User talk:Wynthyst/Archive 12

'''[ Please start new messages at the bottom of the page or click this link to add a new section. ]'''

To everyone wishing to be an admin on the wikis ~ Please Read We are currently looking for active administrators for the Dutch Wiki ONLY. This doesn't mean you can't help any of the other language wikis. Please register an account on the appropriate wiki, and contribute. Get familiar with the Wiki rules and take a look at The Administrator's Guide. If you are fluent in Dutch, and wish to be considered for promotion, please leave me a note here. Do NOT post your email addresses, as all communication will be done on the wiki. Any registered user can help with the translations! Thanks! ~Wyn

A question
Being the leader of the Minecraftwiki Chinese translation, can I be an admin of it when it is finished? I would also like Papermoon, Fortomxq, Jarv and Craft Lawrence to be admin because they are good contributors.

Thanks, Edenapple


 * Yes Edenapple, when the time comes, you will definitely get an admin position. I'm glad to see you guys are thinking about this ahead of time. It makes it much easier. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  14:04, 1 June 2011 (UTC)

Another question
How many pages do you have to translate to have a separate Chinese Minecraftwiki?

Thanks, Edenapple

I did as you asked and lost the edit!
after the edit I did to the environment template you asked me to only make changes after a discussion, so when I had the Idea of updating the Minecraft template I made a version in my page and suggested on the discussion JUST SO THAT 6 MIN BEFORE I FINISH SOMEONE WILL UPDATE THE TEMPLATE WITHOUT ASKING NOBODY! really? that is what I get for following what you ask me?--Yurisho 19:50, 2 June 2011 (UTC)
 * Aw Yurisho.. edit conflicts suck. That's part of being on a wiki though. Did they do it right? When that happens hit your back button and you can copy your edit and then re-edit the page. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  20:19, 2 June 2011 (UTC)
 * Well the placement was bad(the end of the template instead of the start) and the web version is not listed duo to it being called "Systems" and not "Game Versions" as I suggested, so it's not bad enough to call another edit...--Yurisho 21:42, 2 June 2011 (UTC)

Dynamic Page Lists
Hi, I've been trying to sort out mods recently and think that dynamic page lists would be a good idea, but the code for DPL doesn't work, so I'm guessing it's not installed on this wiki.

I think lists like this would be really nice for organising mods, texture packs, mobs, blocks etc. especially with the huge numbers of mods and texture packs that are constantly being released and updated. A nice example from the Guild Wars Wiki uses a skills template and has a great many skill list pages: Skill template and Skill list. Now I'm not sure if it's possible or who has the ability to do this but I thought I'd bring the possibility up and see if someone can do anything! St Lucretia 08:31, 3 June 2011 (UTC)
 * I'm afraid we are not allowed to use the DPL extension at this time. While I would love to see it used, it creates too many problems on the server, as well as poses a security risk that Curse is not willing to allow. As painful as it's been, I've had to learn to live without it. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  10:51, 3 June 2011 (UTC)
 * That's an awful shame, I know there are potential performance issues but its possible to limit DPL use to just a handful of protected pages. I guess just using categories is the best solution for now though. St Lucretia 21:08, 4 June 2011 (UTC)

loop limit (continuation)
despite the tech team claimed otherwise, the loop limit wasn’t raised at all
 * All I can tell you is that when I addressed this issue to the tech team they told me it had been raised to the limit they were willing to raise it to. If that means it was left at 100, then that's the limit they are willing to raise it to. I understand your frustration, you wish to do something and it's not possible because of someone else's decision. It sucks.. but please don't shoot the messenger. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  22:37, 31 May 2011 (UTC)
 * I don’t :) But “raised” means to me that it was actually increased by a positive number.
 * And I was only angry because I thought you hadn’t read what i wrote, but you obviously just use the term “raise” if the amount of raising is Zero. I mean: If they thought that they couldn’t raise it, they would have told you that, instead of “OK, we raised it, happy looping”.
 * I think they made a mistake without noticing it, and told you it was done, while in truth, nothing happened.
 * Would you please give me an email address from one of them or ask them if it was really raised? – Flying sheep 22:47, 31 May 2011 (UTC)

Redstone_circuits
I have noticed in-game that using design B of the D Flip Flops section has a bit of an error when the input is 0 and the user activated the edge trigger. It sets the output to 1 for a brief moment sometimes before going back to 0. I'm not sure where to post this as I was hoping to find a discussion area for that topic but couldn't find one.
 * Talk:Redstone circuits and sign your talk page posts with 4 tildes :D -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  06:11, 8 June 2011 (UTC)