Talk:End gateway

End gateway block
I was thinking of making a page on the End gateway block itself, seeing as you can use it as a custom teleporter using the setback command (e.g. . Should this be its own page or part of the Technical Blocks page?  –Goandgoo ᐸ Talk Contribs 05:11, 1 August 2015 (UTC)


 * I would personally give it its own page, as the technical blocks article is overly cluttered (plus it has been pending split for awhile). I am a little unsure if it has enough content on its own, but I would not bury that information on an already cluttered article.
 * To prevent redundancy, it should be easy enough to have this article focus on its survival applications (generation, how locations are chosen, etc.), while the block explains more advance mechanics, such as its exit location, block ID, etc. – KnightMiner  t/c 14:47, 1 August 2015 (UTC)

Beam Colors
I've looked in the source (class bkb for 15w31c) but could only see a reference for magenta and yellow. That is, if "Life" is between 0 and 199, the beam is "magenta" (not "purple"), otherwise the beam is "yellow" (colors are from class zz). I couldn't find anything concerning "green" or "lime", as stated on the page, and am wondering if somebody could help me locate any reference to it or if there is some sort of technical/rendering issue causing the beam to appear a different color than is intended. I'm colorblind so I would much prefer a response concerning the source rather than through images. Skylinerw (talk) 12:22, 3 August 2015 (UTC)


 * I can't get a green beam in any snapshot, no matter what entity I put in the portal. The screenshot of a 'green' beam doesn't seem to match a beacon with lime glass above it; it looks to me more like a yellow beam with a low brightness setting. Unless someone can provide a reliable method of producing a green beam, I'm inclined to remove mentions of it from the page. -- Orthotopetalk 22:23, 3 August 2015 (UTC)


 * I tried to replicate this several times through many different methods, since I had gotten noticeably green beams before, but strangely they stopped appearing. I have a feeling that you're right, it's probably just a trick on the eyes. It might have to do with how light works in the end (the end is a lot dimmer), so it gives the beam a green-looking appearance. Either that or the developers are messing with us. I'll remove the reference of green beams until there is some solid proof of their existence. Thanks. Superspace (talk) 23:36, 3 August 2015 (UTC)
 * I was able to replicate it like this: I surrounded the end gateway on all four sides with three droppers and another block. I put the droppers on a timer to periodically drop items through. When the items went through the beam was dark green (screenshot: http://imgur.com/umkQlei). I then removed the other block (lapis lazuli in these screenshots, but the block type doesn't seem to matter), and it turned back to yellow (http://imgur.com/ZTpEotI). The colours are clearly different, I didn't adjust any lighting settings or anything in between. --109.159.56.134 04:17, 19 October 2015 (UTC)


 * Then that is a result of lighting. By encasing the gateway completely, it'll be at light level 0, which will darken the beam (you can do this for beacons as well to see it in action, in that it turns black for a split second before disappearing). It being yellow is intended, being darker is just light levels at work. Skylinerw (talk) 05:43, 19 October 2015 (UTC)
 * Thanks for the reply, that makes sense. --109.159.56.134 07:14, 19 October 2015 (UTC)