Talk:Horse/Archive 2

undead saddled horses
I've noticed something going on behind the scenes here. if you look at the history, you can see that people, including me, have constantly edited the part where it says that undead horses can/cannot be saddled.

so let me make this clear: if you get yourselfes a saddle, use commands to summon a undead, tame horse, ride it, press E, you can give it a saddle. note that ANY horse, undead, donkey, or normal, can NOT be saddled without being tamed.

using commands, you can get a untamed saddled horse.

when tamed, ANY horse can be saddled, even if taming them requires commands –Preceding unsigned comment was added by 188.142.42.225 (talk) at 11:50, 8 November 2014 (UTC). Please sign your posts with

Tamed horses despawning
I have the PS4 version of the game and I found a horse and brought it back to my house, I used a lead to secure it to a post and then went about working on the area surrounding my house. But after a while, the horse vanished from my house. I was under the impression that a tamed horse wouldn't despawn especially considering I secured to a fence post and have given it a saddle. Did I do something wrong, or is the PS4 version buggy when it comes to horses? 86.186.198.234 21:01, 21 December 2014 (UTC)


 * PS4 Edition bug reports go here. Thank you. --ToonLucas22 (talk) 21:12, 21 December 2014 (UTC)

How do splash potions of leaping affect the horse's jump height?
I noticed that splash potions of leaping affect weaker jumpers more than stronger ones. For example the horse with the jump strength 1.0 can jump 5.91m without potion effects and with leaping II about 8.2m, which is an increase of about 39%. I tested another horse, that can jump about 2.0m without effects and with leaping II about 3.5m, which is an increase of 75%. –Preceding unsigned comment was added by 87.163.190.131 (talk) at 0:15, 28 December 2014 (UTC). Please sign your posts with

Chests
Is it possible to equip a horse (not a donkey or mule) with a chest? I play pocket edition, so I can't test it out.67.160.25.176 22:52, 12 March 2015 (UTC)


 * Only donkeys and mules can be given chests, see the sections Usage and Equipment. – KnightMiner  t/c 03:46, 13 March 2015 (UTC)

I'll be will be preforming some tests on horses this weekend and need some advice.
Ok, so I'll be doing some test on horses this weekend, based on some data I found. Recently, I was looking for information for my old Legoland PC game, (old game, I know), on the cutting room floor, and decided to look up Minecraft while I was there. I proceeded to find various information, including some png. files depicting the skeleton and zombie horses. The files, while I'm not sure if they are still accurate, seem to depict the horses, (or, at least, the skeleton horse for sure, not too sure about the zombie horse), with chests. Therefore, as the two undead horses seem to share coding similar to both the horse and donkey, (the horse's stats and name, and the donkey's inability to use horse armor), it is seemingly possible that both undead horses have hybrid coding, (a cross between the horse's code and the donkey's code), thus, I have assumed that it may be possible for the undead horses to possess chests using ChestedHorse:1. However, so I don't do anything stupid during my tests, I need to know the worst case scenario for using the ChestedHorse tag if it fails, and the best case scenarios for success and failure, under the circumstances that it does crash my game, meaning, I need to know how bad this could potentially damage my game as a best case and worst case. If someone could get back to me by 3:00 US central time, it would be much obliged. I intend to post my findings, (if any), here in the talk page in response to this message after my tests are complete for pending approval and confirmation. Thank you. Rockatoa, Brickticks out. Brickticks (talk) 17:41, 22 May 2015 (UTC)