Legacy Console Edition version history

A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest stable version are listed here.

Beta
{| class="wikitable" style="width:100%" ! width="70"|Version ! width="70"|PC equivalent ! width="90"|Date of Addition ! Additions Summary

Notable bugs:
 * 1.0
 * 1.6.6
 * May 9th 2012
 * First release, ported to Xbox as Minecraft Beta 1.6.6
 * Beta 1.6.6 PC features
 * Added craftable Maps.
 * Added trapdoors.
 * Added Tall Grass in certain biomes.
 * Seeds are now found in tall grass; using a hoe on the ground no longer yields seeds.
 * Added Dead Shrubs in Deserts.
 * Mushrooms now spread, albeit slowly.
 * The record player now supports more than 15 different music disks
 * Ice now regenerates regardless of whether it’s snowing or not.
 * Activated dispensers make sounds and trigger particles in multiplayer.
 * Players stuck in walls will slide towards the nearest gap if there is one.
 * Trying to sleep in the Nether causes the bed to explode.
 * It’s no longer possible to build solid blocks on the top layer of the map.
 * Booster tracks are now speedier to offset the loss of glitch-boosters.
 * Fire has been severely nerfed so it spreads slower, and doesn’t spread infinitely.
 * Blocks that don’t change appearance when the data changes don’t send block updates when their data changes now.
 * Arrows shot one player can now be picked up by other players.
 * Water below a layer of source blocks no longer behaves like source blocks.
 * Bonemeal can grow tall grass and flowers on grass blocks.
 * Glowstone Changes
 * Sugar Canes are solid (You can't walk through them).
 * Changed the material of Glowstone from "glass" to "stone". This means you need a pickaxe to get resources from it. This also means you can now place redstone, torches, levers, etc. on them.
 * Glowstone drops more loot (2-4 Glowstone Dust).
 * Made the recipe sizes for creating wool blocks and glowstone blocks 2x2
 * 1.6.6 PC bugs fixed.
 * Tutorial Level added.
 * Up to 4 players locally
 * Up to 8 players online
 * Simplified crafting system
 * Simplified crafting system
 * Pouring water from a bucket may cause it to either leave an extra water source, or leave no water source when pouring the water out.
 * Sometimes blocks will not be selected when looked at (No outline, can't mine them, etc.). Looking at another face of the block may select it, but looking back to the other face again still does not work. Occurs near the edge of the map (Could be due to world limit? Confusing, however, because some blocks can be broken but others can't)
 * Crafting a Cake does not return the buckets.
 * Passive Mobs sometimes can't be damaged when they are standing in Tall Grass.
 * Stone stairs (possibly wooden as well) sometimes glitch out and appear as a full cobblestone block.
 * Pressing while in bed will permanently delete the item you are holding, instead of dropping it.
 * Passive mobs, when attacked in tall grass, get stuck and can still be attacked.
 * Spiders will sometimes lose their ability to move when they are hit in tall grass.
 * Game crashes whenever 2 (and/or possibly more) players finishing mining the same block.
 * Game crashes when you enter or leave the Nether.
 * Game crashes whenever a player changes a filter to what might be Worldwide.
 * Sometimes when interacting with a furnace, the interface freezes after closing out of the tutorial text.
 * "Shift-Clicking" as you would in minecraft PC while sleeping, you can see your head and move your head around while sleeping.
 * In certain situations, when you go to bed, your head will not be on the bed, but rather, behind it.
 * Maps are stored within a player's profile and thus, you can't share your map with others.
 * Sometimes animals get in the way while blocks are being placed, this causes the block to disappear.
 * Minecarts with furnaces can't push other carts. Instead: they will get stuck and some graphic error will happen between carts.
 * Sometimes when sleeping in split screen, multiple zombies and skeletons will spawn beside the beds in spite of lighting and players will wake up without skipping to the dawn. (This is also outside of split screen due to the old "2-block rule" bug. Just place your bed(s) away from the walls for now)
 * Splitscreen is only working when using HDTV + HDMI or component cable. Possibly not a bug but should definitely be fixed.