Bedrock Edition beta 1.19.30.23

Beta 1.19.30.23 (Android) or Preview 1.19.30.23 (Windows, IOS, IPadOS, Xbox) is the fourth beta/Preview version for Bedrock Edition 1.19.30, released on August 25, 2022, which fixes bugs.

Fixes

 * Spectator Mode (Experimental)
 * Capes are no longer rendered while in Spectator Mode
 * Spectator players in Lava Cauldrons no longer display the burning animation


 * Blocks
 * Banners now spawn correctly in newly generated structures


 * Gameplay
 * Player textures and UI elements should no longer turn pink after playing for an extended period time on highly populated servers
 * Fixed issue where player would see inside of Top Snow when diving into it while wearing Elytra


 * Graphical
 * Fixed a bug where the name tag background was slightly offset


 * Performance and Stability
 * Fixed a crash that could occur when resuming the game on Xbox


 * Items
 * It is no longer possible to get an aged Sapling in the inventory by block-picking
 * Item stacks now are merged together after assigned tick threshold


 * Mobile Controls
 * Resolves issue in new Touch Controls where the sprint button could not be toggled when standing still
 * Added logic to automatically toggle off sprint button when player releases the on-screen joystick


 * Mobs
 * Reduced the Enderman's teleport range to 32x32x32 to ensure that it cannot despawn itself by teleporting
 * Reverted a change to Drowned spawning, and they again spawn in Warm Ocean biomes to match Java Edition


 * User Interface
 * Added a missing settings button on packs in the updated Create New World screen
 * Added a new disconnection error message - "Unable to connect, please restart your client"
 * Added a paste button to the Command Block screen
 * Updated splash texts
 * Fix issue causing messages with non-unicode characters to have incorrect spacing


 * General
 * Fixed a bug where deleting cloud synced worlds would not delete the cloud version of the world when the player deletes the world locally
 * EDU Toggle: NPC names default to only being displayed while looking at them


 * Audio
 * Fixed PS4 audio stuttering issues while framerate is low

Technical Updates

 * General
 * Fixed a crashing issue related to undyed Shulkers


 * Commands


 * The and  commands will now execute at the correct relative rotation
 * no longer crashes the game when there are items on the ground
 * Added chat output when entities are skipped by

Experimental Technical Features

 * Actor Properties
 * Add a content error when default or set_property expressions include side-effects, such as Molang variable assignment


 * GameTest Framework
 * Memory Watchdog
 * Produces a content log warning when the combined memory usage exceeds the given threshold (in megabytes). Setting this value to 0 disables the warning. (default = 100)
 * Saves and shuts down the world when the combined memory usage exceeds the given threshold (in megabytes). Setting this value to 0 disables the limit. (default = 250)
 * Player
 * setVelocity will now throw an exception when called on player types
 * Watchdog
 * Increased slow code warning threshold from 2 ms to 6 ms
 * Items
 * Renamed  to
 * ItemTypes
 * Added  Returns an iterator of all available item types