Bedrock Edition beta 1.2.0.15

1.2 build 5 (also known as beta 1.2.0.15) is the fifth build released for 1.2 that fixed bugs.

General

 * Recipe Book
 * Added a button if players need help learning how to use it


 * Settings
 * Added Plutonium mode - a highly experimental setting that may increase frame rate for some users

Fixes

 * Continued improvements to the Recipe Book, especially when using a touch screen
 * Item names will now appear, then fade away when an item is selected in the Recipe Book on a touch screen
 * Health, armor, oxygen, and hunger status bars are now displayed when playing with a controller on Pocket UI
 * 'Cancel' button no longer appears when changing dimensions
 * The 'Generate Random' button has been renamed to 'Create New World'
 * Animations of some blocks are no longer synchronized after world reload
 * Fixed mining animation for a block behind a torch not appearing after destroying the torch
 * Fixed clocks and compasses not appearing in the hotbar until equipped when Classic UI is enabled
 * Air bubbles no longer appear on the HUD when underwater in Creative mode
 * Items are now animated in the Recipe Book when using Pocket UI
 * Fixed sprinting when brushing against blocks so sprinting will only stop if directly hitting a block
 * Slightly increased sprinting and walking speeds
 * Mob heads will no longer overlap the Recipe Book screen
 * Animation of crafted banners with patterns now have the proper icon in the Recipe Book
 * Fixed a crash when creating, loading, or joining a world after leaving another session
 * Fixed a crash when taking a mob head from the Recipe Book
 * Fixed crashes and world corruption that occurred when using
 * Firework rockets no longer have a debug string as their entity name
 * Ocelots no longer sink into the ground when chasing chickens
 * The End portal that is generated after killing the dragon no longer has missing blocks
 * Fixed rails not rotating or connecting to each other
 * Player permissions can now be changed if the target player is outside the render distance of the OP
 * Mounted mobs no longer die from fall damage before reaching the ground
 * Turning Operator permissions off now automatically turns off Teleport
 * Fixed several menu alignment issues