Java Edition 18w50a

18w50a is the twelfth snapshot for Java Edition 1.14, released on December 12, 2018, the last of the year. It adds a new type of cat, a villager profession, a new statistic, functionality to barrels, blast furnaces, smokers, giants and more.

Mobs

 * Cats
 * Added Jellie, the winner of the community competition.


 * Villagers
 * Added Mason profession.
 * Currently has no trades.

Gameplay

 * Sounds
 * Added Bell sound.
 * Added raid horn sounds.


 * Statistics
 * New "Barrels opened" statistic.

Blocks

 * Barrels
 * Added functionality
 * Now acts as a storage unit.
 * Works in tight spaces, even if there is a block above it, unlike a chest.
 * Can now be crafted using 6 wood planks and 2 wood slabs


 * Beds, cobblestone, emerald Blocks, end stone, grass, jigsaw blocks, mossy cobblestone, nether quartz ores, quartz pillars, red nether bricks, red sandstone, sandstone, spruce planks
 * Changed texture.


 * Bells
 * Added sounds.
 * Has a shaking animation when hit or right-clicked.
 * Based on the position and facing, bells can only be hit in some certain directions, and will only shake in those directions.
 * Changed texture.
 * Changed model for ceiling bells and added models for wall bells.
 * Can now be placed on walls.
 * Changed block states floor to double_wall.


 * Blast furnaces
 * Added functionality
 * Able to smelt ores twice as fast as the normal furnace, but only gives half the experience.
 * Cannot smelt anything other than ores.
 * Can now be crafted using 3 smooth stone, 1 furnace, and 5 iron ingots.


 * Enchanting tables
 * Changed obsidian side and bottom textures.


 * Smokers
 * Added functionality
 * Able to smelt food twice as fast as the normal furnace, but only gives half the experience.
 * Cannot smelt anything other than food.
 * Can now be crafted using 4 logs and 1 furnace.


 * Stripped jungle logs
 * Changed top texture.

Items

 * Baked potatoes, fermented spider eyes, all horse armor, potatoes, poisonous potatoes, rabbit stew
 * Changed texture.

Mobs

 * Cats
 * Will now spawn naturally in villages.




 * Giants
 * Now use zombie AI.
 * Now have all NBT that zombies have.


 * Villagers
 * Villagers and zombie villagers now have seven skin types which correspond to the following biomes:
 * Plains
 * Desert
 * Savanna
 * Taiga/mountain
 * Snowy tundra/snowy taiga
 * Jungle
 * Swamp
 * Villagers now have five profession levels, showing how many trade tiers they've unlocked by a badge of a varying material on their suit.
 * The first trade tier is represented by a stone badge, the next iron, then gold, emerald and finally diamond.
 * Some of the professions have less than five tiers in total.
 * If a villager summoned by a command has a higher level than its natural highest level, its badge can still be seen, however, the player wouldn't be able to interact with it.
 * Cured zombie villagers will retain their trades when they are converted back into regular villagers.


 * Witches
 * Are now neutral mobs.
 * Changed appearance.
 * Both of these changes were unintentional.

Non-mob entities

 * Boat
 * Changed texture.


 * ,, , , , (fire charge), and
 * Now have an optional Item tag that can specify a different item stack to render.

World generation

 * Villages
 * Updated taiga and desert villages.
 * Updated village pieces from plains, savanna and snowy villages.
 * New loot chests for fletcher houses: can contain emeralds, arrows, feathers, eggs, flint, sticks.

Gameplay

 * Raids
 * Patrol leaders now give 1–3 Bad Omen levels when killed. Pillager outpost patrol leaders always give 1 level only.
 * Patrol leaders can now spawn at outposts.
 * Illager beasts start spawning at wave 2, witches at wave 4, and evokers at wave 10.

Command format
Removed the following NBT information:
 * Villager NBT
 * : The ID of the texture used for this villager.
 * : The ID of this villager's career.
 * : The current level of this villager's trading options.

Added the following NBT information:
 * : Information about the villager's profession.‌
 * : The current level of this villager's trading options ( 1... ) and at the same time its displayed badge ( capped at 5 ).
 * : Namespaced ID value.
 * : Namespaced ID value.

Removed the following NBT information:
 * Zombie Villager NBT
 * : The ID of the texture used for this zombie-villager.

Added the following NBT information:
 * : Information about the villager's profession.‌
 * : Copied from converted villager.‌

General

 * Advancements
 * Updated "A Complete Catalogue" to require the new cat skin.

Video
Video made by slicedlime: