Bedrock Edition beta 1.19.40.22

Beta 1.19.40.22 (Android) or Preview 1.19.40.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Bedrock Edition 1.19.40, released on September 21, 2022, which added support for item tags in recipes, and fixes bugs.

General

 * Tags
 * Added tag to support recipes instead of item names.
 * Added new item tags for recipes:

General

 * Crafting
 * Recipes can now refer to a tag instead of an item.

Experimental
Some of this additions and changes are accessible by enabling the "Upcoming Creator Features" and "GameTest Framework" experimental toggle.

General

 * Options
 * Added "Max Framerate" option to the 'Video settings' section.

Technical

 * Add-Ons and Script Engine
 * Implemented the,  ,  ,  , and   actor behavior filters.


 * API
 * Updated the API.
 * Events
 * Removed event tick- called each tick.
 * System
 * Added run - to queue a callback to run next tick, re-queue each tick to get behavior similar to tick event.
 * Block
 * Renamed property id to typeId.
 * BlockComponent
 * Renamed property id to typeId.
 * Entity
 * Renamed property id to typeId.
 * Added read-only property id: string- Returns a unique identifier for the entity. This identifier remains consistent across world loads.
 * EntityComponent
 * Renamed property id to typeId.
 * ItemComponent
 * Renamed property id to typeId.
 * ItemStack
 * Renamed property id to typeId.


 * GameTest Framework
 * Fixed a bug where EntityHurtEvent would not fire on Player death.
 * Renamed experiment GameTest Framework to Beta APIs.
 * The now-renamed Beta APIs experiment is still needed to access all beta APIs, including core Minecraft APIs and GameTest APIs.

Fixes

 * Spectator Mode (Experimental)
 * Spectator players no longer play sounds when entering/exiting bubble columns.


 * Blocks
 * Scaffolds now burn at a more correct rate, 1/4 of an item.
 * Breaking the block below a Snow-covered Flower now makes the Flower drop instead of the Snow Layer.


 * Commands
 * Copying a bubble column with the command no longer results in invisible water.


 * Gameplay
 * Reverted the change that caused Arrows and Tridents to stop moving.
 * Fixed an issue where Wither effect damage would be reduced by armor.


 * Graphical
 * Fixed Beacon block suddenly disappearing when seen from a distance.


 * Mobs
 * Fixed an issue where Drowned could change held items when attacking.


 * Touch Controls
 * Improved the images for the three control schemes in the touch settings menu.


 * User Interface
 * Fixed an issue where players couldn't drag/drop or select items from the equipment page.
 * Changed the color of the text descriptions for the 'Darkness Effect Strength' and 'Notification Duration' accessibility options to a lighter shade to make them more readable.
 * Fixed an issue where users couldn't swap unstackable items with touch controls.