Zombie Horse

A zombie horse is an unused variant of the regular horse. Zombie horses appear to be the horse equivalent of zombies. Like zombies, zombie horses are green-skinned and their eyes are completely black.

Spawning
Zombie horses may be created by the command or with their spawn egg. When using a spawn egg, 20% spawn as foals.

Drops
Upon death, zombie horses drop: If saddled, they drop their saddle.
 * 0-2 . The maximum amount is increased by 1 per level of Looting, for a maximum of 0-5 with Looting III.
 * when killed by a player or tamed wolf.

Foals yield neither items nor experience.

Usage
Tamed and saddled zombie horses can be used as one of the fastest means of transportation in the game. They can also be used to climb hills and jump fences.

$$, they cannot be ridden.

Equipment
Zombie horses have a lone equipment slot.


 * Saddle slot: For equipping a saddle.

$$, they have no slot.

Riding
Once a horse is tamed and saddled, the player can control it with directional controls,, and the mouse. The player dismounts using the control. Like riding other entities, it is impossible for a player to use a nether portal or end portal while on a horse.

A ridden horse automatically runs up any one-block-high slope. The horse and rider can safely fit through a space as low as 2.75 blocks high. Lower clearance risks suffocating the rider if the rider's head enters a non-transparent block. The horse itself can enter gaps as low as 1.625 blocks high, but may itself take suffocation damage when clearance is less than 1.75 blocks. Horses cannot fit through a 1-block-wide gap.

Ridden saddled zombie horses have the ability of "jumping charging". When the player rides them, the experience bar on HUD is replaced by jumping charging bar. A ridden saddled zombie horses can be made to and holding the control charges for a higher leap. Zombie horses are not affected by jump boost beacons or potions.

Behavior
The zombie horse is an undead mob that is completely passive. Zombie horses behave like normal horses, roaming idly and occasionally stopping to rear, swish their tails, or lower their heads as though eating the grass. Unlike sheep, the eating animation does not actually cause any grass to be consumed. Zombie horses can breathe in water.

Unlike other passive mobs, zombie horses slowly regenerate health.

Zombie horses, in common with other undead mobs, take damage when affected by a Potion of Healing and are healed by a Potion of Harming. They are also affected by the Smite enchantment.

Taming
Zombie horses cannot be tamed. However, a tamed zombie horse can be summoned using.

$$, technically all zombie horses are always regarded as tamed.

Statistics
Zombie horses are spawned with constant health of 15, speed of 0.2, and have a jump strength ranging from 0.4–1.0, tending toward the average 0.7.

Sounds
Zombie horses use the Friendly Creatures sound category for entity-dependent sound events.



ID




Entity data
Zombie horses have entity data associated with them that contain various properties.

Issues
Zombie Horses are an unsupported mob and as such issues relating to them may not be fixed.

Trivia

 * Dr. Zhark appears in the credits after the End Poem as the creator of horses, including zombie horses.
 * If a player pulling a zombie horse with a lead enters a boat, the zombie horse follows by swimming the same speed as the boat.
 * A player riding a zombie horse is dragged along if the zombie horse is being pulled by a lead, and can even be lifted up in the air in the same way.
 * The texture for zombie horses contains an unused saddlebag.