Fire Charge

The Fire Charge is an item which can be used as fireball ammunition for Dispensers, or as an inefficient substitute for Flint and Steel. When fired it acts exactly like a Blaze's fireball. It can be useful if you're stuck in the Nether without any iron ingots or Flint and Steel.

Usage


When used by the Player, it instantly places Fire at the clicked location, like a Flint and Steel. The Fire Charge is consumed in the process. Fire created with a Fire Charge will burn faster than a Flint and Steel fire.

When a Fire Charge is dispensed from a Dispenser, it acts like a Blaze fireball, flying in a straight line (though with the usual random aim of a Dispenser). When it hits a block, it will place Fire at that location. These fireballs have no explosive effect. When it hits a player, it deals a total of 4 1/2 hearts of damage (It deals 2 1/2 hearts of hit damage, and 2 hearts in burning damage).

Fire Charges can also be used to light a Nether Portal and it can be used for making big firework stars.

Trivia

 * The sprite for fire charges are the same as Blaze fireballs and Ghast fireballs.


 * Fire charges set fire on contact to players and flammable blocks.


 * When a Dispenser with a Fire Charge is placed with a block directly in front of it, the Charge shoots through it and creates a fire on the other side, which is useful for making self-lighting fireplaces and traps.


 * Using a Fire Charge will cause a block update (regardless of whether the block it is used on can actually burn). This makes it a useful tool for triggering BUD switches, and therefore can be used as a short-range wireless Redstone transmitter.


 * A Fire Charge will fly infinitely far until it hits a block, even if the block is outside of the Player's render distance.


 * A Fire Charge will set TNT on fire, instead of automatically detonating it. It will detonate after a few seconds.


 * Since Wither Skeletons drop coal, Blazes drop Blaze Rods to make Blaze Powder and Ghasts drop Gunpowder, the Fire Charge can be used as an emergency substitute to Flint and Steel while trapped in the Nether.


 * A purple version is shot by the Enderdragon as an Xbox exclusive.


 * When shot from a Dispenser, the Fire Charge starts out stationary and accelerates, as though it is falling rather than being launched.

Bugs

 * When a mob is shot directly with a Fire Charge and dies, it does not drop cooked food as expected. This is because it is taking weapon damage and not being burned. However, if the mob dies from the fire, it will drop cooked food.
 * When you right click with the Fire Charge on a block, the fire created may not render properly according to the block, making the fire appear to float.
 * If a Fire Charge travels out of the render distance, it eventually stops in midair. If these floating Fire Charges accumulate, they can cause major lag in the surrounding area. They can be removed by enclosing the fireball in a TNT-proof block such as obsidian, and then lighting a piece of TNT.