Witch

A Witch is an upcoming ranged mob. It will be the second hostile ranged mob to spawn in the Overworld - the first being the skeleton.

Appearance
Witches appear to be of the same race as the Villager mob, and they wear purple and green robes with brown leggings underneath. They have large noses with a single wart and have lavender colored eyes. They wear a traditional witch hat with a green object on it, and their skin is slightly more pale than the normal villager.

Combat
As of snapshot 12w38a, it uses splash potions to fight the player, such as poison, weakness, damage, and slowness. It does not burn in sunlight and when set on fire, drinks a potion of fire resistance. Upon death, witches rarely drop potions of healing, swiftness, and fire resistance. Witches are immune to certain splash potions.

Despite witches being apparently humanoid, they (as of 12w38a) lack the ability to open doors.

Trivia

 * Though witches are modeled after villagers, they do not share any attributes of villagers, such as utilizing housing. Furthermore, Iron Golems will attack Witches as most other hostile mobs. However, they will periodically give off purple stars similar to the villager's green stars. They are also currently unable to open doors.
 * It takes a lot of time (about 12 minutes) to drown a Witch, as it regenerates Health.
 * Witches having 13 hearts of health may be a reference to how the number 13 is supposedly unlucky.