User talk:Jack McKalling

Welcome to my talk page, you may start new discussions here with the "Add topic" button above if you need to contact me, and I will come back to you as soon as I can! :)

You may address me in either English or Dutch, whatever you feel confortable with.

Je mag me in zowel Engels als Nederlands aanspreken, wat dan ook comfortabeler voelt voor jou.

– [ Jack McKalling ]

Recent deletion requests of user pages on the Dutch Minecraft Wiki
I have decided to not delete the following pages for which you requested deletion: The reason for this is that those are user pages. Even though { {Vertaal Woord}} may be deleted, it is not-done to simply remove that page without the user's consent, in this case STSc's.
 * Gebruiker:STSc/test/vertaalgrid
 * Overleg gebruiker:STSc
 * Gebruiker:STSc/test/furnace/Burning time‎

STSc's talk page may be misleading for you (and to be honest, so be it), but it is no reason to delete a page. Admittetly, some messages (especially the bottom ones) are from trolls, but still no reason to delete the talk page. Furthermore, it may just be on a good day that STSc will return, finding out some of his/her pages have been deleted for simply the reason that it uses a deleted template and/or for being inactive for too long.

As for the pages other than the talk page of STSc, I think putting { {Vertaal Woord}} between  should solve your issue if you are so desired to keep Speciaal:GevraagdeSjablonen as clean as possible. Another solution could be to put the template's code between  and with a reason why you did that.

This also means, that if you find any user page using non-existing templates, you simply do the same thing as I described for { {Vertaal Woord}}. -- DarkShadowTNT  NL Admin ( t  ♦  c ) 14:24, 21 November 2017 (UTC)


 * Ok thanks, that's all OK with me. I agree deleting user pages wasn't really the way to go, but at least now I do know what to do with them. I'll revert the requests now and fix these pages up later. It wasn't so much my intention to keep the WantedPages clean, although it does look like it. I've just been trying to resolve any easily fixed red links, because there are still some around to pages that do exist, but these few were just confusing me (because the template was deleted) and I didn't know what to do with that. Thank you for your insight. – [ Jack McKalling ] [ Grid Book.png Grid Book and Quill.png Grid Diamond Pickaxe.png ] 15:24, 21 November 2017 (UTC)
 * I've gone through the route with comment on most cases, the red links are now gone on those pages. I hope this works out better. – [ Jack McKalling ] [ Grid Book.png Grid Book and Quill.png Grid Diamond Pickaxe.png ] 10:53, 22 November 2017 (UTC)

1.13
Logdotzip might be getting information from Mojang. He has been doing a lot of stuff with Mojang ever since after MineCon

-Litorom1 Litorom1 (talk) 20:08, 11 January 2018 (UTC)
 * Thanks, I'm aware of that. But that doesn't make him an official source I'm afraid. Doesn't mean he's wrong, but to be safe only use Mojang for references. – [ Jack McKalling ] [ Grid Book.png Grid Book and Quill.png Grid Diamond Pickaxe.png ] 20:25, 11 January 2018 (UTC)

Refactoring project
I have created MCW:Projects/Refactoring edition specific information as a place to, for now, discuss how to fix the flaws in our current methods of representing edition-specific information. Since you and I seem to be on the same page about the subject, I'd appreciate your input before I publish it on the Community Portal. Do you think we can get enough support for it? – Auldrick (talk &middot; contribs) 17:25, 7 June 2018 (UTC)
 * I'm sorry for not replying sooner, I've been busy with different things and forgot to get back afterwards. I'll post my feedback there soon. – Jack McKalling [ Grid Book and Quill.png Grid Diamond Pickaxe.png ] 21:31, 31 July 2018 (UTC)
 * Hi, thanks for getting the project setup. I agree with all the 17 points so far, and I support the project. I'm definitely interested to participate in this project long term, but I fear I won't be able to for a while because I've become very busy lately with other tasks and projects. I'm really glad you're offering to organize this one, as the edition specific information is currently a serious problem in my opinion. – Jack McKalling [ Grid Book and Quill.png Grid Diamond Pickaxe.png ] 08:54, 4 August 2018 (UTC)

A gentle cultural note
I thought you might want to know that something you said was slightly culturally awkward. On User talk:Jack McKalling/patroller-requests you asked "Is there one way we can do this to pleasure everyone?" Used as a transitive verb, "pleasure" is a synonym for the more common "please". But in American English at least (I don't know about other English-speaking cultures), "pleasure" has a second more restrictive meaning that could be embarrassing in the wrong context. In fact, although Merriam-Webster currently says otherwise, I think the second meaning is the more common one in recent years, with the first meaning almost always rendered using "please". – Auldrick (talk &middot; contribs) 20:13, 2 August 2018 (UTC)
 * Thank you so much! I immediately changed it. I indeed was thinking about "to please", I don't know how this went wrong. I changed it completely so this should be better. – Jack McKalling [ Grid Book and Quill.png Grid Diamond Pickaxe.png ] 08:18, 4 August 2018 (UTC)

/* Breeding turtles */ eggs hatch at night only
Hi, I've added recently that turtle eggs hatch at night only. May I ask you why you reverted this as false info?

This is my own experience, and even I found here: https://bugs.mojang.com/browse/MC-126424

I spent 3 days in the game without any changes of turtle eggs, still I found that they only hatch at night. And they realy do. Even they can develop into their next stage only at night.

I'm playing with Java edition.

Cheers,

Lusti (talk) 20:35, 2 August 2018 (UTC)
 * Hi, thanks for getting in touch with me. I've found the edit that you're referring to that I had reverted. I've had asked the help of other patrollers and play testers on the patrol-requests page before about the same information, and we could either not reproduce your statement, the mechanic changed in a later version, or there's something else that's affecting your eggs. I hope this answers your question. If you really believe your information is accurate, I suggest to get into contact with the editor involved in the verification, in this case . – Jack McKalling [ Grid Book and Quill.png Grid Diamond Pickaxe.png ] 10:46, 7 August 2018 (UTC)
 * Place a bunch of eggs on sand, lock the time to day and bump up the random tickspeed to 10000. Watch when the eggs progress and hatch. Slower than at night? Maybe, but I would have to look at the code for a clear answer on that which I can't do atm since I'm on vacation. --Pepijn (talk) 22:24, 7 August 2018 (UTC)

Underwater ruins revert
Hello, I wonder why you reverted my edit on underwater ruins as the water on the chest is most likely part of the ruin’s structure. Please reply, thank you! - 2ombie gaming (talk) 02:10, 17 August 2018 (UTC)


 * Waterlogged chests on dry land sounds like a bug, or at least an oversight on the part of the developers. On the one hand, the wiki usually doesn't go out of its way to document bugs; on the other, we do tend to document the game as it is, not as it was intended to be. I'd suggest submitting a bug report about this; if it ends up closed as "won't fix/not a bug/works as intended", it should definitely be mentioned in the article. -- Orthotopetalk 04:16, 17 August 2018 (UTC)


 * What Orthotope said ^^ – Jack McKalling [ Grid Book and Quill.png Grid Diamond Pickaxe.png ] 07:15, 17 August 2018 (UTC)

Hi Jack, I’m not sure if I want to report it as a bug yet, but a possible theory for underwater ruins having chests that generate waterlogged and having another water block above it is probably to prevent the chest from generating an air pocket inside its gaps. Also, ocean monuments naturally generate water as part of their structure. Well if you’re sure, I might report this issue... 2ombie gaming (talk) 07:37, 17 August 2018 (UTC)

Also, This bug is seen in Bedrock Edition but I’m not sure about Java. Does it also exist in there? 2ombie gaming (talk) 07:39, 17 August 2018 (UTC)