Bedrock Edition beta 1.19.60.26

Beta 1.19.60.26 (Android) or Preview 1.19.60.26 (iOS, iPadOS, Windows, Xbox) is the sixth beta/Preview version for Bedrock Edition 1.19.60, released on January 11, 2023, which fixes bugs.

Technical

 * Graphical
 * Fix text being slightly off-centered to the left for Furnace, Blast Furnace, and Smoker Screen UIs.
 * User Interface
 * Resource packs will now be applied to the world after navigating to another screen before creation.
 * Fixed an issue where some resource packs prompted an error after being downloaded.

Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Next Major Update" experimental toggle.

Blocks

 * Hanging Sign
 * Placing a hanging sign under an axis-aligned hanging sign with V-shaped chains will now result in a hanging sign with double chains, if the player is not sneaking.

Technical

 * API
 * RawMessage
 * Changed the signature of property withfrom (string[] | RawMessage)[]? to (string[] | RawMessage)?.


 * EntityHealthComponent
 * Fixed a bug where health could be modified on dead entities.
 * Scoreboard
 * Added setScore(ScoreboardObjective, ScoreboardIdentity, Number).
 * Added getScore(ScoreboardObjective, ScoreboardIdentity).
 * ScoreboardObjective
 * Added setScore(ScoreboardIdentity, Number).
 * Added getScore(ScoreboardIdentity).
 * Added removeParticipant(ScoreboardIdentity).
 * ScoreboardIdentity
 * Added setScore(ScoreboardObjective, Number).
 * Added getScore(ScoreboardObjective).
 * Added removeFromObjective(ScoreboardObjective).
 * Commands
 * Reverted an experimental change to animation controller command deferral within the “Upcoming Creator Features” experiment.
 * JSON
 * Release BlockPlacementFilterComponent outside of experimental toggle in JSON formats 1.19.60 and higher.

Fixes

 * Commands
 * Fixed a bug causing players to not wake up when teleported while sleeping.
 * Gameplay
 * Fixed an issue where the "Inception" achievement would not be awarded.
 * Graphical
 * The UI no longer flickers on Android when the keyboard pops up.
 * Highlight selection no longer highlights entire card for transparent objects like saplings.
 * V-sync settings are properly configured in options (non-ARM devices).
 * Resource packs will now be applied to the worlds after navigating to another screen before creation.
 * Fixed an issue where some resource packs prompted the user with an error after being downloaded.
 * Performance and Stability
 * Fixed a potential crash when gliding through an End Gateway.
 * The game no longer crashes when killing an entity with invalid conditions, functions, or pools entries in its loot table.
 * Vanilla Parity
 * Levers now produce the same sound effect as Stone Buttons.
 * Touch Controls
 * Fixed the stack splitting feature in non-touch mode.