Vex/ED


 * Entity data
 * : When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z =, , . This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, ,  and  do not exist.
 * : See.
 * : See.
 * : Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and is set to 20.
 * : See.
 * : Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and is set to 20.