Shulker/ED1


 * Entity data
 * : The owner of this ShulkerBullet.
 * : UUIDLeast of the owner.
 * : UUIDMost of the owner.
 * : X block coordinate of the owner.
 * : Y block coordinate of the owner.
 * : Z block coordinate of the owner.
 * : How many "steps" it takes to attack to the target. The higher it is, the further out of the way the bullet travels to get to the target. If set to 0, it makes no attempt to attack the target and will instead use TXD/TYD/TZD in a straight line (similar to fireballs).
 * : The target of this ShulkerBullet.
 * : UUIDLeast of the target.
 * : UUIDMost of the target.
 * : X block coordinate of the target.
 * : Y block coordinate of the target.
 * : Z block coordinate of the target.
 * : The offset in the X direction to travel in accordance with its target.
 * : The offset in the Y direction to travel in accordance with its target.
 * : The offset in the Z direction to travel in accordance with its target.
 * : The offset in the Z direction to travel in accordance with its target.