Java Edition 14w03a

14w03a is the fourth snapshot released for Java Edition 1.8.

Command format

 * Clones all the blocks (not entities) from a given area to a different given area.
 * Up to 4096 blocks can be copied.
 * The clone can be masked or replace - replace will copy every block, masked will only copy non-air blocks.
 * Usage:.
 * Example:.
 * Example:.


 * Fills a given volume with a specified block.
 * Up to 4096 blocks can be filled.
 * oldBlockHandling works like with, but with additional options: hollow to only fill the outer layer of blocks and fill the inner part with air, outline to fill the outer layer of blocks and ignore the inner part.
 * Works similarly to /setblock
 * Usage: {{cmd|fill        [dataValue] [oldBlockHandling]
 * If set to false, will prevent all command blocks from outputting to the client console.
 * If used on a server, it will also not log player executed commands in the server's log.
 * Players will still see other players' executed commands in chat.
 * Players will still see other players' executed commands in chat.

Items

 * Player heads
 * No longer only one layer.

Mobs

 * Iron golems
 * Now only drops iron ingots when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT.
 * If killed without player intervention, only drops poppies.


 * Villagers
 * When struck by lightning, will now transform into Witches, similar like Pigs to Zombie pigmen and Creepers to Charged creepers.


 * Zombie Pigmen
 * Now only drops gold nuggets and rare drops when killed by the player, either through combat or potions, or player-activated mechanisms such as manually lit TNT.
 * If killed without player intervention, only drops rotten flesh.

World generation

 * Desert temples
 * Now spawn with stained clay rather than wool.


 * Villages
 * Now spawn with cobblestone under the gravel pathways.

Command format

 * Now supports rotation arguments.
 * Example: teleports the player so that he faces 20 degrees to the right and 40 degrees downwards.
 * Example: teleports the player so that he faces 20 degrees to the right and 40 degrees downwards.


 * Target selectorss
 * Now supports cubic areas.
 * Example:  gets all entities between 0,0,0 and 10,10,10.
 * The radius value in selectors is now based on the block center.
 * A radius of 0 works for exact block positions.

Gameplay

 * Item tooltips
 * Now shows the internal name for use in commands (F3+H mode).

General

 * Block IDs
 * NBT data in commands can now use block/item names in place of numerical IDs.
 * Old IDs still work, but are being phased out slowly.
 * Other occurrences of blocks/items now need to be named IDs.
 * Regular IDs in commands no longer work. is now.


 * F3 hotkeys
 * + : Clear chat history (including previously typed commands).


 * Skin customization
 * Uses a char.png file with new layout and new dimensions.
 * Dimensions for the file are now 64x64.
 * Right and left arms and legs are now editable independently.
 * The hat layer is now full-body, can be transparent.
 * Overlays for arms, legs, head, and body are called sleeves, pants legs, hat, and jacket respectively.
 * Backwards compatible with older skins.
 * Old skins still work, but do not have the new features.
 * New skins when used in pre-14w02a versions act like old skins.
 * New "Skin Customization" button in the options menu.
 * Cape visibility is now toggled from here.
 * Players can toggle the visibility of overlays, independent for each limb/body part.

Trivia

 * 14w03a was previously removed from the launcher for some time, but was added back in September 2018.

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