Minecraft Dungeons:1.11.1.0

1.11.1.0 is a major update to Minecraft Dungeons released on October 13, 2021, which starts the Spookier Fall event and bug fixes. It is based on Bedrock Edition 1.17.34.

Items

 * (Seasonal Trial Unique)
 * (Seasonal Trial Unique Armor)
 * (Seasonal Trial Unique Bow)
 * (Seasonal Trial Unique Melee)
 * (Seasonal Trial Unique Armor)

Mobs

 * (Seasonal Trial Unique Pet)

Gameplay

 * Pause Game
 * The game can now be paused in local game sessions when the pause menu or inventory are opened.

General

 * Connectivity Status
 * Added a Connectivity Status section to the in-game pause menu to show if the game is connected to the internet and game services. A status icon is also now present in the lower right corner of the HUD.


 * Cosmetics
 * Made some nice layout changes to the Cosmetics tab in the Inventory.
 * Changed the in-game description of the endermite from "Endermite." to "This friendly creature is a long, long way from home but it sure is a charming companion."

Fixes

 * Gameplay
 * Fixed players taking fall damage when rolling through doors
 * Collecting only Mystery Banners will now still reward players with a ‘Raid Captain Bounty’ chest
 * Fixed the Gone Fishin' achievement so that Elder Guardians and Drowned Necromancers no longer have to reeled in with the Fishing Rod to unlock the achievement
 * Fixed the Dress for Success achievement not unlocking when wearing one of the unique Emerald Armors
 * Fixed Torment Quiver dealing absurd amounts of damage when stacked with Dynamo
 * The Hero Cape’s design once again appears correctly
 * Fixed players being unable to equip the Anniversary Cape during local co-op
 * All local co-op players now share the first player's cosmetics while logged in on the same device
 * Increased Twisting Vine Bow spore radius from 100 to 200, fixing Poison Trail not affecting some mobs
 * Fixed online players falling into the water and not getting stuck in an ice block as intended on Frosted Fjord


 * Mobs & Bosses
 * Fixed Key Golems sometimes spawning underground or falling through the ground
 * Fixed Frozen Zombie's melee attack animation being desynced from the time it deals damage
 * Fixed the Tempest Golem's attacks having no effect on the player
 * Fixed flickering issues with large Magma Cubes
 * Fixed Ancient Mobs dropping non-gilded unique items when using Luck of the Sea enchantment
 * Reduced Shulker levitation stun duration to prevent players getting stuck on top of mobs
 * Hoglins no longer ignore combat pets and Wild Rage enchantment
 * Mobs with Stunning can no longer permanently stun players
 * Fixed pets summoned from artifacts not properly following players into sub-dungeons
 * Increased the target dummy's health to accommodate weapons dealing more damage than their health
 * The final boss of Echoing Void now has a chance for void projects to split into three upon detonation
 * Fixed auras still appearing after enchanted mobs are defeated
 * The boss on the final mission of Echoing Void no longer spawns Endermites and mines outside of the arena
 * Levitation is no longer applied to Leapleaf, Squall Golem, Rampart Captain, and Ravager, to correct pathfinding issues
 * Fixed some of the Daily Trials modifiers having no effect on melee mobs
 * Poison Cloud enchantment no longer causes mobs to be thrown with excessive force
 * Trial rules for mob enchanting no longer affect pets summoned by artifacts


 * Missions
 * Fixed players in local co-op getting stuck in a doorway in the Endersent area of Cacti Canyon
 * Fixed a missing supply chest on Pumpkin Pastures
 * Fixed an invisible collision that was blocking arrows in the Endersent area of Soggy Swamp
 * Fixed several issues with the puzzle in the Endersent area of Soggy Swamp when playing online multiplayer
 * Fixed a couple of areas that blocked the player's view on Broken Citadel
 * Fixed some doors in Stronghold being open for players without the Eyes of Ender


 * Graphics & Audio
 * Fixed music stuttering on the mission select screen when pressing the cursor on the edge of the map
 * Fixed graphical corruption that occurred on Desert Temple when playing on Xbox Series S
 * Fixed flickering textures on some of the coral in Coral Rise
 * Added missing voiceovers in Traditional Chinese for intro and outro cinematics of several DLC missions
 * Increased the volume of the Dingy Jungle intro cinematic for Simplified Chinese


 * Accessibility
 * Fixed the screen reader not reading the correct mission modifiers
 * Fixed an issue that caused the screen reader not reading inventory items in local sessions
 * Fixed the screen reader not properly reading options in Advanced Graphics settings
 * Fixed the screen reader referring to the wrong button for gifting items to other players


 * User Interface
 * The Endermite now has a proper description in the Cosmetics tab, though its previous and amazing description will be missed!
 * Pressing "View Next" on the mission select screen now lists Flames of the Nether and Echoing Void missions in the proper order
 * Fixed the boss health bar missing for players that join mid-game on Broken Citadel
 * Fixed players not able to navigate through the mission select screens after pressing 'Backspace'
 * The "Hero Settings" button on the main menu is now properly aligned in all languages when playing local co-op