Void



The void is the name given to the empty space below layer 0 in any dimension.

Java Edition
Falling into the void past Y=-64 causes the player's health to be depleted by about every half second, leading to the player's death in $2 1/2$ seconds. Armor, totem of undying and the Protection enchantment does not protect you from dying in the void, and death occurs at Y=-199.10. However, if status effects are used the death level alters only slightly. After this, if the player does not press any buttons, they will usually fall until somewhere below Y=-256, with this number varying on each death. It is possible to survive in the void, if you are constantly eating enchanted golden apples. However, the only way to have enough of them is to have a command block constantly giving you them. You can also survive in the void if you have regeneration of a sufficient level (only achievable by commands). If commands are used to make the player invincible or give them infinite health, they will fall until Minecraft crashes. When you fall into the void on a server with anti-flying measures, you are kicked out regardless of having a flying mod. Riding a vehicle into the void will result in the player being stuck in the vehicle until they die. In spectactor mode, one will not die, giving free acces to and from the void, the same could be applied when a player in spectator mode is a victim of the "/kill" command.



The Void is red in the Nether, black in the overworld, and purple in the End.

Other entities may also fall through the void and receive the same damage as the player, with the exception of the wither, which appears to take tremendous damage. All entities will disappear at Y=-64. Any entity above layer Y=319 or below layer Y=-64 will be black. In the Overworld and in the Nether, a layer of bedrock prevents the player from going into the void. In the End, however, the void is easily accessible due to the large gaps between the islands.

Bedrock Edition
In Bedrock Edition, the player's health is depleted by every half second at any negative height. At Y=-40 an invisible barrier is erected, preventing the player from falling further. This barrier can be bypassed by using commands such as. In Creative mode, one will not die, giving free access to flying under the void, but if the player falls in Creative, they will eventually land on an invisible bedrock layer at Y=-40. However, if the player goes to any coordinates beyond negative or positive x or z of 8,388,608 blocks, the invisible bedrock barrier disappears due to blocks of any kind no longer being solid.

There is daylight according to the current time in the void of Bedrock Edition.

Legacy Console Edition
Entering the bottom void is not possible in the Legacy Console Editions. Although the player is unable to break the bottom or top layer of bedrock, even in Creative, the player can enter it by breaking end stone in the end until they get to the void. Like the Java Edition, the player will take damage every half-seconds below Y=-64, and armor, totem of undying and enchantments will not protect the player from dying. The player will die upon reaching zero health, and may respawn back to the overworld. Also, the player will automatically jump out of the vehicle at around Y=-46. If the player does somehow manage to do so in the Overworld, attempting to fall into the void will result in the player standing on it. This also happens at the y-coordinate of 512, where an invisible barrier is erected to stop the player going any higher. The invisible barrier for the bottom is not present in the End. If the player is affected with Resistance 5+, Regeneration 8+ or Instant Health you can fall infinitely into the void without dying; however, this can only be done with the use of mods or external editors, which may cause the player to become banned.

Additionally, black void fog exists. It increases with depth as the player descends past Y=17. As the player travels deeper, the fog at the edge of the render distance will grow closer, until the player reaches the deepest depths, where visibility is reduced to just a few blocks, beyond which lay only blackness. There are also dark gray void particles that appeared at level 16 and below, plus in the void. Void fog can be disabled in the options menu to increase performance.

With the release of TU31, void fog and its particles were removed to increase performance.

New Nintendo 3DS Edition
In the New Nintendo 3DS Edition, the player's health is depleted by every half second at any negative height. If the player falls in Creative mode, they will not take damage. The player can fall past Y=-100000, and it is unknown if there is ever a limit. Saving, exiting and reloading the world returns the player to Y=-5.

There is daylight according to the current time of the void.

Trivia

 * When viewed on a map, the void is seen as the pattern used for an unexplored area.
 * This is because there are no blocks recorded in the void's area, just the same as if the player has not explored or recorded normal areas.
 * When falling below Y=0, the second to last line of the debug screen disappears entirely, and is replaced by "Outside of world..."
 * This also occurs when you reach above Y=256.
 * You can survive in the void with Regeneration effect of level 6 or higher.
 * In the Bedrock Edition, the Void is the same color as the sky in the overworld.
 * In Creative mode, using an ender pearl twice on the top layer of bedrock in the Nether will cause the player to be transported into the void above the Nether.

Gallery
Die Leere El Vacío Le vide A Semmi Il vuoto 奈落 공허 De leegte Próżnia Пустота 虚空