Talk:Tutorials/Programs and editors/Mapping

Why isn't AMIDST on this list?
It's by far the most effective map viewer, and it's easy to use, unlike most other softwares listed on this page. --186.224.143.48 05:16, 11 February 2014 (UTC)

this page is extremely difficult to read
reading the descriptions of these tools/programs is harder than building a beacon in survival. the description columns need to be wider. -tippyc (in-game name) july 10,2013

Minutor is working perfectly with 1.2.5 so i edited it. 87.184.187.50 23:14, 14 April 2012 (UTC)

Minetographer Is now open source. site: http://code.google.com/p/tectonicus/ forum: http://www.minecraftforum.net/topic/1165662-tectonicus-now-open-source/ 82.38.204.141 00:31, 18 April 2012 (UTC)

Minecraft X-ray will work with 1.2.5 so i edited it. Will also work with 12w23b. --184.88.15.96 03:02, 21 June 2012 (UTC)

X-Ray
I think it should be noted in X-Ray that many servers strictly prohibit using it. MaxKing 10:46, 6 July 2012 (UTC)

New map editor, Creative Mode Plus
Hello, there's a new map editor called Creative Mode Plus at http://code.google.com/p/creative-mode-plus/. I am not sure how to go about adding it to the list, but I can at least make someone who is aware of its existence.

Edit: The program has been updated to 0.9.8.0. Had region save issue. --neinome 00:36, 5 October 2012 (UTC)

Looking for a Map Editor
Hi, I'm looking for a map editor that can make, draw or generate a world with floating islands, bridges, premade buildings, editing spawn point ect. I need one that can do theese things for my server, can anyone suggest a map editor that can do this? EpicMinecraftPlayer931 (in game name Red_Alert007) 03:51, 26 October 2012 (UTC)

Wine and Linux compatibility
I've found that Cartograph G works on Linux using Wine. Would it be appropriate to note this in its Platforms column? -- 184.71.165.166 21:07, 13 November 2012 (UTC)

Cleanup and remove old software
This mapping page is getting really out of date. Anyone have any issues with me going through the list and removing/updating it?

Should I just remove stuff that doesn't work anymore or should there be a separate section for archived applications?

Skeight 03:07, 18 December 2012 (UTC)


 * Updating entries with new information is always good. Old programs should be moved to Programs and editors/Outdated. However, since most of these are written by people in their free time, I've been fairly generous about giving them time to update: I usually don't remove things until they're two major versions out of date. The current major version is 1.4.x, so anything that hasn't been updated past 1.2.x can be moved. Programs compatible with 1.3.x should stay for now; if they still haven't been updated once 1.5 is released, they can be removed then. -- Orthotope 03:50, 18 December 2012 (UTC)


 * Makes sense. The only one I see that's 1.2.x is Tectonicus but it's too amazing to be archived just yet.  Maybe someone will pick up development on it. Skeight 05:42, 19 December 2012 (UTC)

AMIDST!?!
Why no mention of AMIDST? It's an excellent biome map, slime chunk tool, village and stronghold finder. http://www.minecraftforum.net/topic/626786-v2042-amidst-strongholds-village-biome-ect-finder-now-with-witch-huts/ 70.78.169.152 02:41, 24 January 2013 (UTC)

Please also consider "Creeperchest"
There is a level editor under development called "Creeperchest" (to which I can't link here). It strives to have an interactive 3D mode sometime later, but already offers tools for a wide set of applications, including modifying the world, gathering statistics or editing SMP player profiles. Its platform is Windows, half of the source is available (the business logic is all editable out of the box), the programming language is C++ for the editor itself and its own language for the main business logic/plugins.