Bedrock Edition beta 1.17.0.56

Beta 1.17.0.56 is the fourth beta version for Bedrock Edition 1.17.0, released on May 13, 2021, which adds lava aquifers and fixes bugs.

Blocks

 * Azalea and Flowering Azalea
 * Now correctly turns into a tree if placed on Moss Block.


 * Deepslate and Infested Deepslate
 * Top and bottom textures are now applied in isotropic manner.
 * Due to tessellation limitations, isotropic are limited to deepslate when these textures are up and down (as this is a rotatable block) for now.


 * Powder Snow
 * Textures are no longer randomly rotated.

Mobs

 * Axolotl
 * Axolotl no longer attacks invisible mobs.
 * Axolotl textures have been updated.


 * Glow Squid
 * Naturally spawned Glow Squid now despawn.


 * Wither
 * Is now immune to freezing.

World generation

 * Amethyst Geode
 * Are now slightly rarer, from 1 geode in 48 chunks to 1 geode in 53 chunks.

General

 * Controller tooltips
 * Added tooltips for:
 * Holding a Spyglass.
 * Collecting lava from a cauldron using a bucket.
 * Collecting powder snow from a powder snow block using a bucket.
 * Empty lava into a cauldron from a bucket.
 * Empty powder snow into a cauldron from a bucket.


 * Experiments toggle
 * Added a warning for loading an old world with Experimental features in a new version of the game.
 * Added a label that indicates that a world is Experimental.
 * Added a description for Experimental features in the world creation screen.

Experimental
Changes have been made behind the Caves & Cliffs experiments toggle, which gives early access to the world generation coming in Bedrock Edition 1.18.0.


 * Aquifers
 * Aquifers below Y=0 will sometimes be made of lava.

Fixes

 * Caves & Cliffs
 * Bred Axolotl maintain their color after being placed from a Bucket.
 * Amethyst Buds and cluster breaking animation no longer floats in the air.
 * Aligned in-hand rendering of Amethyst Bud items with Java Edition.
 * Players are now able to use Pick Block Small Dripleaf.
 * When bonemealing Small Dripleaf, the resulting Big Dripleaf is at least 2 blocks tall.
 * Mobs can once again pathfind around Pointed Dripstone.
 * Naturally spawned Glow Squid now despawn.
 * Using Pick Block on a Glow Squid in Creative now gives the Glow Squid Egg.
 * Lightning that strikes Lightning Rod no longer has the chance to trigger Skeleton traps.
 * Multiple blocks can no longer be placed on Powder Snow.
 * Fences and Walls no longer connect to Powder Snow.
 * Fog effect is no longer applied to the third-person camera when the camera isn't inside Powder Snow.
 * Powder Snow Block no longer becomes invisible if the Player is extinguished by both the Powder Snow Block and any other method at the same time.
 * Powder Snow no longer has one corner that collides with mobs.


 * Mobs
 * Skeletons transforming in to Strays now play appropriate transformation sounds.
 * Withers no longer take freeze damage from Powder Snow.
 * Bees no longer gather nectar from Sweet Berry Bushes.
 * Bees can once again enter Beehives and Bee Nests.


 * Gameplay
 * Player who receives negative damage will not generate absorption heart.
 * When a Player using the touch interface presses and holds the crafting output window, they can rapidly craft items up to one stack.


 * Iron and Gold ore
 * Iron and Gold Ore now drops the correct block item instead of nothing when mined on worlds that have a Base Game Version locked to a value lower than 1.17.


 * Items
 * Picking up part of a stack no longer picks up the entire stack and drops the excess.


 * Player Animations
 * Fixed Players showing the Bow holding animation after respawning when killed by another Player.
 * Fixed issue where certain items (Bow, Crossbow, Trident, shield in main hand) wouldn't bob with View Bobbing turned on.


 * Translation
 * Removed Lit Deepslate Redstone translation.


 * Technical
 * Fixed issue with Simburbia world where standing next to a windows shutter block would obscure the view with the "update" texture.
 * Fixed a crash that occurred when using the command to stop the elytra.loop sound.
 * Fixed a merge bug when loading json definitions for Vanilla mobs.
 * Fixed a bug with the summonable property of overridden vanilla mobs pre JSON version 1.8.0, which caused Bees to not be summonable.
 * The "has_equipment" filter will now properly evaluate custom entity spawn eggs.
 * The "ImpactDamageSubcomponent" will again only prevent damage from being dealt to fire immune mobs if the 'catchFire' field is true and the projectile is on fire.
 * Graphical
 * Fixed a crash on Windows 10 that can occur in ray tracing mode due to a stale pointer reference.
 * Fixed various cases when ray tracing textures would not be reloaded (resolution switching, upscaling mode switching, ray tracing on/off toggling).
 * Fixed Enchanted Bow's textures being too dark.


 * Dedicated Server
 * The dedicated server log will now list all Experiments enabled in a world when loading it.