Bedrock Edition beta 1.19.0.30

Beta 1.19.0.30 (Windows, Android, Xbox), Preview 1.19.0.31 (Windows, iOS, iPadOS), or Preview 1.19.0.65 (Xbox) is the fifth beta/Preview version for Bedrock Edition 1.19.0, released on May 4, 2022, which added new achievements, makes changes to spectator mode, and bug fixes.

Gameplay

 * Achievements
 * : Added four new achievements.
 * "It spreads"
 * "Birthday song"
 * "With our powers combined!"
 * "Sneak 100"

Mobs

 * Frogs
 * Now drop experience when killed by a player.

Non-mob entities

 * Boats with chests, minecarts with chests, minecarts with TNT and minecarts with hoppers
 * Now drop themselves when broken.

General

 * Particles
 * Changed the texture of the sonic boom particle.

Experimental
These additions and changes are accessible by enabling the "Spectator Mode" and "Gametest Framework" experimental toggle.

Command format

 * Used to create GameTest script performance traces.
 * Used to create GameTest script performance traces.

Gameplay

 * Spectator mode
 * Custom input mapping for spectator mode added.
 * Spectators are now unable to:
 * Attack
 * Build
 * Drop items
 * Use items
 * Open inventory
 * Interact with the world through input
 * Interact with chests or other container UI
 * Spectators no longer fly slowly when entering spectator mode from ground.
 * Players enter noclip and flying when enabling spectator mode.
 * Players stop riding, using items, sleeping, and gliding when entering spectator mode.
 * Double-jump no longer breaks spectator mode.

General

 * GameTest Framework
 * GameTest module type changed from to  in manifest.json file.
 * Added an optional attribute which has only one supported value –.

Fixes

 * Accessibility
 * Submit Feedback button is now described as a link by Text-To-Speech
 * "Controller connection lost" popup now will also be shown on Main Menu screen


 * Allay
 * Allay no longer stops moving when attempting to reach an item that is too far away while being leashed


 * Ancient Cities
 * Ancient cities are no longer flooded with water or lava as often
 * Darkness effect in water no longer creates colorful jumping lines around sources of light
 * Darkness effect fade-in is no longer abrupt
 * Breaking an activated sculk shrieker no longer stops the warden from spawning
 * Structure void block no longer generates in ancient cities with sculk veins generated around it
 * Trap mechanism variant under main central structure in ancient city now works properly
 * Sculk shriekers can once again be waterlogged


 * Warden
 * Warden now emits darkness every 6 seconds
 * Prevent wardens from building anger towards and targeting experience orbs
 * Prevent wardens from attacking non mob type actors such as the trident
 * Warden can now detect vibrations emitted by a sculk shrieker shrieking
 * Warden now prefers investigating the closest mobs position after sniffing
 * Warden now doesn't play anger listening sounds when getting angry through an attack
 * Warden’s heartbeat now reflects the anger towards either the warden’s target or the highest recorded anger
 * Fixed the little jumping bug after warden has emerged from the ground
 * The sonic explosion particle has been updated to a new texture


 * Sculk Sensor
 * Sculk sensors correctly detect when turtle eggs and slab blocks are placed on their respective existing blocks
 * Sculk sensors now activate repeatedly when an entity is on top of them
 * A projectile hitting wool or wool carpets does not produce vibration anymore
 * A player looking at a tamed animal does not produce vibrations anymore
 * A player crouching with a shield in the offhand slot does not produce vibrations anymore
 * The sculk sensor correctly detects when a dirt, coarse dirt, or rooted dirt block is tilled with a hoe
 * Sculk sensors can now detect boat movement
 * Sculk sensors can now detect a boat above a bubble column making splashes
 * The sculk sensor correctly detects when a dirt, coarse dirt, or rooted dirt block is turned into a mud block when interacted with while holding a water bottle
 * Sculk sensors can be waterlogged once again
 * The lower face of sculk sensors can now provide support to other blocks
 * A sculk sensor can no longer detect a player sneaking on another sculk sensor


 * Mangrove
 * Mangrove propagule now grow into trees at the same speed as in Java Edition
 * Bees can now pollinate mangrove propagules
 * Mangrove planks can now be crafted from Stripped Mangrove Logs
 * Mangrove blocks are now sorted next to other Overworld wood types
 * Mangrove roots are no longer located in the 'Woods' section of the Creative Inventory
 * Mangrove wood map colors now match Java Edition
 * Mangrove log and stripped mangrove log map colors now match Java Edition
 * Mangrove roots are now flammable


 * Mud Block
 * Gravity blocks now break when falling on mud blocks
 * Turning dirt to mud now produces a splash sound
 * Mud block is now placed beside dirt in the Creative inventory
 * Mud brick slabs now play sounds when two slabs are stacked into a full block


 * Frog
 * Frogs now provide same experience points as other animals like cows and goats
 * Frogspawn is no longer affected by random tick speed (Vanilla Parity)
 * Tadpoles hurt sounds volume has been increased, and tadpoles now have a grow-up sound


 * Gameplay
 * When in the Nether, endermen, piglins, skeletons, and wither skeletons now spawn in a wider range of light levels (from light level 0 to 11)
 * Torches can no longer be placed on bells
 * Added Wild Update Achievements; "It spreads", "Birthday song", "With our powers combined!", and "Sneak 100"


 * Graphical
 * Fixed a bug where Leads would render on top of glass
 * Reverted mirrored mob parts in wolf model according to current Art Direction


 * Items
 * A boat with chest now drops a single item when destroyed instead of two items (boat and chest)
 * Mangrove roots can no longer be used as fuel in furnaces
 * When broken each minecart variant (chest/hopper/TNT) drops itself as a single item, instead of splitting into two items (such as chest and minecart)


 * Pathfinding
 * Mobs do not get stuck into open trapdoors anymore


 * Stability and Performance
 * Fixed a crash that could occur when players are battling and both players are wearing Thorns enchanted armor
 * Fixed crash that could occur when blending worlds with air filled chunks
 * Fixed a crash that could occur during splitscreen play