Template:Console version/2016-10-04

Blocks

 * End stone bricks, beetroot, grass path, frosted ice, magma block, nether wart block, red nether bricks, bone block and banner
 * Frosted ice can be picked up with Silk Touch.
 * Grass paths can be found in the Creative inventory.
 * Banners have an automatic crafting option.
 * Uses default when Classic Crafting is on.

Items

 * Beetroot, beetroot seeds and beetroot soup

Mobs

 * Polar bears

World generation

 * Fossils and igloos
 * Only generate in new worlds.

Gameplay

 * Enchantments
 * Added Frost Walker and Mending enchantments.

General

 * Sounds
 * Added sounds for witch, squid, snowman, armor stand, cow, horse, item frames, leash knots and paintings.
 * DLC
 * Added the Chinese Mythology Mash-Up Pack.

Blocks

 * Giant mushrooms
 * Now have a chance of growing twice as tall as normal.


 * Stained clay
 * Are now named "Hardened Clay" (e.g., "White Hardened Clay").


 * Gold ore
 * Now generates in mesa biomes between Y=32 and Y=79.

World generation

 * Villages
 * Now spawn with grass paths.
 * Are no longer restricted by biome boundaries.
 * Now have bridges when generated over water.
 * There's now a small chance for villages to spawn as zombie villages
 * Farms now include beetroots.


 * Mineshafts
 * Now generate in mesa biomes - previously they did not spawn at all, even underground.


 * Loot chests
 * Updated loot for loot chests in dungeons, temples, mineshafts etc.
 * Plains and sunflower plains biomes now have a chance to spawn trees.

Mobs

 * Endermen
 * Now spawn in the Nether.

Gameplay

 * Eating
 * Eating food now regenerates health.


 * Enchantments
 * Nerfed the Sharpness enchantment.


 * Sleeping
 * Changed the sleeping animation.

General

 * Updated all Texture and Mash-up Packs with new items & blocks.