Minecraft Wiki talk:Issues/Beta 1.9pre3

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This page is for reporting bugs in the Beta 1.9pre3 version, if you think you have found a bug, put it under the appropriate topic under 'In discussion'. Please use the search function of your browser to avoid duplicate topics. Do not use external image sites to host your picture files. Upload them to this wiki if you have an account.

= In discussion =

Combat

 * Critical hits are not dealing extra damage, despite the "stars" special effect still being present: when dealing critical hits with stone or iron swords, it still takes two hits to kill friendly mobs; zombies take four critical hits from a stone sword. --Mokunen 00:04, 7 October 2011 (UTC)

Creative Mode General

 * Using a water bucket on a cauldron fills the cauldron as expected, but it also empties the bucket. This runs counter to the standard behavior of being able to use one bucket to place infinite water springs. — minrice2099 (talk•contribs) 19:34, 6 October 2011 (UTC)


 * Ender Pearl not throwable --96.49.116.92 17:43, 6 October 2011 (UTC)
 * Just like 1.9pre2. Confirmed, but I can't see this as a big problem. Why would you want to teleport when you can fly? — minrice2099 (talk•contribs) 19:54, 6 October 2011 (UTC)


 * Wheat removed from hotbar when mob is fed. --96.49.116.92 17:38, 6 October 2011 (UTC)


 * You can't right click a water source with a full bucket to remove it. And cliking it with an empty bucket removes the water, but also fills the bucket. caramba2654 20:18, 6 October 2011 (UTC)

Gameplay

 * When you Shift Click an item from the enchanting table ,you get the "Saving Chunks" error.


 * Filling a single glass bottle with a water source block replaces the item in your hand properly with a water bottle. Filling a single bottle from a cauldron empties your hand and puts the new water bottle in the first free inventory slot that is not your hand (preference to hotbar, but it will jump to your inventory if the bar is full). If your inventory is full, the glass bottle is removed from your hand and a water bottle is thrown out by the cauldron, usually resulting in you picking up the bottle immediately (if you're close enough to the cauldron). Only tested on CSP; didn't have time to try anywhere else yet. — minrice2099 (talk•contribs) 20:08, 6 October 2011 (UTC)

Biomes / Map Generator
Glass pillers show where strongholds are. Chaosmonkey45 21:55, 6 October 2011 (UTC) http://i53.tinypic.com/2db84ly.png

Graphical (GUI)

 * Enchanting table has no tooltip in inventory (CSP) --96.49.116.92 17:40, 6 October 2011 (UTC)


 * Lily pads still have an empty tooltip in inventory. Dhalek 21:38, 6 October 2011 (UTC)

Breeding

 * Mobs cannot re-enter love mode after breeding once. (CSP) --96.49.116.92 17:38, 6 October 2011 (UTC)
 * This is probably intentional to prevent too much breeding. TiriPon 18:25, 6 October 2011 (UTC)

Baby animals

 * Loading 1.9pre2 world, some existing adult animals in farm become babies (2 of 2 pigs, 2 of 2 sheep, 1 of 2 chickens)

Snow Golems

 * Snow golems are invisible. Even newly created golems in pre 3. --anonymous - 11:43pm, 6 October 2011 (UTC)

Server

 * When placing the cauldron on a server you get 'end of stream'

Sound

 * Chests still don't have an opening sound. Dhalek 21:39, 6 October 2011 (UTC)
 * Not a bug, just part of the pre-release. When the official updates are downloaded, they download other new files as well (such as sounds). Pre-releases are game and texture changes only. — minrice2099 (talk•contribs) 21:52, 6 October 2011 (UTC)

Water

 * The water in a cauldron doesn't put out a player on fire. Caramba2654 18:17, 6 October 2011 (UTC)

Weather
= Confirmed =

SMP

 * Yep, the data loss on shutdown bug is still there in pre3, I think Mojang must not be aware of it. Kilorat 18:45, 6 October 2011 (UTC)

= Old Bugs/Not Bugs =

Biomes

 * Snowfall still creates snow caps on top of uncovered water blocks, chests, doors, half blocks, fences, and deletes torches. Ice and snow ignore torch lighting that should prevent them from forming. --Mokunen 23:50, 6 October 2011 (UTC)

Achievements
= References =