Bedrock Edition beta 1.16.0.57

Beta 1.16.0.57 is the ninth beta version for Bedrock Edition 1.16.0, released on April 15, 2020, which adds more Nether Update features, more parity and fixes bugs.

Additions
Most of the Nether features from Java Edition up until 20w16a is included in this beta.

Note: Not every feature from the beta is currently on this page yet.

Blocks
Blackstone:


 * Naturally generates in basalt deltas and bastion remnants.
 * Can be used to craft stone tools.

Lodestone: Respawn Anchor:
 * Crafted with 1 netherite ingot and 8 chiseled stone bricks.
 * Using a compass on it turns the compass into a lodestone compass which points to the connected lodestone
 * Works in all dimensions
 * Crafted with 6 crying obsidian and three glowstone.
 * Requires a diamond pickaxe or higher to mine.
 * Can be used to respawn in the Nether
 * It is charged with glowstone and can be charged up to four levels. Whenever someone who charged the respawn anchor dies, they respawn near it and the level goes down by 1.
 * Can be charged with dispensers.
 * When it isn't charged, it doesn't do anything.
 * Like how a bed explodes in the Nether, attempting to use a respawn anchor in the Overworld or the End causes it to explode.

Mobs

 * Striders
 * A passive mob that spawns on lava oceans
 * Can be saddled and controlled with a warped fungus on a stick, similar to a pig
 * Water and rain damages it
 * Can be bred with warped fungi
 * Can spawn with zombified piglins or baby striders riding them


 * Zoglins
 * Created when a hoglin is brought into the Overworld.
 * Unlike hoglins, they can't be bred or fed, and they don't flee from warped fungus.
 * Attack most mobs on sight, except for creepers and other zoglins.

Changes
Items
 * Smithing tables are used to upgrade diamond tools.

General


 * Oak and Birch saplings grown within 2 block radius of a flower now have a 5% chance to grow a tree with a Beehive
 * Villager trade values have been changed to closely match Java Edition.
 * Added new sounds for Honey block and Honeycomb block
 * Hoe is now a digger-item and can dig Netherwart Block, Warpedwart Block, Hay Block, Dried Kelp Block, Target Block and Shroomlight Block. Hoes can be enchanted like other diggable items
 * Mobs that panic now do so for all damage types
 * Creepers now deal damage when in a boat on the water

Parity


 * Added ambient cave sounds
 * Added Update Aquatic underwater music

New Server Window


 * Created a new server tab play screen layout to provide more information about third-party servers
 * Added new information sections about third party servers: Description, screenshots, available games, and news/updates
 * Removed colors from third party server messages for accessibility purposes
 * Fixed ping latency clarity for users, now provides latency value separate from user count
 * Added messaging to explain what adding a server does

Kicking and Banning Changes

Kicking


 * Problem players can be now be removed from your world by pausing and going to the Player Permissions screen
 * Anyone with Operator permissions will be able to kick players. Trusted players can help moderate your world
 * Kicked players will not be able to rejoin LAN games while the world is open

Kick Command


 * Problem players can also be kicked with the new command, optionally including a reason for kicking
 * The kick command can use target selectors, such as

Banning and Realms Permissions


 * Realm owners can also ban problem players by pausing and going to the Player Permissions screen
 * Realm owners can now change permissions of players in their Realm from the Player Permissions screen
 * The name of the Realm is now shown on the pause screen

Spawnpoint Command


 * The spawnpoint command can now be used in the Nether

Fixes

 * Crashes
 * Fixed a crash related to exploding beds in the nether.
 * Fixed a crash that could occur when typing a character into chat that we don’t have a font sheet for.
 * Using the command with Soul Fire no longer causes the game to crash.


 * General
 * Light propagation now works correctly, fixing hostile mob spawning.
 * Typing in the inventory Search field no longer creates lag.
 * The smooth camera option (from full keyboard gameplay) is no longer jittery, and is smooth again.
 * Fixed an issue with the Marketplace not always loading in correctly.
 * Fixed an issue with notifications not showing in iOS.
 * The hay blocks in the town center in the Abandoned Village seed are now generated correctly.
 * The screen reader now only reads the generating world message once when converting worlds to Bedrock
 * Ender Dragon’s fireball lingering particles are no longer invisible
 * Activator rails now dismount players and other mobs at the correct position.
 * The Wither’s spawning explosion no longer breaks obsidian (.
 * Obfuscated text color code works on signs placed in the world.
 * Bamboo has been changed to be unpathable by mobs to prevent them getting stuck.
 * Target block redstone signal duration is based on projectile type - Long for trident and arrows, short for other projectiles.
 * Armor stands no longer shift and fall through blocks when a world is reloaded.


 * Gameplay
 * Giant spruce trees once again generate podzol underneath.
 * Fixed an issue with player experience being lost when reloading a world.
 * Minecarts no longer collide with other minecarts on parallel tracks.
 * Falling top snow can no longer break solid blocks.
 * Fixed a bug that sometimes allowed villagers and players to respawn inside blocks when getting out of bed.
 * The XP cost is now readable in the anvil UI screen.
 * Bamboo can now be placed on top of bamboo saplings without Experimental Gameplay being enabled.


 * Mobs
 * The Iron Golem's legs don't swing as far anymore.
 * Reduced the melee attack range of mounted mobs.
 * Fixed a bug that sometimes prevented mobs from burning on bottom-half slabs.
 * Turtles now lay eggs correctly.
 * Guardians can now spawn in bubble columns.
 * Fixed a bug that caused Vex mobs to move too slowly when moving on X and Z axes.


 * Blocks
 * Smooth quartz now uses the correct texture.
 * Using Silk Touch on giant mushrooms now drops the correct blocks.


 * Scripting and add-ons
 * Implemented AvoidMobTypeDefinition and converted hardcoded properties to be data-driven.
 * A content error will now show up if you provide an invalid item name to in the  field.
 * Add documentation for.
 * Adding a new subject to filters so damage sensors can filter on projectiles.
 * Fixed an issue with custom brewing recipes.