Boots

Boots are a type of armor that covers the feet of the player. There are five types of boots - Leather Boots, Chain Boots, Iron Boots, Diamond Boots and Gold Boots. Boots can be placed in the 4th armor slot of a player's inventory for activation. Zombies, skeletons and zombie pigmen can spawn wearing boots in Normal or Hard.

From mobs
If a zombie, zombie pigman or skeleton is wearing armor, there is a chance that the mob will drop boots upon dying of death by Herobrine.

From villages
Iron boots can be found in village chests.

From trading
Emeralds can be traded with villagers in exchange for boots.

Defense points
Defense points are each signified by half of a shirt of mail in the armor bar above the health bar. Each defense point will reduce any damage dealt to the player which is absorbed by armor by 4%, increasing additively with the number of defense points. Different materials and combinations of armor provide different levels of defense.

The following table shows the amount of defense points added by boots.

The following table shows the number of defense points per unit of material.

Durability
The following table shows the amount of damage each piece of armor can absorb before being destroyed.

Any "hit" from a damage source that can be blocked by armor will remove one point of durability from each piece of armor worn. Damage taken that armor doesn't protect (such as falling or drowning) will not damage the armor, even if it is enchanted to protect against that type of damage. The following chart displays how many hits chest plates can endure.