Java Edition 1.6.2

1.6.2 is an update which mainly fixed bugs present in 1.6.1. While it was not the last update to 1.6, it was the last one before the snapshots of 1.7.2 started.

Additions

 * Baby zombies and baby zombie pigmen now spawn naturally.
 * Baby zombies and baby zombie pigmen can also be spawned with a spawn egg.

Fixes
70 bugs fixed
 * – Powered pistons drop as items in creative
 * – Player's and Horses head while riding having strange behavior when looking at the skin in the inventory
 * – When putting a sign in front of water it keeps running
 * – Trapped Chest looks like Regular Chest in inventory / item frame
 * – Sitting in minecart is higher than it should be
 * – Attacking wild Wolves with any kind of projectiles (Arrows, Snowballs, Potions) will cause any nearby tamed Wolves to attack their owner
 * – Reloading a world while player is in moving Minecart or riding a horse is glitchy in F5 mode
 * – Horses can be pushed into blocks and then take suffocation damage
 * – Ctrl+Click = Right Click on Mac not working
 * – Unable to tie mobs to fence with less than 2 leads
 * – Leads attached to mobs drop as items when right clicked in creative
 * – Binding "sneak" to any mouse button and trying to mount an entity crashes the game
 * – Numlock Enter not recognized as Return
 * – Can't hit mobs while jumping on horses
 * – Direct Connect does not remember port
 * – Rope part of the leash turns invisible in some angles
 * – Hay blocks can not be crafted back into wheat
 * – Gliding crosshair when on a saddled horse
 * – "Nether-Fortress-Only" mobs no longer spawning in previously generated fortresses
 * – Potion of Weakness tooltip
 * – Unarmored horses appear as wearing diamond armor
 * – Baby Zombies are far too fast
 * – "Ghost" Horse Armor - Can only be fixed by totally restarting Launcher. Shutting down Client isn't enough
 * – Cannot change Horse Armor like Player Armor by clicking with another armor piece on slot
 * – Dispensed renamed container minecarts do not remember their name
 * – Attribute modifiers randomly run out when given via items
 * – Sprint does not happen straight away
 * – Distorted fonts when using a converted texture pack on startup
 * – "Resource packs" translation missing on crowdin.net
 * – Health Boost extra health vanishes on login
 * – Tamed wolf's health depleted upon world loading
 * – Health Boost and Absorption potions names do not show correctly
 * – Breaking sound and particles appear when placing water/lava into another source block
 * – Objective health doesn't show the correct health when you wear armor
 * – Water sounds when placing water from a bucket to water source reproduce twice
 * – The "clear" command is causing a player in creative mode to be unable to move items in their inventory
 * – Game crashes with a single frame compass
 * – Strength Potions being nerfed unintentionally [Not related to other Strength issues]
 * – Taking dragon damage causes the player to leave GUI of an object
 * – Comparator/hopper chaos
 * – If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work
 * – Superflat customisation screen have format errors in Australian English / String is missing at crowdin.net
 * – /clear command causes problems with animations of held items
 * – Scoreboard "Health" out of sync (rounds down)
 * – Health boost resets additional health every 30 seconds
 * – Crash at launch of game with invalid language selection
 * – Using /kill sets health to 2 billion
 * – Instant health effect set to a 29, 61, 93...253 value kills any player without any death message
 * – Signs placed on fences don't have text
 * – Wearing armor with attribute and then holding identical armor removes the worn armor's effects
 * – Health regenerates slower on peaceful when riding an entity
 * – Blocks don't break while swimming
 * – Trying to jump on an unsaddled Horse, then equipping it with a saddle makes the Horse jump automatically
 * – 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screen
 * – Servers have connection errors
 * – the /playsound command does not work with @a when >1 player passes the query
 * – Minecraft 1.6.1 demo has crashed
 * – Missing library starting the game
 * – Dying inside the portal
 * – Demo crashes when unable to find 'name' of a bound mousebutton
 * – Resource pack crashes
 * – Nested colors in json chat don't work
 * – Mob's name is not translated in death messages (fixed only on LAN)
 * – Game unplayable / development console getting spammed with Stacktrace
 * – Cannot pick block lead in creative
 * – Item frame with clock breaks upon entering world
 * – Chat and Scoreboard showing the team name instead of player names
 * – Only baby Zombies spawn
 * – Tame Wolves try to kill Horses
 * – Default vanilla font has certain broken characters when italic, such as /\xkQ48%^