Minecraft Dungeons:Ancient Hunts

Ancient Hunts are "end-game" missions that require players to have reached Default V and permanently sacrifice Weapons, Armor, Artifacts and to access them.

A Nether portal located in the cave at Camp serves as the point of access for Ancient Hunts.

The quality and number of the sacrificed materials influence the rewards obtained. , the procedural generation of the Hunt, the mobs and Ancient Mobs, a more powerful variant of. Players will travel between the Overworld and the Nether during the Hunts, that appear during the Hunt. Players will also find several Gold chests, which will give Gold to trade with the Piglin Merchant

Once a Hunt has been generated, players can leave and enter the hunt over the course of several play sessions.

The Nether portions of the Hunts are a source of, for use with the , and Gilded Gear - Equipment with an additional Enchantment Slot built-in.

sacrificed for the Hunt may lower the player's Character Level to ensure that spending Enchantment Points does not make them harder to re-obtain.

Locations
Ancient Hunts can take place in all of the 6 nether locations, but there are entrances to other small parts of levels that contain a button. When pressed, an alarm sound will play and an ancient mob and its enchanted minions will spawn. There is also a very rare chance for a Woodland Prison or a Woodland Mansion Ancient hunt to occur.

Ancient Mobs

 * Barrage (Ancient )
 * Cursed Presence (Ancient )
 * First Enchanter (Ancient )
 * Frost Warden (Ancient )
 * Grim Guardian (Ancient )
 * Haunted Caller (Ancient )
 * Pestilent Conjurer (Ancient )
 * Seeking Flame (Ancient )
 * The Unending (Ancient )
 * The Abominable Weaver (Ancient )
 * Unbreakable One (Ancient )
 * Unstoppable Tusk (Ancient )
 * Vigilant Scoundrel (Ancient )
 * Windbeard (Ancient )
 * Ancient Terror (Ancient )
 * Charged Creepers
 * Solemn Giant (Ancient )

Trivia

 * Due to a bug, the Woodland Mansion Ancient Hunt could be obtained by finding a secret in the Creeper Woods.