Legacy Console Edition version history

A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest stable version are listed here.

Beta
{| class="wikitable" style="width:100%" ! width="70"|Version ! width="70"|PC equivalent ! width="90"|Date of Addition ! Additions Summary

Notable bugs:
 * 1.0
 * 1.6.6
 * May 9th 2012
 * First release, ported to Xbox as Minecraft Beta 1.6.6
 * Beta 1.6.6 PC features
 * 1.6.6 PC bugs fixed.
 * Tutorial Level added.
 * Up to 4 players locally
 * Up to 8 players online
 * Simplified crafting system
 * Simplified crafting system
 * Pouring water from a bucket may cause it to either leave an extra water source, or leave no water source when pouring the water out.
 * Sometimes blocks will not be selected when looked at (No outline, can't mine them, etc.). Looking at another face of the block may select it, but looking back to the other face again still does not work. Occurs near the edge of the map (Could be due to world limit? Confusing, however, because some blocks can be broken but others can't)
 * Crafting a Cake does not return the buckets.
 * Passive Mobs sometimes can't be damaged when they are standing in Tall Grass.
 * Stairs sometimes glitch out and appear as a full block.
 * Pressing while in bed will permanently delete the item you are holding, instead of dropping it.
 * Passive mobs, when attacked in tall grass, get stuck and can still be attacked.
 * Spiders will sometimes lose their ability to move when they are hit in tall grass.
 * Game crashes whenever 2 (and possibly more) players finishing mining the same block.
 * Game crashes when you enter or leave the Nether.
 * Game crashes whenever a player changes a filter to what might be Worldwide.
 * Sometimes when interacting with a furnace, the interface freezes after closing out of the tutorial text.
 * "Shift-Clicking" as you would in Minecraft PC while sleeping, you can see your head and move your head around while sleeping.
 * In certain situations, when you go to bed, your head will not be on the bed, but, rather, behind it.
 * Maps are stored within a player's profile, and thus you can't share your map with others. (This is just a note, not a bug.)
 * Sometimes animals get in the way while blocks are being placed, this causes the block to disappear.
 * Minecarts with furnaces can't push other carts. Instead: they will get stuck and some graphic error will happen between carts.
 * Sometimes when sleeping in split screen, multiple zombies and skeletons will spawn beside the beds in spite of lighting and players will wake up without skipping to the dawn. (This is also outside of split screen due to the old "2-block rule" bug. Just place your bed(s) away from the walls for now
 * Sometimes clouds don't move.
 * Sugar Canes are solid (You can't walk through them).
 * Arrows often glitch.
 * Mobs sometimes do not take damage when hit in the legs.
 * Wooden stairs repeat the same shadow on the underside.
 * Sometimes, the game freezes while saving your map.
 * When cooking an item in a furnace (e.g. Porkchop) spamming the A button to put another item in the ingredient slot causes a "ghost item" that cant be put in the furnace or used and can only be dropped.
 * Sometimes the bottom part of a Wooden Door will stay at an open or closed state.
 * When you try and save the game when one or more people are in a different dimension, it can crash.
 * Item Duplication Glitch. In multiplayer, using a dispenser will cause an infinite amount of items when its being destroyed.
 * The bedrock layer seems to be somewhat less random and is smoother.
 * When cutting down a tree, the leaves may remain; this mainly happens when the player takes the wood and doesn't break a leaf, this can be corrected by the player punching a few leaves out and then the decay should resume.
 * If you try to join a game from a game invite when you are already in a game, it will sometimes freeze
 * If your saved game is on the cloud and you lose your connection to xbox live the game defaults to player 1 and the hard drive. (Meaning that if you are playing split screen and you are using player 2's world then it will transfer ownership of the world to player 1.)
 * When a squid spawns on a fence and is pushed off, it "swims" in the air.                                |}