MediaWiki:Common.js

( function { 'use strict';

/** * Instead of cluttering up the global scope with * variables, they should instead be set as a * property of this global variable * * E.g: Instead of *  myVar = 'blah'; * use *  mcw.myVar = 'blah'; */ var mcw = window.mcw = {};

/* Variables for interface text used throughout the script, for ease of translating */ mcw.i18n = { // Collapsible tables and page loader hideText: 'hide', showText: 'show', // Page loader loadErrorTitle: 'An error occurred loading the content', // File upload defaultLicense: 'License' };

/* Keep track of delegated events on dynamic content */ mcw.events = {};

/* Add extra buttons to the classic toolbar */ if ( mw.user.options.get( 'showtoolbar' ) && !mw.user.options.get( 'usebetatoolbar' ) ) { importScript( 'MediaWiki:Toolbar.js' ); }

/* Fired whenever wiki content is added. (#mw-content-text, live preview, load page, etc.) */ mw.hook( 'wikipage.content' ).add( function( $content ) {

/** * Collapsible tables * * Based on http://www.mediawiki.org/wiki/Manual:Collapsible_tables#Common.js_script_.28before_1.18.29 */ ( function {	var $tables = $content.find( 'table.collapsible' );	if ( !$tables || !$tables.length ) {		return false;	}	var buttonText = ' [ ' + mcw.i18n.hideText + ' ] ';	$tables.each( function { var $table = $( this ), $header, $collapseButton, firstWidth, secondWidth; // This table is already collapsible if ( $table.data( 'collapsible' ) ) { return true; }		// Use the collapse-button if specified otherwise the first header cell of the first row $header = $table.find( 'tr:first .collapse-button' ); if ( !$header.length ) { $header = $table.find( 'tr:first > th:first' ); }		// No header or the table body is empty if ( !$header.length || !$table.find( 'tr:not(tr:first)' ).html.trim.length ) { return true; }		// For the button to float properly, it has to be /before/ the cell text if ( $table.hasClass( 'collapse-button-none' ) ) { $header.append( buttonText ); } else { $header.prepend( buttonText ); }		// Find max button size, and set its min-width to it		$collapseButton = $table.find( '.collapsible-button' ); firstWidth = $collapseButton.width; $collapseButton.find( '> .jslink' ).text( mcw.i18n.showText ); secondWidth = $collapseButton.width; if ( firstWidth != secondWidth ) { if ( firstWidth < secondWidth ) { $collapseButton.css( 'min-width', secondWidth ); } else { $collapseButton.css( 'min-width', firstWidth ); }		}		// Set the text back to hide if it's not collapsed to begin with if ( !$table.hasClass( 'collapsed' ) ) { $collapseButton.find( '> .jslink' ).text( mcw.i18n.hideText ); }		$table.data( 'collapsible', true ); } );	// This is bound directly because sortable tables don't play nice	$tables.find( '.collapsible-button .jslink' ).click( function( e ) { var $table = $( this ).closest( 'table.collapsible' ); // Stop table sorting activating when clicking the link e.stopPropagation; if ( $table.hasClass( 'collapsed' ) ) { $table.removeClass( 'collapsed' ).addClass( 'expanded' ); $( this ).text( mcw.i18n.hideText ); } else { $table.removeClass( 'expanded' ).addClass( 'collapsed' ); $( this ).text( mcw.i18n.showText ); }	} ); } );

/** * Element animator * * Will cycle the active class on any child elements * within an element with the animated class. */ ( function {	if ( !mcw.animate ) {		mcw.animate = setInterval( function { $( '.animated' ).each( function {				var $elem = $( this );				var $current = $elem.children( '.active' );				var $next = $current.nextAll( ':not(.skip):first' );				// Loop back to the start				if ( !$next.length ) {					$next = $elem.children( ':not(.skip):first' );				}				$current.removeClass( 'active' );				$next.addClass( 'active' );			} ); }, 2000 );	} } );

/** * Page loader * * Allows a page to be downloaded and displayed on demand. * Use with Template:LoadPage and Template:LoadBox */ ( function {	var $loadPage = $content.find( '.load-page' );	if ( !$loadPage.length ) {		return;	}	// We need the spinner to show loading is happening, but we don't want	// to have a delay while the module downloads, so we'll load this now,	// regardless of if something is clicked	mw.loader.load( 'jquery.spinner' );	var $buttonText = $( ' ' ).addClass( 'mw-editsection-like load-page-button' )		.append( '[', $( ' ' ).addClass( 'jslink' ).text( mcw.i18n.hideText ), ']' );	$loadPage.find( '.mw-headline:first' ).each( function { var $body = $( this ).closest( '.load-page' ), $button = $buttonText.clone, firstWidth, secondWidth; // Add the button $button.insertAfter( this ); // Move the edit button to the right spot $body.find( '.mw-editsection' ).insertAfter( $button ); // Find max button width, and set its min-width to it		firstWidth = $button.width; $button.children( '.jslink' ).text( mcw.i18n.showText ); secondWidth = $button.width; if ( firstWidth !== secondWidth ) { if ( firstWidth > secondWidth ) { $button.css( 'min-width', firstWidth ); } else { $button.css( 'min-width', secondWidth ); }		}	} );	if ( mcw.events.loadPage ) {		return;	}	$( '#mw-content-text' ).on( 'click', '.load-page-button > .jslink', function { var $button = $( this ).parent, $body = $button.closest( '.load-page' ), $contentContainer = $body.find( '.load-page-content' ); if ( !$body.data( 'loaded' ) ) { var oldButton = $button.html; // Just in-case the spinner module is still not ready yet mw.loader.using( 'jquery.spinner', function {				$button.html( $.createSpinner );			} ); new mw.Api.get( {				action: 'parse',				prop: 'text',				title: mw.config.get( 'wgPageName' ),				text: '{' + '{:' + $body.data( 'page' ) + '}}'			} ).done( function( data ) {				$contentContainer.html( data.parse.text['*'] ).removeClass( 'noscript' );				// Fire content hook on the new content, running all this stuff again and more :) mw.hook( 'wikipage.content' ).fire( $contentContainer ); $button.html( oldButton ).children( '.jslink' ).text( mcw.i18n.hideText ); $body.data( 'loaded', true ); } ).fail( function( _, error ) { $button.html( oldButton ); var errorText = ''; if ( error.textStatus ) { errorText = error.textStatus; } else if ( error.error ) { errorText = error.error.info; }				mw.notify( errorText, { title: mcw.i18n.loadErrorTitle, autoHide: false } ); } );		} else if ( $( this ).text === mcw.i18n.showText ) {			$contentContainer.show;			$( this ).text( mcw.i18n.hideText );		} else {			$contentContainer.hide;			$( this ).text( mcw.i18n.showText );		}	} ); mcw.events.loadPage = true; } );

/** * Collapsible details for Template:History2 * * Allows version history to be split up into snapshots */ /*if ( $( '.history2' ).find( 'pre' ).length ) { var histExpandText = 'View snapshot history', histCollapseText = 'Hide snapshot history';

$( '.history2 th:first' ).append( ' [ ' + histExpandText + ' ] ' );

var histLink = $( '.toggleHistDetails .jslink' ); histLink.click( function {		if ( $( '.history2 .details' ).length ) {			$( '.history2 .overview' ).toggle;			$( '.history2 .details' ).toggle;		} else {			$( '.history2 tr' ).each( function { if ( !$( this ).find( 'pre' ).length || !$( this ).find( 'th' ).length ) { return true; }				var header = $( this ), row = header, text = header.find( '> td' ).html + ' ', rowspan = header.find( '> th' ).prop( 'rowspan' ); row.addClass( 'overview' ); if ( rowspan > 1 ) { for ( var i = 1; i < rowspan; i++ ) { row = row.next; if ( !row.length ) { break; }						row.addClass( 'overview' ); text += '\n ' + row.find( '> td' ).html + '  '; }				}				var versions = text.split( ' ' ), data = []; rowspan = 0; $.each( versions, function {					var parts = this.split( '' ), version = parts[0].replace( /\n/g, '' ), text = parts[1];					if ( !version || !text ) {						return true;					}					text = text.replace( / /g, ' ' );					if ( text.slice( text.lastIndexOf( ' ' ) ).indexOf( ' ' ) > -1 ) {						text = text.slice( 0, text.lastIndexOf( ' ' ) );					}					if ( text.slice( text.lastIndexOf( ' ' ) ).indexOf( ' ' ) < 0 ) {						text += ' ';					}					if ( version.match( /\d\dw\d\d\w/ ) ) {						version = '' + version + '';					} else {						version = '' + version + '';					}					var rows;					if ( text.match( / /g ) ) {						rows = text.match( / /g ).length + 1;					} else {						rows = 1;					} rowspan += rows; data.push( '' + version + ' ' + text ); } );				var html = ' ' + header.find( '> th' ).html + ' ' + data.join( ' ' );				$( ' ' ).find( 'td > ol' ).each( function { var text = $( this ).html; html = html.split( '' + text + '' ).join( '' + text + '' ); } );				row.after( html );			} ); $( '.history2 .overview' ).hide; }		if ( histLink.text === histExpandText) { histLink.text( histCollapseText ); } else { histLink.text( histExpandText ); }	} ); }*/

/** * Issue tracker loader */ /**if ( $( '#issue-list' ).length ) { var page = $( '#issue-list' ).data( 'name' ) || mw.config.get( 'wgPageName' ), amount = $( '#issue-list' ).data( 'num' ) || 20; if ( $.isArray( page ) ) { page = page.join( '" OR summary ~ "' ); }	var jql = encodeURIComponent( 'project in (MC, MCPE) AND resolution = Unresolved AND ( summary ~ "' + page + '" )' ); $.ajax( 		'https://mojang.atlassian.net/rest/api/latest/search?maxResults=' + amount + '&fields=summary&jql=' + jql	).done( function( search ) {		if ( !search.issues.length ) {			$( '#issue-list' ).text( 'No issues were found.' );			return false;		}

var compIssues = [], pocketIssues = []; $.each( search.issues, function {			if ( this.key.indexOf( 'MCPE' ) < 0 ) {				compIssues.push( '[' + this.key + '] - ' + this.fields.summary + '' );			} else {				pocketIssues.push( '[<a href="https://mojang.atlassian.net/browse/' + this.key + '">' + this.key + '</a>] - ' + this.fields.summary + '</li>' );			}		} ); var html = ''; if ( compIssues.length ) { html = ' Computer: ' + compIssues.join( '\n' ) + '</ul>'; }		if ( pocketIssues.length ) { html += '\n Pocket Edition: ' + pocketIssues.join( '\n' ) + '</ul>'; }		if ( search.total > amount ) { var extra = search.total - amount; html += '\n <a href="https://mojang.atlassian.net/issues/?jql=' + jql + '">View ' + extra + ' more result'; if ( extra > 1 ) { html += 's'; }			html += '</a> '; }

$( '#issue-list' ).html( html ); } ); }

} ); /* End wiki content hook */

/* Fires when DOM is ready */ $( function {

/** * Fix edit summary prompt for undo * * Fixes the fact that the undo function combined with the "no edit summary prompter" * causes problems if leaving the edit summary unchanged. * Added by wikipedia:User:Deskana, code by wikipedia:User:Tra. * See https://bugzilla.wikimedia.org/show_bug.cgi?id=8912 */ if ( document.location.search.indexOf( "undo=" ) !== -1 && document.getElementsByName( 'wpAutoSummary' )[0] ) { document.getElementsByName( 'wpAutoSummary' )[0].value='1'; }

/** * Pause grid GUI templates (e.g. Template:Grid/Crafting Table) on mouseover * * This is so people have a chance to look at each image on the cell * and click on pages they want to view. */ $( '#mw-content-text' ).on( {	'mouseenter': function { 		$( this ).find( '.animated' ).removeClass( 'animated' ).addClass( 'paused' );	},	'mouseleave': function {		$( this ).find( '.paused' ).removeClass( 'paused' ).addClass( 'animated' );	} }, '.grid-generic, .grid-Crafting_Table, .grid-Furnace, .grid-Brewing_Stand, .mcui' );

/** * Make simple search suggestions box separately styled */ mw.loader.using( 'mediawiki.searchSuggest', function {	$( '.suggestions:first' ).addClass( 'searchbar' ); } );

/** * Set unlicensed as the default license on file pages * * That way the file will be categorised so someone can find a license for the file */ if ( mw.config.get( 'wgCanonicalSpecialPageName' ) === 'Upload' ) { if ( $( '#wpLicense' ).val === '' ) { $( '#wpLicense' ).val( mcw.i18n.defaultLicense ); }	mw.loader.using( 'mediawiki.legacy.upload', function {		var change = setInterval( function { if ( licenseSelectorCheck ) { $( '#wpLicense' ).change; clearInterval( change ); }		}, 500 );	} ); }

/** * Creates minecraft style tooltips * * Replaces normal tooltips. Supports minecraft formatting codes (except k), and a description with line breaks (/). */ ( function {	var escapeChars = { '\\&': '&#38;', '<': '&#60;', '>': '&#62;' };	var escape = function( text ) {		// "\" must be escaped first		return text.replace( /\\\\/g, '&#92;' )			.replace( /\\&|[<>]/g, function( char ) { return escapeChars[char]; } );	};	var $tooltip = $;	var $win = $( window ), winWidth, winHeight, width, height;	$( '#mw-content-text' ).on( { 'mouseenter.minetip': function( e ) { $tooltip.remove; var $elem = $( this ), title = $elem.attr( 'data-minetip-title' ); if ( title === undefined ) { title = $elem.attr( 'title' ); if ( title !== undefined ) { title = $.trim( title.replace( /&/g, '\\&' ) ); $elem.attr( 'data-minetip-title', title ); }			}			// No title or title only contains formatting codes if ( title === undefined || title !==  && title.replace( /&([0-9a-fl-or])/g,  ) === '' ) { // Find deepest child title var childElem = $elem[0], childTitle; do { if ( childElem.hasAttribute( 'title' ) ) { childTitle = childElem.title; }					childElem = childElem.firstChild; } while( childElem && childElem.nodeType === 1 ); if ( childTitle === undefined ) { return; }				// Append child title as title may contain formatting codes if ( !title ) { title = ''; }				title += $.trim( childTitle.replace( /&/g, '\\&' ) ); // Set the retrieved title as data for future use $elem.attr( 'data-minetip-title', title ); }			if ( !$elem.data( 'minetip-ready' ) ) { // Remove title attributes so the native tooltip doesn't get in the way $elem.find( '[title]' ).addBack.removeAttr( 'title' ); $elem.data( 'minetip-ready', true ); }			if ( title === '' ) { return; }			var content = ' ' + escape( title ) + '&r '; var description = $.trim( $elem.attr( 'data-minetip-text' ) ); if ( description ) { // Apply normal escaping plus "/" description = escape( description ).replace( /\\\//g, '&#47;' ); content += ' ' + description.replace( /\//g, ' ' ) + '&r '; }			// Add classes for minecraft formatting codes while ( content.search( /&[0-9a-fl-o]/ ) > -1 ) { content = content.replace( /&([0-9a-fl-o])(.*?)(&r|$)/g, '<span class="format-$1">$2 &r' ); }			// Remove reset formatting content = content.replace( /&r/g, '' ); $tooltip = $( ' ' ); $tooltip.html( content ).appendTo( 'body' ); // Cache current window and tooltip size winWidth = $win.width; winHeight = $win.height; width = $tooltip.outerWidth( true ); height = $tooltip.outerHeight( true ); // Trigger a mouse movement to position the tooltip $elem.trigger( 'mousemove', e ); },		'mousemove.minetip': function( e, trigger ) { if ( !$tooltip.length ) { $( this ).trigger( 'mouseenter' ); return; }			// Get event data from remote trigger e = trigger || e;			// Get mouse position and add default offsets var top = e.clientY - 34; var left = e.clientX + 14; // If going off the right of the screen, go to the left of the cursor if ( left + width > winWidth ) { left -= width + 36; }			// If now going off to the left of the screen, resort to going above the cursor if ( left < 0 ) { left = 0; top -= height - 22; // Go below the cursor if too high if ( top < 0 ) { top += height + 47; }			// Don't go off the top of the screen } else if ( top < 0 ) { top = 0; // Don't go off the bottom of the screen } else if ( top + height > winHeight ) { top = winHeight - height; }			// Apply the positions $tooltip.css( { top: top, left: left } ); },		'mouseleave.minetip': function { if ( !$tooltip.length ) { return; }			$tooltip.remove; $tooltip = $; }	}, '.minetip, .grid > .item, .invslot-item' ); } );

/** * Add an edit button which loads the sprite editor * * If spriteaction=edit is in the URL, the editor will be loaded * immediately, otherwise it will wait for the button to be clicked. * Uses the History API where supported to update the URL, otherwise * the URL isn't updated. */ if ( $( '#spritedoc' ).length ) { mw.loader.using( 'mediawiki.util', function {		var $spriteEditTab = $( '#ca-edit' ).clone.attr( 'id', 'ca-spriteedit' )		var $spriteEditLink = $spriteEditTab.find( 'a' );		$spriteEditLink.text( 'Edit sprite' ).attr( 'href', mw.util.getUrl( null, { spriteaction: 'edit' } ) )		$spriteEditTab.insertAfter( '#ca-edit' );

var loadSpriteEditor = function { $spriteEditTab.add( '#ca-view' ).toggleClass( 'selected' ); importScript( 'MediaWiki:SpriteEdit.js' ); importStylesheet( 'MediaWiki:SpriteEdit.css' ); };		if ( location.search.match( 'spriteaction=edit' ) ) { loadSpriteEditor; } else { var $win = $( window ); $spriteEditLink.one( 'click', function( e ) {				if ( window.history && history.pushState ) {					// Initially add the history so it is not delayed waiting					// for the editor to load. The editor will handle it from now.					history.pushState( {}, '', this.href );				}				loadSpriteEditor;				$win.off( '.spriteEditLoader' );				e.preventDefault;			} ); if ( window.history && history.pushState ) { // If the page is reloaded while the editor isn't loaded, navigating // back to the editor won't work, so an initial navigation check is				// necessary to load the editor, where it will then monitor navigation $win.on( 'popstate.spriteEditLoader', function {					if ( location.search.match( 'spriteaction=edit' ) && !$( 'html' ).hasClass( 'spriteedit-loaded' ) ) {						loadSpriteEditor;						$win.off( '.spriteEditLoader' );					}				} ); }		}	} ); }

} ); /* End DOM ready */

} );