Minecraft Dungeons:Enchanted

Most mobs can be enchanted, though passive mobs will mobs will not be affected by enchantments. Mobs can be enchanted from an Enchanter or can spawn with Enchantments. Enchanters can enchant mobs with Fast Attack and Double Damage, but mobs that spawn with enchantments can be enchanted with the following:


 * Thorns (a large percentage of damage you deal will be reflected)
 * Protection (makes the mob take less damage)
 * Fire Trail (leaves a trail of fire)
 * Multishot (ranged mobs have a chance to shoot 5 projectiles instead of 1)
 * Electrified (causes the player to take damage when near them in short bursts)
 * Burning (causes the player to take damage when near them continuously)
 * Chain Reaction (mobs that shoot projectiles have a chance split into 5 more projectiles)
 * Quick (mobs move faster)
 * Chilling (causes the player to move slower)
 * Deflect (has a small chance to deflect projectiles)
 * Ricochet (has a small chance to have their projectile bounce from player to player)
 * Poison Cloud (projectiles create a poison cloud identical to those that Witches throw wherever they land)
 * Regeneration (mobs regenerate health)
 * Heal Allies (heal nearby mobs)
 * Radiance Shot (projectile heal nearby mobs)
 * Growing (projectile grow bigger and deal high damage to distant player)
 * Frenzied (increase attack speed when health below half)
 * Shockwave (cast shockwave)
 * Swirling (cast swirling attack)
 * Gravity Pulse (pull player to mob)
 * Punch (projectile has knockback effect)
 * Piercing (projectile pass through player)