Bee

Bees are neutral mobs that live in bee nests and beehives. If provoked, bees attack in a swarm to sting the player and inflict poison.

Natural generation
Naturally generated bee nests generate with 3 bees in them.

$$, bee nests generate in the following biomes with different chances:

$$, Bee nests generate hanging from naturally-generated oak and birch trees found in, and  biomes. A tree in these biomes has a 5% chance to have a bee nest.

Bee nests are most commonly found in the Flower Forest biome because of its high tree density.

Saplings
Oak and Birch trees grown from saplings that are within 2 blocks of any flower have 5% change to grow with bee nest and 2 Bees in it.

Drops
Upon death, adult bees drop 1–3 orbs when killed by a player or tamed wolf.

Like other baby animals, killing a baby bee yields no experience.

Behavior
Bees do not fly (like ghasts or the ender dragon), but instead hover a few blocks above the ground similar to bats.

Bees are considered arthropods and take increased damage against the Bane of Arthropods enchantment. They also take damage when touching water.

Bees can be attached to a lead, even when angered. They will still attack while attached.

Pollinating
Bees leave their nest one by one during the day. They fly around their nests, and are attracted by flowers. After circling a flower for a while, a bee will collect pollen. A bee carrying pollen changes its texture to include pollen spots on its back and drops pollen particles similar to water droplets falling.

Bees that have pollen pollinate wheat, potatoes, carrots, beetroots, melon, pumpkin, nether wart and sweet berry bushes they fly over. When one of these plants gets pollinated, it advances to another growth stage, similar to using bone meal. In order to pollinate a plant, the particles that drop must touch it directly. A bee can only fertilize plants 10 times each time they have pollen, and there is a small wait time between pollinating each plant.

Housing


Bees live together in colonies and take any beehive that has enough space as its home. One beehive can house up to 3 bees. Homeless bees wander around searching for empty beehives. Bees can enter a beehive from any side, but only exit from the front. One-way bee-gates can be made in this way.

Bees return to their nest when it rains and when it is night. Bees stay in their nest or hive for at least 2400 game tick before coming back out. Bees that come out keep their data (health, name, etc).

Breaking a nest or hive that contains bees will release all the bees. If a bee nest containing bees is harvested using a tool enchanted with Silk Touch, the bees inside will be kept, with their respective data, in the hive and when placed, they can exit it again.

When a bee that has pollen enters and then leaves its nest or hive, the honey level of the nest/hive is increased by one. When the honey level of that hive reaches 5, the player can harvest it.

Attacking
All bees nearby are angered when an individual is attacked or when a beehive is destroyed. Hitting or walking on a nest does not anger bees; it must be destroyed to anger them. When destroyed, a beehive releases any bees that it contained; these bees will be angered. If the beehive is destroyed with a Silk Touch tool, bees outside the hive will become angry, while those kept within it will be neutral even after the hive is placed again.

Bees attack and swarm the player as a group when angered, and the eyes of angered bees turn red. Collecting a honeycomb or a honey bottle from a nest or hive causes the bees from that nest or hive to leave and swarm the player, unless a campfire is placed below the hive; lighting any block on fire under a hive or nest also works. Bees do not attack in Peaceful difficulty.

After attacking and poisoning the player, bees lose their stinger. Bees cannot attack the player if they have already lost their stinger. Bees that have attacked a player or other mob and thus lost their stinger will die in approximately one minute. However, the death is not hardcoded into the game thus the death of bees can be delayed with potions (Regeneration/Resistance/Absorption) that have a 255 potency.

Bees also swarm and attack other mobs when damaged, for example, if a skeleton accidentally shoots a bee.

Breeding
Bees follow players holding flowers. If the player is standing still and being followed by bees, the bees go toward the player, face the player, and rest on the ground. They do this until the player moves.

If bees are given a flower, they enter love mode and pair up to create baby bees, granting the player 1-7 experience. The parent bees have a cool down of 5 minutes before they can breed again. Babies take 20 minute to grow up. The growth of baby bees can be accelerated using flowers; each use reduces the remaining time by 10%. It should be noted, however, that both the breeding cooldown timer and the growing-up timer do not count down while bees are in a hive; thus, actively working bees may take much longer to grow up or be ready to breed compared to other mobs.

The flower can be any of the 1- or 2-block flowers. The wither rose, which is ordinarily harmful, has no harmful effect when used like this.

Entity data
Bees have entity data associated with them that contains various properties of the mob.

Trivia

 * Bees are the first flying arthropods and first flying neutral mobs introduced to Minecraft. The other arthropods are silverfish, endermites, spiders and cave spiders.
 * Bees are the only arthropod mob that can exist in peaceful difficulty and are not necessary to earn the Monster Hunter / Monsters Hunted advancements.
 * Creepers and bees are the only mobs that can attack no more than once.
 * Bees were made to be half a block in size since Mojang considered this size to be the cutest.
 * Bees will only ever pollinate the top half of sunflower blocks.
 * If a bee attacks and the player blocks the attack with a shield, the bee will continually attack the player until it hits them. This means that bees can technically attack more than once, but can only hit once.
 * $$, bees fly faster when swarming a player or a mob.