Talk:Commands/Archive 3

Give Command data values?
It appears that the server commands have been changed by the Halloween update. Can someone please confirm? Example: the give command has been changed to /give [itemid] [count] Nope? Still the same /give [item_id] [quantity]

Confirmed, it is /give [item_id] [quantity], but "[damage value] is no longer used.


 * Outdated. At the moment it is /give [item_id] [quantity] [damage value], since damage value was reintroduced in v1.1. -- M3tal_Warrior -- 02:10, 18 February 2012 (UTC)

Other Commands?
Are there any commands for the owner of a server to make it day all the time? And are there any commands that can be used but not been posted? has a parameter from 0 to 24000; either 0 is dawn, or it's a representative 0:00, i.e. midnight. Haven't yet had the time to test it.
 * The article is wrong; 0 is just exactly after the sun has finished rising, 6000 is mid-day, 12000 is just exactly before sunset, etc... LB 13:11, 26 February 2011 (UTC)

Player data
Does the  command save player data (inventory, position, etc.)? Skirmisher2048 23:31, 9 July 2011 (UTC)

yes, it saves all data from every player and chunk.

IRC Chat /me
The /me isn't similar to IRC chat, it has the exact same function in an IRC chat. There is literally NO difference. Changing that right now, just wanted to leave a log in case someone decides that it isn't right. --Gurge528 00:19, 10 January 2012 (UTC)

Mob/NPC spawns
Was wondering if anyone knows the op/server console command for spawning mobs/npc's?
 * Use a command to give items of the specified spawn egg(s). http://www.minecraftwiki.net/wiki/Spawn_Egg#Spawn_Eggs_on_Survival_Multiplayer_.28SMP.29_Servers 72.94.190.85 17:27, 17 February 2012 (UTC)

/tp command
I've noticed that the /tp command could be shortened by typing only part of a name (for example, /tp antvenom skitscape could be turned into /tp ant skit). I've also noticed you have to be careful, because it will take everyone with the start of the name (for example, pure could be PureSalvation, purepwn, or other names). Should this be added? Arceus79 20:11, 19 March 2012 (UTC)

/time set 1 = night?
Can anyone confirm that this command works with 1.2.5? I doubt it, but can't test it atm. 0 is dawn, that's for sure, but 1 shouldn't be dusk... -- M3tal_Warrior -- 01:27, 15 April 2012 (UTC)
 * Unless they really changed things, "/time set 1" should just be 1 tick after "/time set 0", which is basically the same time. For night, "/time set 14000" (I think) used to work. --timrem 01:30, 15 April 2012 (UTC)

Doesn't work
I have a question. I have a multiplayer server, and the smp commands does not work. Why not? The server isn't creative.

12w21b issues
I'm having trouble in 12w21b and other snapshots; the tell, me, and kill commands seem to work for ops only instead of all users. If the kill command is used from the server console, even if given a player name, it requests a player name to kill. The say command does not work if any of the words is one letter long (eg /say Hello, I run this place.) and when it does work it does not show up in the log or console. Additionally all players can see messages from the server even if they shouldn't, such as whitelisting actions, save actions, and even ban actions. Can anyone else confirm? LB 20:05, 30 May 2012 (UTC)

me neither i created a multiplayer server and nobody is the admin

Custom mob spawner
Is it somewhat possible with commands to change what spawner spawns? You can get spawner block on Creative by /give command, but I still can't figure out how to change the spawning mob from pigs to something other. Xeoxer 19:41, 2 June 2012 (UTC)


 * There are various mods that let you do this, but I don't think it's possible to change an existing spawner in vanilla Minecraft. You could try specifying the entity ID when using /give, like with Spawn Eggs, see if that gives you one of a different type. -- Orthotope 21:15, 2 June 2012 (UTC)