Bedrock Edition beta 1.19.0.26

Beta 1.19.0.26 (Xbox, Windows, Android) or Preview 1.19.0.27 (Xbox, Windows, iOS/iPadOS) is the third beta/preview version for Bedrock Edition 1.19.0, released on April 21, 2022, which introduces new music, adds ranged attack for wardens, revamped ancient cities and bug fixes.

General

 * Music
 * Added four new music tracks: "Ancestry", "Aerie", "Firebugs", and "Labyrinthine".
 * "Ancestry" plays in the deep dark biome.
 * "Aerie", "Firebugs", and "Labyrinthine" plays in the swamp, mangrove swamp, bamboo jungle, jungle, birch forest, dark forest, forest, flower forest, old growth pine taiga, old growth spruce taiga, and lush caves biomes, as well as the menu screen.

Blocks

 * Mangrove Roots and Mangrove Propagule
 * Can now be composted.


 * Mud
 * Now allows sugar cane, bamboo, and big dripleaves to be planted on top of it.


 * Muddy Mangrove Roots
 * Now allows flowers, saplings and grass to be planted on top of it.


 * Sculk Shrieker
 * Changed its model and its side texture.

Items

 * Boats and Boats with Chests
 * Changed item textures of all types of boats and boats with chests.


 * Echo Shards
 * Can now generate inside Ancient City loot chests.

Mobs

 * Warden
 * Can now charge a ranged attack when the player is building high, hiding behind walls or being out of range of their melee attack.
 * Their rib cages will open up to shriek a sonically charged ranged attack that can penetrate walls.
 * The ranged attack deals damage in Normal and can hit at a horizontal distance of 15 blocks.
 * The ranged attack can only hit one target at a time.
 * Can now smell players from further away.
 * The vertical range wardens get angry at a target while sniffing is now 20 blocks instead of 6 blocks.
 * Now get angry at all mobs that bump into it, not just players.

World generation

 * Ancient City
 * Now generate with valuable loot that includes the "otherside" music disc, Potions of Regeneration II, enchanted books, enchanted iron and diamond leggings, enchanted diamond hoes, and enchanted golden apples.
 * If the frame of reinforced deepslate generates with a chest in front, it will always contain one golden apple (a hint about how to open the secret door below).
 * Has different levels and open spaces, with several types of ruins and wall structures.
 * Some of these structures contain dark oak logs, planks, and fences; cyan, light blue, and blue wool and carpets; ladders; ice and its variants; note blocks; stone pressure plates; and iron trapdoors opened with levers.
 * Hidden underneath the frame of reinforced deepslate are several rooms containing redstone mechanisms that serve to introduce new players to their function.
 * There is a silenced sculk sensor that needs a signal strength of 8 to open a redstone door. Taking the golden carrot from the chest placed near the structure and eating it will reveal the entrance.
 * Each variant of the city center has a different redstone puzzle concealing the entrance, requiring slightly different strategies to solve.
 * The mechanisms are made with redstone dust, redstone torches, redstone repeaters, redstone comparators, redstone lamps, blocks of redstone, sticky pistons, a sculk sensor, a target, and a lectern.
 * One variant includes a lever, and another includes a furnace containing 24 deepslate and a wooden shovel.

Fixes

 * Sounds
 * Added new music for The Wild Update
 * Frogs now use all hurt sounds
 * Froglights now have the correct breaking sound


 * Ancient Cities
 * Soul Lanterns no longer generate on air blocks in Ancient Cities
 * The City Center structure now forms a complete rectangle of Reinforced Deepslate
 * Added Echo Shards to the Ancient City loot chests
 * Updated Ancient City structures to match Java


 * Warden
 * Warden now has a Sonic Boom attack that deals ranged damage and knockback to the target it strikes
 * Warden no longer “sniffs” while it has a target
 * Prevent the Warden from digging down if it sniffs a target
 * Warden can now be pushed by other mobs
 * Warden now gets angry at all mobs that bump into it
 * Fixed a crash when swapping between game modes when attacking the Warden
 * Warden now gives correct amount of XP


 * Allay
 * Allay interact tooltip now says "Give item to Allay"


 * Blocks
 * Wither can't destroy Reinforced Deepslate anymore
 * Ender Dragon can't destroy Reinforced Deepslate anymore
 * Reinforced Deepslate has been moved to the Nature tab in Creative Inventory


 * Mud Brick Block
 * Mud Brick Stairs/Slabs/Walls are now grouped properly


 * Gameplay
 * Fixed game crash when using the Material Reducer (Education Edition feature)
 * Fixed Light Blocks being destroyable from within while underwater
 * Fixed issue with experience gained when taking item from incorrect slot while using Furnace
 * Allow Mangrove Roots and Propagules to be compostable
 * Allow most plants and saplings to be placeable on Mud and Muddy Mangrove Roots. This includes all Flowers, Saplings, Bamboo, Sugar Canes, Big Dripleaf, and Sweet Berry Bushes
 * Allow Mangrove Roots to generate through Snow Layers
 * Tadpoles can now be tempted with Slimeballs


 * Touch Control Settings
 * Static Joystick toggle no longer gets disabled upon Move Joystick toggles getting disabled


 * Graphical
 * Updated Boat and Chest Boat item icon textures to make them consistent with Java Edition


 * Raids
 * Illagers are now allowed to migrate to other villages and progress raids


 * JSON
 * Fixed an issue that caused weights to not be used for Music