Minecraft Wiki talk:Community portal

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Talkpage archives
 * July 2010 - October 2010

Game Sounds
Can we/should we be making the game sounds available on the wiki? So for example we link to the zombie sounds on the relevant section of the mobs page. Or are there copyright issues involved? DannyF1966 14:15, 2 November 2010 (UTC)
 * I know I'm answering my own question here, but the wiki isn't currently set up to allow .ogg as a valid file type for upload, so the question of copyright issues is a moot one. Would it be possible to add .ogg as a valid file type for upload? --DannyF1966 22:02, 30 December 2010 (UTC)
 * Short answer... yes. But it would take more than a single user request. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  01:41, 31 December 2010 (UTC)
 * You could always convert to a supported audio format. --Pulseczar 14:07, 1 January 2011 (UTC)
 * The wiki won't let you upload any audio formats, the only formats allowed are picture files, and zip files. --DannyF1966 17:08, 1 January 2011 (UTC)
 * I'll second the request, for allowing ogg file uploads. There's another user requesting the same at Talk:Ambience. -- Ephemeris 18:33, 1 January 2011 (UTC)
 * Danny, what is being asked for here is to have the wiki config changed to allow uploading sound files in whatever format. If it's something that the community as a whole decides they want, then yes it can be done. I would suggest you start a discussion (or continue the one on Talk:Ambience), post a link to it on the Community Portal, and see if you can get enough of the community to come together and discuss it to reach a consensus. Once you have that, then post a request on my talk page linking back to the discussion, and I will get it done for you. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  04:54, 2 January 2011 (UTC)

$wgAllowUserCss
The default skin (Vector) is kind of plain and boring, so I wanted to start working on something better (you know, more minecrafty, with some blocks and stuff). However, I need someone with root access to enable $wgAllowUserCss so that I can see what i'm doing. And while you're at it, $wgAllowUserJs would be nice too. Ose 15:11, 5 November 2010 (UTC)
 * Vector doesn't use user based css, so even if it were enabled, it would not make any difference. The only thing you'd be able to do is choose monobook as your preference and create a css for monobook. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  04:41, 30 December 2010 (UTC)


 * Uhm, then why did I manage to turn everythink pink? Ose 08:48, 3 January 2011 (UTC)
 * Well, great! Everytime I have tried to change Vector with a personal css, it hasn't worked. If you have gotten it to work congrats! -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  01:33, 6 January 2011 (UTC)

Mob Grinder Page?
I've noticed many people need help with building different forms of mob grinders and the mechanics behind them. Maybe it's time to create a page for them? I would be happy to add any instructional images or text as i have quite an experience with them. Tobz1122 14:38, 6th November 2010 (GMT)
 * Tutorials go in username/pagename. You can make as many grinder tutorials as you want under your user. Jaeil 22:08, 11 November 2010 (CST)

Client Mods Page Current Version
How does one go about updating the current version for the client mods page? It still says that the current version is 1.2.1_01 while it is actually 1.2.2. Layman's terms in case that I was unclear: So how does one make all the green backs go red for the versions? Arrorn 22:53, 10 November 2010 (UTC)
 * Just make a new template with the version number, copy the style from the previous one then change the previous one to red. I'm sure there is a much better way to do this, but that's the way it is right now.  03:07, 11 November 2010 (UTC)
 * Thanks. Arrorn 15:48, 11 November 2010 (CST)

Notch(mob) page?
I recall in the indev/infdev versions there was a Notch mob... I was even killed by him once. Seeing as other past mobs(Rana, Steve, Beast boy) are in the Mobs category, shouldn't the Notch mob also be added? TehButter 04:56, 12 November 2010 (UTC) What did they look like, could you get a picture for us? Golbolco 06:53 AM, 13 November 2010 (EST) They did not exist in any version according to the forums. Golby 10:29 AM, 15 November 2010 (EST)

Downloadable?
I was wondering if there is a way to download the information on this wiki for offline viewing / backups for when the site is down? I know that is possible for Wikipedia, and whated to know if there was a way to do that for Minecraft Wiki. Rafiki2085 12:32PM November 16th 2010 (CST)
 * Ctrl-S :\/--Kizzycocoa 18:44, 16 November 2010 (UTC)
 * Go to Special:Export, enter the titles of the pages you want exported. Or use the API. Minepedia is small enough that those methods should work reasonably well. Doing complete dumps regularly probably wouldn't be worth the resources necessary to do so. LordAndrew 17:55, 16 November 2010 (CST)

Mystery Rock
I recently came across this rock, and cannot tell what it is. it is not an ore, I cannot mine it and it cannot be the edge of the world because it would be even right? Any suggestions?

http://img703.imageshack.us/img703/1766/43387225.png


 * Bedrock :| at 16:03, 17 November 2010 (CST)

Rofl... awesome. --Ryushi 19:23, 23 November 2010 (CST)

What hosts this site?
My friends have started asking me to move our current wiki on Wikia somewhere else because of the new skin, and I was wondering what this site was hosted on and if it costed to do so. Does anyone know? I've declared Wikispaces a last resort as I prefer this skin to others... --Kris159 14:46, 18 November 2010 (CST)
 * This site runs on mediawiki. --DannyF1966 14:52, 18 November 2010 (CST)
 * If you're looking for preconfigured and pre-hosted wiki software to be used for free like Wikia, I'd suggest http://www.wikkii.com, as it is like wikia but without the crap ads and has the same default mediawiki skin in use by Minepedia. 17:32, 18 November 2010 (CST)


 * The Minecraft wiki is being hosted by Curse.com. If you have a gaming wiki that is looking for a new home please contact DDuncan@curse.com for more information. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  01:48, 31 December 2010 (UTC)

A Small Mistake
Or might it be big? I dunno. We, or at least I, thought that Survival Test has its own place in the Development Cycle. The truth is, it doesn't. It's only Classic -> Indev -> Infdev -> Alpha. Survival Test is under Classic. I found out about this when I was going through the Version History. So that means that Classic has two game modes, Creative and Survival, although that survival is known as Survival Test.

The Survival Test page should remain but a part of it must be moved to Classic and a lot of articles will have to be corrected because it is under classic. What do you guys think? D: --Scykei 03:42, 20 November 2010 (UTC)
 * I'm still pretty slow with this stuff since I only play alpha, but may this have been brought up at ?? 00:52, 21 November 2010 (UTC)
 * No that's another discussion entirely :D --Scykei 01:26, 21 November 2010 (UTC)
 * Ugh... Well, as a punishment for my laziness I went through and read up to understand what you meant. I guess you could do what you've suggested, personally I have nothing against just specifying that while it's officially "classic" we list it as its own because of its different attributes, but I guess what you've suggested is what should be done. What pages will need heavy modification? 20:02, 20 November 2010 (CST)
 * I dunno. Most pages that mention Survival Test might need a slightly different wording change. Namely http://www.minecraftwiki.net/index.php?title=Special:WhatLinksHere/Survival_Test. I'll try doing it now :D --Scykei 20:30, 20 November 2010 (CST)

The spare page for the mod page goes to a "Confirmed attack site."
don't tell me it doesn't, because i'm not playing around with settings just to be fooled with.--Ryushi 19:23, 23 November 2010 (CST)

THIS has been confirmed if you have AVG and/or AVG toolbar installed. IT will block the site automatically. PLEASE REMOVE THAT LINK! After farther investigation I've come to the conclusion that this website must have been hacked. --denthanus.dot 23:10 (Nov. 23, 2010)
 * What are you guys even talking about? Links? 06:00, 24 November 2010 (UTC)
 * If you go to this page while logged out, it appears to have been hacked. See its talk page for more info. -- Toshu (talk) 00:35, 24 November 2010 (CST)
 * I just checked it with 2 different browsers. It seems fixed now. --JonTheMon 07:00, 24 November 2010 (UTC)

Forced preview on save
Is there any way to disable the forced preview before saving a page? As an experienced admin on Wikipedia, I've edited templates that affected thousands of pages without needing preview—being forced to use it here when fixing a typo makes editing feel sluggish. &#123;&#123;Nihiltres&#124;talk&#124;edits&#125;&#125; 17:22, 26 November 2010 (CST)
 * By the looks of it, the only people who can bypass it are those given sysop privileges (1). I have made a point of bringing the same sentiments to Kizzycocoa, and later to Quatroking (as he is apparently the one in control of the wiki). Unfortunately, Quatroking has so far ignored my request for discussion, let alone any actual action. According to Kizzy, the best we can do at the moment is pester Quatro en masse- something I urge all users reading this to do if they agree with my comments on his talk page. 07:09, 27 November 2010 (UTC)
 * There isn't a way to disable the forced preview other than getting the nopreview flag, however you can bypass it. If you enable step-by-step publishing you can use the publish button near the top of the page to write your summary and save the page instead of using the ones at the bottom. However, I'd also recommend using side-by-side preview so you can preview the page by just clicking on the tab so you don't have to reload the page. Even though I'm a sysop and don't have to preview before I save, I still use the step-by-step publishing and side-by-side preview, as they are heaps quicker than using the buttons at the bottom of the page, especially for someone like me who's on crappy ADSL. at 04:28, 28 November 2010 (UTC)

Minepedia Translations
Hi! Minepedia is currently available in English, Dutch and German. This game also gaining popularity in Poland. I and my friends, we can translate and write articles in Polish. Is it possible to add Polish to Minepedia? Lewandowski 13:06, 27 November 2010 (UTC)
 * Definitely, unfortunately as a regular user I don't know how, but the user Quatroking apparently runs this wiki. So the best bet is definitely to ask him at User_talk:Quatroking. Good luck! 09:38, 27 November 2010 (CST)
 * Currently, our German brothers are still busy building themselves up and our Dutch site is pretty much... inactive, despite the huge amount of Dutch users we get on Minepedia all the time. As long as we don't have at least 100+ pages on both these languages, we're not planning on adding new ones. Sorry!--Quatroking - Garble Garble! 23:34, 27 November 2010 (UTC)
 * Maybe I can help with translating Minepedia in Dutch. Cause my motherlanguage is Dutch and I play the game myself. When i first took alook at the Dutch version of this wiki, I saw there was no much information in Dutch. So contact me if you wan't.--Tomato 06:45, 27 December 2010 (CST)

Greetings
I wanted to take the opportunity to introduce myself. I am part of Curse.com's wiki management team. We would like to help you to design a better organized, more attractive main page to help users find their way around when they first get here. I'd love to hear your ideas, and potentially work with you on getting this done. To this end, I have set up Main Page/editcopy for us to look at some possibilities. -- Wynthyst  talk  23:33, 29 November 2010 (UTC)
 * That'd be awesome! Then we can actually stop the Minecraft article from redirecting to the main page :D Been waiting for someone like you to turn up :D --Scykei 22:31, 29 November 2010 (CST)
 * Well, you don't need "somebody like me" to do that. You simply need to write the Minecraft article. What I would like to help with is finding a way to make your front page both visually appealing, but also well organized so that people visiting here will have relatively easy access to the information. Since this is a relatively small wiki as the game is only in alpha release atm, having the textual description of the game helps to fill the whitespace. I would like to explore a different logo, as the minecraft lookalike is really not that visually appealing, or we can simply eliminate that altogether for now and just stick with the nice Minepedia logo. Please feel free to use the editcopy version of the mainpage to try different ideas. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  22:57, 29 November 2010 (CST)

Crash glitch
I don't know if this has been documented anywhere yet, but I have experienced the following bug before, and decided to pass it through here before documenting it myself, in case it has already been reported. If the game crashes and the world is started again, a player will spawn at the exact location he was in when the game crashed, but with the same stats as the last time the game was saved, except often the items the player is carrying (I am not entirely sure of this, though). This means for instance that any items stored in a chest or furnace after the last save are lost, tools can have gone to waste by using them up before the crash, mined resources return to their original position, and any placed torches disappear. I have ended up in mined tunnels when the game crashed before, resulting in getting trapped in stone once reloading the world, thus suffocating.

I'm not sure if there is anything that caused the game to crash, or whether it's this form of crashing in particular that makes the glitch occur. The screen turns black immediately and the game stops responding altogether. Waiting it out hasn't worked so far.

ru.minecraftwiki.net
Hello, i am creator of Kubik and Minecraft 2D Multiplayer Flash version and i would like to start russian portal of Minecraft Wiki. How i can contact with wiki administration?
 * Please see . 13:24, 3 December 2010 (UTC)

Minepedia Logo
Hi! A few days ago I create this logo: peterdesign.pl/Minepedia_Logo_Dirty.png IMHO, my logo is better than currently logo of Minepedia. If any Sysop will be interested this logo, I have a project file (.PSD). Lewandowski 17:01, 2 December 2010 (UTC)
 * Eh, I kinda like the homage to the wikipedia logo with the globe-like image. And it is a bit more in the minecraft theme to make a world out of blocks. --JonTheMon 11:05, 2 December 2010 (CST)
 * Since this domain is actually Minecraft Wiki, and someone else has actually created a Minepedia (and registered the domain  http://www.minepedia.net), it is likely this wiki will be rebranded to  Minecraft Wiki in the near future. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]]  talk  16:14, 2 December 2010 (CST)
 * I'm pretty sure this wiki was first and they just stole the name. at 01:42, 4 December 2010 (CST)
 * Nice, but not particularly original thinking. I prefer the current world one, even if I barely get it. 07:24, 3 December 2010 (CST)
 * World in Minecraft is flat with highlands and ditches (?trench?, ex. Mariana Trench). On wiki Logo world is square. This thinking is wrong :D But I have an idea on better logo. It will be more similar to the present logo. Tonight my time zone (UTC+1) I will begin to create this new logo. I hope you will enjoy. (I'm sorry for my English). Lewandowski 13:51, 4 December 2010 (UTC)
 * Look this peterdesign.pl/MinecraftWiki_Logo_Main.png. IMO it's too many elements, but idea is preserved. Maybe if modifies it in a Dynamic Auto Painter... I'll do it tomorrow. I still like my previous image [; Lewandowski 17:16, 4 December 2010 (CST)

Inside Gaming Awards Gamers' Choice Nominee
Currently, Minecraft is up for the IGA's Gamers' Choice Award. People can cast their votes at iga.machinima.com. The race is very close between Black Ops and Minecraft, and by putting the link up on the homepage, I'm positive that Minecraft will garner the support needed to win! If somebody could do that it would be the greatest fan service to Minecraft in the history of the world! (slight exaggeration) - (Unsigned, by User:Verrrrrrrrrr 20:06, 5 December 2010

Mojang Getsatisfaction
I wrote an article for the Getsatisfaction page for Mojang. I would appreciate it if you guys could revise/make it better. Arcticwolf15 21:38, 8 December 2010 (CST)

Items that need a template
I greatly appreciate the 3 main templates: Blocks, Items, Mobs

However, there are a few important entities that aren't currently included in these. Possibly we need a new template to collate some of them?
 * Environment
 * Tree • Sun • Moon • Light • Clouds • Day/night cycle • Map • Biomes • Cavern • Dungeon • The Void
 * Gameplay
 * Crafting • Difficulty • Tutorials

(Please add to the list, anything I've missed). Thanks :) --Ephemeris 22:15, 10 December 2010 (UTC)
 * I personally want to be in charge of creation of the Environment template. I shall create it ASAP--Kizzycocoa 16:27, 10 December 2010 (CST)


 * I had a go, at Template:Environment, which currently looks like this:


 * I'm not sure about trees and clouds, possibly they belong in a different order or group?
 * Suggestions and refinements welcome. Images would be great.
 * If anyone else likes it, we can place it in the articles it lists. :) Ephemeris 02:54, 14 December 2010 (CST)
 * Maybe rename "Time and Light" to "Nature" and put Trees in there? Other than that, looks good! To make it look like the other templates, we could do with including some images in it, but some of these items don't have natural images. Will pomder that one! --DannyF1966 03:21, 14 December 2010 (CST)
 * Thanks! I like your idea, but I'm not sure. Let's move this discussion to Template talk:Environment?
 * Also, I added a line about gameplay concepts to Minecraft (plus a few other tweaks). Hopefully that's a good start :) Ephemeris 01:54, 15 December 2010 (CST)

Herobrine-and to admins
Now i know the forum creators are narrow minded imbiciles not willing to accept open ideas about entities they do not belive in. The herobrine couldve been a glitch in the system creating or spawning a second player mob that had the ai of another animal. this is possible because all entities in minecraft (except for slimes) have arms and legs, pigs chickent/ducks, cows, creepers etc. im not denying that it doesnt exist or that it does but the close minded admins will probably cuss me out then lock this post because they know they have nothing on their side as proof besides the fact that they are admins with little brain power and couldnt ever formulate a comeback in their feeble minds that doesnt involve homosexuality or cuss words. - 1zacster
 * Indeed, it could've been a glitch... and the moon may be made of cheese. The most likely scenario is that it was a hoax (one which Notch has gone so far as to confirm as such) that's since turned into a community in-joke, and granted, a lot of trouble would be resolved with a locked page stating that... but posts such as yours do nothing to help matters. - Bomb Bloke 20:34, 11 December 2010 (CST)

have you guys seen this page?

http://www.minecraftwiki.net/wiki/User:Kizzycocoa/Herobrine

-Theangryman
 * That is my userspace. I am constantly campaigning for it to stay. I am not breaking any rules doing so, but I am riling up a few admins by having it there.
 * however, that is the old page. a newer version is coming soon.--Kizzycocoa 13:29, 20 December 2010 (UTC)

Disambiguation pages?
It seems to me that this wiki needs a few disambiguation pages, mainly for the ores, since coal can be either an ore or an item. Diamond can be an ore, an item, or a block. However I'm not clued up enough on templates to create a disambiguation template from scratch and can't figure out the example one on the mediawiki help pages. Does anyone else think these pages would be useful, and could assist in setting them up? --DannyF1966 08:07, 13 December 2010 (CST)
 * I myself had planned to do this. if it isn't done by 5PM GMT, I will do it!!!! ^^ --Kizzycocoa 14:12, 13 December 2010 (UTC)
 * Any progress on this, Kizzy? --DannyF1966 03:25, 16 December 2010 (CST)
 * none yet. I have a lot on my plate at the moment. the awards are still time-consuming.
 * speaking of which, I have to upload a video. thanks for reminding me.
 * I shall try to make these pages ASAP.--Kizzycocoa 09:29, 16 December 2010 (UTC)

French translation
Can you add the french language on the wiki ? And others like italian(requested on this page too), etc... I can translate in french.

I second that. I was actually looking for a way to translate pages directly here since minecraft.fr isn't really... well, it has many translations and orthographic flaws. Plus, I'd prefer to improve Minepedia directly, and not a somewhat French copy. --Linkyu 18:06, January 04 2010 (UTC) Ah, I just found the Translation topic, and it seems we'll have to wait till there's enough Dutch pages for any other languages, am I right ? -- Linkyu 05:49, 5 January 2011 (UTC)

Trivia pages are bad
Trivia pages aren't good to have on a wiki page. If anyone can implement trivia into the main part of the wiki pages that have them, please do. ConMan8 20:02, 13 December 2010 (CST)
 * I was confused as I've never seen a trivia page, but then I realised you were talking about trivia sections on existing pages. What's so bad about them? --DannyF1966 09:28, 14 December 2010 (UTC)
 * Trivia is often a bone of contention unless it can be confirmed by the dev team. As long as it doesn't become something that people revert war over though I don't see a reason it should be disallowed. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  11:41, 31 December 2010 (UTC)

A Message to the Minepedia Wiki Board of Administration
Hello,

I am rather new to the game of Minecraft and the concepts behind it, however I am very familiar with administration of wiki's, forums, blogs, corporate portals, and other web applications. I have briefly examined your wiki and notice that you face the problem of personal conflicts between users, as well as generally inappropriate content. I am writing this message to request that the Minepedia Wiki create an Arbitration Committee to help eliminate the problems that have arisen, and to help avoid such problems in the future. As the game Minecraft will soon be going into a beta or standard release it is probable that the game will increase in popularity. This will most likely result in this Wiki to grow in popularity and the greater need for professionalism in connected sites. I would be happy to share ideas about how you could establish stronger administration. Please feel free to contact me at mhallett@fatmansays.co.cc

Thank You,

Marcus Hallett
 * call me unprofessional, but what issues are there with moderation? and, way more importantly, what on earth is an Arbitration Committee? O.o --Kizzycocoa 09:36, 15 December 2010 (UTC)


 * I guess if the job becomes too big for one person, eg another spike in Minecraft popularity and user sign-ons, the wiki would need a staff of admins. What he's saying is there ought to be a jury whose job is to listen when someone points a finger at admins and shouts "unfair!", to prevent arguments dragging on forever. I don't get what's in it for him, though. --JellyfishGreen 11:06, 15 December 2010 (CST)


 * Another wiki I participate at has the bureaucrats as the arbitration committee. To avoid certain conflicts of interest, though, those same bcrats aren't allowed to do normal sysop activities (only if emergency and no sysops are available). It's useful-ish there, but I don't see why it's needed here (creating a solution for a problem that doesn't exist, imo), as I don't see what he sees as problems. --JonTheMon 17:19, 15 December 2010 (UTC)
 * Arbcom is the last step (last resort) in dispute resolution at Wikipedia - see wikipedia:WP:ARBCOM for how they do it. It is indeed meant to help prevent cabalism, and help solve intractable conflicts.
 * I'm a new editor here, so I'm not sure what conflicts Marcus is referring to. Are there people with legitimate complaints, that aren't getting properly dealt with? -- Ephemeris 13:43, 15 December 2010 (CST)
 * I believe he's simply advertising. I have not seen any serious interpersonal conflicts here. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  01:33, 29 December 2010 (UTC)

Re-arrange the Community Portal
I would like to propose changing up how the Community Portal works. I think that this page, the project page, should have links to important things in the community, like the wiki rules, what the wiki is about, and stuff like links to other wiki translations. To keep the "community discusses stuff" part alive, I'd move the conversation to the discussion page itself, which would essentially run the same as the current page. --JonTheMon 04:07, 15 December 2010 (UTC)

To give an example, I could point out, Wowpedia's community portal, which describes the purpose of the page, points users to resources and places to contribute, and acts as a hub for other sections of the wiki. --JonTheMon 04:17, 15 December 2010 (UTC)
 * Jon, feel free to make whatever further adjustments you see might be helpful. I would also like to see discussion topics here limited to things that don't have a corresponding article, or involve specific wiki items. Also, better utilization of the help namespace, things like Help:Ask a wiki question/Help:Ask a game question, etc. might redirect some of the traffic this page is seeing. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  11:45, 31 December 2010 (UTC)

Archives
I've archived July-October at Minepedia - The Minecraft Wiki!:Community portal/Archive 1. Feel free to un-archive unresolved threads, or move (cut&paste) more threads from here to there. :) -- Ephemeris 19:43, 15 December 2010 (UTC)
 * So, right, you can't just specify a sub page /Archive 1 since I believe sub-pages everywhere except User are not enabled. --JonTheMon 19:51, 15 December 2010 (UTC)

Beta/Adventure/Zombie Seige pages?
I'm confused... why does the Beta page keep getting deleted, but there are pages for Adventure mode and Zombie Siege mode? The new game modes are promised but don't exist yet, just like beta is promised and doesn't exist yet. Howcome the wiki is allowed to have pages about one but not the other? --DannyF1966 09:20, 16 December 2010 (UTC)
 * we have information on adventure mode and zombie seige. we have next to no information on beta.--Kizzycocoa 09:25, 16 December 2010 (UTC)

Skins
I'm thinking of making a new skin using photoshop, but I need to know how big (pixel wise) each file needs to be so I don't end up with double size blocks or anything. Any help would be appreciated.
 * Just view image info on the skins already made. at 19:46, 17 December 2010 (CST)

A how to section.
When I first came onto this site I looked for blocks ect... which I found. As I got more and more into minecraft I wanted to learn how to do things, Make lamp posts ect...... I then turned to youtube but I think we should include something like that in here aswell. So users on here can submit a how to make a lake? Or survive your first night? Make a house? Mine ect.....

You get the idea. I have plenty of ideas :) I just think it would be better here as users will come here when the first play mincraft for things to do :)
 * see Tutorials. but making a lake? a lamp post? that isn't worthy of an article.--Kizzycocoa 07:32, 21 December 2010 (CST)

Naming the game mode
I've noticed that since the beta release a lot of pages have had to change from saying something to the effect of "in the Alpha mode" to "in Beta mode ...". Shouldn't we distinguish versions from game modes, and call this "in the Survival mode"?

(...On the other hand, that might equally require massive updates later if e.g. there's a new release having a Creative mode with crafting.)

—KPReid 08:02, 21 December 2010 (CST)
 * Yes. That's what we need. Think for the future! :D If we want to be very specific, we need to say something like "in Beta Singleplayer Survival". :P That's as specific as we can get. But that wouldn't be a priority though, as it currently doesn't play a very important role. --Scykei 11:07, 26 December 2010 (UTC)

Can we remove references to old versions of the game that aren't in history sections?
In a lot of the articles there are sentences like, "In Survival Test, Indev, Infdev, Alpha, and Beta..." I can understand references to old versions of the game in history sections or in other situations, but there are way too many of these in inappropriate situations.

Just look at the "Fire" article

"Fire is a block that was first seen in Indev." This reference makes sense, and should remain in the article.

"Fire is only available for use in Indev, Infdev, Alpha, and Beta." I feel this sentence should be removed.

I am probably wrong though. I would just like to know why.
 * I'm with you on this one. Every block,item etc should have a history section that explains when the item was introduced in the game and how it behaved differently in the previous versions. The main article text should always be about the item as it is in the current version of the game. --DannyF1966 03:52, 22 December 2010 (CST)
 * I agree. I would consider making an additional field in the infobox template providing the link to the history page where all historical data should be listed. This is one of the great things about building a wiki from the very start of the game, you are able to compile a lot of historical data as the game progresses. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  01:32, 23 December 2010 (CST)
 * I was going to suggest something very similar. It was something that caught my eye on first sight when reading some articles, and this is a definite yes. It isn't really obvious because it is in a form of words but what we are currently doing is as though we are saying, "in versions 1.1, 1.2, 1.3, 1.4 and 1.5, this feature works like this". It doesn't work.


 * I have stressed before many times. All these Infdev, Alpha, etc are merely version milestones in Minecraft. What was introduced are likely to be in the final version of the game, so we should put, for example, "From Alpha onwards...". If it only happened during a certain phase, we could write, "During the Indev to Alpha phases..." or something equivalent to the history section.


 * I wanted to change these but I've said to myself that I wouldn't be too involved in this Wiki any more. Seeing that I'm particularly free today, I will attempt to improve these articles, Alpha and Beta, however. :P --Scykei 04:02, 26 December 2010 (CST)


 * Why not just state something like, "as of the current version..." instead of putting a specific figure in there? That way, each update wouldn't necessitate a massive amount of minor edits to swap all the Alphas/Betas/whatevers on each page throughout the wiki. An alternate solution is to create a template containing the current version, and then implement that into each page (eg. as of ..."). - Bomb Bloke (Talk/Contribs) 04:14, 26 December 2010 (CST)


 * That would be even better. If only someone could spend the time to dig out all of these in the changelog... But we need to put what development phase too. Like Alpha 1.2.0 or beta 1.0 onwards. --Scykei 05:01, 26 December 2010 (CST)

Maybe we should split the wiki into different sections (based on version). so if you want to look up stuff on classic, you can look at only classic and not indev, survival test, infdev, beta and alpha. just a thought. MoonBeans 13:47, 26 December 2010 (CST)
 * Given that Survival Test, Indev, Infdev, and Alpha are no longer publicly accessible (at least officially), we should probably either minimize that info somehow (perhaps in a collapsed section?) or even remove some of the information that is specifically about them. (If anyone is curious, they can always access the page-history).
 * Also, classic will be phased out eventually (Notch plans to create a better "demo" option (http://twitter.com/notch/status/18801312527294465)), so even that info will soon be irrelevant for current players (albeit, interesting as an historical datapoint).
 * So, presuming that this Wiki is primarily intended to support current players of the game, and restrict (but not forbid) information about the previous parts of the game's development process, how should we structure the no-longer-pertinent info, such as all the pre-beta info in Lava? -- Ephemeris 21:22, 29 December 2010 (UTC)
 * I would recommend moving the historic data to subpages, and then have a "Historic data" section at the bottom of the page, linking to them for those people interested in reading about how the game has changed. Relying on the page histories is inefficient and will become problematic as time goes by. I will see that subpages get enabled on all namespaces tomorrow. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  04:30, 30 December 2010 (UTC)

Almost at the cake!
The 26th is the one to watch, but almost there...

http://www.indiedb.com/events/2010-indie-of-the-year-awards/winners

Congratulations on the editor's choice, Notch! -- Ephemeris 08:20, 24 December 2010 (UTC)

Upcoming Updates
I propose a new page called Upcoming updates. There, we can put all confirmed upcoming additions to Minecraft. All of those items must be sourced. This will make all these pages: cake, pigman, adventure and maybe, just maybe, lanterns (but I think Notch doesn't want to implement lanterns any more). This will get rid of these rather short uninformative pages and put them all together in one place. A very good example: http://runescape.wikia.com/wiki/Upcoming_updates

I don't know about Zombie Siege because that feature was mentioned oh so long ago and it's not even confirmed as an update. In that [blog http://notch.tumblr.com/post/121044061/in-the-spirit-of-the-new-economy], I believe that's what Notch said he might do after Minecraft reaches its final version, and that is not until a very distant future.


 * Good idea. I think this would give those future speculation things a platform, so the talk of this page would be messed up with hopes. But I think we should give it a try. P.S.: You forgot your signature! --freaktechnik (w 15:34, 26 December 2010 (CST)
 * Whoops, sorry about that. I might start it sometime today. --Scykei 20:16, 26 December 2010 (CST)
 * You could also develop a future feature template tag to indicate that it is not a current feature in the game, and might change prior to implementation. -- Wynthyst [[Image:User Wynthyst sig icon.png|19px ]] talk  11:49, 31 December 2010 (UTC)

Inadvent implication of wiki hyperformalism (don make me do that again)
(if ya dont understand this, dont delete it, jesus boi)

i dunno, i aint sayin we have to be dunwuting and asploding, but i think were just peering wikipedias bad habit of thinking it knows shit. any public resource that tries to explain that mathematical function of trigonomic functions can be hand-calculated without even explaining how to plug trig in a scientific calculator is stuck so far up its ass it smells it own tonsils.

You herd meh. No telling how to plug trig in a calculator, but sure as fuck you can learn the hawkings-esqe calculation behind the button(s)

Now, features like the item stat-pannel is both useful and cute, and it definately stays, but maybe we aint supposed to be en exclusivist omnicent hivemind.

Anways. Keep it public acess. Im sure the half of ya are pretty damn bright, and at least in the logical quadrants i aint so bad either, but you aint l'artiste, yer tryin to explain this to... probably 108 IQ average indiviudual.

Also, a preemitive FUCK YOU

oh yeah, im aware this wiki aint that bad... yet... maybe im an idiot, but im kinda hoping this will put down any future of it


 * Ok, well, as soon as we want the wiki translated into gibberish we'll let you know, you sound like the perfect man for the job. Merry Seasonings! --DannyF1966 17:59, 27 December 2010 (CST)

Old
You know, you should probably remove this page from the sidebar if you're not going to have anything here, same with Help... --ultradude25 09:57, 2 October 2010 (UTC)
 * Should it just redirect to the Special Pages page? PurpleKiwi 19:34, 17 October 2010 (CDT)
 * having the special pages under community portal doesn't make much sense. The community portal should be where people go to comment on the wiki as a whole instead of the main page talk. The main page talk should be for talking about the main page itself.Toadbert
 * No one uses this page, though (there's nothing here). D: PurpleKiwi 17:41, 18 October 2010 (CDT)
 * Well thats what its supposed to be used for.Toadbert
 * If that's the case, I'm going to add a note to the main page talk and one here. --ultradude25 02:45, 20 October 2010 (UTC)

Farming
First of all, it's not about crops, second of all can you plant and grow pumpkins and mushrooms? Lets say you plant one pumpkin down (or mushroom) would more sprout beside or around it because its annoying finding pumpkins, i dont really care for mushrooms considering theres thousands in nether, but just wondering
 * Afaik, Pumpkins and Mushrooms and Flowers are non-renewable resources. What you find in-world, is all you get. -- Ephemeris 20:00, 30 December 2010 (UTC)

Minecraft Rulesets
Can we have a page on Rulesets? What I mean by 'ruleset' is a set of goals and/or rules for the game that a player adheres to within the Minecraft sandbox. An example of a ruleset is Spleef. Someone on the Minecraft forums recently posted a ruleset that they thought of, called 'Totemquest'. I spent about 3 hours making a page on Minepedia for it, and it was almost immediately deleted after creation. (Lucky for me I had it backed up, huh?) I think rulesets are very interesting, especially considering Minecraft doesn't really have any goals for the player currently, and players have to come up with their own goals. Being able to easily share good rulesets with other players makes the game more interesting to people, as it opens up new ways of playing that some people have not thought of. My Totemquest article is on my user page, if you'd like a preview. Is there anywhere that it would be permissible to add it to Minepedia? Is anyone else interested in a Rulesets page? --Pulseczar 06:50, 1 January 2011 (UTC)
 * An intriguing idea, but I'm not sure that "ruleset" is the best name for the general concept. Too close to the nethack "conduct" restrictions. If we can come up with a clearer title, then I'd support making it a tutorial subpage, with a collection of these "user-made goals". -- Ephemeris 19:10, 1 January 2011 (UTC)
 * We could always just pick a term and then later change the term to something else that we like better. I just don't know of a better term than 'ruleset' at this time. The term 'ruleset' is used from time to time in this way. When I search for gameplay "ruleset" in Google, I get 314,000 results. However, dictionary.com does not know the word. Wikipedia sort of recognizes it. The term 'sub-game' might also be good. I don't really care what term is used. I'd just like pages that detail these 'sub-games/conducts/rulesets'. I'd love to see a huge collection of these (quality ones). I also don't think it fits under Tutorials because it doesn't teach anything. A tutorial is something which tutors. I would just put it under Gameplay, but again, I'd just be happy to see it on Minepedia, period. --Pulseczar 03:18, 2 January 2011 (UTC)
 * I think the idea of a ruleset is perfect for those seeking a game to play with minecraft that is shorter or has a clear ending. Something like totemquest defines a set of rules that clearly describe winning or losing conditions.  If the term "ruleset" is the reason this can't be done, let it be known as "minecraft rules" or something like that.  Define the category as "games that can be played within minecraft to make it more interesting" and let people's imaginations run wild... after all, letting people use their imagination is the purpose of Minecraft.. isn't it?Darunada 07:03, 2 January 2011 (UTC)

Minecraft Conduct
In Nethack, there are various "conduct" achievements that one can voluntarily follow (and which can be combined). See http://nethack.wikia.com/wiki/Conduct for details

Translated into Minecraft, these might become something like this:
 * Pacifist - no attacking any mobs. Only running away from mobs, and trapping or barricading mobs, is allowed.
 * Corrupted Pacifist - allowed to build dark-room mobspawning harvester. allowed to lure animals into cactus/lava/water
 * Vegetarian - no harvesting of pigs, zombiepigmen, or fish. Only bread, apples, and soup may be eaten.
 * Vegan - if eggs or milk become edible or craftable, then eating these items is also not allowed
 * Breatharian - no eating of any kind. Avoid all damage!
 * Single life - after death, delete the world. No resurrection.
 * Hydrophobe - no crossing or collecting or altering of water. Blocks must be placed at least 1 space away from any visible water.

I think a page (or section) collecting these, would be interesting. -- Ephemeris 19:10, 1 January 2011 (UTC)
 * Those are cool rules or conducts to follow (Pacifist would be funny to try), but none of them provide goals. When I say 'ruleset', I'm talking about things which either contain new rules, goals, or both. Also, with Totemquest and Spleef, the game guidelines are much more sophisticated than a simple "don't eat meat". Think of rulesets as card games. Each card game is a ruleset. You've got cards (Minecraft) that you can play with in a variety of ways. A card game details out a way to play with the cards (Minecraft) that gives a goal and a set of rules. A Minecraft ruleset details out a way to play Minecraft that involves a goal and guidelines you must follow in achieving the goal. It's not just an Achievement (not that there's anything wrong with simple rules), but an entire [sub]game. An Achievement in the card game Solitaire would be a small change to the game that gives some level of added challenge, but does not change the core of the game. It's just a harder goal. A ruleset is the game. An Achievement is a small change to the game -- to the ruleset. --Pulseczar 03:18, 2 January 2011 (UTC)