Minecraft Dungeons:Mainland

The Mainland $$ is a small continent where the main story takes place. It has a very diverse landscape with many biomes, some of which are not in the base game. Each individual biome has its own level, and those levels can have exclusive mobs that only spawn in that location. The player will shelter themselves in a Camp near the coastline as they progress through the world. Two daily trials will also appear in the mainland map along with the other levels. The players will have to travel across this vast land in order to stop the Illagers and destroy the Orb of Dominance.

Languages: English.



Story
The heroes begin their journey at the southwest coast of the Mainland, also known as the Squid Coast, where they have to travel through a burning village whose inhabitants have been captured by the Illagers. The heroes then progress onward north into the Creeper Woods, a dark forest where a caravan of the captive villagers are located. They free the villagers as well as a village merchant along the way. The heroes then go to a huge Crypt to make sure no Illagers are left to scheme in the darkness. After clearing the crypt, the heroes then head to the Swamp south of the Creeper Woods, known as the Soggy Swamp. There, they brave the horrors of the swamp to stop the local Witches and Slimes from supplying the Arch-Illager with [MCD:Corrupted Cauldron|Corrupted potions]], as well as saving the another villager along the way. After destroying the Cauldron, They loot a nearby cave and make their way to the Pumpkin Pastures, an autumn-like biome where they fight various Illagers in order to defend the last remaining village in the pastures, saving a mysterious merchant in the process. After the Illagers are defeated, the heroes and the villagers hold a celebration in the town hall. In the chaos of the previous fight, the heroes discovered a scroll leading to an outpost used by the Arch-Illager and decide to set him back considerably by stealing his plans. After raiding the outpost, the heroes make their way towards a large dry landscape, braving the dangerous mobs hoping to get to an ancient temple. Failing to breach the temple’s defenses, but freeing a luxurious merchant, the heroes retreat back the way they came and decide to free the rest of the enslaved villagers at the source of the Illager’s power: the redstone within the Mooncore Caverns. Upon raiding the mines, the heroes free the rest of the villagers, including the village blacksmith; they come to blows with a monstrous Redstone Golem, yet they prevail, leaving the mines in ruins. They then continue their successful victories, heading for the Fiery Forge, an Illager weapons and armor factory within a snowy mountain. There, they come face to face with the Arch-Illager’s most terrifying redstone creation: The Redstone Monstrosity. Upon the destruction of the forge, the heroes receive information that the Arch-Illager is planning a raid on the ancient temple. The heroes then decide to once more attempt to breach the Desert Temple to prevent the Arch-Illager from controlling an undead army. Inside the temple, the heroes encounter the Nameless One, the leader of the remnant of a long forgotten kingdom, as seen by the undead army that lurks inside the walls of the temple. Upon facing the Nameless One, the heroes fight against the leader and its Skeletal bodyguards to take its magical staff. Once the staff and the Nameless One are destroyed, the heroes make their way deeper into the temple to seek out any remaining undead and Illagers while simultaneously searching for a way back out to ground level.

By this point, the player will be ready to breach into Highblock Keep through Highblock Halls in order to confront the Arch-Illager, who will deploy his own elite praetorian guards to stop them. Once the interior of the castle has been breached, they will have to progress one last time atop the Obsidian Pinnacle. Once they reach the highest tower of the ramparts, the Arch-Illager will have no choice but to fight them himself. Once he is defeated, the players will no longer have to progress any further. But by that point, the Orb of Dominance will have shattered into numerous shards. Three specific shards have landed in a small archipelago made up of three islands: a small jungle, a lively island, and a tall mountain. The fourth shard landed in the ocean, specifically inside an oceanic trench. These islands and the ocean become corrupted by the shards, so the player hasn't necessarily saved the Overworld. The player can either free the islands from the Orb's manipulation or visit other dimensions, like the Nether or the End. The player can also partake in an Ancient Hunt or encounter the many puzzles that the Gauntlet of Gales has to offer.

Secret Scrolls
There are some secrets that can be found inside some levels that can grant access to a secret location. There is also the hidden ??? level, which will require the player to have to replay every level and search for a secret that contains a rune. Its location does not appear anywhere on the mainland map and its level icon will appear north of the Creeper Woods in an unmarked area.

Gallery
es:MCD:Continente