Splash



Splash texts are the yellow lines of text on the title screen. They are randomly chosen from the list below and often feature references to popular culture (e.g. websites, quotes and video games). In, the splashes are defined in a plain-text file within minecraft.jar (.minecraft/versions/version/version.jar/assets/minecraft/texts/splashes.txt). $$, the splashes are defined in a .json file. The splash pulsates on the title screen at a frequency of 2 Hz (120 BPM).

Splash texts are not translated and appear the same regardless of the language setting chosen.

In the Minecraft 1.15 releases and 1.16 snapshots, the old splashes had been temporarily replaced by new COVID-19 splash texts, providing advice as it relates to real-world events. In 1.16 Release Candidate 1, the original splashes were added back. The COVID-19 splashes are still in the game and may still display.

Splashes can be edited using a resource pack by editing the splashes.txt file or used by (Modded) in version.

Special splashes
Occasionally, Mojang may replace all the regular splashes with a single splash or a set of splashes visible for a set time.

Changed splashes

 * Note: the current versions of all splashes here are documented above; they do not need descriptions or explanations in this section.

Removed splashes
When a splash is removed, the line it occupied in splashes.txt / splashes.json is deleted, meaning the line number of all subsequent splashes lowers by one.

Java Edition
Splashes have been in Minecraft since Indev, with new ones regularly added, usually as part of major releases. Prior to Alpha v1.0.14, splashes were stored in an array of strings in the source code.

The following table summarizes splash changes per version: