Statistics

Statistics are a game feature that allows players to track how many times they have completed certain tasks.

Statistics are divided into four sections: General, Blocks, Items and Mobs. The General screen displays a multitude of generic statistics which are listed in the table below. The Blocks screen displays the number of times different blocks have been crafted, used (placed) and mined. The Items screen displays the number of times different items have been depleted, crafted and used to destroy blocks. The Mob screen shows for each different types of mobs how many the player has killed, or the number of deaths caused by those mobs. The buttons at the top of the Blocks and Items screens can be used to sort the list.

Storage
Statistics are stored in .minecraft/saves/world name/stats/uuid.json (world name/stats/uuid.json on servers). They keep track of these stats, as well as achievements earned. The file structure is JSON based; it looks like this:

{"stat.xxxxxx":value,"stat.xxxxxx":value,"stat.xxxxxx":value,...}

Statistics are stored in the stats-change section. All of these fields are empty unless they need updating. For example, until you jump, the number of times you've jumped will not be recorded. Distance is stored in centimeters, and time is stored in ticks (where one tick equals 0.052 seconds). An example entry for Games Quit:

{"stat.leaveGame":4}

Trivia

 * The statistics ignore metadata. As such, all types of wood, wool, saplings, and dye will be counted as the same item. Coal and charcoal are also treated as the same.
 * As such, on the items tab, there is no tooltip on ink sac. This is because ink sac has the damage value (0) of the dye ID.
 * "Times Crafted" includes smelting, such as smelting wood for charcoal.
 * The compass and clock icons are functional.
 * When cocoa pod is viewed in the statistics list their full texture is shown, this includes the top of the pod as-well as the side.
 * The statistics do not keep track of the number of snow golems, iron golems or withers that the player has killed, or the number of times the player has been killed by these mobs.