Mods/The Aether/Features-1.01

Patch 1.01
This patch was directed towards bug fixes. The contents of the patch is as follows:


 * /Moa/s were untamable/unfeedable. This has been fixed, with Blue Moas requiring 3 Aechor Petals, White Moas requiring 4 Aechor Petals, and Black Moas requiring 8 Aechor Petals. You still need to wait for the Baby Moa to "digest" its food before feeding it again.
 * There was an Overpopulation/Underpopulation of Mobs (e.g. Too many /Zephyr/s, very little Aechor Plants, occasionally no Swets, etc.). This has been fixed, by scaling down the Zephyr spawn-rate a lot more.
 * Golden Oaks were minable effectively with a Pickaxe instead of an Axe. You should now be able to gain Golden Amber/Skyroot Logs from Golden Oaks with Axes.
 * You could not craft Zanite armor, as only the gloves were craftable. This has been fixed, with all recipes added.
 * Non-generated Quicksoil was still returning drops with a Skyroot Shovel. This exploit has been patched.
 * Icestone used to freeze not only the source block but the stream also. When the source was frozen the stream would stay behind and doesn't go away. This has been fixed so that the source blocks are frozen instead, and the streams disappear afterwards.
 * Zephyrs used to drop Gunpowder. This has now been changed so that they drop a large stack of Cold Aercloud.Most information is pulled from the official mod thread on the minecraft forum.

The spawn rate issues, however, don't seem to be fixed after the v1.01 update. (also see Current Known Bugs).

Aether 1.01 modifications
The modder Doug Benham created a mod which contains several fixes and changes related to the Aether mod. It is called Aether 1.01 Modifications.

The individually selectable changes are: (Nested items are dependent on the selection of their ‘parent’ items)
 * Beds work in the Aether
 * …during the day, too
 * Aechor Plants never despawn
 * Moas don’t despawn if saddled
 * Enchanting of darts and poison buckets enabled
 * Mob spawn rates are changed (e.g. /Zephyr/s and /Aerwhale/s spawn much less)
 * Notification upon /Aechor Plant/s spawning
 * Halfed poison duration
 * Items are retained after death