Panda

Pandas are passive (sometimes neutral) mobs that reside in jungles.

Spawning
Pandas spawn in groups of 1–2 in jungle biomes. They spawn on grass blocks similarly to other passive mobs, but seem to be rarer than other jungle mobs. They spawn with a randomized personality, with the default one being the most common, and the brown variant being the rarest.

Behavior
Pandas will occasionally lie on their backs, roll over or sit upright with their paws together.

Pandas will seek out bamboo and cake items and eat them, which produces particle effects. Pandas will follow players holding bamboo.

Baby pandas will sometimes sneeze, producing particle effects and making nearby adult pandas jump.

Personalities
Pandas can have different personalities: either normal, aggressive, sneazy/weak, lazy, worried or playful.
 * Aggressive pandas:
 * Are neutral, and will attack the player and other mobs when hit for 6 health per attack.
 * Lazy pandas:
 * Will not interact with the player or eat items off the ground.
 * They will also lay down on the ground.
 * They are slower than normal pandas.
 * Worried pandas:
 * Will avoid most mobs, except pandas.
 * Will shake and hide their faces during thunderstorms.
 * Playful pandas:
 * Will roll over and jump around more often than other pandas.
 * Weak pandas:
 * They tend to sneeze more often than regular pandas.
 * They have 10 health instead of 20.
 * Brown pandas:
 * Do not have unique personality actions, but are brown and white instead of the usual black and white.

Breeding
For two pandas to enter love mode, there must be at least eight bamboo blocks within a five-block radius from them; once that requirement is met, the player can feed them bamboo and they will mate, producing a baby panda.

Genetics
Each panda has two hidden values called "alleles"; when two pandas breed their alleles are randomly mixed and they then pass on the new traits to their children. Alleles can have a maximum value of 15. Similar to biology, there is a dominant allele and a recessive allele. Each panda has different required alleles to be born.
 * Lazy panda: When the dominant allele is 0.
 * Worried panda: When the dominant allele is 1.
 * Playful panda: When the dominant allele is 2.
 * Aggressive panda: When the dominant allele is 3.
 * Weak panda: When the dominant allele is 4–7.
 * Brown panda: When the dominant allele is 8–9.
 * Normal panda: When the dominant allele is 10–15.

Appearance


The appearance of pandas depend on their personality:
 * Aggressive pandas have red eyes.
 * Lazy pandas have a smiling face.
 * Weak pandas have teary eyes and snotty noses.
 * Worried pandas have 'puppy' eyes similar to tamed wolves.
 * Playful pandas have their tongues out.

Pandas are usually black and white, but there is a rare brown and white variant.

Drops
Upon death, adult pandas will drop: Like other baby animals, killing a baby panda yields no items or experience.
 * 0–2
 * 1–3 s, if killed by a tamed wolf or the player.

Baby pandas have a chance of dropping 1 when they sneeze.

Trivia

 * The baby panda's sneeze is likely a reference to the popular video of a real baby panda sneezing while its parent eats.
 * Brown pandas are a real subspecies of the giant panda, known as the Qinling panda.
 * Pandas are the second type of bear to be added into the game, with the first being the polar bear.
 * Pandas also move faster in water than other land mobs, similarly to polar bears.
 * The lazy panda is the slowest land mob in the game (not counting status effects like slowness).

Gallery
pt-br:Panda 熊猫 Панда Panda