Mods/Mo' Creatures

Mo' Creatures is a mod created by DrZhark. It was created on November 17, 2010. It provides many new animal and monster mobs, as well as the ability to tame and ride some.

Dependencies

 * Minecraft Forge
 * GUI Api
 * CustomMobSpawner

Incompatibilities
Mo' Creatures will only work with texture packs that either use MCPatcher or if there are skins already but sphax will work even if there is no patch for this mod.

Planned

 * Squirrels: Dr. Zhark said that he would include them if Mo' Creatures was profiled, or, at least, mentioned in PCGamer and Narwals as mentioned in the readme of 1.2.5. As of Mo' Creatures V4 for MC 1.4.7, there are still no squirrels.

Taming
All tamed animals will not despawn and they can be renamed if already named by right clicking with a medallion or book.

Big Cats
To tame a big cat you must first find a cub. When you find the cub, drop raw fish or pork chops and use a medallion on it after it has eaten at least one. You can name it and it will follow you if you use a rope on it. Without the rope it will not follow you and roam around aimlessly. Use a whip to make them sit down. When tamed and fully grown, it will attack other mobs.

Birds
You can tame birds by giving them seeds, which is achieved by throwing the seeds to them. Once a bird is tamed it will not run away from the player and will not despawn, and you can put it on the character's head by right-clicking on it. Once a bird is on the character's head, they are able to glide with it. If the player has a bird on their head and they walk under a block that is just above their head, the bird will die. If they're riding a pegasus with a bird on their head it will cause the pegasus to fly faster.

Dolphins
Dolphins can be tamed and bred similarly to horses. Currently there is only one food that can reduce their temper:

Dolphins do not require a saddle to be ridden. Dolphins are fed and tamed in the same manner as horses.

Types of Dolphin
There are currently (V2.8) 6 different types of dolphin with different speeds, temperaments, and chance to spawn in the wild.

All dolphins have 30 health

Breeding
Dolphin breeding works rather differently than horse breeding.

To breed dolphins you will require:
 * 2 cooked fish
 * 2 dolphins
 * (assumed) A place where they are within 4 squares of each other and 8 squares minimum away from you and other dolphins
 * (assumed)5 minutes or half a Minecraft day

To breed dolphins you must give each a cooked fish. Unlike horses, dolphins cannot become sterile and may breed indefinitely. After 5 minutes there will be a 3rd dolphin. If the two dolphins are of the same breed they will always have a baby of that breed, otherwise their Total Genetic Value (TGV) determines both the chance of getting a certain breed and which breed will be gotten.

If their TGV is less than 5 and they are of different breeds there is a 1/3 chance of breeding a dolphin whose genetic value is equal to the TGV. If TGV is 5 or 6 and they are of different breeds there is a 1/10 chance of breeding a dolphin whose genetic value is equal to the TGV. If the breed is not determined in this manner it will be determined as for spawning a wild dolphin.

Elephants
To tame an elephant, first find a calf of the desired species, then feed it either 5 cakes or 10 sugar lumps. A grown elephant can be ridden with an elephant harness, and each can hold up to two chest sets. Other abilities are:

Fish
Fish are some of the easiest creatures to tame. All you need is a fish bowl, and then you just head out into the water and catch the fish you wish to hold, or use a fishing net and name your fish.

Goats
Goats are very easy to tame. Simply right click on them with any edible item (Cake, apples, fish, etc.). Tame goats can be lead around by ropes. Goats will also follow the player if he is carrying food. Female goats are able to be milked. If the player tries to milk a male goat, it will attack the player. If holding wheat or a variety of certain items, both genders of goats will attack the player.

Horses
Taming horses is a complex process. Before you begin taming, you must put a saddle on the horse by holding the saddle and right clicking on the horse. Next you must feed them to reduce their temper. Each type of horse has an amount of temper that must be removed before it is considered tame. Different foods will reduce temper by different amounts. Here are all foods that can currently (V2.7) be used to reduce temper. Once tamed, a horse will not despawn.

For Zebra taming it is a little different you need to breed horses until you get a cow (white and black) colored horse. A Zebra will not be tamable otherwise. Once you have a cow horse, get an apple and a horse saddle. Then go find yourself a Zebra and tame it. To feed a horse hold the food you wish to feed it then right click on the horse. As of V2.7 and earlier there is a bug that causes you to eat a sugar lump when feeding it to a horse, using 2 sugar cubes per right click. After reducing temper to 25 or lower the horse must be ridden to complete taming. An additional feeding may be necessary whilst on the horse, giving the player a prompt to name your pet. It is recommended that you reduce temper as much as possible before attempting to ride a horse. To ride a horse right click it while not holding food. While being tamed, horses will buck you off, possibly several times, possibly causing fall damage.

Types of Horse
There are currently (V2.7) 8 different types of horse with different speeds, hit points totals, temperaments, and chance to spawn in the wild. In the mod's options it is possible to raise the spawn chance of Pegasus from 1% to 3%. This also lowers the chance of other horses spawning. Pack Horses, Nightmares, and Black Pegasus can not be found in the wild and must be bred, with the exception of deep inside caves in some cases for the black pegasus. When any horse spawns in the wild there is a 20% chance it will be a foal (baby horse).

Breeding
(There are no graphic depictions or otherwise inappropriate material when breeding horses)

To breed horses you will require:
 * 2 pumpkins/mushroom soup/cake
 * 2 non-sterile or Fertile horses (accepts pumpkins, mushroom soup or cake)
 * A place where they are within 4 squares of each other and 8 squares minimum away from you and other horses
 * 5 minutes or half a Minecraft day

Put both horses in a small pen near each other (a whip is very helpful here, because it stops horses from moving when used). Feed both a pumpkin, mushroom stew, or cake. If both accept the food, a cloud of hearts will appear around both horses. Move away, and keep other horses away for about half of a Minecraft day. Soon, a foal will be near or under one of the parents. Based on the parents, the foal will be a certain color.

Zebras can be cross-bred with horses and donkeys, to get a Zorse or a Zonkey, respectively. In addition, donkeys and horses can be crossed to obtain a Mule. Mules can carry a small inventory if given a chest.

Rare Breeds
Some horses can only be obtained through Zorses or via an alternate means. Such breeds are listed here:


 * Bathorse: Give a Zorse an essence of darkness.
 * Dark pegasus: Give a pegasus an essence of darkness.
 * Fairy horse: Breed a pegasus and a unicorn by giving both an essence of light. Warning: Both parents will disappear during the breeding process!
 * Ghost horse: Green ghost horses can be obtained by killing tamed unicorns. There is a small chance that a green ghost horse will appear in its place (there will be no horn, however). White, flying ghost horses can be obtained by killing tamed pegasi. Again, there is a small chance that a white ghost horse will appear where the pegasus used to be.
 * Nightmare: Give a Zorse an essence of fire.
 * Pegasus: Give a Bathorse an essence of light when standing at cloud level or above. Note: If the bathorse is airborne, it will not transform into a Pegasus. It must be standing on something.
 * Undead horse/unicorn/pegasus: Give any horse (including rare breeds) an essence of undead. It will transform into a zombie horse. Gradually, all of its flesh will fall off, transforming it into a skeletal horse.
 * Unicorn: Give a Nightmare an essence of light.

Proper Storage And Care Of Your Horse
Horses have a tendency to wander so if you want to keep track of them, it's important that you contain them properly. It's important that there is no grass in their enclosure as predator mobs may spawn. While horses normally require a 2x2 space to move through, it's possible for them to glitch through smaller gaps, so eliminating gaps in their pen is a must. If your horse becomes injured, simply feed it in the same manner as you tamed him to restore his health. Because of their tendency to wander it is a good idea that you give them a pasture and let them free range as long as they can not fly. If they can fly and you do not want them to run away you should watch them carefully. In water they are very fidgety and will twist and turn, making it hard to get across the water when riding the horse. You can use a whip to keep your horse in place (the kitty equivalent to sitting). The horse will lower its head, and will (for the most part) remain in the same place. Whip the horse again to lift head. However, be careful when using a whip on a Nightmare. If you are riding the Nightmare, it will activate its special ability, and wherever it runs it will trail fire for a short time. If you are not riding it, it will simply stay put like other horses.

Kitties
Wild kitties will run from the player. You have to throw a cooked fish near them and, once they eat it, they won't run away. You can, then, give them a medallion to tame them. Once a medallion is given, you can name them. But, be aware that it is not as easy to tame them as it seems. The name and health bar can be toggled on/off individually by right clicking while holding a pickaxe or globally by using the in-game mod menu.

Once the cat is tamed, it will look for a kitty bed with food or milk.

You can transport kitties that are lying on a bed or litter box. The kitties will want either milk or pet food poured into the kitty bed. While the cat is eating or drinking, you can see the milk/food level shrinking.

Once the kitty has eaten, it will look for an unused litter box.

The litter box will become 'used'. This item is a powerful magnet for monsters: Monsters ignore the player and target the litter box, however, they won't try to destroy it. After a while, a used litter box will return to its empty state. You can also use sand on an used litter box to clean it, or simply pick it up (Right click when holding a pick)and it will be stored in your inventory, and when you place it again it will be clean.

A cat that has eaten and used a litter box, will roam freely, it can become hungry again and look for food in a kitty bed again, or it will fall sleep at night, or try to climb a tree.

A cat that climbs a tree, will get trapped on top and will need help to come down.

If you use a whip nearby cats, they will sit and won't move. You can right click on a cat while holding a whip to individually toggle sitting on/off.

You can pick up a cat in three different ways: if it is a kitten, it will ride on top of your head. An adult cat will go on the player's shoulders. If you pick up a cat while holding a rope, you will carry it by its legs. Cats don't like to be carried that way and will take damage and be angry with you once you drop them. However when being carried by rope the cat won't take damage from being hit against blocks when jumping, as is normal with the other two ways of carrying.

Cats can also get angry if they don't get food or if player attacks them. When the cat is angry, it will chase the player and occasionally claw him/her. After a while the cat temper will improve. You can also give an angry cat fish, so it will stop being angry.

A cat will follow you if you have a wool ball on your hand.

If you give a cat a wool ball, it will play with it for a while chasing it and pushing it, until the cat gets bored.

Cats will display emoticons to give you clues of what they're thinking. You can turn emoticons off using the in-game mod menu.

Breeding
You can breed another cat that is also in the mood (given cake). After a while one of them will become pregnant and will need to find a kitty bed.

After a short while in the kitty bed, the cat will give birth to 1-3 kittens. Kittens will be very playful and will chase any items (not only wool balls), will play with the player and will chase its mom.

If a kitten is attacked, its mom will defend it.

Feeding
To feed them you need to craft Pet Food. This is done with a Raw Fish and a Raw Porkchop. To see how craft it look above. To feed the Kitty you need to make a bed for it, and afterwards you right-click on it while it is in its bed (to feed you need to be holding the Pet Food).

Komodo Dragons
To tame a Komodo dragon, you must kill them until one drops an egg. Right-click to drop the egg near a torch. It will hatch shortly. When the Komodo dragon has matured, it can be ridden around with a saddle.

Rabbits
Taming rabbits is immensely simple. Simply right-click one to pick it up, and it's tamed.

Breeding
Breeding rabbits is a very simple process. Get two rabbits and keep them in a small place, such as a fenced in 3x3 area. After about five minutes, a noise is heard similar to the noise of a chicken laying an egg. This noise indicates that there is a baby rabbit.

The color of the baby is completely random, no matter what color the parents are. Be careful as the rabbits will keep breeding nonstop until you move them or space them out.

Scorpions
To tame a scorpion, you need to kill a mother scorpion with baby scorpions on its back. The babies are quite fast and will attack the player after he/she has killed the mother scorpion, so act fast. Then, you right-click on one of them and are given the option to name it. After you pick a name, you'll pick up the baby scorpion. When it's fully grown (note: you won't be able to pick it up at this point) put a saddle on it (crafted or vanilla) and ride it around.

Sharks
Taming sharks is easier than taming horses. In order to tame a shark, you will need to start with a baby shark from an egg. Sharks have a 10% chance of dropping an egg when killed. To hatch the egg, you need to throw it into the water which will generate a friendly-baby shark. After it grows big enough, it will be able to attack other mobs (like squid). Tamed sharks will not attack other sharks or the player. You cannot ride the shark. You may however, jump the shark if you so desire.

Snakes
Taming snakes is rather simple. Find a snake of the desired species. There is a chance that it will drop an egg of its respective species when killed. Right-click to drop the egg by a torch. After a while, it will hatch into a friendly baby snake, and can be named, carried when right-clicked, or led on a rope. Tamed snakes can be healed using raw rat, and will not attack the player.

Turtles
To tame a turtle, drop sugar cane or watermelon slices nearby. Once tamed, turtles can be named, will follow the player, and grow slowly over time. Right clicking a tame turtle with anything but a pickaxe or medallion will put it on your head. If a turtle is injured and you have sugarcane, put it onto your head and it will eat out of your inventory.If you have a turtle on your head and you're on a horse, the horse will go much faster. Try naming the turtles after the Teenage Mutant Ninja Turtles and see what happens.

Item IDs used
Mods/Mo' Creatures Mods/Mo' Creatures Modyfikacje/Mo' Creatures Mo'Creatures