Item Frame/ED


 * Entity data


 * : The item, without the slot tag. If the item frame is empty, this tag does not exist.
 * : The chance the item will drop when the item frame breaks. 1.0 by default.
 * : The number of times the item has been rotated 45 degrees clockwise.
 * : 1 or 0 (true/false) - Whether the item frame is invisible. The contained item or map remains visible.
 * : 1 or 0 (true/false) -  true to prevent it from dropping if it has no support block, being moved (e.g. by pistons), taking damage, and placing an item in it or removing its item (rotating is still possible).
 * : 1 or 0 (true/false) -  true to prevent it from dropping if it has no support block, being moved (e.g. by pistons), taking damage, and placing an item in it or removing its item (rotating is still possible).