Java Edition 15w38a

15w38a is the twenty-fourth snapshot released for 1.9.

Changes

 * Mobs
 * Further improvements to general mob AI.


 * Skeletons
 * Skeletons can now walk, strafe and shoot at the same time.
 * Skeletons walk away from players when too close to the player and towards the player when too far. He will also sprint towards you when very far away.
 * Skeletons now have new idle sounds.
 * Now can spawn along with Skeletal Horses during a thunderstorm.
 * Spawned Skeletons along with Skeletal Horses always have at least a bow and an iron helmet.
 * Iron helmets have these chances to have these enchants based on 12 skeletal riders. They have a 24.9% chance of spawning with Protection I, 24.9% chance of spawning with Unbreaking I, 16.6% chance of spawning with Fire Protection I, 24.9% chance of spawning with Projectile Protection I, 8.3% chance of spawning with Blast Protection I, 8.3% chance of spawning with Aqua Affinity I, 8.3% chance of spawning with Projectile Protection II and 16.6% chance of spawning with 2 enchants.
 * Bows have these chances to have these enchants based on 12 skeletal riders. They have a 8.3% chance of spawning with Unbreaking I, 91.3% chance of spawning with Power I.


 * Lightning
 * "Thunder & Lightning is 0.02% more scary."
 * there is now a 0.02% chance for Skeleton horses to spawn during a thunder storm.
 * "Clonk. Clunk. Neigh!"
 * When a player gets near, a lightning strikes them and they turn into 3 skeletal horses when in Easy difficulty, and 4 skeletal horses when in Normal difficulty or higher, each ridden by a skeleton with an enchanted iron helmet and bow.
 * Can be activated using the NBT tag "SkeletonTrap:1b"


 * Horses
 * Skeletal Horses that are spawned from a thunder storm can now be ridden in survival by putting a saddle on them if you kill the skeleton riding it instead of the horse itself.


 * Tamed Ocelots and Wolves
 * Deaths are now announced to their owners even if unnamed.