Template talk:Version history nav

Name
I believe the name should be changed to Editions of Minecraft, as the template has more than just the versions of the game, such as exclusive features to Editions, mentioned features, Easter eggs and more. –Preceding unsigned comment was added by Wolffillms (talk • contribs) at 18:41, 28 July 2015 (UTC). Please sign your posts with


 * Why? We already have a template for the Pocket Edition and the Console Edition to describe that stuff, adding it here as well is redundant. Meanwhile, the version history articles were all in a large related section on minecraft (and was the previous function of this template), so it made sense to split them out here. – KnightMiner  t/c 20:29, 28 July 2015 (UTC)

Adding Major updates section
I think we should have the major updates thing for named updates in the template like we did about 2 years ago, it looked pretty cool. Pocket Edition could have the Survival Update branch in it. --MarioProtIV (talk) 20:32, 28 July 2015 (UTC)


 * It was moved from Minecraft to Computer versions and Pocket Edition versions by . Adding it back would simply be redundant to those two version navboxes (where it belongs) and not fit the theme of this template (which is the version history hub articles). – KnightMiner  t/c 22:30, 28 July 2015 (UTC)

Changing PE exclusive features sprite
This is just my opinion but here are a few suggestions for a new sprite for the PE exclusive features:


 * Nether Reactor Core (current)
 * Huge mushrooms - shows the exclusive height feature of the huge mushrooms
 * Snowfall - shows the exclusive feature of snowfall building up on the ground.
 * Mineshafts - shows the exclusive feature of mineshaft generating on the surface of mesa biomes.
 * Far Lands

Thanks. --MarioProtIV (talk) 00:50, 30 July 2015 (UTC)


 * Of these, the Nether Reactor Core is the only feature that is PE-exclusive in and of itself; the other suggestions all require familiarity with the feature in question in PE and in other editions to understand why that sprite is being used. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 01:24, 30 July 2015 (UTC)

Soon change sprite
The sprite for the console edition exclusive features page, needs to be changed because 1.9 is adding Ender Acid Charges. A few ideas: That's all I could think of, if none are acceptable, still please change it. -|Pika Party|- 98.216.47.99 17:34, 22 September 2015 (UTC)
 * 1) Zombie Doctor.png Zombie Doctor Achievment Icon (Exclusive achievement. [Could be any other exclusive achievement icon.])
 * 2) (Beginning worlds with a map.)
 * 3) (Stackable to 64.)
 * 4) (Blazes drop 0-2.)
 * 5) Grid Spawn Horse.png (Donkey/Mule Spawn Eggs.)


 * Actually, 1.9 has no ender acid fire charges. It has ender acid as particles, and fire charges like ghasts use, but that purple texture does not exist in game. – KnightMiner  t/c 21:39, 22 September 2015 (UTC)


 * Aah, I see. Sorry, my misunderstandings. -|Pika Party|- 98.216.47.99 16:17, 25 September 2015 (UTC)


 * Unless I'm misunderstanding as well (having not played Console Edition), that texture does appear in the latest 1.9 snapshot for PC: Skylinerw (talk) 17:02, 25 September 2015 (UTC)


 * I did not notice that... They must have changed it since the time I last checked, likely at the same time they made dragon fireballs not able to be deflected by a punch. – KnightMiner  t/c 17:04, 26 September 2015 (UTC)


 * On the topic of which icon to use, most of the icons you linked are something that also exist in the computer edition, which would become confusing as an icon does not state an aspect. The remaining one is the achievement icon(s), which look terrible at 18 pixels.
 * The best option I can think of would be someone uploading the donkey or mule spawn egg icon and using that (assuming it is different), or using the horse spawn egg if they are the same (but the texture should be pulled from a sprite sheet rather than using a grid image). – KnightMiner  t/c 17:04, 26 September 2015 (UTC)