Pocket Edition v0.14.0 alpha

Alpha 0.14.0 is an upcoming update to Minecraft Pocket Edition with no announced release date.

General

 * Creative mode
 * Added survival inventory tabs.
 * New skin pack
 * Redstone Specialists Skin Pack.
 * Replaced Pocket Edition start screen with new UI.
 * Achievements
 * Options
 * Change GUI size
 * New interact buttons
 * Open
 * Used when open minecart with chest and minecart with hopper.
 * New item rendering system

Blocks and items

 * Redstone-related blocks
 * Double trapped chests
 * Comparators
 * Repeaters
 * Dispensers
 * Droppers
 * Hoppers
 * New minecart variants
 * Minecart with chest
 * Now generate in mineshafts
 * Minecart with TNT
 * Minecart with hopper
 * Cauldrons
 * Version exclusive : Can hold potions.
 * Version exclusive : Can explode, when mixing different potions.
 * Version exclusive : Used to dye armour.
 * Ender pearls
 * Item frames
 * Maps
 * Empty maps
 * Red sandstone
 * Red sandstone stairs
 * Slime blocks
 * Version exclusive : Camera

Non-mob entities

 * Minecart with TNT
 * Minecart with chest
 * Minecart with hopper
 * Item frames
 * Version exclusive : Won't be placeable in blocks.
 * Version exclusive : Uses BlockEntity instead of Entity.

World generation

 * Witch huts

Creative inventory additions

 * Spawn eggs
 * Witch

Mobs

 * Witches
 * Version exclusive : Has a larger head.

General

 * Graphics
 * Cleaned up textures.
 * Screenshots are full .png files.
 * Creative mode
 * Chests, anvils, furnaces, droppers, dispensers, brewing stands, enchantment tables, and hoppers can now be interacted with by Creative mode players.

Blocks and items

 * Trapped chests
 * Will now form a double trapped chest when placed next to each other.
 * Leather armor
 * Can now be dyed.
 * Pumpkins and mob heads
 * Can now be worn as armour by the player.
 * Double flowers
 * Will now spawn their respective items when bonemealed.
 * Brewing stands
 * Can now accept splash potions into the lower slots.
 * Snowballs and eggs
 * Now produce particles when thrown at an entity.

Mobs

 * Baby zombies
 * Now have a 15% chance to want to be a jockey.
 * Version exclusive : If they want to be a jockey, up nearing the player they will look for one of the following before attacking:
 * Adult chicken
 * Adult ocelot
 * Adult wolf
 * Adult zombie
 * Cow
 * Pig
 * Sheep
 * Spider
 * Blazes
 * Now glow in the dark.
 * Ghasts
 * Now have glowing eyes.
 * Magma cubes
 * Cores now glow in the dark.
 * Endermans
 * Drop the block they were holding when killed.
 * Villagers
 * Are slightly taller (1.95 blocks tall rather than 1.8).
 * Creepers
 * Are slightly shorter (1.7 blocks tall rather than 1.8).

Fixes
58 bugs fixed


 * Trapped chest does not provide power to redstone repeater.
 * All clay types are displayed as grey blocks on the map.
 * Double fence gates don’t block user.
 * Player is unable to open minecart with chest and minecart with hopper.
 * Player can’t close the chest window.
 * Crash when a server kicks a player for inactivity.
 * Mechanisms are being powered by redstone dust that is not aligned with them.
 * Building massive world structures can lead to serious performance issues.
 * Crash when a farmer villager runs out of seed to plant.
 * Controller’s D-pad is inactive in brewing stand interface.
 * Backgrounds & buttons in asian languages are too short for longer phrases.
 * TNT minecart explosion on the curve does not destroy rail tracks under explosion.
 * Fixed most issues with chunks being sent multiple times.
 * Fixed server not running in the correct speed.
 * Amount of hits required to kill witch doesn’t vary with weapon.
 * Fixed out of bounds error in Inventory related to linked slots.
 * Player keeps all but armor in their inventory upon death.
 * Skeleton heads don’t look hollow from the bottom.
 * Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock.
 * Characters arms are in weird positions on Kindle and some iPads.
 * The player is not able to open the chest when character stands close to it.
 * Items from bottom half of the double chest disappear when the world is restarted.
 * Missing Feed button when holding any kind of meat in front of untamed wolf.
 * Missing Feed button while holding beetroot and potato in front of pig.
 * No sound of swimming underwater.
 * Player keeps moving after Player opens inventory screen with controller.
 * Slots on anvil not lined up.
 * Minecarts do not stack.
 * The terrain flickers invisible if too many chunks are updated at the same time.
 * Mushroom stew should not be poisonous.
 * The darkening underwater effect fails to occur if the user rides boat into a waterfall.
 * Flickering fence texture when it’s put underwater.
 * Clay generates instead of gravel.
 * It is no longer possible to stack beetroot soup.
 * Can not use colors in chat.
 * Mobs stay aggressive after switching back to creative.
 * Enderman glitches.
 * Fixed door textures
 * Fixed UI scaling issues
 * – You cannot bonemeal 2 high plants
 * – Animals and NPCs despawn randomly
 * – Invert Y-Axis cannot be turned on when using touch controls on any platform, but works as expected with controllers
 * – Rain and snow goes through blocks
 * – Tapping D-pad arrows highlights block beneath
 * – Enchantment tables hurt iron golems
 * – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed)
 * – Trapped Chests do not combine to form Large Trapped Chest
 * – Giant mushrooms are no longer spawned in terrain generation
 * – Milking a cow causes player to immediately drink the milk
 * – Lily pads not generating in Swamp biomes
 * – Ghast attack animation does not appear when Ghasts attack
 * – Opening Menu causes player to stop crouching or sneaking
 * – [0.13.1] Slim custom skin models are titled "skins.customSlim"
 * – Dog collars cannot display colours other than white
 * – Monsters do not render armour properly
 * – Zombie Pigman hat layer is missing
 * – Mushrooms are not converted into giant mushrooms
 * – iron golem