Talk:Stray

Arrow of Slowness drop
Am I right? There's a 1/3 chance that the dropped arrow number is generated, and a 1/2 chance that this generated number is 1 (otherwise it's 0)? And thus strays have an actual chance of 1/6 to drop the arrow? The current drop description seems rather confusing to me. --AttemptToCallNil, previously known as GreenStone (report bug, view backtrace) 12:17, 19 May 2016 (UTC)
 * Looks completely wrong to me. The loot table says "0–2 arrows, +0–1 per level of looting. 0–2 bones, +0–1 per level of looting. 0–1 tipped arrows when killed by the player, +0–1 per level of looting but max 1 total." So the effective drop is a $1/2$ chance of getting a tipped arrow, with Looting increasing that to $2×level+1/2×level+2$. Anomie x (talk) 13:07, 19 May 2016 (UTC)