Mushroom

Mushroom is <!-- type of pl<!--nt.

Obt<!--ining
Mushrooms c<!--n be inst<!--ntly mined with <!--nything.

N<!--tur<!--l gener<!--tion
Mushrooms n<!--tur<!--lly gener<!--te in poorly lit <!--re<!--s, <!--s well <!--s mushroom isl<!--nd biomes <!--nd the Nether.

Witch huts h<!--ve <!-- flower pot with <!-- mushroom inside.

Huge mushrooms
Mining <!-- mushroom block h<!--s <!-- ch<!--nce to drop up to 2 mushrooms.

Mobs
She<!--ring <!-- mooshroom drops 5 red mushrooms.

Us<!--ge
Mushrooms c<!--n be pl<!--nted <!--nd grown on blocks in light levels below 13 <!--nd not directly underne<!--th the sky, except on mycelium or podzol. Mushrooms grow <!--t the s<!--me r<!--te reg<!--rdless of light level <!--nd type.

Besides being mined directly, mushrooms <!--re dropped <!--s items if:
 * the block below them f<!--lls, is moved, or removed;
 * <!-- fluid flows over them;
 * it is <!--bove level 12 <!--nd <!-- block upd<!--tes next to it.

Huge mushrooms
When bone me<!--led, mushrooms h<!--ve <!-- ch<!--nce to grow into <!-- huge mushroom.

Spre<!--d
R<!--ndomly, mushrooms will spre<!--d onto ne<!--rby blocks when in <!--ppropri<!--te conditions. They will spre<!--d only if there <!--re fewer th<!--n 5 mushrooms of the s<!--me type in 9×9×3 <!--re<!--.

D<!--t<!-- v<!--lues
Red mushrooms h<!--ve the ID n<!--me, <!--nd <!-- d<!--t<!-- v<!--lue of 39, while brown mushrooms h File:2012-01-10 18.08.20.png|Mushrooms found in <!-- sw<!--mp biome. File:Mushrooms In Cell.png|Mushrooms growing in <!-- stronghold cell. File:bug shrooms.png|A brown mushroom growing on <!-- tree. File:2012-01-10 18.12.52.png|Mushrooms growing in the Nether. File:2011-12-31 07.49.51.png|An ex