Template talk:LootChest

Usage on other loot tables
Should this template be used (or a similar template) for representing other loot sources such as mob drops? MinecraftPhotos4U (talk) 21:02, 9 March 2016 (UTC)


 * I think arrows in jungle temple dispensers will probably use this module well. Only because it's an inventory-related loot table, it feels fine.
 * And I agree in principle that a module would be good to use for mobs (and I think they also want to extend loot tables to blocks?). I think for those, we might want a similar one, rather than this one. – Sealbudsman talk/contr 21:27, 9 March 2016 (UTC)


 * So I went ahead and did jungle temple dispensers, and it seemed to fit relatively easily into what was there, but looking at it, I really think mob drops may have to be its own module/template. – Sealbudsman talk/contr 06:19, 11 March 2016 (UTC)


 * Huge bump, but I'd really love if this could happen for mob drops. Everything is kinda messy and inconsistent right now. It'd have to be organized differently to account for looting and stuff though. -PancakeIdentity (talk) 16:15, 21 June 2019 (UTC)


 * This is now also an issue for suspicious sand/gravel - it currently uses this template, but there shouldn't be 'avg. # chests to search' for suspicious sand; instead, it should be 'avg. # suspicious _ to search' or similar. I feel like a modified version of this template would work better. Plighting Engineerd (talk) 13:11, 28 March 2023 (UTC)