Bedrock Edition beta 1.9.0.0

Beta 1.9.0.0 is the first beta version released for 1.9.

Blocks

 * Flowers
 * Added cornflower.
 * Gives blue dye.
 * Appears in plains biomes.
 * Added lily of the valley.
 * Gives white dye.
 * Appears in forest biomes.


 * Smooth Blocks
 * Added smooth stone, smooth sandstone, smooth red sandstone and smooth quartz block
 * Signs
 * Added spruce, birch, acacia, jungle and dark oak signs.


 * Slabs
 * Added stone, andesite, polished andesite, diorite, polished diorite, granite, polished granite, mossy stone brick, mossy cobblestone, smooth sandstone, cut sandstone, smooth red sandstone, cut red sandstone smooth quartz, red nether brick, and end stone brick slabs.


 * Stairs
 * Added stone, andesite, polished andesite, diorite, polished diorite, granite, polished granite, mossy stone brick, mossy cobblestone, smooth sandstone, smooth red sandstone, smooth quartz, red nether brick, and end stone brick stairs.


 * Walls
 * Added brick, andesite, diorite, granite, prismarine, stone brick, mossy stone brick, sandstone, red sandstone, nether brick, red nether brick, and end stone brick walls.

Mobs

 * Pillagers
 * Hostile mobs, considered a subset of illagers.
 * Have health.
 * Wield crossbows.
 * Drop emeralds and their crossbows when killed (affected by Looting).
 * They will raid, or take over, villages, killing villagers.
 * They cannot wear armor of any type.

World generation

 * Bamboo forests
 * New biome variant of jungles.
 * It contains bamboo shoots, podzol, and pandas.

Command format

 * showDeathMessages
 * Allows players to select whether a message appears in chat when a player or tamed mob dies.
 * Has new "Immediate Respawn" option
 * Enables the use of raw text formatting to be able to send translatable text output to chat using JSON.
 * Enables the use of raw text formatting to be able to send translatable text output to chat using JSON.

Blocks

 * Smooth Sandstone and Smooth Red Sandstone renamed to Cut Sandstone and Cut Red Sandstone, respectively.

Gameplay

 * Added several new loading screen tips and trivia suggested by the community.
 * A notification is now put in the chat when a tamed animal dies.
 * Tripwires are now activated when broken, unless broken with shears.
 * Improved performance when using function commands; they are now pre-compiled on world reload.

Fixes

 * Fixed a crash that occurred during gameplay
 * Fixed a crash that could occur when replacing a wooden door with an iron one
 * Fixed a crash that could occur when using pickblock on a chest filled with written books
 * Updated low disk space error message
 * Held items now show the correct texture when changing resource packs
 * Fixed touch controls so players no longer get stuck in sneak position when underwater
 * Fixed Panda feeding animation
 * Crossbows no longer fire accidentally when interacting with blocks or mobs on touch screen devices
 * Crossbows can now be used to hit mobs (MCPE-38314)
 * The trident throwing animation no longer gets mixed up with the new crossbow animation
 * Fixed the issue with breaking blocks when trying to fire a crossbow on touch screen devices
 * Added new notification for worlds that have missing templates, with a prompt to redownload the relevant template from the store if necessary
 * Improved text entry in various fields - text boxes can be highlighted and selected using the keyboard
 * The skin picker menu now only displays progress/loading animation when online
 * Fixed missing "Save to Microsoft account" message when saving purchases on Nintendo Switch in handheld mode
 * Players can no longer change their customised player permissions in multiplayer games
 * Fixed remaining commands that use relative coordinates that are below y=3
 * Shulker boxes now push mobs when opening
 * Error messages are now more informative when trying to join an unavailable world
 * Fixed a remaining issue that could cause a sudden change in direction on touch screen devices
 * Falling block entities can now be killed using commands
 * Defeating the Ender Dragon now drops the correct amount of XP and generates a Dragon Egg in converted worlds
 * Vines collected with silk touch tools can be used correctly in banner designs
 * End gateway portals now work correctly even if the destination area has already been generated
 * Dropped items are now correctly displaced by slabs and glass
 * Improved marketplace navigation when using a controller or keyboard
 * Fixed the swimming animation of the "Syrena" skin in Pirates of the Caribbean Mash-up pack
 * Repeating command blocks now keep their 'always active' state when cloned
 * Clocks and Compass items now load in correctly when joining a world