Talk:Raid

Raid Update
Will raids be added in all editions of the game? I play on Bedrock Edition, and I want to be able to access raids. 162.234.248.192 22:33, 2 February 2019 (UTC)
 * They should be coming to Bedrock soon—1.11 will be the full village and pillage update so maybe then. – Nixinova Nixinova sig image 1.png Nixinova sig image 2.png 22:50, 2 February 2019 (UTC)

What is a "valid bed"?
Regarding this edit of yours: What is a "valid bed"? I see this term on other pages but it is not defined anywhere. ~ Amatulic (talk) 02:48, 7 March 2019 (UTC)
 * A bed not enclosed in blocks. Basically if a normal player can sleep in one a villager can. – Nixinova Nixinova sig1.png Nixinova sig2.png 03:20, 7 March 2019 (UTC)
 * So basically, any bed a player can sleep in is a valid bed? Does the bed have to be indoors? ~ Amatulic (talk) 04:58, 7 March 2019 (UTC)


 * You know what? Since it seems Villages for-Villagers are now-defined by Beds, "'Work' Stations," and "Meeting Points (a.k.a. the single 'Bells' by central'ish Wells)," why should it?


 * It's a good Q., one we need to Experiment with (in the Snapshots, if we want an answer, soonest). Otherwise, Update (may be sooner than Experimental efforts think).  Yilante 3 /20 /19  9:15 p.m. 76.209.248.192 04:15, 21 March 2019 (UTC)

Defensive walls
"Raid will start to spawn illagers within 0-54 block away from villages."

So, this means that building defensive walls don't prevent raids from entering the village, as they can spawn at the very center of it, right? But what does happen if they spawn outside the walls? They can't destroy tall cobblestone walls, right? Will they just wait until the player gets out?--187.94.206.179 17:45, 7 March 2019 (UTC)


 * So, from what I've seen so far (and I've survived a few raids), the raids don't stop, even if they spawn outside your walls. And no, they don't destroy blocks or open fences or doors.  And they won't spawn inside your wall if you light it up well enough according to illager spawn rules. Jessieimproved (talk) 02:30, 16 March 2019 (UTC)
 * So they just wait until I get out of the village, to ambush me. Do they despawn after some time? How about going to the Nether and coming back?--187.94.193.57 20:20, 17 March 2019 (UTC)


 * I dunno about these: of Illagers, Vindicators (the ax[e] maniacs) don't just seem to chop-down (Wooden) Doors (on Hard Mode, at least for sure, like Zombies Break them-down, a la Zombie Sieges) ; Lighting doesn't-seem to affect these, as they - Patrols /Raids - seem to just- Spawn /Begin (respectively) when within-range and /or "any close range" (not sure which, probably depends on Patrol, Or, Raid) /"inside" Villages.  But they are Hostile Mobs, so they Might, Despawn..? (when one's out of range? long-enough??)


 * I also dunno if they attack-through corners (as for-example Zombies melee-through to hit Villagers, in at least earlier v's. before 1.13 I think, diagonals of Blocks), or if "drinking-Milk" helps anymore (with the "Bad Omen" Effect [now there's "Hero of the Village," so careful about Effects-neutralized at least occasionally]). Yet Raids-specifically are designed to last exactly as-long as there are any of the Illagers /Waves of Illagers, left (alive).  Yilante 3 /20 /19  9:25 p.m. 76.209.248.192 04:25, 21 March 2019 (UTC)

Rename "Wave" to "Group"
Looking at Raids.dat format, it appears that vanilla Java Minecraft uses the word "group" instead of "wave" for each wave of illager attack in a raid. Does the word "wave" come from somewhere authentic like a blog instead? Liachmodded (talk) 00:18, 28 March 2019 (UTC)


 * "wave" is mentioned quite a lot in the most recent snapshot article. -BDJP (t 00:47, 28 March 2019 (UTC)