Bed

A bed is a block that allows a player to sleep and to reset their spawn point to within a few blocks of the bed. If the bed is obstructed, the player spawns at the default world spawning location.

Obtaining
Beds can be mined with any tool, or without a tool.

A bed also drops itself as an item when pushed by a piston.

Natural generation
One bed naturally generates in an igloo. $$, the bed is red.

In Java Edition and Bedrock Edition, white beds generate in some plains and snowy tundra village houses. Yellow beds generate in some plains and savanna village houses. Orange beds generate in some savanna village houses. Blue beds can generate in some snowy tundra, taiga, and snowy taiga village houses. Red beds generate in some snowy tundra and savanna villager houses. Purple beds generate in some taiga and snowy taiga village houses. Cyan, green, and lime beds generate in some village houses.

Trading
Journeyman-level shepherd villagers sell 1 of 16 beds for 3 emeralds as part of their trades.

Placement
Beds require two blocks of floor space. Placement requires at least 2 blocks from the player's facing direction. When placed, the foot of the bed is placed on the block selected and the head of the bed on the block farther away from the player. Like certain other blocks, beds cannot be placed on non-solid blocks. The bed remains in place if its supporting blocks are removed.

Explosions
Attempting to a bed in the Nether and the End causes it to explode and set fire to surrounding blocks. The explosion has power 5, which is stronger than TNT (4), but not as strong as a charged creeper or end crystal (6).

Sleeping


Beds are used by pressing the button while looking at the bed.

A player sleep by a bed during a thunderstorm, or at night (between 12541 and 23458 ticks, when stars appear in the sky). Attempting to use a bed at any other time results in the message "You can sleep only at night and during thunderstorms" or "You can sleep only at night". A player sleeps in a bed for 101 in-game ticks, or 5.05 seconds before the time skips to the next day. Sleeping in a bed with the gamerule doDaylightCycle set to false results in the player being kicked out of the bed after the 101 ticks, but does not change time of the world to day.

The player must be close to the bed to sleep. If the player is close enough to click on the bed, but not close enough to sleep in it, a message appears saying that the bed is too far away.

The player cannot sleep if a "monster" is within 8 blocks of the bed horizontally (along each axis) and 5 blocks vertically. If a monster is nearby, even through a wall, the message appears "You may not rest now, there are monsters nearby" and the player cannot sleep (even in Creative mode) until the monsters leave or are killed. Most hostile mobs as well as some neutral mobs, prevent players from sleeping. The table below shows which mobs prevent the player from sleeping. , the player instead wakes up in the night.

To skip the night in multiplayer, all players in the Overworld must be in bed at the same time. Pressing the Leave Bed button is not necessary in this case.

If the bed is destroyed while the player is in it, by for example an explosion or by another player, the player wakes prematurely and the night does not pass.

Setting the spawn point
Once a player has entered a bed, their spawn point is set to the location of that bed.

The bed is in no way tied to a player's spawn point - the game only checks for the presence of a bed at a player's spawn point when the respawn button is selected from the death screen. The bed may be destroyed, replaced, reoriented, etc. and still serve as a spawn point for players so long as it exists when the player tries to respawn. If a player's bed is destroyed, or if the area around the bed is made unsuitable for respawning, a message is displayed saying Your home bed was missing or obstructed, and the player respawns at the world spawn point.

For a bed to be usable as a spawn point, the player must be able to stand next to the bed at the same level as it. There must be a solid block at the same 'floor' level as the bed, with 2 transparent blocks of space (for example, air) for the player to stand in, in one of the ten blocks that surround the bed. It doesn't matter if the bed itself has blocks above it.

Bouncing
Falling onto a bed bounces the player with 66% strength – the bouncing-up velocity is 66% of the impact velocity. The player also take 50% of normal fall damage.

Baby villagers bounce on beds during the day.

If the player is falling while sleeping requirements are met, and presses on a bed within reach before hitting the ground, the fall damage is delayed until the player wakes.

Housing
Beds are used to count the number of houses in a village.

Block data
In Bedrock Edition, beds use the following data values:

Block entity
A bed has a block entity associated with it that holds additional data about the block.

Trivia

 * If the player quits the game while sleeping, upon return the player wakes beside the bed.
 * The player's avatar clips just slightly into the bed if they have something in their hand and their feet protrude off the edge.
 * Using the command while another player is sleeping still teleports the sleeping player, but the player wakes immediately.
 * If the player place a bed on ice, running over the bed acts like running over ice, similar to slabs.
 * Before differently colored beds were added, using all 6 planks and all 16 wool combinations, there were 3,456 different ways to craft a bed.
 * When placed using the command, only one half of a bed is placed, since beds are two blocks wide. A single half can be slept in like a whole bed.
 * Villagers can sleep in the Nether and the End without causing the bed to explode.