User talk:Piber20

Hey, thanks for your work on the Template1.png file! Could you rotate the jukebox and the pistons? Just use a texture pack to change the pumpkin textures. Sadly I can't help to update the image as my laptop doesn't support such a large resolution. --Capopanzone (talk) 13:52, 30 May 2016 (UTC)
 * hey no problem. yeah i could look into doing that. shouldnt be too hard. --Piber20 (talk) 12:39, 1 June 2016 (UTC)

Entities included in template1.png
I see you've added armor stands, item frames and ender crystals to the list of blocks, but these are all entities. Could you possibly correct this to avoid confusion? Techy4198 (talk) 11:59, 2 June 2016 (UTC)
 * they sure were confusing me. they're kindof meant to act like blocks and they can be 'placed' so i dont know if they would not qualify to be in the image. i'll remove the entity "blocks" - thanks for letting me know. --Piber20 (talk) 13:06, 2 June 2016 (UTC)

template1: grass path missing and piston fixes
Hi! Grass path is missing and pistons are rotated incorrectly. Can you fix it? Use this resource pack: http://www.mediafire.com/download/0e8j4n2m69i8bfv/wiki.zip

i've replaced pumpkins with pistons. I've also changed sand into that mushroom pores block you can find in creative mode on console/PE, maybe we should add it!

Thanks a lot! --185.28.54.220 11:12, 11 July 2016 (UTC)


 * sorry for not responding sooner. thanks for making me aware of this, and thanks for the pack so i don't have to do that part lol. i was considering adding blocks from other editions but wanted to do it in a way that would make it obvious its not on the pc/java version. regardless, thanks! --Piber20 (talk) 03:55, 23 August 2016 (UTC)