Minecraft Dungeons:Blaze Spawner

A blaze spawner is a hostile mob and a mob spawner variant within the Flames of the Nether DLC that summons blazes.

Appearance
The blaze spawner’s appearance $$ is similar in color to its normal counterpart with a few differences, in that they possess three skull designs on each face, with two being on the upper corners, all having glowing orange eyes, made of a darker steel, and having small dents in some of the grills. Unlike its counterpart in the main Minecraft game, the spawner $$ is capable of movement via twitching and is seemingly able to control the flame inside it when summoning mobs, seemingly aware of its environment..

Behavior
Blaze spawners behave in a similar vein to the spawners in the main game, but light doesn't affect the spawn rate. It produces a crackling sound while idling. They have possibly the highest health of any regular mob. They can also spawn enchanted with any melee enchantment as any other melee mob. But, they can also have ranged enchantments. Both of these are useless, as blaze spawners don't actually do damage to the hero. However, defensive enchantments still work. Even though the blaze spawner itself does not move, the Gravity enchantment can cause it to (except in the Nintendo Switch version).

Blaze spawners Summon Blazes in huge waves whenever the hero is within a certain distance from it.
 * Summon

The unending


The unending is the ancient variant of the blaze spawner encountered during ancient hunts with the minimum offering of the following runes:



The ancient resides within a Nether fortress-themed arena and possesses, at a minimum, the following enchantments:



Eight enchanted wither skeleton archers act as the ancient's minions, possessing the following enchantments:



Upon defeating the unending, a gilded variant of the following items drop as a reward: