Options

Minecraft’s user environment can be configured through the Options setting.

Options
Selecting Options brings up the main options page:

Video Settings
From the main options page you can drill down to Video Settings:

{| class="wikitable" border="1" width="100%" ! width="125px" | Video Setting ! Description Fast disables those effects for better performance. Power saver constantly limits to 40 FPS Balanced limits to 90 FPS when there are any chunk updates Max FPS limits to 200, in the same conditions as "Balanced".
 * style="font-size: large; text-align: center;" | Graphics
 * Fancy enables higher quality graphic effects, such as transparent leaves, shadows for players/mobs, volumetric clouds, biome-colored side grass, 2-passed water rendering
 * Fancy enables higher quality graphic effects, such as transparent leaves, shadows for players/mobs, volumetric clouds, biome-colored side grass, 2-passed water rendering
 * style="font-size: large; text-align: center;" | Render Distance
 * See Render distance.
 * style="font-size: large; text-align: center;" | Smooth Lighting
 * Lighting is smoothed across the blocks, or each block has a distinctive light level. This setting does not change the gameplay in any way. Has a slight effect to performance.
 * style="font-size: large; text-align: center;" | Performance
 * Limits the FPS (Frames Per Second):
 * style="font-size: large; text-align: center;" | Performance
 * Limits the FPS (Frames Per Second):
 * Limits the FPS (Frames Per Second):
 * style="font-size: large; text-align: center;" | 3D Anaglyph
 * Enables you to use 3D glasses.
 * style="font-size: large; text-align: center;" | View Bobbing
 * Controls if the camera "bobs" as you’re walking.
 * style="font-size: large; text-align: center;" | GUI Scale
 * Controls the GUI (Graphical User Interface) scale. This also controls the HUD (Heads Up Display) size.
 * style="font-size: large; text-align: center;" | Advanced OpenGL
 * Enables or disables occlusion culling. Enabling it improves performance on computers with a fast CPU, as the game doesn't render what is obstructed. However, the "don't render what isn't in field of view" rule always applies (also known as view frustum culling).
 * style="font-size: large; text-align: center;" | Clouds
 * Controls if the clouds should be drawn.
 * style="font-size: large; text-align: center;" | brightness
 * dims down or lights up the game's surfaces
 * style="font-size: large; text-align: center;" | Clouds
 * Controls if the clouds should be drawn.
 * style="font-size: large; text-align: center;" | brightness
 * dims down or lights up the game's surfaces
 * style="font-size: large; text-align: center;" | brightness
 * dims down or lights up the game's surfaces

Controls
From the main options page you can drill down to Controls for configuring keyboard controls.

Options