Bedrock Edition beta 1.14.0.1

Beta 1.14.0.1 is the first beta version for Bedrock Edition 1.14.0, released on October 14, 2019, which adds bees and bee-related items.

Blocks

 * Bee hives
 * Crafted with planks and honeycombs.
 * Function the same as bee nests, but do not need a Silk Touch enchanted tool to be dropped.


 * Bee nests
 * Spawn naturally in flower forests, plains, and sunflower plains biomes.
 * Can house up to 3 bees.
 * Fill up with honey.
 * Have a max honey level of 5.
 * Can be obtained by using a Silk Touch enchanted tool.


 * Honeycomb blocks
 * : Crafted with 9 honeycombs.
 * Are purely decorative.


 * Honey blocks
 * Crafted with 4 honey bottles.
 * Drastically reduce movement speed and jump height.
 * Can be climbed down, and will drag anything on them when moved by a piston.

Items

 * Honey bottles
 * Can be used by drinking. It will restore 6 hunger points and 5 saturation points, as well as remove the Poison effect.
 * Can be used to craft sugar and honey blocks.
 * Obtained by using a bottle on full bee hives/nests.


 * Honeycombs
 * Obtained by using shears on full bee hives/nests.
 * Can be used to craft bee hives and honeycomb blocks.


 * Spawn eggs
 * Added bee spawn egg.

Mobs

 * Bees
 * Have 10 health.
 * Live in groups near hives and nests.
 * If a bee does not have a home nest, it will wander around until it finds one.
 * Can be bred using any flower.
 * Attack in a swarm if provoked.
 * When they attack, they give Poison to the target and die shortly after.

Blocks

 * Dispensers
 * Can now fill bottles with water or honey.
 * Can now shear honeycombs.

Items

 * Leads
 * Can now be used on dolphins, ocelots, parrots, and polar bears.


 * Spawn eggs
 * Are now sorted alphabetically in the Creative inventory.

General

 * Experience
 * Tweaked the amount of experience dropped by animals to match Java Edition.


 * Menu screen
 * Changed the title screen background to reflect bees and items related to them.

Fixes

 * Crashes/performance
 * Fixed several crashes that could occur during gameplay.
 * Fixed an issue with kelp growth causing lag in specific chunks.


 * General
 * Fixed the breaking animation for glass on certain packs.
 * Capes now appear correctly in the skin picker.
 * Fixed an issue that was preventing the "Beam Me Up" achievement from being obtained.
 * Fixed an issue with that caused some skins to show a solid white cape.
 * Fixed a render distance issue that could cause an old style (limited) world to not load correctly if a player logged out in a specific corner of that world.
 * Fixed an issue that was causing some capes to not scale to skins correctly in the character creator.
 * Fixed an issue that would cause some selections in the character creator to become unresponsive.
 * Fixed an issue that was causing scripting error messages to show on the Alien Worlds Marketplace pack.


 * Gameplay
 * Minecart sounds now load and play correctly.
 * Waterlogged blocks are no longer ticked by other redstone circuits in the same chunk.
 * Armor can once again be equipped correctly from the creative inventory on touch screen devices.
 * Fixed an issue that was causing the crossbow to fire immediately after being loaded.
 * The Frost Walker enchantment once again freezes water correctly.
 * Fixed a bug that could cause players to fall from the sky after riding an entity in creative.
 * Arrows or tridents no longer fall through the ground after being deflected by a shield.
 * Farmland blocks once again revert into a dirt block when the player jumps on them.
 * Placing armor on an armor stand in Creative no longer equips it on the player as well.


 * Mobs
 * Reduced the fox attack radius to match the Java Edition.
 * Items held by foxes are no longer invisible.
 * Horses now use the correct (newer) model again.
 * Improved the accuracy of pathfinding for flying mobs.


 * Items
 * The compass and clock are now animated correctly again when in the hotbar.


 * User interface
 * Equipped carpets now appear correctly in the llama inventory again.


 * Add-ons and script engine
 * The boss health bar now shows correctly when creating custom wither entities.
 * Custom entities once again show the health bar correctly while being ridden.