Minecraft Wiki talk:Issues/Weekly 12w08a

Fix for golem textures
Look guys, some people may have experienced the same problem with the aether whales. That happens because of the texture dimensions, being not a "pure" multiple of 16, like 32, 64 or 128. The iron golem texture is 96x96.

So, if you change the texture to something like 64x64, or 128x128, it will work. 128 looks better. Here's the texture with 128x128. try it, it will probably work. You can put in a texture pack or replace in the minecraft.jar file, directory "mob".

http://img854.images...llagergolem.png

BTW, the name of the image must be "villager_golem.png", without the quotation marks.

bugged golem: http://img256.images...20224090441.png

64x golem: http://img16.imagesh...20224090345.png

128x golem: http://img851.images...20224090408.png

I'll try to improve the 128 texture a little bit.

PS: This seems to happen mostly on computers with a poor graphics adapter, most likely the Intel VGA Chipset

Slow performance due lighting?
I don't know about anyone else, but week 8 snapshot is extremely laggy for me. I suspect it is due to the lighting changes and stuff, but I have no idea how to test it. (12w8a is pretty much unplayable...) -- (Talk)(c) 17:16, 23 February 2012 (UTC)
 * Haven't had any real problems besides redstone circuits. Setting Smooth lightning to on made it run faster by the way. Getjack 21:57, 23 February 2012 (UTC)


 * Twice my entire system (Windows 7) froze for 60 seconds or so, possibly while creating and rendering chunks, then just snapped back to normal. The second instance was accompanied by the sort of bugged lighting that tends to appear when generating chunks too quickly.  I haven't seen this behavior in a few months, so I think it's something changed in 12w08a. Pareidolon 05:32, 24 February 2012 (UTC)

Personal opinions and ideas
Lately there are many ideas for MC that are listed under annoyance, however, there is no rule against it. In my opinion they are mostly unrelated to 1) the snapshot or 2) the working game and are more of a personal nature of what could be changed. My question is how to deal with that as a user? Delete them, contact a mod or - if possible - send a message to the "owner of the bug"? Usually i'd say "contact a mod" but with things like the "block for redstone"-discussion those edits could become unnecessarily large. Getjack 21:53, 23 February 2012 (UTC) For those discussions becoming large, maybe there should be new practice. Before commenting any bug, discussion label is added as comment, then actual comments there. 109.240.64.8 12:43, 24 February 2012 (UTC)