User talk:Rosnettn

Some flying transportation should be added like a plane ,and I'm tired of walking! So how about cars? comment please! It be AWESOME if you added the kubelwagon and spitfire.

In the much asked-for expansion regarding ridable mine-carts, Notch has felt the desire to add a fully functional tool to make transportation between large distances of the map easier. Cars were first introduced during the Seecret Friday Update #7, which released on the 29th of July. You can destroy the car with an Iron or Diamond Pickaxe, although you will only receive a Minecart back (Bug?). Notch has not mentioned any possible future updates for motorcycles, trucks, bulldozers, or other vehicles. Contents [hide] 1 Crafting 2 Car Mechanics 2.1 Fuel 2.2 Roads 3 Malfunctions 3.1 Car Damage 3.2 Destruction 4 Youtube Videos 4.1 Raceway [edit] Crafting

[edit]Car Mechanics

Cars require a steady inflow of Redstone as fuel to operate, which can be placed into the back of the vehicle as if in a chest. They consume Redstone at a rate of one block per eight tiles driven (referred to as the 1/8 ratio) and require a road. Cars travel at ten blocks per second when operating at full speed. [edit]Fuel

Fuel is required for any automatic device, including vehicles. Redstone fueling can be placed into the back of the car as if in a chest. Fuel is automatically used from here in the order of text on a page (left to right before top to bottom). [edit]Roads

Roads are built in much the same way as minecart tracks. However, roads built for cars must be placed in two parallel rows, so as to allow both wheels to touch the ground. The car figure requires an additional block on either side and three vertical blocks to safely travel without scratches and car damage. [edit]Malfunctions

A car is capable of driving off of a road, at the expense of double the fuel usage (a 2/8 ratio). Furthermore, cars are capable of being damaged more easily, as steering is made more difficult (specifically, turning is no longer possible, only forwards or backwards movement). [edit]Car Damage

Cars are treated like armor. When you ride in them, a separate bar, akin to the one from Armor, is displayed. Complete destruction results in a broken pile, which can be mined to receive one iron back. If being driven in, the player will be harmed by eight hearts. The car can be damaged in any of the following ways: Trying to climb a hill without a ramp Trying to travel downhill without a ramp Crashing into trees Attempting to drive through a construction or a cave Partial submersion in Water or Lava Running into Mobs (particularly Creepers) [edit]Destruction

In addition to car damage reaching zero, a sudden drop of more than five vertical blocks results in an automatic and complete destruction of the vehicle. Complete submersion in Water or Lava makes the car unrecoverable, with the latter completely killing the driver as well. All fuel is lost if the car is destroyed.