Piglin Brute

Piglin brutes are hostile mobs from all types of bastion remnants.

Spawning
A small amount of piglin brutes spawn in bastion remnants only upon generation and in some rooms, not having a baby variant.

A piglin brute spawns holding an unenchated golden axe, without armor and never equip armor from the ground.

Drops

 * Sometimes a with a random item durability.
 * experience points are dropped upon death if killed by a player or tamed wolf.

Behavior
Piglin brutes attack players, wither skeletons and withers within 16 blocks and are not distracted by golden items or blocks.

In Peaceful difficulty, piglin brutes become passive but only to players.

They despawn in Peaceful.

Behaviors shared by both piglins and piglin brutes:


 * Open wooden doors.
 * Detect players through walls when they open containers such as chests or break gold-type blocks.
 * Call nearby piglins and other piglin brutes once attacked, no matter whether the player wears golden armor or not.
 * Are not naturally immune to fire or lava.

Behaviors specific to piglin brutes:


 * Piglin brutes do not retreat from soul fire items nor from zoglins or zombified piglins.
 * Piglin brutes do not hunt adult hoglins.
 * Piglin brutes do not do a "victory dance."
 * Piglin brutes pick up regular or enchanted golden axes only if they walk across it. Piglins do pick up golden axes, but the difference is piglin brutes ignore all other golden items, unlike piglins.

Piglin brutes do not swim and sink in water (this is intentional).

Zombification


When in the Overworld or the End, piglin brutes transform into zombified piglins after 15 seconds. Upon transformation, the spawned zombified piglin has the Nausea effect for 10 seconds. This Nausea effect is purely cosmetic. When turned into a zombified piglin, they keep their axes.

ID




Entity data
Piglin brutes have entity data associated with them that contains various properties.

Trivia

 * Piglin Brutes were created late in 1.16's development, so they were pushed to a minor release as the developers did not want to add a new feature so close to release.
 * The golden arm guard is meant to work as a "protection" and is the reason behind their high health.
 * Piglin Brutes along with the Vindicator do the third-highest melee damage of all the non-boss mobs, first being the Giant at, second being the Iron golem at (max damage) and fourth being the Ravager at  on hard difficulty.
 * The Piglin Brutes have no pupils, unlike overworld pigs.
 * Piglin Brutes drop the highest number of experience points out of any non-boss mob, along with the Ravager.