Minecraft Dungeons talk:Mob

Mobs in the Flames of the Nether
Why don't we add PigZombie, Zoglins, and Wither into the list? Witherbeam (talk) 21:28, 8 February 2021 (UTC)
 * Because they have not been shown in any teaser material for the DLC so far and adding them would be pure speculation. Also those mobs dont appear in the poster which means they probably most likely arent part of the DLC. James Haydon (talk) 21:36, 8 February 2021 (UTC)
 * One question, where's the confirmation of the Strider and Corrupted Ghast? I haven't seen them in any official image or communication yet. PedroDungeons1776 (talk) 13:21, 10 February 2021 (UTC)
 * PedroDungeons1776 You are back! 105.186.88.135 13:27, 10 February 2021 (UTC)
 * That's Just Speculation 105.186.88.135 14:34, 10 February 2021 (UTC)
 * Of course it is lol. James Haydon (talk) 14:36, 10 February 2021 (UTC)
 * What's a corrupted ghast? And we have the pigzombie except its called zombified piglin--JudahPlayzGamingYT (talk) 01:10, 14 February 2021 (UTC)
 * The Corrupted Ghast is most likely a speculation mob, like the Obsidian Monstrosity. James Haydon (talk) 01:17, 14 February 2021 (UTC)
 * Ah makes sense – Unsigned comment added by JudahPlayzGamingYT (talk • contribs) at 01:25, 14 February 2021 (UTC). Sign comments with

Wither
Will the wither be a boss in the nether? Sebstian 7227 (talk • contribs) at 09:39, 10 February 2021 (UTC).
 * That is speculation. TheGreatSpring (talk) 02:40, 10 February 2021 (UTC)
 * Most likely not as it doesn't appear in any promotional material of the dlc nor in any of the existing footage. James Haydon (talk) 03:59, 10 February 2021 (UTC)
 * NineTreyBlud You are back! 105.186.88.135 13:28, 10 February 2021 (UTC)
 * in fact from what we know it could be the obsidian monstrosity BUT thats unofficial --JudahPlayzGamingYT (talk) 01:14, 14 February 2021 (UTC)
 * No its most likely not going to be the obsidian monstrosity, that's just a statue in the obsidian pinnacle, not an upcoming boss. James Haydon (talk) 01:17, 14 February 2021 (UTC)
 * I saw in the files it said something like: ObsidianMonstrosity|Nether: and i forgot the rest – Unsigned comment added by JudahPlayzGamingYT (talk • contribs) at 01:24, 14 February 2021‎ (UTC). Sign comments with
 * Take a look in the files where you found that thing and see what it says. If you don't know, look for all the files that have the word "Nether" in it. James Haydon (talk) 01:26, 14 February 2021 (UTC)

Melee and Range Piglins
I don't understand why there is a redirect of the melee Zombified Armored Piglin to Ranged Zombified Armored Piglin. These mobs, despite having the same name, I don’t think they should be on the same page, that's the same thing of having the gold armored vindicator; the diamond armored vindicator; the gold armored pillager and the diomand armored pillager all in the same page. 3 or 4 mobs with different skins, behavior, health points and attack stile is too much for the same page, don't think? By some reason there are diferent pages for the base mobs and his armored variant, they have the same name as the base mob and don't have any reference to the name "armored" in the files, but there shouldn't be more than 2 mobs (except the "summons") on the same page. So please remove the redirect and think on them as different mobs.PedroDungeons1776 (talk) 20:19, 12 February 2021 (UTC)
 * Well they still are mostly the same beside having a different weapon type and skin. James Haydon (talk) 20:24, 12 February 2021 (UTC)
 * And about the behavior part, yeah I can see why you would want to separate them but they still are mostly the same mob. Ill ask to see if ranged and melee piglins are separate mobs in game files. James Haydon (talk) 20:30, 12 February 2021 (UTC)
 * Ok, thank you. But in the case of they stay on the same page by their name, in reality they should be all on the Piglin page, because their name is just "Piglin". PedroDungeons1776 (talk) 20:33, 12 February 2021 (UTC)
 * Okay i just wanted to make it consistent with vindicators and pillagers, only separating the base mob and the armored version. James Haydon (talk) 20:35, 12 February 2021 (UTC)
 * Well... Ok, but we will need to separate the information of every mob. PedroDungeons1776 (talk) 20:38, 12 February 2021 (UTC)
 * Okay that can work if done correctly, ill just have to see. James Haydon (talk) 20:42, 12 February 2021 (UTC)
 * One more thing, by what I saw in the video the Piglin Brute is problay the first variant of the melee Armored Piglin. He should be stay at his own page or he should be moved to the Armored Piglin's page? PedroDungeons1776 (talk) 20:58, 12 February 2021 (UTC)
 * Should still have its own page as they dont wear any armor and may have different sounds from the regular armored piglin. James Haydon (talk) 21:26, 12 February 2021 (UTC)
 * Okay. PedroDungeons1776 (talk) 23:00, 12 February 2021 (UTC)

Moving the Piglin Merchant
Can we please move the piglin merchant to the DLC mobs section? It really doesn't make sense that The Piglin Merchant is in the normal mobs section. Witherbeam (talk) 16:02, 16 February 2021 (UTC)
 * Merchant is a part of the FREE update. Not DLC exclusive. 🍍 Raybeano99  (Talk) 16:38, 16 February 2021 (UTC)
 * Yes exactly, just like why the luxury merchant isn't in the creeping winter section, it didn't come with the DLC, it with the whole update. James Haydon (talk) 16:43, 16 February 2021 (UTC)

Format Changes
Hi! Can someone fix the trivia section, the References section, and the drops section? For some reason it is center aligned and it looks weird. I tried to do it myself but it turned out weird, so I just deleted all my changes. Harpcrossbow (talk) 03:09, 26 February 2021 (UTC)
 * Okay, ill give it a try. James Haydon (talk) 03:14, 26 February 2021 (UTC)
 * Welp, looks like I'm having issues with it as well, I will probably need to contact someone more experienced than me to fix it. James Haydon (talk) 15:03, 26 February 2021 (UTC)
 * And its fixed now, though they had to removed the center alignment from the unused mobs section. James Haydon (talk) 18:32, 26 February 2021 (UTC)

Ancient Mobs
In the Ancient Hunts, there are certain mobs that can be found that have different enchantments, health bars and proper names (The Undending, Ancient Terror, Unstoppable Tusk, Grim Guardian, Vigilant Scoundrel, Umbreakable One, etc). Maybe we should create a page for them in the special mobs section, like enchanted mobs. MBK Legend (talk) 00:14, 26 February 2021 (UTC)
 * There already is a section being made for them in Enchanted Mobs. We are not adding them here as Ancient Mobs are basically a more potent version of Enchanted Mobs. James Haydon (talk) 03:41, 26 February 2021 (UTC)

Redstone Sentry and Woodland Sentry renders
Can anyone create a pixelated 2d image for the redstone and woodland sentries? They also need to be moved to mainland. The redstone sentry is neutral and woodland sentry is passive.CometDungeons (talk) 17:49, 3 March 2021 (UTC)

Redstone golem
I have seen a redstone golem (I was afk inside it) bang its chest, stretch its arms lean forward and growl. Proof its not just in the trailer.--JudahPlayzGamingYT (talk) 15:56, 4 March 2021 (UTC)
 * Okay ill add that to the trivia section. James Haydon (talk) 16:22, 4 March 2021 (UTC)

wolf
I was playing minecraft dungeons ancient hunt and found wolves in a cave,here is a screenshot I took to prove it:https://chat.google.com/api/get_attachment_url?url_type=DOWNLOAD_URL&attachment_token=AAUuIGu4O1KsPnkSpve6gXwRItA51j1%2FDDiOaO29NC5n7i9nLS8%2BFnn%2FOtPprt1B6ABEntx3qLbOXvD%2FLyJHQPxecHzLUAMqgVU2hFyR00H951%2BvvCuiUYPC3af%2BN5oaw76S7UreqvDqRu9s%2BkzwzkhlHjqz0u3NUO6BN%2Bdk7Lj03bltTEZeWRuPoNQuvLe0aUURb63tdgtP588%2FqZXuZfNn2gf9QAyxFbcHvbClgSyTK7tmE4WmdyTXNkPCRmc6mWZhDd%2FqzZDhf025qC7iEwhGfTAXgoZELFFVU8nokfu0xlAeZ4eWaeL5KVuH7pO6AE9PVoH2l4meY1WWjUiL1W%2FI3Usv%2FR4qEVOV0Phj9LMk%2BYosRGfCfjHJL%2Bwu%2B5sOOfCptYUgD0VKpRfQGmz1P1czs5n2GiAj5MxK8XZVthP7g10mUcRNU4X5yg%3D%3D&content_type=image%2Fpng&auto=true&authuser=1 here is better angle:https://chat.google.com/api/get_attachment_url?url_type=FIFE_URL&content_type=image%2Fpng&attachment_token=AAUuIGtDSf8GuIREjCSZs9y3LhzTGE8wUXC3U1cok9uZvgT9pVdQScmAQuu54fYYewnXnS2WEyX%2Bx7BdYMMkwYSa7wEkn1s2%2FZX2QA%2BDJn58RxfTDb3PDDuyT0a8DFstZQG3utl0%2FQMdUp%2BuQHvEVj1gy4kXER7K9d0h5TFL5c6McuvtD7ffuZQNBCDtFPLEHkRMn6bK4I6xCNfz5vt1T44qVUsB3mm0CdpxNuh95Dj4jwnplKQ42YR35zrKt13GE8ppgdlb4bHvyNBVx2npq2Q58dwJJTDrvQngymgUPC9aWB4vOMDSqWyYLNb6GPvNqDgVIT%2Bb431frvBEZELH1ju0OY4imsg8OqcvMOxi3wTXOZvXMPG0HSca&sz=w512&authuser=1

All DLC mobs
Should we make it show the DLC pages show all the mobs featured, instead of just the new ones? – Unsigned comment added by OkSteak (talk • contribs) at 17:22, 8 March 2021 (UTC). Sign comments with
 * No, I think it's perfectly fine as is. James Haydon (talk) 17:27, 8 March 2021 (UTC)

All DLC Mobs
I think that the DLC mob sections should display all the mobs seen in it, instead of just the new mobs. OkSteak (talk) 22:31, 8 March 2021 (UTC)
 * Having the same mobs repeated in different sections would make things more cluttered and would look more confusing.