Glow Squid

The glow squid is a variant of squid with an aqua luminescent texture.

Spawning
Groups of 2-4 glow squid spawn underground in water below the layer 63 in any land biome. 5% of glow squid spawn as baby glow squid.

Drops

 * 1–3 s. The maximum amount is increased by 1 per level of Looting, for a maximum of 1–6 with Looting III.
 * Experience when killed by a player or tamed wolf.
 * As with all other baby animals, killing a baby glow squid yields no items or experience.

Behavior
Glow squid, like regular squid, wander around aimlessly in three dimensions as long as they are in water, opening and closing their tentacles, which gives them the appearance of pushing themselves leisurely forward.

Glow squid suffocate when out of water, dying after 300 game ticks. While on land, they remain stationary until they suffocate. They can take fall damage and burn like any other land mob, but they cannot drown. When out of the water, glow squid are extremely resistant to knockback.

Glow squid are passive toward the player. They are not attracted to light and do not deliberately interact with the player.

Glow squid seem to glow, which doesn't actually affect the light level and is purely aesthetic. When attacked, they will stop glowing for 5 second.

Glow squid cannot swim in lava, even if given a effect. They simply pass through the lava and behave as if on land.

Unlike land-based mobs, glow squid can swim against a current and not get pushed by it.‌

Guardians and elder guardians attack glow squid in the same manner as they would do to a player or regular squid.

$$, glow squids are aquatic mobs, hence are affected by the Impaling enchantment.

Glow squid constantly produce star-shaped particles around them as well as a cloud of turquoise ink particles and swim away covering much longer distances when attacked, both of which remain visible when the glow squid has the effect.

Glow squid sometimes beach themselves and suffocate on the banks of rivers and occasionally on ocean beaches. This is a behavior shared with normal squids due to long lasting bugs in their AI.

Glow squid are attacked by axolotls.

If the player is in spectator mode or is far away from a glow squid, they remain stationary. When attacked in this state, glow squid cannot flee.

Although glow squids have a baby variant in, there is currently no way to breed them.

ID




Entity data
Glow squids have entity data associated with them that contains various properties.

Trivia

 * The glow squid won the Minecraft Live 2020 mob vote, beating the Iceologer and Moobloom.
 * Glow squids are one of the four mobs added as the result of community support, the others being phantoms, foxes, and goats.
 * Neither Bedrock Edition nor Java Edition render glow squids with the pulsating animation they have $$.
 * The glow squid is the first mob from a spin-off game to be included in the base game. It is one of the three mobs remaining from Minecraft Earth after its shutdown on June 30th 2021, the others being the wooly cow and tropical slime which is also part of the Howling Peaks DLC and Hidden Depths DLC in Minecraft Dungeons.
 * Like normal squids, glow squids remain stationary when the player is in spectator mode or is far enough from the squid for this behavior to occur. When attacked in this state, they are unable to flee.
 * When glow squid are hit, they squirt aqua-green particles rather than black.
 * The Minecraft Earth variant is a prototype, which the texture is animated.
 * The glow squid is the third fictional passive mob, along with the strider being the second, and the mooshroom being the first.