Zombie

Zombies are aggressive mobs that first appeared in Survival Test. Zombies have no obvious purpose other than supplying feathers (which can be more easily obtained from Chickens). Zombies are 2 blocks tall, 1 block wide and 0.25 blocks thick.

Behavior
Zombies often spawn in groups of 2-6. Zombies will pursue the player, making no attempt to avoid cliffs. When they come to an obstacle they will often try to breach it by jumping, and this makes for some odd behavior when they meet obstacles they cannot overcome. They will also make no attempt to stay out of water.

Like skeletons, zombies will catch on fire at dawn, making them only a threat to be found at night. However, if they are in water, flowing or not, they will not burn.

Information & History

 * Like skeletons, zombies burst into flames if they come into contact with direct sunlight.
 * Zombies were the fastest mob in the game until spiders were added.
 * In Survival Test, Zombies would occasionally wear armor. This had no effect on their health and was merely cosmetic. It was removed when the game went into Indev.

Appearance & Sound

 * The Zombie skin has the same dimensions and shape of the player skin, so it can be used as a player skin.

Zombie Sound: Youtube

Fighting
Zombies are a straightforward enemy and don't pose much of a threat unless there is a large group of them. If encountered, simply hit away and find higher ground and hold it back until it dies. If they approach you in a group, then use a sword to keep them back, constantly holding the left mouse button. They are one of the easier hostile mobs to kill.

Drops
Survival Test:
 * No dropped items
 * 80 points

Alpha and Beta:
 * 0-2 feathers

Trivia

 * Notch confessed that the zombie drops feathers because he wasn't sure what they should drop, and back then there were no chickens.