Talk:Ghast

To anyone who is wondering about my edit (Ghasts' fireballs can deactivate portals) can look up this video: http://www.youtube.com/watch?v=sHWPulGIHq8 Thank you kindly Gilgamesh v9 17:56, 11 November 2010 (UTC)

Ghasts not killable by fire
I watched a ghast go into lava yesterday, tip over onto it's side, and die. Nothing else seemed to be around it. It just went too low and caught fire.
 * I can confirm this. I often see Ghasts run into pillars of lava, where they quickly burn and die. The hitbox seems a bit weird, but lava definitely can kill them. --Nmaster64 15:50, 15 November 2010 (UTC)
 * Maybe the flames are just visual, and they are actually suffocating? --Fishrock123 11:12, 15 November 2010 (CST)
 * The player doesnt suffocate in lava, why would mobs? And the damage by touching lava itself is different than damage from burning. please specify. --BlueLegion 17:35, 15 November 2010 (UTC)
 * I have a screenshot here http://i53.tinypic.com/11t5109.png --User:sondre99v 17:46, 25 November 2010

Fireballs
Does anyone know what the TNT power of the Ghast fireballs is? In terms of creating a safe base in the Nexus I now use metal doors as windows to look outside without being shot upon instantly. Glass shatters with ease and even wooden doors aren't safe from a direct hit. Does anyone else have more info? Alphasoldier 15:29, 13 November 2010 (UTC)

i think ghast fireballs have a code (since they are an item being dropped repeatedly) but what might it be? if they do have a code they might be hackable and they should have a page to themselves. --Spek 00:00, 20 November 2010 (UTC)

Cannonballs
Does anyone know what item picture is used for the Ghast's fireballs? I think it's the snowball, but I haven't tried confirming it with a texture pack. Jaeil 21:17, 21 November 2010 (CST)

im not shure when but there should be plans to put up the picture of all the textures of all the items (including unused icons) up on the items page. maybe you could try looking there.--Spek 19:27, 22 November 2010 (UTC)

Variable size
As of the update of November 24th, I've noticed that ghasts are sized very differently since they were first implemented. Fewer spawn, whilst the ones that do appear of larger size. Also of note, their attacks seem to always overshoot my character now, their "fireballs" pass overhead everytime, unless shot from an angle below the character. Can anyone collaborate?

--Rovole 10:26, 25 November 2010 (CST)