Bedrock Edition beta 1.16.0.57

Beta 1.16.0.57 is the ninth beta version for Bedrock Edition 1.16.0, released on April 15, 2020, which adds more Nether Update features, more parity and fixes bugs.

Additions
Un peu près tout ce qu'il a sur Java depuis la 20w16a

Pretty much everything the Nether has on Java since 20w16a

Fixes

 * Crashes
 * Fixed a crash related to exploding beds in the nether.
 * Fixed a crash that could occur when typing a character into chat that we don’t have a font sheet for.
 * Using the command with Soul Fire no longer causes the game to crash.


 * General
 * Light propagation now works correctly, fixing hostile mob spawning.
 * Typing in the inventory Search field no longer creates lag.
 * The smooth camera option (from full keyboard gameplay) is no longer jittery, and is smooth again.
 * Fixed an issue with the Marketplace not always loading in correctly.
 * Fixed an issue with notifications not showing in iOS.
 * The hay blocks in the town center in the Abandoned Village seed are now generated correctly.
 * The screen reader now only reads the generating world message once when converting worlds to Bedrock
 * Ender Dragon’s fireball lingering particles are no longer invisible
 * Activator rails now dismount players and other mobs at the correct position.
 * The Wither’s spawning explosion no longer breaks obsidian (.
 * Obfuscated text color code works on signs placed in the world.
 * Bamboo has been changed to be unpathable by mobs to prevent them getting stuck.
 * Target block redstone signal duration is based on projectile type - Long for trident and arrows, short for other projectiles.
 * Armor stands no longer shift and fall through blocks when a world is reloaded.


 * Gameplay
 * Giant spruce trees once again generate podzol underneath.
 * Fixed an issue with player experience being lost when reloading a world.
 * Minecarts no longer collide with other minecarts on parallel tracks.
 * Falling top snow can no longer break solid blocks.
 * Fixed a bug that sometimes allowed villagers and players to respawn inside blocks when getting out of bed.
 * The XP cost is now readable in the anvil UI screen.
 * Bamboo can now be placed on top of bamboo saplings without Experimental Gameplay being enabled.


 * Mobs
 * The Iron Golem's legs don't swing as far anymore.
 * Reduced the melee attack range of mounted mobs.
 * Fixed a bug that sometimes prevented mobs from burning on bottom-half slabs.
 * Turtles now lay eggs correctly.
 * Guardians can now spawn in bubble columns.
 * Fixed a bug that caused Vex mobs to move too slowly when moving on X and Z axes.


 * Blocks
 * Smooth quartz now uses the correct texture.
 * Using Silk Touch on giant mushrooms now drops the correct blocks.


 * Scripting and add-ons
 * Implemented AvoidMobTypeDefinition and converted hardcoded properties to be data-driven.
 * A content error will now show up if you provide an invalid item name to in the  field.
 * Add documentation for.
 * Adding a new subject to filters so damage sensors can filter on projectiles.
 * Fixed an issue with custom brewing recipes.