File talk:DataValues.svg

Is this still relevant?
Why is this file being updated to 1.8 items and blocks? The numeric id is nonexistent in 1.8. Numeric id's were being phased out in 1.7, but are being removed in 1.8 in favor of string id's. Any appearance of numeric id's in the game is purely generated, and has no real meaning. Commands that reference items no longer accept id's in 1.8, so any use for this image is nullified in 1.8. This image might better be suited to return to it's 1.7 form (for good) or change to show the new string id's. --Einsteinsci (talk) 02:13, 5 August 2014 (UTC)

@Einsteinsci, I don't find numeric ID irrelevant, as it enables to order very precisely every single block/item in the game, which you cannot do with string ID. Thus, it won't be used with command from 1.8+, but I still find it useful IMO and will still be displayed in 1.8 @IllidanS4 Shall you share my opinion or not, I went through the SVG file and found 3 mistakes: -17/4 and 17/5 should not be here: ie Acacia Wood and Dark Oak Wood. Their only place is at 162/0 162/1 -32 (Dead Bush) spawns naturally on desert and can be obtained with regular Shears: so it's a "legitimately" one. -120: End Portal (Block) cannot be obtained in survival, but can in creative -> "creative mode" one

After second check, I think the rest is free of mistakes.

Cheers! QuentinH85, 31/08/14

IDs 104 and 105 missing
The IDs for the melon stem (105) and pumpkin stem (104) are not in the file and should be added. –Preceding unsigned comment was added by 31.205.75.51 (talk) at 23:55, 10 June 2015 (UTC). Please sign your posts with


 * I noticed most of the plant ids are missing, though I assume this is meant as a quick reference guide rather then a full guide. – KnightMiner  t/c 03:41, 11 June 2015 (UTC)