Minecraft Dungeons:Redstone Golem

A redstone golem is a common mini boss found in various missions $$. They were the first mobs created by the ; Even before took hold of the Orb, and there were six unactivated ones already in the cave where the Orb was located. The music soundtrack of the redstone golem is the exact same as the soundtrack.

Appearance
A redstone golem is a smaller and weaker version of the, with more prominent cracks, no horns or visible mouth, and two slime-like eyes. There is also a block of redstone attached to its back and two inside both its upper arms. It is made from cobblestone and redstone blocks, with redstone dust wiring it.

Spawning

 * (Apocalypse)
 * (Apocalypse)
 * (Apocalypse)
 * (Apocalypse)
 * (boss) (It can appear as a mini boss on (Adventure)
 * (Apocalypse)
 * (Apocalypse)
 * (Adventure)
 * (Adventure)

Behavior
Redstone golems have five behaviors.

While not attacking, it runs toward it’s target, stomping its feet loudly. The redstone golem's speed almost matches that of the hero if they are not using any speed buffs.
 * Charge up electric transfer

If a hero or summmon gets in range, it swings one of its arms across to attack, dealing heavy damage and high knockback.
 * Swipe attack

Redstone golems smash both arms into the ground. This is followed by the super attack.
 * Strong attack

The redstone on it’s body glows, resulting in fourteen to appear randomly around the golem. If a hero, pet or asummon walks over one of these, it detonates in a small radius, dealing immense damage to the target and anyone near. The redstone golem does not use this attack on pets, but this attack still damages them if they happen to trigger one of the mines. This happens every 10 seconds after it chases the hero. The golem cannot move while summoning mines, so heroes can use this as an opportunity to hit it or to escape.
 * Super attack

Redstone golems cannot move while using the super attack, so heroes can use this as an opportunity to hit it or to escape.
 * Stun

Health
The redstone golem has 5,000 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Unbreakable One


The Unbreakable One is the ancient variant of the redstone golem encountered during Ancient Hunts with the minimum offering of the following runes:



It is the only mini-boss/boss mob that has an ancient mob variant. It is the only mini-boss that does not appear in any of the DLC locations. The ancient resides within a -themed arena and possesses, at minimum, the following enchantments:



8 Enchanted Royal Guards act as the ancient's minions, possessing the following enchantments:



Upon defeating the Unbreakable One, a gilded variant of the following items (or any of their uniques) will drop as a reward:



When playing multiplayer, if both heroes were to press the button at the same time, two Unbreakable Ones will spawn.

Trivia

 * When the golem appears as a boss in the, the standard arena music plays.
 * A can also be rarely be summoned by the  in his battle.
 * Six un-activated redstone golems appear in the intro cinematic in the cave the resides.
 * A redstone golem is also seen attacking in the cinematic.