Pocket Edition 1.1.0

1.1, the first release of the Discovery Update is a major update that was released on June 1, 2017

General

 * Added a setting to toggle smooth lighting
 * Version exclusive : Marketplace
 * Added a setting to change the screen safe area.
 * Added 13 new languages: Čeština (Czech), Dansk (Danish), Bahasa Indonesia (Indonesian), Magyar (Hungarian), Norsk bokmål (Norwegian), Polski (Polish), Slovenčina (Slovak), Suomi (Finnish), Svenska (Swedish), Türkçe (Turkish), Ελληνικά (Greek), Български (Bulgarian), and Українська (Ukrainian).

Gameplay

 * Off-hand slot
 * Off-hand slot only works with arrows and totems of undying.
 * Enchantments
 * Frost Walker
 * Mending
 * Gamemode
 * Adventure

World generation

 * Woodland mansions
 * Version exclusives : Mansion floors uses Oak Planks instead of Birch Planks, and banners do not generate

Blocks

 * Concrete
 * Concrete powder
 * Glazed terracotta
 * Shulker box
 * Frosted ice

Items

 * Explorer maps
 * Totem of undying
 * Iron nugget
 * Spawn eggs
 * Llama
 * Vindicator
 * Evoker
 * Vex

Mobs

 * Llamas
 * Illagers (Vindicators and Evokers)
 * Vexes
 * Cartographer villagers

Gameplay

 * Health and Hunger bar are now located in the hotbar.

General

 * Entity and block entity IDs
 * Use underscores to separate words, rather than using single words in mixed case.
 * The following names have changed:

World generation

 * Changes in world generation. Seeds which contain pre-generated structures such as ocean monuments & igloos may generate those structures in different places.
 * Version exclusive : Igloo beds are white in ice spikes and brown in cold taiga.

Blocks

 * Beds
 * Makes more realistic sounds when placed, stepped on and broken.
 * Can now be dyed in all 16 colors.
 * Gives a short bounce when jumped on.
 * Carpet
 * Texture is changed.
 * Cobweb
 * Version exclusive : A cobweb can be converted to 9 strings on a crafting table.
 * Door
 * Now actually make sounds when placed
 * Hardened clay
 * The uncolored block is now called "Terracotta"
 * The colored blocks are now called, for instance, "Red Terracotta"
 * Melon block
 * Version exclusive : Breaking a melon with shears will produce the full 9 slices of melon.
 * Wool
 * Texture and color palette is changed.

Items

 * Maps
 * Maps are now numbered so you can tell which map is which
 * Version exclusive : Empty maps with compasses have been renamed to locator maps to distinguish between empty maps without compasses
 * Golden apple
 * Version exclusive : Enchanted golden apples are now called Enchanted Apples
 * Spawn eggs
 * Updated spawn egg texture for husk, shulker, silverfish, stray and zombie horse.

Mobs & Entities

 * Cave spider
 * Now attacks with poison time based on difficulty.
 * Lead
 * Improved lead rope physics.
 * Zombie villager
 * Now have the unique sounds that they do in the Computer Edition.
 * Shulker
 * Changed color palette
 * Sheep
 * Changed color palette

Commands

 * &  are now supported in the  command
 * New game rules:,  ,   ,   ,   ,   ,  ,   and
 * command will now find more structures such as Villages
 * command will now find more structures such as Villages
 * This command can set the maximum amount of players in a game session.

Other

 * Iron and gold tools can now be smelted into iron nuggets and gold nuggets
 * Dampened the vertical look speed when using a controller
 * Improved navigation of the settings screen when using a controller
 * The button can now be used to clear the hotbar on the Creative inventory screen when using a controller
 * Improved controller input when selecting items on the Creative inventory screen
 * Version exclusive : New sleeping animation slowly lowers you into serene slumber
 * Worlds will now show a screenshot in the main menu
 * Eating animation can now be seen in third-person camera
 * Added a warning if a resource pack cannot find the textures list file
 * Added a message when toggling Always Day button in the world settings.
 * "EnchantRandomly" function has been modified to use treasure flags
 * The "crafting" label above the 2x2 grid in the player inventory was removed because the sizing didn't work in non-English languages.
 * Font fixes.
 * Updated the beacon recipe to not use a specified aux value and instead use the default.
 * Tweaked some weird touch issues with the hotbar.

Fixes

 * Fixed a crash when importing certain resource packs
 * Fixed a crash when trying to join a server with plug-ins
 * Players can now see particles after other players fall from over three blocks high
 * Leads no longer float above rabbits' heads
 * Fixed special characters on signs being visible through walls
 * Horses now make sounds when they jump!
 * Fixed pressure plates and other Redstone items staying pressed when the player leaves the chunks
 * Fixed Redstone that is placed below and beside a piston appear to connect to the piston
 * Fixed Hoppers not pulling items from above if all slots were occupied
 * The host and other players no longer get disconnected from the game session when the host minimizes the game (iOS only)
 * Finally fixed the bug with MCPE not starting on some Android devices (Thank you, Tomas A!)
 * Items shot from droppers and dispensers can now be picked up quickly
 * Players can no longer place top slabs under them while standing on a bottom slab, preventing falling
 * Fixed lava flowing too far in the Nether
 * Shulkers will teleport away when placed on top of a piston
 * Shulkers will no longer drop experience orbs after being killed using the command
 * Fixed Shulkers that are spawned with a dispenser under a top slab
 * Mobs can now see players through non-solid blocks. No more hiding from Creepers in sugar cane!
 * Fixed some shading/shadow issues with some Android devices (Xoom/Tegra2, we're looking at you!)
 * Fixed mob spawning so it is now modified by the number of players in the game and where they are located in proximity to other players
 * Fixed some issues with hit detections against entities
 * You can now use whisper-like commands on dead players
 * Maps can again be zoomed out in the crafting table
 * Green arrows no longer appear on all framed maps
 * Green arrows are no longer left on the map after it is removed from an item frame
 * Splash/lingering potions can now go into brewing stands from a hopper
 * Creepers no longer sometimes get stuck inflating when a player hits it & then moves back
 * The End Rod will now be greyed out in the Pocket UI crafting table if the player is lacking the necessary ingredients
 * & now name all players affected by those commands
 * Fixed an issue when attempting to activate "Wheel Turning" in VR options (VR only)
 * Pressing the tab key now finishes the typed command properly (Rift only)
 * Renamed blocks/containers now have their names changed in menus/inventory
 * Fixed some crashes when importing Add-ons
 * Smite enchantment now affects all undead mobs
 * Mobs that are lifted up by Shulker projectiles will now be shown lifting up properly
 * Breaking a Shulker projectile will now show the effect
 * Starting a sign message with §§ will no longer make the text invisible
 * Elytra will now lose durability in Survival multiplayer games
 * Mooshrooms will now respawn on mushroom islands
 * Experience orbs no longer splash when they fall in water
 * Having one spawn egg in Peaceful Creative mode will no longer consume the egg
 * Crops will no longer yield a fixed amount after harvesting
 * Click on a flower pot containing a flower will now select the flower
 * Adjusted the color of several blocks on maps
 * Maps created in the Nether will now show red and gray patterns, not just gray
 * Shulkers will no longer immediately attack when a player leaves cover
 * Trees and giant mushrooms will no longer be missing blocks when spawned on the edge of a chunk
 * The Wither will now play sound during its spawning animation
 * command now removes equipped armor
 * No more "crazy mouse" - sensitivity should be correct now
 * Ender Dragon's ender charge attack now has correct sound
 * Cracking animation & particles now display correctly in multiplayer
 * Fixed a start-up crash on some Android devices
 * Player markers on a map no longer turn black and are left on the map after another player disconnects
 * You no longer lose all your text to the right if you move your text cursor to the middle of the text box and press enter
 * Covering a roof of a spawn chamber with half-slabs no longer severely reduces the mob spawn rate
 * Items can again be pushed under an upper half-slab
 * Virtual keyboard is now available in single player (Gear VR only)
 * Fixed a crash when feeding adult animals to breed them with only one food item in a stack
 * Feeding a tamed wolf will now restore the correct amount of health, depending on the type of meat used
 * Dates of save games are now the proper format of "day/month/year" for Dutch language settings
 * Polar bears no longer deal damage on Peaceful
 * Donkeys and mules can no longer be tempted with food until they are tamed
 * Lava buckets that are in a furnace's fuel slot will no longer turn into a water bucket when a wet sponge has finished drying
 * Players no longer suffocate when the  gamerule is disabled
 * Various mobs inside monster spawners will no longer be huge
 * Fixed texture issues on anvils
 * Fixed a graphical glitch when sand is falling
 * FoV will now increase while sprinting and flying when FoV is set to max setting
 * Fixed large oak trees spawning with birch wood
 * Iron Golems will no longer attack a player after they are killed by the Iron Golem
 * Particles now appear behind arrows when seeing another player shoot arrows
 * Shearing a Mooshroom that is attached to a lead will no longer remove the lead
 * Chicken jockeys will now walk with the speed of a baby zombie
 * Mobs spinning in a monster spawner will no longer stutter
 * Blazes will now stop burning after they stop targeting a player
 * Blazes now perform melee attacks with the right damage
 * Skeleton horses and zombie horses now drop the proper amount of bones or rotten flesh
 * The panoramic image view for mash-up packs in the store can now be scrolled using a controller
 * Farmland and crops are now destroyed when players jump on them
 * Fixed the vignette at the edges of the screen in The End
 * Items thrown by players no longer carry the player's momentum
 * Conditional/Unconditional setting for Command Blocks will now copy when using +
 * Fixed textures on the bottom of lead knots
 * Fixed the height view distance when Beautiful Skies is enabled
 * High-jumping horses will no longer take damage when they jump and land from the same height
 * Mobs can no longer spawn on top of slabs
 * Fixed a crash when interacting with skulls
 * Mobs from the overworld will no longer spawn in The End
 * Fixed falling blocks breaking and duplicating when falling onto pistons
 * Armor Items are now equipped to mobs when dispensed
 * Several Redstone components like buttons and levers can be now placed on top of fences and walls
 * Color gradients of grass blocks no longer appear as large-square patterns
 * Rails can no longer be duplicated using sticky pistons
 * Fixed resource packs failing to import if there are colors in the name of the pack
 * Fixed sounds with a variety of items
 * Rain will no longer fill cauldrons with the last potion it was filled with
 * Boats can now be broken when occupied by a horse
 * Skulls will no longer be invisible when spawned with the command
 * Using the command now returns more descriptive messages
 * Fixed the consistency of death messages for all players when falling into the void
 * The progress of brewing stands will now copy when using +
 * Enchanted golden apples are now called "Enchanted Apples"
 * Executing an unfinished command now updates the chat with 'invalid command syntax' message
 * Items can now be enchanted with the Unbreaking effect using the command
 * An error message now appears when using the command with non-existent slot number or exceeds an item stack's boundaries
 * Only the appropriate armor can be placed in each armor slot using the command
 * Horses can no longer be equipped with any item in the saddle slot by using the command
 * The correct error message is now shown for import failures of a non-ZIP Add-On files
 * Sugar cane can once again be planted on podzol blocks
 * The elder guardian's special attack to inflict mining fatigue will now play sound
 * Baby Zombies, Baby Zombie Villagers, Baby Zombie Pigmen and Endermites will now attack players standing in fence corners
 * Fixed Zombie villager transformation rate depending on difficulty
 * Saplings that grow into trees will no longer replace other blocks with leaves
 * The Wither's shield will now block all projectiles
 * Fixed recipes containing charcoal that could not be selected in the Pocket UI when using a controller and coal was also in the player's inventory
 * When using the command, all chat messages after the command is executed will display the proper item name
 * Ice and packed ice are now properly destroyed in Creative mode
 * Beacon beams now appear through clouds
 * Mobs will no longer get stuck and spin around on top of chests
 * Using the command with a damage value will now give the item the right durability
 * The error message for too much power used in the command now shows the amount of power, not time
 * Fixed items received from the command, when executed after, not being visible until the inventory was opened
 * The jump button will no longer disappear from the touch pad when pressing Fly Up and Fly Down buttons
 * Fixed the throwing rate of snowballs to be consistent with the host of a game session
 * Command blocks will now show all lines in the Previous Output field
 * Fixed players having no sound when joining an Xbox Live game
 * Villagers really no longer walk away while trading and also fixed the trading screen closing.
 * Mobs can again walk on beds & brewing stands without spinning around or getting stuck.
 * Fixed a crash that happened when loading older worlds.
 * Villagers can now pick up more than a single stack of an item.
 * Players can mine/destroy paintings again.
 * The Wither is now one of the paintings you can get.
 * Mooshroom files in the vanilla behavior pack are now named consistently & uses the correct loot table file when not sheared.
 * Fixed a crash that happened when a player tried to rejoin a Realm or world after previously cancelling joining the Realm/world.
 * Fixed a crash that happened when a mob effect that doesn't exist is applied to a melee attack.
 * The owner of a Realm can now join their own Realm even if it is already full and there are other players trying to join it.
 * Double trapped chests are again being highlighted when aimed at with the cursor regardless of which half the cursor rests.
 * Bottles in brewing stands no longer become invisible after opening & closing the stand UI.
 * Players no longer spawn on the bedrock roof of the Nether.
 * If you're flying and disconnect from a world/Realm, when you rejoin you will still be flying now.
 * All multi-colored blocks are now placed in the order of the color palette in the Creative inventory.
 * Players are no longer asked to download a behavior pack when joining a game with one enabled.
 * Health & hunger bar textures fixed - no longer bugged when using a texture/resource pack.
 * Fixed a crash when returning from the Nether for the first time.
 * Fixed damage from multiple sources (so players no longer get contradictory screens)
 * You can again move the scroll bar properly when an item in the Storage manager is expanded.
 * Add-ons are now flagged both at a child & parent level when a dependency chain is broken.
 * The game again saves your language settings if you close the title.
 * Fixed signs so text again appears on the UI as it does on the sign.
 * Closing the inventory menu with the three dot button no longer causes the inventory bar to disappear.
 * Horses no longer shake their heads back and forth as they walk.
 * Magma cubes are no longer missing their jumping animations.
 * Witches are no longer immune to poison damage.
 * If a player still has the Invisibility status effect, they no longer become visible if they leave and then re-enter a game/Realm.
 * Default Creative mode items no longer reappear in your inventory if it's empty after you re-enter a world.
 * The game/camera no longer shakes violently when applying the nausea effect to a player.
 * The Nether portal overlay no longer appears briefly when using the command after the Nausea effect.
 * Mobs again drop cooked food if killed by an arrow from a bow with the Flame enchantment.
 * Arrows of Healing deal additional damage to undead mobs and no longer bounce.
 * Achievement description text now appears in one color.
 * Villages are fully generating again.
 * Fixed assorted crashes.
 * Fixed a crash when taking a screenshot when leaving the world on older Android devices.
 * Storage manager confirmation pop-up now scrolls when localized text is longer than the box.
 * Fixed a memory leak issue when loading into a world with Add-ons. (iOS only)
 * Players no longer receive fall damage when jumping on slime blocks attached to pistons that are extending & retracting.
 * No more flickering item counts on the hotbar.
 * Items on the hotbar no longer change content by themselves!
 * The hotbar no longer appears incorrectly after filling/emptying a bucket/bottle from a cauldron.
 * The difficulty in the in-game settings screen works correctly again.
 * The  argument in the  command now hides/shows particles correctly.
 * Switching a player's gamemode now informs the player that they have had their gamemode switched.
 * Loading an End City and then reducing the render distance setting no longer causes Shulkers to despawn.
 * Smoke particles that appear after a player's death are now the correct animation length.
 * Slash command autocomplete feature again works in multiplayer games.
 * Fixed several skins on the Festive Mash-up pack that appeared corrupted.
 * After a world with a resource pack is uploaded to a Realm, the resource pack is again displayed.
 * Pressing the play button in the Edit World screen after applying Resource or Behavior packs to a previously vanilla world no longer closes the Edit World screen & returns to World Select instead of loading the game.
 * Fixed the screen getting cut-off on smaller screens for the Redstone Mansion store description
 * Exiting the crafting grid will not drop items on the ground unless the inventory is full.
 * Mobs no longer get stuck in corners of fences.
 * Slimes & Magma Cubes again have the correct movement.
 * The command in command blocks no longer gives an incorrect message.
 * Ender dragon movement is no longer really jittery when in flight.
 * All mobs should now be affected by the speed effect.
 * Name auto-complete in commands works again.
 * "Diamonds to You!" achievement again unlocks in multiplayer.
 * Resource Pack purchase screen download progress bars now appear after purchasing DLC.
 * Anvils no longer drop as items when they fall on torches - and they stack now, too.
 * Cave spider spawners now generate more often in abandoned mineshafts.
 * Fixed a crash that occurred when chests & cauldrons collided with each other.
 * Arrows no longer stutter when fired while riding an animal.
 * Template worlds will once again appear on the create world screen.
 * Rideable mobs can only be ridden when equipped with a saddle.
 * Particles traveling from bookshelves to enchantment tables will now travel over blocks.
 * Fixed a crash when attempting to type more than four lines on a sign.
 * The Boost button is now visible when riding a Pig with Carrot on a Stick in hand. (Pocket Edition only)
 * Chest on donkey/mule can now be accessed with a controller in Pocket UI.
 * Fixed texture orientation on command blocks.
 * Fixed Broadcast to LAN not toggling off.
 * Horses' heads no longer clip through player's face when moving up single blocks.
 * Redstone torches now have sound when burning out.
 * The on-screen chat keyboard can now be re-opened.
 * Repeaters now properly handle delay-based pulse generation.
 * Pressing on the keyboard will now move to the next line when making a sign (Android only).
 * Fixed a crash when trying to open a chest that was pushed or pulled by a sticky.
 * Fixed texture colors of fences and fence gates.
 * Fixed 0xfe RakNet wrapper packet compression.
 * Fixed a crash when standing in an End Portal as it is completed.
 * Lava will no longer flow towards drops it cannot reach.
 * Once again have fixed mobs going out of fences when reloading a world.
 * Fixed the Leave Boat button being missing from the screen.
 * Minecarts will no longer jump off downward-sloping rails.
 * Milk buckets will no longer disappear from a full hotbar after milking a cow.
 * You can again craft dispensers using the Pocket UI.
 * Ender crystal explosion is now data driven for added world security.
 * Copying a block now places the copied block in the empty item slot when holding an item in hand and having an empty slot in the hotbar.
 * Fixed a crash when clicking on the Sign in for Free button while trying to download game music.
 * Download of Redstone Mansion now updates the action button properly.
 * Panoramas now load properly.
 * All players can now ride mounts when it is on a lead, not just the owners.
 * command now returns coordinates of the nearest village.
 * All Resource packs should now be displayed in the Global Resource list, both in the settings menu & create world menu.
 * Players are again able to push mobs into minecarts & boats.
 * Blazes should no longer be able to one-hit kill players with a small fireball.
 * command changes should now be saved.
 * Text in buttons in the Realms update screen should now be properly aligned.
 * Fixed smoke/water particles flying off at crazy speeds.
 * Hostile creatures can again hit with melee attacks against mounted players.
 * Fixed a crash when downloading texture packs from the Global Resources or Resource Packs tab.
 * Fixed a crash that could occur when trying to access XBL.
 * Hitting an Enderman with a potion of invisibility no longer also makes the block it is holding disappear.
 * The provoke range of endermen is no longer too short.
 * Endermites no longer occasionally spin around for a few seconds when not chasing a target.
 * It no longer takes an unreasonable amount of time to break cobblestone walls.
 * Snowballs now generate particles when they break.
 * Dead bushes again catch fire & disappear.
 * "This bed is occupied" message now only appears for the player trying to get in the occupied bed, not the player currently using it.
 * Villagers no longer prioritize harvesting crops over sharing food with hungry villagers.
 * Zombie & skeleton horses no longer die unexpectedly.
 * Tipped Arrow of Decay now has the correct texture.
 * Ender pearls now show the correct particles when breaking.
 * Blaze rods are now shown correctly when held in 3rd person view.
 * Removed the extra white pixel in the Peony thumbnail.
 * Gameplay sounds again load on the main menu.
 * Elytra has sounds again!
 * "Beam Me Up" achievement works again.
 * The frequency of enchanted books has increased to account for the new enchantments.
 * Using bone meal on a fully grown crop doesn't consume the bone meal anymore.
 * Fire ticks properly now- it spreads & extinguishes in an appropriate amount of time.
 * Reduced the size of the hitbox on arrows.
 * Villagers now use the correct recipe to craft bread and consume wheat.
 * Villager trading window no longer closes immediately on the first attempt at a trade.
 * Draw distance range is no longer too high on low memory devices.
 * Fixed arrows under water from constantly spewing bubbles.
 * Fixed projectiles never reporting that they were on the ground.
 * Fixed text on signs appearing too high.
 * Fixed white wool/carpet appearing just as "wool" and "carpet".
 * Fixed a crash that happened when a player fell in the void.
 * Mobs now play footsteps sounds.
 * The profile changes your name to the default if you leave the name blank.
 * Fixed a crash if your language is German & you use a hyphen.
 * Texture packs should no longer randomly decide not to work or show corrupted textures anymore.
 * Players in multiplayer can now see offhand items of other players.
 * Chests can now be opened if an entity stands in the same block.
 * Infinity bows no longer take arrows from the offhand slot.
 * Shulker boxes now open under top-half slab blocks.
 * Horse, mules, and donkeys now take damage from cacti while mounted.
 * Shulkers now get damaged by & teleport away/out of fire & lava.
 * Zombies suffocate again.
 * Spawn eggs renamed in an anvil now respect special names when spawning mobs.
 * Players can again shoot at a mob less than 5 blocks away.
 * You can now shoot yourself with a bow and arrow
 * And can also splash yourself with potions


 * Players no longer suffocate while riding horses underneath blocks that aren't actually suffocating the player.
 * Fixed a few bugs regarding horses suffocating & taking damage when they shouldn't be doing either.
 * You can again exit the Exit World menu with the key.