Talk:Stairs/Archive 1

What happened to the half-blocks? ~Anon


 * They are called Steps --Olligobber 21:13, 22 October 2010 (UTC)

Stairs don't crash the client anymore (or at least not the Mac client)

Someone should add a section about the crazy stair alignment logic. I just avoid using these because I have no idea how to coax them into facing the right direction, unlike furnaces. 24.68.132.208 14:53, 13 July 2010 (UTC)

To me the logic seems over complicated what it needs is this.

When you aim is higher than straight ahead the block will spawn with the lowest part facing you. when your aim is lower than half way the taller part of the step will be facing you this will mean if you stand off to the side of the direction you want it to spawn it will spawn facing the direction you are facing.(well to the nearest 90 any way) This would allow the player to know where it will spawn instead of placing it and finding out that it has spawned and moved the 1 next to it 90 and they are now both facing the wrong way. I may make a video documenting the problem and how i would fix it. -- doomkid.

Just an observation, seems like stairs are affected by the presence of other stairs, and will preferentially point towards them. Possibly bears more investigation. Ninetailed 16:55, 13 September 2010 (CDT)


 * As mentioned under "behavior" I've been using dirt blocks to help aim stairs in the direction I like. It's just some spots where it gets tricky. http://www.youtube.com/watch?v=QKbuVLMZiXY It'd be nice if it was as simple as if the stairs simply faced you when you place the block. P1cwh0r3 12:18, 17 September 2010 (CDT)


 * Stairs will always face so the higher side is left in either of these arrays:

B S A

B B B

or

S A A

B S A

B B S

B = block s = step a = air --Olligobber 21:13, 22 October 2010 (UTC)

Deleting Stairs Simply place a block on top and dig both out. This stops the deletion from passing through --Olligobber 21:13, 22 October 2010 (UTC)

Halloween update change
Should the alignment logic be removed, since as stated in the article, it no longer apples? reference: Lil kreen 12:57, 31 October 2010 (CDT)

Placing through
Stairs also share properties similar to doors where a block can be placed on the opposite side of the block without impeding the placement. Water,Lava or other blocks can be placed under a staircase as long as an appropriate block is on the other side within range.

Transparent at High Altitudes
This might be a glitch for me alone, but I wanted to mention it, seeing as it hasn't been mentioned yet. After I certain altitude, the stairs were transparent after I placed them. The mining effect would still show, and they could be walked on, you just couldn't see them. No picture right now, didn't think of screenshotting at the time, but I'd like for someone else to try it out, just to see if it's just me or not. Running latest version, and it happened about 10 to 20 blocks below the clouds. LostUser 06:40, 13 November 2010 (UTC)
 * It's not just you. And I think you may find that placing another block against an invisible stair causes it and all other stairs further up to become visible again, at least up to a certain altitude. Removing the block makes them disappear again. SteveZombie 05:29, 30 November 2010 (CST)

Fireproof Wooden Stairs
I've tested a wooden staircase, and found that they're completely immune to both fire and lava, unlike most other wooden structures. Should this be mentioned anywhere? Kirona 03:43, 7 January 2011 (UTC)

I think I know why the stairs have the error as of 1.5_01
It would appear they are no longer transparent. Try placing a torch under one and make it so no light can escape except through the stair block, you'll see what I mean. Andross12 05:34, 21 April 2011 (UTC)

Whoa, that's a pretty sizable change. That explains the "black rectangle" people were getting between steps, too. This is going to have repercussions on quite a few articles. --Theothersteve7 20:13, 21 April 2011 (UTC)
 * Yeah I have edited this article to reflect the current state but I don't know what others will need to be changed. Andross12 20:25, 21 April 2011 (UTC)