Llama/ED


 * Entity data
 * : 1 or 0 (true/false) - Unknown. Remains 0 after breeding. If true, causes it to stay near other horses with this flag set.
 * : 1 or 0 (true/false) - true if the horse has chests. A chested horse that is not a donkey or a mule will crash the game.
 * : 1 or 0 (true/false) - true if the horse is grazing.
 * : 1 or 0 (true/false) - true if the horse is tamed. (Non players mobs will not be able to ride a tamed horse if it has no saddle)
 * : Ranges from 0 to 100; increases with feeding. Higher values make a horse easier to tame.
 * : The variant of the llama.
 * : Determines the number of items the llama can carry. Formula is 3* strength.  Maximum of 5.
 * : The item the llama is wearing. Typically a carpet.
 * : Determines the number of items the llama can carry. Formula is 3* strength.  Maximum of 5.
 * : The item the llama is wearing. Typically a carpet.


 *  (deprecated) : Contains the name of the player that tamed the horse. Has no effect on behavior.
 * : Contains the UUID of the player that tamed the horse. Has no effect on behavior.
 *  (only applies to  and   in 1.11) : List of items. Only exists if ChestedHorse is true.
 * An item, including the Slot tag. Slots are numbered 2 to 16 for donkeys and mules, and none exist for all other horses.