Java Edition Indev 20100218

A version of Minecraft Indev was released on February 18, 2010, at 00:16 UTC.

Gameplay

 * Third person view
 * Toggled by pressing.


 * Leaf Decay
 * Leaves will not decay if:
 * They are within a 5x5x2 box around a log with the log in the bottom center. (Note that the leaf does not have to touch the log.)
 * They are on top of a solid block.
 * They are on top of a leaf that is unable to decay due to the reasons above.
 * If these conditions are not met, the leaf decays.

General

 * Splash
 * Added new splashes:
 * "Bringing home the bacon!"
 * "Indie!"
 * "GOTY!"
 * "Ceci n'est pas une title screen!"
 * "Euclidian!"
 * "Now in 3D!"
 * "Inspirational!"
 * "Herregud!"
 * "Complex cellular automata!"
 * "Yes, sir!"
 * "Played by cowboys!"
 * "OpenGL 1.1!"
 * "Thousands of colors!"
 * "Try it!"
 * "Age of Wonders is better!"
 * "Try the mushroom stew!"
 * "Sensational!"
 * "Hot tamale, hot hot tamale!"
 * "Play him off, keyboard cat!"
 * "Guaranteed!"
 * "Macroscopic!",
 * "Bring it on!"
 * "Random splash!"
 * "Call your mother!"
 * "Monster infighting!"

Blocks

 * Still water is no longer lighter than flowing water.
 * Due to invincibility frames, lava deals damage per hit instead of  since the player takes damage from being on fire instead of the lava.

Items

 * Armor
 * Now has durability based on the material.
 * Is now fully functional.


 * Arrow JE2 BE1.png Arrows
 * Now bounce off the player in Peaceful mode instead of dealing ghost damage.

Mobs

 * General
 * If an entity is missing its NBT tag, now they set it to 10 health points by default.
 * Players' health saves now. Reloading a save no longer makes the player have full health again.
 * Skeleton JE1.png Skeletons and Zombie JE1.png zombies
 * Tweaked chances of catching on fire while in sunlight.