Strider

Striders are passive mobs that spawn in the Nether on lava seas. They can walk on lava and be saddled by the player. A warped fungus on a stick is needed to properly direct them, similar to how pigs are controlled with a carrot on a stick.

Spawning
Striders spawn in the Nether on spaces of lava which are two blocks tall with an air block above it. Because striders are passive mobs, spawning attempts are made every 400 undefined. For every strider that spawns, there is a 1 in 10 chance of an additional baby strider that will spawn riding on top of the previous strider. This includes baby striders riding on baby striders, making it possible, but incredibly rare for towers of multiple striders to spawn. Baby striders on the adult striders will grow; however, it will not dismount the adult strider once it has grown up. Zombified piglins have a 1 in 30 chance of spawning on top of any given strider, and if that is the case, they will spawn saddled. The zombified piglin is also incapable of despawning.

Drops
$$, adult striders drop 0–5 upon death. The maximum amount is increased by 1 per level of Looting, for a maximum of 0-8 with Looting III. $$, adult striders drop 2–5 upon death, unaffected by Looting.

If a player equips them with a saddle, they will also drop it upon death. If they spawn wearing a saddle, the saddle has an 8.5% chance to drop, increased by 1% per level of Looting.

When an adult strider is killed by a player or tamed wolf, /  experience is dropped.

Behavior
Unlike most mobs, striders can walk on lava. If the strider has the effect applied to it, it will move faster on both land and lava, but its speed on land will be to a much lesser extent.

Upon being harmed by another mob, striders will attempt to flee for a few seconds whilst making "retreat" noises.

Striders can also walk on other mobs as if they are solid blocks. Small mobs will cause striders to step up as if they were walking on stairs or slabs.

Striders are damaged by water and rain, which damages them at a rate of every 0.5 seconds and can die from it. Striders will still take damage from rain even if they are in lava. However, they are not harmed when hit by a splash water bottle or when standing in a filled cauldron. They will also not be harmed by snowfall or snowballs.

Striders outside of lava will change to a purple color, change their expression to more of a frown, and start shivering. They will also move much slower when outside of lava.

If a zombified piglin is riding a strider, the strider will pursue the player if the zombified piglin is attacked.

If a baby/adult strider is riding another strider out of lava, the strider will not be purple.

A baby strider on an adult strider will still grow into an adult. Adult striders walking on other adult striders will not spawn naturally.

When they are on land, striders are shivering and their skin is purple. When they are walking on lava, they all turn red and keep changing if it’s on land or lava.

Riding


The player can ride on an adult strider using a saddle and can attach them to leads. Similar to how pigs are controlled using a carrot on a stick, striders are controlled using a warped fungus on a stick. The warped fungus on a stick can be, causing the strider to boost and walk at a greater speed which takes durability from the warped fungus on a stick. They will also follow players holding a warped fungus or a warped fungus on a stick. Striders being ridden by players will never move on their own accord when not being directed.

Players riding striders into the lava from heights will not dismount if the strider submerges into the lava, and striders will quickly rise back up to the surface if this happens. However, players risk getting burned by the lava themselves by doing so.

Riding striders into flowing lava will cause them to slowly rise to the top.

When ridden over land, striders will automatically walk up any one block high slope.

Breeding
If striders are given warped fungus, they enter love mode and pair off to create baby striders, granting the player 1-7 experience orbs. The parent striders have a cooldown of 5 minutes before they can breed again. All babies obtained through breeding take 20 minutes to grow up. The growth of baby striders can be slowly accelerated using warped fungus; each use takes 10% off of the remaining time to grow up.

Entity data
Striders have entity data associated with them that contains various properties of the mob.