Talk:Tutorials/Airlock

Environmental triggers
The article asks whether there are other environmental triggers for mechanisms. Demki, Malikat and I (JWill) figured out a way to trigger stuff at dawn or dusk. A caveat is that it isn't reusable, though one could set up an array of them so this would trigger once or twice daily for five days or so.

To trigger something once night starts, just use a flower holding a sand block. At dusk, the flower will die, and the sand block will fall. You can connect whatever mechanism you want to that trigger, though closing a door seems the most practical application.

For a daytime trigger, use a mushroom.

Other mushroom/flower uses
You can use a mushroom to make an OR gate above sea level, and use a flower to move a signal down without using water (depending on the height, could be faster than water, and it works above sea level). The mushroom OR gate requires sunlight, since torchlight isn't strong enough to kill a mushroom.

This article should not be here
People do well to read up on their rules. The Wiki is here to impart information on the game and everything within, not silly contraptions and structures people can come up with in it. SteveZombie 21:07, 4 April 2010 (UTC)