User:Chixvv/sandbox/misc

=Misc=

BaseCommandBlock

 * The command entered into the command block.
 * The data version.
 * Represents the strength of the analog signal output by redstone comparators attached to this command block.
 * The custom name or hover text of this command block,
 * The translation key of the output's last line generated by the minecart. Still stored even if the gamerule commandBlockOutput is false. Appears in the command GUI.
 * The params for the output's translation key.
 * A param.
 * Determines whether the LastOutput is stored. Can be toggled in the GUI by clicking a button near the "Previous Output" textbox.
 * Stores the time ehen a command block was last executed.
 * The delay between each execution.
 * True if it executes on the first tick once saved.

BaseMobSpawner

 * : The id of the entity to be summoned.
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)
 * : (Optional)

Explosion
firework star and firework byte-array|FireworkFade}}: Array of byte values corresponding to the fading colors of this firework's explosion. Same handling of custom colors as Colors.
 * True if this explosion has the Trail effect (diamond).
 * True if this explosion has the Twinkle effect (glowstone dust). May be absent.
 * True if this explosion has the Twinkle effect (glowstone dust).
 * Array of byte values corresponding to the primary colors of this firework's explosion. If custom color codes are used, the game renders it as "Custom" in the tooltip, but the proper color is used in the explosion. Custom colors are integers in the same format as the color tag from Display Properties.

VillageData
VillageDwellers

VillageDwellers
long ID long TS list int last_saved_pos long last_worked actors Dwellers

Attributes

 * Attribute
 * Attribute

Attribute

 * AttributeModifier
 * AttributeModifier
 * AttributeModifier
 * AttributeModifier
 * AttributeModifier
 * AttributeModifier
 * AttributeModifier
 * AttributeModifier

FillingContainer
list byte Slot ItemStackBase

Container

 * ItemStackBase
 * ItemStackBase
 * ItemStackBase
 * ItemStackBase

Block

 * The data version.
 * The data version.
 * The data version.
 * The data version.

Abilities

 * The player's ability setting.
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?
 * Deprecated?