Strider/ED


 * Entity data
 * : 1 or 0 (true/false) - true if the strider is saddled.
 * : 1 or 0 (true/false) - true if the strider is saddled.
 * : 1 or 0 (true/false) - true if the strider is saddled.
 * : 1 or 0 (true/false) - true if the strider is saddled.