Villager

A Villager is a passive NPC that spawn and move about in NPC Villages. Their characteristic look is dominated by their large, bald heads, unibrows, and long, protruding noses, they look as though they are based upon the 'Easter island' heads. There are different types, distinguished by their attire and signifying their role in the community. Some spawn around the village, although most spawn inside buildings and leave once the door is opened. They spawn at their respective buildings corresponding to the role they have.

Behavior
In Beta 1.9 Pre-release, NPCs act more like passive mobs. They will randomly look at the player, and wander the area of the village. They do not attack if attacked nor will they run away like most passive mobs, and aggressive mobs do not see them.

Types

 * Butcher
 * Wears a white apron.


 * Farmer
 * Wears brown robe.


 * Librarian
 * Wears white robe.


 * Priest
 * Wears purple robe.


 * Smith
 * Wears a black apron.


 * Villager
 * Wears a green robe.

Trivia

 * In Beta 1.9 Pre-release, all Villager mobs have "TESTIFICATE" above their heads, regardless of vocation of uniform. This is likely a placeholder for actual generated names or titles.
 * In Beta 1.9 Pre-release's files, there is a texture for average Villagers, which wear green robes. However, this spot seems to be filled by the Farmer type instead, with no Villager types spawning at all.
 * While Testificate can be a portmanteau for the words "test" and "certificate," it was also a Scottish religious license allowing for inter-Parish marriage. And in the Roman Catholic Church, the "Testificate (libellus) of the faith" was considered proof of faith.
 * A texture in the main mob directory of Minecraft appears to be the default character texture reoriented to be a Villager texture. As is expectable, applying it to the current Villager model produces very broken look, as seen above.
 * Although Villager NPCs are currently as simple as other passive mobs, they appear to have very basic intelligent coding already implemented. If the player opens the door to their home and leave it open, they will likely soon move out the doorway. However, once outside, they may wander out into the wilderness.
 * Villagers have their arms folded
 * Notch insist that their noses do not look like ducks.