Mods/IndustrialCraft²/Energy

=Energy in IndustrialCraft= Energy (similar to Electricity in the real world) is very important in the IndustrialCraft mod. Energy Units (EUs) are what power almost all of the new machines and advanced tools that give a user the ability to become more industrious. Knowing how to create and maintain Energy Systems will drastically improve the IndustrialCraft experience.

Batteries
Batteries are the most basic way to utilize Energy to power your advanced tools and machines.
 * Advantages:
 * -Portable
 * -Can be charged using basic fuel like coal and wood.


 * Disadvantages:
 * -Non-stackable (when charged)
 * -Relatively low EU storage (10,000 EUs)

Cables and Switch Cables
Cables and switch cables are useful for transferring the EUs straight from the generators to the machines, effectively cutting out the middle-man.

MFE Transmitter
This is one of the greatest Energy Devices in the mod. The MFE Transmitter is a necessary addition in order to take full advantage of generators. It makes the task of powering machines and charging portable batteries much easier. The MFE Transmitter can be thought of as a large, stationary battery.
 * Advantages:
 * -It will store 160,000 EU (more with energy crystals installed)
 * -It can output anywhere from 0-50EU/s (Energy Units per Second) (adjustable using an EC Manipulator)
 * -It will instantly charge a battery that is placed in it (as long as it contains at least 10,000 EUs)


 * Disadvantages:
 * -Not as good for long-distance Energy transfers

=Energy Sources= The following are the Energy Devices that produce EU/s from various power sources.

Crystal Charger
The sole purpose of the Crystal Charger is to charge Energy Crystals. Materials: 2&times; Generators, 2&times; Glowstone Dust, 1&times; Cable Produces: 1&times; Generator
 * Crafting:

The Crystal Charger is not used in any recipes.
 * Recipes:
 * Notes:
 * -Requires 13 EU/s to operate continually
 * -40,000 EU required to charge an Energy Crystal (assumed from 4 batteries consumed)

Generator
The Generator is the most basic method of aquiring Energy Units, basically burning fuel to create EUs that can charge batteries or be transferred by cable. It is also a basic ingredient in more advanced machines and energy devices. Materials: 1&times; RE Battery, 1&times; Machine, 1&times; Furnace Produces: 1&times; Generator
 * Crafting:

The Generator is used to craft the Water Mill, Geothermal Generator, Solar Collector, Windmill, Miner, Nuclear Reactor, and the Crystal Charger.
 * Recipes:
 * Notes:
 * -Produces 5 EU/s
 * -Ejects charged batteries into adjacent Chest (need to verify)

Fuel-to-Energy Chart

 * Cactus: 125 EUs (80 to charge 1 battery)
 * Sugar Cane: 125 EUs (80 to charge 1 battery)
 * Stick: 250 EUs (40 to charge 1 battery)
 * Scrap: 400 EUs (25 to charge 1 battery)
 * Redstone Dust: 500 EUs (20 to charge 1 battery)
 * Wood: 750 EUs (14 to charge 1 battery)
 * Wooden Plank: 750 EUs (14 to charge 1 battery)
 * (investigate Water Mill update!)Water Bucket (in the Watermill): 840 EUs (12 to charge 1 battery)
 * Coal: 4000 EUs (2.5 to charge 1 battery)
 * Lava Bucket (in the Geothermal Generator): 20500 EUs (1 will charge 2 batteries)
 * Uranium Fuel Ingot (in the Nuclear Reactor): 40000 EUs (1 will charge 4 batteries)
 * IndustrialCraft Fuel: 48000 EUs (1 will charge 4.8 batteries)
 * ((need to investigate Bio fuel value))

Geothermal Generator
The Geothermal Generator uses lava to create EUs that can charge batteries or be transferred by cable. Materials: 4&times; Glass, 3&times; Refined Iron, 1&times; Electronic Circuit, 1&times; Generator Produces: 1&times; Geothermal Generator
 * Crafting:

The Geothermal Generator is not used in any recipes.
 * Recipes:
 * Notes:
 * -Produces 5 EU/s
 * -1 Lava Bucket charges 2 batteries (20500 EU/10000 EU)
 * -Ejects charged batteries into adjacent Chest (need to verify)

Nuclear Reactor
The Nuclear Reactor will turn Uranium into Uranium Fuel Ingots without needing fuel. The Nuclear Reactor then uses Uranium Fuel Ingots as fuel to produce EUs that can charge batteries or be transferred by cable. Materials: 4&times; Advanced Alloy, 2&times; Electronic Circuit, 2&times; Glowstone Dust, 1&times; Generator Produces: 1&times; Nuclear Reactor
 * Crafting:

The Nuclear Reactor is used to make Uranium Fuel Ingots.
 * Recipes:
 * Notes:
 * -Produces 20 EU/s
 * -1 Uranium Fuel Ingot charges 4 batteries (40000 EU/10000 EU)
 * -Ejects charged batteries into adjacent Chest (need to verify)
 * -(need to verify)Has a chance to explode which can be nullified with an adequate amount of water surrounding it

Solar Collector
The Solar Collector uses the power of the Sun to produce EUs that can charge batteries or be transferred by cable. Materials: 3&times; Coal Dust, 3&times; Glass, 2&times; Electronic Circuits, 1&times; Generator Produces: 1&times; Solar Collector
 * Crafting:

The Solar Collector is not used in any recipes.
 * Recipes:
 * Notes:
 * -The Solar Collector needs to be in direct sunlight to operate (will recieve sunlight through Glass and Reinforced Glass)
 * -Produces 1 EU/s
 * -(?verify)Charges at least 1 battery during the day (~10 minutes real-time)
 * -Ejects charged batteries into adjacent Chest (need to verify)

Water Mill
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 * Crafting:
 * Recipes:
 * Notes:

Windmill
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 * Crafting:
 * Recipes:
 * Notes:

=Energy Transfer=

Cable
The Cable block transfers energy across distances and to Machines. The Cable item is used in many recipes. Materials: 3&times; Copper; 6&times; Rubber Produces: 8&times; Cable
 * Crafting:

Cables are used to craft many things. Included are the Windmill, MFE Transmitter, Switch Cable, HV Transformer, Luminator, Crystal Charger, the Terraformer and Terraformer Blueprints, Electronic Circuit, RE Battery, Bat-Pack, Single-Use Battery, Advanced Circuit, EC Manipulator, Cable Obscurator, Mobile Charger, ODE Device.
 * Recipes:

TODO:study cable EU flow "physics" and report here Notes:
 * Energy loss reportedly takes place at a rate of (#(research))EUs every 3 blocks after the first 8 blocks away from the energy source.
 * If more than 1 Machine is set next to 1 Cable, the Cable will disappear.
 * May have its appearance masked by using the Cable Obscurator.

Switch Cable
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 * Crafting:
 * Recipes:
 * Notes:

MFE Transmitter
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 * Crafting:
 * Recipes:
 * Notes:

HV Transformer
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 * Crafting:
 * Recipes:
 * Notes: