Minecraft Dungeons:Mystery Armor

"Some blacksmiths see the design influence of Iron Golems in this property-shifting armor."

- In-game description

"MYSTERY ARMOR – Nobody is quite sure what this set is made from, hence its name. It increases ranged damage and has a small chance of teleporting the wearer when they land a hit on an enemy mob. It's perfect for stealthy heroes that like to dart around unpredictably to cause chaos."

- Guide to Minecraft Dungeons: A Handbook for Heroes

Mystery armor is an armor set that can be found within the various missions of Minecraft Dungeons.

Obtaining
Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.
 * Missions
 * (Daily Trial)
 * (Adventure)
 * (Adventure)
 * (Adventure, DLC)
 * (DLC)
 * (Apocalypse, DLC)


 * Merchants


 * Ancients

Usage
Mystery armor, when obtained, randomly selects two positive properties from the list of known properties below. Occasionally it can have a third random negative property. The color of the gem atop the helmet and end of the sleeve is also a random matching color, though the inventory image always shows a multicolor gradient instead of the gems' actual color.

Known colors

 * Red
 * Orange
 * White
 * Green
 * Lime
 * Blue
 * Purple/Pink

Known first and second properties

 * +10 arrows per bundle
 * Health potions heal nearby allies (like wolf armor)
 * 35% damage reduction (like plate armor)
 * +25% melee attack speed (like theif armor)
 * +50% artifact damage (like soul robe)
 * +50% souls gathered (like dark armor)
 * +50% freezing resistance (like snow armor)
 * 6% life steal aura (like grim armor)
 * -40% potion cooldown (like champion's armor)
 * +30% melee damage (like battle robe)
 * +20% weapon damage boost aura (like wolf armor)
 * 50% faster roll (like ocelot armor)
 * +15% movespeed aura (like evocation robe)
 * Gives the player a pet bat (like spelunker armor)
 * 30% chance to negate hits (like ghostly armor or plate armor)
 * -40% artifact cooldown (like battle robe)
 * Brief invulnerability when rolling (like shadow walker)
 * +30% ranged damage (like hunter's armor)
 * Briefly gain when rolling (like ghostly armor)
 * Release an ink cloud when rolling (like squid armor)
 * Traps and poisons nearby enemies (almost the same as corrupted seeds or sprout armor)
 * Invulnerability on emerald collection (emerald shield)
 * Environment Damage Resistance (environmental protection)
 * 75% Enviromental [sic] Damage Reduction (unique only to mystery armor)
 * Reset artifacts cooldown on potion use (like piglin armor)
 * 30% chance of summoning bees on hit (max 3) (like beenest armor)
 * Roll to teleport (like teleportation robes)

Known third properties

 * Mobs target the player more frequently (like champion's armor)
 * -10% movement speed (unique only to mystery armor)
 * 100% longer roll cooldown (like plate armor)