User:MinecraftChrizz

I'm minecraftChrizz, I started Minecraft in October 2011. Back then version Beta 1.8.1 was out. I pretty much immediately started playing with redstone. I also made two video's pretty quickly and after that I started playing an offline mode survival server. After a while it became boring and I had holiday so I started redstoning again. In that holiday I made my first minecraft world record. It was the smallest digital clock. (There are smaller designs now). In the next holiday I bought a minecraft account and joined the private server from Redstoneinnovation. I learned a lot of redstone there, by playing around and looking at other's buildings. I started uploading videos frequently (about 1 a week). In August Cubehamster was going to open a redstone server which I joined before it got released. (I saw the IP on a livestream but it didn't really help me because the world was reseted a couple of times before the release.) On the server I showed my 3x3 piston door to Cubehamster. He asked me if he could feature it in his series: 'sharing is caring'. I said yes (of course) and he featured me in september 2012 which brought me to 1000 subscribers. In the meantime Cubehamster's server was public now and I was builder (2 ranks higher than guest). Later the serverhost from Cubehamster's server stole the server files. The server became private for a while but it reopened. Cubehamster asked me and Dico if we wanted to be admin, because he thought he needed more admins when the server became public again. Dico and I both said yes and we'r both still admin. I continued uploading videos and Cubehamster started a 'servertour' series where he showed plots from people. I was the first one to show my plot and that gave me another 300 subscribers. Two months later Cubehamster's server merged with JL2579's fanserver. From that time till now nothing very special has happened.

=About my projects= My favorite kind of redstone projects are piston creations. Sometimes I also do some other kinds of redstone like 7 segment displays or command blocks but I mainly do things with pistons. I finish about 50% of my projects, when I don't finish a project it is either because it is too hard, impossible, too much work or not interesting enough. Sometimes I make things together with Nikwillorstuff, Sidney600MC or Dicotheredstoner (I recommend checking them out on youtube)

=My thoughts on how to learn redstone= There are a few things very important:
 * Use redstone a lot. Redstone is not something you learn within hours or days, it takes a lot of time to become very good at it.
 * Enjoy it. If you don't like redstone you shouldn't do it, sometimes someone asks me to make something, but if I don't like it, it just doesn't work.
 * Share ideas and designs. Play on servers, watch videos from other redstoners and (optional but really fun) upload videos yourself to get feedback and give other people ideas.

=The way I work with redstone= Most of the time I work in these steps:
 * 1. Getting an idea. You can improve things from other people or think of something yourself (the hardest part for me).
 * 2. Make a piston setup. This is really important, you can't just add some pistons, then some wiring and then realize that you need more piston on places where you placed redstone.
 * 3. Test your piston setup with levers. Just power every individual piston with levers to simulate how it will be. While simulating this you also have to make sure that it is possible to power pistons where you want to power them. It's very often possible to power a piston but sometimes you need more pistons to do that, also include this in your piston setup. (If you find out that you need more or less pistons or pistons on other places, change it and repeat this step)
 * 4. The actual wiring. Add things step for step and test them. In most cases I test every step I do, but sometimes I'm sure that something will work, in that case I test some steps later. If something doesn't work, look very good to see what made it not work, it may just be a repeater that you just added that needs an extra tick of delay but if something that you made earlier doesn't work anymore you have to look what is interfering. Some common problems are repeaters powering unwanted things, redstone connecting to other redstone, torches accidentally powering the redstone on the block above and pistons being BUD powered. Once you have found what's wrong, try and find a solution, fix it and test it.
 * 5. When you finished the wiring you can try to improve it. (Smaller, faster, less noisy)
 * 6. Optional: rotate your creation to see if it works in both directions, this is less required than pre 1.5 but it still happens that things only work in 1 direction or even at a specific coordinate. If your creation doesn't work in both directions or in all coordinates then you can often fix that by slowing it down.
 * 7. Once your creation is completely done you can make a video and upload it to youtube or post in on the minecraftforum.

=The beginning of the end?= I always wanted to make an epic adventure map with modified and customized mobs, blocks and such. In most cases the hardest thing for me is thinking of an idea but I have some pretty awesome ideas for an adventure map. The problem though is, that I don't have the willpower to finish big project. This is also why I don't make doors bigger than 5x5, because I don't have the willpower to finish them. Maybe it's also me trying too hard to get things extremely compact. I kinda feel like I have done everything with redstone, which is of course not true, but it's how I feel. It's probably because I ran out of new ideas, I mean, there are normal doors, hidden doors, spiral doors, recently also sissy doors, I think it all gets too specific and impractical. I think the challenge is also gone, since 1.5 basically anything is possible, you can make a 50x50 door if you want. Previously big doors where to proof that it is possible. Maybe I've got lazier, but I think the main reason for that is that the real challenge is gone. Now there is still the challenge to make stuff more compact, but the smallest 2x2 and 3x3 door are not compactable. A smaller 4x4 might be possible, but I just don't feel like making any bigger doors than 4x4.