Pocket Edition v0.10.0 alpha build 1

Alpha 0.10.0 build 1 is the first build version released for Alpha 0.10.0.

Additions

 * Upgraded the rendering system to use OpenGL ES 2.0 (coming from 1.1), using OpenGL 3.0 where available.
 * Ported tinted lighting from the PC edition.
 * Ported the round fog from PC.
 * Some performance increase on most devices.
 * Mesa biomes have gold at every elevation and can spawn mine shafts on the surface.
 * Added dust particles falling from unstable gravel and sand.
 * Added more wood types for fences and gates.
 * Added adjustable brightness (gamma) setting to adjust the darkness of dark terrain.
 * iOS: Added a 64-bit build for compatible iOS devices.

Changes

 * New double-sided lighting on entities and clouds that's more coherent with the terrain.
 * Enabled mipmaps on Android devices supporting GLES 3.0.
 * New water shader.
 * Water is now brownish in swamps.
 * Faster rebuilding of chunks.
 * Added smooth lighting on water and smooth color transitions.
 * Huge mushrooms now spawn in swamps.
 * Ignore swipes from outside the screen so exiting fullscreen/activating Control Center doesn't turn the view.
 * The selection overlay on vines/tall grass now has the correct shape.
 * Added a selection overlay on Chests and Signs.
 * The error messages when a World can't be opened are now more informative about what happened.
 * Enabled Day/night cycle in Creative.

Fixes
13 bugs fixed


 * Fixed a crash when rendering Mob Spawners.
 * iOS: Fixed freezing when receiving a notification/showing the Control Center.
 * iOS: Fixed a crash/memory leak happening when showing the system keyboard - signs and the chat.
 * Android: fixed a corruption and possible crash when switching apps.
 * Fixed the "spawning in the air" bug.
 * Fixed a crash when creating lava during world generation.
 * Water now pushes things
 * Fixed a white artifact on torches held in hand.
 * Fixed holes appearing in the clouds.
 * Fixed a brown artifact appearing on the bottom of Minecarts.
 * Fixed a random crash in multiplayer.
 * Fixed a possible crash when selecting double chests.
 * The time of day is now more accurately synced in multiplayer.