Java Edition 12w06a

12w06a is the fifth snapshot released for 1.2.1.

Additions

 * Added new sounds.
 * Cats meow, cry, howl, purr and hiss.
 * Doors make banging sounds when zombies attack them.
 * Added rare item drops for mobs.
 * Zombies have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.
 * Skeletons have a rare chance to drop a bow or an enchanted bow.
 * Zombie Pigmen have a rare chance to drop a golden helmet, gold ingot, golden sword, or an enchanted golden sword.

Changes

 * Doors have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated.
 * Placing two pressure plates directly in front of doors and stepping on them will open them correctly.
 * When stepping on a single pressure plate only the door on that side will open.
 * When stepping on both pressure plates both doors will open.
 * Villager's AI has been improved.
 * Villagers socialize with each other and passive mobs.
 * Villagers go inside for shelter when it's raining.
 * Villagers run away from zombies.
 * When a player is targeted by a hostile mob, it will continue to track the player despite being attacked by other mobs.
 * Zombie's AI has been improved.
 * On Hard difficulty and Hardcore Mode, zombies break down Doors.
 * On normal and easy difficulty, zombies attack but will not break down Doors.
 * Zombies chase and attack Villagers.
 * Zombies attack doors when attempting to escape sunlight.
 * Better movement for mobs in water.
 * Most mobs move slower.
 * Cave spiders swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream.
 * Zombie Pigmen swim fast in water.
 * Pressing to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation.
 * Snow Golems take damage from rain and water.
 * Redstone can now be placed over Glowstone.

Fixes
5 bugs fixed


 * Creepers no longer explode after death.
 * Villagers can no longer open iron doors.
 * Cats, ocelots, zombies, wolves, and skeletons no longer spin in circles on non-full-height blocks.
 * Cobwebs will prevent the player from receiving fall damage.
 * Monster spawners now show correct mobs in multiplayer.