Java Edition Combat Test 5

Combat Test 5 is the fifth experimental version of a future combat revision. Although it is a version for a future revision, this combat experiment is a fork of 1.15.2 Pre-release 2. This version was released on Reddit and Minecraft.net, but it does not appear in the launcher.

Items

 * Tools and weapons
 * Lowered the attack damage of most tools and weapons, as shown in the following table:
 * Tridents now have a attack damage of, instead of.
 * Attacking with the player's bare fist now deals instead of, to match the behavior $$.

Gameplay

 * Attacking
 * Changed the swing animation to emphasize the rhythm of the attacks.


 * Hunger
 * Saturation boost removed.
 * Changed food eating speed from 32 ticks to 40 ticks.
 * Natural healing works longer (down to 6 food points; used to be down to 18).
 * The player now naturally heals every 60 ticks instead of every 80 ticks.
 * Natural healing now always drains food points. Saturation is not used when healing damage, and is only relevant as a "pause" until food drains (as originally intended).
 * Sprinting is no longer affected by the food value.


 * Knockback
 * Reintroduced upwards knockback when hitting players in the air (combos).

Non-mob entities

 * Thrown eggs
 * Now have a cooldown.


 * Thrown snowballs
 * Can now be used to hit players.

Video
Video made by slicedlime: