User talk:Majr/Archive 8

In 12w21a (?) is the old-chest texture removed. Now it is the 'Glitch Block'/Purple Texture. I think the needs a purple render. ^^ -- 11:09, 30 May 2012 (UTC)


 * What a shame, now it looks real stupid. – (&#124;) at 00:28, 31 May 2012 (UTC)


 * Now, check the 12w22a one... Goodluck! Also, everyblock is mirorred in 12w22a... I think I can do the most 'File:Gird_[Name]' things and the 'File:DataValuesBeta.png' (Like always). Goodluck on all the block renders! -- 10:12, 31 May 2012 (UTC) ^^


 * Hmm, I wonder if we should leave the chest on it's original texture, and just count it as removed. Mojang aren't acting like it is still a block in the game.
 * The rotation might be accidental. I think I'll wait until full release before I redo everything, again. – (&#124;) at 11:26, 31 May 2012 (UTC)


 * About the block rendering, it's your choice. I'm working on the Grid images right now (Maybe did you notice already). -- 11:44, 31 May 2012 (UTC)
 * Ok we need a render of the new locked chest with the Emerald texture on the top and bottom. -- (&#124;) 21:00, 8 August 2012 (UTC)

White Stone
Can you rename File:Grid_White_Stone.png to File:Grid_End_Stone.png Thanks -- 16:26, 31 May 2012 (UTC) ^^


 * Put move on pages you want moved instead of asking me, someone else might be able to do it before I'm available. – (&#124;) at 06:23, 1 June 2012 (UTC)

Substituting templates
Ultradude, can you run your bot to automatically substitute Unsigned and UnsignedIP templates? Thanks -  06:23, 6 June 2012 (UTC)

Oh, and maybe the verlink/Version link template should also be substed on article pages? (not mainpage), so that editors can just quicklink the template instead of typing out the full link with piping, etc. Does the server gain better performance if these (unsigned/verlink) templates are substituted, or is substituting not necessary? -  06:28, 6 June 2012 (UTC)


 * The performance difference is only when the page isn't loading from cache (someone edits a page or the template or uses the purge action). – (&#124;) at 06:38, 6 June 2012 (UTC)


 * Ok, then no subst needed? I thought these types of templates should always be substituted anyways (forgot to subst them myself when using them). -  06:42, 6 June 2012 (UTC)


 * Only unsigned templates are subst because they are used a lot. The initial transclution is quite slow, even for blank templates.
 * Only simple templates with no logic can be subst anyway, because subst just copies the whole template to the page, it doesn't work out what needs to be shown. – (&#124;) at 08:20, 6 June 2012 (UTC)

Old Locked Chest texture
Ultra, can you upload the old texture for before 12w21a? It should be displayed on the article as comparison, etc. I'm not even sure if we need to show the blank/purple "texture"; how about just use the old texture instead of no texture? -  06:40, 6 June 2012 (UTC)


 * You can get it from history.
 * I think we should just use the original texture, since this seems like an oversight on Mojang's part, and since the block is basically removed anyway (it deletes itself when updated), I don't think we should count changes to it any more. – (&#124;) at 08:20, 6 June 2012 (UTC)


 * Ok, then I'll revert it to the original. -  23:02, 6 June 2012 (UTC)
 * Or maybe not, cause I don't think I'm reverting it correctly. also needs to be reverted. -   00:07, 7 June 2012 (UTC)


 * Reverting is broken right now. You have to save the image and upload it again. – (&#124;) at 02:46, 7 June 2012 (UTC)


 * Ok, done. -  01:16, 8 June 2012 (UTC)

Crafting grids
Isn't the alternating grid more concise? I don't think readers get confused between what is the "ingredient" and what is product. These types of reversible crafting processes shouldn't cause any confusion. They should know what a diamond/emerald/iron bar/gold bar looks like, right? So I think the alternating grid can represent it in a smalelr/more compact form. -  04:39, 9 June 2012 (UTC)


 * You need to show how to craft an item first, that's the most important. Then you show any things you can craft with the item. It's like the see also of crafting recipes.
 * Having them mixed together is confusing, because you will see something you can craft with the block, but not how to craft the block, until the animation cycles through to it. – (&#124;) at 05:46, 9 June 2012 (UTC)
 * The animation cycles through in 1-2 seconds... These types of crafting recipes are reversible. I don't see how they can be confused, but if the reader might get confused, then nvm. -  21:05, 9 June 2012 (UTC)

How would I be able to fix this code?
The code Gives me

13:33, 9 June 2012 (UTC)


 * You can't do that. – (&#124;) at 14:07, 9 June 2012 (UTC)


 * Thanks, I just thought about adding a Achievement Template, that uses the item/block, the background and text. Bg here: –Preceding unsigned comment was added by  (&#124;) 14:45, 9 June 2012‎ (UTC). Please sign your posts with


 * ^This should be moved to a name like since it's misspelled. -   21:03, 9 June 2012 (UTC)


 * We already have an ? – (&#124;) at 05:00, 10 June 2012 (UTC)


 * How does that template work with a bg of the acievemnt so it is more real to minecraft 16:31, 10 June 2012 (UTC)


 * It doesn't, but it could be added. – (&#124;) at 10:07, 13 June 2012 (UTC)

Archiving talk pages
Ultradude, should we archive pages by moving them? I was thinking that for talk pages where many comments are unsigned, we should just move the page to archive in order to allow attribution for the comments, and then recreate the talk page. -  06:36, 10 June 2012 (UTC)


 * If the whole page is being archived I guess. – (&#124;) at 06:46, 10 June 2012 (UTC)

Ok, and I have a suggestion for the articles. Right now, we are creating a new page directly at "known bugs/development versions/xxxx" or "known bugs/1.2.5", etc. The known bugs page right now is useless and people continue to add comments to the talk page. How about making the page the current bug recording page for the current official release version, and then when a new official version is release, move the old version to the specific version that is was for. Example: Right now it is 1.2.5 so the "Known bugs" article is used for recording the 1.2.5 bugs. When 1.3 is released, we move "Known bugs" to "Known bugs/Version 1.2.5" without redirect and create a new page for 1.3 at "Known bugs" again. This way, we can ensure that all relevant comments made in the talk page stays with the version at that time, and we can automatically archive all talk page comments made to the known bugs page with the version it was for.

Also, shouldn't the snapshot releases be titled "Snapshot 12wxx" instead of "Version 12wxx"? How about titling it "snapshot" for future releases (and also renaming the existing ones)? -  07:27, 10 June 2012 (UTC)


 * That sounds like a good idea, however it's a big change so you should be asking everyone and not just me. If we do change this, it might be a good chance to change all the pages to issues, which was (and was also going to get rid of /Version), and then never happened. – (&#124;) at 10:01, 13 June 2012 (UTC)


 * I as well. Thanks -   01:25, 15 June 2012 (UTC)


 * And mabye when we have updates like the 1.3 update, we archive the previous updates version of the items away into archives. Like cocoa beans rareness from 1.2.5 could be archived away when 1.3 comes out, making cocoa beans more common in 1.3. TexasMike10 –Preceding unsigned comment was added by (&#124;) 08:20, 30 July 2012‎ (UTC). Please sign your posts with

File:Stairs.gif
The texture of the is incorrect. Take a look at it and you'll notice it ;) -- 11:51, 12 June 2012 (UTC) ^^


 * I think all the stair texture layouts were changed at one point, since I had to change the texture layout when I did sandstone stairs. – (&#124;) at 10:02, 13 June 2012 (UTC)

Proper file move
Ultradude, can you delete, and then move over to the correct name? (to preserve file change) -  01:17, 15 June 2012 (UTC)


 * Nope, moving files breaks everything ever. – (&#124;) at 08:46, 15 June 2012 (UTC)


 * They're the wrong names... and also needs to be moved as well. Is there something wrong with the wiki servers? You can move them properly after the issues are fixed, right? -   01:00, 18 June 2012 (UTC)


 * Doesn't matter, images can't be moved without breaking other languages and it's not something that can be fixed. – (&#124;) at 01:37, 18 June 2012 (UTC)

Locked Chest Render
Hey ultradude, would you be able to render the new look of the locked chest in your spare time? There's a bit of a debate going on in the grid image, and having an actual render for the new look would solve that. -- 02:09, 16 June 2012 (UTC)
 * How would that solve anything? An in-game screenshot shows it quite fine. <span class="s-ultradude25">– (&#124;) at 20:52, 17 June 2012 (UTC)

Rename articles
It's been bugging me for some time, but I'm pretty sure it's (singular form), not. Can you move the pages accordingly, and fix the links as well (probably using your bot)? Thanks -  05:54, 16 June 2012 (UTC)


 * What about, , , and ?  06:13, 16 June 2012 (UTC)


 * Music Discs also needs to be renamed. I think wooden planks is the actual name because the block is a group of planks. Paintings, pressure plates, and slabs (and also, , , , , ) are only in plural form because there are multiple types, but if we want to be consistent, all articles should be in singular form. This issue has been bugging me for too long. (I've added this as a suggestion to as well). -   22:11, 16 June 2012 (UTC)


 * The page names are all over the place, we need a proper guide and rules (e.g. when to not use the in-game name) before we should do any moving or it'll just get even messier. <span class="s-ultradude25">– (&#124;) at 20:52, 17 June 2012 (UTC)


 * Can you (and other admins) help establish the guidelines then? -  02:21, 19 June 2012 (UTC)


 * Others maybe, I'm not bothered by the page names really. <span class="s-ultradude25">– (&#124;) at 05:03, 20 June 2012 (UTC)


 * Main reason for having all singular forms is to maintain consistency and to make linking to the articles simpler and easier to do. -  23:33, 20 June 2012 (UTC)

Tweet link
Ultradude, there isn't a link for 4JStudios yet. Can someone implement it? Also, should we be using this link, or using the regular http ref link? What's the difference/why do we have this type of link (for tweets/word of notch)? -  20:24, 17 June 2012 (UTC)


 * Interwiki links are used because it's less to type, same as for things like . <span class="s-ultradude25">– (&#124;) at 20:52, 17 June 2012 (UTC)


 * Yea that makes sense for things we have to type out... but tweets and non-wiki links are generally copied directly (from the address bar). It kinda takes more work to change them to this shortcut link, and people generally don't type out a tweet url with all the numbers, but this at least standardizes the (http/https/status/etc.) syntax. -  01:00, 18 June 2012 (UTC)


 * Then leave them as they are? You're not forced to use interwiki links just because they exist.
 * Personally, I think a template would be better, then it can display as a normal link (interwiki links don't look nice, especially in refs). <span class="s-ultradude25">– (&#124;) at 01:37, 18 June 2012 (UTC)

Mob name capitalization
Ultradude, can you help decide at the on which mobs should be capitalized or not? Thanks -  01:21, 21 June 2012 (UTC)

New stairs
Could you make block renders of the new wood stairs and move Grid_Wooden_Stairs.png to Grid_Oak_Wood_Stairs.png? 02:56, 22 June 2012 (UTC)


 * Render yes, move no. <span class="s-ultradude25">– (&#124;) at 10:00, 22 June 2012 (UTC)


 * Looks like you mixed up Spruce Wood Stairs and Jungle Wood Stairs. 15:57, 22 June 2012 (UTC)


 * lol fixed <span class="s-ultradude25">– (&#124;) at 22:02, 22 June 2012 (UTC)

Regarding your removal of my suggestion
Hi Ultradude25, Regarding your removal of my suggestion on the Community Portal; the suggestion of a server scraper. I understand that it may not have a place on the wiki, but I'd like to say that I don't see why it isn't possible, the wiki is grabbing the Mojang devs' tweets pretty well? -- ·  ·  08:32, 22 June 2012 (UTC)


 * What has that got to do with scraping data from other websites? The Twitter feed is done by JavaScript accessing the Twitter API, the wiki doesn't even do anything aside from initially sending the JS to the client.
 * Scraping data is an entirely different matter and is incredibly slow and resource intensive in comparison. <span class="s-ultradude25">– (&#124;) at 09:58, 22 June 2012 (UTC)
 * Ah okay, I'm sorry, I was under the impression that it wouldn't be that difficult. I was just curious :)
 * -- ·  ·  10:37, 22 June 2012 (UTC)

IPs to ban and user to correct
IPs to ban: and

New user to correct:

-- 00:06, 26 June 2012 (UTC)

Troubleshooting
May I gain some advise about creating a troubleshooting section. Recently the #minecrafthelp channel was added to the community page on minecraft.net, and we have been having a busy time of things there.

What kind of management issues do we need to be aware of, for us to make available common "getting minecraft to work" situations. We find that we are repetitively helping people with common issues. Is there a way to provide such solutions more publicly via the wiki, while staying on the good side of management here as well? 14:31, 28 June 2012 (UTC)


 * You might be able to have it as a tutorial if you have tutorial type information, otherwise if you really want it in a wiki instead of a forum, keep it in your userspace and direct people there. <span class="s-ultradude25">– (&#124;) at 04:47, 29 June 2012 (UTC)

Thanks =)
Thanks for helping on my new page. 23:48, 5 July 2012 (UTC)

Andreas Jörgensen?
Hello, i am trying to make pages for the broken links in the "Mojang" tag, and i saw you remove Andreas Jörgensen and before remake the page. 00:07, 6 July 2012 (UTC)


 * Because the page was basically empty. <span class="s-ultradude25">– (&#124;) at 01:36, 6 July 2012 (UTC)

Lock Down
Seems like it's time to lock your pages again. Unless you have already perma banned that guys IP that is. -- 20:07, 6 July 2012 (UTC)


 * There's no point in locking my user page if I leave my talk and sub-pages open, and locking my talk page obviously isn't an option. <span class="s-ultradude25">– (&#124;) at 21:06, 6 July 2012 (UTC)
 * Very true. But the ban hammer seems to work well (even if it does only work for a little bit). -- 21:29, 6 July 2012 (UTC)

Roblox
Why'd you delete it if it has parts relevant to the wiki? –Preceding unsigned comment was added by (&#124;) 02:21, 11 July 2012‎. Please sign your posts with


 * Because it's completely unrelated. <span class="s-ultradude25">– (&#124;) at 02:30, 11 July 2012 (UTC)

Re:Signature
Better? -- ( · ) 09:54, 11 July 2012 (UTC)


 * All you've done is remove a couple of the images. It's still massive. <span class="s-ultradude25">– (&#124;) at 11:22, 11 July 2012 (UTC)

Advertising on the data values page
Seriously, this community has a hard time receiving community dev. I am maintaining a list of data values in JSON format so other programmers can have direct access to them and skip the trouble of transcribing them into database format. It's free as a side effect of a project I'm doing so I decided to share. This is not a money making endeavor, there aren't even advertisements. Why on earth would that be bad?

Here's the JSON link since you didn't bother to investigate before removing the link.

http://api.mineverse.com/q.php?key=5005c40973db6&request=itemdata

I'm going to restore the link in an hour, unless you've got a good argument for why the community wouldn't want a useful free resource. -- 14:09, 19 July 2012 (UTC)


 * I would think since the API is part of your fan community, so that would still count as advertising it. <span class="s-ultradude25">– (&#124;) at 14:28, 19 July 2012 (UTC)


 * I'm not registering a new domain to share the api. It's a different subdomain with literally zero links back to my community. It's simply free access to the api. It's a little insulting that this is how draconian editors here feel they must be to stop community devs from helping each other out. I've seen time and time again different devs having to make their own item database from scratch, and this would really help everybody out. -- 14:31, 19 July 2012 (UTC)


 * The rules really aren't clear on this. I think it should be allowed since it's useful, but I don't know what the legal issues are with this sort of thing.
 * Need other's opinions on this really. <span class="s-ultradude25">– (&#124;) at 14:39, 19 July 2012 (UTC)


 * While I do agree that it's a useful resource, I do not like the fact that it requires registration. If you want to share your api, then provide it to the public and not to members of your community alone.-- -  MCWiki Administrator  15:34, 19 July 2012 (UTC)
 * I must add, I have huge reservations about how it is worded. it is worded as an official outlet for "developer access" to minecraft, rather than a resource. You will need to reword it, as well as carry out the above, if you wish to link to it on the wiki page. Until then, I have deleted the section. -- 15:40, 19 July 2012 (UTC)

[minecraft.jar] jar icon
This was just supposed to be a joke :) (I know .jar files doesn't have any specific icon) -- 17:26, 20 July 2012 (UTC)

Deleted page
from user: seikokai : WHY DID you delete my page you have no right to do that i was suggesting to notch –Preceding unsigned comment was added by (&#124;) 00:15, 21 July 2012. Please sign your posts with


 * A wiki is no place for suggestions, Mojang don't read the wiki and Notch doesn't even work on Minecraft! <span class="s-ultradude25">– (&#124;) at 20:59, 21 July 2012 (UTC)


 * Ultra! Notch still works on Minecraft a bit! He just gave role of head of Minecraft devolopement to Jeb or Jens Bergenstein. It looks like you don't know much abut Notch. What nationality is Notch? What is his real name? Who did he found Mojang with? Answer those questions without internet help. Oh and it is not Mojang don't read it is Mojang doesn't read the wiki. And Mojang might read the wiki. July 30 2012 2:49 AM


 * Whether he is officially "assigned" to Minecraft is irrelevant. He doesn't work on it any more because he's busy with scrolls and that stupid 0x10c thing. I don't particularly care about Notch's personal information. Mojang certainly don't read the talk pages, which was the implied context of "the wiki". I doubt they would look at articles either, since you'd expect them to already know about Minecraft... <span class="s-ultradude25">– (&#124;) at 08:04, 30 July 2012 (UTC)

Hasty blocks
Your blocks are a little too hasty, as you blocked an IP forever. A reasonable block would be one or two years. Can you make blocks easier for people, depending on their condition, especially IPs? Thank you. 20:14, 21 July 2012 (UTC)


 * There's quite a few permabanned IPs, y'know. Most of them aren't by me either... <span class="s-ultradude25">– (&#124;) at 20:56, 21 July 2012 (UTC)


 * Can't view list due to drugs and violence. 02:36, 22 July 2012 (UTC)


 * Say what? <span class="s-ultradude25">– (&#124;) at 12:14, 22 July 2012 (UTC)


 * Have a virus protector that refuses to view pages with inappropriate content to prevent a virus, which includes the forums. 19:49, 22 July 2012 (UTC)


 * How are you viewing this page, but not that one? It's just a page on this wiki... (also inappropriate content doesn't cause viruses) <span class="s-ultradude25">– (&#124;) at 20:24, 22 July 2012 (UTC)

Hiya ultra. I'm just here to explain a recent undeletion I have done.

I have undeleted that page, as the project is meant for such community pages. I have run this project past a bureaucrat-level user (Wyn), and it has been approved so long as it's handled properly.

As said on the page:"This User-Wiki experiment is to allow us to review our own rules based on the community, and to allow pages that normally would be shot down, to try to stand, based on community interest."

There is a deletion process, which I am personally following for each page. basically, if it's not got enough content to be considered "in time"(I personally am choosing a month), I delete it, and add the reasons to a log of deleted pages, linked to in the project's main page.

So, basically, if anything contains "Minecraft Wiki:Sandbox" at the start, then it's ok to stay, and I'll have my eye on it. unless it's obvious spam/vulgar topics.

This project was created in part due to repeated requests to open up the wiki, as well as the widespread community acceptance, but wiki rejection, of the herobrine page. It is not however a tool to perpetuate childish memes, and I too will be looking over these pages to ensure this space is not abused.

For more information, please, feel free to visit or modify the. -- 15:38, 25 July 2012 (UTC)

Broken items
Do you know how to fix the line of code? |  ||
 * Redstone Sword 18:21, 27 July 2012 (UTC)


 * Again, you have pages outside of the noinclude... so as you'd expect, it's included. <span class="s-ultradude25">– (&#124;) at 21:37, 27 July 2012 (UTC)


 * Thanks 23:43, 27 July 2012 (UTC)

Nice Renders
Could you do a Render of if it takes not much time to do so? 23:42, 27 July 2012 (UTC)


 * . <span class="s-ultradude25">– (&#124;) at 23:50, 27 July 2012 (UTC)


 * Thanks a bunch once again!!! I added the old portal blocks and the new wood stairs and slabs, hope you like 14:28, 28 July 2012 (UTC)

Nice Renders 2
Would you be able to do two Renders of like a chest as it is not a full block? If this takes too long do not bother, i will understand, it's like that for me sometimes with textures anyways, if you can do it fast and simple do so, if not, you don't have to. Also do you reply to covorsations after the thanks? ( · ) 16:07, 28 July 2012 (UTC)


 * That texture is a different size to the chest, and as there's no actual in-game model to go off of, no.


 * Also that signature is unacceptable. The general rule for the visible signature is if it changes the line-height, it's no good. I changed it to be an acceptable height (and removed some pointless code), you might not want the image when it's that small though. <span class="s-ultradude25">– (&#124;) at 22:06, 29 July 2012 (UTC)


 * Oh Ok, sorry about the signiture 08:17, 30 July 2012 (UTC)


 * By Chest i meant, it is slightly smaller than a block 13:35, 30 July 2012 (UTC)


 * I know. It's the top part that's the problem. It's a different shape. <span class="s-ultradude25">– (&#124;) at 14:10, 30 July 2012 (UTC)


 * I'll give you a copy of it when i fix it! < Here, I forgot about size, i play too much portal 2, size doesn't matter there  14:38, 30 July 2012 (UTC)


 * Is the latch supposed to be 3D like a chest? <span class="s-ultradude25">– (&#124;) at 14:40, 30 July 2012 (UTC)


 * If you can, Try it. if you can't, Don't Bother. 14:43, 30 July 2012 (UTC)


 * Is it supposed to look like this? <span class="s-ultradude25">– (&#124;) at 14:46, 30 July 2012 (UTC)


 * Can you make the white gap in the glass white on the sides, does it support transparency? 14:54, 30 July 2012 (UTC)


 * The white parts become transparent when rendered. <span class="s-ultradude25">– (&#124;) at 14:58, 30 July 2012 (UTC)


 * All Good, You may proceed!


 * <span class="s-ultradude25">– (&#124;) at 15:04, 30 July 2012 (UTC)


 * Nice job, couple of issues, but mostly ok!
 * also btw could you do a render of my skin ? 15:09, 30 July 2012 (UTC)


 * <span class="s-ultradude25">– (&#124;) at 15:19, 30 July 2012 (UTC)


 * Thanks 15:20, 30 July 2012 (UTC)

Protection and deletion
Hey, ultradude, I saw that you protected and deleted stuff for weird reasons. Protecting somthing because of a s- war. what war. The war in Iraj? That probably won't do anything to minecraft. And deleting a wiki only a few minutes after it's made because of speculation? That is just... just... okay there is no word for it. I can feel it, but can't describe it. Please respond.

P.S. How do you protect something?

P.P.S. or P.S.S. or P.P.S.S. what does P.S. stand for?

July 30 2012 2:32 AM


 * I can't see anything in the protection log about s- war. Your page had speculation on it (about when 1.4 would be released and what would be in it), how recent the page was made doesn't bar it from speculation rules...


 * You don't.


 * Post script. It would be P.P.S (Post Post Script). <span class="s-ultradude25">– (&#124;) at 07:39, 30 July 2012 (UTC)


 * The s- is stupid. stupid war. And why delete speculaton? TexasMike10 –Preceding unsigned comment was added by (&#124;) 07:55, 30 July 2012 (UTC). Please sign your posts with


 * There's nothing about a stupid war in the protection log.
 * Because this is a wiki, and if you'd bothered to read the rules you'd know it isn't allowed. <span class="s-ultradude25">– (&#124;) at 08:04, 30 July 2012 (UTC)


 * I never knew the wiki had rules... Look at this! we are headed into another topic: wiki rules. the stupid war is for the mobs wiki 1 to 2 years ago. TexasMike10 –Preceding unsigned comment was added by (&#124;) 08:14, 30 July 2012‎ (UTC). Please sign your posts with


 * Mobs wiki? I don't have control over other wikis. <span class="s-ultradude25">– (&#124;) at 08:19, 30 July 2012 (UTC)


 * Weird. It sad you protected a wiki because of a stupid war. TexasMike10 –Preceding unsigned comment was added by (&#124;) 08:24, 30 July 2012‎ (UTC). Please sign your posts with


 * You can't protect a whole wiki... that doesn't even make sense. <span class="s-ultradude25">– (&#124;) at 08:27, 30 July 2012 (UTC)


 * Very odd. It said you did it and only logged in users could edit it. TexasMike10 –Preceding unsigned comment was added by (&#124;) 08:34, 30 July 2012‎ (UTC). Please sign your posts with


 * I think he means these two bits of ancient history. Temporarily protecting pages is a fairly common response to persistent vandalism or edit wars. Also, there's a link to the in the left sidebar on every page. --  09:18, 30 July 2012 (UTC)


 * Ahaha, calling a page a wiki? I don't even. <span class="s-ultradude25">– (&#124;) at 09:21, 30 July 2012 (UTC)