Village/Structure (old)

Here are given fuller descriptions and pictures of the various structures found in a village. Village blueprints can be used to reproduce these structures manually.

Number and Frequency of Structures
The number of buildings composing a village can vary, and not every village is composed of all buildings at once. Apart from the well, which is unique and systematic, the number of buildings of each type is randomly generated, and increased in superflat worlds. Structures are picked from a weighted probability list (libraries are more common than butcher shops). There may be fewer buildings of a given type than the maximum allowed. The number of lamp posts has no restriction, as they are generated where no other buildings can be placed. Roads are found between the buildings of the village and often extend beyond them.

Village structures
The descriptions below apply to plains villages. In other village types, some of the blocks are changed, for example desert villages use sandstone in place of wood and cobblestone in most structures.

In Pocket Edition, "tables" are made of brown carpets instead of wooden pressure plates.

If generated in a problematic spot, Village buildings and farms avoid overhanging or "floating" by filling the area beneath them all the way down to the ground level with dirt or cobblestone, creating a foundation. Buildings generate a cobblestone foundation, while farms generate dirt.

Wioski/Struktury 村庄结构