Large Biomes



Large Biomes is a world type that generates Overworld worlds at a higher scale than in normal worlds. It is intentionally programmed to not affect Nether biomes at all.

Generation


Prior to version 1.18, Large Biomes worlds were generated as Default worlds, but had 16 times as much area (multiplied by 4 along the X and Z axis), causing the biomes of the Overworld to be expansive. A Default and Large Biome world sharing the same seed were geographically the same, overall. Rivers were not larger than they were in a default world.

Because of the multi-noise parameters used to generate biomes as of 1.18, Large Biomes terrain is no longer geographically consistent with the Default generation using the same seed.

The player can use a map to gain a visual representation of the scale of the biomes in their world.

Large Biomes offer a play experience different from regular sized worlds. If a player starts in an undesirable area, such as a desert, it can be difficult to survive. The generation system also leads to rare biomes being far more difficult to come by, but with more valuable resources when they are eventually found.

Trivia

 * The scale of biomes can be altered through the  parameters in   of Custom worlds. Decreasing each   by 2, roughly makes biomes have a similar size to Large Biomes.