MediaWiki:Gadget-spriteEdit.js

( function { 'use strict';

/** "Global" vars (preserved between editing sessions) **/ var $root = $( document.documentElement ); var $win = $( window ); var $doc = $( '#spritedoc' ); var inlineStyle; var URL = window.URL || window.webkitURL; var imageEditingSupported = false;/*( function {	if ( window.FileList && window.ArrayBuffer && window.Blob && window.FormData && window.ProgressEvent && URL && URL.revokeObjectURL && URL.createObjectURL && document.createElement( 'canvas' ).getContext ) {		return true;	}	return false; } );*/ var dropSupported = ( function {	// If image editing isn't supported, we don't care about dropping any more	if ( !imageEditingSupported ) {		return false;	}	return 'draggable' in $root[0]; } ); var historySupported = window.history && history.pushState; // HTML pointer-events is dumb and can't be tested for // Just check that we're not IE < 11, old Opera has too little usage to bother checking for var pointerEventsSupported = $.client.profile.name !== 'msie' || $.client.profile.versionBase > 10; var idsPageId = $doc.data( 'idspage' );

// Handle recreating the editor $( '#ca-spriteedit' ).find( 'a' ).click( function( e ) {	// Editor is already loaded, reload the page	if ( $root.hasClass( 'spriteedit-loaded' ) ) {		return;	}	create;	e.preventDefault; } ); if ( historySupported ) { $win.on( 'popstate', function {		if ( location.search.match( 'spriteaction=edit' ) && !$root.hasClass( 'spriteedit-loaded' ) ) {			create( 'history' );		}	} ); }

/** Functions **/ /** * Entry point for the editor * * Updates the page if it has been edited since being viewed * and creates the editor once ready * Is called right at the end of the script, once all other functions * are defined. * * "state" is what triggered the creation (e.g. from history navigation) */ var create = function( state ) { var modified = {}; var settings = {}; var mouse = { moved: false, x: 0, y: 0 };	var sorting = false; var oldHtml; var spritesheet; var changes = []; var undoneChanges = []; var names = {}; var loadingImages = []; var idsTable, idChanges, sheetData; var panels = {}; var revisionsApi = new mw.Api( { parameters: {		action: 'query',		prop: 'revisions',		rvprop: 'content',		utf8: true	} } ); var $headingTemplate = $( ' ' ).html(		$( ' ' )			.addClass( 'mw-headline spriteedit-new' )			.attr( 'data-placeholder', 'Type a section name' )	); var $boxTemplate = $( '' ).addClass( 'spritedoc-box spriteedit-new' ).append(		$( ' ' ).addClass( 'spritedoc-image' ),		$( '' ).addClass( 'spritedoc-names' ).append( $( '' ).addClass( 'spritedoc-name' ).html( ' ' ) )	);	addControls( $headingTemplate, 'heading' ); addControls( $boxTemplate, 'box' ); $root.addClass( 'spriteedit-loaded' ); // TODO: Change to "mediawiki.ui.input" on MW1.25 update mw.loader.load( 'mediawiki.ui' ); if ( !state && historySupported ) { history.pushState( {}, '', mw.util.getUrl( null, { spriteaction: 'edit' } ) ); }	if ( state !== 'initial' ) { $( '#ca-view' ).add( '#ca-spriteedit' ).toggleClass( 'selected' ); }	var $sprite = $doc.find( '.sprite' ).first; settings.imageWidth = $sprite.width; settings.imageHeight = $sprite.height; settings.sheet = $doc.data( 'original-url' ); if ( !settings.sheet ) { settings.sheet = $sprite.css( 'background-image' ) .replace( /^url\(["']?/,  ).replace( /["']?\)$/,  ); $doc.data( 'original-url', settings.sheet ); }	settings.sheet += ( settings.sheet.match( /\?/ ) ? '&' : '?' ) + new Date.getTime; var spritesheetReady = $.Deferred; spritesheet = new Image; spritesheet.onload = function { settings.sheetWidth = this.width; settings.sheetHeight = this.height; // Replace the spritesheet with a fresh uncached one to ensure // we don't save over it with an old version if ( inlineStyle ) { inlineStyle.disabled = true; }		inlineStyle = mw.util.addCSS(			'#spritedoc .sprite { background-image: url(' + this.src + ') !important }'		); spritesheetReady.resolve; };	spritesheet.src = settings.sheet; revisionsApi.get( {		rvprop: 'timestamp',		pageids: idsPageId	} ).done( function( data ) {		var currentTimestamp = fixTimestamp( data.query.pages[idsPageId].revisions[0].timestamp );		var newContentReady;		if ( currentTimestamp > $doc.data( 'idstimestamp' ) ) {			$doc.data( 'idstimestamp', currentTimestamp );			newContentReady = new mw.Api.get( { action: 'parse', title: mw.config.get( 'wgPageName' ), text: $( '' ).html(					$.parseHTML( $doc.attr( 'data-refreshtext' ) )				).html, prop: 'text', disablepp: true, disabletoc: true } ).done( function( data ) { oldHtml = data.parse.text['*']; $doc.html( oldHtml ); } );		} else {			oldHtml = $doc.html;		}		$.when( spritesheetReady, newContentReady ).done( function { // Make sure the editor wasn't destroyed while we were waiting if ( $root.hasClass( 'spriteedit-loaded' ) ) { enable; }		} );	} ).fail( function( code, data ) {		console.error( code, data );	} ); // Handle closing the editor on navigation if ( historySupported ) { $win.on( 'popstate.spriteEdit', function {			if ( !location.search.match( 'spriteaction=edit' ) && $root.hasClass( 'spriteedit-loaded' ) ) {				close( 'history' );			}		} ); }	/**	 * Create the editor interface *	 * Makes the necessary HTML changes to the documentation, * creates the extra interface elements, and binds the events. */	var enable = function { var $content = $doc.closest( '.documentation' ); var $toolbar; if ( !$content.length ) { $content = $( '#content' ); }		$root.addClass( 'spriteedit-enabled' ); if ( imageEditingSupported ) { $root.addClass( 'spriteedit-imageeditingenabled' ); }		$( '.mw-editsection' ).add( '.mw-editsection-like' ).css( 'display', 'none' ); // Store previous element and parent // to re-attach to once done. var $docPrev = $doc.prev; var $docParent = $doc.parent; $doc.detach; $doc.find( '#toc' ).remove; addControls( $doc.find( 'h3' ), 'heading' ); var $boxes = $doc.find( '.spritedoc-box' ); $boxes.each( function {			var $this = $( this );			var $names = $this.find( '.spritedoc-name' );			$this.attr( 'data-sort-key', $names.first.text );			$names.find( 'code' ).each( function { var $code = $( this ); names[$code.text] = [ $code ]; } );		} );		addControls( $boxes, 'box' ); // Collapses and expands boxes in each section when sorting // sections or boxes, so it's easier to get to the right section var collapseBoxes = function( placeholder ) { var $this = $( this ); var isBox = $this.hasClass( 'spritedoc-box' ); var section = isBox ? $this.closest( '.spritedoc-section' )[0] : placeholder; var origPos = this.getBoundingClientRect; var origSectionPos = section.getBoundingClientRect; var heights = []; $doc.find( '.spritedoc-boxes' ).each( function {				var child = this.firstElementChild;				if ( child ) {					if ( $( child ).hasClass( 'spriteedit-ghost' ) ) {						child = child.nextElementSibling || child;					}					heights.push( child.getBoundingClientRect.height );				} else {					heights.push( 0 );				}			} ).each( function( i ) {				// Set styling after get loop to avoid layout thrashing				var height = heights[i];				if ( !height ) {					return;				}				$( this ).css( { height: height, overflow: 'hidden' } );			} );			// First make sure the section is in the same place relative to the window scroll( 0, $win.scrollTop + section.getBoundingClientRect.top - origSectionPos.top ); // Now if we're sorting boxes, make sure the box remains inside the section if ( isBox ) { var sectionPos = section.getBoundingClientRect; if ( origPos.bottom > sectionPos.bottom ) { scroll( 0, $win.scrollTop + sectionPos.bottom - origPos.bottom ); }			}		};		var expandBoxes = function { var origPos = this.getBoundingClientRect; $doc.find( '.spritedoc-boxes' ).css( {				height: 'auto',				overflow: 'visible'			} ); // If we're sorting boxes, scroll so the box is near the cursor var $this = $( this ); if ( $this.hasClass( 'spritedoc-box' ) ) { var boxPos = this.getBoundingClientRect; scroll( 0, $win.scrollTop + boxPos.top + boxPos.height / 2 - mouse.y ); // Flash the box so it is obvious where it was sorted to				$this.css( 'background-color', 'yellow' ); setTimeout( function {					$this.css( 'background-color', '' );				}, 1000 ); } else { // Otherwise make sure the section is in the same place relative to the window scroll( 0, $win.scrollTop + this.getBoundingClientRect.top - origPos.top ); }		};		makeSortable( {			selectors: '.spritedoc-section',			handle: 'h3',			vertical: true,			sortStart: collapseBoxes,			sortEnd: expandBoxes		} ); makeSortable( {			selectors: {				container: '.spritedoc-section',				parent: '.spritedoc-boxes',				elem: '.spritedoc-box'			},			autoSort: true,			sortStart: collapseBoxes,			sortEnd: expandBoxes		} ); makeSortable( {			selectors: {				container: '.spritedoc-box',				parent: '.spritedoc-names',				elem: '.spritedoc-name'			},			autoSort: true		} ); // Create toolbar $toolbar = $( ' ' ).addClass( 'spriteedit-toolbar' ); $toolbar.append(			$( ' ' ).css( { 'float': 'right', textAlign: 'right' } ).append( makeButton( 'Save', {					id: 'spriteedit-save',					type: 'progressive',					props: { disabled: true }				} ) ),			$( ' ' ).addClass( 'mw-ui-button-group' ).append( makeButton( 'Undo', {					id: 'spriteedit-undo',					props: { disabled: true },					action: function {						$( this ).blur;						var hist = changes.pop;						revert( hist );						undoneChanges.push( hist );						$( '#spriteedit-redo' ).prop( 'disabled', false );					}				} ), makeButton( 'Redo', {					id: 'spriteedit-redo',					props: { disabled: true },					action: function {						$( this ).blur;						var hist = undoneChanges.pop;						$.each( hist, function { change( this.action, this.content, false, true ); } );						changes.push( hist );						if ( !undoneChanges.length ) {							$( this ).prop( 'disabled', true );						}						$( '#spriteedit-undo' ).add( '#spriteedit-save' ).prop( 'disabled', false );					}				} ) ),			$( ' ' ).addClass( 'mw-ui-button-group' ).append( makeButton( 'New section', { id: 'spriteedit-add-section' } ), makeButton( 'New image', { id: 'spriteedit-add-image' } ) ),			$( ' ' ).addClass( 'spriteedit-dropzone' ).append( $( ' ' ).text( 'Drop images here' ) ).height( $win.height / 4 )		); if ( !imageEditingSupported ) { $toolbar.find( '#spriteedit-add-image' ).prop( {				disabled: true,				title: 'Not supported by your browser.'			} ).css( 'cursor', 'help' ); }		var contentPadding = { left: $content.css( 'padding-left' ), right: $content.css( 'padding-right' ) };		var contentOffset = $content.offset.left; $toolbar.css( {			paddingLeft: contentPadding.left,			paddingRight: contentPadding.right,			marginLeft: '-' + contentPadding.left,			marginRight: '-' + contentPadding.right,			left: contentOffset + 1		} ); var $barContainer = $( ' ' ).addClass( 'spriteedit-toolbar-container' ) .append( $toolbar ).prependTo( $doc ); if ( $docPrev.length ) { $doc.insertAfter( $docPrev ); } else { $doc.prependTo( $docParent ); }		// Set height now that everything is re-attached $barContainer.height( $toolbar[0].getBoundingClientRect.height ); // Wait until everything else is done so the animation is smooth setImmediate( function {			var barTop = $barContainer[0].getBoundingClientRect.top;			if ( barTop > 0 ) {				$root.addClass( 'spriteedit-smoothscroll' );				scroll( 0, barTop + $win.scrollTop + 1 );			}		} ); /** Bind events **/ /* Outside interface events */ $( '#ca-view' ).find( 'a' ).on( 'click.spriteEdit', function( e ) {			close;			e.preventDefault;		} ); /* Toolbar events */ // Manually make the toolbar sticky if position:sticky isn't supported if ( !supports( 'position', 'sticky' ) ) { var fixedClass = 'spriteedit-toolbar-fixed'; $win.on( 'scroll.spriteEdit', $.throttle( 50, function { var fixed = $toolbar.hasClass( fixedClass ), scrollTop = $win.scrollTop, offset = $barContainer.offset.top; if ( !fixed && scrollTop >= offset ) { $toolbar.addClass( fixedClass ); } else if ( fixed && scrollTop < offset ) { $toolbar.removeClass( fixedClass ); }			} ) );		}		$( '#spriteedit-add-section' ).on( 'click.spriteEdit', function {			$( this ).blur;			var $newHeading = $headingTemplate.clone;			change( 'insert', { $elem: $( ' ' ).addClass( 'spritedoc-section' ).prepend(					$newHeading,					$( '' ).addClass( 'spritedoc-boxes' )				), index: $( nearestSection ).index - 1, $parent: $doc }, true );			$newHeading.find( '.mw-headline' ).focus;		} ); $( '#spriteedit-add-image' ).on( 'click.spriteEdit', function {			$( ' ' )				.attr( { accept: 'image/*', multiple: true } )				.one( 'change.spriteEdit', function { insertSprites( this.files ); } ).click;			$( this ).blur;		} ); // Drag and drop functionality if ( dropSupported ) { var $dropzone = $toolbar.find( '.spriteedit-dropzone' ); var endDrop = function { clearTimeout( dragTimeout ); hideDrag = false; showDrag = true; clearTimeout( dropTimeout ); hideDrop = false; showDrop = true; $dropzone.css( 'opacity', 0 ).transitionEnd( function {					$dropzone.css( 'display',  );				} ).find( 'div' ).css( 'padding',  ); $toolbar.css( 'height', '' ).find( 'span' ).css( 'opacity', 1 ); };			var dragTimeout, showDrag = true, hideDrag = false; $win.on( 'dragenter.spriteEdit', function {				if ( showDrag ) {					$dropzone.css( 'display', 'block' ).off( 'transitionend.spriteEdit' );					setImmediate( function { $dropzone.css( 'opacity', 1 ); } );					$toolbar.find( 'span' ).css( 'opacity', 0.3 );					showDrag = false;				}				clearTimeout( dragTimeout );				hideDrag = false;			} ).on( 'dragover.spriteEdit', function {				hideDrag = false;			} ).on( 'dragleave.spriteEdit', function {				clearTimeout( dragTimeout );				hideDrag = true;				dragTimeout = setTimeout( function { if ( hideDrag ) { endDrop; showDrag = true; }				}, 1 );			} ).on( 'dragend', endDrop ); var dropTimeout, showDrop = true, hideDrop = false; $dropzone.on( 'dragenter.spriteEdit', function( e ) {				if ( showDrop ) {					var $dropText = $dropzone.find( 'div' );					$dropText.css( 'line-height', $dropText.css( 'line-height' ) )						.off( 'transitionend.spriteEdit' );					$toolbar.innerHeight( $toolbar.innerHeight ).off( 'transitionend.spriteEdit' );					setImmediate( function { $dropText.css( 'line-height', $dropzone.height + 'px' ); $toolbar.innerHeight( $dropzone.innerHeight ) .find( 'span' ).css( 'opacity', 0 ); } );					showDrop = false;				}				clearTimeout( dropTimeout );				hideDrop = false;				e.preventDefault;			} ).on( 'dragover.spriteEdit', function( e ) {				clearTimeout( dropTimeout );				hideDrop = false;				e.preventDefault;			} ).on( 'drop.spriteEdit', function( e ) {				insertSprites( e.originalEvent.dataTransfer.files );				endDrop;				e.preventDefault;			} ).on( 'dragleave.spriteEdit', function {				clearTimeout( dropTimeout );				hideDrop = true;				dropTimeout = setTimeout( function { if ( hideDrop ) { var $dropText = $dropzone.find( 'div' ); var oldLineHeight = $dropText.css( 'line-height' ); var newLineHeight = $dropText.css( 'line-height', '' ).css( 'line-height' ); $dropText.css( 'line-height', oldLineHeight ).transitionEnd( function {							$dropText.css( 'line-height', '' );						} ); var oldHeight = $toolbar.innerHeight; var newHeight = $toolbar.css( 'height', '' ).innerHeight; $toolbar.innerHeight( oldHeight ).transitionEnd( function {							$toolbar.css( 'height', '' );						} ); setImmediate( function {							$dropText.css( 'line-height', newLineHeight );							$toolbar.innerHeight( newHeight ).find( 'span' ).css( 'opacity', 0.3 );						} ); showDrop = true; }				}, 1 );			} );		}		$( '#spriteedit-save' ).on( 'click.spriteEdit', function {			var $button = $( this );			if ( $button.hasClass( 'spriteedit-processing' ) ) {				return;			}			$button.blur.addClass( 'spriteedit-processing' );			// Prevent saving if there are duplicate names			if ( $doc.find( '.spriteedit-dupe' ).length ) {				var dupeNamePanel = panels.dupename || panel( 'dupename', 'Duplicate names', $( ' ' )						.text( 'There are duplicate names which must be resolved prior to saving.' ), { right: { text: 'Return', config: { type: 'progressive', action: function { dupeNamePanel.hide; }					} } }				);				$button.removeClass( 'spriteedit-processing' );				dupeNamePanel.show;				return;			}			mw.loader.load( 'mediawiki.action.history.diff' );			var summaryPanel = panels.summary || panel( 'summary', 'Save your changes', $( ' ' ).addClass( 'mw-ui-input' ).prop( {					placeholder: 'Summarize the changes you made',					maxlength: 255				} ), {					left: { text: 'Review changes', config: { id: 'spriteedit-review-changes' } }, right: { text: 'Save', config: { id: 'spriteedit-save-changes', type: 'constructive' } }				},				function { this.$text.find( 'textarea' ).focus; this.$actions.find( 'button' ) .prop( 'disabled', false ) .removeClass( 'spriteedit-processing' ); },				true );			if ( modified.sheet ) {				var sheetCanvas = getCanvas( 'sheet' );				var lastPos = $doc.data( 'pos' );				var usedPos = {};				usedPos[lastPos] = true;				var newImgs = [];				$doc.find( '.spritedoc-box' ).each( function { var $box = $( this ); var pos = $box.data( 'pos' ); if ( pos === undefined ) { newImgs.push( $box ); } else { usedPos[pos] = true; if ( pos > lastPos ) { lastPos = pos; }					}				} );				if ( newImgs.length ) {					var unusedPos = [];					for ( var i = 1; i <= lastPos; i++ ) {						if ( !usedPos[i] ) {							unusedPos.push( i );						}					}					var origLastPos = lastPos;					newImgs.forEach( function( $box ) { $box.data( 'new-pos', unusedPos.shift || ++lastPos ); } );					if ( lastPos !== origLastPos ) {						var imagesPerRow = settings.sheetWidth / settings.imageWidth;						settings.sheetHeight = Math.ceil( lastPos / imagesPerRow ) * settings.imageHeight;						sheetCanvas.resize;					}				}				$.when.apply( $, loadingImages ).done( function { sheetCanvas.clear; sheetCanvas.ctx.drawImage( spritesheet, 0, 0 ); $doc.find( '.spriteedit-new' ).each( function {						var $box = $( this );						var img = $box.find( 'img' )[0];						var pos = $box.data( 'pos' );						if ( pos === undefined ) {							pos = $box.data( 'new-pos' );						}						var posPx = posToPx( pos );						sheetCanvas.ctx.clearRect( posPx.left, posPx.top, settings.imageWidth, settings.imageHeight );						sheetCanvas.ctx.drawImage( img, posPx.left, posPx.top );					} ); sheetData = sheetCanvas.canvas.toDataURL; loadingImages = []; $button.removeClass( 'spriteedit-processing' ); summaryPanel.show; } );			} else {				sheetData = null;				$button.removeClass( 'spriteedit-processing' );				summaryPanel.show;			}			var sectionNum = 0;			var headingOrder = [];			var ids = [];			$doc.find( '.mw-headline, .spritedoc-box' ).each( function { var $this = $( this ); if ( $this.hasClass( 'mw-headline' ) ) { sectionNum++; headingOrder.push( luaStringQuote( $this.text ) + ',' ); return true; }				var pos = $this.data( 'pos' ); if ( pos === undefined ) { pos = $this.data( 'new-pos' ); }				$this.find( '.spritedoc-name' ).each( function {					var id = $( this ).text;					ids.push( { sortKey: id.toLowerCase, id: id, pos: pos, section: sectionNum } );				} ); } );			ids.sort( function( a, b ) { return a.sortKey > b.sortKey ? 1 : -1;			} );			var idsRows = [];			$.each( ids, function { idsRows.push(					'[' + luaStringQuote( this.id ) + '] = ' +					'{ pos = ' + this.pos + ', section = ' + this.section + ' },'				); } );			idsTable = [				'return {',				'	sections = {',				'		' + headingOrder.join( '\n\t\t' ),				'	},',				'	ids = {',				'		' + idsRows.join( '\n\t\t' ),				'	}',				'}'			].join( '\n' );			idChanges = $.Deferred;			revisionsApi.post( { pageids: idsPageId, rvprop: '', rvdifftotext: idsTable, rvlimit: 1 } ).done( function( data ) { idChanges.resolve( makeDiff( data ) ); } )				// Don't handle error directly, so it can fail silently unless attempting				// to view the diff, as this isn't necessary for saving				.fail( idChanges.reject );			idChanges.done( function( diff ) { modified.names = !!diff; } );		} );		/* Dialog events */ $doc.on( 'click.spriteEdit', '#spriteedit-review-changes', function {			var $button = $( this );			if ( $button.hasClass( 'spriteedit-processing' ) ) {				return;			}			$button.blur.addClass( 'spriteedit-processing' );			var changesPanel = panels.changes || panel( 'changes', 'Review your changes', [					$( ' ' ).addClass( 'spriteedit-sheet-changes' ), $( ' ' ).addClass( 'spriteedit-id-changes' ) ],				{ right: { text: 'Return to save form', config: { id: 'spriteedit-return-save', type: 'progressive' } } }			);			var $changesText = changesPanel.$text;			// Just re-display old content			if ( $changesText.text ) {				$button.removeClass( 'spriteedit-processing' );				changesPanel.show;				return;			}			if ( sheetData ) {				$changesText.find( '.spriteedit-sheet-changes' ).append( $( ' ' ).text( 'Spritesheet changes' ), $( ' ' ).addClass( 'spriteedit-sheet-diff' ).append(						$( ' ' ).addClass( 'spriteedit-old-sheet' ).append( $( ' ' ).attr( 'src', settings.sheet ) ),						$( ' ' ).addClass( 'spriteedit-new-sheet' ).append( $( ' ' ).attr( 'src', sheetData ) )					)				);			}			idChanges.done( function( diff ) { if ( diff ) { $changesText.find( '.spriteedit-id-changes' ).append(						$( ' ' ).text( 'ID changes' ),						$( ' ' ).append( diff )					); } else if ( !sheetData ) { $changesText.text( 'No changes from current revision.' ); }				$button.removeClass( 'spriteedit-processing' ); changesPanel.show; } ).fail( handleError );		} ); $doc.on( 'click.spriteEdit', '#spriteedit-return-save', function {			panels.summary.show;		} ); $doc.on( 'click.spriteEdit', '#spriteedit-save-changes', function {			if ( $( this ).hasClass( 'spriteedit-processing' ) ) {				return;			}			$( this ).blur.addClass( 'spriteedit-processing' );			// If the diff is ready, we'll see if there are changes to be saved,			// otherwise it's likely faster to just save and assume changes			// were made, than wait for the diff to be ready			var idDiff = true;			if ( idChanges.state === 'resolved' ) {				idChanges.done( function( data ) { idDiff = data; } );			}			if ( !idDiff && !sheetData ) {				panel.hide( function { destroy( true ); } );				return;			}			var summary = panels.summary.$text.find( 'textarea' ).val;			saveChanges( summary, idsTable );		} ); /* Edit control events */ $doc.on( 'click.spriteEdit', '.spriteedit-add-name > button', function {			var $names = $( this ).closest( '.spritedoc-box' ).find( '.spritedoc-name' );			var $item = $( '' ).addClass( 'spritedoc-name' );			var $name = $( ' ' ).addClass( 'spriteedit-new' )				.attr( 'data-placeholder', 'Type a name' );			addControls( $item.append( $name ), 'name' );			change( 'insert', { $elem: $item, index: $names.length - 1, $parent: $names.first.parent }, true );			$name.focus;		} ); $doc.on( 'focus.spriteEdit', '[contenteditable]', function {			var $this = $( this );			var text = $this.text;			$this.attr( 'data-original-text', text );			if ( !changes.length ) {				$this.one( 'keypress.spriteEdit', function { $( '#spriteedit-save' ).prop( 'disabled', false ); } );			}		} );		$doc.on( 'blur.spriteEdit', '[contenteditable]', function {			var $this = $( this );			var text = $this.text;			var trimmedText = $.trim( text );			var origText = $this.attr( 'data-original-text' );			$this.removeAttr( 'data-original-text' ).off( 'keypress.spriteEdit' );			if ( text !== trimmedText ) {				text = trimmedText;				$this.text( text );			}			if ( text === '' ) {				var $remove, $parent;				if ( $this.hasClass( 'mw-headline' ) ) {					if ( $doc.find( '.spritedoc-section' ).length === 1 ) {						change( 'text', { $elem: $this, oldText: origText, text: 'Uncategorized' } );						return;					} else {						$remove = $this.closest( '.spritedoc-section' );						$parent = $doc;					}				} else {					var $names = $this.closest( '.spritedoc-names' );					if ( $names.find( '.spritedoc-name' ).length > 1 ) {						$remove = $this.parent;						$parent = $names;					} else {						$remove = $names.parent;						$parent = $remove.parent;					}				}				if ( $this.hasClass( 'spriteedit-new' ) ) {					// Just pretend it never happened					$remove.remove;					change.discard;					return;				}				// Restore original text before deleting so undo works				$this.text( origText );				change( 'delete', { $elem: $remove, index: $remove.index - 1, $parent: $parent } );				return;			}			if ( text === origText ) {				if ( !changes.length ) {					$( '#spriteedit-save' ).prop( 'disabled', true );				}				return;			}			if ( names[text] ) {				// Wait until after edit change, as it may move the element				// which the tooltip should be anchored to				setImmediate( function { tooltip( $this, 'This name already exists.' ); } );			}			change( 'edit', { $elem: $this, oldText: origText, text: text } );			if ( $this.hasClass( 'spriteedit-new' ) ) {				$this.removeClass( 'spriteedit-new' ).removeAttr( 'data-placeholder' );			}		} ); $doc.on( 'keypress.spriteEdit', '[contenteditable]', function( e ) {			// Enter key			if ( e.which === 13 ) {				$( this ).blur;				e.preventDefault;			}		} ); if ( imageEditingSupported ) { $doc.on( 'click.spriteEdit', '.spritedoc-image', function {				var $parent = $( this );				tooltip( $parent, [ makeButton( 'Replace image', {						type: 'progressive',						css: {							display: 'block',							width: '100%'						},						action: function {							$( this ).blur;							$( ' ' )								.attr( 'accept', 'image/*' )								.one( 'change', function { tooltip.hide; scaleImage( this.files[0] ).done( function( $img ) {										change( 'replace image', { $elem: $img, $parent: $parent, $oldImg: $parent.find( 'img' ) } );									} );								} ).click;						}					} ), makeButton( 'Delete image', {						type: 'destructive',						css: {							display: 'block',							width: '100%'						},						action: function {							tooltip.hide( function { var $box = $parent.parent; change( 'delete', {									$elem: $box,									$parent: $box.parent,									index: $box.index - 1								} ); } );						}					} )				], true );			} ); }		/* Window events */ $win.on( 'resize.spriteEdit', function {			var $dialog = $( '.spriteedit-dialog' );			if ( $dialog.length && $dialog.is( ':visible' ) ) {				$dialog.css( { width: , height:  } );				$dialog.css( { width: $dialog.width, height: $dialog.height } );			}		} );		var updateMouse = function( e ) { mouse.moved = true; mouse.x = e.clientX; mouse.y = e.clientY; };		// Only update mouse while sorting or while over a handle $doc.on( 'mouseenter.spriteEdit mousemove.spriteEdit', '.spriteedit-handle', function( e ) {			if ( !sorting ) {				updateMouse( e );			}		} ); $( document ).on( 'mousemove.spriteEdit', function( e ) {			if ( sorting ) {				updateMouse( e );			}		} ); // Disable smooth scrolling once scrolling ends so it does not interfere with user scrolling. $win.on( 'scroll.spriteEdit', $.debounce( 250, function { $root.removeClass( 'spriteedit-smoothscroll' ); } ) );		$win.on( 'beforeunload.spriteEdit', function( e ) {			if ( !$( '#spriteedit-save' ).is( '[disabled]' ) ) {				e.preventDefault;			}		} ); };	/** Editor functions **/ /**	 * Closes the editor *	 * If there are no changes, destroys the editor immediately. * If there are changes, opens a panel asking for confirmation first. *	 * "state" is what triggered the editor to close (e.g. from history navigation) */	var close = function( state ) { if ( !$root.hasClass( 'spriteedit-enabled' ) || $( '#spriteedit-save' ).is( '[disabled]' ) ) { destroy( true, state === 'history' ); } else { var discardPanel = panels.discard || panel(				'discard',				'Unsaved changes',				$( ' ' ).text( 'Are you sure you wish to discard your changes?' ),				{ right: [					{ text: 'Keep editing', config: {						action: function {							discardPanel.hide;						}					} },					{ text: 'Discard changes', config: {						type: 'destructive',						action: function {							discardPanel.hide( function { destroy( true, state === 'history' ); } );						}					} }				] }			);			discardPanel.show; }	};	/**	 * Construct a wiki diff from an API request *	 * "data" is the API response. * Returns a jQuery object containing the diff table, an error message * if something went wrong, or nothing if the diff is empty. */	var makeDiff = function( data ) { if ( !data || !data.query || !data.query.pages ) { return 'Something went wrong'; }		var pages = data.query.pages; var page = pages[idsPageId]; if ( !page ) { return 'Failed to retrieve page'; }		var diff = page.revisions[0].diff['*']; if ( diff === undefined ) { return 'Failed to retrieve diff'; }		if ( !diff.length ) { return; }		return $( ' ' ).addClass( 'diff' ).append(			$( ' ' ).addClass( 'diff-marker' ),			$( ' ' ).addClass( 'diff-content' ),			$( ' ' ).addClass( 'diff-marker' ),			$( ' ' ).addClass( 'diff-content' ),			$( ' ' ).html( diff )		); };	/**	 * Performs a save of the ID changes and/or spritesheet changes *	 * If there are changes and everything works out, the editor closes, the current * page is purged, the timestamp is updated (for another edit in this session), * and a success message is displayed. * If there aren't changes, the editor will silently close, as if a null edit was performed * (which if the diff wasn't ready in time, there will have been). * In the event of an edit conflict, a manual resolution panel will be displayed. * Otherwise, whatever error occurred will be displayed. *	 * "summary" is the text from the summary field. * "idsTable" is the stringified lua table containing the ids and sections * "refresh" is a boolean, which when true will cause the sprite documentation * to be reparsed after saving (e.g. in the event of an edit conflict). */	var saveChanges = function( summary, idsTable, refresh ) { var idsEdit; if ( modified.names !== false ) { idsEdit = new mw.Api.postWithToken( 'edit', {				action: 'edit',				nocreate: true,				pageid: idsPageId,				text: idsTable,				basetimestamp: $doc.data( 'idstimestamp' ),				summary: summary			} ).done( function( data ) {				// Null edit, nothing to do here				if ( data.edit.nochange === '' ) {					return;				}				$doc.data( 'idstimestamp', fixTimestamp( data.edit.newtimestamp ) );				// Purge this page so the changes show up immediately				new mw.Api.get( { action: 'purge', pageids: mw.config.get( 'wgArticleId' ) } );			} ).fail( handleSaveError ); }		$.when( idsEdit ).done( function {			var sheetEdit;			if ( sheetData ) {				var sheetByteString = atob( sheetData.split( ',' )[1] );				var sheetByteStringLen = sheetByteString.length;				var buffer = new ArrayBuffer( sheetByteStringLen );				var intArray = new Uint8Array( buffer );				for ( var i = 0; i < sheetByteStringLen; i++) {					intArray[i] = sheetByteString.charCodeAt( i );				}				var sheetBytes = new Blob( [buffer], { type: 'image/png' } );				sheetEdit = new mw.Api( { ajax: { contentType: 'multipart/form-data' } } ).postWithToken( 'edit', { action: 'upload', ignorewarnings: true, comment: summary, filename: $doc.data( 'spritesheet' ), file: sheetBytes } ).fail( handleError );			}			$.when( sheetEdit ).done( function { var newContent; if ( refresh ) { newContent = new mw.Api.get( {						action: 'parse',						title: mw.config.get( 'wgPageName' ),						text: $( '' ).html( $.parseHTML( $doc.attr( 'data-refreshtext' ) ) ).html,						prop: 'text',						disablepp: true,						disabletoc: true					} ); }				$.when( newContent ).done( function( data ) {					panel.hide( function { if ( refresh ) { $doc.html( data.parse.text['*'] ); }						destroy; mw.hook( 'postEdit' ).fire( { message: 'Your changes were saved.' } ); } );				} );			} );		} );	};	/**	 * Handles special case errors that ocurr when saving (AKA, handleError with edit conflicts) *	 * If there's an edit conflict, this will be display a barely human-usable edit conflict * panel, where the user may manually merge the raw lua table changes. Sprite edit conflict * merging is not supported (because image uploading doesn't implement edit conflicts, for one). * Otherwise, passes it on to handleError. *	 * "code" and "data" are the standard variables returned by a mw.Api promise rejection. */	var handleSaveError = function( code, data ) { if ( code !== 'editconflict' ) { handleError( code, data ); return; }		var conflictPanel = panels.conflict || panel(			'conflict',			'Edit conflict',			$( ' ' ).text( 'An edit conflict has occurred, and was not able to be resolved automatically.' ),			{				left: { text: 'Review changes', config: {					id: 'review-conflict-changes',					action: function {						if ( $( this ).hasClass( 'spriteedit-processing' ) ) {							return;						}						$( this ).blur.addClass( 'spriteedit-processing' );						var changesPanel = panels.ecchanges || panel( 'ecchanges', 'Review your manual changes', $( ' ' ).addClass( 'spriteedit-id-changes' ), { right: { text: 'Return to edit conflict form', config: { id: 'spriteedit-return-edit', type: 'progressive', action: function { conflictPanel.show; }							} } }						);						revisionsApi.post( { pageids: idsPageId, rvprop: '', rvdifftotext: $( this ).closest( '.spriteedit-dialog-panel' ) .find( 'textarea:first' ).val, rvlimit: 1 } ).done( function( data ) { changesPanel.clean; var diff = makeDiff( data ); if ( !diff ) { diff = 'No changes from current revision.'; }							changesPanel.$text.find( '.spriteedit-id-changes' ).append( diff ); changesPanel.show; } ).fail( handleError );					}				} },				right: { text: 'Save', config: {					id: 'save-conflict',					type: 'constructive',					action: function {						if ( $( this ).hasClass( 'spriteedit-processing' ) ) {							return;						}						$( this ).blur.addClass( 'spriteedit-processing' );						var summary = panels.summary.$text.find( 'textarea' ).val;						idsTable = conflictPanel.$text.find( 'textarea:first' ).val;						saveChanges( summary, idsTable, true );					}				} }			},			function {				this.$actions.find( 'button' ).removeClass( 'spriteedit-processing' );			}		); var idsDiff = revisionsApi.post( {			pageids: idsPageId,			rvprop: '',			rvdifftotext: idsTable,			rvlimit: 1		} ).fail( handleError ); revisionsApi.get( { pageids: idsPageId } ).done( function( data ) {			var opt = mw.user.options.get( [ 'rows', 'cols' ] );			var $textbox = $( ' ' ).addClass( 'mw-ui-input' ).prop( { rows: opt.rows, cols: opt.cols } );			var $curText = $( ' ' ).append( $textbox.clone.val( data.query.pages[idsPageId].revisions[0]['*'] ) );			var $oldText = $( ' ' ).append( $textbox.clone.prop( 'readonly', true ).val( idsTable ) );			idsDiff.done( function( data ) { var $diff = $( ' ' ).append( makeDiff( data ) ); conflictPanel.$text .append( $( ' ' ).text( 'Current text' ) ) .append( $curText ) .append( $diff ) .append( $( ' ' ).text( 'Your text' ) ) .append( $oldText ); conflictPanel.show; } );		} ).fail( handleError ); };	/**	 * Converts a position to pixel co-ordinates on the sheet */	var posToPx = function( pos ) { pos -= 1; var imagesPerRow = settings.sheetWidth / settings.imageWidth; return { left: pos % imagesPerRow * settings.imageWidth, top: Math.floor( pos / imagesPerRow ) * settings.imageHeight };	};	/**	 * Inserts new images into the editor *	 * A box is created for the new image, with the name set to the file's name (minus extension). * The box is inserted into the nearest section and then sorted to the correct location. * Any file that doesn't match the image/* mime type is ignored. *	 * "files" is a "FileList" (or an array of "File" objects) from a file input or dropzone. */	var insertSprites = function( files ) { var $parent = $( nearestSection ).find( '.spritedoc-boxes' ); $.each( files, function {			if ( !this.type.match( /^image\// ) ) {				return;			}			var $newBox = $boxTemplate.clone;			$newBox.find( 'code' ).text( $.trim( this.name ).replace( /\.[^\.]+$/, '' ) );			scaleImage( this ).done( function( $img ) { $newBox.find( '.spritedoc-image' ).html( $img ); } );			var name = $newBox.find( '.spritedoc-name' ).text;			$newBox.attr( 'data-sort-key', name );			var index = getAlphaIndex( name, undefined, $parent );			change( 'insert', { $elem: $newBox, index: index - 1, $parent: $parent } );		} );		if ( !modified.sheet && $doc.find( '.spriteedit-new' ).length ) { modified.sheet = true; }	};	/**	 * Constructs (or retrieves) a canvas for a particular purpose *	 * Either for image scaling, or spritesheet creation. *	 * Returns an object containing the canvas, its context, * and some convenience functions for clearing the canvas * and for updating its dimensions. *	 * "type" is the canvas type ("image" or "sheet"). */	var getCanvas = ( function {		var canvases = {};		return function( type ) {			if ( canvases[type] ) {				return canvases[type];			}			var $canvas = $( ' ' ).attr( { width: settings[type + 'Width'], height: settings[type + 'Height'] } ).appendTo( $doc );			var canvas = $canvas[0];			var ctx = canvas.getContext( '2d' );			var funcs = {				canvas: canvas,				ctx: ctx,				resize: function {					$canvas.attr( { width: settings[type + 'Width'], height: settings[type + 'Height'] } );				},				clear: function {					ctx.clearRect( 0, 0, canvas.width, canvas.height );				}			};			canvases[type] = funcs;			return funcs;		};	} ); /**	 * Scales an image down to the correct size (if necessary) *	 * Performs only a basic low quality scaling, ignoring the original image's	 * aspect ratio. * Also performs a "scale" if the image isn't a png, in essence converting it to one. *	 * Returns a promise which will contain a jQuery object containing a new image element * the url of which is either a object URL or data URL of the scaled image. */	var scaleImage = ( function {		var scaler;		return function( file ) {			var deferred = $.Deferred;			var img = new Image;			img.onload = function {				if ( file.type === 'image/png' && img.width === settings.imageWidth && img.height === settings.imageHeight ) {					// No scaling necessary					deferred.resolve( $( img ) );					return;				}				if ( !scaler ) {					scaler = getCanvas( 'image' );				}				scaler.clear;				scaler.ctx.drawImage( img, 0, 0, settings.imageWidth, settings.imageHeight );				URL.revokeObjectURL( img.src );				var scaledImg = new Image;				scaledImg.onload = function {					deferred.resolve( $( scaledImg ) );				};				scaledImg.src = scaler.canvas.toDataURL;			};			img.src = URL.createObjectURL( file );			loadingImages.push( deferred.promise );			return deferred.promise;		};	} ); /**	 * Creates panels to display in a dialog window *	 * If this is the first panel, the dialog window is created. * Panels are stored in the "panels" object, which should be checked for * for panel id prior to calling this function to create a new panel, * so duplicates are not made. * E.g: `var myPanel = panels.myPanel || panel( 'myPanel', ... );` *	 * Returns the panel object for the new panel (or the currently displayed	 * panel if called with no arguments). * The panel object contains jQuery objects of the panel's parts, and methods * for controlling the panel/dialog window. */	var panel = function( id, title, content, actions, onShow, cached ) { var $overlay, $dialog = $( '.spriteedit-dialog' ); if ( !id ) { return panels[$dialog.data( 'active-panel' )]; }		var thisPanel = panels[id]; if ( thisPanel ) { return thisPanel; }		if ( !$dialog.length ) { $overlay = $( ' ' ).addClass( 'spriteedit-dialog-overlay' ).css( 'display', 'none' ); $dialog = $( ' ' ).addClass( 'spriteedit-dialog' ).append(				makeButton( '×', { id: 'spriteedit-dialog-close', props: { title: 'Close' }, action: function { panel.hide; }				} )			).appendTo( $overlay ); }		if ( content && !$.isArray( content ) ) { content = [ content ]; }		var $panel = $( ' ' ) .prop( 'id', 'spriteedit-dialog-' + id ) .addClass( 'spriteedit-dialog-panel' ); var $title = $( ' ' ).addClass( 'spriteedit-dialog-title' ).text( title ).appendTo( $panel ); var $text = $( ' ' ).addClass( 'spriteedit-dialog-text' ).appendTo( $panel ); if ( content ) { $text.append( content ); // Keep content as the inital HTML for resetting content = $text.html; }		var $actions; if ( actions ) { $actions = $( ' ' ).addClass( 'spriteedit-dialog-actions' ).appendTo( $panel ); var $leftActions = $( ' ' ).appendTo( $actions ); var $rightActions = $( ' ' ).css( 'float', 'right' ).appendTo( $actions ); var addButtons = function( buttons, right ) { if ( !buttons ) { return; }				var $area = right ? $rightActions : $leftActions; if ( !$.isArray( buttons ) ) { buttons = [ buttons ]; }				$.each( buttons, function {					$area.append( makeButton( this.text, this.config ) );				} ); };			addButtons( actions.left ); addButtons( actions.right, true ); }		$dialog.append( $panel ); if ( $overlay ) { $doc.append( $overlay ); } else { $overlay = $dialog.parent; }		$overlay.show; var titleHeight = $title.innerHeight; var actionsHeight; if ( actions ) { actionsHeight = $actions.innerHeight; }		$panel.css( {			paddingTop: titleHeight,			paddingBottom: actionsHeight		} ); $title.css( 'margin-top', -titleHeight ); if ( actions ) { $actions.css( 'margin-bottom', -actionsHeight ); }		if ( $overlay.css( 'opacity' ) === '0' ) { $overlay.hide; }		$panel.hide; thisPanel = panels[id] = { $panel: $panel, $title: $title, $text: $text, $actions: $actions, show: function( callback ) { $dialog.css( { width: , height:  } ); var prevPanel; if ( $overlay.css( 'opacity' ) === '1' ) { prevPanel = panel; // Remember to cleanup previous panel when the dialog is closed if ( prevPanel && !prevPanel.cached ) { prevPanel.cleanup = true; }				}				var oldRect; if ( prevPanel ) { oldRect = $dialog[0].getBoundingClientRect; prevPanel.$panel.hide; }				$overlay.css( 'display', '' ); $panel.css( 'display', '' ); var newRect = $dialog[0].getBoundingClientRect; $dialog.transitionEnd( function {					if ( onShow ) {						onShow.call( thisPanel );					}					if ( callback ) {						callback.call( thisPanel );					}				} ); if ( prevPanel ) { if ( oldRect.width === newRect.width && oldRect.height === newRect.height ) { // No transition to be made $dialog.css( {							width: newRect.width,							height: newRect.height						} ); $dialog.trigger( 'transitionend' ); } else { $panel.css( 'display', 'none' ); $dialog.css( {							width: oldRect.width,							height: oldRect.height						} ); setImmediate( function {							$dialog.css( { width: newRect.width, height: newRect.height } );						} );						$dialog.transitionEnd( function {							panelShown = true;							$panel.css( 'display', '' );						} ); // Make sure the panel gets displayed var panelShown; setTimeout( function {							if ( panelShown ) {								return;							}							$dialog.trigger( 'transitionend' );						}, 1000 ); }				} else { setImmediate( function {						$overlay.css( 'opacity', 1 );						$dialog							.addClass( 'spriteedit-elastic' )							.css( 'transform', 'scale(1)' )							.transitionEnd( function { $dialog.removeClass( 'spriteedit-elastic' ); } );					} );				}				$dialog.data( 'active-panel', id ); return this; },			hide: function( callback ) { if ( !$overlay.is( ':visible' ) ) { return this; }				$dialog.css( 'transform', 'scale(0)' ); $overlay.css( 'opacity', 0 ).transitionEnd( function {					// Reset scrollbar BEFORE hiding					$text.scrollLeft( 0 );					$text.scrollTop( 0 );					$overlay.css( 'display', 'none' );					thisPanel.$panel.css( 'display', 'none' );					if ( !cached ) {						thisPanel.cleanup = true;					}					$.each( panels, function { if ( this.cleanup ) { this.clean; }					} );					if ( callback ) {						callback.call( thisPanel );					}				} ); return this; },			clean: function { $text.empty; if ( content ) { $text.append( content ); }				thisPanel.cleanup = false; },			onShow: onShow, cached: cached };		return thisPanel; };	/**	 * Creates a simple tooltip *	 * Used to create a small tooltip anchored to an element. * Only a single tooltip can exist at a time (opening a new one will close the old) * and clicking anywhere but the tooltip itself will close it. *	 * In the main function: * "$elem" is a jQuery object which the tooltip should be anchored to. * "content" is the content to go in the tooltip, and can be in whatever format can * go into jQuery.append (jQuery objects, elements, HTML strings, etc.). * "horizontal" is a boolean determining if the tooltip should open horizontally or vertically * relative to its anchor. * "callback" is a function called once the tooltip finishes its opening animation. *	 * In the tooltip.hide function: * "callback" is a function called once the tooltip finishes its closing animation. */	var tooltip = ( function {		var $tooltip = $, $anchor = $;		$win.click( function( e ) { if (				e.which === 1 &&				$tooltip.length && !$tooltip.has( e.target ).length &&				$tooltip.css( 'opacity' ) === '1'			) { func.hide; }		} );		var func = function( $elem, content, horizontal, callback ) {			if ( $tooltip.length ) {				if ( $elem.is( $anchor ) ) {					func.hide;					return;				}				func.hide;			}			$anchor = $elem;			$tooltip = $( ' ' ).addClass( 'spriteedit-tooltip' ).append( $( ' ' ).addClass( 'spriteedit-tooltip-text' ).append( content ), $( ' ' ).addClass( 'spriteedit-tooltip-arrow' ) ).appendTo( $doc );			var anchorPos = $anchor.offset;			var docPos = $doc.offset;			if ( horizontal ) {				$tooltip.addClass( 'spriteedit-tooltip-horizontal' ).css( { top: anchorPos.top - docPos.top + $anchor.outerHeight / 2, left: anchorPos.left - docPos.left - $tooltip.outerWidth } );			} else {				$tooltip.css( { top: anchorPos.top - docPos.top - $tooltip.outerHeight, left: anchorPos.left - docPos.left + $anchor.outerWidth / 2 } );			}			$tooltip.addClass( 'spriteedit-elastic' ).css( { opacity: 1, transform: 'scale(1)' } ).transitionEnd( function { $( this ).removeClass( 'spriteedit-elastic' ); if ( callback ) { callback.call( this ); }			} );		};		func.hide = function( callback ) {			if ( !$tooltip.length ) {				return;			}			$tooltip.off( 'transitionend.spriteEdit' ).css( { opacity: 0, transform: 'scale(0)' } ).transitionEnd( function { $( this ).remove; if ( callback ) { callback.call( this ); }			} );			$tooltip = $anchor = $;		};		return func;	} ); /**	 * Makes a set of elements sortable by dragging them *	 * The elements can either be dragged around to be sorted within or between * each set manually or can be sorted in each set automatically, with dragging * only being used to move them between sets. *	 * The "options" object contains: * "selectors" is a string containing the selector of the set of elements to enable sorting, * or an object containing containing additional selections to define the sortable element's parent * and the sortable elements container (which elements can be sorted between). * "handle" is a string containing the selector to find the element which the handle is a child of, * in relation to the sortable element. Set if the handle is not a direct child of the sortable * element. * "vertical" is a boolean determining if the elements should only be able to be moved vertically. * "autoSort" is a boolean determining if the elements should be sorted within their container * automatically, only allowing elements to be manually moved between containers. * "sortStart" is a callback function called after the placeholder and ghost elements are created, * but prior to sorting actually beginning. "this" is set to the ghost element, and the first * argument is set to the placeholder element if there is one. * "sortEnd" is a callback function called after the element has been sorted, but prior to the * placeholder and ghost elements being destroyed. Variables are set the same as "sortStart". */	var makeSortable = function( options ) { var selectors = options.selectors; var handle = options.handle || ''; var vertical = options.vertical; var autoSort = options.autoSort; var selector = selectors; var $ghost = $, $placeholder = $, $hover = $, $hoverParent = $; if ( typeof selectors !== 'string' ) { selector = selectors.parent + ' > ' + selectors.elem; }		if ( pointerEventsSupported ) { if ( autoSort ) { $doc.on( 'mouseenter.spriteEdit', selectors.container, function {					if ( $ghost.length ) {						$hoverParent = $( this ).css( 'outline', '1px dashed #000' );					}				} ).on( 'mouseleave.spriteEdit', selectors.container, function {					if ( $ghost.length ) {						$hoverParent.css( 'outline', '' );						$hoverParent = $;					}				} ); } else { $doc.on( 'mouseenter.spriteEdit', selector, function {					if ( $ghost.length && !$( this ).is( $placeholder ) ) {						$hover = $( this );					}				} ).on( 'mouseleave.spriteEdit', selector, function {					if ( $ghost.length ) {						$hover = $;					}				} ); }		}		$doc.on( 'mousedown.spriteEdit', selector + ' ' + handle + ' > .spriteedit-handle', function( e ) {			if ( e.which !== 1 ) {				return;			}			if ( handle ) {				$ghost = $( this ).closest( selector );			} else {				$ghost = $( this ).parent;			}			if ( $ghost.find( '.spriteedit-new' ).length && $.trim( $ghost.text ) === '' ) {				$ghost = $;				return;			}			tooltip.hide;			// Keep the documentation from getting smaller to allow for overscroll			$doc.css( 'min-height', $doc[0].getBoundingClientRect.height );			var ghostElem = $ghost[0];			if ( !autoSort ) {				// We don't want to clone all the content, just the parent element				$placeholder = $( '<' + ghostElem.nodeName + '>' )					.addClass( ghostElem.className + ' spriteedit-placeholder' )					.insertAfter( $ghost );			}			// Calculate cursor offset percentage to apply			// after the ghost is resized to its correct size var ghostRect = ghostElem.getBoundingClientRect; var cursorOffset = { top: ( ghostRect.top - e.clientY ) / ghostRect.height, left: ( ghostRect.left - e.clientX ) / ghostRect.width };			$ghost.addClass( 'spriteedit-ghost' ).css( {				top: e.clientY,				left: e.clientX			} ); // Apply offsets var newGhostRect = ghostElem.getBoundingClientRect; $ghost.css( {				marginTop: newGhostRect.height * cursorOffset.top,				marginLeft: newGhostRect.width * cursorOffset.left			} ); if ( options.sortStart ) { options.sortStart.call( ghostElem, $placeholder[0] ); }			// Must be set after callback for collapsing. if ( !autoSort ) { $placeholder.css( 'min-height', ghostElem.getBoundingClientRect.height ); }			$ghost.parent.mouseenter; // HACK: Fix IE8 selecting things while dragging $( document ).on( 'selectstart', function( e ) {				e.preventDefault;			} ); sorting = true; $root.addClass( 'spriteedit-sorting' ); requestAnimationFrame( mouseMove ); e.preventDefault; } );		var mouseMove = function {			if ( !$ghost.length ) {				return;			}			requestAnimationFrame( mouseMove );			if ( !mouse.moved ) {				return;			}			mouse.moved = false;			var pos = { top: mouse.y };			if ( !vertical ) {				pos.left = mouse.x;			}			$ghost.css( pos );			if ( !pointerEventsSupported ) {				// Emulate pointer-events:none				$ghost.css( 'visibility', 'hidden' );				var $nearest = $( document.elementFromPoint( mouse.x, mouse.y ) );				if ( autoSort ) {					$hoverParent.css( 'outline',  );					$hoverParent = $nearest.closest( selectors.container );					$hoverParent.css( 'outline', '1px dashed #000' );				} else {					$hover = $nearest.closest( selector );				}				$ghost.css( 'visibility',  );			}			if ( $hover.length ) {				var side = 'Before';				if ( $hover.index > $placeholder.index ) {					side = 'After';				}				$placeholder['insert' + side]( $hover );				$hover = $; }		};		$( document ).on( 'mouseup.spriteEdit', function( e ) {			if ( e.which !== 1 || !$ghost.length ) {				return;			}			var index = -1;			if ( autoSort ) {				if ( $hoverParent.length && !$ghost.closest( selectors.container ).is( $hoverParent ) ) {					var text = $ghost.attr( 'data-sort-key' ) || $ghost.text;					index = getAlphaIndex( text, undefined, $hoverParent.find( selectors.parent ) );				}			} else {				index = $placeholder.index;			}			if ( index > -1 && (					index - 1 !== $ghost.index ||					autoSort && $hoverParent.length &&					!$ghost.closest( selectors.container ).is( $hoverParent )				) ) {				// If the last name is moved, delete its box				if ( $ghost.hasClass( 'spritedoc-name' ) && !$ghost.siblings.length ) {					var $box = $ghost.closest( selectors.container );					change( 'delete', { $elem: $box, index: $box.index - 1, $parent: $box.parent }, true );				}				change( 'insert', { $elem: $ghost, oldIndex: $ghost.index - 1, $oldParent: $ghost.parent, index: index - 1, $parent: $hoverParent.length && $hoverParent.find( selectors.parent ) || $placeholder.parent } );			}			$ghost.removeAttr( 'style' ).removeClass( 'spriteedit-ghost' );			$hoverParent.css( 'outline',  );			$doc.css( 'min-height',  );			if ( options.sortEnd ) {				options.sortEnd.call( $ghost[0], $placeholder[0] );			}			$placeholder.remove;			$ghost = $placeholder = $hover = $hoverParent = $;			// Remove IE8 hack			$( document ).off( 'selectstart' );			sorting = false;			$root.removeClass( 'spriteedit-sorting' );		} ); };	/**	 * Allows repeatable changes to be performed, which can be undone and redone *	 * The main function performs a change of a particular type. * "action" is the type of change this is: * * "edit" is changes to text (anything contentEditable) * * "insert" is any element being inserted, either fresh from the aether or taken *  from somewhere else in the document. * * "delete" is any element being removed from the document. * * "replace image" is when an image is replaced with a new image. * * "reset image" is when an image is reset to the original image in the sprite sheet. * "content" is an object containing anything necessary to describe the change, including * details to revert the change. * "queueChange" is a boolean determining if the change should be queued rather than committed * to history immediately. This allows multiple changes to be grouped as one history event. Note * that making a change which isn't queued will commit any currently queued changes to history * along with itself. * "oldChange" is a boolean determining if this change shouldn't be queued. Intended mainly for * undoing/redoing. *	 * The change.commit function allows queued changes to be committed to history. * The change.discard function allows queued changes to be discarded, although the changes * are not reverted. */	var change = ( function {		var queue = [];		var func = function( action, content, queueChange, oldChange ) {			switch ( action ) {				case 'edit':					if ( oldChange ) {						content.$elem.text( content.text );					}					if ( content.$elem.parent.hasClass( 'spritedoc-name' ) ) {						updateName( content.oldText, content.text, content.$elem );					}				break;				case 'insert':					var moved = content.$elem.parent.length;					var isBox = content.$elem.hasClass( 'spritedoc-box' );					var $oldBox = !isBox && content.$elem.closest( '.spritedoc-box' );					if ( content.index === -1 ) {						content.$parent.prepend( content.$elem );					} else {						content.$parent.children.eq( content.index ).after( content.$elem );					}					if ( !moved && isBox ) {						content.$elem.find( '.spritedoc-name' ).find( 'code' ).each( function { updateName( undefined, $( this ).text, $( this ) ); } );					} else if ( content.$elem.hasClass( 'spritedoc-name' ) ) {						if ( moved ) {							var $box = content.$elem.closest( '.spritedoc-box' );							if ( !$box.is( $oldBox ) ) {								updateBoxSorting( $oldBox );							}							updateBoxSorting( $box );						} else {							var $code = content.$elem.find( 'code' );							updateName( undefined, $code.text, $code );						}					}					setImmediate( function { scrollIntoView( content.$elem ); } );				break;				case 'delete':					var isBox = content.$elem.hasClass( 'spritedoc-box' );					var $box = !isBox && content.$elem.closest( '.spritedoc-box' );					content.$elem.detach;					if ( isBox ) {						content.$elem.find( '.spritedoc-name' ).find( 'code' ).each( function { updateName( $( this ).text, undefined, $( this ) ); } );					} else if ( content.$elem.hasClass( 'spritedoc-name' ) ) {						var $code = content.$elem.find( 'code' );						updateName( $code.text, undefined, $code );						updateBoxSorting( $box );					}				break;				case 'replace image':					var $box = content.$parent.parent;					if ( content.$oldImg && content.$oldImg.length ) {						content.$oldImg.detach;					} else {						$box.addClass( 'spriteedit-new' );						content.$parent.children.css( 'display', 'none' );					}					content.$parent.append( content.$elem );					modified.sheet = true;				break;				case 'reset image':					content.$elem.detach;					content.$parent.children.css( 'display', '' );					content.$parent.parent.removeClass( 'spriteedit-new' );					if ( !$doc.find( '.spriteedit-new' ).length ) {						modified.sheet = false;					}				break;			}			var hist = { action: action, content: content };			if ( !oldChange ) { queue.push( hist ); if ( !queueChange ) { func.commit; }			}			// Preemptively enable the save button $( '#spriteedit-save' ).prop( 'disabled', false ); };		func.commit = function { addHistory( queue ); func.discard; };		func.discard = function { queue = []; if ( !changes.length ) { $( '#spriteedit-save' ).prop( 'disabled', true ); }		};		return func; } );	/**	 * Adds a change to history	 *	 * Handles enabling the save and undo button, disabling the redo button,	 * releasing undone object URLs, and deleting the undone changes.	 */	var addHistory = function( actions ) {		changes.push( actions );		if ( undoneChanges.length ) {			// Release now unusable image URLs			$.each( undoneChanges, function { if ( this.action === 'replace image' ) { URL.revokeObjectURL( this.content.$elem.attr( 'src' ) ); }			} );			undoneChanges = [];			$( '#spriteedit-redo' ).prop( 'disabled', true );		}		$( '#spriteedit-undo' ).add( '#spriteedit-save' ).prop( 'disabled', false );	};	/**	 * Reverts a change	 *	 * Takes a previously stored history entry and performs the necessary change	 * to revert it.	 */	var revert = function( hist ) {		// Invert the history entry's changes to revert it		var i = hist.length, histChange, content;		while ( i-- ) {			histChange = hist[i];			content = histChange.content;			switch( histChange.action ) {				case 'edit':					change( 'edit', { $elem: content.$elem, text: content.oldText, oldText: content.text }, false, true );				break;				case 'insert':					if ( content.$oldParent ) {						change( 'insert', { $elem: content.$elem, index: content.oldIndex, $parent: content.$oldParent }, false, true );					} else {						change( 'delete', { $elem: content.$elem, $parent: content.$parent }, false, true );					}				break;				case 'delete':					change( 'insert', { $elem: content.$elem, index: content.index, $parent: content.$parent }, false, true );				break;				case 'replace image':					if ( content.$oldImg.length ) {						change( 'replace image', { $elem: content.$oldImg, $parent: content.$parent, $oldImg: content.$elem }, false, true );					} else {						change( 'reset image', content, false, true );					}				break;				case 'reset image':					change( 'replace image', content, false, true );				break;			}		}		if ( !changes.length ) {			$( '#spriteedit-undo' ).add( '#spriteedit-save' ).prop( 'disabled', true );		}	};	/**	 * Updates the list of names for duplicate detection	 *	 * Also sorts the names and box if necessary.	 */	var updateName = function( oldText, newText, $elem ) {		if ( oldText ) {			var oldNames = names[oldText];			if ( oldNames.length === 1 ) {				delete names[oldText];			} else {				$.each( oldNames, function( i ) { if ( $elem.is( this ) ) { oldNames.splice( i, 1 ); return false; }				} );				if ( oldNames.length === 1 ) {					oldNames[0].removeClass( 'spriteedit-dupe' );				}			}		}		var $item = $elem.parent;		var oldIndex = $item.index;		if ( newText ) {			var newNames = names[newText];			if ( !newNames ) {				newNames = names[newText] = [];				$elem.removeClass( 'spriteedit-dupe' );			} else {				if ( newNames.length === 1 ) {					newNames[0].addClass( 'spriteedit-dupe' );				}				$elem.addClass( 'spriteedit-dupe' );			}			newNames.push( $elem );			var $parent = $item.parent;			var index = getAlphaIndex( newText, $item );			if ( index !== oldIndex ) {				change( 'insert', { $elem: $item, oldIndex: oldIndex - 1, $oldParent: $parent, index: index - 1, $parent: $parent }, false, true );			} else if ( index === 0 ) {				updateBoxSorting( $item.closest( '.spritedoc-box' ) );			}		}	};	/**	 * Update's the box's sort key and sorts it.	 */	var updateBoxSorting = function( $box ) {		var name = $box.find( '.spritedoc-name' ).first.text;		var oldName = $box.attr( 'data-sort-key' );		if ( name === oldName ) {			return;		}		$box.attr( 'data-sort-key', name );		var $parent = $box.parent;		var oldIndex = $box.index;		var index = getAlphaIndex( name, $box );		if ( index !== oldIndex ) {			change( 'insert', { $elem: $box, oldIndex: oldIndex - 1, $oldParent: $parent, index: index - 1, $parent: $parent }, false, true );		}	};	/**	 * Handles generic API errors	 *	 * Just uselessly displays whatever error the API returns.	 * Hopefully the user can retry whatever they were doing.	 *	 * "code" and "data" are the standard variables returned by a mw.Api promise rejection.	 */	var handleError = function( code, data ) {		var errorPanel = panels.error || panel( 'error', 'Error' );		var errorText;		if ( code === 'http' ) {			if ( data.textStatus === 'error' ) {				errorText = 'Connection error';			} else {				errorText = 'HTTP error: ' + data.textStatus;			}		} else {			errorText = 'API error: ' + data.error.info;		}		errorPanel.$text.text( errorText );		errorPanel.show;	};	/**	 * Destroys the editor	 *	 * Removes any controls, and unbinds all events in the spriteEdit namespace, and releases	 * object URLs.	 *	 * "restore" is a boolean determining if the documentation should be restored to how it was	 * prior to opening the editor.	 * "leaveUrl" is a boolean determining if a the page URL shouldn't be updated to remove the	 * spriteedit action. Used for when the editor is destroyed due to history navigation.	 */	var destroy = function( restore, leaveUrl ) {		$win.add( document ).off( '.spriteEdit' );		if ( !leaveUrl ) {			if ( historySupported ) {				history.pushState( {}, '', mw.util.getUrl ); } else if ( location.search.match( 'spriteaction=edit' ) ) { location = mw.util.getUrl; }		}		$root.removeClass( 'spriteedit-loaded spriteedit-enabled spriteedit-imageeditingenabled' ); var $viewTab = $( '#ca-view' ); $viewTab.add( '#ca-spriteedit' ).toggleClass( 'selected' ); $doc.add( $viewTab.find( 'a' ) ).off( '.spriteEdit' ); $( '.mw-editsection' ).add( '.mw-editsection-like' ).css( 'display', '' ); // Release old image URL references if ( modified.sheet ) { $.each( changes, function {				if ( this.action === 'replace image' ) {					URL.revokeObjectURL( this.content.$oldImg.attr( 'src' ) );				}			} ); }		if ( restore ) { // Release current image URL references if ( modified.sheet ) { $doc.find( '.spritedoc-image' ).find( 'img' ).each( function {					URL.revokeObjectURL( this.src );				} ); }			$doc.html( oldHtml ); return; }		$doc.find( '.mw-headline' ).add( $doc.find( '.spritedoc-name' ).find( 'code' ) ) .removeAttr( 'contenteditable' ); $.each( [			'.spriteedit-toolbar-container',			'.spriteedit-handle',			'.spriteedit-add-name',			'.spriteedit-tooltip',			'.spriteedit-dialog-overlay'		], function {			$( this ).remove;		} ); $( '.spriteedit-new' ).removeClass( '.spriteedit-new' ).each( function {			var newPos = $( this ).data( 'new-pos' );			if ( newPos !== undefined ) {				$( this ).data( 'pos', newPos ).removeData( 'new-pos' );			}		} ); }; };

/** Utility functions **/ /** * Allows calling a function when a main transition ends * * This only listens to transitions that happen on the element this is * called on, ignoring transitions bubbling from its children. * Additionally, if the browser doesn't support transitions, the callback * will be called immediately. * * The callback is passed along the "this" and "event" object from the event. */ $.fn.transitionEnd = function( callback ) { if ( supports( 'transition' ) ) { this.on( 'transitionend.spriteEdit', function( e ) {			var $elem = $( this );			if ( !$elem.is( e.target ) ) {				return;			}			callback.call( this, e );			$elem.off( 'transitionend.spriteEdit' );		} ); } else { callback.call( this ); }	return this; };

/** * Returns the index to move an element to to sort it alphabetically, ignoring case * * "text" is the string to sort by. * "$elem" is the jQuery object which is to be sorted * "$parent" is the jQuery object which is the parent of the elements which "text" will be sorted by. * * Use "$elem" when sorting an element by its siblings. * Use "$parent" when sorting an element in a different container. */ var getAlphaIndex = function( text, $elem, $parent ) { var index; var $items = $parent && $parent.children || $elem.siblings; $items.each( function {		var $this = $( this );		var compare = $this.attr( 'data-sort-key' ) || $this.text;		if ( text.toLowerCase < compare.toLowerCase ) {			index = $this.index;			return false;		}	} ); if ( index === undefined ) { if ( $items.length ) { index = $items.length; if ( !$parent ) { index++; }		} else { index = 0; }	}	// Account for trying to sort the element after itself if ( !$parent && index - 1 === $elem.index ) { index--; }	return index; };

/** * Attempts to scroll an element into view * * Takes into account the portion of window obscured by the toolbar. * Flashes the element's background yellow for a moment to bring it to attention. * * "$elem" is the jQuery object to scroll to. * "instant" is a boolean determining if the scrolling should be instant, instead of smooth * (if the browser supports smooth scrolling in the first place, that is). */ var scrollIntoView = function( $elem, instant ) { var elemRect = $elem[0].getBoundingClientRect; var scrollPos; if ( elemRect.top < 65 ) { scrollPos = elemRect.top + $win.scrollTop - 65; } else { var winHeight = $win.height - 40; if ( elemRect.height > winHeight || elemRect.bottom < winHeight ) { return; }		scrollPos = elemRect.bottom + $win.scrollTop - winHeight; }	if ( !instant ) { $root.addClass( 'spriteedit-smoothscroll' ); }	scroll( 0, scrollPos ); $elem.css( 'background-color', 'yellow' ); setTimeout( function {		$elem.css( 'background-color', '' );	}, 1000 ); };

/** * Picks the section which is probably the section the user wants to put things * * Mainly based on the section closest to the top of the screen, * but prefers elements which are not at all going off the screen * (accounting for the space taken up by the toolbar). * * Returns the section element */ var nearestSection = function { var offscreen, prox, elem; $doc.find( '.spritedoc-section' ).each( function {		var curPos = this.getBoundingClientRect.top - 35;		var curProx = Math.abs( curPos );		if ( prox && curProx > prox ) {			// Prefer on-screen section, even if it is further from the top			if ( offscreen ) {				elem = this;			}			return false;		}		offscreen = curPos < 0;		prox = curProx;		elem = this;	} ); return elem; };

/** * Converts the extended ISO timestamp returned by the API * into the basic version used by the rest of MediaWiki * * YYYY-MM-DDTHH:MM:SSZ -> YYYYMMDDHHMMSS */ var fixTimestamp = function( timestamp ) { return timestamp.replace( /[\-T:Z]/g, '' ); };

/** * Quote a string for lua table * * Uses either ' or " as the delimiter (depending on which is least used in the string), * then escapes \ and the chosen delimiter within the string. */ var luaStringQuote = function( str ) {	var quotes = ( str.match( /"/g ) || [] ).length; var apostrophies = ( str.match( /'/g ) || [] ).length; var delim = "'"; var delimRegex = /'/g; if ( apostrophies > quotes ) { delim = '"';		delimRegex = /"/g; }	return delim + str.replace( /\\/g, '\\\\' ).replace( delimRegex, '\\' + delim ) + delim; };

/** * Add various types of in-page controls to a set of elements * * "$elems" is a jQuery object containing the elements to add controls to. * "type" is the type of controls to add. */ var addControls = function( $elems, type ) { switch ( type ) { case 'heading': $elems.prepend( $( ' ' ).addClass( 'spriteedit-handle' ) ) .find( '.mw-headline' ).attr( 'contenteditable', true ); break; case 'box': $elems.prepend(				$( ' ' ).addClass( 'spriteedit-handle' ),				$( ' ' ).addClass( 'spriteedit-add-name' ).append( makeButton( 'New name', { type: 'progressive' } ) )			);			addControls( $elems.find( '.spritedoc-name' ), 'name' ); break; case 'name': $elems.prepend( $( ' ' ).addClass( 'spriteedit-handle' ) ) .find( 'code' ).attr( 'contenteditable', true ); break; } };

/** * Create a MW UI button element * * "text" is the string displayed on the button. * "config" is an object defining various properties of the button: * * "type" is a string or array of strings defining the MW UI types *  this button should be (e.g.: progressive, destructive, constructive, quiet). * * "id" is the id attribute applied to the button. * * "props" is an object of properties applied to the button. * * "css" is the inline styling applied to the button. * * "action" is a function called when the button is clicked. */ var makeButton = function( text, config ) { var $button = $( ' ' ).addClass( 'mw-ui-button' ); var type = config.type || []; if ( !$.isArray( type ) ) { type = [ type ]; }	$.each( type, function {		$button.addClass( 'mw-ui-' + this );	} ); if ( config.id ) { $button.prop( 'id', config.id ); }	$button .prop( config.props || {} ) .css( config.css || {} ) .text( text ) .click( config.action ); return $button; };

/** * Check if a CSS property or value is supported by the browser */ var supports = function( prop, val ) { if ( !val ) { return prop in $root[0].style; }	if ( window.CSS && CSS.supports ) { return CSS.supports( prop, val ); }	if ( window.supportsCSS ) { return supportsCSS( prop, val ); }	var camelProp = prop.replace( /-([a-z]|[0-9])/ig, function( _, chr ) {		return chr.toUpperCase;	} ); var elStyle = document.createElement( 'i' ).style; elStyle.cssText = prop + ':' + val; return elStyle[camelProp] !== ''; };

/** Polyfills **/ // requestAnimationFrame ( function {	var vendors = [ 'webkit', 'moz' ];	for ( var i = 0; i < vendors.length && !window.requestAnimationFrame; ++i ) {		var vp = vendors[i];		window.requestAnimationFrame = window[vp + 'RequestAnimationFrame'];		window.cancelAnimationFrame = window[vp + 'CancelAnimationFrame'] ||			window[vp + 'CancelRequestAnimationFrame'];	}	if ( !window.requestAnimationFrame || !window.cancelAnimationFrame ) {		var lastTime = 0;		window.requestAnimationFrame = function( callback ) {			var now = +new Date;			var nextTime = Math.max( lastTime + 16, now );			return setTimeout( function { callback( lastTime = nextTime ); }, nextTime - now );		};		window.cancelAnimationFrame = clearTimeout;	} } );

// setImmediate (function (global, undefined) {	if (global.setImmediate) {		return;	}

var nextHandle = 1; // Spec says greater than zero var tasksByHandle = {}; var currentlyRunningATask = false; var doc = global.document; var setImmediate;

function addFromSetImmediateArguments(args) { tasksByHandle[nextHandle] = partiallyApplied.apply(undefined, args); return nextHandle++; }

// This function accepts the same arguments as setImmediate, but // returns a function that requires no arguments. function partiallyApplied(handler) { var args = [].slice.call(arguments, 1); return function { if (typeof handler === "function") { handler.apply(undefined, args); } else { (new Function("" + handler)); }		};	}

function runIfPresent(handle) { // From the spec: "Wait until any invocations of this algorithm started before this one have completed." // So if we're currently running a task, we'll need to delay this invocation. if (currentlyRunningATask) { // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a // "too much recursion" error. setTimeout(partiallyApplied(runIfPresent, handle), 0); } else { var task = tasksByHandle[handle]; if (task) { currentlyRunningATask = true; try { task; } finally { clearImmediate(handle); currentlyRunningATask = false; }			}		}	}

function clearImmediate(handle) { delete tasksByHandle[handle]; }

function installNextTickImplementation { setImmediate = function { var handle = addFromSetImmediateArguments(arguments); process.nextTick(partiallyApplied(runIfPresent, handle)); return handle; };	}

function canUsePostMessage { // The test against `importScripts` prevents this implementation from being installed inside a web worker, // where `global.postMessage` means something completely different and can't be used for this purpose. if (global.postMessage && !global.importScripts) { var postMessageIsAsynchronous = true; var oldOnMessage = global.onmessage; global.onmessage = function { postMessageIsAsynchronous = false; };			global.postMessage("", "*"); global.onmessage = oldOnMessage; return postMessageIsAsynchronous; }	}

function installPostMessageImplementation { // Installs an event handler on `global` for the `message` event: see // * https://developer.mozilla.org/en/DOM/window.postMessage // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages

var messagePrefix = "setImmediate$" + Math.random + "$"; var onGlobalMessage = function(event) { if (event.source === global &&				typeof event.data === "string" &&				event.data.indexOf(messagePrefix) === 0) { runIfPresent(+event.data.slice(messagePrefix.length)); }		};

if (global.addEventListener) { global.addEventListener("message", onGlobalMessage, false); } else { global.attachEvent("onmessage", onGlobalMessage); }

setImmediate = function { var handle = addFromSetImmediateArguments(arguments); global.postMessage(messagePrefix + handle, "*"); return handle; };	}

function installMessageChannelImplementation { var channel = new MessageChannel; channel.port1.onmessage = function(event) { var handle = event.data; runIfPresent(handle); };

setImmediate = function { var handle = addFromSetImmediateArguments(arguments); channel.port2.postMessage(handle); return handle; };	}

function installReadyStateChangeImplementation { var html = doc.documentElement; setImmediate = function { var handle = addFromSetImmediateArguments(arguments); // Create a element; its readystatechange event will be fired asynchronously once it is inserted // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. var script = doc.createElement("script"); script.onreadystatechange = function { runIfPresent(handle); script.onreadystatechange = null; html.removeChild(script); script = null; };			html.appendChild(script); return handle; };	}

function installSetTimeoutImplementation { setImmediate = function { var handle = addFromSetImmediateArguments(arguments); setTimeout(partiallyApplied(runIfPresent, handle), 0); return handle; };	}

// If supported, we should attach to the prototype of global, since that is where setTimeout et al. live. var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global); attachTo = attachTo && attachTo.setTimeout ? attachTo : global;

// Don't get fooled by e.g. browserify environments. if ({}.toString.call(global.process) === "[object process]") { // For Node.js before 0.9 installNextTickImplementation;

} else if (canUsePostMessage) { // For non-IE10 modern browsers installPostMessageImplementation;

} else if (global.MessageChannel) { // For web workers, where supported installMessageChannelImplementation;

} else if (doc && "onreadystatechange" in doc.createElement("script")) { // For IE 6–8 installReadyStateChangeImplementation;

} else { // For older browsers installSetTimeoutImplementation; }

attachTo.setImmediate = setImmediate; attachTo.clearImmediate = clearImmediate; }(window));

// Add width and height to Element.getBoundingClientRect in IE < 8 if ( window.TextRectangle && !TextRectangle.prototype.width ) { Object.defineProperty( TextRectangle.prototype, 'width', {		get: function { return this.right - this.left; }	} ); Object.defineProperty( TextRectangle.prototype, 'height', {		get: function { return this.bottom - this.top; }	} ); }

// Element.firstElementChild and Element.nextElementSibling if ( !( 'firstElementChild' in $root[0] ) ) { Object.defineProperty( Element.prototype, 'firstElementChild', {		get: function {			var el = this.firstChild;			while ( el ) {				if ( el.nodeType === 1 ) {					return el;				}				el = el.nextSibling;			}			return null;		}	} ); Object.defineProperty( Element.prototype, 'nextElementSibling', {		get: function {			var el = this.nextSibling;			while ( el ) {				if ( el.nodeType === 1 ) {					return el;				}				el = el.nextSibling;			}			return null;		}	} ); }

// Finally start the editor mw.loader.using( [	'mediawiki.util',	'mediawiki.api',	'user.options',	'jquery.throttle-debounce' ], function {	create( 'initial' ); } );

} );