Sniffer

A sniffer is an ancient passive mob that digs seeds out of the ground and loves to sniff.

Spawning
Currently, sniffers can be spawned only by using a spawn egg or using commands.

Drops
When killed, sniffers drop:
 * experience points, if killed by a player or a tamed wolf.
 * 10% chance of dropping a if killed by a player or tamed wolf. Looting increases the chance by 2% per level, for a maximum of 16% with Looting III.

Upon successful breeding, is dropped.

Behavior
Sniffers wander aimlessly, avoiding hazards and obstacles. They occasionally smell their surroundings and track seeds by pressing their nose to the ground and when they find a seed, they drop to the ground and use their noses to dig into the ground until they get torchflower seeds. A sniffer needs, at least, a 6x6 space to sniff out torchflower seeds and after sniffing out seeds, an eight minutes cooldown is activated before it can dig in again.

The following blocks are diggable by the sniffer:

Breeding
The player can feed the sniffers using torchflower seeds. When feeding them, the adult sniffers breed to create a snifflet. Parents have a five minute cooldown before they can breed again.

Healing
Sniffers are healed by health points each time they are fed a torchflower seed.

Snifflets
A baby sniffer is called a snifflet and $$, they have a bigger head than $$.

Sounds
Sniffers use the Friendly Creatures sound category for entity-dependent sound events.



ID




Entity data
Sniffers have entity data associated with them that contain various properties.






 * See Bedrock Edition level format/Entity format.