End Crystal

The Ender Crystal is an entity found in The End. They are found atop the many Obsidian Pillars found across The End, and their primary purpose is to recharge the health of the Ender Dragon, who will charge from the nearest Crystal within a small radius.

When hit by the player they will explode, leaving only bedrock and the tower. The base appears to be made of Bedrock, with a crystal hovering over it and fire engulfing it. The player must destroy a majority of these in the immediate area in order to defeat the Ender Dragon effectively. If the Ender Dragon is caught in the explosion from an Ender Crystal, it will take a small amount of damage.

Strategy
The recommended method of destroying one of these crystals is to shoot it with an arrow, although snowballs, eggs, and even fishing rods also work. The player may also climb the pillar and attempt to destroy one by hand or with a sword, but the resulting explosion might hurt the player, and throw them off the tower. Note that during this, the player will be in danger of Enderman attack, and even worse than that, the Ender Dragon knocking them off the pillar.

Another way to reach the top of the towers is to throw an Ender Pearl up to the top, as these are plentiful in the End. If the player wishes to destroy one by hand, it is advised to mine the Obsidian around the tower, instead of creating ladder or stairs out of material that might be vapourized by the Ender Dragon's touch.

Technical information and glitches
The Ender Crystal entity only consists of the wide bedrock-textured slab on and the rotating cubes. The bedrock in the middle is an actual bedrock block which the world generator places in the same location as the entity, and the fire is an actual fire block which is continuously maintained by the Ender Crystal (as bedrock does not ordinarily remain on fire). If there is no solid block below or flammable block adjacent to the fire location, then the fire will not show up, but the crystal's attempts to do so will create flashes of light in the area, and any flammable blocks nearby will catch fire. These lighting updates may be responsible for lag noticeable when an Ender Crystal is created outside of its normal position.

The Ender Crystal entity is not solid and can be walked through freely.

Ender Crystals can be spawned using Spawn Eggs with ID 200 (in a server, these may be created using ). The spawned crystal will be positioned where a natural crystal would be if there was a bedrock block at the location.

Ender Crystals can be pushed by pistons, but doing so in order to align them with a block causes them to explode. If they do not explode, they will be set on fire, to no effect.

Bugs

 * If an Ender Dragon passes through one, the explosion sprite will appear, as the Dragon destroys the fire block.
 * When created naturally, they are layered directly over a Bedrock Block, which is most noticeable when viewing one from below. The player will see glitching of the textures where the two overlap.
 * Crystals can be placed on blocks at max world height but will not cast light

Trivia

 * Placing water above one using a Bucket will cause a looping effect, whereas the fire is continuously put out and reinitialized as the water attempts to flow down and is stopped. The water will not spread, as it can flow downward, but is being prevented by the reoccurring fire instantly taking its place.
 * The healing beam is not obstructed nor diminished by entities or blocks.
 * A chain reaction of Ender Crystal explosion is instantaneous.
 * No wall can stop an Ender Crystal explosion to reach another crystal in range.
 * Using the Portal Gun Mod, it is possible to move the End Crystal, showing that End Crystals spawn in a block of Bedrock on fire.

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