Java Edition Classic 0.0.12a

0.0.12a was a version of Classic released on May 19, 2009, at 22:36 UTC. It added bedrock, water and lava, along with a world border and a new world generator.

Blocks

 * Bedrock JE1 BE1.png Bedrock
 * Unobtainable to the player.
 * Initially referred as "unbreakable stone".
 * Bedrock and the layer above (if at the bottom of the world) is always dark even if exposed to the sky.
 * Cannot be broken, placed against or otherwise selected
 * Water JE1 BE1.png Water
 * A type of liquid
 * Doesn't drown you if you are beneath the surface.
 * Lava Revision 1.png Lava
 * A type of liquid.
 * Doesn't kill when you swim through it.

World Generation

 * World border
 * An infinite ocean now surrounds the map.
 * The player can no longer pass the edge of the map.

Gameplay

 * Controls
 * Pressing now opens the pause menu.
 * Pressing cycles between four levels of render distance.
 * Pressing saves the current level as a level.dat file.
 * Only saves the level if the world changed since the last save.


 * Swimming
 * Only applied to players. Humans move at full speed in water.

Mobs

 * Steve_Revision_1.png Humans
 * No longer get reset on level reset, meaning there is no way to get rid of mobs now.
 * Physics
 * Water and lava now flow to fill any available space below or next to it.
 * With just one water source the entire world will be flooded.
 * Water next to lava produces stone.

World Generation

 * New level generator.
 * Terrain is more messy with more bumps visible on the surface.
 * Lakes occur when the surrounding water is at a higher level than the terrain.
 * All dirt with access to sunlight will not become grass upon world generation if below water level.
 * Lava lakes also spawn occasionally.
 * Surface dirt layer is more uniform.
 * Almost always there is a layer of grass with dirt under it above stone.
 * Cliff faces can no longer be made of pure dirt and grass.
 * Worlds made before 0.0.12a will receive a bedrock layer at the bottom of the map and an ocean surrounding it.