Bedrock Edition 1.16.220

1.16.220 is an upcoming minor update to set to release today or tomorrow, which will fix bugs.

Development phases contain some of the Caves & Cliffs features through experimental gameplay, which will not be included in the full release for this update but will be part of 1.17.0.

Blocks

 * Signs
 * Added the ability to change sign text color using dyes to match ''Java Edition'
 * Experimental gameplay added the experimental gameplay ''caves and cliffs toggle to all platform that didn't see it not beta players

Fixes

 * Performance and Stability
 * Fixed several crashes that could occur during gameplay.
 * Fixed a crash that could occur when trying to rename a map on anvil while having its second slot occupied.


 * General
 * Powder Snow can no longer be placed in positions that already contain other blocks, such as Fence Posts or Iron Bars.
 * Glow signs are no longer unlit on DX11 and Mobile platforms.
 * Actor selectors no longer allow self selection with cheats disabled.
 * Projectiles now pass through Structure Void blocks.
 * Zombie, Zombie Villager, Husk, Pillager, Vindicator use correct bone to attach shields.
 * Mobs that pick up Shield now place it to their off-hand.
 * Visitors now drop inventory on death.
 * Improved placement rules for placing blocks on sides of Stair, Slab and Top Snow block.
 * Controllers are now able to select the "Button Mode" toggle in the Advanced Settings NPC screen in the Jurassic World pack.


 * Commands
 * Command block in a command block chain will list the correct amount of ticking areas when a new ticking area is added before listing.
 * Title command no longer duplicates % symbols in message.
 * Using teleport with execute command now uses the dimension of the origin for its operations.


 * Marketplace
 * The "Results" field for search within the marketplace inventory now updates properly between different sections within the screen.


 * Accessibility
 * Enabled screen narration with touch input on the new achievements screen.
 * Fixed a bug where Text-to-speech read the wrong text while using VR.


 * Villages
 * Villagers are no longer able to go through walls to sleep in a bed if the bed is adjacent to them.