Java Edition Combat Test 3

Combat Test 3 is the third experimental version of a future combat update. Although it is a version for a future major release, this combat experiment is a fork of 1.14.4. This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.

Gameplay

 * Enchantments
 * Added the Chopping enchantment for axes.
 * Adds 1 damage and 0.5 seconds of shield stunning per level.
 * Maximum level is 3.
 * Mutually exclusive with Sharpness.


 * Shields
 * Added a "Shield Indicator" option that displays when the shield is active, similar to the attack indicator.
 * Found in video settings, the available options are "OFF", "Crosshair" or "Hotbar".
 * Added an option to hide shields when active.
 * Found in video settings and labeled "Shield Animation".

Items

 * Axes
 * Now always disable shields for 1.6 seconds, instead of having a 25% to disable them for 5 seconds.
 * Now take only 1 damage when attacking instead of 2.


 * Swords
 * Changed attack speed from 2.5 back to 3.0.
 * The key can again be held down to automatically attack when the attack meter is full.
 * Attacks now only happen when the sword is at 120% charge, slower than if attacks were timed.

Non-mob entities

 * Projectiles
 * No longer trigger a mob's invulnerability timer, which means that Multishot can hit and deal damage to the same mob with all three arrows.

Gameplay

 * Knockback
 * Knockback resistance is now on a scale instead of being random.


 * Shields
 * Arc of available protection has been decreased to 100 degrees instead of 180 degrees (i.e., attacks from outside this arc of 100&deg; will not be blocked).

Video
Video made by slicedlime: