User:MrJam003/Animated Sprites Render

Animated sprites?
Animated sprites are used all over the Minecraft Wiki to illustrate the in-game appearance of items. Here are a few examples I made:

How do you make them?
The process is quite easy, here is a small tutorial on how I create my animations:

Simple animations
1. Get each frames of the desired animation directly from the "minecraft.jar" and name them according to its order of appearance in the animation.

2. Make sure to upscale each frame to the proper size of 32x32 pixels making sure to use Nearest Neighbor interpolation. 3. Using an image editing software capable of exporting animations like GIMP, create the animation. (Note: The following instructions only apply to this software.)
 * 3.1 Click and shift-select all of your files.
 * 3.2 Click, select the desired export location and click "Select file type" at the bottom, select and click Export.
 * 3.3 In the window that appears, uncheck "GIF Comment" and check "As animation" as well as "Loop forever". Set the Frame disposal to "One frame per layer (combine)" and input the proper delay per frame in milliseconds (20fps = 50ms), then export the final image.

4. If you want, you may use free software like FileOptimizer in order to reduce the size of your file. By default, FileOptimizer will be "Lossless", meaning it won't degrade the visual aspect of the animation.

Enchanted animations
1. Download the appropriate enchantment animation template you need for your animation.

2. Import the required files:
 * 2.1 Open After Effects, click and shift-select every frames of the enchantment animation, making sure to check  under the "Sequence Option" section.
 * 2.2 Import the image that will receive the overlay using.

3. Drag the still image twice in the composition and drag the enchantment glint PNG sequence in the middle.

4. Changing the Blending Modes:
 * 4.1 Change the Blending mode of the top layer to.
 * 4.1 Change the Blending mode of the middle layer to.

5. Click

6. Right-Click the task in Adobe Media Encoder and set the format to with  preset, then export everything to a folder.

7. Using an image editing software capable of exporting animations like GIMP, create the animation. (Note: The following instructions only apply to this software.)
 * 7.1 Click and shift-select all of your files.
 * 7.2 Click, select the desired export location and click "Select file type" at the bottom, select and click Export.
 * 7.3 In the window that appears, uncheck "GIF Comment" and check "As animation" as well as "Loop forever". Set the Frame disposal to "One frame per layer (combine)" and the delay per frame to 50ms, then export the final image.

8. If you want, you may use free software like FileOptimizer in order to reduce the size of your file. By default, FileOptimizer will be "Lossless", meaning it won't degrade the visual aspect of the animation.