Fox

Foxeslose passive mobs that spawn high commonly in t and y.

Spawning
Foxes will spawn in taiga and snowy taiga biomes and sometimes in taiga villages, in groups of 1–3. When spawned in a snowy biome, foxes will be white in color. They will spawn more commonly at night time, sleeping in the forests. There is a $1/6$ probability of the fox spawning as a baby.



Items in mouth
These items have an 8.5% chance to be automatically in a fox's mouth when they spawn:

Behavior and appearance
They move quickly, about the same speed as ocelots, and will flee from any nearby players and wolves. They are completely unaffected by sweet berry bushes, taking no damage or speed reduction while moving in them.

Attacking
Foxes will attack chickens and rabbits, crouching down for about 2 seconds, then jump into the air 2-3.5 blocks up over fences and walls when necessary. Foxes will also naturally attack baby turtles when on land and all fish mobs, except for pufferfish. Tamed foxes will attack pufferfish that harm the player.

Red foxes prefer to attack chickens, rabbits, and baby turtles, all of which are on land, over fish; conversely, arctic foxes prefer to attack fish over land-dwelling creatures. Foxes that trust a player will defend them against hostile mobs should the player be harmed.

Foxes can become temporarily stuck in snow. During their "pounce" animation, if a fox collides with a snow layer, they will remain face-down and emit particles and will pick something up, returning to normal shortly after.

Sleeping
During the day, if the weather is not thunder, foxes will attempt to find a space with a sky light level of 14 or less (e.g. any space with a block above it) (block light has no effect). While the fox is sleeping, it will slowly move its head up and down and will not move. They will wake up and quickly flee if approached by a player. However, foxes will not move or run away if the player approaches while sneaking.

If the sky light at the fox's position becomes 15 (either due to a block above being destroyed or the fox being moved), the fox will immediately wake up.

They can drop items and put the berries in their mouth in their sleep too.

Sitting
A fox will also randomly sit down every so often, usually during the day if the fox cannot find a “shaded” area to sleep.

Holding items
If any item is on the ground near a fox, it will travel to it and pick it up and it will appear in the foxes' mouth. This behavior is not limited to food and animal products, meaning they can pick up any item that the player can pick up. However, they prefer to pick up food items (except cake), and if the item they are currently holding is not food, they will drop it and pick up the food. A fox will eventually eat any food item it picks up (besides cake) and the fox will be affected by any side effects the food item carries, such as poison or teleportation. If there is a stage 3 or 4 sweet berry bush within a 16 block radius of a fox, it will sprint towards it, harvest it, and eat the berries, dropping the item it was holding. If a fox picks up a weapon or an item with enchantments, these items will have an effect on the fox's attack. This is due to the item the fox is holding acting as their main hand. If a fox is holding a totem of undying and takes fatal damage, the totem will be consumed and the fox will be revived.

Night life
During the night, foxes will head to villages or go out to hunt. Foxes don't currently have the ability to steal from villages, except crops dropped from villagers. However, villagers tend to pick up their crops too quickly for foxes to pick up, so they walk away. Smaller foxes can occasionally be found hidden around the houses, as they are easy to spot locked in houses and fallen in the wells.

During the night, foxes will also occasionally emit a screeching noise.

Breeding
When sweet berries are used on two foxes, the foxes will breed, producing a baby fox. After the player takes the baby fox using a lead away from their parents, it will "trust" the player, and never run away from them. Breeding between a red fox and an arctic fox will always produce an arctic fox baby.

Enemies
are aggressive towards foxes when within 18 blocks of them, (though usually foxes can get away because of their speed).s will also try to attack foxes. They will sneak towards them and will attack them, if they are close enough. Baby polar bears, normally passive, will also attempt to attack a fox within 16 blocks.

Drops

 * Upon death, adult foxes drop 1–2 orbs when killed by a player or tamed wolf.


 * Like other baby animals, killing a baby fox yields no experience.


 * Foxes will always drop any items they pick up and are still holding (they won't drop food that they have eaten, for example) and drop items they spawn with naturally with a chance of 8.5%.
 * If a fox is killed while holding a this item will not drop, but be consumed to revive the fox.

Data values
Foxes have entity data associated with them that contains various properties of the mob.

Trivia

 * Although foxes appear to hold items in their mouth, they are technically holding items in their main hand.
 * Foxes are one of the only mobs that can sleep in Minecraft.
 * The other mobs include pandas, cats, and villagers. Bats can also roost.
 * Foxes are the only overworld land mob without jump strength that can jump more than 1 without status effects.
 * The practice of foxes going to villages is based on stories of foxes raiding older towns for food in the real world.

Liška Fuchs Renard Fox 여우 Lis Лиса 狐狸