User talk:Shockman25

First Post

No, it must not. -- Wynthyst  talk  05:54, 29 August 2011 (UTC)
 * Fine, but then there's a chance that he/she will ban me and then delete the page :/
 * If you have something to say to Kizzy, please put it on his talk page User talk:Kizzycocoa. If there are valid reasons for the page to remain, it will remain. Placing personal notes on a mainspace article is never acceptable. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  05:57, 29 August 2011 (UTC)
 * Yeah we already did that -.- Shockman25 14:22, 29 August 2011 (UTC)

Spider.png "issue"
Clear your cache and then refresh the page(s). -- { Fishrock123 } (Talk) 04:07, 1 September 2011 (UTC)
 * Nevermind, it's working now. Thanks anyways Shockman25 04:15, 1 September 2011 (UTC)

Your Signature
You think you're pretty cool, huh? Got a nice little umbrella in your sig? You think umbrella = coolness? :P --HexZyle 03:15, 11 October 2011 (UTC)


 * I aM sO tOtAlLy L33tTtTt ☁ Shockman25 ☂ Talk ☁ 03:25, 11 October 2011 (UTC) ☁ Shockman25 ☂ Talk ☁ 03:25, 11 October 2011 (UTC) ☁ Shockman25 ☂ Talk ☁ 03:25, 11 October 2011 (UTC)

Reverts
I'm reverting them because: A. The graphics of Minecraft doesn't even compare to what he is posting. You don't pigs and sheeps and cows with shadows! B. When he said "Highest-Quality", he is adding all this random graphic to whatever he wants that makes people think, "Oh look at that. Notch just put ambient on the animals." –The preceding unsigned comment was added by Wall142 (Talk&#124;Contribs) Please sign your posts with
 * We are looking for the best quality possible for renderings. Barracade's versions have much better quality and resolution. You didn't give any warnings of reverting almost every single mob image in this wiki, which is a horrible idea. You didn't discuss this with the rest of the community. You didn't sign your comment either. This all shows me that you obviously don't know what you are doing here. ☁ Shockman25 ☂ Talk ☁ 08:24, 16 October 2011 (UTC)
 * Still, I now agree that the renderings shouldn't have ambient occlusion. I'll just go for the high resolution and the correct proportions. Better safe than sorry. --Barracuda 14:13, 19 October 2011 (UTC)