Bedrock Edition beta 1.16.210.53

Beta 1.16.210.53 is the third beta version for Bedrock Edition 1.16.210, released on December 15, 2020, which fixes bugs.

Items

 * Powder Snow Bucket
 * Using a bucket on powder snow creates a powder snow bucket.
 * Powder snow buckets can be used to place powder snow.

Command format

 * Gamerules
 * Whether entities take damage from freezing inside of powder snow.
 * Whether entities take damage from freezing inside of powder snow.

Blocks

 * Powder Snow
 * Now emits particles when an entity is moving inside of it, or landing on it
 * Freezing effect is now removed from any mobs or players that catch fire
 * Mobs that have sunk into powder snow now can navigate through it
 * Entities on fire now have their fires extinguished when stepping into powder snow
 * Redstone dust, torches and item frames can no longer be placed on powder snow
 * Gravity blocks no longer break when landing on powder snow
 * While within powder snow blocks third person camera is no longer pushed to the inside of the character's head
 * Mobs spawned inside Powder Block no longer have a risk of spawning underground
 * Powder snow block form are no longer present in Creative Inventory anymore
 * Powder snow no longer stops projectiles in Bedrock
 * Lightweight mobs now can climb and navigate through powder snow blocks
 * Rabbits, silverfish and endermites don't fall through powder snow blocks
 * An entity walking through powder snow will make the correct step sound regardless of which block is being walked on
 * Wearing Leather Boots now allows entities to climb powder snow Blocks
 * Powder snow now have unique interaction sounds
 * When the camera is inside a powder snow block fog is rendered around it and an overlay texture is rendered on it

Fixes

 * Nether Ambient Sounds
 * Mobile players now experience ambient sounds in The Nether


 * General
 * Shulker Boxes no longer lose their inventory when undyed in cauldrons
 * Added new logic for mobs dismounting rideables
 * This also introduces a more fine grained entity height check allowing different dismount places for entities of different heights
 * The player will no longer dismount into liquids (lava or water) from rideables such as boats
 * Added as a keyboard shortcut for full screen mode
 * Sign in failures now have a more helpful error message and provide error codes


 * Gameplay
 * In all worlds created with the same seed, the same chest will now always generate the same content in the same order
 * Double Chests placed at chunk borders don't become partially invisible and don't crash the title when they are opened
 * Golden Apple and Enchanted Apple now have colored hotbar text when selecting them


 * Technical
 * Added new slash command options for '/setblock', '/fill', and '/clone' commands for passing in a list of block states to set on the block being spawned
 * Changing 'RideableComponent' property "rotate_rider_by" to function for custom mobs