Talk:Witch

Non Hostile (passive) Witch?
OK, so I really just want to know if there's any way I can spawn a witch that's not hostile, I would try to figure out the command string for it myself, but I'm not that good at command strings. Brickticks (talk) 19:50, 18 February 2015 (UTC)


 * Based on what you need, the tag "NoAI" could be set to disable its AI entirely, preventing it from moving. Otherwise, there is no good solution to change hostility currently. – KnightMiner  (t·c) 20:26, 18 February 2015 (UTC)

Do witches always drop potions when killed while drinking them or is it a chance-based drop?
The description is a little bit ambiguous and I cannot verify this myself since I don't know if I'm doing it right. I built a small machine that dispenses a water bucket over witches and splashes them with a Potion of Harming II, after which I slay them with an enchanted diamond sword under the Strength II potion effect, but I haven't gotten any Potion of Water Breathing drops yet. Papersphere (talk) 01:44, 24 May 2015 (UTC)

Non-hut spawns?
I was watching Kikoskia's hardcore let's play, and he several times ran into witches, well underground. (He'd mined down from the bottom of a ravine, broken into a different cave system, and saw witches. After killing them, he explored, and there were no open pits or anything they could have fallen from; the particular spawn was a small island in an ocean that took 3-4 minutes to cross by boat.) In his next series, while on the ground in a non-swamp biome not near a village, he had two witches spawn at once outside his house. Has anyone else run across that? --Azaram (talk) 18:14, 30 July 2015 (UTC)


 * See Witch: "witches can spawn anywhere in the Overworld at a light level of 7 or less." -Mikazukinoyaiba 19:42, 30 July 2015 (UTC)