Talk:Jukebox

do jukeboxes play normal music too? they seem to play it. can anyone confirm this? --Kizzycocoa 12:06, 31 July 2010 (UTC)
 * No, that's just original MC music. It works now, and it doesn't need jukebox.--Drury 12:24, 31 July 2010 (UTC)
 * damn! all those jukeboxes I hid in the ground were for nothing D: --Kizzycocoa 12:30, 31 July 2010 (UTC)

Jukebox Data Values are Out of Date
I have been doing some testing and it seems that the only data values used at 0 and 1. 0 meaning having no disc. 1 meaning containing a disc. The contained disc and playing of sound seem to be unrelated to the data value. The code must have changed possibly for adding even more disc in the future. Can someone confirm. Also does anyone know when this change happened? --Laige, 24 May 2014 (UTC)

Error in article
The jukebox does not use noteblock textures, noteblocks use jukebox textures, since the jukebox came first. --Miauw62 14:30, 4 January 2012 (UTC)

Reclaiming jukeboxes?
The infobox mentions "Tool: Any tool", but what does that mean exactly? Tools are usually wasted if used incorrectly, so it's unlikely it's different for this specific case. I could imagine an axe being quicker than your bare hands (or anything else), but what I'm really wondering about, is if the thing is reclaimable at all. Because of the diamond, it's a bit expensive to test in case it gets destroyed instead. :) Probably worth mentioning in the main article text as well, since there's still very little there. Retodon8 20:56, 15 November 2010 (UTC)


 * It can be broken with anything. I use my hands and it survives. Also If a disc is in there when it gets destroyed that also survives.GlitchKing 08:26, 23 November 2010 (UTC)

Sound or Music?
This really doesn't matter that much but in the options when the sound is turned off and the music is turned on the jukebox doesn't play the track. As I said it doesn't matter much but it's just a bit odd. GlitchKing 08:35, 23 November 2010 (UTC)
 * I think it's considered a sound effect instead of music. :\ --Scykei 08:44, 23 November 2010 (UTC)
 * Probably just one of Minecrafts' many bugs -F1racer101 03:53, 23 November 2010 (CST)
 * I don't think it's a bug because it is a sound effect D: --Scykei 10:10, 23 November 2010 (UTC)

The record will be ejected?
When it says ejected, does it mean the record will stop playing or does it mean that the jukebox will throw it on the floor? I'm just thinking of jukeboxes where throwing it on the floor could be hazardous, or always having to remember to take out the record before I go anywhere.

It will just stop playing, and then when the record stops playing you take the record out and out it back in to play it again. A bit like real records. :D 173.93.190.167 19:28, 15 July 2012 (UTC)

Glitch in Multiplayer?
What I found is that when ejecting a record, two images appear of the record, but only one is able to pick up. This is only in multiplayer, as far as I know of.
 * The disc is probably client side. Loging out and loging in to the server will fix it.Jimmyoakmeister 05:12, 29 August 2012 (UTC)

75^3 blocks distance?
From the article: "By turning on the music, the music will be heard up to 75 blocks away." It could just as easily say "421875 blocks", but it doesn't, and I doubt the range is that far, so it seems somebody made a typo or something. It doesn't say "blocks " either, and that would make even less sense since blocks already are a 3D unit. I'm guessing maybe it means there is a 75 m cube (a block is 1 m ), with the jukebox in the middle, inside which the music can be heard. Somebody should clarify. Retodon8 12:55, 14 January 2011 (UTC)
 * It's likely that what was meant was "75 blocks " (equivalent to "75m ", although quoting distances in this measurement system could get confusing since it's never referenced in-game). SteveZombie 21:04, 14 January 2011 (UTC)

Redstone
For a lack of records, I can't test this, but if a record runs out can you turn the jukebox back on with redstone? (or disable it likewise?)Darkid 17:27, 24 March 2011 (UTC)

- No

Two at Once?
As the subject indicates, can two records be played at once? If not, what happens when a second record is inserted? To be more clear, I mean with two separate Jukeboxes, not one. - 137.112.116.157 03:53, 3 October 2011 (UTC)


 * One stops, the other starts. – ultradude25 ( T &#124; C ) at 04:12, 3 October 2011 (UTC)

flamability
are juke boxes flammable and will they desrtoy the disk if burned

They are not flammable, and will not burn - no.

They are not "flammable" as the jukebox block cannot be lit on fire with a flint and steel or by lava. However, they will burn when used in a furnace, but this is inefficient as it wastes a diamond. Since they must be destroyed to be put in a furnace, the record does not burn. 116.49.154.121 22:37, 3 February 2013 (UTC)

Not playing
Alright, this happened to me in the pre-releases too. Whenever I put a music disc in a juke box, it does not play. I have the music AND sound turned up in the options, but still nothing plays. The two music discs did work for me in 1.8, but they no longer do. Anyone else having this problem? Or have suggestions on how to fix it? L1ght5h0w 23:57, 26 November 2011 (UTC)

I have the same problem. I started up my first world, and i had gone back into my watchtower, equipped whit the green disc, and i rightclicked and... nothing happend. --Miauw62 14:29, 4 January 2012 (UTC)

Found a solution! Simply break and replace the jukebox! --Miauw62 14:53, 4 January 2012 (UTC)

I have this same issue, but on xbox 360. I tried breaking and replacing. Nothing. I am using a gold disc and the update is xBox Beta 1.7.3. Help, thank you. 173.93.190.167 19:31, 15 July 2012 (UTC)

Textures
I use the connected textures mod alot, and i know that the jukebox's metadata is 0 normally and 1 when playing any disk, but i was hoping that there would be a way to tell via block data which disk is playing. i have tried this, and having looked at a worldedit schematic of a playing jukebox, discovered that the current disk is stored in the tile entity data thus making my attempts useless. so i came here and if anyone has any advice for me then please do let me know. 92.10.99.163 17:14, 3 January 2013 (UTC)

Glitches
On my SMP server, I broke a jukebox down to move it, and was disconnected. When I logged back on, a large area north and east and a few blocks west was reverted to how the level generated, destroying everything I built there. Is this a known bug? 67.186.212.239 08:39, 5 January 2013 (UTC)
 * The very same thing just happened to me. Very odd. Lots of stuff lost and hours rolled back :( - -Alreajk 07:23, 11 January 2013 (UTC)
 * Yep. Tried to move a jukebox with an Iron Axe, no disc inside. Game crashed, and the north side of my building (small one, lucky me) was blasted right off. Gave me a crash report I forgot to save. Will try and reproduce the bug again, but it is confirmed. --186.42.70.146 15:42, 9 February 2013 (UTC)
 * Nevermind, found the crash report. Derp. (Hidden comment, click on Edit to see the full report) --186.42.70.146 15:54, 9 February 2013 (UTC)
 * Not using any snapshots, but seems like 13w03a took care of it. Oh well. I added it to the bug section anyway, in case other people prefer to wait for official updates.--186.42.70.146 16:01, 9 February 2013 (UTC)
 * Not using any snapshots, but seems like 13w03a took care of it. Oh well. I added it to the bug section anyway, in case other people prefer to wait for official updates.--186.42.70.146 16:01, 9 February 2013 (UTC)

Regarding Music Discs
I have questions/comments about two (2) of the Music Discs: Music Disc C418 - 13 I didn't see this listed in the History section. Does it have something to do with "CAT" mentioned in the wiki opening text under History? Music Disc C418 - far Not sure how much of a difference it makes, but for accuracy sake the in-game text displays the title as "far" (all lower-case letters).