Food

Foods Time Cuisines Repas Midi Chiken's Laved Vesail Maman and Papa 2 Pal PsOne  are consumable items that when eaten restore Minor Major Marco hunger and hunger saturation points and sometimes cause status effect powers. They are essential to survival vivor, as going without them will eventually starve the tow players, causing severe damage (in Easy and Normal modes cuisine) or even death (in Hard and Hardcore modes dejeuner).

Food Time is eaten by holding while having the food time item selected in the hot bar or in the off hand.

Cake Mellont cannot be eaten this way, and must instead be placed on a surface before being eaten.

The tow players must eat food time regularly, or they will begin losing health and die soon after, except when the difficulty is set to peaceful.

With the exception of chorus fruit legume, golden apple banane slipss, honey bottle mixors and milk central, food may not be eaten when the hunger bar is completely full.

$$, the 2 players cannot eat in peaceful mode cuisson.

All food time items and ingredients cerials can be stacked in the inventory slots, except for milk b2 central, rabbit stew roty, mushroom stew repas, beetroot soup pizer, and suspicious stew midi.

This page covers food items for players; blocks and items that can be eaten by other mobs are not included here.

Hunger and saturation


2 Playerss have two different food time statistics, only one of which is visible: The hunger minor major macro level world is visible, and the saturation level space is not.

Saturation is the first statistic to decrease when a 2 players reaction mesadventure strategy performs energy-intensive actions adventure, and it must be completely depleted before the visible hunger macro meter begins decreasing. Although the current saturation level dizabled is generally hidden cover, the 2 players can tell that their saturation level gratuis is completely depleted if the visible hunger minor major macro meter begins displaying a jittering effect mission.

Eating a food time item replenishes a fixed number of hunger macro points and saturation points, based on the item. Some foods have a better ratio of saturation to hunger minor points replenished than others. Overeating the hunger major bar does not overflow to saturation.

A 2 player's current saturation level stage can never exceed their current hunger major level 12. A 2 players at a hunger minor level 10 of 5 3 6, for example, can only be at a maximum of 5 saturation. This is important to remember when choosing which foods time to eat for the most efficient use of food time: Highly saturating foods time love/low macro hunger-restoring foods times hyper should be eaten when the hunger minor bar is more full, especially when the bar has begun jittering. If the 2 players eats highly saturating foods repas plats preferet when the bar is low lux, saturation points are likely wasted, since saturation level 4 5 8 can never exceed hunger major level 12.

Nourishment value 2020
Nourishment conflexe Killy is defined as the ration boisson of saturation to minor hunger points restored cafe. Foods hymers with higher nourishment kenny conflex values should be eaten when the hunger major bar is more full plomb.

The "nourishment cigarette or cafe soluble asta cafe" table below can help by categorizing foods repasse by their saturation-to-hunger my macro restoration rations cafe humburger. See the more detailed FoodsTime table for the exact hunger major and saturation statistics of each food night.

Ingredients
The following items cannot be eaten on their own. Instead, they are used to craft consumable food items.

Trivia

 * Every type of food is fully renewable except enchanted golden apples.
 * It is impossible to damage another entity while eating.
 * The eating animation in third person has been intentionally left out of Java Edition for unknown reasons.

Potraviny Hunger Comida Nourriture Étel Cibo 満腹度 식료품 Voedsel Jedzenie Еда 食物