Bedrock Edition beta 1.20.0.21

Beta 1.20.0.21 (Android) or Preview 1.20.0.21 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Bedrock Edition 1.20.0, released on April 19, 2023 which bring more parity with Java Edition and fixes bugs.

Blocks

 * Calibrated Sculk Sensor
 * Now power the block below them when active
 * Now have an active cooldown of 1 second instead of 2 seconds
 * Now detect vibrations up to 16 blocks away instead of 8 blocks


 * Pitcher Pod
 * Their hitbox will now change in size according to its age


 * Sculk Sensor
 * Now power the block below them when active
 * Vibration frequencies of many actions in the game have been tweaked and greatly simplified to prevent unwanted interference, as following:
 * {| class="wikitable"

! Action ! Frequency Value
 * Movement in any medium (land, water and air)
 * 1
 * Landing on any surface (land or water)
 * 2
 * Item interactions
 * 3
 * Gliding with an elytra or unique mob actions (Ravager roar, Wolf shaking, etc)
 * 4
 * Dismounting a mob or equipping gear
 * 5
 * Mounting a mob or interacting with a mob
 * 6
 * Mobs and players getting damaged
 * 7
 * Consuming items (drinking and eating)
 * 8
 * Blocks 'deactivating' (door close, chest close, button unpress, etc)
 * 9
 * Blocks 'activating' (door open, chest open, button press, etc)
 * 10
 * Blocks changing (cauldron water level rising, adding food to campfire, etc)
 * 11
 * Blocks being destroyed
 * 12
 * Blocks being placed
 * 13
 * Mobs and players teleporting or spawning
 * 14
 * Mobs and players dying or an explosion
 * 15
 * }
 * Blocks changing (cauldron water level rising, adding food to campfire, etc)
 * 11
 * Blocks being destroyed
 * 12
 * Blocks being placed
 * 13
 * Mobs and players teleporting or spawning
 * 14
 * Mobs and players dying or an explosion
 * 15
 * }
 * Mobs and players dying or an explosion
 * 15
 * }
 * }


 * Sculk Shrieker
 * Waterlogging a Sculk Shrieker will now silence its shriek sounds


 * Signs
 * A sound is now played when trying to interact with a waxed Sign
 * It is no longer possible to use Ink Sac, Glow Ink Sac, or Dyes if the text that would be changed is empty
 * Interacting with an unwaxed Sign while holding an item that cannot be used on the sign now opens the sign for editing
 * Interacting with a Sign while holding certain item no longer also trigger the item's specific action in addition to opening the Sign for editing
 * Examples of items that caused this are: Brush, Armor, Fishing Rod, Book & Quill, Goat Horn, Empty Map
 * When editing the text of a Sign the text color now matches the dye of the sign
 * It is now possible to attach a hanging sign to another without sneaking

General

 * Experiments
 * All Trails & Tales content has now been “de-experimentified” and is available during normal gameplay.
 * Removed the Next Major Update toggle, since it has no active experimental content.

Fixes

 * Accessibility Features
 * The four Creative Inventory tabs now have their names read out by text-to-speech.
 * Blocks
 * Suspicious Sand and Suspicious Gravel now play their respective sounds when brushing them has completed.
 * Decorated Pot
 * Decorated Pot faces now use the top rows of pixels.
 * Pitcher Crop
 * The Pitcher Crop hitbox will now change in size according to its age.
 * Pitcher Crop Block
 * Pitcher Crop block now uses bottom texture.
 * Calibrated Sculk Sensor
 * Calibrated Sculk Sensors now power the block below them when active.
 * Calibrated Sculk Sensors now have an active cooldown of 1 second instead of 2 seconds.
 * Calibrated Sculk Sensors now detect vibrations up to 16 blocks away instead of 8 blocks.
 * Gameplay
 * Fixed fall damage accumulating when player jumps on roofed Soul Sand Bubble Column.
 * Graphical
 * The Decorated Pot now respects the lighting conditions when held in hand or dropped.
 * Conduit block now respects the lighting conditions when held in hand or dropped.
 * Signs
 * A sound is now played when trying to interact with a waxed Sign.
 * It is no longer possible to use Ink Sac, Glow Ink Sac, or Dyes if the text that would be changed is empty.
 * Interacting with an unwaxed Sign while holding an item that cannot be used on the sign now opens the sign for editing.
 * Interacting with a Sign while holding certain item no longer also trigger the item's specific action in addition to opening the Sign for editing.
 * Examples of items that caused this are: Brush, Armor, Fishing Rod, Book & Quill, Goat Horn, Empty Map.
 * When using gamepad or touch input, correct tooltips are now shown if interacting with the Sign is possible.
 * When editing the text of a Sign the text color now matches the dye of the sign.
 * It is now possible to attach a hanging sign to another without sneaking.
 * Sniffer
 * Fixed the Sniffer's head Z-fighting with their body.
 * Sculk Sensor
 * Sculk Sensors now power the block below them when active.
 * Sculk Shrieker
 * Waterlogging a Sculk Shrieker will now silence its shriek sounds.
 * User Interface
 * Marketplace and Dressing Room cycle buttons now show navigation chevron when using a controller and controller hints are disabled.
 * Fixed the multiplayer toggle in the Create New World screen sometimes wasn't greyed out even though the setting would have no effect.
 * Coordinates are now shown on the new death screen if the "Show Coordinates" setting is enabled.
 * Vanilla Parity
 * Top and bottom Door textures now rotate correctly when opened and closed for worlds versioned from 1.20 onward.