Bedrock Edition beta 1.2.0.2

Beta 1.2.0.2 (also known as 1.2 build 1) is the first build released for 1.2.0 that introduces multiple new features.

General

 * Splitscreen functionality
 * In-game help guide.
 * How to play/tutorial screen
 * New loading screens with tips
 * Redesigned crafting UI incorporating the recipe book
 * This results in a new Creative inventory layout with redesigned tabs and reorganization of all blocks and items.
 * Options
 * World starting preferences
 * Starting Map
 * Bonus Chest
 * Trust Players
 * Game rule preferences
 * TNT Explodes
 * Natural Regeneration
 * Game rules can be toggled in the options menu
 * Player permissions
 * In-game server host options
 * Worlds can now be set to Invite Only, Friends Only, or Friends of Friends
 * Render Clouds and Fancy Leaves can now be toggled in Video Settings
 * Remix 3D export functionality (Windows 10 only)
 * Underwater particles

Gameplay

 * Dual wielding
 * You can now put a map in the off-hand

Command format

 * Replaces the functionality of spawn chunks in the ''Java Edition" and allows the creation of areas that update even if no player is around
 * Many ticking areas can be created as long as the chunk limit is not exceeded
 * Ticking areas work inter-dimensional
 * Enables features such as crop growth, command blocks, redstone and mob activity when the player is not around
 * Command variations:
 * (adds a ticking area for a set string in a defined area)
 * (adds a ticking area for a set string in a defined circular area)
 * (removes a ticking area from a position)
 * (removes a ticking area from a set string)
 * (removes all ticking areas)
 * (lists all ticking areas)
 * Prevents entities from despawning and makes an entity load the world
 * Optional despawn distance available for entities that should despawn when players are far away (eg Ender Dragon)
 * : user interface elements for commands to prevent the need for typing
 * @s selector
 * Used to target the entity executing the command
 * Ability to summon projectiles like fireballs, dragon eggs, etc.
 * Used to target the entity executing the command
 * Ability to summon projectiles like fireballs, dragon eggs, etc.
 * Ability to summon projectiles like fireballs, dragon eggs, etc.

World generation

 * Ravines

Blocks

 * Banners
 * Jukeboxes
 * Coarse dirt
 * Stained Glass
 * Stained Glass Pane

Items

 * Armor stands
 * : Can stack up to 64
 * Book and quill
 * : Can hold two pages at the same screen
 * : Edit button to change the words per page
 * Firework star
 * Firework rocket
 * : Can be launched in any direction depending on the direction a dispenser is facing
 * Music discs
 * Spawn eggs
 * Parrot
 * Zombie Villager

Entities

 * Parrots
 * Armor stands
 * : Can hold tools such as swords without the need for commands
 * : Have a limited amount of poses that can be switched between by sneaking and interacting with them (right-clicking by default).
 * : Redstone power can also change the pose

General

 * Skins can be changed from the pause menu
 * Chat messages can now be muted
 * Block selections can be shown using a black outline, rather than displaying the block as a lighter color (similar to the Java Edition)
 * Old block selection interface can still be used, although the new interface is default on Xbox One and Switch
 * Hiding UI elements now hides block selections as well
 * Redesigned button mapping and added Pick Block for controllers
 * Increased the default player limit on worlds from 5 to 8 on higher-end devices

Gameplay

 * Brewing now requires blaze powder
 * Items picked up are now animated on the hotbar
 * Temperature decreases with height
 * Block placement speed now matches the player's movement speed
 * Adjusted the color that flashes when mobs are attacked
 * Fishing now uses the proper loot tables to acquire enchanted items and books
 * Text chat can now be opened with controllers and touch screens when sleeping in a bed
 * Players can now go to bed if there are monsters nearby on Peaceful difficulty
 * Directional audio will continue to match the player's point of view while standing still
 * Increased the pace and smoothness of moving upstairs while riding a mob
 * The chat screen can now be closed by pressing Enter when no text is present
 * Controller sensitivity is now set to 50 by default
 * The pause button now appears on the HUD (Android Only)
 * New trade offers from villagers can be observed quicker, after the trades are unlocked
 * Only one bucket can be placed in a furnace at a time
 * Players can no longer drink milk instantly after milking a cow

Command format

 * : A WIP UI-driven layer on top of some of the most common commands.
 * New command parsing system
 * Autocomplete works "everywhere", including selector arguments
 * :  used for coordinates relative to the direction the player is facing.
 * :  to make the target entity face a specified location/entity upon teleportation.
 * is selectable in commands now.
 * :  is also selectable in commands now.
 * : is now its own separate command
 * : is now its own separate command

Blocks & Items

 * Item frames converted from blocks to entities
 * Enchanted Apples are now uncraftable
 * Items can now travel upwards through solid blocks, allowing for 3x3 item elevators
 * Beacon light beams change color when going through stained glass and stained glass panes
 * Ice is now transparent
 * Stained glass and stained glass panes now have their own textures, and are obtainable without the use of inventory editors.
 * : Player heads now appear on maps
 * : Changed the inventory icons for glass panes, stained glass panes, and iron bars
 * Locator maps now track the owner's position, regardless of dimension
 * Banners now spawn on end cities
 * Observer blocks have updated textures and will now blink red when outputting a redstone pulse
 * Bricks, nether bricks, and clay blocks have been renamed to better differentiate from other items
 * Single glass panes, stained glass panes, and iron bars are now rod-shaped
 * Replaced grassless dirt with Coarse Dirt.

Fixes

 * The moon is now properly oriented, while the stars correctly traverse the heavens
 * Ghasts will no longer shoot fireballs from farther than they can be seen
 * Fixed missing walking sounds for mobs
 * Arrows now shake upon impact with blocks
 * Players will no longer burn when standing near lava in the Nether
 * Observer blocks can now detect many more block changes
 * Optimized chunk generation and loading
 * The lapis lazuli icon is no longer missing from the Enchantment Table screen
 * Endermen will now drop the blocks they're carrying when they die
 * Wolves tamed by players not present in a session will no longer change their whole body color
 * End rods now give off light particles
 * Increased the strength of the redstone pulse outputted by observers and they no longer pulse twice when observing a retracting piston
 * Glazed terracotta now shows proper colors on maps
 * Dandelions can now be crafted into yellow dye when Pocket UI is enabled
 * Fixed quartz pillars not being craftable using Pocket UI
 * Fixed the level up sound not playing for every five levels gained
 * Other players should no longer be seen levitating in their sleep
 * Woodland mansions will now spawn with birch wood floors instead of oak
 * Witches will now drink Fire Resistance potions when standing on magma blocks
 * Sounds now play when witches drink potions
 * Skeletons, strays, and zombie pigmen now have a chance of spawning with enchanted gear and weapons
 * Skeleton horses can now be saddled
 * Lingering water bottles will now deal damage to blazes, endermen, and snow golems
 * Ghast fireballs can now set obsidian on fire and open Nether portals
 * Fixed a crash that could occur when destroying maps
 * Fixed a crash that could occur when the host enters a portal in multiplayer
 * Empty maps can now be combined with a compass on an anvil to create a locator map
 * Fixed the texture of fences in the inventory and in-hand
 * The available enchants on enchantment tables will no longer revert back to the originally available enchants upon world reload
 * Evokers will no longer attack players on Peaceful difficulty
 * Fixed mobs not attacking evokers after being attacked by evokers
 * The proper sound now plays when evokers are transforming blue sheep
 * Mining speed with Haste II and Efficiency V has been increased to its correct speed
 * Signs can no longer be set on fire
 * The snow golem's face can now only be seen once it's sheared.
 * Fixed the hand placement of tools on the inventory screen
 * Colored beds can no longer be dyed using the same color of dye
 * Trapdoors will now open when placed to adjacent, active power sources
 * Fixed names above baby animals being too high
 * The underside of sandstone slabs now have the cracked texture
 * Fixed an item duplication issue that occurred when Pocket UI was enabled
 * Mobs will now avoid cacti, fire, and lava
 * Fixed the position of several items when held in the off-hand
 * Players can now spawn into areas occupied by partial blocks
 * Horses can no longer run off when loading a world if they were leashed to a fence
 * Lead knots can now be untied using right-click
 * Lead knots now play a sound when placed
 * Eating and using bows can now be done while riding in a Minecart for maximum multi-tasking!
 * Incrementally zooming out a map and renaming it on an anvil now costs only experience level
 * Particles will now appear when the ender dragon uses its dragon's breath attack while perched
 * Fixed graphical issues that sometimes occurred at sunset
 * The cellular data warning message will now appear in Settings when using a controller
 * Singleplayer worlds no longer appear in the Friends tab
 * Anvils will no longer consume the entire input stack when crafting a map
 * Sheared sheep will no longer drop wool when they die
 * Fixed some players appearing invisible in-game when they should not be
 * Fixed a crash when placing glazed terracotta with and  commands
 * Fixed the controller tooltips shown on the inventory screen when placing and taking items
 * Fixed icons stretching in the inventory when Pocket UI was enabled
 * The crosshair now points at the correct block when sneaking
 * Opening and closing the command block screen will no longer activate an observer block
 * Maps, including exploration maps, can now be obtained using the command
 * Mooshrooms now only spawns on Mycelium blocks
 * Mycelium no longer turns into dirt when there's a giant mushroom above it
 * Fixed seeing through stairs, end portals, and hoppers when they are placed next to each other
 * Hoppers will no longer intake items from the side when there is a full block above
 * Fixed milking a cow with the last bucket in a stack not giving milk
 * Blocks can now be placed on top of fences that have lead knots attached
 * Explosions near water will now properly deal damage to players and mobs
 * The wither will no longer play overlapping sounds
 * Items will now be pushed when a transparent block is placed over them
 * Creepers now flash properly when they're about to explode
 * Boats no longer continue to move when the player leaves the boat and a mob is still in it
 * Chicken jockeys will no longer sink in the water
 * Players with Op status will now receive messages about commands that were entered by another Op
 * Lingering potions will no longer clip through the player that threw them
 * Block highlighting will no longer appear when Hide GUI is enabled
 * Different top slab types no longer override each other
 * Arrows will no longer infinitely bounce off the top of players in Creative mode
 * Fixed a rogue pixel on the nametag texture
 * Creepers will now take damage if they fall while following players
 * End stone now has the proper blast resistance
 * Evocation fangs can now be summoned using commands
 * Mobs will now drop loot and XP orbs when killed with a splash or lingering potion of Decay
 * Evokers no longer run away from invisible players
 * Vexes will now attack villagers and iron golems
 * Fixed several issues with excessive mob spawning and despawning
 * Fixed hostile mobs spawning in well-lit areas
 * Improved performance of mob AI
 * Arrows are no longer deflected when shooting at burning mobs
 * When fishing, the bobber will now submerge and play the right sound when a fish bites
 * A message will now display when a bed is too far away when attempting to sleep
 * Realms that were named with the '§' symbol can now be renamed
 * Command block chat messages will no longer appear on the pause menu
 * Slimes will no longer clip through blocks
 * Fish hooks will now properly stick to mobs
 * Adventure mode can now be selected in the world settings for imported template worlds that were set to Adventure by default
 * Baby villagers have learned how to hold items the right way
 * Farmer villagers now trade 5-7 apples for one emerald
 * Open fence gates can no longer push or pull entities
 * The ender dragon's wings will no longer flicker
 * Diorite, andesite, and granite can no longer be used as a replacement for stone in crafting recipes
 * The texture on top of TNT no longer rotates when ignited
 * Adult polar bears now drop the correct amount of XP
 * Cauldron water will no longer briefly change color when pushed by a piston
 * Llamas will no longer creepily turn their heads to stare at you while riding them
 * Various fixes to the Marketplace screens
 * Bats can no longer swim underwater
 * Redstone repeaters and comparators now have the proper bottom texture
 * Paintings can now occupy the same space as snow and carpet
 * The command will now cause damage if   is 255
 * The GUI can now be hidden by pressing F1 while riding in boats
 * Villagers no longer accept charcoal as coal whole trading
 * Fishing rods are now held properly in-hand
 * The base of end crystals have been adjusted
 * Nether brick block side textures have been brightened
 * The title now displays properly on the dispenser screen
 * Iron golems can no longer be knocked back with Punch arrows
 * Iron golems will now avoid fire
 * Beds can no longer be placed in a way that clips through snow layers
 * Various fixes to the Storage screen
 * Setting the  gamerule to false no longer prevents players from displaying non-op commands such as  and
 * Fixed texture clipping on the inside of shulker boxes
 * Shulker box opening and closing animations are now much faster
 * Shulker boxes are now held properly in-hand
 * Shulker boxes will now remain open until all players have closed the inventory
 * Shulker boxes can now be opened when placed adjacent to shulkers
 * Shulker boxes placed by dispensers will now rotate based on the surrounding blocks
 * Shulker boxes are no longer misaligned in item frames
 * Shulker boxes now play the proper sound when placed and broken
 * Shulker boxes dropped as an item can now be destroyed by explosions
 * Shulker boxes now change their collision box when opened
 * Shulkers can now be teleported using commands
 * Shulkers can no longer be set on fire
 * Shulkers have improved their camouflage and have restored their original color
 * Shulkers can now be spawned upside-down from spawn eggs
 * Shulkers can no longer teleport into a block already occupied by another Shulker
 * Shulkers will now teleport out of water
 * The hand will no longer wave repeatedly when a player can't build
 * Bone meal is now properly consumed on tall grass and ferns
 * Minecarts now wobble correctly when passing over activator rails
 * Giving a resistance amplifier of 8 or higher no longer causes players to gain absorption health when hurt
 * Creepers stop exploding now if they lose their target
 * Fixed up the ender dragon's death animation so its wings no longer turn white
 * Riding a horse while eating or drinking will no longer slow it down
 * Light no longer stays visible after burning a two-block tall plant
 * Entities that are teleported while in boats or minecarts will no longer be teleported underground
 * Improved performance when there are many items on the ground, like during wither fights
 * Adult polar bears now panic when on fire
 * Pistons now push arrows
 * Fixed the text height on signs in the Greek Mythology Texture Pack
 * Custom skins will now show properly on the skin picker without having to re-launch the game
 * The command will now return proper results, if failed
 * The command now gives repeaters the correct delay
 * 'Pick block' will no longer behave strangely after dropping items from the inventory
 * Blocks that are affected by gravity will no longer break when pushed by a piston facing up
 * Repeating command blocks that are copied with 'pick block' and then placed will now activate repeatedly
 * The "Open" button will no longer appear when looking at a command block in minecart while playing Survival
 * Fixed redstone ore producing too many particles when items are dropped on top of them
 * Fixed jittery squid movement after a player or mob touches it
 * Mobs will now immediately take damage from magma blocks
 * The wither will now die in the void
 * The wither's heads will now look around more and skulls will now shoot from multiple heads
 * Adjusted the look of buttons that are equipped in-hand
 * Large chests will now clone correctly when using the command
 * Fixed the missing wolf idle sounds
 * Fixed some mismatched villager trading sounds
 * Cats now purr again
 * Beds placed with the and  commands will no longer be invisible
 * Players will no longer fall one block when teleporting with an ender pearl
 * Magma cubes will now take drowning damage
 * Villagers will now run away from vindicators, evokers, and vexes
 * Can no longer see through blocks when viewed from below and underwater
 * Non-dyed leather armor with no longer use up water from a cauldron
 * 'Pick Block' now works on llamas to get llama spawn eggs
 * Arrows are now destroyed by end crystal explosions
 * Arrows are now destroyed when using
 * Other mob heads no longer appear momentarily when a mob head is placed
 * Fixed exploration maps showing as blank until the game is re-launched
 * Fixed Add-Ons with dependencies not loading if there was another activated pack with dependencies
 * Baby mob heads are now scaled properly with Add-Ons
 * When an ocelot spawns with two baby ocelots, the baby ocelots can now be tamed
 * Mobs are now properly affected by splash potions of Strength
 * Seeds will no longer pop off of covered farmland at night
 * Farmland will only dry up if there is no nearby water and nothing is planted on it
 * Monster spawners are now only able to spawn up to 4 mobs at a time
 * Arrows can now be picked up after shooting at Endermen
 * Air bubbles will no longer appear on the HUD when suffocating inside blocks
 * The command can no longer be executed if the Y coordinate has a negative value
 * Zombie villagers now sit at the proper height in boats and minecarts
 * Baby zombie jockeys will now properly mount mobs
 * Rabbits now hop at the proper speed
 * The  gamerule now applies to monster egg blocks
 * Blocks can no longer be seen through when flying close to the ground with elytra in third-person
 * Players and mobs can no longer activate pressure plates beside them
 * Fixed an issue that showed the mining animation for blocks that were being stood on
 * The command will now properly clear glazed terracotta that has been renamed
 * Moss stone is now much easier to find in mega taiga biomes
 * Fixed an issue that caused frosted ice not to form when walking very slowly and sneaking while wearing Frost Walker boots
 * Fixed end portal block top texture rotating when being placed
 * Beds, pistons, and enchantment tables will now render properly on the edge of the screen