Java Edition Combat Test 5

Combat Test 5 is the fifth experimental version of a future combat revison. Although it is a version for a future revison, this combat experiment is a fork of 1.15.2 Pre-release 2. This version was released on Reddit and Minecraft.net, but it does not appear in the launcher.

Items

 * Tools and Weapons
 * Lowered the attack damage of most of the items, as is shown in the table:
 * Tridents now have a attack damage of, instead of.
 * The base damage (attacking with the fist) is now instead of, to match Bedrock edition.

Gameplay

 * Attack
 * Changed the swing animation to emphasize the rhythm of the attacks.


 * Hunger
 * Saturation boost removed.
 * Eating food is now slower: 40 ticks (2s), was 32 ticks (1.6s).
 * Natural healing works longer (down to 6 food points, used to be down to 18).
 * Natural healing is faster (every 3 seconds, was 4).
 * Natural healing now always drains food points. Saturation is not used when healing damage, and is only relevant as a "pause" until food drains (as originally intended)
 * Sprinting is no longer affected by the food value.


 * Knockback
 * Reintroduced upwards knockback when hitting players in the air (combos).

Non-mob entities

 * Thrown eggs
 * Now have a cooldown.


 * Thrown snowballs
 * Can now be used to hit players.

Video
Video made by slicedlime: