Frostburn Update



The Frostburn Update is the name for Java Edition 1.10, a major update released on June 8, 2016. It added some new features such as skeleton/zombie variants in snowy biomes and deserts respectively, polar bears, structure blocks for saving/loading structures in worlds, and an auto-jump feature.

The official name for the update, the Frostburn Update, was revealed on June 8, 2016, in a blog post on the Mojang website, the same day the update was released.

Development began very shortly after 1.9 (the Combat Update) was released, and snapshots began the week after 1.9.3 and 1.9.4 were released, in mid-May. Only 3 snapshots and 2 pre-releases were released for 1.10, between May 18, 2016, and June 8, 2016.

Mojang released the first pre-release on June 2, 2016, and the second on June 7, one day before the update was released.

1.10 had only three snapshots and two development versions, tying it with 1.1 as the version with the least development versions; if only snapshots are considered, it is the smallest outright.

Additions

 * 18 new sound events, plus 2 new ambient sounds.
 * 4 new splashes.
 * An "auto-jump" option (enabled by default), which automatically makes the player jump when running towards a one-block-tall obstacle.
 * 1 new particle:.
 * 1 new command:.
 * 4 new NBT tags:
 * ,,   and.
 * Fossils.
 * 5 new blocks:
 * Structure void, Magma Block, Nether Wart Block, Red Nether Brick (now called Red Nether Bricks) and Bone Block.
 * 3 new mobs:
 * Polar Bears, Strays (variant of Skeletons), and Husks (variant of Zombies).

Changes

 * command y-coordinate range increased.
 * Several minor changes to world generation.
 * Structure blocks can now be used in-game.
 * Chorus fruit and ender pearls now teleport players from ride-able horses / pigs.
 * Mobs can now shoot while they are in a boat.
 * Endermen now spawn in the Nether.
 * Magma cubes now spawn about twice as often.
 * Skeletons now shoot the arrow they are holding in their off-hand.
 * Wolves no longer despawn.

Trivia

 * This update has the fewest amount of snapshots to date, with a mere 3 compared to the 20–30 from previous updates.
 * The time span between the releases of 16w20a and 1.10-pre1 was only 2 weeks, unusual based on Mojang's history, as 1.8 and 1.9 both took around a year or so to develop.
 * This update's changelog continues the trend of having "Removed Herobrine" at the very end.
 * The update had only 2 further revisions, 1.10.1 and 1.10.2, which drastically shrunk from 1.7 (with 7 revisions), 1.8 (9 revisions), and 1.9 (4 revisions).
 * This trend of only two revisions continued for two and a half years, up until 1.13.2; 1.14 has had three minor revisions.

Further revisions

 * 1.10.1 fixed "some of the most annoying reported bugs."
 * 1.10.2 was released soon thereafter to fix a crash from 1.10.1.