Talk:Pillager Outpost

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Iron Golems Inside Pillager Outpost Cages.92.96.12.234 20:36, 2 December 2018 (UTC)

Can Outpost Captain Respawn?
Pillager Outpost spawn 1 pillager with banner on its head, but i don't know if new captain can spawn when that pillager with banner killed ImakerB (talk) 23:20, 13 January 2019 (UTC).

Banners
I was playing experimental game play in bedrock 1.10 and I found a pillager putpost with nine black banners.73.208.227.101 17:26, 23 March 2019 (UTC)

The term "near villages"
Can someone with code access verify that outposts indeed generate based on nearby village locations? Up to 1500 blocks away seems not really "near" and in fact is several "regions" away. By the same logic, other structures (e.g. witch huts) also generate "near villages". 1500 blocks is a really large distance in that regard. RealWormbo (talk) 19:53, 24 April 2019 (UTC)
 * The page previously said "100-400" so I've just changed it to "within a couple hundred blocks of a village". – Nixinova Nixinova sig1.png Nixinova sig2.png 20:04, 24 April 2019 (UTC)
 * Even that is still wrong. The comments by developers on this invalid bug report deny any relation of outpost locations or patrol spawning to village locations. RealWormbo (talk) 15:19, 9 May 2019 (UTC)

Mob spawning
I already killed the outpost captain, so why new captains keep spawning? There is no mob spawner here. What do I need to do to get rid of them? There are already great numbers of these mobs around the outpost (I'm locked inside, installed a door and locked it).--187.94.193.57 22:45, 11 May 2019 (UTC)


 * Outposts are not like Woodland Mansions (more like Monuments or Fortresses) and captains are only semi-special mobs. Every illager spawning at an outpost has a 6% chance to be a captain. RealWormbo (talk) 22:47, 11 May 2019 (UTC)