Bedrock Edition beta 1.16.210.56

Beta 1.16.210.56 is the sixth beta version for Bedrock Edition 1.16.210, released on January 20, 2021, which added pointed dripstone and sculk sensor, and fixes bugs.

Blocks

 * Pointed Dripstone
 * Does not generate anywhere currently, is only available from the creative inventory.
 * Can be placed on the floor or ceiling, creating stalagmites or stalactites respectively.
 * Can be combined to form longer stalactites and stalagmites.
 * Stalagmites break if not attached to something below, and hurt entities which fall on top of them.
 * Enemies that fall on the stalagmites deal three times more fall damage
 * Stalactites fall if unsupported, and hurt entities they fall on.


 * Sculk Sensor
 * A new redstone component.
 * Detects vibrations, and emits a redstone signal.
 * Will emit a different strength if connected to a comparator, and the signal strength is based on the vibration's frequency.
 * Currently can only be obtained via the creative inventory or commands such as.

Gameplay

 * Particles
 * New particle types: and

General

 * Loading tips
 * Added a new loading tip:
 * "Playing on iOS, Android, or FireOS? Get the free Minecraft Original Music Pack from the Marketplace for the full Minecraft experience."

Fixes

 * General
 * Fixed Pork Chop achievement and trophy being unlocked by raw porkchop
 * Fixed a bug where foxes wouldn't knock off and eat sweet berries
 * Clicking "Download Template" when missing required templates of an existing world now correctly downloads the required templates
 * Fixed bug that allowed players to place custom spawn eggs by default in Adventure mode


 * Commands
 * The command now supports setting the connected state for the soul_lantern block (
 * The command now supports setting the rotation state for the chain block
 * 'SetBlock' and 'SetBlockAtPos' events now support custom block states


 * Blocks
 * Fix for certain Marketplace worlds having incorrect block data when played on Realms and multiplayer between mobile and PC


 * World Generation
 * Mcstructure files saved with entities no longer crash game when loaded into the world


 * Technical
 * A boolean parameter called "ignore_game_mode" is added for the block event response "decrement_stack", set to false by default. Thus "decrement_stack" no longer decreases the item stack when playing in Creative by default.