Talk:Spider

Hostility reset
If a spider sustains damage from a source other than a direct attack from the player, such as falling, its hostility will be reset. When a spider sees an Iron Golem, it will run towards it. However, if, while doing so, it falls off a cliff and gets fall damage, it will still be looking for the Iron Golem. This is also true for Cave Spiders. Do I understand it wrong, or is the information above/in the article wrong? 93.192.27.21 11:10, 23 November 2018 (UTC)

spawning
The article says that spiders spawn in a 3x3x2 blocks space. I don't believe this is true. I think they spawn in a 2x2x1 block space. --50.137.156.180 17:33, 1 May 2016 (UTC)

They can spawn in 2x2x2 or 2x2x1 if the block above is glass or other transparant block. –Preceding unsigned comment was added by Einyen (talk • contribs) at March 26, 2018 (UTC). Please sign your posts with

How do I add images Harryvideoz (talk) 16:22, 17 June 2018 (UTC)


 * Hi and welcome to the wiki! Unfortunately, you can't just link to a URL to get an image to show. However, you can upload an image to the wiki. You can find instructions here on how to do that. Then, to incorporate it into the gallery, put "[Image name]|Caption" within the two tags in the gallery section, which will render the image. There's a lot more info here, but remember that edits can always be reverted if they mess something up and other editors will be happy to clean up after you if you make a mistake. If you have any questions, please let me know!-- Madminecrafter12 Orange Glazed Terracotta.png to meLight Blue Glazed Terracotta.png 16:38, 17 June 2018 (UTC)

Climbing
It says that spiders were given the ability to climb in Beta 1.2, but that's wrong. I know that it was after the Nether was added but before leaf decay was re-introduced, so it must have been Alpha 1.2.1 or Alpha 1.2.2. –Preceding unsigned comment was added by 172.68.58.151 (talk) at 21:37, October 27, 2016‎ (UTC). Please sign your posts with


 * Try using the launcher to open some of those old versions, view some spiders and see what they do in some Alpha versions and some Beta versions, and see if it's right? – Sealbudsman talk/contr 01:52, 28 October 2016 (UTC)


 * Looking through page history, it looks like this edit was made the day Beta 1.2 was released, and it's the first time spider-climbing is mentioned.
 * Also it made a big splash on the Spider talk page that day, starting with this entry.
 * Also Leaves indicates they re-removed leaf decay in Alpha 1.2.3_01 (it was the same day it was re-introduced), and re-re-introduced leaf decay in Beta 1.0. Perhaps you're remembering it being around the same time they reintroduced leaf decay, except that the reintroduction you remember was maybe actually the one in Beta 1.0? – Sealbudsman talk/contr 04:26, 28 October 2016 (UTC)

Spider eyes and wolves
It has been mentioned in several articles that spiders drop their eyes when killed by a tamed wolf. But I just had my wolves kill a dozen spiders in Creative, and no eyes dropped. (The exp orbs did, however.) I think that with the introduction of loot tables the eye drop now follows the generic condition "only when killed by player", so wolves no longer work. Can someone confirm this? 176.193.153.61 10:25, 12 December 2017 (UTC)

Climbing Magma Blocks
"Spiders cannot climb magma blocks.‌[BE only][1]" I tried building a spider monster spawner trap with Magma Blocks because it says they can't climb magma blocks. But when I tested it out they were still climbing. I am playing on Bedrock PS4 1.14.41. --I0brendan0 (talk) 00:16, 24 March 2020 (UTC)

Something seems buggy in Java 1.15.2
I'm seeing spiders climbing glass blocks, even though the wiki page CLEARLY STATES that Spiders cannot climb non-solid blocks. And glass is a non-solid block. Lapsem (talk) 19:56, 18 May 2020 (UTC)

Spiders not spawning underneath transparent blocks
The article states regarding spawning: "Light level of 7 or less, 3×3×2 space on solid blocks (spawns only on top of the central block). Top half of space may be occupied by transparent blocks (glass, etc.)." While certain transparent blocks do allow spiders to spawn if they are in the top half, not all of them do, including glass notably. I have found these blocks that do not allow spawning:

glass, lectern, barrier, honey block, leaves, ice, tnt

Blocks that do allow spawning:

grass path, iron bars, chests, soul sand, stairs, trap doors

I have not been able to determine a pattern between these blocks and I don't have the time to go through every single block, so hopefully someone can work this out and change the article accordingly. Nixamew (talk) 00:02, 17 June 2020 (UTC)

Minecarts
The spider jockey article mentions that a spider jockey in a minecart will accelerate the minecart due to the spiders legs moving. Is that true for "normal" spiders too? If so, it might be worth a mention... --110.144.150.162 00:44, 21 November 2020 (UTC)

What part of the spider's entity data controls for aggression against other players?
I'm trying to summon a spider that's aggressive to all nearby players, even when it's not nighttime, and even when I compared the data of two spiders (obtained via F3+I), one summoned at daytime and then punched, and one summoned at nighttime and thus automatically aggressive, I saw no distinguishing features between the two. Lapsem (talk) 21:34, 29 June 2021 (UTC)
 * No specific entity data for spiders is shown in this article; it's all generic or specific to other entities.
 * So either the entity data is missing, or there is none for aggression and it's determined by game logic in real time. Either one is possible. Amatulic (talk) 22:37, 29 June 2021 (UTC)