Desert pyramid

Desert temples are generated structures.

Generation
Desert temples naturally generate in desert biomes. Desert temples always generate with their floor at y=64. This may cause the desert temple to be partially buried.

Structure


Desert temples are constructed from sandstone (all 3 variants), orange and blue hardened clay, sandstone slabs, and sandstone stairs.

In the center of the temple's ground floor is a single block of blue hardened clay. Underneath this hardened clay is a 'booby-trapped' hidden chamber with four chests that can each contain very valuable loot. The trap consists of a stone pressure plate (located directly under the blue hardened clay), connected to a 3x3x1 grid of TNT.



Desert temples look yellow on maps, similar to sand and sandstone, but with a distinctive shape.

Trivia

 * The desert temple's basement is 21 blocks by 21 blocks.
 * The orange symbols on the outside resemble the Ancient Egyptian symbol for Life, an Ankh.
 * Desert temples have a rare chance of generating improperly causing some blocks to be lost or added.
 * As there is no light in the lower chamber, mobs can spawn inside and trigger the TNT trap, destroying the chests and loot before any player can reach it. Also, rarely a lava lake might generate next to TNT, potentially setting the trap off as well.
 * A desert temple will not generate fully if generated partially on water. When generated on lakes, they are only half-generated.
 * The top hole in the temple's ceiling is almost always generated above ground, so buried temples will be accessible, but fall damage is likely.
 * When a desert temple generates above a ravine, it will not have a deeper foundation the way village buildings do; rather, its shaft will be left hanging. There will always be a one-block floor under the TNT.