Bedrock Edition beta 1.20.0.22

Beta 1.20.0.22 (Android) or Preview 1.20.0.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Bedrock Edition 1.20.0, released on April 26, 2023 which adds a new music disc, new command, new music, and fixes bugs.

General

 * Experiments
 * Added the "Experimental Cameras" experimental toggle.
 * Enable the command.


 * Loading tips
 * Added the following loading screen tips:
 * Need more smithing templates? Try to copy them.
 * The sniffer egg seems to like moss blocks.
 * Mob heads make sounds, try them out on note blocks!
 * Some sand might be suspicious. Use your brush on it to find some good stuff!
 * Two players can ride together on a camel.
 * The camels jump... horizontally!


 * Music
 * Added new ambient soundtracks, all by Aaron Cherof.
 * "A Familiar Room" plays in survival mode (all biomes), as well as the menu screens.
 * "Bromeliad" play in bamboo jungle, cherry grove, flower forest, forest, jungle, sparse jungle, as well as the menu screens.
 * "Crescent Dunes" plays in desert, all types of badlands, as well as the menu screens.
 * "Echo in the Wind" plays in cherry grove, flower forest, lush caves, all types of badlands, as well as the menu screens.


 * Splashes
 * Added the following splashes:
 * This sand is sus
 * Remember to brush your... ...teeth
 * Has working bookshelves!
 * Sniff sniff...
 * Place hanging sign here

Items

 * Music Disc
 * Added a new music disc by Aaron Cherof titled "Relic".
 * Can only be obtained when brushing suspicious gravels within trail ruins, with $1/12$ chance appeared as a rare loot.
 * Emits a redstone signal of 14.

Blocks

 * Calibrated Sculk Sensor
 * Now lasts 10 game ticks when in Active phase instead of 20.
 * Now lasts 10 game ticks when in Cooldown phase instead of 1.


 * Moss Block
 * Can now have bamboo and sugar cane planted on it.


 * Pitcher Plant and Pitcher Crop
 * Can now be crafted into two cyan dye instead of one.


 * Pumpkin
 * Changed  block state to , the original block state still exist but will not show up in the auto-complete.


 * Sculk Sensor
 * Now lasts 30 game ticks when in Active phase instead of 40.
 * Now lasts 10 game ticks when in Cooldown phase instead of 1.


 * Sniffer Egg
 * Can now be found in the suspicious sand loot table found at warm ocean ruins.
 * Now emits particles only when placed on moss blocks.


 * Suspicious Gravel
 * Can now have bamboo planted on it.


 * Suspicious Sand
 * Can now have bamboo, cactus, sugar cane, and dead bushes planted on it.

General

 * Death screen
 * Reverted changes when the "Show Coordinates" setting is enabled.


 * Splashes
 * Changed the following splashes to match :
 *  to .
 * < <3 Max & 99 & Ducky> to < <3 Max & 99 & Ducky!>.
 *  to .
 *  to .
 *  to .

Items

 * Pottery Sherd
 * Renamed from Pottery Shard to Pottery Sherd.

Mobs

 * Mooshroom
 * Brown mooshrooms can now eat torchflowers.


 * Sniffer
 * Can now be tempted using torchflower seeds.
 * Now rather breeds than search and dig for items or be tempted.
 * Now creates particles while digging.

World generation

 * Trail Ruins
 * Reworked and added more variants.
 * No longer generates with sand.
 * Tweaked the amount of gravel and dirt.
 * Tweaked the amount of suspicious gravel.
 * Split the archaeological loot tables for the suspicious gravel within the structure.
 * Rare loot items and common loot items now each have their own dedicated archaeological loot table.

Technical

 * Bedrock Editor
 * Fixed a bug where the default command permission level of the client differed from what was displayed in a multiplayer session.
 * Tool mode movement will now use the vanilla keyboard controls instead of hardcoded ///// keys. Movement bindings can now be customized from the settings menu, but some keys might not be available if they are being used by other editor actions.


 * JSON
 * Custom items with  show the correct sound description in hover text and on playing in a jukebox.

Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Experimental Cameras" experimental toggles.

Command format

 * A new command that can switch to custom camera perspectives and fade the screen.
 * Syntax: (Simplified)
 * Syntax: (Simplified)

Technical

 * Add-ons
 * Changed  and   states from int to string type.
 * has four values.
 * has six values.
 * Removed  item component.


 * API
 * New APIs moved from beta to stable :
 * Moving  to.
 * Moving  to.
 * Moving  to.
 * Moving  to.
 * Moving  to.
 * Moving  to.
 * Moving  to.
 * Moving  to.
 * Moving  to.
 * Moved "Containerand"  and   to.
 * Moved Music APIs from beta to stable.
 * Moved Sound APIs from beta to stable.
 * Moved,  , and   to.
 * Fixed bug in response of  where selection was inverted from which button was selected. button1 now refers ** to the left button and results in a selection of 0 and button2 now refers to the right button and results in a selection of 1.
 * Moved  and getter APIs to.
 * Moved,  ,  , and   to.
 * Moving  to.
 * Moving  to.
 * Moving  to.
 * Moved  from beta to.
 * Enchantments
 * Removed  class. Use   from   module for minecraft version specific information.
 * Added support for  in all enchantment methods for specifying the enchantment type.
 * source on  is now an optional property because explosions may not have a source.
 * Tameable component
 * Removed  and   from.
 * Updated API to better handle operations outside of loaded and ticking areas.
 * thrown when trying to interact with a block object that isn't in a loaded and ticking chunk anymore.
 * thrown when trying to interact with a position outside of dimension height range.
 * Dimension
 * now returns an optional Block to reflect it might return 'undefined' if asking for a block at an unloaded chunk.
 * Signs
 * Added optional  parameter to functions ,  ,  ,  , and   on   to support getting and setting text and colors on both sides of signs.
 * Added  property to   indicating whether players can edit the sign or not.
 * Added  method to   to block players from editing the sign.
 * and  on   and   can now fail with a.
 * can throw a  exception.
 * will pass a  into the reject handler.

Fixes

 * Archaeology
 * Trail ruins no longer generate partially exposed.
 * The loot tables for suspicious gravel inside trail ruins no longer have duplicate entries for bricks.


 * Blocks
 * Fixed an issue where the pitcher plant and pitcher crop textures appeared darker.


 * Commands
 * The hasitem target selector argument now correctly detects whether or not an actor has a filled map or firework star in their inventory.
 * The command now has a description displayed in the command dialogue preview.


 * Gameplay
 * Flying is no longer disabled when flying under stairs.
 * Bees no longer make the player eating sound when eating.


 * Items
 * Moved raiser armor trim smithing template's icon one pixel to the right.
 * Moved wayfinder armor trim smithing template's icon one pixel to the right.
 * Fixed a bug where in some situations an item in an item frame would be too small.


 * Mobs
 * Sniffer can no longer search and dig in water.
 * Made sniffer walk cycle smoother.