Survival



Survival mode is the game mode of Minecraft in which players must collect resources, build structures, battle mobs, maintain hunger, and explore the land in an effort to survive.

In Survival, players have an inventory in which they may gather items. These items may be combined using certain recipes to create tools and other items. This process is known as crafting. Most crafting recipes need a crafting table. Players are also able to create potions by brewing.

Survival single player (SSP)
Survival single player is the original game mode of Minecraft. Until mid-Alpha, SSP was the only available mode besides Classic creative mode. SSP may be played online or offline, as long as the user has initially played it while connected to the Internet (which allows game files to download to their computer).

Aim of the game
Despite being marketed as a game with no pre-determined goals, Minecraft does offer a proper ending when played in Survival mode by defeating the ender dragon. However when you reach the nether the player has the option of: 1. Finding a Nether Fortress and using Wither Skeleton skulls to create a Wither, or 2. Making Eyes of Ender and using these to go to the End to defeat the Ender Dragon. Choosing to attempt the Wither boss first proves more rewarding as the player can then make beacons and use them to help defeat the Ender Dragon.
 * 1) The player starts in the overworld where they must learn to survive using the player's intuition.
 * 2) The player must search caves and canyons for specific items to survive their first night.
 * 3) The player crafts their tools which, under most (although not all) circumstances, will be a wooden pickaxe.
 * 4) The player builds a home featuring a bed, chests full of spare materials, a crafting table, and a furnace.
 * 5) The player successfully finds a cave, canyon, or large underground opening which contains large deposits of usable minerals.
 * 6) The player finds and smelts Iron Ore into Iron Ingots and uses it for tools, or, if they acquire enough, possibly (but not necessarily) armor.
 * 7) The player strikes diamonds! While looking for diamonds it is important the player keep a level head as to their surroundings, for in large caves there are usually many enemy mobs that can hunt down the player, so a few swords, a full set of armor and many torches are usually necessary.
 * 8) The player mines some Obsidian, crafting a bucket, filling it with water and pouring it into still lava.
 * 9) The player builds a portal to the Nether with the newly acquired Obsidian.
 * 10) The player appears in The Nether; a new world bereft of minerals which poses new, scary threats to the player: Zombie Pigmen, Magma Cubes, Ghasts, and Blazes, and now also Wither Skeletons.
 * 11) The player attacks the Blaze creatures, killing them and collecting their Blaze Rods from their defeat for use in potion brewing and to access the last challenge.
 * 12) The player navigates safely and successfully through The Nether and returns to the Overworld, where their job is to find Endermen and kill them to obtain their Ender Pearls.
 * 13) The player constructs a peculiar item with unusual ghostly properties called an Eye of Ender, which when thrown will direct the player to the destination they must go to now.
 * 14) 12 Eyes of Ender must be kept with you when you find what you are looking for. This is important.
 * 15) Once the 12 Eyes of Ender are in place, the portal into the End will open and you will now meet your destiny.
 * 16) Once their most worthy adversary, the legendary Ender Dragon, has been beaten, a story will scroll and credits will roll and then, and only then, the player will be teleported to their spawn location.  (You can press ESC if you want to skip the story and credits, but read the story.)
 * 17) After you beat the game, you can explore the world, make a mineshaft underground, enlarge your house, defeat enemy mobs, and eat porkchops to your ever-growing imagination in the world of Minecraft.
 * 18) And an optional thing to do is to kill the Wither to make a Beacon so you can have some perks in a distance.

Survival multiplayer (SMP)
Survival multiplayer is played by users who connect to a central Minecraft server. This enables them to interact with other users.

The command to toggle a player's gamemode (survival, adventure or creative) in multiplayer (must be operator in able to use this command) is: /gamemode [0/1/2] [player's name] (0 for survival, 1 for creative, 2 for adventure).

Aim of the game on SMP

Although the aim of the game is similar to survival, players are meeting other players in this survival. It depends on which server you go to that tells you to go to "portals," or "gates," to get to your world.

Survival Multiplayer is just like Survival Single Player, with a few exceptions: (O is for optional, M is for maybe)

1: The player spawns in a ungriefable spawnpoint area in the wilderness, or a spawn house/ect

2(M): The player meets another player on his arrival and the other player helps the player

3: The player walks in a world, far away from the spawn (maybe walking with his friend), in a world were competition is common in these parts.

4(M): The player builds a house, next to his friend, in a town (Maybe), or in a deserted biome.

5(M): The player meets a griefer for the first time, and gets his house tore down.


 * 6: The player Kills the griefer with his wooden sword, makes a obsidian or a stone fort around his town/house, driving the griefer away.

7(O): The player sleeps in his bed, because it has been his first night, while his friend guards the front door sleeping with his sword.

8: The player does everything like SSP except his partner is helping him out.

9(O): a optional thing to do is to pvp in a arena (if there is one), or hunt down other players for fun.


 * 10(O): the player can also spleef, which is also pvp.

11(O): The player can Trade some stuff in their chest or inventory for better tools, more loot, and armor.

12: The player can do anything they want, eat porkchops with his friend, and ride their pigs down to the sunset with there every growing imagination of minecraft.

History
This game mode was introduced on 4th of August, 2009 in Survival Test under Classic. During this time, players experienced permadeath, meaning they could not respawn and the level needed to be restarted unless a save file had been created.

The inventory and crafting was only introduced in the Indev version while the Infdev version features infinite map generation. This version also drops the permadeath feature allowing the player to respawn. The Alpha version improved the map generation by introducing biomes.

The Multiplayer variant of this game mode also took place in the Alpha version. Originally, Notch had only allowed a limited number of people from the Minecraft IRC channel to participate in the first tests of SMP. These invitees could invite other people to test out this mode; however the password was leaked and the server was quickly filled up. Notch released the first version of the SMP server software on the 4th of August, 2010. The client was updated so that players could enter the IP of a server to join it.

As of version 1.3, SSP was abolished in a technical sense. Instead, the player hosts a server that they can either close or open to others at any time. This change was intended to reduce the labor required to fix bugs for two different parts of Minecraft, at a slight performance cost.

Bugs
Survival Modus Survival (Game Mode)/es Survie Túlélő (játékmód) 서바이벌 모드 Survival (Game Mode) Survival Survival 生存模式