Bedrock Edition 1.4.0

1.4, the first release of Update Aquatic, is an upcoming update to Bedrock Edition with no such release date, originally set to be released as 1.3. It will add the rest of the Update Aquatic features that have been added through experimental builds from 1.2. It will also add the experimental Plutonium Mode.

General

 * Plutonium mode

Blocks

 * Stripped Wood
 * Slabs and stairs
 * New slabs and stairs for all types of prismarine-related blocks
 * Conduit
 * Coral blocks
 * Trapdoors, buttons and pressure plates
 * New variants based on separate types of wood.
 * Kelp
 * Dried kelp block
 * Blue ice
 * Coral fans
 * Version exclusive : Can be placed on top of other blocks.
 * Version exclusive : Dead coral fans
 * Generate and function much like regular coral fans

Items

 * Trident
 * Heart of the Sea
 * Version exclusive : Can be found in buried treasure chests
 * Nautilus Shell
 * Can be rarely dropped from drowned
 * Enchanted books
 * Added new books for enchantments used on tridents
 * Dried kelp
 * Spawn eggs
 * New spawn eggs for drowned, dolphin and fish mobs
 * Version exclusive : The spawn eggs look like roe with the respective color

Mobs

 * Drowned
 * Version exclusive : Drowned equipped with trident will use do melee attack if target is 3 block or less from them
 * Version exclusive : Drop Sponge as rare drop.
 * Fish
 * Cod
 * Salmon
 * Pufferfish
 * Inflicts to the player if they get too close to it.
 * Tropical fish
 * Dolphin

World generation

 * Buried Treasure
 * Shipwrecks
 * Version exclusive : Stripped logs generate as part of them.
 * Underwater ruins
 * Icebergs
 * Coral reefs

Gameplay

 * Status effects
 * Obtained from the Conduit
 * Grants the player enhanced underwater vision, mining speed and prevents drowning.
 * Grants the player enhanced underwater vision, mining speed and prevents drowning.


 * Enchantments
 * Channeling
 * Only has one level.
 * Used on tridents to summon a lightning bolt on impact with a mob during storms.
 * Requires the target mob to be directly under an open sky and in a biome where it is raining.
 * Impaling
 * Goes up to level V.
 * Used on tridents to deal more damage to sea creatures.
 * Loyalty
 * Goes up to level III.
 * Used on tridents to make it return when thrown.
 * Riptide
 * Goes up to level III.
 * Not compatible with Loyalty or Channeling
 * Used on tridents to launch the player when thrown while in water or rain. Riptide will not throw the trident, but instead launch you forwards
 * If the player is not in water and it is not raining, the player is no longer able to throw tridents enchanted with Riptide, but they still deal melee damage
 * Players display a spinning animation when dashing
 * Other
 * New swimming animation

Changes

 * Dolphins can now be given Raw Fish or Raw Salmon and will swim towards the nearest Ocean Ruins or Shipwreck
 * Undead mobs will now sink in water and can walk on the bottom
 * Husks that have sunk in water will now transform into Zombies and Zombies will transform into Drowned
 * Skeleton Horses can now be ridden underwater
 * Skeletons and Strays will switch from ranged to melee attacks while underwater and switch back when out of water
 * Changed the steering of Boats when using keyboard and mouse by pressing W to move forward and S to reverse
 * Tridents can now be enchanted with Mending and Unbreaking
 * Added an animation when using Riptide in first person perspective
 * Players can now ride the skeleton horses on the bottom of oceans
 * Drowned now spawn with a chance of holding a Nautilus Shell
 * Updated the Riptide spin texture