Tutorials/Far Lands

Far Lands is a dangerous place, both for player (due to lots of darkness, hostile mobs and falls) and the device Minecraft runs on. But, if you want to go to this place, here is how to reach it and lessen the lag.

How to reach
Far Lands are very, very far from the world center. They generate starting from ±12,550,821 blocks on any axis. However there are methods to reach them.

Methods titled in italics can't be done in Pocket Edition.

Walking
Walking is the most time consuming way, as to reach Far Lands from the world center takes over a month of overall Minecraft gameplay. However, below is the compromise.

Nether Portal
Walking 1 block in the Nether is equal to walking 8 blocks in the Overworld. Thus, by traveling through the Nether, it is possible to reach Overworld Far Lands in just over a week.

The best position of final portal in the Nether is before ±1,568,852 on any axis.

This method only works for reaching Overworld Far Lands.

Commands
Using commands (including the Single Player Commands mod), it is possible to teleport players into the Far Lands using or a similarly named command like this: In both above cases,  can be negative.
 * or to teleport near the Edge Far Lands. Make sure flying is on or player damage is off, as it teleports above the height limit. 0 can be really anything in range -12,550,820 to 12,550,820.
 * to teleport near the Corner Far Lands. Also make sure you're protected from falling damage.

In the Nether, these commands will teleport you above the top bedrock, so make sure to either teleport lower, turn "no-clip" on, use Spectator mode if possible, or a combination of them.

Avoiding lag
Far Lands is a laggy place, due to excessive coordinates and entities. However, it can be lessened by commands:
 * or * to remove entities which will be 4000 per 20 seconds. Run 3 times per minute for efficiency. Entity count can be monitored with debug screen.
 * to make the area bright at level light 15, and reduce mob spawning.
 * to disable block drops.

* - The command is vanilla, but it did not have its target parameter before 1.8, a development phase after Far Lands were removed.