Score



The score is a point system in Experience and mob kills. When the Player dies, a score is displayed on the death screen. This score is exactly the same to the amount of XP the player gathered during their life. In Survival Mode, each time the player dies, the score is reset. In Hardcore Mode the player can only die once, and therefore can only have one score.

Exp sources
Source	Experience Animals Chicken, Cow,  Mooshroom,  Ocelot (Cat), Pig, Sheep,  Squid,  Wolf (Dog)[note A 1]	1–3 Bat, All baby animals	0 Golems Iron Golem, Snow Golem	0 Monsters Cave Spider, Creeper,  Enderman,  Ghast,  Silverfish, Skeleton, Spider,  Wither Skeleton,  Zombie,  Zombie Pigman	5 Large Slime and  Magma Cube [note A 2]	4 Small Slime and  Magma Cube [note A 2]	2 Tiny Slime and  Magma Cube	1 Spider Jockey [note A 3]	5 + 5 Blaze	10 NPCs Villager[note A 4]	0 Witch	5 Boss Ender Dragon	12,000 Wither	50 Mining blocks Coal Ore	0–2 Diamond Ore, Emerald Ore	3–7 Lapis Lazuli Ore, Nether Quartz Ore	2–5 Redstone Ore	1–5 Monster Spawner	15–43 Smelting/Cooking Diamond Ore, Emerald Ore,  Gold Ore	1.0 Iron Ore, Redstone Ore	0.7 Potato, Raw Beef,  Raw Chicken,  Raw Fish,  Raw Porkchop	0.35 Clay	0.3 Cactus, Lapis Lazuli Ore,  Nether Quartz Ore	0.2 Wood	0.15 Coal Ore, Cobblestone,  Netherrack,  Sand	0.1 Other Bottle o' Enchanting	3–11 Breeding animals	1–4 Catching Raw Fish	1–3 ↑ Excludes baby animals. ↑ a b Experience is dropped when these mobs split or die. This means the larger ones may drop experience several times before being fully defeated. ↑ The spider jockey consists of two mobs that move as one. Each part drops experience separately when it is defeated. ↑ Child villagers also drop no experience orbs.

History
When first added as part of the point system in the Classic Survival Test, the score shown on the death screen was "§e0". "§e" is a code to make the text yellow for the "0" score, and Notch didn't fix the minor error for many succeeding updates. This was fixed when Notch added Experience Orbs and made each orb equal to 1 point in Beta 1.9pre2.

As of 1.3.2, the score no longer shows zero regardless of the amount of XP the player had at the time of death.

Bugs

 * Whenever a server is updated, the player scores get reset to zero.