Java Edition Infdev 20100617-3

On June 17, 2010, the page at /infdev/ was updated.

Additions

 * General
 * Getting stuck inside blocks causes suffocation


 * Blocks
 * Flowing water that touches flowing lava creates cobblestone
 * Flowing water that touches standing lava turns the lava into obsidian.


 * World generation
 * Improved caves:
 * Rooms now have 1-5 exits, instead of just 1, making natural hubs.
 * Caves are even more regional, with truly Swiss cheese areas being possible but rare
 * Springs, both water and lava, are more common
 * Increased variety in tunnel thickness, increasing the odds of branches
 * Added natural gravel and dirt under ground for more varied caves
 * Surface springs

Changes

 * Blocks
 * Obsidian now drops obsidian instead of cobblestone
 * Lava now only spreads 4 blocks instead of 8
 * Layer 0 can now have blocks placed in it (was just lava, now bottom bedrock)


 * World generation
 * Lava springs don't spread
 * Water flows nicer
 * Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug
 * Bedrock now generates on the bottom of maps
 * Removed the infinite lava sea from under the world (replaced with stone when updating)

Fixes

 * Fixed a few bugs in liquid spreading code
 * Fixed invisible waterfalls

Infdev (17 июня 2010)