Custom world generation/structure set

Structure sets are used to place structures in given locations. They are stored in.

JSON format

 * : The structures that may be placed.
 * A structure to be placed.
 * : The namespaced ID of the configured structure to be placed.
 * : Determines the chance of it being chosen over others.
 * How the structure should be placed.
 * : One of  or.
 * If  is  :
 * : Controls how far apart the structures are.
 * : How many structures to generate.
 * : How many structures are in the closest ring to spawn.
 * If  is  :
 * : (optional) One of  or  . Defaults to.
 * : (optional) The chunk coordinate offset given when using /locate.
 * : Average distance between two structure placement attempts of this type in chunks.
 * : Minimum distance between two structures of this type in chunks. Must be less than.
 * : A number that assists in randomization; see.