User:TLUL4470

So I'm your typical Minecraft addict wait, that name's taken now isn't it?

In any case, TLUL stands for "The Last Username Left", but I got sick of typing that into login forms so now I'm using TLUL. It's pretty much become entirely disassociated from the original meaning at this point.

You might also see me under the names "suddenly" or "padawoon" in some places. Both of those stem from inside jokes that would take too long to explain to people.

I used to do some minor modding of the game. Then my laziness took over and mods stopped getting updated. I worked on a fairly powerful griefing client for a while (yes, I admit to it) but got sick of it since it was 1) hard work to update such a large codebase, and 2) not really worth it since I'm not a fan of straight-up destructive griefing (I'd prefer, say, replacing all of the wood in someone's floor with cobblestone, or swapping out the grass in someone's farm for mycelium).

I also fiddled with redstone creations for a while, but never produced anything too amazing. I am proud of my compact instantwire memory cell (only a minimum 4-tick cooldown between read and write) and my fairly compact 1-tick delay instantwire demuxer (cooldown 2^(N-2) ticks for N-bit demuxer).

Now, I'm working on a modified Minecraft launcher that makes launching, loading mods, and other things more efficient. It also has the ability to implement several basic mods (which I'm working on expanding) that work for all versions of the game (using heuristic class detection). For example, I can implement hotkeys to send chat messages (a hotkey toggle for /gamemode 0/1 is particularly useful). There's still a ton of work to do before it's entirely useful, but I think there's a lot of potential in modding without version dependency.