Sheep

Sheep are passive mobs.

Spawning
The majority of sheep are white, with a 81.836% chance of spawning. The light gray, dark gray, and black sheep have a 5% chance of spawning. Using a spawn egg to get one of these sheep types lies at a reasonable 15%. Brown sheep have an uncommon 3% chance to spawn. Pink sheep have a 0.164% of naturally spawning.

Natural generation
Sheep spawn on grass blocks at light level of 9 or more with at least 2 block space above. They often spawn in flocks of 2 to 8.

Baby sheep


Sheep can be bred with wheat, after what they spawn a baby sheep (or lamb), and cannot breed for 5 minutes. If the parents have 'compatible' wool colors (meaning that the corresponding dye items could be combined into a third dye color), the resulting lamb will be a mix of their colors (e.g., blue sheep + white sheep = light blue lamb). Otherwise, the lamb will be the same color as one of the parents, chosen at random. It doesn't matter if either parent has been sheared.

The growth of baby sheep can be slowly accelerated using wheat. Each use takes 10% off the remaining time to grow up.

Behavior
Sheep are 1.25 blocks tall, 0.625 blocks wide and 1.4375 blocks long.

Sheep generally wander around aimlessly. When they encounter an obstacle, they will often try to jump over it, which may cause some odd, and rather humorous, behavior at obstacles they cannot overcome. Sheep can swim and make no attempt to stay out of water. A sheep's color has no effect on its behavior. They can be heard bleating occasionally.

Sheep will eat grass blocks (turning them into dirt) and tall grass (destroying them). They retain the color of wool.

If the sheep is named jeb_, its wool's color will smoothly cycle through all dye colors.

In Pocket Edition, the sheared sheep's remaining wool spots have the same color as other sheep's wool, as opposed to other editions where they are white, regardless of the wool's color.

Drops
Sheep drop 1 wool and 1-2 raw mutton (or cooked if killed on fire). Shearing woolly sheep drops 1-3 wool. In both cases, the dropped wool's color will be the same as on sheep.

Trivia



 * If a sheep spawner is placed via, there will be a black sheep model spinning inside, and it will spawn only naturally spawning sheep colors; unless you add custom NBT tags to determine color. If custom NBT tags are added to determine color a white sheep still has the usual chance of being a different color.
 * Currently, if one were to sprint and knock back a sheep while the sheep is in its grass eating stance, it will eat the grass it gets knocked into, and it will take no attempt to run away after/while eating.
 * Sheep can eat grass through partial blocks, and also while moving in minecarts.
 * The bottom of the feet to sheep aren't rotated 180 degrees, as the sheep's hoof is split in the front.
 * Sheep cannot fit through the gap if the 90 degree intersection of two fences is removed whereas the player (and most other mobs) can get through easily.
 * Lambs grow seemingly faster than other baby animals.
 * There are 3 sound files for sheep. There is a "meheheh-heheheh" sound, a "meheheheh" sound, and a third "Behhh!"
 * The third "Behhh!" seems to be used slightly more often if the sheep takes damage, and also sounds more like a "Baa" as it gets lower pitched.
 * When a sheep is spawned on a fence, it will not fall off the fence but it can move to any adjacent fences. You can make it fall off the fence by leading it off with wheat.
 * When a sheep is spawned on a wall, it will fall into it. (You are clicking on the visible part of the block, however the sheep is spawned inside the .05 of the top and ignores it and passes through it)