Minecraft Dungeons:Ancient Hunt



An Ancient Hunt is an end-game mission $$ available at the at. Ancient Hunts offer a chance at winning gilded gear and for the price of sacrificing equipment to enter. Special mini-bosses called s have a chance of being encountered during a Hunt, and defeating them rewards the hero with gilded gear.

Chests and ordinary mobs do not drop equipment but can instead drop gold. Common chests rarely provide gold. On completing the Hunt, the end of mission chest provides ten gold.

During a Hunt, heroes are given three revives and are able to leave and return to the Hunt three times at any point.

Accessing & configuring
Accessible after a single mission at Default V or greater is completed, a portal located in the at the camp serves as the physical point of interaction for Ancient Hunts, adjacent to the piglin merchant. Hunts can also be accessed from the Other Dimensions tab of the Mission Select map.

Offerings
Before starting a Hunt the hero needs to offer up a valid set of items. Runes attached to the items determine what might respond.

Locations
Ancient hunts transport the hero through three randomly selected traveling locations per hunt, connected by Nether portals that weave the hero's Hunt between the Overworld and the Nether. These locations can include:

Ancient Hunt–exclusive locations


Mainland locations feature hunt exclusive tiles that do not appear in regular missions. These tiles provide further points for unique procedural generation and the appearance of hunt doors.

Hunt Doors
Hunt doors are dark framed, blue glowing passages that transport the player to a hunt exclusive area. These areas could be a gold room or an arena themed around the ancient that resides there, containing an intractable button or lever that summons the ancient and its enchanted minions.

The number of hunt doors generated depends on the dungeon seed. These doors normally lead to gold rooms, but some are replaced by ancient arenas with respect to the ancients on average value.

Gold Rooms
Hollow, rectangular, southwest-facing areas explored in a counterclockwise direction full of mobs, gold-containing chests, a supplies chest, and an extendable bridge. These rooms can generate with fancy chests, obsidian chests, and intractable beacons or levers that summon a multi-part ambush that may have a mini-boss.

Ancient mobs
Ancients are powerful boss-like variants of enchanted mobs with enchanted minions, their own title name, and a themed arena accessed through hunt doors. These mobs and their minions can possess enchantments that would otherwise be player-exclusive, such as, and some ancient exclusive enchantments such as Mob Resurrection Aura and Huge.

Ancients and their minions can obliterate unprepared heroes, forcing considerations of different tactics to prevail against the ancient. Upon the ancient's defeat, a gilded item of any rarity is dropped as a reward.

Ordinary mobs
All mobs, including DLC exclusive mobs, can appear during Ancient Hunts even if they do not fit the theme of their environment. The has  as an exclusive mob.


 * Due to the nature of all mobs and entities spawn along the generated areas, except for bosses,  s, s, s,, s, s, s, s, s, s, s, s, s, s, s and s.

Achievements
This section of the page describes Minecraft Dungeons achievements that involve the ancient hunts.

Trivia

 * Due to, it was initially thought that the woodland mansion theme in ancient hunts was sourced from a new secret location obtained in . This, however, is partially true, woodland mansion is connected to Creeper Woods internally but with no method to access it. Spider Cave shares a similar relationship with without the visual bug.
 * The Nether portal $$ does not necessary transport the hero from the Overworld to the Nether and vice versa like in Minecraft, the portal can transport from one Overworld location to another Overworld location and the same applies with Nether locations. It is possible for a hunt to only consist of Nether locations or Overworld locations.
 * The "Ancient Hunt Deep Dive" article on minecraft.net displayed an image presenting unused pink squares in addition to the existing purple and grey squares to represent equipment enchantment slots.
 * The max possible amount of ancients response is 16. With melee weapon of or, ranged weapon of , armor of  and artifact of  or.