Shaders/Before 1.9

Shaders are a feature used for various effects in Spectator Mode when the player takes the viewpoint of a mob. Shaders can be disabled by switching the perspective to third-person view. Shaders will not work in computers that do not support OpenGL 2.1, as GLSL (OpenGL Shading Language) was introduced in OpenGL 2.

Currently, shaders are stored in the assets/minecraft/shaders/ directory of minecraft.jar. The file path of the currently-active shader is displayed on the debug screen.

Note that the differences between certain shaders can be very subtle, and therefore, to notice the differences, it might be necessary to observe a picture with higher resolution by clicking on one of the pictures below.