Mods/Planes

This mod by Jamioflan allows you to fly planes in Minecraft, allowing players to create 7 different planes and fly them around. This mod is for both SSP, and SMP.

These planes are very different from each other, here is a list of the planes, and what they do.

Biplane: carries one person, five cargo slots, Not Dangerous.

Two-Seater Biplane: carries two people, five cargo slots, Not Dangerous.

Fokker: carries one person, five bullet slots, Dangerous.

Sopwith Camel: carries one person, five bullet slots, Dangerous.

Spitfire: carries one person, five bullet slots, two bomb slots, Very Dangerous!

P-51 Mustang: carries one person, five bullet slots, two bomb slots, Very Dangerous!

BF-109: carries one person, five bullet slots, two bomb slots, Very Dangerous!

History
1.6.5v13
 * Updated for 1.6.5

1.6.4v13
 * Updated for 1.6.4
 * Minecraft Extended compatibility
 * Plane rotation fixed properly (old version was very smooth because server and client weren't syncing)

Version 13
 * Added P-51 Mustang
 * Fixed bullet suicide glitch with BF-109
 * Improved SMP entity code for smoother movement
 * Added barrel recoil to AA Guns

Version 12
 * Added BF109
 * SMP exit bug fixed
 * Propeller speed calculated from movement in SMP; meaning smoother plane movement for other player's planes
 * SMP sound fixed
 * Added sounds for AA guns
 * Added Metal Wing and changed recipes for existing Metal Wings

Version 11
 * 5 new achievements
 * Added Flakvierling-38 and Bofors 40mm AA guns

Version 10
 * Updated for 1.5_01
 * Propellers are now separate per plane

Version 9
 * Planes are destroyed correctly when attacked
 * Server does not point plane in the direction player is facing so glitches in taking off are reduced
 * Server tells the client which engine the plane has when a player gets in so the movement shouldn't be so jerky
 * Properties file for client and server - changeable block ID and toggle-able guns/bombs
 * Renamed V8 Rotary Engine to 8 Cylinder Rotary Engine

Version 8
 * SMP for Beta 1.4_01
 * Compatible with SDK's guns in SMP

Version 7
 * Updated to Beta 1.4_01
 * New 5x3 plane crafting grid
 * New components
 * Interchangeable Engines
 * Improved Planes API
 * Two Seater Planes (Only use at the moment is to carry wolves)
 * Two Seater Biplane (Mainly an example plane)
 * Support for double propellers
 * Planes always break into component parts
 * New Spitfire Skin
 * Old planes somewhat tidied up, old items are obsolete, craft for a new one

Version 6
 * Planes API implemented
 * Added Spitfire (Mainly as an example, it is therefore a seperate mod (also it has awful textures))
 * Bullets are now fixed and fire where you point the plane
 * Bullets break glass, leaves and lightstone
 * SMP Inventory added, had to fix SDKs modloader and so it is included in the download
 * Player View fixed for pitching the plane
 * Added Bombs : Small, large, and napalm
 * Added lots of various parts for people to construct their planes from

Version 5 (SMP Planes currently have no inventories, fuel and bullets are infinite)
 * SMP Support (somewhat buggy, jumps around like boats do)
 * Take off distance increased
 * Max speed increased
 * Change in Fokker Dr.1 model and texture
 * Fokker Dr.1 and Sopwith Camel do not stall over 110 blocks (Biplane still does)
 * Bullets are more visible
 * Propeller actually dies when out of fuel
 * Sounds slightly improved

Version 4
 * Added Fokker Dr.1 Triplane and Sopwith Camel WW1 fighter planes
 * Added guns to the Fokker Dr.1 and Sopwith Camel
 * Right click no longer exits the plane, you have to press the exit key (default : e)
 * The plane remembers the direction in which it is facing and is loaded that way
 * Added inventory and GUIs (default key to open : r)
 * Added fuel (only coal works at the moment)
 * Added a roll to the plane when turning
 * Changed and added a lot of recipes
 * Added sound (not great at the moment, you can turn it off by not adding the files to resources)

Version 3
 * Height limit now 115 blocks, but your propeller will start to smoke at 110 blocks and cut out if you stay too high too long
 * Now completely keyboard controlled
 * Properties file added to choose controls
 * Points in the direction you face when placed
 * Works after map reload (still north facing)
 * Drops a biplane if destroyed by hand, parts if crashed
 * Wheels added to model and recipe changed accordingly
 * Tail flaps now rotate according to direction you are flying in
 * Possible compatibility with Humans+, not this version as Mr Okushama will have to tell the mobs to get in the planes
 * Collision box is now a 3 x 3 x 1.6 box. I am going to have to work on collision boxes quite a bit to get them fully working

Version 2
 * Movement speed somewhat increased
 * Cruise control added so the view is not always locked
 * Recipe slightly changed
 * Collision Box made to cover the whole of the wings (does not yet cover the tail)
 * From that, the plane dissapearing when you look up has now been fixed
 * Removed Yaw control from mouse, it was giving me far too much grief...
 * Smoke effects added when propeller starting

Version 1
 * Initial release

Download
The current version of airplanes can be found in this thread.