Daylight cycle

The day/night cycle is a 20 minute long lapse between two main light settings.

Daytime
Daytime is the longest section of the cycle, lasting 10 minutes.
 * When a player first spawns in Infdev, the cycle will always start right at the beginning of daytime.
 * Daytime features the Sun, and a light blue sky.
 * During daytime, all blocks that are in direct vertical view of the skybox receive daylight, the strongest light possible.
 * Daylight provides ample light for the growth of all trees and crops.
 * Zombies and Skeletons in direct view of the skybox (and not in water) during daytime will be set on fire.

Sunset
Lasts 1:30 minutes.
 * A period between daytime and nighttime, when the Sun sets on the West horizon, and the Moon rises on the East horizon.
 * All blocks that are in direct vertical view of the skybox get 1 shade of lighting darker every 10 seconds.

Nighttime
Lasts 7:00 minutes.
 * During nighttime the world is covered in darkness, and hostile mobs may spawn on the surface.
 * Nighttime features the Moon, and a dark black sky, with white stars.

Sunrise
Lasts 1:30 minutes.
 * A period between nighttime and daytime, when Moon sets on the West horizon, and the Sun rises on the East horizon.
 * All blocks that are in direct vertical view of the skybox get 1 shade of lighting brighter every 10 seconds.
 * it is wise to wait around 2 minutes in the beggining of the sunrise,to let skeletons and zombies burn
 * not all the monsters burn at the same time or have the same effects,spiders will not attack the player,only if the player doesn't attack first,creepers will take more time,but they will eventualy disapear,zombies and skeletons will burn,not allways at the same time