Minecraft Wiki talk:Issues/Beta 1.9pre6

Wooden doors don't open
When you try to open a wooden door in singleplayer with either left or right clicking, it does not open.

Trying to close an already opened wooden door (from a a 1.9pre5 world), does work. But after that it will stay stuck in closed. Unset 16:11, 11 November 2011 (UTC)
 * See https://twitter.com/#!/jeb_/status/135022340957409280 --Ianweller 16:14, 11 November 2011 (UTC)
 * I think it was not my hand, that closed the door in my old 1.9pre5, but an Block Update, that detected not any redstone power. Unset 16:22, 11 November 2011 (UTC)

Mobs still spawn inside trees and chests spin around it's left-top instead of middle
Hey, I noticed that I have a sheep inside a tree's leaves here... ( http://i44.tinypic.com/2qmf85k.png ) and dropped chests spin around it's left top instead of middle like regular drops. --Diamondo25 16:20, 11 November 2011 (UTC)

Wolves are almost black when they are in rain
Yea, it's color goes back by 60% or so. --Diamondo25 16:23, 11 November 2011 (UTC)
 * This seems a good picture: http://i41.tinypic.com/bvakz.png --Diamondo25 16:27, 11 November 2011 (UTC)

Torches cannot be placed on half blocks
On the 1.9pre5 bug page, it says "[F] Torches cannot be placed on half blocks" but they still cannot be placed on them.
 * What do you want? A flying torch? --Diamondo25 16:50, 11 November 2011 (UTC)
 * No, but it should not say fixed, should it? --Gitterrost4 16:52, 11 November 2011 (UTC)
 * Did you form a full block from half-blocks? I believe the fix only applied to full blocks that are formed from half-blocks.--66.133.216.4 17:30, 11 November 2011 (UTC)
 * Ah this makes sense. Thank you. --Gitterrost4 17:43, 11 November 2011 (UTC)

Detector Rail signal has the same length when 2 minecarts drive over it
The signal of the Detector Rail has got the same length when one minecart drives above it and a second comes when the signal of the Detector Rail is still on.

Can't open door by right clicking either in NPC village
I'm standing in front of a house in a NPC village, and I can't open the door by either right or left clicking. Double door-open sound is heard by both actions. --Diamondo25 16:30, 11 November 2011 (UTC)
 * Might be the same bug...? --Diamondo25 16:36, 11 November 2011 (UTC)

NPC villages are able to spawn on water...
Yea, in the same village as my last report, some part of it is located on a lake lol ( http://i39.tinypic.com/259ibko.png ) --Diamondo25 16:32, 11 November 2011 (UTC)

Tall gras in NPC-house
I found dirt-blocks on the ground with tall gras, in a small NPC-House.

(picture: )

Linux key sticking bugs
Since there's now per-OS icons for the bug list, I'd like to add the following from the common Known bugs page:
 * Directional keys commonly become stuck, causing a player to continue moving in a certain direction until they bring up a GUI, This also happens with jumping.

I have tested this again on 1.9pre6. Anybody have a problem with adding that? --Ianweller 16:33, 11 November 2011 (UTC)

Bounding box of wheat is too low/doesn't increase in height per state
Might be intentional? --Diamondo25 16:35, 11 November 2011 (UTC)

Nothing can be placed on a Glowstone Block
I've noticed a bug where you cannot place anything, like Doors or Torches, on Glowstone. If you had anything on it Pre5 or prior, like a door, then it will pop off when you try to open or close it, and you cannot place it back on. So far, I've tried placing Doors and Torches on it, and both will not work. I also tried Vines, and they would not go on it, but I'm not sure if they could Pre5 or prior (Tested in Single Player Creative Mode). - A-6012 16:44, 11 November 2011 (GMT)

StoneBricks breaks as fast as stone or cobblestone
When you try to break stonebricks, its break as fast as stone or cobblestone

Speed breaking bug with any tools
All tools will break blocks as fast as their material (wood, Iron, Diamond) regardless to the tool compatibility (stone blocks for pickaxe etc...) This available for wood blocks, soil blocks (dirt sand...).

This is available on Obsidian too but only diamond tools can break it.

Can stand on Lily Pads
In creativemode I can stand on lily pads in swamps. I havn't tested it in survivalmode or multiplayer. Pcgames3112 17:11, 11 November 2011 (UTC)
 * This is added as a feature, so no bug :) --Diamondo25 17:13, 11 November 2011 (UTC)

Unlight torches from renders may still do no lightning update
I've searched for a stronghold, and I found a torch that didn't lit the place. --Diamondo25 17:14, 11 November 2011 (UTC)

Experience resets after killing enderdragon
In creative mode I killed the dragon, collected xp and escaped The End. Upon coming back to Overworld my xp was gone.

Magma Slime don't have jump animation in multiplayer
In multiplayer Magma Slimes don't show their "accordion" jump animation. Just tested and it's still in 1.9pre6. Not sure what to rank it as (minor or annoyance). KoreRekon

Enchantment in Creative
Shouldn't you be able to enchant your tools in creative mode, regardless of your xp? I find it rather annoying. Fracq Grenade   |   talk    contribs  17:30, 11 November 2011 (UTC)

Table bug
if you touch table (wooden pressure plate on fence) than it activated. (sorry, my english is bad im polish)

Repeaters cannot power dispensers.
Has existed for quite a while now but after checking around the wiki etc, nowhere seems to mention this, so I probably should before release. Repeaters cannot power dispensers directly, or via a block, however if dust is used (with or without a block) the dispenser fires. -TheWyo 17:37, 11 November 2011 (UTC)
 * Forgot to mention, both Multiplayer and Singleplayer tested. -TheWyo 17:38, 11 November 2011 (UTC)

Mob spawners always show pig in multiplayer
Any mob spawner will show a rotating pig in multiplayer, even if it is a zombie spawner, etc. Just checked with 1.9p6 and it's still there. KoreRekon

Bullet points are redundant before issue labels
Bullet points are redundant before issue labels, since the issue labels themselves act like bullet points (with added information). I'm trying to remove them, but it's quite hard, as my changes keep on being rolled back. If you don't think that this is a good idea, I'll stop at once so we can discuss it. —Immute [talk] 17:46, 11 November 2011 (UTC)