Custom biome


 * The root tag
 * The type of precipitation found in this biome. Can be,  , or.
 * Can be,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  , or.
 * Controls gameplay features like grass color and whether snow golems take damage.
 * RGB color to use for the sky in this biome.
 * The structures to generate in this biome.
 * The namespaced id of a configured structure feature.
 * Entity spawning settings.
 * Valid mob categories are,  ,  ,  ,  , and.
 * A list of spawner data objects, one for each mob which should spawn in this biome.
 * The spawner data for a single mob.
 * The namespaced entity id of the mob.
 * How often this mob should spawn, higher values produce more spawns.
 * The spawner data for a single mob.
 * The namespaced entity id of the mob.
 * How often this mob should spawn, higher values produce more spawns.