Bedrock Edition beta 1.16.0.66

Beta 1.16.0.66 is the sixteenth beta version for Bedrock Edition 1.16.0, released on June 4, 2020, which fixes bugs.

Fixes

 * Crashes
 * Fixed several crashes that could occur during gameplay.
 * Fixed a crash that could occur when attempting to create world with the Tropical City Resort mash-up pack.
 * Fixed an issue that could cause a hang on start up when trying to open certain worlds.


 * General
 * Fixed an issue with projectiles being destroyed prematurely if they didn't deal damage. This is now optional with the addition of 2 new flags to the projectile.


 * Gameplay
 * Fixed an issue that could cause chests to generate without loot.


 * Graphical
 * Fixed rendering issues while riding a mount


 * Add-ons and scripting
 * Fixed an issue that could occur when the movement component is removed, meaning that a mob's speed has to ramp up from 0 again.
 * Changes to components: and . Each defaulting to true to respect old behavior, but can now be set to false if it is desired to have a projectile that is destroyed even when it doesn't deal damage.


 * Commands
 * Added new overload for with an option for  (the old behavior) or  (the command will return an error if an item occupies that slot).
 * Fixed a bug where a mob wouldn't delete its goal if all goals were trying to be removed.
 * Fixed spamming of particles, sounds, and events for looped, non-zero-length animations with timelines.
 * Fixed a syntax error issue when running the command with levels.
 * Fixed an issue with “A Nightmare in Candyland” map which was no longer teleporting players correctly.
 * Basically nothings has changed...