Talk:Boat

Falling from a height
In 1.8.1, falling onto a hard surface (i.e., dirt) from about 10m resulted in an additional -1 heart damage while in a boat, compared to the same fall without a boat. Sneaking while falling appears to deal even more damage to you. You remain in the boat, which remains intact. (Tests conducted without armor.)

Piloting onto partial blocks
In 1.8.1, place a 2x2 pad of slabs at the shore such that the water level is higher than the slab. Piloting onto the pad deals 0.5 - 2.5 hearts of damage, seemingly dependent on your speed before hitting the pad. You take no damage if you sneak. You remain in the boat, which remains intact. (Tests conducted without armor.)

Boat float update
Did the new update (1.7.2) get rid of the boat's ability to float up a pillar of water? Zenubis 17:38 July 06, 2011


 * Nope. Boats will float more slowly upward than originally or not at all depending on the water block's location relative to a solid block. If any water blocks used when attempting to travel up are directly adjacent to a solid block, they will not support upward travel. Otherwise, a water pillar alone will cause a boat to slowly travel upward. ParkourEmp7 22:44, 13 July 2011 (UTC)ParkourEmp7


 * Actually, that rule (downward currents are caused by water adjacent to air) used to be true, but changed along with the boat-floating. Now the requirement is that the water has to be a source block (i.e. placed by a bucket). I tested this using a boxed-in column of water which I tried to swim through — I used to swim slowest through the part of the column surrounded by glass, and now it doesn't matter but source blocks are faster. —KPReid 23:07, 13 July 2011 (UTC)

Are boats reusable?
Can a boat be returned to inventory after it has been used? I'm just about to add a line saying this cannot be done...
 * I don't believe it can. If you try to pick up a boat it breaks down into three sets of planks and two sticks, which isn't enough material to make a new boat... DannyF1966 21:48, 16 October 2010 (CDT)

My boat just spontaneously broke as i was going down my canal. Is that supposed to happen or did i scrape a wall?
 * if the spot gets too shallow the boat might hit the ground and break too, if its lower than a half block, its probably too low a spot Adi Tetac 08:49, 16 December 2010 (UTC)

Canals
Any chance someone could elaborate on this process, perhaps with a video link? I'm missing something about how this works, and what part pressure plates and the like play in the process. L33t3rth4nur1111 11:41, 8 December 2010 (CST)
 * Canal link added to EthosLab's Minecraft - (EATS) How To Build A Road, the best canal I've seen yet Adi Tetac 08:45, 16 December 2010 (UTC)

Easy boat docking
If one places a source block on top of the shore directly next to the body of water, then one may navigate at full speed towards said source in a boat. When the boat comes to the source block, it will be propelled upwards and then land on the dry land behind it. If one wants to re-use the boat, all one must do is push it onto the source block and then right click it. This simple technique made using boats far easier for me.

Speed
Does anyone here know how fast boats can go in non-flowing water compared to walking speed? That might be a good thing to add to the article (probably under the Riding boats or Boat physics section). Inquisitribble 22:53, 24 February 2011 (UTC)

Boat Teleportation
Should Boat Teleportation (lining up a bunch of boats and right clicking to jump from boat to boat) be mentioned in this article? I've seen videos and it's an extremely fast (although resource-consuming) method of transportation. JesusChrist666 21:38, 3 March 2011 (UTC)JesusChrist666

Boat destruction in SMP
It says, as of now on the page: Due to a bug, in multiplayer, when a boat breaks, it will drop two sticks and 3 wood planks, which you cannot pick up. They are added to your inventory upon getting close however. You can't pick them up but they get "picked up" when walked near to. What am I missing? Darkid 23:43, 8 March 2011 (UTC)

When a particular drop isn't properly supported in multiplayer, there's usually an effect where the client produces copies of the items (which the server doesn't know about, so you can't interact with them) and the server also does, which you can. So what is probably meant here is that you see 6 planks and 4 sticks, half of which can be picked up, and the other half of which stick around uselessly (in your view). I don't know whether this bug actually exists now for boats, but it does for jukeboxes, for example. Certainly the text could use rewriting (and a check to see if the bug is current). —KPReid 14:56, 9 March 2011 (UTC)

Exiting boats in SMP - lag problems
On our SMP server, when I right-click to get out of a boat, I'm always standing on top of it. When I try to step off, the server puts me back on. This continues for serveral seconds until I get lucky or the boat breaks. It's probably lag effects, but is this commmon for anyone else? Worthy of mentioning in the article? --JellyfishGreen 11:07, 16 March 2011 (UTC)

Flowing Water Speed
I was wondering if using flowing water could increase the riding speed on a boat. I've personally attempted to test this, but its not clear if it increased the speed when i accelerated on a current directed forward (with me). If it does, by how much? This topic could be included if someone could find the answer.

Two boats when quitting and returning while in a boat?
I saved and quit while in a boat, and then returned back to my world (Forgot why). I fell into the water, but when I came back out, there were two boats! I was only riding one... Anyone know why this happened? :/

Occasionally boats/minecarts duplicate when you reload a save. It's rare... C ali nou - talk × contribs » 21:59, 8 July 2011 (UTC)

Alright. Thanks for the answer! -Livin4Jesus

Bigger boats
I would like to see something like a ferry, like you put three boats at the bottom of a workbench, one wooden plank above each boat, a furnace on the left side, a lever upper middle, and a piece of fence on the upper right, and you get a steamboat, five blocks wide, and four ghasts long, and two-however big you want upwards, and you have to put in coal or charcoal for it to run, and you steer it like a normal boat but you have to be at the lever, which is used like a steer-stick and you have to right click on it to steer, and you can built on it, make a moving city, make a ferry, or make a tower floating on water, and it travels half as fast as a normal boat. It would also be flammable, if you touched fire with it or lit it on fire it would all burn, the boat not what you put on it unless it was flammable, and you can light it with a flaming arrow, and when two ships hit each other they both stop. Also, if you make a hole in it it wont sink, so you could make a kind of dock inside of it.


 * I'm actually working on a monstrous idea that involves bigger, modular boats. I'll post it on GetSatisfaction when it's done. Do you want me to let you know when I have it up? --72.197.35.238 06:57, 4 October 2011 (UTC)


 * Better late than never. Here it is: http://getsatisfaction.com/mojang/topics/boats_evolved_bigger_modular_boats_watch_out_huge --ThesaurusRex84 20:05, 25 October 2011 (UTC)

Sneaking on boats
I've been testing out the sneaking technique to avoid destroying my boat as I approach my dock. It works great. My boat never breaks on impact. It seems though, that getting out of a boat while still holding sneak breaks it 100% of the time. Can anyone confirm this? And if so, should it be added to the page? 76.20.78.75 15:21, 7 October 2011 (UTC)