Talk:Ender Dragon/Archive 2

What's with this video ?
Mwiki'snot a way to boost your views ! This think shoulda been removed.

Screenshot lacks citation.
Its too early, so I probably wont do it, someone throw the twitpic link of the dragon as a source. –The preceding unsigned comment was added by Mattbru77 (Talk&#124;Contribs) Please sign your posts with
 * Done. --Barracuda 10:20, 7 October 2011 (UTC)

Album
Notch just released a whole album of dragon pictures, we have lots of work to do. Shockman25 15:26, 7 October 2011 (UTC)

Aargh troll on the page!--Grox19 17:14, 7 October 2011 (UTC)

Question - October 7th 2011
Couldn't EnderDragons be the dragons Notch mentioned making just renamed? Even if it isn't, shouldn't EnderDragon be a sub catagory of dragon, or Ender mobs?

Sure, we could do that. (NOW DONE) CDi-Fails 02:28, 7 October 2011 (UTC)
 * Enderagons? XD--213.106.107.251 15:04, 7 October 2011 (UTC)

They Look Like Reshiram
And they'll continue to until they get skinned.
 * Mildly. Resharim is a white dragon, this is a white dragon... that's about where the similarities end. --HexZyle 02:43, 8 October 2011 (UTC)
 * Actually, Reshiram is technically a wyvern (two legs with wings as forelimbs), not a dragon (four legs with wings growing from back). Cobalt32 21:40, 20 October 2011 (UTC)

They probobly will have a texture pack for that.96.24.141.117 12:58, 8 October 2011 (UTC)Tropius

Lol yeah, in the Pokemon pack. 24.217.37.117 15:33, 8 October 2011 (UTC)

Merge?
Someone added a merge tag to the page, should we merge it or keep it like this? Shockman25 22:49, 9 October 2011 (UTC)
 * We should keep this separate until there is clarification that this is the same thing Notch was talking about before. - Asterick6 22:56, 9 October 2011 (UTC)
 * I believe the pages should be merged with Dragon turned into a disambiguation page. --Ecksearoh 10:26, 10 October 2011 (UTC)
 * The Dragon page should be merged with this one, if anything. The mob's name is "EnderDragon", not "Dragon". Dragon is a conjectural name given to the mob many many months back, and is quite obselete.
 * Remove either merge tag, if not both. Having two crossdirectional page merge templates is almost confusing as two neither/either move templates. --HexZyle 11:22, 10 October 2011 (UTC)
 * Merged. BTW only the Enderdragon has been announced, which is why CDI's edits make no sense. --Ecksearoh 14:21, 10 October 2011 (UTC)
 * Wait a minute, Notch has already animated the "Enderdragon". If so, why would he say that he would have to animate the Enderdragon then? Wouldn't that mean that he animated the Dragon and that the Enderdragon would have a different animation? Context clues. CDi-Fails 21:25, 10 October 2011 (UTC)

Name Confirmed!
notch Markus Persson Add scales, tint black, and add purple eyes. Ender dragon! Tomorrow, I animate. http://twitter.com/notch/statuses/123168328574447617 So you can removed the article name conjectural bit. It is still not known whether this is it for Dragons or if this is simply a prefix mob (I Hope it is a prefix mob :D) -- Mini Munch 03:55 10 October 2011

disapearing pictures
i go on this alot and each time some would either add pictures or just deleted them and information on them for no reason and what noob is doing it theres been a bunch of stuff about the enderdragon that is basicly just released gets deleted by propely noob admins –The preceding unsigned comment was added by Godzilla200000 (Talk&#124;Contribs) Please sign your posts with
 * i go on this alot and each time some would either deleted them or just added them with no references to official information and what noob is doing it theres been a bunch of stuff about the enderdragon that is not even true gets added by propely noob users
 * TL;DR, A silly question deserves a silly answer. --HexZyle 19:58, 10 October 2011 (UTC)
 * Also, a lot of people will post a new picture twitted by Notch just because they think they are the first to see it. But in reality, if you pay attention the time posted was 4 hours ago and you should always check to see if its already uploaded anyway. So don't be a nub before you post info or pictures. Double check first.. :o --
 * This is probably happening because the "information" is speculative or simply false, pictures are probably removed because they are outdated or duplicated. ☁ Shockman25 ☂ Talk ☁ 21:40, 10 October 2011 (UTC)
 * Godzilla200000 has been banned for vandalism of multiple pages and abuse of multiple accounts. This topic is closed. --HexZyle 03:21, 11 October 2011 (UTC)

enderdragon destroys blocks?
"i made it vanish all blocks it hit. That was awesomely destructive, but expensive in MP. =D" - notch twitter

should this be added too the page?
 * He's just testing out how to make them harder. I'm pretty sure he won't keep that ability on them. --Saphireking65 18:08, 11 October 2011 (UTC)


 * where did he say he was just testing?
 * It should still be mentioned, at least in history. Also, no information was given to prove its just for testing. --208.54.39.224 19:35, 11 October 2011 (UTC)


 * He used the past tense; it's already changed. Still should be noted because enderdragons might still have a similar ability (i.e. it could be limited to a list of blocks now). Father  Toast  19:43, 11 October 2011 (UTC)

ha looks like i was right notch confirmed enderdragons destroy blocks

say i built a house in the nether, and have chest in there, the enderdragon flys through my house. would it destroy the chests in the house?--142.244.211.85 17:47, 27 October 2011 (UTC)

Um...Enderdragons don't spawn in the Nether...so you don't have anything to worry about. If you built a house in the End, the Enderdragon might be able to fly through it and destroy it, if Notch decides to keep the ability. Though really, I don't know why you'd build a house in the End... Euridicus 08:05, 10 November 2011 (UTC)

Interestingly in 1.9 Pre6 (playing with multiple Dragons) they also destroy Ender Dragon eggs and EndPortal blocks, but no longer seem to destroy bedrock SableDnah 12:20, 12 November 2011 (UTC)

I am confused.
I Thought that the Dragon and EnderDragon were both going to be part of the update. and that the enderdragon was only going to appear in the enderworld. Can someone Clarify?
 * Okay, the Enderdragon is the only thing confirmed. It will appear in the Ender. As for all these other skins and dragons flying around in the Overworld, that is just the Enderdgragon being tested in all different circustances and situations (and mucking around with the skin). As of yet there is no regular dragon, just the ender one. --HexZyle 19:55, 11 October 2011 (UTC)

Ghast vs Enderdragon?
I don't mean one pitted against the other, but which would be more difficult enemy? BTW, I know only limited info is out, but what do you guys think?
 * The ghast is pathetic and only has 5 health. Anyway, notch said that his guidlines for designing the enderdragon were that if he can beat the Enderdragon, it's too easy. --HexZyle 23:24, 11 October 2011 (UTC)

ender dragon would propley win but we dont know its attacks yet

New Video where you can see EnderDragon!
New video published by Notch -The_Dark_Killer

Ender Dragon name change
Now that Notch has announced Red Dragons, Enderdragon may need to be renamed to Ender Dragon. "After release, I will totally work on slightly less dangerous dragons that don't destroy terrain and can land and whatnot. They will be red." and "The End now kind of sort of works in multiplayer, yay! Tomorrow, I make the ender dragon work in MP." --Ecksearoh 16:33, 12 October 2011 (UTC)
 * I see it as ENDERMEN...ENDERDRAGON... its one word. -- Throex  '''TALK 22:24, 12 October 2011 (UTC)


 * The video title says Ender Dragon. --DarkFlame588 01:11, 13 October 2011 (UTC)


 * Enderdragon fits better --TheSillyOne42 CONT 18:42, 18 November 2011 (UTC)TSO42

Notch's Collision physics quote from Reddit
"Partly, yes. I've added the code for multiple segments for larger mobs so each part has its own collisions and physics. It knows if you hit it in the head or the left wing, and each part has individual player collisions, and so on. On a technical level, it works by letting each entity define a bunch of sub entities if it wishes to. The entity is fully responsible for all physics and saving and loading of the sub entities. It's working surprisingly well, and it appears to be working in multiplayer as well, although I haven't started testing the dragon in MP yet. Originally, it hit walls and couldn't move through them. It awkwardly turned around and changed direction. The player can easily create walls on their own, and trying to make an AI to properly navigate arbitrary terrain before the code freeze next tuesday isn't feasible when there's so much more we need to do. And since the dragon is going to start out as an overpowered boss enemy (I'm definitely adding less overpowered dragons for the main world after release), we don't want too many easy ways to deal with it, so we had a short design meeting and decided to make it cheat." --Ecksearoh 18:22, 12 October 2011 (UTC)

I say we create on page for all dragons
Like how all the stairs are put on the Stairs page. It'll be easier to keep track of one page than a bunch of pages. We don't know how many dragon types there will be, too.

According to the new twitter post from Notch, dragons will consist of 6 limbs. I would have to say 2 wings, 2 legs and 2 arms.. I added it to the page cause I do not feel that it is speculation, but truth. lol Common-sense. -- Throex  '''TALK 22:23, 12 October 2011 (UTC)

Since there are two (and possibly more) dragons, we need an unmerge of at least the history section of the dragon pages. (since both the Red Dragon and the Enderdragon have the exact same history information and it is redundant. Perhaps restore the dragon page to its original state and then delete the history sections off both this and the Enderdragon pages. --HexZyle 13:21, 13 October 2011 (UTC)
 * I just edited the history sections on both pages to cut down on repetition. --Ecksearoh 22:08, 13 October 2011 (UTC)

The two announced dragons will greatly differ from eachother. From what's mentioned one is supposed to land and be smaller, having a normal attack routine while the other (Ender) dragon flies through things like a true behemoth. They are no more the same than the Zombie and PigZombie and also occur in separate realms. They may look alike but that's probably where similarities end. The Zombie and PigZombie probably have more in common with eachother. -Saratje

Endredragons and dragons may be much alike, zombie pigmen and regular zombies have very different behaviour since one is neutral and the other is hostile and one carries a wepon. Enderdragons are are most likely going to be like regular dragons only bigger, can fly through and destroy blocks, and a different tone for its texture. Similar to the fact that endermen are basically zombies with telerporation and can pick up blocks -HamMaster4


 * @HamMaster4, Your backup statements are full of holes. Firstly, the only similarities between zombies and zombie pigmen is the adjective word "zombie". A "zombie" actually means "zombie human". A human is unlike a pigman. Secondly, weapons carried by mobs have no impact on their behaviour, they are purely visual. When skeletons were first released they didn't have bows, they fired arrows from thin air. This is also supported by the fact that they do not drop bows when they die. Thirdly, an Enderman also differs from a zombie by its method of aggrovation, attack power, size, speed, spawning numbers, frequency, animation, health and drops. The ONLY real similarity they really share is that they both attack with melee. Then again, so do blaze, zombie pigmen, and spiders.


 * I support Sarajte in his statement that dragons will be quite a lot different from Enderdragons. --HexZyle 23:24, 21 October 2011 (UTC)


 * Youre kinda out of topic but quite a convincing statement about mob. I guess Im now convinced to having seperate pages thanks to HexZyles statement. -HamMaster4


 * Slightly off topic. According to this, I was in the third rung. (For a good argument, one must stay in the top three rungs.) --HexZyle 04:20, 26 October 2011 (UTC)

Enderdragons and Strongholds
I heard somewhere that if an ED is hacked into the Overworld that they will fly toward the nearest stronghold and fly around it. Is this true? or is this just the work of some troll? Zoythrus 04:32, 15 October 2011 (UTC)
 * Most likely false. Notch is too busy working on the physics, AI and pathfinding of the dragon to bother with silly A.I quirks like that. The code freeze is rapidly approaching, and Mojang probably wants 1.9 out before then. --HexZyle 08:22, 15 October 2011 (UTC)
 * Someone wrote on the page that what I said was true, I suggest that you test/fix this personally, Hex. Zoythrus 17:52, 15 October 2011 (UTC)
 * Testing shows they fly to x=0 y=whatever z=0. This makes sense as in The End realm those coords are both central and that of a 5x5x1 platform in the sky. -Saratje
 * y=72. Ouch. So it pretty much tries to kill you from word "go". --HexZyle 05:19, 16 October 2011 (UTC)
 * So far it doesn't attack much yet. The only death I suffered was being pushed off a tower I built to fight the EnderDragon.
 * I meant in the official release, as soon as you step into the End and the Enderdragon spawns, it heads straight to your position (gulp) --HexZyle 00:44, 17 October 2011 (UTC)
 * I spawned three Enderdragons into The Overworld and they flew to my spawn point, but my spawn changed when i died. Before it was next to mountains and now its in the middle of the water in a swamp... As for a stronghold being there im not quite sure.
 * YEAH! The spawn keeps resetting, even if you change it with MCEdit! It's freaking annoying, especially for my server >:( --HexZyle 01:05, 18 October 2011 (UTC)

Do spawners work?
Thanks to MCEdit i placed entityID "EnderDragon" into the spawner and it has spinning enderdragon model now, but it won't spawn them. What conditions do they need? Xeoxer 21:33, 14 October 2011 (UTC)
 * I'm not sure, remember that spawners need a light level of less than seven, and a mode that isn't peaceful, to work. ☁ Shockman25 ☂ Talk ☁ 21:41, 14 October 2011 (UTC)
 * I did this, and it worked! The trick is finding a gap big enough for it to spawn (a large cave wont do). now, I did this in the Nether, so you can have the dragon there. Now, what baffles me is how it looks in the world, there's tons of untexed blocks on the dragon model (with the normal model underneath). It looked as weird as it sounds. I'll see if I can get a screenie. Zoythrus 01:38, 15 October 2011 (UTC)
 * That's the collision boxes for debugging. I'm sure someone has released a .class file (aka mod) around here somewhere for the way to remove that. --HexZyle 03:44, 15 October 2011 (UTC)
 * I figured that's what they were. Also, when in the spawner, there is a random grey rectangle that floats about 4 blocks away from the left wing (floats like it's a part of the model). the doll in the spawner does not have the collision boxes, only that random rectangle. Zoythrus 04:13, 15 October 2011 (UTC)

This is listed in the trivia. Where is the proof that they will fly over strongholds? I have seen talk about this some where else on the Wiki and possibly the forums.. I don't think its true. Why would that AI be in the game at this point? "If a monster spawner is hacked to spawn enderdragons, most of their body parts (limbs, torso, head etc.) will be locked inside white squares, though the rest of the dragon can fly freely. It will make no attempt to attack a player, but instead will fly towards the closest stronghold and circle above it." -- Throex  '''TALK 05:53, 19 October 2011 (UTC)
 * I'm pretty sure it's rot, and it's discussed above that it is untrue. Removing it would be a good idea (until cited) --HexZyle 12:34, 19 October 2011 (UTC)


 * Especially since they will never be in the overworld unless hacked it. Father  Toast  13:46, 19 October 2011 (UTC)
 * Fixed it. --HexZyle 03:57, 20 October 2011 (UTC)

It says that ED's destroy their spawner upon creation. This is false, I accidentally spawned 2 dragons, one right after the other. The first one spawned quite a bit away from the spawner. Zoythrus 02:38, 4 November 2011 (UTC)

just thought of way to kill enderdragon safely
couldnt you (in the later release when this amazing beast comes to our pixilated world) take a few stacks of pumpkins after some intense farming, about ten snow blocks, make five snow golems and farm snow to make an army of snow golems, a ton of cakes, fence the golemns in a large area, and when this beast comes hunting for you, he attacks your army of 100-as many as you want snow golemns while you slice away at him with a diamond sword, shining in your blue armor of diamonds, a potion for extra damage in your stomach, putting fury into your blows, while you finally, after many losses in your snow tossing army, many cakes eaten, and three swords later your victim falls? couldnt you do something heroic like that? since snow golemns make snow in the end, you could make a self replenishing army there to distract the dragon while you kill him? when he comes out im gonna try it What im saying is you get your snow and pumpkins before the battle, and cakes, you get them ready before the fight, it will likey take few minutes to come, so you could set up the army of snowmen, and since snowballs knock back ALL mobs, he will likey never touch them with the massive amounts 199.243.36.51 20:02, 21 October 2011 (UTC)nobody knows199.243.36.51 20:02, 21 October 2011 (UTC)


 * Enderdragons instantly destroy all blocks they touch except Obsidian and Whitestone, and I think that includes snow and cake. Also keep in mind that the battle can only take place in the End, so I seriously doubt you will have the time to make that setup.
 * Also, if I understand properly, the Enderdragon is invulnerable, so I suspect killing it may require some particular enchantment or item in order to damage it, let alone kill it. Cobalt32 20:22, 21 October 2011 (UTC)


 * Besides that, I wouldn't be surprised if the Enderdragon will get an attack of some kind, be it ranged or melee, to hurt the player. How one defeats the Enderdragon is also unknown. Perhaps by dealing damage or perhaps by performing a series of actions which will accumulate in a weakness on the Enderdragon's side. While Notch or Jeb did mention in a tweet once the player will need enchantments to stand a chance against the Enderdragon, that does not mean enchantments are the key to hurting the Enderdragon. It may well be that the Enderdragon is just very strong and that with stronger armour and greater weapon damage the player can outlast and defeat the Enderdragon in a lenghty battle. Perhaps a smart use of traps can contribute to defeating the Enderdragon. TNT traps, tactically placed lava in a box of cobble which the Enderdragon flies through or dispensers with snowballs or arrows may be succesful if the Enderdragon can be hurt in different ways when 1.9pre5 is released. We'll have to wait and see.


 * ... Or you could just make a ridiculous amount of TNT cannons and hope that you could hit the dragon before it hits the cannons. 75.195.137.28 22:45, 23 October 2011 (UTC)


 * Turns out that Ender Dragons have 100 hearts, and the numerous Ender Crystals heal the Ender Dragon, but can be broken through being hit with an arrow, snowball, egg, or being clicked. This would mean that the snowmen would have to hold off the Dragon for long enough for you to destroy all of the Ender Crystals, and then get back and kill it, all this making it highly unlikely for this strategy to work.  Also, wouldn't the hundred or so snowmen required for this scheme take a lot of time to create, take a lot of time and fences to fence in, and generate large amounts of lag due to around a hundred entities all launching snowballs (more entities) all tightly comacted generate colossal amounts of lag?

Rename Page to Ender Dragon
Notch has called them Ender Dragon, not Enderdragon. Therefore I suggest changing the page name. --50.132.2.24 05:53, 23 October 2011 (UTC)
 * Source? -- Throex  '''TALK 00:25, 24 October 2011 (UTC)
 * http://i.imgur.com/90rTU.png It's two words not one.  --Saphireking65 17:56, 27 October 2011 (UTC)
 * Additionally the savegame ID is EnderDragon, with a capital D for dragon while the Enderman has the savegame ID of Enderman, with a small m. --217.122.167.132 20:23, 27 October 2011 (UTC)

Can we change the name now, Notch keeps referring to them as "ender dragon" on twitter. --DarkFlame588 16:44, 11 November 2011 (UTC)

I say we keep the name used in the code. If it is called EnderDragon in the code then keep it. If it's called Ender Dragon, then change. As it is called EnderDragon then keep it like this --Cby 05:15, 18 November 2011 (UTC)
 * It's called EnderDragon because we coders don't and can't use spaces. If it were Enderdragon, it'd be Enderdragon.  But it is EnderDragon.  Therefore, Notch would have spelt it out Ender Dragon, which he does over twitter.  Case closed.


 * If you take a look a Cave Spider, you'd notice that even though the name in the code is CaveSpider, the mob is still called a "Cave Spider." And as with what the above person said, yes, a capital letter in the middle of a variable name generally indicates there's a space immediately before said capital letter (excepting consecutive capital letters, such as HPBar or something). --Simian 02:20, 23 November 2011 (UTC)

Killing the Ender Dragon & the loot reward - 1.9 pre-release 5
As of 1.9 pre-release 5 the Ender Dragon can be damaged and even killed. This is done by hitting the dragon on his head, the dragon will quickly flash red and fly away, before approaching the player again. Eventually the dragon will die. In my battle with the dragon I shot an arrow at it's head which happened to have killed it. This either proofs that arrows don't deflect when hitting the dragon in the head, or that an arrow is used as finishing attack when the dragon is sufficiently hurt. The latter seems unlikely however. This warrants further testing. When the dragon is hit it currently makes the same hurt-sound the player has when hit.

Once defeaten, the Ender Dragon floats up while emitting a radiant light and dissolve into small bits during the animation. When dead the Ender Dragon drops a large amount of experience orbs and 1 block of obsidian. If the obsidian block is intentional or a placeholder is uncertain, but it is likely another item will eventually drop. --Saratje 21:45, 27 October 2011 (UTC)


 * TEST RESULTS - Killing an Ender Dragon always gave 1 block of obsidian and 20,000 experience points (that boosts you from level 0 to leel 79). Arrows hurt when shot in the dragons head, sword hits can finish the dragon too. Dragons do NOT catch fire anymore, not by lava and not by the fire aspect enchantment. --Saratje 21:46, 27 October 2011 (UTC)


 * A bit speculative, but maybe the obsidian block is a placeholder to be replaced with the Ender Dragon Eggs he was talking about? …Also, how did you get it to spawn?Shellface 21:58, 27 October 2011 (UTC)


 * They can be spawned just as any ordinary mob through 'mob spawners' or spawn hacks. It's through logical deduction that there is no reason for a boss mob to give the player a single block of obsidian, I doubt it's speculative but lets not include it in the 'drops' category until it's confirmed, the trivia suffices.


 * When killed in RC2 the Ender Dragon boosted me from level 0 to level 115. (User: ElGa 22:32, 13 November 2011 (UTC))


 * When I killed it, it boosted me from level 2 to 80. (

Eggs?
Notch just mentioned on Twitter something about Enderdragon eggs. First tweet here: twitter. com/#!/notch/status/129448393880780800 Second (clarifying it) here: twitter. com/#!/notch/status/129450909775314944. Because we don't know anything about them yet, I wasn't going to just start adding it willy-nilly to the article, but if someone with more experience with this wiki could consider whether this should be added...? (sorry, had to break links to get it to let me post them) 155.138.3.21 20:23, 27 October 2011 (UTC)


 * Working on does not mean finalized, perhaps wait until a screenie or tweet reveals more on what will be? --Saratje 21:46, 27 October 2011 (UTC)

Health Points
A note about the regarding the health points in the info box: I researched these values myself with reverse engineering, so I can't really cite anything.

But for clarity, I'll simply put some decompiled code here as a "proof".

1.9-pre4 (ne.class):

aA = 100; k(100);

1.9-pre5 (nd.class):

aB = 1; k(aB);

(aA and aB are the same fields, named differently by the obfuscation)

And I noticed that it says 100 hearts instead of 50, I'll correct that.

--Barracuda 21:49, 28 October 2011 (UTC)


 * Interesting, the dragons I fought were from a previous version savegame. Maybe to testcase their life was left at half a heart? --Saratje 22:01, 28 October 2011 (UTC)


 * The health seems to be saved in the world, so if you load an 1.9-pre4 world with dragons in 1.9-pre5, they actually have 100 health. It was most probably lowered to 1 to test the death animation more easily. --Barracuda 22:49, 28 October 2011 (UTC)


 * Explains why I couldn't kill the Dragon that I released in my Nether (which has been totally thrashed, btw). Random thing that I observed, randomly, when it was flying through my Nether, it flashed red, like it was hurt. It would even turn away randomly when it flashed (like when I hit it with an arrow). Now, I could be wrong, because the Nether is red, and it's black, so it was kinda hard to tell. If I'm right, that means that blowing up stuff may damage it....maybe....Zoythrus 00:50, 29 October 2011 (UTC)

How are the dragons supposed to hurt you?
As I had mentioned previously, I hacked one into my Nether (in pre4), and it blew up everything. Now, once in a while, it would attempt to ram me (which it did on occasion), but would do no damage, even though the explosion effects played. Right now, the dragon doesn't seem like much of a threat, just something that takes a lot of time to kill. Where's the challenge? Zoythrus 00:53, 29 October 2011 (UTC)


 * Enderdragons are still being developed, they're officially not even supposed to appear in the game yet. --Barracuda 02:30, 29 October 2011 (UTC)


 * We can still only speculate for now. Since Enderdragons try to fly into you I assume they might deal damage by hitting you in a next update or the release. --Saratje 02:53, 29 October 2011 (UTC)
 * I'm pretty sure they will instant kill you unless you wear armor. --Saphireking65 16:22, 3 November 2011 (UTC)

How to get dragons?
A really noobish thing to ask but... I'm just wondering if there's a mod out there that allows me to spawn enderdragons in Pre5. Anyone know of such a thing? ps: sorry if I'm horrible at this wiki stuff, i am new and this is my 1st post Ultramario1998 04:52, 29 October 2011 (UTC)
 * Try this one, it also allows you to ride them. --Barracuda 13:33, 29 October 2011 (UTC)

Is this right?
That table on the side says Enderdragons had 50 hearts in 1.9pre4, but only half a heart as of pre 5. Before that, in pre4, ED's were stated to have 100 hearts. Which is correct? Cobalt32 03:51, 30 October 2011 (UTC)
 * I don't know if it's 100 or 50, but i do know that in pre-release 5, newly spawned dragons have half a heart health, most likely to test the death animation. --HexZyle 05:05, 30 October 2011 (UTC)
 * Also, have a look at my topic above. They have 100 health points, not 100 hearts. One heart = 2 health points. --Barracuda 05:08, 30 October 2011 (UTC)

Eye of Ender
The Eye of Ender article says in the trivia section that Enderdragons are drawn to players when they hold an Eye of Ender, but it also says it needs citation. Has anyone tested/confirmed/disproved that yet?Cobalt32 14:07, 31 October 2011 (UTC)
 * I think I added the {cn}. I haven't heard anything, just someone added it to the Eye of Ender page as well. I would like to have this confirmed/disproved. --HexZyle 14:29, 31 October 2011 (UTC)
 * As far as I understand the decompiled code as a programmer, they're randomly drawn to nearby players in the currently loaded chunks, regardless of the items the players are holding. I removed that fact from the trivia on this page already. --Barracuda 07:03, 3 November 2011 (UTC)

Endragons
I think it would be better to name it to Endragon because that is shorter and makes more sense, but also EnderDragon would be ok because there is Enderman, so i just thought i would bring it up. --Reshiramdude16 00:50, 8 November 2011 (UTC)

You know, I actually like this idea. It's shorter, easier to say, and it still holds the use of "end" in it. ([EnD]ragons.) Good idea. ISmile 10:06, 12 November 2011 (UTC)

I think it should stay Ender Dragon - Ender=Inhabitant of The End, think of it like "Southerner" SableDnah 12:04, 12 November 2011 (UTC)


 * It should be as the entity is named ingame (some of us know how to look into the code and see how Notch and Jeb called something) to avoid confusion, the wiki has never abbreviated for convenience. There's no pages called R.Stone for redstone or Br. Stairs for brick stairs. Endragons is just not how it's called in the game. It's named by Notch and Jeb as the Enderdragon, both in their many tweets and in the coding. That's why the page is called Enderdragon.
 *  : : S A R A T J E  : :[[File:Diamondapple.png]]  : :T A L K :C O N T R I B U T I O N S

Damage
In 1.9 pre 6, looking through the code shows that the enderdragon takes almost 4 (four!) times damage when you hit it in the head. I think this should go in the wiki somewhere but I wasn't sure where.

if(cv1 != an) i = i / 4 + 1;

cv1 = dragon part attacked an = dragon head part i = damage

Oh, and in 1.9 pre 5 the ender dragon takes no (0) damage when hit anywhere but his head.

Headshot?
Does the Enderdragon in pre6 still only take damage from headshots? Cobalt32 14:31, 15 November 2011 (UTC)


 * No, but he takes 1/4 of the damage on his other body parts. See the discussion post above this one.

enderdragon futile against diamond armor
ive found that the enderdragon cant damage you if your in full diamond armor. it will just push you around. ive added as such.--Higbey 00:12, 19 November 2011 (UTC)
 * This works for lava too. By the way, use apostrophes. :)--BTH 06:48, 19 November 2011 (UTC)


 * Which difficulty are you on? They cannot deal any damage to me in full iron armour on normal mode. --StealthyDirtbag 02:13, 21 November 2011 (UTC)

Redirection
IMO, typing in Jean in the search bar should redirect you to the enderdragon page. afterall, Notch said that the enderdragon was named Jean. (I think, could be wrong) Minecrafter Flish 04:04, 20 November 2011 (UTC)
 * Citation please? -- { Fishrock123 } (Talk) 04:19, 20 November 2011 (UTC)
 * Here. But I'm also not sure how "official" this name is. --Barracuda 15:24, 21 November 2011 (UTC)

Picture Change. [asking first before change]
I am wondering of using the fly cycle of the enderdragon, so it looks like its "animated". -Firefox4
 * Well, the GIF doesn't have the correct dimensions and is also pretty big regarding file size. And it would be inconsistent with other mob pages. I think it should stay in the gallery. --Barracuda 22:19, 22 November 2011 (UTC)
 * Ok, I'm testing it on this page, but I probably won't update all the other mob pages with animated images. --Barracuda 18:19, 25 November 2011 (UTC)

Feature listed as bug.
I went ahead and removed the following "bug" while I was copy-editing: I believe it's correct behaviour, as a monster will not spawn from a spawner if the conditions aren't met -- hence why Slime spawners don't always work, and also why mob traps have to be in darkness. If you believe I'm wrong, feel free to add it back. Simian 02:17, 23 November 2011 (UTC)
 * An Ender Dragon monster spawner placed in the overworld will not spawn an ender dragon.