Minecraft Dungeons:Undead

Undead mobs are mobs that have risen from the dead. Unlike in the base game, undead mobs do not burn in sunlight, but are still affected by Smiting.


 * &mdash; A green skinned mob that will approach players slowly before hitting them with both of their hands.
 * &mdash; A baby variant of the zombie that has less health and deals less damage but has a faster movement and attack speed.
 * &mdash; A baby zombie riding a chicken.
 * &mdash; Similar to the chicken jockey but with 5 baby zombies stacked on top it. The zombies will split up when it is attacked.
 * &mdash; A zombie wearing either or  armor. Is either equipped with  or a.
 * &mdash; A desert variant of zombie that is stronger and has more health.
 * &mdash; A zombie variant that is native to the Jungle Awakens DLC that poisons players.
 * &mdash; A zombie variant native to the Creeping Winter DLC that freezes players by throwing s.
 * &mdash; A zombie variant native to the Ocean DLC that will possibly attack players with Tridents.
 * &mdash; It's zombie variant of in the Flames of the Nether DLC. Possibly neutral.
 * &mdash; An armored variant of the Zombified Piglin. It is armed with a, and possibly neutral.
 * &mdash; It's Zombified variant of Piglin Brute. It is armed with a gold and possibly neutral.
 * &mdash; It's Zombified variant of . Possibly neutral.
 * &mdash; A ranged mob made of bones that attacks players with its.
 * &mdash; A skeleton seen wearing armor in either a helmet or a helmet and chest plate from and uses a  or.
 * &mdash; A special kind of skeleton that wears unknown armor and wields a and a wooden shield. Are the guards of the Nameless One.
 * &mdash; A moss covered skeleton in the Jungle Awakens DLC that shoots poisonous arrows.
 * &mdash; An ice covered skeleton in the Creeping Winter DLC that shoots arrows that inflict freezing.
 * &mdash; A larger black variant of the skeleton in the Nether DLC that uses a melee weapon unlike other skeletons, can possibly apply the Wither effect.
 * &mdash; A large clothed skeleton that wields a staff that it uses to summon the undead and fire blue magical projectiles.
 * &mdash; An armored skeleton riding an . Uses a as its weapon.
 * &mdash; A large skeleton and a more powerful variant of the Necromancer that can summon a wall of 7 s and fires large green projectiles. Can summon duplicates like the.
 * &mdash; An uncommon undead ghost-like mob with a blue hood that summons blue fire that looks similar to.
 * &mdash; A large variant of the Wraith that has an ice crown and ice tipped hands. It can shoot ice and powerful orbs at the player. It can also teleport and summon 's and a . Is the final boss of the Creeping Winter DLC.
 * &mdash; An unattackable mob that only spawns during Night after the timer goes out.

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