Talk:The Nether/Archive 1

I don't get how the Hell dimension should be fast travel... I think Redstone teleporters would be more cooler :P


 * I think it's a reference to Doom III... In that game, teleporters were developed on Mars. It was eventually discovered that they worked by redirecting matter through Hell itself. - Bomb Bloke 01:39, 13 October 2010 (UTC)
 * Fix for the great justice - Doom 1,2 had the same concept, so it's reference to Doom series. - HYBRID-BEING 12:42, 22 October 2010 (CDT)
 * I think it's a reference to The Ways in the Wheel of Time series. You can "fast travel" along The Ways, but you also have to watch out for the Black Wind (which you don't want to meet). Hell in Minecraft seems similar, only with Ghasts. - DaMavster 15:55, 22 October 2010 (EST)

I think the only thing annoying about the fast travel is that I don't want the fast travel all the time. Maybe I just want to run into hell, grab some dirt and "australium" (awesome referance by the way) and run back, without being teleported super far away. ...Maybe this is what compasses are for? -Funkadacious
 * There's nothing stopping you going back out through the same portal you came in from, is there? No reason why you'd have to travel at all if you don't want to, just gather some materials and leave. DannyF1966 09:45, 29 October 2010 (UTC)

I can think of some bad situations that might occur in Hell if you lose your entry portal. Creating an exit will require Obsidian (Is there obsidian in hell? Did you remember your diamond pick?), and a flint and steel (Is there iron ore, flint, and coal in hell? You'd need coal to burn iron ore, to get the ingot to make a flint and steel). -jonfitt

When you exit is the map between your entry and exit generated, or just the region around your exit? If it generates a path between the two, travelling far in hell could result in large map size increases. -jonfitt
 * I don't think it can do that ConMan8 05:30, 29 October 2010 (CDT)
 * I believe he means with the 1:16 ratio, when you enter and exit hell, on the normal land, will it be genned, and my answer is yes, if it's not too large a gap. GLaDOS 11:39, 29 October 2010 (UTC)

Shouldn't this page be moved to The Slip? Therobert 12:25, 29 October 2010 (UTC)
 * Gah.. looks like we're all too eager to jump the gun on this one.. http://twitter.com/notch/statuses/29082646882 DannyF1966 08:11, 29 October 2010 (CDT)

Just wondering, how does the slip affect compasses? Wolfos

I don't know, maybe they just keep working.. but you'll get to your spawnpoint way faster? And everyone like keeps forgetting the gray dirt block in the slip. It has no real abilities so isn't that actually like dirt? instead of the burning slip dirt now? Arninja
 * Compasses don't work - they just point randomly in any direction. Also, I found out that you can't place water in the Nether, so hardcore obsidian farming is out.jdebold
 * So if a red mossy stone is burning you can't put out the fire when placing water over it? meeeh :( Arninja
 * Oh you can put the fire out just by mining (or start mining) the block Arninja

Name
Whatever the name is. I will always call it "Eternal plane of damnation" becuase it just sounds so fucking baddass --Benjabby 14:18, 30 October 2010 (CDT)
 * Its "Nether" now. so... someone has to move the page. --BlueLegion 21:48, 30 October 2010 (UTC)

Gray mud-like material
I think it should be called "creeper sand" since it supposedly slows you down and looks like the texture of the creeper.

Media
If your going to post your own videos, at least don't screw up the formatting of the list when you self-plug. --PANDA EXPRESS 21:47, 30 October 2010 (CDT)
 * Note of thumb, only plug yourself if your video has gotten over 1k views. We don't need crappy recordings done by children with a camcorder or a terrible mic commentary. Just saying. Levy 19:04, 31 October 2010 (UTC)
 * I totally agree. --PANDA EXPRESS 19:41, 31 October 2010 (CDT)

Caverns
I built my portal underground and it came out underground. Thought I might share this info for anyone who wants to update the page.--The Ginger Ninja 06:59, 31 October 2010 (UTC) Ok, wtf. I went back though my underground portal in hell, and I came out in a completly random part of my world on the surface. there is a portal just randomly sitting in the ice, somewhere in my snow world in the middle of the night. Aaaaaannnd theres the creeper... --The Ginger Ninja 06:59, 31 October 2010 (UTC)

The Dieing Bug
I was building a structure in Minecraft when I fell down from a height and died. So i went back to the place I died and my stuff wansnn't there. So i think the bug affects both the Nether and the normal world. IMine 07:33, 31 October 2010 (CDT)
 * This is a known bug that was released with the patch. It doesn't matter where or how you die.  I expect this will be the first thing on Notch's plate when he gets back to work.  Notch mentioning the bug on twitter
 * --XipXoom 12:39, 31 October 2010 (UTC)

Fixing the "6 block types in the Nether" bit
Correct me if I'm wrong, but Notch only stated that there were six new block types IN THE UPDATE. He never mentioned anything about the Nether having six block types.

Sources: http://twitter.com/notch/status/26939917678 and http://notch.tumblr.com/post/1351006839/calm-before-the-storm

Bedrock
There is bedrock in the higher places of hell. So gravel is not the only common block between both worlds. --The Ginger Ninja 21:55, 31 October 2010 (UTC)

It also appears in the lower levels, I'm investigating if you can find the blue void you find on the "earth" beneath it. --Redhq 01:26, 1 November 2010 (UTC)

Portal bugs
Currently while experimenting with fast travel, I found that if you go to the nether from the bottom of earth (bedrock) and dig to the bottom of the nether (bedrock) and place a portal there you will be transported to the surface again, in a far off place. When you travel back through the portal on earth back to nether you go to a different portal you have already created in the nether. And yes I cleared sufficient spaces on either side.

--Redhq 01:31, 1 November 2010 (UTC)