Talk:Chunk/Archive 1

Question about drops
Is this to say that, if you die and drop a bunch of stuff, and respawn far away from it, it won't despawn until you go back and enter that chunk? How long after entering a chunk do mobs begin to spawn? Is it essentially pointless to plant trees in areas you don't regularly visit? Sorry for all the questions, this is just very different from how I perceived the game working. MrMatthew 20:55, 7 October 2010 (UTC)
 * Items despawn after about fifteen minutes (I think?) even if you're far away from them. I don't know the answer to the other questions. I think it's time for some experimenting! :D


 * You are always in a 9x9 chunck square, with the chunk you're standing on, and 4 loaded infront, 4 loaded behind and 4 to either side of you. Monsters can spawn the second their chunk is activated (Within the 9x9 area around you) and trees and crops will only grow it you are within not 9, but 5 chunks away (As you're at the CENTER of the 9x9 square, not the edge), so anything further than 80 blocks away will never grow and monsters won't spawn, though I'm pretty sure it's the opposite with item decay. Only items further than 80 blocks/5 chunks will therefore decay so you will always have to run to get your items, unless your spawn is close to where you died. I could be wrong about the decay, and it may be the other way around... I forget =O.o= Reziah 07:15, 19 April 2011 (UTC)
 * I believe that dropped items don't get updated unless they are within your 9x9 chunk. Once I was exploring and got lost so I committed suicide by jumping off a mountain overhang. I had a lot of resources so I wanted to find where I died when I respawned. It probably took over half an hour of searching before I resorted to using map viewers to find where I died. My items were still there.--Lunt0er 22:03, 23 April 2011 (UTC)
 * I believe Notch himself said that there's a 5-minute timer on dropped items which pauses if they aren't within that 9x9 chunk box. My personal experience has confirmed this many times as well. - Alphap T ~ C 22:31, 23 April 2011 (UTC)

Chunk Load distance
I know I've seen somewhere where someone said either the radius or diameter of chunks that are "nearby" enough to load. Does anyone have this information still? My Google-fu is weak tonight. Cjc343 11:21, 23 October 2010 (UTC)


 * 128, I think. I read about that in the forum somewhere. PurpleKiwi 01:42, 24 October 2010 (CDT)


 * In Talk:Items, someone says the time is about 5 minutes. We’ll have to find out if we can get the chunk (on which some items are) to be saved to disk, then come back and see if the items still despawn. ‒ Flying sheep 13:14, 4 April 2011 (UTC)


 * 9x9 Chunks around you. You being in the center with 4 chunks on all sides (Including diagonals). That means if you're in the center of a chunk, things are loaded 70 blocks around you (4 full chunks loaded plus half one chunk that you're in the center of, minus 2 as you'd be standing on the corners of 4 blocks). This also means the furthest away you can be from a block in memory (Not including height) is 80 blocks, on the very corner of a chunk. Reziah 07:25, 19 April 2011 (UTC)

Chunk dimensious
Hi

is a chunk really 16 x 128 x 16, which is suppose is X x Y x Z? From the picture i would say it's 16 x 16 x 128.


 * According to Minecraft_map_format_(NBT), the Y coordinate is height, not Z. --DannyF1966 03:43, 17 November 2010 (CST)


 * Yeah. Minecraft reverses the usual meanings of "Y" and "Z" for some damn reason. Phasma Felis 06:55, 25 December 2010 (UTC)


 * Actually, X and Y were always Length and Height. Think back to 2D games, they had X and Y, Width and Height. The third dimension was added, so Z is always depth. Reziah 07:06, 19 April 2011 (UTC)


 * X and Z is the flatland in which the player walks on. X is Length, Z is Depth. Y is the elevation from bedrock. Ah, I love number cubes. --R ocĸetor talk  07:12, 19 April 2011 (UTC)

Chunk activity question
Is all activity stopping when not around ones 9x9 chunks? What about minecarts driving out of the active chunks? Do they continue or just when the inactive chunk they entered is reloaded (by getting into ones 9x9 area) or do they even just stop? I have experienced that neither a furnace works when nobody is around, nor grass is growing. Could also have been because nobody was logged in during this time. Don't know if it would have continued growing/smelting when another player had logged in, but further away than those 4/5 chunks. Enudoran 14:58, 19 May 2011 (UTC)

Dungeon=unlimted supply of hostile mob drops?
I think this is what this does I found a creeper spawner and now I have a total of 70000 TNT's I don't really think this is fair because getting Gun-powder should be more difficult. You should have put this up on either monster spawner or dungeon, creeper spawners do not happen naturally, but while it makes it easy to get a lot of bones or TNT, it also makes them very dangeris. Timberdoodle 16:03, 19 May 2011 (UTC)

Slimes
Does anyone think slimes should spawn in all chunks, not just 10% of them? I need slimeballs. Jedi in, um, I forgot. 15:40, 12 July 2011 (UTC)
 * This site is for information, not for suggestions. Also, they spawn in somewhere around the 50% mark of chunks, but it doesn't appear to be entirely random, but instead working in groups. Shellface 15:50, 12 July 2011 (UTC)

Despawn
How much blocks from a monster exactly must the player go away to cause the monster to despawn (horizontally and vertically)? Xeoxer 12:18, 1 August 2011 (UTC)