Java Edition 12w04a

12w04a is the second snapshot released for 1.2.1.

Additions

 * Ocelots
 * New jungle-specific mob that can be tamed with raw fish into cats.
 * Cats will scare off creepers, can be told to sit, and will teleport to their owner similarly to wolves.


 * Fire charge
 * Can be shot out of dispensers to launch fireballs and can be placed to create fire.


 * Jungle sapling
 * Can be grown into the new jungle trees.
 * Growing a 4×4 square of jungle saplings to create large jungle trees.


 * Bottle o' enchanting
 * Can be thrown similarly to splash potions and spawns experience orbs upon breaking.


 * Ocelot spawn egg
 * Spawns the new ocelot mob.


 * Desert wells
 * Added desert wells, which are newly generated structures which are exclusive to desert biomes.

Changes

 * Mobs
 * Mobs in general have a new AI with new and improved behaviors.
 * Skeletons and zombies burning from sunlight will flee to darkness or jump in water.
 * Mobs no longer attempt to jump over wooden fences.


 * Language Files
 * Updated language files.


 * Spawn Eggs
 * Eggs set to spawn arbitrary data ids (such as giants, ender dragons, ender crystals) no longer spawn those entities.
 * Now only spawn those mobs also available in the creative inventory.


 * Textures
 * Changed dispenser Dispenser.png and oak sapling [[File:Oak Sapling Revision 4.png]] textures.


 * Vines
 * Players are slowed when going through vines due to their nature of being a collisionless ladder.