Talk:Slab

Slabs link problem
Why was the link for slabs in the template moved to unused blacks and renamed "block 44"?Discount Flunky 11:14, 29 September 2011 (UTC)


 * Slabs are block 44 Minecraft5025 01:12, 15 February 2012 (UTC)

Double slab damage values
Do double slabs use damage values for different materials like single slabs do (and if so, do the damage values all match up)? 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 07:44, 23 February 2011 (UTC)


 * Double slabs must be using damage values, and it would be crazy if they didn't match up. I haven't taken a look at the 1.3 code yet, but earlier versions had the same class for both single and double slabs, with a parameter to indicate if it was double-high or not. Assume that they just added another parameter (material type) unless someone shows evidence to the contrary. D0sboots 08:19, 23 February 2011 (UTC)


 * I'd be very surprised to find the values didn't line up, but I've seen much more surprising things as far as programming goes. All in all, better to double-check unnecessarily than to just assume and have the assumption proven wrong (though perhaps it's best to assume until the double-check is done). ;) 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 08:21, 23 February 2011 (UTC)


 * Maybe that is calculated in game like redstone wire Minecraft5025 01:12, 15 February 2012 (UTC)

Images
Just so everyone knows, the infobox images for single and double slabs (not the inventory images) and the crafting images are all just placeholders; they need to be replaced with animated versions that cycle through all four slab types, vis-a-vis wood or Category:Crafting animations. I don't know how to create these images myself, though; any takers? 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 07:44, 23 February 2011 (UTC)


 * Thanks for getting the crafting animation, D0sboots (though it seems to me it could stand with a slightly longer delay between switching block types), now we just need the infobox images. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 07:52, 23 February 2011 (UTC)


 * I'll tackle the infobox images next. I copied the cycle times from the Stairs animation; although it's a bit snappy I think it's the same as all the other animations. D0sboots 08:16, 23 February 2011 (UTC)


 * I looked around some after I wrote that, and it does seem to be the case. IMO they could all use an extra tick or two between image changes, but maybe I'm the only one really bothered by it. =D 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 08:18, 23 February 2011 (UTC)


 * Actually, it looks like Ultradude25 is handling the infobox animations, as well as doing them for pressure plates and doors. Props. D0sboots 09:10, 23 February 2011 (UTC)


 * Awesome, cool to see it all done now. =) 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 09:21, 23 February 2011 (UTC)

Animation
Has anyone else noticed the animation goes: cobblestone, wood, cobblestone, sandstone? Where is the smooth stone slab? JesusChrist666 22:30, 3 March 2011 (UTC)JesusChrist666


 * Which image are you talking about? All the animations are correct for me. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 02:56, 4 March 2011 (UTC)


 * The crafting one. (Not the one on the side.) JesusChrist666 13:13, 4 March 2011 (UTC)JesusChrist666


 * File:Crafting Slabs.gif? Now that I look, a user uploaded a less blurry, smaller (in terms of filesize) version of it on March 1. It was reverted less than two hours later because it was indeed missing the stone slab recipe. If you're still seeing that image, you need to bypass your cache. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 16:33, 4 March 2011 (UTC)

How to so stairs
Slabs are perfect for doing stairs with out jumping, like this: block (any one) slabs

Everyone knows, and sign your comments. Calinou 22:10, 30 March 2011 (UTC)

There: --Cr@zy4mus1c 16:22, 1 April 2011 (UTC)

Collapsing stacks.
I noticed that if you make a stack downward of slabs (a single slab then 1/2 high of air, then another slab, to whatever size you want), if you try to place a slab at the top of the stack(both directly on or 1/2 high of air above it) the entire stack collapses into a single block at the bottom. I would add this but I'm not sure how to word it. --Sithenin 05:00, 7 April 2011 (UTC)


 * Very interesting... I just tested this myself, and both confirmed this and discovered a similar bug (they may be the same bug, actually) where if you try to place a slab, and then try to place another of the same slab one block above the first (leaving a half-block of empty space between them), the second slab gets placed directly on the first, making a double slab. It may be possible to utilize this in some way as a default-closed gate, though I'm not sure what it would be used for. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 05:22, 7 April 2011 (UTC)


 * It could make interesting hidden areas on adventure maps that are very hard to find if you make an entire floor of half blocks with a collapsing pillar in a corner or something pretending to be floor. --Sithenin 05:39, 7 April 2011 (UTC)


 * Aah, so it could. I was stuck on thinking about sand-/gravel-related contraptions (which wouldn't work, since you can't place a slab in a half-block space). 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 06:01, 7 April 2011 (UTC)

Mob spawning
I read somewhere that mobs do not spawn on stone slabs. Could that information be added to the article? Also, does this hold true for cobblestone and wooden slabs? --Joshua Issac 20:12, 1 May 2011 (UTC)
 * As far as I know, it holds true for all half-block-type objects, most likely including stairs. - Alphap T ~ C 21:46, 1 May 2011 (UTC)

This information does exist on the wiki, you just have to know where to look. instead of looking at slabs or stairs, look at mobs and spawn conditions. It will tell you mobs cant spawn on blocks that are transparent at which point you can look here to find out which blocks those are http://www.minecraftwiki.net/wiki/Transparency BlackDragon13x 22:20, 1 May 2011 (UTC)

Textures
The animations all need to be changed as single slabs use the bottom half of the texture now.Toadbert

Template Picture
Can somebody make the picture of Dirt Slab in the Block template a picture of dirt.

"New" type in 1.8
- From the images: A new slab type introduced in Beta 1.8. It uses the top texture of the normal stone slabs on all sides. There is no crafting recipe for it, but it can be obtained by using a inventory editor block ID 446. On the picture it's next to a normal double slab.

This was possible before 1.8, I think I have used it in 1.6 at least.--Oln 11:46, 23 September 2011 (UTC)

Confirm it. We used this block on our server from 1.6, it was 44.4 --DaveDee 18:31, 29 September 2011 (UTC)


 * Then how do you craft it ? Minecraft5025 01:10, 15 February 2012 (UTC)
 * As the page says, it is not obtainable through crafting, only cheats (such as the /give command) or possibly exploiting a bug of some sort. —Fenhl 20:47, 26 April 2012 (UTC)

ID44(6) Lighting Issues
I do not know if this is for all slabs or for only this one, but on creative I made a box with NO holes out of the double version and along the edges it was lit up inside where there should have been NO light. --12.48.187.231 00:15, 16 January 2012 (UTC)

Passing trough the floor
1. put a slab. 2. Go on it. 3. put another one under your feet without moving.

And, you're in the floor!

Damage values above 6
What happens if you hack a slab with a damage value of more than 6? Will it not allow it? HotdogPi 19:10, 11 February 2012 (UTC)

Bedrock slab
I saw a bedrock slab in the ender cystal tower page. Is there a damage value for it?

It's not a bedrock slab; it's part of the Ender Crystal "block". Cobalt32 01:16, 15 February 2012 (UTC)

A little more detail: the upper narrow bedrock surface is the top half of a bedrock block. The lower wide bedrock-like surface is part of the Ender Crystal and is not a real block. —kpreid 11:41, 15 February 2012 (UTC)

Wooden Slabs Still... Seriously Mojang?
wooden slabs as of 1.2.4 (out of beta) retain the same glitch they've always had where a pickaxe is the required tool, even though it's a wooden material... this on top of the new wood colours only being offered for blocks but NOTHING made from the blocks (rendering the new colours useless for building) just really has me questioning the intelligence of taking the game out of beta for the sheer sake of having an endgame... with all the other bugs... senseless.

only top slabs
How can i put only "top" slab without the lower slab first ? is it even possible?89.72.45.20 08:25, 27 March 2012 (UTC)
 * Aim your cursor at the bottom face of a block and place a slab. It will fill the top half of the block below it. —Fenhl 20:43, 26 April 2012 (UTC)

12w17a new slabs
Anyone know the data values for the new wood slabs introduced in 12w17a? Jeb tweeted that the existing oak slabs still behave like they did before, so I suspect the new wood slabs are a different block ID altogether (the data value for the old slabs doesn't have room for 4 new slab types). —Fenhl 20:41, 26 April 2012 (UTC)
 * The new slabs are another type of slab so they have different properties than stone. The data value for double slabs is 125:0-3, and for single slabs is 126:0-3. We still need to upload inventory icons for the new slabs. I think we can have "Stone-type Slabs" as the new title for this one, and below it have "Wood-type slabs". Kind of like the setup for Book and Quill.Funky3000 01:54, 28 April 2012 (UTC)


 * Crap..I already updated the page to reflect the change in properties, but the oak slab is still stone? That content will have to be re-added/re-organized again. - Asterick6 05:20, 7 May 2012 (UTC)
 * Edit, nvm I thought the old wooden slabs could still be used, but since they can't, no changes are necessary. - Asterick6 05:29, 7 May 2012 (UTC)

Slab door arch
i tried the slab door arch approach -- it seems to work at first, but when there are more than one mob involved, they can push each other onto the slab and thus get through. observed in multiplayer survival and verified in single player creative mode. user:foreman, you created that section, could you detail your experience here? --Fd8wfod 23:12, 3 June 2012 (UTC)

Doesn't apply to Zombie Pigmen, period. I know this is anecdotal but I swear that a Pigman just came through my slab arch in the Nether. Scared the utter shit out of me since I thought I was safe behind the arch, calmly thinking of what to do with an aggro Pigman. Nothing pushed it, it just walked right through like a player would. Seriously, someone better address/confirm/whatever this. It's some dangerous misinformation. J. Scarper 16:21, 11 June 2012 (UTC)


 * The slab doors are only for stoping monsters from tracking you, they don't stop the mobs from getting through. ZeCraftyMiner 17:10, 28 June 2012 (UTC)

Blast resistance of sandstone slabs.
Slabs used to have a blast resistance of 30. Later this was changed for wood to 15. Normal sandstone has a blast resistance of 4. I expect that the blast resistance of sandstone slabs is still 30, but it is not clearly mentioned on the page. It might have been changed to 4 when the wood's blast resistance was changed. So what is the blast resistance of a sandstone slab?. --145.120.14.146 11:41, 4 October 2012 (UTC)


 * Sandstone slabs have the same block ID (and thus the same properties) as the other stone-type slabs, so they still have a blast resistance of 30. Each type of stairs, on the other hand, has its own block ID, so sandstone stairs have a blast resistance of only 4. -- Orthotope 07:20, 5 October 2012 (UTC)


 * I just tested it - sandstone slabs will not break from ghast fireballs, therefore blast resistance is at or above 21. 78.144.122.6 11:28, 23 October 2012 (UTC)

1.5 Slabs
Zigzagar 17:31, 10 November 2012 (UTC)


 * Why would we need dirt, grass, or mycelium slabs? If they generate naturally, that would: 1. Change the Iconic look of minecraft's landscapes and 2. force you to go to new chunks or make a new world in order to see these. Oh, and 3. kind of useless considering you can just jump up. Pyro1997 17:19, 15 November 2012 (UTC)

Slabs lighting bug
Just wanted to inform that the "upside-down slabs lighting bug" mentioned in the History section under 12w39a still exists in MC 1.4.2. It has not been fixed like the official changelog could make you believe. I ran into this problem today, and the screenshots I made looked exactly like the one in this wiki article. 188.102.40.181 20:15, 11 November 2012 (UTC)