User:Yekulten/Sandbox

Minecraft "Iceberg"

 * Creepers are mostly accepted as plant-like. The official Mobestiary also reveals that Creepers are made of moss and Notch stated he imagined their skin would feel like leaves. Their original texture also shows the alpha leaf texture which was used to overlay the gray test texture.
 * The Creeper's hiss is the same sound file as primed TNT but pitched.
 * In disc11, the "monster" which chases the person in the recording is either an enderman or C418 himself.
 * The title screen has a 1 in 10,000 chance of displaying “Minceraft” instead of “Minecraft”.
 * The first name of Minecraft was Cave Game as it was supposed to be a test game for caves.
 * After Cave Game, Notch decided to rename the game to Minecraft: Order of the Stone, as a reference to the webcomic Order of the Stick. Eventually, he shortened it to just Minecraft. Story Mode used this piece of trivia to name the group of adventurers with the name Order of the Stone.
 * If a turtle is killed by lightning, it will drop a bowl.
 * Crouching below slabs and "crawling" was added by mistake when fixing a bug, then kept as a feature.
 * Gears were intended to be an item used in mechanisms much like redstone, but it was never given any functionality. They had the ability to be placed on walls. It only existed from Indev 0.31 to Alpha v1.0.1, when redstone dust was added.
 * The recipe for repeaters is a reference to a time before repeaters were added as two inverting redstone torches . This would extend the output of the redstone signal.
 * Chainmail armor can only be obtained through trading with villagers, but until 1.8 there was a creative-only recipe for it by putting fire blocks in a crafting table.
 * The enchanting table letters are taken from the game Commander Keen's Standard Galactic Alphabet.
 * On July 30, 2011, people on 4chan started petitioning for Endermen to be renamed to Far Landers as a reference to the Far Lands. To this Notch Tweeted "How about we just rename the "far lands" to "the end" instead? ;D"
 * One of the old development designed of the beacon had a small yellow end crystal inside of the glass instead of the blue cube.
 * Beacon beams can pass through bedrock. This is so they could be used in the nether.
 * Breaking rare blocks (ones with yellow text) with a fist will result in it dropping despite the proper tool not being used.
 * Shulkers were originally supposed to camouflage with it's surroundings.
 * The name shulker is a mixture of shell and lurker.
 * The name nylium is a mixture of nether and mycelium.
 * Villagers originally had nameplates above their heads saying "Testificates."
 * Even though Jungle and Swamp villages don’t generate naturally, villagers have their own special skins for those biomes, which can only be seen via spawn eggs, breeding, or curing a zombie villager.
 * If the player has The Hero of The Village effect, villagers have a chance of throwing items to the player as gifts.
 * The textures for the villagers for the Village and Pillage update was inspired by 2018 fashion shows including Gucci's.
 * It is speculated that when C418 recorded the enderman sounds, he distorted audio of himself saying "Hi", "Hello", "What's up", and "Look for the eye".
 * End ships have purple glass next to the mast. This is because the end ships were originally meant to contain a beacon. This was where the beam was meant shine through.
 * Slimes keep their names (if named) when split into smaller slimes.
 * When running Disc 11 through a spectrogram, it reveals a face similar to Steve's. If cave14 is run through a spectrogram, it will show a creeper face.
 * Mobs in Minecraft: Story Mode have genders while mobs in Vanilla Minecraft do not.
 * Minecraft used to have "shaders" which were filters enabled by a button labeled "Super Secret Settings" which would pick one at random.
 * In Aplpha versions of Minecraft, worlds would have the chance of being in "Winter Mode" where snow would fall over the entire world.
 * The Quiver was an item taken from Legend of the Chambered which was planned to hold stacks of arrows. It's texture was removed from the game.
 * Wool armor was also taken from the game, which was crafted with wool. Eventually Notch changed it to leather armor.
 * In older versions of Minecraft, if every splash in the splashes.txt file is removed, the splash will display "Missingno" as a reference to the glitch Pokemon.
 * In the splashes.txt file, one line never shows up in the game: “This message will never appear on the splash screen, isn't that weird?”
 * Staring into an enderman's eyes will not only agrovate it, but freeze it until you look away.
 * When Evokers are near blue sheep they will turn them into red sheep. When doing so, they will wave their arms shouting "Wololo." This is a reference to the Priest’s conversion ability in Age of Empires, which allowed their army to gain control of an opponent’s unit, thus having them switch sides.
 * Evokers, witches, and vindicators have an unused hood/wig layer. The white wig on the evoker is once again a reference to the game Age of Empires.
 * The hat models also used to exist in the nitwit, librarian, and priest's texture before the Village and Pillage update.
 * C418 confirmed that the sound of the Ghast’s cries are actually a recording of his pet cat, which makes the noise when disturbed.
 * Sheep can spawn in 6 different wool colors: White, black, gray, light gray, brown, and pink. Pink is the rarest color, with pink sheeps only making up 0.164% of all sheep. A baby pink sheep is even rarer, naturally spawning a mere 0.0082% of the time.
 * In the snapshots for 1.3.1, emeralds were originally intended to be rubies. However, it was quickly changed to a greener emerald texture, due to the possibility of rubies and redstone being too similar in appearance. Rubies were added to Minecraft Earth as a form of currency similar to emeralds in Java Edition.
 * Notch used to drop apples when killed. This used to be the only way of obtaining apples. It is believed that this feature was removed, but in recent footage of Notch dying, he drops an apple. However, this may be due to him picking one up from a tree.
 * If a creeper is affected by a potion, often through a splash potion, then their explosion will create a lingering potion effect cloud in its wake.
 * When foxes hold items in their mouths, they can use whatever properties the item has. If one has a Fire Aspect sword, they will burn chickens when attacking them.
 * Hoglins are not only afraid of warped mushrooms, but also respawn anchors and nether portals. This was most likely a measure to protect players entering or respawning in the nether.
 * when asked about what the Ender Dragon's name is, Notch responded with "Jean?", much like how he responded with "Steve?" for the player character's name.
 * According to Quinn, Marketplace Partner Manager, the wither's name is "Simmons?" This is probably a reference to the singer Gene Simmons.
 * If the wither takes damage in the void, it will rapidly shoot blue wither skulls (despite the phase) in random directions.
 * A common observation of soulsand is that it has faces in the sand are presumably souls trapped inside. When using the soulspeed enchantment, a particle effect of a soul will rise from any soulsand or soulsoil walked on.
 * The original name for netherrack was bloodstone. The old texture also seemed to be dripping with blood. The name was changed as it was too gory.
 * The original name for Deepslate was Grimstone. Brandon Pearce stated the word grim had too many negative connotations so it was changed.
 * Zombie pigmen originaly had blood but was replaced with green to make it less gory.
 * Void fog used to exist causing decreased vision and an ash-like particle effect.
 * Before version 1.2.5, every time the player took damage, the camera would tilt in the direction the damage came from. Currently the camera always tilts to the left due to a bug.
 * Skulkers are similar to mollusks. Mollusks make pearls by slowly secreting layers of aragonite and conchiolin over an irritant such as sand or a parasite. Lore wise, skulkers may create enderpearls by a similar process with endermites.
 * Dinnerbone stated he had an "Ultimate Plan™" with endermites and maybe the dragon egg.
 * The official Mobestiary claims that endermites might be from in-between dimensions and may have had to do with the plan.
 * Before Minecraft 1.0, hostile mobs had a chance of spawning next to you when attempting to sleep. This is a reference to children fearing of there being a "monster" under the bed.
 * The Phantom's sound files were recorded by Mojang Developer Samuel Aberg's son screeming in and out of sleep.
 * Cave 18 seems to be the rattling of a Minecart.
 * Chickens can be found naturally in caves and the Nether due to chicken jockeys spawning.
 * There is 1 in 256 chance for a thrown egg to spawn 4 baby chickens.
 * When Ravagers were first introduced, they ran away from any rabbits near them. This feature was removed in the next snapshot due to them not fitting with how Jeb imagined them.
 * When parrots were first added they were attracted to cookies, as a reference to the famous "Polly wants a cracker" saying. In reality, chocolate is toxic to parrots. The cookie feeding mechanic was changed a few months later, such that feeding one to a parrot would instantly kill it.
 * Using CTRL + F3 + C in Minecraft will crash Java.
 * For only a couple of snapshots in 1.8, the Killer Rabbit was added as a naturally spawning mob with a 1/1000 chance of spawning. It was later reduced to 1/2500, before only being able to be spawned with commands.
 * Witches dropping sticks is a reference to a Monty Python movie where the witches are said to be made out of wood.
 * The Languages menu of Minecraft has 5 easter egg languages: Pirate Speak, LOLCAT, Shakespearean English, Anglish, and ɥsᴉlƃuƎ (ɯopᵷuᴉʞ pǝʇᴉu∩). In addition, 4 conlangs are also added: Star Trek's Klingon language (tlhlngan Hol), one of Lord of the Rings' Elvish languages (Quenya), Esperanto, and Lojban (made by the Logical Language Group).
 * Every block in a flower forest can only have a specific type of flower on it when spawned via bone meal. Oddly enough, these don’t match the flower pattern that is created on world generation. The bone meal pattern seems to be following Perlin noise, a popular random noise generator for creating realistic terrain, though Minecraft uses Fractal noise for its worlds instead.
 * Diamonds as a crafting recipe for Jukeboxes is based on the Edison Phonograph which used a diamond for clarity when playing records.
 * Petrified Oak slabs is a version of the first wooden slabs which shared the main ID as smooth stone slabs in alpha. This caused them to have the same properties of smooth stone slabs as Notch had no way of coding separate properties for blocks with the same main ID. When actual woodens slabs were added, these "Alpha Slabs" were never removed and eventually embraced into the creative menu after The Flattening.
 * In the Tutorial world for the Aquatic Update, one can find the ruins of the previous tutorial world under the ice.
 * There is code in the game for a full set of turtle armor that would have the durability and protection of iron. However, there is no way to actually have it.
 * All Java Edition seeds has a "shadow" seed, both sharing the same biome map.
 * In Beta 1.2, squids used to be able to swim through the air as well as the ability to be milked (a result of copying the AI from cows.) Later they made squids unable to swim upward on the Y axis causing all squid to collect at the bottom of bodies of water.
 * A spring is the official name for the singular pockets of water and lava blocks.
 * A basin is the official name for the strange dipped cuts in the surface of the land.
 * The official Mobestiary shows unnatural parts inside of elder guardians and ghasts (stating that they are mostly gaseous) as well as a block of TNT inside of creepers. Due to flesh and bones also being shown in the creeper, baby ghasts existing in Minecraft Dungeons, and the inside texture of guardians having what looks like meat and bones (along with them dropping fish), these mobs are most likely part biological, part unnatural.
 * Fish buckets are one pixel lower than regular water buckets. According to Jappa, this was done because a bucket of fish is heavier than a bucket of water. This was also done to center the item as the fish head sticks out further.
 * The honey bottle is slightly more filled than water bottles. This is intended, but unknown why.
 * Several items when worn on the head (using the /item replace command) have unique placements. End rods and spyglasses protrude from the head like a horn, lightning rods sit at the side of the head like snorkels, fish look like an ear and mic piece, banners display similar to how pillager captains wear them, bones are held in the mouth like a dog, leads go around the eye like a monocle, feathers stick up on the back of the head, and probably more.
 * Using command, one can lock a furnace which can only be opened with a set item.
 * The description for the achievement Uneasy Alliance is as follows: "Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it." This suggests Ghasts aren't native to the Nether lore wise.
 * Ghasts have a sound called “Affectionate Scream”, that was added in 1.1 but never used. The sound is much more high-pitched than other cries. This could have been meant to be used when a Ghast is taken to the overworld. The sound effect is has only ever been used so far at the end of the Nether Update trailer.
 * In the background of the Caves and Cliffs update trailer, 24 seconds in, the constellation capricornus can be seen. This represents the sea goat and capricornus is the Latin word for goat horn.
 * The camera is located at the center of the Player's head when in first person. If the body was visible when in first person, one would see the top of the torso when looking down.
 * Prior to Beta 1.7, Ghasts would actually shoot fireballs at the camera instead of the player, allowing one to easily avoid their attack by simply going into third person mode.
 * Zombies when hurt, can call other zombies within a 100 block radius to help fight. In hard mode, some zombies can even spawn others.
 * If you increase the wither's blue skull blast strength, it can break obsidian.
 * The Mood % on the debug screen is the chance you'll have of getting a cave sound. The Mood % goes higher when you're in more dark and enclosed areas.
 * The chest recipe is unlocked when the Player obtains 10 items.
 * The boat recipe is unlocked when the Player touches water.
 * Netherite tools have crimson stick handles.
 * Each tool and armor piece has an enchantability value. Gold has the best; Netherite, leather, and wood tie at second; iron at third; and bows, tridents, fishing rods, etc last.
 * Jack O' Lanterns can be given curses despite them not being wearable.
 * Redstone Lamps are invisible on maps.
 * Rails float a bit over blocks. This is to avoid Z-fighting with them.
 * The Player's legs are offset by the smallest amount than the torso to avoid Z-fighting.
 * Mobs can only see you 80% of their usual range if you crouch.
 * If one wears a mob head, mobs will only see you half of their usual range.
 * Spiders, cave spiders, silverfish, slimes, and illusioners will not loose thier line of sight if a player is behind blocks.
 * The fishing rod can catch and real in items and entities including skulker bullets, ghast fireballs, and falling blocks.
 * Blaze spawners and silverfish spawners spawn thier respective mobs regardless of the light level.
 * 11% of mobs with weapons will spawn left handed.
 * Mob skull's breaking particles are of that of soul sand.
 * Holding the shift key while cycling through world types gives you the Debug world.
 * The end crystal's rune pattern seem to have characters resembling the letters required to spell Mojang. The O is open, yet it resembles the old Mojang logo.
 * The end crystal still has the classic bedrock texture for its base despite the texture update.
 * If a wolf obtains more than the health it has (such as through commands) and regenerates, it's tail will circle inside it's body.
 * The "observing" part of an observer had it's texture changed after Jeb kept on confusing the back and the front.
 * Notch originally wanted land claim flags which would keep mobs from spawning or de-spawning.
 * There is a block in the game called the moving piston. Mobs can see through it, but not walk through it but players can, blocks cannot be placed where it is, hold up floating blocks, and contain water. One can only obtain the block through commands and glitches as the moving piston is a temporary block for when a piston moves.
 * Wolves have two unused howling noises.
 * Fluff.png was a fluffy texture that was intended to be used for clouds in Infdev, though it was removed in early Alpha.
 * In the April Fool's Day update 2.0, the Etho Slab (TNT slab) was added. This is reference to the Youtuber Etho's Lab.
 * In the April Fool's Day update 2.0, the changelog says going near the farlands will forcefully enable 3d anaglyph. This is a reference to the Youtuber KurtJMac as his character wears 3D glasses in his Minecraft series Far Lands or Bust.
 * In the April Fool's Day Infinity Update there was a dimention called perfection. It had infinitely repeating cobblestone rooms based on Direwolf20's cobblestone house he would create for his Minecraft Let's Plays.
 * Footstep was a particle that was introduced in beta 1.5. Command Blocks could be used to create it, though it was never used in any natural occurrences. The particle was removed in 1.13 due to The Flattening. One could find the footprint item in the April Fool’s Day 2020 Infinity Update inside a chest guarded by iron golems.
 * There's a hidden book in the “Llama” Dimension of the Infinity Update that only says "Nothing to solve."
 * The "Isolation" dimension of the Minecraft Infinity update is home to a single villager, Bob, and his 3 dogs. Signs placed outside his house say "INGEN REKLAM TACK!" (Swedish for "NO ADVERTISEMENT PLEASE!") and "GO AWAY!". A hidden chest underneath his home contains rotten flesh, bones, and a sword named "Stabby McStabface", suggesting that Bob may have used this sword to murder and bury someone.
 * In the “this_is_a_very_long_phrase_that_hopefully_is_not_in_any_dictionary” dimension of the Infinity Update, there is a secret message written in grass blocks that includes the sentence “All these worlds are yours, except Europa*. Use them together. Use them in peace. *Europa™️ the Moon sold separately.” This is a reference to the alien message from 2010: Odyssey Two.
 * Air.ogg was a streaming project by boq, a developer at Mojang. Using SSTV to convert the sounds into an image, you get what's shown in the Layer 5 image on the chart. It's a passphrase that leads you to the 43rd hidden dimension in the Infinity Update (“this_is_a_very_long_phrase_that_hopefully_is_not_in_any_dictionary”).
 * In the Minecraft Infinity Update for April Fool’s Day 2020, there’s a file called banananana.ogg that’s a high-pitched version of the sound used in the Mojang splash screen. It’s found in a folder called “nothingtoseeheremovealong”. This is a reference to the Sega jingle.
 * Several seeds have been found (pack.png, skull painting, panorama, etc) by the minecraft@home team.
 * In the The Love and Hugs Update for April Fool’s Day 2015, patches of snow would fall whenever it would rain. The snow would eventually reveal the shape of a QR code, which when scanned, gave a teaser for the 1.9 Combat Update.
 * In the Love and Hugs Update for April Fool’s Day 2015, the player would always receive hearts instead of losing them whenever they take damage. In addition, they could receive hearts by simply attempting to attack mobs. If the player reaches 8 full lines of hearts, they receive the ability to play Minescreeper in-game. Minescreeper is simply Minesweeper but with Minecraft textures instead.
 * In the Indev versions of Minecraft, pressing F7 would allow you to take an isometric screenshot of the map, rendering mobs as well as any changes made to the world. There were a couple bugs with this though; for one, the player would only be rendered if you were in third person beforehand, and blocks were only rendered if they’re in your field of vision.
 * The Indev map generation gave players multiple options for maps. “Long” and “Deep” map shapes made your world twice as long or twice as high, respectively. Besides the normal map theme, one could create a “Hell” map where all water was replaced with lava, “Paradise” where beaches were bigger and plants were more abundant, and lastly “Woods” where trees generated much more frequently in the world. There were different map types, too. “Inland” had infinite hilly terrain, “Island” surrounded a landmass with water on all sides, “Floating” created floating islands much like the ones in the current Buffet world type, and “Flat” was essentially the predecessor to Superflat.
 * There used to be 72 accounts with the same name, DaQa. They have since been deleted, however. One theory is that DaQa stands for Dev Account Quality Assurance, though there's no official explanation.
 * The Steve texture, and possibly the zombie texture, was taken from the game Zombie Town. One of Notch's scrapped games. It was meant as a sequel to Left 4k Dead, a game Notch made for the 2009 Java 4K Contest.
 * A texture for a pair of skis that was added in the 1.4.6 update as a red herring.
 * The bedrock at the bottom of the world has the same pattern for every seed.
 * In snapshot 15w31a of 1.9, before an official way to resummon the Ender Dragon was added (by placing four ender crystals along the portal well), one could bring the dragon back by making a creeper face out of clay along the north-south axis.
 * The rarest biome in the game, when a Jungle biome borders a Swamp Hills biome. Whereas Mushroom Islands make up roughly 0.056% of the overworld, Modified Jungle Edges make up a mere 0.00027% of the world.
 * In the Minecraft Launcher update notes, there is a message written in the galactic alphabet (enchanting table language.) It translates to "The axolotls are not what they seem."
 * The bat sounds had their sound frequencies lowered as it gave some players headaches when mining.
 * Some ambience sounds in the Warped Forest biome have the name “Warped Forest Help” and “Warped Forest Here”, with odd Enderman noises and sounds of distress. It's likely that they're attempting to communicate to the player about something, much like they already do with their backwards speech.
 * When slaying the Enderdragon, the player receives the achievement "Free the End." This along with the cries of help in warped forests suggests the endermen are under control of the Enderdragon.
 * Enderdragons cannot be named with nametags, spectated in spectator mode, take damage from the void, and isn't effected by the wither effect.
 * In old versions of Minecraft, when the Player died, the Score would read as &e0. This was because Formatting codes changed from using an "&" to a "§" when using colored text. &e used to be the code for yellow and the 0 was the actual score as experience had not been added yet.
 * Dream6601 is the person who suggested flower bushes. This is the reason single peonies were never added and the rose was removed.
 * Before caves were added to Pocket Edition, a seed called "porsche" generated an incredibly deep crater, complete with a lava waterfall and a lake at the bottom.
 * Before redstone was added to Minecraft Pocket Edition, players found ways to create signals using the blocks they had, often sand and cacti. This is because of a mechanic that forces a cactus to pop off if it’s adjacent to another block at any time. By placing a line of signs on top of the cacti, then putting sand blocks on top of the signs, one could make the sand blocks fall down on demand by placing a block next to the cactus. This basic contraption is useful for making falling sand doors, as well as having the sand blocks trigger yet another cactus signal to create a chain of them.
 * When fire was first added to Minecraft Pocket Edition, it was completely invisible, save for the smoke particles it produced. In addition, it had an absurdly high fire spread, and it had the ability to burn up non-flammable blocks such as dirt and stone.
 * An old bug in Pocket Edition would create oak trees with spruce leaves at the edge of snowy biomes. These were labled Cold-En Oak trees (probably a reference to Golden Oak.)
 * The stonecutter was a block that was added to Pocket Edition Alpha on January 30, 2013, as a way to craft stone-type blocks that couldn’t be made via a crafting table (a result of the small space on the MATTIS Crafting Menu). On November 2, 2015, every stone block was made craftable in a crafting table, rendering the stonecutter obsolete. The Stonecutter was given a new purpose in the Village and Pillage update.
 * The “Top Notch” hat was added to Team Fortress 2 as a tribute to Minecraft on November 23, 2011. Minecraft easter eggs have existed in several other games as well, such as the Notched Pickaxe in Skyrim.
 * Around December 2010, Deadmau5 announced he was going to play Minecraft, and even created his own server (Mau5ville.com). On December 21, Notch created an exclusive skin for Deadmau5, with ears popping out of the head. This type of Minecraft skin can’t be created by any other player as a result of this.
 * 25 of the paintings found in Minecraft are versions of real paintings by Kristoffer Zetterstrand which he edited to fit in Minecraft. The Wither painting and the hidden bedrock edition elemental paintings are original.
 * In C418's albums Alpha and Beta, there is some music that isn't in Minecraft. These are Cris, Door, Droopy Likes Your Face, Droopy Likes Ricochet, Eleven, Intro, Équinoxe, Excuse, Dog (Part of Music Disc Cat in Legacy Console edition,) Beginning, Ki, and Moog City (Used to be in the game, but was replaced with Moog City2.) Flake and Kyoto were used in the Legacy Console edition Festive mash up pack. They are unused in any other official Minecraft games.
 * The soundtrack for the end is distorted versions of over-world music.
 * The warped forest is the only biome that has no music. This is intentional.
 * The name of the track Crysopia for the Crimson Forest, is a word for the creation of gold through alchemy. This is a reference to the elements of gold and brewing the Nether is associated with.
 * The first three tracks in Volume Alpha; Key, Door, and Subwoofer Lullaby; were originally created as one track, but split for use in the game.
 * C418 made his piece named "Minecraft" before Notch asked him to make music for the game. C418 liked Minecraft and decided to edit some gameplay footage to add sound as an example of how the game might eventually sound. He originally made the music for the video, but Notch loved it so much he asked him to make music for the game.
 * Droopy Likes Your Face, Droopy Likes Ricochet, and Droopy Remembers are audio samples taken from a text-to-speech reader by Texas Instruments called the Magic Wand Speak & Learn. This could scan barcodes to read certain children’s books out loud, including a book called “The Droopy Dragon.”
 * C418 made several remixes of Minecraft Music. These are Aria Economy, Biome Party, Vierton, and Remember.
 * Haunt Muskie is one of the songs that plays while you’re in flight, either in creative mode or via an elytra. This song uses the cave02.ogg sound as backing. The song name is an anagram of Hatsune Miku, a Vocaloid. This is a nod to the skirmish between a user under the name claiming to have created Minecraft, and Notch the actual creator.
 * Notch created his own music for his Minecraft test videos on his channel Nizzotch. These videos are now blocked but there is an archive. He also has his music on SoundCloud.  One of his pieces actually made it into the game labled calm4, which is labeled Magnetic Circuit on his SoundCloud.
 * I have collected every scrap of official Minecraft music I could find. Here is the playlist: Minecraft Music.