Tutorials/Ramdisk enabled server

This tutorial is intended to give you a basic understanding of what a ramdisk is, what use it is for Minecraft and how to make a Minecraft server use a ramdisk.

=Ramdisk Introduction= Conventionally, files and directories are stored on hard disk drives which, by today's standards, offer a lot of space at mediocre data transfer rates (between 80 MB/s - 250 MB/s). Ramdisks are virtual file systems (unlike HDDs which are hardware) that live completely inside the computer's RAM. They offer significantly higher data transfer rates (1300 MB/s - 3200 MB/s) at the cost of volatility (= data will be lost after restarting the computer) and space (limited by the amount of RAM installed on the system, including swap space).

=Advantages and Disadvantages=

Advantages

 * Very high transfer speed (data to application)
 * Very low seek time (searching between and in files)

Disadvantages

 * Ramdisks will be cleared when a system restarts
 * Unfeasible if the world size exceeds the available RAM

=Why it makes sense for Minecraft servers= In a Minecraft server, one of the strongest bottlenecks are disk I/O related operations (e.g. chunk management). By moving the data into the RAM, access times will be near instant and data transfer rates will be significantly faster, making chunk loading and saving much faster operations. Since a Minecraft world currently consists of very many chunk files split over many folders, seek time is equally, if not more, important for overall speed.

=Basic Minecraft and ramdisk setup= (Make sure to back up your files if you don't know exactly what you are going to do!)

Linux
On most Linux distributions there is already a ramdisk set up (usually mounted to /dev/shm (shared memory)) which defaults to using at most half of your total installed RAM. If there is not one already set up, resources on how to do it are widely available on the Internet.

It is possible to move anything into the ramdisk, but here I will focus on just moving the map into it and leaving the server files on the conventional drive.

Given the following basic server directory "minecraft_server/", inside a user's home directory, containing the world "world" and all other required files

We will want to move "world/" into the shared memory. Because of the volatility of ramdisks, we will also want to create a new folder into which an automated script will periodically save the current snapshot of the world, called (for example) "world_storage" by copying the current world to a new name

$ cd ~/minecraft_server/ $ cp -r world/ world_storage/

Now with the old world in a safe location, we can go ahead and move the world into the ram-disk

$ mkdir /dev/shm/minecraft $ mv world/ /dev/shm/minecraft

By now, the world is loaded into the RAM, but the Minecraft server doesn't see it in its directory anymore, causing it to recreate it when started. To stop it from doing that, we have to create a symbolic link to the world in the ramdisk by running

$ ln -s /dev/shm/minecraft/world/.

This will create a link to "/dev/shm/minecraft/world/" called "world/" in the server's directory, which the server will use like the actual world folder, but now inside the RAM.

Now we need to take care of the volatility of the ramdisk, by periodically saving the world from the RAM into "world_storage/". I'm going to use cron for scheduling and rsync for synching here.

First, we need a script that can be called by cron (it doesn't have to be a script, you could call rsync directly from the cron command line, but this allows for easy customizing later on)


 * 1) !/bin/sh

VOLATILE="/home/$USER/minecraft_server/world/" PERMANENT="/home/$USER/minecraft_server/world_storage/"

rsync -r -t -v "$VOLATILE" "$PERMANENT"
 * 1) TODO: Check if both directories actually exist, skipped here for clearness

And then we need to make this script execute every few minutes (I'll use 5 minutes here, you can test out what works best for you)

$ crontab -e

You will be put into an editor (more precisely: the editor in your "EDITOR" environment variable) for editing your user cron table. Add the following line:


 * /5 * * * * bash /home//minecraft_server/save_world.sh &>/dev/null

Now if your server restarts you will need to recreate the world folder (/dev/shm/minecraft) then (/dev/shm/minecraft/world) in the shared memory because the /dev/shm/ empties after restart,. You can do this by making another similar shell script.

So make a shell script file like before: exec 1>/tmp/backup_world.log 2>&1 #sends the output to this file mkdir /dev/shm/minecraft mkdir /dev/shm/minecraft/world
 * 1) !/bin/sh
 * 2) remake the paths

VOLATILE="/home/$USER/minecraft_server/world/" PERMANENT="/home/$USER/minecraft_server/world_storage/"

rsync -r -t -v "$PERMANENT" "$VOLATILE"
 * 1) TODO: Check if both directories actually exist, skipped here for clearness
 * 2) reversed the order

Everytime you restart you need to run this script to remount the Ramdisk. Do not add this to the crontab. You can add this to the start up if you figure it out.

Windows: Use a tool like Dataram RAMDisk to create a RAM disk and put the server on it. This free tool has options to automatically save the image every time it shuts down and also every few minutes. Just remember to format the new "drive" once it's created.

Mac OS X
Type this create your RAM disk on Mac OS:

diskutil erasevolume HFS+ "ramdisk" `hdiutil attach -nomount ram://1165430`

It's only one command line to write, quite fast and efficient. :)

If you've followed these instructions, your RAM Disk will be available in /Volumes/ramdisk. After that, proceed as if you were on Linux, using Terminal and your favorite text editor.

Tutoriels/Sauvegarder vos donnés de cartes sur un RAM-disque