Java Edition 15w44b

15w44b is the thirty-eighth snapshot for 1.9, and was released to make various items available in survival and to fix bugs and crashes. The development team's aim had been to have the 1.9 release feature-complete by the end of October 2015, followed by a period of bug-fixing, and this snapshot was the last snapshot before the end of October.

This version has been removed from the launcher for quite a bit, then it was added back in September 2018.

Additions

 * Attributes
 * , ranging from -1024 to 1024.
 * Used when processing loot tables along with the  or   tag. Currently used for opening chests and chest minecarts, fishing, and player-killed mob drops.
 * Loot tables
 * Added  tag, to give additional rolls on a pool with good Luck (or to remove rolls with bad Luck).
 * Status effects
 * New status effects: Luck and Bad Luck.
 * Increases/Decreases the luck attribute by ±1 per level.
 * Has a clover icon for luck.
 * Has a withered clover for bad luck.
 * Uncraftable Potion
 * Has no effect, unknown use.
 * Cannot be obtained in survival.
 * Has tag.
 * Luck potion
 * Gives the Luck effect for 5 minutes.
 * Also comes in splash and lingering potion forms as well as for tipped arrows ("Arrow of Luck").
 * Tipped Arrows
 * Now exist for empty bottles, water bottles, mundane potions, thick potions and awkward potions.
 * None of them have any effects and are uncraftable since lingering potions of these kinds do not leave a cloud behind.

Changes

 * End Crystal
 * Can now be crafted using an eye of ender in the middle, a ghast tear on the bottom and 7 glass blocks on the remaining squares.
 * Are no longer dropped by undead horses.
 * End Rod
 * Can now be crafted using a popped chorus fruit in the bottom and a blaze rod on top.
 * Yields 4 per craft.


 * Entities
 * has been removed.  is used instead.


 * Fire Charges
 * Once again shoot as blaze fireballs when ejected from a dispenser. (since 15w33c they had shot as ender dragon fireballs.)
 * Fishing
 * Luck of the Sea and the new Luck effect affect fishing again, and effects stack. Each point increases the weight of treasure by 2, decreases the weight of fish by 1, and decreases the weight of junk by 2.
 * Guardians
 * Rare drops from player kills on normal guardians are returned to what they were in 1.8, namely, they only include fish, and not fishing junk or fishing treasure.
 * Elder guardians still drop junk and treasure.
 * Hay Bale
 * Falling onto a hay bale does only 20% of normal fall damage.
 * The highest the player can fall, and live, without armor, is 100.27 blocks
 * The highest the player can fall with feather falling is 169.19 blocks
 * Horses
 * Horses, donkeys, and mules drop 0–2 leather, affected by Looting, which is a return to pre-15w43a behavior.
 * Skeleton and zombie horses no longer drop end crystals; they again drop 1 bone or 1 rotten flesh, respectively.
 * Loot tables
 * Replaced  with.
 * Formula is now, formerly.


 * NBT tags
 * Entity:
 * (string): Potion effect of the arrow
 * e.g.
 * (list): List of custom potion effects.
 * e.g.
 * Entity:
 * (string): Potion effect of the AreaEffectCloud.
 * e.g.


 * Potions
 * Removed many unused base potions from the game.
 * For a full list, see removed features


 * Tipped Arrow
 * Can now be obtained in survival.
 * Splashing down a lingering potion first, then shooting regular arrows through that cloud will give you a tipped arrow back.
 * For effects with duration, the duration is $1/8$ that of the corresponding potion.

Video
Video made by slicedlime: