Template:Console version/2016-02-10

Other bugs

 * Fix for crash when ender chest is mined for a few seconds.
 * Fix for an intermittent crash when placing beds on snow.
 * Fix for a crash when a Superflat world session with a combination of multiple planks or wood, lava and air layers is saved.
 * Fix for a crash after destroying blocks and exploring a Superflat world with multiple sand, air and TNT Layers.
 * Improved random seed generator to select worlds with a better spread of biomes.
 * Fix for Villagers not harvesting crops from farmland created by the player.
 * Fix for glass not being able to be broken by hand in Adventure mode.
 * Fix for an issue where the user renames a 'Spawn Egg' and places it in water, causing debug text to be displayed.
 * Fix for an issue when the "Body Guard" trophy/achievement does not unlock as expected when the iron golem is built in a certain way.
 * Fix for an issue where a player cannot see other players after dying and respawning.
 * Fix for an issue where baby horses appear to be adults after feeding with one golden carrot.
 * Fix for issue where two primary powers can be applied to the player's character through the beacon UI.
 * Fix for an issue where a Torch and a Redstone Torch have two hitboxes.
 * Fix for de-spawn protections not being applied to baby animals created with Spawn Eggs.
 * Fix for issue where item quantity for bottle o' enchanting, nether star, enchanted golden apple and strength indicator for potions are not affected by Interface Opacity when in Quick Select.
 * Fix for death message with incorrect text is displayed when the player is killed with a named weapon.
 * Fix for worlds generating slightly differently every time even with the same seed.
 * Fix for issue where leather clothes, spawn eggs and potions are displayed improperly when the player is above 256 blocks or is in a place where there is no source of daylight.
 * Fix for Doors, Trapdoors and Fence Gates missing a sound effect when closing.
 * Fix for issue where opening certain menus does not cancel the eating, drinking or bow charging animations.
 * Fixed an issue where items that have no custom names were not showing up in edit text field in the Anvil.
 * Fix for ocelots not sprinting away from the player.
 * Fix for pistons and objects pushed by them having corrupted, black textures while animating.
 * Fix for falling gravel, Sand and Red Sand blocks displaying with very dark textures.
 * Fix for issue where texture pack changes to vanilla Minecraft textures if the player joins a friend's session.
 * Added first person rendering of additional skin parts for the left and right arms.
 * Fix for an issue when in a split-screen session where at least one player does not get critical hit particles.
 * Fix for seeing through the base of falling blocks.
 * Fix for missing mining animation for skulls, heads, signs, chests and beacons.
 * Fix for issue where changing the Interface Opacity to specific values causes visual issues with the item and button icons on the HUD.
 * Fix for issue when traveling directly north or south in a minecart where the player automatically turns to face eastwards.
 * Fix for missing tooltip for 'Exit' / 'Dismount' actions.
 * Fix for guardians not being spawned around ocean monuments on a Superflat world.
 * Fix for city Texture Pack missing textures for multiple kinds of doors while holding in the player's hand
 * Fix for sign text not displaying.
 * Fix for cows needing to take 11 hits with hand or 3 hits with any Sword to be killed.
 * Fix for clownfish description displaying incorrect information.