User:Smirkenbowls/FAQ

This page sums up a large amount of questions, along with accurate answers. If you cannot find your problem on this page, or here (if it's a survival-related question), feel free to ask around on the Forums.

= FAQ =

Q: I keep Dying on my first night! Help me!

 * A: First off, to get a good start in your Minecraft life, it's advised that you collect Logs, from any type of tree. Turning them to planks and then to a crafting bench in order to create a wooden pickaxe. Now, taking the Bench with you by breaking it with the pick, collect some cobblestone, use that to create 2 or more stone pickaxes or axes, depending on what you want to build your house from. Making a full successfull house might be impossible for some new users on the first night, so making a small hut, then expanding it later, will work fine. After that, you may have the choice to A. Live in the sky (floating/pillared houses.). B. Live on the ground (Normal Houses). or C. live in a cave. Caverns are a dangerous way to live, but walling the place up for the first/second night will help you survive. And, I've seen plenty of players making the same simple mistake. Just because you don't see anything out there, does not mean there isn't anything outside.

This should help you survive your first night: Surviving Your First Night.

Q: How can I get a custom skin for my character?

 * A: To use a custom skin you must first purchase the game. You can then go to the Preferences page, download the reference skin, edit it to your liking and finally upload your customized skin. You should now appear with your new look whenever you play. You need to log into your account for it to show. Another, more complicated way would be to directly override "char.png," which can be found in the mobs folder of minecraft.jar.

Q: Can the water level change?

 * A: In short, no. The surface level of water in creative mode is set by the level of the ocean border surrounding a map. Water will fill any adjacent empty space and even a single water block acts as an infinite source that is capable of flooding everything at or below its height. Some custom multiplayer servers allow players to "build" both active and static water blocks, and it is also possible to add water to your own maps by using an editor.


 * In survival mode water acts in a slightly more realistic way and cannot create infinite floods. Water will drain downwards when filling a space below it and finite springs can occur throughout the landscape, above ground and below, that will dry up if their source is blocked up.

Q: What are the controls?

 * A: See Controls. The controls can be found beneath the creative mode gameplay window and are customizable from the pause menu (accessible by pressing Escape). In Beta, the "Controls..." menu can be found in the "Options..." menu. By default, these are W=forward, A=left, S=reverse, D=right, Space=jump, Left Shift=sneak, I=inventory, T=talk/chat, Q=drop item, Esc=cancel. A two-button mouse is required for mouselook. In general, hold left mouse button to destroy blocks, right-click to place blocks.

Q: How can I drop a stack of items?

 * A: You can drop a stack of items by picking it up in the inventory screen and then closing the inventory screen. The stack of items you were holding will be dropped. You can also grab a stack and "place" it outside the inventory window to throw it.
 * As of Beta versions, leaving items in the inventory's crafting square will cause them to be dropped when the inventory is closed.

Q: How do I save and reload my position (spawn point)?

 * A: When you join a server your spawn location is the default that the admin set. It is only possible to change it in Classic mode. To do this, press Enter. This will save your current location so that whenever you press R you will respawn at this location instead of the server default. In beta you have to sleep in a bed in order to reset your spawn point. You can change your spawn in Beta but it requires the use of a third party program.

Q: How do you make plants grow? They keep disappearing on me.

 * A: They must be planted on top of a dirt square and be in direct sunlight or sufficient candle light to live (See Category:Plants). Wheat will also die when it is trampled by mobs.

Q: Why does my building collapse / get destroyed on its own?

 * A: Sand and gravel blocks are subject to gravity - see below. New players not aware of this peculiarity may be confused and assume it is a glitch, or even a case of griefing, though that's not the case. It is worth noting that in custom multiplayer servers the "physics" behaviour of gravel and sand may be turned off, meaning they will not sink as normal. Beware, though - a server Op may turn the physics on later with potentially disastrous results for your work!
 * Wood is also subject to burning, so be sure to keep fire and lava away from a wooden structure.

Q: Are the tiles affected by gravity?

 * A: Sand and gravel tiles will poor and sink into any empty space dug directly underneath them. All other solid tiles - dirt, stone, glass etc. - are not affected by gravity.

Q: Do the small plants grow into full trees?

 * A: Yes. Saplings require a bright, grassy area and some space. However, to prevent griefing, multiplayer servers may turn off the ability for trees to grow.

Q: How do I play an external map in Survival Mode?

 * A: You must place the folder containing your map in one of the following folders:
 * Windows: %appdata%\.minecraft\saves\
 * Linux: $HOME/.minecraft/saves/
 * Mac: $HOME/Library/Application Support/minecraft/saves/

Q: How does "Anaglyph 3D" work?

 * A: You can play Minecraft in astounding 3D-o-scope by turning this option on and wearing red-cyan 3D glasses.
 * The clouds will be glitched and appear to be in the foreground with Fancy graphics.
 * The first person view of the item currently held will appear to be doubled, overlapping each other.
 * Minecraft does not support any other kind of 3D display yet. Old nVidia 3D drivers which support OpenGL may work.

Q: Who is this Notch guy I keep hearing about?

 * A: Notch is the creator of Minecraft, as well as its lead developer. You can read about him here.