Planned versions

This page is about planned versions of Minecraft. These updates either have major sources to their existence, or have received development versions.

1.9
1.9, known as The Combat Update, is an upcoming update to Minecraft with no set release date. It is currently listed in the bug tracker as "Far Future Version - 1.9+", and has been mentioned by the Minecraft developers.

0.2.0
Additions:
 * New interact button
 * Ignite button for creepers, shear button for sheep, milk button for cows and tame button to tame animals
 * PC 1.8 feature : 512-block view distance (certain supported devices only)
 * Advanced World Options:
 * Option to select the world's type
 * Old
 * 256×256
 * Superflat (Flat in-game on create world screen)
 * All superflat worlds are infinite and by default generates with the Classic Superflat and can only be changed by editing the options.txt file.
 * Infinite
 * Not recommended for low-supported devices (iOS 5.x and below).
 * Reliable playing size is approximately 40,000×40,000 (+20,000 to -20,000)
 * After +-20,000, the world renders incorrectly and gradually starts to become unplayable. The "jitteriness" gradually increases when the distance from the center is increased, as well as frequency of crashes
 * Eventually, the world becomes unplayable, and natural phenomena such as the "Stripe Lands" and Far Lands occur.
 * The outer limits of the world appear to be different for some players - a grid-like formation, black visual stripes (the "Stripe Lands") and even the Far Lands (at the same location as in PC) have been observed.
 * Mobs:
 * Passive:
 * Villagers
 * Cannot open doors or trade
 * Mooshrooms
 * Neutral:
 * Wolves
 * Endermen
 * Do not drop Ender pearls
 * Hostile:
 * Slimes
 * Silverfish
 * World Generation:
 * Port of Minecraft PC world generation as of PC version 1.8, allowing for new generated structures and biomes
 * Generated structures:
 * Villages
 * Version exclusive : Generate with wood plank bridges
 * Version exclusive : Houses have carpet tables, instead of pressure plate tables
 * Version exclusive : Chests in blacksmith may contain ink sacs and Saddles (only way to get ink sacs in survival)
 * Caves
 * Lava pools
 * Rivers
 * Abandoned mine shafts
 * Includes spider spawners rather than cave spider spawners due to lack of poison effects
 * Huge Mushrooms
 * Version exclusive : Can be up to 13 blocks tall
 * Moss stone boulders
 * Strongholds
 * Hard to find as Eyes of Ender have not yet been implemented. "Rarely found under villages".
 * Ice patch
 * Ice spike
 * Dungeons
 * Desert well
 * Trees:
 * Jungle trees (small and large)
 * Dark oak trees
 * Acacia trees
 * Version exclusive : Fallen trees
 * 2×2 spruce trees
 * Oak trees (swamp variant with vines and large oak variants)
 * Naturally Generated Blocks (blocks that already existed in the game, but now spawn naturally):
 * Tall Grass
 * Dead Bushes
 * Ferns
 * Moss Stone
 * Jungle Wood
 * Jungle Leaves
 * Melon (block)
 * Pumpkins
 * Structure specific
 * Stone Bricks
 * Cracked Stone Bricks
 * Mossy Stone Bricks
 * Stone Bricks Stairs
 * Stone Slabs
 * Iron Bars
 * Torches
 * Rails
 * Powered Rails
 * Oak Wood Planks
 * Fences
 * Chests
 * Cobblestone
 * Glass Panes
 * Cobblestone Stairs
 * Oak Wood Stairs
 * Bookshelves
 * Black Wool
 * Brown Carpet
 * Farmland
 * Carrot Crops
 * Wheat Crops
 * Potato Crops
 * Furnaces
 * Crafting Tables
 * Cobweb
 * Biomes:
 * All biomes as of PC version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
 * Jungles
 * Mesa
 * Plains
 * Roofed Forests
 * Savannas
 * Taiga
 * Extreme Hills
 * Mushroom Islands
 * Flower Forest
 * Mega Taiga
 * Mega Spruce Taiga
 * Swampland
 * Desert
 * Forests
 * Deep ocean
 * Blocks & Items:
 * Monster Spawners
 * Silverfish
 * Spider
 * Zombie
 * Skeleton
 * PC 1.8 feature : The type of mob spawner can be changed using a spawn egg.
 * Monster Eggs
 * End Portal (block frame only)
 * Emerald Ore
 * Emerald
 * Block of Emerald
 * Hardened Clay
 * Stained Clay
 * Available in all 16 colors
 * Saddles (Do not function as of yet)
 * End Stone
 * Red Sand
 * Mycelium
 * Huge Mushrooms
 * Podzol
 * Packed Ice
 * Version exclusive : Grassless Dirt
 * Granite
 * Polished Granite
 * Andesite
 * Polished Andesite
 * Diorite
 * Polished Diorite
 * Wood Planks
 * Acacia Wood Planks
 * Dark Oak Wood Planks
 * Wood
 * Acacia Wood
 * Dark Oak Wood
 * Slabs
 * Acacia Wooden Slabs
 * Dark Oak Wooden Slabs
 * Stairs
 * Acacia Wooden Stairs
 * Dark Oak Wooden Stairs
 * Leaves
 * Acacia Leaves
 * Dark Oak Leaves
 * Plants:
 * Saplings
 * Jungle Sapling
 * Acacia Sapling
 * Dark Oak Sapling
 * Flowers:
 * Poppy
 * Replaces the Cyan Flower
 * Blue Orchid
 * Allium
 * Azure Bluet
 * Tulip
 * Available in all 4 colors
 * Oxeye Daisy
 * Sunflower
 * Lilac
 * Rose Bush
 * Peony
 * Others
 * Vines
 * Lily Pads
 * Cocoa Pods
 * Double Tallgrass
 * Large Fern
 * Foods
 * Cookies
 * Game Mechanics:
 * Taming
 * Zombie Sieges
 * Particles:
 * Water Dripping Particles
 * Lava Dripping Particles
 * Inventory/GUI:
 * Creative Inventory Additions (including all blocks and items from above):
 * Raw Beef
 * Bone
 * Bowl
 * Spawn Eggs
 * Villager
 * Wolf
 * Mooshroom
 * Creeper
 * Enderman
 * Silverfish
 * Skeleton
 * Slime
 * Spider
 * Zombie
 * Zombie Pigman
 * Chiseled Stone Brick

Tweaks: Bug Fixes: Notable bugs:
 * Generated structures:
 * Cold-en oak trees will not generate in maps with the new terrain.
 * Oak trees now generate with different heights and structures
 * Spruce trees now generate with different heights and structures
 * Blocks & Items:
 * Beds no longer restore health in normal difficulty
 * Snow (cover) is now craftable
 * Correct name for stairs, slabs and spawn eggs.
 * Gravel no longer falls from spawn
 * All carpets can be obtained in Survival
 * New insta ticking of water and lava.
 * Smooth lighting added for:
 * Beds
 * Fences
 * Walls
 * Cobweb
 * Chests
 * Leaves
 * Smooth lighting removed for:
 * Glowstone
 * Glass
 * Jack o'Lanterns
 * Lit Redstone Ore
 * Improved performance of TNT.
 * Prettier clouds.
 * New culling of clouds.
 * The fog is darker underground.
 * Mobs:
 * "New" mob spawning algorithm
 * Lighter color when the mobs are hurt
 * Passive mobs now spawn in little groups
 *  Zombies
 * Zombie AI and mechanics changed, made much more horde-like.
 * When damaged, zombies have a low chance to spawn more zombies.
 * Spiders
 * Now spawn from leaves, creating a higher amount of spiders in tree-rich biomes at night
 * Animation is now twice as fast
 * Improved AI
 * Creepers
 * Now walk faster
 * Improved AI
 * No longer float two pixels off the ground
 * Textures:
 * Separate textures for the top of Birch, Spruce, and Jungle Wood
 * Jungle leaves will be permanently opaque
 * New leaves rendering
 * Biome-tinted blocks
 * Inventory/GUI:
 * World list now displays the storage size of each world
 * A brand new organised layout for the crafting screen
 * Only shows craftable recipes
 * New layout for the survival inventory
 * Each device now has its own limit for view distance
 * Other:
 * The options.txt file now reads the render distance as raw blocks
 * Support for immersive mode (hides the on-screen navigation bar) for devices running Android 4.4
 * New Leveldb based saving format.
 * New entity handling.
 * Remade network code (mostly the same packages but new system).
 * Tile entities are saved differently.
 * New culling algorithm.
 * Removed the Camera entity
 * Updated light generation
 * No more client side messages when a player joins
 * Mipmapping makes fire look like a big orange blob
 * Minecart in multiplayer problems
 * Glitched name and description for baked potatoes
 * Crafting signs only giving one unit
 * Killing a medium-sized slime freezes/crashes the game. (iOS)
 * Silverfish have a red and orange texture box around the middle of them. (iOS)
 * Chunks not loading sometimes and when you walk/fly over them you get stuck for ~5 seconds.
 * No sound on certain devices. (iOS)
 * Intense Lag in infinite worlds on some devices.
 * Maximum render distance makes the game stay out of memory. (iOS)
 * Monster Spawners will not save the entity they are set to spawn, if the entity was set up with a spawn egg. Re-adding the entity to the Monster spawner upon reloading the game, causes the game to crash. (iOS)
 * Creepers explode almost immediately after activating.
 * Endermen are attracted to water.
 * Villagers make no sounds (iOS)

HoloLens Edition
This version of Minecraft may be planned to be released on the Microsoft HoloLens at an unknown time. Little is known about this version of Minecraft apart from its short appearance in a.