Pumpkin

A pumpkin is an uncommon block that appears on grass in a similar manner to mushrooms but does not spread. They are found most commonly in mountain and plains biomes, but can also appear in sandy, snow covered, and forest regions, albeit rarely. They can appear in swamp biomes, and are found alone or in groups.

It is possible to farm pumpkins in the same way as melons; planted pumpkin seeds grow into a central stem that grows until it reaches its maximum size, at which point pumpkins will randomly spawn in vacant dirt/grass next to the stem. Seeds can be found in abandoned mine shafts or crafted from a pumpkin.

Pumpkins can currently only be found with a carved face. It was originally stated by Notch that they were to be found and then subsequently carved by crafting. Instead, pumpkins can be crafted into jack 'o' lanterns (see below). Jeb has stated that pumpkins may eventually spawn uncarved.

Harvested pumpkins can be equipped as a helmet without any actual armor value. It is unique in that it limits the player's view of the world as if it were seen from inside the pumpkin. The pumpkin helmet can be removed and placed into the player's inventory. Although it has no armor value, it can be a serious help during nighttime expeditions: When worn as a helmet, the player may look directly at Endermen without consequences, making it useful for going outside at night. However, due to the limited visibility that the pumpkin mask has, it can be a serious drawback to your ability to effectively spot and engage other mobs. The limited visibility may be modified or removed by the use of texture packs or third person view.

Pumpkins cannot be placed without a block under them. However, you can place them and remove the block directly beneath and it will remain in place. This reveals that the bottom texture is the same as the top. When placed, pumpkins automatically face the player.

When a pumpkin is pushed by a piston it breaks. It also cannot be pulled by a sticky piston.

Pumpkins can be used to make Snow Golems and Iron Golems by stacking 2 blocks of snow/iron, (and also 2 blocks of iron to the side for Iron Golems) and then placing a pumpkin on top as the head.

Farming
Main Article: Tutorials/Pumpkin and Melon Farming For information on other types of farming see Farming (disambiguation)

Seeds to start farming can be found in two ways: In chests in Abandoned Mineshafts, or by finding "wild" pumpkins and crafting them into seeds. (Once a farm is started, mature stems can also be harvested for seeds.) When planted in farmland, the seed will produce a central stem that slowly grows until it reaches its maximum size, after which point a pumpkin block will randomly spawn next to it on an adjacent farmland or grass/dirt block. Pumpkins will grow facing 0 (south) in a farm, regardless of where the stem is, but natural wild pumpkins can be found facing any direction. Since pumpkins can grow on both farmland and dirt, there is no reason to till the dirt back to farmland after harvesting a pumpkin, especially since an appearing pumpkin destroys the farmland beneath it. Pumpkin stems will only connect to one pumpkin block, and if a pumpkin appears next to an unconnected adult stem, the stem will connect to it and will be unable to grow a pumpkin of its own. Pumpkin stems take around 10 to 30 minutes to fully develop. Bonemeal will cause a pumpkin stem to become fully-grown, but will not produce a pumpkin immediately. Pumpkin stems cannot be grown in The End unless matured by bone meal and they will not produce pumpkins. For more details and farm layout suggestions, see the tutorial. One fairly good layout is shown below.



Trivia

 * When wearing the pumpkin Endermen will not teleport when attacked, although they will still try and attack the player.
 * The pumpkin is the only headgear that obstructs the player's view.
 * Since worn pumpkins are considered by the game to be armor, they can be enchanted in Creative Mode or through third party tools to make a helmet that acts as armor and yet never takes any damage. This also works with heads, which won't block the player's view, but looking at Endermen would still provoke them.
 * It is possible to change the appearance of wearing a pumpkin on your head by editing the texture files. Many players make it so the pumpkin does not obstruct their view.
 * Players who want to wear a pumpkin but do not want their view to be restricted can simply press F1 to stop displaying the HUD.
 * If you use an inventory editor to change a pumpkin's damage value, the pumpkin will have no carving, and you can wear it without the carving. Once placed, it will revert to its normal texture.
 * Regardless of the direction the pumpkin is facing, the upper texture always remains the same.
 * Pumpkins cannot be placed on air, fences, glass, flowers, mushrooms, pressure plates, sugar cane, torches, redstone torches, redstone dust, signs, glowstone, ice, pistons, any stairs, iron bars, slabs or sticky pistons.
 * Although pumpkins can spawn on farmland, they cannot be placed onto farmland by the player.
 * If a mob is sitting/standing next to a pumpkin stem when a pumpkin grows, the mob will suffocate inside the pumpkin or automatically move one block so it's not in the pumpkin. For this reason, it is wise not to place your pets in pumpkin gardens.
 * If you place a pumpkin next to a fully grown pumpkin stem (without a pumpkin) it will fuse onto the plant.
 * NPC Villagers have a fascination with pumpkins and will stare at one for minutes.
 * Zombies, Zombie Villagers, Zombie Pigmen, Skeletons, Skeletons on Spiders and Wither Skeletons have a chance to spawn wearing a Pumpkin (or, more rarely, a 2% chance of wearing a Jack 'o' Lantern) on October 31 (Halloween). While Zombies and Skeletons burn normally in daylight, they do not do so when wearing a pumpkin, as a pumpkin is considered a helmet.