Bedrock Edition 1.2.13

1.2.13 is an update for released on April 3, 2018, which added many features belonging to 1.4.0 through Experimental Gameplay.

Blocks

 * Stripped logs
 * A barkless variant of logs.
 * Created by using an axe on a log block.
 * Act as regular logs, and can still be used to craft planks.
 * Available through experimental gameplay.


 * Prismarine stairs and slabs
 * Both come in all 3 variants: prismarine, dark prismarine, and prismarine bricks.
 * Stairs can be crafted with 6 of their respective material.
 * Slabs can be crafted with 3 of their respective material.
 * Available through experimental gameplay.

Items

 * Spawn Eggs
 * Added the Drowned Spawn Egg.
 * Available through experimental gameplay.


 * Trident
 * A new weapon.
 * Can be thrown by using it, or be used as a melee weapon.
 * Available through experimental gameplay.

Mobs

 * Drowned
 * Spawn in all oceans and rivers.
 * Zombies will morph into drowned after a while if they are in water.
 * Drowned can spawn with tridents, allowing the player to get them in survival.
 * Do not float, but can swim (although they prefer to walk).
 * All drowned have a melee attack, and ones with tridents have a ranged attack.
 * Available through experimental gameplay.

Gameplay

 * Enchanting
 * Added Channeling enchantment.
 * Available through experimental gameplay.
 * Added Impaling enchantment.
 * Goes up to level V.
 * Used on tridents to deal more damage to sea creatures.
 * Available through experimental gameplay.
 * Added Loyalty enchantment.
 * Goes up to level III.
 * Used on tridents to make it return when thrown.
 * Available through experimental gameplay.
 * Added Riptide enchantment.
 * Goes up to level III.
 * Not compatible with Loyalty or Channeling.
 * Used on tridents to launch the player when thrown while in water or rain. Riptide will not throw the trident, but instead launch the player forwards.
 * Available through experimental gameplay.

General

 * Swimming
 * Added a new swimming animation while sprinting in water.
 * Available through experimental gameplay.


 * Realms
 * Now create automatic backups that can be downloaded and restored.


 * Controls
 * Added two options to swap / buttons and / buttons on controllers, which can be found in Controller settings.


 * Main menu
 * Added "Screen Animations" option, which can be toggled in the options menu.

Blocks

 * Dispensers
 * Armor can now be equipped to an Armor Stand using a Dispenser.


 * Hay Bales
 * Falling on Hay Bales now reduces fall damage.


 * Slime Block
 * Falling on a Slime Block while sneaking now inflicts fall damage.

Items

 * Enchanted Golden Apples
 * Can no longer be crafted.

Mobs

 * Ghasts
 * Increased spawn rates.


 * Llamas
 * Can now be healed by feeding them Hay Bales and Wheat.


 * Ocelots
 * Increased spawn rates.


 * Slimes
 * Increased spawn rates.

General

 * Add-ons
 * Updated templates for 1.2.13 with new assets and behaviors.
 * Armor models now support hat layers.
 * Boats can now have more than one seat.
 * 'llamaspit.json' has been properly renamed to 'llama_spit.json'.
 * Removed  from Horses and Llamas.
 * no longer triggers if an entity is not actually hurt by its target.
 * All parameters of  now function properly.
 * Name Tags can now be always visible if they are set to do so through a Behavior Pack.


 * General
 * Many screens and actions now respond when a button is pressed instead of released so they now feel extra responsive.
 * Chunks have been palleted.
 * Infinite different types of blocks are now possible and numeric Block IDs has been removed.
 * The game should be less likely to crash due to being out of memory.
 * Owned skin packs will now appear at the top of the Skin Picker.
 * Purchased content will now auto-update, which can be toggled in Profile settings.


 * Marketplace
 * Updated look for the Marketplace and Search functionality to easily find specific content.


 * Realms
 * Realms member lists can now be cleared from the Members screen.

Fixes

 * Performance / Stability
 * Many optimizations to chunk rendering and game performance
 * Chunk generation is now prioritized first to the chunks closest to the player
 * Fixed a crash that occurred on Android devices due to rendering issues
 * Fixed a crash that occurred when creating multiple worlds of Relics of the Privateers
 * Fixed a crash that occurred when uploading a screenshot to a Club and losing internet connection
 * Fixed a crash that occurred when using CTRL+MMB on a signed, written book contained in an item frame
 * Fixed a crash that occurred when quickly entering and leaving the marketplace
 * Fixed a crash that occurred when the host leaves their world and another player is looking in a chest
 * Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved
 * Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously
 * Fixed a crash that occurred due to an issue with Redstone Torches
 * Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
 * Fixed a crash that occurred when leaving The End


 * General
 * The game is once again playable on Windows 10 Mobile when using an Xbox One controller
 * Viewing the presence on a player profile will now be accurate when playing split-screen
 * Custom skins with uppercase '.PNG' extensions are now recognized in Windows 10
 * The achievement screen will now show the most recent status without having to close and reopen the game
 * Fixed local co-op not properly saving player progress
 * Disabling "Visible to LAN Players" for one world no longer disables it for all worlds
 * Imported worlds will no longer automatically launch on iOS


 * Gameplay
 * Crops can once again be harvested continuously
 * Crops will now pop out of the ground if the light level is 7 or lower
 * Fixed Villager trade items not being replenished
 * Fixed some Villager trades not granting XP
 * Fixed spawn points not moving when obstructed by lava
 * It is now possible to sleep when a Skeleton Horse is nearby
 * Bows will now inflict the same amount of damage to players and mobs
 * Eyes of Ender and '/locate' will now point to the right location of a Stronghold
 * For Book & Quill, the "Sign and Close" button is no longer active if a name has not been entered
 * Double ferns now appear in Mega Taigas
 * Protection enchantment no longer makes players immune to fire damage
 * Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world
 * Pressing Open Chat together with Place Block on controller no longer causes Place Block action to repeat
 * Fixed fire spreading from covered lava
 * Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty
 * Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off
 * The second player in split-screen can no longer die if their personal game mode is set to Creative
 * Experience can now be earned from cooking Porkchops in a Furnace
 * Players are no longer set on fire when walking on non-full blocks placed next to a lava source
 * Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
 * Fixed Creative flight speed being too slow until changing altitude after entering a world
 * Falling on a Slime Block while sneaking now inflicts fall damage


 * Items
 * Fixed items losing durability when used on other players and the PvP game rule is disabled
 * Enchanted Apples can once again be found in loot chests
 * Name Tags can once again be found from Villager trading and fishing
 * Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
 * Map items in converted Xbox One Edition worlds now have the proper alignment
 * The starting maps for Old Worlds are now zoomed in to level 1/4
 * Maps will no longer show a green marker only for the last map that was placed in an item frame
 * Glass Bottles can now be filled from water sources in Creative mode
 * Pickaxes now break Stone Buttons faster than hands
 * Bows can no longer be used to mine while charging


 * Blocks
 * Extra blocks will no longer be placed when placing a block straight down
 * Glass Panes now align to Stairs
 * Increased the hitbox of Soul Sand
 * Grass blocks will now turn into Dirt if Grass Path blocks are placed above them
 * Vines can no longer be placed invisibly under leaf blocks
 * Leaves no longer cut through blocks when growing trees using Bone Meal
 * Anvils now drop as items when falling on Torches
 * Stone Slabs and Cobblestone Walls now have the proper blast resistance
 * Top Snow falling on a Top Snow Block no longer loses one layer
 * Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid 'Update' block


 * Redstone
 * Automated Chicken cookers using slabs will now function properly
 * Fixed Redstone not powering horizontally adjacent blocks
 * Hoppers and Droppers can now only put Music Discs inside Jukeboxes
 * Minecart with Hopper and TNT will no longer shake on Activator Rails
 * Renamed Shulker Boxes no longer lose their names when fired from a dispenser
 * Daylight Sensors can no longer generate power in the Nether
 * Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers
 * Mobs in Minecarts no longer activate rails next to them as they try to walk
 * Observers no longer visually cut Redstone Dust
 * Rails will now take block power into account when attaching to other rails
 * Dispensers, Droppers, and Redstone Lamps will now activate properly when Redstone Dust is placed on top of them
 * Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open
 * Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons
 * Minecarts no longer get stuck when passing through blocks on diagonal rails
 * Armor can now be equipped to an Armor Stand using a Dispenser
 * The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition


 * Mobs
 * Baby Chickens no longer get stuck in the corners of fences
 * Increased the spawn rate of Slimes
 * Fixed mobs shaking while riding in Minecarts
 * Horses can no longer be steered in deep water
 * Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles
 * Llamas can now be healed by feeding them Hay Bales and Wheat
 * Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them
 * Mobs can no longer spawn on carpet
 * Mobs will once again spawn when the player is below a height of 30 blocks
 * Mobs will once again not spawn on transparent blocks like Glass and Fences
 * Rabbits will now follow players that are holding carrots and flowers in Survival mode
 * Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode
 * Smaller mobs can no longer trample farmland and crops
 * Fixed medium Slimes not dealing damage to players
 * Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water
 * Fixed Villager behavior when it's raining so they now disperse to separate houses
 * The Wither will now face the right direction when attacking
 * Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them
 * Fixed flowers that disappeared after being generated with Bone Meal
 * Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
 * Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes
 * Fixed Witches not spawning inside Witch Huts
 * Wolves will no longer run from Llamas if they are out of sight
 * Increased the spawn rate of Ghasts in the Nether
 * Increased the spawn rate of Ocelots
 * Spiders no longer give up so easily when attacking
 * Parrots will now properly dismount when the player it's riding dies
 * Parrots riding on players' shoulders will no longer hinder block placement while sneaking
 * Parrots will no longer leave player shoulders when boarding a Boat
 * Villagers will now breed on converted Xbox One worlds
 * Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
 * Iron Golems will no longer turn hostile toward the player that spawned them
 * Iron Golems no longer spawn when Mob Spawning is disabled


 * Crafting
 * Enchanted Apples can no longer be crafted (Golden Apples are still craftable)
 * Various improvements to selecting items on the Recipe Book with touch screens when using Classic UI
 * Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller
 * Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks
 * Fixed Mojang logo banners not being craftable on converted Xbox One worlds
 * Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab


 * Exploits
 * Players can no longer attack others with bows when Friendly Fire is disabled
 * Minecart with Hopper can no longer duplicate items
 * Items can no longer be duplicated using Item Frames and Hoppers
 * Any item held by a player that is killed by Thorns armor will no longer be duplicated
 * Rails can no longer be duplicated when pulled by two pistons simultaneously
 * Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item
 * Breaking an Ender Chest with Silk Touch will no longer drop Obsidian
 * Switching between bows while aiming will no longer transfer item durability
 * Players can no longer attack through walls in third-person perspective
 * Killing an animal attached to a Fence with a Lead no longer duplicates the Lead


 * Realms
 * Permissions are no longer reset to default when a player re-enters a Realm
 * Operator status will now properly reflect in the in-game Player Permissions screen
 * Fixed a soft lock that occurred when attempting to replace a world and the connection was lost
 * Fixed an issue that sometimes prevented Realms from being renewed


 * Graphical
 * The line is now properly connected to the Fishing Rod and floater
 * Rain is now visible through glass
 * Sugar Cane now has proper biome coloring
 * Beacons will now shine through lava
 * Maps are no longer cut off when being held on vertical split-screen
 * Jungle Leaves now have transparency when held in-hand
 * Slimes now emit slime particles when jumping
 * Fixed a missing piece of the Hopper texture
 * Flickering no longer occurs when looking through leaves that are next to snow
 * Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions
 * Block breaking animation no longer goes out of sync when jumping or changing tools
 * Fixed the jumping animation for Spiders
 * Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled
 * Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
 * Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall
 * Fixed the Wither textures during spawning and death animations
 * Fixed the Axe not being attached to Vindicator's hand when attacking
 * Pistons and beds no longer have large visual outlines for a split second when being placed
 * Fixed being able to see through lava when Blindness effect is used
 * End Crystal beam is now centered at the Crystal and not at the fire base
 * End Crystal items now have the enchantment effect
 * Zombie Villagers now produce red particles while being cured
 * The Dragon Head will no longer flicker when using Norse Mythology textures
 * Resource Packs will now affect the look of the gamepad cursor
 * The moon will no longer graphically stutter when Do Daylight Cycle is disabled
 * TNT ignited by Redstone now shows the hopping animation
 * Items held by Zombie Villagers are now in the right position
 * Undyed Shulker Boxes no longer flash when being placed
 * Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
 * Smooth lighting will now be changed immediately after toggling in Settings
 * Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
 * Chests are now placed in Item Frames with the proper rotation
 * Rain, smoke particles, and shadows are no longer visible through lava
 * Fixed a rare issue where rain and snow would fall through roofs


 * Audio
 * Fixed the sound effect not playing when equipping armor from the hotbar
 * Fixed missing sound when moving through End Gateways
 * The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces
 * Thrown entities no longer play footstep sounds
 * Sound will no longer continue to play on the disconnect screen
 * Minecarts will no longer make walking sounds after being pushed off and back on to rails


 * User Interface
 * Text can now be properly copied and pasted in text fields when using a keyboard
 * Fixed signs with formatting (§) not being able to create new lines
 * Fixed a rare issue when pressing the A key on the virtual keyboard would delete all other text
 * Reassigning the 'Toggle Perspective' key no longer changes perspective while typing in chat
 * Fixed world names not being editable if they contained over 24 characters
 * Non-functional split-screen options are no longer visible in Settings for VR and mobile devices
 * The oxygen bar is no longer misplaced when getting out of a boat and diving underwater
 * Several improvements to navigating menus while using a controller
 * After cancelling the "Checking Download" prompt, players are now taken back to the World Settings screen
 * World save size is now properly reported immediately after saving and exiting
 * The number of worlds on the Worlds tab is no longer overlapped by the world icon
 * Fixed an issue that caused players to get stuck after posting a screenshot to a Club
 * Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll
 * Deleting a world with a colored name no longer has extra colored text in the confirmation prompt
 * The player model no longer appears in from the 'Choose New Skin' button
 * Fixed an unhelpful error message when attempting to create a Realm and the "You can create and join clubs" permission is blocked
 * Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
 * Disabling Controller Hints will now turn off hints on in-game menus
 * Fixed the Creative hotbar not always clearing when X is pressed on the controller
 * When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
 * Items can once again be dropped by moving them into the gray space of the Creative inventory screen
 * Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick
 * Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot
 * Expandable inventory groups in Pocket UI are now titled properly
 * Shift-clicking items into a Donkey's full chest will no longer cause the items to disappear
 * Fixed incorrect items appearing in Creative inventory searches
 * Shulker Box inventory tooltips are now properly translated to other languages
 * A loading screen will now appear when applying Global Resources
 * Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
 * The Jukebox now has a controller tooltip for block use
 * Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand
 * Fixed lowered frame rate when unfocusing from the Book & Quill
 * HUD opacity now affects Banners mob heads in the hotbar
 * Fixed delays when typing in chat and other text fields
 * Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X
 * Sea Lanterns now appear in the proper category when searching the inventory
 * Fixed double notifications appearing when importing a world
 * A warning now appears instructing players not to close the game when exporting a world
 * Fixed some worlds not appearing on the Available Templates list when not downloaded
 * Navigating left or right on the Available Templates list will no longer move focus to the top of the list
 * Several translation fixes for Español (Mexico)
 * Store descriptions can now be scrolled on mobile devices


 * Commands
 * Cloned Banners no longer appear as blank black Banners
 * The "Facing" component of '/teleport' is no longer executed before teleporting a player
 * Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands
 * Players can now be killed using '/kill' when they have a resistance effect of 4 or higher
 * Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage
 * The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more
 * Banners placed with '/fill' command are no longer random colors on Realms
 * Teleporting entities to or from a ticking area no longer fail to render or be interacted with
 * Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
 * Items will now be received immediately and correctly when using '/give' command with a Chain Command Block
 * Fixed 'End_gateway' and 'End_portal' having placeholder images when auto-completing commands
 * Teleporting a horse while it's being ridden now works as intended
 * Buttons cloned in a "pressed" state no longer remain pressed forever
 * Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location
 * Ocelots no longer spawn in groups when spawned using commands

Video
Video made by slicedlime: