Java Edition Classic 0.0.14a

0.0.14a was a version of Java Edition Classic released on May 27, 2009, shortly before 22:26 UTC.

General

 * Scroll-wheel block picking support.
 * Will only pick blocks that number keys can select.
 * Improved level format, now supporting the ability to save entities to levels.
 * There is now a cap of 256 mobs that can exist in a world.
 * Added clouds.
 * Holding down a mouse button allows for auto-building or breaking a block every 0.25 seconds.
 * New terrain generator.
 * Fog rather than blank areas now control render distance.
 * The fog only gets applied on lit surfaces. Blocks in the shade appear as they normally would.
 * Ability to choose level size.

Blocks

 * Sand JE1.png Sand
 * Gravel JE1.png Gravel
 * Both sand and gravel are affected by gravity - if placed above any number of air blocks, the sand or gravel immediately appears at the bottom.
 * Gold Ore JE1.png Gold Ore
 * Iron Ore JE1 BE1.png Iron Ore
 * Coal Ore JE1 BE1.png Coal Ore
 * Oak Log Axis Y JE1.png Log
 * Oak Leaves JE1.png Leaves
 * When broken, particles fall at the normal speed.

World generation

 * Trees
 * Made of logs and leaves.

Blocks

 * Oak Planks JE3 BE1.png Planks
 * Texture changed from Oak Planks JE2.png
 * Cobblestone JE2.png Cobblestone
 * Texture changed from Cobblestone JE1.png
 * Water JE2.png Water
 * Now flows faster.
 * Now flows from worldborder.
 * Now shows its texture when selected to place.

General

 * The player always spawns at the same place when pressing R to respawn, unless this spawn is underwater.

Bugs

 * Levels do not load properly.
 * Clicking "Return to Game" while in build mode will place a block.

Trivia

 * Many features implemented in 0.0.14a are commonly erroneously cited as being implemented in the version 0.0.14a_01.