User talk:ArkEneru

Hey so dis is am talk, but Ima let it be for cannon talk. K? Jus ask me if ya have a question!

ArkEneru 02:09, 14 June 2012 (UTC)

Building the 119.3R4.10M6
Hey I saw the information and tried to build the 119.3R4.10M6 Ares. Since I had no pictures I tried to built it on my own. And I would like to see if you have any suggestions on how build it better.

Since I do not know how to post pictures on the Minecraft Wiki i provided a link to see the pictures.

https://dl.dropbox.com/u/50006217/119.3R4.10M6%20Ares.zip

There are captions to what camera angle they are.

CommanderLOL 16:57, 14 June 2012 (UTC)CommanderLOL

Reply:

Thanks so much for the pics! You did a great job building it, although it does not quite look like mine, but should have almost the desired affect. One thing, which is a common misconception: The fence post should be one block lower, with a stone pressure plate on top. That way, like the half-slab, the activated Shot TNT rests 1/2 a block higher than the charge. (This is better than the half slab because, while the TNT rests on the same level, in the fence version there is actually no matter in between the charge and the shot; its resting on the air.) I like your idea for the condensation system, its vertical, while mine are horizontal. I think your condensation system might be more efficient than mine. Another thing: Your delay might not be at the full potential: I have this for my Ares: First you activate button, which is directly connected (no repeaters) to the condensation charge. Then after R4.2, the the charge activates. Then, after another R4.8, the shot activates. I think (but am not sure) that you have a repeater with the min setting connected to the condensation charges. Then you have 2 repeaters,connected to the main charge, but I don't think they both were set at max setting. For the maximum efficiency, you would have to, after the condensation delay, have R4.2, then a R1.1, all in between the charge activator and the the condensation activator you have there.

Another thing: where the charge sits before its activated, I think you should put a guide block. That way the shots are more accurate.

How many blocks far does your cannon shoot after you have made those changes? I would like to compare it to my version.

My version does have simpler redstone, maybe your extra wiring makes a difference. I do not know how to post pics to wiki, or use dropbox, but i'm gonna learn soon, so I can give pics. Thanks!

An excited ArkEneru 18:57, 14 June 2012 (UTC)

Reply to ArkEneru's reply

I did what you said the cannon has improved. The modified cannon shot at a distance of 127, 148, 162, and 187 blocks away. (Note: The modified cannon is the only one that landed.) Plus could you please define guide block?

Here are some pictures

https://dl.dropbox.com/u/50006217/Cannon%20pictures.zip

CommanderLOL 22:06, 15 June 2012 (UTC)CommanderLOL

Yes, that is a M6, and I am glad to hear that you cannon has improved. Since a previous update, TNT will shift in a direction when primed. This can make previous cannons that shot perfectly before, inaccurate. So I saw, there was no guide block on one side of where your shot TNT is primed, therefore a risk of your shot jumping to a side and landing on the repeater that activates your shot. If you have problems with that, your shot TNT shifting to one side when primed, I recommend putting a block on top of the repeater. Maybe Im explaining this terribly :) Ill give some screenshots (once I figure out how to use dropbox!)

Okay, another thing, You should probably make the pressure plate stone, so it doesn't cause any harm to your cannon if a dropped TNT falls on it.

One more thing, I think you misunderstood: As a delay to your charge, so the condensation charge activates before the charge does, you have two repeaters, but they are not fully charged. I was saying maybe you should make those two fully charged, and maybe add another thats not charged at all, but I think I failed at explaining and you made two of the repeaters leading to your charge shorter.

If you understand that (Im afraid to say Its hard for me, and I wrote it! Wow I suck at explaining) you could give it a try, I hope it helps! If you do it and It doesn't work for your cannon, switch it back.

If this is too hard for you to understand, maybe I should just wait so I can show you in dropbox. Its so hard to communicate with other people when you dont have a visual :)

Hope it helps! --ArkEneru 03:59, 16 June 2012 (UTC)

Okay got it figured out. Heres my version. It seems simpler, but that might be because of you vertical condensation system. Ares: https://dl.dropbox.com/u/85883336/Ares%20Cannon.zip It shot approx 200 blocks, give or take 10

https://dl.dropbox.com/u/85883336/Repeaters/Picture%2017.png The repeaters in this pic are, on top, your Charge delay (charge delay is the delay between your condensation charge and your charge, making your conden. charge effective), and on bottom, my charge delay. I believe my charge delay is optimal, so maybe you could test that out on your cannon (and maybe prove me wrong!)

https://dl.dropbox.com/u/85883336/Repeaters/Picture%2021.png that is the optimal delay between the charge activation and the shot activation. I its R4.10, I think you have (on the modified version) R4.8R1.2

If you can make heads or tails out of that blabber, I hope it helps!

Yeah I think I see what you are saying. From you pictures you look like you have a more simpler cannon than mine. While I have repeaters and redstone everywhere, you cannon seems more practical for multiplayer. (If you ever could get that much TNT in a multiplayer server)

P.S. Mac o.O

CommanderLOL 03:19, 21 June 2012 (UTC)CommanderLOL

Im glad you can understand that. It greatly boosts my self esteem (lol) And yeah, its a mac. But soon Im getting an Alienware Aurora. Heh, I think the only reason yours has more redstone is because it has that vertical condensation system. Im very pleased to hear that you were able to build the Ares Cannon :)

Btw, Im coming with pictures of my farthest firing cannon, about 1600 blocks.