Legacy Console Edition version history

The following list is organized by the release version and cycle equivalent to the PC version. A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs are listed here. Note:
 * TU stands for Title Update used for Xbox 360
 * CU stands for Content Update used for Xbox One
 * Patch used for PS3, PS4, PSVita and Wii U (can add features)

2016
{| class="wikitable" style="width:100%" ! colspan=4|Version and date ! rowspan=2|Additions Summary ! width="100"| ! width="100"| ! width="100"| ! width="100"|

! — ! — ! — ! Patch 3

February 26, 2016 Equates to TU33, CU21, 1.24 and 1.8.8

Additions

 * Items
 * Added Armor Stand
 * Added Raw Mutton and Cooked Mutton
 * Added Raw Rabbit, Cooked Rabbit, Rabbit Stew, Rabbit's Foot and Rabbit Hide
 * Fish
 * Added Salmon, Cooked Salmon, Clownfish and Pufferfish
 * Flowers and Grass
 * Added Blue Orchid, Allium, Azure Bluet, Tulips, Oxeye Daisy, Sunflower, Lilac, Rose Bush, Peony, Double Tall Grass and Large Fern
 * Replaced Rose by Poppy
 * Added Potion of Leaping and Potion of Water Breathing
 * Creative mode only
 * Added Rabbit Spawn Egg, Endermite Spawn Egg and Guardian Spawn Egg


 * Blocks
 * Added Podzol, Coarse Dirt, Slime Block and Packed Ice
 * Added Granite, Polished Granite, Andesite, Polished Andesite, Diorite and Polished Diorite
 * Added Prismarine, Dark Prismarine, Prismarine Bricks, Sea Lantern and Wet Sponge
 * Added Red Sand, Red Sandstone, Smooth Red Sandstone, Chiseled Red Sandstone, Red Sandstone Stairs and Red Sandstone Slab
 * Added Acacia and Dark Oak Saplings


 * Mobs
 * Added Endermite, Guardian, Elder Guardian, Rabbit and Chicken Jockey


 * Biomes
 * Added Mesa, Mega Taiga, Roofed Forest, Birch Forest, Forest, Savanna, Extreme Hills+, Deep Ocean, Snowless Taiga and 20 new Technical Biomes


 * World generation
 * Added Ocean Monument


 * Enchantments
 * Added Luck of the Sea (I-III), Lure (I-III) and Depth Strider (I-III)

Changes

 * Fishing
 * Fishing now has particle effects - bubbles will show up moving towards the bobber just before the player has something on the hook. This has the appearance of a fish swimming towards the hook.
 * Treasure can now be caught while fishing
 * Treasure is split into 3 categories:
 * Fish: Raw Fish, Salmon, Clownfish and Pufferfish
 * Treasure: Enchanted Fishing Rod, Enchanted Bow, Enchanted Book, Name Tag, Tripwire Hook, Lily Pad and Saddle
 * Junk: damaged Fishing Rod, Water Bottle, Rotten Flesh, String, Leather, Bowl, Stick, Bone, Tripwire Hook, Ink Sacs and damaged Leather Boots


 * Enchanting
 * Enchanting now consumes Lapis Lazuli
 * Enchanting has been rebalanced
 * Enchanted Books can receive multiple enchants at once


 * Villagers
 * Villagers have additional professions and trading schemes
 * Villagers will now harvest crops
 * Villagers will only breed when willing (and can be made willing by giving them 3 bread, 12 carrots or 12 potatoes)
 * Villagers will turn into Witches when struck by lightning


 * Nether Portal
 * New Nether Portal building rules: Any rectangular shape from 4&times;5 to 23&times;23
 * If the portal in the nether is big enough, Ghasts can travel through
 * Will now be activated by any fire block within the frame


 * Dispenser
 * Can place Pumpkins or Wither Skeleton Skulls to spawn Golems and Withers
 * Will only place them if the body of the Golem or Wither is already built, in a valid configuration


 * Anvil
 * Anvil has been rebalanced


 * Crafting
 * Moss Stone, Mossy Stone Bricks and Chiseled Stone Bricks are now obtainable via crafting


 * Furnace
 * Cracked Stone Bricks and Sponge are now obtainable via smelting.
 * When a Furnace runs out of fuel, the smelting progress will rewind at 2× speed
 * Empty Furnaces will only accept fuel and empty Buckets in the fuel slot


 * Item Frame
 * Item Frames now emit a Redstone signal, and can rotate in 8 directions


 * Redstone Comparator
 * Can now detect the rotation of an item in an item frame and output an equivalent power signal


 * Button
 * Buttons can now be placed on the top and bottom of blocks


 * Powered Activator Rail
 * Powered Activator rails now dismount entities riding Minecarts


 * Cauldron
 * Cauldrons with water in them will put out burning entities, taking away one water level each time


 * Huge Mushroom Block
 * When harvested with Silk Touch enchantment, they drop blocks with corresponding Mushroom texture (red or brown) on all sides, rather than the one with spores


 * Sponge
 * Reintroduced Sponge to Survival Mode, with new behavior and texture
 * Sponge turns into Wet Sponge when it soaks up water
 * Water particles appear around the Sponge when this happens
 * Sponge destroys water blocks from 5 blocks away in a kind of sphere
 * Sponge soaks up water, only when some water is touching it


 * Sugar Cane
 * Color/Shade is affected by the biome color (similar to leaves, grass and vines)


 * Sheep
 * Sheep now drop Mutton when they die


 * Baby Zombie
 * Now drop XP Orbs


 * Creeper
 * Can now be ignited with Flint and Steel


 * Zombie Pigman
 * Adult Zombie Pigmen will forgive after a short time (and lose the aggro speed boost), but will continue to attack until the player escapes their aggro distance


 * Witch
 * Now drink a Potion of Water Breathing, when they are trapped underwater
 * Can drop a Potion of Water Breathing upon death, as a rare drop


 * Jungle Biome
 * Melons can now be found in patches similar to Pumpkins


 * Swamp Biome
 * Spawn with Blue Orchid Flowers.
 * In shallower parts, the coast is covered in staggered dirt block with Lily Pads between them


 * Plains Biome
 * Generates three of the new flowers – Azure Bluets, Oxeye Daises and sometimes Tulips
 * Can generate Double Tall Grass.


 * Extreme Hills Biome
 * Snow at higher elevations
 * Gravel can replace ground cover
 * Flat valleys near sea level
 * Can generate slightly higher now


 * Ocean Biome
 * Contains only Gravel on the floor instead of Sand, Dirt and Gravel


 * Desert Temple
 * Now spawn with Stained Clay instead of Dyed Wool

! TU33
 * Other
 * Arrows decelerate much more quickly underwater, and extinguish if on fire
 * Most mobs can now swim
 * Skeletons flee from wolves
 * Creepers, Skeletons, Wither Skeletons and Zombies drop their heads when killed by Charged Creepers
 * Spiders no longer see players through solid blocks
 * Babies' growth can be accelerated by feeding them
 * Fix for players adding additional layers above the maximum height in Superflat
 * Added Flint and Steel and Fire Charge sound effect when igniting blocks
 * Updated audio for Cows and Mooshrooms
 * Updated audio for Minecarts
 * Created a new Tutorial World

February 25, 2016 ! CU21

February 25, 2016 ! 1.24

February 25, 2016 ! —
 * Added Biome Settlers Skin Pack 1.
 * Added Biome Settlers Skin Pack 1.

! TU32

February 12, 2016 ! CU20

February 12, 2016 ! 1.23

February 10, 2016 ! — ! — ! — ! — ! Patch 2

January 27, 2016
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