Enchanting/Levels

The minimum values are all calculated using a linear function y = kx+m 	where y is the calculated minimum value, x is the current enchantment power level and k and m varies between different enchantments. The maximum values can either be: the enchantment's minimum value plus a constant, the default minimum value of a generic enchantment plus a constant, or a constant level. All values obtained from 1.14.4 source code.

Very low modified enchantment levels can fall outside the ranges of all valid enchantments for certain items. If this happens, the item is left unenchanted, but the player is not charged any experience levels and can try enchanting it again.

附魔/等级