Java Edition 13w04a

13w04a is the sixth snapshot released for 1.5.

Additions

 * Added a new command feature – scoreboard
 * Not 100% done yet
 * The scoreboard can be used to track deaths, players killing another player, players killing something a mob, or players activating commands
 * The complicated system uses a combination of name, display name, and criteria, and track an integer number of points for players
 * Mobs now show the name given to them, either by anviling on their Spawn Egg or external editors, above their head when the player looks directly at them within a circular 6 block radius

Changes

 * Renamed command blocks now use their name instead of @ in the chat
 * Comparators can now be used with jukeboxes
 * Output signal strength relates to disk number
 * Changed bone meal
 * No longer gives instant growth – instead, each use advances one growth stage:
 * Crops require seven bone meal
 * Saplings and Cocoa Beans require two bone meal to grow into Trees and Cocoas, respectively
 * Brown and Red Mushrooms still grow into Huge Mushrooms instantly
 * Gives off green particles when used
 * ''Note: Dinnerbone has stated that he still has to balance out this new bonemeal growth system
 * Improved double slabs
 * 43:8 will now be the "smooth stone full half-slab block" and will remain so
 * Generally: If the top bit is set, the top texture will be used on all sides, also allowing for smooth sandstone full half-slab blocks (43:9)
 * Improved dispensers
 * Now equip players with armor from one block away.
 * They now activate TNT
 * They now use bone meal
 * They now use flint and steel
 * This will accurately decrease the durability of the tool
 * Dispensers and droppers can now face all directions
 * In Creative, the player can now hit mobs/players from five blocks away
 * This does not apply to Survival and Adventure mode, retaining the normal range
 * Mobs will not actively path over rails
 * [Warning: Extremely bugged and may crash Minecraft] Held armor can be equipped by right-clicking (fix:Next snapshot)
 * In this particular snapshot, this functionality is very faulty, prone to crashing and incorrect slot usage. Use with caution

Fixes
25 bugs fixed

From released versions before 1.5.1
 * – Flowing water still drags the player while flying.
 * – Chest glitch that lets them appear as if they are opened while they are not.
 * – Achievements lost after update
 * – Breeding cows can consume more than one wheat
 * – In the server log, commands performed by the server do not appear to be in the console but do appear to the players
 * – Mob spawners sometimes show up as pig spawners
 * – Boats and minecarts should not be dropped in Creative
 * – Armor enchantments (besides Thorns) have no effect on mobs
 * – Dispensers no longer dispense item through blocks in the downward direction
 * – Powered redstone mechanisms react to change in redstone power level

From the 1.5.1 snapshots
 * – Redstone signals shortened by devices that output a shorter signal
 * – Server loading issue
 * – Monostable circuits only work in a North/South configuration
 * – Hopper doesn't accept items from second slot when container has different items in first slot
 * – Variable redstone strength causing strange update behavior
 * – Particle effects are messed up again...
 * – Doorhandle position wrong
 * – Chest minecart won't deposit items in hoppers while moving
 * – Iron door stays powered when retrieving the redstone block

From the previous snapshot
 * – If a minecart with hopper falls into the Void, the game will crash
 * – Changing the texture pack ingame renders strange
 * – Hopper minecart behave like they are on powered activator rail if they never touched one.
 * – Using Pick Block on Minecart with TNT or hopper gives you just a minecart
 * – Wrong death message of renamed mobs spawned by dispensers
 * – Minecart with hopper is not placed on rail