Talk:Potato

Fact check
I don't have the snapshot, but this doesn't make sense:

"A Poisonous Potato gives more hunger than a raw one." and "When consumed, they [raw potatoes] restore 1 hunger point." but on the Poisonous Potato page, it also is listed as restoring 1 hunger point.

Can someone check and resolve? Thanks 75.69.100.220 13:04, 24 August 2012 (UTC)


 * A raw potato only restores half a hunger point while a poisonous one restores 1 hunger point. The icon for the poisonous potato was probably wrong, but it's already been updated. The difference between half and 1 hunger point is hard to spot, so you could have also mistook the half point for a full point. --M0rphzone(talk) (*How to remove sidebar*) 07:17, 25 August 2012 (UTC)

Speaking of Facts.. the very first posting here was of me saying that a Poisonous Potato seems to function exactly like a Spider Eye, food-wise; that it was simply the vegetarian /vegan version: or did I get that Wrong? Yilante 10 /13 (this time) /12 98.248.218.170 19:53, 13 October 2012 (UTC)

Is there any proof for this?
Is there any proof for what it says in the trivia? It doesn't seem right... --phillips1012
 * You mean "A Potato that has been planted indoors, needs any kind of lighting for it to grow besides glowstone"?
 * Yeah, I've tested it and it's false. Removed. --mgr 23:18, 26 August 2012 (UTC)

Has there been any proof of the issue with Zombies Rarely dropping Carrots and /or Potatoes, as I know I still haven't seen them drop any Potatoes. Yilante 10 /13 /2012 98.248.218.170 19:57, 13 October 2012 (UTC)

Ok, they drop both. I'm still wondering at, nutritionally, only the cooked Potato seems to be any better than Rotten Flesh, a Spider Eye, or Poisonous Potato, though. I keep looking for a "potato gun," or somesuch new use XD Yilante 2 /10 /13 7:51 am 108.228.150.192 15:51, 10 February 2013 (UTC)

Oops, missed that a Baked Potato's the same as Mushroom Stew, by nutrition (so like, now-reusable Buckets of Lava in the Nether could be gotten for Potato-cooking, or else the Mushrooms, could be Farmed, for Stew). Yilante 108.228.150.192 15:55, 10 February 2013 (UTC)

Add to plants section
This counts as a plant, and should therefor be added to the plants section of the blocks table.Trigger hurt 15:56, 28 September 2012 (UTC)

Growth stages
The page reads "When farmed, they will take 4 stages to grow rather than the normal 8 for wheat." right now but it is wrong. There are only 4 textures for the growth but it still has 8 stages total. Some stages share a texture so it might look like there are only 4 stages but in reality there are 8. You can check this from the block's metadata. Carrots have the same deal. So they are the same as wheat but there are less textures. 94.237.64.32 00:22, 29 October 2012 (UTC)
 * It has just occurred to me that the scheme described above implies a "gotcha" for hurried gardeners: The potatoes look mature at stage 7, but since they aren't actually mature, they should only drop 1 potato instead of a full yield.  Has anyone checked to see if this is actually a real problem?  If not, we'll need to see which other fact is wrong:  Only stage 8 gets full yield, or the last two stages look identical.  I note that if this is a problem, a trivial fix would be making one or two appearances cover three real stages instead of two.  --Mental Mouse 10:55, 11 September 2013 (UTC)
 * Confirmed for carrot and potato, visible maturity gets full yield. So the question is what the actual stage-to-texture mapping is. --Mental Mouse 15:21, 11 September 2013 (UTC)


 * Same as Talk:Carrot. -- Orthotope talk 15:35, 11 September 2013 (UTC)

Why can't it grow?
I'm trying to grow potatoes in a superflat world, but once I put it on farmland, it just waits and few seconds and just pops off, leaving one potato. I didn't trample it or anything, so why is this happening? The same thing is happening to me with carrots!114.42.241.130 05:21, 17 November 2012 (UTC)


 * Did you water the farmland? Cobalt32 05:31, 17 November 2012 (UTC)


 * To elaborate on that, potatoes and carrots will uproot unless they are planted on hydrated farmland. -- Orthotope 07:26, 17 November 2012 (UTC)


 * I got a similar problem. I got a farmland irrigated with water on the left and right side (rectangular shape, 4x8). It can grow properly. However, when adding a source on the 8 block side, some potatoes pop up. -- Dark-stark 15:16, 20 November 2012 (UTC)
 * I don't know why this mechanic was added to carrots and potatoes, they should be like wheat and be grown on dry farmland too. In real life they don't require much water at all. It's really annoying at times. #trigger_hurt (I 16:04, 20 November 2012 (UTC)
 * I think this has been fixed...I've recently grown them on non-hydrated farmland.24.18.8.160 22:03, 25 November 2012 (UTC)

?
It says under the image "All the seeds that exist in the game, as of 12w34a." but it contains beetroot from 1.9(15w31a+)

--Atybot (talk) 20:37, 26 November 2015 (UTC)

Drop rate listed
It describes the process for generating the drop rates based on level of Fortune. But the listed Fortune III value doesn't match what I calculated using the process the article describes. I got 3.71, 4.28, and 4.85 for Fortune I, II, and III, respectively. The article states that the average for Fortune III is 5.3... so have I got this wrong, or is the article in need of an update?
 * Interesting, because I get vastly different numbers than you or the article. The chance of an ingot, carrot, or potato drop would be 2.5, 3.5, 4.5, or 5.5 percent. But the chance of a potato is .33 of that. Multiplying the probabilities gives me .833, 1.166, 1.5, and 1.833. Hmmm. EDIT: sorry, was focused on mob drops not general drops. - AD OffKilter (talk) 02:58, 23 August 2022 (UTC)
 * I did a really big test about this a while ago. I broke 274791 carrot crops and got 1425011 carrots, which is much closer to 5.3 than 4.85. - CrowdingFaun624 (talk) 03:30, 23 August 2022 (UTC)