Mods/Mutant Creatures

Mutant Creatures is a mod that adds a number of fully animated mini-bosses that are essentially more enhanced and deadly versions of their respective Minecraft mobs. It also adds custom drops from the new mobs, weapons, armor, and a new splash potion that can turn certain mobs into Mutants.

Mutant Mobs
There are 5 Mutants in total, so far, each with different abilities, physical traits, and attack tactics.

Attacks/ Special Abilities
The Mutant Creeper has 5 dangerous attack methods at its disposal.

Direct Attack
It's most common and weakest attack is to simply charge toward the player and slam his head into you.

Jump Attack
Another much stronger attack is when he jumps around 15 blocks into the air, making an explosion and injuring other things around it.

Spawning Minions
Will spawn little creepers that will blow up.

Charge Attack
Another of the Mutant Creeper's moves will make him turn white, and he will not move for around 3 seconds. Once he finishes, he will regain 10 hearts of health.

Lightning Attack
The Mutant Creeper's most uncommon move is to strike himself with lightning, making him a Charged Mutant Creeper.

Healing
The mutant crepper has 75 hearts.

Death
When he dies, he sucks all mobs and entities towards him and then explodes, dealing about 40 hearts of damage to things right near him, but Charged Mutant Creepers do much more.

Drops


If you kill it, it will drop an egg. The egg will hatch and turn into a Mutant Creeper Minion. If you destroy the egg before it gets to hatch, it will either drop 5-10 Gunpowder, or occasionally it will drop a Creeper Shard. Creeper Shards deal 1 1/2 hearts of damage when used to attack, but also can make explosions when right-clicked.

Mutant Zombie
The Mutant Zombie is big and its height is 3 meters tall (3 blocks tall) The Mutant Zombie has 75 hearts of health.

Melee Attack
It will hit the ground, creating a shockwave aimed towards you. If it hits you, it will hurt you.

Throw Attack
It will throw you to the air and hit you back to the ground.

Healing
At night, it will regenerate 1 heart every once in a while, so fighting this Mutant is easier in the daytime.

Death
When it dies it will come back up with 20 hearts left, that’s why you have to burn it, if you don't you must defeat it 3-4 times at the 3 time of its defeat it will disappear sometimes but it is still alive it’s a bug.

Drops


When the Mutant Zombie really dies it will drop the Hulk Hammer. The Hulk Hammer can be used to do 1 1/2 hearts of damage, or right-clicked to use a move identical to the Mutant Zombie's ranged attack.

Mutant Snow Golem
The only way to obtain a Mutant Snow Golem in Survival Mode is to craft a bottle of Chemical X, and splash it onto a normal Snow Golem. The Mutant Snow Golem has 40 hearts of health.

Monster Attack
Throws ice blocks

Drops
The Mutant Snow Golem will, upon death, drop from 32-48 snowballs and a Jack O' Lantern.

Mutant Enderman
The Mutant Enderman is probably the most dangerous Mutant in this mod. With a height of 4-5 blocks and hearts of health, this four-armed fiend is not your average teleporting block-snatching monster. It strikes fear in its enemies with its piercing purple eyes, its imposing figure, and its ability to wreak havoc in your world.

Attacks/ Special Abilities
There are 7 attacks and special abilities the Mutant Enderman can use to end your life.

Forced Look
Like your average Enderman, the Mutant Enderman is seemingly harmless, neutral mob that will usually not attack you... until you look at it. Once you stare at it, it will stare right back at you, grow its 2 other arms, and wait for you to make a move. Once you look away from it, it will pull you in closer to it, give you the Blindness potion effect, and start its attack. It will also start to attack you if it sees you wearing a pumpkin.

Teleportation
This tactic just sounds like a way for the Mutant Enderman to evade your attacks, but not all is as it seems with this monster. When the Mutant teleports, it emits its "ender-soul", which will knockback, deal hearts of damage, and possibly give the Blindness potion effect to all mobs and players near the Enderman.

Melee Attack
So, say you just angered the Mutant Enderman. What happens next? The first attack it will probably use against you would be its melee attack. With that attack, it just simply whacks you with one of its arms. Don't think that is something to worry about? Think again. Well, if it hits you with one of its inner arms, the attack will deal hearts of damage; its outer arms will deal  hearts. Even such a simple attack could kill the unarmored player in a couple hits.

Throwing Blocks
You have probably witnessed a normal Enderman grab a block of dirt, teleport around for a while, and set it back down somewhere else. But with the Mutant Enderman, it takes that ability up a notch. In your battle with the Mutant, it can grab a block (for a maximum of one in each hand) and fling it at you. That attack will deal - hearts for a direct hit and hearts of splash damage. Tip: When the Mutant Enderman throws a block at you, he is aiming for the block you were standing on when he threw it. With that in mind, you can run from the block you were standing on to avoid getting hurt by the thrown block.

Clone Tactic
Think your battle with the Mutant Enderman can't get any harder? Then you won't like this next tactic used by the Mutant. It will create 8 Ender-soul minions, which look like translucent versions of a regular Enderman, and send them to attack you. The minions can teleport like a regular Enderman and will deal per hit; the clones can be killed with a few hits, however, so they are more of a pest than an threat. But to make things harder, the Mutant Enderman will transform itself to look exactly like a minion, except for being slightly taller than the rest. The disguised Mutant Enderman will deal hearts of health per hit. You must hit the Mutant Enderman to destroy the minions and change the Mutant Enderman back to his original form. Tip: If you have the thorns enchantment on any of your armor, it will hurt the Mutant Enderman and its minions when they hit you. And if the Mutant Enderman hits you while you have Thorns enchanted armor, the monster will go back to his original form. This makes it an easy way for you to deal with this tactic.

Tele-smash
Do you hate the Mutant Enderman's ability to teleport? Well, you are absolutely going to hate this next attack. The Mutant Enderman has the ability to teleport you by grabbing you with all 4 arms, then teleporting you into the air. That attack will deal hearts of damage plus any fall damage you might receive. Also, you will be infected with the Nausea Potion effect, which will make your screen look like you are going through a Nether Portal, just without the purple coloration. Tip: Feather-Falling enchanted boots will really help with the fall damage portion of this attack.

Scream
And to put the icing on the cake, the Mutant Enderman can scream, which it does when it's raining or occasionally when fighting you. It may not sound threatening, but his scream is a lethal scream that can possibly kill you in seconds. The scream will do hearts of armor-piercing damage, and can sometimes give you potion effects such as poison, weakness, hunger, and nausea. Tip: Have a bucket of milk on hand to cure you of possible potion effects from the scream.

Death
If you manage to slay this beast, you should be proud of what you just accomplished! But you're not in the clear yet. When a Mutant Enderman dies, it hovers above the ground, and lets out a final scream, and starts to de-pixelate, which looks a lot like an, minus the purple rays coming from its body. But, its Endersoul will also become unstable and starts to deteriorate. The Endersoul will then shoot out Endersoul Fragments that will explode within a few seconds of shooting out. Put simply, the Mutant's death will knock you around and deal damage to you and any other mob nearby, and is pretty much impossible to escape. But, you can prevent most of the damage and the impact of the exploding fragments by putting a pumpkin on your head. After a few seconds, it will be over, and victory will finally be yours!

Drops
When the Mutant completely de-pixelates, it will drop up to 8 Enderpearls, and up to 8 Eyes of Ender. But that is not all. While the beast is dying, you can preserve some of its Endersoul Fragments by holding the sneak button ( the left shift button by default), then right clicking as many Endersoul Fragments as you can before they explode. Any Fragments you right-click will fall to the ground and remain there after the Enderman's death. Then, you can right click them again a couple times, and then they will follow you wherever you go. Once all of them are following you, you must then drop an Eye of Ender. That means you click the drop button (the q button by default), not throw the Eye of Ender into the air. Once you do that, all of the Endersoul Fragments will combine into an Endersoul Hand and drop on the ground as an item, which uses up the eye of ender. The amount of uses an Endersoul Hand has depends on how many Endersoul Fragments you used to make it; each fragment will give 60 uses, with 4 fragments giving you the maximum 240 uses. With this Endersoul Hand, you can do three different things. 1: You can hit mobs with it, which will deal hearts of damage per hit. 2: You can grab blocks like a Mutant Enderman and throw them at mobs to do damage. 3: And, if you hold the sneak button (the left shift button by default) and right click a block, it will teleport you to that block that you right-clicked. That ability has a range of 128 blocks, will give you no damage from teleporting unlike Enderpearl teleportation, and will damage nearby mobs, just like when a Mutant Enderman teleports. But, it will take up 4 uses per teleport, so it would be best to use it sparingly.

Mutant Skeleton
The Mutant Skeleton is a dangerous creature that you don't want to encounter. Standing at around 3-4 blocks tall, this Mutant is armed with a more powerful crossbow, instead of the bow a regular Skeleton uses. He also features a gigantic ribcage, a serious case of under-bite, and powerful, bone-chilling attacks. It has been known to snipe players away from a distance farther than any other Mutant can sense you. And like a Mutant Zombie, it can heal of its  hearts every 5 seconds at nighttime, making this monster a harder enemy to deal with at night.

Attacks/ Special Abilities
This mutant features four dreaded attacks.

Ranged Attack
One of the Mutant Skeleton's most common and feared attacks is its ranged attack. It will aim it's crossbow at you, pull back, and fire an arrow straight at you. This is no common arrow, though, because it can go through all blocks and entities to hit you. It can also inflict a random negative effect on you, such as poison, exhaustion, and slowness. But if you manage to hit the Mutant before it fires at you, you might be able to break its focus, causing it to misfire.

Melee Attack
If you try to get close to the Mutant Skeleton to whack it with a sword, the Mutant Skeleton will then you will be in for quite the surprise. The Mutant will use his melee attack, which is just simply whacking you with his crossbow. While it doesn't give you much damage, the attack will push you quite far away from it, giving it the chance to use its ranged attack again.

Multi-shot Attack
This is an attack you will almost never be able to avoid. When the Mutant Skeleton does the multi-shot attack, he jumps high in the air, while simultaneously firing 6 arrows at the same time at you. Fortunately these arrows don't deal random negative potion effects like on the ranged attack...

Constrict
When you look at a Mutant Skeleton, you might wonder why he has such a huge ribcage. Let's hope you don't have to figure it out the hard way... The Mutant Skeleton is able to use its ribcage to constrict the life out of you, which will toss you high into the air. This is one of the Mutant's most damaging attacks, dealing attack and fall damage.

Death
When you kill this Mutant, its bones will be flung apart, which can hurt you if one hits you. If you are still alive after that is over, congratulations! Victory is yours!

Drops
The Mutant Skeleton's drops are its bones that are scattered on the ground after its death. You can click on these bones to have them drop as an item. Once you collect them, you can then use them to craft Mutant Skeleton armor. There will be exactly enough bones to craft the armor. The armor will greatly help archers in 4 ways. #1: The Mutant Skeleton skull can be worn as a helmet, and wearing it will make all critical mid-air shots deal double the damage. But if you aren't airborne when you make the shot, the arrow will only deal half damage, and you won't be able to get critical shots. And your arrow resources won't be depleted 50% of the time, too. #2: The Mutant Skeleton chest plate allows you to pull a bow back 4 times faster than normal. #3: The Mutant Skeleton leggings gives you Speed II, making you quite nimble. #4: And, the Mutant Skeleton boots lets you jump higher than normal, especially while you are sprinting. Overall, this is probably the most useful Mutant to kill, as it gives you an entire, powerful set of armor with just one Mutant Skeleton's drops.

Chemical X
Chemical X can be thrown onto a mob to transform it into its Mutant form, if it has one. There is a 50% chance that it will turn into a Mutant and 50% chance it will just kill the mob. If it is not thrown directly onto a mob, it will randomly pick a nearby mob to infect, with no preference if the mob has a Mutant form it can change into or not.