Java Edition 1.14

1.14, the first release of the Update Aquatic, is an upcoming major update with no set release date. It will focus on making the ocean livelier.

Gameplay

 * Enchantments
 * Loyalty
 * Can be applied to tridents causing them to come back after thrown
 * Impaler
 * Slipstream Dash
 * Will make the player leap forward
 * Only works in water or in rain

World generation

 * Shipwrecks
 * Will contain chests with loot in them
 * Were shown primarily composed of dark oak wood planks and dark oak fences




 * Icebergs
 * Consist of packed ice, snow layers, and snow blocks.
 * Generate on the surface of frozen ocean biomes.
 * Can generate with tall columns and tunnels.


 * Ocean biomes
 * Addition of more ocean variants, including warm and cold versions.
 * Coral and kelp will be separated.

Blocks

 * Coral
 * Available as block, slab, stair and plant
 * 5 colors have been shown
 * Textures will be replaced


 * Kelp
 * Grows up from the bottom of the water in tall pillars

Items

 * Tridents
 * Can be thrown at enemies or used as melee weapon
 * Can be enchanted with new enchantments Loyalty, Impaler, and Slipstream Dash

Mobs

 * "The Monster of the Night Skies" (Mob B)
 * Was voted in by watchers of MineCon Earth
 * Spawns at high altitudes, and swoops down in groups of around 3 or 4 to attack players that have not slept in a long time.
 * The player must be above sea level


 * Dolphins
 * Will often jump out of the water and land back in
 * Will lead players to sunken treasures


 * Fish
 * Come in several different colors and/or types
 * Can be picked up in a bucket and placed back down. When this is performed on the fish, it will no longer be able to despawn.


 * Turtles
 * Water mobs which will make nests on shorelines throughout various biomes.
 * They will have a baby variant, which will move into water when born.

General

 * Water will be able to flow through semi-transparent blocks such as fences and slabs.
 * Items placed in flowing water will move through semi-transparent blocks the water flows through.
 * Items in water will float upwards.

Blocks

 * Magma blocks placed under water will produce bubble columns that reduce the water's buoyancy.
 * Magma blocks will spawn in ocean ravines.
 * The bubble columns will make the player's boat shake when the player sails near it until the player sinks with the boat.
 * These will make items that are in the water sink too.
 * The player will be able to breathe while in the bubble columns.