Minecraft Dungeons:Artifact

Artifacts are a category of items that can equipped by the player to temporarily summon pets, enhance, or heal themselves, or attack and weaken mobs. The player can equip three Artifacts at any given time.

There are currently 34 known artifacts. This includes a single Unique, the. All are obtainable except for the

Obtaining
Artifacts are obtainable from the, and  at Camp, during Missions from obsidian chests and Piggy Banks, and when mission is completed.

Cooldown
Artifacts require a cooldown between uses - a length of time where they cannot be used, unequipped, or switched by a different Artifact from the inventory. Artifact cooldowns are independent from one another and not shared: equipping two and using one will only initiate a cooldown on the one that was used. Cooldowns can be reduced by equipping armor with cooldown reduction properties, such as the, or enchanting armor with. can also be used to trim down cooldown time on artifacts that have their cooldown initiated.

Damaging Artifacts
Artifacts that output damage to mobs with no other notable affects.

Status-Inflicting Artifacts
Artifacts that apply an Status Effect or similar on mobs such as or Poisoned.

Quivers and Arrow Artifacts
Artifacts providing a set number of special ammo that can be consumed by using Ranged Weapons. Infinty on Ranged Weapons will function on artifact provided ammo.

Summoning Artifacts
Pet spawning artifacts that can damage and distract mobs. More summons can be spawned from the same artifact during a Daily Trial with an increased Pet Count.

Agility Artifacts
These increase the speed, attack speed or cause the player to roll when used.

Defensive, Healing, and Cooperative Artifacts
These heal or apply beneficial affects upon the user or surrounding players.

Trivia

 * Prior to 1.5.0.0, there were never any unique artifacts. This changed with the Spooky Fall seasonal event, and the was added, making it the first unique artifact $$.