Bedrock Edition 1.15.0

1.15.0 is a major update to Bedrock Edition with no set release date. It numerous features that were originally Java Edition exclusives.

Gameplay

 * Enchantments
 * Added Curse of Binding.

Blocks

 * Fence gates and pumpkins
 * Can now be placed without supporting blocks underneath.


 * Iron bars
 * Changed the inventory icon to match Java Edition.


 * Flower pots
 * Potted plants can now be removed from the pot by tapping/clicking on it.


 * Conduits
 * Now give conduit power to nearby players in rain.

Items

 * Items
 * Dropped items turn into a 3D model and spin.

Mobs

 * Passive mobs
 * Now spawn on blocks they are supposed to.
 * Iron golems
 * Improved spawn rates.
 * Pufferfish
 * Now semi-puff when a player approaches, and fully puff when a player is very nearby.

World Generation

 * Trees
 * Large spruce trees now transform nearby grass blocks into podzol when they grow.

General

 * Settings
 * The biome blend setting has been moved and now has descriptions per setting value.
 * The biome blend setting is now shown in the debug overlay.

Fixes

 * Crashes
 * Fixed several crashes that could occur during gameplay.
 * Fixed a crash that could occur when clicking 'Read More' on certain resource pack screens.
 * Fixed an issue with invisible Shulker boxes which could cause a crash when trying to open or break them.
 * Fixed a crash that could happen when dispensing Bone Meal into a Grass block.
 * Fixed a crash caused by fire spreading to Beehives.


 * Accessibility
 * Fixed a bug that could cause the narrator to read text twice on Xbox One.


 * Gameplay
 * Added the missing text for locked maps in the Cartography Table.
 * Players can transition from swimming to running on land more smoothly now.
 * Casting a fishing rod whilst running no longer slows the player down.
 * The 'Sound the Alarm' achievement is now only triggered by hostile mobs and not players.
 * The player's hitbox is now correctly reset when unequipping Elytra mid-flight.
 * The correct amount of berries can now consistently be collected from Sweet Berry Bushes.
 * Using shift / sneak will now allow the player to move downwards correctly when swimming.
 * Fixed the respawn location so that players no longer wake up with their head in a block after sleeping.
 * The Raid bar will now appear correctly when returning to an active Raid from another dimension.
 * Fixed a bug that would prevent Redstone power from passing through barrels after reloading a world.
 * Falling blocks (such as sand) will no longer break when falling onto retracted pistons.
 * TNT no longer drops as an item when exploded.
 * Fixed trapdoor collision shape.
 * Prevented Elytra gliding rotations on player when in first person view.
 * Explosions can now deal damage in water.
 * Flying with Elytra at high speeds no longer causes sound to become jittery.
 * Mobs are now damaged and items are destroyed when on top of Cactus blocks.


 * Mobs
 * Increased Iron Golem spawn rate and modified spawn rules.
 * Fixed the jumping animation of tamed horses.
 * Fixed Blaze path-finding and navigation.
 * Fixed a bug that allowed Ghasts to exist when the difficulty was set to Peaceful.
 * Fixed an issue that was preventing Pillager Captains from being hostile.
 * Fixed an issue that was allowing fish to spawn in flowing water above Ice blocks.
 * Wolves now spawn in more biomes.
 * Small mobs will no longer get trapped in gaps created by stair blocks.
 * Villagers no longer run around inside their houses when being Raided.
 * Mobs no longer start shaking when entering minecarts.
 * Guardians and Elder Guardians will no longer float in the air as they try and reach water.
 * Tweaked Squid spawn rate and cap
 * Drowned can no longer drop tridents without having them equipped.
 * Fixed a bug that prevented cats from sleeping on a bed with the player.
 * The Snow Golem can now try and shoot snowballs at mobs when it is behind a fence block.
 * Fixed a bug that allowed Zombie Villagers to break iron doors.
 * Sitting mobs will no longer slide around and breed.
 * Items
 * Unloaded crossbows no longer display incorrect icon in inventory.
 * Graphical
 * Stopped offhand shield animation and bow animation from playing at the same time.
 * Fixed a bug that was preventing the cubemap from rendering correctly on Xbox One consoles.
 * Items held by Baby Foxes now render correctly.
 * Stained glass now has the correct colours on maps.
 * Enchanted Elytra will now show the enchanted glow when equipped.
 * User Interface
 * Fixed a bug that could sometimes prevent the loading screen tips from showing correctly.
 * Entities and blocks are now shown consistently in the Structure Block's preview.
 * The tooltip for leaving a boat is now consistent across platforms.
 * The "grow" controller tooltip will now show when pointing Bone Meal at Grass Block or blocks underwater.
 * Commands
 * Updated the grammar in the '/scoreboard' command description to make it consistent with other commands.
 * Instant effects now use ticks instead of seconds when used with the '/effect' command.
 * Add-Ons
 * Implemented a fix to ensure the player's mount updates all riders to ensure consistent smooth rotation for all riders.
 * The 'delayed_attack' behavior no longer causes mobs to freeze when they lose their target.
 * Item tags can now be toggled in the UI using '/gamerule' showtags.
 * The 'on_unleash' event is now triggered correctly when unleashing from a fence.
 * The 'Create New World' button text is now using the global colour component.
 * Character Creator
 * Fixed an issue that could cause the wings costume piece to disappear with certain hairstyles.
 * Fixed the default player model to overcome some texture issues that could be seen when choosing different heights and sizes in the Character Creator.
 * Various user interface fixes.
 * The Achievements screen can now be viewed through the Character Creator dressing room.