Java Edition 23w07a

23w07a is the fifth snapshot for Java Edition 1.19.4, released on February 15, 2023, which fixes bugs and adds Sniffer, Cherry Grove biome and Archaeology under experimental features.

Non-mob entities

 * Interaction
 * A new type of entity that records s and s. Interactions are invisible and of a custom size, with following fields:
 * : Width of the entity's bounding box (default ).
 * : Height of the entity's bounding box (default ).
 * : An action object, records the last attack action on the entity.
 * : An action object, records the last interaction action on the entity.
 * : Boolean specifying if interacting should trigger a response (arm swing, sound effects, etc - default ).
 * Introduced action object accordingly. When an action is stored, it always has two fields:
 * : The UUID (in standard integer array format) of the player performing the action.
 * : The timestamp of the game tick when the event happened (stored as a long).
 * This made following command usage possible:
 * Execute command as the last player who attacked the entity when using.
 * Execute command as the last player who interacted with the entity when using.

Gameplay

 * Advancement
 * Added advancement trigger, for detecting the interaction with an interaction entity.
 * Added advancement trigger, for detecting the attack to and interaction entity.

General

 * Recipe
 * Added a new recipe serializer for the new decorated pot recipe.
 * Added field to recipes.
 * Accepts a boolean which determines if a notification is shown when unlocking this recipe.
 * Defaults to if isn't specified.

Blocks

 * Jukebox
 * Now emits a redstone signal of 15 while playing a music disc.
 * Droppers and hoppers can now interact with it.


 * Horses breeding
 * When breeding horses and the like, the babies' speed, jump height and health are no longer biased toward the average.
 * This change is intended to make horse breeding a viable way of getting great horses, if a player starts with good parents and puts in enough time and golden carrots.

General

 * Realms
 * Updated the Realms screen to be more in line with the Singleplayer and Multiplayer screens.


 * Recipe
 * The crafting table recipe is unlocked immediately on creating a new world.
 * The crossbow and soul campfire recipe is no longer unlocked by sticks.


 * Resource pack
 * The vanilla resource pack language file is now sorted alphanumerically by key.

Mobs

 * Sniffer

World generation

 * Cherry Grove

Gameplay

 * Archaeology