Bedrock Edition 1.4.1 (Nintendo Switch)

1.4.1 was the first update for Nintendo Switch. This update allows cross-platform play with other devices. This update is available for owners of Minecraft: Nintendo Switch Edition that introduces Update Aquatic Phase One and stability improvements.

This update includes the Super Mario Mash-Up Pack. All of the existing DLC content will be transferable from Minecraft: Nintendo Switch Edition to the new version of Minecraft.

Issues

 * Realms and Featured servers are not available at this time and will be released in 1.5
 * Entities occasionally become invisible based on the position of the observing player
 * After entering a converted world, a client's gameplay permissions are reduced to Visitor

Additions

 * Water has a completely new look and increased visibility while underwater
 * Turtles and Drowned
 * Dolphins
 * Tropical Fish
 * Cod, Salmon, and Pufferfish mobs
 * New ocean biomes of varying depths and temperatures
 * Shipwrecks
 * Ocean ravines and caves
 * Icebergs
 * Underwater ruins
 * Coral reefs
 * Buried Treasure and Treasure Maps
 * Swimming animation while sprinting in water
 * Heart of the Sea
 * Can be used to craft a conduit
 * Trident weapon with new enchantments
 * Channeling
 * Loyalty
 * Riptide
 * Impaling
 * New water behavior
 * A water source block can be placed inside of most non-solid blocks
 * Flowing water will still not flow into non-solid blocks
 * Blocks can be placed underwater without creating pockets of air around them
 * Coral, Coral Fans, and Coral Blocks
 * Kelp, Dried Kelp, and Dried Kelp Blocks
 * Blue Ice blocks
 * Seagrass and Tall Seagrass
 * Sea Pickles
 * Can now be found on the ocean floor as a source of light
 * Stripped Wood
 * Wood variants for Buttons, Pressure Plates, and Trapdoors
 * Prismarine Stairs and Slabs
 * Fish can now be scooped into buckets
 * Minecraft: Education Edition Chemistry features can now be enabled under cheats

Changes

 * New artwork for the game's icon
 * Palleted chunks, meaning that the game can now have (almost) infinite different types of blocks (and also no more BlockIDs). It also means the game should be less likely to crash due to being out of memory
 * New item textures for Raw Fish, Cooked Fish, Raw Salmon, Cooked Salmon, and Pufferfish
 * Pumpkins can now be sheared into Carved Pumpkins
 * Leads can now be attached to boats
 * Tweaks to the directional movement of the Gameplay Cursor for more predictable movement
 * The breath meter now slowly regenerates after being underwater
 * Players can now swim through 1x1 gaps
 * Items now float in water
 * Baby Zombies now burn in daylight
 * Spawn points can now be set using Beds during the day
 * The default author for books are now set to "Author Unknown"
 * Buttons made from Oak or Stone are now displayed as Oak Button and Stone Button, respectively