Custom dimension/dimension type


 * : The resource location used for the dimension type. Required only when importing world settings.
 * : Whether the dimensions behaves like the nether (water evaporates and sponges dry) or not. Also causes lava to spread thinner.
 * : When false, compasses will spin randomly. When true, nether portals can spawn zombified piglins.
 * : Determines whether the dimension is treated as eight meters per block like in the Nether.
 * : Whether the dimension has skylight access or not.
 * : Whether the dimension has a bedrock ceiling or not. When true, causes lava to spread faster.
 * : How much light the dimension has, default is 0.5 in the demo file (for upper and lower bounds as well as precise effect).
 * (optional): Can be false or any integer from 0 to 24000. If this is set to a number, the time of the day will always be the specified value. However, in at least some worlds, false is interpreted as 0, giving constant sunrise. To ensure a normal time cycle, leave the attribute undefined (i.e, do not include it).
 * (optional): Can be FuzzyOffsetConstantColumnBiomeZoomer (used in the Overworld) or FuzzyOffsetBiomeZoomer (used in the nether and the end).
 * (optional): Whether the dimension has an ender dragon boss.
 * : Whether piglins will shake and transform to zombified piglins
 * : Whether players can use a bed to sleep.
 * : Whether players can charge and use respawn anchors.
 * : Whether players with the Bad Omen effect can cause a raid.
 * : The maximum height to which chorus fruits and nether portals can bring players within this dimension. This excludes portals that were already built above the limit as they still connect normally.
 * : A resource location defining what block tag to use for infiniburn.