Talk:Lava

Stronghold naturally generation?
I didn't found under naturally generation that lava is generated with them. can anyone confirm this or have I overlooked someting? JorianPruim (talk) 13:21, 17 February 2016 (UTC)
 * You seem to be right! Good eye. I've added it now, if you don't mind. – Sealbudsman talk/contr 13:25, 17 February 2016 (UTC)

Fire Spread
I don't know where else to say this, so I'll put it here.

There are several key differences between how it was before and my edit:
 * The lava does not have to be stationary to spread.
 * "3x3" is more specific than "9 blocks above". I actually misunderstood that as being 9 blocks along the y-axis, which is the reason I performed the edit in the first place.
 * The second level is "5x5" instead of "3x3".
 * The order in which the game considers the locations really does not matter.
 * The picture is helpful in visualizing what's safe and what's not.
 * I believe the way I formatted makes it easier to read and understand.

Juliand665 (talk) 14:25, 13 August 2016 (UTC)


 * I agree with you actually. I just added a bit clarifying that whole thing about stationary lava .. and added a fakeimage diagram. What do you think? –  Sealbudsman talk/contr 01:11, 17 August 2016 (UTC)


 * I like it! I was confused because I thought stationary lava was the same thing as a lava source, but I just found out it's not. Thanks for the help! Juliand665 (talk) 11:37, 21 August 2016 (UTC)

Wrong renders
The renders on this page should be fixed/changed. The first render uses stretched textures, and Lava Revision 2.png shouldn't be used as the Bedrock edition lava render as the texture on Bedrock is not the same as the old Java texture.--Capopanzone (talk) 18:13, 17 August 2018 (UTC)