Talk:Thorns

Level / formula
This enchantment deals Level × 15% chance of inflicting 1 (Half Heart.svg)-4 (Heart.svgHeart.svg) (or Level - 10 if Level > 10) Level of what? Character? Thorns? What formula? 9 level 9 * 15% = 135% - its 100% or 35% chance for damaged twice? 10 level (10-10) * 15% = 0 ??? 11 level (11-10) * 15% = 15%

2 level = 30%, 11 level = 15%. 2 level better then 11? 2405:8100:8000:5CA1:0:0:F5:476D 14:43, 15 May 2019 (UTC)


 * It's just the chance of success, >100% is treated the same as 100%. FVbico (talk) 14:47, 15 May 2019 (UTC)


 * Level of what? Character?
 * 2 have more chance for attack then 11?

2405:8100:8000:5CA1:0:0:F4:E969 14:52, 15 May 2019 (UTC)


 * Here's what makes sense to me:
 * In the context of this page, "level" refers to level of the enchantment, which is normally between 1 and 3. I think the "Level-10 if Level>10" applies if you use commands to increase the level, like other enchantments, although that isn't explicitly explained here. "Level-10" refers to the damage done at 100% probability, not the probability.
 * So for example, the maximum level 3 gives you a 3x15% chance (45%) of dealing 1-4 points of damage. If you use commands to increase the enchantment to level 12, then you have a 100% chance of dealing 12-10 (2 points) damage.
 * That's how I interpret it. ~ Amatulic (talk) 01:56, 16 May 2019 (UTC)


 * You cant enchant item higher than 3 lvl by command. I dont understand level of what and i dont understand why 11 lvl have less chance then 2 lvl by that formula. Any proof links on that information?


 * You can if you provide NBT data directly, not with /enchant, but you can with /give, /replaceitem, /summon, /setblock, /data, etc. FVbico (talk) 13:15, 16 May 2019 (UTC)