Horse/DV

Horse entities have variant fields that determine the markings on the horse. Below is a list of Variant values that determine the variant of horses.

Variant names taken from the names of the texture file they correspond to.

Summoning a horse entity without specifying the Variant value will result in a white horse.

Using a Variant value that is not a true ID (all true IDs are displayed on the chart above) will result in an invisible horse.