Mods/Planes

This mod by Jamioflan allows you to fly planes in Minecraft, allowing players to create 7 different planes and fly them around. This mod is for both SSP, and SMP.

These planes are very different from each other, here is a list of the planes, and what they do.

Biplane: carries one person, five cargo slots, Not Dangerous.

Two-Seater Biplane: carries two people, five cargo slots, Not Dangerous.

Fokker (WW1 Fighter): carries one person, five bullet slots, Dangerous.

Sopwith Camel (WW1 Fighter): carries one person, five bullet slots, Dangerous.

Spitfire (WW2 Fighter): carries one person, five bullet slots, two bomb slots, Very Dangerous!

P-51 Mustang (WW2 Fighter): carries one person, five bullet slots, two bomb slots, Very Dangerous!

BF-109 (WW2 Fighter): carries one person, five bullet slots, two bomb slots, Very Dangerous!

Crafting
The planes are mostly crafted in the 3x3 grid, but need final assembly in the special 5x3 grid included in the mod. Biplane - 23317 Posted Image

Sopwith Camel - 23318 Posted Image

Fokker Dr.1 - 23319 Posted Image

Spitfire - 23320 Posted Image

Two Seater Biplane - 23321 Posted Image

Messerschmitt BF-109 - 23323 Posted Image

P-51 Mustang - 23324 Posted Image

To craft a plane, you need to make the following parts: A propeller, an engine, some wings, a tail, a cockpit, and some wheels. Some planes require more than this, like the Spitfire requiring a bomb bay.

First of all, you are going to need your 5x3 Plane crafting grid to make the planes. 

Then decide which plane you want to make. Sopwith Camel Fokker Dr.1 Or Spitfire
 * Biplane
 * Two seat biplane

Biplane and two seater Biplane
The two seater biplane has the same recipe as the normal biplane, but with an extra boat in it.

Start by making some wheels, you'll need 3 of these, place 3 Leather and an Iron Ingot in the grid like so. 

You'll then need to make 1 wooden tail, and 1 wooden cockpit using the wheels  

Create your wooden propeller like so. 

And make yourself two wings. 

And you'll need to make an Engine

Once you have everything, place it in the crafting grid like so. Biplane Two seat biplane-->

History
Version 14
 * Fixed planes falling through floor
 * Made plane movement smoother
 * Stopped AA Guns from producing glitched shells

1.6.5v13
 * Updated for 1.6.5

1.6.4v13
 * Updated for 1.6.4
 * Minecraft Extended compatibility
 * Plane rotation fixed properly (old version was very smooth because server and client weren't syncing)

Version 13
 * Added P-51 Mustang
 * Fixed bullet suicide glitch with BF-109
 * Improved SMP entity code for smoother movement
 * Added barrel recoil to AA Guns

Version 12
 * Added BF109
 * SMP exit bug fixed
 * Propeller speed calculated from movement in SMP; meaning smoother plane movement for other player's planes
 * SMP sound fixed
 * Added sounds for AA guns
 * Added Metal Wing and changed recipes for existing Metal Wings

Version 11
 * 5 new achievements
 * Added Flakvierling-38 and Bofors 40mm AA guns

Version 10
 * Updated for 1.5_01
 * Propellers are now separate per plane

Version 9
 * Planes are destroyed correctly when attacked
 * Server does not point plane in the direction player is facing so glitches in taking off are reduced
 * Server tells the client which engine the plane has when a player gets in so the movement shouldn't be so jerky
 * Properties file for client and server - changeable block ID and toggle-able guns/bombs
 * Renamed V8 Rotary Engine to 8 Cylinder Rotary Engine

Version 8
 * SMP for Beta 1.4_01
 * Compatible with SDK's guns in SMP

Version 7
 * Updated to Beta 1.4_01
 * New 5x3 plane crafting grid
 * New components
 * Interchangeable Engines
 * Improved Planes API
 * Two Seater Planes (Only use at the moment is to carry wolves)
 * Two Seater Biplane (Mainly an example plane)
 * Support for double propellers
 * Planes always break into component parts
 * New Spitfire Skin
 * Old planes somewhat tidied up, old items are obsolete, craft for a new one

Version 6
 * Planes API implemented
 * Added Spitfire (Mainly as an example, it is therefore a seperate mod (also it has awful textures))
 * Bullets are now fixed and fire where you point the plane
 * Bullets break glass, leaves and lightstone
 * SMP Inventory added, had to fix SDKs modloader and so it is included in the download
 * Player View fixed for pitching the plane
 * Added Bombs : Small, large, and napalm
 * Added lots of various parts for people to construct their planes from

Version 5
 * SMP Support (somewhat buggy, jumps around like boats do)
 * (SMP Planes currently have no inventories, fuel and bullets are infinite)
 * Take off distance increased
 * Max speed increased
 * Change in Fokker Dr.1 model and texture
 * Fokker Dr.1 and Sopwith Camel do not stall over 110 blocks (Biplane still does)
 * Bullets are more visible
 * Propeller actually dies when out of fuel
 * Sounds slightly improved

Version 4
 * Added Fokker Dr.1 Triplane and Sopwith Camel WW1 fighter planes
 * Added guns to the Fokker Dr.1 and Sopwith Camel
 * Right click no longer exits the plane, you have to press the exit key (default : e)
 * The plane remembers the direction in which it is facing and is loaded that way
 * Added inventory and GUIs (default key to open : r)
 * Added fuel (only coal works at the moment)
 * Added a roll to the plane when turning
 * Changed and added a lot of recipes
 * Added sound (not great at the moment, you can turn it off by not adding the files to resources)

Version 3
 * Height limit now 115 blocks, but your propeller will start to smoke at 110 blocks and cut out if you stay too high too long
 * Now completely keyboard controlled
 * Properties file added to choose controls
 * Points in the direction you face when placed
 * Works after map reload (still north facing)
 * Drops a biplane if destroyed by hand, parts if crashed
 * Wheels added to model and recipe changed accordingly
 * Tail flaps now rotate according to direction you are flying in
 * Possible compatibility with Humans+, not this version as Mr Okushama will have to tell the mobs to get in the planes
 * Collision box is now a 3 x 3 x 1.6 box. I am going to have to work on collision boxes quite a bit to get them fully working

Version 2
 * Movement speed somewhat increased
 * Cruise control added so the view is not always locked
 * Recipe slightly changed
 * Collision Box made to cover the whole of the wings (does not yet cover the tail)
 * From that, the plane dissapearing when you look up has now been fixed
 * Removed Yaw control from mouse, it was giving me far too much grief...
 * Smoke effects added when propeller starting

Version 1
 * Initial release

Download
The current version of airplanes can be found in this thread.