Talk:Bedrock Edition entity components documentation

Suicide
I find it hard to activate the suicide damage tag. Why would an entity deliberately die? Fluffyboo12 (talk) 10:41, 18 May 2018 (UTC)

=
===== minecraft:fire_immune

minecraft:loot

minecraft:behavior.float

minecraft:is_charged

minecraft:is_saddled

minecraft:is_tamed

minecraft:behavior.player_ride_tamed

minecraft:is_chested

minecraft:behavior.run_around_like_crazy

minecraft:horse.jump_strength

minecraft:behavior.dragonlanding

minecraft:behavior.dragonflaming

minecraft:behavior.dragonscanning

minecraft:behavior.dragontakeoff

minecraft:behavior.dragonchargeplayer

minecraft:behavior.dragonstrafeplayer

minecraft:behavior.dragonholdingpattern

minecraft:behavior.dragondeath

minecraft:flying_speed

minecraft:on_start_landing

minecraft:on_start_takeoff

minecraft:on_death

minecraft:behavior.enderman_leave_block

minecraft:behavior.enderman_take_block

minecraft:behavior.move_towards_target

minecraft:burns_in_daylight

minecraft:behavior.slime_attack

minecraft:behavior.slime_float

minecraft:behavior.slime_keep_on_jumping

minecraft:behavior.slime_random_direction

minecraft:is_ignited

minecraft:variant

minecraft:attack_damage

minecraft:player.saturation

minecraft:player.exhaustion

minecraft:player.experience

minecraft:player.level

minecraft:behavior.stomp_attack

minecraft:on_friendly_anger

minecraft:color

minecraft:is_dyeable

minecraft:is_sheared

minecraft:peek

minecraft:equipment

minecraft:behavior.skeleton_horse_trap

minecraft:behavior.squid_dive

minecraft:behavior.squid_out_of_water

minecraft:behavior.squid_flee

minecraft:behavior.squid_idle

minecraft:behavior.squid_move_away_from_ground

minecraft:behavior.share_items

minecraft:behavior.receive_love

minecraft:behavior.pickup_items

minecraft:behavior.restrict_open_door

minecraft:wither_target_highest_damage

minecraft:behavior.look_at_target

minecraft:behavior.wither_random_attack_pos_goal

minecraft:spell_effects

minecraft:is_shaking

- gentlegiantJGC (talk) 10:32, 25 March 2017 (UTC)

minecraft:dweller

minecraft:scheduler

minecraft:behavior.drink_potion

minecraft:behavior.drink_milk

- Hankskyjames (talk) 11:27, 20 May 2020 (UTC)


 * "minecraft:hunting" is not a component. It's just a mistake in the creeper.json left over from when creepers had a hunting component group by that name. SuperGeniusZeb (talk) 05:45, 16 March 2017 (UTC)


 * thanks for this. I have spotted a number of little issues like this in the vanilla pack including "minecraft:spider_neutral" being defined twice in the cavespider.json gentlegiantJGC (talk) 10:32, 25 March 2017 (UTC)


 * Looks like HelenAngel has updated all the documentation, and according to the 1.1 changelog, the information should be kept up-to-date from now on! Woo-hoo! :D SuperGeniusZeb (talk) 16:00, 1 June 2017 (UTC)

I have my doubts that the following two components listed on the wiki still exist

minecraft:height_offset

minecraft:inherit_rotation_when_riding

gentlegiantJGC (talk) 21:55, 28 March 2017 (UTC)

Uhm... behavior.summon_entity doesnt exist yet. The evoker uses it I guess –Preceding unsigned comment was added by Nolead (talk • contribs) at 15:07, 02 June 2017 (UTC). Please sign your posts with

The following conponents now exist i think

minecraft:equipment

minecraft:behavior.squid_dive

minecraft:behavior.squid_out_of_water

minecraft:behavior.squid_flee

minecraft:behavior.squid_idle

minecraft:behavior.squid_move_away_from_ground

minecraft:behavior.share_items

minecraft:behavior.receive_love

minecraft:behavior.pickup_items

minecraft:behavior.restrict_open_door

minecraft:wither_target_highest_damage

minecraft:behavior.look_at_target

minecraft:spell_effects

minecraft:is_shaking

- Hankskyjames (talk) 11:33, 20 May 2020 (UTC)

I think there should be a buoyant(found in boat.json), but I did not find it here nor understand what it means. --Thy646742 (talk) 03:42, 5 February 2021 (UTC)