Snowfall

Snowfall is a type of weather that occurs occasionally in Minecraft.

Behavior
Snowfall is a temporary, biome specific occurrence that can happen randomly at any time in snowy biomes. In stone shore biomes, mountains, and variants, snowfall can only occur at layer 90 and above. In taigas, giant tree taigas and variants (except giant spruce taigas), snowfall can occur only at layer 120 and above. Snowfall occurs at layer 150 and above in giant spruce taigas (160 $$). In hot/dry biomes and in other dimensions it does not snow at all.

The average snowfall lasts 0.5–1 Minecraft day, and there is a 0.5–7.5 day delay between snowstorms. Snowstorms have a small chance to worsen into thunderstorms.

Thunderstorms can be skipped entirely with the use of a bed.

Effects


Snowstorms darken the world, causing the light from the sun to decrease by 3, bringing it to light level 12 in full daylight. Moonlight, however, is not reduced, and remains at light level 4. The sky itself darkens, even in biomes where it does not snow, and $$, celestial bodies (the sun, moon, and stars) are no longer visible. $$, the sun and moon are still visible in biomes with no snow. The clouds darken from white to a light gray, although clouds themselves do not precipitate. Although the sun is not visible during snowfall, the glow associated with sunrise and sunset is still visible.

As it snows, snow layers regenerate over all non-transparent blocks. $$, these snow layers accumulate and grow over time.

Snow particles
Falling snowflake particle effects are visible through the air over all cold regions during snowfall. Unlike with rain, any entities that are on fire are not extinguished on contact with snow. Snowflakes fall in the two middle lines of a block; they do not visibly fall directly onto the player.

Snowflakes fall through ladders, vines, carpets, redstone repeaters, snow layers, mob heads, flower pots and cobwebs.

They are stopped by signs, banners, doors, fence gates, trapdoors, pressure plates, glass panes and iron bars.

Powder Snow
During snowfall, cauldrons under the sky slowly fills with powder snow.

Trivia

 * Snow actually falls one block into the void (Layer -1). This can be seen by digging a vertical shaft down in Creative mode, removing the bottom layers of Bedrock, and flying down into the Void. Note that no particles are emitted from the snow, due to the absence of a block below it.
 * Snow still falls above the clouds. Notch's explanation is that the gray above the clouds during a storm is another layer of clouds and the origin of the snow.
 * There is a never ending snowfall above a certain Y value, which turns into rain then rain turns into nothing.
 * At extremely high Y values, snow appears to fall more slowly and the texture of the snow particles becomes vertically stretched. The slowed falling speed becomes noticeable at around Y=200000, while the vertical stretching effect becomes noticeable around Y=1000000