Talk:Experience

The main part of this page has a redirect to it's self just so you guys know. 24.10.30.125 08:15, 11 September 2011 (UTC)vanstrat

Someone needs to fix the Bugs text, because that has been officially fixed by Jeb. 173.72.72.214 22:00, 19 September 2011 (UTC)

Points?
http://twitter.com/#!/notch/status/119024329550856192  In that tweet Notch talks about experience orbs being worth 1 point and breaking a tradition. Does anyone else think that experience orbs will break the &e0 score we get when we die? Finally have a score from eorbs? --Throex 15:13, 28 September 2011 (UTC)
 * With this I would have to it backs it up more.

http://www.minecraftforum.net/news/244-19-updates-old-score-gone-experience-possible-substitute/ --Throex 01:01, 29 September 2011 (UTC)

Screenshot of the Buff Potion effects
You do know that Jeb tested potion effects/buffs, and not skillpoint related stuff in that picture from Twitter?

I edited and removed it, remember the spirit of a wiki imply you should take action, if you find something you know is wrong you don't have to be afraid to fix it yourself. Daropedia 16:25, 3 October 2011 (UTC)

Experience loss on death
In case someone deems it worthy to be added to the article, I recently died in the nether (because I'm stupid enough to go down there without flint&steel and get my portal shot by a ghast). I was level 19, built a small safe house, I put a chest inside and dropped all my stuff in it. I went out, lit myself in a random fire, ran back to the safe house, and died. When I went back to the nether to pick up the experience orbs I had dropped, it was barely enough to get me to level 1, halfway to level 2. This means, if you die you better forget about your exp, that was almost a complete experience loss. --Mokunen 04:21, 10 October 2011 (UTC)


 * I concur. I was at level 200-something and got sucked into lava by soul sand, also only dropped enough to get about halfway to level 2. Father  Toast  04:47, 10 October 2011 (UTC)
 * Remember that the fire/lava may have burned a large proportion of your orbs. Kill yourself with fall damage for an unbiased test. --HexZyle 05:38, 10 October 2011 (UTC)

"Sucked into lava by soul sand" It does that now? --Throex 05:42, 10 October 2011 (UTC)
 * Trollol. I was wondering about that, but it's more important that I address what was relative to the page rather than if the statement was true or not. --HexZyle 06:15, 10 October 2011 (UTC)
 * I actually went and tested that last night after I read it. Set up different patterns of soul sand and then stood there.. NOTHING. And I really thought there was a feature in 1.9 no one had found yet. Might be a neat idea to have a block like that in the nether though. Soul sand would be the block of choice for that.. in my opinion. lol --Throex 18:24, 10 October 2011 (UTC)
 * But...you believed him? It's obvious there's SOMETHING fishy with his story when he said "200 skillpoints". He would at least have several diamond by then and have crafted a enchantment table --HexZyle 19:55, 10 October 2011 (UTC)
 * Lol I'd just guess he wanted to say 20, not 200... but soulsand doesn't work like that for sure, and lava destroys orbs as HexZyle pointed out so... trololo. --Mokunen 20:15, 10 October 2011 (UTC)

It seems this has been fixed in 1.9pre4. Now you drop a few orbs worth your full exp. at the moment of death. --Mokunen 03:12, 15 October 2011 (UTC)
 * Wow that's pretty sweet. So the orbs have different values now! Maybe they should flash rainbow colours if they are worth more :P --HexZyle 03:41, 15 October 2011 (UTC)
 * Actually seems like the devs had a similar idea... with the help of zombe's modpack, I've been doing some research on how much exp is needed for leveling, and I've found that hostile mobs (creepers, zombies, endermen, spiders and skeletons) drop 5 experience points on death, in the form of two orbs worth 1 point each, and one orb worth 3 points; looking very closely, the latter seems a tiny bit bigger than the former. --Mokunen 06:27, 16 October 2011 (UTC)