User talk:Majr/Archive 10

archive
Hey There! Do you think it would be a good time to archive your talk page? –Preceding unsigned comment was added by 99.129.135.211 (Talk) 01:12, 1 January 2013 (UTC). Please sign your posts with


 * Well now you've gone and ruined it so I don't get a nice empty talk page. –ultradude25 ᐸ Talk Contribs 19:42, 2 January 2013 (UTC)


 * What did I do to mess up your page Matt???? 99.129.135.211 22:15, 7 January 2013 (UTC)


 * Hmmm, 2 things: 1: funny, this was just posted a minute ago, 2: I don't know what you are talking about 99.129.135.211. And 3: Who is Matt? ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 22:20, 7 January 2013 (UTC) EDIT: Okay, Creepy like a Creeper.
 * I think Matt is Ultradude. (But I am not sure). -Spencer, at the library. ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 22:37, 7 January 2013 (UTC) RE EDIT:
 * Okay, That was dumb of me. I did not see on Ultradude's main page that his E-mail is: "mcwiki@matt-russell.com". So never mind. ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 22:45, 7 January 2013 (UTC)


 * You posted on it before I archived. If you hadn't, my talk page would've been nice and empty when I did. –ultradude25 ᐸ Talk Contribs 00:42, 8 January 2013 (UTC)


 * I would just interpret it as good-natured ribbing, 99.129.135.211, and not worry about it. You couldn't have known that Ultradude was planning on archiving his talk page, or that your comment would make him have to change the way he did it. ;) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 02:23, 8 January 2013 (UTC)

hey, somebody deleted the redstone comparator page 10.1.200.36 18:38, 17 January 2013 (UTC)

docTabs.js
Because I don't have a particularly large screen (1280x1024), the extra tabs this script adds tend to obstruct the Read/Edit/View history tabs. Is there any way to modify it to push those into the dropdown menu? -- Orthotope 11:18, 3 January 2013 (UTC)


 * Tabs with a class of "collapsible" will collapse into the menu automatically, however it's a bit buggy (sometimes you'll get an infinite loop where it can't decide if it should collapse or not, so the tabs wiggle around).
 * Would making the doc tabs use less text (like Doc and Doc Talk) allow it to fit? –ultradude25 ᐸ Talk Contribs 13:49, 3 January 2013 (UTC)


 * Abbreviateing it to 'Doc' should do it. Thanks. -- Orthotope 01:34, 4 January 2013 (UTC)


 * I also agree to abbreviating it to 'Doc' and 'Doc Talk'. I haven't really edited any templates since I started using that, but I've noticed, even on my large screen, the tabs get a bit crowded on templates. Also, slightly related, are your syntaxHighlight scripts the ones that make the links clickable in the header of editcounter.js? If so, the 'clickable' status stops past the second colon in the wiki page links.  01:42, 4 January 2013 (UTC)


 * Alright, I haven't changed it to "Talk" yet since we still use Discussion for the standard talk pages, and I think we should change that first, I'll put up a topic on the community portal about it.


 * The syntax highlighting script isn't written by me, and it does have some issues like that. The clickable links is one thing, another thing is any double forwards slashes on a line will make it highlight the rest of the line as a comment, even from the forwards slashes in http://.
 * I'll see if I can find the regex responsible, but I don't much understand the script. –ultradude25 ᐸ Talk Contribs 03:22, 4 January 2013 (UTC)


 * Maybe try replacing  with , so it won't match a double slash immediately following a colon? -- Orthotope 03:46, 4 January 2013 (UTC)


 * That wouldn't completely solve the issue since you can use // as the start of a URL so the browser will automatically use http or https depending on what the current page is using. –ultradude25 ᐸ Talk Contribs 03:51, 4 January 2013 (UTC)


 * Changes for the url matching worked like a charm. Thanks for your work!  05:08, 4 January 2013 (UTC)

how did you add/change your icon?
well... nothing else to put –Preceding unsigned comment was added by Knightwolf (Talk&#124;Contribs) 23:58, 4 January 2013‎ (UTC). Please sign your posts with


 * What icon? –ultradude25 ᐸ Talk Contribs 00:51, 5 January 2013 (UTC)


 * Signature? -- Anoymous712 07:45, 18 January 2013 (UTC)

I see you're working on the Sprite templates...
Hopefully you'll be able to, (or already have) fix the "too many loops" problem... while you're there, do you think you could add the other directions/corners for rails and redstone? Looking at the Sprite doc, it looks like you might need to square off the BlockCSS image anyway.... Alternatively, adding a "rotate" option to Sprite might simplify that, allowing you to name the rotated versions in BlockSprite. --Mental Mouse 22:29, 5 January 2013 (UTC)


 * Too many loops has nothing to do with the sprite templates, that's BlockGrid's issue.
 * You can rotate any block element using the css style "transform", but it's still vendor prefixed. I'll add the rotations anyway. –ultradude25 ᐸ Talk Contribs 22:45, 5 January 2013 (UTC)
 * Cool, thanks! How do you apply the "transform" when you're using it via BlockGrid?  Also, I don't quite understand what you mean by "vendor prefixed". --Mental Mouse 23:38, 5 January 2013 (UTC)


 * A CSS vendor prefix is just a tag prefixed onto a CSS property, if support for that property is still experimental, as is the case with many CSS3 properties. For example, when support for  was still experimental, browsers with support usually only supported a vendor-prefixed version: Firefox used   and Chrome and other Webkit browsers used  . There are a few other vendor prefixes as well; common ones include "-o" for Opera, "-khtml" and "-apple" as aliases for Webkit browsers, and "-ms" for Internet Explorer; there are several less common ones as well, and you can get a complete overview here. 「 ディノ 奴  千？！ 」? · ☎ Dinoguy1000 23:51, 5 January 2013 (UTC)


 * You wouldn't be able to use transform on an individual image in a blockgrid, you'd only be able to rotate the whole thing. –ultradude25 ᐸ Talk Contribs 00:39, 6 January 2013 (UTC)


 * Ahh. Thanks to both of you for the info! --Mental Mouse 02:08, 6 January 2013 (UTC)


 * Wouldn't rotating the image change the position value? Do you pre-calculate that in /pos or do it dynamically? &mdash;Munin295 &middot; Grid_Book_and_Quill.png Grid_Stone_Pickaxe.png &middot; 02:37, 6 January 2013 (UTC)


 * The transform property doesn't rotate the image (nor does it have anything to do with any template, it's a CSS property), it rotates the entire element.
 * Take this line of text for instance. The element itself has been rotated, which includes everything inside it. –ultradude25 ᐸ Talk Contribs 02:49, 6 January 2013 (UTC)

So you think its me?
You mean to tell me that he is useing my IP Too? I have heard of IP Hiders And Simaler Software. So you are telling me that he is also Impersonating my IP? This just is not my day. ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 19:23, 8 January 2013 (UTC)

Okay, I have calmed down, and Started Thinking: Let me think of what might be going on I will add more in a Sec... ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 19:24, 8 January 2013 (UTC)

1. Yes I do know Admids can do that. If that was realy me, why would I do it anyway? 2. It could be one of my Nabors. I have a few I have a hard time getting along with, and are capable of doing this. 3. Although I think its impossible, He/she is useing a IP Hider. I am being as honest as I can be.☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 19:28, 8 January 2013 (UTC)


 * Sorry, Spencer. It is me. I just wanted you and the Other guy to talk again. You deserve it. Also as for Ultradude, yes it was actioly me MentalMouseGames!. Sorry, I on the other hand did not know you could do that. I don't even know what a IP is. Sorry sorry sorry. MentalMouseGames! 19:31, 8 January 2013 (UTC)


 * 1. A IP is like a Computer Town. Your IP Tells you what town you are in. 2. *Sigh* So it was you? Does that help? ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 19:33, 8 January 2013 (UTC)


 * Yes kind of. P.S. I am coming to your place. MentalMouseGames! 19:37, 8 January 2013 (UTC)


 * Okay. ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 19:39, 8 January 2013 (UTC)


 * So do you forgive me? MentalMouseGames! 19:40, 8 January 2013 (UTC)


 * What the heck? 1. you don't have to post it, I can see you. and 2. yes of course. you're my Friend. and 3. It's just a Mistake (We make those every day). 4. I would never let a mistake like that Ruin it for you and me man. 5 In Fact I think we need a good long brake from doing online editing. it, for you and me, is a lot of trouble.

6. Come on now. lets go to the park. :) ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 19:47, 8 January 2013 (UTC)


 * Okay, I am going to post this any way. Thank you! ya, lets go. So long suckers! MentalMouseGames! 19:48, 8 January 2013 (UTC)


 * Did you relay just do that? You know what, forget that. lets go now! ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 19:49, 8 January 2013 (UTC)


 * Okay. MentalMouseGames! 19:50, 8 January 2013 (UTC)


 * Are you done talking to yourself now? Or are you also going to claim MentalMouseGames!, MentalMouse42 and PizzaGuy1000 also happen to be using "IP hiders", as well as having the exact same OS and browser as you, and only editing close to when you edit? –ultradude25 ᐸ Talk Contribs 19:54, 8 January 2013 (UTC)


 * Haha. Yes and no. Yes that I knew about MentalMouseGames!, and PizzaGuy1000, but not the MentalMouse42 one. We took turns with the PCs. *Sigh*. I think editing is not right for me or my buddy. to many crazy folks. Besides, there is Still Dinoguy. if he wants to leave us. that's fine. At lest I actually know my Buddy Face to Face. I don't want to talk about this anymore. I am leavening. this is just not the right hobby for me. I am sad to go, But I feel there is something better then this. I love Minecraft, don't get me wrong. I guess its just People I don't know face to face. Sorry for the trouble we might have caused. just tell Mental Mouse to forget this. I think I need more time off in not ever. Again, Sorry. if you think I need to work this out (Probably not). Just tell me what I need to do. But intel then. So long. ☎ &#34;Minepedia!? Да я чувак!&#34; (Spencer10APSC) 20:07, 8 January 2013 (UTC)

Quartz Block
Hello Ultradude25, Mojang just released the new textures file for 13w02a. This file contains the textures for the new block, Block of Quartz. You can get this at file. The name of the .png-files are: "quartzblock_bottom", "quartzblock_chiseled", "quartzblock_chiseled_top", "quartzblock_lines", "quartzblock_lines_top", "quartzblock_side" and "quartzblock_top", which means that there are 3 different Quartz Blocks. contains the new Block of Quartz. Which means you can make a render of it already. --Dyon 18:32, 9 January 2013 (UTC)


 * I'm personally more excited about the lava and water textures. We'll finally be able to have them animated! –ultradude25 ᐸ Talk Contribs 20:50, 9 January 2013 (UTC)
 * True! I didn't know that, awesome indeed! But Block of Quartz is a new block, so I am personally more exited about that ;) --Dyon 21:28, 9 January 2013 (UTC)


 * So much to be excited about! Yay! =D 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 22:30, 9 January 2013 (UTC)

Moving "over redirect"
Yea, I found out about that function with the one edit and redirect when I noticed my phone didn't complete the main page move while I was submitting the revert and wondered why it went through anyways, so your delete summary is correct. I'll keep that in mind in the future. 22:07, 11 January 2013 (UTC)

Question
Hi, I'm wondering how you create categories which automatically look for templates. I'm thinking of adding a category called,"Pages with disclaimer tag" so editors can cross-check for mod pages without it and add it. Thanks! -- Anoymous712 05:45, 13 January 2013 (UTC)


 * Categories don't do anything but list pages with  in them. In this instance, you could make the disclaimer template add   to any pages it is transcluded on.
 * However, using a category would not be a good way to do accomplish what you want. A far better way would be to get a bot to check it (this is easy to do since all mod pages are under Mods/) and add it if it is missing. I'll have my account run a check once it is finished categorising all unlicensed images. (5000 pages to go...) –ultradude25 ᐸ Talk Contribs 06:07, 13 January 2013 (UTC)


 * Noted. Thanks. -- Anoymous712 06:11, 13 January 2013 (UTC)


 * So Category:Disclaimer would work, without need to change the disclaimer template (it's protected)? If so, I will still make the category just for reference. -- Anoymous712 06:16, 13 January 2013 (UTC)


 * Why would it? If it's not in the template, it's not going to be on any pages... –ultradude25 ᐸ Talk Contribs 06:21, 13 January 2013 (UTC)


 * I see, I thought it does a search for the template or something. Thanks again. -- Anoymous712 06:32, 13 January 2013 (UTC)


 * Like I said, all categories do is find pages that have  in their text. –ultradude25 ᐸ Talk Contribs 06:34, 13 January 2013 (UTC)

The bot has now added disclaimer to all sub-pages of mods that were missing it. (43) –ultradude25 ᐸ Talk Contribs 11:20, 13 January 2013 (UTC)

LOCKED CHEST  =
We need a render of File:LockedChest13w03a.png with the new missing texture words.

--007a83 (Talk&#124;Contribs) 23:50, 18 January 2013 (UTC)


 * Then I'll need the texture. –ultradude25 ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 00:08, 19 January 2013 (UTC)


 * It's at the root of .minecraft in either "stitched_items.png" or "stitched_terrain.png". — Hower64 01:10, 19 January 2013 (UTC)
 * Here it is.


 * --007a83 (Talk&#124;Contribs) 01:14, 19 January 2013 (UTC)

Deleting talk?
Why did you delete Age2empire2020's posts on Talk:Glowstone and Talk:Redstone Lamp? Although the forums are the place for such suggestions, these posts seemed in good faith and now a new user will find their first contributions simply gone with little to no explanation.

&mdash;Munin295 &middot;  &middot; 08:48, 21 January 2013 (UTC)


 * There's lots of people that do this, it's hard to be tolerant of them. It's an idea we've all heard a million times anyway. –ultradude25 ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 10:31, 21 January 2013 (UTC)


 * It might be our 1000th time, but it might be their first attempt at using a wiki (which can be scary, and shouldn't be discouraged if it's in good faith, only corrected). How about if we create a canned response template? No game requests? "The Minecraft Wiki exists to document Minecraft. Please use the forums to suggest game features." Not as fast as an undo, but more helpful to a potential contributor.
 * If it's all right with you, I'd like to reinstate the posts with a response.
 * &mdash;Munin295 &middot; Grid_Book_and_Quill.png Grid_Stone_Pickaxe.png &middot; 16:21, 21 January 2013 (UTC)


 * Or add it to the talk page editing banner, either is fine by me. –ultradude25 ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 01:52, 22 January 2013 (UTC)


 * I don't think game requests are unique to talk pages (and I'm not sure I know how to edit the talk page editing banner), so I've created the template and restored the posts. Thanks! &mdash;Munin295 &middot; Grid_Book_and_Quill.png Grid_Stone_Pickaxe.png &middot; 02:55, 22 January 2013 (UTC)


 * The template should probably be subst, btw. –ultradude25 ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 03:30, 22 January 2013 (UTC)

recent JS animation changes
Something seems to have broken Entity: animated images now ignore the size parameter, as seen at Pig and Wolf. -- Orthotope 20:27, 21 January 2013 (UTC)


 * I didn't update that template since I didn't realise it used animate. –ultradude25 ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 01:37, 22 January 2013 (UTC)

Isometrics Renders
Can you show me how to make the isometric block renders? I have Blender, but I have no idea what to do. --<font color="" style="text-shadow: 0px 0px 6px #00F7FF;"><font color="Black">Fusi0nSt0rm 13:50, 25 January 2013 (UTC)


 * You're better off learning by googling these things.
 * You use a UV Map to texture the block
 * Orthographic camera for the isometric prospective (check wikipedia to learn about isometric perspective and all the different terminology related to it)
 * I used a spot lamp for the lighting and just fiddled around with it until it looked right, probably better ways though
 * The block itself it just a standard cube mesh, however I scaled it to be 1.6×1.6×1.6, so each .1 relates to a pixel on the standard texture pack, makes it easier to model things around the texture
 * –ultradude25 ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 23:31, 25 January 2013 (UTC)


 * Okay, thanks, but what if I want to render a non-solid block like the Comparator or a half block (slab)? --<font color="" style="text-shadow: 0px 0px 6px #00F7FF;"><font color="Black">Fusi0nSt0rm 08:28, 27 January 2013 (UTC)


 * Just resize the cube and UV Map. For things that aren't a singular cube shape, duplicate the cube and move the UV Map to the right part of the texture. –ultradude25 ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 10:26, 27 January 2013 (UTC)