Buzzy Bees

Buzzy Bees is an upcoming major update. It will mainly be focused on bees and the items relating to them, as well as also fixing a lot of bugs from previous versions. The update will is to be released on December 10, 2019 on Java Edition.

On Bedrock Edition, features of Buzzy Bees will be released as version Bedrock Edition 1.14.0 on a yet unknown date.

This update is to be released on Java Edition as version 1.15 on December 10, 2019. This update's development started with snapshot 19w34a, which was released on August 22, 2019. The first pre-release for Java Edition 1.15 was released on November 21, 2019. .

The official name for the update, Buzzy Bees, was revealed on November 21, 2019 in a blog post on Minecraft's offcial website.

Additions
*Blocks


 * Beehives
 * Can be crafted using 6 planks and 3 honeycombs.
 * Can house bees.
 * Fills up with honey.
 * The amount of honey in the beehive increases as bees gather nectar and return to their hive.
 * The player can harvest honeycombs and honey bottles from the hive shears and glass bottles respectively.
 * If the player breaks or harvests honey from the hive, the bees will become hostile on the player.
 * Bees inside the hive will not turn hostile if it is harvested with Silk Touch, but bees outside the hive will.
 * Bees will not turn hostile if there is a campfire underneath the hive when honeycombs or honey bottles are harvested.


 * Bee nests
 * Spawn naturally in flower forests, plains, and sunflower plains biomes.
 * Functions the same as beehives, but requires Silk Touch to be dropped.


 * Honey block
 * Can be crafted with 4 honey bottles.
 * Stickier than slime blocks:
 * Players' height is drastically reduced.
 * Players walk very slow and cannot on them.
 * When a honey block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction.
 * Works the same way as slime blocks.
 * Honey blocks do not stick to slime blocks.
 * If an entity is on a honey block that is pushed by a piston, the entity will be moved with the honey block.
 * Entities touching the side of a honey block slide down slowly.
 * Landing on a honey block reduces fall damage to about $1/5$ of normal.


 * Honeycomb Block
 * Can be crafted with 4 honeycombs.
 * Are purely decorative.

*Items
 * Honey bottles
 * Obtained by a bottle on bee hives/nests with a  of 5.
 * Restores and 2.4 saturation.
 * Removes the Poison effect when consumed.
 * Can be crafted into sugar and honey blocks.
 * Stack up to 16.


 * Honeycombs
 * Obtained by shears on bee hives/nests with a  of 5.
 * Can be used to craft bee hives and honeycomb blocks.


 * Spawn eggs
 * Added bee spawn egg.

*Mobs
 * Bees
 * Have health.
 * Live in groups near hives and nests.
 * Can hide inside hives.
 * When attacked, all bees from the same hive try to attack the original attacker.
 * The same happens when their hive or nest is.
 * a campfire under the nest will make the bees passive.
 * When they attack, they give poison to the target for 10 seconds and then they die 50–60 seconds after attacking.
 * When bees attack the player, their eyes will turn red.
 * Affected by the Bane of Arthropods enchantment.
 * Can be bred using any type of flower, including wither roses.
 * They will follow any player holding a small flower.
 * If the player holds still the bees will hover around them.
 * Will hover around flowers and will enter a "pollinated" state after some time. When pollinated, pale white particles will come off them. The bee will also have its texture changed to include dots similar in color to the pollen particles.
 * Will return to their nest after entering the "pollinated" state.
 * A pollinated bee can accelerate the growth of crops and sweet berry bushes it passes.
 * After enough bees enter a bee nest in the pollinated state, the bee nest will be filled with honey.
 * Will try to avoid water.
 * Being killed by a bee sting results in new death message: " was stung to death".

*Command format
 * Gamerules
 * Whether phantoms can spawn in the nighttime.
 * Players respawn immediately without showing the death screen.
 * Whether the player should take damage when drowning.
 * Whether the player should take fall damage.
 * Whether the player should take fire damage.
 * Whether the player should take damage when drowning.
 * Whether the player should take fall damage.
 * Whether the player should take fire damage.
 * Whether the player should take fire damage.
 * Whether the player should take fire damage.

*Gameplay
 * Advancements
 * Added the advancement triggers.
 * Added "Sticky Situation" for jumping into a honey block, breaking a player's fall.
 * Placed in the Adventure tab.
 * Added "Bee Our Guest" for safely collecting honey from a beehive using a campfire.
 * Placed in the Husbandry tab.
 * Added "Total Beelocation" for moving a bee nest with 3 bees inside using Silk Touch.
 * Placed in the Husbandry tab.

*Controls
 * and inputs can now be switched between Hold and Toggle mode in the Accessibility Options.
 * Allows players to stay sneaked while opening different GUIs.
 * Also affects flying down in creative mode. When toggled, the player will keep going down until toggled again.

Trivia

 * This is the second update to not have "Update" in its official name, after Village & Pillage.