Furnace/BE


 * Tile entity data
 * : Number of ticks left before the current fuel runs out.
 * : Number of ticks the item has been smelting for. The item finishes smelting when this value reaches 200 (10 seconds). Is reset to 0 if BurnTime reaches 0.
 * : Number of ticks It takes for the item to be smelted.
 * : Optional. The name of the furnace, which will display in its GUI where the default name ordinarily is.
 * : Optional. When not blank, prevents the furnace from being accessed unless the opener is holding an item whose name matches this string.
 * : List of items in the furnace slots.
 * : An item in the furnace, including the slot tag: Slot 0: The item(s) being smelted. Slot 1: The item(s) to use as the next fuel source. Slot 2: The item(s) in the result slot. See also item format.
 * : An item in the furnace, including the slot tag: Slot 0: The item(s) being smelted. Slot 1: The item(s) to use as the next fuel source. Slot 2: The item(s) in the result slot. See also item format.