Minecraft Wiki:Issues/1.2.4

Organization of This Page & Instructions
Please do not spontaneously delete an issue report or comment, unless it is patent nonsense submitted by someone who has not logged in. If possible, contact the submitter by user-talk first and tell them about your concerns. They will almost certainly oblige. As always, assume good faith.

If you're unsure of an issue, it's good practice to post about it on the |talk page to see whether others can reproduce it. Make sure you're testing the bug in the correct version (for this page, that's weekly 12w08a) with no mods installed. Also, make sure to proofread your issue report before submitting it; unintelligible issue reports come off as inconsiderate and disrespectful. Finally, please determine which game mode(s) your issue appears in, and flag it with the appropriate label(s). (Also, note that if, for example, a minor annoyance appears in both single-player and multiplayer, and in both creative and survival modes, you should label it as a, not aspmpsucr.)

Be sure to sort issues by category, type, and priority: redstone issues go in the Redstone section, etc.; bugs go in the Bugs subsection, with major bugs listed before minor bugs, annoyances in the Annoyances subsection, with major ones before minor ones, and issues that Jeb has marked as fixed or skipped are moved to the Fixed/Skipped section. Issues that Jeb cannot reproduce, however, are to remain in their original place.

Please sign all issue reports and comments by typing   (three tildes; tilde may be found above  on USA keyboards, and to the right of  on British keyboards).

There is no need to place bullet points before issue labels. Use bullet points only for comments. Be sure to leave a single totally blank line before each new issue (but not before comments), unless the issue appears directly beneath a header.

Issue Labels
Please mark your issue with one of these issue labels: (listed from highest priority to lowest)
 * !! =  !!  = Critical bug that can crash a Minecraft client or server.
 * ! =  !  = Major bug. Use this tag sparingly; if there is consensus your bug is not major, it will be downgraded.
 * a! =  a!  = Major annoyance. Think very carefully before flagging an annoyance as major.  Is it really more important than most minor bugs?  Use this tag sparingly; if there is consensus your annoyance is not major, it will be downgraded.
 * undefined =  undefined  = Minor bug.
 * a =  a  = Annoyance.
 * ? =  ?  = Potential issue that you are unsure of or that the community (on the discussion page) believes requires further vetting. Note: do not use this label to indicate this-is-not-a-bug; instead, replace the issue's current label with [A] or [A!].  Furthermore, it is inappropriate to use this to flag something you disagree with; instead, express your opinion in a comment. When you apply this label to an issue, place it after the issue's existing labels; do not remove those labels.

Labels for indicating that an issue happens only in a particular game mode: (These labels cannot stand alone; you must use them in addition to, not instead of, the ones listed above.)
 * sp =  sp  = Single-player.
 * mp =  mp </tt> = Multiplayer.
 * su =  su </tt> = Survival mode.
 * cr =  cr </tt> = Creative mode.

Labels for indicating that an issue is restricted to a particular OS:
 * =  </tt> = Mac OS X
 * =  </tt> = Windows
 * =  </tt> = GNU/Linux

Labels that Mojang (not you!) uses: (Please place these tags in front of existing issue labels; do not remove the existing labels.)
 * f = Issue for which a fix will appear in the next update.
 * n = Not a bug; intended behavior. By definition, this label is inapplicable to annoyances; annoyances are not bugs.
 * s = Issue that will not be fixed in the next update.
 * u = Issue that Mojang has tested but was unable to reproduce.

To produce these labels, use the following code:  </tt>c </tt> where c is the code of the label you wish to use. (e.g., a for annoyances, etc.)

The default issue type is minor bug; you can produce this label with the shorthand  undefined </tt>.

Crashing/System
Bugs !! Creating a new world in creative mode gives a black screen. Reloading Minecraft makes the new world available - Lucifer_LLS 17:59, 22 March 2012 (UTC)
 * Second time I have posted this, someone removed it for some reason
 * Not getting this error --Sejsel 18:06, 22 March 2012 (UTC)

!! System Generates structures improperly. It attempts to decorate the map however when loading it says INVALID biome and crashes the game into a blue saving chunks screen, then crashes completely. Has repeated every couple minutes ive been trying to play. Seed is -3495351375649896102. Also linked is a picture of the cmd's report if it helps. http://i.imgur.com/LplP8.png
 * Link is broken

Annoyances Fixed/Skipped

Redstone/Pistons
Bugs Annoyances Fixed/Skipped

Blocks
Bugs Annoyances a When walking on slabs placed over ice will make you slide. --Vikhedgehog Fixed/Skipped

Crafting/Enchanting/Brewing/Interface
Bugs undefined The second new Sandstone-Block cannot be crafted, the other new in a 2x2 Crafting Grid gives four of itself: Link to a Picture --Galaxy_2Alex (Talk)


 * Put one sandstone slab over the other in the crafting grid to get the hieroglyphic block. DarkWolff 17:21, 22 March 2012 (UTC)
 * One slab above the non hieroglyphic one? --Galaxy_2Alex (Talk)
 * Oh no, I found the mistake, thanks --Galaxy_2Alex (Talk)

X We can't open links without "www" at the beginning.
 * Impossible to open "et6.free.fr" or " http://et6.free.fr/ " for example, the second one isn't even clickable.
 * For info, " http://et6.free.fr " without a "/" at the end works.
 * Moved from System/Crashing --Galaxy_2Alex (Talk)

Annoyances Fixed/Skipped

Achievements
Bugs Annoyances Fixed/Skipped

Gameplay
Bugs Annoyances Fixed/Skipped

NPC/Animals
Bugs Annoyances Fixed/Skipped

Mobs
Bugs ! sp On some worlds, mobs will either spawn at a ridiculously low rate or not spawn at all, even on Hard difficulty. Reloading the world and changing the difficulty back and forth from Peaceful to Hard occasionally fixes the issue, but only for less than a minute. It seems like this could be linked to an old bug where mobs would get "stuck" in a half-unloaded state outside the 144-block spawning radius, where they take up spots for other mobs to spawn but don't despawn on Peaceful until you approach them. This doesn't seem to fully account for the issue, though, since I've walked around on Peaceful despawning these glitched mobs and the problem relapses again after only 30 or so seconds. It's really strange and game-breaking to have no mobs at all on the surface during the night, even with all the caves in the area lit up, and this has effectively wrecked my game experience in this world. --Voidzm 18:08, 22 March 2012 (UTC) Annoyances Fixed/Skipped

World generator
Bugs Annoyances Fixed/Skipped

Graphical/Lightning
Bugs

x mp Glowstone sometimes doesn't light up chunks in SMP, allowing mobs to spawn in the area. Example: http://img215.imageshack.us/img215/1117/glowstonebug.png Walking into the dark area generally causes the light to update (but not always), but logging out and back in reverts it. The same chunks seem to be effected. Putting torches in the area works as a band-aid however. DarkWolff 17:29, 22 March 2012 (UTC)

x mp Digging a one block hole in the ceiling and putting a torch in it shows a dark spot, though the torch still produces light below. Example: http://img820.imageshack.us/img820/8858/oneblockhole.png DarkWolff 17:29, 22 March 2012 (UTC)

xmp TNT in multiplayer still produces ghosts. 

Annoyances Fixed/Skipped

Sound
Bugs Annoyances a mp when the volume is turned up and you play a record, if you then turn the volume and SFX down, the record will continue to play, even if removed from the record player. Fixed/Skipped

Language
Bugs In 1.2.4 the Greek Language option says 'Αγγλικα' which means English In Greek Not 'Greek' which is 'Eλληνικά' Annoyances Fixed/Skipped