, addresses, and phone numbers are never to be added to articles out of respect for privacy. In regards to concessions that have been made in the past, such as the situation with Ez, or retracting information that had been OK up until recently, such concessions should be reviewed as to whether they should remain as is, or be considered null and void pending as to when this policy does become active.

Understanding that this is a style guide policy, I figured it would be best to instead post it here, considering that this policy would cover several hundreds of employees of one company.

The proposed change to the policy is as follows, which would be separated from the "Notability" section and split into its own section (new additions in bold):

This is just a stepping stone. I am open to any additional input regarding any further changes to this. BDJP (t 19:19, 2 February 2021 (UTC)
 * I still think this should be taken further, and say that articles should only exist for notable employees where the majority of the content is about their work. We shouldn't encourage going into details about personal lives and such, which having all these stub articles does. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  19:29, 2 February 2021 (UTC)
 * Definitely keep the personal life stuff to a minimum at best. BDJP (t 20:42, 2 February 2021 (UTC)
 * In my opinion, we should keep any pages that have a lot of content (pages without stubs) but pages with stubs should be put into like a draft. Anyone is free to make a page but it needs more content. As for not having like personal details, I also support that but a notable exception would be Helen Zbihlyj as she directly put a little bit of her personal life on her user page as it is a primary and the most reliable source possible. I would like the employee pages to also have more about their work as well and all those stub articles can be clumped into an Employees article.
 * All in all, I keeping all pages which have enough content and  any pages with a stub and have no content (for instance, Peter Hont which is just one of the many pages that has no info, only saying that they work in .) For birth dates, I really don't see any harm if they posted it on  or some other social media thing. Also I wish to  all pages with no sources as well.Humiebee (talk) 21:35, 2 February 2021 (UTC)
 * I’ve created an example of how an expanded article would look here. BDJP (t 01:02, 9 February 2021 (UTC)
 * I the revised article.Humiebee (talk) 03:05, 15 February 2021 (UTC)
 * I'm going to wait on any further comments for a week, but if there are no further objections then I will implement this on the bio page. BDJP (t 14:36, 19 February 2021 (UTC)
 * Support the new proposal, but it would make absolutely no sense for the new guideline to be part of the style guide but not part of the notability guideline. What about splitting the notability guidelines from the style guide? Fadyblok240 (talk) 23:12, 19 February 2021 (UTC)

Request for a new page - but I need your help
I want to create a new page that lists from the longest name for an item to the shortest name, but I don't know how should I create it. I hope you can help me. - Melvintnh327 (talk) 05:04, 7 February 2021 (UTC)
 * It is unnotable to be given an article. TheGreatSpring (talk) 05:28, 7 February 2021 (UTC)
 * It is completely trivial information, so it doesn't belong anywhere on this wiki, except perhaps a subpage of your userpage. Fadyblok240 (talk) 05:40, 7 February 2021 (UTC); updated 06:12, 7 February 2021 (UTC)
 * Okay then...I guess I would not create it - Melvintnh327 (talk) 02:23, 11 February 2021 (UTC)

Are pufferfish passive, neutral or hostile
Personally, I think that pufferfish are passive because they can't chase you but some users change "Passive" to "Neutral" or "Hostile". Are pufferfish passive, neutral or hostile? TheGreatSpring (talk) 08:08, 7 February 2021 (UTC)
 * Per Talk:Pufferfish, we stated that they are passive, so I think that they should stay as Passive. Thejoaqui777 (talk) 22:55, 7 February 2021 (UTC)

What happened?
The wiki stopped working for some time. Why? Gameking1happy (talk) 16:40, 11 February 2021 (UTC)
 * Another glitch with UCP, this is the worst one so far. James Haydon (talk) 16:41, 11 February 2021 (UTC)
 * Fandom rolled out an update that broke the platform. They quickly rolled it back though.
 * While they were rolling it back though, Minecraft Wiki played the roles of: 1) London Bird Club Wiki; 2) Wookieepedia; 3) the Pixel Gun Wiki and the Game of Thrones Wiki simultaneously. Oh, and half the platform was the Raft Wiki for a few moments. --AttemptToCallNil (talk) 16:58, 11 February 2021 (UTC)
 * I don't think there even is a Game of Thrones wiki on Gamepedia because its not a game. So it also is affecting FANDOM wikis as well. James Haydon (talk) 17:01, 11 February 2021 (UTC)
 * Yes, it affected the entire platform, including all Fandom wikis. --AttemptToCallNil (talk) 17:04, 11 February 2021 (UTC)

Minecraft Story Mode NS
Hi

We already discussed about Minecraft Earth and Minecraft Dungeons namespaces, but i think we still miss "Minecraft: Story Mode" namespace. This namespace was already discussed in "Moving Minecraft Story Mode Wiki to this wiki", but as Minecraft Story Mode Wiki discussion was really not great, and it failed, we were exploring possibility of exporting articles from "Fandom's Minecraft Wiki". But unfortunately, these will also need rewrite. So, articles are created manually, as stubs, which will need to expand.

So, we have to create these articles by ourselves. Unfortunately, we won't be able to beat Minecraft Story Mode Wiki, until we will have own namespace, and own production of articles.

On Google, we ended really far from top, on 5th place. On Bing, we were more successful, reaching 3rd, but on both searches, MC Story Mode Wiki was on top.

So, should we create Minecraft Story Mode NS?--TreeIsLife (talk) 19:05, 13 February 2021 (UTC)


 * We have pretty bad situation, on Google, even Fandom's MCW has higher ranking, so we are in bad situation --TreeIsLife (talk) 19:05, 13 February 2021 (UTC)


 * . It has been some months since the discussion, but I think that we should contact first their admins. I don't want them to think that we try to compete with them, instead to colaborate. Your words look very competitive, which isn't how this wiki wants to get information. We talk with people, and try to get a deal with them to make both parts happy. So, I think that we should wait 2 months more at least to begin talking with them again, because they refused to merge due to bad communication. Thejoaqui777 (talk) 19:21, 13 February 2021 (UTC)
 * , I agree with, why are you making this a competition? MC wiki isnt a promotion wiki. Minecraft Story Mode is a WIP and the Minecraft Story Mode in FANDOM is fine, what makes you think that MC wiki is a promotional wiki? I also per my comment on the previous discussion. I'm fine with the namespace but not trying to outmanuver fandom, gamepedia is owned by fandom anywaysHumiebee (talk) 19:25, 13 February 2021 (UTC)
 * This, this, this, this, this, this and this. It's not a competition. This exact behavior is what made the initial merge proposal fail badly. Dhranios (talk) (Join the wiki videos project!) 19:33, 13 February 2021 (UTC)
 * to all. This is not about competition. We tried... but... it did not go well. Hummie may not know about that, but there is great server, called Minecraft Wiki Crossover, where we discussed future of MC Wikis (all of them). We had a big dream. 3 big wikis for everything Minecraft - Minecraft Wiki, Minecraft Community Wiki and Minecraft Mods Wiki. And, we wanted to start with merging of all wikis from "Minecraft Wiki Network" into this wiki. Anddddd... I created discussion post, and we had protest on that wiki. I was critized about how i wrote it, and that i wrote it into discussions. Then, i decided i will left server, and do discussion by myself. So great, i had another conflict on another wiki (double problem). Unfortunately, discussion just failed and that's it. And now everybody hates me 😔. That was joke, obviously, I said it was my fault, and we discussed we won't say nothing to community, until we will lock the wiki (meaning only discussing with admins). And now, let's say why i want to do this. Well, they are inactive and only 1 person said something, but his timestamp between answers were 1 week.--TreeIsLife (talk) 19:41, 13 February 2021 (UTC)

Minicraft?
There are 5 Minecraft games: Minecraft, Minecraft Story Mode, Minecraft Earth and Minecraft Dungeons and, Minicraft. They all have page(s) other than Minicraft witch only has 1 reference on the whole wiki. I think Minicraft should have a page, if not may pages for the things in the game (mobs, items, etc). --Gtbot2007 (talk) 22:22, 13 February 2021 (UTC)
 * this wiki is about Minecraft. TheGreatSpring (talk) 23:04, 13 February 2021 (UTC)
 * Well, 0x10c has its own wiki page, and yet it isn't a minecraft related game, it was developed by mojang, but wasn't really minecraft-like. James Haydon (talk) 23:23, 13 February 2021 (UTC)
 * But it was made by Notch, and has a lot of things from Minecraft (such as creepers), even the name is based on Minecraft --Gtbot2007 (talk) 23:53, 13 February 2021 (UTC)
 * Minicraft already has a page, but it is a redirect. Fadyblok240 (talk) 01:26, 14 February 2021 (UTC)
 * I guess because it wasn't developed by mojang unlike 0x10c and it wasn't nearly publicized as much. Makes sense why it doesn't have its own page. James Haydon (talk) 01:30, 14 February 2021 (UTC)
 * Redirects are pages too. Fadyblok240 (talk) 02:58, 14 February 2021 (UTC)
 * By page I meant articles, no need to correct me about that. James Haydon (talk) 18:41, 14 February 2021 (UTC)
 * But its a minecraft game unlike 0x10c
 * The reason I felt the need to create the 0x10c page is because, unlike other games made by Notch or Mojang, you can't actually play it because it never came out, and so it doesn't have a wiki of its own (not anymore anyway). Now, on the other hand, Minicraft is a game you can play and it does have its own wiki, but, keep in mind, it is technically an official Minecraft spinoff game, and all the other official Minecraft spinoffs get to be on this wiki, so why not that one too? Plus the Minicraft wiki is really messy and incomplete, so I definitely wouldn't be opposed to something better being added to this wiki. AlienAgent124 (talk) 03:08, 14 February 2021 (UTC)
 * This is what I mean --172.58.228.82 09:27, 14 February 2021 (UTC)

Pocket/Bedrock Edition version pages
As the title, the Chinese Wiki is also disussing the same problem. See here.

Here, the problem is slightly different. It's mainly about version nav.

The documentation doesn't mention the usage of parameter. The number filled in this parameter shouldn't called "Internal version no.", and it should be "Full version no.". The correct "Internal version no." is a long string of numbers in file  or in something else. "Full version no." is also in the file. For example, the Internal version no. of Pocket Edition 1.1.3 is 871010352 and the Full version no. is 1.1.3.52. Some of the pages on the Wiki need to split according to this, because we found that some apk files of very old version that shows the same Full version no. but they have different Internal version numbers.

About the articles, Style guide says that "naming specification is currently under discussion", but it was shelved obviously. Some version pages is different from the naming specification it stated. Also, MCW:SG/V needs to update.

In addition, The Chinese wiki is discussing renaming Bedrock/Pocket Edition version articles, and we are having an argument about if development versions should have "beta" or "alpha" on their names. Some people think that "the version number is for distinction", and they suggest to delete all the parts in the title that are not useful for distinction, include "alpha/beta" and "v" (the abbreviation of word "version"). Articles like "Bedrock Edition 1.16.210.59" or "Pocket Edition 0.10.0.b9" is enough to explain it's a development version, does not need to be like "Bedrock Edition beta 1.16.210.59" or "Pocket Edition v0.10.0 alpha build 9". The articles don't need to be exactly the same as shown in game, just like we don't name the page Java Edition 21w06a "Java Edition Minecraft 21w06a/snapshot".

If we changed the articles, the parameter and  of version nav also need to be changed. Do you think it's necessary?--  |  Talk · Contributions · Logs  08:00, 14 February 2021 (UTC)
 * Necessary, no, but it is a change I'd support. The only thing is that bedrock's beta builds aren't as distinguishable from the full build, compared to java's snapshots; betas only have 1 additional ".X", unlike snapshots which use a vastly different naming altogether. Dhranios (talk) (Join the wiki videos project!) 08:36, 14 February 2021 (UTC)
 * Oppose new naming scheme (the example given isn't actually relevant, the "/snapshot" isn't part of the version), and "beta" is useful for disambiguating. "The articles don't need to be exactly the same as shown in game"; they are though. Support parameter rename. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  18:55, 14 February 2021 (UTC)
 * Although the existence of "alpha/beta", "v" , parentheses and spaces have certain significance, it's not so significant as to benefit from changing the title. Now the whole title is long and scattered. According to what you said, "it is useful for disambiguating". But most of the time, the correct page cannot be found. In daily communication, few people would say "beta 1.16.210.59", most people would say "1.16.210.59" directly. Personally, I’m used to find pages directly with URLs instead of search functions. If the users who don’t know much about Wiki type an extra space or a wrong letter, and then find that the page does not exist, they won't know what to do (for example, I want to find "Bedrock Edition beta 1.16.210.59" but input "Bedrock Edition v1.16.210.59" or "Bedrock Edition 1.16.210.59"). If you ask "Why not use the search function?", if the title is changed to "Bedrock Edition 1.16.210.59", wouldn't the search function still be useful? Without various prefixes and suffixes, wouldn't the search efficiency be higher?--  |  Talk · Contributions · Logs  13:24, 16 February 2021 (UTC)
 * Word "alpha" was not shown since 0.14, can we recognize that versions from 0.14 to 0.16 belong the Alpha development stage? -- Lxazl5770 zh.admin（ 论 ▪ 功 ） 14:47, 17 February 2021 (UTC)

Some current issues
Even if there is no need to change the naming specification, some Pocket Edition/Bedrock Edition pages still have problems.


 * Bedrock Edition 1.2.13.60 and Bedrock Edition 1.2.16 are two different versions. They just updated the same things and are in the same changelog on the Minecraft feedback website. The correct process is: First, Mojang changed the version number in the source code to 1.2.13.60 and released a version. This version didn't compile for iOS. Then Mojang changed the version number to 1.2.16.3, and bumped another version. They just used the same protocol version so they were still multiplayer compatible with each other. In order to prove that they are two versions, let me give an example: if I made an add-on,  and   in the manifest.json are both , then the version on iOS (1.2.16) cannot load this add-on.
 * The arcticles of Pocket Edition Alpha Realms build 1, build 2 and build 4 are different from other Pocket Edition Alpha versions. What's the naming specification exactly?
 * Mojang's naming specifications are very messy. Sometimes the version numbers show in different places are different.
 * For example, Bedrock Edition 1.2.6.1 should be "Bedrock Edition 1.2.6.60". In Google Play changelog and Mojira's this page], Mojang said it's 1.2.6.1, but in game it displays 1.2.6. In source code and on Mojira it's 1.2.6.60. The full version no. of Bedrock Edition 1.2.6 is 1.2.6.55. We know that if you want to update an app, the version number must be higher than the original installed version. Otherwise, the update will fail. So the correct article is "Bedrock Edition 1.2.6.60". There was an argument about this on the talk page.
 * Nixinova@undefined Your statement is incorrect. This also shows that the version number displayed in the game is unreliable, and the articles must be named according to the source code.
 * We found some versions that you thought did not exist (e.g. 1.14.1.4). If you want, we can provide the original apk files. We made a table to show this:

Minecraft Dungeons
This section has been created to separate Dungeons wiki related topics and proposals from the sea of other topics in this portal, mainly for my own convenience. If this is of issue then please notify me of such so that I am aware to not do so in future. Raybeano99 (talk) 09:45, 16 February 2021 (UTC)

Extension to Style Guide

 * Related discussion in Wiki Discord (2021-02-14)

As the dungeons wiki continues to expand there has become a desire and a need for a Style Guide that caters specificity to aspects that likely are not evident in general MCW pages or MC and MCE wikis. WIth MCD:Flames of the Nether and a large free update rapidly approaching bring a large quantity of new content, I believe it would be beneficial if we had something to guide Dungeons editors, including myself, to ensure consistency, convenience, and quality of pages and files.

This specific style guide can touch upon image naming schemes for dungeons equipment images (See: User:Raybeano99/MCD_EquipStyle), common page layouts for general articles, equipment articles, mission articles ect., inform about commonly used templates and appropriate scale values for using them, and probably much ,much more that I, myself, have not even thought about. Preferably, this is to be viewed as an extension with tweaks upon the existing MCW:STYLE rather than a transcluded/duplicated page with some modifications. I have a few ideas on how this could be implemented:

Style 1 - Append onto existing MCW:STYLE page.
 * A new section could be created and enveloped within a distinctive #f4efe6 coloured box and text to ensure viewers recognise that the contained information is specific for the Dungeons WIki. Alternately, dungeons specific information are appended onto existing sections and subsections.
 * Clear that the information is an extension rather than a replacement or equivalent.
 * Centralised - Come one, come all, all ye need lies within a single page of wonderful info.
 * Most exposure to all editors of the wiki - More feedback, critique, and viewpoints from editors to ensure that the style guide is constructed up to a high standard. Also more users are likely to view it.
 * Flow, bit of a double edge - Centralised page would allow the whole MCW:STYLE to be read without trying to find other places for info. However, this may flow too well. Users may not recognise the section as dungeons specific, even with crystal clear visual elements and text, and apply the information onto non-dungeons pages, or miss/disregard the information altogether.
 * Expansion concerns - The existing style guide may become formidably long over time as the dungeons specific section expands and adds detail.

Style 2 - A subpage of MCW:STYLE.
 * A page to contain the dungeons specific information. linked by a visually-distinct hatnote on the MCW:STYLE.
 * Still clear that the information is an extension rather than a replacement or equivalent.
 * Expansion concerns are no longer a concern.
 * Flow concerns mitigated - Information not all in one place thus the distinction that the information is for dungeons specifically is more clear.
 * Moderate exposure to all editors of the wiki - Likely less exposure than style 1.
 * There must certainly be a clear negative somewhere but I am unable to think of one.
 * ,   perhaps?

Style 3 - A page within the Minecraft Dungeons namespace.
 * A page to contain the dungeons specific information close to home in the dungeons. linked by a visually-distinct hatnote on the MCW:STYLE.
 * Style - All the visual glory of the dungeons is applied onto the page.
 * Expansion concerns are no longer a concern.
 * Flow concerns mitigated - Information not all in one place thus the distinction that the information is for dungeons specifically is undoubtedly clear, especially with the dungeons namespace.
 * Least exposure to all editors of the wiki - Probably less exposure than style 1 or style 2.
 * Probably another negative exists but I am unable to think of one.
 * perhaps?

I have personal preference for the dungeons style guide extension to become its own page in some form that style 2 and  style 3 provides.

Raybeano99 (talk) 09:45, 16 February 2021 (UTC)
 * 🤔 Would this lead to further specificity for other MCW pages such as the portal, tasks and projects? Would that be a concern? Could further pages make things more cumbersome and difficult?


 * Style 1
 * I don't fully agree with this approach. Pertaining to keeping different kind of information simultaneously can be difficult to navigate and may lead to some confusion. A similar problem to this is the difference of information between Java and Bedrock. So as to resolve, the community decided to use in/only whenever the provided information contain disparities. This solution should not be used in terms of information that are fundamental to the wiki, like style guides. Another solution such as adding a background color or new section wouldn't help as much. Furthermore, similar styling to background color has already been defined and it requires new knowledge for people to realize the distinction.
 * Style 2
 * I totally agree in separating the page from the main style guide. By separating the page, there will be more freedom for expansion whilst not polluting the current page with MCD guides. Regarding misdirections, they are enough to be resolved by using a hat note or message box. For page name, I would say that Minecraft_Wiki:Style_guide/Minecraft_Dungeons is good enough.
 * Style 3
 * It would be more appropriate to put meta information in the Minecraft Wiki namespace. As for MCD:Style, I guess it can be used as a redirect to the MCW namespace for shortcut. Also I wouldn't personally be bothered with the design aspect of the page.
 * In addition, I feel like the sidebar could have the style guide to link specifically when you are in the MCD namespace. Thus resolving the concern of exposure of the page, especially to MCD editors. Other maintenance/community pages like community portal, projects, etc. shouldn't be a concern, at least for now. – ItsPlantseed ⟨₰|₢⟩ 11:20, 16 February 2021 (UTC)


 * Having a dynamic sidebar that alters to suit the namespace the user is in would be a brilliant implementation and not just for the style guide exposure. I do recall a discussion in the discord where an issue that prevents namespace dependent sidebars from functioning was mentioned. I suppose until that is resolved, we can’t poke the sidebar in a dynamic fashion. Could have Dungeons Style Guide be under Style Guide until that fix arrives.


 * Style 1 could certainly end up becoming messy and unclear for all members involved, I agree with your views.
 * Style 2 & 3 design aspect is agreeably low priority and appropriate location should have possess weight. Some design aspects can be determined by the page through the source so things can be solved on that front.
 * with  and   as redirects perhaps? Maybe only the one redirect shortcut is required.  🍍 Raybeano99  (Talk) 14:55, 16 February 2021 (UTC)

Centralised Datapage

 * Related discussion in Wiki Discord (2021-02-04)

In the Dungeons namespace, there are multiple pages that duplicate the same information that must be kept updated, consistently styled, and worded correctly. For instance: Some of these pages present the information in different styles to match the context of these pages.
 * MCD:Enchanting, MCD:Weapon, MCD:Armor, and MCD:Artifact share the same information with the main pages for the individual pages of the specified thing (ie: MCD:Burning, MCD:Sword, MCD:Crossbow, MCD:Grim Armor) and, with respect to equipment, MCD:Drops, MCD:Daily Trials, the main page for a individual location (ie: MCD:Creeper Woods) and, in future, MCD:Difficulty to an extent.

To make numerous edits across multiple pages is tiring, time-consuming, introduces error, and new editors may be unaware of the different information location. A centralised place to edit this frequently used information will be immensely helpful. One edit to induce into many edits. I am unaware on how to construct such a thing and implement it in a way that is accessible to locate, trivial to edit, future-proof, and easy to implement into pages.

Please share your thoughts on this and how such a thing could be constructed. A dedicated Sandbox page with subpages could be created for testing purposes. Raybeano99 (talk) 09:45, 16 February 2021 (UTC)

Wiki channel in the Official Dungeons Discord
This is a thought that has been swimming around in my mind for some time. The Dungeons wiki does not have a huge quantity of editors that are immensely experienced with the game and its internals. There is also, unfortunately, a partial community consensus that any dungeons wikis are untrustworthy and information from them is to be treated with caution. This is something we need to resolve and gain the trust in the community. The Official Dungeons Discord hosts a large quantity (but not overwhelmingly large!) of experienced players that educate, advise, and guide others but are unfamiliar with wiki editing. I believe there to be a fiction when learning how to edit the wiki with there being a few places to learn such with huge exposure. This wiki, MediaWiki Wiki, Help Wiki and the MCW:Discord (side note: I am very glad the wiki hosts a Discord Server.) are all brilliant places to start learning how to wiki edit however, they are not frequently seen or you need to ask around and explore to find them.

As a moderator of the dungeons discord, I have been able to internally propose the idea of a wiki dedicated channel - a place for dungeons folk to comfortably discuss wiki pages and information without worrying about unintentionally misinforming other players or being disruptive to existing channels. Information and links directing to wiki rules, help wikis, frequently used templates, and some wiki editing tools (ie: the generate spreadsheet on User:Raybeano99 userpage) will be made available as a pinned message. Speculation and general chat will not be permitted in the channel and will be held to a high standard. Specialised roles have not been discussed and will be handled internally. The internal proposition was to gain feedback and thoughts from the rest of the admins and the moderators before establishing further communications. Unfortunately, the response turnout has been unexpectedly low however, none have made an explicit deny to the channel implementation. Hence me making communications here to gain your thoughts whether ye be a passer-by, an editor, admin or above to ignite the idea again. I am in belief that implementation would not immediately yield desired output... could be slow, could be nothing, maybe something worth the attempt. Can always be removed quicker than the time taken to make the channel. Reverting and backtracking is not a concern

Raybeano99 (talk) 09:45, 16 February 2021 (UTC)
 * Exposure - More people experienced with the game will be informed of the wiki's existence and can contribute! This could also increase the frequency of disruptive, defacing edits.
 * New place to learn - Another place for editors to gain assistance from other editors.
 * Communication fragmentation - This, personally, is a huge concern. Could be mitigated by instructing users to provide the discord message link of the first substantial message in a conversation in the talk page of the page in discussion.
 * 🤔 What about Wiki Discord's #dungeons-wiki channel? - Something to be considered is if the implementation of a wiki channel on the official discord would have any impact on the existing Wiki Discord.

User page problem.
For any user page but mine it always says "This user has not filled out their profile page yet." I can tell this is a problem as while looking at the abuse filter, examining individual changes, when I go to a user page that the person edited and added stuff, it says this, and it says this in the for the page history too. Gameking1happy (talk) 19:15, 16 February 2021 (UTC)
 * Yes, it is showing, this is to prevent other people from editing their userpage. --TreeIsLife (talk) 19:18, 16 February 2021 (UTC)
 * That is nonesense. See my comment below. Dhranios (talk) (Join the wiki videos project!) 19:18, 16 February 2021 (UTC)
 * If correct, that was the reason --TreeIsLife (talk) 09:06, 18 March 2021 (UTC)
 * Known fandom problem, they're looking into it; you can still view the pages if you use visual editor. Dhranios (talk) (Join the wiki videos project!) 19:18, 16 February 2021 (UTC)
 * Yes, doesn't make sense why they would prevent others from viewing your userpage. I would get preventing editing, but viewing is obviously has no harm and is most likely a glitch on Fandom's part. James Haydon (talk) 19:20, 16 February 2021 (UTC)

Reinstate Tutorials/Obtaining discontinued blocks and items
Currently, Tutorials/Obtaining discontinued blocks and items is a page with no text other than a soft redirect to a Miraheze about discontinued blocks and items.

I am in favour of reinstating this page because it is useful, and has all the information needed on one page. Many players find it neat and challenging to grab all of these discontinued items and show them off to their friends. The page before it’s update was very helpful and detailed all of the blocks, plus a nice roadmap for gaining all of the blocks through their versions. The Miraheze page has all of the items on separate pages, no roadmap, and full of fluff that can be made into a short paragraph if rewritten. John502 (talk) 03:32, 18 February 2021 (UTC)
 * The reason why the migrate it is because maybe they feel it as an official wiki for obtaining discontinued blocks and items. TheGreatSpring (talk) 03:51, 18 February 2021 (UTC)
 * "All of the items on separate pages" because it's a wiki, "no roadmap" that's just not true, "and full of fluff that can be made into a short paragraph" no not at all, it says as much info as it can. Tho I may be biased because I made and own the bedrock edition version of that wiki --Gtbot2007 (talk) 15:26, 18 February 2021 (UTC)
 * "All of the items on separate pages" because it's a wiki, "no roadmap" that's just not true, "and full of fluff that can be made into a short paragraph" no not at all, it says as much info as it can. Tho I may be biased because I made and own the bedrock edition version of that wiki --Gtbot2007 (talk) 15:26, 18 February 2021 (UTC)

"all the information needed on one page" seriously? What existed on those pages was a tiny fraction of what has been obtainable throughout the game's history. - User-12316399 (talk) 19:38, 18 February 2021 (UTC)

Why are there no quotes?
The wandering trader used to have quote from "Meet the Wandering Trader", but that is no more. The same applies to other pages. Why?--Olivia Capucine Elisabet (talk) 16:13, 21 February 2021 (UTC)
 * Because there was a community decision about a year ago to scrap these, as they hogged page space while providing little to no useful information to the article. - User-12316399 (talk) 16:56, 21 February 2021 (UTC)
 * Yes I do think that having quotes on every page is stupid, especially if they aren't related to said thing but only mention it. The only exception is on pages for items and locations in Minecraft Dungeons since they have these quotes in-game rather than in a YouTube video. James Haydon (talk) 17:03, 21 February 2021 (UTC)

Apperance sections
Should we have them or not?--Olivia Capucine Elisabet (talk) 17:44, 21 February 2021 (UTC)

Signatures
I'm not sure if this is related to UCP but several signatures are resetting including mine, 's, and. Is their any fix to this, is it related to UCP?Humiebeetalk contribs 01:43, 22 February 2021 (UTC)


 * Hey Humie! I'd imagine it is related to UCP, since your userpage isn't showing up for me either, which is a "known bug" with UCP (this roll out is going great, huh?)
 * For what it's worth, I can see your sig right now.-- DigiDuncan (talk) 02:18, 22 February 2021 (UTC)
 * Don't call me humie I recently changed my signature to attempt to reverse the bug. This bug also happened before the user page bug.Humiebeetalk contribs 03:04, 22 February 2021 (UTC)
 * Sorry, didn't know about the name thing 😅 Wish I had more info, all I know is that this UCP rollout has messed up a lot, including my own personal Wiki and account, and many features of the platform. -- DigiDuncan (talk) 03:49, 22 February 2021 (UTC)

Securly for Chromebooks blocks part of content.
Securly for Chromebooks blocks part of content (right for Useful pages). I reached 400 edits! Android 1123581321 (talk) 12:55, 24 February 2021 (UTC)
 * Remove Securly if possible (I am assuming you can't). What is being blocked is Widget:Discord. It just seems like your school doesn't like Discord, and Widget:Discord uses discord's servers, and Securly blocks anything from discord's servers. You can also, if possible, use Tor(I am pretty sure Gamepedia unblocked it, I'll check it), a VPN, a proxy, or another computer. Blockofnetherite Talk Contributions 16:42, 24 February 2021 (UTC)
 * Can you take a screenshot of Widget:Discord with Securly disabled? I reached 400 edits! Android 1123581321 (talk) 09:17, 25 February 2021 (UTC)
 * I'm surprised that Gamepedia isn't (completely) blacklisted on Securly. Fadyblok240 (talk) 02:24, 26 February 2021 (UTC)

Page patrolling?!
I was looking at my wiki achievements and saw a whole group of achievements called "Page Patrolling," what does that mean? --Gameking1happy (talk) 19:57, 25 February 2021 (UTC)
 * It means that you go an edit and mark it as patrolled, which can be done by viewing the difference. Only admins and patrollers (myself included) have this ability, which is why you most likely don't know about it. James Haydon (talk) 20:59, 25 February 2021 (UTC)

Help with sorting my userboxes
On my page which has my userboxes, the boxes are randomly sorted, how could I make it in a scroll box where each box is on top of each other (no boxes to the right or left of each other)? Also, can I easily put it on my user page or do I have to do something, and is there a way I can put the distinguish template (to not have people confuse it for User:Gameking1happy/Userboxes) without it showing the template on my user page? --Gameking1happy (talk) 22:59, 27 February 2021 (UTC)
 * This is good now. --Gameking1happy (talk) 13:15, 28 February 2021 (UTC)

Need help with 2 things with my talk page and a "template" (which is a page to show userboxes).
Hello, can someone tell me how to: A, have my userboxes from the "template" (User:Gameking1happy/My Boxes) be on the right side, next to the part which shows subpages, and B, have it NOT show the template that is on the My Boxes page. Also am asking this on my talk page. --Gameking1happy (talk) 13:41, 28 February 2021 (UTC)
 * I found out about, now all I need is to get the template to the right side, is there something like the center template but instead of the going to the center it goes to the right?

Schematics don't display properly on Safari on iOS. I'm not sure this is the right place to put this... Please advise/edit/etc. Thanks! Grundlesalad (talk) 17:02, 28 February 2021 (UTC)
 * You forgot to make a section, when you are going to add a new topic press add section, don't press edit source and just add what you will say to the bottom of the page. --Gameking1happy (talk) 17:14, 28 February 2021 (UTC)

Want to know how to do something I saw people do.
I want to not need to use in my whole signature to make it at a reasonable size (as now the  text is a bit too small, but at normal size is too big), but need a HTML tag, what HTML tag allows you to put text on text, as I saw someone do this in their signature once. -- GK1H (PF/T/C/A/S/UB made/UB on UP/PJ) 13:45, 1 March 2021 (UTC)
 * I don't think it is a template as a few days ago I was looking for a template for something. -- GK1H (PF/T/C/A/S/UB made/UB on UP/PJ) 13:46, 1 March 2021 (UTC)


 * Refer to MCW:TALK again, your signature should not contain templates unless substituted. In other words, even if such a template existed, you are left with the same complex HTML after signing so might as well start with that. Plus, while you can make it visually shorter with different HTML tags, remember that markup length is a problem too, having to scroll past several lines of text for your signature is not ideal. Wikipedia limits to 255 characters. We don't have a strict limit, but I'd advise using close to 255 characters. KnightMiner (t/c) 15:42, 1 March 2021 (UTC)
 * Ok, I changed it to this as my made userboxes and sandbox can be found on my user page, in the subpages section, my userboxes and projects I am in can be found in other sections, and achievements can be found on my user profile and it isn't really necessary. --GK1H (P/T/C) 16:14, 1 March 2021 (UTC)

Template documentation project: Usage section style
Recently I opened a discussion regarding this at Minecraft Wiki talk:Projects/Template documentation cleanup.

The project aims to improve the templates documentation to make them clear to all users. The current way to do this is that big templates use a table to explain their parameters, while the small ones just use text. An example of a small template using a table to explain its parameters is at Template:Work in progress/doc/editcopy.

My goal is to make them consistent, but to do that we should either make all small templates have the same text style and all the big templates have the same table style, or make that both types of templates use tables to explain their parameters. You can discuss here first, and then add proposals on the link above. Thejoaqui777 (talk) 18:55, 2 March 2021 (UTC); edited 03:14, 3 March 2021 (UTC)
 * I would suggest smaller templates to just have a template data for summary and bigger templates to have both template data and detailed explanation of each parameters below it. TemplateData is necessary for visual editor, where it can provide a brief of explanation of each parameters. Table is inevitable as it's auto generated by TemplateData, though only if we are going to make every possible template to be visual editor-friendly.
 * Retrieved from Wiki Discord: "It seems that the way Wikipedia does this is with TemplateData on its own section. But since we are a very small wiki when compared to Wikipedia, using TemplateData should be enough for a brief summary of parameters.
 * If there are additional information or details that need to be addressed, then you may include them below the TemplateData (still within the "Usage" section), for example Template:Exclusive/doc has additional information regarding the "Editions" parameter.
 * Note that TemplateData description can't include links or other text formattings. So if one explanation has to contain lots of links, you may want to describe the information below the TemplateData (like the one on Template:Exclusive)." – ItsPlantseed ⟨₰|₢⟩ 19:14, 2 March 2021 (UTC)

Release date for versions
Now changed the Planned versions page to include that the release date of  to 2021. This was because of consistancy and because 1.17.0 releases after 1.16.210, therefore 1.16.210 releases in 2021. Personally, I don't like these odd release dates as they provide little info and are broad. Also, putting it as present day - June 2021 seems a little odd. I looked at the version histories for edition articles with no mentioned (but obvious) release date and the version history for planned versions. I noticed that there was an inconsistancy - one said no release date while the other said the obvious year. I the broad release dates. Any thoughts? Humiebeetalk contribs 03:14, 3 March 2021 (UTC).
 * Yeah, I wouldn't oppose getting rid of 1.16.210's listed release date at all. Listing 2021 as a release date because 1.16.210 will release before 1.17 is already kinda speculation anyways, and not providing a source for it just encourages further speculation – <b style="color:#ff7f00">JEC</b> <sub style="color:#ff7f00">talk 03:44, 3 March 2021 (UTC)

Break row (or break line or whatever it is called) in visual editor.
How do I do  in the visual editor? --GK1H (P/T/C) 15:05, 3 March 2021 (UTC)
 * Never mind, found out it just makes formatting confusing as hell, I'll use the source editor for formatting in the visual editor section of my userbox testing page then. --GK1H (P/T/C) 15:22, 3 March 2021 (UTC)

Better moderation
on one of the talk pages on this wiki, i commented about an invalid template and how it should be removed, but then it got deleted.--Geniusrobot1 (talk) 17:47, 5 March 2021 (UTC)
 * Which talk page? What invalid template? Who removed it? Give some details, I see no record of such a comment in your contributions. KnightMiner (t/c) 17:52, 5 March 2021 (UTC)

Enabling discussions on the wiki
<div class="boilerplate discussion-archived" style="background-color: #efe; padding: 0 10px 0 10px; border: 1px dotted #aaa;">
 * The following discussion is closed. Please do not modify it. Subsequent comments should be made in a new section.
 * The Fandom Minecraft Wiki got archived as part of Project Crossover, but Fandom discussions won't be enabled on this wiki.

We discussed some details of upcoming Minecraft Wiki Crossover (which is between Fandom and Gamepedia), and we came to a topic of enabling discussions on this wiki.

If you did not know what discussions are, they are forum-like social space where community members can talk about the wiki's topic as well as the wiki itself. However, those are built on a different engine, than normal wikis are, so they don't support wikitext. Here are some PROs and CONs of it:


 * PROs
 * A forum-like place
 * Categories
 * Ability to report (for all users)
 * They may attract many people to the wiki
 * You don't need to add a signature
 * You can add images to the post and on the comments.


 * CONs
 * It may hurt the wiki's reputation (because it would be much more active, than wiki itself)
 * Hard to moderate (unless there will be Special:SocialActivity)
 * There may be need to hire new moderators (which may not be a problem)
 * We would need to have discussion rules (we can use Fandom's one)
 * IPs can't comment there, only accounts.

Discussions may help to have better crossover, with more people for crossover. What do you think? Do you support it, or not? --TreeIsLife (talk) 19:10, 5 March 2021 (UTC)
 * For an example of what Discussions looks like, see https://minecraft.fandom.com/f . For the guidelines that TreeIsLife mentioned, you can find a link at the top or on the side, which will take you to https://minecraft.fandom.com/d/g . Finally, if you want some general information on Discussions, check out Help:Discussions on Community Central. SLScool 19:20, 5 March 2021 (UTC)
 * On the Minecraft Wiki Crossover Discord the consensus was generally in favor of enabling discussions on the Gamepedia wiki. This allows the users of this feature to find their new home on the Gamepedia wiki as well, once the Fandom wiki gets locked. If the wider community consensus here agrees to enabling discussions as well, the planned timeline would be to enable discussions after the domain migration (this possibility is currently being looked into by staff, might have to wait with enabling discussions until the unified skin) and finish the Crossover with that, locking the Fandom wiki. -- 19:46, 5 March 2021 (UTC)


 * Support section
 * I (or maybe, because of the arguments below) this as it was already decided on the Crossover Discord. While wikitext is useful to show templates and things like that, actually we don't do that frequently, and an advantage of the discussions system is that you can share images on the comments, which is really useful to show what we should do on specific situations. That means that there will be more vandalizers. However, it will be easy to set a group of discussion moderators to prevent such things. Thejoaqui777 (talk) 21:40, 5 March 2021 (UTC)
 * I as I would like a place for discussion, and the cons don't seem too bad. --GK1H (P/T/C) 21:50, 5 March 2021 (UTC)
 * because I want a way to easily communicate with other wiki editors (i dont have discord).Humiebeetalk contribs 22:15, 5 March 2021 (UTC)
 * solely to unblock Crossover. The technology itself is not to the standards I'd consider required of any wiki technology (full histories, logs, no permanent deletion, moderator identity disclosure), so if it wasn't plausibly needed for Crossover, and if I had reasons to believe Fandom would refrain from forcing this technology on the wiki no matter its state, I would have opposed. --AttemptToCallNil (talk) 00:02, 6 March 2021 (UTC)
 * Just for unblocking migration. We can't risk crossover would fail even with this wiki, after the MCSM one. Many people will want this, may attract new editors, especially those, who are getting here from Minecraft Forums. On the other side, i understand people against this. --TreeIsLife (talk) 19:57, 6 March 2021 (UTC)
 * Discussion technology is ok, often overused as a chat platform rather than a forum which creates this weird environment since the technology itself is clearly not made with that in mind (show more button appearing every few posts). I generally don't expect a lot of meaningful discussion happening over there, I fully expect quizzes in type of "what is your favorite block" which is not something I'm interested in. That said, discussions could potentially be a good place for community to communicate with each other, I don't believe it's as good as current communication platform we use (Discord server) but it could be an option for those who don't want to use it. I think discussions present a better way to announce various changes on the wiki, with notification integration and nice formatting. The site notice is quite... Archaic and not pretty. As mc-pl admin I'm interested in turning Discussions on to see how it goes. Perhaps something similar could be suggested in here? Do a trial and see if that's something you'd like? Frisk (talk) 00:59, 7 March 2021 (UTC)


 * Oppose section
 * I . I believe talk pages are already sufficient and they allow anonymous contributors to chip in, even if it were to be only one. Discussions would hamper this. Furthermore, I am of the school of thought where on-wiki discussions should only be about the wiki itself (or the page in question; hence talk pages), not some chit-chat about the wiki's topic (in our case, Minecraft) even if guidelines or rules exist. Purpose-built forum websites (like the Minecraft Forums or r/Minecraft) and chat programs (like Discord) serve that purpose better. A wiki's speciality is to serve user-generated content about the wiki's topic in question, not to be a catch-all for whatever one may feel like posting. DarkShadowTNT (talk) 23:21, 5 March 2021 (UTC)
 * per DarkShadowTNT. BDJP (t 23:29, 5 March 2021 (UTC)
 * What's the point? If you want to discuss an article, you to the talk page; if you want to discuss the wiki, you come here. What would this add? It seems like a bunch of extra work for admins for no benefit at all. Looking at the link provided, 🤢🤮 this is not what a wiki is for. <b style="border:1px solid #10a"> Nixinova </b> <b style="border:1px solid #06f"> T </b> <b style="border:1px solid #0af"> C </b></b>  23:37, 5 March 2021 (UTC)
 * Talk pages have served the wiki just fine for the past over a decade, so there's absolutely nothing to benefit from switching over to this. Not to mention the proposed discussion feature simply looks far less professional and oversimplified. A no from me. - User-12316399 (talk) 00:10, 6 March 2021 (UTC)


 * – My main concern is how this would affect the wiki's reputation if we allow non-wiki discussion like the Fandom wiki currently does. While I don't mind the idea of social aspects within the wiki community, the Discord fills that purpose already and most of the active members there are editors; whereas with Discussions, there may be a substantial amount of people who are only active there and don't edit the wiki and vice versa (which seems to be the case on MCW Fandom). IMO, having two separate communities on the same site makes it harder to manage.


 * I am also not a fan of its general layout (e.g. lack of search-ability, displaying every post/comment on a single page), although UCP phase 2 may make some changes. I should also mention that a few Fandom wiki admins expressed support in the Crossover Discord for merging even if we decided against enabling discussions, so it might not be a blocking factor. – Sonicwave <sup style="color:#008FB2">talk   01:50, 6 March 2021 (UTC)


 * per above comments. TheGreatSpring (talk | contribs) (Tagalog translation) 02:24, 6 March 2021 (UTC)


 * Discussions doesn't belong in a wiki-like environment. Compared to talk page, it's not well-structured and also not archivable. It's poorly designed and doesn't give much to the wiki. It shouldn't ever be used for in-wiki discussions, because the lack of navigation and reliability. There are other places for general people to talk about the game like Minecraft Forums. So I don't see any "actual benefit" for us from having it here; just going to add more burden to moderation. – ItsPlantseed ⟨₰|₢⟩ 05:35, 6 March 2021 (UTC)


 * I, it's disorganised and messy, we are too much! MetalManiac at your service fellow human! (talk) 08:31, 6 March 2021 (UTC)
 * Changed to per above (I guess I just have to get discord).Humiebeetalk contribs 15:38, 6 March 2021 (UTC)


 * . I don't see the need to add DIscusions--Eduaddad (talk)  pt.Wiki Administrator  [[file:Fandom.png|55px|link=https://community.fandom.com/wiki/Community_Central:International|Helper]] 14:38, 7 March 2021 (UTC)


 * . When I look at the current discussions on the current Minecraft wikia, I don't think this is something that a wiki needs. That type of content fits way better on Reddit. Most of the things there don't even have anything to do with the wiki at all, they're just shitposts about Minecraft. | violine1101 (talk) 15:55, 10 March 2021 (UTC)

Discussion
I saw some people with argument against discussions, that was similar to - "Basically discussions are talk pages".

So, as i described, they are forum-like. But people said they are basically talk pages. Well now, i see people voting oppose will be even more mad, but discussions can be also named as - well- Minecraft Forum. They have some Wiki things, but other topics are allowed, such as creations, memes,... - based on wiki admins choice. Fandom's Wiki has sections like: "General, Poll, Creations, News (on Minecraft), Q&A or Minecraft Wiki.--TreeIsLife (talk) 20:16, 6 March 2021 (UTC)
 * I have changed my vote from to  to . I understand that it you want it to be a forum but i'm not exactly sure if we need this. All of this is usually documented on reddit OR MCW discord. I really think memes are not nessicary at ALL in this wiki. Creations might be helpful for tutorials and feedback could also be helpful so i'm  Humiebeetalk contribs 20:29, 6 March 2021 (UTC)
 * Well, this discussion/vote was suggested by Markus, and the inclusion of Discussions was by Fandom users.--TreeIsLife (talk) 20:49, 6 March 2021 (UTC)
 * Even still, I do not believe a wiki should be hosting things like memes, polls and creations (unless relevant for an article and placed only there where it's relevant). Like Humiebee said above and I in my vote, there are places already for this which serve such purposes better than a wiki could. If this would block the crossover, then so be it. I would still stand by my vote. Going by Sonicwave, not having Discussions might not be a blocking factor anyway. DarkShadowTNT (talk) 20:59, 6 March 2021 (UTC)
 * There is a lot of opposition to Discussions on the basis that non-wiki conversations are an integral part of the system and it's impossible to only have wiki-related posts. However, this is not actually the case. The rules can very easily be written to only allow wiki-related posts. For example: suppose this wiki allowed everyone to freely discuss the games on talk pages. You would see a lot of users using talk pages to discuss the game without editing articles/templates/whatever else; you would also see a lot of users editing articles et al. without using talk pages to discuss the game (which is what we currently have). However, this wiki does not allow that, so this only happens very rarely if ever. Similarly, if the rules on Discussions say that users can only discuss the wiki, you would see a lot of users discussing the wiki there without many users discussing the games themselves. While the design of Discussions might make it more likely for people to use Discussions for the wrong purpose than to use talk pages for the wrong purpose, it's still the same principle: whether or not users are allowed to discuss non-wiki matters is a choice that is entirely up to the wiki, regardless of whether it's in Discussions or on talk pages or in some other location. There are still other reasons to oppose discussions, but wiki-related vs. non-wiki-related shouldn't be. SLScool 23:59, 6 March 2021 (UTC)
 * If we only allowed wiki discussion posts, I don't think Discussions would be worth it over talk pages due to layout issues mentioned above. While they are more intuitive especially for new users, comments take up more space and you have to click multiple times to view all the comments on a long thread, it doesn't support "multi-level replies" like talk pages (or Reddit comments), and it's not searchable so decisions made there would be lost. The ability to add polls may lead people to use that for decision making, instead of forming a consensus as should be done on here. Plus, the very existence of another communication medium fragments wiki discussion further. It may work if we have a rule that important discussions should be taken to wiki talk pages (like with the Discord), but there wouldn't be much point in having it then. – Sonicwave <sup style="color:#008FB2">talk   05:05, 7 March 2021 (UTC)


 * The above discussion is closed. Please do not modify it. Subsequent comments should be made in a new section.

making a prototype article for revolutionary traffic light sytems made when i taught myself how to do them
does anyone know how to create a new wiki page? i want to make a article for this and show my innovative ideas. here is how it goes so far and i would like improvement suggestions: Minecraft traffic signals have long been red green only or without advanced features such as left turn signals without alternative intersection designs such as the continuous flow intersection. but now the modular parts are here. while at the time, the page editor is working on actuated control, actuated signal control is finally a thing for smart intersections. here is a current list: 26 repeater 4 tick 2 phase yellow light included controller, kill switch comprised of 2 inverters. with a input in between the 2 inverters. this is also the base for the yellow light timer, containing 5 4 tick repeaters. and a actuated control max out timer. call prioritizors are being worked on. no progress has been made due to work on other devices related to actuated control. the next build on the line you can make yourself is the night flash controller. the how to's are somewhere else in the wiki if you look it up once these are created. but the last yet not least product of the line is the protected left turn silo for timing left turn intervals. a single controller may be used to control multiple junctions without building seperate controllers. this remote transmission is very useful. it should be cautioned that servers focusing on beauty and not functionality may not like these systems as wire sorting may make a redstone jungle near the intersection. how all of these work will be explained. first up is the 26 repeater fixed timing controller. it works as expected. a torch clock delayed with repeaters. the rows must be 5 blocks long for the output to work properly or the yellow light WILL be knocked out of tune causing the light to malfunction. the yellow light timer gives an all way yellow light or yellow lights only to the desired streets. only giving the yellow lights to certain streets is most desirable when a left turn signal exists. the actuated control max out timer MUST have a repeater delay where on circuit has a single repeater and the second circuit has a high amount of repeaters. this will prevent malicious users from making the traffic light have a sezuire and malfunction. this protection is required only on actuated control since as long as you keep fixed timers protected from vandals, the fixed timer controllers will not malfunction unless you have set up the controller wrong. left turn silos are a bubble stream based system where a single item is dispensed into the bubble stream. this unlocks the left turn output and activates the arrows. the amount of time that passes before the item returns to the dispenser determines the length of the left turn phase which is fixed. just put a roof o the silo or it will not work and the left turn arrow will be green for all eternity or until you fix the issue. that wil be all for now until i make more innovations on the new 2189 model traffic light controller system:New generation of innovation. the official name of this new system you may build on your world. also, i need help. how do i set up a schematic for redstone--A2189 (talk) 22:51, 8 March 2021 (UTC)
 * This should go in Tutorials/Traffic light or something. Click on the redlink and add whatever info you desire. Just make sure you look at other tutorials for formatting.Humiebeetalk contribs 02:29, 9 March 2021 (UTC)

Template:Unreleased feature
Unreleased feature leaves a bad taste. To me, it looks like its trying to circumvent article notability. If people want to create articles for unreleased features, why not use MCW:Sandbox? I don't like the idea of articles under redirect, both because its bad for usability, and because it brings back the exact same problem the original articles had which was a lack of proper article content. Warden is an example of that template's usage.

Alternatively, if people you want to keep using Unreleased feature, let make a proposal to amend the style guide to allow those articles to exist and remove the redirect. For instance, I'd be a lot more likely to support such an article if you had a clear expiration date before an unreleased feature gets downgraded to a section on mentioned features, along with some notability for which "unreleased features" are notable enough for their own article. We can discuss that under this topic if anyone has clear ideas.

From my point of view, Unreleased feature in its current form violates the style guide, so we need to either amend the style guide to state when its allowed or remove the usages. KnightMiner (t/c) 06:11, 11 March 2021 (UTC)
 * deleting the template outright. As for the proposal to amend the style guide to accept unreleased feature - there is too little information. What info is there on Warden that warrants its own page? With the exception of Warden, there are too little details on Caves & Cliffs to warrant an entire page. I would like unreleased feature to be in the redr template.Humiebeetalk contribs 23:28, 15 March 2021 (UTC)
 * Deleting it - If we deleted this template, use of redr won't be enough, and we won't be able to create these pages, as it would be violating much more, than it does now. We would have to say to people who do so "sorry, but you are directly violating our style guide". --TreeIsLife (talk) 07:33, 16 March 2021 (UTC)
 * That is exactly the point. If it is violating the style guide, why does adding a template make it not in violation? If you think using that template should be allowed, the style guide should be amended to say "articles about unreleased features are fine as long as they are marked with Unreleased feature and hidden by a redirect".
 * As it stands, the current wording of the style guide means if someone wants to create an article for an unreleased feature, you tell them it violates the style guide. You dislike telling people that? Make a proposal or agree with one to change the style guide. We could change the style guide to describe when unreleased articles are allowed, instead of circumventing it with secret articles. KnightMiner (t/c) 02:29, 17 March 2021 (UTC)
 * I am oppose of this due it will just start a domino effect. You will change this, style guide will probably change too, and based on how those changes will be (i saw more strict idea of style guide), it may even mean page like Warden won't exist, even when announced, but unreleased. Also, even when not in style guide, it became as a "hidden point", and if this template would be deleted, it would probably mean that point won't apply any longer.--TreeIsLife (talk) 07:32, 17 March 2021 (UTC)
 * So let me get this straight, you think we should leave this template (which violates the style guide) alone because you think the style guide is too strict, and yet do not want to change the style guide to be less strict to make the template be allowed? KnightMiner (t/c) 17:08, 17 March 2021 (UTC)
 * Yes. But probably when I see how other people are voting, i will probably have to accept its removation, and also style guide changes--TreeIsLife (talk) 08:33, 18 March 2021 (UTC)
 * deletion, and making the style guide more strict; these pages might just as well first be made in the userspace, rather than under the redirect. We have a bunch of stuff in the style guide that goes ignored, including the "page titles should be singular", which was brought up as adiscussion point on discord several times too. I'm getting tired of it just being me who follows the style guide more directly. Dhranios (talk) (Join the wiki videos project!) 09:02, 16 March 2021 (UTC)
 * deletion of the template. TheGreatSpring (talk | contribs) (Tagalog translation) 11:59, 16 March 2021 (UTC)
 * How exactly does this template violate the style guide? Fadyblok240 (talk) 01:50, 17 March 2021 (UTC)
 * The template is to be added to articles that are disallowed under the style guide, using the logic that since the article has a redirect making it hard to get to its okay. Its still an article, it is still about unreleased features, its just that most people won't find it. So maybe its better to say the template itself is not a violation, but using the template for its indented use is a violation. KnightMiner (t/c) 02:29, 17 March 2021 (UTC)
 * deletion: We already have various templates for marking new and changed behavior and items of upcoming versions, for example Drowned's upcoming switch from dropping gold to dropping copper.  Currently the changing drops for Drowned are simply noted within their page, and the Skulk Sensor has a page, but the Warden links to a paragraph in the upcoming version page.  I see no reason we shouldn't simply have properly-hatted articles (with whatever information is available) for items and/or mobs that have been confirmed as "upcoming".  --MentalMouse42 (talk) 12:04, 18 March 2021 (UTC)

All Wiki Tags on Main Page
All wiki tags are not listed on this wiki's main page. SpeedoThreeSixty (talk) 18:28, 12 March 2021 (UTC)

Navigation on FandomDesktop
As you may know, FandomDesktop will use the same navigation, as [ Oasis], therefore we would have to change this one. Unfortunately, this type of navigation would mean the uncollapsed "navigation" would be gone, and we would have to rework it entirely. What are your opinions on this?

Note: It is possible to add 3 layers into navigation --TreeIsLife (talk) 13:42, 16 March 2021 (UTC)

Mechanics/Redstone problem
Currently, Mechanics/Redstone acts as a page that works like a short version of Mechanics/Redstone/Circuit and a list of Mechanics/Redstone/Components. The page needs to be rewritten to be transformed into a general article about all the redstone mechanics.

While Mechanics itself can be converted into an index page to list related articles, that isn't the actual problem. The problem is with the name of the page itself: Mechanics/Redstone and its subpages. Mechanics is a redirect to Tutorials/Mechanisms, meaning that we have subpages of a redirect. This means that the way of classifying them became more confusing and disorganized over time.

My proposal at Talk:Mechanics/Redstone is that it should be renamed to Redstone mechanics to be its own main article.

Now, adressing the discussion about Mechanics/Redstone/Circuit, it has been proposed to rename the page to Redstone circuits on its talk page. However, I don't think that is the only possible solution to this. Instead, I've proposed to rename it to Redstone mechanics/Circuit. It would still be a subpage, but a subpage of a complete article.

There is also an inconvenient: There exist pages like Mechanics/Redstone/Clock circuit, which use "circuit" on their names, and even have a lot of subpages. These ones should be renamed to Redstone mechanics/Circuit/Clock as an example.

Now, I'll show a table showing what we should do to solve this:


 * Proposal 1

What do you think of it? I think it solves the problem. Thejoaqui777 (talk) 02:05, 18 March 2021 (UTC)
 * Since subpages are inaccessible from Special:RandomRootPage, which is used by "Random page" in the sidebar, renaming the articles without using subpages might make them more visible to readers, which might help in improving the articles. Fadyblok240 (talk) 02:35, 18 March 2021 (UTC)
 * That's also why Redstone mechanics should have links to all its subpages, and the same for Redstone mechanics/Circuit. Thejoaqui777 (talk) 02:40, 18 March 2021 (UTC)
 * As I said on my own page, the information currently at Mechanics/Redstone is certainly needed, no matter what name it's accessed by. It's not an abbreviated version of the Redstone Circuits page, it's explicitly the extraction of the mechanics info from that page.  I purposely copied an abbreviated subset of that info back to the Circuit page, in the interests of readability/comprehension.
 * Turning Mechanics into an index page is a reasonable idea, and would go well with turning Mechanics/Redstone into a top-level page.
 * IMHO promoting the Redstone/Circuit page to a top-level "Redstone circuits" page would be better than making it a subpage of the new "Redstone mechanics" page -- it is a major topic in its own right, and the circuits already fit awkwardly under Mechanics. (They're equivocally "mechanical", but they're not really about game mechanics.)  Note that the general "Circuit" page already has links to the type pages; the Circuit page itself briefly explains the types and offers general info about making redstone circuits.
 * Regardless, the circuit-type pages should stay as become subpages to the "Circuit" page's new location. I think all the internal links within the subtrees are already relative, but if any aren't we can fix them easily enough.  Note that the type pages have more levels, notably the schematic breakout pages! (Those do need to be broken out of their respective "main" pages, due to the overhead and limits of the schematic system.)
 * It's also worth noting the index page Tutorials/Redstone, which mostly links to subpages of Tutorials/, but also has a few links into the Mechanics/Redstone tree.
 * --MentalMouse42 (talk) 03:20, 18 March 2021 (UTC)
 * That would make the proposal change from the original to this:
 * Proposal 2
 * {| class="wikitable"

! Original name ! New name ! Reason
 * Mechanics
 * Mechanics
 * It should become an index page like Tutorials/Redstone, to list related articles about mechanics. (Change already made, though it needs improvements)
 * Mechanics/Redstone
 * Redstone mechanics
 * It should be a general page for all redstone mechanics.
 * Mechanics/Redstone/Components
 * Redstone components
 * To become an article to list all the posssible components, being rewritten for better readability.
 * Mechanics/Redstone/Circuit
 * Redstone circuits
 * To become its own article, as it is really big to be just a subpage.
 * Mechanics/Redstone/Clock circuit Mechanics/Redstone/Pulse circuit Mechanics/Redstone/Transmission circuit Mechanics/Redstone/Memory circuit Mechanics/Redstone/Piston circuits
 * Redstone circuits/Clock Redstone circuits/Pulse Redstone circuits/Transmission Redstone circuits/Memory Redstone circuits/Piston
 * As they are specific circuits, it doesn't make sense to keep them separated as their own pages and not as subpages of the main article.
 * Example: Mechanics/Redstone/Clock circuit/Clock multiplier
 * Example: Redstone circuits/Clock/Clock multiplier
 * The subpages of the last ones should be converted to the new naming.
 * }
 * That would be another proposal. Which do you think it is better? Proposal 1 or proposal 2? For me, the 2 actually may work better, but it is still worth keeping the 1. Thejoaqui777 (talk) 04:22, 18 March 2021 (UTC)
 * for Proposal 2. The circuit type pages already have top-level redirects, those should be kept for indexing/search purposes. --MentalMouse42 (talk) 04:37, 18 March 2021 (UTC)
 * for Proposal 2. --TreeIsLife (talk) 08:20, 18 March 2021 (UTC)
 * for Proposal 2 based on my comments from .Humiebeetalk contribs 00:56, 19 March 2021 (UTC)
 * proposal 2. We do need consistency in naming. We have anvil mechanics already, and the redstone stuff should have the same hierarchy under Mechanics once that is changed from a redirect into its own page. Amatulic (talk) 18:16, 21 March 2021 (UTC)
 * }
 * That would be another proposal. Which do you think it is better? Proposal 1 or proposal 2? For me, the 2 actually may work better, but it is still worth keeping the 1. Thejoaqui777 (talk) 04:22, 18 March 2021 (UTC)
 * for Proposal 2. The circuit type pages already have top-level redirects, those should be kept for indexing/search purposes. --MentalMouse42 (talk) 04:37, 18 March 2021 (UTC)
 * for Proposal 2. --TreeIsLife (talk) 08:20, 18 March 2021 (UTC)
 * for Proposal 2 based on my comments from .Humiebeetalk contribs 00:56, 19 March 2021 (UTC)
 * proposal 2. We do need consistency in naming. We have anvil mechanics already, and the redstone stuff should have the same hierarchy under Mechanics once that is changed from a redirect into its own page. Amatulic (talk) 18:16, 21 March 2021 (UTC)

Convert the Tutorials pages into their own namespaces
I'm reviving Minecraft Wiki talk:Community portal/Archive 26

That discussion actually is worth of reopening. Tutorials are an important part of any game wiki, as it is a secure way to keep documentated facts that aren't able to be into normal articles.

This was opposed before mainly because (if I read the old discussion correctly) other namespaces couldn't be accessed with the "Random page" link. However, that is no longer the case, as now Minecraft Dungeons and Minecraft Earth articles can be accessed with the link.

If we do this, then we should do this (see the table):

The reason is that tutorials are an important part of the wiki. Though the Minecraft Wiki is meant to explain factual data about the game, it can't do that completely without the tutorial pages. Things such as redstone circuits, general farms, game quirks, functions, and information about the game's UIs all are stored within tutorials. This is factual evidence that can only really be given in a tutorial format, as the main articles oesn't alllow tutorial-like content.

Now I'll show another table showing the advantages, disadvantages and arguments for them: What do you think of this proposal?, as this really needed to be discussed again. Thejoaqui777 (talk) 00:03, 19 March 2021 (UTC)
 * I actually had forgotten for a while that they weren't a separate namespace. (Or did they used to be?  I honestly can't remember.)  In any case, Terraria Wiki uses a namespace for their equivalent Guides, so its feasibility is demonstrated by example. --MentalMouse42 (talk) 00:30, 19 March 2021 (UTC)
 * per my comment on .Humiebeetalk contribs 00:54, 19 March 2021 (UTC)
 * . I don't see how any of the four advantages are substantial or valid. Most visitors would get to tutorials from the search engine (not even the on-site search or the random page button), which means optimizing for the latter two ways should not be done at the expense of the first one, and page moves of any kind are harmful to search engine optimization, while the subpage structure is very well understood by search engines. So #1 is an advantage that will be targeted at the expense of the average reader. #2 is invalid, any policy can be changed to adapt to circumstances, and we shouldn't try to adapt circumstances to policy at substantial expense of user experience. The talk page issue doesn't seem problematic at all, at most weird for the more involved of readers (most of who won't even use talk pages). The namespace shortcuts are not going to be used by readers as they won't have any idea of them (and once again, they'll most likely be coming from search engines who at best won't care about shortcuts); in addition, the proposed shortcuts can conflict with potential "talk" shortcuts. --AttemptToCallNil (talk) 10:02, 19 March 2021 (UTC)
 * It is true. The policy can be changed so how to write tutorials should be explained better than how it is done now. The main reason of this is the point #1, which explains that subpages can't be accessed from the Random page link. If this can break the search engine, maybe we could find a solution to this. Subpages can't be shown easily, and that's another reason of why. Thejoaqui777 (talk) 13:15, 19 March 2021 (UTC)
 * - Namespace? No. I feel we should not make an soup opera from Namespaces. Namespaces are here to seperate functions between pages. All namespaces have purporse. With creating new, however, we should consider why it is needed to make a new namespace. For example, with Minecraft Earth and Dungesons - "Different games". Games, which are not 100%-ly Minecraft, but are from Minecraft Universe (Minecraft Earth, Dungeons, Story Mode) and have potential to have more content, yes. This doesn't. It may have more content, but it is really needed? No. --TreeIsLife (talk) 14:09, 19 March 2021 (UTC)
 * . Tutorials serve a very different purpose to definitive fact-based Minecraft Wiki articles, but are a necessary commodity for this Wiki to serve. (Is there anywhere close to as good a resource as we have here for Redstone logic gates? I don't think so.) New and old players utilize these resources, and they are key to this Wiki's helpfulness, while being very different from say, and article about a block or item. For this reason, and since most people find tutorials through the search bar anyway, and for categorization and organaiztion purposes, I dig this idea. --DigiDuncan (talk) 03:59, 21 March 2021 (UTC)
 * These pages have been in the mainspace for far longer than they should have been and are well overdue for being kicked out. The style guide specifically forbids tutorial info from mainspace articles, so why these insisted on remaining mainspace articles for a decade plus is beyond me. - User-12316399 (talk) 04:29, 21 March 2021 (UTC)

Inconsistancy between Nether Update and Caves & Cliffs
In the page Nether Update, the Notable features section only contained the notable features. In Caves & Cliffs though, it shows every single feature. It also shows changes as well as having a much higher image rate (not in gallery). What style should be adopt, Nether Update or Caves & Cliffs?Humiebeetalk contribs 14:24, 20 March 2021 (UTC)
 * I'd say the newer page is just getting more attention as the game and wiki get bigger. I have no trouble with listing all the features, but it might be worth prepending a summary. --MentalMouse42 (talk) 16:17, 20 March 2021 (UTC)


 * As i said at least twice, Notable features should show notable features, not every feature. So Nether Update style should be adopted (for now).--TreeIsLife (talk) 07:52, 21 March 2021 (UTC)
 * I the usage of Nether Update's style to write general articles about updates, while Java Edition 1.17 and Bedrock Edition 1.17.0 should be the specific articles to document the information as it is, like with Java Edition 1.16 and Bedrock Edition 1.16.0. Thejoaqui777 (talk) 19:44, 21 March 2021 (UTC)
 * Fair enough.  summary articles for "named updates", detailed articles for specific version numbers. --MentalMouse42 (talk) 19:18, 22 March 2021 (UTC)
 * Huge for the idea of named articles for summaries and version articles for full changelogs. --DigiDuncan (talk) 21:14, 22 March 2021 (UTC)
 * I would agree with that, as the wiki has been extremely active lately in the past few months, way more than it was when the Nether Update was being developed. James Haydon (talk) 21:13, 22 March 2021 (UTC)

Flavors of "renewability"
I see a lot of infoboxes listing a resource as "renewable", and simply having a single label for everything renewable gives a false impression about practicality.

It might be useful to readers to have some distinctions between flavors of renewability. Logs are easily renewable by planting the saplings dropped from trees when harvesting them. While it's difficult to get a trident, the only way to get one is from a drowned. But is anybody really going to go through the agony of creating and defeating a wither just to get some coal? Technically coal is renewable, but practically it isn't, so it's kind of misleading to give it the same label as an oak log in terms of renewability.

Seeing "Renewable: Yes" in an infobox, therefore, is not useful information to me as a player. I'd like to see some qualifiers, like "Renewability: Easy/Moderate/Hard", indicating the effort and risk required to obtain the resource by means other than mining, in Survival mode.

Examples:
 * Bee nest: Renewability is easy, requiring a small amount of low-risk effort (albeit by grinding) to plant oak or birch trees near flowers.
 * Cobblestone: Renewability is easy, requiring resources to obtain a bucket for water and lava.
 * Iron ingot: Renewability is moderately difficult given that one generally needs several ingots. One can build a basic iron farm in survival mode, but it's a low risk activity that takes effort and time.
 * String: Renewability has variable effort and risk. Risk can be high (going to the Nether to barter, or hunting spiders) or time consuming (relying on chance from fishing, bartering, cat gifts). In my experience, string is one resource I'd like to have early in the game but in some games I have found it extremely difficult to obtain.
 * Sand: I'd say moderate; it's technically renewable by trading, but considering the value of emeralds it's a poor exchange, especially if you need a lot of sand and there is no village available.
 * Mob heads: Renewability is hard. This is something that is renewable more by accident than intentionally. Not practical at all.
 * Clay: Hard, high risk. The only renewable way to get it is to gain Hero of the Village, and then you can get it only if the village has a mason who survived the raid.

I realize there's a lot of subjectivity here, but maybe we could come up with more objective criteria. One idea might be to plot items on a grid with axes representing effort and risk or cost. Amatulic (talk) 18:57, 25 March 2021 (UTC)
 * , I have 1 problem, this is opinion based. Also, how do you even make a graph, a poll? At the very most, do something like biome where it shows only a few options, not something all out.Humiebeetalk contribs 19:08, 25 March 2021 (UTC)
 * , simply too subjective to implement; it's not a game definition, so it is entirely opinion based.
 * People can judge for themselves by reading the obtaining sections. Dhranios (talk) (Join the wiki videos project!) 19:21, 25 March 2021 (UTC)


 * making changes to the infobox field aside from possibly removing it. I agree that the current information isn't super useful (e.g. it's hardly practical to get renewable resources through the wandering trader), but classifying by cost or risk is subjective, and I can't think of many other classifications that would both be useful and clear enough to not warrant an explanation (which would be too much for an infobox field). I wouldn't be opposed to making a bigger deal on renewability in the obtaining sections, especially for items like concrete powder where it's not immediately obvious without reading the pages of its crafting ingredients. – Sonicwave <sup style="color:#008FB2">talk   20:18, 25 March 2021 (UTC)
 * moving the renewability out of the infobox and into obtaining. Dhranios (talk) (Join the wiki videos project!) 22:45, 25 March 2021 (UTC)
 * moving the renewability out of the infobox and into obtaining. It does require more explanation than a simple yes/no.  --MentalMouse42 (talk) 02:28, 26 March 2021 (UTC)
 * The general issue of difficulty in renewability is something that has come up before; the biggest factor in difficulty is actually gating. In general, an up-front investment can reduce the "cost" (time, effort) of most resources by at least one order of magnitude and sometimes more.
 * E.g., String is difficult to obtain in the early game, but once the player has iron armor and weapons, spiders are little threat... and once they can find and farm a spider spawner, it's trivial.
 * Likewise for iron -- early in the game it's just easier to mine for it, but once the player has enough resources to manhandle villagers and build an iron farm....
 * A similar pattern applies to tradeables in general -- initially subject to random chance, but once you invest the time and resources (cash-crop farms, a trading hall, cultivated trades), that gate is basically passed -- the emerald cost of something turns into "how many do you need?".
 * The wandering trader represents a slightly special case, in that you need to wait for a desired offer, and can only get a limited supply.
 * That said, there certainly are a few things where even farming leaves them pretty costly. Nether stars are the poster boy for those...
 * Even on smaller scales: E.g, I recently built a basic music disk farm, where I still need to wait for creepers to come by, lure them into the killing yard, then dodge arrows from my named skelly for a bit.  Way better than fooling around in the open night, but not quite trivial.
 * Witch farms probably qualify in this category too, in that the scaling basically means that you really do need to "go big or go home".
 * And when the effort for something is totally out of proportion to the value (e.g., the clay example), it might technically be renewable, but not in practical terms.
 * --MentalMouse42 (talk) 02:28, 26 March 2021 (UTC)
 * Addendum: Knowledge also matters a lot:  E.g., iron golem farms require a lot of technical knowledge (or exact adherence to a plan), witch farms a little less, and (pigman-based) gold farms a fair bit. --MentalMouse42 (talk) 02:52, 26 March 2021 (UTC)
 * Addendum: Knowledge also matters a lot:  E.g., iron golem farms require a lot of technical knowledge (or exact adherence to a plan), witch farms a little less, and (pigman-based) gold farms a fair bit. --MentalMouse42 (talk) 02:52, 26 March 2021 (UTC)