Trident/ED


 * Entity data
 * : 1 or 0 (true/false) - true if the trident has already damaged an entity or been stuck in the ground for more than 4 ticks, in which case subsequent collisions with entities deal no damage and Loyalty tridents begin to return to the player.
 * : The tag representing the item that is given when the entity is picked up.
 * : 1 or 0 (true/false) - true if the trident has already damaged an entity or been stuck in the ground for more than 4 ticks, in which case subsequent collisions with entities deal no damage and Loyalty tridents begin to return to the player.
 * : The tag representing the item that is given when the entity is picked up.
 * : The tag representing the item that is given when the entity is picked up.

三叉戟/ED