User:Yoshidude56

CURRENTLY WORKING ON A COMPLETE OVERHAUL OF THE METROPOLIS PAGE.

A metropolis is a large city with many large buildings and people. To build one, you probably want to use creative mode. If you can create a metropolis using all the ideas listed here in survival, you are doing very well, so continue testing building.

Getting started
Before you can start building your metropolis, you'll need to find a spot to build it! You'll need lots of flat land and wood, so the best place to build one (in survival) is in a plains biome next to a forest/taiga/jungle biome. In creative, you can instead build your city in a superflat world. Once you have a place to build, the first thing to do is build a single house. Build it just like you normally would. It should contain at least 2 rooms, a bed, a door, and a window.

Interior design
Nobody wants to live in a house without furniture! In every house you build (you should end up building a lot of them) add special furniture. Use pistons or fences with pressure plates for tables, stairs and signs for chairs, and bookshelves to decorate your houses. Try making a computer with an iron block and a painting, plus redstone and a lever to be a mouse.

Becoming a city
At first, you just had a house. Following these steps, one house will become an entire city.

1. Build a new house (don't add furniture)

2. Add a counter made of wood and slabs with a trapdoor to get inside.

3. Spawn/move a Villager behid it.

4. Check his trade. Depending on what it is, put a sign outside of the shop related to his trade. If in creative, you may continue killing the villager until you find a trade you want.

5. Build a gravel/cobblestone road between the two houses. For a more expensive solution, use smooth stone or even obsidian.

6. Build more shops.

7. Make a large, special building. This can be anything from an academy of magic to a zoo.

Stepping it up
Now you have a nice city, but you're nowhere near finished.