User:LB1/Zombie LoadBox


 * : 1 or 0 (true/false) - true if this zombie is an infected villager. May be absent.
 * : 1 or 0 (true/false) - true if this zombie is a baby. May be absent.
 * : -1 when not being converted back to a villager, positive for the number of ticks until conversion back into a villager. The regeneration effect will parallel this.
 * : 1 or 0 (true/false) - true if the zombie can break doors (default value is 0). If the difficulty is set to Hard, all zombies will have this tag set to 1. In any other difficulty, it is always set to 0.
 * : 1 or 0 (true/false) - true if the zombie can break doors (default value is 0). If the difficulty is set to Hard, all zombies will have this tag set to 1. In any other difficulty, it is always set to 0.