Bedrock Edition beta 1.2.13.8

1.2.13 build 3 (also known as beta 1.2.13.8) is the third build released for 1.2.13 that introduced some of the Update Aquatic features.

Experimental Gameplay

 * Added drowned mobs
 * New swimming animation
 * Trident and new enchantments
 * Channeling
 * Loyalty
 * Riptide
 * Impaling
 * Stripped wood
 * Slabs and stairs for prismarine, prismarine bricks, and dark prismarine

Fixes

 * Iron Golems no longer spawn when Mob Spawning is disabled
 * Rain, smoke particles, and shadows are no longer visible through lava
 * Disabling "Visible to LAN Players" for one world no longer disables it for all worlds
 * Buttons cloned in a "pressed" state no longer remain pressed forever
 * A warning now appears instructing not to close the game when exporting a world
 * The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition
 * Pick Block no longer replaces the item currently selected in the hotbar if other slots are empty
 * Increased stability and fixed several crashes
 * Abandoned mineshafts no longer generate above ground
 * Fixed improper Mushroom block obtained from giant red mushrooms when using Pick Block
 * Tools now work properly and no longer shake in-hand
 * Sticky Pistons no longer turn into regular Pistons after being renamed
 * Tripwire Hooks once again appear in Jungle Temples
 * Players can once again stand on top of ladders
 * Mob heads can no longer be duplicated by placing them in water
 * Strongholds once again generate with Mossy Stone Brick and Cracked Stone Brick
 * The maximum render distance on Xbox One X is once again 22 chunks
 * More than one line of text can once again be placed on signs
 * The B button no longer has to be pressed twice on the controller to deselect a skin in the Skin Picker
 * Heads and Skulls that are placed on a walls no longer have incorrect hitbox positions
 * Invisible Vines no longer appear on Jungle trees
 * Torches can once again be placed in the same block occupied by a player
 * You now descend more slowly in water
 * Fixed world updates occasionally not rendering