Minecraft Dungeons:Wildfire

"Explore the Tower by night, full of new, fresh floors that include everything from mysterious murals and perplexing puzzles to the wildfire – a fiery foe that may prove too hot to handle for even the most seasoned adventurers! Tread lightly, as it prefers its opponents well done!"

- Reveal in the Luminous Night Announcement

The wildfire is an upcoming mob planned for the Luminous Night seasonal adventure released on April 20, 2022. It was originally planned for the Flames of the Nether DLC, but was cut due to time constraints. However, there was a statue of it in the, an unused model, and texture files before Luminous Night was revealed.

Appearance
A wildfire is a large mob, similar in appearance to a albeit bigger and somewhat tougher. It possesses four large shields which float around it, which act as protection, and a fifth one shaped as a pillar under its head. Its head is that of a normal blaze with the exception of it wearing a helmet, fitted with a small red gem.

Spawning
Wildfires, as they are upcoming, cannot currently spawn without the use of external modifications.

Behavior
When a wildfire is killed, the three duplicate shield models disappear and only one shield renders on the corpse.

The only current behavior that a Wildfire has is that it shoots strange flaming stick-like projectiles at the hero.
 * Basic attack

Data values

 * In the game files, the wildfire is referred to internally as the  while it’s shield is referred to internally as the.

Trivia

 * The wildfire was one of the available mobs players could vote for during MINECON Earth 2017 to be in the main game, with the temporary name "Mob D". The eventual winner of the vote was "Mob B", which would become the Phantom.
 * The shield part of the model is a separate model from the wildfire and when spawned in-game with cheats, the game duplicates the shield models to be four.