Talk:Sculk Sensor

About Data values
ID of missing Data values.--61.140.24.168 02:03, 6 December 2020 (UTC)
 * Added  Nixinova   T   C   02:30, 6 December 2020 (UTC)

Sculk Sensor redstone signal
While I was testing the Sculk Sensor in-game, I found out that it can only output a redstone signal of the following strengths:
 * 12 (when the source is 0-2 blocks away)
 * 10 (when the source is 3-4 blocks away)
 * 8 (when the source is 5 blocks away)
 * 6 (when the source is 6 blocks away)
 * 4 (when the source is 7 blocks away)
 * 2 (when the source is 8 blocks away)

The way I tested it is by using a crossbow while standing out of the detection range of the Sculk Sensor to shoot an arrow at various distances (including half-block distances) from the Sculk Sensor. Can this be replicated or confirmed in other ways? If it can, then I believe that it should be added to the page and that a note should be added to the Block States table stating that of those states are unobtainable in Survival. --Mestesso123 (talk) 17:01, 10 December 2020 (UTC)

Teleportation
I had two odd thoughts: does teleportation register as a vibration, and do ender pearls count as projectiles? If the answer to both of those is no, then ender pearls may count as a viable way to travel the deep dark, if an expensive one. If teleportation does not register as a vibration, then endermen have a stealthy mode of travel that other mobs do not. I currently only have Bedrock Edition, so I am unable to test how sculk sensors respond to either of these. PegasusDust (talk) 23:16, 18 January 2021 (UTC)