Hunger (effect)

Hunger is a status effect which causes the hunger bar to deplete faster than normal.

Effect
Hunger increases food exhaustion by 0.005 × level per game tick (removes saturation point every (40 ÷ level) seconds). It also turns the hunger bar a yellow-green color. Negative levels decrease food exhaustion, although they do not increased saturation or the hunger bar. The status effect does not decrease hunger level on Peaceful mode, although it does re-color the hunger bar.

Hunger inflicted by eating Rotten Flesh, raw chicken or by being attacked by a husk adds 3.0 to the player's exhaustion level over the course of 30s seconds, draining 3/4 of a saturation point. When a pufferfish is eaten, 4.5 exhaustion points are added over the course of 15 seconds, draining and $1/8$ (0.125) saturation points ! Causes ! Potency ! Length ! Notes |- | | I | (7 x regional difficulty) seconds | Attack |- | | III c | 0:15 | Does not apply to when fed pufferfish. |- | | I | 0:30 | 80% chance cof receiving. Does not apply to when fed rotten flesh. |-c | | I | 0:30 | 30% chance of receiving. Does not apply to when fed raw chicken. |}

Immune mobs
Only boss mobs are immune. Only players are affected, as all other mobs do not have hunger.

ID




Issues
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Hunger (Statuseffekt) 空腹 Fome (efeito de estado) 饥饿（状态效果）