Minecraft Dungeons:Baby Zombie

A baby zombie is a hostile mob and baby variant of the zombie found $$.

Spawning

 * (Chicken Jockey Tower)
 * (Chicken Jockey Tower)
 * (Ancient Hunts)
 * (Secret area)
 * (Ancient Hunts)
 * (Secret area)
 * (Secret area)

Baby zombies also spawn when night falls, regardless of the mission, when at least one hero dies in multiplayer.

Appearance
Baby zombies resemble normal zombies but are smaller and more agile. They can spawn riding a chicken. This variant is known as the chicken jockey. They can also ride on each other and become a mob with six small zombies riding on a chicken, a chicken jockey tower.

Behavior
They are faster, have higher health and hit more often than the normal zombie but deal less damage per hit. After hitting, they retreat.

Baby zombies attack the hero if seen and deal a small amount of damage.
 * Basic attack


 * Strong attack

Like vindicators, after baby zombies retreat, sometimes they make "Novelty" to taunt the heroes.
 * Novelty

Health
Baby zombies has 80 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Sounds
Some of the sounds may have some speed and pitch multiplier applied in game, there are no specific sound files for "Baby Zombie".

The Tiny Scourge


The Tiny Scourge is the ancient variant of baby zombies that is encountered during ancient hunts with the minimum offering of the following runes:



The ancient resides within a pumpkin pastures-themed arena and possesses, at minimum, the following enchantments:



Two enchanted redstone golems act as the ancient's minions, possessing the following enchantments:



Upon defeating The Tiny Scourge, a gilded variant of the following items drop as a reward:



Data values

 * In the game files, baby zombies are referred to internally by the name.