Java Edition 18w50a

18w50a is the twelfth snapshot released for 1.14.

Mobs

 * Cats
 * Added Jellie, the winner of the community competition.


 * Villagers
 * Added Mason profession.
 * Currently has no trades.

Blocks

 * Barrel
 * Acts as a storage unit.
 * Works in tight spaces, even if there is a block above it unlike a chest.
 * Can be crafted using 6 wood planks, and 2 wood slabs.


 * Bell
 * Added sounds.
 * Has a shaking animation when hit.
 * Changed texture.
 * Changed block model (now supports ceiling,floor,wall,between_walls).


 * Blast Furnace
 * New furnace upgrade that allows for the smelting of ores and melting of metals faster than the traditional furnace.
 * Twice as fast as a regular furnace.
 * Can only smelt ores and melt metals.
 * Can be crafted via 3 smooth stone, 1 furnace, and 5 iron ingots.


 * Cobblestone
 * Changed texture.


 * Emerald Block
 * Changed texture.


 * Enchanting Table
 * Changed texture (Obsidian side & bottom).


 * End Stone
 * Changed texture


 * Grass
 * Changed texture


 * Jigsaw block
 * Changed texture.


 * Mossy Cobblestone
 * Changed texture.


 * Nether Quartz Ore
 * Changed texture.


 * Quartz Pillar
 * Changed texture.


 * Red Nether Bricks
 * Changed texture.


 * Red Sandstone
 * Changed top texture.


 * Sandstone
 * Changed top texture.


 * Spruce Planks
 * Changed texture.


 * Stripped Jungle Log
 * Changed top texture.


 * Smoker
 * New furnace upgrade that allows for the cooking of foods faster than the traditional furnace.
 * Twice as fast as a regular furnace.
 * Can only cook food.
 * Can be crafted using 4 logs and 1 furnace.

Entity

 * Bed
 * Changed texture.


 * Boat
 * Changed texture.

Items

 * Horse Armor
 * Changed texture.


 * Potato / Poisonous Potato
 * Changed texture.


 * Rabbit Stew
 * Changed texture.

Mobs

 * Cats
 * Will now spawn naturally in villages.




 * Villagers
 * Villagers and zombie villagers now have seven skin types which correspond to the following biomes:
 * Plains
 * Desert
 * Savanna
 * Taiga
 * Snowy tundra / snowy taiga
 * Jungle
 * Swamp
 * Villagers now have three tiers, and show which trade tier they've unlocked by a badge of a varying material on their suit.
 * The first trade tier appears as a stone badge, the next iron, then gold, emerald and finally diamond.
 * Cured zombie villagers will retain their trades if they are converted back into regular villagers.


 * Giants
 * Now use zombie AI.


 * Witches
 * Are now neutral mobs.
 * Changed appearance.

Non-mob entities

 * ,, , , , (fire charge), and  now have an optional   tag that can specify a different item stack to render.

World generation

 * Villages
 * Updated taiga and desert villages.

Command format

 * NBT
 * Villager
 * Profession and CareerLevel tags have been removed.
 * Added new VillagerData tag with the following child tags:
 * level, a numeric value in the range 1...5, indicating which trade tier is unlocked.
 * profession, a namespaced name ID value, can be any of:
 * {| class="wikitable mw-collapsible mw-collapsed"

!Name ID
 * minecraft:armorer
 * minecraft:butcher
 * minecraft:cartographer
 * minecraft:cleric
 * minecraft:farmer
 * minecraft:fisherman
 * minecraft:fletcher
 * minecraft:leatherworker
 * minecraft:librarian
 * minecraft:mason
 * minecraft:nitwit
 * minecraft:shepherd
 * minecraft:toolsmith
 * minecraft:weaponsmith
 * }
 * type, a namespaced name ID value, can be any of:
 * {| class="wikitable mw-collapsible mw-collapsed"
 * minecraft:librarian
 * minecraft:mason
 * minecraft:nitwit
 * minecraft:shepherd
 * minecraft:toolsmith
 * minecraft:weaponsmith
 * }
 * type, a namespaced name ID value, can be any of:
 * {| class="wikitable mw-collapsible mw-collapsed"
 * minecraft:weaponsmith
 * }
 * type, a namespaced name ID value, can be any of:
 * {| class="wikitable mw-collapsible mw-collapsed"
 * {| class="wikitable mw-collapsible mw-collapsed"

!Name ID
 * minecraft:desert
 * minecraft:jungle
 * minecraft:plains
 * minecraft:savanna
 * minecraft:snow
 * minecraft:swamp
 * minecraft:taiga
 * }
 * minecraft:snow
 * minecraft:swamp
 * minecraft:taiga
 * }
 * minecraft:taiga
 * }
 * }

Gameplay

 * Raids
 * Patrol leaders now give 1–3 bad omen levels when killed. Pillager outpost patrol leaders always give 1 level only.
 * Patrol leaders can now spawn at outposts.
 * Illager beasts start spawning at wave 2, witches at wave 4, and evokers at wave 10.