User talk:Calinou1

Use the Add Topic button to ask me anything and don't forget to sign your posts.

I messed up.
[ Two] [ edits] I made were reverted by you for vandalism. I just noticed these and I thought I should mention that I definitely didn't mean to chop off part of the page. I've checked all my edits back to 21:45 and it appears those were the only two problematic edits. So, yeah, it was unintentional. Sorry. -- Krenair (talk &bull; contribs) 23:07, 31 March 2012 (UTC)

No problem, but it felt like it wasn't intentional (why would a "vandal" do both helpful and destructive edits at the same time? :P). C ali nou - talk × contribs » 07:50, 1 April 2012 (UTC)

Recent Bug Report Additions
Hi,

Have you tested the bugs that you copied over to the buglist at Known_bugs/Version_12w15a? I know it's very likely that these are still all present in the latest snapshot but I believe it is still worth adding all bugs one edit at a time after testing each one. At the very least I suggest copying the list to the discussion and asking others to look for them in the game, vet them, and then add them.

thanks! --Mattrition 17:50, 13 April 2012 (UTC)


 * "Knowing" Mojang never cares about multiplayer bugs, I'm sure they're still here, there is no point to test them. They prefer nerfing cats even more instead. C ali nou - talk × contribs » 08:43, 14 April 2012 (UTC)


 * That is not the right attitude to take if you are going to help contribute. Please be more objective to the work that Mojang is doing. I am certain they care just as much about multiplayer issues than mob balancing. After all, it is their game. And besides, if you don't believe they will fix these bugs, why bother reporting them anyway?
 * If you really do want to help, please take some time to either quickly test a few of the bugs or ask for people to confirm them on the talk page.
 * Filling the buglist with already-fixed bugs is the opposite of helping.
 * Thanks. --Mattrition 10:33, 15 April 2012 (UTC)


 * I tested all of them. Hoes/armor don't make breaking sounds in multiplayer, arrows often teleport upwards when shot, and there are still a lot of missing sounds. C ali nou - talk × contribs » 13:06, 15 April 2012 (UTC)
 * Thank you for confirming they still exist. I merged the reports into other categories, since the "multiplayer" category is made redundant due to the mp tag, which I placed on all the issues. :) --Mattrition 14:57, 15 April 2012 (UTC)
 * These bugs may all still exist and certainly need looking at but blindly copying from previous entries is perhaps not a good idea when one of the things copied is a comment from you dated 2012-02-24. Does make it look like nobody checked the issues before editing page. Would also be nice if you signed edits rather than people having to look through history :) Thanks -- Lucifer_LLS 01:57, 30 April 2012 (UTC)


 * If you're talking about the anti-spam issue, it's just really inefficient and still applies to the latest snapshot (this issue is around since 1.1, when a basic "anti-spam" was added).
 * Also, I didn't sign all the bug report entries (because I added pretty much all of them in the "multiplayer-related"), I sign when I comment an entry only. C ali nou - talk × contribs » 05:21, 30 April 2012 (UTC)


 * Firstly, you should definitely sign bug reports as well. It's important that the whole process is as transparent as possible so that we can all get in contact with each other to help test and reproduce the bugs that are posted there.
 * Secondly, the category "Multiplayer-related" is not a viable category. You need to instead mark multiplayer related bugs with the mp issue tag. I'm sure you've read the instructions and this is what everyone else is following. I am going to again re-organize these bugs that you keep posting in to more appropriate categories but next time you do this please follow the instructions.
 * Lastly, I can tell for a fact that this time you have not tested and reproduced all of your bugs because both I and another user can confirm that magma cubes and slimes no longer warp up and down. This was fixed along with the infamous animal movement issues around fence posts. It was the same problem.
 * I'm glad you are bringing some of the issues you are posting to attention but if you're going to be lazy about it then I would rather you didn't submit anything because it can become detrimental to the cause. --Mattrition 09:51, 30 April 2012 (UTC)

Better add too many bug reports than not enough. Those issues annoy me a lot since I almost only play multiplayer (usually legit survival). C ali nou - talk × contribs » 12:40, 30 April 2012 (UTC)

Java 7 IS released
Did I get your recent edit in Hardware performance wrong ? Did you mean that either Oracle did not release Java 7 (They did, see ) or that Mojang did not yet approve Minecraft for Java 7 ? Confused.... --Kumasasa 17:47, 14 May 2012 (UTC)

Oh. Nevermind then, sorry. Mojang didn't really approve Minecraft for Java 7 (there is no tweet/blog post about this). C <font color="#00aaaa">ali <font color="#0000aa">nou - talk × contribs » 12:01, 15 May 2012 (UTC)

Development versions
Are you aware you deleted half the page? –ultradude25 (T&#124;C) at 23:05, 31 May 2012 (UTC)

Sorry. Fixed it! :) <font color="#cccc00">C <font color="#00aaaa">ali <font color="#0000aa">nou - talk × contribs » 07:00, 1 June 2012 (UTC)

Mod Deletion
Why did you delete my mod? I'm not mad that you did, I would just like a reason why. Plus, don't say that it does "nothing".

-JDos17

First of all: it is not a mod. Feel free to call it a custom launcher (maybe a "Custom launchers" section/page should be created, as there has been a good amount of custom launchers out there), but it is not a real mod (it does not modify the game code). Secondly, you know people can set their own arguments to allocate more/less memory to Minecraft? Last (not really wiki-related, but try not to spread false information), contary to common belief, Minecraft does run fine with less than 768MB of RAM and mod usage does not increase RAM usage, in most cases. Oh, also: sign your comments using four tildes (~) instead of writing your user name - using four tildes leaves a link to your user page and a timestamp.

If you want - you can create that "Custom launchers" section, feel free to do so, though you should probably first ask on Talk:Mods and/or on the Community Portal whether it should be on the mods page or a separate page, of course. <font color="#cccc00">C <font color="#00aaaa">ali <font color="#0000aa">nou - talk × contribs » 20:27, 4 August 2012 (UTC)

Does it count as a "mod" if it modifies the fundamentals of Minecraft's/Java's Memory Allocation via command line arguments? Yes, I know people can set their own arguments to allocate memory to Minecraft. My client is simply, easier. Also, you are correct when saying that mods do not increase memory usage, however, when people are using major mod packs such as AMCO, you need to allocate extra memory to Minecraft because the game has to render more entities, terrain, etc. JDos17 16:57, 5 August 2012 (UTC)

Why are you deleting videos from tutorials?
It's only in topic pages that non-Mojang videos are barred. In tutorials, external videos are allowed and helpful. ETA: And nuking most of the Videos tutorial page? Are you on some kind of anti-video crusade? --Mental Mouse  11:30, 24 March 2013 (UTC)

Then present them correctly (by putting some kind of preview, like on the Sheep page). <font color="#ffffff">C <font color="#ffff00">alinou - talk × contribs » 17:16, 24 March 2013 (UTC)
 * I think you are referring to the Sheep video being embedded in the page, rather than linked. While the official videos are embedded like that, there is a catch:  Embedded videos slow down page loading, and sometimes encumber people's browsers even when they're looking at other tabs.  Links don't, because they don't start loading until you click the link.  Now, topic pages usually have one video at most -- the official video for the item, block, or mob.  Tutorials can refer to a lot of videos, so it's actually better that those are linked rather than embedded.  In fact, there was one page where I went through converting 20 or so embedded videos to links, precisely because that page was stopping my browser cold. --Mental Mouse 21:59, 24 March 2013 (UTC)