Talk:Void/Archive 1

For more information on the Void, look at the "Hall of Mirrors" effect as seen in other games. User:Kookas 04:28, 04 January 2010 (UTC)

The webpage isn't about the bug, its about the void in general. I don't reckon it needs to be removed F1racer101 00:27, 2 November 2010 (UTC)
 * But it's just the skybox. What you see in the void is just the other side of the sky. – ultradude25 ( T 00:28, 2 November 2010 (UTC)
 * Technically, it isn't a "skybox", as skyboxes tend to be boxes, but you are correct. The article sounds quite rough and the authors clearly aren't very experienced in this area. I've updated the article to make it sound less technologically impaired. User:Kookas 04:28, 04 January 2010 (UTC)


 * I added a template to it for this purpose, just to show that it doesn't exist anymore. --UncleRuckus 19:35, 1 November 2010 (CDT)


 * Does that mean we can remove the request for deletion?F1racer101 00:47, 2 November 2010 (UTC)


 * I was going to, but I wasn't sure if others would approve. --UncleRuckus 23:56, 1 November 2010 (CDT)


 * Actually, new chunks might not have "the void" anymore, but old chunks still have it. So, I believe this article should not be deleted. Let's just keep it with that obsolete template. --CrazyTerabyte 11:59, 2 November 2010 (UTC)


 * I'm not sure though, because I generated a new world after the Halloween update and it still has gaps to the void in it. I might be mistaken though. --Gitgo567 16:17 (WST)


 * See my topic below; lava lakes can still show the void on the latest version of Minecraft (1.2_02) LB 06:03, 3 February 2011 (UTC)

The trivia sections says “If you open a hole to the void and block off all light sources, you can see that the void does in fact give off light. However, the bottom of the obsidian blocks on the last layer is completely dark.”. Should “obsidian” really say “bedrock”? Hawk777 06:39, 10 March 2011 (UTC)
 * Oh dear. Fixing..--Quatroking -  MCWiki Administrator  13:08, 10 March 2011 (UTC)

The Void after Halloween Update
A massive gap with light.. I'm not ready to go down there yet. This was generated after the Halloween Update. Ruan942 06:03, 13 November 2010 (UTC)

edit: Okay, it is The Void. Time of day changed. Ruan942 00:08, 13 November 2010 (CST)

Edge
Can the Void exist at the edge of a map? Drenay 21:26, 15 December 2010 (CST)
 * As far as I know, no-one has made it to the edge of the map, and so it is unknown what is there. --Cooldudetb 12:47, 22 December 2010 (CST)
 * Yes, as the Void is simply any area where there are no blocks, and thus applies in every direction on a map. User:Kookas 04:28, 04 January 2010 (UTC)
 * No, it is not possible. Once you get to the edge, it randomly generates new parts of the map you cannot see on certain map editors. --YaYaBinksMinecraft
 * Yes, actually, it is. If you have your view distance set to the highest level, then you can see the edge of the loaded map from atop a tall mountain. After all, I believe the game only loads 4.5 chunks in any direction. The rest are stored to the HDD to free up RAM. Also, note that the sky is actually the Void (or, to make it simpler, the Void is actually the sky). By that logic, looking straight up will have you looking into the Void. Kookas

Void, when no terrain is displayed.
Sometimes, when you are on a high point, and you change your sight to far, minecraft has to load the terrain, while there is no terrain, you can see the void. --Freaktechnik 20:58, 22 December 2010 (UTC)

Just out of curiosity
Has anyone ever tryed to build something OVER the top layer of the bedrock nether?
 * Yes, but it is not possible, its like Light trying to get through to the bedrock. --YaYaBinksMinecraft

Lava Lakes can clear massive holes to the Void
Here is a screenshot showing what deep down lava/magma lakes can do. I heard that the code for placing these lakes will remove everything (including bedrock) and leave just lava and a stone bed underneath. So, I went searching and found this nice lava lake. If I remove more of the rocks more of the void is revealed. Maybe this can be mentioned in the article? LB 06:00, 3 February 2011 (UTC)

Well, it seems that someone has answered my plea and made a YouTube video and linked it in the article. Thank you :) LB 22:30, 19 March 2011 (UTC)

No Damage Mod: Will it work?
I'm too chicken to try this, but if you have a 'No Damage' mod on, and then fall into the Void, will it work? I'm quite curious. According to the article, it says that after Y-64, it hurts you at a rate of four hearts a second. Is this hard-coded into the game, or can it be overridden by a mod? MKSTAR26 06:43, 16 July 2011 (UTC)

It will work. But once you are in the void, you will be stuck. That's why the void kills you. If you want to jump in, get on a multiplayer server which has plugins (note: SP client mods do not work in SMP for infinite health), so you can rely on a godmode plugin then teleport to home, spawn, or another player. C ali nou - talk × contribs » 07:36, 16 July 2011 (UTC)

So what happens when you fall as far as the Far Lands are far away? Would it crash? no but dont do it you will get stuck. MKSTAR26 08:03, 16 July 2011 (UTC)

I have tried jumping into The Void while using SPC to disable fall damage, and damage in general. However, I still lost four hearts per second, and when I ran out of hearts the game crashed. Just tossing that out there. I'll play around with this. // 「RW」 18:50, 15 August 2011 (UTC)

getting in the void from the nether
well i have single player commands i went into the nether and had abit of fun then igot bored and i couldent find my portel so i went into single player comands and typed home(teleports you to spawn) this time it put me in the nether void safe cant get out i would have put a pic but i deleted the world i only started it today.have you had this happen?

Particles in the void
In 1.8, When the player falls into/flies in the void, particles fly past the player with a "hyperspace" effect. Thanks Shellface, wording something like that but including all the info is a little tricky sometimes. --HexZyle 02:10, 4 September 2011 (UTC)
 * …Uh… No problem? Shellface 02:14, 4 September 2011 (UTC)