Talk:Wolf/Archive 2

Is it known what wolfes drop when killed (if they are able to die)? –The preceding unsigned comment was added by Khezu (Talk 10:27, 19 March 2011. Please sign your posts with
 * Unknown at this time. Keep checking Jeb's twitter for answers, or wait until Beta 1.4 releases. --Dark Auk

Update (please reply)
I have MineCraft Beta 1.3_01 in which i got only a few weeks ago I havent updated yet. In the Beta 1.4 update, will it update when i log in the next time I connect to the internet? If so, will the writing at the top left on the menu say 'Minecraft Beta 1.4'? If you know or have updated a MineCraft game, please respond.

Also, I bet a bed or kennel will be made for wolves. Because if you go to sleep on a bed what will happen to the wolf?  talk Sandbox  01:54, 20 March 2011 (UTC)


 * Minecraft Beta 1.4 has not released yet, and no release date is set as of today (March 19, 2011). But as long as you are connected to the Internet, it should update automatically. --Dark Auk


 * Thank you. R ocĸetor talk  06:16, 20 March 2011 (UTC)


 * EDIT: There's no 'wolf' file in here. Will I get the texture pack with it, or will the update include it automatically? Or worse come to worst, will it cost money? R ocĸetor talk  08:18, 21 March 2011 (UTC)


 * Everything will be updated, including the texture files, sounds (if needed) and everything else. You won't have to pay a thing!--Quatroking -  MCWiki Administrator  08:32, 21 March 2011 (UTC)


 * Yay! Thank you. R ocĸetor talk  09:39, 21 March 2011 (UTC)


 * Just for future reference, searching or posting in the forums at minecraftforums.net should be used for asking questions. Discussions pages are intended to be used for discussing the page itself. --Zemedelphos 13:10, 21 March 2011 (UTC)

Neutral when Tamed?
When you tamed a wolf, then you attack it (with hands as exaple), does it gets untamed and attacks you, does it attack you and stay tamed, or does it gets untamed and do nothing, or it gets passive? Calinou 22:33, 21 March 2011 (UTC)
 * We dunno yet.-- User Oneshot O.JPG ne shot.   19:44, 21 March 2011.


 * Chances are that your tamed wolf will be loyal to you till death. This is just a guess, though. R ocĸetor talk  22:21, 21 March 2011 (UTC)
 * If you accidentally hit it while it is tamed then nothing happens. Ffrogman 00:00, 25 March 2011 (UTC)

Jeb should have shown it in the video... Useful information. Calinou 22:33, 21 March 2011 (UTC)

Lol it would be funny if wild wolves blew up like Creepers R ocĸetor talk  05:45, 22 March 2011 (UTC)

It would be funny to have flying wolves for fighting Ghasts too :D Stop offtopic. Calinou 22:12, 22 March 2011 (UTC)

Maybe you can't attack it. JesusChrist666 22:34, 22 March 2011 (UTC)

You've got a point, because it is in fact friendly --BURRITO333 00:21, 23 March 2011 (UTC)

Actually, your offtopic idea about flying wolves to fight Ghasts is also a problem. If you melee a Ghast and then your wolf is trying to attack it, and the Ghast floats over an edge.... R ocĸetor talk  05:08, 28 March 2011 (UTC)

That won't happen because wolves don't go through portals to the nether, and they won't teleport to you either.legoking24 14:33, 1 April 2011 (EST)

When you attack a tamed wolf the only thing that happens is the wolf's health goes down. So it remains tamed and does NOT attack back. FLINJAGER123 Talk  22:08, 31 March 2011 (UTC)


 * I have seen multiple times, personal experience included, that tamed wolves will attack back if you attack them. They may even kill you, however, after you die you may return to them and find they are still tame. GameSlayerGS 14:07, 11 April 2011 (UTC)


 * I don't know how many times I've hit my wolves. I've never once had them attack me.  As far as I know, the only way to get them to attack you once tamed is to attack yourself. Markus 08:03, 28 April 2011 (UTC)

They will run around for a while like the passive mobs, and will relax after a while. Personal experience. But sometimes when you close your game, and then log on, they might become wild(even if they're sitting) or at least that's what happens to me.

Spawning
They'll probably not, but will wild wolves spawn in Peaceful? And in SMP, when you log off, what will happen to the Wolf? Will it also disappear? Or, will it be wolves at SMP at all? Tawg 08:56, 23 March 2011 (UTC)
 * They're not released yet, how do you expect us to know? – ultradude25 ( T at 09:21, 23 March 2011 (UTC)

Wolves probably won't spawn on peaceful, because they're neutral (like zombie pigmen). And if there's wolves in SMP they'll probably disappear when you log out and reappear when you log on again. I'm just guessing, though. JesusChrist666 12:17, 25 March 2011 (UTC)
 * They will work in peaceful, not sure if they will actually spawn in peaceful. – ultradude25 ( T at 13:13, 25 March 2011 (UTC)


 * This is a guess, but I bet wolves will spawn, however they will not attack you even in provoked, making them passive. R ocĸetor talk  05:10, 28 March 2011 (UTC)

As of Beta 1.4 wolves spawn on Peaceful difficulty and attack if provoked. Calinou 20:30, 31 March 2011 (UTC)

In multiplayer, when a player logs out and has tame wolves, other players still logged on can still see the wolves, even if they log off and back on. Insanity 18:14, 6 April 2011 (UTC)

I've found a pack of Wolves spawning on peaceful, though I can't rember if it was on 1.4 as Calinou said. Still it might of been a glitch if it was 1.3.Redstonediamond 00:23, 7 April 2011 (UTC)


 * Wolves spawn on peaceful in SMP. I haven't bothered checking if they do so on SSP, but there's no reason it'd be any different (mob spawning shouldn't be affected to that level by the differences between SSP and SMP). 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 02:11, 7 April 2011 (UTC)

Wolves are dogs?
When wolves are tamed are they going to be called Wolves still or dogs? –The preceding unsigned comment was added by LeopardStar (Talk 23:14, 29 March 2011. Please sign your posts with
 * They've always been called wolves on Notch's blog and the Mojang twitter accounts, so I'm going to assume that dogs are scrapped and replaced with tameable wolves. – ultradude25 ( T at 23:15, 29 March 2011 (UTC)


 * It was only called dogs by fans. R ocĸetor talk  05:48, 30 March 2011 (UTC)


 * It should be noted that wolves and dogs are in fact the same species of animal (Canis lupus). You want to call them dogs, call them dogs.  :)  A dog is just a tamed wolf... --Euryleia 20:35, 3 April 2011 (UTC)
 * A dog is a domesticated wolf - there's a big difference between taming and domestication. Yomikoma 20:56, 5 April 2011 (UTC)

There are several species of wolves; the Gray Wolf, Canis Lupis, Dogs, Canis Lupis familiaris, the Red Wolf, Canis rufus, Eastern Wolf, Canis lycaon, Indian wolf Canis lupus pallipes. It's most probable that they are Gray Wolves do to there habitat, but while they are the same species they are different sub-species, and so we have tame wolves not dogs. Timberdoodle 14:55, 18 May 2011 (UTC) Sorry forgot to put in the Dingo, and African Wild Dog. Timberdoodle 14:57, 18 May 2011 (UTC)
 * Minecraft is a simplification of real life. Making a point by using 'real world information' is (even though technically correct) pretty much beside the point. I mean (as a random example) chickens spawn when you throw eggs? In this world they would be omelets, not chickens. Tamed wolves are still wolves but calling them 'tamed wolves' is 5 times as long as 'dog'. To distinguish I guess 'dog' is a good word.(94.212.169.79 12:24, 27 February 2012 (UTC))

Aggressive wolves
I'm pretty sure there will also be aggressive wolves be showing up, at least, that seems what Jeb meant when he said wolves are mostly neutral. And Notch seems to think the same. So... Vertex 18:19, 30 March 2011 (UTC)

Already seen a wolf that attacked me in SMP. I did nothing to it, I was just woodcutting! <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 08:16, 28 April 2011 (UTC)

Aggressive wolves only exist if you hit a wild wolf. Hlast 14:41, 5 August 2011 (UTC)

On SMP, attacked wolves become hostile to everyone. So maybe someone attacked a wolf, and a wolf of that pack killed you. --Emeraldisthetwilightgod 01:10, 9 January 2012 (UTC)

Doors
Wolves don't seem to go through open doors. I had a double wooden door open for them to walk into, and they ignored it and tried to walk around. Removing the door seemed to fix the problem, but having a zombie walk into their room isn't exactly the most pleasant of thoughts. Wandering Traveler 17:58, 31 March 2011 (UTC)
 * I recommend to make a "dog-hut" if Notch doesn't ad one. Just make a small House with no door, let them sit in it, and close it up with dirt. Khezu


 * I can confirm that the dogs I've seen won't go through doors. Eggdropsoap 01:34, 1 April 2011 (UTC)


 * Wolves can go through 1x1 holes I believe, and only chickens & wolves at most housing locations can go through those, so you could have a 1x1 hole next to your door for wolves. Richardplex 20:06, 1 April 2011 (UTC)

I have seen my dogs going through double doors when either both or just one is open. You just have to be patient. –The preceding unsigned comment was added by Reeseyd (Talk 11:51, 2 April 2011. Please sign your posts with


 * I've gotten my wolves to go through a single door too. But it was at the end of a long one-block path with fences on either side, which helped to line them up correctly. Chyre

Pigs/Small Slimes can also go in this door. I prefer making a wolf hut anyway :) Calinou 19:52, 4 April 2011 (UTC)

Adding that I've managed to get my wolves to walk through both double and single doors, it just takes time and patience. Adding 1x1 'doggie doors' beside the entrance seems to help, but knocking out bits out of your buildings for their sake seems counterproductive. The best compromise I've found for keeping wolves is to make open, well-lit and high-fenced pens outside your house. --Fanshawe 15:03, 4 September 2011 (UTC)


 * I usually just make my wolves sit near the door and shove them in. It's faster than waiting for them to go in themselves, and you can shove them through single doors as well as double doors. Or make an enclosure large enough so when you run to the other side of it, your wolves must either follow you or teleport inside. --Aj is me 01:44, 23 January 2012 (UTC)

Wolf health when tammed
I have discovered whit an map editor that wolfs have 10 heart when tammed –The preceding unsigned comment was added by Ferry (Talk 18:46, 31 March 2011. Please sign your posts with

-WITH A MAP EDITOR?! Oh please. --Sade1212 20:05, 31 March 2011 (UTC)


 * Notice that half a heart is a value of 1, so a value of 10 represents 5 hearts. You forgot to convert the value, my friend. And you also forgot to sign your post >_> LB 01:08, 3 April 2011 (UTC)

Wolves health bar
Can you check his health by looking at its tail?

I check Minecraft - Wolves and Cookies! (1.4 Beta Update!) From the Yogscast

http://www.youtube.com/watch?feature=player_detailpage&v=ozdADY1NzvM#t=341s Go to 5:41

Notice the wolves tail, does it go down the more he gets hurt?

http://www.youtube.com/watch?feature=player_detailpage&v=ozdADY1NzvM#t=346s At 5:46

You can see its tail is down after he got attacked. –The preceding unsigned comment was added by Finniespin (Talk 20:15, 31 March 2011. Please sign your posts with


 * Yes, the Wolves' tail is the indicator for their health IPeer 20:19, 31 March 2011 (UTC)

I actually think that the wolf's tail angle in degrees say how many percent health the wolf has. Untamed wolves have tail at 50°, fully heathy tamed dogs have their tail at 100°. I don¨t have any source for this, It's just my obervation and it looks like it matches. --Nagidal 18:00, 1 April 2011 (UTC)

Anyone know how much a porkchop heals a wolf? You'd think it'd be the same (1 1/2 hearts) but sometimes I wonder if it's less or more. BlazinH 18:53, 3 April 2011 (UTC)

spiders attack wolves?
I realised that despite what the wiki says about mobs not attacking wolves, I lost a wolf when i got my little pets to attack a spider. Just an observation... Lethman 20:26, 31 March 2011 (UTC)
 * You've misinterpreted what it says. Hostile mobs will not actively attack wolves like they do the player, but if a wolf makes contact with a hostile mob while attacking it, that contact will deal damage to the wolf. Otherwise they'd be invincible to everything but natural causes and the player, which would be pointless. It merely is stating that the a mob will not attack a wolf instead of the player. -TheWyo 14:50, 2 April 2011 (UTC)
 * Not entirely correct. Hostile mobs attack either the player or the last thing to attack them (including other hostile mobs).  Once a tamed wolf attacks a mob, said mob will switch to attacking the wolf.  They'd also still be able to be damaged by skeleton arrows and creeper explosions even if they were immune to the touch damage of spiders and zombies.  Markus 08:13, 28 April 2011 (UTC)

Wolf Health when Untamed
It takes eight hits with your bare hands to kill an untamed wolf. This means that a wolf has 4 hearts of health when untamed, right? --Mr. Fist 20:39, 31 March 2011 (UTC)


 * Yup. I'll add that. <font color="Red">R ocĸetor <font color="Black">talk  20:42, 31 March 2011 (UTC)

Older seeds
Do I have to start a new world? Because I haven't spotted any wolves. My seed is 'Dead Mau5'. <font color="Red">R ocĸetor <font color="Black">talk  20:50, 31 ; March 2011 (UTC)

I can't think of any reason why you'd need a new world to find wolves. Just have patience, they're semi-rare. LaughLax 22:25, 31 March 2011 (UTC)


 * I found a group of 3 wolves outside my shelter in an existing world on the second day after patching. So no, you don't need to create a new save to find them. LLamaBoy 23:24, 31 March 2011 (UTC)


 * Alright, thanks. <font color="Red">R ocĸetor <font color="Black">talk  05:04, 1 April 2011 (UTC)


 * A good seed I found was "gaia" as you will spawn really close to a river where lots of wolfs spawn every time 187.10.101.17 01:37, 26 December 2011 (UTC)

Pork Chops/Luring
"[Health] can be restored with raw pork (which can also be used for luring them) and other foods." -I don't dispute the healing, but can anyone confirm 'luring' them? LaughLax 22:02, 31 March 2011 (UTC)

Holding a Raw Porkchop when having a tamed wolf makes it run a bit faster (13%). <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 19:02, 6 April 2011 (UTC)

Wolves stop sitting...
I've noticed that wolves stop sitting and start attacking a mob if it hurts the player that tamed them. I was wondering if that should be added or not, didn't want to make the change until allowed. :p

Kida 22:51, 31 March 2011 (UTC)

Food Restoration/Damaging Effects
Can anyone confirm bread does actually harm tamed wolves? If not then it should be removed from the article. Also, does anyone know if different foods have stronger or weaker healing when used on dogs? --zeHAX

I thought that sounded odd too. i just tried it out on my wolves and it doesn't hurt them, in fact i don't even think they eat it. I'm taking that sentence out --Deanm1134 14:32, 3 April 2011 (UTC)

Too Many Videos
There are way to many videos on this page that are useless and (More likely than not) self-inserts for views. This page does not need any videos besides the original Jeb one. –The preceding unsigned comment was added by Moxxy (Talk 00:05, 1 April 2011. Please sign your posts with


 * I just added a short video containing the basics and how to build a kennel(theres no others about this).I believe can be helpfull.SniperCharlie 20:11, 1 April 2011 (UTC)

Nether?
What happens when you go to the nether with dogs? –The preceding unsigned comment was added by Tygor97 (Talk 01:53, 1 April 2011. Please sign your posts with

The dogs don't go into the nether. They wait for you in the normal world. LaughLax 02:33, 1 April 2011 (UTC)
 * They don't seem to transport to you once you've come out of the Nether either, I've noticed. Instead they wait at the portal you used to enter the Nether. --Alassieth 21:08, 4 April 2011 (UTC)

Wimpering?
I don't know about you guys, but my dogs only wimper in multiplayer when injured. Load them up with meat and they're barkin' like crazy. Once they start sitting when you feed them (or stand if they're sitting) then they are full. And barking. They don't wimper when full. Shanesan 03:36, 1 April 2011 (UTC)

My wolves constantly wimper on multiplayer no matter how much health they have. I don't know if it's a glitch or not but it's annoying as heck. :/ Insanity 18:19, 6 April 2011 (UTC)

Wolf falling damage
i think wolves take more falling damage than the player i jumped off a small cliff and didnt get hurt but the wolf did –The preceding unsigned comment was added by MrWunderful (Talk 16:56, 1 April 2011. Please sign your posts with

The wolf jumped right before, adding 1 block of damage. Calinou 20:49, 2 April 2011 (UTC)

Wolves are becoming untamed.
I believe it's some kind of glitch, but I noticed that when I got back onto a world where I had tamed a wolf pack of 6, They were no longer tamed, however, they were all still sitting in a group where i left them. Their collars are also gone. - Xexoy2

Damn, that's happened to me as well. Better start collection bones... Thanks, <font color="Red">R ocĸetor <font color="Black">talk  - Edit constructively!! 20:39, 3 April 2011 (UTC)

I realized that the dogs recognize people by their username that tamed them - this is going to be true for single player and multiplayer I think. I tamed the dogs with one user name then I purchased a new one. I started using the new one and then my dogs wouldn't listen to me and attacked me. I was confused until it hit me that the dogs don't know I'm behind both usernames. They listen to the first username. -faithy (PS I haven't tested to see if the dogs disobey you when you can't login and chose "play offline")


 * When Playing offline mode, your Username is "Player #", and so ONLY Wolves tamed in Offline Mode will act as yours, and if you switch back to your real UserName, than wolves tamed in Offline mode will ignore you and wolves tamed under that name will listen, etc. (Personally, I think that the Offline/Online part should be filed as a bug, and that MineCraft should just temporarily save whoever was logged on last, and always give Offline Mode that name, but that's just an opinion.) --DwarfWoot 15:42, 10 April 2011 (UTC)
 * Yeah, totally got burned by this (wolf killed me when I punched it out of confusion), thanks for the info. Vladsinger 03:36, 10 January 2012 (UTC)


 * this glitch has carried into 1.1 and needs fixing direly


 * This could easily be fixed, just make single-player refer to the player as "player" no matter what. (except in the credits)--99.25.90.235 16:11, 11 February 2012 (UTC)

wolf returning to you when you die
I'd just like to confirm that wolves do return to you after you've died. I've run back to my death point (a 5 minute run normally, but I got lost and somehow ran back to my spawn like an idiot, so it took 10), thus at least a chunk away, probably 2-3, with 2 sitting wolves and 2 normal wolves at my death point at point of death. sitting wolves were still there, as I got within a vicinity of where I died all 3 of my non-sitting tamed wolves teleported to me. Richardplex 20:01, 1 April 2011 (UTC)

Fast Spawning
I have an Underground Room, 7x20 or something with grass on the ground for mob-spawning, wolfes spawn there a lot, prob. more than 20 in 10 minutes. Someone experienced the same ? –The preceding unsigned comment was added by Hausser (Talk 19:04, 2 April 2011. Please sign your posts with


 * I've had wolves spawn underground and someone I know has had wolves spawn in a hut he made. It seems a bit random when they spawn, but they appear to spawn eventually on grassy, lit areas. We also had trees planted, but I'm not sure if thats important. Also, remember signatures.--Zerobot 16:48, 14 April 2011 (UTC)

Darn tootin' they can climb ladders!
I created a simple pen, with the only way out being a ladder. I climbed said ladder and one of my wolves climbed right behind me. We watched as he jumped up (seeming to float in the air next to the ladder), then stepped onto the ground next to me.

I didn't want to edit the entry without saying this first, but they can certainly climb a two-block-tall ladder. Xebico 20:36, 2 April 2011 (UTC)
 * That was the wolf teleporting to you. Drenay 20:41, 2 April 2011 (UTC)


 * Pretty sure all mobs can climb ladders if their pathfinding happens to bump them into one, they won't purposely do it though. – ultradude25 ( T at 22:55, 2 April 2011 (UTC)


 * Actually what is happening is that they are getting pushed onto the ladder - wolves and certain other mobs that can't climb ladders can still be pushed up ladders by players or other mobs. LB 01:16, 3 April 2011 (UTC)


 * Like a laddergoat? If what you say is true, then how did his wolf climb a ladder? Was he pushing it? I think it is a good thing that they can climb ladders incase they fall down a pit and survive and you don't feel like building stairs all the way back up.Snakefrog 19:17, 7 April 2011 (UTC)

Bows and Wolves
I tried it out, but Wolves in my world will not attack any passive mobs I attack with a bow, no matter the range. It appears that the will only attack whatever attacks you or what you hit with a melee attack. –The preceding unsigned comment was added by Chrisanben (Talk 03:51, 3 April 2011. Please sign your posts with

That's already in the page. It only says that they will attack you if you hit your self with an arrow. Try to remember a signature next time. --Deanm1134 14:27, 3 April 2011 (UTC)


 * Added his signature for him. Next time put it in yourself, Chrisanben, without having others do it for you. - Asterick6 08:13, 4 October 2011 (UTC)

Wolves vs Boat
When sailing, my wolves seem to keep destroying my boat. Is anyone else finding this? --Alassieth 20:39, 3 April 2011 (UTC)


 * They're rebel pirates! Kill them! -- Yes, I've been having this problem as well. Is it already in the bugs section of version history? --<font color="Red">R ocĸetor <font color="Black">talk  06:30, 4 April 2011 (UTC)

Would it really be considered a Bug? It seems to be a natural part of their AI. (Following the player, and wander when close) Would it be better in Trivia? Croben 22:58, 4 April 2011 (UTC)


 * It just seems silly to have an animal that you can tame to follow you but destroys your items (Unless they're puppies! :D). So if you're travelling long distances you have to leave your wolves behind. If you get hurt hurt while away then they'll come and save you, but you'll have to leave them behind again to get home. --Alassieth 21:25, 5 April 2011 (UTC)

Bug with arrows
Hello I've found some kind of glitch with a tamed wolf. Take a bow and arrows with you. And go outside, with your wolf , then hit yourself with an arrow , by shooting vertically. The wolf will now consider you as a enemy and will attack you.

It's only a topic to ask you if we have to include it in "trivia"

PS: Excuse me for my bad English. I'm french. –The preceding unsigned comment was added by Pesudozzz (Talk 21:20, 3 April 2011. Please sign your posts with


 * It's already mentioned in Taming, Behaviour and Trivia so I don't think we need another mention. Quoted from Taming: "Tame wolves will attack you if you get one of your own arrows to hit you."--Alassieth 21:51, 3 April 2011 (UTC)

Confirm attack strength
I suspect the values given for attack strength may be too low. I have been killed by single wolves far quicker than the "one half or one" heart given in the stats suggests. Also, it seems to be impossible, or at least extremely difficult, to outrun them; maybe this should be mentioned in the "movement" section if confirmed. Fischertechniklas 08:54, 5 April 2011 (UTC)


 * After almost two weeks this might not be relevant, but i second this. You CANNOT out run them, and they definitely do more than 1. around 2-2.5 --Deanm 19:18, 18 April 2011 (UTC)

Dehostilization and Synchronisation of Hostility
If you hit a Wolf and it becomes hostile, is there a way to cause it to become neutral again? Also, if you hit a Wolf in a pack, will the entire pack become hostile? -- ClapNZ 01:51, 6 April 2011 (UTC)


 * All the pack gets hostile, like Zombie Pigmen. Haven't tested if they forgive you after time, but Zombie Pigmen do. <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 19:04, 6 April 2011 (UTC)


 * Thanks. I'll remember to be extra careful around wolfs. -- ClapNZ 01:03, 9 April 2011 (UTC)

Roaming range?
My house is in a swampy/seasonal foresty area with sugar cane and small ponds and birch trees. It's by the water with sand dunes, and I'd call it beach, if anything. Not near snowy or heavily forested areas. I've regularly seen packs of two and of five wolves roaming through the area. What is the roam range of wolves? They seem to pass through every two to five days? Stone wall 14:02, 6 April 2011 (UTC)


 * If your near any trees usually more than one bunch together then wolves can spawn But its rare. WiiMaster890 14:31, 6 April 2011 (UTC)


 * Cool. Thanks. By the way, I built a room for tamed dogs with a grass floor, and three wild wolves spawned in there. I was a bit shocked to walk in and see the wild wolves wandering around. Stone wall 17:10, 6 April 2011 (UTC)

Wolves teleporting after death?
I went out in multiplayer with two wolves, and died due to fall damage, and respawned at the bed I last slept at, and one of the wolves was right next to me when I respawned. When I went to the spot I died I didn't find the other one. Just a glitch? Insanity 18:29, 6 April 2011 (UTC)

Maybe a glitch, but if your wolf was sort of close (less than 60-90 blocks) from the bed, it may have teleported for this reason. The second could die, or move too far away in the meanwhile. <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 18:51, 6 April 2011 (UTC)

hold right click
if you hold the right click on a wolf it makes it keep shifting from sitting to standing –The preceding unsigned comment was added by MrWunderful (Talk 21:59, 8 April 2011. Please sign your posts with


 * ...And? Your point? That makes sense, because the game is receiving repetitive right-click signals. Also, please try to use proper grammar and sign your posts. --Technoman7 16:14, 30 April 2011 (UTC)
 * Yea seriously man, how old are you? Try to learn proper grammar, kid, or stop trolling. - Asterick6 08:13, 4 October 2011 (UTC)

Sitting bug
Ive just experienced my wolf permanently sitting because of the bug that occurs when you save and quit to title while the wolf is sitting, and once you go back into the game, right clicking has no effect. I also tried attacking it and dumping water on it, with no effect. --NecrusIV 12:25, 10 April 2011 (UTC)
 * Was it tamed in Offline Mode and then next time played in Online Mode? (Or Vice Versa)? Because A Wolf is tamed to a User ID/Name, and in Offline Mode, your name is Player #. --DwarfWoot 15:47, 10 April 2011 (UTC)


 * I'm getting this bug while playing on a server. Both my cats and my dogs become frozen while sitting when i let the area they are in go out of active memory by going to far away or logging out.


 * I was able to correct it atleast in multiplayer by logging off of the broken wolves owner and on to another account in the same area, then relogging. not sure if the log off was necessary but all 4 of the broken wolves became fixed. similar bug although less often seems to happen with cats.

Wolf Water Shake
If a wolf gets out of water and is pushed back in at the right time, it will shake itself off in water, and water droplets will fly off it. Should this go in bugs or trivia? Bobbobbob 08:33, 11 April 2011 (UTC)bobbobbob


 * It does it out of water too, right after leaving water. It's not a bug --Deanm 19:20, 18 April 2011 (UTC)

Wolves/Untamed
I have never seen a wild wolf attack anything other than a sheep. But the page says "Wild wolves will randomly attack nearby passive mobs" Is there any proof of this? --Appleiiguy 09:18, 11 April 2011 (UTC)
 * There's some lines in the source code that specifically searches an area around the wolf for sheep, and only sheep, then attacks them. The area appears to be 16x4x16. - Alphap T ~ C 01:55, 14 April 2011 (UTC)

Ive seen a pig get killed by wolves. Not saying much else

Tamed Dogs Attacking Me!
I had my dogs sitting down by my fort, and i went down a hole to mine, got off the game (closed), and reopened it and when i went back up, my dogs were still sitting, but they wouldn't stand up, i punched one, and it attacked me! this was the same for my other 5 dogs (who i had to end up killing) –The preceding unsigned comment was added by Kickflip645 (Talk 23:45, 13 April 2011. Please sign your posts with

You were surprised that a wolf attacked you when you punched it? Wow... As for the sitting glitch, there are many other sections about this, so this one was totally unnecessary. Next time, look and see if your subject is already addressed before making a new section. Also, would it kill people to sign their posts? --Technoman7 16:20, 30 April 2011 (UTC)

If you carry your saves on a flash drive (Like me) your wolves may do that. (They did it to me too.) (Note this bug is listed in the "bugs" section on the main page.) --nickmett 3:02 PM, 15 June 2011 (MDT)

Guess what!? My dog ended up having this glitch too. The only way to stop this bug....cause it started to annoy me is that I brought it to my house shoved it over the trapdoor and pushed the button. I kinda thought it would survive the fall, turns out it didn't. I thought that by making it fall down a long way that it would stop the bug....once that happened i realised that i killed it in the end. At least i don't have a stalker anymore. :D --PORKY PORKY 7:30 PM, 22 December 2011 (MDT)

P.S. This is my way so don't think that this is a way to fix this bug.

Sitting dogs get up when on fire
When you set a dog on fire while it is sitting, it will get up. Tarnasa 19:43, 16 April 2011 (UTC)

Already in the page.

Wolves and Pressure Plates
It appeares to me that tamed wolves can activate stone pressure plates, unlike other mobs. Untamed and hostile wolves probably can only affect wooden ones, although I have not yet completely looked into this. The man dude 23:00, 16 April 2011 (UTC)


 * All mobs can activate stone pressure plates. – ultradude25 ( T at 07:40, 17 April 2011 (UTC)


 * No, they don't. Only the player is supposed to be able to activate a stone pressure plate, making it different from a wooden one. Otherwise, hostile mobs would be able to enter a building, posing a major problem. (i also notice the wiki page for pressure plates does not directly state this) The man dude 19:40, 17 April 2011 (UTC)


 * Yes, only the player is supposed to activate it, but that isn't that case! All mobs can activate stone pressure plates. --<font color="Red">R ocĸetor <font color="Black">talk  20:16, 17 April 2011 (UTC)


 * Hmmm... I see that you guys are administrators, and therefore are probaably more knowledgeable on the subject of minecraft than me. Now I feel like a newb. If you please, delete my posts. I would prefer that. The man dude 14:55, 18 April 2011 (UTC)

Aiming for the mouth
I know this is true but i cant prove it yet, but every time i aim for the wolfs mouth, its tamed with 1 bone. So maybe the closer you are to the mouth, the better chance of taming it?

Reply on your thoughts. --"_"oyster"_" 20:47, 19 April 2011 (UTC)

Already tamed the tail and got it in 1 bone, same with the body. I don't think this has any influence. <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 08:18, 28 April 2011 (UTC)
 * The code makes no check for what part of the wolf you use the bone on. It's just a flat 1-in-3 chance that it'll work. - Alphap T ~ C 18:03, 28 April 2011 (UTC)

wolves avoiding lava
My wolf was walking everywhere but in the lava when we were cave exploring and it was only a tiny path surrounded by lava. So im wondering if they avoid lava a bit. ( i was like 10 blocks atleast from lava and was crafting and my wolf dissapeared so he may have fallen in lava.) –The preceding unsigned comment was added by Mrzayran (Talk 05:00, 30 April 2011. Please sign your posts with

I found some above ground lava, and turned most to obsidian. With two wolves that I told to sit, then I unseated them, left my pit and they both walked straight into lava. No sure if this is as they were struggling with finding me, and didn't just teleport. –The preceding unsigned comment was added by Pureferret (Talk 10:03, 2 May 2011. Please sign your posts with

Pink Wool from taming?
I tamed a wolf t'other day and it dropped two pieces of pink wool....anyone else get this? Pureferret 11:06, 2 May 2011 (UTC)


 * A: Pink wool was near the wolf from it killing a sheep with pink wool before you tamed it.
 * B: Mod. – ultradude25 ( T at 11:59, 2 May 2011 (UTC)

Do you think there Should be Netherwolves? that fly to kill ghasts?
I want notch to add them, btw (This post was posted MC v1.5_01) I want them added next update! –The preceding unsigned comment was added by Sethseth6 (Talk&#124;Contribs) Please sign your posts with

If you read above, I was joking. This is not the place for suggestions, suggestions go to the Minecraft Forum. <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 21:11, 14 May 2011 (UTC)

They spawn at light level 7+?
I've been unable to get wolves to spawn at light level 8. Is it confirmed that they really spawn at light level 7+ instead of 9+? Kiwimango 03:48, 15 May 2011 (UTC)
 * I've had wolves (unintentionally) spawn at night with no torches around before. Multiple times, actually. Insanity 23:26, 31 May 2011 (UTC)

Add Emphasis?
This one is very important: "Tamed wolves count against the passive mob limit. In SMP, an individual player with an excessive number of tamed wolves can prevent ALL players on the server from encountering passive mobs regardless of type (cows, chickens, pigs, etc.)" I suggest bolding it so people make sure to see it. It deserves emphasis because it is a reason to not tame wolves. FordGT90Concept 13:35, 18 May 2011 (UTC)

Limit on tamed wolves - not accurate?
I don't think this sentence is entirely accurate:

"At the moment, there is no limit[2] on the number of wolves the player can tame, but de facto limit is 15 because this is the maximum number of neutral mobs (including new wolves) that can spawn naturally - thus, the more tamed wolves a player has, the less other passive mobs spawn."

I currently have 19 tamed wolves. I had 12 tamed wolves and then went exploring. I found a pack of seven more and tamed them all. All 19 are in the same kennel. I play on a multiplayer server with about 20 friends. I'm not sure what our settings are, but it's pretty vanilla although we do make some modifications to commands, etc. Not sure if that effects anything. I also have had no other problems with random mobs (cows, sheep, etc.). We have monsters turned off.

So, I think this sentence needs some clarification, but I'm not sure how.

Wmcneill26 13:49, 3 July 2011 (UTC)

You were probably far enough way from the chunk your base/wolves were in that it was no longer loaded. Thus, they were not effecting the spawn limits.

Crowley215 21:12, 17 December 2011 (UTC)

Wolves struck by lightning
I was playing with redstone and pistons in my fortress while a thunderstorm was going on outside and suddenly my wolf, who was supposed to be sitting outside, teleported beside me on fire. He quickly died and nearly gave me a heart attack. I guess he was struck by lightning. It should be noted that you should not let your wolves sit outside during a thunderstorm then. --PaintTheFuture 16:51, 3 July 2011 (UTC)

Simultaneous wolf feeding/healing?
Each time I attempt to feed my wolves raw porkchops it seems it goes directly to my health bar. Is this something that happens when the wolves are at full health, or am I feeding them incorrectly? --Fanshawe 14:57, 4 September 2011 (UTC)


 * This happens when the wolves are at full health. If their tail is above 90 degrees, their health is full. It may be hard to tell when they are sitting, so you can stand them up for a second to check. - Shadowx4ffc 15:08, 4 September 2011 (UTC)


 * Ah, thank you. Maybe a good idea to add that to the care/feeding section of the Wiki page? --Fanshawe 15:12, 4 September 2011 (UTC)


 * Good call. - Shadowx4ffc 15:14, 4 September 2011 (UTC)

Sheep
What is the maximum distance wolf can smell a sheep from and does it also count vertically? Xeoxer 15:00, 19 September 2011 (UTC)

Any wild wolves in 1.8 / 1.9pre ?
Since upgrading to 1.8, and later to 1.9 prerelease, I haven't run across a single wild wolf (in single player), except if they happen to be running around at the starting location of a new world - but even then they seem to vanish into thin air as soon as you wander away a chunk or two.

It appears to me that their new spawning habits match that of other animals (i.e. they usually spawn only in newly-created chunks), but their de-spawning habits still match those of monsters (i.e. they de-spawn easily if you're not close), making them a very, very rare sight.

Can anyone confirm this, or do I just happen to be out of luck? –The preceding unsigned comment was added by 77.180.52.71 (Talk 12:55, 1 October 2011. Please sign your posts with


 * This happened to me just now, as a matter of fact. I hadn't found a single wolf after exploring large distances, but eventually (luckily) came across three. I tamed them, ran another good distance back to my home (checking if they were following, and they were), ended up getting shot by a skeleton along the way, so I think they went after it. When I got home, they were nowhere to be found, and they were not where I got shot, so they without a doubt despawned.


 * This is troublesome. Wolves seem to have become all but impossible to find, and despawn easily. And I have gone back to not finding a single wolf over incredibly large distances, not even where I found those three.98.211.39.251 07:39, 6 October 2011 (UTC)

before when i started playing minecraft i found wolves around and in my trench surrounding my house. i did not now what they where for since they did not drop anything when killed so i thought they where worthless. then after the 1.8 update i haven't seen any. then i thought it was because i changed my biome. i cut down all the trees around so that is why i thought that. so then i went to a snowy biome to se if i could collect wolves. none. so then i planted trees in my original home. but none either. so now i came here and i can see i am not the only one with this problem. man and i used to see at least 1 pack of them everyday.

wtf!!!
i have 5 wolver, and i do NOT remember taming them all.

can somebody help? 89.21.2.196 11:19, 7 October 2011 (UTC)


 * Yeah, kill the ones you don't want. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 21:59, 7 October 2011 (UTC)

Wolves don't stay sitting?
I'm hosting and playing my own private server, running 1.8.1. When I tell my wolves to sit, I always come back home to see them running around in my room. Is there a reason they don't remain sitting? SMP bug? I'm walking too far?76.20.78.75 20:45, 9 October 2011 (UTC)

Question
wait if you die, do your dog follow you to your spawn point? Or what cuz I'm scared of doing that. O.O 174.53.211.118 01:53, 29 October 2011 (UTC)

In the trivia section of the page it says that tamed wolves has twice the attack stength of wild onces but at the top in the picture it sais that wild wolves has twice the attack power of tamed wolves. Wich one is correkt?

Do untamed wolves not despawn in SMP?
I'm not sure, and the title says it all. I found a pack near my server's town, panicked b/c the server was on Peaceful because I had no bones, ran around like a chicken without a head, ran into a ravine and died (losing a stack of diamond in the process, lol), spawned about 500x 450z away, used the nether, ETC ETC. When I came back, the wolves were still there. Can anyone explain exactly how the despawning system works in SMP? Edit: I think this is kind of important to know, given how rare wolves are now. Thefinalwars 02:09, 24 November 2011 (UTC)

Do wolfs continue to spawn?
If you have already tamed the pack of wolves in a biome will other neutral wolfs continue to spawn? Because some noob came and killed my wolfs and I cant find anymore. I hope they do because if they don't I'm going to have to make a giant pilgramage to a pine forest way out in the unknown where no one has been. Crafting &#39;n Mining 00:50, 5 December 2011 (UTC)

I cant find pigs for my wolves!
i have 2 wolves, but i cant find any pigs... and the pigs i do find wont drop any meat. what do i do!


 * Stop killing the pigs as soon as you find them - lead them back to your house/base (pigs, cows, and sheep will follow you if you're holding wheat) and then breed them for an infinite supply of pigs. Alternately, save Rotten Flesh for your wolves - it heals wolves with no side effects at all, and is otherwise useless (unless you like the poison effect), unlike porkchops. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 17:23, 5 December 2011 (UTC)

Chickens will also follow wheat.

Wolf bug?
I had tamed wolves and I was in creative doing random stuff. I hit my wolf behind a wall and he started jumping at me while sitting. Water didn't work. Did anyone else have this problem?

I had this problem in the end I had to kill my wolf. Bluelucario24 18:38, 27 December 2011 (UTC)Bluelucario24

Healing wolves
You can heal a wolf with any meat. How many hearts they heal per feeding? --Gil2455526 15:33, 8 January 2012 (UTC)

Now that wolves breed...
How can you heal them without putting them in Love Mode? Does Rotten Flesh not put them into Love Mode? Cobalt32 00:12, 26 January 2012 (UTC)

I cant Get my Wolves to go into love mode at all and id really like some answers. Also are there any other ways to tame a wolf other than bones?

I'm not sure if wolf breeding has actually been implemented yet, and no, you can only tame wolves with bones. Cobalt32 04:24, 13 February 2012 (UTC)

They can be healed with food, but when their life bar is full, they will breed if you heal them again.

Wolves spawn in huge amounts now?
Recently I have noticed ridiculous amounts of wolves spawning on some of my maps. I thought they were supposed to be rare...so am I just lucky, or have wolves become a lot more common now? I literally have tamed 200 naturally-spawned wolves in one of my maps. (I've only played it a couple hours total!) I'm certain they were rare before. The wiki doesn't say anything about them being more common now, so I'm just wondering. --Aj is me 17:24, 28 January 2012 (UTC)

use the seed -8847825839139041717 there a literaly dozens of wolves around the spawn point, and every signle kind of animals you might need to use as cattle, problem is the wolves decimate all the sheeps incredibly fast

Bugs
This wiki definitely could use better organization regarding bugs. For example, this line: "In snapshot 12w06a, tamed wolves will hunt down sheep even though they are tamed."

To me, that does not sound like a bug. But I digress.

I hit a REALLY annoying bug, i have 4 wolves, (tamed) but they all sit down, and do nothing, i cant breed them, i was trying to breed a wolf army :D but when i put them in love mode, they just puff love hearts and and still sit on the floor, anyone help?

Tamed wolves going angry
I have 4 wolves in my main world. I got the bug where they sit down forever, so I hit one, and now they make growl sounds. They are still sitting down, they have the tamed texture, but they growl. Water can't make them sit up either. It works until the water goes away, then they sit back down again...

I have the same problem. I just reset my minecraft, then put my save files back. also, they keep on spawning in wild wolves, which attack me if i attack them. HELP! My cats also are stuck sitting. --92.96.28.180 15:39, 2 May 2012 (UTC)

Do Splash Potions with Passive Positive & Negative Effects work on Wolves?
I'm trying to find out if certain splash potions have effects on tamed wolves to give them a better edge in battle. I tested this in a Creative Singleplayer and the wolves did not show a bubbling effect, but still seemed to have the effect of the potion used. I tested Instant healing, Regeration, Strength, Swiftness, and Fire resistance. I used a potion of Fire Resistance on a large group of wolves and had them follow me into a lava pit. Most of them survived, but many of the effects had worn off on the wolves that did not get the full effect of the potion. I also hit a wolf a few times and then gave it Regenration and Instant healing, and saw their tails raise, a sign that they were gaining health. Also, I had a wolf walk into lava with fire resistance, and the wolf still ran around in circles despite not taking any damage from the fire. A strength potion I used on a wolf made it kill a cow in one hit after I punched it once, implying that it did at least 4.5 hearts of damage. Also, swiftness appeared to be a noticeable increase in speed.

Any help on this would be appreciated, I'm hoping to have wolves be more useful in fights.

LoneSoldier 23:22, 6 March 2012 (UTC)

Losing your wolves
I'm mining in an underground cave, and I told my wolves to sit. Now i keep looking for them but I don't know where I left them!! I can hear their barks, but can't get to them. Is there a way to get them to teleport to you when they're sitting? xxStarfallxD
 * Take damage from a mob. I makes them instantly stand up and even teleport

Tamed Wolves Respawning
I was playing on a survival map with a pet wolf. He wouldn't teleport to the ground or climb down the vines (found a bug with the vines) and when I hit a skeleton off the edge by the dog and he jumped of. I seen both the skeleton and my tamed wolf die. After a minute it respawned where it died. I'm just asking if it is a bug or if it happened to anyone else Killrbladez 23:04, 26 March 2012 (UTC)

Woof Unleashed
in the latest version 1.2.4 i returned from the nether to find my 4 tamed dogs standing in place, collars still on but i can't make them sit and they won't fallow me. this is the 3rd game breaking wolf glitch i've found in this NIGHTMARE GAME! the only slight "redemption" (LOL!) is that i can make them take a 1 block fall and they return to normal, unlike the other 2 glitches. still with everything considered, nightmare game. i used to be soooo charmed by minecraft for a year but ever since 1.8 it's been bad experience after bad experience.

Bug in 1.2.5 re wolves and cats on multiplayer
Since 1.2.4, but worse now, tame wolves and cats will spontaneously un-sit themselves and teleport to wherever you are, on multiplayer. I have observed this on a vanilla server and on a bukkit server with 20 plugins. No mods in use in either case.

This may happen in single player too, I haven't tested it.

This is very annoying and dangerous to the animals. Does anyone know anything about it? I hope this is fixed very soon.

Despawning when against another player
When my tamed wolves are angry against another player, they despawn. This has also happened to the other player's wolves when they were angry against me. Server bug? Game bug? 1.2.5, Bukkit server. HotdogPi Come to my page! 00:34, 22 April 2012 (UTC)

Random wolves following the player
For some reason, ever since 1.2, whenever I start a new world/map, a bunch of wolves spawn and start following me randomly, even though I haven't tamed them. I cannot make them sit or attack like tamed wolves, they just follow me.this also happends with ocelots. Does anyone know why this happendes? -69.141.35.36 19:36, 29 April 2012 (UTC)

They're just wandering around - they're not attacking you, not a bug. <font color="#cccc00">C <font color="#00aaaa">ali <font color="#0000aa">nou - talk × contribs » 14:20, 3 May 2012 (UTC)

Fall damage
Is it a bug that sitting Cats and Wolves Teleport to you after you take fall damage? cause now EVERY time i take fall damage i expect like 20 wolves to teleport to me! ZeCraftyMiner 17:02, 4 May 2012 (UTC)
 * I've just tried it out in 1.2.5. Neither sitting cats nor sitting wolves teleported to me when I took fall damage, they didn't even stand up. Only mob damage seems to make wolves and cats stand up and follow the attacking mob, trying to attack it. smwforever45 18:09, 4 May 2012 (UTC)