Java Edition Indev 0.31 20100125

The sixteenth version of Indev 0.31 was released on January 25, 2010.

Blocks

 * Gear
 * Could only be obtained by inventory editing and was initially invisible in the inventory.
 * At some point, this was changed to the animated version as seen when placed in the world.
 * When hacked into the game, gears could be placed anywhere, but would only display on the side of any solid block.
 * Placing them in a space where more than one side is next to each other would cause a gear to appear on all of the said sides.
 * Placed gears were almost impossible to destroy; any attempts to destroy a gear would phase through to the block behind it, much like water.
 * If the block a gear was on was destroyed, the gear was not removed ended up becoming invisible.
 * The gear still existed in the map and would show up again if a solid block was replaced.
 * Gears could therefore only be removed using a liquid to flow on them.
 * A gear's sprite consisted of two parts; the center rod and the animated gear itself.

Blocks

 * Cloth
 * Can now be found in a chest full of every block in the game.