Minecraft Wiki:Issues/Weekly 12w30c

Crashing/System
Bugs !! Crashing upon creating a new world: undefined World created using seed "kingpunchwood". Game crashed a few seconds after spawning in. --Nathan2055 16:00, 24 July 2012 (UTC)
 * World is stable after re-entering (apart from lag). It apperars to be an issue with terrain-gen. --Nathan2055 16:59, 24 July 2012 (UTC)

! Minecraft will STILL not save any world progress on low-end computers (1.75 GB of RAM, 32-bit, 2.71 GHz, Windows XP SP3, Java 1.6) --Manuelschi 16:25, 24 July 2012 (UTC)

Annoyances

Fixed/Skipped

Gameplay
Bugs ! Entering a nether portal caused the screen to go black and the player was dying. He exited the game and logged back in and died. Looking at the server log I pulled this: undefined Notice the Y:-82. The server is running Ubuntu 12.04 (32bit sun java 32bit), 2GB RAM (1.5GB for minecraft), SSD HD.-jc2xs- 50.77.77.102 14:47, 24 July 2012 (UTC)
 * (Merged from another bug report) Entering a nether portal will sometimes (about 1/3 of the time) spawn you into the void. --this_thadd 14:39, 24 July 2012 (UTC) (downgraded to annoyance, I'll let the regulars chose the severity, this is the same issue as reported below by gh0straider)
 * Upgrading bug to major and removing multiplayer tag. --Nathan2055 15:22, 24 July 2012 (UTC)
 * (Merged from duplicate bug report) When entering the over world from the nether, if you move while the screen is black, you will be stuck, then fall into the void. If you quit then restart, there will be a giant world hole. If you quit then restart again, it will be gone.

undefined Boats still exhibit glitchy behaviour when pushed against walls. -- 14:25, 24 July 2012 (UTC)

undefined When in a boat, opening and closing your inventory in survival mode will cause the players arm to be rotated improperly. -- 14:51, 24 July 2012 (UTC)

undefined Firing arrows from a bow in superflat worlds can be glitchy. -- 15:14, 24 July 2012 (UTC)

undefined Zombies inch forward very slowly for 3-4 seconds after being hit with a sword. -- 15:49, 24 July 2012 (UTC)

Annoyances

Fixed/Skipped n The player doesn't get moved/pushed by other mobs/entities (including other players), while this happened in 1.2.5 and before. Might have to do with the singleplayer/multiplayer merge. (or is it intended?) --Gmfreaky 15:37, 24 July 2012 (UTC)
 * This is intended behavior, that was changed last week to fix players being pushed around by animals. --Nathan2055 15:49, 24 July 2012 (UTC)

Blocks
Bugs undefined FallingSand entities spawned from Mob Spawners appear as Gold Ore. They appear as the correct block once settled. (Becoming normal blocks.) --MegaScience 15:00, 24 July 2012 (UTC)
 * Update: It appears this has to do with the Dragon Eggs being Lava bug. FallingSand as TNT appears as Gold Ore. FallingSand as Cake appears as Sand. Should all be patched together with Dragon Eggs being fixed, I assume. --MegaScience 15:46, 24 July 2012 (UTC)
 * (Merged from duplicate report) Mob Spawners set up spawn non-mob entities such as FallingSand or PrimedTNT will be misaligned and be incorrectly lit. MegaScience 15:00, 24 July 2012 (UTC)
 * Merged duplicate reports. --Nathan2055 15:55, 24 July 2012 (UTC)

Annoyances

Fixed/Skipped

Items
Bugs undefinedcr Duplicating items in survival tab of creative inventory. How to reproduce - place item to first 5 slots in row and item will appear in other slot in same row. Trying to wear armor also will duplicate it.KosMos pv 15:22, 24 July 2012 (UTC) Annoyances

Fixed/Skipped

World Generator
Bugs undefinedWhen generated a new world this happend: http://imgur.com/qpysV,0iGz8 http://imgur.com/qpysV,0iGz8#1 - Emiel071
 * Testing now. --Nathan2055 15:52, 24 July 2012 (UTC)

Annoyances

Fixed/Skipped

Mobs/NPCs/Animals
Bugs

undefinedAngry Wolves spawned from Custom/Modified Monster Spawners (wolf spawners that spawn wolves with an Anger tag of 1) will not attack the player unless the player attacks them first, rather than being auto-aggressive/hostile as angry wolves created normally (by hitting a wolf) are. This is regardless of the difficulty or gamemode. --AnotherMinecraftLP 15:48, 24 July 2012 (UTC)

Annoyances

Fixed/Skipped

Graphical/Lighting
Bugs !mp Sometimes upon respawn the player who died will not be able to see other players, or vice-versa. Reconnecting to the server fixes the issue. --Ningamer 15:17, 24 July 2012 (UTC)

undefined Inverted slabs with blocks above them STILL have incorrect lightning... (Screenshot) -- Mustek 14:30, 24 July 2012 (UTC)

Annoyances

Fixed/Skipped

Sounds
Bugs

undefined Rain Sounds often don't play in Extreme Hills Biomes below y=90.

Annoyances

Fixed/Skipped

Menus
Bugs

Annoyances

Fixed/Skipped

In-Game Interfaces/HUD
Bugs

undefined You can't enchant anything between 21-29 levels with 15 bookcases. - Screenshot – xPaw at 13:23, 23 July 2012 (UTC)
 * You don't have 30 points, just 26 according to your screenshot. --80.134.11.177 14:56, 23 July 2012 (UTC)
 * I think he's trying to get the enchantment table to give him an option that takes 21-29 (ie, 26). It's giving him 20 or less and occasionally 30. Getting 30 proves that he has enough bookcases and should get (many) options in the 20s. --5thHorseman 15:52, 23 July 2012 (UTC)

undefined The sprites for both kinds of porkchop, steak and raw beef are not aligned with each other, even though they share the same shape. Redstonehelper 12:55, 24 July 2012 (UTC)

undefined In the Creative inventory, the right-most slot in the hotbar in the inventory overlay on the Survival tab is different than on all other tabs. To pinpoint the offending pixel more, compare the top right pixel in those tabs. It shouldn't be as bright as the pixels directly underneath it. Redstonehelper 12:55, 24 July 2012 (UTC)

undefined In the Creative inventory, in the survival tab, dragging items from the quickbar to the inventory duplicates said items, sometimes overlapping existing items. tbfdm

undefined Turning clouds off and then changing the GUI scale in Video Settings to 'Large' or 'Auto' will cause clouds to toggle on again. Ningamer 15:03, 24 July 2012 (UTC)

undefined Skin changing still does not work, you will always retain the skin you had at the time of the snaphot's release. Getting a new .jar and even force updating don't fix this bug.

Annoyances

Fixed/Skipped

Language/Text Files
Bugs

Annoyances

Fixed/Skipped