Talk:Ocelot

This page should be recreated, because Ocelots do exist now in Minecraft as of snapshot 12w04a. & Wazam 15:06, 26 January 2012 (UTC)

good to see someone unprotected the page. THIS is how a wiki should be. free of speculation until the reveal. --Kizzycocoa 16:14, 26 January 2012 (UTC)

Are we sure the enchantment table behavior is a bug and not just what they do? Like a cat getting on a keyboard? Generilisk 22:59, 26 January 2012 (UTC)

What's that about Mojang calling them ozelots in-game? Egg description says Ocelot, savegame ID says Ocelot. Yes, the texture file is called "ozelot", but by that logic Blaze should be renamed to "Fire" and Mooshroom to "Redcow". There's a lot of people on the forums who didn't hear the word before and they make all types of mistakes when spelling it, and this renaming only increases the confusion. --95.26.131.75 01:24, 27 January 2012 (UTC)
 * Texture is Ozelot.
 * entity ID is Ozelot.
 * cat entity ID is Ozelot.
 * we follow Mojang's spelling. they are not german, so this is not a german thing.
 * ergo, we follow this spelling. I've been advised by higher-up moderators that this spelling is the spelling we should recognise officially. --Kizzycocoa 01:47, 27 January 2012 (UTC)

This is ridiculous. All of the English language translations call it an Ocelot. Yes, we do follow Mojang's spelling. We're also an English wiki. Therefore, we use Mojang's English spelling. If you want a good precedent of us using the ingame name as opposed to the in-code name, look at Mooshrooms (code: Mushroom Cow). Or Glowstone (code: Yellow Dust). Or Nether Wart (code: Nether Stalk). Or Sugar Cane (code: Reeds). Or one of the many other blocks, items, and entities that have been renamed or spelling-fixed since their introduction. There's no Z in ocelot. End of story. --TLUL 01:58, 27 January 2012 (UTC)

The spawnegg name is Ocelot, right? SrDonaldo
 * The spawn egg name follows the entity's ingame name. I went through the language files and compiled a list comparing which ones use Ocelot and which use Ozelot. Here's what I found.
 * Languages that call it Ozelot: da_dk, de_de, sv_se
 * Languages that call it Ocelot: af_za, ar_sa, bg_bg, ca_es, cs_cz, cy_gb, el_gr, en_ca, en_gb, en_us, es_ar, es_mx, es_uy, es_ve, et_ee, eu_es, fr_ca, fr_fr, gl_es, he_il, hr_hr, hu_hu, is_is, it_it, ja_jp, ka_ge, ko_kr, ky_kg, lv_lv, mi_nz, nb_no, nl_nl, nn_no, pl_pl, pt_br, pt_pt, qya_aa, ro_ro, sk_sk, sl_si, sr_sp, th_th, tlh_aa, tr_tr, uk_ua, vi_vn, zh_cn
 * So, on the majority of languages, yes, the spawn egg name is Ocelot. --TLUL 02:14, 27 January 2012 (UTC)
 * Yes. This is ridiculous. The in-game name says Ocelot. Therefore the article should say Ocelot. 76.195.220.247 02:18, 27 January 2012 (UTC)
 * Also, if the description on the official release notes spell it as either "Ocelot" or "Ozelot", we should change it to the respective spelling. Also, the "Ozelot" thing may have been the programmer's spelling, and may not be the official spelling. BubbleRevolution 02:32, 27 January 2012 (UTC)

We're staying with Ocelot. Kizzy, they're called Ozelot in the code because that's swedish spelling; All other languages, including English, use Ocelot.--Quatroking -  MCWiki Administrator  13:51, 27 January 2012 (UTC)
 * I've seen so, and commented on my talk page.
 * I only thought it was with a z due to texture and ID. And after discussion with you in IRC, you agreed it was Ozelot, so I stuck by that, sure it was correct. It sems now it was not.
 * the language files are alien to me. The spawn eggs are only in creative, while I nearly exclusively use survival, the mode that makes minecraft an actual game. I cannot see what more I could have done to confirm the naming with these two things way into the back of my mind. In future, I shall look to the spawn eggs.
 * I am wrong, that I admit however, as an admin, I can only stand by my initial judgements on this, as I had both in-game and external advice for what to do. If spawn eggs and language files, two extremely new additions, were not in minecraft, Ozelot would be the naming on this page.
 * Also, I an not on any "side". I was only trying to follow procedures for naming. That is the only thing I was doing. It's just unfortunate that these new additions were not on my mind, and I was told that it should be Ozelot. --Kizzycocoa 14:35, 27 January 2012 (UTC)
 * Sure dude, just mention that it's called Ocelot in the English language, next time.--Quatroking -  MCWiki Administrator  15:19, 27 January 2012 (UTC)
 * I had 2 things telling me ozelot, and 1 thing telling me ocelot. the texture and entity ID name, vs wikipedia. the other two, being language files and spawn eggs, I did not think of, as they were new. there was no way I could tell you it was in some text file that I still have no idea where it is, or how to read it, or anything really. it's just as foreign as the whole server/mod section of this wiki to me. --Kizzycocoa 17:00, 27 January 2012 (UTC)
 * To be a bit pendantic, Swedish isn't the only one that spells it Ozelot, nor is Ocelot the only alternative name regarding all languages. It's not particularly relevant on an English-language wiki, however, and only would be when/if Minecraft Wiki gets non-English versions. --Chungy 19:50, 27 January 2012 (UTC)
 * The wiki already has many non-English versions. – ultradude25 ( T &#124; C ) at 00:54, 28 January 2012 (UTC)

I agree with renaming
It should be Ocelot. Either that or Mojang should fix the code to make it say "Ocelot".Punch trees, get wood 03:12, 27 January 2012 (UTC)
 * There's plenty of names in the code that are not consistent with the actual in-game names. It really has no bearing on what this article or mob should be called; what's more, is that "Ocelot" isn't some made-up name, it's an actual, real life cat.  It would be completely ridiculous to title the article/mob "Ozelot" anywhere outside of a German/Swedish wiki (it being ozelot in swedish is the most likely reason that the code has it spelled as such anyway). --Chungy 07:54, 27 January 2012 (UTC)

spawning
I realised that ocelot spawner won't spawn them under 70 depth (or sth like that). Other animals can be spawned on any depth. Similar thing is with squids, as they can only be spawned around 60 depth. Xeoxer 09:49, 29 January 2012 (UTC)