Bedrock Edition 1.16.210

1.16.210 is an upcoming minor update to with set to release in 2021, which will add new ambient sounds to the Nether, and fixes bugs.

General

 * Ambience
 * Added new ambient sounds to the Nether.
 * Different sounds play in each Nether biome.


 * Options
 * Added text-to-speech setting to the Audio settings.

Blocks

 * Copper Block
 * Can be crafted with 4 copper ingots, and can also be crafted back into 4 copper ingots.
 * Oxidises and changes texture to a turquoise-green over time.
 * Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Copper Block.
 * Can be crafted into cut copper.
 * Available under experimental gameplay.


 * Copper Ore
 * Generates randomly underground in small veins, but this has been confirmed to be a placeholder.
 * Has the same rarity as iron.
 * Generating starts at the same minimum level(s) as iron.
 * Can be smelted into a copper ingot.
 * Can be randomly rotated.
 * Available under experimental gameplay.


 * Cut Copper Block
 * Can be made into stair and slab variants.
 * Oxidises and changes texture over time.
 * Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper Block.
 * Available under experimental gameplay.


 * Cut Copper Slab
 * Oxidises and changes texture over time.
 * Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Cut Copper Slab.
 * Available under experimental gameplay.


 * Cut Copper Stairs
 * Oxidises and changes texture over time.
 * Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper Stairs.
 * Available under experimental gameplay.


 * Lightning Rod
 * Can be crafted with 3 copper ingots.
 * Nearby lightning strikes within a 64 block radius get redirected to the lightning rod.
 * Gives off a redstone signal with a strength of 15 if hit by lightning.
 * Available under experimental gameplay.


 * Pointed Dripstone
 * Does not generate anywhere currently, is only available from the creative inventory.
 * Can be placed on the floor or ceiling, creating stalagmites or stalactites respectively.
 * Can be combined to form longer stalactites and stalagmites.
 * Stalagmites break if not attached to something below, and hurt entities which fall on top of them.
 * Enemies that fall on the stalagmites deal three times more fall damage
 * Stalactites fall if unsupported, and hurt entities they fall on.


 * Sculk Sensor
 * A new redstone component.
 * Detects vibrations, and emits a redstone signal.
 * Will emit a different strength if connected to a comparator, and the signal strength is based on the vibration's frequency.
 * Currently can only be obtained via the creative inventory or commands such as.

Items

 * Copper Ingot
 * Obtained by smelting copper ore or as a rare drop from drowned.
 * Used to craft copper blocks and lightning rods.
 * Available under experimental gameplay.


 * Powder Snow Bucket
 * Using a bucket on powder snow creates a powder snow bucket.
 * Powder snow buckets can be used to place powder snow.

Gameplay

 * Particles
 * New particle types:,   and.

Command Format

 * Whether entities take damage from freezing inside of powder snow.
 * Whether entities take damage from freezing inside of powder snow.
 * Whether entities take damage from freezing inside of powder snow.

Blocks

 * Dispensers
 * Can now put honeycomb to wax copper blocks.


 * Powder Snow
 * Now show the block breaking animation when being mined.
 * No longer transparent when looked at through clouds.
 * Now emits particles when an entity is moving inside of it, or landing on it.
 * Freezing effect is now removed from any mobs or players that catch fire.
 * Mobs that have sunk into powder snow now can navigate through it.
 * Entities on fire now have their fires extinguished when stepping into powder snow.
 * Redstone dust, torches and item frames can no longer be placed on powder snow.
 * Gravity blocks no longer break when landing on powder snow.
 * While within powder snow blocks third person camera is no longer pushed to the inside of the character's head.
 * Mobs spawned inside Powder snow no longer have a risk of spawning underground.
 * Powder snow block form are no longer present in Creative Inventory anymore.
 * Powder snow no longer stops projectiles in Bedrock.
 * Lightweight mobs now can climb and navigate through powder snow blocks.
 * Rabbits, silverfish and endermites don't fall through powder snow blocks.
 * An entity walking through powder snow will make the correct step sound regardless of which block is being walked on.
 * Wearing Leather Boots now allows entities to climb powder snow Blocks.
 * Powder snow now have unique interaction sounds.


 * Redstone Dust
 * Now renamed as "Redstone Dust" to match Java Edition.

Items

 * Leather armor
 * Wearing any piece of leather armor now prevents freezing entirely.

Now grants partial knockback protection from the goat ram attack.
 * Shields

Goat spawn egg texture has been updated.
 * Spawn Eggs

Mobs

 * Creepers
 * No longer attack back after being rammed by a goat.


 * Drowned
 * Now drops copper ingots instead of gold ingots.
 * Only possible with Caves & Cliffs experiments toggle enabled.


 * Goats
 * Now drops 1–2 raw mutton upon death.
 * Model has been updated to have correct rotation for its head.
 * Now only breed one baby at a time.
 * No longer set ram attack position to unreachable block behind obstacle.
 * Can now jump to several non-full blocks like slabs and stairs.
 * No longer jump from honey.
 * No longer jump onto magma blocks.
 * No longer attack armor stands.
 * Now only drop 2 horns each.
 * The number of horns left to drop is represented on the model.
 * No longer perform radically high jumps.
 * No longer overshoot or undershoot their jumps.
 * Now flip their knockback target slightly higher in the air.
 * Can now go through non-solid blocks (like grass and flowers) when they ram.
 * Now knock back the first target it intersects.
 * Baby goats now knockback their target at a shorter distance.
 * Baby goats don't jump as far as the adults.
 * Now avoids walking into powder snow while path-finding.

Command format

 * Added stop action command.
 * Added stop action command.


 * Added new slash command options for passing in a list of block states to set on the block being spawned.
 * Added new slash command options for passing in a list of block states to set on the block being spawned.


 * Can now delete saved structure list with command.
 * Can now delete saved structure list with command.

General

 * Accessibility
 * Changed the following options name:
 * "Enable Text To Speech For Chat" to "Text To Speech For Chat".
 * "Enable Text To Speech with Device Settings" to "Text To Speech with Device Settings".
 * "Enable UI Screen Reader" to "Text To Speech For UI".


 * Controls
 * Fullscreen can now be toggled using the shortcut on keyboard.


 * Loading tips
 * Added a new loading tip:
 * "Playing on iOS, Android, or FireOS? Get the free Minecraft Original Music Pack from the Marketplace for the full Minecraft experience."

Gameplay

 * Death messages
 * Added death messages for freezing:
 * " froze to death".

Technical

 * Component Variables
 * - An optional object storing optional transform data for  and   for the player's right hand.
 * - An optional object storing optional transform data for  and   for the player's left hand.
 * - An optional object storing 3 vectors 'position', 'rotation', 'scale' used to build the first person matrix.
 * - An optional object storing 3 vectors 'position', 'rotation', 'scale' used to build the third person matrix.


 * Render Offsets Component
 * Simple items, like swords or pickaxes, can have an optional offset applied to them to modify the way they are rendered.
 * Note this component should not be added to an attachable item.

Fixes

 * Vanilla Parity
 * Pouring water on Top Snow no longer creates snowballs.
 * Using bone meal in warm ocean biomes now only generates sea grass, coral, and coral fans.


 * Stability and Performance
 * Fixed a crash that could occur when changing language settings.
 * Improved the smoothness of UI transition animations for some devices.
 * Improved performance for actors using TemptGoal.


 * General
 * Players are once again able to join servers when the server has view-distance set to 4 or less.
 * Animations for custom mobs based on vanilla actor types for their "runtime_identifier" (such as Pandas and Polar Bears) will now work properly.
 * Brought back capability to rejoin a server after it has been suspended and resumed.
 * Updated outdated loading screen tips.
 * Shulker Boxes no longer lose their inventory when undyed in cauldrons.
 * Added new logic for mobs dismounting rideables.
 * This also introduces a more fine grained entity height check allowing different dismount places for entities of different heights.
 * The player will no longer dismount into liquids (lava or water) from rideables such as boats.
 * Sign in failures now have a more helpful error message and provide error codes.
 * Ink Sac from Wandering Trader can now be used for crafting and it can be stacked.
 * Fixed an issue that was causing the Ender Dragon animation to appear jittery.
 * Fixed a bug that prevented Actors from initializing their animation component.
 * Fixed Pork Chop achievement and trophy being unlocked by raw porkchop.
 * Fixed a bug where foxes wouldn't knock off and eat sweet berries.
 * Clicking "Download Template" when missing required templates of an existing world now correctly downloads the required templates.
 * Fixed bug that allowed players to place custom spawn eggs by default in Adventure mode.
 * Fixed an issue that preventing player interaction after using the '/clone' command on a double chest block.
 * Using the command to clone a block of the same type is no longer treated as a failed operation.
 * Fixed players taking fall damage when opening Shulker Boxes.
 * Nether Brick now gives XP from being smelted.
 * All mobs that use a melee attack have had their ability to hit targets above and below them restored.
 * The target still must be within melee attack distance to be hit.
 * This only affects world versions greater than or equal to 1.16.210.


 * Gameplay
 * Mining a Crimson Hyphae with Silk Touch now returns a placeable block.
 * In all worlds created with the same seed, the same chest will now always generate the same content in the same order.
 * Double Chests placed at chunk borders don't become partially invisible and don't crash the title when they are opened.
 * Golden Apple and Enchanted Apple now have colored hotbar text when selecting them.
 * Fixed an issue that was causing the Ender Dragon animation to appear jittery.
 * Fixed a bug that prevented Actors from initializing their animation component.


 * Mobs
 * Fixed a bug where parrots could fly upwards indefinitely.
 * Zombie villagers spawned from zombie spawners on Marketplace worlds that were created after version 1.11 now correctly spawn as V2 zombie villagers. When cured, they will now correctly turn into V2 villagers.
 * Horses, Donkeys, Mules, Skeleton Horses, and Zombie Horses can now properly be given custom names, and identified using their respective "runtime_identifier".


 * Graphical and User Interface
 * Fixed an issue with maps rendering over transparent objects when attached to item frames in RTX worlds.
 * Reduced ghosting of fish when viewed through the water with DLSS enabled.
 * Tool and armor recipes now display the selected item background when selected in the recipe list
 * Wireframe of a structure block in the Overworld will no longer render in Nether and The End
 * Audio sliders will now always highlight when hovered over with a mouse
 * Durability bar is now visible when holding items with decreased durability in a window
 * Added more helpful Video Settings messages for ray tracing on supported and non-supported platforms.


 * Accessibility
 * Fixed the screen reader not reading the title on the Permissions screen.
 * Keyboard inputs can now adjust slider settings when the cursor is outside the UI frame.
 * Screen Reader now informs the player when the "Chat Settings" menu has been opened.
 * Fixed a bug where UI screen reader did not read the permission toggles' titles on the Permissions Screen.
 * Screen Reader now reads Whisper and Announcement messages.


 * Technical
 * Changing property  to function for custom mobs.
 * A boolean parameter called "ignore_game_mode" is added for the block event response "decrement_stack", set to false by default. Thus "decrement_stack" no longer decreases the item stack when playing in Creative by default.


 * Marketplace
 * Fixed upgrade path for 1.13.0 boats to be properly upgraded to 1.16.100, which resolves a bug where boats in templated worlds with a version lower than 1.16.100 had no gravity.


 * Commands
 * Documentation for Bedrock Server Commands has been updated to show the correct commands for permission reloading and listing.
 * Teleport command now correctly aligns your rotation with the destination entity.
 * Selector argument options can again be seen and auto-completed correctly after specifying one.
 * Spawn events now show as suggestions for the command.
 * no longer prevents display of outgoing messages.
 * Multiple or  commands performed during the same tick will no longer result in inaccurate messages about the number of ticking areas in use.
 * Players can no longer overrun the maximum number of standalone ticking areas in use by adding them all in the same tick.
 * The command now supports setting the connected state for the soul_lantern block (.
 * The command now supports setting the rotation state for the chain block.
 * 'SetBlock' and 'SetBlockAtPos' events now support custom block states.
 * A warning now appears when attempting to move a locked item in and from containers.


 * Scoreboards
 * Score values on the scoreboard now align on the right of the table.


 * Blocks
 * Fix for certain Marketplace worlds having incorrect block data when played on Realms and multiplayer between mobile and PC.


 * World Generation
 * Mcstructure files saved with entities no longer crash game when loaded into the world.


 * Structure block
 * Structure blocks no longer auto-save the data when structure name text box is deselected.
 * The scoreboard data of an entity is no longer removed if the entity is being teleported to an unloaded area of the world.
 * Teleporting away from a structure animation to unload it no longer causes the game to crash.


 * Achievement Screen
 * Removed the input legend of the Achievement page Summary panel when narration is enabled.
 * Fixed an issue where the scrollbar could be hidden behind the input legend.
 * Fixed achievement details page getting its content hidden behind the Input legend.
 * Updated size of achievement reward frame.
 * Updated frame art for locked achievements.


 * Nether Ambient Sounds
 * Mobile players now experience ambient sounds in The Nether.

Trivia

 * 1.16.210 has the highest patch version number across all editions, at "210".