Java Edition 12w06a

12w06a is the fifth snapshot released for 1.2.1.

Additions

 * Sounds
 * Cats now meow, cry, howl, purr and hiss
 * Doors make banging sounds when zombies hit them

Changes

 * Mobs
 * Added rare item drops for mobs
 * Zombies have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.
 * Skeletons have a rare chance to drop a bow or an enchanted bow.
 * Zombie pigmen have a rare chance to drop golden armor, a gold ingot, a golden sword, or an enchanted golden sword


 * Doors
 * Doors have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated
 * Placing two pressure plates directly in front of doors and stepping on them will open them correctly
 * When stepping on a single pressure plate only the door on that side will open
 * When stepping on both pressure plates both doors will open


 * Villagers
 * Villager's AI has been improved
 * Villagers socialize with each other and passive mobs
 * Villagers go inside for shelter when it's raining
 * Villagers run away from zombies


 * Mobs
 * When a player is targeted by a hostile mob, it will continue to track the player despite being attacked by other mobs
 * Better movement for mobs in water
 * Most mobs move slower


 * Zombies
 * Zombie's AI has been improved
 * On hard difficulty and Hardcore, zombies break down wood doors
 * On normal and easy difficulty, zombies attack but will not break down wood doors
 * Zombies chase and attack villagers
 * Zombies attack doors when attempting to escape sunlight


 * Cave Spiders
 * Cave spiders swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream


 * Zombie pigmen
 * Zombie pigmen swim fast in water


 * Snow golems
 * Snow golems take damage from rain and water


 * Redstone
 * Can now be placed over glowstone


 * Debug keys
 * Pressing to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation

Fixes
5 bugs fixed


 * Creepers no longer explode after death.
 * Villagers can no longer open iron doors.
 * Ocelots, zombies, wolves, and skeletons no longer spin in circles on non-full-height blocks.
 * Cobwebs will prevent the player from receiving fall damage.
 * Monster spawners now show correct mobs in multiplayer.