Mushroom Stew

Mushroom stew (aka mushroom soup) heals for, restores 9.6 Food Saturation and is obtained by combining a bowl and two mushrooms - one brown, one red. The bowl is returned upon consumption.

Use
As of 1.8, huge mushrooms can provide the player with an indefinite amount of mushrooms for mushroom stews provided they have bonemeal and at least one copy of each type of mushroom. Bones are likely to be freely available on the ground by the second day and mushrooms of either colour are easy to find beneath trees, making mushroom stew a highly available entry-level food source. Even as the player acquires more resources, huge mushrooms continue to allow the player to generate vast food reserves safely, instantaneously and with minimal engineering. The primary drawback to mushroom stew is that it cannot be stacked as efficiently as bread. Nevertheless, it is ideal for low-intensity work that allows or requires regular access to a storage site.

Trivia

 * In the Minecraft code, Mushroom Stew is called Mushroom Soup.
 * If Mushroom Stew is inventory edited to be in a stack, eating it consumes the whole stack at once, only healing the amount of one Mushroom Stew. A stack can, however, be unstacked to get the full use of every Mushroom Stew in the stack. Due to this, Mushroom Stew is the only directly consumable food in the 1.8 beta that does not stack.
 * Due to the eating animation implemented in 1.8, the particles produced by eating mushroom stew contain wooden chunks from the bowl as well. This implies that you are eating the bowl.
 * Carrying 64 of each mushrooms, 64 bowls and a crafting bench will only heal 64 hunger per slot, while carrying a stack of a simple food such as bread will heal 192 hunger per slot, while an equal food such as Steak heals 256 hunger per slot.