Parrot

Parrots are upcoming flying-capable tamable mobs.

Spawning
Parrots will only spawn in jungle biomes.

Appearance
Parrots come in five different colors: red, green, blue, cyan and gray.

They are 0.5 blocks wide and 1 block tall.

Drops
When killed, they will drop 1 or 2 feathers.

Behavior


Parrots are passive mobs, and will never attack, even if attacked. They are able to fly, and will usually fly upwards if struck. They will fly under normal conditions, but they can "tire" and return to the ground. They may fly upwards and then spin around in circles in the same X/Z co-ordinate instead of flying in a direction, but this is likely due to a bug.

They can be tamed by feeding them cookies.

When tamed, right-clicking on them will have them sit on that player's shoulder. Although they will dismount if the player jumps or enters water, tame parrots will slowly fly after the player, and may teleport if there is a sufficient distance. A player can have one parrot on each shoulder. They always sit on the left shoulder if it is empty. Parrots also display in the inventory.

Parrots may also imitate the passive sounds of hostile mobs nearby (as well as the hiss of creepers); the sound produced by the parrots are simply the same sound with a higher pitch.

Parrots crowd and settle around other mobs nearby.

Data values
Parrots have entity data associated with them that contain various properties of the mob. Their entity ID is.

When a parrot is resting on the player's shoulder, it ceases to be a distinct entity, and its entity data is stored meanwhile in the player's  or   tags. See also Player.dat.

Trivia

 * Parrots are based on real-life macaws, "with a bit of a Minecraft twist."
 * In real life, parrots should not be fed chocolate chip cookies, as chocolate is toxic to parrots.
 * It is a reference to the popular phrase "Polly wants a cracker".
 * Parrots are the second bird to be added into the game, the first being chickens.