Third-person view



Third person view allows the player to view the nearby environment from an "outside" perspective.

Usage
Different perspectives can be toggled by pressing (or  on other keyboards). Pressing it once displays the back of the player, and pressing it again displays the front. Pressing it once more reverts to first-person view.

$$, it can be changed in the settings; this is the only way to switch the camera when using touch to play games.

In China Bedrock Edition, it can be changed in HUD.

When in third-person view, the player can be viewed from an angle of 0 degrees (Y axis) when the mouse is leveled with the ground, up to an angle of 90 degrees when looking straight down toward the player.

In Java Edition, if the player suffocates while in this mode, the camera automatically switches back to the first-person view.

A third person front view can also be seen while the survival inventory is open; the player, in this case, always faces the cursor.

Trivia

 * In Bedrock Edition, the third-person view allows the player to reach further than in first-person, and behind them when using touch controls.