Talk:Legacy Console Edition

Template
I'm adding the template for Xbox 360 Edition, but it needs to be reinstated as a template for Console Edition, with as the logo. GameFreak667 (talk) 05:48, 30 March 2014 (UTC)

I thank whoever changed the template. But it says that split-screen and tutorial mode is exclusive to Xbox 360, which I'm sure are features that are also included in PlayStation 3 Edition, as well as the other two upcoming editions. That should be changed to just Exclusive Features that generalizes the features exclusive to all Console Edition. GameFreak667 (talk) 07:08, 30 March 2014 (UTC)

Aether and Void?
A friend told me that TU100 adds in Emerald tools/armour and the Aether, and TU1000 adds in Obsidian/Bedrock/Void tools and an actual Void dimension, complete with Void 'Him' (name witheld 'cos wiki doesn't like it), who drops a hatchable Void Dragon Egg, the dragon from which can be tamed. Is this true? If so, how can we 'over-update' Minecraft Console Edition? –Preceding unsigned comment was added by Crazytobuildmc (talk • contribs) at 14:45, 24 January 2015 (UTC). Please sign your posts with


 * All is false. – LauraFi -  talk  14:46, 24 January 2015 (UTC)


 * Upsetting news, but oh well - at least I know now.--Crazytobuildmc (talk) 15:01, 24 January 2015 (UTC)

Do the console editions have access to the console?
From what I've seen and what I've been told, the answer is no, but I can't find a clear answer anywhere, not even on the wiki page. I may be overlooking something, but if the answer is no, shouldn't it be mentioned? Ariaandkia (talk) 19:03, 13 March 2015 (UTC)

New in-game shot
The in-game screen shot of the Xbox 360 Edition is very outdated, as there's no XP bar below. Shouldn't it be updated? -|Pika Party|- 98.216.47.99 23:42, 16 September 2015 (UTC)

GSRR rating
The Taiwan Playstation store page shows that the GSRR rating of PS4 version is P(6+). What can we do about it? Clayblockiller (talk) 02:32, 20 June 2016 (UTC)

error in table
you put the xbox score in the PS column... --107.178.37.46 21:46, 25 October 2016 (UTC)
 * Thanks, fixed! – Sealbudsman talk/contr 22:14, 25 October 2016 (UTC)

Nintendo Switch
Should it be mentioned that a nintendo switch edition is going to be released?
 * I think we should make a separate article for it (Switch Edition?). — Nixinova •  04:52, 10 May 2017 (UTC)
 * I think that would be good. It would match the fact that the other consoles have their own pages. –  Sealbudsman talk/contr 14:22, 10 May 2017 (UTC)

Nintendo Switch Nether size
I haven't checked this very thoroughly but in my experience with the Nintendo Switch version, the nether is ~512x512 and the ratio between Overworld and Nether is 1:6 (99.99% certain). A quick search suggests this is the same as the limits for the Medium map size on PS4/XB1. Which makes sense as that is the map size the Switch uses. The bit about the Nether being 1024x1024 on Switch is therefore wrong. Also Switch is mentioned, but PS4 and XB1 aren't which is inconsistent. –Preceding unsigned comment was added by Ghdpro (talk • contribs) at 10:55, 22 May 2017 (UTC). Please sign your posts with
 * To test it, use a map in the Nether and see how far you can zoom out before you reach the edge. The BlobsPaper.png 01:10, 23 May 2017 (UTC)

Version equivalence
@: Console Edition features concrete, concrete powder, glazed terracotta, dyed beds, parrots, shulker boxes, llamas, woodland mansions, treasure maps and iron nuggets, but it's not equivalent to 1.12 because the blog post doesn't say so, but to 1.10 instead? What's missing for equivalence with 1.12? | violine1101(Talk) 23:04, 27 June 2017 (UTC)


 * New noteblock sounds and advancements. -BDJP (t 23:08, 27 June 2017 (UTC)


 * That's not much. Why not 1.11 though? | violine1101(Talk) 23:32, 27 June 2017 (UTC)


 * Various wood items (bow, ladder, fishing rod, etc.) being used as fuel in furnaces. -BDJP (t 23:52, 27 June 2017 (UTC)


 * That is very very minor, and advancements probably aren't going to come to console. – Nixinova • Grid_Book_and_Quill.png Grid_Diamond_Pickaxe.png Grid_Map.png • 00:44, 28 June 2017 (UTC)


 * To be honest, I really don't think it's necessary to state version equivalence on any version at Console Edition version history. We don't state this for Pocket Edition, I don't see why Console Edition should be the exception. For example, scrolling down the TU9, the changelog looks ridiculously silly with about 1/2 the features being that of the next equivalent PC version up. –Goandgoo ᐸ Talk Contribs 02:54, 28 June 2017 (UTC)

Beds
It would be greatly appreciated if someone with the Console Edition could check if beds can be redyed (as per the Pocket Edition), whether they are found in different colours in igloos and whether they have the Pocket Edition or Java Edition sprites. –Goandgoo ᐸ Talk Contribs 03:20, 28 June 2017 (UTC)


 * Answer provided on Talk:Bed. -BDJP (t 17:33, 28 June 2017 (UTC)

Achievements
Rather than re-state all the achievements here, why not instead use the load achievements to just import them? It'll eliminate duplication of effort and things getting out of sync. Or possibly have a mode for that template that just grabs all achievements that have a YES for the console columns? – Sealbudsman talk/contr 17:23, 9 July 2017 (UTC)

Italicized title
Why is an italicized title needed? – Dentedharp90041tce 15:11, 24 September 2017 (UTC)

Rename it back
Mojang has never called it "Legacy Console Edition" and it is still called "Console Edition" on the bug tracker and other places. As far as I know the only times that "Legacy Console" has been used is on the feedback site which calls it "Minecraft (Legacy Console)" and the "Legacy Console Stream" coming next Wednesday. And on this article the phrase "legacy Console Edition" is used, but note that the word "legacy" is lowercase and not used as part of the title. Because the name "Console Edition" is still used, it could be assumed that both uses of "Legacy Console" are simply to distinguish it from Bedrock for Xbox One: to make it clear for Xbox One players not to put feedback in the wrong section, and not to expect them to show XB1 Bedrock in the stream as they had done leading up to the BTU. It could be mentioned as an alternate name, but there is no reason to lengthen the titles on the Wiki when Mojang has not supplanted the "Console Edition" title with this one. Fo0dandDrug (talk) 15:32, 30 September 2017 (UTC)


 * This is an irrelevant argument as you named the same amount of times it mentions "Legacy Console" as it mentions "Console" – Nixinova Grid_Book_and_Quill.png Grid_Diamond_Pickaxe.png Grid_Map.png 19:25, 30 September 2017 (UTC)


 * It's called "Minecraft: Legacy Console" here: https://feedback.minecraft.net/forums/344853-minecraft-legacy-console ...From what I can tell, Legacy Console Edition is the official name for the codebase now. Also, the bugtracker needs updating... there are things like the icon of the Bedrock project which need to be changed from the old-old Pocket Edition app icon to the current Bedrock icon, for example. SuperGeniusZeb (talk) 20:21, 30 September 2017 (UTC)


 * Please see Minecraft Wiki:Projects/Renaming. On the talk page we discussed the need to rename Console Edition along with the other edition pages. recommended "Legacy Console Edition" as the new name for this page, and there was no strong dissent, so we adopted it. Since the question was discussed and the discussion ended without objection, it constitutes a consensus by default. If you want to reopen the discussion, I think it would be more appropriate to do so on the project talk page.


 * But let me address to your argument here. If we did as you suggest, "console edition" in contexts other than this page might denote either the old or the new version. Furthermore, the phrase "xbox one console edition" can be parsed in two ways, as either "xbox one" "console edition" or "xbox one console" "edition". (I'm deliberately omitting capitalization here because while you and I, as wiki editors, would understand its significance, many of our readers would not; they have either not yet learned the subtleties of proper nouns, or forgotten them after they finished their schooling. While we should lead by example, it's not our place to demand a higher level of academic competence from our readers.) These two parses have different semantics. Before the 1.2 update it didn't matter because either resolved to the same platform implementation, but this is no longer true. So we need a device that can prevent ambiguity, even if it seems forced. "Legacy Console Edition" fills the gap, because even though it doesn't eliminate the dual parse, the meaning of "legacy" automatically directs the reader to the older version. --– Auldrick (talk &middot; contribs) 21:57, 30 September 2017 (UTC)

Reviewing the page from the point of view of a reader previously familiar with the term "Console Edition", I think it does seem kind of opaque why we renamed it. It's unusual, but I think the page could use a brief note of explanation. I experimented and came up with this, which I inserted after the list of console platforms in the lead. What do everybody think about inserting it? --– Auldrick (talk &middot; contribs) 22:36, 30 September 2017 (UTC)


 * I suppose a brief note could be included, but I think we also have to remember that the "Console Edition" moniker previously used was a term created for use on the wiki (I'm not sure whether it was officially used by Mojang) and the Legacy Console Edition title simply continues in this vein. –Goandgoo ᐸ Talk Contribs 00:16, 1 October 2017 (UTC)


 * While "Console Edition" was created for use on the wiki as you say, it also happened to coincide with the banner used in marketing those implementations. Inevitably, our readers conflated the two, and now that we have changed ours but (AFAIK) marketing hasn't, I would expect it leaves some of them puzzled. What I had in mind is to reassure them that there wasn't anything more to it than us being cautious with our terms. --– Auldrick (talk &middot; contribs) 00:34, 1 October 2017 (UTC)