Talk:Slab

Double slab damage values
Do double slabs use damage values for different materials like single slabs do (and if so, do the damage values all match up)? 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 07:44, 23 February 2011 (UTC)


 * Double slabs must be using damage values, and it would be crazy if they didn't match up. I haven't taken a look at the 1.3 code yet, but earlier versions had the same class for both single and double slabs, with a parameter to indicate if it was double-high or not. Assume that they just added another parameter (material type) unless someone shows evidence to the contrary. D0sboots 08:19, 23 February 2011 (UTC)


 * I'd be very surprised to find the values didn't line up, but I've seen much more surprising things as far as programming goes. All in all, better to double-check unnecessarily than to just assume and have the assumption proven wrong (though perhaps it's best to assume until the double-check is done). ;) 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 08:21, 23 February 2011 (UTC)

Images
Just so everyone knows, the infobox images for single and double slabs (not the inventory images) and the crafting images are all just placeholders; they need to be replaced with animated versions that cycle through all four slab types, vis-a-vis wood or Category:Crafting animations. I don't know how to create these images myself, though; any takers? 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 07:44, 23 February 2011 (UTC)


 * Thanks for getting the crafting animation, D0sboots (though it seems to me it could stand with a slightly longer delay between switching block types), now we just need the infobox images. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 07:52, 23 February 2011 (UTC)


 * I'll tackle the infobox images next. I copied the cycle times from the Stairs animation; although it's a bit snappy I think it's the same as all the other animations. D0sboots 08:16, 23 February 2011 (UTC)


 * I looked around some after I wrote that, and it does seem to be the case. IMO they could all use an extra tick or two between image changes, but maybe I'm the only one really bothered by it. =D 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 08:18, 23 February 2011 (UTC)


 * Actually, it looks like Ultradude25 is handling the infobox animations, as well as doing them for pressure plates and doors. Props. D0sboots 09:10, 23 February 2011 (UTC)


 * Awesome, cool to see it all done now. =) 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 09:21, 23 February 2011 (UTC)