Crafting

Crafting is the method by which many blocks, tools, and other resources are made in Minecraft. It is available in Beta mode as well as the removed Indev, Infdev and Alpha modes. In order to craft something, the player must move items from their inventory into a crafting grid. A grid can be accessed in the player's inventory or on a Crafting Table. The player must then arrange them into the pattern representing the item(s) they wish to create. As long as the proper pattern of resources is placed, it will not matter where within the grid the ingredients are placed. Crafting recipes can also be flipped horizontally from their depictions in the graphs below: for instance, you can make a bow with the strings on the right instead of the left. However, crafting comes in two types: shaped and non-shaped. A shaped item such as the bow is shaped like the item while a non-shaped, like a Fermented Spider eye.

The player has access to a 2×2 crafting grid in their Inventory screen which can be used anytime the screen is brought up. Crafting recipes that are at most 2×2 materials wide and tall can be crafted there, like wooden planks, sticks and Crafting Tables. To craft with a 3×3 grid, create a Crafting Table, place it anywhere and right-click on it. This brings up a pop-up screen which allows the player to assemble any crafting recipe in the game, as the maximum size for a recipe is 3×3.

Item durability
Certain crafted items, such as tools and armor, as well as certain other usable items, are subject to item durability; a process whereby repeated use of the tool will deplete its number of available uses unless it is repaired. A stronger material will last longer whereas a weaker resource such as wood disintegrates quicker. In order to determine the durability of an item, a small damage bar below each item displays how much longer a tool will last before it breaks and needs to be replaced (this also applies to armor).

A use is counted only if a player completely breaks apart one block or hits a mob. If a block is partially broken this is not counted as a full use. If a player happens to use a tool that is not suitable for the task at hand (e.g. Using an axe to dig through stone instead of a pickaxe, or fighting a mob with a shovel instead of a sword), it will count as two uses rather than one as this is not using the item in hand for it's designed use.

Proper use of tools will maximize their durabilities. Assuming a player uses a tool appropriately, the following list shows the maximum durabilities for tools of each material type.


 * Wood - 60 uses
 * Stone - 132 uses
 * Iron - 251 uses
 * Gold - 33 uses
 * Diamond - 1562 uses

Regarding protective gear such as armor, the amount of damage a piece of armor can protect is dependent on the percentage of remaining uses it has and its number of base armor points. A mathematical equation for said percentage can be found on the item durability page. As expected, the durability of armor decreases as the number of times you are being hit increases. Please note though, even though that gold tools have lower durability, they do the work faster.

Complete recipe list
Currently, there are 174 recipes. Some recipes are depicted in the animations below (note: your browser needs JavaScript enabled).