Spleef

Spleef is a competitive sport within Minecraft in which the goal is to be the last player standing. The name is a pun on the word grief as the game involves deleting blocks. The game can be played entirely in vanilla. Though the peak of its popularity was in Minecraft Classic, it has since made a comeback in Beta.

Objective
Typically, Spleef games take place in a stadium, or elevated surface which consists of a generally large platform of blocks, known as the Spleef block. The platform is usually surrounded by a building for people to spectate.

The goal is to destroy blocks on the platform near or under the opponent to cause them to fall, while avoiding suffering that fate yourself. Those who fall from the platform lose the round, and can fall into a pit, lava, or many other cruel fates designed by the stadium constructors. Creating blocks during the playing of Spleef is not usually allowed, except in variations The time Spleef matches take depends on the size of the stadium.

In Beta, since blocks aren't instantly destroyed when clicked on, the Spleef block is typically an easy to destroy material. For example, some common Spleef blocks are netherrack, snow blocks, wool and dirt. More often than not, players are given tools to help destroy the blocks quicker.

Spleef can be played individually or in teams.

Rules
Spleef has a few basic rules to ensure a fair experience without being too restricting.


 * Creating blocks between the game's start and end is forbidden.


 * Creating or destroying blocks after you have lost the round is not allowed.


 * The losers must replace the blocks that were deleted during the game after the round is over. (Optional)

How To Make an Arena





 * Find a fairly large slice of land that you want the players to play in


 * Build the edges of the stadium or arena with indestructible or hard to destroy blocks if possible, so players don't accidentally destroy a non-Spleef block.


 * Fill the inside with an easily destructible type of block. This will be your Spleef block. Dirt, snow and wool are among the most common, as they are the easiest to destroy.


 * Take away a large chunk of area under the Spleef blocks for the losers to fall into. Ideally, the pit should be 5 or more blocks below the pit so that the losers can't destroy any Spleef blocks. Optionally, you can also put lava in the pit so the losers die.


 * Make a staircase or ladder leading back to the area outside the arena for the losers to climb back up once they fall.


 * Create anything else that makes the stadium stand out. For example, a system where, once inside the arena itself, players can not exit except by using the stairs under in the pit underneath. This helps to prevent cheating in the middle of a match.


 * Make the arena look fancy, it should stand out. Just an elevated platform is fine, but it's nice to add to it.

Spleef Videos
Several video's of Spleef matches can be seen here;


 * A game of spleef with Notch


 * Seananners and Deadmau5 play a round of Spleef


 * A video displaying a typical Spleef arena, in addition to a match being played.


 * A video of Spleef showing the gameplay. (Classic)

Spleef Arena Gallery

 * These screenshots are out of date, from Minecraft Classic. Please replace them with up-to-date ones if you have any.

Spleef Variations
There are a few variations on the rules of Spleef, to add variety and new challenges.



Multilayer Spleef
Multilayer Spleef is played like any typical Spleef game, except below the first platform there is one or more other platforms that the player can fall onto. Players that fall through a layer can still destroy blocks on the layer above them to try and get players still on that layer to fall through. Players who fall through the very bottom layer lose.



No-Jumping Spleef
No Jumping Spleef is Spleef with a small twist: there is a ceiling over the Spleef arena, so participating players cannot jump. This can alter gameplay by making it easier for players to eliminate other players, by removing the advantage of jumping from gameplay. A further twist in No-Jumping Spleef is to design the playing area with 2 adjacent layers so players can't jump on the first layer, but they can jump again once they reach the second layer.



Maze Spleef
Maze Spleef is different in that mazes are placed on the spleefing area. Usually made on large Spleef arenas, this creates many new interesting gameplay aspects, such as pathfinding skills becoming a major factor. Most Spleef mazes are made with loops or more than one way to get to a point to help keep the game going. Maze pathways can also be either 2 blocks wide instead of 1 block, depending on the size of the arena, for faster-paced gameplay.

Reverse Spleef
This game mode only requires a large standard Spleef arena. The players stand inside the Spleef arena, however the only person who removes blocks is below, in the pit. This means that the floor is removed below the players feet. The winner is the last person standing, and is next to be in the pit. If you have a very large arena then you can alter the rules to allow anyone who falls in to the pit can also delete blocks.

Spleef