Enchanting Table

An enchantment table is a block that allows players to spend their experience point levels to enchant tools, books and armor.

Obtaining
Enchantment tables can be obtained using any pickaxe. If mined without a pickaxe, it will drop nothing.

Usage
The enchantment table is $3/4$ blocks high.

It cannot be moved by pistons. If an enchantment table is placed on ice, the player will slide on it as though it is an ice block, just like slabs.

Enchanting


The enchanting table's main purpose is to enchant items. The table will enchant all tools, armor and gear except the hoe, shears, flint and steel, carrot on a stick, shield, elytra, lead and horse armor; all of those but the lead and horse armor can be enchanted instead with an anvil and an appropriate enchanted book.

When a bookshelf is placed next to the enchantment table (keeping one block of air in between) it will increase the maximum enchantment level. Fifteen bookshelves need to be placed in order to obtain the maximum enchantment level of 30. See enchantment mechanics for more specific details.

Light source
In Pocket Edition, enchantment tables emit a light level of 12.

Standard Galactic Alphabet
The arcane glyphs that float from bookshelves to the enchanting table and the cryptic runes in the enchantment table's interface are written in the Standard Galactic Alphabet, which is a simple alphabet substitution cipher used in the Commander Keen series of computer games.



The arcane glyphs can only be seen if particles are set above 'Minimal'.

The cryptic runes seen in the interface are randomly constructed from the following list of words:

air animal ball beast berata bless cold creature cube curse darkness demon destroy dry earth elder elemental embiggen enchant fiddle fire free fresh galvanize grow hot humanoid ignite imbue inside klaatu light limited mental niktu of other physical range scrolls self shorten shrink snuff sphere spirit stale stretch the towards twist undead water wet xyzzy

Three to five words are chosen from the list and appended to each other, then displayed in the Standard Galactic Alphabet. The words chosen are random and are purely cosmetic: they have no relation to the enchantments that will be applied to the item and are not saved on the enchanted item (meaning they will tell you nothing about what the resulting spell will be), and they are only displayed in the enchantment table. They are just decoration for a choice among random enchantments, for each of which only the cost and one of the enchantments is known.

Custom name
By default, the GUI of an enchantment table is labeled "Enchant", but this name can be customized by naming it in an anvil before placing it, or by changing the  tag using the  command.

Data values
An enchanting table has a block entity associated with it that holds additional data about the block. The block's block entity ID is.

Trivia



 * The enchantment table actually produces the particles emitted from the bookshelves. These particles originate inside the Enchantment table and are relocated to the bookshelf almost immediately, but travel slow enough to be briefly visible. The particle that enters and leaves the bookshelf is always the same "letter", but the ones traveling into the bookshelves are black.
 * Enchantment tables are mostly made of obsidian, and thus have a blast resistance of 6,000 and cannot be destroyed by TNT.
 * Enchanting tables are midway between slabs and full blocks height-wise, so they could be potentially used as a TNT cannon's range-amplifier instead of slabs or trapdoors
 * When you place a light block (such as glowstone or a lit redstone lamp) and place an enchantment table on it, the light stays.
 * When the player is invisible, the enchantment table can still "see" the player and open up.
 * On the enchantment screen, captions in the Standard Galactic Alphabet includes several in-jokes:
 * On October 1, 2011, Notch tweeted an image of the enchantment screen, with enchantments . The first enchantment translates into "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels".
 * Three of the possible words for enchantments are "the elder scrolls," likely a joke at Bethesda, creator of "The Elder Scrolls" series and whose parent company, Zenimax, attempted to sue Mojang for the name of their game Scrolls.
 * The words "klaatu berata niktu" are a (misspelled) reference to "Klaatu barada nikto", a phrase that originates from the 1951 movie The Day the Earth Stood Still and has been since used as a reference in many other movies, cartoons and games.
 * Similarly, "Xyzzy" is a magic spell in the game "Colossal Cave Adventure" and has been used in several other games as an Easter Egg or cheat code.
 * The word "embiggen" is a fictional word coined by The Simpsons quote: "A Noble Spirit Embiggens the Smallest Man".