Talk:Damage

I did some testing and I'm pretty sure the Damage Immunity is around 468 Milliseconds long. Anybody care to validate this?

109.189.17.242 22:02, 29 March 2013 (UTC)ITR

Fall damage
2 blocks of water seems to still negate fall damage completely. I just tested a 250 block drop and was perfectly fine. --101.166.176.242 06:44, 18 April 2013 (UTC)Anon

Lightning damage
Indeed, lightning hurts way more than I expected, and probably is affected by difficulty. I just took at least 4-5 hearts when lighting struck nearby during a door-fight. (I thought I'd been brushed by a creeper, but there was no crater.) Can anyone get official values? --Mental Mouse 19:41, 14 July 2013 (UTC)


 * This is the relevant bit of code from Entity.java:

public void onStruckByLightning(EntityLightningBolt par1EntityLightningBolt) {    this.dealFireDamage(5); ...
 * I haven't tested in-game yet, though, since it's not easy to get struck by lightning intentionally. -- Orthotope talk 00:28, 15 July 2013 (UTC)

poison
in the damage page it does not add rotten flesh as a source of poison. --72.20.70.250 15:02, 4 January 2014 (UTC)


 * It's a source of hunger, not poison. –Matt ᐸ Talk Contribs ⎜ 15:31, 4 January 2014 (UTC)

Golden Sword Damage
http://minecraft.gamepedia.com/Sword says gold sword does the same as wooden while this page says it is stronger than stone. –Preceding unsigned comment was added by DSdavidDS (talk • contribs)&#32;03:17, 6 February 2014 (UTC). Please sign your posts with


 * No, they both say Gold sword is the same attack strength as wood. --KnightMiner (talk 03:21, 6 February 2014 (UTC)


 * Oops, my mistake.

DSdavidDS (talk) 03:39, 6 February 2014 (UTC)--DSdavidDS (talk) 03:39, 6 February 2014 (UTC)

Is the skeleton damage outdated?
I just tested the zombie damage and I am not seeing 6 points of damage on Hard. Here is a video: https://www.youtube.com/watch?v=khSuQqxbqQg I tested again after recording this with my food level low (to disable regen), and they still only did this much damage. Placeboing (talk) 07:25, 24 April 2014 (UTC)

Conflicting numbers on critical hits
In several places it says that a critical hit "deals a random amount of additional damage, up to 50% more (rounded down) plus one heart." Then it says the maximum damage from a critical hit with a diamond sword is 17. Diamonds have a base damage of 8. 8 * 1.5 + 2 = 12 + 2 = 14. 14 is not 17. Where did 17 come from?

Infogulch (talk) 23:52, 27 May 2014 (UTC)


 * I'm wondering the same thing. Where are those critical hit numbers come from? In the case of a wooden sword that does 5 damage, 5 + 50%(2.5) + 1 = 8.5 damage. Yet this page states the damage is 11? What am I missing? 0 Zippy (talk) 08:37, 8 June 2014 (UTC)

Should fire damage be included?
Should fire damage be included on natural damage? – Dentedharp90041 tc 12:36, 16 July 2017 (UTC)


 * You mean as a new section? Sounds reasonable. –  Sealbudsman talk/contr 16:09, 16 July 2017 (UTC)

Maximum finite fall damage
I just wanted to document here what I just figured out: In 19w14b you can fall 4508.00439453125 blocks in Survival without dying if you use a strong potion of turtles, an enchanted golden apple, a jump boost 2 beacon or potion, protection 4 everywhere on a full diamond armour, feather falling 4, a shield and haybales. A 4508.0048828125 block fall kills you under those conditions. Of course you can reduce your fall damage to 0 with various methods, but that's the highest finite height that you can survive. Fabian42 (talk) 22:35, 7 April 2019 (UTC)

Netherite.
Missing all of the netherite damage values and related. Does somebody have time to fix this? 104.247.236.253 18:56, 8 February 2020 (UTC)


 * Added netherite to the tables. – Sonicwave talk  20:00, 8 February 2020 (UTC)

Freezing
Freezing is a way of natural damage in Snapshot 20w46a in Powder Snow. Shouldn't this be added? --Universespy (talk) 11:12, 13 November 2020 (UTC)
 * Shouldn't be a controversial change, go ahead and add it, I doubt there will be any valid arguments against adding freezing. Blockofnetherite Talk Contributions 16:33, 13 November 2020 (UTC)

Grass Path / Sand Suffocation
What does this page mean by the fact that suffocation damage is taken when "Standing on a grass path, under which is sand"? I tested standing on a grass path on top of a sand block in the latest version and took no suffocation damage, but I may be misinterpreting the phrasing. 75.89.132.135 23:14, 1 December 2020 (UTC)

Height limit
What is the height limit to death of every other mob in Minecraft? – Unsigned comment added by Zachbarbo (talk • contribs) at 22:54, 9 May 2021 (UTC). Sign comments with
 * Please sign your posts with four tilde characters ( ~ ).
 * The lethal falling height can be calculated roughly by adding 3 to the mob's hit points. I am skeptical of any value in the table except for the skeleton, creeper, and zombie. By the calculation rule, the change you just made to the table is wrong; endermites and silverfish have 8 HP, so a lethal fall would be 11 blocks. Or more likely 11.5. Amatulic (talk) 21:37, 11 May 2021 (UTC)

Fall limit to death of mob
Where is the chart of each and every mobs’ fall limit to the death.
 * It is not needed because it needlessly duplicates information. And it had incorrect values in it anyway.
 * Lethal fall distance is calculated trivially by adding 3.5 to the mob's health. That's all. You may as well have a chart of mob health, and that already exist at Health. We don't want to duplicate large amounts of information when it isn't necessary. Amatulic (talk) 21:49, 19 May 2021 (UTC)