Minecraft Dungeons talk:Enchantment

Merge "Enchantment points" and this page
The MCD:enchantment points has practically no use. I suggest merging both of these pages as that page doesn't have that much of a significance. It can be redirected to its own section in the MCD:Enchanting page.-- skylord_wars (talk) 06:07, 10 June 2020 (UTC)
 * Yeah that was an easy 2 sentence copy & paste. Ionface (talk) 06:39, 10 June 2020 (UTC)

“Merge ___ and ___”
Because there are so many pages that I want merged, here is a list:


 * Merge Gravity and Gravity Pulse. They technically do the same thing, except they do it at different times.
 * Merge Rampaging and Accelerate. Rampaging increases attack speed for melee weapons after attacking, while Accelerate increases ranged weapon fire rate after firing.
 * Merge Health Synergy and Speed Synergy. They both trigger at the same time, but do different things.

I hope that none of these pages have to be merged. 76.110.120.41 20:02, 23 August 2020 (UTC)

All those merge ideas are stupid
 * don't think these should be merged. they're different enchantments, and while they may be similar, they aren't the same Oreli (talk) 06:06, 3 November 2020 (UTC)

Enchantment Data ID
Unset                         = 0, Sharpness                     = 1, Knockback                     = 2, Looting                       = 3, Prospector                    = 4, FireAspect                    = 5, Rampaging                     = 6, Exploding                     = 7, CriticalHit                   = 8, Freezing                      = 9, PoisonedMelee                 = 10, JunglePoisonMelee             = 11, Leeching                      = 12, Aiding                        = 13, GravityMelee                  = 14, EnigmaResonatorMelee          = 15, AnimaConduitMelee             = 16, Stunning                      = 17, CaveSpiderPoisonEnchantment   = 18, Swirling                      = 19, Smiting                       = 20, Committed                     = 21, SoulSiphon                    = 22, RadianceMelee                 = 23, Chains                        = 24, Thundering                    = 25, Echo                          = 26, Shockwave                     = 27, Weakening                     = 28, BusyBee                       = 29, DynamoMelee                   = 30, TempoTheft                    = 31, AlacrityAdjustment            = 32, BowsBoon                      = 33, Ricochet                      = 34, Power                         = 35, Punch                         = 36, Infinity                      = 37, MultiShot                     = 38, Piercing                      = 39, ChainReaction                 = 40, Gravity                       = 41, HuntingBowEnchantment         = 42, EnigmaResonatorRanged         = 43, AnimaConduitRanged            = 44, PoisonedRanged                = 45, JunglePoisonRanged            = 46, FreezingRanged                = 47, RapidFire                     = 48, Supercharge                   = 49, BonusShot                     = 50, Unchanting                    = 51, FuseShot                      = 52, RadianceRanged                = 53, Accelerating                  = 54, Growing                       = 55, WildRage                      = 56, SlowBowEnchantment            = 57, DynamoRanged                  = 58, BurstBowstring                = 59, FreezingAoe                   = 60, Protection                    = 61, Celerity                      = 62, FinalShout                    = 63, Deflecting                    = 64, Regeneration                  = 65, Thorns                        = 66, Altruistic                    = 67, Shielding                     = 68, Barrier                       = 69, HuntingBowTaggedEnchantment   = 70, Recycler                      = 71, Chilling                      = 72, Cowardice                     = 73, Electrified                   = 74, Burning                       = 75, Snowing                       = 76, GravityPulse                  = 77, FireTrail                     = 78, Frenzied                      = 79, Swiftfooted                   = 80, SpiritSpeed                   = 81, PotionFortification           = 82, FoodReserves                  = 83, SurpriseGift                  = 84, DoubleDamage                  = 85, FastAttack                    = 86, Quick                         = 87, HealthSynergy                 = 88, SpeedSynergy                  = 89, Explorer                      = 90, VesselTrail                   = 91, SlowResistance                = 92, SlowImmunity                  = 93, TumbleBee                     = 94, BagOfSouls                    = 95, Acrobat                       = 96, Last                          = 97, MAX                           = 98, AlanMarlon7 (talk) 12:08, 9 October 2020 (UTC)

Separate unused enchantments?
I think that the unused enchantments should be on a different section than the used ones. Not a different page though. CherryBomb314 (talk) 19:41, 10 November 2020 (UTC)
 * yeah sure i'm down for this Oreli (talk) 21:10, 10 November 2020 (UTC)

Just too many enchantment stub articles
Why is there a page for every individual MCD enchantment? They are all stubs and I see no use for all of them. Would suggest merging those pages with this one so there's not just a bunch of useless stubs. --Funnytevinn. (talk) 13:08, 31 March 2021 (UTC)
 * I agree, most of them and their properties are already mentioned here, but there's so many enchantment pages that it will take a while to redirect them al here. James Haydon (talk) 14:33, 31 March 2021 (UTC)
 * There may come a point where folk start adding additional information onto specific enchantments that would overburden this summary/overview-like page (The tables here are already quite large 😓). Ie: Sounds, notable combinations and uses, animated GIF examples.
 * Those pages do need improving to make them more informative... perhaps that would become more approachable once a database system is implemented. I suggest we do not delete them at this point in time and await further input. 🍍 Raybeano99  (Talk) 16:34, 31 March 2021 (UTC)
 * Okay I did find the sound files for the enchantments, which would be too much stuff to cram onto this page, so maybe I agree with your point. James Haydon (talk) 16:35, 31 March 2021 (UTC)

Maybe I'm just unlucky... right?
I saw on this page that you can get tier I, II or III gilded drops, but I've been playing the flames of the nether update for as soon as it released and I still haven't got a tier II gilded drop. I've tried everything! Cloning, Upgrading, and just grinding certain ancient mobs in genral. There is a chance that I'm just plain unlucky, but if anyone knows how to get a 100% chance of a tier II or III gilded drop, can you tell me how to get it? (please?)

Speaking Of: Amina Conduit as an enchant on armor?
As in, technically, the spider armor has a 6% life steal aura, the same as I think amina conduit tier 1, so does it just forcefully apply the enchant onto the melee and ranged weapon, or is it more complicated than I thought?