Nintendo Switch Edition

Minecraft: Nintendo Switch Edition was the edition of Minecraft developed by 4J Studios and Mojang AB for the Nintendo Switch. It was announced on January 13, 2017. It was available on the Nintendo eShop for $29.99, for a limited time between May 11, 2017 and June 21, 2018, when it was fully released as the Bedrock Edition and no longer its own edition. After that, this edition was delisted from the store, but existing owners are still be able to access and play this edition, and receive the new Nintendo Switch edition of Bedrock Engine Minecraft for free. Worlds and DLC from this edition will carry over to the new version.

Gameplay
Nintendo Switch Edition can be played in TV Mode, Handheld Mode, and Tabletop Mode. The in-game username corresponds with the username chosen from a Nintendo Account, which is changeable. The game is playable with a pair of Joy-Con, or a Nintendo Switch Pro Controller. Because of the Nintendo Switch's 720p screen, splitscreen is available even in Tabletop Mode. The render distance is 10 chunks in TV Mode and 7 chunks outside of TV Mode. Worlds from Wii U Edition can be transferred over a local network. Similarly to PlayStation Vita Edition, the network mode of the game can be switched between Online and Local - the latter enables multiplayer with nearby consoles running Nintendo Switch Edition.

DLC
The following DLC is included in Nintendo Switch Edition:
 * Skin packs:
 * Battle & Beasts Skin pack
 * Battle & Beasts 2 Skin pack
 * Texture packs:
 * Natural Texture pack
 * City Texture pack
 * Fantasy Texture pack
 * Mash-up packs:
 * Festive Mash-up
 * Super Mario Mash-up pack

All of the DLC that is available for both Bedrock Edition and Legacy Console Edition was available for Nintendo Switch Edition on the Nintendo eShop. Minigame-specific DLC was intentionally excluded for release on Nintendo Switch, as it is not applicable to the Bedrock Edition. The only DLC minigame map that was included was the Valley battle map with the Chinese Mythology mash-up pack.

In the Bedrock Edition, the Super Mario Mash-up Pack will not be available on the Marketplace, and will not be usable in Cross Platform multiplayer, because of licensing restrictions. However, it was available in Ad-Hoc mode, splitscreen and in multiplayer involving only Nintendo Switch players.

Trivia

 * It had been announced that Nintendo Switch Edition would receive a physical release at a later date. Mojang has since stated that the edition would "not be available for new purchase" after the release of Bedrock Edition on Nintendo Switch, and there has been no further confirmation of a physical release before then.
 * After it was removed from the Nintendo eShop, it stopped being available, even with digital code because you can't redeem codes for games that are no longer distributed. Unless there is a cartridge release during the delay of the Better Together Update, which has not been announced, there will no longer be any way to purchase it.
 * It is also unclear whether the DLC will be removed from the Nintendo eShop along with the game, although DLC from the Xbox One Edition hasn't been removed.
 * The Legacy Console Edition DLC that is not on the Marketplace in Bedrock Edition is not available for Nintendo Switch Edition.
 * Along with the other editions of Minecraft for Nintendo platforms, Nintendo Switch Edition is the most expensive edition of Minecraft, as it is only sold in a bundle with several add-on packs.
 * All DLC included with Nintendo Switch Edition and Wii U Edition are the same as the Xbox One Edition Holiday Pack, except that the Nintendo-exclusive Super Mario Mash-up pack is included in place of the Halo Mash-up pack, which was Xbox-exclusive in Legacy Console Edition until it was added to the Wii U and Nintendo Switch on March 27, 2018, but it is sold separately.
 * The Nintendo eShop does not have a free demo for Minecraft, unlike the PlayStation and Xbox.
 * Compared to Xbox One Edition and PlayStation 4 Edition, Nintendo Switch Edition has a lower render distance, and has neither the Large world size nor the Amplified Worlds option. However, loading an Amplified world from Java Edition from a Wii U transferred world will force new terrain to render with Amplified features enabled.
 * At launch, the resolution in TV Mode was restricted to 720p because of technical difficulties with changing the resolution during gameplay. Patch 6 resolved this and increased the resolution to 1080p.
 * The Wii U save transfer functionality was added in Patch 7, and unlike the other console versions, it works over a local network.