Bedrock Edition beta 1.2.13.5

Beta 1.2.13.5 is the first beta version released for 1.2.13 that mainly fixed bugs. This beta also includes changes and fixes from the 1.2.10 Beta.

Changes

 * Friendly fire (PvP) can now be toggled from world options
 * Adjusted vertical look acceleration when using a controller
 * Added menu screen transitions, which can be toggled in Setting
 * Added search functionality to the marketplace to easily find specific content
 * Chunks have been palleted.
 * The game should be less likely to crash due to being out of memory.
 * Server instance thread added

Fixes

 * Crashes/performance
 * Fixed a crash that occurred when converting worlds from Xbox One Edition
 * Fixed a crash that occurred on Android devices due to rendering issues
 * Fixed a crash that occurred when firing projectiles
 * Fixed a crash that occurred due to an issue with redstone torches
 * Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
 * Fixed a crash that occurred when leaving the End
 * Chunk generation is now prioritized first to the chunks closest to the player


 * General
 * The 'Beam Me Up' achievement can once again be unlocked
 * Starting map and bonus chest can no longer be toggled for template worlds
 * The second player in split-screen can no longer die if their personal game mode is set to creative


 * Gameplay
 * Increased the speed of crop growth and grass spreading
 * Players no longer float above beds while sleeping
 * Vines that don't have a support block will no longer float in mid-air
 * Players can no longer jump out of minecarts using the default jump button if it has been bound to a different button
 * Minecarts no longer collide with adjacent minecarts on separate tracks
 * The map owner's icon is now sorted to the top of the map
 * When elevated, directional blocks now always face upwards, regardless of the player's coordinates
 * Maps can now be held simultaneously in the main hand and offhand
 * Tree branches no longer cut through blocks when grown using bone meal
 * Experience can now be earned from cooking pork chops in a furnace
 * Enchanted apples can once again be found in loot chests
 * Name tags can once again be found from villager trading and fishing
 * Diamonds will now appear in the loot chests of jungle temples and strongholds
 * Players are no longer set on fire when walking on non-full blocks placed next to a lava source
 * Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
 * Pickaxes now break stone buttons faster than hands
 * Grass blocks will now turn into dirt if grass path blocks are placed above them
 * Fixed creative flight speed being too slow until changing altitude after entering a world
 * Bows can no longer be used to mine while charging and fully charged
 * Extra blocks will no longer be placed when placing a block straight down
 * Players can no longer attack through walls in third-person perspective
 * Increased the hitbox size of soul sand blocks
 * Crops can once again be harvested continuously
 * Fixed villager trade items not being replenished
 * Players can no longer attack others with bows when friendly fire is disabled
 * Glass panes now align to stair blocks
 * It is now possible to sleep when a skeleton horse is nearby


 * Redstone
 * Pistons no longer get into a state where they pause, activate randomly, and potentially crash the game
 * Sticky pistons and slime blocks can no longer pull and break comparators
 * Shulker boxes will no longer be dispensed as items if the dispenser is obstructed
 * Burned out redstone torches will no longer reactivate until they receive a block update or are replaced
 * Redstone now correctly powers adjacent blocks
 * Observers no longer visually cut redstone dust
 * Rails will now take block power into account when attaching to other rails
 * Dispensers, droppers, and redstone lamps will now activate properly when redstone dust is placed on top of them
 * Automated chicken cookers using slabs will now function properly
 * Trapped chests with slabs or stairs above no longer powers redstone dust adjacent to the block below it when the chest is open
 * Glazed terracotta can no longer be pushed using slime blocks and sticky pistons
 * Minecarts no longer get stuck when passing through blocks on diagonal rails
 * Armor can now be equipped on an armor stand using a dispenser


 * Mobs
 * Reduced the explosion range of creepers
 * Endermen that are aggravated will now take fall damage as they should, no longer breaking ender pearl farms
 * Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
 * Zombies and skeletons now burn during daytime in warm biomes when it's raining in other biomes
 * Fixed witches not spawning inside witch huts
 * Increased the spawn rate of ghasts in the Nether
 * Increased the spawn rate of ocelots
 * Spiders no longer give up so easily when attacking
 * Parrots will now properly dismount when the player it's riding dies
 * Parrots riding on players' shoulders will no longer hinder block placement while sneaking
 * Parrots will no longer leave player shoulders when boarding a boat
 * Llamas can now be healed by feeding them hay bales and wheat
 * Zombie villagers now produce red particles while being cured
 * Villagers will now breed on converted Xbox One worlds
 * Fixed some villager trades not granting xp
 * Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
 * Mobs can no longer spawn on carpet
 * Light will now prevent endermen from spawning in the End
 * Mobs will once again spawn when the player is below a height of 30 blocks
 * Iron golems will no longer turn hostile toward the player that spawned them


 * Crafting
 * Fixed an incorrect amount of wool blocks that can be dyed in the recipe book
 * Bucket, water Bucket, lava Bucket, and milk have been moved to the 'items' inventory tab


 * Graphical/Audio
 * The line is now properly connected to the fishing rod and floater
 * Maps are no longer cut off when being held on vertical split-screen
 * Fixed the sound effect not playing when equipping armor from the hotbar
 * The proper sound effects will now play when using ender chests, brewing stands, armor stands, and furnaces
 * Resource packs will now affect the look of the gamepad cursor
 * Rain is now visible through glass
 * TNT ignited by redstone now shows the hopping animation
 * Items held by zombie villagers are now in the right position
 * Undyed shulker boxes no longer flash when being placed
 * End crystal items now have the enchantment effect
 * Jungle leaves now have transparency when held in-hand
 * Fixed a missing piece of the hopper texture
 * Particles left after dragon’s breath attack and lingering potions no longer leave visual artifacts
 * Block breaking animation no longer goes out of sync when jumping or changing tools
 * Smooth lighting will now be changed immediately after toggling in settings
 * Flickering no longer occurs when looking through leaves that are next to snow
 * Slimes now emit slime particles when jumping
 * Sugar cane now has proper biome coloring
 * Fixed missing sound when moving through end gateways
 * Fixed the jumping animation for spiders
 * Fixed floating items that appeared after a player died and remained until they respawned when keep inventory was enabled
 * Fire, cobwebs, and leaves can no longer be seen through blocks at certain distances
 * Chests are now placed in item frames with the proper rotation


 * User Interface
 * Moving full stacks between containers is once again possible on pocket ui
 * Made it easier to invite friends to games by pressing X on the invite screen
 * Creative menu tabs can now be scrolled using the right thumbstick when the 'hide gamepad cursor' option is enabled
 * Selecting "sync worlds" no longer causes the selected button to dramatically shift up (Xbox One)
 * Removed unnecessary text from map tooltips in the inventory
 * Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
 * Disabling controller hints will now turn off hints on in-game menus
 * Fixed the creative hotbar not always clearing when X is pressed on the controller
 * When editing a page in book & quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
 * Items can once again be deleted by dropping them into the grey space of the creative inventory screen
 * Fixed some worlds not appearing on the available templates list when not downloaded
 * Fixed the inventory cursor snapping incorrectly when highlighting the off-hand slot and click the left thumbstick
 * Fixed not being able to snap the inventory cursor between the furnace fuel slot and output slot
 * Expandable inventory groups in pocket ui are now titled properly
 * Shift-clicking items into a full donkey's chest will no longer cause the items to disappear
 * Navigating left or right on the templates list will no longer move focus to the top of the list
 * Fixed incorrect items appearing in creative inventory searches
 * Shulker box inventory tool tips are now properly translated to other languages
 * Text fields are no longer cleared when typing the letter "a" after typing any non-ascii characters
 * A loading screen will now appear when applying global resources
 * Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
 * The jukebox now has a controller tooltip for block use
 * Fixed a delay in the 'boost' button appearing when mounting a pig with carrot on a stick in hand
 * Fixed lowered frame rate when unfocusing from the book & quill
 * Sea lanterns now appear in the proper category when searching the inventory
 * Fixed double notifications appearing when importing a world


 * Commands
 * Pressing the menu button on the Xbox One controller will now execute quick commands
 * Teleporting entities to or from a ticking area no longer fail to render or be interacted with
 * Players will no longer receive an unknown map when using ‘/replaceitem’ command to place a map in the off-hand slot
 * Items will now be received immediately and correctly when using '/give' command with a chain command block
 * Fixed 'End_gateway' and 'End_portal' having placeholder images in command auto-complete
 * Teleporting a horse while it's being ridden now works as intended