Mods/IndustrialCraft²/Nano Suit

=Nano Suit= The Nano Suit is the ultimate Armor for IndustrialCraft and takes special installation steps beyond installing the normal mod.

Nano-Helmet
The Nano-Helmet is (?verify toughness) tougher than a Diamond Helmet and does not break. Instead it requires energy to operate. This item can be charged in the Mobile Charger. Materials: 4&times; Carbon Plates, 1&times; (charged) Energy Crystal, 1&times; Glass Produces: 1&times; Nano-Helmet
 * Crafting:

The Nano-Helmet is used to craft the Advanced Nano-Helmet.
 * Recipes:

Nano-Bodyarmor
Nano-Bodyarmor is (?verify toughness) tougher than a Diamond Chestplate and does not break. Instead it requires energy to operate. This item can be charged in the Mobile Charger. Materials: 8&times; Carbon Plates, 1&times; (charged) Energy Crystal Produces: 1&times; Nano-Bodyarmor
 * Crafting:

Nano-Bodyarmor is used to craft Advanced Nano-Bodyarmor.
 * Recipes:

Nano-Leggings
Nano-Leggings are (?verify toughness) tougher than Diamond Leggings and do not break. Instead they require energy to operate. This item can be charged in the Mobile Charger. Materials: 6&times; Carbon Plates, 1&times; (charged) Energy Crystal Produces: 1&times; Nano-Leggings
 * Crafting:

Nano-Leggings are used to craft Advanced Nano-Leggings.
 * Recipes:

Nano-Boots
Nano-Boots are (?verify toughness) tougher than Diamond Boots and do not break. Instead they require energy to operate. This item can be charged in the Mobile Charger. Materials: 4&times; Carbon Plates, 1&times; (charged) Energy Crystal Produces: 1&times; Nano-Boots
 * Crafting:

Nano-Boots are used to craft Advanced Nano-Boots.
 * Recipes:

=Advanced Nano Suit= The Advanced Nano Suit takes the Nano Suit to the next level with several cool features.

Advanced Nano-Helmet
The Advanced Nano-Helmet has the same basic properties as the Nano-Helmet(?verify) with the addition of preventing drowning while it remains charged over 33% of its energy capacity. Materials: 5&times; Refined Iron, 3&times; Glass, 1&times; Nano-Helmet Produces: 1&times; Advanced Nano-Helmet
 * Crafting:

The Advanced Nano-Helmet is not used in any recipes.
 * Recipes:

Advanced Nano-Bodyarmor
Advanced Nano-Bodyarmor has the same basic properties as Nano-Bodyarmor(?verify) with the addition of restoring Health when the player is damaged and it remains charged over 33% of its energy capacity. Materials: 4&times; Carbon Plates, 4&times; (charged) Energy Crystals, 1&times; Nano-Bodyarmor Produces: 1&times; Advanced Nano-Bodyarmor
 * Crafting:

Advanced Nano-Bodyarmor is not used in any recipes.
 * Recipes:

Advanced Nano-Leggings
Advanced Nano-Leggings have the same basic properties as Nano-Leggings(?verify) with the addition of granting 3&times;(?verify) normal speed when the Ctrl key is held down and the leggings remain charged over 33% of their energy capacity. Materials: 2&times; Carbon Plates, 2&times; Glowstone Dust, 2&times; Gold Dust, 1&times; (charged) Energy Crystal, 1&times; Nano-Leggings Produces: 1&times; Advanced Nano-Leggings
 * Crafting:

Advanced Nano-Leggings are not used in any recipes.
 * Recipes:

Advanced Nano-Boots
Advanced Nano-Boots have the same basic properties as Nano-Boots(?verify) with the addition of granting 6&times;(?verify) normal jumping height when the Ctrl key is held down and the boots remain charged over 33% of their energy capacity. Materials: 3&times; Fuel, 3&times; Wool, 2&times; Carbon Plates, 1&times; Nano-Boots Produces: 1&times; Advanced Nano-Boots
 * Crafting:

Advanced Nano-Boots are not used in any recipes.
 * Recipes:

=Installation Steps=
 * IndustrialCraftConfig.txt that comes with the IndustrialCraft mod download needs to be copied into the .minecraft folder (NOT minecraft.jar)
 * The "#enableNano=true" line in IndustrialCraftConfig.txt must have the "#" removed, then the file saved
 * fm.class from the Experimental Nanosuit File folder must be copied into minecraft.jar (you should know how to do this if you've successfully installed the IndustrialCraft mod in the first place)