Talk:Sky dimension

Aether
This sounds like it's going to be pretty similar to the Aether... Should we note that on the page? Fruckert 17:52, 19 May 2011 (UTC)


 * I don't see any reason to. So far, the *only* similarity is floating islands, and the Aether is hardly the only mod that does that. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 18:05, 19 May 2011 (UTC)


 * I believe it is unnecessary to make the comparison to a current mod(s) for it doesn't support anything about the sky realm besides being similar in geography.--Gatler 22:09, 20 May 2011 (UTC)

Notch has contacted the people who made the Aether mod, and he does admit that sky dimension is based on the aether. --Tsar Bomba 19:50, 26 May 2011 (UTC)


 * Do you have any proof of this? An unsubstantiated claim is not enough to add something to an article. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 19:12, 28 May 2011 (UTC)

I would say it was worth to mention that the "Sky Dimension" probably is based on the popoular suggestion (not mod), The Aether as the Aether started as a suggestion and only later became a mod. Taurentius 10:57, 28 May 2011 (UTC)

Maybe we should add something about the Aether mod, if only to avoid confusion.. --Gemberkoekje 19:50, 29 May 2011 (UTC)
 * Wow, I did just that without seeing your post...really! --Yurisho 19:54, 29 May 2011 (UTC)
 * I sort-of noticed lol, well, problem solved i guess --Gemberkoekje 19:54, 29 May 2011 (UTC)

Dimension?
I'm fairly sure from the screenshots and what Notch has said that it is in another "dimension" just like the nether, with no true connection to the "real" world. --{ Fishrock123 } ( Talk ) 02:23, 20 May 2011 (UTC)

'heaven'
It would be useless if there was a heaven in Minecraft. Because everyone would make a portal, go there and then Notch will be adding updates to a world in which isn't used as much. It probably will be similar to the Nether, with aggressive mobs as well, just floating... --R ocĸetor talk  06:33, 20 May 2011 (UTC)
 * We don't even know how it's going to look like. I agree that the Nether is kinda useless to visit because of the small amount of unique blocks, but if this dimension has a large amount of useful blocks and mobs, or even if it has the same blocks than normal world, it would be kinda interesting for those who like exotic landscape ... or really loved the Island maps from Indev (like me). I just don't want this dimension to be nothing more than a "floating Nether".  o ɩ ı ᴩ ⁹ ⁶  03:07, 28 May 2011 (UTC)

Doesn't seem like my kind of heaven. If you fall, you die? Right? Falling to far drops you into the damaging void does it not? --HexZyle 23:30, 14 July 2011 (UTC)

Flight and the possibility of new mobs
By the looks of it, the islands are pretty far apart. So my guess is notch is adding a way for players to fly. Also there may be new mobs wich adds a possibility of new items. Third, yes this is going to be a lot like the nether, but he gave hell a chance, why not the opposition?


 * 1 - Possibly Dragons.


 * 2 - Because if it was a heaven, people would create that portal pronto, and everyone would get bored in the heaven, lose interest in MineCraft etc etc etc. --R ocĸetor talk

wasn't the aether inspired by the Indev floating island map type?
shouldn't it be mentioned? why was it taken down?--Yurisho 07:59, 22 May 2011 (UTC)
 * I presume it was taken down because the person who first made an Aether mod was actually inspired by the nether, not indev.--Neil2250 08:37, 22 May 2011 (UTC)
 * let's say it was one or more of them or just ask the guy who makes the mod...--Yurisho 20:25, 23 May 2011 (UTC)

"Floating Nether"
this is a bit off topic (well, i made the topic and this is exactly to it, but to uuh.. for the Sky Dimension, this might be a bit off topic :p) but yea.. when i saw the first screenshots, i started to wonder, if there will be new block types for dirt and stuff.. nether was at first only dirt and sand and then Notch made netherrack and soul sand.. well.. this led me to wonder, that Sky Dimension would be even more horrifing than nether it self, if the dirt would be netherrack, the place is all dark and there'd be ghasts and zombie bigmen and stuff.. a "floating nether".. (well.. thats all for this topic's topic :p) the "floating nether" led me to think of an event "hell on earth" when stones, cobblestones and dirt transforms into netherrack and ghasts and zombie bigmen all spawns in the overworld, wanting you dead.. that could be a scary event.. well.. this (suprise suprise) led me to think of something very similar.. Notch is already making that kind of event into the game, when moon becomes red and zombies comes through walls wanting you dead. well uuh.. what was my point? my point is, after all this none-sense typing i go absolutely off topic: i really need to contact Notch and tell him what i've got in mind.. big point i got here, huh? well.. not to dissapoint you that much, as one of the previous topics said, that there could come new mobs, and player would be able to fly, im almost more than sure, that when Sky Dimension will be released; Dragons will be part of the game \o/ And also to point out, Sky Dimension will not be in the 1.6 update, but i give my hopes up, it to be released in the next update 1.7 and for something extra, for those who dont know about it yet and did read this all the way to the end, the game's full version is planned to be released 11.11.2011 WOO \o/ Tenrashack 19:15, 24 May 2011 (UTC)

Maps in the Datamined Sky Dimensions
Its said in the trivia: ''If you select a map while in the unfinished version of the Sky Dimension, your game will display the saving chunks screen and crash. This is probably due to a similar bug that occurs when trying to map an exposed portion of the void.'' Then so what is this? Map in Sky Dimension STealTHB90 16:39, 5 June 2011 (UTC)

Maybe the bug got fixed in 1.6.6. C ali nou - talk × contribs » 16:42, 5 June 2011 (UTC)

Erroneous use of the word "Datamined"
Datamining is the science of finding patterns in datasets using statistics and AI. Look it up. I do not see how enabling a feature in a codebase has anything to do with datamining: there are no stats, datasets or patterns involved whatsoever.Editing...SkyNT 01:52, 28 June 2011 (UTC)

Only Chickens?
I've actually had spiders spawn due to a spider spawner in SMP with the DreamLand plugin so yeah.... It actually was a pig spawner but there were a bunch of spiders in the dungeon. Electrk 23:57, 2 July 2011 (UTC)

A Kind of Suggestion...
I think that the Sky Dimension should include moving islands. if all the separate islands moved around it would make the game more interesting. It would add another mechanic, and if the sky dimension isn't going to contain many unique blocks, then it should be as aesthetically different as possible. In my opinion it would be fantastic awe inspiring and stupefying if the islands would float around (slowly) and possibly collide? it would make "heaven" more chaotic and add a danger to the new area.
 * Although the amount of coding (and ensuing bugs) going into that would be considerably large, maybe possible? (thinking of airship mod atm) --HexZyle 04:00, 12 July 2011 (UTC)

obtainable blocks
since the nether is fully made of blocks only found there it would be stupid if the sky demension was just like the ground world. i mean with the addition of a new type of land we want some differences from the ground world.like new blocks different fluids (like healing water or angel tears) more tools mobs or just anything but if they were to add more blocks they would need to add more than just 3 like the nether. --A Big Mojang Lover 00:56, 14 July 2011 (UTC)
 * Not necissarily. The nether is extremely useful on its own. Soulsand, glowstone and netherrack are only icing on the cake. The sheer quantity of lava, creepy (and neat) atmosphere, challenging monsters and transportation speed make the nether extremely useful without including the factor of the unique blocks. I hope the sky dimension has something similar or just as useful as the nether does in terms of features. --HexZyle 04:14, 14 July 2011 (UTC)