Java Edition Survival Test

Survival Test was the second Game Mode in the development Minecraft released under Classic. Anyone could play it regardless of premium membership. It was an early version of the game's survival mode, and was succeeded by Indev as a survival test game. It was taken off of the website on December 16, 2010.

Exclusive Features from Classic

 * View bobbing for more realistic moving, plus 3D anaglyph for trippy 3D.
 * Health bar with 10 hearts. When health is low, the bar begins to shake.
 * The addition of mushrooms as food.
 * 10 TNT-blocks to aid the player on their quest.
 * 6 mobs; Zombies, Skeletons, Creepers, Pigs, Spiders, and Sheep.
 * Arrows can be fired by players pressing "tab".
 * Drowning and lava damage.

Points
Some aspects of the point system are listed below:
 * Sheep and Pigs award 10 points.
 * Zombies award 80 points.
 * Spiders award 105 points.
 * Skeletons award 120 points.
 * Creepers award 200 points. (It was once 250).

Points would not be scored for indirect killing (i.e. blowing up a creeper which kills a zombie doesn't give you the zombie's points).

Strategy
There are a couple of strategies that could have been used exclusively in Survival mode, as the mode had its own special rules and block effectivenesses. One of the best methods was the use of an underwater home.

Flowers would not decay, even if they weren't placed on soil. At the same time, flowers blocked water, so it was possible to use them as doors for underwater houses. To construct this, the player would swim 3-5 blocks below the surface, dig a player-sized hole and plant two flowers in the hole to clear out the water and slowly expand it. This strategy worked well for trapping enemy mobs as they would only float on the water, unable to get the player below. Skeletons could shoot at the player, however.

Survival Test Mode