User talk:MrJam003

Animated renders
Hi!

I see you've been making animated sprites such as:

,, , , , , , , , , , , , , , , ,.

I think it's great.

If you're interested in doing more, and if it's not already on your list, I have my own wish list:
 * [[File:Invicon_Bottle_o'_Enchanting.gif]]
 * [[File:Invicon_Enchanted_Book.gif]]
 * [[File:Invicon_End_Crystal.gif]]
 * [[File:Invicon_Nether_Portal.gif]].

I am not sure how you are doing it, otherwise I might try, but yours seem to be good quality, so I defer to your experience here.

– Sealbudsman talk | contribs 20:18, 15 April 2020 (UTC)


 * If I can hijack this request, can I also ask for some inventory icons of the clock and compasses when they act up (don't have anywhere to point to), as well as perhaps animated inventory icons of crimson and warped stems and hyphae, and the 20w14infinite cursor block (if it has an item form)? - User-12316399 (talk) 20:25, 15 April 2020 (UTC)


 * Hi! Thanks for the support! I'm glad you appreciate my sprites and I'm actually currently working on some of the one you mentioned! My current method might not be the most time effective (a few hours per sprite I'd say) and I'm currently tweaking a few steps and trying some new softwares! Some time soon, I'll write a dedicated subpage where anyone who wants to dedicate some time will be able to follow my tutorial! MrJam003 (talk) 21:19, 15 April 2020 (UTC)

Bedrock Lodestone Compass
Bedrock Edition has a separate file for the lodestone compass called (File:Lodestone compass item texture.png) with the animation being  (File:Lodestone compass atlas.png). It's not just a different enchantment glint rendering system. Please stop removing the image notices. It's alright if you don't want to make them; no one's making you. But we cannot say whether or not this difference will be corrected soon. We document the game, messiness and all. (Though I will personally say it's probably fine to create a shortened gif, even if it doesn't loop completely cleanly.) -PancakeIdentity (talk) 21:44, 22 April 2020 (UTC)
 * First of all, I'd like to thank you for documenting the case. I would just say that I'm sorry for the trouble I may have caused because of the lack of clarity in the original image request post. I'll try and be more careful and patient from now on. Sincerely, MrJam003 (talk) 22:03, 22 April 2020 (UTC)
 * No worries! I should have been more clear that there was specifically a different texture file when creating the image request. -PancakeIdentity (talk) 22:06, 22 April 2020 (UTC)

Lodestone Compass Render
I saw both of your animated renders of the lodestone compass in Bedrock Edition. I noticed that the animation is slightly jerky; it pauses briefly when the needle points directly left or right. Could you fix this? The BlobsPaper.png 02:57, 23 April 2020 (UTC)


 * All the compass renders do this. This is because the compass uses this side-pointing texture multiple times. It probably shouldn't be changed. -PancakeIdentity (talk) 03:02, 23 April 2020 (UTC)