Java Edition 14w27a

14w27a is the thirty-second snapshot released for 1.8.

Mobs

 * Rabbits
 * Have 8 skins including: Black, White, Brown, Gold, Black & White, Salt & Pepper, Toast, and the Killer Rabbit of Caerbannog
 * Naming a Rabbit Spawn egg or Name Tag "Toast" will give Rabbits a special skin as a memorial to user xyzen420's girlfriend's rabbit Toast
 * The Killer Rabbit of Caerbannog
 * 1/1000 chance of spawning, it is hostile and deals in easy,  in normal difficulty and  in hard
 * A reference to the movie Monty Python and the Holy Grail
 * It is perfectly white except for its mouth, which has a blood red outline
 * It can be directly spawned in with the command
 * Rabbits can be tamed/bred using carrots, golden carrots or dandelions
 * Rabbits cannot be bred unless tamed
 * Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots

Items

 * Rabbit Spawn Egg
 * Spawns rabbits
 * Brown colored
 * Rabbit Hide
 * Can be put in a 2 x 2 arrangement to receive 1 leather
 * Drops from rabbits
 * Raw Rabbit
 * Restores
 * Can be cooked to make Cooked Rabbit
 * Drops from rabbits
 * Cooked Rabbit
 * Restores
 * Rabbit's Foot
 * Used to brew Potion of Leaping
 * Drops from rabbits
 * Raw Mutton
 * Restores
 * Drops from Sheep
 * Can be cooked to make Cooked Mutton
 * Cooked Mutton
 * Restores
 * Rabbit Stew
 * Restores
 * This makes it the best food in the game other than golden apples
 * Recipe: 1 Cooked Rabbit, 1 Mushroom, 1 Carrot, 1 Baked Potato, and 1 Bowl in a shaped recipe.
 * Potion of Leaping
 * Adds effect Jump Boost, for "I" and "II" levels
 * Brewed with a Rabbit's Foot and Awkward potion
 * The potion and bubbles are bright green coloured

Gameplay

 * NBT tags
 * New  tag for command blocks and signs
 * Allows a command block or sign to increase a certain score in the scoreboard when it runs successfully
 * The command will increase the score based on the number of items/blocks/entities/successes
 * For example, a command block with this tag running a command which affects items (e.g. ) will cause it to update the score based on the number of items given
 * Usage:

Changes

 * Improved debug mode world type
 * Tweaked world creation
 * Other world options are not available
 * Only Spectator mode can be enabled
 * Now includes additional block states
 * This includes all possible states of redstone wire, fire, tripwire, stairs, etc.
 * Arrangement of blocks is very different and a lot smaller, every block state only generates once
 * F3 Debug screen
 * Now shows variant states after the item (ex. minecraft:cauldron[level=1])
 * Particles
 * Changed the particle effect when landing on a block, looks a lot more scattered
 * Block models
 * Replaced block state names with the actual block state data, separated by commas.

Fixes
From released versions before 1.8


 * – Player can be pushed around by mobs while on horseback
 * – Nether Fortresses are ignoring "Generate Structure" setting at world creation
 * – Horse tries to breed with another horse that is not yet in Love mode
 * – Double plants cannot be broken by placing a different block on the block it occupies
 * – Statistics doesn't resize / Buttons missing after resize
 * – Falling / Landing particles / particles applied to the player centered on the block rather than the player
 * – Mooshrooms lose their name (from name tag) when sheared
 * – when the disk is put in jukebox the name does not appear

From the 1.8 snapshots


 * – Breaking dirt & coarse dirt has podzol particles
 * – Dirt in achievement background has podzol texture
 * – Enderman picking up dirt turns into podzol
 * – Fences and Iron bars show "false" / Redstone shows "up" in all cardinal directions regardless if other blocks connected or not