Java Edition 15w36a

15w36a is the nineteenth snapshot released for 1.9.

Additions

 * Scoreboard
 * added as a team rule to the scoreboard.
 * It determines whether or not entities can push each other, and whether or not it's team dependent.
 * Subcommands:,  ,  ,

Changes

 * Entities
 * Most entities can now be pushed by other entities.
 * The exceptions being: items, paintings, ender crystals, areaEffectCloud, item frames and xp orbs.
 * These can be overridden for mobs and players through a team rule.
 * The same class of entities are now "magnetic" to the fishing rod bobber, and in the case of mobs/players will no longer suffer from knockback or pseudo-damage.
 * Armor
 * Armor protection calculations have been nerfed:
 * Max (20) armor points damage reduction reduced from 80% to 66%. (Changed back again in 16w02a)
 * Armor points count for less as the attack strength increases: Each done by the attack reduces the effective defense points by.
 * Enchanting
 * Sharpness and Protection enchantments have been nerfed.
 * Each sharpness level now adds damage to the base damage at level I and an additional 0.5 ( × 0.25) for each additional level, down from a flat  per level.
 * Protection enchantment bonuses are now linear instead of quadratic.
 * Command Blocks
 * Can no longer be placed by players who are unable to use commands.
 * Mobs
 * All mobs
 * No longer reset their AI when hit.
 * Due to, all hostile mobs can now draw line of sight through solid blocks in order to track the player.
 * Skeletons, creepers, and zombies
 * Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range again.
 * Performance
 * Optimized memory usage when connected to servers.