Giant

Giants are enourmous mobs that were added in the last version of Survival Test. It has the same texture as a Zombie, but enlarged several times. Like Zombies, Giants only method of attack is to charge into the player. Since Survival Test, Giants have not been used, as they do not spawn naturally. Mods are required to spawn them in More recent versions. Giants have 100 hearts and deal 8.5 damage on hit.

Behavior
Giants act almost identically to how Zombies acted in Survival test. If the player is not in sight, Giants will look around and walk in seemingly random directions. If it sees the player, it will look down upon the player, slowly walking towards them in the hopes of hitting them. However, they have difficulty doing this, as they can only harm players if they are directly below them.

Unlike Zombies, Giants do not set fire in the presence of sunlight, and also do not have any idling sounds. They make the same sound as the player when hit, and drop nothing upon death.

When spawned with single player commands, the giant will spawn on top of the player, thus killing them on the spot. To avoid this and still spawn Giants would be to spawn it near the player's spawning point.

Drops
Beta


 * Nothing