Java Edition Infdev 20100327

A version of Minecraft Infdev was released on March 27, 2010.

Additions

 * The game now automatically saves while playing.
 * The Far Lands generate 12,550,824 blocks away on the X and Z axes.

Changes

 * The terrain generator has been revamped.
 * The level format has been updated from the Indev level format to the Alpha level format.
 * The world saving interface has been revamped. It is now identical to the system seen in Alpha through early Beta.
 * The player dying causes the contents of their inventory to drop, and respawns the player at the starting location, rather than forcing the player to reload the last save.
 * The player no longer starts with any items in new worlds.
 * The "generate new level..." button has been replaced with a "single player" button which opens a world selection screen, in which worlds can be loaded, created, and deleted. The "load level.." button has been replaced with a "multi player" button, although it is always grayed out.
 * Furnaces now smelt faster. (4 seconds per item instead of 8)

Removals

 * Brick pyramids have been removed.
 * Caves and flowers no longer generate, as they are not yet implemented in the new terrain generator.
 * The defunct map theme, map shape, and map type buttons have been removed from the interface.
 * Debug tools are removed from the player's inventory.

Bugs

 * Naturally-generated places that do not have direct exposure to the sky (e.g. cliff overhangs) are completely dark until given a light/block update.
 * The top of the map is only lit by the sky and causes crashes.
 * After dying, the player's body remains lying where they died. The body can be pushed around and still has the idle animation, as if it were still alive.
 * After loading an existing world, ores and trees regenerate if the conditions are correct (e.g. the place where ore would generate is filled with stone).
 * Wheat crops, fire, farmland, torches and saplings preserve their data values in the occupied space, resulting in newly-placed blocks to take on the data value of the block previously occupying that space allowing for any block from this version to obtain a damage value between 0-15. (Though the item form has to be obtained with silk touch in a later version.)
 * Containers (i.e. chests and furnaces) sometimes do not save.
 * They require a chunk update in their chunk to update
 * The Far Lands now generate.
 * When generating a new world, the game may stop responding on some laptops.

Fixes

 * The game's performance no longer drastically degrades progressively.

Trivia

 * As a result of this version being the first to use the Alpha level format, this is also the first version of Minecraft which you could start a world in and continue playing on it in the latest version of the game (albeit with extra format conversions).