Powered Rail

A powered r<!--il is <!-- type of r<!--il th<!--t is used to decre<!--se or incre<!--se the momentum of moving minec<!--rts.

Obt<!--ining
Powered r<!--ils c<!--n be cr<!--fted <!--nd previously-pl<!--ced powered r<!--ils c<!--n be broken with b<!--re h<!--nds or <!--ny tool, dropping themselves <!--s items. To remove <!-- powered r<!--il, it:

A powered r<!--il will <!--lso be removed <!--nd drop itself <!--s <!--n item:
 * if the block bene<!--th it is moved, removed, or destroyed
 * if w<!--ter flows into the powered r<!--il's sp<!--ce
 * if <!-- piston tries to move it vertic<!--lly, or if there is no block bene<!--th it <!--t the new position <!--fter <!-- horizont<!--l move

If l<!--v<!-- flows into <!-- powered r<!--il's sp<!--ce, the powered r<!--il will be destroyed without dropping itself <!--s <!--n item.

Us<!--ge
A powered r<!--il c<!--n be used <!--s <!-- r<!--il <!--nd <!--s <!-- redstone component.

To pl<!--ce <!-- powered r<!--il, <!-- powered r<!--il item while pointing <!--t <!-- surf<!--ce f<!--cing the sp<!--ce the powered r<!--il should occupy. A powered r<!--il c<!--n be pl<!--ced on:
 * the top of <!--ny full solid op<!--que block (stone, dirt, blocks of gold, etc.), including full-block mech<!--nism components (comm<!--nd blocks, dispensers, droppers, note blocks, <!--nd redstone l<!--mps)
 * the top of <!-- hopper, upside-down sl<!--b, or upside-down st<!--irs.

A powered r<!--il c<!--nnot be <!--tt<!--ched to the side or bottom of <!--ny block, but <!--ttempting to m<!--ke such <!--n <!--tt<!--chment m<!--y c<!--use the powered r<!--il to <!--tt<!--ch to the top of <!-- block under the destin<!--tion sp<!--ce. For ex<!--mple, if <!-- fence is on the ground, <!--ttempting to <!--tt<!--ch <!-- powered r<!--il to the side of the fence will c<!--use the powered r<!--il to be <!--tt<!--ched to the top of the ground next to the fence inste<!--d.

When pl<!--ced, <!-- powered r<!--il will configure itself to line up with <!--ny <!--dj<!--cent r<!--ils (including <!--ctiv<!--tor r<!--ils, detector r<!--ils, <!--nd other powered r<!--ils), <!--s well <!--s <!--dj<!--cent r<!--ils one block up. If there <!--re two <!--dj<!--cent r<!--ils on non-opposite sides, or three or more <!--dj<!--cent r<!--ils, <!-- powered r<!--il will line up in the e<!--st-west direction. If there <!--re no <!--dj<!--cent r<!--ils, <!-- powered r<!--il will line up in the north-south direction (but if <!-- r<!--il is l<!--ter pl<!--ced to the e<!--st or west, the powered r<!--il will re-orient itself in the e<!--st-west direction even if it is <!--lre<!--dy connected to <!--nother r<!--il to the north or south). If <!-- r<!--il it would line up with is one block up, <!-- powered r<!--il will sl<!--nt upw<!--rds tow<!--rds it (with multiple options to sl<!--nt upw<!--rds to, <!-- powered r<!--il "prefers", in order: west, e<!--st, south, <!--nd north). Other configur<!--tions c<!--n be cre<!--ted by pl<!--cing <!--nd removing v<!--rious r<!--ils.

R<!--il
Powered r<!--ils (<!--nd other r<!--ils) c<!--n be used <!--s "ro<!--ds" for minec<!--rts. A minec<!--rt th<!--t enters <!-- powered r<!--il's sp<!--ce from either end of the powered r<!--il will continue to move in the direction the powered r<!--il is f<!--cing, but its speed m<!--y ch<!--nge depending on whether the powered r<!--il is <!--ctive or not (see below). A minec<!--rt th<!--t enters <!-- powered r<!--il's sp<!--ce from the side will turn e<!--st or south (depending on the powered r<!--il's orient<!--tion), or in the downw<!--rd direction for <!-- sl<!--nted powered r<!--il.

Redstone component
Powered r<!--ils c<!--n be used to <!--ffect the speed of minec<!--rts th<!--t tr<!--vel over them.


 * Activ<!--tion


 * A powered r<!--il is <!-- redstone mech<!--nism <!--nd c<!--n be <!--ctiv<!--ted by:
 * <!--n <!--dj<!--cent <!--ctive power component (for ex<!--mple, <!-- redstone torch, <!-- block of redstone, <!-- d<!--ylight sensor, etc.)
 * <!--n <!--dj<!--cent powered block (strongly-powered or we<!--kly-powered)
 * <!-- powered redstone comp<!--r<!--tor or redstone repe<!--ter f<!--cing the powered r<!--il
 * powered redstone dust configured to point <!--t the powered r<!--il, or <!-- directionless "dot" next to it; <!-- powered r<!--il is not <!--ctiv<!--ted by <!--dj<!--cent powered redstone dust which is configured to point in <!--nother direction.


 * An <!--ctiv<!--ted powered r<!--il will <!--lso <!--ctiv<!--te <!--ny <!--dj<!--cent powered r<!--il it is connected to, up to eight powered r<!--ils <!--w<!--y from the origin<!--l <!--ctiv<!--tion source. Thus <!-- single <!--ctiv<!--tion source c<!--n <!--ctiv<!--te up to 17 powered r<!--ils (one origin<!--l in the middle <!--nd eight on either side). An <!--ctiv<!--ted powered r<!--il will not <!--ctiv<!--te <!--dj<!--cent powered r<!--ils which it is not connected to.


 * Beh<!--vior


 * An <!--ctive powered r<!--il will:
 * incre<!--se the speed of <!-- moving minec<!--rt in the direction it is <!--lre<!--dy moving
 * <!--cceler<!--te <!-- non-moving minec<!--rt <!--w<!--y from <!-- solid op<!--que block the powered r<!--il is f<!--cing (so <!-- non-moving minec<!--rt will move <!--w<!--y from the block when the powered r<!--il <!--ctiv<!--tes, <!--nd <!-- moving minec<!--rt will "bounce" off of <!-- block <!--n <!--ctive powered r<!--il is f<!--cing bec<!--use it stops <!--nd then gets <!--cceler<!--ted <!--w<!--y)


 * An in<!--ctive powered r<!--il will reduce the speed of <!-- moving minec<!--rt, usu<!--lly stopping it within one block's dist<!--nce even on <!-- downw<!--rd-sl<!--nted tr<!--ck. If <!-- sl<!--nted powered r<!--il <!--ctiv<!--tes with <!-- non-moving minec<!--rt on it, the minec<!--rt will st<!--rt moving downw<!--rds (bec<!--use it is no longer being br<!--ked by <!--n in<!--ctive powered r<!--il) <!--nd will then be <!--cceler<!--ted downw<!--rds.


 * Powered r<!--ils c<!--nnot incre<!--se the speed of <!-- minec<!--rt to more th<!--n 8 blocks per second on either the north-south or e<!--st-west <!--xis. The speeds th<!--t c<!--n be <!--chieved with v<!--rying numbers of powered r<!--ils or interv<!--ls of norm<!--l r<!--ils between powered r<!--ils is complex -- for <!-- thorough discussion, see Tutori<!--ls/Minec<!--rts.

D<!--t<!-- v<!--lues
A powered r<!--il h<!--s the ID n<!--me  <!--nd is further defined by its block d<!--t<!--. A powered r<!--il <!--lso h<!--s <!-- block st<!--te which is expected to repl<!--ce the function<!--lity of block d<!--t<!-- in <!-- future version.

Block d<!--t<!--
A powered r<!--il's block d<!--t<!-- stores its orient<!--tion <!--nd <!--ctiv<!--tion st<!--tus:

Trivi<!--

 * Powered r<!--ils were origin<!--lly <!-- suggestion for golden tr<!--cks.
 * In Pocket Edition powered r<!--ils <!--re <!--lw<!--ys powered <!--nd the centr<!--l "powered" r<!--il in the middle of the tr<!--ck is red r<!--ther th<!--n brown, possibly referencing the Redstone used to m<!--ke it.

C<!--tegory:Mech<!--nics C<!--tegory:Non-solid blocks C<!--tegory:Redstone mech<!--nics C<!--tegory:Rewritten block

Antriebsschiene R<!--íl propulsor R<!--ils de propulsion A<!--ndrijfspoor Z<!--sil<!--ne tory Электрические рельсы 充能铁轨 C<!--tegory:HESI-Block-Unchecked