Saturation

Saturation is an instant status effect that reduces the need for eating. It also prevents death by hunger if the player has no food.

Effect
The Saturation effect instantly replenishes  × level and 2 × level points of saturation.

If the effect is forced to last longer than one tick, the player continues gaining hunger and saturation points 1 hunger point and 2 saturation points on each tick, with 20 ticks (1 second) completely replenishing the hunger bar. Negative levels decrease hunger and saturation.

ID




History
饱和