Minecraft Wiki:Issues/Weekly 12w40b

Crashing/system
Bugs

undefined I'm getting a lot of "Something is taking too long!" messages. I started debug profiling after 12w40a kept crashing my server, so I'm not sure if this is normal or how long is too long for these events. Animals are acting glitchy, but hasn't crashed yet. UPDATE: This is affecting chunk loading, too. I teleport to an unloaded area, and it takes a few seconds to load any chunks and the log gets spammed with these errors. --SullyTheUnusual 15:45, 5 October 2012 (UTC)

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The Minecraft launcher can not log you in when a server is starting. Pokechu22 22:15, 5 October 2012 (UTC) Annoyances

Fixed/skipped

Gameplay
Bugs undefined Logging out and logging back in while falling off a cliff will only make you take the fall damage from the height you logged back in from. It is extremely annoying with fall traps on PvP servers.

undefined You can't teleport a player downwards using relative teleportation. It says the minimum is 0.0, in contrast with the snapshot notes. P.S. Thank you for adding this feature, Dinnerbone :) --WolfieMario 21:14, 5 October 2012 (UTC)

Annoyances

a Momentum is not preserved when teleporting, so repetitive teleportation leads to a stuttering motion effect - this is compounded with the fact that the camera already stutters when teleporting. The effect is rather noticeable if you try to do a running jump and get teleported - you grind to a dead halt, and fall as though you only started falling the moment of the teleport. Perhaps a parameter can be added so momentum can optionally be preserved when teleporting? --WolfieMario 21:25, 5 October 2012 (UTC)

Fixed/skipped

Blocks
Bugs undefined Digging straight down makes the player glitch into blocks. Digging down a dirt pillar with hands causes momentary block glitches every now and then. Digging with Efficiency IV diamond shovel (single blocks at a time) makes the player glitch into a block and keep spazzing until you relog. If you dig down while you are glitched, and then relog, you are standing on a floating dirt block after re-joining. Also, the block breaking animation sometimes bugs out. Are these some kind of timing issues between the server and the client? --Masa 15:50, 5 October 2012 (UTC)


 * I forgot to mention that the glitch can be avoided by moving (horizontally) a little bit between breaking the blocks. --Masa 16:54, 5 October 2012 (UTC)

undefined The beacon blocks have very strange hitboxes. The hilight box is around the inner diamond block. Walking into or standing on a beacon block makes the player glitch/spaz around. --Masa 16:02, 5 October 2012 (UTC)

Annoyances a Breaking a block underwater doesn't show the breaking animation when standing above water

a If you place a slab on top of an ice block, you will still slide when walking on the slab.
 * This is intended behavior.Pokechu22 21:26, 5 October 2012 (UTC)

Fixed/skipped

Items
Bugs undefined Paintings still overlap with each other when placed. Dsguy411 15:54, 5 October 2012 (UTC)

undefined Endermen don't take damage from the rain when standing on half slabs. Shirizaan 17:48, 5 October 2012 (UTC)

undefined Birch Leaves sometimes drop as Oak Leaves with the Birch Leaves texture when gathered with a Silk Touch axe. Shirizaan 17:48, 5 October 2012 (UTC)

undefined Arrows shot at the top half of a door will float once the door is opened. However, arrows shot at the bottom half will either fly forward or drop when the door is opened (depends on which part of the door you hit)

Annoyances

Fixed/skipped

World generator
Bugs

Annoyances

Fixed/skipped

Mobs/NPCs/animals
Bugs undefined The villagers become invisible when they leave the village boundary (or change village?), while transporting them in minecarts. Relogging fixes it, or they may become visible on their own after some time. Also, transporting the invisible villager right back to his village made him reappear around the village boundary. --Masa 15:39, 5 October 2012 (UTC)

undefined Slimes have the wrong size hitboxes. At least tiny (and possibly sometimes medium) slimes have too big hitboxes (the size of medium or large slime's hitboxes). --Masa 15:39, 5 October 2012 (UTC)

Annoyances

Fixed/skipped

Graphical/lighting
Bugs

undefined The player's legs do not line up properly with the torso. It seems that each leg is set back a few pixels, and each leg is set inward a few pixels (legs overlap one another on their inner face). --Gilmoreja 18:43, 5 October 2012 (UTC)

Annoyances

Fixed/skipped

Sounds
Bugs undefinedsu The fire extinguish sound does not play in survival, it only works in creative. (bug present since 1.3 snapshots) --Masa 15:36, 5 October 2012 (UTC)

Annoyances a The new leveling up sound is hard for the ears, could it be adjusted to be lower pitch, and maybe a little shorter? --Masa 15:36, 5 October 2012 (UTC)

Fixed/skipped

Menus
Bugs

Annoyances

Fixed/skipped

In-game interfaces/HUD
Bugs

Annoyances a Now that the other wooden stair types has been added, the "Building Blocks" section needs to be reordered, also Oak Wood Stairs needs to go right before Spruce Wood Stairs. Image: http://h9.abload.de/img/2012-07-05_19.05.556px8y.png

a Vines, Fern, Grass and Lily Pad appear grey when held in F5 mode

Fixed/skipped

Chat/commands
Bugs undefined When you take a screenshot and open chat in multiplayer, then click the screenshot name, Minecraft treats it as a link. Pressing Yes in the dialog that follows, will cause your web browser to open the link, without any http://, https://, file:/// or any other prefixes. Screenshot

Annoyances a Teleport command cannot teleport to specific world. Something like "/tp x y z world" might work well.

Fixed/skipped

Language/text files
Bugs

Annoyances When using the Australian language pack, the oak wood stairs have not been renamed to eucalyptus wood stairs.

Fixed/skipped