Talk:Fence/Archive 1

Fences as blast shields
While building my Nether fortress, I noticed that Ghast shots do not blow up my fences. Could anyone confirm that fences cannot be destroyed by the Ghasts' fireballs ? -228.zip, 19:42 20 December 2010 (UTC +1)

I made a test and i confirm this. The fireballs destroyed the terrain under the fence, but the fence is ok.--TheDekuLink 12:53, 20 December 2010 (CST)


 * Fence can be destroyed, but not every time. I also made a test. See explosion for more information. Xfs 20:32, 27 December 2010 (CST)

Grass growth
It seems that if fence is placed on top of dirt, it won't turn into grass. Removing the fence, waiting a few minutes for the dirt to change, then putting the fence back seems to solve the problem. Ghost2 23:49, 27 December 2010 (UTC)

Standing on top of fences
I noticed in SSP just now that I am able to stand, and even walk, on fences. My avatar is simply walking up them as if they were stairs. Is this recent? I seem to remember that this wasn't possible before. LTK 70 21:50, 20 January 2011 (UTC)


 * It's been possible to walk on fences in SSP for quite some time, you just get on top of them (since they act 1.5 blocks tall for collision purposes). --Lordebon 23:04, 20 January 2011 (UTC)

Invisible Fences over cliffs?
I created a balcony made of planks on a high cliff, and when attempting to line the edge of the balcony with fences they were invisible. Fences at that altitude when placed on grass still render, and even placed on floating wood render, but for some reason on the balcony with a sheer drop they do not. Has anyone else noticed this? Schizmo 12:25, 24 January 2011 (UTC)


 * I haven't noticed it myself, but I do know there is a GetSatisfaction thread about invisible fences, you could try looking for answers there:

http://getsatisfaction.com/mojang/topics/invisible_fences

LTK 70 16:48, 31 January 2011 (UTC)

Mobs jumping fences
I've noticed multiple times during game play that, when you hit any kind of mob, friendly or hostile, you can actually send it over a fence. I have done this multiple times with cows, sheep, and pigs and it never fails to work. I've also found that, if a spider wants to get you and the only thing in it's path is a fence, even if the fence is on a wall with no lip, the spider can actually manage to jump over it. Is this a glitch, or, at least, is the spider thing a glitch? Obviously there are plenty of ways to keep spiders from getting to you but is 1 row of fencing not supposed to be effective?


 * Spiders can jump over fences, even stacked ones. Calinou 23:16, 15 March 2011 (UTC)
 * Spiders can jump over anything. That's why you build a moat. 7.png  23:25, 15 March 2011 (UTC)

Updating
It's Feb 26th, has anyone seen if the multiplayer bug has been fixed? If so, we just need to update the page as it says "which is due feb 22" –The preceding unsigned comment was added by Shig iii (Talk 21:03, 26 February 2011. Please sign your posts with !

Yes. Fixed since 1.3 :) Calinou 23:15, 15 March 2011 (UTC)

Redstone gate?
In SMP I've seen fences wired to levers with redstone to disappear in rows to act like castle gates. Anyone with the know-how care to add a tutorial or at least mention its existence on the fence page?--Agent Muu 18:58, 24 March 2011 (UTC)
 * I believe that's a mod... and I think it uses signs which say "[gate]" or something... Darkid 20:16, 24 March 2011 (UTC)

It uses CraftBook plugin. Calinou 22:51, 24 March 2011 (UTC)

Invisible Fences At Certain Altitudes
In SMP (not sure about single player) fences are sometimes invisible when you place them at certain altitudes. I have so far only seen this at level 80. I placed two fences on dirt blocks at level 80, and they were invisible. When I placed a dirt block right next to the fence, however, the fence suddenly appeared. Once I took the dirt block away, the fence was invisible again. This has happened so far in two different spots. --Mantalayer


 * It does occur in SSP, I was building a tall flagpole and it occurred. This is also mentioned above: Invisible Fences over cliffs --HexZyle 14:14, 12 July 2011 (UTC)

Floating Fence
when you destroy the block under a fence, it floats! --Amigopen The Gemini! 10:47, 5 July 2011 (UTC)


 * Just like almost every other block in this game! Wow! – ultradude25 ( T at 11:30, 5 July 2011 (UTC)

fences and fluids
fences are the only 1 1/2 high block, so they can have water/lava running over then while forcing mobs and drops to go 1/2 block higher. you can push mobs higher up in "tail" traps to a fiery lava death. and it can be used to block mobs from while letting drops move through on currents. very useful for traps! Trvcic 18:40, 4 August 2011 (UTC)

More mobs jumping fences
I used fence to make two adjacent rectangular pastures that share a side, and I put cows in one and sheep in the other. A few days later, I see that one of the sheep made it into the cow pasture somehow. Any ideas? I suppose it could have spawned there, but it's unlikely as the number of animals in the area was probably well over the cap.

Fences attaching to blocks...
Is anyone else hating the fact that fences attach to blocks now? I like to make my house/base/fort (whatever you may call it) neat and nice. Guess you could say I OCD it, lol. Anyway, my point is how do I put up a fence next to other blocks (ex: a wall) and have it look nice when the fence attaches to the blocks? -- Throex  '''TALK 22:28, 6 November 2011 (UTC)

Fences do not attach to transparent blocks. I think, but I'm not 100% sure that double slabs are transparent. C ali nou - talk × contribs » 22:32, 6 November 2011 (UTC)
 * This should clear that right up.--Saphireking65 22:40, 6 November 2011 (UTC) Fence and Half Blocks.png
 * I see what you are saying but the point is to have the fence post coming out of the ceiling and then have note block attached to it so that it looks like a speaker is hanging from the wall. If this makes no sense I can take a photo and upload it to show examples of what I want to do. The fence attaching to the block makes this look like crap and impossible to do. -- Throex  '''TALK 22:46, 6 November 2011 (UTC)