Talk:Redstone Wire

texture
The texture for the old on/off wire was removed and replaced with a de-colorized "white redstone" in a different place. Quazilla 22:35, 22 February 2011 (UTC)
 * They work like grass textures now and are colored procedurally. --Barracuda 22:40, 22 February 2011 (UTC)
 * Yup, simply pointing it out for those that haven't looked at the terrain.png yet. Quazilla 20:35, 23 February 2011 (UTC)

1.5 update
The two texture panels below the redstone wire are required to be empty; They seem to act as an overlay, and any textures in these two blocks (like a grid pattern) will overwrite it. Should be noted in the trivia. Ghost2 06:13, 20 April 2011 (UTC)

Wire "Textures"
I have beta 1.5_01, and it is on the default texture pack, and I have I have noticed that when I am hitting an unrelated block, and switch to hitting redstone wire w\out releasing the mouse button it flashes a seemingly random texture; does Notch know about this, and was it changed in 1.6(+)?Argetlam007 06:10, 18 June 2011 (UTC)

In multiplayer, blocks may "repop" for a very short time. Are you in singleplayer? C ali nou - talk × contribs » 07:56, 18 June 2011 (UTC)

Yes, I was in SSP, but I haven't tried it again since. Argetlam007 21:53, 27 October 2011 (UTC)