Cooked Porkchop

Cooked Porkchop (also called Grilled Pork), is a food item that was added in Indev. Cooked porkchops are obtained when a raw porkchop is cooked in a furnace, setting a pig on fire and killing it, or from killing zombie pigmen.

Cooked porkchops are often considered the easiest form of food to obtain since neither mushrooms (obtained via extended exploring or slow farming) nor extended amounts of time and attention (for growing wheat to make bread) are required to produce them. However, since they do not stack they can be difficult to store because only 27 will fit in a Chest. Also, porkchops have to be monitored when being cooked - each piece must be taken out and put into the furnace individually. As a result, it is not usually possible to get the full 8 "jobs" out of a single piece of coal due to time taken switching cooked pork for a raw porkchop.

Alternatively, burning pigs provides a slightly easier method to obtain cooked porkchops without the need to monitor a furnace. You can burn a pig by making it walk into lava, right-clicking the block under a pig with a bucket of lava, or by lighting the squares around it on fire with a flint and steel.

This is one of the foods wolves can eat along with raw porkchop. Wolves will sit and beg when you hold a porkchop in front of them. However, wolves will not benefit any more from cooked pork over raw.

In 1.8, the texture for cooked porkchops will be changed to a lighter color, and the current texture will be used for steak, cooked pork will refill 4 of the new food slots.

History

 * In Indev, it was once possible to stack cooked porkchops.
 * In the 1.8 prerelease both kinds of porkchops are stackable.
 * After Beta 1.5, a pig which dies by being burned drops cooked porkchops.
 * Jeb mentioned allowing the stacking of food when asked about hunger and adding more realism
 * Cooked Porkchops had, but no longer have, a texture of the Steak Steak.png