Java Edition 1.6.2 (pre-release)

1.6.2-pre is the pre-release for 1.6.2.

Changes

 * Zombies and zombie pigmen now have a chance to spawn as babies
 * Horses remember who tamed them.

Fixes
71 bugs fixed

From released versions before 1.6.2
 * – Powered pistons drop as items in creative
 * – Inventory problems both survival and creative
 * – Exception in server tick loop :: ConcurrentModificationException
 * – Renaming items with anvil is case insensitive
 * – Player's and Horses head while riding having strange behaviour when looking at the skin in the inventory
 * – Minecraft runs out of memory when you switch a lot between worlds
 * – '  ' borks on multiple spaces
 * – Zombie Villagers curing in Minecraft do not jitter
 * – Save is not really complete when says "Save complete."
 * – mobs dont get pushed by blocks on sticky pistons
 * – When putting a sign in front of water it keeps running
 * – Command Block messages are cut short in multiplayer, but not singleplayer
 * – CustomName tag loaded for entities (not Mobs) but not saved
 * – Trapped Chest looks like Regular Chest in inventory / item frame
 * – The Lightning's light illuminates deep caves
 * – Blazes glitch while riding a minecart
 * – Communication error when same hostname in server list.
 * – playerKillCount, totalKillCount always assigns the kill to the person, that did a first hit a player, even if he has been killed by someone else.
 * – Jittery animation when walking
 * – Attacking wild Wolves with any kind of projectiles (Arrows, Snowballs, Potions) will cause any nearby tamed Wolves to attack their owner
 * – Ghast Fireballs when stacked clip through ground; client-server issue
 * – Reloading a world while player is in moving Minecart or riding a horse is glitchy in F5 mode
 * – Horses can be pushed into blocks and then take suffocation damage
 * – Ctrl+Click = Right Click on Mac not working
 * – Leads attached to mobs drop as items when right clicked in creative
 * – Direct Connect does not remember port
 * – Hay blocks can not be crafted back into wheat
 * – Gliding crosshair when on a saddled horse
 * – Unable to rename items back to default name
 * – Background of horse U.I. flips upside down when saddled
 * – Baby Zombies are far too fast
 * – Cannot change Horse Armor like Player Armor by clicking with another armor piece on slot
 * – Dispensed renamed container minecarts do not remember the name
 * – Sprint does not happen straight away
 * – Comparator/hopper chaos
 * – Health boost resets additional health every 30 seconds
 * – 1 tick redstone repeater visual bug [FIXED]
 * – Demo crashes when unable to find 'name' of a bound mousebutton

From the 1.6.1 snapshots
 * – Numlock Enter not recognized as Return
 * – rope part of the leash turns invisible in some angles
 * – custom health doesn't work anymore for custom spawners
 * – "Nether-Fortress-Only" Mobs no longer spawning in previously generated Fortresses
 * – Sound resets to 27%
 * – Unarmored horses appear as wearing diamond armor
 * – Distorted fonts when using a converted texturepack on startup
 * – Breaking sound and particles appear when placing water/lava into another source block
 * – Objective health doesn't show the correct health when you wear armor
 * – The "clear" command is causing a player in creative mode to be unable to move items in their inventory.
 * – Taking dragon damage causes the player to leave GUI of an object
 * – /clear command causes problems with animations of held items

From the 1.6.1 prereleases
 * – Signs placed on Fences don't have Text
 * – Health regenerates slower on peaceful when riding an entity
 * – Trying to jump on an unsaddled Horse, then equipping it with a saddle makes the Horse jump automatically
 * – 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screen
 * – Servers have connection errors.
 * – the /playsound command does not work with @a when >1 player passes the query
 * – Minecraft 1.6.1 demo has crashed
 * – Missing library starting the game
 * – Resourcepack crashes
 * – Nested colors in json chat don't work
 * – Mob's bame is not translated in death messages (fixed only on LAN)
 * – Game unplayable / development console getting spammed with Stacktrace
 * – Cannot pick block lead in creative.
 * – My Tamed Dog Attempts To Kills My Horse
 * – No animals are present in new chunks in 1.6.1 or an old map

From the same version (reupload)
 * – Item frame with clock breaks upon entering world
 * – Chat and Scoreboard showing the team name instead of player names
 * – Only Baby zombies spawn.
 * – Default vanilla font has certain broken characters when italic, such as /\xkQ48%^
 * – English UK translation contains vulgar language for Sponge

Reuploads
The 1.6.2 pre-release server version was reuploaded later on July 5, 2013 to fix the server.jar and to fix an issue with paintings and item frames.

The 1.6.2 pre-release server version was reuploaded again later on July 5, 2013 to fix more issues with the server.jar.