Talk:Chest

Destroyed chests in Alpha multiplayer
"In Alpha multiplayer, items dropped from a destroyed chest block might not be able to be picked up." - I've never seen this happen, can someone confirm/give a source?

Madgeek 19:49, 18 October 2010 (UTC)


 * it happens often, sometimes you cant pick up items. Try placing a painting and breaking it.Toadbert


 * It's just server/connection lag. Just like it sometimes also takes a long time for you to see your own chat message. PurpleKiwi 17:44, 18 October 2010 (CDT)

Chests and Water


Not exactly sure whats causing this, any ideas? Hamiltond465 11:52, 20 October 2010 (UTC)
 * that's a bug with water. just cover the right hole, and it'll go away.--Kizzycocoa 12:32, 20 October 2010 (UTC)
 * Frankly, I care more about the hole on the left. The one on the right was made for comparison Hamiltond465 22:34, 20 October 2010 (UTC)
 * water does not flow outwards like that. say, if you have a waterfall. by logic, with your assumed physics, that waterfall would grow A LOT. a single 10-block high waterfall would be 21x21 at the bottom of that height. so, water falls down without going to the side, unless there is ground under, then it spreads. know what I mean?--Kizzycocoa 17:40, 20 October 2010 (CDT)

Chests and Glass
I just found out that if glass is placed above a chest, it does not stop it from opening. Confirmation from other people? Or is mine just a bug. ReubenHung 07:27, 11 November 2010 (UTC)
 * I just tested it, and it does work. I'd imagine it's not intentional, probably due to it allowing light in. -shrug- -- Toshu (talk) 07:35, 11 November 2010 (UTC)

Torchtrick
Hi, ive added a little trick i found by luck. And i moved the picture and versioninformations a little bit. Hope thats fine with you. Pls test that trick with the torch, and report if it works for you. --Cass 15:17, 11 November 2010 (UTC)


 * Also works the same way with half blocks instead of glass, and not just on a chest but almost any open-able block Adi Tetac 22:23, 23 November 2010 (UTC)

Flammability
Hanging a chest above a fire will not burn it, as far as I tested. When placed next to lava random fires will start AROUND the chest, but the chest itself will never catch fire. The fires will start even on cobblestone and obsidian.

This might be something to add to the wiki page, as I first thought nothing would happen and then caught myself burning next to my chest for no apparant reason.

I only tested in survival, alpha 1.2.2, singleplayer

double chest glitch
I found this wierd glitch with large chests: If you place a chest next to a large chest, it will try to "connect" with the big chest, giving it the texture of half a large chest. The big chest will not change, and they will still be seperate but the small chest looks really wierd.

New bug
Is anyone else experiencing a bag with the new Beta 1.2 update with chests where your character begins to move uncontrollably after opening a chest sometimes. Moving the mouse around causes you to seemingly randomly change direction and speed the bug will drag you around the map - the time I have got this I have stopped it by climbing a ladder. Also, I have experienced being constantly jumping after entering a chest and jumped manually to stop it. Not sure what's causing this... FragPl0x
 * I've personally expierienced something similar where when I open a chest my character will continue moving, though not too uncontrollably, as soon as I leave the window he always stops. It's fairly uncommon, but it is annoying. And unlike what the previous patches have done to ensure that if you walk away from your chest the window closes, it never does when it does this. -St. Fenix (User•Talk) 18:23, 14 January 2011 (UTC)