Java Edition 14w27a

14w27a is the thirty-second snapshot released for 1.8.

Mobs

 * Rabbits
 * Have 8 skins including black, white, brown, gold, black & white, salt & pepper, toast, and the killer rabbit of Caerbannog
 * Naming a rabbit spawn egg or name tag "Toast" will give rabbits a special skin as a memorial to user xyzen420's girlfriend's lost rabbit 'Toast'
 * The killer rabbit of Caerbannog
 * 1/1000 chance of spawning; it is hostile and deals on easy,  on normal difficulty and  on hard
 * A reference to the movie Monty Python and the Holy Grail
 * It is perfectly white except for its mouth, which has a blood red outline
 * It can be directly spawned in with the command
 * Rabbits can be tamed/bred using carrots, golden carrots or dandelions
 * Rabbits cannot be bred unless tamed
 * Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots

Items

 * Rabbit spawn egg
 * Spawns rabbits
 * Brown colored with brown spots
 * Has a random chance of spawning 3 rabbits
 * Rabbit hide
 * Can be put in a 2 x 2 arrangement to receive 1 leather
 * Drops from rabbits
 * Raw rabbit
 * Restores
 * Can be cooked to make cooked rabbit
 * Drops from rabbits
 * Cooked rabbit
 * Restores
 * Rabbit's foot
 * Used to brew potions of leaping
 * Drops from rabbits
 * Raw mutton
 * Restores
 * Drops from sheep
 * Can be cooked to make cooked mutton
 * Cooked mutton
 * Restores
 * Rabbit stew
 * Restores
 * Recipe: 1 cooked rabbit, 1 mushroom, 1 carrot, 1 baked potato, and 1 bowl in a shaped recipe.
 * Potion of Leaping
 * Adds effect jump boost, for "I" and "II" levels
 * Brewed with a rabbit's foot and an awkward potion
 * The potion and bubbles are bright green colored

Gameplay

 * NBT tags
 * New  tag for command blocks and signs
 * Allows a command block or sign to increase a certain score in the scoreboard when it runs successfully
 * The command will increase the score based on the number of items/blocks/entities/successes
 * For example, a command block with this tag running a command which affects items (e.g. ) will cause it to update the score based on the number of items given
 * Usage:

Changes

 * Debug mode world type
 * Tweaked world creation
 * Other world options are not available
 * Only spectator mode can be enabled
 * Now includes all block states rather than all data values
 * This includes all possible states of redstone wire, fire, tripwire, stairs, etc.
 * Arrangement of blocks is very different and a lot smaller, every block state only generates once
 * Debug screen
 * Now shows variant states after the item (ex. minecraft:cauldron[level=1])
 * Particles
 * Changed the particle effect when landing on a block, looks a lot more scattered
 * Block models
 * Replaced block state names with the actual block state data, separated by commas.
 * Nether fortresses
 * They are now affected by the "generated structures" option.

Fixes
12 bugs fixed

From released versions before 1.8
 * – Player can be pushed around by mobs while on horseback
 * – Nether Fortresses are ignoring "Generate Structure" setting at world creation
 * – Horse tries to breed with another horse that is not yet in Love mode
 * – Double plants cannot be broken by placing a different block on the block it occupies
 * – Statistics doesn't resize / Buttons missing after resize
 * – Falling / Landing particles / particles applied to the player centered on the block rather than the player
 * – Mooshrooms lose their name (from name tag) when sheared
 * – when the disk is put in jukebox the name does not appear

From the 1.8 snapshots
 * – Breaking dirt & coarse dirt has podzol particles
 * – Dirt in achievement background has podzol texture
 * – Enderman picking up dirt turns into podzol
 * – Fences and Iron bars show "false" / Redstone shows "up" in all cardinal directions regardless if other blocks connected or not