Minecraft Dungeons:Undead

Undead mobs are mobs that have risen from the dead. Unlike in the base game, undead mobs do not burn in sunlight, but are still affected by Smiting. Mobs classified as undead include:
 * &mdash; A green skinned mob that will approach players slowly before hitting them with both of their hands.
 * &mdash; A baby variant of the zombie that has more health and deals less damage but has a faster movement and attack speed.
 * &mdash; A baby zombie riding a chicken.
 * &mdash; Similar to the chicken jockey but with 5 baby zombies stacked on top it. The zombies will split up when it is attacked.
 * &mdash; A zombie wearing either or  to boost its health. Is either equipped with  or a.
 * &mdash; A desert variant of zombie that is stronger and has more health.
 * &mdash; A zombie variant that is native to the Jungle Awakens DLC that poisons players.
 * &mdash; A zombie variant native to the Creeping Winter and Howling Peaks DLC's that freezes players by throwing s.
 * &mdash; A zombie variant native to the Hidden Depths that attack players with Tridents.
 * &mdash; An armored variant of the . Appears in the Hidden Depths add-on.
 * &mdash; A zombified variant of in the Flames of the Nether DLC. Attacks the player with a gold sword.
 * &mdash; An armored variant of the Zombified Piglin. It has two variants, one is armed with a and one armed with a gold axe
 * &mdash; A zombified variant of that lob blue fungi projectiles that poison the player.
 * &mdash; A zombified variant of the that attacks the player with a
 * &mdash; An armored zombified variant of the that possess two armored variants, both of which attack the player with a.
 * &mdash; A ranged mob made of bones that attacks players with its.
 * &mdash; A skeleton wearing to boost its health and uses a  or.
 * &mdash; A special kind of skeleton that wears unknown armor and wields a and a wooden shield. Are the guards of the Nameless One.
 * &mdash; A moss covered skeleton in the Jungle Awakens DLC that shoots poisonous arrows.
 * &mdash; An ice covered skeleton in the Creeping Winter DLC that shoots arrows that inflict freezing.
 * &mdash; A black variant of the skeleton found in the Flames of the Nether DLC that uses a stone sword to attack players, can apply the Wither effect upon hit.
 * &mdash; A ranged variant of the that attacks the player using a  that fires black arrows that inflict Wither.
 * &mdash; A coral-infested skeleton found in the Hidden Depths that will atack players with a unlike normal land skeletons.
 * &mdash; A large clothed skeleton that wields a staff that it uses to summon the undead and fire blue magical projectiles.
 * &mdash; An armored skeleton riding an . Uses a as its weapon.
 * &mdash; A large skeleton and a more powerful variant of the Necromancer that can summon a wall of 7 s and fires large green projectiles. Can summon duplicates like the.
 * &mdash; An uncommon undead ghost-like mob with a blue hood that summons blue fire that looks similar to.
 * &mdash; A large variant of the Wraith that has an ice crown and ice tipped hands. It can shoot ice and powerful orbs at the player. It can also teleport and summon 2 s and a . Is the final boss of the Creeping Winter DLC.
 * &mdash; An unattackable mob that only spawns during Night after the timer goes out.

Gallery
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