Talk:Glass Pane

Gallery
Just changed the topic. At the end in the gallery section where it says it is possible for a player to fit in a 1x2 space, It previously said 1x1, which is impossible :) je2555 86.1.223.117 20:40, 13 September 2011 (UTC)


 * Actually it's 2x2x2 square block, uploaded new image and updated text =) 0xE1 01:00, 15 September 2011 (UTC)

Name
I propose this be named "glass pane" until official name crops up. Kroc 11:18, 20 July 2011 (UTC)


 * That's what I would call them! =) --Jeb 11:37, 20 July 2011 (UTC)

Jeb, Would you say that Glass panes is confirmed, if you are the real Jens/_jeb? Thanks, Ajc 1254 22:48, 21 July 2011 (UTC)EDIT: I was looking at your Mojang Staff page, and that is the real you. Sorry!Ajc 1254 22:50, 21 July 2011 (UTC)


 * I think the admins just created that account to stop anyone else registering with that name and causing confusion. --HexZyle 19:51, 22 July 2011 (UTC)


 * No, it's really him. He created it months ago and confirmed it on his twitter feed. Edit: Source - User_talk:Jeb --Warlock 20:06, 22 July 2011 (UTC)

Not blocking arrows
Just noticed glass panes *do not* block arrows in 1.8 pre-release. Can someone confirm (and update the page) Biggles the Anonymous –Preceding unsigned comment was added by 99.37.189.0 (Talk) 21:09, 11 September 2011. Please sign your posts with


 * Ok - I swapped the glass to panes, and they just stare at me; I was wrong. Carry on! Biggles the still Anonymous –Preceding unsigned comment was added by 99.37.189.0 (Talk) 02:15, 14 September 2011. Please sign your posts with


 * Well, they do block, but if creature is close to pane, it will receive damage, if it's on next block from pane, it will not receive damage. Seems something with glass pane thinness 0xE1 01:00, 15 September 2011 (UTC)

Connecting to other blocks
I don't know how to make note of this, but glass panes do not connect to either halfsteps or full (double) halfstep blocks. --- iPohl –Preceding unsigned comment was added by 84.106.0.3 (Talk) 21:05, 20 September 2011. Please sign your posts with


 * In the 'Uses' section of this page it is suggested that the player cannot 'fit through' glass panes but items can. I assume the author meant in the case of a 2x2 arrangement. This of course is not true. If the author meant something else I would suggest they change it to avoid confusion and some nasty accidents :) 86.129.49.52 06:33, 22 December 2011 (UTC)

Space between panes
If glass panes were in this order (from above): -- -- Then there is a space in the middle without a pane, and the 2 panes beside that empty spot are half length. Would a spider be able to fit through that? if not, this would be the bast mob-proof way to get a clear view of the world outside your house Harishimomo –Preceding unsigned comment was added by 67.188.81.21 (Talk) 03:58, 22 September 2011. Please sign your posts with

Creepers
Glass panes have a strange effect on creepers. There was this one who went off while inside the space of a glass pane, and the explosion did almost no damage whatsoever, like it was in water. When you stand by a glass pane wall or something, and a creeper does too, it wont go off cause it thinks there's a full block in between you or something. Im not sure how to word this properly, so ill just let someone else try. Toadbert

The reason for this is creepers can't see through glass panes, no matter how close or far apart you are. 10.171.13.218 21:06, 14 October 2012 (UTC)

Exit of Waterbase
It was said that it is not possible to use glass panes as exit for a Waterbase but it is when you use a piston as elevator. Sebas –Preceding unsigned comment was added by 217.93.236.153 (Talk) 19:10, 1 October 2011. Please sign your posts with


 * I have confirmed this. A set of 4 glass panes, in a 2x2 space 1 block high, will let a player drop through underwater, without letting any water in. A set of 4 pistons, facing straight up, placed 3 blocks below the glass panes, will leave a space 2 blocks high that the player can walk in. If the player stands directly in the center of the 4 pistons (right under the opening between the glass panes) and activates the pistons, it will raise the player one block, and by jumping the player can re-enter the water from below. When used with a button, the pistons remain up long enough to exit, but retract and allow entry at any time afterwards. 184.99.71.49 02:13, 26 March 2012 (UTC)

new bug in 1.0?
glass panes don't drop as a resource when destroyed? --80.171.86.218 21:57, 19 November 2011 (UTC)
 * They aren't supposed to. Glass doesn't drop when mined, why should glass panes? 50.135.108.201 18:03, 21 November 2011 (UTC)

1.66 times the area?
It just kind of bugged me, because if the area refers to one block, it would be more like 2.66 times as many. I'm sure it's probably a typo. --71.173.169.140 22:53, 23 November 2011 (UTC)

Fire?
Does anyone know if glass panes stop the spread of fire like iron bars do? Tigonometry 19:42, 28 November 2011 (UTC)

Creeper trophy
I think it should be noted that hostile mobs (such as the creeper) regularly de-spawn from the map, making the effort of obtaining a creeper wasted, and also creatures will (at least in multiplayer) glitch through fences, glass panes & iron bars, making the trophy case useless (and dangerous if the creeper gets out and notices someone). The Dire Reverend 05:51, 30 January 2012 (UTC)


 * Indeed, not to mention that if the player switches to Peaceful for any reason for any amount of time the creeper will disappear.

71.171.49.35 02:44, 4 February 2012 (UTC)

Trivia or bugs?
I feel like the trivia points about growing trees destroying panes and spiders being able to fit through the panes (less so than the first) should be classified as bugs, unless Mojang has stated that it is working as intended. 71.171.49.35 02:43, 4 February 2012 (UTC)

Spider can climb glass panes
If the roof of the house is open and walls are made of glass panes, the spider can climb and go in! –Preceding unsigned comment was added by 128.141.230.165 (Talk&#124;Contribs) 23:09, 10 February 2012. Please sign your posts with


 * Spiders can climb any surface. —kpreid 00:12, 11 February 2012 (UTC)


 * But for glass panes they can climb more than 3 surfaces. 128.141.230.50 14:43, 11 February 2012 (UTC)

Mobs saw me through glass panes?
I was in a house in an NPC village in a 1.1 superflat world, and I had a bit of a scare. Looking out the window, there were many mobs aimlessly wandering - and then a zombie heads right towards me and enters pursuit mode. Less than three minutes later, I hear a "TWANG". Now a skeleton saw me through the house's windows. The arrow was stuck in the window. Soon after, another skeleton HIT me with an arrow through a glass pane, and again, without seeing me "in the open" first. Is this a bug? A result of a mod conflict? RadicalOne 06:22, 31 March 2012 (UTC)
 * Update: Playing a survival world, I had an even worse surprise - a creeper spotted me through a wooden door and charged me. And yes, he began his countdown, though fortunately my house is big enough that I outran it.
 * I wonder if this has something to do with a bug I am experiencing, where I often end up placing blocks "through" other blocks, or at least on their far sides instead of the near ones.  -RadicalOne •Contact Me•Chase My Tail 19:43, 31 March 2012 (UTC)
 * An image of the creeper scenario occurring, plus a few other mobs that saw me through the other windows. [[image:pursuitpanes.png|thumb|320px]]
 * Another update: It appears that I can force them to see me through panes by walking up against them. Is this normal?  -RadicalOne •Contact Me•Chase My Tail 21:14, 6 April 2012 (UTC)

I've seen mobs occasionally target players through various blocks ever since skels were added. I don't think it's panes in particular. Load up the minimap with mob radar and mob facings, build a 9x9 hollow cube of anything (that size just so you can move around), light inside, night outside, completely enclosed. Dirt, cobb, almost anything will do. Let mobs spawn, walk around some (flying works too, just don't use creative), watch the facings turn and try to reach you. Some (usually spiders and zoms) can target if they just get close to the outside wall. Others won't. I always figured it was outlier pathfinding miscalcs when figuring "visibility" of players by mobs. Olagarde (talk) 01:24, 28 February 2015 (UTC)   Update: on second thought, isn't them seeing us a reasonable reaction? After all, we can see them.... ;-)


 * I am not sure how much it changed since the initial topic started (almost three years ago), but in the most recent versions of Minecraft, mobs cannot see though blocks such as glass panes. It is most noticeable in the nether where a wall of glass panes blocks ghast line of sight. For the most part the mob tracking you beforehand causes them to still see track you through the blocks. The fact that glass is clear does not really affect their behavior.
 * Zombies have an increased tracking ability, so their behavior is a bit different, but their behavior is not affected by glass anymore than another block. As for spiders, they could see through walls up until 1.8. – KnightMiner  t/c 03:54, 28 February 2015 (UTC)

Snow/Glass
It says in the trivia that glass panes can be in the same block as snow layer. Confirm? 60.241.224.44 12:01, 24 May 2012 (UTC)
 * I just checked it. FALSE. Snow and glass cannot coexist. Someone must've had the better snow mid installed... 60.241.224.44 12:10, 24 May 2012 (UTC)
 * This is also on the iron bars page, saying that they can too. I can't personally confirm or disprove as of right now, but the way the file structure is it would not seem possible. --67.86.186.25 03:23, 26 May 2012 (UTC)
 * If the player has Optifine they can coexist, otherwise no. I installed TMI and got myself block 78, then tried to place it. Didn't work. 60.241.224.44 08:23, 14 June 2012 (UTC)


 * 'Coexist' is an inaccurate term. When there are at least two adjacent snow tiles, Optifine will render the block under glass panes/fences/etc. with the same texture as snow. However, this is purely cosmetic, and there is no real snow: it cannot be broken or harvested, there's no hitbox, and it cannot be melted by torches (though it is removed if the adjacent snow melts). -- Orthotope 09:10, 14 June 2012 (UTC)

Dyeing Glass Panes
Can you dye glass panes in different colours? It would be awesome! 77.27.113.5 00:55, 24 February 2013 (UTC)
 * No, you can't, but yeah, it would be. 8 bit stained glass windows... --StarChaser Tyger 22:00, 6 September 2013 (UTC)

Can mobs pass/fall though a "ceiling hole" of glass panes?
The article says the player can and items can, but does not say if mobs can. 1) When making the glass pane "hole" (2x2 horizontal placement of glass panes, which creates a square hole in the center that the player can fall through) can mobs pass through that hole as well? 1.a) Is that intentional (pathfinding) or accidental? 2) If that set-up had water above it, can hostile mobs access that hole? (If the water were only 1 block deep above the glass panes, could a mob pass through? 2.a) Would it be intentional or accidental? 2.b)If it were two blocks deep - would they know to "sink" though? 50.181.85.8 20:20, 18 December 2013 (UTC)

pane textures and block alignment (just curious really)
So I'm guessing there's a reason for this (since it's been around since the introduction of panes, unchanged) and I'm just too derp to notice. Why do panes visuall appear to map their texture one half-block offset horizontally, so that any texture with an intentional border in the texture file places the border pixels in the middle of the placed block? In a row of: dirt-pane-pane-pane-dirt, why have either the pane texture or the texture mapping function, or their combination, make it so that the visual appearance is dirt, half-pane, pane, pane, half-pane, dirt? Or for that matter, so that a single pane placed in a 1x1 horizontal hole maps the pixels at the left-right edges of the texture file into the middle of the hole?

Olagarde (talk) 01:08, 28 February 2015 (UTC) [quite possibly completely derpily yours,] Owen


 * The reason is likely due to the fact that panes when connecting to blocks only fill half the block in any unconnected direction. For example, two panes connected directly to each other displays a total of one full pane texture, while without the offset the edges would be empty and a line would be through the center. – KnightMiner  t/c 03:57, 28 February 2015 (UTC)