Bedrock Edition 1.17.20

1.17.20 is an upcoming minor update to with no set release date, which will bring additional parity with, and fix bugs.

Command format

 * Gamerules
 * Used to prevent beds/respawn anchors from exploding in other dimensions.
 * Used to prevent beds/respawn anchors from exploding in other dimensions.


 * Options
 * Added new "Respawn Blocks Explode" in the world settings.

Blocks

 * Enchantment Tables
 * Now emits light level 7, instead of 12.


 * Light Block
 * Light blocks now reveal a particle when the player is holding the item.
 * Unlike in Java Edition, the respective item texture is used as the particle instead of four yellow stars.


 * Structure Block
 * Added Corner Mode
 * Automatically set the area based on the corner when using save mode.

Mobs

 * Axolotls
 * Axolotls now spawn only where there's a stone block less than 10 blocks below the spawning space.


 * Goats
 * Baby goats model no longer have horns.

World generation

 * Bastion remnants
 * Hoglin stable chests may contain an enchanted diamond pickaxe.

General

 * User Interface
 * Slightly changed the Minecraft logo of the loading screen.

Experimental

 * GameTest Framework
 * GameTest
 * Added helper method spawnAtLocation(location : Location) : Entity
 * Spawns an entity at the given Location
 * Added helper method walkToLocation(mob : Entity, location : Location, speedModifier : number)
 * Commands an entity to move to the given Location
 * Added method assertCanReachLocation(mob : Entity, location : BlockLocation, bool canReach)
 * Asserts that the given mob can reach the target block location
 * Events
 * Added event World.events.beforeExplosion
 * Fires before an explosion occurs
 * Added event World.events.explosion
 * Fires when an explosion occurs
 * Added event World.events.explodeBlock
 * Fires when a block breaks due to an explosion
 * Added event World.event.beforeActivatePiston
 * Fires before a piston is activated
 * Added event World.event.activatePiston
 * Fires when a piston is activated
 * Block
 * Added method getDimension : Dimension
 * BlockPistonComponent
 * Read-only property attachedBlocks
 * Returns an array containing the BlockLocation of each block attached to the piston
 * Read-only property isMoving
 * Returns true if the piston is expanding or retracting
 * Read-only property isExpanded
 * Returns true if the piston is fully expanded
 * Read-only property isExpanding
 * Returns true if the piston is expanding
 * Read-only property isRetracting
 * Returns true if the piston is retracting
 * Read-only property isRetracted
 * Returns true if the piston is fully retracted

Fixes

 * Caves And Cliffs
 * Worlds with the Caves & Cliffs experimental toggle enabled are now more likely to have the same default world spawn position as worlds without the experiment using the same seed


 * Vanilla Parity
 * Monster spawning in the Nether has been changed to more closely match Java Edition
 * There is now a maximum of 15 to 20 mobs around the player in the Nether, instead of 30 to 40
 * Block interaction "click" sounds are now controlled by the "Blocks" volume slider
 * Swapped toggle sounds for levers so that they are now parity with Java Edition


 * Stability and Performance
 * Fixed several crashes that could occur during gameplay
 * Optimized pasting unicode text into Book & Quill
 * Fixed a crash that could occur when crafting a Crafting Table with Gameplay Tips enabled


 * General
 * Fixed a bug where the contents of a Shulker Box are deleted when dyeing from the recipe tab
 * Swords now break Bamboo in a single swing
 * Disabled biome tinting for Spruce and Birch Leaves
 * Using a Powder Snow Bucket on a Cauldron filled with Powder Snow no longer creates a new Powder Snow block
 * Using a Water Bucket on a fully filled Cauldron now produces the correct sound
 * Lava Buckets can now be emptied into a Cauldron filled with Lava
 * Cave Vines can now be pollinated by Bees
 * Enchantment Tables now emit light level 7
 * The falling position of Pointed Dripstone is no longer slightly offset
 * Powder Snow can now be collected with a Dispenser
 * Placing a Sign on Rooted Dirt now correctly opens the text editor
 * Target Blocks now conduct Redstone signals
 * Message/tell commands no longer fail when cheats are not activated
 * Teleporting a mob between dimensions no longer causes the mob to despawn
 * Fixed offhand Shields clipping into players’ arms while in third-person perspective
 * Minecart with Chest now copy over its chest contents when pick blocked
 * Soul Speed Boots can now be unequipped properly after losing durability
 * Baby Goats no longer have horns
 * Diamond Pickaxes found in Hoglin Stable chests are now enchanted
 * Bubble Columns are now placed properly when loaded with a Structure Block


 * Blocks
 * Amethyst Cluster block can no longer be placed on Grass Path blocks
 * Corrected Deepslate Lapis Lazuli Ore block name from Deepslate Lapis Ore
 * Dispensers now remove bubble columns when removing water
 * Sea Pickles now change light depending on being in water or not
 * Snow layers are now melted by light from torches, etc.
 * Vanilla Parity: Falling gravity blocks no longer break when landing on certain blocks
 * Spore Blossom no longer has a randomly offset hitbox
 * Moss Block and Moss Carpet now break when moved by Pistons and Sticky Pistons can no longer pull them
 * Water dripping from Pointed Dripstone can no longer fill Cauldrons with Potions
 * Measurements of hitbox of Spore Blossom now match Java Edition
 * Fixed issue causing Slime and Honey Block movement slowdown to not be fully applied to players


 * Gameplay
 * Vanilla Parity: Using Bone Meal on Moss Blocks now also replaces Tuff blocks
 * Vanilla Parity: Fixed Light Block not being displayed correctly when being held
 * Fixed held items not disappearing visually to other players after a player dies when the Keep Inventory gamerule is enabled
 * Nether Portals placed between chunks no longer break when leaving the Nether
 * Shears now correctly cut Vines and Glow Lichen faster
 * Weeping and Twisting Vines now grow correctly after the player breaks them
 * Fixed Bed display if the foot of the Bed is in a brighter area than the head
 * Fixed Large Chest display so the brightest end of the Chest is chosen
 * Travelling through End portals can no longer cause players to take fall damage


 * Sounds
 * Amethyst walking sounds are now affected by the "Player" audio setting
 * Deepslate walking sounds are now affected by the "Player" audio setting
 * Moss Block walking sounds are now affected by the "Player" audio setting
 * Sounds of moving in/on Powder Snow are now affected by the "Player" audio setting
 * Jumping and landing on blocks have now their sounds affected by the "Player" audio slider
 * Dripstone drip sounds are now affected by the "Block" audio slider
 * Turtle Eggs no longer produce the Bone Meal sound when placed on Sand
 * Big Dripleaf now has a distinct tilt up sound


 * Items
 * Clock and Compass items no longer function in the Recipe Book
 * Made projectile items move more smoothly when far from players
 * Holding a Shield in Marketplace maps no longer shows a content error
 * Strong/long/splash/lingering potions can be placed in the Brewing Stand manually


 * Commands
 * Fixed a crash that could occur if a structure was placed with a command in an unloaded area, and that structure was deleted
 * Loading a structure with the command now displays the correct output messages
 * The command position argument is now optional
 * The command now output on success
 * The command no longer shows an error when run successfully through


 * Graphical
 * Fixed text from signs drawing on maps when RTX is on
 * Adjusted padding for HD Textures in mipmaps level 1 in texture atlas to fix texture bleeding
 * Half of the Enchantment Table book doesn't render dark anymore
 * Blocks moved by a Piston are no longer white while moving


 * Mobs
 * Axolotl spawns only when there is stone up to 10 blocks under them, and not in bubble columns
 * Armor Stands now drop equipped items when destroyed by fire or lava
 * Limited the maximum number of Phantom mobs that can spawn
 * Goats now play their "impact 3" sound
 * Undead mobs standing near Powder Snow now burn normally
 * Powder Snow above undead mobs now prevents burning effect
 * Multiple Shulkers can no longer spawn in the same position from spawn eggs or End City generation
 * Mobs can now pathfind correctly when standing on Amethyst Buds
 * Fixed Horses sometimes becoming invisible after players dismount them
 * Grown up Goats no longer lose their Horns when reloading a world
 * Lightning no longer randomly strikes mobs that are under blocks


 * User Interface
 * The Sign In dialog is no longer shown on a split-screen game to anyone other than the primary player on PlayStation 4
 * A debug string is no longer shown for how to open chat.
 * Recipe Book crafting estimates no longer differ from the actual results
 * Experimental warning message is no longer displayed inconsistently when loading beta worlds
 * Cursor items no longer count toward recipe ingredient in Recipe Book
 * Selected recipe is now deselected when the player runs out of ingredients
 * Non-craftable recipes no longer displayed in Recipe Book when search mechanism is used
 * Nether blocks now appear in the crafting grid if any other ingredient is unavailable
 * Fixed a wireless network connection error message that appeared when players were connected via a wired network
 * Fixed various spelling errors in Character Creator
 * Hover of widget buttons were showing corrupted appearance before full load was complete
 * Fixed a legibility issue with some Japanese font characters
 * Riding an animal now displays the correct tooltip term when played on a non-touch screen
 * Emote wheel no longer appears when pressing Ctrl+B in-game
 * Fixed Input Method Editor (IME) not working after suspending the game on Windows 10
 * Added a new sidebar to Marketplace and Dressing Room related screens to help better improve the experience of navigating these areas
 * There is now an item transferring animation when deselecting a recipe


 * Structure Blocks
 * Fixed tamed Wolves being transparent on the Structure Block screen.


 * Technical
 * now has a vertical and horizontal strength value.
 * Killing a custom mob with an unknown loot table entry type no longer cause a crash, and now throw a content error
 * Rabbit with initialEvent specified now scales properly to adult rabbit size