Bedrock Edition beta 1.11.0.3

Beta 1.11.0.3 is the second beta version released for 1.11.0.

Additions

 * Added more Pillager Raid features:
 * Players can now trigger a raid when entering a village with the Bad Omen effect
 * Players receive the Bad Omen mob effect when killing an Illager captain
 * Raid states are Saved and Loaded between sessions
 * Ravagers are sometimes ridden by Illagers when spawning in a raid
 * Raids now use the "dweller component" to track raiders, even when they are unloaded
 * Pillagers, Vindicators, Witches, and Ravagers spawned from a raid will move toward their village dictated from the dweller component
 * Added "following" behaviour to Pillager Patrols
 * Added final artwork for banners to Pillager Outposts
 * Added new "/mobevent" command to enable or disable events such as Raids
 * Added Raid Boss Bar UI
 * This is just a placeholder for now, and will be changed in a future update

Changes

 * The following features are no longer behind the Experimental Gameplay toggle:
 * Ravager
 * Fletching Table
 * Smithing table
 * Pillager Outposts
 * New Villages, Villagers, and Zombie Villagers
 * Sweet Berries
 * Various changes to the way cats spawn in villages:
 * Cats now respawn based on number of beds in the village
 * The number of cats = 1/4 the number of beds
 * Cat total caps at 10 cats per village
 * Updated the Hero of the Village and Bad Omen effect artwork
 * Grindstone blast resistance now matches the stone slab (MCPE-42293)
 * Wandering Trader Llamas can no longer be bred
 * Wandering Trader Llamas cannot spawn as baby variants
 * Wandering Traders now drink an Invisibility Potion to escape hostile mobs
 * Wandering Traders now hide when struck by projectiles and magic attacks
 * Villagers now heal when they wake up in the morning
 * Wandering Trader Llamas now spit at mobs that are hostile to their owner
 * Player damage will trigger llama aggro, but will not cause the trader to hide
 * Hoppers can now be used to fill and empty composters
 * Splash potions of water can now be used to douse campfires

Fixes

 * Crashes/Performance
 * Fixed the crash that would occur when launching the game on Windows 10 (MCPE-42317)
 * Fixed several crashes that could occur during gameplay
 * Using pick block on a nether portal no longer causes the game to crash (MCPE-41735)
 * Giving the player a cobblestone wall variant no longer crashes the game (MCPE-41657)
 * Fixed a crash that could occur when signing in or out of Xbox Live on Xbox One
 * Fixed a crash that could occur when resuming gameplay while connected to a server
 * Fixed a crash that could sometimes occur when trampling on Pumpkin and Melon stems
 * Fixed several crashes on Android when suspending and resuming the game


 * General
 * Players on Xbox are no longer prompted to sign in to Xbox Live if they have already done so
 * Players can no longer suffocate in the ground while spawning into the world (MCPE-42310)


 * Gameplay
 * Players can once again travel through End gateway portals without suffocating and no longer encounter world loading issues (MCPE-41533, MCPE-40538)
 * Berry bushes are prickly again (MCPE-41277, MCPE-42407)
 * Smooth stone can now be smelted again (MCPE-42331)
 * Smelting smooth stone now gives the player XP (MCPE-41551)
 * Fixed Villages not registering beds that have slabs and stairs above them
 * Players using VR Controllers no longer fly after swimming (MCPE-39833)
 * Silk touch tools now work correctly right up to their very last use (MCPE-41789)
 * Fix for pillager and vindicator captains not giving Bad Omen upon death (MCPE-42330)


 * World Generation
 * More Village generation fixes:
 * Lower Ladder Blocks are no longer missing in structures
 * Basements no longer have broken structures and redundant dirt blocks inside
 * Fixed Igloo-like houses that would sometimes not generate correctly
 * Floors no longer have missing blocks
 * Animal pens no longer allow animals to escape


 * Mobs
 * Villagers will now use available job sites indoors when it rains
 * Raiders no longer get stuck when trying to path find to a village
 * Illager captains spawned in outposts no longer leave due to patrolling behavior
 * The Wandering Trader now holds trade interest items the right way up!
 * Mobs now rotate correctly after exiting boats (MCPE-41341)
 * Drowned mobs converted from a Zombie now attack Players
 * Villagers no longer get stuck on Lanterns


 * Blocks
 * Coral plants and sea grass now break when a supporting block is removed
 * Armor Stands and Grindstones are now craftable again (MCPE-42350)
 * Smooth and Chiselled Quartz blocks no longer have directional placement (MCPE-39074)


 * Graphical
 * Fixed a rendering issue on the Bell texture
 * Wandering Traders no longer have two right feet


 * User Interface
 * Items can now be split properly in the inventory and crafting grid (MCPE-42313)
 * The keyboard no longer obscures text entry when writing in a book on Xbox One


 * Commands
 * Fixed command suggestion icons offset (MCPE-41169)


 * Add-Ons and Script Engine
 * "/replaceitem" now takes selector arguments into account when replacing items in the offhand slot