Fossil

A fossil is the apparent remains of a giant prehistoric creature.

Generation
Fossils randomly generate 15–24 blocks (i.e., at y-coordinates from 40 to 49) underground in Overworld (deserts, swamps, and their variants) and it will be generated in The Soulsand Valley Nether biome. Each chunk has a $1/64$ chance to generate a fossil. They may generate as one of the four variants of skull or one of the four variants of spine.

Structure
Fossils are composed of bone blocks, with random blocks removed and some of them replaced with coal ore. They were made with NBT structure block format and they have NBT files of different types of fossils in minecraft.jar/data/minecraft/structures/fossils.