Talk:Element

Gold and Iron
and : I would just like to make you two aware of this, just in case you're wondering why I've moved the pages in question back to their previous names.

I've linked the sprites of these elements to Gold (element) and Iron (element) (which both redirect to Element), rather than Gold and Iron. Since this was the reason behind the disambiguation pages to be moved, I have returned them to their previous names.

However, I also added aliases to the sprites, so that and  can still be used to call for the respective sprites , while still linking to the (element) pages, rather than the disambiguation pages.

This seems like the best possible compromise, considering Gold and Iron are common Minecraft terms, and the elements are usually not what people will be looking for. - Princess Nightmoon 21:57, 15 April 2018 (UTC)


 * In-game item names should take precedence over unofficial terms. - MinecraftPhotos4U (talk) 00:24, 16 April 2018 (UTC)


 * Normally, yes, but in this instance, it's a case of relevancy and precedence. Gold and Iron, in the vast majority of Minecraft editions, thus to the vast majority of users, are used to refer to the resources/materials (whether in ore, nugget, ingot, block or other form). The elements are an Education feature, which while available in Bedrock Edition, are not part of normal gameplay. There are also existing links to those pages, and changing the redirects to Element would be a pretty drastic change. - Princess Nightmoon (Splash Potions.gifLingering Potions.gif) 02:29, 16 April 2018 (UTC)


 * If we were to achieve consistency with other similar article names and do the "proper" thing, MinecraftPhotos4U would be correct - however, I'm going to have to go with keeping gold and iron as a disambiguation page, for reasons specified in the original post.-- Madminecrafter12 Orange Glazed Terracotta.png to meLight Blue Glazed Terracotta.png 00:33, 16 April 2018 (UTC)

Lead
It seems to have escaped notice that "Lead" is also an ambiguous term, and that the crafting recipe for Balloon (both here and on Balloon) is currently showing a lead (leash) as an ingredient. I'm not familiar with the Chemistry Update so you all would know all the things that need to be updated to fix this. I would do it but it would take some studying and I'm currently working on something else. – Auldrick (talk &middot; contribs) 20:25, 21 April 2018 (UTC)
 * I strongly doubt a balloon would require the metal lead, or any metal, as an ingredient. After all, balloons need to float. And lead... isn't light at all.
 * If a recipe used the element lead, the name "Lead (element)" would need to be listed as a parameter to the crafting template. --AttemptToCallNil (report bug, view backtrace) 20:35, 21 April 2018 (UTC)
 * Well, don't I feel foolish! :-) Of course a Balloon needs a lead "leash", although I guess I expected a string instead. But in any case, there is an ambiguity and someone should make a disambiguation page. (And by the way, the misspelling "lead" as the past tense of the verb "lead" is a pet peeve of mine, so please don't confuse them. The past tense is spelled "led".) – Auldrick (talk &middot; contribs) 20:42, 21 April 2018 (UTC)
 * The reason it uses a lead instead of string is that the balloons function similarly to the lead; you can attach them to fences and mobs. As for disambiguation, the lead page has an about notice at the top, linking to the element. A disambiguation page is usually not needed if there are only two articles with the same name, and the lead element doesn't really even have that. It's technically just under 1% of the article; in the periodic table and the list of isotopes. - Princess Nightmoon (Splash Potions.gifLingering Potions.gif) 22:44, 21 April 2018 (UTC)

Usefulness of the animated GIF in the infobox
The 3:56 long animation of all elements seems to be pointless for me. Not only is the file huge in terms of size (640 KB for the thumbnail), the animation demonstrates little beyond the technical skills and/or patience of whoever made it. Viewers can't control the animation at all, including pausing it to view a specific frame. 4 minutes is excessive in terms of both seeing a specific frame and seeing them all; the number of elements makes it impossible to meet both success metrics on any animated GIF demonstrating them all. Due to that same characteristic, using Animate may be prohibitive in terms of performance (and possibly wikitext readability). What I propose is a collection of static images (I know we have them), with only one sample demonstrated in the infobox. Maybe we could put the images in the list tables? Or put them all into a category and link it in a hatnote? --AttemptToCallNil (report bug, view backtrace) 18:44, 26 June 2018 (UTC)


 * How about Element 2 ~ 118? Hayden Bob Mutthew   Talk  12:08, 15 September 2018 (UTC)


 * I'll think of something now. --AttemptToCallNil (report bug, view backtrace) 12:10, 15 September 2018 (UTC)


 * I think putting on Gallery will be ok. Also, I hope individual images can be available and use Animate for users. -- Hayden Bob Mutthew  Talk  12:12, 15 September 2018 (UTC)


 * I made this, which I think should be put into a separate page so as not to overload the main one. Are there any display issues with this page? --AttemptToCallNil (report bug, view backtrace) 13:11, 15 September 2018 (UTC)