Legend of the Chambered

Legend of the Chambered was a game created by Notch. He later lost interest and gave up on it, as he said on his (now deleted) project page. It, along with other Chambered games, was based on games like Dungeon Master, and Eye of the Beholder. It was released at an unknown date before May 27, 2008.

Description
Legend of the Chambered starts in winding stone chambers that needs to be explored. At the very beginning, players find a niche with a pile of loot on the floor. Players can take the following items to put in their inventory:
 * Studded armor consisting of cap, chestplate, leggings and boots (their textures were included in the Indev 0.31 items.png file)
 * Leather armor consisting of cap, chestplate, leggings and boots
 * Sword (texture used for iron sword)
 * Apple
 * Quiver
 * Shield
 * Amulet
 * Ring

The inventory has 4 slots to put armor, 2 for weapons, 1 for quiver and amulet, 2 for apple and 2 for ring, totaling up to 12 slots.

After finding the door to the orchard next to the stairs, players can find their way past the trees and into a room that has two bricks that say "Win" and "Yay." There are two versions of LoC. One where players can't fight monsters, and one they can.

Prelude of the Chambered starts in a prison cell. The player must smash through cracked walls and go down a ladder in order to get to The Dungeon. After exploring a little, the player will find a power glove. This lets the player push boulders and fight monsters. After fighting some bats and solving a boulder puzzle, doors will open up to a room filled with bats and the golden bat boss. Each boss drops a key. After that, players must go back to The Prison and push two boulders into some holes. This will let them cross to the ladder that leads up to The Island which has a ladder that takes players down to The Frost Cave. Here they must fight eyes, and find the skates. Players can also find a green healing potion here too. The skates allow them to move on the ice without sliding, allowing them to get to the golden eye boss. Players can then go to The Island to obtain Cutters. Going back to the Frost Cave, players can use the cutters on some bars to obtain a pistol. Going back to the prison, they can find more ammo and healing potions in the cells. On The Island, there is a fence of bars that the player must cut in order to get to The Crypt. In The Crypt, there are Ogres that spit acid and flippers. The flippers help the player in the water so they can get to the Golden Ogre Boss. Going back to The Island, the player can trap a ghost in a white box to enter The Temple. The player must have ghosts follow them and get trapped in the white boxes in order to cut the bars and push the buttons to open the door. Pushing a boulder through the hallway to land in a hold lets players pass into the room with a white box in it. Going in the door behind the white box, is a room with a maze made out of ghosts. After finding the Golden Ghost Boss, the player must lead it back through the maze to the white box at the begging in order to get the last key. After that, the player can go back up to The Island and open up the door. "YOU WIN" shows up on screen, and players can see the number of trinkets found (trophies) and the time.

Trivia



 * The textures in Minecraft were the same at first to the Legend of the Chambered textures but with time some modifications were made, and some items were completely removed.
 * Notch had other games under the same name or similar to it. All of them seem to be at night.
 * There used to be a list of games on mojang.com that listed Legend of the Chambered as well as others.
 * In some posts Notch made in a Ludum Dare competition, he had some screenshots of a game that was labeled LoC (Legend of the Chamberd). This one however used mainly billboarded sprites.
 * There are green creatures in both Prelude of the Chambered and Legend of the Chambered. The ones in PoC are called Ogres, while in LoC they are called Monsters. There are also green creatures in Meta Gun, called Gremlins.
 * Other notable unfinished games Notch made that he took sprites from for Minecraft, were Ruby Dung (grass and cobblestone) and Zombie Town (the Steve texture and possibly the zombie texture.)
 * The Power Glove in Prelude of the Chambered also appears in another one of Notch's game's, Minicraft.
 * A game similar to these that Notch made, was Dungeon4k as part of is 4k series (See also: Minecraft 4k.) There are specked red stones called power stones, in the game, that the player use to charge power fields. Notice the similarities with redstone from Minecraft.
 * The game Doomgeon took inspiration from Prelude of the Chambered.
 * Minecraft Dungeons may have taken some inspiration from these unfinished games along with the never implemented minecraft game mode: Dungeons and Levers.