Biome/ID

Each type of biome has its own biome id, shown in the following table. These biome ids are used when creating a customized superflat world. Main biomes have a numeric ID from 0 to 127, while biome variations normally have a numeric ID of 128 +. Extreme Hills Edge no longer naturally generates. Up to 1.13 FrozenOcean biomes did not generate anymore. The newly added 1.13 biome DeepWarmOcean does not generate in 1.13.

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Bioma/ID 生物群系/ID