Pocket Edition v0.1.0 alpha



v0.1.0 alpha was the first publicly released version of Minecraft: Pocket Edition that was exclusively released for the Xperia PLAY gaming console.

There was a planned 0.1.0 Alpha that would have been released on Android, but the release was held back. The version would have had Black Touch Controls and the menu would have looked the same as v0.1.1 alpha.

General

 * Randomized worlds
 * Placing and destroying blocks
 * Ability to invite and play multiplayer on a world (wireless local area network)
 * Save multiplayer worlds for offline use with the "Copy World" button in the pause menu.
 * A file that is able to run on Android called minecraftpe.apk in the Minecraft Assets folder.
 * Options for high and low spec phones (Called Fancy Graphics and Lower Graphics Quality respectively)
 * Touch Screen controls and auto-jump (officially added in 0.1.1)

World generation

 * Used generator from Alpha v1.2.0
 * Generated structures
 * Trees
 * Oak
 * Birch
 * Spruce
 * Mineral Veins

Blocks

 * Obsidian
 * Ladder
 * Worked like before Beta 1.5
 * : Cyan Flower
 * Was added instead of the Rose
 * Dandelion
 * Red Mushroom
 * Brown Mushrooms
 * Sugar Cane
 * Dirt
 * Wooden and Cobblestone stairs
 * Stone slabs
 * Sand
 * Sandstone
 * Leaves
 * Glass
 * Stone
 * Cobblestone
 * Wood Planks
 * Oak Wood
 * Block of Gold
 * Block of Iron
 * Block of Diamond
 * Bricks
 * Torches
 * Snow
 * Wool
 * Gray
 * Pink
 * Lime
 * Yellow
 * Light Blue
 * Blue
 * Purple
 * Cyan
 * White
 * Red
 * Green
 * Brown
 * Unobtainable
 * Birch wood
 * Spruce wood
 * Coal Ore
 * Iron Ore
 * Gold Ore
 * Diamond Ore
 * Ice
 * Gravel
 * Bedrock
 * Clay
 * TNT
 * Water
 * Lava
 * : Camera

Demo


A demo for Alpha 0.1.0 was released exclusively to the Xperia Play on an unknown released date. A prototype version of the demo was also released accidentally to assets.minecraft.net with the label "mcpe01_canada.apk".

Trivia

 * The game has a high chance of crashing if playing on Android 3.0 or higher.

General

 * Blocks in inventory are now 3D
 * Render distance is short so it looks foggy
 * Problem with the sounds of Walking, Walking and placing blocks