Talk:Fire Charge

Creative only
Why is this creative only if it can be crafted? 66.108.76.50 20:45, 26 January 2012 (UTC)

I crafted this item in Survival and used it to start a fire like Flint and Steel. When I light a fire, the Fire Charge disappeared from my inventory. It is a single-use item in Survival. Kasijjuf 23:41, 26 January 2012 (UTC)

Name
Why is this "Fireball" in game, although here it is Fire Charge? IllidanS4 (talk • contribs • [ logs]) 21:39, 26 January 2012 (UTC)
 * It's "Fire Charge" in English (US), and I'm not sure which one is the accepted standard. Shellface 22:21, 26 January 2012 (UTC)

Fire Type
Is the fire pre-fire nerf? Is the Cake Really a Lie?

Throwable?
In my experience, fire charges aren't throwable (though I may be wrong). The article states that they are an upgrade to flint an steel, implying that they are. Should this be reworded? Ilzu 21:43, 26 January 2012 (UTC)Ilzu

Water
I don't think it's a bug that they stay on fire when they go through water; fireballs are rendered on fire because they're, well, fireballs. We could put it as a note, but I don't think it's nearly bug territory.

Damage?
Does this do any damage on impact, or is it just catch things on fire? -wcb98

Rumors
I've heard reports that the fire made by Fire Charges is more aggressive. Is this true? And if it is, this needs to be noted on the page.NighttimeDriver50000 21:30, 27 January 2012 (UTC)


 * As far as I know, this is true. I have done some tests to support my fact, but I have no proof in the code. Interesting, though. Brickman2011 06:04, 4 February 2012 (UTC)

Floating Embers
I was firing Fire Charges out from the dispenser for a little target practice when curiosity struck me about where the charges that missed the target went. After flying past the target and out to sea, I saw that the Fire Charges were stuck in midair and were on fire. Did anyone else notice this glitch? Dsguy411 04:37, 28 January 2012 (UTC)


 * They probably get stuck as soon as they fly into an unloaded chunk. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 07:14, 28 January 2012 (UTC)

Unable to Craft
I have tried the recipe listed on the page as well as every variation i could think of but it never worked.... --Stucuk 04:30, 29 January 2012 (UTC)

are you using snapshot 12w04a?
 * Yeh...... I can add it to my inventory using an inventory editor (Fire Charge's were added in 12w04a), i just can't craft it using the recipe on the page. --Stucuk 05:44, 31 January 2012 (UTC)
 * Tried it again from scratch and it worked. So i must have spawned one or more of the base items wrongly(I.E having their damage value set to something other than 0). --Stucuk 09:10, 31 January 2012 (UTC)

Interesting lack of Gravity Control.
I myself am a large fan of steampunk-themed maps, many of which contain airships, many made chiefly from wood. Since Fire charges do not respond to Gravity, I could totally envision Airship on Airship dogfights or Flagship on Flagship battles happening in future Let's Plays.

Suggestion. Thoughts?
I'd like to see Fire Charges do explosion damage like a Ghast's Fireball. This would aid in building canons!

Perhaps being able to use a couple more gunpowder in the recipe could produce explosive Fire Charges. Mcsqwirrelz 08:45, 5 February 2012 (UTC)


 * Hi Mcsqwirrelz; this page is for discussion of improvements to the wiki's article about Fire Charges, not for discussing changes to the game. You could post on Get Satisfaction or Minecraft Forums instead, if you like. —kpreid 14:17, 5 February 2012 (UTC)