User:Firefox4/Process

Indev
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 * Indev 1.0 || November 11, 2011 ||
 * First Release.
 * Skeletons, Zombies, And Endermen don't burn in sunlight.
 * Added custom splashes.
 * Added custom splashes.
 * Indev 1.8 || January 1, 2012 ||
 * New Years Release.
 * Added G.
 * Added Floobs.
 * Added Floobships.
 * Added configuration files.
 * Strongholds, Dungeons, And Abandoned Mineshafts can be found with a Compass.
 * More World Types added.
 * If you want to be in a Plains Biome, select Plains.
 * If you want to be in a Plains Biome, select Plains.
 * Indev 1.9 || January 11, 2012 ||
 * The Player can now play as mobs.
 * Added Preacher.
 * Added Castles.
 * Removed ChunkLands.
 * Splashes changed.
 * Evil Lights added.
 * Evil Lights added.
 * Indev 0.0.11a || January 15, 2012 ||
 * Added more dimensions.
 * Black Souls added.
 * Mummies added.
 * Kids added.
 * Thieves added.
 * Castles are now generated.
 * Lawyers From Hell added.
 * Mob Spawners are now changable in Creative.
 * Jails added.
 * Jails added.
 * Indev 0.0.12a || January 18, 2012 ||
 * Mob player models now only in Creative.
 * Added Donuts.
 * Added Lolliman.
 * Added Trophy.
 * Pressing Controls smooth look.
 * Pressing Controls smooth look.
 * Indev 0.0.13a || January 11, 2012 ||
 * Added Skylands.
 * Added Superflat+ World Type.
 * Is the same but more layers, trees, and Biomes.
 * Added new Sneaky Sal AI.
 * Stealing or attacking will result in being shot.
 * Stealing or attacking will result in being shot.
 * Indev 0.0.14a || January 20, 2012 ||
 * Added Recipe Book to Creative.
 * Debugging screen fixed.
 * Pressing only shows Coordinates and Mob IDS.
 * Pressing shows the FPS and Pie Chart.
 * Re-Added Human.
 * Creative only by pressing.
 * Creative only by pressing.
 * Indev 0.24 || January 25, 2012 ||
 * New Preacher AI.
 * Shooting a Preacher with a Raygun will raise himself.
 * Preachers will randomly raise Mobs.
 * Attacking a Preacher will have him raise you.
 * Added Money.
 * Throwing Money at a Preacher can hurt him.
 * Added Sneaky Sal.
 * Money is usable with this Mob.
 * Added Goo Goats
 * Added Goo Donuts
 * Right-Clicking throws it and explodes.
 * Added ATOM Packet.
 * Can suck up Mobs and can explode.
 * Thief reskinned to Bearded Version of the player.
 * Thief sounds like the player.
 * Two new dimensions added.
 * Nether-Lands, a floating Nether similar to Skylands.
 * Dank Forest, a thick forest.
 * Added sounds for Kids.
 * Added BubbleScum.
 * Added DigBug
 * Blorps added.
 * Blorp Soda added.
 * Added start up voice when starting a world.
 * Added Castle Critters.
 * Work Areas Added.
 * Currently has no use.
 * Added ManDogs.
 * Added Hunchbacks.
 * Added Castle King.
 * Added Gems.
 * Added GemSword.
 * Added GemSword.

Alpha
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 * 0.31 || February 4, 2012 ||
 * Lawyers From Hell have new AI.
 * Attacking one will have them sue you.
 * Exceeding $2,500 throws you in Jail.
 * Camels added.
 * Added Camel Jockeys.
 * If one is riding a Camel it is agressive.
 * If one is riding a Camel it is agressive.
 * 1.9 || February 15, 2012 ||
 * Added particles to a GemSword.
 * Added Mob icons.
 * Currently has no use, and is Creative only.
 * Dank Forests now have gray Grass.
 * Nether Fortresses now generate in the Nether-Lands.
 * NPC Villages generate in the Skylands.
 * NPC Villages generate in the Skylands.

Gamma
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 * Gamma 1.0 || February 18, 2012 ||
 * World Generation tweaks.
 * Structures now generate twice as before.
 * Added Hunchback Skeleton.
 * Is friendly and dies after 1 minute.
 * Is friendly and dies after 1 minute.
 * Gamma 1.1 || February 19, 2012 ||
 * Pyramids added.
 * Baby Mummies added.
 * Black Souls now burn in the Day.
 * Added Robot Todd.
 * Added Robot Ted.
 * Aggressive Mobs that fight each other and fights you.
 * Aggressive Mobs that fight each other and fights you.
 * Gamma 1.2 || February 19, 2012 ||
 * Pyramids generate.
 * Jails generate.
 * Cobwebs generate in Castles.
 * BubbleScums can now be carried.
 * Splashes re-changed.
 * Spawn tweaks.
 * Starting new world would likely result being in a cave.
 * Fixes to Recipe Book.
 * Only shows Recipes to Weapons.
 * Only shows Recipes to Weapons.
 * Gamma 1.4_01 || Unknown Date ||
 * Far Lands re-added.
 * Added RayGun drops to Floobs.
 * FloobShips explode when killed.
 * Endermen now emit smoke and have green eyes.
 * Achievements added.
 * Achievements added.
 * Gamma 1.5 || Unknown Date ||
 * World generation before Alpha 1.2.0 can be used.
 * In Creative, you can switch updates, and have No Biomes.
 * Work Areas are now 3 per world.
 * Villagers are now seen in Work Areas.
 * Skeletons are essential to a resource, Bones.
 * Pig Zombies now drop Gold Nuggets.
 * Added Zebras.
 * Added HotDogs.
 * Can build a heaven if one is level 20 and given a Diamond.
 * Rockets added.
 * No use as of yet.
 * Guns added.
 * Sneaky Sal is one of the two Mobs that use guns.
 * Blorp Soda can be drunk.
 * Blorp Soda can be drunk.