Pocket Edition alpha 0.17.0.1

Alpha 0.17.0.1 (also known as 1.0.0 build 1) is the first build version released for 1.0.0, also known as the Ender Update.

General

 * World seed library
 * Support for world templates

Mobs

 * Ender dragon
 * Shulker
 * Polar bear
 * Endermite
 * NPC
 * Because it is an element of, it doesn't spawn in normal play
 * It exists in .apk file
 * Agent
 * Because it is an element of, it doesn't spawn in normal play
 * It exists in .apk file

Generated structures

 * The End
 * End city (Has no banners due to them being unimplemented features)
 * Chorus plant
 * Igloo
 * End gateway portal
 * End portal frame
 * Exit portal

Items

 * Dragon's breath
 * Elytra (called "Elytra Wings")
 * Ender crystal
 * Chorus fruit
 * Ender pearl
 * Eye of ender
 * Lingering potions

Blocks

 * Dragon head
 * Ender chest
 * End rod
 * Dragon egg
 * Purpur block, pillar, slab and stairs
 * End stone brick
 * Stained glass (not functional)

Gameplay

 * Levitation effect

General

 * Enable Text To Speech for Chat Option in Music Settings
 * Added a UI Profile "Pocket" and "Classic (like in Windows 10)" in Advanced Video Settings
 * Various tweaks to Add-Ons, including improvements to loading.
 * Stronger validation of Add-Ons manifest
 * Tweaked opacity of pop-up windows for easier reading.
 * Creative search tab now selects the search box when switching tabs and when typing any character even if the box is not selected.
 * "Your home bed was missing or obstructed" message now appears if the player dies and their bed was destroyed.

Items

 * A way to get tipped arrows like in Java Edition 1.9, but it still works with cauldrons.
 * Tweaked enchanted golden apples so they have the correct amount of absorption health points.
 * Transferring items between containers should be faster now.
 * There is now an animation for throwing items.
 * Wearing a pumpkin helmet prevents endermen from attacking the player.
 * The player can now make huge mushrooms from regular mushrooms.
 * The player can now drink milk in Creative mode.
 * Beetroots and beetroot stew appear in the player's Creative inventory.

World

 * Increased building height from 128 to 256.
 * Strongholds now generate randomly in new chunks.

Mobs

 * Baby zombies now drop loot upon death.
 * Snow golems now attack silverfish.
 * Villagers now turn into zombie villagers when they are killed by a husk.
 * Now only adult cows can be milked.
 * Potatoes and beetroot can once again be used to feed and breed pigs.
 * Mobs killed by tamed mobs will now drop XP.
 * The Wither is no longer hostile to wither skeletons and strays.
 * Magma cubes no longer take damage from water.
 * Negative effects from splash potions no longer affect endermen (as they teleport away quickly).
 * Lured mobs no longer push the player around when they're riding a pig/horse/mule/donkey.
 * "Dye" button is displayed when trying to dye a sheep.
 * Untamed horses/mules/donkeys no longer follow the player when they're holding food.

Fixes

 * Sound & music effect volume issues fixed.
 * Fixed issues with text lagging when updating (& not updating scroll bar visibility, too).
 * Fixed various text sizing and spacing issues.
 * Lava and water should again go where the player points to place them.
 * Worlds again displayed in the Play tab for Win 10 players with utf-8 symbols in their names.
 * Fixed a crash when players with utf-8 symbols in their names tried to delete a world.
 * FOV slider now shows the correct value.
 * Stone blocks should now show up in all recipes when using the MCPE crafting screen.
 * Fixed a game crash on startup if the player had two monitors connected with different DPIs (Win 10 only).
 * Android keyboard will no longer switch to the numeric keypad if the player locks and unlocks the screen (Android only).
 * No more crashing when eating mushroom stew.
 * Realm names no longer overlap the number of players actively in the realm.
 * Fixed a crash when the player's internet connection dies while using Replace World on Realms.
 * Guardians, wither skeletons & blazes respawn naturally again when switching from peaceful game mode to easy/normal/hard, however, they will only do this in newly generated structures, not ones that have already been discovered.
 * Fixed the Store getting stuck on "Getting products…" screen
 * Fall momentum now saved even if the player closes & reopens a world.
 * Skeleton horse traps should now work correctly (multiple bug fixes).
 * The player now has to actually brew a potion to get the achievement.
 * "Local Brewery", "Monster Hunter" and "Archer" achievements fixed.
 * Cycling through commands to get to the @ character now properly displays all available values.
 * Minecarts with chests/hoppers/TNT no longer get stuck halfway in a block if they run into it.
 * Mobs can drown again.
 * Fixed a crash on mobile devices if game was launched without wi-fi enabled (MCPE only).
 * Fixed arrow hit sound effect.
 * TTS narrated messages are no longer interrupted by sending a new message.
 * Sprinting fixed so it doesn't stop unless hunger is low.
 * Fixed a crash with the /drop command.
 * Paintings can no longer run into each other at right angles.
 * Fixed a crash that occurred when selecting a world for Replace World for realms (iOS only).
 * Fixed a bug that caused mining to go slowly after a player reconnected to a multiplayer game while riding a horse.
 * Fixed a bug where the player could use commands to have buckets place other blocks.
 * Cats no longer change their textures back to ocelots when worlds created before 0.16 are loaded.
 * Fixed a bug where the villager reproduction rate was capped by something other than door count.
 * Fixed a bug where game would hang on a black screen during launch (Fire TV only).
 * Fixed a bug where endermen would get angry even if the player only looked at their torso.