History of textures/Unused textures

Classic white texture
In the versions of terrain.png used between 0.0.14a and 0.0.14a_08 there is a white texture which was not used in any in-game block. It was removed from terrain.png in 0.0.15a.

Brick texture variations
In the versions of terrain.png used between 0.26 SURVIVAL TEST and 0.30 inclusive, there existed four textures very similar to the existing bricks texture, although with subtle differences. These textures were removed from terrain.png at the start of Indev.

Chair and possible table textures
From Indev 20100206 to Infdev 20100627 two textures were present in terrain.png which were based off of the oak planks texture. The first texture is commonly recognised to be the side view of a chair, and the other texture is often interpreted as being either the front view of a chair or the side of a table.

Indev 20100206 also added a duplicate oak planks texture, which may have been intended to be used for such blocks as well (as the back or seat portion, or a tabletop), but was removed in Infdev 20100607.

In Infdev 20100618, the chair texture specifically changed to be slightly darker, which was likely unintentional, as the door and ladder textures, relatively close by on the atlas, were also darkened in said version.

Infdev/Alpha white texture
In Infdev 20100629, a texture was added to terrain.png of completely unknown use. This texture was composed of several black, white and gray textures, resembling static when shown on a white background, or maggots when on a black background. This texture was removed in Alpha v1.0.4 with its position being taken by the snowy grass block side texture.

Paeonia
Paeonias were an unimplemented block that was replaced by the two-block-high peonies.

There was only one screenshot of the block released by Jeb. When held in hand, its height was level to the player's shoulder. The texture for this block,, could still be found until it was removed in snapshot 17w47a for 1.13. In the first version of the Texture Update, another unused "flower_paeonia" texture can be found.

Mirrored door textures


In Infdev's, two door textures could be found that looked exactly the same except the hinges and the handle were mirrored. In current Minecraft only one of the textures is used and is flipped when the hinges and handle are on the other side. The alternate door was overwritten with the iron door texture in Alpha v1.0.1. They were almost certainly used for a period of time in Infdev, although this requires confirmation.

Village border texture
A texture previously used to mark the borders of villages could be found in. The texture was removed in 1.5.

Duplicate cake texture
A duplicate cake texture could be found in. The duplicate texture was removed in 1.5.

Other snow texture?
An unknown texture, though it could be related to the snow weather effect, could be found. The texture was removed in 1.5.

Wax block texture
A texture for a wax block was added to the game files in 19w34a, but it was removed in 19w42a.

Crystallized honey texture
A texture for a crystallized honey item was added to the game files in 19w34a, but it was removed in 19w42a.

Quiver


In Legend of the Chambered (an abandoned RPG that Notch made), there was a quiver item available to be picked up as loot. Notch reused its texture and put it in Minecraft, albeit flipped horizontally. It was added in Indev 0.31 20091231-2.

Although the texture for a quiver had been in the game since Indev, almost nothing was known about it. Jeb stated that he was not going to add them. Later, during 1.9 development, Dinnerbone tweeted a 2×204960 image, which can be reformed into a 854×480 Minecraft screenshot, containing the quiver. On June 30, 2015, Dinnerbone posted that he removed them again as arrows in the off-hand feel "more natural."

In 1.9, the quiver texture was removed.

Angry villager head


In the particles sheet, there is an angry villager head that remains unused.

Since Java Edition 19w06a, particles are now broken up into individual textures files per frame rather than being in particles.png and angry villager head was removed.

Footstep particle


The footstep particle was introduced, but never used in-game. It was removed in snapshot 17w47a, as part of The Flattening. They were later added as an easter egg in the 20w14∞ April Fools snapshot with the namespaced ID of. It could be obtained in the "missing" dimension or using the command.

Fluff.png


In Infdev, a texture called  was added. It was used as a texture for clouds in Infdev, but was later removed in early Alpha.

waterterrain.png


In Infdev, a file similar to, referred to as  , could be found. It appeared to be some sort of arrow system, and it is possible this was used to test water animation.

Door entity


In the Infdev "item" folder (where signs, arrows, and minecarts could be found at the time), a file named  could also be found. It was most likely going to be used for the door animation Notch had been wanting to add. The texture was removed in 1.6.1.

Steve villager hybrid


After villagers were added, a strange file could be found in the mobs folder (outside of the villager folder) called. It appeared to be some sort of Steve villager hybrid. The file was removed in 13w24a during the texture pack reform. It did not match the villager model. If used for the villager model in a resource pack, it would look glitched.

Char_2.png
can be found in Indev 20100212-1's texture files. This was possibly another failed attempt at testing skins. There are two gold pixels on the top right of Steve's head and two layers of hair.

Strider's fin
Striders had a fin in their texture file. The fin wasn't visible in-game and was removed in 20w15a.



Skis
A texture known in the game files as  was added in 1.4.6 (around Christmas and New Year). Its texture was added by Dinnerbone as a red herring. The texture was removed in 1.6.1.