Pocket Edition v0.14.0 alpha build 1

v0.14.0 alpha build 1 is the first build version released for v0.14.0 alpha, and the first build released in 2016.

General

 * Creative mode
 * Added survival inventory tabs


 * Replaced Pocket Edition start screen with new UI.


 * Update texture of language button.
 * Look more like Windows 10 Edition button.


 * More Achievements (For Windows 10 Edition Only)


 * Options
 * Change GUI size


 * New interact buttons
 * Open
 * Used when opening minecarts with chests and minecarts with hoppers.


 * New item rendering system

Blocks and items

 * Redstone-related blocks
 * Comparators
 * Dispensers
 * Double trapped chests
 * Droppers
 * Hoppers
 * Repeaters


 * New minecart variants
 * Minecart with chest
 * : Emits smoke when destroyed.
 * Minecart with TNT
 * : Emits smoke when destroyed.
 * Minecart with hopper
 * : Emits smoke when destroyed.


 * Cauldrons
 * : Water color can be changed by adding dyes.
 * : Can be used to dye items.
 * : Can store potions.
 * Will explode if potions are mixed.
 * : Water bottles can be used to refill water.
 * : Are bubbling when holding a potion.


 * Item frames
 * : Uses BlockEntity instead of Entity.


 * Maps
 * : Crafted using nine paper.
 * : Compass must be added through an anvil in order to show the player's position.
 * : Can be cloned using the anvil, instead of the crafting table.


 * Red sandstone
 * Red sandstone stairs
 * Red sandstone slab
 * Chiseled red sandstone
 * Smooth red sandstone


 * Slime blocks


 * : Added Camera back.
 * New texture
 * Now has a interact button
 * Can only be received through inventory editing.


 * Ender pearls
 * Can be only obtainable through mods and inventory editing.

World generation

 * Witch huts
 * : Cauldron contains random potion.

Creative inventory additions

 * Spawn eggs
 * Witch

Mobs

 * Witches


 * JE 1.9 feature: Uses new sounds.

General

 * Graphics
 * Cleaned up textures
 * Screenshots are full .png files


 * Creative mode
 * Chests, anvils, furnaces, droppers, dispensers, brewing stands, enchantment tables, hoppers and crafting tables can now be interacted with by Creative mode players

Blocks and items

 * Trapped chests
 * Will now form a double trapped chest when placed next to each other


 * Leather armor
 * Can now be dyed


 * Pumpkins and mob heads
 * Can now be worn as armor by the player


 * Double flowers
 * Will now spawn their respective items when bonemealed

World generation

 * Abandoned mineshafts
 * Now generate minecarts with chests

Mobs

 * Baby zombies
 * : Now have a 15% chance to want to be a jockey. If they want to be a jockey, upon nearing the player or villager they will check for one of the following to mount prior to attacking:
 * Adult chicken
 * Adult ocelot
 * Adult wolf
 * Adult zombie
 * Cow
 * Pig
 * Sheep
 * Spider


 * Blazes
 * : Now glow in the dark


 * Creepers
 * JE 1.9 Feature : Are slightly shorter (1.7 blocks tall rather than 1.8).


 * Enderman
 * JE 1.9 Feature : Drop the block they were holding when killed.


 * Ghasts
 * : Now have glowing eyes


 * Magma cubes
 * : Cores now glow in the dark


 * Villagers
 * Will now spawn a witch when struck by lightning
 * JE 1.9 Feature : Are slightly taller (1.95 blocks tall rather than 1.8).

Fixes
67 bugs fixed


 * All clay types are displayed as gray blocks on the map
 * Double fence gates don’t block user
 * Player is unable to open minecart with chest and minecart with hopper
 * Player can’t close the chest window
 * Crash when a server kicks a player for inactivity
 * Startup Crash when Texture applied (MCPE Master only)
 * Mechanisms are being powered by redstone dust that is not aligned with them
 * Building massive world structures can lead to serious performance issues
 * Crash when a farmer villager runs out of seed to plant
 * Controller’s D-pad is inactive in brewing stand interface
 * Backgrounds & buttons in asian languages are too short for longer phrases
 * TNT minecart explosion on the curve does not destroy rail tracks under explosion
 * Fixed most issues with chunks being sent multiple times
 * Fixed server not running in the correct speed
 * Amount of hits required to kill witch doesn’t vary with weapon
 * Fixed out of bounds error in Inventory related to linked slots
 * Player keeps all but armor in their inventory upon death
 * Skeleton heads don’t look hollow from the bottom
 * Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock
 * Characters arms are in weird positions on Kindle and some iPads
 * The player is not able to open the chest when character stands close to it
 * Items from bottom half of the double chest disappear when the world is restarted
 * Missing Feed button when holding any kind of meat in front of untamed wolf
 * Missing Feed button while holding beetroot and potato in front of pig
 * No sound of swimming underwater
 * Player keeps moving after Player opens inventory screen with controller
 * Slots on anvil not lined up
 * Minecarts do not stack
 * The terrain flickers invisible if too many chunks are updated at the same time
 * Mushroom stew should not be poisonous
 * The darkening underwater effect fails to occur if the user rides boat into a waterfall
 * Flickering fence texture when it’s put underwater
 * Clay generates instead of gravel
 * It is no longer possible to stack beetroot soup
 * Can not use colors in chat
 * Mobs stay aggressive after switching back to creative
 * Endermen glitching
 * Fixed door textures
 * Fixed UI scaling issues
 * – You cannot bonemeal 2 high plants
 * – Animals and NPCs despawn randomly
 * – Invert Y-Axis cannot be turned on when using touch controls on any platform, but works as expected with controllers
 * – Auto-jump cannot be turned off when using touch controls on any platform, but works as expected with controllers
 * – The rain and snow cross the blocks
 * – Korean Translation Error In 0.11.0 & 0.12.1
 * – Nether portal facing the ocean won't show the water
 * – Tapping D-pad arrows highlights block beneath
 * – Enchantment tables hurt iron golems
 * – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed)
 * – Tamed Wolves display button Sit or Stand instead of Feed when holding Zombie flesh
 * – Trapped Chests do not combine to form Large Trapped Chest
 * – Giant mushrooms are no longer spawned in terrain generation
 * – Milking a cow causes player to immediately drink the milk
 * – Lily pads not generating in Swamp biomes
 * – Ghast attack animation does not appear when Ghasts attack
 * – Opening Menu causes player to stop crouching or sneaking
 * – Trapped Chests Will Not Create Redstone Energy
 * – [0.13.1] Slim custom skin models are titled "skins.customSlim"
 * – Dog collars cannot display colors other than white
 * – [0.13.1] Held items do not move along with the arm
 * – [0.13.1] Player's arms do not move from the idle position when aiming a bow
 * – Monsters do not render armor properly
 * – Zombie Pigman hat layer is missing
 * – Mushrooms are not converted into giant mushrooms
 * – Mooshrooms, Cows, Pigs, Sheeps and Chickens don't panic after being attacked by player
 * – Iron golem
 * – No Achievement for Rainbow Collection
 * – Translation error Español (España)