Talk:Melon

Question
Where does it mention melon? EDIT: Wait, wrong page. Drenay 21:17, 14 July 2011 (UTC)

Why is Melon on the items page? If it grows, then it should be a block. Pumpkins are blocks, right?Ajc 1254 12:36, 20 July 2011 (UTC)
 * I was actually thinking the exact same thing. I'll move it.   Verhalthur (talk)(contribs) 13:08, 20 July 2011 (UTC)

Jeb recently said on twitter melons will never come... http://twitter.com/#!/jeb_/status/93343876026343424 C ali nou - talk × contribs » 13:22, 20 July 2011 (UTC)

He said we aren't going to see a screen shot, not their not going to make melons. Honestly can anyone understand context on this site?Discount Flunky 13:30, 20 July 2011 (UTC)

How stupid are you people? Seriously, context people!Ajc 1254 00:22, 21 July 2011 (UTC)
 * Why do I get the feeling that Jeb took that as a pun? "Can we see the melons?" meaning breasts... And thus Jeb saying "NO!" I may be too perverted, but that might explain it too... :P | TheKax |   Talk   09:54, 22 July 2011 (UTC)
 * Oh wow. Just wow. I told my most pervy friends about that and they didn't say anything.Ajc 1254 12:08, 22 July 2011 (UTC)
 * You must have heard of word melons being used for calling breasts... Just saying o_O | TheKax |   Talk   13:28, 5 August 2011 (UTC)

Read the page for once, guys. "Markus Persson: We've added melons, and made both melons and pumpkins farmable so you can grow them." --Dbdii407 16:49, 22 July 2011 (UTC)

Move page
Can someone rename this page to "Melon (Block)", Melon Seeds to "Melon (Seed)", and Melon Slices to "Melon (Slice)"? Afterwards, create a page named "Melon (Disambiguation)" to link to these 3 new pages? Cool12309(T 03:52, 28 August 2011 (UTC)


 * Please no, not until the discussion at Minecraft Wiki talk:Community portal is resolved. We should be trying to move away from these pointless dabtext-styled pagenames, not further encourage them. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 13:28, 28 August 2011 (UTC)

Texture
The textures for the melon block and the melon item don't make much sense. The item is a slice of water melon while the melon block looks like a completely different kind of melon like a cantaloupe or something. Is it possible that the texture we think goes with melon block is really for something else?Discount Flunky 05:51, 4 September 2011 (UTC)
 * I don't think that there would be any other kind of melon block in texture which jeb published. Is this what you've thought it will look alike? Additionally, Melon is confirmed already. Tom.K 06:00, 4 September 2011 (UTC)

Yes that's what I thought it would look, because that's what the item looks like. The item has a green peel while the block has a yellow peel. How does that add up?Discount Flunky 19:25, 4 September 2011 (UTC)
 * Um, are you kinda blind :X ? Block has green peel still. Tom.K 19:41, 4 September 2011 (UTC)

What the hell are you talking about? The picture on the wiki and the official texture list are clearly yellow.Discount Flunky 20:52, 4 September 2011 (UTC)
 * How it adds up? It's minecraft. Cool12309(T 22:13, 4 September 2011 (UTC)
 * --HexZyle 02:15, 5 September 2011 (UTC)

So it's logical to plant a yellow melon that turns green when you harvest it? That's not even logical for Minecraft standards.Discount Flunky 02:39, 5 September 2011 (UTC)
 * Neither is saplings instantly spawning into trees and suffocating you in the process --HexZyle 03:42, 5 September 2011 (UTC)

No that's not really a valid argument. That is logical for Minecraft standards. Having your melon block like like a yellow log while having the item it spawns be a stereotypical water melon slice isn't. There just too contradictory. Either they make the melon block green or the item yellow.Discount Flunky 03:56, 5 September 2011 (UTC)
 * You want green blocks/yellow items? Get a texture pack. Cool12309(T 10:44, 13 September 2011 (UTC)

Melon Stems
From what I've seen so far, each melon stem will only grow ONE melon. sat with a patch of several stems idle for several hours, and each stem had only produced a single melon, despite having plenty of growing space. 71.58.156.99 17:15, 12 September 2011 (UTC)


 * Um i dont woant to be rude but do more research. I have a melon patch with 2 mature stems and more stems growing and the mature stems have produced at least 3 melons each. Bob123412 00:04, 13 September 2011 (UTC)


 * As far as I can tell, each stem can only grow one melon at a single time. Once that melon is harvested, the stem will continue to grow another melon. One stem cannot simultaneaously grow more than one melon at a time. CaMoreno3 10:46, 13 September 2011 (UTC)

Efficiency
This article is very ambiguous, claiming a design that produces the best possible results followed with another alternate design claiming to produce better results. If someone could clear up which design is actually the msot efficient that would be great. Thanks. 76.205.124.141 23:39, 12 September 2011 (UTC)


 * Done. I hope that you find my design efficient enough. Neither of the two that were there are efficient at all. The one I put up is the farm I currently have in use, and I will update a screenshot once this current harvest has grown in . If anybody has a way of making it more efficient, let me know. CaMoreno3 10:40, 13 September 2011 (UTC)


 * You could switch farmlands with seeds to make the design more convenient (melons are picked from farmlands at the outsides):

F F F F F F F F F S S S S S S S S S S S S S S S S S S F F F F F F F F F .. . . W. . . . F F F F F F F F F S S S S S S S S S S S S S S S S S S F F F F F F F F F
 * I find it easier to pick from the inside, because you can go through and get two rows at once. I guess everyone has their preferences. I added both designs.CaMoreno3 19:53, 13 September 2011 (UTC)


 * I personally use this design (dots = grass): 212.160.172.70 12:05, 13 September 2011 (UTC)

W W W W W W W W W S S S S S S S S S F F F F F F F F F .. . . . . . . . F F F F F F F F F S S S S S S S S S W W W W W W W W W


 * That's a practical design, but not efficient in terms of block usage. There is more water than necessary and it yields less melon per block used. CaMoreno3


 * I added the screenshot. CaMoreno3 20:31, 13 September 2011 (UTC)


 * Can someone find the code(like we have on the wheat page) for what would make for the fastest growth. I have always spaced mine out so that each seed has all four tiles for possible growth to make sure I get a melon as fast as possible(as I have assumed growth is random and if it cant spawn in the random direction picked it waits for the next time to try again, and thus slows you down in production).  Compared to others that have it in a line method I SEEM to get more melons faster then they do.  If that code could be found we could figure out if having few stems that produce faster if better or if lower but more is better?! - Rafiki2085 7:33, 15 September 2011 (CST)
 * I've done some simple tests on this. I set up a row of 10 melon stems (group A), each with only one possible space for a melon to grow, like others have been suggesting. I made another field with 10 staggered stems with 4 unique spots available per stem (group B), in a pattern like this:

F  F S F F   F F F S F F S F F F   F F S F        F
 * By the time TWO of the group A stems had spawned a melon, all of the group B had, some twice. Seems to me that if you want fast growth, and aren't concerned about ease of harvest or space, staggered is the way to plant. Gives credit to your theory too, Rafiki. Doomed fireman 07:44, 16 September 2011 (UTC)

49% efficient farm
I have added a design for a 49% efficient farm, but it is actually a range. It could be anywhere from 44% to 49% efficient.

The reason is that it causes some seeds to have two spaces to grow into.

How efficient it is depends on how those ambiguous seeds grow. Is this done randomly when a seed has multiple places to grow? Or do they have a preferential order? (i.e. north first, east next, then south, and last west)

When this becomes known the section may require further editing. For now I have written an explanation that assumes randomness. -Grickit September 16 2011 13:51 UTC