Talk:Raid captain

Can witches be a captain?
Witches have the PatrolLeader + Patrolling tag, but can they naturally spawn as one without modifying their data? Noeuahi (talk) 20:30, 20 January 2019 (UTC)

Rename to Raid captain
I think the page (and all references to it) should be moved/renamed to "Raid captain", as that's what the upcoming advancement Voluntary Exile calls them. --Robotkoer (talk) 15:33, 12 April 2019 (UTC)


 * --Capopanzone (talk | contribs) 16:33, 12 April 2019 (UTC)


 * , don't think the current name of "Illager captain" is used in-game. – Sonicwave talk  18:25, 12 April 2019 (UTC)


 * Copy paste from discord: "go ahead, the previous name was not used in game at all, 'raid captain' is now the official name. (leave a redirect though)" FVbico (talk) 18:27, 12 April 2019 (UTC)


 * -BDJP (t 18:28, 12 April 2019 (UTC)
 * They now have an official name. – Nixinova Nixinova sig1.png Nixinova sig2.png 23:07, 12 April 2019 (UTC)
 * . --Robotkoer (talk) 07:18, 13 April 2019 (UTC)

is this okay, but what if the captains were guarded by four pillagers or vindicators. also, if the mob is a evoker, can it be also guarded by a second layer of vexes. and i'm sorry if this makes you unhappy, but i think that vindicators should rarely spawn as captains in raids, but evokers should most commonly spawn.( hard, hardcore LV5 and above raids) the reason why witches are not fit for raids is because they are overpowered. with many potions, this might make the game too hard and cause people to quit playing (permanently). this change [no witches in raids LV5 and under, normal, peaceful( obviously) easy mode,and more} could make minecraft popular again. but there really should be a button called evokers and witches span in raids in the world creation menu ( the decision between yes and no is permanent. 98.110.16.94 00:29, 28 April 2019 (UTC)