Bedrock Edition version history

A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest stable version are listed here.

Alpha
{| class="collapsible wikitable" style="width:100%" !width="75"|Version !width="90"|Date of Addition !Additions Summary


 * 0.6.0 || January 30, 2013 ||
 * 0.6.0 || January 30, 2013 ||

0.6.0
It takes some time to get around the world in order for it to be updated.

Additions:
 * Signs
 * Armor
 * Applying process is similar to smelting: choose from armour on the left and see a preview of the player on the right
 * Baby animals Unclear how they are obtainable, as Breeding is not going to be added in 0.6.0
 * The Sky and Clouds (Appearance varies between fast and slow devices)
 * Improved D-pad
 * Design is more blocky and less rounded
 * When in flight mode, there is a "wing" icon on the jump button
 * Sheep can be colored with dyes
 * Blocks:
 * Netherrack
 * Nether Brick
 * Block of Quartz
 * Chiseled Quartz Block
 * Pillar Quartz Block
 * Cracked Stone Brick (creative only)
 * Mossy Stone Brick (creative only)
 * Stone Cutter
 * Chiseled Sandstone
 * Smooth Sandstone
 * Stairs:
 * Nether Brick Stairs
 * Sandstone Stairs
 * Stone Brick Stairs
 * Quartz Stairs
 * Slabs:
 * Sandstone Slab
 * Items:
 * Nether Brick (item) (smelted from netherrack and crafted into nether brick tile)
 * Upside-down stairs, corner stairs
 * Slabs can be placed in up position (needs testing on small screens)
 * Sand and Gravel are affected by gravity

Tweaks:
 * Recipes for crafting slabs give 6 slabs instead of 3 (as in PC version)
 * Nether Reactor spawns Netherrack blocks instead of Obsidian
 * The fog and sky color have changed
 * The Nether Reactor now spawns more items
 * Cows drop Leather


 * 0.5.0 || November 15, 2012||
 * 0.5.0 || November 15, 2012||

0.5.0
Additions:
 * Blocks
 * Mushroom farming
 * Melons
 * Paintings
 * Glowstone
 * Nether Reactor
 * Glowing Obsidian
 * Nether Reactor Core
 * Mobs
 * Zombie Pigmen

Tweaks:
 * Food heals more health
 * Easier to get out of bed
 * Restore hearts in bed
 * Hearts are now at the top-left of the screen and not above the hotbar anymore
 * The game is less foggy
 * When jumped on, crops turn back to dirt
 * Sugar Cane can now be grown on sand
 * You now see the name of the item or block when you select it in the hotbar
 * New animations for Zombies, Skeletons and Zombie Pigman


 * 0.4.0 rev 2 (iOS) ||September 14, 2012||
 * Added support for iPhone 5 resolution
 * Added support for iPhone 5 resolution




 * 0.4.0 || September 6, 2012 ||

0.4.0
Additions:
 * Blocks & items
 * Chests
 * Beds to skip night and setting your spawn point
 * TNT
 * Flint and steel
 * Mobs
 * Creepers
 * Food
 * Apples
 * Bread
 * Mushroom soup
 * Beef
 * Chicken
 * Pork
 * New crafting recipes for
 * Wool
 * Green wool
 * Stone bricks
 * Peaceful mode option for Survival mode without monsters
 * Farming
 * Wheat
 * seeds
 * Hoe (wheat seeds obtained by using hoe on grass blocks)
 * Additions to creative inventory:
 * Moss stone
 * Redstone ore
 * White wool
 * Trapdoor
 * Red dye can be obtained by cooking red mushroom
 * Added several more dyes (combined from primary dyes)

Tweaks:
 * Zombies now drop feathers
 * Made the day longer
 * Limited the total number of a given monster type
 * When using an item, the player’s movement speed is decreased
 * You can throw Snowballs
 * Animal spawning (being worked on)




 * 0.3.3 || August 9, 2012 ||

0.3.3
Additions:
 * Hostile mobs
 * Skeletons
 * Spiders
 * Items
 * Bow and arrow
 * Bonemeal
 * Flint

Tweaks:
 * Item decay time extended to 5 minutes
 * 6 slot hotbar for all devices
 * Better brightness
 * When you fall down from a cliff or at a high place, a sound playing some bones breaking will be heard.




 * 0.3.2 || July 16, 2012 ||

0.3.2
Additions:
 * Furnaces
 * Every available block and item can now be gathered, crafted or smelted into. (no more unlimited items)
 * Saplings
 * Glass panes
 * Slabs in different materials
 * Gold ingots
 * Gold ore
 * Gold tools
 * Block of Gold
 * Iron ingots
 * Iron tools
 * Block of Iron
 * Diamonds
 * Diamond ore
 * Diamond tools
 * Block of Diamond



Still Called 0.3.0 in the changelog
 * 0.3.0 (Android) || April 24, 2012 ||
 * Fixed Icons Bug
 * More inventory space
 * Smaller GUI


 * 0.3.0 || April 24, 2012 ||

0.3.0
Additions:
 * Crafting - Minecraft Advanced Touch Technology Interface System (MATTIS) crafting system
 * Mobs
 * Cows
 * Chickens
 * New sounds
 * New inventory
 * Blocks
 * Crafting Table
 * Iron Ore (obtainable, but invisible in inventory)
 * Brick Slabs
 * Brick Stairs
 * Cobblestone Slabs
 * Wooden Slab
 * Items
 * Snow
 * Stick
 * Dandelion Yellow
 * Bowl
 * Sugar
 * Book
 * Paper
 * Coal
 * Tools
 * Wooden Axe
 * Wooden Shovel
 * Wooden Pickaxe
 * Wooden Sword
 * Added bookshelves to Survival Mode

Tweaks:
 * All items need to be gathered, except Shears, Bricks & Glass
 * Cameras are now obtainable via inventory editor.




 * 0.2.1 alpha2 (Android) || March 17, 2012 ||
 * Major bug fix for some tablet devices and smart Phones in which the game was unable to open.
 * Acer Iconia Tab A500 fixed


 * 0.2.1 || March 14, 2012  ||

0.2.1 (Last Lite Version)
This is the last release for the Lite version of Minecraft Pocket Edition

Additions:
 * New controller option – Split Touch Controls
 * This option may be more suitable for devices with larger screens. The cross hair is in the right half of the screen.
 * Mobs
 * Pigs
 * Added bookshelves in Creative mode
 * Sugar cane is now infinite (unable to collect them)

Tweaks:
 * Flying is changed; ascend/descend by sliding from the center button to the up/down button
 * Bigger screens have more hotbar icons




 * 0.2.0 (Android) || February 11, 2012 ||

Still Called 0.2.0 in the changelog


 * 0.2.0 || iOS - February 17, 2012 Android - February 11, 2012 ||

0.2.0
Survival Update
 * New Game Modes
 * Creative (All worlds created before alpha 0.2.0 will be in creative)
 * You can fly - Press the jump button twice to initiate flight. From there, double press and hold up/down to ascend/descend
 * Survival
 * Crafting is still not an available feature
 * Because of this, stone shovels, stone pickaxes, stone axes, shears, stone swords, ladders, torches, wooden doors, fences, fence gates, wooden planks, Bricks, stone and wooden stairs, stone slabs, and 13 of the 16 dyes (excluding light gray, magenta, and orange dyes), glass, and leaves are included in survival mode
 * The Day/Night cycle has been introduced.
 * Even though it is Survival, the user can still see the blocks as though he were Creative mode, but he cannot use them unless he has gathered some of this material.
 * This effectively works as the Inventory, but lacks to standard 2x2 crafting grid from the original inventory.
 * Some materials (Tools and anything that can not be naturally acquired) are in infinite stacks which is indicated by ∞ (infinity) symbols.
 * When an item you have 0 of is selected your fist is shown.
 * Added Hitpoints Bar same as computer version (health will slowly regenerate, similar to peaceful difficulty in the computer version).
 * Added Air Bar when under water (you can now drown and die)
 * Added Death with options to respawn or go to main menu.
 * Added a day and night cycle with zombies coming out at night.
 * When breaking materials, you can gather any material regardless of what tool is used.
 * For example, you can now break stone with your hand and receive cobblestone, but using a pickaxe is still faster.
 * New Mobs
 * Sheep
 * Zombie
 * New Blocks
 * Fence
 * Fence Gate
 * Wooden Door
 * Cactus
 * Oak wood is unobtainable and trees now spawn with Dark wood
 * New Tools
 * Stone Shovel
 * Stone Pickaxe
 * Stone Axe
 * Stone Sword
 * Shears
 * To shear a sheep, you must touch and hold down on the screen, similar to breaking a block. If you do not, you will simply hurt the sheep and eventually kill it (8 hits).




 * 0.1.3 (iOS) || December 14, 2011 ||

0.1.3 (iOS)

 * Fixed bug with opening dialogs after closing the options menu
 * Improvements in network chunk loading
 * Added an "Update game!" block used as placeholder for not yet supported block types


 * 0.1.3 (Android) || December 3, 2011 ||

0.1.3 (Android)

 * Better tablet support
 * Less oversized ingame UI elements
 * Performance improvements, especially in Non-Fancy graphics mode
 * Added cacti to deserts
 * Added Turn Sensitivity setting
 * Improvements in network chunk loading
 * More sounds in J-version




 * 0.1.2 (iOS) || November 17, 2011 ||

0.1.2 (iOS)

 * First release for iOS devices
 * iOS exclusive controls.
 * Cacti, Iron ore and other ores can be found in the game files, but are unobtainable.


 * 0.1.2 (Android) || October 13, 2011 ||

0.1.2 (Android)

 * Third person view for all devices
 * Mirrored controls for left handed players
 * In-game sound toggle
 * Help text if license verification fails


 * 0.1.1 (Android) || October 8, 2011 ||
 * Fixes Xperia PLAY controls


 * 0.1.1 (Android) || October 7, 2011 ||

0.1.1 (Android)

 * First release for all Android devices
 * Auto-Jump Feature
 * Adds touchscreen controls
 * Breaks Xperia PLAY controls


 * 0.1.0 (Xperia PLAY) || August 16, 2011 ||

0.1.0 (Xperia PLAY)

 * Randomized worlds
 * Placing and destroying blocks
 * 36 different kinds of blocks
 * Ladders that work like before Beta 1.5 for PC
 * Blue and yellow Flowers
 * Red and brown Mushrooms
 * Sugar Cane
 * Dirt
 * Gray, Pink, Lime, Yellow, Light Blue, Blue, Purple, Cyan, White, Red, Green, and Brown Wool
 * Wooden and Cobblestone stairs
 * Stone slabs
 * Sand
 * Sandstone
 * Leaves
 * Glass
 * Stone
 * Cobblestone
 * Wooden Planks
 * Wood
 * Gold, Iron, and Diamond blocks
 * Bricks
 * Unavailable (These blocks are in the game generator, but not in the inventory management screen) :
 * Pine and Birch wood
 * Ores
 * Gravel
 * Bedrock
 * Clay
 * TNT (Block exists but cannot be selected ingame)
 * An unused file for a Camera
 * Ability to invite and play multiplayer on a world (wireless local area network)
 * Save multiplayer worlds on device


 * Pre-release || Date unknown ||
 * The game looked exactly like the old Classic build on PC (bright green grass/leaves, no birch/pine trees).
 * There were clouds/sky in the game.
 * Inventory hotbar had smaller look and could handle 9 items.
 * Placeable Pumpkin and TNT blocks (TNT was able to explode).
 * Some Wool blocks had color from the Classic build.
 * The Rose was going to be a block, but it was replaced with the Cyan Flower due to hardware issues.


 * }