Commands/blockdata

Modifies the data tag of a block.


 * Syntax




 * Arguments


 * x y z
 * Specifies the coordinates of the block to be modified. May be provided in tilde notation to identify a position relative to the command's execution.


 * dataTag
 * Specifies the data tag elements to be added to, or overwrite elements of, the specified block. Must be a compound NBT tag (for example, ).


 * Result


 * Fails if the arguments are not specified correctly, or if the block is "not a data holder block," as in it is not associated with a block entity.


 * On success, modifies the data tag of the targeted block.


 * Examples


 * To change the primary power of the beacon at (0,64,0) to Haste:


 * See also


 * Chunk format — defined data tags for tile entity blocks
 * — changes an entity's data tag
 * — replaces items in a block's inventory
 * – places a new block at a position
 * — sets a block's CommandStats