Pillager Outpost

"Pillager Outposts are emerging all around the Overworld, preparing their attack. Some Pillagers even roam from biome to biome, looking for trouble! Are you ready to fight back?"

A pillager outpost is an assortment of structures inhabited by pillagers.

Generation
Pillager outposts are semi-rare structures, generating every several hundred to couple thousand blocks. This makes them rarer than villages but less rare than woodland mansions.

Pillager outposts can generate naturally in any biome a village can:

Pillager outposts will never generate too close to, or within, villages.

$$, if an outpost spawns in the water or in the air (e.g., spawning near a savanna plateau), then a platform of grass (or sand), dirt and stone will spawn underneath it in a circular shape. This also applies to the smaller structures such as tents, targets, and cages. On occasion, the smaller structures (such as tents or targets) will still spawn in the air despite having a platform below them, depending on how far up they are.

$$, pillager outposts will generate with foundations similar to woodland mansion; watchtowers use cobblestone, birch planks and dark oak logs as their foundation, tents and cages generate dark oak planks as their foundation, piles of logs use horizontal dark oak logs as their foundation, while targets generate only cobblestone as a foundation.

Up to 4 other smaller structures such as tents, cages, and target scarecrows may spawn around the periphery of the main outpost structure.

Mobs
Iron golems only spawn during the generation of the outpost structures; however, both regular pillagers and pillager captains can continuously spawn in and around the structures. Their spawn radius is a 72x54x72 area centered on the watchtower. Center point is the corner close to the outpost chest, one block higher than the chest floor.

Bad omen
Upon killing an outpost captain, the player will receive 1 level of the effect applied to them for 100 minutes. Bad Omen has no immediate effect; however, if a player enters a village, it will immediately be removed from the player, and a raid will spawn near the village after approximately 5 seconds. As Pillager Captains, while infrequent, can spawn continuously around pillager outposts this allows for the farming of the Bad Omen effect at times convenient to the player. Each outpost captain killed will increase the level of Bad Omen by 1, up to a maximum of level 6.

Structure
A pillager outpost consists of a watchtower with other structures around it.

Structure blocks can be used to manually load pieces of the pillager outpost from the folder in minecraft.jar. To do so, set a structure block to Load mode, enter, and press LOAD.