Bedrock Edition 1.14.0

1.14.0, the first release of Buzzy Bees, is a major update to Bedrock Edition released on December 10–11, 2019, alongside Java Edition 1.15. It adds bees and bee-related items, such as honey blocks and beehives. It also marks the arrival of Bedrock Edition on PlayStation 4, discontinuing the PlayStation 4 Edition and resultantly Legacy Console Edition as a whole.

Blocks

 * Beehives
 * Crafted with 6 planks and 3 honeycombs.
 * Function the same as bee nests, but does not need a Silk Touch enchanted tool to be dropped.


 * Bee nests
 * Spawn naturally in flower forests, plains, and sunflower plains biomes.
 * Can house up to 3 bees.
 * Fill up with honey.
 * Have a max honey level of 5.
 * Can be obtained by using a Silk Touch enchanted tool.


 * Honeycomb blocks
 * Crafted with 4 honeycombs.
 * Are purely decorative.


 * Honey blocks
 * Crafted with 4 honey bottles.
 * Drastically reduce movement speed and jump height.
 * Can be climbed down, and will drag anything on them when moved by a piston.
 * Do not stick to slime blocks.
 * Reduce fall damage by 80%.

Items

 * Honey bottles
 * Can be drunk by using it, restoring hunger points.
 * Drinking one will also remove the poison effect.
 * Can be used to craft sugar and honey blocks.
 * Obtained by using a bottle on full bee hives/nests.


 * Honeycombs
 * Obtained by using shears on full bee hives/nests.
 * Can be used to craft bee hives and honeycomb blocks.


 * Spawn eggs
 * Added bee spawn egg.

Mobs

 * Bees
 * Have health.
 * Live in groups near hives and nests.
 * If a bee does not have a home nest, it will wander around until it finds one.
 * Can be bred using any flower.
 * Adult and baby bees will pollinate flowers, then go back to nests and hives and make honey.
 * Bees can make a plants grow more fast if they past above it after pollinate flowers.
 * Attack in a swarm if provoked,have a baby or if honey is taken from nests/hives without using a campfire.
 * When they attack, they give Poison to the target and dies 50-60 seconds after attacking.
 * Are affected by Bane of Arthropods.

Gameplay

 * Achievements
 * : Added 3 new achievements:
 * Bee our guest - Use a campfire to collect honey from a Beehive using a bottle without aggravating the bees (15G)
 * Total Beelocation - Move a Bee Nest with 3 bees inside using Silk Touch (30G)
 * Sticky Situation - Slide down a honey block to slow your fall (30G)

Command format

 * Game rules
 * Added showtags gamerule.

General

 * Added support for Bedrock on PlayStation 4 Edition.
 * Pre-existing players on the PlayStation 4 platform can still play the Legacy Console Edition codebase by launching the legacy version within the Bedrock Edition game.

Blocks

 * Dispensers
 * Can now fill bottles with water or honey.
 * Can now shear honeycombs.


 * Slime blocks
 * Changed the texture to match Java Edition.

Items

 * Leads
 * Can now be used on dolphins, ocelots, parrots, and polar bears.


 * Spawn eggs
 * Are now sorted alphabetically in the Creative inventory.

Gameplay

 * Swimming
 * Players can no longer start swimming in 1-block deep water.

General

 * Improved performance.


 * Experience
 * Tweaked the amount of experience dropped by animals to match Java Edition.


 * Loading tips
 * Added new loading screen tips and trivia.


 * Menu screen
 * Changed the title screen background to reflect bees and items related to them.


 * Map-making and add-ons
 * Item tags can now be hidden in the UI using the command.


 * Patrols
 * Can no longer spawn in the Nether and End.

Fixes

 * Crashes
 * Fixed several crashes that could occur during gameplay.
 * Fixed a crash that could occur when signing into Xbox Live on Android.


 * Performance
 * Fixed an issue with kelp growth causing lag in specific chunks.


 * General
 * Fixed a render distance issue that could cause an old style (limited) world to not load correctly if a player logged out in a specific corner of that world.
 * Fixed an issue that was causing scripting error messages to show on the Alien Worlds Marketplace world.


 * Gameplay
 * Fixed a bug that was sometimes causing chests to become invisible.
 * Fixed an issue that could sometimes cause touch screen controls to become inverted.


 * Mobs
 * Improved the accuracy of pathfinding for flying mobs.
 * Baby pigmen now hold their swords in their hands, rather than around their necks.


 * Blocks
 * Fixed an issue that was causing sugar cane to break when a nearby water source became waterlogged.


 * Items
 * Arrows and tridents no longer fall through the ground after being deflected by a shield.
 * Dragon heads now appear at the correct height.
 * Buckets can once again be used to milk cows.
 * Milk buckets can again be used to craft cakes.
 * Fixed acacia leaves sometimes becoming stuck in the inventory hotbar.
 * Placing armor on an armor stand in Creative mode no longer equips it on the player as well.


 * Character creator
 * Various fixes to the character creator.
 * Fixed an issue that was causing worn items to transfer between character creator models unexpectedly.
 * Adding or removing the founder's cape now updates the skin in-game without needing to restart.
 * Platform restricted skins can now be previewed in the character creator.
 * Fixed capes not rendering in some skin packs.
 * Fixed another issue that was causing player skins to revert to a default Alex or Steve after relaunching the game.
 * Skins that don't roam to Minecraft Earth no longer display "Usable Everywhere" in the character creator.
 * Equipping a new custom skin now updates the player model without needing to restart the game.
 * Optimized the size of character creator skins to improve performance when playing in multiplayer.


 * Graphical
 * Fixed the held item bobbing animation when moving in first person view.
 * The block breaking animation now shows again if a block is below water when the player is above.
 * The player's hand no longer disappears when gliding with elytra.
 * Water now renders correctly when kelp is placed next to a glass block.


 * User interface
 * Fixed a navigation issue that could cause an incorrect focus change when choosing an option from the pause menu.
 * Fixed an issue that could cause menu flickering when navigating through the character creator.
 * The "See Pack in Store" button in the character creator can now be highlighted and selected when using a controller.
 * Fixed some misspelled splash text.


 * Add-ons and script engine
 * Custom entities once again show their health bar correctly while being ridden.
 * Fixed an issue with particle billboarding that was causing them to appear flipped in the wrong direction.
 * Fixed an issue with pivot points for custom geometry cube models.
 * Fixed a bug that was causing tamed entity damage to be counted as coming from mounted players.