Java Edition data values

These data values refer to the different types of blocks and items on Java Edition. They are used in many places in Minecraft. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. There are also Entity IDs for entities such as mobs and projectiles.

Blocks
Blocks with a gray background cannot be obtained in the inventory.

age
Tracks the age of plants to handle growth and of fire to handle spread.

attached
Whether the tripwire hook is connected to a valid tripwire circuit.

axis
What axis the block is oriented to.

bites
The number of bites taken from the cake.

conditional
Whether or not the command block is conditional.

delay
The amount of time between receiving a signal and responding.

disarmed
True if the tripwire is disarmed, that is, broken using shears.

distance
The distance from a log block of the same species. No effect when persistent is true.

down
True if the bottom side does not have the "pores" texture, false if it does.

drag
Determine whether the bubble column is a whirlpool or upwards.

east
Determines whether something is on the east side of the block.

eggs
Number of eggs.

enabled
Whether or not the hopper can collect and transfer items.

extended
Whether or not the piston is extended.

eye
Whether the frame contains an eye of ender.

face
What side of a block the attached block is on.

facing
What direction the block faces.

half
For tall plants and doors, which half of the door or plant occupies the block space. For trapdoors and stars, what part of the block space they are in.

has_bottle_0
Whether or not a bottle is in slot 1 of the stand.

has_bottle_1
Whether or not a bottle is in slot 2 of the stand.

has_bottle_2
Whether or not a bottle is in slot 3 of the stand.

has_record
True when the jukebox contains a music disc.

hatch
Determines how close an egg is to hatching; starts at 0 and is randomly incremented.

hinge
Identifies the side the hinge is on (when facing the same direction as the door's inside).

in_wall
If true, the gate is lowered by three pixels, to accommodate attaching more cleanly with normal and mossy Cobblestone Walls.

note
The note the Note Block will play if powered.

open
Whether the door is open or closed.

power
The power level of Redstone emission.

powered
Whether the block is powered.

waterlogged
Whether the block is waterlogged.

Protocol and data versions
Protocol versions are used to identify a game version over the network, such that only compatible versions may connect with each other. Data versions indicate the version of the game a world was saved with, so that it can be upgraded to newest version.

Datenwert Valores de datos Valeurs Adatértékek Java Editionのデータ値 데이터 값 Datawaardes ID Valores de dados Нумерация данных Data değerleri Java版数据值