Minecraft Dungeons:Necromancer

"NECROMANCER

THE THREAT – Another horror, necromancers use their staffs to summon zombies and skeletons to carry out their dirty work. They will also rapidly fire damaging bolts from their staff to make dealing with their summoned minions even harder!

YOUR STRATEGY – The best way to defeat a necromancer is to keep your distance and shoot it with a bow – Ideally one enchanted with so you can hit the summoned mobs at the same time as the necromancer. If you are forced into melee combat, try to hide in a corner to avoid being swarmed by skeletons and zombies."

- Guide to Minecraft Dungeons: A Handbook for Heroes

A necromancer is an undead hostile mob that can be found within the various missions of Minecraft Dungeons.

Appearance
Necromancers are large skeletons that wear blue turfs, a cape with blue stripes near the end, a golden belt with a blue gem in the middle, has greenish eyes, and wears a gold crown-like headwear. Necromancers always hold a staff with a blue orb placed upon a stick. They look similarly to the Nameless One but are slightly smaller, about 2.5 blocks tall, and wear a purple robe with blue markings.

Spawning

 * (Apocalypse)
 * (Apocalypse)
 * (Adventure)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)

Behavior
Necromancers use their staff to summon zombies and elite zombies to attack heroes. They summon mobs much more often than the Nameless One. Should the hero get too close, necromancers immediately flee until they are a safe distance from the hero, and then summon mobs again.
 * Basic attack

Necromancers also rapidly fire damaging laser orbs from their staff to heroes. The laser orbs deal less damage than the zombie's melee attack but more damage than the skeleton's ranged attack, and they also knock the hero back.
 * Strong attack

Haunted Caller


The haunted caller is an ancient necromancer that can be encountered during ancient hunts with the minimum offering of the following runes:



The ancient resides within a -themed arena and possesses, at minimum, the following enchantments:



Six enchanted skeleton horsemen act as the ancient's minions, possessing the following enchantments:



Upon defeating the haunted caller, a gilded variant of the following items drops as a reward:



Data value
SkeletonNecromancer;
 * Basic health: 600
 * Push multiplier: 0.6
 * Ranged Post Attack Delay: 5.0
 * Ranged Acquire Target Range Units: 1200.0
 * Ranged Lose Target Range Units: 1600.0
 * Ranged Min Distance Before Fleeing: 500.0
 * Range: 1200.0
 * Number Of Projectiles: 1
 * Delay Seconds: 0.5
 * Delay Seconds Per Projectile: 0.0
 * Angle Span: 0.0
 * Angle Off set: 0.0
 * Max Randomized Angle Factor: 0.0
 * Non Random First Arrow: true

Trivia

 * Torment Quiver's sound file is named.
 * A necromancer was seen summoning drowned within the reveal for the hidden depths. However, it was a placeholder for drowned necromancers, the aquatic variant of the mob. Despite this, it can spawn on the land section within the abyssal monument.
 * Necromancers have a rare idle animation where they throw their staff in the air, then strike a pose in celebration.
 * A necromancer's laugh can be heard in 0:30 Caves & Cliffs part one trailer.