Java Edition 13w04a

13w04a is the sixth snapshot released for 1.5.

Additions

 * Added a new command feature – scoreboard
 * Not 100% done yet
 * The scoreboard can be used to track deaths, players killing another player, players killing something a mob, or players activating commands
 * The complicated system uses a combination of name, display name, and criteria, and track an integer number of points for players
 * Mobs now show the name given to them, either by anviling on their Spawn Egg or external editors, above their head when the player looks directly at them within a circular 6 block radius

Changes

 * Renamed command blocks now use their name instead of @ in the chat
 * Comparators can now be used with jukeboxes
 * Output signal strength relates to disk number
 * Changed bone meal
 * No longer gives instant growth – instead, each use advances one growth stage:
 * Crops require seven bone meal
 * Saplings and Cocoa Beans require two bone meal to grow into Trees and Cocoas, respectively
 * Brown and Red Mushrooms still grow into Huge Mushrooms instantly
 * Gives off green particles when used
 * ''Note: Dinnerbone has stated that he still has to balance out this new bonemeal growth system
 * Improved double slabs
 * 43:8 will now be the "smooth stone full half-slab block" and will remain so
 * Generally: If the top bit is set, the top texture will be used on all sides, also allowing for smooth sandstone full half-slab blocks (43:9)
 * Improved dispensers
 * Now equip players with armor from one block away.
 * They now activate TNT
 * They now use bone meal
 * They now use flint and steel
 * This will accurately decrease the durability of the tool
 * Dispensers and droppers can now face all directions
 * In Creative, the player can now hit mobs/players from five blocks away
 * This does not apply to Survival and Adventure mode, retaining the normal range
 * Mobs will not actively path over rails
 * Held armor can be equipped by right-clicking
 * In this particular snapshot, this functionality is very faulty, prone to crashing and incorrect slot usage. It is fixed in the next snapshot.

Fixes
26 bugs fixed

From released versions before 1.5
 * – Piston extended and retracted at the same time.
 * – Flowing water still drags the player while flying.
 * – Chest glitch that lets them appear as if they are opened while they are not.
 * – Achievements lost after update
 * – Breeding cows can consume more than one wheat
 * – In the server log, commands performed by the server do not appear to be in the console but do appear to the players
 * – Mob spawners sometimes show up as pig spawners
 * – Boats and minecarts should not be dropped in Creative
 * – Armor enchantments (besides Thorns) have no effect on mobs
 * – Dispensers no longer dispense item through blocks in the downward direction
 * – Powered redstone mechanisms react to change in redstone power level

From the 1.5 snapshots
 * – Redstone signals shortened by devices that output a shorter signal
 * – Server loading issue
 * – Monostable circuits only work in a North/South configuration
 * – Hopper doesn't accept items from second slot when container has different items in first slot
 * – Variable redstone strength causing strange update behavior
 * – Particle effects are messed up again...
 * – Doorhandle position wrong
 * – Chest minecart won't deposit items in hoppers while moving
 * – Iron door stays powered when retrieving the redstone block

From the previous snapshot
 * – If a minecart with hopper falls into the Void, the game will crash
 * – Changing the texture pack ingame renders strange
 * – Hopper minecart behave like they are on powered activator rail if they never touched one.
 * – Using Pick Block on Minecart with TNT or hopper gives you just a minecart
 * – Wrong death message of renamed mobs spawned by dispensers
 * – Minecart with hopper is not placed on rail