Category:Objects requiring isometric renders/Block states/Melon stems

Version changes for these models/states:


 * Beta 1.8: First introduction
 * 1.3: The stem texture has moved to the left by one pixel
 * 14w25a: The melon stem model now no longer disables "shade", meaning it appears darker in game. In addition, it only has one plane.
 * 14w26a: There are now two planes again, however they are mirrored differently, such that it appears unnaturally mirror-symmetric when viewed from the north or south.

These should be rendered at 300x300. Renders should be done facing north to show both planes.