MCUpdate

MCUpdate is a Tumblr website on which Minecraft changes and updates are uploaded to.

=Updates=

Minecraft Beta
For more information: Minecraft Beta

Minecraft Beta 1.3

 * Implemented a new lighting engine with the help of MrMessiahs (can be turned off)
 * Changed the options around, added a new "Graphics options" button
 * Added beds. If all players in a map sleeps in a bed during night, the game immediately skips until morning
 * Added three new half-size blocks
 * Added Delay/Repeater redstone dust blocks
 * Added whitelisting to the server. To use, enter "whitelist " where cmd is "on", "off", "add ", "remove ", "list" or "reload"
 * New save file format, old maps need to be converted (that might take a while)
 * It's now possible to have more than five save slots, and to rename saves
 * Scrollbars in both the texture pack list, and in the map selection screen
 * Replaced the Mojang splash image to reflect the new logo colors
 * .. and a bunch of bug fixes and tweaks

Minecraft Beta 1.4

 * Added tameable wolves
 * Added cookies
 * Sleeping in a bed now resets your spawn position
 * New Minecraft logo
 * Holding shift while climbing a ladder will hang on to the ladder
 * Spiders will no longer trample crops
 * Lots and lots of infrastructure for Statistics list and Achievements

While most of the code is written, statistics and achievements won't show up until the next update. We didn't quite have the time to finish then this week, and didn't want to delay the update longer.

Minecraft Beta 1.4_01

 * Removed the April fools joke

(The server was updated as well, but it's an optional update)

Minecraft Beta 1.5
(You will need to update your servers as well)


 * Weather (rain, snow, thunder)
 * Statistics
 * Achievements
 * Detector rail
 * Booster rail
 * Performance improvements

More statistics and achievements will be added over time as we develop the game. They're only stored locally at the moment, but we'll slowly be rolling out online storing of achievements over time.

Minecraft Beta 1.6
New features:

+ Added Nether support to multiplayer

+ The client will ask minecraft.net if the current login is valid. If the server says “no”, a warning message appears in the client. You can still play the game even if this happens.

+ Added craftable maps

+ Added hatches

+ Added tall grass in some biomes

+ Mushrooms now spreads (very) slowly

+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

+ Added dead shrubs in deserts

+ Added allow-nether (set to true or false) in server.properties

+ Blocks destroyed by other players in multiplayer now shows the breaking block particle effect

+ Doors make sound for other players in multiplayer

+ The record player now supports more than 15 different songs (you can’t get the records yet, though)

+ Activated dispensers make sounds and trigger particles in multiplayer

+ Players stuck in walls will slide towards the nearest gap if there is one

Changes:
 * Disabled Advanced OpenGL until we can fix some bugs with it
 * It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
 * Made booster tracks speedier
 * Severely nerfed fire so it spread slower, and doesn’t spread infinitely
 * Seeds are now found in tall grass, using a hoe on the ground no longer works
 * Compressed network traffic more agressively
 * Blocks that don’t change appearance when the data changes don’t send block updates when their data changes now
 * Arrows shot by players can now be picked up by all players
 * Nothing riding anything or being ridden by anything can enter portals

Bugfixes:
 * Fixed running out of memory corrupting the current level
 * Fixed the side textures of grass getting extra dark when mining them
 * Fixed anaglyph 3d rendering mode having severe visual bugs
 * Fixed the crash screen vanishing immediately
 * Fixed not being able to target blocks when at x or z pos 1000
 * Fixed the achievements screen messing up the sky color
 * Fixed saving while sneaking dropping the player through the ground
 * Fixed a system clock change messing up the game speed
 * Fixed rain sounds not playing with fast graphics enabled
 * Fixed hair and cloaks being rendered in the wrong locations on sneaking players
 * Fixed the attack/swing animation not being applied to the armor layer
 * Fixed player rotation not being loaded correctly when loading a saved game
 * Fixed arrow physics, making them not get stuck midair when you open a door
 * Fixed arrows hitting reeds, portals, and other non-solid blocks
 * Fixed keybindings not getting saved properly under certain conditions
 * Fixed the player not being able to sneak off lowered blocks like cacti
 * Fixed a bug where the player could mine without swinging their arm
 * Fixed boats placed on snow being placed too far up
 * Fixed submerged boats rising very very fast
 * Fixed sand dropping onto boats getting stuck in a falling animation
 * Fixed a game crash when riding a vehicle or animal into the nether
 * Fixed falling while riding not dealing damage to the rider
 * Fixed buttons and levers too close to the player being impossible to use
 * Fixed dispensers shooting through walls
 * Fixed fire hurting through wall corners
 * Fixed entities reaching water through wall corners
 * Fixed placing doors next to cacti creating half-doors
 * Fixed buttons and levers being placeable on leaves in “fast graphics” mode
 * Fixed furnaces and dispensers not dropping their contents when destroyed
 * Fixed dispensers biasing later slots
 * Fixed farmland taking too long to dig
 * Fixed tilling below some blocks being possible
 * Fixed tilling the underside of blocks somehow working
 * Fixed fences and stairs sometimes becoming invisible
 * Fixed walking on top of fences not producing step sounds
 * Fixed fire sometimes existing mid-air as an invisible block of pain
 * Fixed fences and wooden stairs not being flammable
 * Fixed fire effect on burning entities sometimes getting rendered in the wrong location
 * Fixed fishing rod rendering being a bit lacking
 * Fixed fishing rods being stackable
 * Fixed mining glass hiding the clouds behind the glass
 * Fixed rain falling through liquids
 * Fixed items in glass blocks not getting ejected properly
 * Fixed water interacting strangely with glass
 * Fixed glass not blocking rain sound
 * Fixed fences and signs preventing grass from growing
 * Fixed rain and snow being incorrectly lit
 * Fixed grass staying alive below stair blocks
 * Fixed the achievement screen not pausing the game
 * Fixed some screens breaking the sky tint color
 * Fixed fullscreen mode switching causing mouse issues and screen closes
 * Fixed chat messages surviving through game switches
 * Fixed ice so it regenerates regardless of whether it’s snowing or not
 * Fixed rain falling too slowly
 * Fixed levers being placeable on weird locations
 * Fixed floor levers sometimes not delivering a signal downwards
 * Fixed floor levers sometimes not being removed when the floor is removed
 * Fixed rail tiles sometimes not properly connecting to a new neighbor
 * Fixed minecarts next to each other causing extreme velocities (sorry!)
 * Fixed wolves not following their owner if the name has different caps
 * Fixed creepers retaining charge level when they can’t see their target
 * Fixed dying in the nether spawning new portals
 * “Fixed” beds in the nether
 * Fixed inventory acting weird when portaling by making the portal close all screens
 * Fixed wooden pressure plates being mined with pickaxes
 * Fixed redstone repeaters having the wrong particles
 * Fixed saplings being plantable through snow onto non-grass blocks
 * Fixed ore density varying per quadrant from the center of the world
 * Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
 * Fixed mushrooms spawning everywhere during nights
 * Fixed animals only spawning near light during the night
 * Fixed the multiplayer join screen input field being too short
 * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
 * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
 * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
 * Fixed inventory icons not animating after being picked up in multiplayer
 * Fixed mushroom soup not leaving a bowl in multiplayer
 * Fixed entities above the map height limit becoming invisible
 * Fixed healing not flashing the health bar in multiplayer
 * Fixed arrows being animated really strangely in multiplayer
 * Fixed arrows triggering too many entity move updates in multiplayer
 * Fixed the compass not pointing at the spawn location in multiplayer
 * Fixed fires being impossible to put out in multiplayer
 * Fixed record players spawning client-side fake records in multiplayer
 * Fixed records not playing for other players in multiplayer
 * Fixed players spawning in the wrong location and quickly lerping to the correct location
 * Fixed monsters not being visible for players with their difficulty set to peaceful
 * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
 * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
 * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
 * Fixed saplings sometimes spawning trees client-side in multiplayer
 * Fixed weather sometimes changing client-side in multiplayer
 * Fixed grasscolor.png and foliagecolor.png not being read from texture packs
 * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
 * Fixed fireballs not being visible in multiplayer
 * Fixed ghasts’ fireing animation not being visible in multiplayer
 * Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory

Minecraft Beta 1.6.3
1.6.3:

+ The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames

+ The “limit framerate” option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping

+ The “limit framerate” option has been reset to “off” for all players, enable it again if you want it


 * Fixed some block updates not updating lighting properly under some circumstances by reverting the “don’t always send block data” fix in 1.6
 * Fixed a major CPU load issue in the server where a very tight loop would starve all other threads
 * Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back

1.6.2:


 * Fixed an ACTUAL item duplication bug while picking up some items

1.6.1:


 * Fixed a visual item duplication bug when trying to pick up items while the inventory is full

Minecraft Beta 1.6.4

 * Fixed 1.6.3 using more CPU despite it claiming to use less
 * Totally professional

Minecraft Beta 1.6.5
There are some annoying bed bugs in multiplayer in this version, I’ll fix those next week.

1.6.5:


 * Tweaked the connection reading code a lot. Hopefully this helps.
 * Changed the “limit framerate” option to a “framerate cap” option.
 * Added “Advanced OpenGL” again
 * Players riding anything or sleeping in anything will stop doing so when they leave the game now
 * Removed the minecraft version number from the main game window. It’s still available in the title screen
 * Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so)
 * Fixed the server sometimes thinking the player hit a corner when walking when they didn’t
 * Fixed dropped damaged items vanishing after a single use after being picked up
 * Fixed dropped items not getting ejected from blocks properly
 * Fixed the achievements window rendering some graphics outside the clip window
 * Fixed players saving while sneaking being loaded too high up
 * Fixed shift+click transferring items causing a crash when the target container is full
 * Fixed lighting updates sometimes not happening correctly
 * Fixed the players health appearing to be full when entering/exiting the nether
 * Fixed a couple of instances where beds would act strange in multiplayer, primarily the “already occupied” bug

Minecraft Beta 1.6.6
1.6.6:

+ Added a new use for bonemeal
 * Changed the material of glowstone from “glass” to “stone”. This means you need a pickaxe to get resources from it
 * Made glowstone drop more loot
 * Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3)
 * Re-introduced unlimited FPS, renamed the option again
 * Fixed beds not working very well at all in SMP
 * Fixed destroying a boat spawning the player too low, causing them to sometimes fall through the ground
 * Boats float up to the surface quicker
 * Boats falling down into water lose their vertical momentum very fast
 * Removed Herobrine

Minecraft Beta 1.7
1.7:

+ Added pistons

+ Fire or redstone is now required to trigger TNT

+ Fences can be stacked

+ Added shears

+ Shears can be used to pick up leaf blocks

+ Shears can be used to shear sheep without hurting them

- Removed Herobrine
 * Sheep no longer drop wool from being punched

Minecraft Beta 1.7.3
Bug fixes, bug fixes and bug fixes.

- Corrected a block duplication bug when using pistons

- Corrected a redstone torch duplication bug when using pistons

- Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign

- Ice blocks are now pushed without causing water streams breaking everything

- Booster rails are no longer being powered magically without a power source

- Pistons connected to the end of a piston-transistor via redstone are now properly closed when the power goes out

- Doors no longer create purple particles

- Hacking clients can no longer edit texts of placed signs in multiplayer

- Changed so that paintings pushed by pistons will pop off

Minecraft Beta 1.8
+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future

+ Added new mob; Endermen

+ Added FOV slider

+ Added brightness slider

+ Added randomly generated ravines

+ Killing a monster makes it drop experience orbs

+ The player can level up by gathering experience orbs

+ Added randomly generated houses

+ Added huge mushrooms

+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room

+ Rewrote the light rendering to use multitexturing instead of direct colors

+ Sky light and block light have different tints, cool colors for sky light, warm for block lights

+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it

+ If the player hits a mob while falling, they always hit a critical hit

+ The game now keeps track of damage sources and types

+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world

+ Ice now only spreads next to existing ice or from coast areas

+ Made the explosions prettier

+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)

+ Added sprinting

+ Added hunger

+ Food is now stackable

+ Improved the logo

+ Added suspended particles to water

+ Added a server list so you can remember multiple servers

+ The player regenerates slowly while the food bar is high

+ Eating food now takes time

+ Skeletons hold their bows better now

+ Added melons

+ Made melons and pumpkins farmable

+ Animals that get hurt will flee randomly for a short while

+ Pigs have snouts now

+ Made a flashier title screen

+ Looking towards the sun during sunset/sunrise changes fog color

+ Added fence gates

+ Added a player list to multiplayer

+ Added Silverfish

+ Added Cave Spider

+ Added huge underground dungeons (stronghold)

+ Added underground mine shafts

+ Added melon

+ Added sprouts for melons and pumpkins

+ Added vines

+ Added iron bars

- Removed Herobrine
 * Fixed mushrooms spreading infinitely
 * Fixed caves generating with too many dead ends

Minecraft 1.0
For more information: Minecraft 1.0

Minecraft 1.0
+ Added animal breeding

+ Added mushroom islands

+ Added nether structures (fortresses)

+ Added nether mobs and new item drops

+ Added snow biome

+ Made swamps prettier

+ Added villagers in villages

+ Added craftable snow golems

+ Added potions and potion brewing

+ Added item enchantments

+ Added mooshrooms

+ Added The End

+ Added new achievements

+ Added many new items

+ Added video settings for clouds and particles

+ Added 32 bit java warning

+ Updated sound effects

+ Added hardcore mode (when you die the world is lost)

- Removed Herobrine
 * Made chunk saving multi threaded
 * Severely reduced the number of block types Endermen can carry
 * Fixed endermen look-at calculation in mulitplayer (I had forgotten a parenthesis)
 * Fixed lights under water not removing properly
 * Fixed a dependency on OpenGL 1.3. ARB_multitexture is required, however
 * Fixed lava spreading down into water
 * Fixed paintings being lit wrong
 * Changed armor calculation
 * Fixed paintings being lit incorrectly
 * Fixed a few blocks (fences, for example) being lit incorrectly when placed under/next to other blocks
 * Minor tweaks to textures
 * Re-added the ability to view oneself from the front by pressing F5

Minecraft 1.1
+ Bow Enchantments

+ New language translations.

+ Sheep eat grass and regain their wool

+ Added spawn eggs to creative (the colors of the eggs even look like the mobs)

+ Added world type options (currently only super-flat and default)


 * Golden Apple recipe
 * Slightly smoothed color transitions between biomes
 * Reduced brewing time to 20 seconds
 * Removed collision box from ladders
 * Bug fixing

Minecraft 1.2
+ New jungle biome

+ Added ocelots

+ Added cats

+ Added iron golems

+ New AI for mobs

+ Tame wolves can have puppies

+ Villagers will have children if there is room in their village

+ Added rare drops for mobs

+ New items and blocks

- Removed Herobrine
 * New map height limit (256 instead of 128)
 * Doors have been updated so that double-doors work better with redstone
 * Many other minor tweaks and fixes

Minecraft 1.2.3
Fixed crash bug at height 255
 * Corrected Zombies and Skeletons not burning in sunlight
 * Corrected birch and spruce saplings not growing at height > 127

Minecraft 1.2.4
+ Chat history and much better chat editing

+ A few new decoration blocks

+ “Back” and “Quit” buttons to OutOfMemoryScreen

+ Made cats more realistic (read: probably annoying). I hope it’s enough to cancel out any joy you may receive from the previous feature!

+ Added a “minimal” debug menu for testing with. Shift+F3 to hide the graphs.


 * Made placing half blocks on existing half blocks (to make a full block) easier
 * Limit framerate on menu screens, no longer uses 100% cpu and make my computer melt
 * Fixed fatal crash for converted worlds to anvil, when there’s blocks at max height
 * Fixed an old bug with signs clearing text while you’re editing them in SMP
 * Fixed crash when logging in while there are blocks at maxheight at spawn
 * Fixed TNT ghosts in multiplayer
 * Fixed storage minecarts dropping enchanted items
 * Fixed crashes on invalid server addresses when joining a server
 * Fixed entities being uninteractable if they existed at login (Multiplayer)
 * Fixed dupe exploit with paintings
 * Fixed furnaces and dispensers dropping enchanted items
 * Fixed the “flickering” of chat as it vanishes off the screen
 * Fixed text rendering over items in the container screens
 * Fixed exploit with jungle saplings (turns other saplings into jungle ones)
 * Fixed launcher opening minecraft dir if the path contains a space
 * Fixed an off-by-one lighting bug
 * Fixed block transmuting (turning one block into another via pistons)
 * Fixed placing mushrooms in daylight, where they can’t survive
 * Fixed redstone lamps dropping powered block items when destroyed while on
 * “save-all” (server) now works even when you have toggled “save-off”
 * Fixed turning half-blocks into full-blocks while you’re standing on them
 * Fixed seed displaying in F3 debug when the seed is unknown (multiplayer)
 * Fixed villager texture changing clientside per profession
 * Fixed falling off ledge corners while holding shift
 * Fixed players falling when reconnecting to servers where they were previously flying

Minecraft 1.2.5
+ Added shift clicking support in furnaces

+ Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key


 * Made the Direct Connect dialog remember the last IP for the current session
 * Fixed issues detected certain links in chat
 * Fixed wild ocelots behaving like tamed cats
 * Fixed various chat crashes
 * Made cats less eager to sit on things
 * Made cats less patient
 * Fixed world generation failing under certain circumstances
 * Fixed issues turning off sound under certain circumstances
 * Removed all ghost entities under the command of Lord Herobrine
 * Fixed crash when pasting certain characters in chat
 * Fixed slash ‘/’ key not behaving correctly in certain environments
 * Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
 * Fixed not being able to click coloured links
 * Fixed potential issue with village door detection (which could cause too many villagers)
 * Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
 * Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)

Minecraft 1.3.1
+ Single-player now runs a server internally

+ Publish the single-player instance to LAN

+ Automatically detect LAN worlds in multi-player screen

+ Added “cheats” option in single-player (enables commands)

+ Added “bonus chest” option to give players a quicker start in a new world

+ Added adventure mode (work in progress)

+ Added trading with villagers

+ Added emeralds, emerald blocks and emerald ore

+ Added cocoa beans to jungles

+ Added the Ender Chest

+ Added tripwires

+ Added new creative mode inventory with search functionality

+ Made it possible to gain enchantment orbs from mining ore and smelting

+ Added writeable books

+ Added “large biomes” world type

+ Added temples to jungles and deserts

+ Added chat settings

+ Added option to turn off and view snooper data

+ Added more information on the debug screen (F3)

+ New launcher with “Play Demo” button if not premium user

+ Added /seed command to see map seed

+ Added /defaultgamemode to set default game mode in a world (affects new players)

+ Added /debug command for profiling

+ Added SRV record lookup support

- Removed Herobrine
 * Decreased max enchantment level from 50 to 30
 * The /tp command can now send players to a specific coordinate
 * Mobs can spawn on flat surfaces (such as up-side-down stairs)
 * Updated language files
 * Mobs are much less likely to glitch through blocks
 * Server list can be reordered
 * Nearby items in the world will auto-stack
 * Stars are smaller and brighter
 * Sky color in The End has been changed
 * The “pick block” functionality has been improved
 * Certain items that previously wasn’t stackable can now be stacked
 * Hill biomes are slightly taller
 * Wooden log blocks can now be placed side-ways
 * Wooden half-blocks now act as wood
 * Water slowly drips through leaves during rain
 * Minecarts and boats will be placed by dispensers, if possible
 * Gravel texture has been modified
 * Levers can be placed in the roof
 * Creepers’ explosions damage is now modified by difficulty
 * Performance improvements
 * Other bug fixes…

Minecraft 1.3.2
+ Added sideways logs in trees


 * Fixed a bug that caused players to fall out of the world when going into the Nether
 * Fixed a bug that caused random suffocation damage in water

Minecraft 1.4.2
The Pretty Scary Update!

+ Added a beacon + Added flower pots + Added item frames + Added anvils + Added cobblestone walls + Added pumpkin pies + Added carrots and potatoes + Carrots can be put on a stick to control pigs while riding + Added a boss mob + Added a new skeleton type + Added witches + Added bats + Added mob heads that can be placed + Zombies now infect villagers, but can also be cured + Added wooden button + Items can be cloned with the “pick block” action in Creative Mode + Items can be quickly moved to the hotbar by pressing 1 through 9 while hovering an item + Added /difficulty, /spawnpoint, /weather, /gamerule and /clear commands + Added “target selectors” for commands + Added option to hide capes + Added option to toggle vertical synch + Added customization to superflat worlds + Minor additions to the world generator + New potion recipes + Leather armor can be dyed - Removed Herobrine
 * Maps now start more zoomed in, and can be extended
 * Redstone repeaters can now be set into a “locked” position
 * New sound effects
 * Portals to the Nether can now transport items and mobs
 * Adventure mode now allows placing and removing blocks, but only when using the correct tools
 * Changed method of placing sideways wood logs
 * Improved server list
 * Improved debug (F3) options
 * Spawn protection is now automatically disabled if there are no defined admins

Minecraft 1.4.4
(Includes Minecraft 1.4.3)


 * Over 120 bugs and glitches fixed
 * Notable: The missing song “where are we now” is now available, but called “wait”
 * Notable: Random falling damage due to lag fixed
 * Notable: Falling damage when riding minecarts fixed
 * Notable: Enchanted book exploit fixed
 * Notable: Slimes have correct collision box
 * Notable: Signs no longer lose their text client-side

Full list! Long!


 * [MC-2] - Enchanted items show its background on the beacon-block
 * [MC-5] - In Minecraft ore emerald can be broken with a minimum iron pickaxe, but the block emerald can be broken with all the pickaxes.
 * [MC-6] - Minecart sound doesn’t stop
 * [MC-7] - Skeletons holding swords will shoot arrows!
 * [MC-13] - Arrows do not stick (and stay) in mobs
 * [MC-15] - Item drops drop into transparent blocks and cannot be picked up.
 * [MC-17] - Anvil block collision box appears “sunken”
 * [MC-20] - Getting door drop in creative
 * [MC-23] - Falling out of the world while chunks are loading
 * [MC-30] - Some of the regular sounds are now server-sided
 * [MC-33] - Placing 2 wooden-slabs will play the sounds from 12w38a
 * [MC-34] - Pink dye on Sheep appears white on top
 * [MC-36] - Using /tp on a player in different world will teleport to needed coordinates, but not change the world
 * [MC-38] - Fence Gate Texture flips inside out
 * [MC-39] - Mobs in minecarts can vanish when minecarts are broken
 * [MC-40] - Calculate name plate length based on username stripped of color codes
 * [MC-47] - Cant kill slimecubes
 * [MC-51] - You Can Duplicate Dragon Eggs, Sand, and Gravel
 * [MC-54] - mobs are immediately transfered back to the overworld upon spawning in the nether
 * [MC-56] - Broken or missing animations with potion of invisibility
 * [MC-57] - Anvil rendering error in item frames
 * [MC-66] - score doesn’t work anymore
 * [MC-74] - when a block is placed next to an end portal block with an eye of ender in it, you can see through it
 * [MC-81] - Item Frames in Multiplayer don’t store item NBT data
 * [MC-86] - Graphical glitch with cactus in a flower pot near a wall.
 * [MC-100] - Odd chance where you take fall damage when sprinting off 2 or 1 blocks
 * [MC-110] - Breaking effects sometimes duplicate sounds & effects
 * [MC-116] - Music discs reverting to original name after being played, even if they’ve been renamed by the anvil
 * [MC-118] - Dying dogs collar doesn’t use your dye
 * [MC-125] - Signs missing text
 * [MC-141] - /spawnpoint command block fails directly on tripwire string / pressure plate
 * [MC-147] - Tree leaves break half slabs
 * [MC-154] - Multiple consecutive newlines in books do not create a space between lines in editor
 * [MC-155] - Wither Despawns in Peaceful and Shouldn’t
 * [MC-159] - Death from a 2-4 block drop while changing gamemodes
 * [MC-160] - Dragon egg particles are missing
 * [MC-166] - Potatoes and carrots uproot themselves
 * [MC-176] - Map item placed in item frame experiences Z-fighting
 * [MC-187] - teleporting a player triggers a pressure plate sometimes
 * [MC-191] - Minecart flickers when looking backwards
 * [MC-196] - Falling anvils do not maintain orientation while falling
 * [MC-212] - Faulty fall damage when logging out and logging back in while falling
 * [MC-218] - Breaking a block touching an open trapdoor closes it.
 * [MC-222] - Vines, Fern, Grass and Lily Pad appear grey when held in F5 mode
 * [MC-231] - Teleport through walls glitch
 * [MC-264] - Different stacking slab sound
 * [MC-270] - Skeletons shoot arrows faster than humanly possible
 * [MC-298] - Text misplaced in demo mode window and 4:3 screen
 * [MC-303] - “Your game mode has been changed” shows in log when it hasn’t.
 * [MC-310] - Dropped items stop minecarts on their track
 * [MC-311] - If you put an anvil ( or a few other items) into a display case and turn it upside down then the orange from the case will start to overlay the item in the case
 * [MC-313] - Chest Hitbox Wrong
 * [MC-335] - Dropped items with NBT tags do not stack
 * [MC-347] - Open Doors and Levers hate each other
 * [MC-388] - Squids spawning everywhere.
 * [MC-398] - Structures generating in wrong biomes
 * [MC-418] - Particles don’t show correctly when sprinting on blocks with different variations like wool, wood and biome colored grass.
 * [MC-491] - Ladders breaking glitching out
 * [MC-504] - Mobs try to jump nether brick fence
 * [MC-529] - Buggy fall damage in 1-deep water
 * [MC-541] - Flaming arrows won’t trigger tnt when shot from above.
 * [MC-598] - When you have detailed item descriptions on, renamed item’s name is not in italic.
 * [MC-606] - zombies can pick up items while dying
 * [MC-645] - Items at the top-left corner of a container cannot be duplicated with the pick block key
 * [MC-647] - Tnt sometimes makes item drops when it is ignited by the explosion of another Tnt
 * [MC-652] - Books allow client to apply any name and enchantment
 * [MC-740] - Invisibility Potions not completed in correct time displayed
 * [MC-743] - More Ender Egg Render Problems
 * [MC-760] - Denial of Service with LAN worlds if someone logs into a LAN server with the host’s username
 * [MC-767] - Creating world with seed and map world “QUATREPOINTDEUX” fails
 * [MC-771] - Death by Bat
 * [MC-827] - Server Crash when client logs in with invalid difficulty
 * [MC-853] - Item frames do not show directly after entering the game
 * [MC-864] - Snow Golem won’t die
 * [MC-894] - “where are we now” disc is unavailable
 * [MC-973] - Bat noises are painful and cause headaches.
 * [MC-977] - When riding a minecart, fall damage lags.
 * [MC-1004] - Custom spawners with no delay variance crash the game
 * [MC-1023] - Potion of Weakness removes ability to destroy paintings and item frames
 * [MC-1037] - Missing pitch rotations in OpenAL implementation
 * [MC-1088] - Lightning strikes can create client side fires (ghost fires)
 * [MC-1102] - Minecraft crashes in creative inventory
 * [MC-1132] - Netherportals create a huge lag, especially when serveral entities have to be teleported
 * [MC-1136] - Enderpearls (and other throwable objects) loose their link to the thrower when reloaded
 * [MC-1162] - When you jump on wheat crops usually the farmland become dirt, then seeds and wheat be dropped. However if you jump on potatoes and carrots crops farmland become dirt, but crops stay there.
 * [MC-1181] - SkullOwner lost when breaking a player skull block
 * [MC-1195] - Beacon particles show if below beacon
 * [MC-1236] - Escape key doesn’t take you back to main menu from Multiplayer screen
 * [MC-1243] - Wither Breaks End Portals
 * [MC-1285] - Put An Item Frame In A Item Frame And Sometimes You Only Get 1 Item Frame Back!
 * [MC-1301] - Named maps lose their title after copying
 * [MC-1318] - By placing a bed at the same time as throwing it away makes it a half bed.
 * [MC-1319] - Getting bed drop in creative
 * [MC-1332] - Cobblestonewall has fence-collisions
 * [MC-1378] - Adventure mode graphical issue breaking blocks
 * [MC-1381] - Mushrooms spawn on the top of the Nether
 * [MC-1385] - Placing Trapdoors on half-slabs
 * [MC-1399] - Block textures held by players (third person view) are mirrored
 * [MC-1444] - Flying through cobwebs in creative affects the player and shouldn’t
 * [MC-1454] - Shift (crouch) will not stop you from falling off of an anvil.
 * [MC-1464] - Falling sand appears on fire when falling into lava
 * [MC-1473] - Fire doesn’t show if you shoot a mob in a minecart
 * [MC-1547] - Spinning while placing a bed creates a triangular bed
 * [MC-1574] - Can’t destroy glass in Adventure Mode
 * [MC-1586] - Minecraft crashes if connection is lost when editing signs
 * [MC-2196] - Reopened - Map item placed in item frame experiences Z-fighting
 * [MC-2417] - serious balance issues regarding bookshelf recipes
 * [MC-2483] - Pushing and knocbacking bugs
 * [MC-9] - Dropped anvil makes no sound when it breaks
 * [MC-334] - Tab key not working for any function on mac
 * [MC-450] - Chicken head movement is inverted
 * [MC-473] - Linux users can’t open to lan because it’s binded to 127.0.0.1
 * [MC-515] - Chest glitch that lets them appear as if they are opened while they are not.
 * [MC-527] - “seed” command doesn’t work in Minecraft server command line
 * [MC-936] - Squids are flying!
 * [MC-984] - Internal exception: java.io.IOException: Bad packet id 249
 * [MC-1079] - Killing animals with fire aspect on the first hit does not cook the drops
 * [MC-1153] - Torch texture
 * [MC-1608] - Iron Golems crash the player when they walk
 * [MC-1622] - Enderchest doesn´t have the right hitbox.
 * [MC-1647] - Cannot fall into void
 * [MC-1661] - Crash when placing minecart on powered rail.
 * [MC-1741] - Loading a world that has been moved or deleted causes a crash
 * [MC-1745] - player can jump over cobblestone walls
 * [MC-1789] - Squids do not suffocate on land
 * [MC-1793] - Nether Brick Fence bad texture
 * [MC-1845] - Crash with rendering item entities
 * [MC-1871] - Running on leaves produces grey particles
 * [MC-2229] - Fences are not rendered correctly from underneath
 * [MC-2362] - Item frames disappear without drop when a block is placed in their position
 * [MC-2400] - disappearing mobs and items after dying
 * [MC-2574] - Slimes on water

Minecraft 1.4.5

 * Fixed “Open to LAN” feature
 * Fixed incorrect positions of certain particles

Compatible with 1.4.4 servers.

Minecraft 1.4.6

 * Added fireworks
 * Added enchantable books
 * A lot of enchantments have been tweaked
 * A Christmas surprise
 * Added option to enable touchscreen input for buttons and inventory
 * Many issues have been fixed!

Minecraft 1.4.7

 * Fixed crash related to arrows fired from dispensers
 * Fixed a multiplayer crash when using fireworks without a fireworks star
 * Fixed long timeout when checking SRV records