Mineshaft



Abandoned Mine Shafts are a type of structure added in Beta 1.8, along with Strongholds and NPC Villages.

Structure
Abandoned Mine Shafts are a series of straight intersecting tunnels 3 blocks wide. They have uneven ceilings with a height of 2-3 blocks. Wooden planks and Fences make up the supports of these tunnels. Incomplete sections of minecart tracks can be found at the floor of these shafts and torches are occasionally placed on walls. Cobwebs are placed at random within. Large, collective masses of cobwebs harbor Cave Spider spawners. Occasionally, stair-like tunnels can be found. Cave Spiders are exclusive to these areas.

There are chests spread throughout the mine that contain resources such as Gold and Iron ingots, ores, food, or seeds. They may even contain diamonds or pickaxes. It is possible to have one spawn in an Ocean Biome, causing the shaft to be flooded. Abandoned Mine Shafts are also rich with ores such as Iron, Gold, and rarely Lapis Lazuli and/or Diamonds. As the 'shafts' are made of Wooden Planks, Abandoned Mine Shafts provide a very good source of wood while prospecting underground.


 * Obtainable items:
 * Diamond
 * Coal
 * Lapis Lazuli
 * Redstone Dust
 * Iron Ingot
 * Gold Ingot
 * Melon Seeds
 * Pumpkin Seeds
 * Wheat
 * Bread
 * Rails
 * Iron Pickaxe
 * Golden Apple
 * Wood planks
 * Fences
 * String

Exploration
The easiest way to find mine shafts is to find a Ravine. It is likely that a mineshaft will intersect it. In ocean biomes, it may also be possible to find a upper part of the shaft complex exposed to water at some of the sections.

Abandoned Mine Shafts may be large and be akin to mazes, making it difficult to keep bearings. The venomous Cave Spiders are very common and make exploration dangerous unless prepared. However, due to automatically placed torches, the presence of other mobs is much lower, making areas aside from the Spider spawners safer than caves. Gravel sometimes collapses into shafts, making them appear dead ends. Dig a few blocks past gravel walls to check if the shaft continues or not.

Using the large amount of resources found in Abandoned Mine Shafts, the player may cut down cobwebs, take out wood from the supports, and create a safe room with a bed within the shafts to work out of. This makes exploration easier, although becoming lost means losing resources within the room and possibly death from the Cave Spiders or other hazards within the elaborate structure. One should put caution before anything else when exploring these locations.

Glitches

 * Due to a world generation glitch, parts of the Abandoned Mineshafts may be floating in the air. This is most noticeable when an Abandoned Mine Shaft intersects an underground ravine, where as the wooden supports for shafts can be found floating. Chests, spawners and Minecart tracks are also included in this.
 * If an Abandoned Mine Shaft intersects a Dungeon, it may destroy the dungeon's chests, causing the contents to fall to the ground.
 * When the Mineshafts are being generated, there is likely to be a spot where two shafts are generated on top of each other creating a very annoying obstacle if you are attempting to traverse the top shaft.
 * sometimes one of the randomly placed torches will not give off light, similar to the flames in monster spawners.

Trivia

 * In the 1.8 Pre-Release 1 and 2, support beams in mines were only made of planks. Fences were added later in the 1.8 version.
 * Some spots in/around the mine shafts have been known to have a strange terrain generation that causes a random 'room' in the mine with a dirt flooring, usually fairly large, with no observable purpose. These are much like circular chambers in cave systems from the generation code. Whether this is a bug or intended is unknown. Some reports have shown that sometimes even Cave Spider Spawners make up the Ceilings of these rooms and sometimes even other spawner rooms can be located above (i.e. zombie spawner), so be very careful when exploring these rooms in Easy or above.
 * Entrances to mineshafts can also appear underwater, causing the mineshaft to flood.