User:Jjlrjjlr/sandboxSecondDay

If you are reading this that means you have successfully survived your first night, congratulations. Now, in this guide you will learn some tips and get advice on surviving your second day.

Food
The second day is a good time to setup a reliable food source, this can be done in several ways including:

Farm
The most basic source of food would be from farming, you can get seeds from breaking grass, carrots and potatoes are rarely dropped by zombies and can be found in villages and shipwreck supply chests, beetroot can also be found growing in villages and there seeds can be found in chest minecarts in abandoned mineshafts, dungeon chests, and woodland mansion chests.

After figuring out what you are going to plant you need to figure out where you are going to make your farm, if you don't have a bucket yet it is best to make the farm near a natural water source such as a river or ocean. Water hydrates farmland in a 9x9 area centered around the water block, but it will only hydrate soil on the same y level as itself. Next you need to craft a hoe which can be used to make farmland by right clicking any dirt variant, grass blocks and mycelium.

Here is an example of a compact farm needing only one block of water:

Animals
While you could just kill animals as you find them for food a much more efficient solution is to capture some of them in an enclosed area and breed them, this method may require you to have a steady source of wheat, potatoes, or carrots depending on the animal you choose to breed. To breed animals simply right click two of them with the food they eat (Table below), note that there is a cooldown period between breeding animals so this process can be slow at first, it can be best to wait to accumulate a large number of animals before killing any to make the process faster.

Oceans and Rivers
Oceans and rivers can also be a reliable source of food, you can craft a fishing rod and fish in any source of water.

Oceans and Rivers also contain Fish and kelp. When fish mobs are killed they drop a fish item of the same type they are, for example a cod mob would drop one raw fish. Kelp can also be harvested by simply punching any part of it, then smelted to create dried kelp, although dried kelp is not a particularly good food it can be harvested in large quantities and eaten faster than any other food type.

Saturation
This section discusses technical details about how the hunger bar works, this is not required to play the game and you may skip ahead to Exploration if you want.

What is saturation
While food refills the hunger bar it also has a somewhat hidden function, all food replenishes a certain amount of saturation points, when your saturation reaches 0 your hunger bar will go down. So foods with higher saturation will cause your hunger bar to last longer and require you to eat less often. Below is a table showing some saturation values for different foods.

For a complete list see Food

Exhaustion
Player actions will increase exhaustion levels, and as a result decrease saturation and make the hunger bar go down. Some examples include:

For a complete list see Hunger

Resources
On the second day it will be a good idea to collect additional resources, some resources to look out for include:

Shelter
The second day can be a good time to expand on your shelter, below are some examples of shelters that can be done on the second day.