Talk:Golden Apple/Archive 2

Drop Rates in dungeon chests
I saw someone post a screenshot of them finding a golden apple in a chest after 1.5 hit. Could someone confirm that the drop rate is still around 1%? Also, from what I recall of the chest code, it wasn't 1 in 125, it was 1 in 100 if the golden apple happened to be randomly selected. Of course, the code I looked at is no longer current. --Theothersteve7 17:42, 21 April 2011 (UTC)

I can't confirm the exact rate, but yeah, I've found one in a plain ol' dungeon chest in 1.9 pre 2. So, they're not limited to Strongholds as the wiki page currently claims.

Healing amount
The page currently says : "Golden apples are often misunderstood in terms of healing: the player dies when all his 10 hearts disappear. It must be considered that golden apples heal only 9.5/10 hearts; while the last heart is 1/2 and any other damage from falling or any form of attack from a mob is fatal."

This is like saying a loaf of bread only heals 1 heart as long as you have 9 hearts left. Of course the golden apple heals 10 hearts. It's an unwieldy way of saying you won't be in a position to use all the healing potential of a golden apple. Steviesteveo 21:47, 10 May 2011 (UTC)

Wow, these are expensive!
Is there a reason why he made them so damn expensive? I mean seriously, it's ridiculous how costly these things are! Electrk 19:37, 13 October 2011 (UTC)


 * So what? That's why you go find them in chests or play in SMP, or spawn them. - Asterick6 22:44, 14 October 2011 (UTC)


 * Spawning them doesn't count. --Captain_Clam 22:59, 14 October 2011 (UTC)


 * Yeah, it's kind of obscene. I guess they are like an "unobtainable cheat item" in the game. It would be more realistic if they were made with ingots rather than blocks. --HexZyle 23:10, 16 October 2011 (UTC)