Spleef

Spleef is a competitive sport within Minecraft in which the goal is to be the last player standing. The name is a pun of the word grief.

Objective
Spleef usually takes place in an arena or stadium. In the stadium, there is a series of blocks that form a flat surface, usually several suspended blocks in the air. Two or more players in the stadium choose their positions on the slab of blocks, and after a count down, begin the game.

The goal is to destroy blocks near the player to cause them to fall, while avoiding suffering that fate yourself. Creating blocks during the playing of Spleef is not usually allowed. The time spleef matches take depends on the size of the stadium.

Spleef can be played individually or in teams.

Origins
Deep in the Himalayas, a wandering monk happened upon a strange and intriguing secret. What he found would revolutionize the Minecraft world, for that secret was the long lost Ancient Rulebook of Spleef Combat.

On 22 June 2009, it was introduced to the civilized world.

Rules
Spleef has several rules in order to maintain fairness and balance. Here is the complete list.


 * No creating blocks between the game's start and end, UNLESS the exception (1) scenario takes place.


 * Do not delete or create blocks after you have lost


 * (1) If 2 players at any point in the match are unable to affect eachother (for example: they are on two sides of the arena and a ditch wide enough to make it impossible to jump across has been dug between both sides), then, only then, can the players build blocks


 * The losers must replace the blocks that were deleted during the game. Start replacing them when the time has ended. (OPTIONAL)


 * If you are playing a team match then use the blue or red Team Skins.

How To Make One



 * Find a fairly large slice of land that you want the players to play in


 * Build the edges of the stadium or arena with indestructible blocks (if possible)


 * Fill the inside with a destructible type of block known as a "Spleef Block" (the block type that players will delete)


 * Take away a large chunk of area under the Spleef Blocks and cover the lining with the type of block you used for the outside


 * Make stairs leading back up to the outside of the arena with any type of blocks


 * Create anything else that makes the stadium stand out. For example, the original arena used under the name of Spleef on Maulrus's baby wat league utilizes a system where, once inside the arena itself, players can not exit except by using the stairs under in the pit underneath. This helps to prevent cheating in the middle of a match.

Spleef Team Skins
There are several different team skins. Having a team skin is not required to play, but are available if a need arises.



Above is an image of 2 team Spleef skins by Zuriki. You can download the skins at The Skin Gallery page or the Team Skins Page.

Sudden Death Spleef
Sudden death spleef is a variant of spleef which attempts to make the games faster-paced. A sudden death spleef arena consists of a normal boxed-in spleef arena and a maze on top of the arena that water can flow through. To start the game, a player (usually one that has been op'ed) deletes a sand block, causing water to flow through the previously constructed maze. The match begins, and proceeds normally. However, if the water flows into the arena before a winner has been declared, all players lose.

The first recorded sudden death spleef arena was created on the spleef-n-arena and finished on June 29. One of the heads of its construction was the player known as Named.

Shrinking spleef
Shrinking spleef is another variant of spleef. The arena consists of multiple, separate layers. As you go down the layers, the size of the spleef platform shrinks. For example, a shrinking spleef arena might have a top layer with a 10 by 10 array, then an 8 by 8 array, then a 4 by 4 array. This variant of spleef was first developed on Spleef N arena and was thought up by Named.

No-Jumping Spleef
No Jumping Spleef is spleef with a small twist: there is a cealing made out of indestructible blocks over the spleef arena so participating players cannot jump. This creates an interesting effect. It can be easier to delete blocks directly underneath players, or it can inhibit mobility and slow the game down with camping. A further twist in No-Jumping Spleef is to play with 2 adjacent layers so players can't jump on the first layer, but they can jump again once they reach the seccond layer.

No-Jumping Spleef was invented by Skyhawk and the first arena was built on June 30,2009 in the Spleef N Arena

Maze Spleef
Maze spleef is quite simple. Instead of an open arena, the spleef arena is a maze. This slows the pace of the game down and adds pathfinding skills to the competition. The first maze spleef arena was created in the Spleef N Arena.

Spleef Servers
The following is a list of servers that currently have playable Spleef arenas.


 * World Spleef Stadium (WSS)


 * Reddit public


 * Redshift's Oceanbuild Server


 * Facepunch Spleef


 * Angrybanana's build place!


 * Creative Generation Server


 * Spleef N Arena

Spleef Videos
Add your Spleefing videos here.

A video of Spleef showing the gameplay.

Word of Notch

 * <@Notch> lol, cool. =D
 * I’m not sure why I found this so much fun.