Bedrock Edition 1.2.13

1.2.13 is an upcoming update to Bedrock Edition with no set release date.

Additions

 * Added drowned mobs
 * New swimming animation
 * Trident and new enchantments
 * Channeling
 * Loyalty
 * Riptide
 * Impaling
 * Stripped wood
 * Slabs and stairs for prismarine, prismarine bricks, and dark prismarine

Changes

 * Friendly Fire (PvP) can now be toggled from World Options
 * Adjusted vertical look acceleration when using a controller
 * Added menu screen transitions, which can be toggled in settings
 * Added Search functionality to the Marketplace to easily find specific content


 * Chunks has been palleted.
 * Infinite different types of blocks is now possible, since the block IDs is removed.
 * The game should be less likely to crash due to being out of memory.

Fixes

 * Crashes/Performance
 * Fixed a crash that occurred when converting worlds from Xbox One Edition
 * Fixed a crash that occurred on Android devices due to rendering issues
 * Fixed a crash that occurred when firing projectiles
 * Fixed a crash that occurred due to an issue with Redstone Torches
 * Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
 * Fixed a crash that occurred when leaving The End
 * Chunk generation is now prioritized first to the chunks closest to the player


 * General
 * The 'Beam Me Up' achievement can once again be unlocked
 * Starting Map and Bonus Chest can no longer be toggled for template worlds
 * The second player in split-screen can no longer die if their personal game mode is set to Creative


 * Gameplay
 * Increased the speed of crop growth and grass spreading
 * Players no longer float above beds while sleeping
 * Vines that don't have a support block will no longer float in mid-air
 * Players can no longer jump out of minecarts using the default jump button if it has been bound to a different button
 * Minecarts no longer collide with adjacent minecarts on separate tracks
 * The map owner's icon is now sorted to the top of the map
 * When elevated, directional blocks now always face upwards, regardless of the player's coordinates
 * Maps can now be held simultaneously in the main hand and offhand
 * Tree branches no longer cut through blocks when grown using bone meal
 * Experience can now be earned from cooking pork chops in a furnace
 * Enchanted Apples can once again be found in loot chests
 * Name Tags can once again be found from Villager trading and fishing
 * Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
 * Players are no longer set on fire when walking on non-full blocks placed next to a lava source
 * Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
 * Pickaxes now break Stone Buttons faster than hands
 * Grass blocks will now turn into dirt if grass path blocks are placed above them
 * Fixed Creative flight speed being too slow until changing altitude after entering a world
 * Bows can no longer be used to mine while charging and fully charged
 * Extra blocks will no longer be placed when placing a block straight down
 * Players can no longer attack through walls in third-person perspective
 * Increased the hitbox size of Soul Sand blocks
 * Crops can once again be harvested continuously
 * Fixed Villager trade items not being replenished
 * Players can no longer attack others with bows when Friendly Fire is disabled
 * Glass Panes now align to Stair blocks
 * It is now possible to sleep when a Skeleton Horse is nearby


 * Redstone
 * Pistons no longer get into a state where they pause, activate randomly, and potentially crash the game
 * Sticky Pistons and Slime Blocks can no longer pull and break Comparators
 * Shulker Boxes will no longer be dispensed as items if the dispenser is obstructed
 * Burned out Redstone torches will no longer reactivate until they receive a block update or are replaced
 * Redstone now correctly powers adjacent blocks
 * Observers no longer visually cut Redstone Dust
 * Rails will now take block power into account when attaching to other rails
 * Dispensers, Droppers, and Redstone Lamps will now activate properly when Redstone Dust is placed on top of them
 * Automated chicken cookers using slabs will now function properly
 * Trapped Chests with slabs or stairs above no longer powers Redstone Dust adjacent to the block below it when the chest is open
 * Glazed Terracotta can no longer be pushed using Slime blocks and Sticky Pistons
 * Minecarts no longer get stuck when passing through blocks on diagonal rails
 * Armor can now be equipped to an Armor Stand using a Dispenser


 * Mobs
 * Reduced the explosion range of Creepers
 * Endermen that are aggravated will now take fall damage as they should, no longer breaking Ender Pearl farms
 * Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
 * Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes
 * Fixed Witches not spawning inside Witch Huts
 * Increased the spawn rate of Ghasts in the Nether
 * Increased the spawn rate of Ocelots
 * Spiders no longer give up so easily when attacking
 * Parrots will now properly dismount when the player it's riding dies
 * Parrots riding on players' shoulders will no longer hinder block placement while sneaking
 * Parrots will no longer leave player shoulders when boarding a boat
 * Llamas can now be healed by feeding them hay bales and wheat
 * Zombie Villagers now produce red particles while being cured
 * Villagers will now breed on converted Xbox One worlds
 * Fixed some Villager trades not granting XP
 * Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
 * Mobs can no longer spawn on carpet
 * Light will now prevent Endermen from spawning in The End
 * Mobs will once again spawn when the player is below a height of 30 blocks
 * Iron Golems will no longer turn hostile toward the player that spawned them


 * Crafting
 * Fixed an incorrect amount of wool blocks that can be dyed in the Recipe Book
 * Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab


 * Graphical/Audio
 * The line is now properly connected to the Fishing Rod and floater
 * Maps are no longer cut off when being held on vertical split-screen
 * Fixed the sound effect not playing when equipping armor from the hotbar
 * The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, and Furnaces
 * Resource Packs will now affect the look of the gamepad cursor
 * Rain is now visible through glass
 * TNT ignited by Redstone now shows the hopping animation
 * Items held by Zombie Villagers are now in the right position
 * Undyed Shulker Boxes no longer flash when being placed
 * End Crystal items now have the enchantment effect
 * Jungle Leaves now have transparency when held in-hand
 * Fixed a missing piece of the Hopper texture
 * Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
 * Block breaking animation no longer goes out of sync when jumping or changing tools
 * Smooth lighting will now be changed immediately after toggling in Settings
 * Flickering no longer occurs when looking through leaves that are next to snow
 * Slimes now emit slime particles when jumping
 * Sugar Cane now has proper biome coloring
 * Fixed missing sound when moving through End Gateways
 * Fixed the jumping animation for Spiders
 * Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
 * Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
 * Chests are now placed in Item Frames with the proper rotation


 * User Interface
 * Moving full stacks between containers is once again possible on Pocket UI
 * Made it easier to invite friends to games by pressing X on the invite screen
 * Creative menu tabs can now be scrolled using the Right Thumbstick when the 'Hide Gamepad Cursor' option is enabled
 * Selecting "Sync Worlds" no longer causes the selected button to dramatically shift up (Xbox One)
 * Removed unnecessary text from map tooltips in the inventory
 * Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
 * Disabling Controller Hints will now turn off hints on in-game menus
 * Fixed the Creative hotbar not always clearing when X is pressed on the controller
 * When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
 * Items can once again be deleted by dropping them into the grey space of the Creative inventory screen
 * Fixed some worlds not appearing on the Available Templates list when not downloaded
 * Fixed the inventory cursor snapping incorrectly when highlighting the off-hand slot and click the Left Thumbstick
 * Fixed not being able to snap the inventory cursor between the furnace fuel slot and output slot
 * Expandable inventory groups in Pocket UI are now titled properly
 * Shift-clicking items into a full donkey's chest will no longer cause the items to disappear
 * Navigating left or right on the Templates list will no longer move focus to the top of the list
 * Fixed incorrect items appearing in Creative inventory searches
 * Shulker Box inventory tool tips are now properly translated to other languages
 * Text fields are no longer cleared when typing the letter ‘A’ after typing any non-ASCII characters
 * A loading screen will now appear when applying Global Resources
 * Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
 * The Jukebox now has a controller tooltip for block use
 * Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand
 * Fixed lowered frame rate when unfocusing from the Book & Quill
 * Sea Lanterns now appear in the proper category when searching the inventory
 * Fixed double notifications appearing when importing a world


 * Commands
 * Pressing the Menu button on the Xbox One controller will now execute quick commands
 * Teleporting entities to or from a ticking area no longer fail to render or be interacted with
 * Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
 * Items will now be received immediately and correctly when using '/give' command with a Chain Command Block
 * Fixed 'End_gateway' and 'End_portal' having placeholder images in command auto-complete
 * Teleporting a horse while it's being ridden now works as intended


 * Other
 * Iron Golems no longer spawn when Mob Spawning is disabled
 * Rain, smoke particles, and shadows are no longer visible through lava
 * Disabling "Visible to LAN Players" for one world no longer disables it for all worlds
 * Buttons cloned in a "pressed" state no longer remain pressed forever
 * A warning now appears instructing not to close the game when exporting a world
 * The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition
 * Pick Block no longer replaces the item currently selected in the hotbar if other slots are empty
 * Increased stability and fixed several crashes
 * Abandoned mineshafts no longer generate above ground
 * Fixed improper Mushroom block obtained from giant red mushrooms when using Pick Block
 * Tools now work properly and no longer shake in-hand
 * Sticky Pistons no longer turn into regular Pistons after being renamed
 * Tripwire Hooks once again appear in Jungle Temples
 * Players can once again stand on top of ladders
 * Mob heads can no longer be duplicated by placing them in water
 * Strongholds once again generate with Mossy Stone Brick and Cracked Stone Brick
 * The maximum render distance on Xbox One X is once again 22 chunks
 * More than one line of text can once again be placed on signs
 * The B button no longer has to be pressed twice on the controller to deselect a skin in the Skin Picker
 * Heads and Skulls that are placed on a walls no longer have incorrect hitbox positions
 * Invisible Vines no longer appear on Jungle trees
 * Torches can once again be placed in the same block occupied by a player
 * You now descend more slowly in water
 * Fixed world updates occasionally not rendering