Talk:Tutorials/Defeating the ender dragon

someone needs to re-write this. it looks like its writen by a 10 year old. 24.61.29.23 18:55, 12 May 2013 (UTC)

I agree. This is haphazard, in first person, and talks about slaying the dragon in *creative* mode. I suppose I'll work on a new draft. Gh0stPirate (talk) 04:01, 2 December 2013 (UTC)

I've actually been working on re-writing it. Probably should have thrown up an in-use template. Is there a way I can make what I've written so far visible to others, without actually applying the changes? Duncan Belfast (talk) 13:46, 2 December 2013 (UTC)

Finally finished it. Hopefully it's much better organized and informative. Duncan Belfast (talk) 15:38, 2 December 2013 (UTC)

Informal Page
I don't like the way this was written. I'm rewriting part of it and deleting unneeded topics. –Preceding unsigned comment was added by 98.252.233.53 (talk) at 28 May 2013 (UTC). Please sign your posts with

Using beds?
Beds detonate violently on use in the End, so they're a viable weapon against the Enderdragon. They're cheap, easy to make, can take almost 25% of dragon's health (tested on hard), and with a full set of iron armor enchanted with blast resistance the player takes essentially no damage from the explosion itself. The timing can be a bit tricky, but using them as a sort of claymore can make the fight WAY easier. If you're looking for a way to win in hardcore mode, this is it. 136.152.209.186 03:23, 6 January 2016 (UTC)

Beds are dangerous to use as a weapon against the ender dragon, because there is a high risk of blowing yourself up. So only use a sword and a bow against the dragon. TheFirePhoenix (talk) 00:04, 28 September 2018 (UTC)

The Original post specifically stated that using blast protection almost completely negates the damage to the player, plus the right use of walls can theoretically guarantee safety, and is widely used in no-glitch speedruns due to the effectiveness far outweighing the risk. --120.152.159.157 05:33, 20 August 2020 (UTC)

Bringing an enchantment table: why?
"In order to take full advantage of the Ender Dragon's experience drop, the player should bring..." Why? When entering the return portal, no XP is lost. Enchantment can be done after returning to base. Bringing equipment just risks it being lost. If there is a reason to enchant while still in the end, please make it clear. --207.216.89.132 21:12, 16 October 2016 (UTC)

Move to "Tutorials/Defeating the Ender Dragon"
Title would be more consistent with pages like Tutorials/Defeating an ocean monument. Should we move the page? The BlobsPaper.png 05:38, 1 January 2017 (UTC)
 * I agree the phrasing is better. – Auldrick (talk &middot; contribs) 00:49, 20 January 2017 (UTC)
 * the current name is clunky, the proposed one is better. Although, I believe the style guide puts mobs' names in lower-case? The Ender Dragon page title itself contradicts this however, so I'm left a little confused. – Sealbudsman talk/contr 18:26, 10 February 2017 (UTC)


 * The BlobsPaper.png 19:47, 10 February 2017 (UTC)
 * The BlobsPaper.png 03:05, 10 March 2017 (UTC)

Remove “The rematch” section
This section tells how to respawn the ender dragon, and gives a slight indication of why a player might want to, but it gives not instructions for fighting a respawned dragon. The BlobsPaper.png 23:46, 31 December 2018 (UTC)

I wish someone put a tutorial for farming the ender dragon there --120.152.159.157 05:34, 20 August 2020 (UTC)

Use scaffolding to reach top of pillars?
With the addition of scaffolding, it would let players move up and down quickly, as well as build and repair the ladder. They could build the scaffolding undercover, or climb up and down to attack. Edisonjones2 (talk) 01:44, 12 October 2019 (UTC)