Bedrock Edition level format/Entity format/Components

This page lists the unique NBT tags for entities that have a certain component.

economy_trade_table

 * Unknown.
 * (May not exist) Unknown.
 * (May not exist) Unknown.
 * (May not exist) Unknown.
 * (May not exist) Unknown.
 * (May not exist) Unknown.
 * (May not exist) Unknown.
 * (May not exist) Unknown.

ageable

 * Represents the age of the mob in ticks; when negative, the mob is a baby. When 0, the mob becomes an adult.

balloon

 * The Unique ID of the attached entity.
 * Max height.
 * Unknown

breathable

 * How much air the living entity has, in ticks. Fills to a maximum of 300 in air, giving 15 seconds submerged before the entity starts to drown, and a total of up to 35 seconds before the entity dies (if it has 20 health). Decreases while underwater. If 0 while underwater, the entity loses 1 health per second.

breedable

 * Number of ticks until the mob loses its breeding hearts and stops searching for a mate. 0 when not searching for a mate.
 * The Unique ID of the entity that caused this animal to breed.
 * Unknown

bribeable

 * Unknown

CommandBlockComponent

 * Unknown
 * Number of ticks until it executes the command again.

inventory

 * : An item in the inventory, including the slot tag.
 * : The slot the item is in.
 * ItemStackBase
 * e.g. 1.17.20-beta23
 * Loot table to be used to fill the inventory when it is next opened, or the items are otherwise interacted with.
 * Seed for generating the loot table. 0 or omitted uses a random seed.
 * Seed for generating the loot table. 0 or omitted uses a random seed.

damage_over_time

 * Unknown

drying_out_timer

 * Unknown
 * Must be a boolean (0 or 1).

dweller

 * Unknown
 * Unknown
 * (May not exist) Unknown

explode

 * (May not exist) Unknown
 * (May not exist) Unknown
 * Unknown

genetics

 * A gene pair
 * the hidden allele.
 * the main allele.
 * the main allele.

home

 * The position of the entity's home.
 * X
 * Y
 * Z
 * The dimension where the entity's home is.

insomnia

 * Unknown

trade_table

 * Unknown
 * (May not exist) Unknown
 * Unknown
 * Unknown
 * Unknown
 * (May not exist) Unknown

tamemount

 * Unknown

npc

 * (May not exist) The name.
 * (May not exist) The interactive text.
 * (May not exist) The actions.
 * (May not exist) Unknown
 * A key-value pair.
 * A player's Unique ID.
 * Unknown

projectile

 * Unknown
 * Unknown
 * X
 * Y
 * Z
 * Unknown
 * X
 * Y
 * Z

spawn_entity

 * An entry.
 * Unknown
 * Unknown
 * Unknown

timer

 * Unknown
 * Unknown
 * Deprecated. Unknown

trade_resupply

 * Unknown

trust

 * The number of players who are trusted by this entity.
 * A player's Unique ID. Note that counts from 0.

FogCommandComponent

 * (May not exist) Unknown.
 * Unknown.

FreezingComponent

 * (May not exist) Unknown

PropertyComponent

 * (May not exist) Unknown

hide

 * Unknown
 * Unknown