Minecraft Dungeons:Creeper

A creeper is a hostile mob found on various missions in Minecraft Dungeons.

Appearance
A creeper's appearance is similar to its default version found in the base game, but with a color difference in which its skin is dark green in color and lacks many spots, unlike its original counterpart.

Spawning
Creepers can spawn when night falls, regardless of location, when at least one hero dies in multiplayer.
 * (Arcade)
 * (Outside)
 * (Cellar)
 * (Arcade)
 * (Secret area)
 * (Arcade)
 * (Outside)
 * (Cellar)
 * (Arcade)
 * (Secret area)
 * (Arcade)
 * (Outside)
 * (Cellar)
 * (Arcade)
 * (Secret area)
 * (Arcade)
 * (Secret area)
 * (Arcade)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)

Behavior
Creepers become passive if an ocelot is nearby. They also run away if they are currently being attacked by an ocelot.

Creepers approach their target and explode, killing themselves and dealing massive amount of damage to any nearby entities.
 * Basic attack

One notable difference from the base game is that they can detonate while moving.
 * Ignition

Charged Creeper
The charged creeper is a hostile mob and a more powerful variant of the regular.

Appearance
The charged creeper appears is similar to its default version, but has a white colored glint and emits electric particles, similar to an enchanted mob.

Behavior
charged creepers approach the hero and explode, killing themselves and dealing massive amount of damage to any nearby entities like their regular counterpart. But like charged creepers in the base game, they deal much more damage than normal creepers. Their health is unaffected however.

Health
The creeper has 100 HP in the code and 605 HP when Enchanted. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.