Talk:Swamp

Deletion
The reason for deletion is specified within the deletion request tag, but none of the other biomes (including upcoming ones) have or need their own pages; all of them are listed on the biomes page. - Shadowx4ffc 21:24, 3 September 2011 (UTC)
 * Agreed. Swamps aren't even a new biome.  Notch just added vines to the trees to make them look more swamp-like.  --Warlock 21:58, 3 September 2011 (UTC)
 * …They are a new biome,, even if there already is a biome named "Swamp" Shellface 22:10, 3 September 2011 (UTC)
 * Nowhere on that link does Notch say it's a new biome. "Create" is a generic word - maybe he was referring to creating the update to it, or the map/location that screenshot was taken from. Who knows.  Whatever the case, the thing exists already. Unless there are going to be two swamp biomes (and you know there won't be), it's not new.   --Warlock 22:30, 3 September 2011 (UTC)

Dead bushes
When were dead bushes added to swamps? Needed for history.73.208.227.101 14:25, 8 January 2020 (UTC)

Slimes spawning info inconsistency
On the page about Slimes it says that they spawn on Y 50-70, and on this page it says that slimes spawn on Y 60-80, how can one determine correct Y value? --Baplusaplusa 10:41, 10 August 2020 (UTC)


 * Looking through the code, the correct range is 50-70 (exclusive) in Java; I corrected this on this article. – Sonicwave talk  06:58, 11 August 2020 (UTC)

Split proposal
Someone has proposed splitting this article into two articles, one for swamp and one for mangrove swamp. Amatulic (talk) 23:03, 8 April 2022 (UTC)
 * - I see no reason for this change at this time. It's a swamp variant. The differences can be documented as they come to light, and if it becomes clear that two articles are needed, we can split them. It isn't clear to me now that this is necessary. Amatulic (talk) 23:03, 8 April 2022 (UTC)
 * - I am bringing up the arguments put forth forth on the Discord server:
 * The biomes are radically different: different mobs, blocks, no properties inherited from Swamps.
 * Less different biomes have different pages (Birch Forest)
 * For the sake of clearness: new players won't understand why it's the same page
 * --MetalManiacMc at your service fellow human! (talk) 05:53, 9 April 2022 (UTC)
 * The consistency of Mangrove Swamp and regular Swamp is less than Swamp and Swamp Hills (which has been removed), so I would argue that it is better to split like Taiga and Snowy Taiga. --Ultim _ 0 ( USER  |  TALK  |  CONT  )  08:12, 9 April 2022 (UTC)
 * it is not even a full update yet. Many things about the sub-biome could change before the update is released. I vote for leaving it as it right now. Also, it does not have exclusive mobs since frogs spawn in both swamps. The birch forest is not a sub-biome as the Mangrove Swamp is, hence why it has it’s own page. I think that you are underestimating new players. The Mangrove swamp is a sub-biome, not a full biome and it is not even confirmed to be in its final implementation. We should not have a debate like this until the pre release at least. --Drour1234 (talk), 9 April 2022 (UTC)
 * I have checked in the Bedrock Edition files, and it is a unique biome in that edition, not a swamp variant (it does not have the swamp property, unlike frozen oceans that have the ocean property --MetalManiacMc at your service fellow human! (talk) 14:13, 9 April 2022 (UTC)
 * We do not know if that is an oversight or not since it was confirmed in Minecraft Live and all mentions of it to be a sub-biome. We should wait until pre-releases. --Drour1234 (talk), 9 April 2022 (UTC)
 * Is a vote needed for this? If the biome is considered its own unique biome, it should have its own page, if it's a variant of the swamp, it should be included in the swamp page, fairly simple. Pescavelho (talk) 17:37, 9 April 2022 (UTC)
 * The problem in in Java it's a sub-biome and in Bedrock it's completely different. + some variants like old growth taigas & birch forests have seperate pages. --MetalManiacMc at your service fellow human! (talk) 18:32, 9 April 2022 (UTC)
 * Regardless, please until 1.19 releases until a split can occur, see Talk:Mountains. Discussion can still occur but don't split the page until 1.19 releases. Humiebeetalk contribs 18:41, 9 April 2022 (UTC)
 * per Amatulic. BDJP (t 00:10, 10 April 2022 (UTC)
 * Now that the update has happened, it's clear they're two different biomes, not only generation-wise but also internally (at least in Bedrock Edition). As far as I'm aware, their difference is about the same as the one between a taiga and a snowy taiga, which have different pages, that being that the game generates either one biome or the other depending on the local temperature value, and if they are in different temprature categories (though I don't think they are), then they should deffinitely be split based on that precedent. Per my previous comment, I do think it'd be better if we classified all biomes as separate or variants based on how they're internally regarded by the game, it'd avoid these discussions and be more objective. Pescavelho (talk) 13:04, 27 June 2022 (UTC)

Another Slimes spawning info inconsistency
On the page about slimes it says the light level has to be 7 or lower, while on this page it says "Slimes may spawn in swamps at low light levels". Given that hostile mobs' spawn light level has recently been changed from 7 to 0 I can't tell which page is more accurate.

Sacrebleu1 (talk) 15:24, 30 April 2022 (UTC)
 * The light level, as I understand, changed to 0 for hostile mobs other than slimes. Hostile mobs used to spawn at low light levels and now require zero. Slimes used to spawn at any light level, and now apparently require something lower. In Bedrock Edition at least, my slime farm stopped working recently, and it was pretty brightly lit. I haven't gotten around to reducing the light level in it to see if it can start working again. Amatulic (talk) 02:47, 1 May 2022 (UTC)