Talk:Lever/Archive 1

Not everyone is from the USA
I strongly disagree with the recent addition of:
 * Contrary to what makes sense, up is OFF, while down is ON. The default is up.

Those in the USA might think this way but for lots of the rest of the world, they way they function now in game is the same as all electrical switches in our part of the world! I'd fix it if I could but something is preventing me editing that page, hence the note here..

The crafting Template does not seem reversed
If you think of the template as to how levers look ontop of a block, it matches quite well. --Fishrock123 16:56, 9 November 2010 (CST)
 * I think the reason people think it's backwards is because the inventory image shows just a stick with a stone nob on the end, so they think the stone block is that, instead of the base of the lever. – ultradude25 ( T 17:12, 9 November 2010 (CST)

bug
Took me a damn long time to figure out why my circuit was broken... If you place a lever on top of a block, and have a redstone torch on the side of this block, the lever can't always toggle the torch. I had to turn my lever from a north/south orientation to a east/west orientation so it can toggle the torch properly. Someone should rephrase this and add to the article. btw, build = beta 1.1_02 Shadow X 13:00, 10 January 2011 (UTC)

this used to be in the article, but I see it has been removed... Raiu tree 05:35, 23 January 2011 (UTC)


 * I have also noticed this. If you put redstone in the four cardinal positions on the ground next to the block, you will see that one orientation powers them while the other does not. --Rehevkor5 07:14, 4 April 2011 (UTC)

Toogle lever
Is it possible to toggle lever without manually going to it and clicking it? Xeoxer 10:20, 10 July 2011 (UTC)


 * No. – ultradude25 ( T at 06:58, 11 July 2011 (UTC)

Trivia
"Levers are a easy and efficient alternative to redstone torches early in the game for powering objects because they do not consist of redstone, which is much rarer than wood and stone and is only found deep underneath the surface of the map." Make a trivia section and add this to it? I just created my account and I don't want to mess stuff up --HexZyle 06:45, 12 July 2011 (UTC)

Where levers power
Levers (Minecraft 1.1) work in a particular fashion. When a lever placed, both the block the lever exists in AND the block it is attached to is powered, hence it creates two (or three if the attaching block is directly below the lever) layers of powered blocks horizonally and diagonally adjacent to the blocks. Also, the block underneath the block the lever is placed on is also powered, but not above.

I think this information should be added to the article, but I am unsure of the wording and is hoping someone can assist me or do it for me? (Oh, and do you agree it should be added to the article? Feel free to confirm and, if necessary, correct my findings) 114.76.16.252 17:54, 31 January 2012 (UTC)
 * I think it's worth adding. I had noticed that with TNT in a 1-block deep hole, a redstone torch on an adjacent block would not trigger it, but a lever would. Buttons seem to work the same way. -- Orthotope 03:29, 1 February 2012 (UTC)

Lever orientation
I have figured after many tests, that if your cursor is heading from left to right. and vice versa, and you place a lever while you are still moving your cursor (even if it is slow movement) it will be oriented side to side relative to you. And if you move your cursor from up to down, or vice versa, it will orient itself toward/away from you. Pyro1997 20:55, 9 September 2012 (UTC)
 * Sounds very fishy that anything would care how you moved your cursor. Anyway, I cannot reproduce this 100% and other sources say that it is random which it is from what I can see. If you got this behavior it is completely coincidental, there is a 50% chance you get the orientation you "made happen" because there are only two choices. 94.237.64.32 04:20, 23 September 2012 (UTC)


 * I checked the source code, and the page is correct: the orientation is random (with equal probabilities), and there is nothing a player can do to influence which is chosen. -- Orthotope 07:31, 26 September 2012 (UTC)