Minecraft Dungeons:Powerful Mobs

A powerful mob is a mob that is stronger than most mobs. Powerful mobs use bossbars, like bosses, although their bossbars are smaller. The mobs in bold can also spawn as bosses. The chance of a mob to be replaced by a powerful mob is 1%. There are mobs that can be defined as powerful mobs, but don't use a boss bar, like the.

List

 * Mainland powerful mobs:
 *  &mdash; Stronger than the default game's enderman, but can take damage from projectiles. It can be found for the first time in the Soggy Swamp. When encountered, this boss music plays: Enderman. Also Endermen appear in the End DLC, but are just regular hostile mobs.
 *  &mdash; Illager spell-caster and a powerful mage, it can summon evil ghost soldiers known as vexes. It first spawns as a powerful mob and boss in the Pumpkin Pastures and as a powerful mob on later levels. When encountered as a powerful mob, this music plays: Evoker. When spawned as a boss in Pumpkin Pastures the ambush music plays.
 *  &mdash; A type of powerful mob that can be found randomly in locations. Wears an Ominous Banner on its back.
 *  &mdash; Created in the Fiery Forge, stronger then the iron golem, but weaker than the Redstone Monstrosity. It spawns as a boss in the Redstone Mines and as a powerful mob later. When encountered as a powerful mob, this music plays: Redstone Monstrosity. The redstone golem also uses the same boss music as the Redstone Monstrosity.
 *  &mdash; An armored skeleton riding a skeleton horse; they usually come in up to groups of 2-4, remembering the four knights of the Apocalypse referenced in the bible. They can be found for the first time in the Cacti Canyon. An individual horsemen can appear as a boss rarely at the land part of the Abyssal Monument. When encountered, this music plays: The Four Horsemen.

These enemies can also be found by non-DLC owners in Ancient Hunts.
 * DLC powerful mobs:
 *  &mdash; A powerful variant of the necromancer. It can summon drowned and summon a ring of lightning as well as shoot many blue projectiles. The lightning bolts fall at random times. It can be found in the Coral Rise and Radiant Ravine.
 *  &mdash; A powerful variant of the guardian. It has two attacks: shooting guardian beams and ramming the player with its spikes. It can be found as a boss and a powerful mob in Coral Rise, the Abyssal Monument and Radiant Ravine.
 *  &mdash; Much more powerful then its base game variant. Attacks by shooting fireballs. Spawns as a boss in the Basalt Deltas and Crimson Forest and can appear as a powerful mob in those same levels. When encountered as a powerful mob, this music plays: Ghast.
 *  &mdash; Illager spell-caster and magical archer, that summons illusions of itself, spawns as a powerful mob and a boss in the Lost Settlement and the Frosted Fjord and a powerful mob in the Lone Fortress. They also spawn in the Howling Peaks levels. When encountered as a powerful mob, this music plays: Evoker. The illusioner uses the same boss music as the Evoker.