Hay Bale

Hay bales are decorative, flammable blocks that can also be used to feed horses, breed llamas, and reduce fall damage.

Natural generation
Hay bales often generate scattered around in plains villages, and less commonly in savanna and desert villages. They also can generate as a part of targets/scarecrows in pillager outposts.

Breaking
Hay bales can be mined using any tool, but a hoe speeds up the process.

Food item
While not edible by players, hay bales can be a useful compact food supply for long periods away from other food sources.

Horses
Hay bales can be fed to horses, donkeys, or mules to heal up to 10 hearts. They are an effective method to heal horses if the player wants to heal them in a short period of time. They also speed up the growth of foals by three minutes.

Breeding
Hay bales can be used to breed llamas and horses.

Falling
Falling onto a hay bale reduces the fall damage by 80%, meaning whatever falls on a hay bale takes 20% of the normal fall damage.

Theoretically, an unarmored player with full health and no effects should be able to fall as far as 111 blocks onto a hay bale and still survive. However, there is a hard limit that only allows a player to fall 100 blocks with health remaining.

Campfires
Placing a hay bale under a campfire makes it a signal fire, increasing the height to which its smoke particles can rise from 10 blocks to 25 blocks.

Composting
Placing a hay bale into a composter has an 85% chance of raising the compost level by 1. Composting with hay bale is very inefficient, as the hay bale's chance to be composted is only slightly higher than wheat. For example, 900 wheat could be composted to yield 83.57 bone meal on average, but if crafted into 100 hay bales, they would only yield 12.14 bone meal on average.

Placement


Hay bales can be placed pointing in all three spatial dimensions, in the same way as a log is placed. However, there is no "six-sided" variant like that of the wood block.

Note blocks
Hay bale can be placed under note blocks to produce banjo sounds.

ID




Block data
$$, hay bales use the following data values: