Bedrock Edition 1.16.220

1.16.220 is an upcoming minor update to with an unknown release date, which will fix bugs.

Development phases contain some of the Caves & Cliffs features through experimental gameplay, which will not be included in the full release for this update but will be part of 1.17.0.

Blocks

 * Signs
 * Added the ability to change sign text color using dyes to match Java Edition.

Fixes

 * Performance and Stability
 * Fixed several crashes that could occur during gameplay.
 * Fixed a crash that could occur when trying to rename a map on anvil while having its second slot occupied.
 * Improved input latency on Windows 10 when V-Sync is enabled.


 * General
 * Powder Snow can no longer be placed in positions that already contain other blocks, such as Fence Posts or Iron Bars.
 * Glow signs are no longer unlit on DX11 and Mobile platforms.
 * Actor selectors no longer allow self selection with cheats disabled.
 * Projectiles now pass through Structure Void blocks.
 * Zombie, Zombie Villager, Husk, Pillager, Vindicator use correct bone to attach shields.
 * Mobs that pick up Shield now place it to their off-hand.
 * Visitors now drop inventory on death.
 * Improved placement rules for placing blocks on sides of Stair, Slab and Top Snow block.
 * Controllers are now able to select the "Button Mode" toggle in the Advanced Settings NPC screen in the Jurassic World pack.
 * Fixed Drowned holding tridents backwards during attack.
 * Enabled "Find Friends" button on Xbox.
 * Selecting featured offer on Profile Screen will properly redirect user to complete list of featured offers
 * Fixed non-guest split-screen players' lost data on Xbox
 * Made the sign-in buttons text fit the button in Portuguese-BR
 * Use lighter color for text in Storage menu on Settings screen
 * Fixed an issue where button textures were scaled wrong when applying resource packs
 * Enabled navigating to the back button using only keyboard in some screens where it was not possible
 * Fixed bug where switching between profile causes all other previewed profiles to be overridden by the initial one
 * command will apply the correct "data" argument for the sapling item
 * command will no longer remove an additional item from player's off-hand slot
 * Fixed a bug where if the view bobbing setting was disabled the player's hand would still bob
 * Fixed HudCursor not rendering inverted colors
 * Piston and Sticky Piston are no longer appear black when Outline Selection is disabled
 * Fixed fog in Nether biomes not rendering properly in some resource packs
 * Glitchy lines are no longer visible on signs with text
 * Fixed barrier bug where non full blocks were flashing due to barrier not writing the depth
 * Non-persistent mobs no longer despawn immediately after loading into the Nether
 * Drowned will now swing their arm when throwing tridents
 * Fixed crash when entering a nether portal and throwing a bottle o' enchanting at the same time.
 * Commands
 * Command block in a command block chain will list the correct amount of ticking areas when a new ticking area is added before listing.
 * Title command no longer duplicates % symbols in message.
 * Using teleport with execute command now uses the dimension of the origin for its operations.


 * Marketplace
 * The "Results" field for search within the marketplace inventory now updates properly between different sections within the screen.


 * Character Creator
 * Steve pants no longer color the bottom of appearance's feet when no footwear is equipped
 * Users in multiplayer games should no longer see other players using pieces on their appearance that they do not own as Steve
 * Changing skins while in splitscreen should now properly save for all local users and update properly for remote users
 * Alex shirt no longer looks corrupted when equipped with different pants
 * "Hooray!" emote will now display in the emotes section if already owned.


 * VR
 * The death screen is now visible when behind full-screen effects (on fire, standing in a portal, etc) in VR
 * Fixed translucent rendering of occluded UI elements, including when viewing menus near blocks
 * Item aliases do not show up in autocomplete for duplicate items but commands can still succeed if the user runs the command with aliases.


 * Accessibility
 * Enabled screen narration with touch input on the new achievements screen.
 * Fixed a bug where Text-to-speech read the wrong text while using VR.
 * Fixed a bug where UI screen reader didn't read out default controller focus and checkbox state on the Online Play is not Rated pop-up.


 * Villages
 * Villagers are no longer able to go through walls to sleep in a bed if the bed is adjacent to them.


 * Technical
 * Updated behavior packs to require explicit module dependencies when using other native modules.
 * Identifiers within will now be considered content errors if there is no render controller matching that name.
 * Entity json before version 1.16.100 will no longer give a content error for the deprecated field.
 * Modified condition in "animation_controllers.json" to allow mobs to enter "wield_third_person_raise".
 * Fixed an issue where loading into a world would cause continuous Molang errors around "unhandled request for unknown variable".