Talk:Bedrock Edition Far Lands/Archive 2

--[User:Parameciumkid|Parameciumkid] 23:32, 4 April 2011 (EDT) I've added a short description of the Far Lands terrain at the "corners", but as I do not have the permissions to upload a file I need somebody to either insert my screenshot (http://helia.net63.net/mass_storage/Clipboard04.jpg) or one of their own.
 * Completely fleshed out Corner Far Lands description. --Ozzatron 00:42, 7 April 2011 (UTC)

This page needs a few additions. I hope to add pictures soon, but the more of you contribute the better, really. More information and anything else you can grab. There's always what the Far Lands used to look like during infdev. I started playing Minecraft during Alpha, so I wouldn't know.

--GmMkr 19:51, 14 March 2011 (UTC)
 * I've been doing some research by using Single Player Commands to get farther in the map, and switching to vanilla to make sure it's correct information. I've added a screenshot, and will add more information soon. [[File:Tjb0607SigIcon.png]] 02:47, 28 March 2011 (UTC)


 * I love what this page has become. Thanks. Can you post which level editor you used? --Jonnay 01:30, 30 March 2011 (UTC)
 * I used Single Player Commands, which is a mod that allows in-game inventory editing, a /tele command, which was very useful for getting deep into the Far Lands and finding the right coordinates, worldedit, and much more. (It's a mod so it's not supported by notch, mojang, the minecraft forums, etc.) [[File:Tjb0607SigIcon.png]] 00:13, 31 March 2011 (UTC)
 * I'd like to second Jonnay on this. This page didn't exist last month and now it's fleshed out and full of explanation.  Good job to all the contributors. Jaeil 03:10, 31 March 2011 (UTC)

I'm not sure who switched the size to 31% the size of the circumference of the Earth, but I'd like to know where you got your information. According to Notch, it's different, so now I'm just curious. --GmMkr 23:13, 31 March 2011 (UTC)
 * The problem was the confusion between the chunk overwrite line and the beginning of the Far Lands. The chunks begin to overwrite at a distance about 25% of the distance between the Earth and the Sun. The Far Lands start much, much sooner, and the distance to them is about 31% of the circumference of the Earth (which is roughly 40,000,000 meters). Comparatively, the Far Lands start at 0.008% of the distance between the Earth and the Sun. Ozzatron 23:31, 31 March 2011 (UTC)
 * Ah, thanks for clearing that up! --GmMkr 22:14, 1 April 2011 (UTC)

Possible explanation for extreme lag
I've explored the Far Lands quite a bit and found out that there are hundreds of gravel items on each block at the bottom of the sea. I wonder if that's just the case for me or if it's the reason for the enormous lag when getting close to the Far Lands. It would also explain why the lag stops when you're there for some time. (5 minutes in theory, but more when actually playing due to the low frame rate) Defmenge 16:20, 2 April 2011 (UTC)

Far Lands to Nether?
Just asking, what happens if the player goes from an area near or in the Far Lands on Earth to the Nether? Also, what happens if the player goes from the Far Lands in the Nether to Earth. Now that I think of it, this might just let players get deeper into the Far Lands.Combak 20:14, 2 April 2011 (UTC)
 * Due to the 8x compression factor, going from the "real" Far Lands into the Nether wouldn't do anything interesting unless you were very far out, actually beyond the 32,000,000 mark. Anywhere in the Far Lands in the Nether would put you at LEAST 100,000,000 blocks out, so even if Minecraft doesn't crash you'll fall into the Void. --Ozzatron 23:39, 6 April 2011 (UTC)


 * On the subject of nether, does its far lands start and eight of the distance from earths far lands? Toadbert
 * No, it starts at the same coordinates as in the regular world. [[File:Tjb0607SigIcon.png]] 20:55, 10 April 2011 (UTC)

If we make a train on the Nether en then go on the normal word, the far lands won't take 820 hour to go but "only" 15 hour Gadevoi 18:48, 26 April 2011 (UTC)

Edge of the world
Woudn't it be great that if you cross the far lands to the last block, it teleports you to the other edge of the map?

Disconnected Chunks
While playing SMP on the vanilla server, I noticed that there was a Loop chunk that wasn't part of the traditional wall. Unfortunately I saw the chunk in MCEdit while the server was running; MCEdit warns you to never have it and something else open simultaneously. I'm going to assume it was MCEdit causing something to mess up. Still, I want to know if this can be reproduced (obviously without MCEdit open). --Ozzatron 22:32, 7 July 2011 (UTC)

Console in single player?
I have Minecraft Beta 1.7.3 on Mac and I press 'T' in single player and nothing happens. Multiplayer works perfectly fine. Do Windows users have the same problem? Ekevoo 01:41, 13 July 2011 (UTC)

There is no console in single-player. The page is talking about a mod that adds one. —KPReid 02:46, 13 July 2011 (UTC)

About the Lag in the Far Lands
I find that if i use command 'killall' to remove all the entities from the map, the game runs much smoother(at least i don't have to wait 5 seconds for a move). so the lag may be caused by sand or gravel falling (because i have seen some gravel drops on the surface) or large amount of mobs spawning.

Qrox 01:23, 4 August 2011 (UTC)

I found the same thing, and made an edit to the page that reflects this and the reasoning behind it. Daschnek 19:52, 18 August 2011 (UTC)

Far lands in previous versions of Minecraft
I heard somewhere the the "phantom blocks" that show up after X/Z ±32,000,000 were caused by the Halloween Update. Is there any way to verify this? Exovian 02:10, 6 August 2011 (UTC)

Mods
Should there be information about the Far Lands in the Aether on this page? Don't the wiki rules say something about mods being in a subpage or something? ~ Halo Guru 07:38, 8 August 2011 (UTC) ~
 * The rules say that there should be no mod info on the pages. I've hid it. [[Image:TK.gif]]  | TheKax |   Talk   15:20, 8 August 2011 (UTC)

The 1.8 pre-release
By editing my level.dat, I have been able to confirm that the Far Lands as we know them do not generate in 1.8. The extreme lag and stuttering movement is present, but the terrain is still rather normal. Would anyone care to test this out, and edit the info into the article if I'm correct?

Daschnek 23:24, 10 September 2011 (UTC) Daschnek


 * I've just tested this as well and the farlands appeared to be a giant ocean, though I wasn't able to explore very meaningfully because my game was at 0-1 fps the whole time. There was no "swiss cheese" effect like pre-1.8 was. As soon as SPC works for 1.8 and entities can be turned off, the lack of lag could allow for better testing 207.6.73.187 04:47, 11 September 2011 (UTC)

AntVenom has made a video stating that the Far Lands in 1.8 are all ocean, which is inaccurate. It did take me a few tries to find land in the 1.8 "Far Lands", but there was some land. However, the land that generated was perfectly normal. It was no tiny island either, but a large forest with cave openings. Daschnek 18:06, 11 September 2011 (UTC) Daschnek

Should we change this entire article to past tense, then? I'll go about it unless someone wants me not to. --Ozzatron 00:38, 13 September 2011 (UTC)

I think we should wait for the full release of 1.8 before doing that. Also, I can guarantee that terrain generation will change somewhat between now and then (I don't think Notch intended to have infinite oceans, or the complete absence of Tundra.) Daschnek 01:27, 14 September 2011 (UTC)

Sorry for the double-post, but on an unrelated note, the tidbit about exiting a Nether portal into the overworld's Far Lands and crashing the game is false. This can be reproduced by dividing 12550820 by 8, and opening a portal at the dividend in the Nether and traveling through. I'd like the result reproduced in 1.7 and 1.8 so that the wiki can be edited appropriately. Daschnek 01:36, 14 September 2011 (UTC)

Why the heck did notch remeve the far lands in the first place? It was an epic place and now it just makes getting there pointless. Someone should start a group of angry memebers to get the the far lands back.

It just sucks that he fixed the stuttery movement but took out the epic terrain. Also, has anyone tried the Far Lands in the 1.8 Nether? I'm pretty sure Notch didn't touch the Nether. There may still be some Far Lands there. I'll test it out. Edit: The Nether Far Lands are gone as well. Another Edit: It should also be noted that some time after 30,000,000 the game stops writing chunks altogether, and the player is stuck in a glitched position like the old InfDev versions. Final Edit (I hope): "As of the 1.8 pre-release" can be changed to "As of version 1.8". All my new info has come from 1.8 full release. Daschnek 00:46, 15 September 2011 (UTC)


 * I don't think the Far Lands' "removal" was intentional. Their previous appearance was a result of the old terrain generation code and how it behaved when various values started overflowing. New code, new appearance. If anything, you should welcome this change, since it suggests that the terrain generation code is much more stable and robust then it was in 1.7 and before. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 07:16, 15 September 2011 (UTC)

It seems as though it certainly was "fixed", and there was some intention. He would not have changed the hard limit or removed the movement stuttering if the fix wasn't intentional. Also, the edit under "Death" is inaccurate, it should be removed.

1.8 Far Lands?
Is it true that in 1.8 the Far Lands no longer exist? I downloaded 1.8 today. freeman2001 21:52, 14 September 2011 (UTC)

Did you read the section directly above this one? Daschnek 00:45, 15 September 2011 (UTC)