Module:Command/Syntax

return { ['?'] = 'help', help = { { "[|]" } }, ban = 'kick', kick = { "", { "" } }, ['ban-ip'] = 'pardon-ip', ['pardon-ip'] = { "" }, banlist = { { "[ips]" } }, clear = { { "", "", "" } }, debug = { "" }, defaultgamemode = { "0 |1 |2 ]>' }, deop = 'pardon', op = 'pardon', pardon = { "" }, difficulty = { "0 |1 |2 |<abbr title="Hard">3 ]>' }, gamemode = { "<mode:" .. '[<abbr title="Adventure">0 |<abbr title="Creative">1 |<abbr title="Survival">2 ]>', { "<player>" } }, gamerule = { "<rule:[commandBlockOutput|doFireTick|doMobLoot|doMobSpawning|doTileDrops|keepInventory|mobGriefing]>", { "<enabled:[true|false]>" } }, give = { "<player>", "<data-value>", "<amount>", { "<damage-value>" } }, me = { "<action>" }, say = { "<message>" }, setblock = { "<x>", "<y>", "<z>", "<tilename>", { "<datavalue>", "<oldblockHandling>", "<dataTag>" } }, spawnpoint = { { "<player>", { "<x>", "<y>", "<z>" } } }, tell = { "<player>", "<message>" }, tp = { "<player>", "[<destination-player>|<x> <y> <z>]" }, time = { "<operation:[set|add]>", "<number>" }, weather = { "<option:[clear|rain|thunder]>", "<time>" }, whitelist = { "<operation:[add <player>|remove <player>|list|on|off|reload]>" }, xp = { "<amount>", "<player>" }, }