Adventure

Adventure mode is a game mode intended for adventuring in which the player cannot destroy blocks, so as to avoid spoiling adventure maps by changing the map. The player can still interact with blocks that can be toggled, such as doors, levers, and buttons. The player can also still deal damage to mobs and trade with villagers. In order to remove blocks, one must have the proper tools.

It is likely that one would import and use custom adventure maps to be played, as a new map would not have much purpose or customizability, and a custom map would control certain aspects of the gameplay as well.

Before Minecraft 1.4.2 (If you chose Adventure, as there was normal survival before that), the player could not simply get resources by breaking items or by destroying blocks. The only way the player could get certain resources was by killing mobs, looting chests or trading with villagers. However, depending on what type of an adventure it may be, many of these features are unnecessary, or often unavailable by conventional means. It may also be a way to cheat on a map that restricts the acquisition of specific objects. Although it was impossible to destroy blocks manually (without the appropriate tools), it remained possible to use an explosion to get some resources. However, this may ruin the aspect of gameplay by acting as a way to cheat a map, as well as an annoyance from Creepers, and is controllable using the "mobGriefing" server command. Explosions could also damage a map, rendering it unplayable or ruined.

While it is possible to play a regular Minecraft game in Adventure mode, it is quite difficult to do so. Most time is spent collecting food to replenish the ever-dwindling food bar. It is possible to collect some trade goods such as wool, raw porkchops, and wheat (by jumping on the wheat found in villages), as well as finding chests in blacksmiths, dungeons, abandoned mineshafts, and strongholds. Wood can only be obtained by using a Creeper near log structures and trees.

Another use of adventure maps is mainly for use on servers so that players cannot break blocks but can still loot chests, kill mobs and other players, and open doors and trigger redstone.

Features

 * Interaction with mechanisms as well as trading is allowed.
 * Compatible in multiplayer.
 * This game mode is accessible in cheats, by typing /gamemode 2 or /gamemode adventure
 * Currently does not include permadeath.
 * Use of Modding API.
 * Flint and steel, as well as all the "breaking block" tools can not be used. However, swords, fishing rods, shears and bows can be used.
 * A dispenser can still be used to start fires with fire charges, and place water and lava with buckets in adventure mode.

Bugs

 * There is a bug where paintings and item frames can be broken (but not placed). This is because they are considered entities.
 * There's another bug that the player can break buttons, glass and tripwires by just using hands (but they can place buttons and tripwire back)
 * Sometimes the player cannot equip armor from a chest if they have more than two items in their inventory.