Mods/IndustrialCraft²/Nano Suit

=Nano Suit= The Nano Suit is the ultimate Armor for IndustrialCraft and takes special installation steps beyond installing the normal mod.

Nano-Helmet
The Nano-Helmet is (?verify toughness) tougher than a Diamond Helmet and does not break. Instead it requires energy to operate. As of v6.00, this item can no longer be charged in the Mobile Charger, and must instead be charged in the Crystal Charger. Materials: 4&times; Carbon Plates, 1&times; (charged) Energy Crystal, 1&times; Glass Produces: 1&times; Nano-Helmet
 * Crafting:

The Nano-Helmet is used to craft the Advanced Nano-Helmet.
 * Recipes:

Nano-Bodyarmor
Nano-Bodyarmor is tougher than a Diamond Chestplate and does not break. Instead it requires energy to operate. The armor absorbs ALL damage taken, assuming that it is charged. As of v6.00, this item can no longer be charged in the Mobile Charger, and must instead be charged in the Crystal Charger. Materials: 7&times; Carbon Plates, 1&times; (charged) Energy Crystal Produces: 1&times; Nano-Bodyarmor
 * Crafting:

Nano-Bodyarmor is used to craft Advanced Nano-Bodyarmor.
 * Recipes:

Nano-Leggings
Nano-Leggings are (?verify toughness) tougher than Diamond Leggings and do not break. Instead they require energy to operate. As of v6.00, this item can no longer be charged in the Mobile Charger, and must instead be charged in the Crystal Charger. Materials: 6&times; Carbon Plates, 1&times; (charged) Energy Crystal Produces: 1&times; Nano-Leggings
 * Crafting:

Nano-Leggings are used to craft Advanced Nano-Leggings.
 * Recipes:

Nano-Boots
Nano-Boots are (?verify toughness) tougher than Diamond Boots and do not break. Instead they require energy to operate. As of v6.00, this item can no longer be charged in the Mobile Charger, and must instead be charged in the Crystal Charger. Materials: 4&times; Carbon Plates, 1&times; (charged) Energy Crystal Produces: 1&times; Nano-Boots
 * Crafting:

Nano-Boots are used to craft Advanced Nano-Boots.
 * Recipes:

=Advanced Nano Suit= The Advanced Nano Suit takes the Nano Suit to the next level with several cool features.

Advanced Nano-Helmet
The Advanced Nano-Helmet has the same basic properties as the Nano-Helmet(?verify) with the addition of preventing drowning while it remains charged over 33% of its energy capacity. Materials: 5&times; Refined Iron, 3&times; Glass, 1&times; Nano-Helmet Produces: 1&times; Advanced Nano-Helmet
 * Crafting:

The Advanced Nano-Helmet is not used in any recipes.
 * Recipes:
 * Notes:
 * -Passive Ability: Prevents Drowning *Does not work in SMP
 * -Will not operate if charged below 33% of energy capacity

Advanced Nano-Bodyarmor
Advanced Nano-Bodyarmor has the same basic properties as Nano-Bodyarmor(?verify) with the addition of restoring Health when the player is damaged and it remains charged over 33% of its energy capacity. Materials: 4&times; Carbon Plates, 4&times; (charged) Energy Crystals, 1&times; Nano-Bodyarmor Produces: 1&times; Advanced Nano-Bodyarmor
 * Crafting:

Advanced Nano-Bodyarmor is not used in any recipes.
 * Recipes:
 * Notes:
 * -Passive Ability: Restores Health upon injury
 * -Will not operate if charged below 33% of energy capacity

Advanced Nano-Leggings
Advanced Nano-Leggings have the same basic properties as Nano-Leggings(?verify) with the addition of granting 3&times;(?verify) normal speed when the Ctrl key is held down and the leggings remain charged over 33% of their energy capacity. Materials: 2&times; Carbon Plates, 2&times; Glowstone Dust, 2&times; Gold Dust, 1&times; (charged) Energy Crystal, 1&times; Nano-Leggings Produces: 1&times; Advanced Nano-Leggings
 * Crafting:

Advanced Nano-Leggings are not used in any recipes.
 * Recipes:
 * Notes:
 * -hold Ctrl key to activate ability
 * -Active Ability: Run (?verify)3&times faster than normal
 * -Will not operate if charged below 33% of energy capacity

Advanced Nano-Boots
Advanced Nano-Boots have the same basic properties as Nano-Boots(?verify) with the addition of granting 6&times;(?verify) normal jumping height when the Ctrl key is held down as well as preventing Fall Damage while the boots remain charged over 33% of their energy capacity. Materials: 3&times; Fuel, 3&times; Wool, 2&times; Carbon Plates, 1&times; Nano-Boots Produces: 1&times; Advanced Nano-Boots
 * Crafting:

Advanced Nano-Boots are not used in any recipes.
 * Recipes:
 * Notes:
 * -hold Ctrl key to activate ability
 * -Active Ability: Jump 6 Blocks high
 * -Passive Ability: Prevent Fall Damage *does not work in SMP
 * -Will not operate if charged below 33% of energy capacity

=Installation Steps=
 * IndustrialCraftConfig.txt that comes with the IndustrialCraft mod download needs to be copied into the .minecraft folder (NOT minecraft.jar)
 * The "#enableNano=true" line in IndustrialCraftConfig.txt must have the "#" removed, then the file saved
 * fm.class from the Experimental Nanosuit File folder must be copied into minecraft.jar (you should know how to do this if you've successfully installed the IndustrialCraft mod in the first place)