Minecraft Dungeons:Skeleton

A skeleton is a common undead hostile mob found $$. There are 3 direct variants of skeleton.

Appearance
Skeletons $$ are different in color from their original counterparts, with their bones being marble-colored and parts near its legs or joints being darker. Skeletons are left-handed.

Some skeleton are slightly taller than normal skeleton, and have more health and defense. Skeleton variant 1 with a long bow and skeleton variant 2 with a power bow. They also wear reinforced mail, which can appear wearing either both helmet and chestplate or just helmet. In the arcade edition, they have melee variants.

Spawning

 * (Outside and in underground well area)
 * (In cellar)
 * (Arena battle at the end)
 * (Key golem room)
 * (Secret area)
 * (Outside and in underground well area)
 * (In cellar)
 * (Arena battle at the end)
 * (Key golem room)
 * (Secret area)
 * (Outside and in underground well area)
 * (In cellar)
 * (Arena battle at the end)
 * (Key golem room)
 * (Secret area)
 * (Arena battle at the end)
 * (Key golem room)
 * (Secret area)
 * (Key golem room)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)

Skeletons also spawn when night falls, regardless of location, and when at least one hero dies in multiplayer.

Behavior
Unlike their base game counterpart, they shoot arrows normally underwater without being slowed down by water.

Skeletons flee when the hero gets near.
 * Walk

Skeletons harm the hero by shooting arrows from shortbows at a distance.
 * Bow action

Skeletons have a rare behavior when idle, in which they spin their skull rapidly as if playing with their heads. They have a sound file named "novelty spin" that plays when this behavior occurs.
 * Novelty

Barrage


The barrage is an ancient skeleton variant 2 that can be encountered during ancient hunts with the minimum offering of the following runes:



The ancient resides within a Highblock Halls-themed arena and possesses, at minimum, the following enchantments:



Twenty enchanted skeletons act as the ancient's minions, possessing the following enchantments:



Upon defeating the barrage, a gilded variant of the following items drops as a reward:



Melee skeleton
A melee skeleton is an skeleton variant that can be found exclusively within the arcade edition of Minecraft Dungeons.

Appearance
Melee skeletons are seen having two variants. The weaker variant wears a scale mail chestplate and holds a single dagger in reverse grip while the stronger variant also wears a scale mail chestplate but with an additional reinforced mail helmet and holds a sword.

Spawning

 * (Arcade)
 * (Arcade)
 * (Arcade)

Behavior
Melee skeletons are hostile towards heroes and will attack them on sight, just like their normal, bow wielding counterparts.
 * Basic attack

Data value

 * SkeletonVariant0
 * Health: 60
 * Push multiplier: 1.5
 * Range: 950.0
 * Projectile: BP_SkeletonArrow
 * Delay Seconds : 0.7,
 * Delay Seconds Per Projectile: 0.0,
 * Angle Span: 0.0,
 * Angle Offset: 0.0,
 * Max Randomized Angle Factor: 0.0,
 * Non-Random First Arrow: true,
 * Attack rate seconds: 2.0


 * SkeletonVariant1
 * Health: 200
 * Push multiplier: 1.4
 * Projectile Damage Factor: 1.2


 * SkeletonVariant2
 * Health: 480
 * Push multiplier: 1.2
 * Projectile Damage Factor: 1.4

Skeleton have an unused legs position while aiming.

Trivia

 * Skeletons and their armored variants are the only hostile mobs that appear in all of the DLCs so far.
 * Skeletons have an unused animation "Get hit from the front", However, this animation is used in the Arcade version.