Template talk:EnvSprite

Ravine
Some One re add the Ravine Thing AND FIX THE WIKI!!! --007a83 (Talk&#124;Contribs) 19:06, 1 September 2012 (UTC)


 * No (and its absence does not break the wiki). 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 00:05, 2 September 2012 (UTC)


 * yes it make the image of the pillar the ravine one. --007a83 (Talk&#124;Contribs) 17:54, 2 September 2012 (UTC)


 * ok it got fixed --007a83 (Talk&#124;Contribs) 19:21, 2 September 2012 (UTC)

World Border
Please add World Border to Module:EnvSprite/IDs (ID: 47) ▶ ZlingerZZ ◀ ( talk 08:16, 15 June 2014 (UTC)

New 256x256 Image


I created a new and improved EnvCSS.png (current one here) that is 256x256 px large, and includes the 1.8 features (ocean monument, etc.) and all other icons that are currently missing in Template:Environment. I also altered several previous sprites to be more bold and simple.

Below are the Module:EnvSprite and Module:EnvSprite/IDs for the new image:

return { image = 'EnvCSS.png', ids = 'EnvSprite/IDs', sheetsize = 256, pos = 256 }

return { ['map'] = 1, ['item'] = 2, ['items'] = 2, ['renewable-resource'] = 3, ['renewable-resources'] = 3, ['entity'] = 4, ['entities'] = 4, ['player'] = 5, ['the-player'] = 5, ['mob'] = 6, ['mobs'] = 6, ['light'] = 7, ['ambience'] = 8, ['c418'] = 8, ['daniel-rosenfeld'] = 8, ['loops'] = 8, ['music'] = 8, ['sound'] = 8, ['sounds'] = 8, ['surface'] = 9, ['surface-layer'] = 9, ['hill'] = 10, ['hills'] = 10, ['mountain'] = 11, ['mountains'] = 11, ['basin'] = 12, ['lake'] = 13, ['lava-lake'] = 14, ['floating-island'] = 15, ['spring'] = 16, ['chunk'] = 17, ['chunks'] = 17, ['block'] = 18, ['blocks'] = 18, ['liquid'] = 19, ['liquids'] = 19, ['fluid'] = 19, ['fluids'] = 19, ['beach'] = 25, ['gravel-beach'] = 26, ['stone-beach'] = 27, ['ocean'] = 28, ['sea'] = 28, ['river'] = 29, ['overworld'] = 33, ['the-overworld'] = 33, ['nether'] = 34, ['the-nether'] = 34, ['end'] = 35, ['the-end'] = 35, ['tree'] = 41, ['trees'] = 41, ['huge-mushroom'] = 42, ['huge-mushrooms'] = 42, ['ice-spike'] = 43, ['ice-spikes'] = 43, ['moss-stone-boulder'] = 44, ['moss-boulder'] = 44, ['void'] = 49, ['the-void'] = 49, ['far-land'] = 50, ['far-lands'] = 50, ['sky-dimension'] = 51, ['cavern'] = 57, ['cave'] = 57, ['ravine'] = 58, ['desert-well'] = 73, ['witch-hut'] = 74, ['swamp-hut'] = 74, ['swamp-huts'] = 74, ['desert-temple'] = 75, ['jungle-temple'] = 76, ['ocean-monument'] = 77, ['sun'] = 81, ['moon'] = 82, ['day-night'] = 83, ['day-night-cycle'] = 83, ['cloud'] = 84, ['clouds'] = 84, ['altitude'] = 85, ['biome'] = 86, ['biomes'] = 86, ['world-boundary'] = 87, ['world-border'] = 88, ['world-borders'] = 88, ['village'] = 89, ['npc-village'] = 89, ['npc-villages'] = 89, ['dungeon'] = 105, ['dungeons'] = 105, ['abandoned-mine-shaft'] = 106, ['stronghold'] = 107, ['end-portal'] = 108, ['rain'] = 113, ['snowfall'] = 114, ['thunderstorm'] = 115, ['glowstone-cluster'] = 121, ['lava-sea'] = 122, ['nether-fortress'] = 123, ['default-world-type'] = 129, ['superflat'] = 130, ['large-biomes'] = 131, ['amplified'] = 132, ['obsidian-platform'] = 137, ['obsidian-pillar'] = 138, ['obsidian-pillars'] = 138, ['end-fountain'] = 139, ['customized-world-type'] = 145, ['debug-mode'] = 146, ['portal'] = 153, ['nether-portal'] = 153, ['beacon-pyramid'] = 154, ['reactor'] = 155, ['nether-reactor'] = 155, }

Please consider uploading and using this image. Thanks. Neutral0814 (talk) 04:57, 5 September 2014 (UTC)


 * In the future, the width of a spritesheet shouldn't be changed, otherwise that causes all existing sprites to break until the image cache clears. I've changed the template to use the new image, and you should now upload the new image over the original. Once the cache clears, the template can be changed back. –Majr ᐸ Talk Contribs ⎜ 06:54, 6 September 2014 (UTC)