Stray

Strays are an upcoming variation of skeletons that only appear in snowy biomes.

Spawning
Strays spawn in cold biome types, such as ice plains. Spiders spawned in cold biomes have a chance of having a stray riding it.

They may be manually spawned with the command and setting the SkeletonType datatag to 2.

Behavior
Strays behave much the same as normal skeletons do. However, they fire tipped arrows that inflict slowness for 30 seconds on any target that it hits.

Drops
Strays have a $1/3$ chance to drop 0–1 tipped arrows of Slowness.

Strays will shoot slowness arrows instead of normal arrows. The slowness effect lasts for 30 seconds. In every other aspect, they behave like Skeletons

Drops
Drops are the same as a normal skeleton. There is a $1/3$ chance of dropping a Tipped Arrow of Slowness.

Gallery
Stray