Minecraft Dungeons:Tower

The tower is a mission $$ added with the first seasonal adventure, cloudy climb. It has a varying number of floors, which scale in difficulty. At the end of each floor the hero may pick from five pieces of gear or simply choose to get an extra enchantment point. Due to technical limitations, it is singleplayer-only.

Unlocking
The tower is unlocked after the hero completes the squid coast mission for the first time. The tower is accessible in a tower structure next to the mission select table within the camp. Its icon on the mission select map will appear above the squid coast and the adventure hub.

Appearance
The tower consists of a varying number of different floors. The inside of each floor is built with unique environments from various locations on each floor, as well as floors that have a similar aesthetic to the outside of the tower. Its exterior looks like a large temple or mansion, with lots of pillars and balconies. The exterior is mostly made of white stone, with acacia plank roofs, and is decorated with iron, emeralds, and acacia wood. The tower has been shrouded in night and fog at the time of the luminous night. However strange it seems, the luminous night revealed much of the nature of the tower, including unveiling countless luminous symbols that were invisible to the heroes during the day. Though their origin is unknown, these luminous symbols infest both the inside and the outside of the tower and can appear in many shapes and forms.
 * Cloudy Climb
 * Luminous Night

Story
"THE TOWER – The Tower appeared mysteriously one day, as if it had somehow always existed and simply emerged from the clouds when it wanted to be found. An even stranger creature beckons you to enter and take on the challenges inside.

What awaits at the top? Only those who have bested the bosses within and survived the challenges can tell you. Will you join these elite heroes at the top of the Tower?

You know what they say, if you don't succeed at first try again... and again, and again."

- In-game story

Objectives
In the tower, the order of the objectives changes with each tower layout, which itself changes every two weeks. Though the order of floors is random, there are always three boss fights and the following floors are in every layout of the tower:


 * FLOOR # OF #.
 * 1. EMPTY FLOOR.


 * FLOOR # OF #.
 * 2. COMBAT FLOOR.


 * FLOOR # OF #.
 * 3. MERCHANT FLOOR


 * FLOOR # OF #.
 * 4. BOSS FLOOR

Native
.
 * The overall exterior of the tower is referred to internally by the names  and.
 * The outside balconies are referred to internally by the name.
 * The inside balconies are referred to internally by the names,  , and.
 * The tower keeper’s balcony is referred to internally by the name.
 * The clouds around the tower are referred to internally by the names,  ,  , and.
 * The windows within the tower are referred to internally by the name.