Java Edition 1.16.2 Pre-release 1

1.16.2 Pre-release 1 (known as 1.16.2-pre1 in the launcher) is the first pre-release for Java Edition 1.16.2, released on July 29, 2020, which adds two new option relating to effects, allows chains to be placed along any axis, and fixes bugs.

General

 * Font
 * Added 11 fractional glyphs:
 * {| class="wikitable"

! Glyph !! Unicode !! Name
 * }
 * Added 8 emoji relating to items in the game:
 * {| class="wikitable"
 * }
 * Added 8 emoji relating to items in the game:
 * {| class="wikitable"
 * }
 * Added 8 emoji relating to items in the game:
 * {| class="wikitable"
 * }
 * Added 8 emoji relating to items in the game:
 * {| class="wikitable"
 * }
 * Added 8 emoji relating to items in the game:
 * {| class="wikitable"
 * }
 * Added 8 emoji relating to items in the game:
 * {| class="wikitable"
 * }
 * Added 8 emoji relating to items in the game:
 * {| class="wikitable"
 * }
 * Added 8 emoji relating to items in the game:
 * {| class="wikitable"
 * {| class="wikitable"

! Glyph !! Unicode !! Name !! Item
 * }
 * Added 3 other glyphs:
 * {| class="wikitable"
 * }
 * Added 3 other glyphs:
 * {| class="wikitable"
 * }
 * Added 3 other glyphs:
 * {| class="wikitable"
 * }
 * Added 3 other glyphs:
 * {| class="wikitable"
 * }
 * Added 3 other glyphs:
 * {| class="wikitable"
 * }
 * Added 3 other glyphs:
 * {| class="wikitable"
 * {| class="wikitable"

! Glyph !! Unicode !! Name
 * Ɑ || ||
 * }
 * Ɑ || ||
 * }
 * Ɑ || ||
 * }
 * }


 * Options
 * Added a new "Distortion Effects" slider, which affects screen distortion effects such as Nausea and the nether portal distortion.
 * Ranges from OFF (0%) to 100%.
 * As the slider goes lower, a green overlay will appear more intensely on the screen.
 * Despite the options menu saying this replaces the nausea effect at lower levels, it actually acts as an inverse relationship. The nausea distortion is not truly disabled unless the slider is set to "OFF."
 * Added a new "FOV Effects" slider.
 * Affects intensity of the change of FOV when doing things such as sprinting, aiming a bow, walking on soul sand or soul soil with soul speed, or having the Speed or Slowness effects applied.

Blocks

 * Bubble columns
 * Affect projectiles as expected.


 * Chains
 * Can now be placed in all orientations.


 * Crimson and warped roots
 * Now require shears to drop.


 * Various non-solid blocks
 * No longer block projectiles.

Mobs

 * Endermen
 * No longer place their held blocks onto bedrock.
 * This is to prevent them from placing blocks on the bedrock ceiling, allowing mobs to spawn.


 * Piglins
 * Now become angry with players who open or destroy a minecart with chest or minecart with hopper.


 * Striders
 * Now attempt to pathfind to, and stay in, lava.


 * Strider jockeys
 * The zombified piglin riding a strider now spawns holding a warped fungus on a stick.


 * Villagers
 * Now lose their job sites when changing dimensions.

Gameplay

 * Soul Speed
 * The Soul Speed boost is now kept when jumping and when the soul block is covered by non-full blocks, such as slabs.

General

 * Custom dimensions and custom world generation
 * Now use the same folder pattern in data packs as other resources: namespace//resource.json.


 * Font
 * Minor changes to some glyphs.

Video
Video made by slicedlime: