Bedrock Edition beta 1.17.0.56

Beta 1.17.0.56 is the fourth beta version for Bedrock Edition 1.17.0, released on May 13, 2021, which adds lava aquifers and fixes bugs.

Blocks

 * Azalea and Flowering Azalea
 * Now correctly turns into a tree if placed on Moss Block.


 * Deepslate and Infested Deepslate
 * Top and bottom textures are now applied in isotropic manner.
 * Due to tessellation limitations, isotropic are limited to deepslate when these textures are up and down (as this is a rotatable block) for now.


 * Powder Snow
 * Textures are no longer randomly rotated.

Mobs

 * Axolotl
 * Axolotl no longer attacks invisible mobs.
 * Axolotl textures have been updated.


 * Glow Squid
 * Naturally spawned Glow Squid now despawn.


 * Wither
 * Is now immune to freezing.

World generation

 * Amethyst Geode
 * Are now slightly rarer
 * From $1/48$ chance to $1/53$ chance for each chunk.

General

 * Controller tooltips
 * Added tooltips for:
 * Holding a Spyglass
 * Collect Lava from Cauldron using Bucket
 * Collect Powder Snow from Powder Snow Block using Bucket
 * Empty Lava into Cauldron from Bucket
 * Empty Powder Snow into Cauldron from Bucket


 * Experiments toggle
 * Added a warning for loading an old world with Experimental features in a new version of the game
 * Added a label that indicates that a world is Experimental
 * Added a description for Experimental features in the world creation screen

Experimental
Changes have been made behind the Caves & Cliffs experiments toggle, which gives early access to the world generation coming in Bedrock Edition 1.18.0.


 * Aquifers
 * Aquifers below Y=0 will sometimes be made of lava.

Fixes

 * Caves & Cliffs
 * Bred Axolotl maintain their color after being placed from a Bucket
 * Amethyst Buds and cluster breaking animation no longer float in the air
 * Aligned in-hand rendering of Amethyst Bud items with Java Edition
 * Players are now able to use Pick Block Small Dripleaf
 * When bonemealing Small Dripleaf, the resulting Big Dripleaf is at least 2 blocks tall
 * Mobs can once again pathfind around Pointed Dripstone
 * Naturally spawned Glow Squid now despawn
 * Using Pick Block on a Glow Squid in Creative now gives the Glow Squid Egg
 * Lightning that strikes Lightning Rod no longer has the chance to trigger Skeleton traps
 * Multiple blocks can no longer be placed on Powder Snow
 * Fences and Walls no longer connect to Powder Snow in Bedrock
 * Fog effect is no longer applied to the third-person camera when the camera isn't inside Powder Snow
 * Powder Snow Block no longer becomes invisible if the Player is extinguished by both the Powder Snow Block and any other method at the same time
 * Powder Snow no longer has one corner that collides with mobs


 * Mobs
 * Skeletons transforming in to Strays now play appropriate transformation sounds
 * Withers no longer take freeze damage from Powder Snow
 * Bees no longer gather nectar from Sweet Berry Bushes
 * Bees can once again enter Beehives and Bee Nests


 * Gameplay
 * Player who receives negative damage will not generate absorption heart
 * When a Player using the touch interface presses and holds the crafting output window, they can rapidly craft items up to one stack


 * Iron and Gold ore
 * Iron and Gold Ore now drops the correct block item instead of nothing when mined on worlds that have a Base Game Version locked to a value lower than 1.17


 * Items
 * Picking up part of a stack no longer picks up the entire stack and drops the excess


 * Player Animations
 * Fixed Players showing the Bow holding animation after respawning when killed by another Player
 * Fixed issue where certain items (Bow, Crossbow, Trident, shield in main hand) wouldn't bob with View Bobbing turned on


 * Translation
 * Removed Lit Deepslate Redstone translation


 * Technical
 * Fixed issue with Simburbia world where standing next to a windows shutter block would obscure the view with the "update" texture
 * Fixed a crash that occurred when using the '/stopsound' command to stop the elytra.loop sound
 * Fixed a merge bug when loading json definitions for Vanilla mobs
 * Fixed a bug with the summonable property of overridden vanilla mobs pre JSON version 1.8.0, which caused Bees to not be summonable
 * The "has_equipment" filter will now properly evaluate custom entity spawn eggs
 * The "ImpactDamageSubcomponent" will again only prevent damage from being dealt to fire immune mobs if the 'catchFire' field is true and the projectile is on fire
 * Graphical
 * Fixed a crash on Windows 10 that can occur in ray tracing mode due to a stale pointer reference
 * Fixed various cases when ray tracing textures would not be reloaded (resolution switching, upscaling mode switching, ray tracing on/off toggling)
 * Fixed Enchanted Bow's textures being too dark


 * Dedicated Server
 * The dedicated server log will now list all Experiments enabled in a world when loading it.