Java Edition 1.0.0

1.0.0 is the first non-development release of Minecraft 1.0 (also known as the second part of the Adventure Update), adding brewing, enchanting, the End, hardcore mode, breeding and more. It was released at 21:54:50 UTC on November 18, 2011 during MINECON 2011.

Blocks

 * Brewing Stand
 * Used for brewing
 * Enchantment Table
 * Used for enchanting
 * Nether Bricks
 * Nether Brick Fence
 * Nether Brick Stairs
 * End Portal Frame
 * End Stone
 * Dragon Egg

Items

 * Ghast Tear
 * Blaze Rod
 * Nether Wart
 * Gold Nugget
 * Glass Bottle
 * Potions
 * Splash Potions
 * Spider Eye
 * Fermented Spider Eye
 * Blaze Powder
 * Magma Cream
 * Glistering Melon
 * Eye of Ender
 * Activates Ender portal frames.
 * 9 new Music Discs

Mobs

 * Ender Dragon
 * Boss mob
 * Spawns only once in the End
 * Strongest creature in the game


 * Mooshroom
 * Only spawns in mushroom islands
 * Like Cows but red


 * Villager
 * Passive
 * Spawns in NPC villages
 * Can trade items with the player
 * Smart AI


 * Snow Golem
 * Can be crafted by placing two snow blocks vertically and a pumpkin on top
 * Melts in hot biomes
 * Spreads snow around when it walks
 * Passive, but throws snowballs at enemies
 * Can only damage Blazes with their snowball attacks


 * Magma Cube
 * Hostile Nether mob
 * Behaves similarly to Slimes
 * Immune to fire damage


 * Blaze
 * Hostile Nether mob
 * Flies and throws fireballs at players
 * Immune to fire damage
 * Weak to water and snowballs

World generation

 * The End
 * New dimension
 * Replaces the previously planned Sky Dimension


 * Mushroom island
 * Very rare biome
 * Naturally generated huge mushrooms
 * Spawns mooshrooms


 * Nether Fortress
 * Generates in the Nether


 * End Portal
 * Generates in strongholds
 * At most 12 Eyes of Ender to activate
 * Takes the player to the End.

Gameplay

 * Status effects
 * Inflicts positive or negative effects on players and mobs
 * Strength and duration
 * Strength boosts effects
 * Duration controls the time of the effect


 * Item Repair
 * Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon


 * Brewing
 * Produce potions


 * Enchanting


 * Breeding
 * Wheat attracts and feed animals
 * Feeding animals makes them enter "love mode"
 * Hearts will come out of animals while in love mode
 * Breeding will produce baby animals
 * Smaller versions of the parents with large heads that have faster movement and higher pitched sounds


 * End Poem/Credits
 * Appears after entering the Exit portal in the End

General

 * Hardcore mode
 * Locks the difficulty to Hard and forces users to delete the world's save data upon death
 * The health bar changes appearance to indicate the game is in Hardcore mode

Blocks

 * Doors
 * New sounds


 * Glowstone
 * Changed material type from "glass" to "stone".
 * A pickaxe is now needed to drop items.
 * Redstone, torches, levers, etc. can now be placed on the block.
 * No longer acts as a redstone vertical (downward) diode.


 * Water & Lava
 * If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling


 * Flowing Lava
 * When flowing lava hits a water source directly from above, it creates stone
 * Previously, lava would flow through the water


 * Fence
 * Now connect to solid blocks
 * No longer blocks players from moving onto their space
 * Players can now stand next to them, similar to glass panes and iron bars


 * Block of Iron
 * Changed texture from Block of Iron Revision 2.png to Block of Iron.png


 * Monster Spawner
 * Darkened texture


 * Blocks
 * Many blocks' mining speeds have been increased (these are mostly blocks that used to take a long time to mine)
 * Redstone Ore
 * Mines at the same rate as most ores
 * Iron Doors
 * Wooden Door
 * Monster Spawner
 * Iron Block
 * Gold Block
 * Diamond Block
 * Stone Brick
 * Iron Bars
 * Furnace
 * Dispenser
 * Obsidian
 * From 15 to 10 seconds

Items

 * Tooltip
 * Labels for items have a blue border


 * Bow
 * Appears larger in third person view when held
 * No longer have an infinite number of uses (385 shots before breaking)
 * Damages in accordance with the charging time:
 * Full charged bows now deals
 * Critical full charge bows deal
 * Medium charged deals
 * Additional bow sounds


 * Ender pearl
 * Now able to be thrown
 * The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
 * Unable to be thrown in Creative mode.


 * Golden apple
 * Now glows purple in the inventory


 * Shears
 * Added shear sounds


 * Weapons and tools
 * Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
 * Tool breaking sounds

Mobs

 * Health & armor
 * Sheep now have
 * Ghasts now have
 * Zombies now have and


 * Endermen
 * Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
 * True sounds of endermen


 * Skeleton
 * Improved walking sounds


 * Slime
 * Big slimes (size +4 slimes) have deeper jump sounds


 * Silverfish
 * True sounds of silverfish


 * Ghast fireball
 * Changed texture from Snowball.png to Fire Charge.png

Non-mob entities

 * Minecart
 * Added minecart sounds

World generation

 * Swamp
 * Adjusted to appear "swampier"
 * Darker grass
 * Darker water
 * Generate lily pads


 * Stronghold
 * Random loot chests now generate

Gameplay

 * Experience
 * Can be used for enchantments
 * Each Experience orb is worth one Score Point.


 * New achievements


 * Death
 * Amount of experience orbs dropped by players on death now limited
 * A proper score is given based on how many experience orbs players have collected


 * Armor system
 * New/improved armor system
 * Increased armor durability


 * View points
 * Pressing toggles between three states (first person, third person back, third person front)


 * Jumping
 * Slight delay between jumps when holding down the jump button
 * Player no longer bounces between ceiling and floor in two-block-high spaces


 * Blocking
 * Now moves the player's arm, rather than the sword floating right in front of the player


 * Sun & moon
 * Sun and moon now rise in the east
 * Moon phases


 * Rain
 * Changed sound

Trivia

 * Originally, this update was planned to be released as Beta 1.9, but after a few pre-releases were pushed out, it was decided that 1.0.0 would be the version name, and to push the release date back to during MINECON 2011.
 * The 2014 April Fools joke references the version villagers were implemented in as Beta 1.9, even though they were technically a 1.0.0 implementation.
 * Aside from marking the "true" release of the game, this update is notable for being the last update to be developed by Notch before he left the Minecraft team.
 * This update breaks the naming conventions for top-level release updates. For example, were it to follow the same naming scheme as 1.0.0, 1.1 would become "1.1.0", 1.2 would become "1.2.0", etc.
 * 1.0.0 is the only Java Edition update to have any release candidates.

1.0.0 Versionen/Vollversion 1.0 1.0.0 1.0.0 1.0.0 1.0.0 1.0.0 1.0.0 pt-br:1.0.0 1.0.0 1.0.0