Java Edition 1.0.0

1.0.0 is the first non-development release of Minecraft 1.0, adding brewing, enchanting, the End, hardcore mode, breeding and more. It was released on November 18, 2011.

General

 * Hardcore mode
 * Locks the difficulty to Hard and forces users to delete the world upon death
 * The health bar changes appearance to indicate the game is in Hardcore mode

Gameplay

 * Status effects
 * Inflicts positive or negative effects on players and mobs
 * Strength and duration
 * Strength boosts effects
 * Duration controls the time of the effect
 * Item Repair
 * Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
 * Brewing
 * Produce potions
 * Enchanting
 * Breeding
 * Wheat attracts and feed animals
 * Feeding animals makes them enter "love mode"
 * Hearts will come out of animals while in love mode
 * Breeding will produce baby animals
 * Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
 * End Poem/Credits
 * Appears after entering the End portal in the End

World Generation

 * The End
 * New dimension
 * Replaces the previously planned Sky Dimension
 * Mushroom island
 * Very rare biome
 * Naturally generated huge mushrooms
 * Spawns mooshrooms
 * Nether Fortress
 * Generates in the Nether
 * End Portal
 * Generates in strongholds
 * At most 12 Eyes of Ender to activate
 * Takes the player to the End.

Blocks & Items

 * Items
 * Ghast Tear
 * Blaze Rod
 * Nether Wart
 * Gold Nugget
 * Glass Bottle
 * Potions
 * Splash Potions
 * Spider Eye
 * Fermented Spider Eye
 * Blaze Powder
 * Magma Cream
 * Glistering Melon
 * Eye of Ender
 * Activates Ender portal frames.
 * 9 new Music Discs
 * Blocks
 * Brewing Stand
 * Used for brewing
 * Enchantment Table
 * Used for enchanting
 * Nether Bricks
 * Nether Brick Fence
 * Nether Brick Stairs
 * End Portal Frame
 * End Stone
 * Dragon Egg

Mobs

 * Ender Dragon
 * Boss mob
 * Spawns only once in the End
 * Mooshroom
 * Only spawns in mushroom islands
 * Villager
 * Passive
 * Spawns in NPC villages
 * Snow Golem
 * Can be crafted
 * Melts in hot biomes
 * Spreads snow around when it walks
 * Passive, but throws snowballs at enemies
 * Magma Cube
 * Hostile Nether mob
 * Behaves similarly to slimes
 * Blaze
 * Hostile Nether mob
 * Flies and throws fireballs at players

General

 * Commands
 * can now set the damage value of the wanted item

Gameplay

 * Experience
 * Can be used for enchantments
 * Each Experience orb is worth one Score Point.
 * New achievements
 * Death
 * Amount of experience orbs dropped by players on death now limited
 * A proper score is given based on how many experience orbs players have collected
 * Armor system
 * New/improved armor system
 * Increased armor durability
 * View points
 * Pressing toggles between three states (first person, third person back, third person front)
 * Jumping
 * Slight delay between jumps when holding down the jump button
 * Players no longer bounces between ceiling and floor in two-block-high spaces
 * Blocking
 * Now moves the player's arm, rather than the sword floating right in front of the player
 * Sun & moon
 * Sun and moon now rise in the east
 * Moon phases
 * Rain
 * Changed sound

World Generation

 * Swamp
 * Adjusted to appear "swampier"
 * Darker grass
 * Darker water
 * Generate lily pads
 * Stronghold
 * Random loot chests now generate

Blocks & Items

 * Tooltip
 * Labels for items have a blue border
 * Bow
 * Appears larger in third person view when held
 * No longer have an infinite number of uses (385 shots before breaking)
 * Additional bow sounds
 * Doors
 * New sounds
 * Glowstone
 * Changed material type from "glass" to "stone".
 * A pickaxe is now needed to drop items.
 * Redstone, torches, levers, etc. can now be placed on the block.
 * No longer acts as a redstone vertical (downward) diode.
 * Water & Lava
 * If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
 * Flowing Lava
 * When flowing lava hits a water source directly from above, it creates stone
 * Previously, lava would flow through the water
 * Ender pearl
 * Now able to be thrown
 * The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
 * Unable to be thrown in Creative mode.
 * Golden apple
 * Now glows purple in the inventory
 * Fence
 * Now connect to solid blocks
 * No longer blocks players from moving onto their space
 * Players can now stand next to them, similar to glass panes and iron bars
 * Block of Iron
 * Changed texture from Iron Block-Pre Beta 1.9pre5.png to Block of Iron.png
 * Monster Spawner
 * Darkened texture
 * Shears
 * Added shear sounds
 * Weapons and tools
 * Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
 * Tool breaking sounds
 * Blocks
 * Many blocks' mining speeds have been decreased (these are mostly blocks that used to take a long time to mine)
 * Redstone Ore
 * Mines at the same rate as most ores)
 * Iron Doors
 * Wooden Door
 * Monster Spawner
 * Iron Block
 * Gold Block
 * Diamond Block
 * Stone Brick
 * Iron Bars
 * Furnace
 * Dispenser
 * Obsidian
 * From 15 to 10 seconds
 * Many food textures changed
 * Outlines are no longer dark
 * Minecart
 * Added minecart sounds

Mobs

 * Health & armor
 * Sheep now have
 * Ghasts now have
 * Zombies now have and
 * Endermen
 * Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
 * True sounds of endermen
 * Skeleton
 * Improved walking sounds
 * Slime
 * Big slimes (size +4 slimes) have deeper jump sounds
 * Silverfish
 * True sounds of silverfish
 * Ghast fireball
 * Changed texture from Snowball.png to Fire Charge.png

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