Java Edition Beta 1.8 Pre-release

Beta 1.8 Pre-release is the first pre-release for Beta 1.8.

Additions

 * Blocks
 * Vines
 * Items
 * Cooked chicken and raw chicken
 * Rotten flesh
 * Ender pearl
 * They currently have no use.
 * Mobs
 * Enderman
 * Biomes
 * Extreme Hills
 * Ocean
 * Oceans existed in previous versions, however now they exist as an actual biome, spanning thousands of blocks.
 * Generated structures
 * Mineshaft
 * Village
 * Stronghold
 * Ravine
 * Hunger
 * Sprinting
 * Double-tapping enables sprinting until the player stops moving.
 * Experience
 * It currently has no use.
 * Gamemodes
 * Creative
 * Options
 * The player can now set their field of view in the options via the FOV slider. It can be set from 70 (default) to 110 (Quake Pro).
 * Debug keys
 * and move time forwards and backwards, respectively.

Changes

 * Blocks
 * Triangular ferns no longer generate naturally.
 * Items
 * Shears can now be used to harvest shrubs.
 * Raw beef has a new texture.
 * Cooked porkchop has a new texture.
 * Mobs
 * Pigs' snouts now extrude from their model, rather than being flat.
 * Biomes
 * Biomes are now much bigger and more flat.
 * Hills and mountains tend not to generate as much, except in the new extreme hills biome.
 * They are no longer aligned based on temperature and humidity, instead their distribution is random.
 * Swamplands
 * They have been renamed to just "swamps".
 * They are a much more vibrant green colour.
 * They have a new tree type, which are slightly bigger and have vines hanging from their leaves. They can also generate in shallow water pools.
 * They are much more flat.
 * Taiga
 * They no longer have snow nor ice.

Removals

 * Biomes
 * Seasonal forest
 * Rainforest
 * Shrubland
 * Savanna
 * Tundra
 * Ice desert
 * Ice deserts did not generate in previous versions, so their removal was not noticeable.
 * Beach
 * Gravel beach

Re-upload
Beta 1.8 Pre-release was re-uploaded approximately 24 hours after its initial release to fix bugs and remove some debug features. Features and bugs present in the initial version include:
 * Villages do not spawn correctly. Only the wells, gravel paths, and lampposts spawn; houses do not spawn.
 * Various models often become corrupted.
 * Various debug keys exist.
 * freezes the camera in its current position.
 * , while also turning back time, enables a strange "bouncy" movement. It locks the player's y coordinate (meaning they cannot jump or fall). It makes the player accelerate relatively slowly when moving. Additionally, the player can also clip into blocks slightly - at a high enough speed, the player can push all the way through a block. Transparent blocks have no clipping whatsoever.
 * and change the view's rotation clockwise and anti-clockwise, respectively. Hold both keys simultaneously resets the rotation.
 * and decrease and increase the field of view, respectively. These keys seem to affect the field of view differently to how the FOV option does - the player's hand (or anything the player is holding) will also become stretched as the field of view increases or decreases, which does not happen if the player changes the FOV option in the menu. Holding both keys simultaneously resets the field of view.
 * makes the player look up, looks left,  looks down, and  looks right. These movements are normally done by moving the mouse. This setting cannot be reset by holding any keys simultaneously.
 * and moves the third-person camera forwards and backwards, respectively. This setting cannot be reset by holding both keys simultaneously.

Versionen/Beta 1.8/Entwicklung Beta 1.8-pre1 Beta 1.8-pre1 Beta 1.8-pre1 pt-br:Beta 1.8-pre1 Beta 1.8-pre1 Beta 1.8-pre1