Fence Gate

The Fence Gate, first mentioned on Get Satisfaction then confirmed by Jeb on Twitter is one of the many new additions to Beta 1.8, also known as "The Adventure Update".

Fence gates were in the PAX Prime version of the adventure update.

Fence gates are only opened by right-clicking (unlike doors and trapdoors, which can be opened by left- or right-clicking) and are not affected by redstone, and always open away from the player. A fence gate can be opened both inwards and outwards. Because of this, it is not possible to place a fence gate on top of a fence gate (there are ways to do this, though).

Like fences, fence gates count as one and a half blocks tall for player and mob collision, and one block tall for all other purposes. This means that when closed, the player cannot jump over a fence gate.

When placed, fence gates will automatically face towards the player, regardless of any other fences around it. However, any fences adjacent to a fence gate will still connect to it. If placed and not connected to anything else, a fence gate will appear to be floating.

There are no double fence gates like double doors, but if you place two fence gates beside each other, they will act like one, although you should be stopped by the middle pole of the fence gate. This is because when open, it is possible to walk through any part of a fence gate, including the sides.

Like doors and trapdoors, the fence gate does not allow the passage of water or lava regardless of its state. Fence gates also share the same open/close sounds as doors and trapdoors.

Bugs

 * When you place a fence gate and place fence around it, it may be facing sideways relative to the fence but the fence around it acts as if it is facing the correct way.


 * Wolves cannot walk through gates. This is possibly because they are too wide.