Java Edition 1.16 Pre-release 1

1.16 Pre-release 1 (known as 1.16-pre1 in the launcher) is the first pre-release for Java Edition 1.16, released on June 4, 2020, that makes changes to floating-point precision, among other things.

Command format

 * Makes angered neutral mobs stop being angry when the targeted player dies nearby.
 * Enabled by default
 * Makes angered neutral mobs attack any nearby player, not just the player that angered them. Works best if you disable forgiveDeadPlayers.
 * Disabled by default
 * Makes angered neutral mobs attack any nearby player, not just the player that angered them. Works best if you disable forgiveDeadPlayers.
 * Disabled by default

Gameplay

 * Recipe Book
 * Added recipe book unlocks for smithing tables, though they are non-functional.

General

 * Data packs
 * Dimensions and dimension types can now be added and changed by data packs.
 * Smithing recipes can now be added and changed by data packs.
 * Data packs can be added before world creation.


 * Graphics
 * Added new “Fabulous” graphics option - uses per-pixel blending layers for some transparent elements

Items

 * Water buckets
 * Can now be obtained in creative mode when an empty bucket is used on water
 * If you have a bucket of water in your inventory already, no additional water buckets will be added when you use your empty bucket on water.

Mobs

 * Cows
 * Can now be milked in creative mode
 * Mooshrooms
 * Can now be milked in creative mode
 * Stew can now be obtained in creative mode
 * Villagers
 * When struck by lightning, the witch it is converted to will no longer despawn
 * Zombified piglins
 * Will no longer attack innocent bystanders
 * Will now stop being angry if the targeted player dies nearby

Gameplay

 * Advancements
 * The advancement file "Serious Dedication" has been renamed to . This means progress in this advancement will not be kept when upgrading to this version.
 * The advancement "Two By Two" now requires donkeys and mules.
 * The advancement "Hot Tourist Destinations" now rewards 500 experience.
 * The advancement "Cover Me in Debris" now rewards 100 experience.
 * Changed the capitalization of "Who Is Cutting Onions?" to "Who is Cutting Onions?".


 * Gamemode switcher
 * Changed the text indicating to press to select the next gamemode from "F4 Next" to "[ F4 ] Next".


 * Subtitles
 * Changed the subtitle for stripping logs and wood from "Debarking log" to "Axe scrapes".

Command Format

 * The biome ID in the error messages for an invalid biome or a valid biome that could not be found is now in quotes.
 * Changed the error message for an invalid biome from "There is no biome named " to "There is no biome with type ''".
 * Changed the error message for an invalid biome from "There is no biome named " to "There is no biome with type ''".

General

 * Floating-point precision
 * Certain game mechanics, mainly particles, have been modified to use 64-bit precision instead of 32-bit, marking that when very far from the spawn point, effects appear in the correct places. This fixes precision loss bugs such as the following (see Distance effects in Java Edition for a further explanation and history):
 * Lava embers and popping sounds
 * Campfire embers
 * Particles from rain hitting blocks
 * Smoke emitted by lava during rain
 * Smoke emitted by campfires during rain
 * Particles from redstone dust
 * Particles from redstone repeaters
 * Particles from Nether biomes
 * Particles from adding eye of enders to end portal frames
 * Particles dripping from leaves during rain
 * The book of the enchanting table now opens properly at high distances
 * TNT ignited by other explosions now appears at the right locations at high distances
 * Detector rails at high distances not always being correctly powered
 * Mob pathfinding curing mobs to randomly swivel at high distances
 * Mob spawning would also break down
 * Data packs
 * Game will now detect critical data pack issues, like missing required tags and prevent world from being loaded


 * Tags
 * Removed sweet berry bushes from the block tag.
 * The item tag now uses the  item tag.
 * Added gold nuggets to the item tag.

Fixes
0 issues fixed


 * MC-4520 - Aggressive neutral mobs become neutral when the world is reloaded
 * MC-9856 - you cannot pick up buckets of water/lava in creative mode
 * MC-36322 - Unable to milk cows in creative
 * MC-64623 - Lightning bolts cannot be targeted by selectors
 * MC-69032 - When a mob hits a zombified piglin, and that mob dies, the zombified piglins attack you
 * MC-90969 - Cannot get mushroom stew from mooshrooms / milk from cows in creative mode
 * MC-106968 - Snow golems aren’t damaged by splash or lingering water bottles
 * MC-127004 - Waterlogged blocks cause z-fighting when looking at them from a distance
 * MC-138675 - Wither skulls inflict the Wither effect on players in Creative mode
 * MC-138713 - “Two by Two” advancement does not require donkeys or mules
 * MC-158906 - After sleeping in a bed, players aren’t positioned in the center of a block
 * MC-159500 - Hostile mobs attacking bees also cause the bees to attack players
 * MC-161969 - Casting issue: Adding ender eyes to end portal frames at high distances causes particles to lose precision
 * MC-163950 - Ice bordering water causes z-fighting issues from a distance
 * MC-164692 - Entering a boat does not play the hand animation
 * MC-165669 - Hand animation is playing when you’re aiming at a block through the mob and use the spawn egg
 * MC-165734 - Minecarts with furnace still display a hand animation with incompatible items when not on a rail
 * MC-166188 - Bees still hitting player after death
 * MC-166524 - Trying to dye a sheep with the same color as sheep displays hand animation
 * MC-167042 - Casting issue: Campfire embers are generated at a point that loses precision at high coordinates
 * MC-167044 - Casting issue: Enchanting table book does not open for the player at high distances in some cases
 * MC-167046 - Casting issue: Lava ember particles and lava popping sounds lose precision on creation at high coordinates
 * MC-167047 - Casting issue: TNT blocks ignited by other explosions lose precision at high coordinates
 * MC-167091 - Casting issue: Water particles dripping from leaves lose precision at high coordinates
 * MC-167195 - Bees anger towards players in survival when killed in one hit
 * MC-167971 - Casting issue: Particles emitted by redstone repeaters lose precision at high coordinates
 * MC-168675 - Settings that update after closing the video settings menu don’t if you change the fullscreen setting
 * MC-170872 - Casting issue: Nether biome particles suffer from precision loss
 * MC-170944 - /locatebiome messages do not fit for all biome names
 * MC-171035 - Casting issue: Particles from falling rain lose precision at high coordinates
 * MC-171037 - Casting issue: smoke produced by lava during rain loses precision at high coordinates
 * MC-171663 - Right-clicking on unemployed villagers sometimes cause hand animation to stop after a villager has a profession
 * MC-171683 - Crimson and warped doors can’t have transparent textures
 * MC-172259 - Baby Hoglin/Zoglin have their head slightly above their neck, it seems that their head is partly floating
 * MC-172531 - Small mobs get stuck in fence corners
 * MC-172610 - When not aiming at a block through a ridable mob while using a spawn egg on it, the player starts riding the mob and a baby mob is spawned
 * MC-174815 - Piglins don’t automatically attack withers
 * MC-175028 - Sometimes hoglins don’t avoid warped fungus
 * MC-175215 - Respawn anchors destroy blocks when detonated underwater
 * MC-175409 - Soul speed “effect” stays when you levitate/fly off of soul sand or soul soil
 * MC-175476 - Respawn anchor doesn’t cull block faces
 * MC-175911 - Soul Speed lasts after leaving soul blocks
 * MC-176041 - Using a spawn egg on a strider while aiming at lava spawns both a baby and an adult strider
 * MC-176188 - Striders are not damaged by splash or lingering water bottles
 * MC-176225 - Accelerating a baby strider’s growth does not display hand animation
 * MC-176470 - Respawning in the nether does not de-aggro zombified piglins
 * MC-176637 - Closing game during Mojang load screen causes NullPointerException
 * MC-176640 - You can set your spawn point inside dangerous blocks
 * MC-178567 - Shearing sheep does not display hand animation again
 * MC-178618 - Feeding a flower to a brown mooshroom does not perform hand animation
 * MC-178961 - /loot … fish … command no longer has any functionality
 * MC-179561 - Retreating baby hoglins sometimes won’t pathfind to the opposite direction of the player
 * MC-180111 - Hoglins angered for reasons other than being attacked by the player ignore placed repellents.
 * MC-180922 - Right clicking a mob with a spawn egg to spawn the baby variant doesn’t play the hand swing animation when not aiming at a block through the mob
 * MC-182308 - Chicken jockeys cannot despawn
 * MC-182748 - Casting issue: Redstone dust particles are generated at the wrong positions at high coordinates
 * MC-182883 - Parity issue: Baby hoglins don’t follow adult hoglins
 * MC-183766 - Who Is Cutting Onions Improperly Capitalized
 * MC-183767 - Incorrect filename for “Serious Dedication” advancement in vanilla data pack
 * MC-183792 - piglin_loved item tag has unnecessary items
 * MC-183821 - “Game Mode Switcher” bottom hint text isn’t centered
 * MC-183825 - New nether challenges don’t grant experience points
 * MC-183893 - Gold nugget isn’t under #piglin_loved
 * MC-184679 - Using custom world generation, temperature is written wrong
 * MC-184947 - Carriage return symbol can be seen when importing or exporting world generation settings to or from certain worlds
 * MC-185095 - “thrown_item_picked_up_by_entity” advancement trigger does not work for players
 * MC-185377 - Bone mealing kelp creates a large field of particles, rather than only within the kelp’s block space
 * MC-185480 - Casting issue: Smoke particles emitted by campfires during rain form at the wrong positions at high coordinates
 * MC-186062 - Warning “Could not find uniform named InSize in the specified shader program.” when loading resources
 * MC-186064 - Clouds render in front of everything for some users
 * MC-186067 - Some structures’ loot chests do not contain any items
 * MC-186071 - Clouds are visible and don’t render correctly when they are turned off
 * MC-186074 - Particles render in the wrong order with transparent blocks when using certain graphics cards
 * MC-186075 - GPU usage in latest snapshot significantly higher than before, causing lag or crash for some users
 * MC-186080 - Entities, block entities, and items are rendered black on some graphics cards
 * MC-186088 - Block hitboxes once again cause semi-transparent blocks not to render behind them
 * MC-186089 - Functions load before entity tags do, causing loading errors.
 * MC-186101 - Some commands in functions cause a NullPointerException
 * MC-186108 - Enchantment glint does not render on dropped/thrown items
 * MC-186109 - You can use multiplayer commands on a singleplayer world
 * MC-186124 - Lightning bolt doesn’t render
 * MC-186204 - Items render in front of other entities, transparent blocks, and blocks with special renderers
 * MC-186253 - Held translucent blocks make the water, clouds, particles, and placed translucent blocks behind them invisible in third person mode.
 * MC-186274 - Purple light from Ender Dragon’s Death doesn’t appear
 * MC-186284 - Player’s point of view is upside down in 20w22a
 * MC-186314 - Villagers become fixated on potential job site
 * MC-186335 - Bees age calculation inside hive/nest is broken
 * MC-186455 - Persistent villagers without experience can despawn after converting to a witch
 * MC-186464 - Enabled data packs still show up in the “/datapack enable” list
 * MC-186478 - Tag minecraft:tick doesn’t work when joining a world
 * MC-186480 - Inner parts of slime blocks and honey blocks disappear again while the block is moved by a piston
 * MC-186600 - Nether gold ore is gray on a map
 * MC-186696 - Totem of Undying causes red or blue tint in the screen when in F5 mode