Bedrock Edition beta 1.17.0.52

Beta 1.17.0.52 is the secound beta version for Bedrock Edition 1.17.0, released on April 28, 2021, which remove some blocks and items from experimental gameplay and fixes bugs.

Blocks

 * Amethyst
 * Amethysts, Amethyst Shards, Amethyst Cluster Variants, Amethyst Buds, Budding Amethysts, Tuff Blocks, Calcite, and Smooth Basalt are now available in the Creative inventory


 * Axolotl
 * Axolotls are now available outside the Caves and Cliffs experiment
 * Axolotls can be rehydrated with Splash Water Bottle and Lingering Water Bottle
 * Updated the axolotl and glow squid spawn rules. They can now spawn in any biome and up to Y=63 instead of Y=30


 * Azalea
 * Azalea Leaves and Flowered Azalea Leaves have correct color on maps


 * Copper
 * Waxed Oxidized Cut Copper Slabs can now be merged into full Waxed Oxidized Cut Copper blocks


 * Deepslate
 * Deepslate is now available in the Creative inventory


 * Dripstone
 * Dripstone is now available outside the Caves and Cliffs experimental toggle
 * Pointed dripstone is now available outside the Caves and Cliffs experimental toggle
 * Pointed Dripstone now correctly gets destroyed after the block it was placed on are broken by block updates


 * Glow Ink Sac
 * Glow Ink is now available outside the Caves and Cliffs experimental toggle


 * Glow Item Frame
 * Glow Item Frames are now available outside the Caves and Cliffs experimental toggle
 * Maps now glow in Glow Item Frames


 * Powder Snow
 * Powder Snow is now available in the Creative inventory
 * Using a Bucket of Powder Snow on a Cauldron filled with Powder Snow results in a Powder Snow block being placed above the Cauldron
 * Most mobs cannot walk on Powder Snow, but fall into the block instead
 * Fall damage is now correctly prevented when a player or mob falls on a single powder snow block


 * Raw Ore
 * Fortune enchantment now cause more raw iron/gold/copper ore to be dropped
 * Raw copper, iron and gold ore are now available outside the experimental toggle


 * Small Dripleaf
 * Small dripleaf can now be placed on moss

Items

 * Spyglass
 * Spyglass is now available in the Creative inventory

Mobs

 * Goats
 * Goats no longer drop Mutton when killed
 * Goats are now available outside the Caves and Cliffs experimental toggle


 * Glow Squid
 * Glow Squid are now available outside the Caves and Cliffs experimental toggle

Gameplay

 * User Interface
 * Updated the appearance of the loading screen

Fixes

 * Caves & Cliffs
 * Axolotls now have their missing sounds
 * Axolotls now swim way more often
 * Using Bone Meal on a sapling planted on a Moss block now correctly grows a tree
 * Cobblestone and Cobbled Deepslate are now used to repair stone items on an Anvil
 * Cauldrons fill up in snowy weather, creating a renewable source of Powder Snow
 * Glow Lichen is now visibly as close to the surface it is placed on as Java Edition
 * Glow Lichen now has a map color that more closely resembles the color of the block
 * Colors applied to text on signs are no longer barely visible
 * Maps now glow in Glow Item Frames


 * General


 * Chemistry items icons no longer disappear after suspend/resume in Education Edition worlds
 * Fixed issue with underwater fog being the same for all Biomes and view distance not increasing over time
 * Underwater view distance is increased in Rivers and land biomes to be more like Minecraft Java when “Caves and Cliffs” experiment toggle is enabled.


 * Items
 * Boats now break when they collide with a Cactus from the side
 * Changed the position of bow to match previous versions
 * Crossbows in players' and mobs' hands are now rendered correctly in all perspective modes
 * Fixed animation issue causing an off-hand held shield to appear to re-equip whenever the player changes their main-hand item
 * Cauldrons that have been emptied after containing potion are now correctly filled with water when it rains
 * Fixed issue where Fireworks of all colors could be crafted from any other color of Firework Charges


 * Mobs
 * Blazes and Enderman once again receive damage from splash water bottles
 * Fixed a bug where mobs would not spawn below y=0 when the Caves and Cliffs experimental toggle is enabled


 * Android
 * Android should once again see invite notifications and achievement toasts!


 * Gameplay
 * Fixed an issue with certain blocks which could cause them to grow too quickly when ticked


 * Mobs
 * Mobs and entities once again make a sound when entering water


 * Commands
 * The '/setworldspawn' command is now prohibited in legacy worlds and affected worlds will reset their altered spawn positions to the original position