Talk:Wither Skeleton

wither effect
Does the wither skeleton give you the wither effect on easy difficulty? --Theneonracer137 (talk) 23:26, 28 December 2015 (UTC)


 * Yes. – LauraFi -  talk  23:34, 28 December 2015 (UTC)

Charged creepers and mob heads
So someone found this information out...how, exactly? And how is this situation at all possible outside of creative mode or commands, to spawn creepers in the nether or wither skeletons in the overworld? --172.242.118.133 21:41, 24 March 2016 (UTC)


 * Mobs can travel through portals. Skylinerw (talk) 22:20, 24 March 2016 (UTC)


 * The phrasing makes it feel like you only get it when you kill it with a charged creeper and no other instances. 09:01, 1 June 2016 (UTC)

What?!?!
---In the Console Edition, all skeleton spawn eggs spawn wither skeletons when used in the nether.

I don't understand this statement. Is it poorly written or am I just dumb?--71.75.3.224 13:44, 20 May 2016 (UTC)
 * Added a link to the sentence. Is it better? --AttemptToCallNil, previously known as GreenStone (report bug, view backtrace) 13:58, 20 May 2016 (UTC)

Damage from wither status
I read 7 and then see 4 black hearts. Later i read 1 and see 1 black hart. I read 4 and see 2 black hearts. That leads me to think it should be 7=3,5 black hart and 1=0,5 heart. Thats the system used for red harts, and those are displayed correctly. But for this black hearts i cant see halfes, only complete ones. Is there something wrong with the template (i guess its a template) generating black hearts? /83.255.22.207 19:45, 12 September 2016 (UTC)
 * Screenshot the page and zoom in really far where it says 7 hearts. You'll see that the right half has no reddish outline, but the left half does.  That's how it actually looks in-game, the heart is the same black color as the background, except for that faint reddish outline. –  Sealbudsman talk/contr 20:09, 12 September 2016 (UTC)
 * True, but i had to check with lots of zoom on a big screen. Could it not be clearer? Like half white background and red boarder. Imho its clearly worth more to be able to see/read the wiki then "preserving game exactness" in inline text graphics. /83.255.22.207 08:38, 13 September 2016 (UTC)

Wither Skeletons Spawn on Nether Brick Anywhere in the Nether in Pocket Edition
I play on the Windows 10 Edition (basically pocket edition). I'm building in the Nether with Nether Brick away from Nether Fortresses, and I've witnessed Wither Skeletons spawn on it. Can someone else confirm this? If it can be confirmed, it should be added to the article. This could make for some nice wither skeleton farms if proven to be true!--LinuxKpenguin (talk) 20:28, 6 January 2017 (UTC)
 * I am noticing the same thing in JE 1.15.2 and the same with blaze. I have a nether portal somewhat near a fortress, but not all that close (it's within view) and I used nether brick for it.  I frequently will come back to it and have to fight wither skeletons or blazes. Pirateswithfleas98651 (talk) 05:00, 30 May 2020 (UTC)

"Somewhat near a fortress" means within its hitbox. That's why mobs spawn there. ManosSef (talk) 16:11, 9 January 2021 (UTC)

Wither effect from roses but not skulls?
Are Wither skeletons not just fully immune to withering no matter the source? I tried testing this by pitting a Wither skeleton against a Wither, but the skull projectiles never seemed to inflict the status on the Skeleton. Additionally, Wither skeletons being susceptible to the wither effect was a reported as a bug (MC-101127) last year and was marked as fixed as of snapshot 18w43a, but that report didn't specify between the source of the effect, so if they fixed it, I would think they just made them completely immune, no? Esserise (talk) 07:43, 13 August 2019 (UTC)

When a fortress is in a soul sand valley...
I have noticed by little testing and in some videos by Dream that fortresses in soul sand valleys spawn a ton of wither skeletons. So I have come to realize that this is because of normal skeletons spawning in the soul sand valley. My theory is that when the game attempts to spawn normal skeletons in that soul sand valley and it finds solid blocks in the fortresses, it has a rough 80% chance to spawn wither skeletons, because of the location being within the hitbox of a fortress. Just like how strays replace skeletons in cold biomes on the surface, maybe wither skeletons replace skeletons in fortresses. Is there any way to confirm this, maybe by checking the code? ManosSef (talk) 16:17, 9 January 2021 (UTC)

Wither cure
Fine, but there is not any form of preventing this effect or cancel it after being hit by the Wither Skeleton?--179.108.229.37 19:13, 19 February 2021 (UTC)
 * It's simple, you only need to drink a to remove the effect. That will also remove any other effect, but at least you'll be cured. Thejoaqui777 (talk) 20:21, 19 February 2021 (UTC)

Wither Skeleton Weapon
Can Wither Skeletons swords break like a Pillager´s crossbow? I´m doing a challenge in Minecraft Education Edition where I capture every single mob and I am trying to get a Wither Skeletons sword to break to make him more ¨tame.¨ –Preceding unsigned comment was added by 199.216.38.38 at 19:46, 9 March 2021. Please sign your posts with
 * Pretty sure they can't. Pillager/Piglin crossbows are the only weapons wielded by non-player mobs that can break, I'm pretty sure. --Ultsppi (talk) 23:07, 9 March 2021 (UTC)

Spawning in groups
Do wither skeletons always spawn in groups of 4? The page says so but I don't know if that's true.

Light Level?
Is it still only light level 7 they spawn at, or did it get changed with the other mobs? Can someone confirm?

Where those drop numbers came from? The calculation
For example the coal. Killed wither skeleton has 1/3 chance to drop 1 coal.

Looting I increases the number to 2 coal with the same 1/3 chance. Looting II increases the number to 3 coal with the same 1/3 chance. Looting III increases the number to 4 coal with the same 1/3 chance.

So wouldn't it go like this: Imagine we kill 30 wither skeletons using Looting III. 10 of them drops coal (any number) with 1-4 coals per drop. Should the average drop being (1+2+3+4)/4 = 2.5 ? Then because it's 1/3 chance to drop we multiple 2.5 with 1/3 which is... 0.833 coal per kill.

Should the calculation go that way instead? I don't get where the number "with an average of 1.67 coal per kill." came from...