Pocket Edition alpha 1.1.0.0

1.1 build 1 (also known as alpha 1.1.0.0) is a beta build released for 1.1 that introduces multiple new features.

Additions

 * Llamas
 * Shulker Boxes
 * Illagers (Evokers & Vindicators)
 * Vex
 * Woodland Mansions
 * Concrete
 * Concrete powder
 * Glazed terracotta blocks
 * Dyeable, bouncy beds
 * Iron and Gold tools can now be smelted into Iron Nuggets and Gold Nuggets
 * Adventure Mode
 * New game rules: DoFireTick, DoMobSpawning, DoTileDrops, MobGriefing, DoEntityDrops, KeepInventory, DoMobLoot, DoDaylightCycle
 * Totem of Undying
 * Off-hand slot (only works for arrows & the Totem of Undying)
 * Mending & Frostwalking enchantments
 * Added a setting to toggle Smooth Lighting

Changes

 * Changes in world generation. Seeds which contain pre-generated structures such as ocean monuments & igloos may generate those structures in different places now.
 * CanPlaceOn & CanDestroy are now supported in the '/replaceitem' command
 * Dampened the vertical look speed when using a controller
 * Improved navigation of the settings screen when using a controller
 * The X button can now be used to clear the hotbar on the Creative inventory screen when using a controller
 * Improved controller input when selecting items on the Creative inventory screen
 * Maps are now numbered so you can tell which map is which!
 * Empty Maps with Compasses have been renamed to Locator Maps to distinguish between Empty Maps without Compasses
 * New sleeping animation slowly lowers you into serene slumber
 * Updated color palette for wool blocks and carpet
 * Improved lead rope physics
 * Cave Spiders now attack with poison time based on difficulty
 * Worlds will now show a screenshot in the main menu
 * Eating animation can now be seen in third-person camera
 * /locate command will now find more structures

Fixes

 * Fixed a crash when importing certain resource packs
 * Players can now see particles after other players fall from over three blocks high
 * Leads no longer float above rabbits' heads
 * Fixed special characters on signs being visible through walls
 * Horses now make sounds when they jump!
 * Fixed pressure plates and other Redstone items staying pressed when the player leaves the chunks
 * Fixed Redstone that is placed below and beside a piston appear to connect to the piston
 * Fixed Hoppers not pulling items from above if all slots were occupied
 * The host and other players no longer get disconnected from the game session when the host minimizes the game (iOS only)
 * Finally fixed the bug with MCPE not starting on some Android devices (Thank you, Tomas A!)
 * Items shot from droppers and dispensers can now be picked up quickly
 * Players can no longer place top slabs under them while standing on a bottom slab, preventing falling
 * Fixed lava flowing too far in the Nether
 * Shulkers will teleport away when placed on top of a piston
 * Shulkers will no longer drop experience orbs after being killed using the /kill command
 * Fixed Shulkers that are spawned with a dispenser under a top slab
 * Mobs can now see players through non-solid blocks. No more hiding from Creepers in sugar cane!
 * Fixed some shading/shadow issues with some Android devices (Xoom/Tegra2, we're looking at you!)
 * Fixed mob spawning so it is now modified by the number of players in the game and where they are located in proximity to other players
 * Fixed some issues with hit detections against entities
 * You can now use whisper-like commands (/tell, /w, /message) on dead players
 * Maps can again be zoomed out in the crafting table
 * Green arrows no longer appear on all framed maps
 * Green arrows are no longer left on the map after it is removed from an item frame
 * Splash/lingering potions can now go into brewing stands from a hopper
 * Creepers no longer sometimes get stuck inflating when a player hits it & then moves back
 * The End Rod will now be greyed out in the Pocket UI crafting table if the player is lacking the necessary ingredients
 * /stopsound & /playsound now name all players affected by those commands
 * Fixed an issue when attempting to activate "Wheel Turning" in VR options (VR only)
 * Pressing the tab key now finishes the typed command properly (Rift only)
 * Renamed blocks/containers now have their names changed in menus/inventory
 * Fixed some crashes when importing Add-ons
 * Smite enchantment now affects all undead mobs
 * Mobs that are lifted up by Shulker projectiles will now be shown lifting up properly
 * Breaking a Shulker projectile will now show the effect
 * Starting a sign message with §§ will no longer make the text invisible
 * Elytra will now lose durability in Survival multiplayer games
 * Mooshrooms will now respawn on mushroom islands
 * Experience orbs no longer splash when they fall in water
 * Having one spawn egg in Peaceful Creative mode will no longer consume the egg
 * Crops will no longer yield a fixed amount after harvesting
 * Click [MMB] on a flower pot containing a flower will now select the flower
 * Adjusted the color of several blocks on maps
 * Maps created in the Nether will now show red and gray patterns, not just gray
 * Shulkers will no longer immediately attack when a player leaves cover
 * Trees and giant mushrooms will no longer be missing blocks when spawned on the edge of a chunk
 * The Wither will now play sound during its spawning animation
 * /clear command now removes equipped armor
 * No more "crazy mouse" - sensitivity should be correct now
 * Ender Dragon's ender charge attack now has correct sound
 * Cracking animation & particles now display correctly in multiplayer
 * Fixed a start-up crash on some Android devices
 * Player markers on a map no longer turn black and are left on the map after another player disconnects
 * You no longer lose all your text to the right if you move your text cursor to the middle of the text box and press enter
 * Covering a roof of a spawn chamber with half-slabs no longer severely reduces the mob spawn rate
 * Items can again be pushed under an upper half-slab
 * Virtual keyboard is now available in single player (Gear VR only)
 * Fixed a crash when feeding adult animals to breed them with only one food item in a stack
 * Feeding a tamed wolf will now restore the correct amount of health, depending on the type of meat used
 * Dates of save games are now the proper format of "day/month/year" for Dutch language settings
 * Polar bears no longer deal damage on Peaceful
 * Donkeys and mules can no longer be tempted with food until they are tamed
 * Lava buckets that are in a furnace's fuel slot will no longer turn into a water bucket when a wet sponge has finished drying
 * Players no longer suffocate when the DrowingDamage gamerule is disabled
 * Various mobs inside monster spawners will no longer be huge
 * Fixed texture issues on anvils
 * Fixed a graphical glitch when sand is falling
 * FoV will now increase while sprinting and flying when FoV is set to max setting
 * Fixed large oak trees spawning with birch wood
 * Iron Golems will no longer attack a player after they are killed by the Iron Golem
 * Particles now appear behind arrows when seeing another player shoot arrows
 * Shearing a Mooshroom that is attached to a lead will no longer remove the lead
 * Chicken jockeys will now walk with the speed of a baby zombie
 * Mobs spinning in a monster spawner will no longer stutter
 * Blazes will now stop burning after they stop targeting a player
 * Blazes now perform melee attacks with the right damage
 * Skeleton horses and zombie horses now drop the proper amount of bones or rotten flesh
 * The panoramic image view for mash-up packs in the store can now be scrolled using a controller
 * Farmland and crops are now destroyed when players jump on them
 * Fixed the vignette at the edges of the screen in The End
 * Items thrown by players no longer carry the player's momentum
 * Conditional/Unconditional setting for Command Blocks will now copy when using [Ctrl] + [MMB]
 * Fixed textures on the bottom of lead knots
 * Fixed the height view distance when Beautiful Skies is enabled
 * High-jumping horses will no longer take damage when they jump and land from the same height
 * Mobs can no longer spawn on top of slabs
 * Fixed a crash when interacting with skulls
 * Mobs from the overworld will no longer spawn in The End
 * Fixed falling blocks breaking and duplicating when falling onto pistons
 * Armor Items are now equipped to mobs when dispensed
 * Several Redstone components like buttons and levers can be now placed on top of fences and walls
 * Color gradients of grass blocks no longer appear as large-square patterns
 * Rails can no longer be duplicated using sticky pistons
 * Fixed resource packs failing to import if there are colors in the name of the pack
 * Fixed sounds with a variety of items
 * Rain will no longer fill cauldrons with the last potion it was filled with
 * Boats can now be broken when occupied by a horse
 * Skulls will no longer be invisible when spawned with the /fill command
 * Using the '/time query' command now returns more descriptive messages
 * Fixed the consistency of death messages for all players when falling into the void
 * The progress of brewing stands will now copy when using [Ctrl] + [MMB]
 * Enchanted golden apples are now called "Enchanted Apples"
 * Executing an unfinished command now updates the chat with 'invalid command syntax' message
 * Items can now be enchanted with the Unbreaking effect using the '/enchant' command
 * An error message now appears when using the '/replaceitem' command with non-existent slot number or exceeds an item stack's boundaries
 * Only the appropriate armor can be placed in each armor slot using the '/replaceitem' command
 * Horses can no longer be equipped with any item in the saddle slot by using the '/replaceitem' command
 * The correct error message is now shown for import failures of a non-ZIP Add-On files
 * Sugar cane can once again be planted on podzol blocks
 * The elder guardian's special attack to inflict mining fatigue will now play sound
 * Baby Zombies, Baby Zombie Villagers, Baby Zombie Pigmen and Endermites will now attack players standing in fence corners
 * Fixed Zombie villager transformation rate depending on difficulty
 * Saplings that grow into trees will no longer replace other blocks with leaves
 * The Wither's shield will now block all projectiles
 * Fixed recipes containing charcoal that could not be selected in the Pocket UI when using a controller and coal was also in the player's inventory
 * When using the '/replaceitem' command, all chat messages after the command is executed will display the proper item name
 * Ice and packed ice are now properly destroyed in Creative mode
 * Beacon beams now appear through clouds
 * Mobs will no longer get stuck and spin around on top of chests
 * Using the '/give' command with a damage value will now give the item the right durability
 * The error message for too much power used in the '/effect' command now shows the amount of power, not time
 * Fixed items received from the "/replaceitem" command, when executed after '/clear', not being visible until the inventory was opened
 * The jump button will no longer disappear from the touch pad when pressing Fly Up and Fly Down buttons
 * Fixed the throwing rate of snowballs to be consistent with the host of a game session
 * Command blocks will now show all lines in the Previous Output field
 * Fixed players having no sound when joining an Xbox Live game