Bedrock Edition beta 1.2.14.2

Beta 1.2.14.2 is the fifth beta version for Bedrock Edition 1.4.0, released on March 28, 2018, which adds more Update Aquatic features and fixes bugs.

Blocks

 * Blue ice
 * Generates in icebergs.
 * : Emits a light level of 4.


 * Buttons, pressure plates, and trapdoors
 * Now come in all 6 wood types.


 * Coral
 * Come in 5 variants: brain, bubble, fire, horn, and tube.
 * Can only be placed underwater.
 * Naturally generate in coral reefs.
 * Can only be obtained with a Silk Touch tool.


 * Coral blocks
 * Come in 5 variants: brain, bubble, fire, horn, and tube.
 * Naturally generate in coral reefs.
 * Must be mined with a Silk Touch pickaxe to drop itself, otherwise they drop a dead coral block.


 * Coral fans
 * Come in 5 variants: brain, bubble, fire, horn, and tube.
 * Naturally generate in coral reefs.
 * : Have a dead variant.
 * : Coral fans and its dead variants can be placed at the top of an underwater block.
 * Can only be obtained with a tool enchanted with Silk Touch.


 * Dead coral blocks
 * Come in the same 5 variants as coral: brain, bubble, fire, horn, and tube.
 * Obtained by mining a coral block without a Silk Touch pickaxe.
 * Naturally generate in coral reefs.


 * Dead coral fans
 * Come in the same 5 variants as coral: brain, bubble, fire, horn, and tube.
 * Naturally generate in coral reefs.
 * Can only be obtained with a tool enchanted with Silk Touch.


 * Dried kelp block
 * Crafted with 9 dried kelp.
 * Can be used as a fuel in furnaces, smelting 20 items per block.


 * Kelp
 * Generates in oceans.
 * Can only be placed in water.
 * Can grow multiple blocks high.
 * Has animated textures.
 * Can be smelted into dried kelp.
 * : Kelp in the inventory has a unique texture.


 * Seagrass
 * Generates in oceans, rivers, and swamps.
 * Can additionally be generated when using bone meal on blocks underwater.
 * Has a tall variant.
 * Has animated textures.
 * : Has a darker green color.
 * : Seagrass in the inventory uses the texture of normal grass.


 * Water
 * New water behavior
 * A water source block can now be placed inside of most non-solid blocks.
 * Flowing water will still not flow into non-solid blocks.
 * Blocks can now be placed underwater without creating pockets of air around them.

Items

 * Bucket of Fish
 * Come in 4 variants: cod, salmon, pufferfish, and tropical fish.
 * Obtained by using a water bucket on a fish mob.
 * : Bucket of pufferfish has a different texture than $$.


 * Dried kelp
 * Obtained from smelting kelp.
 * Can be used to craft dried kelp blocks.
 * Can be eaten, restoring hunger point.


 * Spawn eggs
 * Cod
 * Pufferfish
 * Salmon
 * Tropical Fish
 * : The spawn eggs look like roe with the respective color.

Mobs

 * Drowned
 * Added a baby drowned variant.


 * Fish mobs
 * Cod
 * Spawn in cold, normal, lukewarm oceans, and their variants.


 * Pufferfish
 * Spawn only in warm oceans.
 * Inflate themselves when a player gets near.
 * Inflict a nearby player with Poison for 7 seconds.


 * Salmon
 * Spawn in cold, normal, frozen, lukewarm oceans, and their variants.


 * Tropical Fish
 * Spawn only in warm and deep warm oceans.
 * Come in 14 different colors and patterns.

World generation

 * Biomes
 * Added cold, lukewarm, warm oceans, and their deep variants.


 * Buried treasure
 * A structure that consists of a buried chest with loot in it.
 * Treasure maps can lead the player to them.


 * Coral reefs
 * Naturally generate in warm oceans.
 * : Coral fans, dead coral blocks, and dead coral fans naturally spawn as parts of them.


 * Icebergs
 * Naturally generate on frozen oceans.


 * Shipwrecks
 * Can be found in oceans and beaches.
 * Contain 1–3 loot chests containing different types of loot depending on the ship.
 * Can generate upright, sideways or upside down.
 * : Stripped logs naturally spawn as parts of them.


 * Underwater ravines
 * Naturally generate in oceans.

General

 * Marketplace
 * Added an Inventory section to manage all of the player's acquired content.

Blocks

 * Pumpkins
 * Can now be sheared into carved pumpkins.

Items

 * Fish
 * Added new textures for raw fish, cooked fish, raw salmon, cooked salmon, tropical fish, and pufferfish.


 * Leads
 * Can now be attached to boats.

Mobs

 * Drowned
 * Drowned faces now glow in the dark.

Non-mob entities

 * General
 * Items now float in water.

Gameplay

 * General
 * Tweaked the directional movement of the gameplay cursor for more predictable movement.

Fixes

 * Improved load times in the Skin Picker and when applying resource packs.
 * 'Delicious Fish' achievement will now unlock after cooking and eating salmon.
 * Fishing will now give the proper chance of catching a stack of 10 ink sacs.
 * When riding a boat and hitting a mob with the Knockback enchantment, the mob will no longer be always knocked toward the east.
 * Snow covered leaves no longer appear red when Smooth Lighting is disabled.
 * Commands in chains of command blocks will now run sequentially when other chains are running nearby.
 * Fixed the 'Disconnected from server' prompt being too large on Gear VR.