Bat/ED


 * Entity data
 * : 1 or 0 (true/false) - true if the bat is hanging upside-down from a block, false if the bat is flying.
 * : 1 or 0 (true/false) - true if the bat is hanging upside-down from a block, false if the bat is flying.
 * : 1 or 0 (true/false) - true if the bat is hanging upside-down from a block, false if the bat is flying.