Zombie Horse

A zombie horse is an unused variant of the regular horse.

Spawning
Zombie horses may be created by the command or with their spawn egg. When using a spawn egg, 20% spawn as foals. In Bedrock Edition, zombie horses can be spawned with a spawn egg.

Appearance
Zombie horses appear to be the horse equivalent of zombies. Like zombies, zombie horses are green-skinned and their eyes are completely black.

Drops
Upon death, zombie horses drop: If saddled, they drop their saddle.
 * 0-2 . The maximum amount is increased by 1 per level of Looting, for a maximum of 0-5 with Looting III.
 * when killed by a player or tamed wolf.

Usage
Tamed and saddled zombie horses can be used as one of the fastest means of transportation in the game. They can also be used to climb hills and jump fences.

Equipment
Zombie horses have a lone equipment slot.


 * Saddle slot: For equipping a saddle.

Riding
Once a horse is tamed and saddled, the player can control it with directional controls,, and the mouse. The player dismounts using the control.

$$, when riding a horse, the hunger bar is replaced by the horse's health in Survival or Adventure mode. $$, hunger isn't replaced by horse's health. It uses a different heart texture than the player's health bar. The experience bar is replaced by the horse jump bar.

A player can use any item while riding a horse, including drinking or throwing potions; activating doors or redstone devices; using chests, crafting tables, and furnaces; breaking and placing blocks; and attacking with melee weapons or bows.

A ridden horse automatically runs up any one-block-high slope. The horse and rider can safely fit through a space as low as 2.75 blocks high. Lower clearance risks suffocating the rider if the rider's head enters a non-transparent block. The horse itself can enter gaps as low as 1.625 blocks high, but may itself take suffocation damage when clearance is less than 1.75 blocks. Horses cannot fit through a 1-block-wide gap.

When a player rides a zombie horse, both are unable to use Nether portals.

Behavior
The zombie horse is the only undead mob that is completely passive. Zombie horses behave like normal horses, roaming idly and occasionally stopping to rear, swish their tails, or lower their heads as though eating the grass. Unlike sheep, the eating animation does not actually cause any grass to be consumed. The horses may turn to look at a nearby player.

Zombie horses, like most mobs, can ride in minecarts and boats.

Unlike other passive mobs, zombie horses slowly regenerate health.

Zombie horses, in common with other undead mobs, take damage when affected by a Potion of Healing and are healed by a Potion of Harming. They are also affected by the Smite enchantment.

Taming
Zombie horses cannot be tamed. However, a tamed zombie horse can be summoned using.

Statistics
Zombie horses are spawned with constant health of 15, speed of 0.2, and have a jump strength ranging from 0.4–1.0, tending toward the average 0.7.

Sounds
Zombie horses use the Friendly Creatures sound category for entity-dependent sound events.



ID




Entity data
Zombie horses have entity data associated with them that contain various properties.

Issues
Zombie Horses are an unsupported mob and as such issues relating to them may not be fixed.

Trivia

 * Dr. Zhark appears in the credits after the End Poem as the creator of horses, including zombie horses.
 * If a player pulling a zombie horse with a lead enters a boat, the zombie horse follows by swimming the same speed as the boat.
 * A player riding a zombie horse is dragged along if the zombie horse is being pulled by a lead, and can even be lifted up in the air in the same way.
 * The texture for zombie horses contains an unused saddlebag.