Tutorials/Programs and editors/Mod Coder Pack



The Minecraft Coder Pack is a collection of scripts and tools to help developers create mods for both the Minecraft server and client.

Description
We created a package that can help you to decompile, change and recompile the Minecraft classes. This should help mod creators to get started. Instructions included in the readme.txt file.The package contains scripts to decompile the game and the server.

In the past weeks our team has grown from 1 person (Searge) to over 15 people who are contributing to it. We have achieved a lot and put a lot of effort into this, so please don't skip the credits section in the readme.txt file :)

We wanted to thank everybody who has participated in making this release a reality and hope we can keep up the good work for the versions to come.

There is also a spreadsheet that we use to generate de-obfuscation mappings.

Links

 * The MCP forum thread

Downloads

 * The MCP wiki Releases page

History

 * v2.2a - Bugfixes for the re-obfuscation tools.
 * v2.2 - Re-obfuscation beta test starting to make mods compatible with original jar files.
 * v2.1 - Minecraft 1.2.2 supported.
 * v2.0a - A minor bugfix. Some scripts did not work properly if there were space in the path.
 * v2.0 - First release for post-Halloween Minecraft versions.
 * v1.6 - All classes have meaningful names now, the class name mappings and the field name mappings are applied.
 * v1.5 - Extend the scripts to also support decompiling, recompiling and testing the minecraft_server.jar file.
 * v1.4 - Using a deobfuscator to rename all fields and methods and jadretro to fix some decompile bugs.
 * v1.3 - Added upgrade scripts to decompile and recompile Minecraft.class, MinecraftApplet.class and MinecraftServer.class.
 * v1.2 - Redirect output of all tools to a logfile.
 * v1.1 - Fixed TNT bug.
 * v1.0 - First release.

Feedback
Feel free to follow the forum thread or join the IRC discussion on #mcp on irc.esper.net.