Village/Structure/Blueprints

Plains
Mossy cobblestone will sporadically replace cobblestone when naturally generated. Wow you forgot plains stable 1,2 and those meeting points. J Note: Jigsaw Blocks not included.

Small House 7
Various (random) items can be found in the chest.

Medium house 1
The first medium house model is based off of the former large house. A medium house contains two white beds and has more details in terms of furniture.

Cartographer House
Unlike the other buildings, which are generated on top of the environment, the plains version of the cartographer house is generated one level below the environment, and thus seems to have a dirt base. The first layer is therefore the same level as the environment

Shepherd House
The plains version of the Shepherd house is generated one level below the environment, and thus seems to have a dirt base. The first layer is therefore the same level as the environment.

Fisher Cottage 1
The first layer is the same level as the environment.

Blueprint
All smooth sandstone stairs in Layer 2 should be waterlogged.

Blueprint
All smooth sandstone stairs in Layer 2 should be waterlogged.

Blueprint
Jigsaw blocks have been replaced with the block they turn into. All smooth sandstone slabs in Layers 3 and 5 are upper, and all smooth sandstone slabs in Layer 4 are lower.

Blueprint
Jigsaw blocks have been replaced with the block they turn into. All smooth sandstone slabs in Layers 3 and 5 are upper, and all smooth sandstone slabs in Layer 4 are lower.

Cartographer 1
All planks in layer 3 are doubles except those "outside" the house. That is, all the bottom row in the blueprint other than the corners are singles.

Fisher Cottage 1
All slabs in layer 6 are doubles except those "outside" the house. That is, the left-most column are singles other than the corners.