Talk:Java Edition 14w02a

The Doors! I mean "The Birds"!!
Hi, I know this is possibly a Temp. Page, but it's occurred to me about the Doors. Yeah, I know this is - for Bug-fixing - supposed to be a "The Birds! the Birds!!" (movie Ref.) pre-release, as opposed to one All about balancing.

But it occurs that Stacking 64 Doors vs. 16 Signs (That was an awesome Update, for their production) Stack-able is perhaps a bit over-kill? Signs only take up 1 X 1, Doors a 1 X 2-high, space, but I know this is being just a little nitpicky. Especially since most-obviously Villages NEED Wooden Doors!!! - in Buld, er Bulk.

This will definitely make the over-kill of Zombies' recent unpleasant mayhem be significantly easier, to deal with. Anyhoo, some obscure Math about the Crafting of Wooden Doors (6 Planks for 3, this pre-release, covering a 3 X 2-high, area of Blocks, so "6," total), vs. Wooden Trapdoors (6 Wooden Planks for 2, covering a 2 X 1, area of Blocks, so "2" total: that's 1 /3rd the area of coverage, but no big deal [Wooden Trapdoors, Also already Stacked to 64]; it's just that Twice the area, 2-high, is covered by a Wooden Door as Wooden Trapdoor). Yilante 50.1.134.10 07:59, 10 January 2014 (UTC)

Crafting the new “Stones” (I’ll call them)
List: Block of Quartz = 4 Nether Quartz.

2 Granite are made from Nether Quartz + (Diorite: 2 Nether Quartz + 2 Cobble) = 4 Nether Quartz (and 2 Cobble) for 2 Granite.

2 Andesite = 2 Nether Quartz + 4 Cobble (via Diorite + 2 Cobble).

2 Diorite: 2 Nether Quartz (and 2 Cobble).

For Nether Quartz to product, it’s thus 4:1, 4:2 for 2 (so 2:1 for "1" - Overall) and 3:2 (so 1.5 : 1) for actually just-1 made, (2:2 =) 1:1, and (2:2 =) 1:1.

There’s also a 2:1 for Cobble to Andesite; from Diorite.

Basically, a Block of Quartz is 2X the Nether Quartz cost of Diorite, Granite is 1.5-2X (that's 1.5 for a Single, and 2 for 2), and Andesite is 1X (same as Diorite). "1" Andesite is "2" Cobble (1 uses 3, 2 uses 4) vs. none for a Quartz Block, and Granite is "1.5" (for 1) to 2 Cobble (for 2), with Diorite "1" (for "1") to 2 Cobble (for 2).

The “holes” created by this are Cobble/(Smooth)Stone itself being “0” Nether Quartz. And of course a Block of Quartz is the “0” Cobble. Yilante 50.1.134.10 09:23, 10 January 2014 (UTC)

(Sorry, had to re-do a little Math) Yilante 50.1.134.10 19:03, 10 January 2014 (UTC)


 * Um, doesn't the recipe for Granite only produce 1 block per Diorite/Quartz pair? That would bump up the cost for 2 Granite to 4 quartz + 2 cobble, setting the net ratio to 2:1 (from 4:2). 205.134.200.53 06:01, 12 January 2014 (UTC)

er, Yeah, your Logic is good.. *does final re-Calc. * Well, no... here's my Math anyway, you can check it again (sorry).. all the: "For Nether Quartz to product," line's #'d ratios, are to make a Single, Block of product (all "Stones," again just as "I" refer to them). 2 Nether Quarts, er Quartz to make 2 Diorite as initial-product, then a Single, Nether Quartz -added, to a Single, Diorite (1 also-Single Nether Quartz), gives (1 + 1 =) 2 Nether Quartz per 1 Granite.

Like you said: but that 2:1 ratio is in-fact Also as you say a 4:2 ratio, based-on the crafting of-multiples. I'd just focused -on making a Single, Granite, so to "My" estimation of that - other - Math, it was a minimum of 2 Nether Quartz + 1 more, But which I couldn't-Divide, as it was "1.5" I would be dividing-by, as seen in the :2 / :1 endings of those ratios (Singles Math gets a lot harder when there are not-whole numbers, being dealt with in the relationships, which can then of course split-further [for more on dividing by a non-whole #, see: long division]).

You are correct in your Math, but your explanation forced me to re-Calc. what you might Mean, by that, and if you were considering, what I was. Which you might be, or might not.

and *re-Edits* Yilante 50.1.134.10 21:54, 12 January 2014 (UTC)

Ok, new approach: all in terms of "2 Blocks," which Diorite and Andesite require, unlike Granite and the Block of Quartz.

2 Cobble from 2 Cobble (1:1 ratio) 2 Diorite from 2 Cobble + 2 Nether Quartz (for separately-Both requiring, Cobble and Nether Quartz, 2:2 = 1:1 ratio[s]) 2 Andesite from (2 Diorite via 2 Cobble + 2 Nether Quartz) + 2 Cobble = 4 Cobble + 2 Nether Quartz (2:4 = 1:2 of Andesite to Cobble, 2:2 = 1:1 of Andesite to Nether Quartz) 1 Granite from ([2 Diorite via 2 Cobble + 2 Nether Quartz] /[divided by 2]) + 1 Nether Quartz (1:1 of Granite to Cobble, 1:2 of Granite to Nether Quartz) OR: 2 Granite from ([2 Diorite via 2 Cobble + 2 Nether Quartz]) + [2] Nether Quartz (so 2:2 = 1:1 of Granite to Cobble, 2:4 = 1:2 of Granite to Nether Quartz) 1 Block of Quartz from 4 Nether Quartz (OR: X 2 = 2 Blocks of Quartz from 8 Nether Quartz) (1:4 = OR: 2:8 of Block of Quartz to Nether Quartz)

There, it helped to focus on the Math /Equations, rather than the Algebra-ic, ratioS Yilante 50.1.134.10 20:31, 23 January 2014 (UTC)

New Jockeys
I was playing around with spawn eggs and i found that other mobs besides zombies can ride chickens. Could someone please add this because i think this is a new feature.


 * Which mobs in particular are you referring to? If you are referring to Zombie Pigmen, that has been known since Chicken Jockeys were introduced. 205.134.200.53 05:53, 12 January 2014 (UTC)

Only the "fledgling," Baby-type Zombie(s: different Overworld Zombies, and then mainly-Nether's Zombie Pigmen) can ride (non-Baby, Chicks, but adult) Chickens. I know, BTW: doesn't "Zombie Baby PigMen" sound a bit-contradictory? Might as well be "MenZombiePig," a la "ManBearPig" (SP).

The writer specifies Chickens, though, so not a Spider Jockey. Yilante 50.1.134.10 19:45, 23 January 2014 (UTC)

Why isn't this on the Development versions page?
This should be with the other development versions. It just doesn't make sense. frogjg2003 (talk) 03:45, 15 January 2014 (UTC)


 * Talk:1.8. This replaces that page. –Matt ᐸ Talk Contribs ⎜ 09:46, 15 January 2014 (UTC)