User talk:Flying sheep

Strange ... when I went to edit that page, the "stupid shouting" was current. Hmm. Maybe I had loaded the page earlier in the day and made the edit a few hours later? I can't recall the specifics right now, but it certainly wasn't my intention to re-add that text if it had been removed. I guess I'm just pretty new to this, sorry. Shakerag 14:56, 31 May 2011 (UTC)
 * normally, you get to edit the newest version available at the moment you click, and you are warned if somebody saved an edit since then. doesn’t matter, i’ll remove it again. i was just wondering. – Flying sheep 18:04, 31 May 2011 (UTC)

Inaccessible water
That's pretty epic; have you actually found something like that? 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 22:20, 1 September 2011 (UTC)
 * it’s just an idea for making hard maps: this way the player can make farms, but needs to shape the ground instead of simply making infinite water. — Flying sheep 22:25, 1 September 2011 (UTC)


 * Aah, makes sense. In that case, you can still have the water inaccessible, while giving the player two more blocks' worth of water flow to use, like so:


 * (of course, if your goal is to just have a flat wall, you should stick to your version) 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 22:52, 1 September 2011 (UTC)
 * do you look at it from the top? because my version is meant to be vertical, the water flows out of the ceiling. of course, this is sufficient, if you want the water flowing out of a flat wall:


 * and yes, your version is nice if the water should come out of, say, a flat hill. – Flying sheep 23:00, 1 September 2011 (UTC)


 * Oh, yeah, I was looking at it top-down. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 05:39, 2 September 2011 (UTC)


 * i was inspired from Vechs’ super hostile series – Flying sheep 08:23, 2 September 2011 (UTC)

User_talk:Flying_sheep/Template:BlockGrid
Can you check that out Cool12309(T 22:48, 1 September 2011 (UTC)
 * what? – Flying sheep 22:53, 1 September 2011 (UTC)
 * What is this page for? Cool12309(T 23:03, 1 September 2011 (UTC)
 * it’s an attempt to create another implementation of BlockGrid that circumvents the loop limit. 100 tiles sound like much, but they aren’t:


 * these are exactly 100 pieces of brick wall. one more and it breaks. – Flying sheep 23:40, 1 September 2011 (UTC)
 * Edit: nah, of course it breaks earlier, because the two diagrams earlier on the page count, too.
 * Ah. Well, good luck. Cool12309(T 00:24, 2 September 2011 (UTC)
 * thanks – Flying sheep 08:23, 2 September 2011 (UTC)