User:Chixvv/Sandbox/long

ability

 * Specifies the target to grant/revoke player ability. Must be a player name or target selector.
 * Specifies the target to grant/revoke player ability. Must be a player name or target selector.


 * Specifies the player ability.
 * These abilities are:
 * gives the selector the ability to become a world builder.
 * lets the selector fly.
 * mutes the selector. If they chat, no-one can hear (or see) them.


 * Specifies the value to set the ability to.
 * Specifies the value to set the ability to.

advancement
lit. '(grant' or 'revoke)'
 * Specifies whether to add or remove the to-be-specified advancement(s).


 * Specifies one player or more.
 * Specifies one player or more.


 * Specifies a valid namespaced id of the advancement to target.
 * Specifies a valid namespaced id of the advancement to target.


 * Specifies a valid criterion of the advancement to manipulate.
 * The command defaults to the entire advancement.
 * If specified, the command refers to merely the criterion and not the entire advancement.
 * If specified, the command refers to merely the criterion and not the entire advancement.

attribute

 * The entity that the attribute is applied to. Only players, armor stands, and mobs have attributes.
 * The entity that the attribute is applied to. Only players, armor stands, and mobs have attributes.


 * Specifies the attribute.
 * Specifies the attribute.


 * The number the value is multiplied with before being returned.
 * The number the value is multiplied with before being returned.


 * Specifies the modifier. Modifiers with the same UUID do not stack.
 * Specifies the modifier. Modifiers with the same UUID do not stack.

ban

 * Specifies the player name(s) to be added to the blacklist. Does not have to be online or even real.
 * Specifies the player name(s) to be added to the blacklist. Does not have to be online or even real.


 * Message to display to the banned player, to other operators, and in the server logs.
 * Message to display to the banned player, to other operators, and in the server logs.

ban-ip

 * Specifies the IP address to be added to the blacklist. Can also be a name of a online player, which represents the IP of that player.
 * Specifies the IP address to be added to the blacklist. Can also be a name of a online player, which represents the IP of that player.


 * Message to display to the banned player, to other operators, and in the server logs.
 * Message to display to the banned player, to other operators, and in the server logs.

bossbar

 * Specifies a unique boss bar.
 * Specifies a unique boss bar.


 * The display name of the boss bar.
 * The display name of the boss bar.


 * The boss bar's maximum value.
 * The boss bar's maximum value.


 * The set of players to whom the bar is visible
 * The set of players to whom the bar is visible


 * The boss bar's current value.
 * The boss bar's current value.


 * The boss bar's visibility.
 * The boss bar's visibility.

data

 * The position of the target block entity whose NBT is to be operated on.
 * The position of the target block entity whose NBT is to be operated on.

(in mode)
 * Speciafies an entity whose NBT is to be operated on.
 * Speciafies an entity whose NBT is to be operated on.

(in mode)
 * Specifies a storage to be operated on.
 * Specifies a storage to be operated on.


 * Specifies the NBT to retrieve or remove.
 * Specifies the NBT to retrieve or remove.


 * Scalar for the command's return value.
 * Scalar for the command's return value.


 * Specifies a compound tag to be merged into somewhere.
 * Specifies a compound tag to be merged into somewhere.


 * Specifies target NBT to modify.
 * Specifies target NBT to modify.


 * Specifies an item's index within a list.
 * Specifies an item's index within a list.


 * The position of the target block entity whose NBT is to be used.
 * The position of the target block entity whose NBT is to be used.


 * Speciafies an entity whose NBT is to be used by.
 * Speciafies an entity whose NBT is to be used by.


 * Specifies a storage to be used by.
 * Specifies a storage to be used by.


 * Specifies the source NBT to be used by.
 * Specifies the source NBT to be used by.


 * Value used in modifying the target NBT. Should match in data type.
 * Value used in modifying the target NBT. Should match in data type.

datapack

 * Specifies the name of the data pack.
 * Specifies the name of the data pack.


 * Specifies the name of an existing enabled data pack.
 * Specifies the name of an existing enabled data pack.

forceload
and
 * Specifies the selected chunks.
 * Specifies the selected chunks.


 * Specifies the chunk to query.
 * Specifies the chunk to query.

locatebiome
todo

loot
todo

pardon

 * Specifies the name to remove from the banlist.
 * Specifies the name to remove from the banlist.

pardon-ip

 * Specifies the IP address to remove from the banlist. Should be a valid IP address.
 * Specifies the IP address to remove from the banlist. Should be a valid IP address.

publish

 * The port to host on. If not specified, a random port above 1024 is chosen.
 * The port to host on. If not specified, a random port above 1024 is chosen.

recipe

 * Speciafies the player(s) to give or take the recipe from.
 * Speciafies the player(s) to give or take the recipe from.


 * Speciafies a recipe to give or take.
 * Speciafies a recipe to give or take.

save-all
Always successful. (may be a bug)

schedule
Cannot set two schedules to execute the same function at the same game tick. (in mode)
 * Specify the function to be run.
 * Specify the function to be run.


 * Specify the delay time.
 * Specify the delay time.

(in mode)
 * Specify the function to be cleared. Should be a namespaced ID ( cannot be omitted) or a function tag(  cannot be omitted).
 * Specify the function to be cleared. Should be a namespaced ID ( cannot be omitted) or a function tag(  cannot be omitted).

setidletimeout

 * Specifies the idle kick timer.
 * Specifies the idle kick timer.

spectate

 * Specifies the target to be spectated.
 * Specifies the target to be spectated.


 * Specifies the spectating player.
 * Specifies the spectating player.

team
todo

teammsg

 * Specifies the message to send to team.
 * Specifies the message to send to team.

trigger

 * An enabled scoreboard objective with the "trigger" criterion.
 * An enabled scoreboard objective with the "trigger" criterion.


 * Specifies the value to be set to or added to the objective.
 * Specifies the value to be set to or added to the objective.

whitelist

 * Specifies the player name(s) to be added to or removed from the whitelist. Does not have to be online or even real.
 * Specifies the player name(s) to be added to or removed from the whitelist. Does not have to be online or even real.

worldborder
(in  mode)
 * Specifies the number of blocks to add to the world border diameter.
 * Specifies the number of blocks to add to the world border diameter.

(in  and   mode)
 * Specifies the number of seconds it should take for the world border to move from its current diameter to the new diameter. If not specified, defaults to 0.
 * Specifies the number of seconds it should take for the world border to move from its current diameter to the new diameter. If not specified, defaults to 0.


 * Specifies the horizontal coordinates of the world border's center.
 * Specifies the horizontal coordinates of the world border's center.


 * Specifies the damage a player takes per second per block past the world border buffer. For example, if  is 0.1, a player 5 blocks outside the world border buffer takes 0.5 damage per second (damage less than half a heart might not change the visual health display, but still accumulates). Initially set to 0.2.
 * Specifies the damage a player takes per second per block past the world border buffer. For example, if  is 0.1, a player 5 blocks outside the world border buffer takes 0.5 damage per second (damage less than half a heart might not change the visual health display, but still accumulates). Initially set to 0.2.

(in  mode)
 * Specifies the distance outside the world buffer a player must be before they start taking damage. Initially set to 5.0.
 * Specifies the distance outside the world buffer a player must be before they start taking damage. Initially set to 5.0.

(in  mode)
 * Specifies the new diameter for the world border.
 * Specifies the new diameter for the world border.

(in  mode)
 * Specifies the distance from the world border at which players begins to see a visual warning of the world border's proximity. Initially set to 5.
 * Specifies the distance from the world border at which players begins to see a visual warning of the world border's proximity. Initially set to 5.

(in  mode)
 * Specifies the number of seconds that a player begins to see a visual warning before a moving world border passes their position. Initially set to 15.
 * Specifies the number of seconds that a player begins to see a visual warning before a moving world border passes their position. Initially set to 15.