Swamp hut

Witch huts are generated structures that have the ability to spawn witches.

Generation
Witch huts generate in swampland biomes. However, they do not generate in the M variant of swampland.

Structure
Witch huts consist of a small square "hut" made of spruce wood planks, with oak wood "pillars" extending down to the ground. There is a small platform outside of the hut that could be an entrance; however, it is many blocks above the ground, and there are no stairs that go upwards to the hut. The roof of the witch hut is made up of spruce wood stairs and spruce wood planks.

The inside of a witch hut consists of an empty cauldron, a crafting table, and a flower pot. In the Bedrock Edition, the flower pot has a red mushroom in it. This will be the same in the Java Edition after 1.13 is released. Also, in the Bedrock Edition, the cauldron generates with a random potion or splash potion filled inside of it.

Witch spawning
The 7x9x7 area inside and outside the witch hut, can only spawn witches. No other hostile or neutral mobs can spawn in this area, although passive mobs can. Additionally, one witch always spawns in each witch hut upon chunk generation. Before the 1.7.2 update, witch huts were the only place where witches had the ability to spawn.

History
< When I try the history template, the computer always says there has been an error when I save the edits, and it deletes the history template keeping whatever other edits I made. This is why I'm listing all the history as a non-template, so that a user who is able to make history templates may can edit it. >

History|release History||1.4.2|snap=12w40a|Added witch huts. History||1.8|snap=14w34d|Witch hut spawning zone decreased or eliminated depending on altitude of the hut. History||1.8.1|snap=pre1|New witch hut spawning system can spawn witches from Y coordinates 64 to 71, a wider range than before. History|upcoming History||1.13|snap=17w47a|The flower pot in witch huts now have a red mushroom inside of them. History|pocket alpha History||0.14.0|snap=build 1|Added witch huts. History|console History||xbox=TU19|xbone=CU7|ps=1.12|Added witch huts.

Trivia

 * The "hut" part of a witch hut generates on or above the surface, while the wood "pillars" extend down until they reach solid ground. This means that if part of a witch hut is at sea level and another part is on top of deep ground, such as a ravine, the pillars on the deep-ground side will go all the way down to the ground.
 * It's possible for several witch huts to generate on top of one another.