User talk:Mgr01

Undo on JSON values?
I saw you undid my listing for the JSON data values, I'm curious why you did it. It's a public and free access tool for developers to have easy access to the data values. You can see the JSON feed here: http://api.mineverse.com/q.php?key=5005c40973db6&request=itemdata

Registration is required to limit bandwidth usage on any large scale.

Unless there is some rule against community development I recommend we put it back. --Mineverse 13:38, 19 July 2012 (UTC)

Ghasts
Hey there, just wanted to drop this message here because I saw you undid my revision to the ghasts bugs. I have extensively tested this on my own server. We have no customized mob spawners or anything of the sort, and yet ghasts were spawning in our overworld. We had: a bridge in a large underground area with a netherbrick fence, a dome with a netherbrick floor and netherrack on fire surrounding it, and a building made completely out of netherbrick in an underground area. Ghasts spawned in all three of these locations until we disabled mob spawning. I encourage you to look into this if you think it's false. I can't think of any reason it would be server-specific. 208.110.178.1 20:14, 30 December 2011 (UTC)


 * I'll need to see into that. I have some structures made of netherrack, but none underground. --mgr 11:09, 3 January 2012 (UTC)

Thanks
Thanks for helping with the spamming Mgr. Doggey 13:34, 16 January 2012 (UTC)
 * :) --mgr 13:43, 16 January 2012 (UTC)

Blaze spawning
You recently updated the light level for spawning Blazes, and I'm wondering what your source is for that. In the code, Blazes have isValidLightLevel set to always return, which suggests that they can spawn at any light level. -- Orthotope 08:33, 10 March 2012 (UTC)
 * I've build a test-case around Blaze spawner (viewed from a side):


 * The fact that Blazes will spawn only above Netherrack indicates, that they require light level of 11 or less (torches have light level 14).
 * What about the code?
 * Bazes don't spawn in light level 12+ not because of, but because of  :

EntityCreature.java: boolean getCanSpawnHere { int i = MathHelper.floor_double(posX); int j = MathHelper.floor_double(boundingBox.minY); int k = MathHelper.floor_double(posZ); return super.getCanSpawnHere && getBlockPathWeight(i, j, k) >= 0.0F; }

EntityMob.java float getBlockPathWeight(int par1, int par2, int par3) { return 0.5F - worldObj.getLightBrightness(par1, par2, par3); }

World.java float getLightBrightness(int par1, int par2, int par3) { return worldProvider.lightBrightnessTable[getBlockLightValue(par1, par2, par3)]; }
 * is calculated in  and it is different for   and  :


 * This means that Blazes won't spawn in light level 13+ in Overworld and 12+ in the Nether. --mgr 15:50, 10 March 2012 (UTC)

Pickaxe icons
My understanding is that on block pages, the icon shown corresponds to the minimum strength tool needed to harvest that block. For example, the page on gold ore has an iron pickaxe. Coal ore, stone slabs, cauldrons, etc. should have a wooden pickaxe, as they cannot be collected without a pick of some sort. Rails have the outline icon as they can be collected without a tool, but pickaxes work more quickly. However, this doesn't seem to be officially stated anywhere, so I'd like your opinion before changing things back. -- Orthotope 07:29, 8 August 2012 (UTC)


 * Yeah, you're right, that makes a lot of sense. I always thought that outlined pickaxe means the same thing as wooden pickaxe. Thanks for the info, I'll try to revert my edits.
 * Maybe we should write this policy down somewhere? Template:Block page says only "Tool to use" :).
 * Good solution would be some kind of tooltip, that is shown when holding the cursor over an icon, like this: Grid Iron Pickaxe.png.
 * Three other things:
 * We need outline of shears for Wool (shears are the best, but not required);
 * We need wooden shovel for Snow and Snow Block (shovel is required to mine snowballs);
 * Why is there a hoe as a tool for Farmland? --mgr 08:19, 8 August 2012 (UTC)


 * Tooltips are a good idea; I hadn't thought of that. This could be documented on Template:Block/doc, but the template itself is admin-locked. Having a wooden shovel for snow has been brought up before, but was never added. An outline shears icon wouldn't be hard to make, if an admin is willing to add it to the template. Also, fixed Farmland; that was outright wrong. -- Orthotope 08:41, 8 August 2012 (UTC)