Bedrock Edition beta 1.6.0.1

Beta 1.6.0.1 was the first beta version released for 1.6.0, which added phantoms and barriers and fixed several crashes and bugs.

Blocks

 * Barrier
 * Invisible like Invisible Bedrock.
 * Obtained only through commands.
 * Can be placed in Creative mode and are invisible in Survival and Adventure modes.

Mobs

 * Phantom
 * Spawn in the night skies if a player hasn't slept in over three in-game days.
 * : Currently drop leather upon death.
 * : Sounds are affected by water.
 * Will burn in sunlight.

Changes

 * Menu and inventory tabs can now be navigated using the and  keys (can be remapped in Settings).
 * Pages can now be turned in the Book & Quill using the controller bumper buttons.

Fixes

 * Fixed several crashes that occurred during gameplay.
 * Fixed a crash that occurred when using Pick Block in a spot where a mob just died.
 * Increased performance for menu load times.
 * Fixed water flowing incorrectly from stairs that contained water source blocks.
 * Top Snow will now break once it hits water.
 * - Fixed received items disappearing after trading a renamed item with a Villager.
 * - Maps once again update properly when held in the main hand.
 * Players are now able to return to the Overworld if an End Portal is on their spawn point.
 * Lowered the volume of the 'punching air' sound effect.
 * - Fixed Guardians spawning even when Mob Spawning is disabled.
 * Fixed Strays and Skeletons having trouble leaving the water to attack players.
 * - Food particles no longer gradually change position after swimming and will always come out of the player's mouth area.
 * Observers will now detect changes with Droppers, Dispensers, Brewing Stands, Farmland, Saplings, Sugar Cane, Fire, and Grass blocks.
 * Items can once again be crafted from the Recipe Book while the Craftable filter is disabled and the player only has enough materials to craft a single recipe.
 * Fixed the speed boost given by Dolphins being too slow when wearing armor with Depth Strider.
 * Wolves no longer get stuck attacking Skeletons that are underwater.
 * - Donkeys and Mules can now only be ridden by players after being tamed.
 * - Blazes now attack Snow Golems.
 * - Using the command on Redstone components will now properly update and power the mechanism.
 * - Command blocks now correctly conduct Redstone power.
 * Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator.
 * Buckets now stack properly when getting ejected from crafting output.
 * Experience orbs spawned with the command will now grant experience to players.
 * The gamepad cursor can now be used to navigate Villager trades.
 * Fixed overlapping issues with the Dragon Head equipped on the inventory screen.
 * The Crafting Table's output field hover state now matches the field's size.
 * Selecting the output of an uncraftable recipe no longer causes the output item to disappear.