User:Skylord wars/sandbox

NEW FEATURES: CHANGES: FIXES:
 * Phantom Membrane
 * Potion of Slow Falling
 * Phantom mobs will now spawn in the night skies if a player hasn't slept in over three in-game days
 * Barrier Blocks!
 * Barrier Blocks are great for map makers to limit players to certain areas of the world
 * Barrier blocks can be placed in Creative mode and are invisible in Survival and Adventure modes
 * Barrier blocks can only be obtained using commands and do not appear in the Creative inventory
 * Menu and inventory tabs can now be navigated using the [ and ] keys (Can be remapped in Settings)
 * Pages can now be turned in the Book & Quill using the controller bumper buttons
 * Fixed a crash that occurred when placing renamed items in an Anvil's output slot
 * The Ender Dragon is no longer missing the texture on its neck when playing the Norse Mythology Mash-up Pack
 * Fixed the mining cracking animation being out of sync when mining from a boat
 * Increased the health of Phantoms from 10 to 20
 * Fixed a couple of pixels on the Phantom's texture
 * Phantoms are now considered undead mobs
 * Phantoms can now drown in water
 * Phantoms' eyes now stay visible when under the invisibility effect
 * Phantoms now fly up after spawning in Creative mode
 * Changes to the Phantom flying animation
 * TNT exploding underwater no longer deals damage to players and other entities
 * Drowned now have a much easier time attacking players that are swimming above them
 * Activating an End Portal will now replace any blocks inside the portal
 * Opening Book & Quill on touch devices no longer causes blocks to break
 * Elder Guardians now drop Wet Sponges when killed
 * Fixed floating Rails that generated in abandoned mineshafts
 * Fixed certain variants of Rails having an incorrect hitbox size
 * Fixed monster spawners appearing empty on converted Console Edition worlds
 * Dolphins can no longer attack players through solid blocks
 * The Resistance effect will now protect against the Wither effect
 * Quick moving items from the hotbar to a container now works as intended
 * Cloning containers no longer removes their custom names
 * Hitting the Enter key in the inventory no longer moves the cursor in/out of the text field or grabs/drops items
 * Particles no longer drift in water from Enchanted Arrows
 * Fixed several crashes that occurred during gameplay
 * Fixed a crash that occurred when using Pick Block in a spot where a mob just died
 * Increased performance for menu load times
 * Fixed water flowing incorrectly from stairs that contained water source blocks
 * Top Snow will now break once it hits water
 * Fixed received items disappearing after trading a renamed item with a Villager
 * Maps once again update properly when held in the main hand
 * Players are now able to return to the Overworld if an End Portal is on their spawn point
 * Lowered the volume of the 'punching air' sound effect
 * Fixed Guardians spawning even when Mob Spawning is disabled
 * Fixed Strays and Skeletons having trouble leaving the water to attack players
 * Food particles no longer gradually change position after swimming and will always come out of the player's mouth area
 * Observers will now detect changes with Droppers, Dispensers, Brewing Stands, Farmland, Saplings, Sugar Cane, Fire, and Grass blocks
 * Items can once again be crafted from the Recipe Book while the Craftable filter is disabled and the player only has enough materials to craft a single recipe
 * Fixed the speed boost given by Dolphins being too slow when wearing armor with Depth Strider
 * Wolves no longer get stuck attacking Skeletons that are underwater
 * Donkeys and Mules can now only be ridden by players after being tamed
 * Blazes now attack Snow Golems
 * Using the '/setblock' command on Redstone components will now properly update and power the mechanism
 * Command blocks now correctly conduct Redstone power
 * Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator
 * Buckets now stack properly when getting ejected from crafting output
 * Experience orbs spawned with the '/summon' command will now grant experience to players
 * The gamepad cursor can now be used to navigate Villager trades
 * Fixed overlapping issues with the Dragon Head equipped on the inventory screen
 * The Crafting Table's output field hover state now matches the field's size
 * Selecting the output of an uncraftable recipe no longer causes the output item to disappear