Java Edition 22w15a

22w15a is the fifth snapshot for Java Edition 1.19, released on April 13, 2022, which adds ranged attack for wardens, two new advancements, and fixes bugs.

Gameplay

 * Advancements
 * Added two new advancements:
 * Sneak 100
 * Sneak near a Sculk Sensor, Sculk Shrieker or Warden to prevent it from hearing you
 * When the Squad Hops into Town
 * Get each Frog variant on a Lead
 * Added advancement trigger.
 * Triggered when a player picks up an item that was thrown by an entity, with following conditions:
 * : a predicate for the player picking up the item
 * : a predicate for the entity that threw the item
 * : a predicate for the item
 * Added advancement trigger.
 * Triggered when a vibration event is ignored because the source player is holding the sneak key, with following conditions:
 * : a player for which this trigger runs

Mobs

 * Allay
 * Now have a natural health regen of per second.


 * Warden
 * Now can charge ranged attack when player building high, hiding behind walls or being out of range of their melee attack.
 * Their rib cages will open up to shriek a sonically charged ranged attack that can penetrate walls.

World generation

 * Mangrove Swamp
 * Mud now generates all the way from the surface down to stone.
 * Tall mangroves are far more common than short mangroves now.
 * Moss carpet now generates on top of mangrove tree’s roots.

Gameplay

 * Advancements
 * The darkness effect is now required by "How Did We Get Here" advancement.

General

 * Panorama
 * Changed to reflect The Wild Update.