Minecraft Wiki:Issues/Beta 1.8

This page's purpose is to list all the bugs players have come across in version 1.8. They pertain to the unmodified, unhacked game. Most of the single-player bugs also apply to multi-player.

Version history also contains newer bugs that may not be listed on this page at the moment.

Bugs and feature requests can now be logged at Get Satisfaction: Mojang.

Creative Single Player 1.8 (CSP) Windows
Unconfirmed / unproven bugs have a (?) next to them.

General

 * a number of blocks/items are missing from the inventory menu (lava, water, etc.)
 * it is possible to die if you break through the bedrock layer at height 0. (may be more of an oversight than a bug)

Survival Single Player 1.8 (SSP) Windows
Unconfirmed / unproven bugs have a (?) next to them. Scroll down for Mac OSX Bugs.

General

 * (?) Hitting a dirt block with a sword in Survival causes a "Saving Chunks" crash.
 * Holding right-click no longer places blocks continually. (may be an intentional change)

Boat

 * Occasionally, boats are unresponsive and do not move when the player turns.

Lighting
---Workaround: place a torch close to the chest, the lighting glitch will correct itself, then you may remove the torch.
 * Placing a torch in water will remove the torch but the light will remain.
 * Chests placed in a world created before 1.8 may appear to be a black box.
 * The hand's lighting seems to randomly skip between normal and dark in first person.
 * Visible flickering seen in rooms with torches/fire/glowstone lighting. (Sounds like a feature.)

Beds

 * Using a bed in survival will occasionally cause it to skip to sunset instead of sunrise.

Minecart
--Example for above
 * Storage Carts have the chest part in an odd location
 * Powered Carts aren't picking up the new lighting system.

Crafting Table

 * Item Duplication Bug: put an item into the crafting table's interface -> double tap E -> when the item ejects from the table and you pick it up automatically, move the item/stack in your inventory, another of that item appears singularly in your inventory. The singular item is infinite, the initial stack is not.

---Also, items ejected from the crafting table produce extra bouncing icons (sprites?) that seem to adhere to the standard decay timer of dropped items. This may be tied to the duplication issue.

---Works with crafted items and blocks, even dirt.

---Workaround: Wait for the extra dropped items to decay and put the duplication item on top of an incomplete stack.

Doors

 * (?) For some players, doors do make a sound when left clicked

Fruit

 * Pumpkins and Melons take too long to grow.

Lava

 * (?) Swimming in lava causes the screen to become black. EDIT: It actually causes the render distance to be very low (you can only see a few blocks in front of you), and the fog is black.
 * Player can will catch and remain on fire upon contact with lava, even in creative mode.

Mobs

 * Endermen make sounds identical to those of a Zombie. It is unknown if this is an intentional placeholder or not.
 * Enderman and Squid to not drop experience points upon death.
 * Chickens lay eggs way too often.

Repeater

 * Active Repeaters (5-clock, ect) need to be manually reset every time you open a world from a save.

Weather

 * Rain STILL occurs above the cloud layer!

Combat and Mobs

 * Upon shooting an arrow using a bow when in creative mode, you lose the arrrow.

Graphics

 * Trying to change visual settings in the main menu will provide an error message and a black screen.
 * All mobs can have lighting issues.
 * All light-emitting blocks can cause odd lighting flickers on surrounding blocks.
 * Steps placed perpendicular to blocks create an odd shadow on the block
 * If you walk into or near to a wall that is next to iron bars or glass panes your view slips into the wall and goes black
 * Paintings are not properly lit
 * If you mine, the blocks get a brownish tint, and when you place a torch in the brownish tint, the sides mess up
 * Placing a torch underwater will cause a warm light to be left behind, even after the water breaks the torch.

Smelting

 * When a furnace starts or stops smelting, the game saves the world and crashes.
 * Sticks act as infinite fuel (?)

Minecart

 * There are some instances of floating minecart tracks in strongholds.

Terrain Generation

 * Grass blocks appear in the sky
 * Floating pumpkins may spawn
 * Pockets of air generate in oceans
 * Mobs may become trapped in a tree's leaves when they spawn
 * Tundra biomes appear to no longer generate
 * In NPC Villages, houses' doors can be generated buried by other blocks, even the gravel roads.
 * In NPC Villages, torches don't emit any light unless taken down and replaced
 * When generated in/near ravines or caves, abandoned mineshafts are generated in awkward ways (i.e. floating support beams, floating tracks, etc.)

Crafting

 * Putting items in a crafting table and hitting Esc will make the items double, you can only pick up the amount you put in but the stack is now infinite.

Building

 * Holding the right mouse button will not continue to place blocks
 * When in classic if you break a block with redstone on it the redstone will drop and mess up your inventory if picked up.
 * You cannot open doors in creative mode as they get destroyed upon your click.(fix: right click)
 * Iron Bars, Fences, and some other items can now be placed on top of tall grass.

Survival Multiplayer 1.8 (SMP) Windows
Unconfirmed / unproven bugs have a (?) next to them.

Building

 * Stone blocks destroyed by a wooden pickaxe turn into Iron ore immediately after being destroyed. Stone blocks drop cobblestone before turning into Iron ore. If you destroy the Iron ore you will receive the drop. If Iron ore is left alone it will disappear after a few seconds.


 * Frequency of occurrence: Every few blocks.

General

 * Servers may experience lag upon the death of a player who is carrying many experience orbs.
 * Servers still running pre-1.8 maps may experience major lag
 * (?) Some people are unable to eat food.
 * (?) Some people's Hunger Bar never diminishes.

Graphics
When it starts raining there are places where you can see the rain but not the bouncing particles and places where you can see the particles but not the rain. See here.

Whenever you are in third person view and you get inside the water while the camera stays above the surface the screen will turn blue as if the camera itself was underwater. See here.

Mobs

 * (?) Endermen are unresponsive and do not interact with the player.

Flying

 * If a player is flying and then is moved from Creative to Survival he/she will not be able to stop flying until moved back to Creative.
 * While swimming water may act weirdly

Server Crash Report

 * I've had this happen after a player teleported to me. Note I was getting "not enough RAM" warnings on startup of the software although I have 6GB. No mods, fresh download. Hosting with Hamachi.


 * [SEVERE] Unexpected exception
 * java.lang.NullPointerException
 * at oj.h_(SourceFile:111)
 * at eh.e(SourceFile:1193)
 * at net.minecraft.server.MinecraftServer.h(SourceFile:370)
 * at net.minecraft.server.MinecraftServer.run(SourceFile:303)
 * at ce.run(SourceFile:418)

Survival Multiplayer 1.8 (SMP) Mac OSX
Unconfirmed / unproven bugs have a (?) next to them.