Talk:Enderman/Archive 2

Looking at an Enderman
""Looking at an Enderman" is defined as aiming the crosshairs on the Enderman's face." This is just plain wrong. Looking at any part of an Enderman will aggro. it, and this is easily testable (I tested on 1.0.0). I definitely propose changing such a dangerous piece of misinformation: does anyone protest?

You are right. However, you can look at the lower legs. Djc1999 04:59, 11 January 2012 (UTC)

I recently edited the page to reflect this. suprised nobody did it sooner. 71.164.143.115 13:40, 8 September 2012 (UTC)

Drop Quirk
It seems that if you shoot an Endermen to death just as it's teleporting it will finish teleporting but immediately die. The pearl gets dropped where you shot it but the orbs show up where it teleported to.

Does this merit mentioning? –The preceding unsigned comment was added by 98.234.94.80 (Talk . Please sign your posts with


 * No, loot is dropped on death, xp orbs are dropped after death, this happens with all mobs. (sprint + hit for distance, see the difference) --Wizjany 08:37, 2 October 2011 (UTC)

When picking up sand blocks
When Endermen pick up sand blocks, it appears that other sand blocks above them don't fall down. I've seen a few desert lakes around town, where there were floating sand blocks on the coast even though I had cleared them a few MC days before. Can someone confirm this? SpecB 19:10, 2 October 2011 (UTC)


 * Adjacent blocks don't get updated when Endermen pick up or place blocks, meaning sand and gravel won't fall if an Enderman picks up the block under them. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 20:45, 2 October 2011 (UTC)


 * It seems that this has been corrected in the current version. I have lots of videos of them removing gravel and sand from my ocean strip mine where they remove a bottom block of a wall only to have the rest collapse over it. Pakratt0013 13:46, 29 November 2011 (UTC)

white eyes!
as you can see here:http://www.minecraftwiki.net/wiki/File:The_End_Brighter.png the endermen on the right side has white eyes! --A Big Mojang Lover 21:04, 10 October 2011 (UTC)

I blame terrible image quality. Cobalt32 01:38, 11 October 2011 (UTC)

no look here http://www.minecraftwiki.net/wiki/File:The_End.png and put this in you tube /watch?v=ehlpLRrwojo&feature=channel_video_title that enough proof?! --A Big Mojang Lover 20:37, 12 October 2011 (UTC)

No, it have purple eyes like other End Mobs, it is just a bad picture.

Calm down guys. It may be a problem with your texture pack. According to someone else on here, if more than 6 pixels in the eyes are changed, it turns white.

Well acually, Endermen are supposed to have white outlines with purple centers for eyes, and I don't think that it is a reason for panic. Dax 16:17, 6 November 2012 (UTC)Dax

Enderman health.
Currently the box on the right lists 10 hearts of health with "before 1.9pre-2" after it. This by itself is not useful information, as changes have been made in 1.9rc3, and if enderman health hasn't changed it adds confusion. It would be helpful of this was clarified. Anonymous 05:25, 12 October 2011 (UTC)


 * Fixed. :P --R ocĸetor talk  08:34, 12 October 2011 (UTC)


 * Thank you kindly. :) Anonymous 15:26, 12 October 2011 (UTC)

Swarm
You know what I think would be fun? If they spawn in a small group, why don't they all stare at you when look at one? like when you stare at one, it looks at you, points, and screeches(we all know what that's a reference from :D), then the whole group looks at you, and if you start to run... Nano115 12:46, 12 October 2011 (UTC)

First of all, I'm pretty sure this isn't the place for suggestions. Second, that would go horribly wrong since they're supposed to have 20 hearts of health in 1.9. Cobalt32 14:19, 12 October 2011 (UTC)

I'm suggesting that for Hardcore Mode. Off the GetSatisfaction I go! --R ocĸetor talk  21:03, 12 October 2011 (UTC)
 * The point of hardcore is to survive against all odds, not get a superfluous new behind from a group of overpowerd mobs! (have you tried to slay one enderman in 1.9 yet? ITS NOT EASY!) --HexZyle 11:25, 13 October 2011 (UTC)
 * if that happens, all nether (minecraftia's hell) will break loose and kill everything. the only safe spot would be not playing the game (also happens on peaceful)

i hacked to do that and my house had been filled with trees, cacti and a blaze spawner

Hacked to do what? o_0 Miraklemax 00:19, 16 March 2013 (UTC)


 * Easy solution. Its called water. They won't go near you. --R ocĸetor talk  05:15, 21 October 2011 (UTC)
 * @Nano15: I don't know the reference. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)
 * Invasion of the Body Snatchers

Fall Damage
I was experimenting with ideas for mob grinders in 1.9pre3. I tried to come up with an Endermen friendly (I guess not so friendly, as they're getting killed) design using fall damage. According to my calculations, a fall of 35 blocks should kill an Enderman. I set a spawn platform 40 blocks in the air, put an Enderman spawner on it, and pushed the Endermen off. They landed on the ground seemingly unharmed. It still took quite a few punches to kill an Enderman after it had fallen. Do Endermen suffer from fall damage? Can anybody confirm or deny this? CaMoreno3 14:26, 12 October 2011 (UTC)


 * I discovered the problem. The wiki incorrectly displays 16 hearts of health for an Enderman in 1.9pre3. This inaccuracy messed up my calculations. The correct amount of health is 20 hearts. A fall of 43 blocks is required to kill an Enderman. I was concerned that they would teleport on the instant they hit water, but this does not seem to be the case. If they fall into a pool of 1-block-deep water, they will still die from a height of 43 blocks. CaMoreno3 14:41, 12 October 2011 (UTC)


 * I corrected the incorrect health display. CaMoreno3 14:48, 12 October 2011 (UTC)


 * Lol, I did that. It must have been your browser covering the heart display with adverts because if I counted, I could see 20 hearts. --R ocĸetor talk  21:04, 12 October 2011 (UTC)


 * It wasn't my browser, and you may have counted 20 hearts because I immediately fixed it after I saw the problem. I originally thought the adverts were the problem, so I changed the size of the hearts so they would all fit in the box. Even with smaller hearts (and they were clearly not under the advert) it displayed 16 hearts. There is something wrong with the way the wiki displays health. Even though the code directed the display to show 20 hearts, it would only show 16. To fix it, I changed the code to display 10 hearts twice. This workaround shows the user the correct amount of hearts, but needs to be fixed so that it will work correctly in the future. CaMoreno3 05:57, 13 October 2011 (UTC)


 * Like many templates, the health template has a failsafe to prevent too much health from being displayed as a defense against template abuser vandalists. This is to stop people from going and absolutely raping both our bandwidth and the wiki's page recall function --HexZyle 06:42, 13 October 2011 (UTC)


 * Good to know. It would probably be beneficial to increase to 25, or at least 20. CaMoreno3 07:35, 13 October 2011 (UTC)


 * I'll see what I can do --HexZyle 11:23, 13 October 2011 (UTC)
 * It seems this is a universal setting, rather than a setting specific to the healthbar template. Figures. You will have to ask an admin for help. --HexZyle 18:25, 13 October 2011 (UTC)

Endermen now are Stronghold Markers?
Ok, so i installed Pre9.4, and i generated a world with a stronghold near spawn ("pineapple" as the seed) and i found the glass tower as a marker was gone, but i found something else:

An endermen, in daylight, wondering and teleporting around the area!

I havnt played much yet, dont have the time to go and craft the tools in a new world to get that fair down to explore but, Thoughts?

82.33.40.92 18:17, 13 October 2011 (UTC)


 * It probably spawned underground and teleported to the surface, possibly because of contact with water. Endermen can survive in the sunlight now, so be careful in the early morning. CaMoreno3 22:40, 13 October 2011 (UTC)


 * That seems likely, but the enderman was there instantly on map generation, directly in my line of vision :/ 82.33.40.92 18:17, 13 October 2011 (UTC)

Wait a sec, an Enderman in daylight? I just came here to report that I had just seen an Enderman in daylight myself! I was playing hardcore and about to chop a tree, I looked just past the wood and there stood an Enderman in broad daylight! Not on fire and not flashing red. Noting the oddness of it I got a picture of it. I then proceeded to move closer and when I passed the tree (upon which losing sight of the Enderman behind the tree) the Enderman was gone, I got another picture of that. If you guys don't believe me then I can upload the pictures, just tell me how to as Ima noob. BobTheJackson 07:17, 22 November 2011 (UTC)

Endermen don't catch on fire in daylight anyhow. If one ever did it must have been a bug.-Anonymous


 * I believe you. If you want to upload picture then go to the toolbox on the top right hand side and click upload file.--BTH 07:32, 22 November 2011 (UTC)


 * Yeah... endermen can survive in the daylight, that's already an established fact. – ultradude25 ( T &#124; C ) at 07:26, 22 November 2011 (UTC)

THE END
I'm in the end, i made a new house with glassplane windows, and it looked like they can't see trough glassplanes. Anyone can explain that?
 * that is the same for all mobs... not a bug... monsters only "see through" because have already been agroed via some other path. 98.134.178.13 13:32, 14 October 2011 (UTC)
 * Actually, spiders and slimes do see through walls. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

Endermen's XP drops
I've been exploring the End in SMP lately, and whenever I kill an Enderman they drop black versions of the XP orbs. Bad lighting or intentional?
 * in SSP i haven't noticed this. haven't tried smp yet. (so it's either a SMP specific bug or a bug specific to your graphics card) --HexZyle 01:44, 15 October 2011 (UTC)
 * I don't think it's my card (NVIDIA GeForce 9800, I think, not sure) but I'll try and see if I can find an Enderman in SP and kill it, then go find a portal and see.
 * Well, it seems to be normal in the Overworld on MP. Oh, nevermind, I saw it as black because of the darkness. I put a torch down (at the End, of course) and killed one, XP was normal. Just shading, then.

Attacking with closed mouth
Apparently Endermen can attack you with their mouth closed. I just got attacked by one. It was weird also because it didn't attack me when I looked at it or above it, but it attacked me when I got closer. Granted I could've done something wrong, but the closed mouth was pretty obvious. I'll try and get a screenie next time. SpecB 12:25, 15 October 2011 (UTC)
 * Was it on SMP or just single player?
 * SMP. SpecB 17:20, 15 October 2011 (UTC)
 * In SMP the Endermen are bugged, and don't always attack when you look at them --HexZyle 00:06, 16 October 2011 (UTC)
 * I am aware of that. However, I have noticed Endermen "changing their minds" about attacking you. I thought maybe it was based on their surroundings, or the light level, but so far, I couldn't manage to come to a solid conclusion. This was weird because not only it attacked me "on sight" as it is usual with other mobs, but without the opened mouth gimmick. SpecB 12:58, 16 October 2011 (UTC)
 * No, the unopened mouth is the bug in MP, but getting attacked on sight is slightly wierd. So, probably just a small glitch, not a bug.

Mob in Music Disc "11"
It can't be Endermen. The actual music was made a long time before Endermen were first thought of. How could the mob in "11" be Endermen? --SpringGadget 00:40, 19 October 2011 (UTC)
 * I agree. It's just a speculation. --Trollrilla 05:48, 19 October 2011 (UTC)
 * I don't think any explanation is meant to be taken seriously. Many people theorize it to be Herobrine, or even Ghasts. Other people just thought it would be cool if it was an Enderman. Honestly it's not something to get all super-sleuth about, it's just entertaining what-if. I'm pretty sure you're not supposed to know what is chasing the man in 11. Despite that, it could be completely possible that it's an Enderman. Just because you didn't see them before now in the game doesn't mean they weren't in the game's essence. Think of Thirteen or Herobrine: There isn't any other miner in Single player survival, but that doesn't mean it can't be in there from an imaginative viewpoint. 208.118.18.124 23:19, 2 November 2011 (UTC)
 * ...And it is still not based on the Enderman. Could be skels, combies, creepers, ghasts, since those appeared before the dics was made. This article needs major cleanup to move all relevant trivia info into the main article text, and delete extraneous trivia. - Asterick6 02:29, 18 November 2011 (UTC)
 * It is Enderman. Enderman is the 11th mob and the strange barking noises is from an Enderman because, Enderman was gonna have dog-like ears but, the dog ears were removed and the current Enderman sounds are similar to the ones in disk 11.142.167.244.22 22:19, 14 February 2012 (UTC)
 * No, it isn't:
 * The song "11" was written and distributed with Minecraft long before Endermen were introduced in the game (possibly even before the Halloween Update, but accounts of the contents of the /.minecraft directory from that long ago seem to be pretty sparse).
 * Endermen were not the eleventh mob introduced; before them, we already had chickens, cows, sheep, pigs, wolves, squid, slimes, skeletons, creepers, spiders, zombies, zombie pigmen, and ghasts (that's thirteen mobs right there, and doesn't even count Spider Jockeys (which are technically just a skeleton riding a spider), silverfish and Cave Spiders (which were released simultaneously with the enderman), or the removed mobs Rana, Steve, Black Steve, Beast Boy, and Human).
 * I never heard or saw anything about planned "dog ears" for endermen, and I followed every piece of Minecraft update info that was released by Notch all through the development of 1.8. You're also the first person I've heard describe the enderman sounds as "barking"; they sound nothing like it to me.
 * The current enderman sounds are similar to the sounds in "11", at best, because C418 decided to intentionally make the enderman sounds similar. Keep in mind, C418 created all the in-game music and sound effects, so if he wanted to make a reference like that, nothing would stop him.

Non-Hostile sound
i was looking at endermen through glass, one went by my house, and it made a weird ticking noise, i don't know how that works unless they can become hostile from looking at them through glass. from Killrbladez, edited October 20th
 * Sign with undefined. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

Dropping Blocks
I Killed an enderman holding a block of sand, and the sand turned into a solid block on death. Not sure if this works in SMP (1.9pre4). Ghost2 05:26, 24 October 2011 (UTC)
 * Endermen's block picking is still buggy. They don't actually drop the block on death but they can sometimes pick up or place a block or teleport while in its death animation. --Trollrilla 20:53, 24 October 2011 (UTC)
 * I've noticed endermen also pick up blocks when they're frozen and staring at you. --HexZyle 00:37, 25 October 2011 (UTC)

Sometimes endermen can be annoying(older versions).But i think that this was a bit buggy.Since endermen picking up blocks are still buggy they can place one on death.--User:MinecraftGurl2000

Reaction distance
I think it should also be noted that Endermen seem to have a larger radius for where they know the player attacked them than the radius for where they know the player looked at them. I couldn't do a controlled test because I'd need a lot of things for that which I don't have, but I thought I'd throw this info out, I'm sure there are good people around here who have those things. Like, you know, knowledge. SpecB 21:19, 24 October 2011 (UTC)

Can someone clarify?
From the page: "Before their inclusion in the game, it was reported that hostile Endermen would freeze in place when the player looked directly at them, and only pursue the player when they looked away, with their ability to teleport allowing them to easily overcome the distance created while the player stared at them (this was based on the common misconception that the Enderman were based off the Weeping Angels from the show Doctor Who, in which the Weeping Angels move when one isn't looking, or blinks). In the final release, once a player looks away once, an Enderman's behaviour is very similar to that of the Zombie, just with random teleportation thrown in."

First of all, it wasn't based on the common misconception that they were based off Weeping Angels. It's based off of Notch's post that said that they "would freeze in place when the player looked directly at them, and only pursue the player when they looked away, with their ability to teleport allowing them to easily overcome the distance created while the player stared at them". Notch said it, it was canon. It wasn't "reported", it was released info!

Secondly, the last sentence is either false or strongly misleading. They try to shorten the distance between the player and themselves, and they try to only teleport to places that are in the viewing frustum. That is like a zombie, because they are trying to go straight at you, but the sentence gives the impression that this is not what Notch intended. They teleport exactly how Notch said they would.

Can someone correct either me, or this paragraph?


 * The paragraph is horribly objectional and mal-informed. Feel free to change it. Actually, I IMPLORE you to change it. I am sick of people quoting that "Endermen are just like zombies with random teleportation" because it incinuates that endermen are not an original design which they are. They vary from zombies in so many ways. read the part starting with "@HamMaster" --HexZyle 04:16, 26 October 2011 (UTC)


 * I agree that the paragraph is very strange! I never paid much attention to it, but whoever wrote it has been very vague and compares apples to pears. If an Enderman is described as a teleporting Zombie, then that'd make a Ghast a flying, area obliterating Skeleton. Nonsense! I'll see if I can write up something nice for that paragraph. It sounds more as if the writer is simply disappointed in the Enderman, than that it's meant to be informative.

Blatant Inaccuracy
The topics How Endermen Behave, You can run but you cant hide, and How to sight endermen are filled with false information, bad grammar, and bad structuring. "Endermen are passive mobs" is not true. "Passive" means (in MCwiki classification terms at least) that the mob will not attack you no matter what you do to it. Endermen obviously have the ability to fight back, and since they are only openly aggressive in certain conditions, I consider them to be a neutral mob. "You can run but you cant hide". The title itself is completely out of place in a wiki. "Endermen will teleport after you, but only if you run." Endermen teleport to you as soon as you move your crosshair away from them. "Running will make them angrier so do not run for your life, just don't get close to them, and watch from a safe distance.". For one thing, there's no proof that they (or any hostile mob) even show emotion, let alone anger. Two, as earlier mentioned, they only attack after you have moved your crosshair off of them Three, you can get as close as you want as long as you don't put your crosshair over the Endy. Four, their aggro range is very long. I don't know the specifics, but it's around the maximum boundaries of "normal" render distance. How far you are away from it doesn't really make much of a difference. "If you hear strange music in the night, look all around; usually this is a sign an endermen or group of endermen have spawned somewhere." In my entire experience with endermen (from the first 1.8 pre-release to 1.9 pre-release 6), I have never heard music of any sort when an Endy has spawned. Whoever posted the mentioned inaccuracies is either trolling or has no idea what he's talking about. I say we should wipe it off the page. Mybabypetghast 00:35, 12 November 2011 (UTC)
 * Sounds like utter rot. Removed. You might have to recover the behaviour section from an earlier version of the page, unless it was removed for another reason. --HexZyle 03:39, 12 November 2011 (UTC)

1.9pre6 changes?
It seems with the new pre-release they've been nerfed again, and don't attack the player in The End unless attacked. Looking at them after they turn hostile still freezes them in place. Not sure if this is a bug or not. It might also be limited to Creative. I'm playing on a 1.8 world where I KNOW they used to turn hostile from being looked at, even in The End. --King Starscream 16:50, 12 November 2011 (UTC)
 * In Creative all mobs are passive, unless attacked. — MiiNiPaaT 17:04, 12 November 2011 (UTC)
 * Thanks. With that knowledge, I'm going to go corral me a Creeper for a pet. --King Starscream 17:18, 12 November 2011 (UTC)

Images of long-term environment damage
It would be intriguing if someone could release a series of screenshots showing the extent of an Enderman's block moving damage to structures and the environment in the Overworld over a long period of time. It would help some users grasp how nasty these things can be even if they're passive. - 60.49.110.128 07:12, 13 November 2011 (UTC)
 * Watch this: youtube. com/watch?v=yJpGolhjwyE. It's... pretty fascinating. 24.247.162.139 16:15, 22 November 2011 (UTC)


 * Maybe this should be on the page, it very clearly shows something that can only be shown with video, even if it shows the old block pickup behavior. Frogjg2003 04:40, 13 June 2012 (UTC)

enderman and silverfish blocks
ive found that endermen cannot pick up block 97. but they can pick up blocks that silverfish have entered. basically they cant pick up the blocks silverfish come from in the strong hold, and cant pick up edited in block 97. but they can pick up blocks that a silverfish was left near and reentered. i did a little test and got a bunch of silverfish to hide in cobble, if i broke the cobble they were in they came out like it was block 97, but endermen could pick it up unlike block 97--Higbey 01:23, 17 November 2011 (UTC)
 * Please use capital letters. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

A New Moon Gives No Light?
"Enderman also are more likely to spawn on a new moon (no light comes from the moon)." I checked the "Moon" page, and it doesn't mention that the light level changes during a new moon. Can anyone confirm whether or not this statement is true? Hydraxan14 16:42, 3 December 2011 (UTC)
 * Ummm... no. At night the light level is 0how a new moon could make their be less than no light is lunacy--Otzzila 01:03, 22 December 2012 (UTC)
 * Actually, the light level of night is 4, moon or not. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

A New Moon Gives No Light?
"Enderman also are more likely to spawn on a new moon (no light comes from the moon)." I checked the "Moon" page, and it doesn't mention that the light level changes during a new moon. Can anyone confirm whether or not this statement is true? Hydraxan14 16:42, 3 December 2011 (UTC)
 * Ummm... no. At night the light level is 0how a new moon could make their be less than no light is lunacy--Otzzila 01:03, 22 December 2012 (UTC)
 * Actually, the light level of night is 4, moon or not. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

Endermen Peace
I was playing 1.0.0 and i ended up in the End and i looked at an enderman and he wouldent attack me. I tested this on 12 others and nor did they attack. Anyone else getting this? Dager4 23:38, 12 December 2011 (UTC)


 * Are you sure you're not in creative mode? Tested it on SSP & SMP 1.0.0, and they are going berserker for me. --mgr 00:36, 13 December 2011 (UTC)


 * Survival. They just wont attack it the end but anywhere else they will. Other then if i exit the end nobody will attack. But if i enter the end they wont attack me for some reason. Dager4 03:58, 13 December 2011 (UTC)

Effects of wearing a pumpkin?
The article says "If you hit an Enderman with any kind of sword while having a pumpkin as helmet, the Enderman will not teleport. " although this seems crazy to me, I just wanna verify it's true. can anyone vouch for it? - Harishimomo (don't know how to sing hahaha)


 * I've confirmed that, as of 1.0.0 at least, pumpkins have absolutely no effect whatsoever on Endermen's behavior. The only thing wearing a pumpkin does it make it hard to see. I'll remove that section from the main article tomorrow so other people can test it, but I'm certain it's nonsense. -Smidge


 * Reconfirmed: You can look at an Endermen while wearing a pumpkin, but the pumpkin is useless once you provoke it by attacking, or taking the pumpkin off and looking at it. -Smidge


 * As of last night on 1.1, attacking an Enderman whilst wearing a pumpkin means that Enderman will not teleport from your melee attacks;

Changing time to day with endermen present
I just thought (because I didn't see it in the beginning of the article) that it should be noted when you change time to day suddenly with a ton of endermen present, they all just start teleporting all over the place like crazy. Iyeru 07:08, 15 December 2011 (UTC)

The Enderman Mobs are too strong
I do not like Enderman because when I fight the EnderDragon, I accidentally provoke Endermen. I also don't like Enderman as he teleports into my house.

And you are complaining here because? It's not like Mojang can change them just because one person on a wiki doesn't like it. Daniels Grant1 21:33, 3 January 2012 (UTC)


 * comment* I agree it's too strong. It also scares the heck out of me. They should add a mod to disable them, and I am complaining to Daniels. I also dislike them moving blocks, and I agree they're too strong. I would play Minecraft more if they were removed; creepers are enough!


 * I agree that the Endermen are overpowered. Not only are they resistant to the sunlight, but with exceptionally large health pool and several fight breaking abilities they are exceedingly tough to beat! If it wasn't enough that they're easily deadlier than the trademark Creeper, they are surprisingly common. A single trip down into the mines can yield half a dozen or more Enderman simply by moving around, even without a hacked spawner! - MikaruKeiko 21:46 PST, 03 JUL 2012

That's the point. A scary, overpowered, evil mob, so the game doesn,t become to easy.


 * They don't attack you unless you try to kill them. They're not like zombies, which try to kill you no matter what. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

The new sound
the enderman in 1.8 sounded like a zombie. in 1.9 it had no sound. in 1.0 thats when the enderman got creepy sounds.

also, other then they only attacking provoked, (you can wear a pumpkin to prevent provoking them) you can use cheats in your own world's to and prevent monitoring by using /mobgriefing false.

I'm sorry this was meant to be for the enderman are too strong section

Enderman Catchphrase
I think endermen need a catchphrase, like creepers do. It should probably also be based on their tendencies. Anyone have ideas? Pressthebutton 15:05, 25 December 2011 (UTC) ill be takin that now. bye bye. 66.30.253.244 00:22, 6 January 2012 (UTC) charged creeper with tnt Fancy a stare-off?

Fixes
Fixed grammar. Removed "rare" bugs and behavior listed without citation or support - as they could be the result of one individual computer error, or even interaction with mods. PLEASE do not add such without citation - thanks. Removed references to strategies that do not work (For example:Endermen teleport away from projectiles without aggroing in most cases - meaning that luring them with snowmen would only work if they had already been made aggressive and were tracking the player) Removed references to endermen teleporting from all environmental damage - log into creative and throw down a bucket of lava and an ender egg, they don't. Merged duplicate entries. Put all history in history and trivia in trivia. Removed cleanup tag. I will be watching this one like a hawk from now on - cite and put things in the correct section. (TheCakeisAlive 19:37, 24 January 2012 (UTC))
 * If I misinterpreted a line, let me know, but Snowmen will chuck a snowball at an enderman, hostile or not, causing them to teleport away. This does not reset Enderman aggro however, and they will come back if they were previously. They do not become hostile through this, though (Tested in Creative Singleplayer in the End) - MikaruKeiko, 17 JUL 12 17:12 PM

Sunlight?
I believe endermen don't burn in/run away from sunlight anymore. 95.96.128.2 01:10, 31 January 2012 (UTC)


 * You're right - fixed. --mgr 12:57, 14 February 2012 (UTC)

Ya ive seen this too.Doggey

I'm a user and I'm wondering: Don't Enderman teleport away if caught in sunlight???- 76.19.13.241 00:00, 27 December 2012 (UTC)


 * No, but they tend to teleport around more during the day, usually leading to being far enough from the player to despawn. At night or in the dark, they are less active and stand around more. Either way, the sunlight still doesn't hurt them.  00:03, 27 December 2012 (UTC)

Dropping diamonds
Could someone confirm that Endermen in fact drop diamonds? I cannot reproduce a drop, and I cannot find this in the source code. --mgr 13:04, 14 February 2012 (UTC)
 * As long as there is no proof it will not be shown on the page. All people can speculate here. CrazyBliep  ( NL Admin ) - 14 Februari 2012 20:30 (UTC)
 * Endermen do drop Diamonds only rarly CrazyBliep either a you are in an old rre-release or b you don't care about killing Endermen for proof 142.167.244.22 21:55, 14 February 2012 (UTC)
 * My brain hurt trying to read that. I think the wiki will stick with a longtime members research over an unregistered user who doesn't even take time to spell correctly. Unless of course you provide definitive proof. --Moxxy 22:01, 14 February 2012 (UTC)
 * Sorry, I type so fast that I make some mistakes P.S. The people who say that Endermen drop Diamonds have killed one themselves but, didn't made a video about it.

142.167.244.22 22:07, 14 February 2012 (UTC)
 * That's incorrect. Several members have extensively tested if they drop diamonds or not. None have found that they drop diamonds. --Moxxy 22:10, 14 February 2012 (UTC)
 * Including me. Testing it on the latest weekly release. Killed many of them on many different ways on many different places. There is a mod that let Endermen drops diamonds. Just as Moxxy is saying. As long as there is no real proof of many long time members that Endermen drop diamonds, there is no need for this info an the page. CrazyBliep  ( NL Admin ) - 14 Februari 2012 22:30 (UTC)
 * They no longer drop diamonds, that was just a placeholder in the 1.8 pre-releases. Now they drop ender pearls. Brickman2011 02:48, 23 February 2012 (UTC)
 * Unregistered users are often wrong. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

In weekly 12w07 they drop their blocks now
Just so you're aware, the article can't be edited. Iyeru 16:43, 15 February 2012 (UTC)
 * This may have been a too-quick-for-minecraft AI Call that made the enderman place his block while dying. The problem though with it, was that the block placed after the XP orbs from him appeared. Iyeru 17:34, 15 February 2012 (UTC)

Please add these changes
Change everywhere where it says Enderdragon to Ender Dragon. Thanks. Cronos Dage 20:47, 15 February 2012 (UTC) thats the wrong spelling though, Notch spells it EnderDragon so its spelt EnderDragon

Ender Dragon is wrong. Enderdragon is right. --User:JulleO o 23:51, 29 November 2012 (UTC)
 * It's EnderDragon just because spaces aren't allowed in code, just like it's CaveSpider in the code. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

Endermen spawn in certain rooms
In a test which three rooms were made, all made of stone. and having a different block within it, and with a light level below seven and enough space for an enderman to spawn.

The first room had 1 red mushroom The second room had 1 block of TNT the third room had nothing.

The test was taken on a superflat world in the middle of the day.

The results show over a period of 3 technical day-night cycle Minecraft days as follows (The time of day was set at noon):

2/23* Endermen picked the third room with nothing in it. 10/23* Endermen picked the room with the TNT 11/23* Endermen picked the room with the red mushroom.

Both TNT and red mushrooms are able to be picked up by endermen.


 * This number was the total amount of all the endermen that spawned. Other creatures were dismissed and killed.

Ferrariic 22:34, 17 February 2012 (UTC)Ferrariic

Interesting, but what was the difficulty level?

Maxum 02:36, 23 February 2012 (UTC)


 * How big was the room? Brickman2011 02:45, 23 February 2012 (UTC)

It was tested on all and then averaged, the room was 10x10x5
 * Averaged? You mean some rooms were bigger than others? HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

Bugs to add
I found a couple of bugs and I dunno why this page is locked.

Maxum 04:55, 25 February 2012 (UTC)
 * Endermen will survive with their head through a trapdoor.
 * In ssp, If an enderman is chasing you and you press on escape to pause the game, it will continue to shake.
 * Just asking, but what other mobs die with JUST their head in a trapdoor? I dont think any do.--Otzzila 01:07, 22 December 2012 (UTC)

Endermnan's Scream
"Endermen are not hostile until the player looks at them. In survival single player 'Looking at an Enderman' is defined as aiming the crosshair on the Enderman's head or torso. In SMP, if you look at the enderman's head/eyes, it won't be alerted. However, if you look at its body or upper legs, it will become aggressive. If you look at it straight in the eyes,it will scream at you."
 * I was curious about what their scream sounded like but I couldn't get them to do it (Unless "scream" just means having their mouth open). Also, playing 1.2.3 survival single player (No mods) but staring at the head doesn't make them aggressive for me. They only became aggressive when I look at their torso area. --108.76.103.35 22:52, 13 March 2012 (UTC)
 * Yea, the scream is only for the visual aspect. There is no sound - at least not yet. - Asterick6 22:30, 15 March 2012 (UTC)
 * Now there is. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

Should I add this to the page?
I found out with some 40 enderman that the chances a killed enderman will drop an ender pearl is about 50%-60%. Should I add this to the trivia section?Anoymous712 10:55, 21 March 2012 (UTC)

Well, it's not specific to Endermen. As documented on Drops, all drops (without Looting) have a uniform distribution — so there's equal chances of getting 0 or 1, which works out to 50%. The infobox links to that info in the "Drops" label. —kpreid 14:06, 21 March 2012 (UTC)

Fnny you should mention it, i have been hunting endermen. Killing no less than 7 endermen has resulted in only 1 ender pearl being dropped which i foolishly wasted by accidentally by pressing the right mouse button.

Endermen world in creative.
Apparently if you find a Stronghold in Creative,enter the portal room,get ender eyes and place them down,go into the portal,spawn in the end,the Enderdragon appears hostile. I dont know how it does this i dont go on survival because it takes too long to gather the materials.If you look a enderman in the torso it wont turn Hostile.Same goes for other parts in creative only though.

Reversed texture of picked up blocks
Not only the texture of TNT blocks is reversed, it seems that this goes for every block that is picked up. This is visible quite well in the screenshot File:Endermancart.png and should be included in the article. --Morgil 22:56, 10 April 2012 (UTC)

Yup :D --User:JulleO o 23:54, 29 November 2012 (UTC)
 * Happens with other players too. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

Maximum Teleport Distance
This seems to be lacking from the page. Can anyone tell me why?

When teleporting randomly (not teleporting to an entity) an Enderman will look for a valid location in a 32 block radius of the Enderman to move to. If it cannot find one then it search down the y axis to level 0 looking for a valid location.


 * With the new max build height, I wonder... could one build an enderman farm in the sky using water to kill them? If so, one could probably also set it up to kill other mobs with fall damage at the same time as delivering the pearls.  NightChime 16:10, 14 June 2012 (UTC)

Prevent Endermen from teleporting when attacking.
I found out today while killing Endermen in the End, that if you attack their feet, and keep looking at their feet, they will not teleport away unless you move your crosshair up, even if you keep attacking them. Note that when Endermen attack you, the attack will make you "jump" backwards, your crosshair thus going higher, so keep it very low.

-Varzkkar 05:31, 4 May 2012 (UTC)

alternatively,you can use a sword with the knockback enchantment to keep them from teleporting. them knocking back seems to trigger some line of code that prevents them from teleporting when moving (part of their AI). can anyone confirm this?

Inspiration of (all things) Ender.But mostly Enderman
I know that the design and most of the name is related to Slender Men, but I believe there was more going on behind the scenes. If they were just named after Slender Men, he could have just named them, well, Slenderman. BUT, he left out the Sl. Why? There might be various reasons, like ender sounds like ember wich makes sense because of it`s purple particles, or it sounds intimidating, but I have one reason in mind. There is a book about an 11 year old named Ender, around my age. He`s small, but defeats a planet that almost blew up Earth. He is in a book called Ender`s Game.Mabye Notch read it and thought "Cool, I`ll add this in the game somehow". Good insight for an 11 year old (me).166.127.1.225 17:28, 22 May 2012 (UTC)psycodragons
 * Not really, actually. Not at all. 68.167.178.166 06:23, 25 June 2012 (UTC)

Well, someone acually made up "Slender Man." he isn't real. people just dress up athletes and blur their face and make it white and give them oversized coats to wear to scare people into thinking he is real. (Well thats what I think because nothing can teleport -_-) Notch probably either- didn't want to exactly copy Slender Man, OR wanted to make Enderman more unique, OR he didn't want to freak out 5 yr olds who start playing minecraft. I'm not really sure. -wizardphoenix

I do admit i had some pretty flawed logic. However, it's a lot better than some things I've seen on the internet. I guess the things i said were coincidences, but i couldn't help but make a connection. I think we can put this behind us now.

Inspiration of (all things) Ender.But mostly Enderman
I know that the design and most of the name is related to Slender Men, but I believe there was more going on behind the scenes. If they were just named after Slender Men, he could have just named them, well, Slenderman. BUT, he left out the Sl. Why? There might be various reasons, like ender sounds like ember wich makes sense because of it`s purple particles, or it sounds intimidating, but I have one reason in mind. There is a book about an 11 year old named Ender, around my age. He`s small, but defeats a planet that almost blew up Earth. He is in a book called Ender`s Game.Mabye Notch read it and thought "Cool, I`ll add this in the game somehow". Good insight for an 11 year old (me).166.127.1.225 17:28, 22 May 2012 (UTC)psycodragons
 * Not really, actually. Not at all. 68.167.178.166 06:23, 25 June 2012 (UTC)

Well, someone acually made up "Slender Man." he isn't real. people just dress up athletes and blur their face and make it white and give them oversized coats to wear to scare people into thinking he is real. (Well thats what I think because nothing can teleport -_-) Notch probably either- didn't want to exactly copy Slender Man, OR wanted to make Enderman more unique, OR he didn't want to freak out 5 yr olds who start playing minecraft. I'm not really sure. -wizardphoenix

I do admit i had some pretty flawed logic. However, it's a lot better than some things I've seen on the internet. I guess the things i said were coincidences, but i couldn't help but make a connection. I think we can put this behind us now.

Latin name
The Latin name for Enderman should be Homo a End, meaning Man from the End –Preceding unsigned comment was added by Steve Creeper (Talk&#124;Contribs) 18:48, 28 May 2012. Please sign your posts with


 * Latin names tend to be two words, so Homo Finum would probably be better. Though Homo probably isn't the right genus.
 * Also, don't forget to sign.Frogjg2003 04:59, 13 June 2012 (UTC)
 * AB. NOT A. LEARN 2 LATIN.--69.209.225.222 01:18, 19 February 2013 (UTC)

this is called a desert well, and its qute rare. there is a wiki page on this.
 * WRONG POST LOL HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC) (previous comment wasn't me)

Getting rid of pictures
There are so many pictures. Some should be removed.Frogjg2003 05:00, 13 June 2012 (UTC)


 * Pictures should stay as long as they illustrate key facts. --BennJay 12:27, 23 June 2012 (UTC)
 * While I do agree, that pictures should be kept to represent facts, some of them are actually redundant. There are multiple pictures just showing groups of Endermen or single ones staring at the player. One for each would actually be enough. --84.175.157.205 01:44, 24 June 2012 (UTC)
 * This problem is persistent throughout parts of the wiki. There needs to be image guidelines. Maybe someone could post suggestions on the style guide talk page. Hower64 01:59, 24 June 2012 (UTC)

enderfreind
ok so i spawn a new world and a endermen spawned to right but when it looked me in the eyes it just started falowing me around. when i got on today he was still there what could this mean.

Probably some glitch. But you have an enderman as a pet now :D Unless you switch to "peaceful mode" -wizardphoenix

Trivia
i'm not sure why this wasn't added before but i say i should be noted that the creator of roosterteeth went to Sweden to go to mojang with his son.when his son JD saw notch test the endermen he suggested that endermen should be damaged by water and notch added it(as we know)2.221.29.14 19:32, 3 July 2012 (UTC)

Origin of Endermen Weakness
Why was the bit about how the Endermen was mentioned in the Roosterteeth podcast removed? It was confirmed and even included the time stamp for where to hear it in the podcast. --Radical Edward2 01:06, 9 July 2012 (UTC)

i said that as well i say it should be added back2.221.29.14 20:41, 9 July 2012 (UTC)

Definitely. I even put the time marker for where it is in that specific podcast to verify it. --Radical Edward2 15:33, 13 July 2012 (UTC)

endermen -interesting things i noticed (needs confirming)
I recently preformed a small-scale experament where i tried to force endermen to disect a house on flatlant. when doing so, i found a few things that were interesting: -enderme can place mushrooms on stone even when they are directly under the sky -they would not touch any blocks that were below them (they had to be in front of them to grab them) -they could take a block out of the middle of a 3x3x3 block of gravel -they never touched the bookshelves (i spawned over 500 of them right next to the bookshelves over time) although i have seen randomly placed bookshelves in survival that must have been endermen -they were capable of placing mushrooms on mycelium, sand, and stone, but on no bloks that players cant normally place them on can any code savys confirm this for me, or someone do a moe official test? i would love to see some of this in the wiki page if it proves accurate.

Endermen cannot pick up bookshelves. --User:JulleO o 00:04, 29 November 2012 (UTC)

endermen abilitys
does anyone know two things about the endermen the first is how far away is the maximum distance they can teleport in 1.8(if you're wondering it is for the xbox 360 edition)and second at what stage could they only pick up the blocks that they can currently instead of every block94.93.4.42 15:18, 18 August 2012 (UTC)

Endermen + Peaceful
I have been working on a slime trap on my survival world and I have been using Peaceful to gather resources and when I come back there is Ender Grief all over the place. Although the floor of the viewing room is glass. I am using the new Pre-release and I'm wondering if there is a bug where endermen spawn Agro in the new pre-release in any/peaceful difficulty.

~Dcat


 * Maybe they don't spawn on Mushroom Islands. I'm too lazy to test it right now.--85.27.161.163 17:33, 20 January 2013 (UTC)

Was you playing SMP? If you did, maybe a griefer griefed. --User:JulleO o 00:08, 29 November 2012 (UTC)
 * Also, endermen pick up blocks even if not hostile. HotdogPi ⑬㊲ 00:11, 29 December 2012 (UTC)

origins
ive come to two possible conclusions about endermen origins they might be aliens due to their apperance and they live on a astoroid in space or the enderdragon captures humans takes them to the end and mutates them into its own army. what do you think? 92.18.249.138 15:11, 13 September 2012 (UTC)

Unfortunately, I think that Minecraft has no storyline, and until Mojang releases some, the talk pages are for factual info, not for fan speculation. :( 184.1.103.140 18:36, 14 September 2012 (UTC)

Me and a friend are writing a book about a story for Minecraft we made up. It's pretty epic :) (I'll have it on my talk page eventally) Dax 06:55, 14 November 2012 (UTC)Dax

Endermens' attack based on SCP-173?
PeanutButterGamer compared this thing to Slender Man, Slender Man wiki compared it's attack to Endermen. http://scpcontainmentbreach.wikia.com/wiki/SCP-173 –Preceding unsigned comment was added by Likalaruku (Talk&#124;Contribs) 00:07, 18 September 2012 (UTC). Please sign your posts with


 * Or, you know, you can rely on the actual SCP wiki instead of some random Wikia crap. -- Kanegasi  ☺  C  00:12, 18 September 2012 (UTC)

Double Trouble?
In 1.3.1 I was fighting an Enderman, it was carrying a sand block and in mid-battle it turned in to 2 Endermen carrying sand and they were both hostile!!! This Happened to anyone else --Jackboy 20:36, 21 October 2012 (UTC)Jackboy

Probaly a bug. --User:JulleO o 00:11, 29 November 2012 (UTC)

ENDERMEN LOOK SCARY
ENDERMEN, THEY LOOK SCARY. I STILL WANT MINECRAFT! WHAT'S THIS ABOUT SLENDERMAN? 82.153.116.180 16:50, 13 November 2012 (UTC)


 * Bah, they're not that scary. Just don't touch them with your crosshair and they're completely harmless. Heck, sometimes I wonder if the reason they open their mouths and shake when you look at them is because they're scared of me. Cobalt32 19:28, 13 November 2012 (UTC)


 * MarbleHornets is the canon record of events related to the Slenderman. If you think Endermen are scary, wear a diaper before proceeding with the series. 83.14.232.226 10:58, 4 March 2013 (UTC)

Play on peaceful. But that's not fun. --User:JulleO o 00:17, 29 November 2012 (UTC)

Steve vs. Creeper vs. Enderman/ I got the BOOM BOOM PEARL!!!
If you play on the Xbox360 Edition of Minecraft, Endermen do not teleport before a Creeper explosion. This is an easy tactic used to get Enderpearls. Another tactic is to use an underground line of TNT. Mark where the line is with a commonly found material (wood) and dig a hole above the end of the line. When an Enderman is near or on the line, use a redstone torch (or Flint and steel) to set off the TNT. The Enderman dies and drops the Enderpearl (these two tactics both have a 10% chance of the Enderpearl getting hit and destroyed by the explosion).

1.4.6 Enderman Hostile bug
I am making a map, but some Endermen spawn as hostile (It shake and open the mouth). Even I don't hit or stare them.

- -Magicsheepy8 23 :37, 29 December 2012 (UTC)

I have noticed a similar phenomenon on a SMP server with a couple of my friends. We often find endermen that are shaking with their mouths open, but have no desire to attack us. We've speculated that they become "hostile" in this way because of water damage or other things that have caused them to teleport, but we really have no clue. 207.190.98.235 11:01, 1 January 2013 (UTC)