Desert pyramid

Desert temples (also known as Pyramids) are generated structures.

Generation
Desert temples naturally generate in desert biomes. Desert temples always spawn with their floor at y=64.

Structure


Desert temples are constructed from sandstone (all 3 variants), orange and blue stained clay, sandstone slabs, and sandstone stairs.

In the center of the temple's ground floor is a single block of blue stained clay. Underneath this stained clay is a 'booby-trapped' hidden chamber with four chests that can each contain very valuable loot. The trap consists of a stone pressure plate (located directly under the blue stained clay), connected to a 3x3x1 grid of TNT.



Desert temples look gray on maps, similar to bare stone, but with a distinctive shape.

Loot
Each chest contains 2–6 stacks of items, chosen from the following list. Chance listed is per stack, not for the chest as a whole.

Video
Note: In the video, the narrator suggests using a waterfall to reach the bottom of the shaft. Though this is by far the quickest route, you have far less control and thus are at a greater risk of setting off the trap, destroying all of the loot.

Trivia

 * The desert temple's basement is 21 blocks by 21 blocks.
 * The orange symbols on the outside resemble the Ancient Egyptian symbol for Life, an Ankh.
 * A desert temple is constructed from:
 * 3,078 sandstone blocks
 * 184 smooth sandstone blocks
 * 39 chiseled sandstone blocks
 * 54 blocks of orange stained clay
 * 16 sandstone stairs
 * 9 TNT blocks
 * 4 chests
 * 2 sandstone slabs
 * 1 block of blue stained clay
 * 1 stone pressure plate
 * It has a rare chance of generating improperly causing some blocks to be lost or added.
 * As there is no light in the lower chamber, mobs can spawn inside and trigger the TNT trap, destroying the chests and loot before any player can reach it. Also, rarely a lava lake might generate next to TNT, potentially setting the trap off as well.
 * A desert temple will not spawn fully if spawned partially on water. When spawned on lakes, they are only half-generated.
 * The top hole in the temple's ceiling is almost always generated above ground, so buried temples will be accessible, but fall damage is likely.