Talk:Evoker

Evoker's hat
In this site, there is a hat in the evoker's texture, but Does a hat exist in Minecraft's evoker texture?-- Beans1512 Talk/Contribs 13:18, 1 May 2017 (UTC)
 * Yes...but it's unused Oakar567 (talk) 16:02, 1 May 2017 (UTC)
 * Is that so…I hope that it will be added in the next snapshot.-- Beans1512 Talk/Contribs 06:34, 2 May 2017 (UTC)

Sheep conversion spell - extra notes
Maybe some of this is worth adding to the article? If not, it's still probably interesting information.

Disclaimer: I have limited experience with the first Age of Empires, and a lot of experience with 2 and 3. However, it's been years since I've played any of these games.


 * 1) The priest unit was present in AoE, where it could convert enemy units while making the "wololo" sound. The conversion was not instant and took some time.
 * 2) * A similar unit was present in AoE 2, where it served a similar purpose (converting enemy units, and even buildings, if a certain technology is researched; the AoE 2 priest, or whatever is was called, did not make the "wololo" sound).
 * 3) The color choice is not accidental. All three AoE games set blue as the default color for the player faction (Faction 1) and red for Faction 2, which is likely to be hostile (and definitely will be hostile in a two faction game for obvious reasons). In addition, there was a faction color scheme option in 2 which set the player faction blue (regardless of its base color) and all hostile factions red (regardless of their base colors).
 * 4) The mob being sheep may be part of the reference. At least in 2 and 3 (but probably in 1 as well) sheep are spawned on the map as a food source. They can be controlled by a faction if it leads its units to the sheep; sheep controlled by one faction (F1) can be captured by another faction (F2) if F2 has units next to F1's sheep while F1 does not (it's probably more complicated than that, but priests are not required for the conversion).

--AttemptToCallNil (report bug, view backtrace) 19:54, 28 December 2017 (UTC)


 * I have a lot of experience with that game, a long time ago. True that the priest unit worked this way, and that this is just about the first AoE game. However I'm not sure why all of this would be relevant to the article. It may be best to just declare the game reference, as Age of Empires is a 20year old classical RTS game of the previous millennium and has no content relation besides the awesome reference. If you can find an official statement about the reference to this game, you could use that as the reference on the page. – [ Jack McKalling ] [ Book.png Book and Quill.png Diamond Pickaxe.png ] 12:03, 2 January 2018 (UTC)

Is there a meme found in minecraft???
I mean, Evokers can make the sound "wololo", which is a meme i know well! is this an easter egg, or did that very meme come from the minecraft evoker? –Preceding unsigned comment was added by 100.16.150.187 (talk) at 12:32, 30 March 2019 (UTC). Please sign your posts with
 * This meme originates from the Age of Empires game. This fact is listed in the Trivia section of the article. --AttemptToCallNil (report bug, view backtrace) 12:51, 30 March 2019 (UTC)

Deleting evoker/[pages]
Greetings I feel that Are useless since the information that those articles have is already speculated in Evoker. Silviu200530 (talk) 06:19, 27 August 2019 (UTC)
 * Evoker/ED1
 * Evoker/ED
 * They are transcluded on other pages like chunk format which is why they're subpages.  Nixinova  T  C  06:43, 27 August 2019 (UTC)

Ahh, thank you for the information. Silviu200530 (talk) 07:14, 27 August 2019 (UTC)

Targeting range?
How far do these see? I attacked an Evoker, then ran away from vexes, now I get an endless stream of vexes whenever I come within ~50-80 meters of the mansion in any direction. Staying away a full day from the mansion didn't help. Mfb0 (talk) 08:06, 16 February 2020 (UTC)
 * Suddenly the attacks stopped. I then found the Evoker directly outside the mansion, he fell between the mansion and surrounding terrain with no view on anything until I was directly next to him. Not sure how he got there from the third floor. --Mfb0 (talk) 12:41, 17 February 2020 (UTC)

I tested it. The Evoker's targeting range is actually 12 blocks. I don't know about the vexes though. Witherite Armor (talk) 00:42, 17 March 2021 (UTC)

Evoker White-Hat
In BE, an Evoker now has a sort of white hat. Like if you look at this website: https://www.minecraft.net/en-us/article/meet-evoker SlingingDart612 (talk) 14:47, 10 November 2020 (UTC)
 * Yea that was an unused texture for a while. The first post on this talk page was about exactly that. James Haydon (talk) 20:59, 10 November 2020 (UTC)

It is already here.SlingingDart612 (talk) 14:13, 11 November 2020 (UTC)

Ominous Banner
I noticed as I was spawning in some evokers with spawn eggs some of them spawned in with an ominous banner. I was on Java Edition, and I have not tested it with Bedrock yet. should I or someone else put it in the page? -- WeirdGamerAidan (talk) 00:31, 17 March 2021 (UTC)

Test it in BE first, ok? Witherite Armor (talk) 00:40, 17 March 2021 (UTC)

I spawned hundreds of evokers in BE and none of them had an Illager Banner, so either it is much rarer in BE, or it doesn't happen at all. -- WeirdGamerAidan (talk) 01:11, 17 March 2021 (UTC)

It's likely the banner doesn't happen at all. Witherite Armor (talk) 01:14, 17 March 2021 (UTC)

Sounds
The evoker and witch actually have three celebrate sounds. This was tested with command blocks. Please add other two celebration sounds. Witherite Armor (talk) 01:07, 17 March 2021 (UTC)