Village/Structure

Village structures
Village buildings and farms never generate "floating", instead a platform of blocks generates beneath the building in a square or circular shape. The platform is made out of natural blocks such as grass, sand, sandstone, dirt, stone, and gravel.

Structure blocks can be used to manually load pieces of the village from the folder in minecraft.jar. To do so, set a structure block to Load mode, enter, and press LOAD. For example,

Snowy taiga villages don't have their own architecture, but uses the same buildings as taiga village, although any full block with sky view will be covered by top snow and water replaced by ice.

Villager spawned on these village will be based on the biome where it spawned instead of the village's type. For example, if some plains village houses generate in a neighbouring swamp biome, the villagers spawned there will have the swamp skin variant instead of plains.

All structures
{| class="wikitable" ! Folder ! style="width: 150px" | Structure name(s) ! Description ! colspan="3" |

Structures common to all biomes
! rowspan="3" | common cat_black cat_british cat_calico cat_jellie cat_persian cat_ragdoll cat_red cat_siamese cat_tabby cat_white cows_1 horses_1 horses_2 horses_3 horses_4 horses_5 pigs_1 sheep_1 sheep_2 ! decays grass_9x9 grass_11x13 grass_16x16 ! colspan="3" |
 * Spawns a jigsaw block which sets the position of an animal.
 * iron_golem ||
 * well_bottom || Spawns the foundation of a village well.
 * well_bottom || Spawns the foundation of a village well.
 * well_bottom || Spawns the foundation of a village well.
 * Spawns a patch of grass of the specified dimensions.

Plains biome structure variants
! plains ! rowspan="36" | plains/houses ! plains/streets corner_01 corner_02 corner_03 crossroad_01 crossroad_02 crossroad_03 crossroad_04 crossroad_05 crossroad_06 straight_01 straight_02 straight_03 straight_04 straight_05 straight_06 turn_01 ! plains/terminators terminator_01 terminator_02 terminator_03 terminator_04 ! rowspan="4" | plains/town_centers ! plains/villagers armorer butcher cartographer cleric farmer fishermen fletcher leatherworker librarian nitwit shepherd toolsmith unemployed weaponsmith ! colspan="3" |
 * plains_lamp_1
 * Spawns a lamp post structure.
 * plains_accessory_1 || 3 grass blocks with flowers placed on top of them
 * plains_animal_pen_1 || A 5×6 enclosure with some grass and flowers
 * plains_animal_pen_2 || A 7×11 enclosure with some grass and a hay bale
 * plains_animal_pen_3 || An irregularly shaped enclosure with water in it
 * plains_armorer_house_1 || A small building with 2 doors, blast furnace in fireplace and a smooth stone bench
 * plains_big_house_1 || A two story house with 4 beds and a chest in it
 * plains_butcher_shop_1 || A building containing a bar and seats with a fenced off pen
 * plains_butcher_shop_2 || A two story building containing a bar and a fenced off pen
 * plains_cartographer_1 || A small hut with flowerpots, a chest and a cartography table surrounded by yellow and white carpet.
 * plains_fisher_cottage_1 || A hut with many barrels surrounded by water and more barrels
 * plains_fletcher_house_1 || A cottage with a decorated entrance and a fletching table
 * plains_large_farm_1 || A large farm with 4 different rows of crops
 * plains_library_1 || A very large building with a balcony, bookshelves and 2 lecterns
 * plains_library_2 || A two story building with a balcony, bookshelves and a lectern
 * plains_masons_house_1 || A white terracotta cottage with a stonecutter
 * plains_medium_house_1 || A large single story house with a few tables and chairs
 * plains_medium_house_2 || Two small houses joined together containing a chest and a bed
 * plains_meeting_point_4 || A market with 2 yellow and white stalls and a bell
 * plains_meeting_point_5 || A market with 3 yellow and white stalls
 * plains_shepherds_house_1 || A medium sized house with a wool floor and 2 looms
 * plains_small_farm_1 || A small farm with 2 rows of crops
 * plains_small_house_1 || rowspan="8" | A small house
 * plains_small_house_2
 * plains_small_house_3
 * plains_small_house_4
 * plains_small_house_5
 * plains_small_house_6
 * plains_small_house_7
 * plains_small_house_8
 * plains_stable_1 || rowspan="2" | A stable
 * plains_stable_2
 * plains_tannery_1 || A tannery with chest, smooth stone next to cauldron inside, and 3 cauldron outside
 * plains_temple_3 || A medium sized white terracotta building with stained yellow windows and a brewing stand
 * plains_temple_4 || A tall church with stained yellow windows and a brewing stand
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava, also chest inside building
 * plains_meeting_point_5 || A market with 3 yellow and white stalls
 * plains_shepherds_house_1 || A medium sized house with a wool floor and 2 looms
 * plains_small_farm_1 || A small farm with 2 rows of crops
 * plains_small_house_1 || rowspan="8" | A small house
 * plains_small_house_2
 * plains_small_house_3
 * plains_small_house_4
 * plains_small_house_5
 * plains_small_house_6
 * plains_small_house_7
 * plains_small_house_8
 * plains_stable_1 || rowspan="2" | A stable
 * plains_stable_2
 * plains_tannery_1 || A tannery with chest, smooth stone next to cauldron inside, and 3 cauldron outside
 * plains_temple_3 || A medium sized white terracotta building with stained yellow windows and a brewing stand
 * plains_temple_4 || A tall church with stained yellow windows and a brewing stand
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava, also chest inside building
 * plains_small_house_7
 * plains_small_house_8
 * plains_stable_1 || rowspan="2" | A stable
 * plains_stable_2
 * plains_tannery_1 || A tannery with chest, smooth stone next to cauldron inside, and 3 cauldron outside
 * plains_temple_3 || A medium sized white terracotta building with stained yellow windows and a brewing stand
 * plains_temple_4 || A tall church with stained yellow windows and a brewing stand
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava, also chest inside building
 * plains_temple_3 || A medium sized white terracotta building with stained yellow windows and a brewing stand
 * plains_temple_4 || A tall church with stained yellow windows and a brewing stand
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava, also chest inside building
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava, also chest inside building
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava, also chest inside building
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava, also chest inside building
 * Generates the streets that span across the village.
 * Used to generate the village streets.
 * plains_fountain_01 || A small fountain.
 * plains_meeting_point_1 || The classic village well.
 * plains_meeting_point_2 || Market stalls with white and yellow wool.
 * plains_meeting_point_3 || A medium-sized tree with torch attached to each side.
 * plains_meeting_point_2 || Market stalls with white and yellow wool.
 * plains_meeting_point_3 || A medium-sized tree with torch attached to each side.
 * plains_meeting_point_3 || A medium-sized tree with torch attached to each side.
 * Spawns a jigsaw block which sets the position of a villager.

Savanna biome structure variants
! savanna ! rowspan="31" | savanna houses ! savanna/streets corner_01 corner_03 crossroad_02 crossroad_03 crossroad_04 crossroad_05 crossroad_06 crossroad_07 split_01 split_02 straight_02 straight_04 straight_05 straight_06 straight_08 straight_09 straight_10 straight_11 turn_01 ! savanna/terminators ! rowspan="4" | savanna/town_centers ! colspan="3" |
 * savanna_lamp_post_01 || Spawns a lamp post structure.
 * savanna_animal_pen_1 ||
 * savanna_animal_pen_2 ||
 * savanna_animal_pen_3 ||
 * savanna_armorer_1 ||
 * savanna_butchers_shop_1 ||
 * savanna_butchers_shop_2 ||
 * savanna_cartographer_1 ||a stilt house with a cartography table and chest inside and a brown banner hanging at the back wall of the house
 * savanna_fisher_cottage_1 ||Stilt house with an extremely small room and some barrels scattered on the ground, and small pond under house
 * savanna_fletcher_house_1 ||
 * savanna_large_farm_1 ||
 * savanna_large_farm_2 ||
 * savanna_library_1 ||library with stairs entrance, carpet and lectern inside.
 * savanna_mason_1 ||
 * savanna_medium_house_1 ||
 * savanna_medium_house_2 ||
 * savanna_shepherd_1 ||
 * savanna_small_farm ||
 * savanna_small_house_1 ||
 * savanna_small_house_2 ||
 * savanna_small_house_3 ||
 * savanna_small_house_4 ||
 * savanna_small_house_5 ||
 * savanna_small_house_6 ||
 * savanna_small_house_7 ||
 * savanna_small_house_8 ||
 * savanna_tannery_1 ||
 * savanna_temple_1 ||
 * savanna_temple_2 ||
 * savanna_tool_smith_1 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_small_farm ||
 * savanna_small_house_1 ||
 * savanna_small_house_2 ||
 * savanna_small_house_3 ||
 * savanna_small_house_4 ||
 * savanna_small_house_5 ||
 * savanna_small_house_6 ||
 * savanna_small_house_7 ||
 * savanna_small_house_8 ||
 * savanna_tannery_1 ||
 * savanna_temple_1 ||
 * savanna_temple_2 ||
 * savanna_tool_smith_1 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_small_house_7 ||
 * savanna_small_house_8 ||
 * savanna_tannery_1 ||
 * savanna_temple_1 ||
 * savanna_temple_2 ||
 * savanna_tool_smith_1 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_temple_2 ||
 * savanna_tool_smith_1 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_weaponsmith_2 ||
 * Generates the streets that span across the village.
 * terminator_05 || Used to generate the village streets.
 * savanna_meeting_point_1 || Small acacia stalls with hanging brown banners.
 * savanna_meeting_point_2 || A pond with yellow and orange terracotta, bells and torches.
 * savanna_meeting_point_3 || Two 1&times;1 water sources.
 * savanna_meeting_point_4 || A small well with torches.
 * savanna_meeting_point_3 || Two 1&times;1 water sources.
 * savanna_meeting_point_4 || A small well with torches.
 * savanna_meeting_point_4 || A small well with torches.

Snowy biome structure variants
! rowspan="3" | snowy ! rowspan="31" | snowy/houses ! snowy/streets corner_01 corner_02 corner_03 crossroad_01 crossroad_02 crossroad_03 crossroad_04 crossroad_05 crossroad_06 square_01 straight_01 straight_02 straight_03 straight_04 straight_06 straight_08 turn_01 ! rowspan="3" | snowy/town_centers ! colspan="3" |
 * snowy_lamp_post_01
 * rowspan="3" | Spawns lanterns hanging off of fences.
 * snowy_lamp_post_02
 * snowy_lamp_post_03
 * snowy_lamp_post_03
 * snowy_lamp_post_03
 * snowy_animal_pen_1 ||
 * snowy_animal_pen_2 ||
 * snowy_armorer_house_1 ||
 * snowy_armorer_house_2 ||
 * snowy_butchers_shop ||
 * snowy_butchers_shop_1 ||
 * snowy_butchers_shop_2 ||
 * snowy_cartographer_house_1 ||building with cartography table, with chest in one side and spruce stairs as chair in another side
 * snowy_farm_1 ||
 * snowy_farm_2 ||
 * snowy_fisher_cottage_1 || 2x2 pond in front house and some barrels inside house
 * snowy_fletcher_house_1 ||
 * snowy_library_1 ||library with bookshelves on top of spruce fence attached at top side and a lectern
 * snowy_masons_house_1 ||
 * snowy_masons_house_2 ||
 * snowy_medium_house_1 ||
 * snowy_medium_house_2 ||
 * snowy_medium_house_3 ||
 * snowy_shepherds_house_1 ||
 * snowy_small_house_1 ||
 * snowy_small_house_2 ||
 * snowy_small_house_3 ||
 * snowy_small_house_4 ||
 * snowy_small_house_5 ||
 * snowy_small_house_6 ||
 * snowy_small_house_7 ||
 * snowy_small_house_8 ||
 * snowy_tannery_1 ||
 * snowy_temple_1 ||building with brewing stand. A torch on the roof
 * snowy_tool_smith_1 ||an L shaped building with smithing table
 * snowy_weapon_smith_1 || a building with lava around diorite with 1 grindstone outside house and another inside
 * snowy_medium_house_2 ||
 * snowy_medium_house_3 ||
 * snowy_shepherds_house_1 ||
 * snowy_small_house_1 ||
 * snowy_small_house_2 ||
 * snowy_small_house_3 ||
 * snowy_small_house_4 ||
 * snowy_small_house_5 ||
 * snowy_small_house_6 ||
 * snowy_small_house_7 ||
 * snowy_small_house_8 ||
 * snowy_tannery_1 ||
 * snowy_temple_1 ||building with brewing stand. A torch on the roof
 * snowy_tool_smith_1 ||an L shaped building with smithing table
 * snowy_weapon_smith_1 || a building with lava around diorite with 1 grindstone outside house and another inside
 * snowy_small_house_5 ||
 * snowy_small_house_6 ||
 * snowy_small_house_7 ||
 * snowy_small_house_8 ||
 * snowy_tannery_1 ||
 * snowy_temple_1 ||building with brewing stand. A torch on the roof
 * snowy_tool_smith_1 ||an L shaped building with smithing table
 * snowy_weapon_smith_1 || a building with lava around diorite with 1 grindstone outside house and another inside
 * snowy_tannery_1 ||
 * snowy_temple_1 ||building with brewing stand. A torch on the roof
 * snowy_tool_smith_1 ||an L shaped building with smithing table
 * snowy_weapon_smith_1 || a building with lava around diorite with 1 grindstone outside house and another inside
 * snowy_tool_smith_1 ||an L shaped building with smithing table
 * snowy_weapon_smith_1 || a building with lava around diorite with 1 grindstone outside house and another inside
 * snowy_weapon_smith_1 || a building with lava around diorite with 1 grindstone outside house and another inside
 * Generates the streets that span across the village.
 * snowy_meeting_point_1 || A tall icicle and a bell.
 * snowy_meeting_point_2 || A small icicle on spruce stairs.
 * snowy_meeting_point_3 || A small structure with hanging lanterns.
 * snowy_meeting_point_3 || A small structure with hanging lanterns.
 * snowy_meeting_point_3 || A small structure with hanging lanterns.

Taiga biome structure variants
! rowspan="7" | taiga ! rowspan="32" | taiga/houses ! taiga/streets corner_01 corner_02 corner_03 crossroad_01 crossroad_02 crossroad_03 crossroad_04 crossroad_05 crossroad_06 straight_01 straight_02 straight_03 straight_04 straight_05 straight_06 turn_01 ! rowspan="2" | taiga/town_centers ! colspan="3" |
 * taiga_decoration_1 || A water trough made of spruce trapdoors.
 * taiga_decoration_2 || rowspan="3" | A small cobblestone structure.
 * taiga_decoration_3
 * taiga_decoration_4
 * taiga_decoration_5 || rowspan="2" | A campfire.
 * taiga_decoration_6
 * taiga_lamp_post_1 || A cobblestone wall with a torch.
 * taiga_decoration_5 || rowspan="2" | A campfire.
 * taiga_decoration_6
 * taiga_lamp_post_1 || A cobblestone wall with a torch.
 * taiga_decoration_6
 * taiga_lamp_post_1 || A cobblestone wall with a torch.
 * taiga_lamp_post_1 || A cobblestone wall with a torch.
 * taiga_animal_pen_1 ||
 * taiga_armorer_2 ||
 * taiga_armorer_house_1 ||
 * taiga_butcher_shop_1 ||
 * taiga_cartographer_house_1 ||a house with decorated pot outside, cartography table in first floor and a chest in second floor
 * taiga_decoration_1 ||
 * taiga_fisher_cottage_1 ||a cottage with pond surrounded by many barrels
 * taiga_fletcher_house_1 ||
 * taiga_lamp_post_1 ||
 * taiga_large_farm_1 ||
 * taiga_large_farm_2 ||
 * taiga_library_1 ||
 * taiga_masons_house_1 || house with stonecutter and potted spruce sapling inside
 * taiga_medium_house_1 ||
 * taiga_medium_house_2 ||
 * taiga_medium_house_3 ||
 * taiga_medium_house_4 || A house with two beds and a large central chimney containing a campfire.
 * taiga_meeting_point_1 ||
 * taiga_sheperds_house_1 ||
 * taiga_shepherds_house_1 ||
 * taiga_small_farm_1 ||
 * taiga_small_house_1 ||
 * taiga_small_house_2 ||
 * taiga_small_house_3 ||
 * taiga_small_house_4 ||
 * taiga_small_house_5 ||
 * taiga_tannery_1 ||building with chest and wooden shack made out of spruce trapdoor
 * taiga_temple_1 ||building with brewing stand with spruce fence window in second floor
 * taiga_tool_smith_1 ||double door house with smithing table
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_weapon_smith_1 ||
 * taiga_medium_house_4 || A house with two beds and a large central chimney containing a campfire.
 * taiga_meeting_point_1 ||
 * taiga_sheperds_house_1 ||
 * taiga_shepherds_house_1 ||
 * taiga_small_farm_1 ||
 * taiga_small_house_1 ||
 * taiga_small_house_2 ||
 * taiga_small_house_3 ||
 * taiga_small_house_4 ||
 * taiga_small_house_5 ||
 * taiga_tannery_1 ||building with chest and wooden shack made out of spruce trapdoor
 * taiga_temple_1 ||building with brewing stand with spruce fence window in second floor
 * taiga_tool_smith_1 ||double door house with smithing table
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_weapon_smith_1 ||
 * taiga_small_house_4 ||
 * taiga_small_house_5 ||
 * taiga_tannery_1 ||building with chest and wooden shack made out of spruce trapdoor
 * taiga_temple_1 ||building with brewing stand with spruce fence window in second floor
 * taiga_tool_smith_1 ||double door house with smithing table
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_weapon_smith_1 ||
 * taiga_tool_smith_1 ||double door house with smithing table
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_weapon_smith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_weapon_smith_1 ||
 * taiga_weapon_smith_1 ||
 * Spawns the streets that span across the village.
 * taiga_meeting_point_1 || A small area of path blocks with bells and lamps.
 * taiga_meeting_point_2 || A village well.
 * taiga_meeting_point_2 || A village well.

Desert biome structure variants
! desert ! rowspan="28" | desert/houses ! desert/streets corner_01 corner_02 crossroad_01 crossroad_02 crossroad_03 square_01 square_02 straight_01 straight_02 straight_03 turn_01 ! desert/terminators terminator_01 terminator_02 ! rowspan="3" | desert/town_centers
 * desert_lamp_1 || Sandstone, terracotta and a torch.
 * desert_animal_pen_1 ||
 * desert_animal_pen_2 ||
 * desert_armorer_1 || A house with blast furnace and granite surrounding it and granite wall as chimney, jungle fence as window
 * desert_butcher_shop_1 || A house with smoker and terracotta on top of it, with pen at the back house
 * desert_cartographer_house_1 || A building with 2 doors. first stairs lead to cartography table, and then to back of building with second stairs lead to outside
 * desert_farm_1 ||
 * desert_farm_2 ||
 * desert_fisher_1 ||building with pond and some barrels
 * desert_fletcher_house_1 || A house with fletching table, a door inside house lead to ladder
 * desert_large_farm_1 ||
 * desert_library_1 || A library with some bookshelves and lectern, and carpet at middle floor
 * desert_mason_1 || A house with stonecutter, clay, and green terracotta
 * desert_medium_house_1 ||
 * desert_medium_house_2 ||
 * desert_shepherd_house_1 ||
 * desert_small_house_1 ||
 * desert_small_house_2 ||
 * desert_small_house_3 ||
 * desert_small_house_4 ||
 * desert_small_house_5 ||
 * desert_small_house_6 ||
 * desert_small_house_7 ||
 * desert_small_house_8 || Tall tower with bed at first floor and chet in third floor
 * desert_tannery_1 || A house with cauldron and has 5 door, 3 door in first floor with 2 in second floor
 * desert_temple_1 ||
 * desert_temple_2 ||
 * desert_tool_smith_1 || A house with toolsmith which has 3 room, the basement room has light blue glazed terracotta floor with jungle button decorating wall
 * desert_weaponsmith_1 || A house with lava, two furnaces and a grindstone
 * desert_shepherd_house_1 ||
 * desert_small_house_1 ||
 * desert_small_house_2 ||
 * desert_small_house_3 ||
 * desert_small_house_4 ||
 * desert_small_house_5 ||
 * desert_small_house_6 ||
 * desert_small_house_7 ||
 * desert_small_house_8 || Tall tower with bed at first floor and chet in third floor
 * desert_tannery_1 || A house with cauldron and has 5 door, 3 door in first floor with 2 in second floor
 * desert_temple_1 ||
 * desert_temple_2 ||
 * desert_tool_smith_1 || A house with toolsmith which has 3 room, the basement room has light blue glazed terracotta floor with jungle button decorating wall
 * desert_weaponsmith_1 || A house with lava, two furnaces and a grindstone
 * desert_small_house_7 ||
 * desert_small_house_8 || Tall tower with bed at first floor and chet in third floor
 * desert_tannery_1 || A house with cauldron and has 5 door, 3 door in first floor with 2 in second floor
 * desert_temple_1 ||
 * desert_temple_2 ||
 * desert_tool_smith_1 || A house with toolsmith which has 3 room, the basement room has light blue glazed terracotta floor with jungle button decorating wall
 * desert_weaponsmith_1 || A house with lava, two furnaces and a grindstone
 * desert_temple_2 ||
 * desert_tool_smith_1 || A house with toolsmith which has 3 room, the basement room has light blue glazed terracotta floor with jungle button decorating wall
 * desert_weaponsmith_1 || A house with lava, two furnaces and a grindstone
 * desert_tool_smith_1 || A house with toolsmith which has 3 room, the basement room has light blue glazed terracotta floor with jungle button decorating wall
 * desert_weaponsmith_1 || A house with lava, two furnaces and a grindstone
 * desert_weaponsmith_1 || A house with lava, two furnaces and a grindstone
 * Generates the streets that span across the village
 * Used to generate the village streets
 * desert_meeting_point_1 || A small well with cacti and a bell.
 * desert_meeting_point_2 || A normal-sized well.
 * desert_meeting_point_3 || Small open-top buildings with white glazed terracotta, potted plants and a small well.
 * }
 * desert_meeting_point_3 || Small open-top buildings with white glazed terracotta, potted plants and a small well.
 * }

Gallery
마을/구조물 1.14 村庄/1.14的结构