Java Edition 19w41a

19w41a is the ninth snapshot for Java Edition 1.15, released on October 9, 2019. It adds a new menu panorama, two new blocks, the ability to toggle sprinting and sneaking, and a new command for spectating.

Blocks

 * Honey Block JE1 BE2.png Honey blocks
 * Crafted from 4 honey bottles.
 * The bottles are not consumed and will remain in the crafting grid.
 * Walking is slowed, and jump height is reduced.
 * Effect also works through non-full blocks like carpet, trapdoors and slabs.
 * If an entity is on a honey block that is pushed by a piston, the entity will be moved with the honey block.
 * Entities touching the side of a honey block slide down slowly.
 * Landing on a honey block reduces fall damage.
 * Fall damage is cut to about $1/5$ of normal: equal to, or in other words, $1/5$ of  for every block fallen after the first 3, rounded up.
 * When a honey block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction.
 * Works the same way as slime blocks.
 * Mobs will usually avoid walking on them.
 * Does not conduct redstone signals.
 * Bees will occasionally 'eat' from them if near beehives or bee nests.


 * Honeycomb Block JE1 BE1.png Honeycomb blocks
 * Purely decorative.
 * Crafted using 4 honeycombs.

Command format

 * Syntax is.
 * – the target entity to spectate.
 * If omitted, makes the player stop spectating.
 * – the player that should spectate the target.
 * Must be in spectator mode.
 * If omitted, @s (the executing player) is used.
 * If omitted, @s (the executing player) is used.


 * clickEvent
 * Added  action.

Gameplay

 * Controls
 * and inputs can now be switched between Hold and Toggle mode in the Accessibility Options.
 * Allows players to stay sneaked while opening different GUIs.
 * Also affects flying down in creative mode. When toggled, the player will keep going down until toggled again.


 * Sprites
 * Status effects
 * Instant Damage
 * Added an effect sprite.
 * Instant Health
 * Added an effect sprite.
 * Saturation
 * Added an effect sprite.

Blocks

 * Beehives
 * Name changed from "Bee hive" to "Beehive"
 * ID also changed from bee_hive to beehive.


 * Stripped wood
 * Can now be crafted from stripped logs.

Items

 * Spawn egg
 * The bee spawn egg colors have been changed from to.

Mobs

 * General
 * Mobs are better at avoiding walking through lava now.


 * Ender dragons
 * Removed a black dot on the transparent parts of wing texture.
 * Removed texture for part of wing bottom in the exploding ender dragon.


 * Iron golems
 * Now starts cracking upon losing health.
 * A sound plays on every cracking stage.
 * There are 4 stages, from uncracked to fully cracked, before the golem dies.
 * Can be healed iron ingots.
 * A sound plays each time the golem is repaired.
 * One iron ingot restores.
 * It takes 4 iron ingots to repair an iron golem from 1 HP to full health.


 * Zombie villagers
 * Zombie villagers that were converted from villagers can no longer despawn.

Command format

 * The command now defaults to @s if no target argument is given.
 * The command now defaults to @s if no target argument is given.

General

 * Menu screen
 * Changed title screen panorama to an image which includes new 1.15 features such as bees and bee nests.
 * Because this was an asset update, the menu panorama in all previous 1.15 snapshots was also updated.
 * Descriptions under buttons on the "Create World" screen are now narrated.


 * Tags
 * Removed  block tag.

Video
Video made by slicedlime: