Minecraft Dungeons:1.12.0.0

1.12.0.0 is a major update to Minecraft Dungeons released on December 14, 2021, which adds the Cloudy Climb seasonal adventure and fixes bugs. It is based on Bedrock Edition 1.18.2.

Additions

 * The Tower
 * New gameplay area with thirty different floors.
 * Layout of the floors changes every few weeks.


 * Seasonal Adventures
 * New progression system for unlocking of cosmetic rewards.


 * Achievements
 * Added ten new achievements.

Fixes

 * Gameplay


 * Unintentional rolling is now prevented by increasing thumbstick deadzone maximum to 100%
 * Fixed a crash that could occur when swapping certain melee weapons mid-attack
 * Fixed an issue that could result in loss of data when shutting down a PC during a loading screen
 * Players must now 'hold to confirm' to pick up a banner from a Raid Captain, to prevent accidental pickup
 * The 'Back to Back' achievement now unlocks correctly
 * The 'Ear Protection Recommended' achievement now unlocks correctly during online multiplayer sessions after meeting the criteria


 * Missions


 * Players can no longer be killed during the opening cutscene on Gauntlet of Gales
 * Fixed an area on Windswept Peaks that caused players to get blown onto an invisible floor by the wind currents
 * Windcaller mobs can no longer launch the player out of bounds on Gauntlet of Gales
 * Fixed an invisible collision that could block arrows on End Wilds
 * Fixed an area that allowed players to leave the playable area on Coral Rise, as well as fixed an area on the mini-map that appeared playable but was not
 * Fixed an area that allowed players to leave the playable area on Windswept Peaks
 * Fixed an area that allowed players to leave the playable area on Broken Citadel
 * Fixed an area that allowed players to leave the playable area on Creeper Woods
 * Fixed some chests clipping through walls on Frozen Fjord
 * Fixed the mission objective not changing after picking up the Conduit on Abyssal Monument
 * Reduced the size of the cores in Fiery Forge to prevent accidental triggering
 * Fixed the player’s view getting blocked by the foreground in an area of End Wilds


 * Gear


 * Corrupted Seeds now have consistent behavior against flying mobs
 * Fixed a permanent damage reduction by utilizing Ghostly Armor and Ghost Kindler
 * Dual Crossbows now shoot both projectiles properly towards mobs that are much higher and lower than the player
 * Fixed some Spookier Fall event gear not showing the proper glow effects when fully enchanted


 * Mobs


 * The Ancient Guardian no longer gets stuck out of player attack range
 * Ghasts no longer launch into the air after noticing players
 * Skeleton Horsemen can no longer be stunned using certain artifacts
 * Iceologer attacks can no longer be blocked by holding TNT
 * Guardian Vex can no longer be enchanted by Enchanters
 * Ravagers once again perform their charge attack correctly
 * The Jungle Abomination no longer ignores pets summoned by players
 * Poison Quill Vines no longer ignore pets summoned by players


 * Enchantments


 * The Gravity Pulse enchantment now plays a sound effect when triggered
 * Updated the ranged Dynamo enchantment description for clarity: "Adds damage to the next attack after rolling, with multiple rolls stacking the damage effect."
 * Fixed the Tempo Theft enchantment not triggering after a killing blow


 * User Interface


 * Accessibility improvements and fixes for text-to-speech on several screens
 * Fixed slow waiting times when linking to a Microsoft Account
 * The level progress bar is now shown properly on the upload/download menus for cloud saves
 * Fixed the 'To the End!' achievement notification not appearing on Nintendo Switch
 * Fixed an incorrect translation of Torment Arrows