Java Edition Survival Test

Please note, this article is about the Survival TEST version, not the Alpha version

Survival is the second released game mode of Minecraft. Anyone can play it regardless of premium membership. It is an early version of the game's survival mode, and was succeeded by Indev as a survival test game. Survival mode is now under "Minecraft Classic" and cannot be found by links on the official Minecraft site. If you wish to play it, click here.

Exclusive Features

 * View bobbing for more realistic moving, plus 3D anaglyph for trippy 3D.
 * Health bar with 10 hearts. When your health is low, the bar begins to shake.
 * 10 TNT-blocks to aid you on your quest.
 * 6 mobs; the Zombie, the Skeleton (drops arrows.), the Creeper, the Pig (which drops food.), the Spider, and the Sheep (which drops cloth on the first hit. Can also drop food when it dies, not as much as the pig, though.).
 * You can shoot Arrows (use Tab Key to fire)
 * Right clicking a brown mushroom restores two and a half hearts. Right clicking a red and white mushroom will inflict one and a half hearts of damage.
 * A new tesselator to speed up the game.
 * You can now drown in water after 15 seconds. In lava, every second you lose 5 hearts.
 * After you get out, you continue to burn at 1/2 heart per second during 10 seconds until you find water.

Points
Some aspects of the point system are listed below:


 * Both Sheep and Pigs award only 10 points when killed.
 * Zombies award 80 points.
 * Spiders award 105.
 * Skeletons award 120.
 * Creepers award 200. (It was once 250).

Additionally, you do not score points for indirect killing (I.E. blowing up a creeper which kills a zombie doesn't give you the zombie's points).

Strategies
There's a couple of strategies that can be used exclusively in Survival mode, as the mode has its own special rules and block effectivenesses.

Underwater Flower Home
Flowers won't decay, even if they aren't placed on soil. And at the same time, flowers blocks water, so that it cannot flood an eventual underwater entrance to your home. And the underwater entrances to your home are great in most situations.

To construct this, swim 3-5 blocks below the surface, and dig a you-sized hole. (1x1x2) then plant 2 flowers in the hole, and you are now dry, and can breathe. then expand your hole as much as you'd like, constantly keeping away water by having flowers as the top layer and sides of your hole. This strategy works well with enemies as well, because they cannot swim downwards to you, and will group in the water just above you. Skeletons can shoot at you, but they don't seem to hit you as precise as they would regularly.

If a skeleton is just above you with another creep, the skeleton will take care of that mob for you, as it hits it often. You can always last hit by jumping up to the ceiling of your underwater home, and swim a bit up, to strike it.

Getting down into your underwater home again is a bit troublesome, as mobs might have gathered around you, and you won't risk getting struck. A great way to avoid this is to climb a high pillar, and jump directly onto your watery ceiling, and fall down into your home safely. The water cushions the fall, and plummets you a great length beneath the water. Mobs won't have the time to hit you.

Just remember to look up, if you want to leave your house to avoid mishaps!