Java Edition 14w04a

14w04a is the sixth snapshot released for Java Edition 1.8.

Command format

 * Spawns particles in a given area.
 * It can also be relative to entities.
 * Usage:.
 * Example:.
 * List of particles:,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,.
 * List of particles:,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,.

Blocks

 * Anvils
 * Prior work cost increase changed from linear (1 per repair) to exponential (times 2 plus 1 per repair).
 * Repairing with a "sacrifice" now costs 2 levels rather than only 1.


 * Button
 * Can now be placed on ceiling/floors.


 * Dead bushes
 * Now flammable.


 * Furnaces
 * When a furnace runs out of fuel, the smelting progress will reverse at twice the normal speed.


 * Item frames
 * Items in item frames can now be rotated by 45 degrees (eight possible orientations).
 * Item frames can give off a signal detected by comparators, based on the item's current orientation.
 * Signal strength is as follows: 0: empty; 1: item; 2: item rotated once; 3: item rotated twice; ...; 8: item rotated 7 times.


 * Moss stone
 * Now craftable in a shapeless recipe with one cobblestone and one vine.

Mobs

 * Iron golem
 * Can drop iron ingots again by any means of death.
 * Can be spawned with pumpkins + dispenser.


 * Snow golem
 * Can be spawned with pumpkins + dispenser.


 * Withers
 * Can be spawned with skulls + dispenser.


 * Villagers
 * Villagers will now harvest, collect and replant grown potatoes, wheat, and carrots.
 * Villagers do not have unlimited seeds; seeds must be replenished to replant crops.
 * Villagers will craft wheat into bread, and drop it to other villagers.
 * Villagers can now become willing to breed by consuming food: 3 bread, 12 potatoes or 12 carrots.


 * Zombie pigman
 * Can drop gold nuggets again by any means of death.

Command format

 * Added the ability to filter block types, as long as the filler block is not a tile entity
 * Only if it’s used to fill in replace mode with “normal” blocks.
 * Syntax:.
 * Syntax:.

Gameplay

 * Enchantments
 * Looting now gives an extra 1% chance of getting rare loot per level.


 * Village mechanics
 * Doors are now added to the closest village.
 * This will not break iron farms, but change them a little, enough to make them "practically pointless".

General

 * F3 Debug Screen Crosshairsindebug14w04a.png
 * The x coordinate line will now be bold when looking east/west, similarly the z coordinate line will now be bold when looking south/north.
 * The crosshair will display 3 short colored lines to indicate the direction of each axis: x/red, y/green, z/blue.


 * Rendering & performance
 * Only transparent blocks will now render as transparent (eliminates the use of x-ray texture packs).


 * Skin customization
 * Now displays the right arm's second layer in first person view.
 * Skins and capes are now distributed through servers.
 * Skins server outages will occur less frequently and have less impact.
 * Server-altered skins/capes are not possible - only signed URLs are stored server-side.
 * Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody.
 * Duplicate skins no longer need to be downloaded twice.
 * Server traffic will barely be affected.

Trivia

 * 14w04a was previously removed from the launcher for some time, but was added back in September 2018.