Xbox 360 Edition

Minecraft: Xbox 360 Edition is the Xbox 360 version of Minecraft developed by 4J Studios in conjunction with Mojang and Microsoft Studios. Minecraft: Xbox 360 Edition was announced at the 2011 E3 conference by Notch and Microsoft and was released on May 9th, 2012 on Xbox Live Arcade. It is priced at 1600 Microsoft Points.

The Xbox 360 Edition introduces new features such as a simpler crafting system, in-game tutorials, and split-screen multiplayer as well as online multiplayer for up to eight players over Xbox LIVE. Notch has stated that the Xbox 360 will be the sole console provider of Minecraft. Additionally, updates will be free of charge, much like on PC, and much like all other games for consoles.

Gameplay
The objective of the game remains the same as its original computer and Pocket Edition counterparts, where players can build virtual realities in a sandbox-like environment. There is no preset goal; the player may choose to set their own goals.

For the most part, the Xbox 360 Edition of the game is identical to the PC edition, but was released in an earlier version equivalent to the PC version Beta 1.6.6, than the current PC version at the time of release, 1.2.5.

Differences from PC edition
The Xbox 360 Edition was released based on an earlier version of the PC edition (Beta 1.6.6), and therefore lacks some items and features, such as sprinting. The first update occurred on June 15, 2012, fixing minor bugs and adding minor features; it does not have a PC equivalent.

Alongside being not up to date with the current PC edition, there are many other notable gameplay differences:
 * The player can optionally make use of Xbox Kinect functionality to assist in their gameplay, although Kinect functionality was not available at launch.


 * The Xbox 360 Edition doesn't make use of the standard crafting interface as in the original version, but still has similarities to the PC's 2x2 and 3x3 crafting grids. The interface doesn't require the Player to place items in the correct place in a crafting menu, but simply shows the blocks required to craft the selected item, and crafts it if the Player has enough blocks.


 * The game features split-screen functionality, however an HDTV with a Component or HDMI cable required for Split-Screen play. Split-screen functionality works with a VGA connection to a PC monitor as well as HDMI-to-DVI cables to a PC monitor. Up to 4 players can play in split screen*, as well as the possibility to play 8-person online multiplayer game modes in split-screen.


 * The Xbox 360 Edition includes a tutorial mode not included in the PC version of the game. This tutorial leads the player through the basics of digging and placing blocks, crafting, as well as building their first house to survive the night (video).


 * You cannot change a world's difficulty while in game. You can however change it when you select the world that you want to play.


 * You always begin a new world with a map.


 * Unlike the PC version, each world in the Xbox 360 Edition is currently limited to 862 by 862 blocks. This is approximately the size of an in-game map. It is expected, but unknown if the world size will be increased along with the updates that will bring the Xbox 360 Edition up to date with the PC version.


 * Unlike the PC edition in which players have the ability to use any image file as their skin, the Xbox 360 Edition only allows players to choose from one of the skins available as default or from downloadable content.

Release
MineCon attendees had a chance to play the Xbox 360 Edition before its release.

The game was showcased as a playable demo at MineCon 2011 and was deemed a 'work in progress'. 4J Studios confirmed that it had all the features of the PC version Beta 1.6.6 when released, and will later be updated. IGN also filmed a video at MineCon showing that the graphics look very similar to the graphics in the PC edition.

Notch later announced the team developing the game would be 4J Studios. Daniel Kaplan tweeted about receiving an early copy of the Xbox 360 Edition on September 7th, 2011.

In October 2011, Microsoft said the release was planned for Spring 2012. On March 22nd, the official release date was posted by Larry Hryb, the Director of Programming for Xbox Live, as May 9th, and a few days before the game release, HatFilms released the official trailer for the Xbox 360 Edition.

The game was officially released on May 9th, 2012, and set a new sales records on the Xbox Live Arcade, selling more copies in the first twenty four hours of launch than previous titles.

Skin Packs
4J Studios plans to produce Skin Packs as downloadable content. Each Skin Pack is said to include 40+ skins to choose from. The first Skin Pack, Skin Pack 1, was released July 16th, 2012 at a cost of 160 Microsoft points. The Skin Pack contains characters from Xbox 360 games, such as Master Chief from Halo. The Skin Pack also include various original designs created by 4J Studios.

A previously unannounced Skin Pack was released via the Marketplace to promote the Xbox Live Arcade's annual "Summer of Arcade" event. The Skin Pack features numerous skins from a variety of arcade games, including characters such as Tony Hawk from ''Tony Hawk Pro Skater''.

On August 24, 2012 Skin Pack 2 was released at a cost of 160 Microsoft Points. Like the original Skin Pack, Skin Pack 2 features characters from other Xbox 360 games as well as original designs.

Xbox 360 controller controls
In default settings, the controls are always displayed on the HUD.


 * Gameplay
 * A - Jump
 * B - Drop/toss item
 * X - Open up the crafting menu
 * Y - To open up the inventory
 * LT (left trigger) - To place block/use item
 * RT (right trigger) - To dig/use block/item
 * LB/RB (left bumper/right bumper) - To change the selected block
 * Analog Sticks - To look/move
 * Left Analog Stick (pressed down) - to change the viewing angle at another perspective (1P/3P/3P Front)will be sprint in future.
 * Right analog stick (pressed down) - to sneak/walk.


 * Interface (Crafting/Smelting/Inventory)
 * A - Pickup/Drop item
 * B - Exit interface
 * X - Take half of the highlited stack/Show information about the selected block/item
 * Y - Quick move
 * Analog Sticks - Move pointer/change selected item.

Achievements, awards, and unlockables

 * Awards/unlockables
 * Steve Gamerpic - Mine redstone for the first time
 * Creeper Gamerpic - Kill 10 Creepers
 * Minecraft Exclusive (Wood) Theme - Share a picture on Facebook
 * A Minecraft Watch - Play through 100 day to night cycles
 * I Porkchop Minecraft T-Shirt - Make a cooked porkchop
 * Creeper Cap - Kill a Creeper with arrows

Trivia

 * 4J Studios, the company making the Minecraft port to Xbox 360, also made several other video game ports, namely Banjo Kazooie, Banjo Tooie, and Perfect Dark for XBLA as well as The Elder Scrolls IV: Oblivion for the PS3.
 * Minecraft was added to the Xbox Arcade download section in November 2011, and available; although it was only possible to download the "It's here!" trailer. Nonetheless, the entry held very high ratings.
 * There are also Minecraft-themed Xbox Live avatar items available. Among these are Minecraft shirts, pets, items, props, headwear, dashboard themes, and gamerpics, all of which range from 80 to 240 Microsoft Points in price.