Bedrock Edition beta 1.16.100.51

Beta 1.16.100.51 is the second beta version for a future version of Bedrock Edition after Bedrock Edition 1.16.20, released on August 12, 2020, which brings more parity, changes the achievement screen, and fixes bugs.

General

 * Achievements
 * Gamepad bumpers can now be used to switch tabs in the achievements screen
 * Tweaked the default focus on the tabs in the achievements screen
 * Added extra space between the end of the list and the "input legend" at the bottom
 * The achievement detail screen now shows "Completed on other platform" section

Fixes

 * Stability and Performance
 * The game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session


 * Vanilla Parity
 * Sea Turtles now play a sound when they lay eggs
 * Dolphins will now dry out at the same rate as they do in Java Edition; 120 seconds
 * Undamaged Mending items will no longer prevent damaged Mending items from being repaired
 * Basalt can no longer be destroyed by Ghast fireballs
 * Basalt blocks now take slightly more time to destroy
 * TNT no longer activates when a Redstone Torch is placed directly on it
 * Experience Orbs now float in water
 * Adjusted Netherite movement in lava
 * Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition
 * Pistons can no longer be extended above the build height limit or into the void


 * General
 * Grindstone no longer shows a result unless it changes the item
 * Water from bubble columns now flows as it should
 * Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world
 * Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked
 * Hostile mobs can now spawn in thunderstorms during the day
 * Shearing a Snow Golem now drops a carved pumpkin
 * Bees now leave their hive/nest after an allotted time in the End and Nether dimensions
 * Water now flows correctly near edges
 * Fixed a bug that could cause falling blocks to duplicate near a portal
 * Villagers no longer get locked into the wrong profession
 * Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned
 * Music is no longer interrupted when entering water in ocean biomes
 * Saplings will no longer incorrectly transform into a bee nest when next to a tree and flowers
 * Hoppers with containers above them can no longer collect dropped items
 * Gravity affected blocks no longer break when their supporting block is moved by a piston
 * Podzol no longer generates below the top layer when spawning large spruce trees
 * Fixed an issue that caused rails to not be powered correctly along the x-axis
 * Turtles and Dolphins on land will now successfully move towards water
 * Compass items will now point the correct direction when the player is in a boat
 * Mob's inactivity timer is now reset when closer than 50 blocks from the nearest player
 * Ghasts once again spawn in all light levels
 * Fixed Vex movement along the x and z directions
 * Blaze now switch between melee attack and ranged attack based on the distance from the player
 * Falling blocks now break after falling for extended periods of time
 * Name tags now work correctly again
 * Collecting fish with a bucket now works more consistently


 * User Interface
 * Fixed a visual issue where clicking to edit the text box in the NPC dialog would not show the caret (Education Edition Features)


 * Technical
 * Fix for ItemDescriptors
 * Item names of the format no longer need the  portion and it will be ignored
 * Added Entity Movement Prediction