Bedrock Edition version history

A (?) denotes version's info here is guess-work, possibly incorrect.

Older alpha
{| class="collapsible wikitable" style="width:100%" !width="75"|Version !width="90"|Date of Addition !Additions Summary


 * 0.2.1 alpha2 (Android) || March 17, 2012 ||
 * Major bug fix for some tablet devices and smart Phones in which the game was unable to open.
 * Acer Iconia Tab A500 fixed


 * 0.2.1 || March 14, 2012  ||

0.2.1
Additions
 * New controller option – Split Touch Controls
 * This option may be more suitable for devices with larger screens. The cross hair is in the right half of the screen.
 * Mobs
 * Pigs
 * Added bookshelves in Creative mode.
 * Sugar cane is now infinite (unable to collect them).

Tweaks
 * Flying is changed; ascend/descend by sliding from the center button to the up/down button.
 * Bigger screens have more hotbar icons.
 * Blocks now have 'cracking' animation when destroying them.
 * The circle shown when breaking blocks is sharper.

Bugs
 * Enabling Split Touch mode once makes the game crash (without error message) on starting (old or new) world. Even uninstall/install cycle won't help (Acer Iconia).
 * When flying above the height limit in third-person, the player turns invisible.
 * No breaking animation is displayed while underwater.
 * Other players die in creative multiplayer if they go into lava.
 * In creative mode, flying above the height limit lets you walk on the edge of the world, on top of the block invisible bedrock found in the files of the game.
 * Sometimes in multiplayer, if you a place a block, the game puts another block on top of the block you just placed.
 * When someone dies in multiplayer, rarely they will be invisible and zombies will not attack the invisible player.
 * If you host a game, you will suffer from fall damage but others who join will not. If you join a game, you will not suffer but the host of the game will die from fall damage.
 * The outer circle while breaking a block (using normal controls, not split touch) usually disappears.
 * You can put cacti on any block as long as it has snow on top of it.


 * 0.2.0 (Android) || February 11, 2012 ||

Still Called 0.2.0 in the changelog Fixes
 * Major bug fix for some phones that crashed while trying to create a new world


 * 0.2.0 || iOS - February 17, 2012 Android - February 11, 2012 ||

0.2.0
Survival Update

Additions
 * New Game Modes
 * Creative (All worlds created before alpha 0.2.0 will be in creative)
 * Flight ability - Tap the jump button twice to initiate flight. From there, double tap and hold up or down to ascend or descend respectively.
 * Survival
 * Crafting not yet available.
 * Because of this, the following blocks/items are included in Survival:
 * Stone shovels
 * Stone pickaxes
 * Stone axes
 * Shears
 * Stone swords
 * Ladders
 * Torches
 * Wooden Doors
 * Fences
 * Fence Gates
 * Wooden Planks
 * Bricks
 * Stone and wooden stairs
 * Stone slabs
 * 13 of the 16 colored wool blocks (excluding light gray, magenta, and orange)
 * Glass
 * Leaves
 * Day-night cycle
 * Although it is Survival, the user can still see the blocks as though in Creative mode, but cannot use them unless having gathered the respective material.
 * This effectively works as the Inventory, but lacks to standard 2×2 crafting grid from the original inventory.
 * Some materials (Tools and anything that can not be naturally acquired) are in infinite stacks which is indicated by ∞ (infinity) symbols.
 * When an item that has not been gathered is selected, the player's fist is shown.
 * Added Hitpoints Bar same as computer version (health will slowly regenerate, similar to peaceful difficulty in the computer version).
 * Added Oxygen bar when under water, adding the ability to drown and die.
 * Added Death with options to respawn or go to main menu.
 * Zombies spawn at night.
 * When breaking materials, any material can be gathered regardless of what tool is used.
 * For example, stone can be broken with your hand and receive cobblestone, though using a pickaxe is still faster.
 * Mobs
 * Sheep
 * Pig
 * Zombie
 * Blocks
 * Fence
 * Fence Gate
 * Wooden Door
 * Cactus
 * Oak wood is unobtainable and trees now spawn with Dark wood
 * Tools
 * Stone Shovel
 * Stone Pickaxe
 * Stone Axe
 * Stone Sword
 * Shears
 * Shearing a sheep requires tapping and holding on the sheep, similar to breaking a block. Simply tapping on it hurts the sheep and eventually kills it (8 hits).

Bugs
 * When attempting to type in a seed, the virtual keyboard covers up the seed input and you cannot see what you are typing.
 * White wool is unobtainable.
 * Stone blocks are unobtainable in Survival.
 * There is no fire displayed when zombies burn in sunlight.
 * Mobs can be hit through glass.
 * Fence gates are not displayed when selected.
 * Mobs can be hit through doors when looking through the window part of the door.
 * Sugar cane is unobtainable in survival.
 * Placing ladder on a block with a thin snow layer on it and no block behind it makes it invisible, with its normal hitbox, until a block directly adjacent to it is updated. The ladder will then drop as a collectible item (lighting updates via torch do apply).
 * When killed by another player, items that weren't even obtained by the player will appear (e.g.: obsidian, etc.)
 * Fences are sometimes invisible when placed close to water.
 * Block of iron, block of gold, and block of diamond are not in the survival mode inventory.
 * Game crashes when trying to create a new world on some phones.
 * Sometimes the forward button doesn't work on right handed mode.
 * Sometimes the player can't collect items.
 * Trees that grow have a different Wood Block ID (oak) and color than the Wood blocks in your Inventory (pine), thus making it impossible to pick up oak logs.
 * Sugar cane doesn't drop when mined.
 * When the bottom block of a cactus is broken, it only drops one cactus block instead of all that were above it as well.
 * Torches cannot be placed on fences.


 * 0.1.3 (iOS) || December 14, 2011 ||

0.1.3 (iOS)

 * Fixed bug with opening dialogs after closing the options menu
 * Improvements in network chunk loading
 * Added an "Update game!" block used as placeholder for not yet supported block types


 * 0.1.3 (Android) || December 3, 2011 ||

0.1.3 (Android)

 * Better tablet support
 * Less oversized ingame UI elements
 * Performance improvements, especially in Non-Fancy graphics mode
 * Added cacti to deserts
 * Added Turn Sensitivity setting
 * Improvements in network chunk loading
 * More sounds in J-version

Fixes
 * Fixed a crash bug when connecting to some iOS server maps
 * Fixed blocks placed on snow were added incorrectly in multiplayer

Bugs
 * When the game tries to generate a world the green "bar" will freeze and not generate a world on some phones, crashing the game.


 * 0.1.2 (iOS) || November 17, 2011 ||

0.1.2 (iOS)

 * First release for iOS devices
 * iOS exclusive controls.
 * Cacti, iron ore and other ores can be found in the game files, but are unobtainable.


 * 0.1.2 (Android) || October 13, 2011 ||

0.1.2 (Android)

 * Third person view for all devices
 * Mirrored controls for left handed players
 * In-game sound toggle
 * Help text if license verification fails


 * 0.1.1 (Android) || October 8, 2011 ||

0.1.1 (Android)

 * Fixed Xperia PLAY controls


 * 0.1.1 (Android) || October 7, 2011 ||

0.1.1 (Android)

 * First release for all Android devices
 * Auto-Jump feature.
 * Adds touchscreen controls.
 * Broke Xperia PLAY controls.


 * 0.1.0 (Xperia PLAY) || August 16, 2011 ||

0.1.0 (Xperia PLAY)

 * Randomized worlds
 * Placing and destroying blocks
 * 37 blocks
 * Ladders that work like before PC Beta 1.5
 * Cyan Flower
 * Dandelion
 * Red and brown Mushrooms
 * Sugar Cane
 * Dirt
 * Wool
 * Gray
 * Pink
 * Lime
 * Yellow
 * Light Blue
 * Blue
 * Purple
 * Cyan
 * White
 * Red
 * Green
 * Brown
 * Wooden and Cobblestone stairs
 * Stone slabs
 * Sand
 * Sandstone
 * Leaves
 * Glass
 * Stone
 * Cobblestone
 * Wood Planks
 * Wood
 * Gold, Iron, and Diamond blocks
 * Bricks
 * Torches
 * Snow
 * Unavailable (These blocks are in the game generator, but not in the inventory management screen):
 * Pine and Birch wood
 * Ores
 * Gravel
 * Bedrock
 * Clay
 * TNT (Block exists but cannot be selected ingame)
 * An unused file for a Camera, an apparently exclusive feature. Removed in 0.9.0.
 * Ability to invite and play multiplayer on a world (wireless local area network)
 * Save multiplayer worlds on device.
 * There was a file that is able to run on Android called minecraftpe.apk on the Minecraft Assets, however, it has been removed.


 * Pre-release || Date unknown ||

Pre-release
General '''Blocks & Items
 * The game looked exactly like the old Classic build on PC (bright green grass/leaves, no birch/pine trees).
 * There were clouds/sky in the game.
 * Inventory hotbar had a smaller look and could handle 9 items.
 * Placeable Pumpkin and TNT blocks (TNT was able to explode).
 * Some Wool blocks had color from the Classic build.
 * The Rose was going to be a block, but was replaced with the Cyan Flower due to hardware issues.
 * Sandstone
 * Grass and Dirt
 * Stone
 * Wood Planks
 * Glass
 * Block of Diamond
 * }