Bedrock Edition beta 1.19.60.25

Beta 1.19.60.25 (Android) or Preview 1.19.60.25 (iOS, iPadOS, Windows, Xbox) is the fifth beta/Preview version for Bedrock Edition 1.19.60, released on January 5, 2023, which fixes bugs.

Blocks

 * Buttons
 * Added a unique button click sound.


 * Crimson and Warped blocks
 * Now have a unique set of sounds.


 * Doors, Fence Gates and Trapdoors
 * Now use the same opening and closing sounds as Java Edition.


 * Pressure Plates
 * Now have different sound pitches based on their behaviour to match Java Edition.

Items

 * Spawn Eggs
 * Wither and Ender Dragon spawn eggs are no longer available in the Creative Inventory, but are still obtainable via commands.

Mobs

 * Piglins
 * Can once again spawn at light levels above 7 in the Nether.

Technical

 * General
 * Added content error for the condition that Custom blocks with permutations or properties fail to load in non-experimental worlds for JSON formats 1.19.60 and onwards.

Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Next Major Update" experimental toggle.

Blocks

 * Heads
 * Mob heads can now be placed on top of note blocks without sneaking.

Mobs

 * Camels
 * No longer get pulled into rideable entities (i.e boats and minecarts).

Technical

 * API
 * Entity
 * Fixed a bug where the  method could return an invalid Effect (and another case where an Effect could become invalid after a new Effect was added).
 * EntityHurtEvent
 * Added read-only property  - Gets information about the damage source.
 * EntityDamageSource
 * Added property  - Gets the damage cause.
 * Added property  - Gets the damaging Entity.
 * Added property  - Gets the damaging projectile Entity.
 * Added function  - Applies damage to the Entity and returns the result of the operation.
 * Dimension
 * Added function
 * Fills an area between begin and end with block of type block. Returns number of blocks placed.
 * Added new interface  with member.
 * Used with  to apply additional options, such as only filling blocks matching.
 * Player
 * Added function  - Adds/Removes level to/from the Player and returns the current level of the Player.
 * Added function  - Adds/Removes experience to/from the Player and returns the current experience of the Player.
 * Added function  - Resets the level of the Player.
 * Added function  - Gets the total experience of the Player.
 * Added read-only property  - Gets the level of the Player.
 * Added read-only property  - Gets the experience earned at the current level of the Player.
 * Added read-only property  - Gets the total experience required for the current level of the Player.
 * Recipes
 * Renamed and converted all Smithing Table recipes to use the newly introduced “minecraft:recipe_smithing_transform” recipe format.

Fixes

 * Gameplay
 * Camels no longer get pulled into rideable entities.


 * Touch Controls
 * Correct dismount tip now shows if not using classic touch controls.


 * Blocks
 * Crimson and Warped block sets now have a unique set of sounds.


 * Commands
 * Fixed potential crash when teleporting players to other dimensions using commands.


 * Commands Parity
 * Running on a player that doesn’t have a score set will now return false.
 * no longer accepts selectors that can return multiple entities (ie. @e, @a).


 * General
 * Redstone Dust now emits a sound when placed on the ground.
 * Player will now respond correctly to speed changes using minecraft:movement


 * Input
 * Fixed a bug where the mouse cursor was visible and is no longer usable to control the player camera on the HUD screen after exiting the menu screen with a touch while moving the mouse around.


 * Mobs
 * Players can now “pick” Iron Golems, Snow Golems, Withers, and Ender Dragons, obtaining their respective Spawn Eggs.
 * Piglins can once again spawn at light levels above 7 in the Nether.


 * Evoker
 * Evokers now play a ‘sit’ animation when riding a mount or vehicle.


 * Particle Effects
 * Updated particles documentation with descriptions of new materials and included example particles in the example resource pack.


 * Performance and Stability
 * Fixed potential crash when using “instant_despawn” component.
 * Fixed potential crash when loading actors.


 * Stability and Performance
 * ClientSide LevelChunk generation is now Server authoritative, preventing Clients from generating unnecessary chunks.


 * Touch Controls
 * Resolved an issue that pressing the inventory button could interact with the world instead of opening the inventory on some devices.
 * Fixed an issue that players couldn’t scroll pages when one row was off-screen.
 * Added several levels of intervals for repeat crafting when holding on the crafted items.
 * Removed the camera movement delay when the player swiped from the attack and build buttons in crosshair mode.
 * The touch focus circle has been reactivated with the new touch controls (not in Crosshair mode).


 * User Interface
 * Toast notifications can now be swiped away on touch devices in-game.
 * Touch control settings section is no longer visible on Xbox.


 * Vanilla Parity
 * Change various blocks’ map colors to match Java Edition.
 * Change frogspawn map color to match Java Edition.
 * Change bed block map colors to match Java Edition.


 * Blocks
 * Wooden Doors, Iron Doors, Wooden Trapdoors, Iron Trapdoors and Fence Gates now use the same opening and closing sounds as Java Edition.
 * Updated Pressure Plates to have different sound pitches based on their behaviour to match Java Edition.
 * Added a unique button click sound for Wooden Buttons to match Java Edition.