Java Edition Indev 0.31 20100110

A version of Indev 0.31 was released on January 10, 2010.

Items

 * Flint and Steel JE1.png Flint and steel
 * Used to place fire.
 * Iron Axe JE1.png Axes
 * New tool.
 * Used to gather wood four times faster than by hand.
 * Iron Pickaxe JE1.png Pickaxes
 * New tool.
 * Can be used to gather types of stone four times faster than by hand.
 * Bow JE1.png Bows
 * Added texture to items.png.

Blocks

 * Lava
 * Now sets fire to flammable materials.

Items

 * General
 * All items can now catch fire.
 * Mining a block with the wrong tool is now 50% slower.
 * Rearranged the hotbar to include a shovel, pickaxe, axe, flint and steel, and 99 of wool, glass, torches, TNT and bookshelves.
 * 99 apples can be found in the inventory instead of the previously unused items.


 * Apples
 * Now edible.
 * Restores when eaten.


 * Shovels
 * Can now be used to gather dirt or sand four times faster than by hand.

Mobs

 * General
 * All mobs can now catch fire.

World generation

 * Islands now have more sand.

Gameplay

 * Multiplayer is now made fully inaccessible and attempting to connect to a server will crash the game, although multiplayer code still exists in the game.
 * Players can place against bedrock on the edges of the world.

Fixes
From 0.24 SURVIVAL TEST From Indev 20091223-1
 * Blocks no longer get "eaten" when attempting to place at height limit.
 * The top of the map is no longer fully dark.

Bugs

 * Due to the addition of tools to mine certain blocktypes faster, there is now a bug where switching an item while mining causes the game to cycle through the entire terrain.png file and overlay its textures on the mined block.(Starts from the cracked animation textures).
 * Sand and gravel no longer falls when placed above ground, it needs a block update first.