Java Edition 14w08a

14w08a is the thirteenth snapshot for 1.8.

Changes

 * Player list
 * Improved the health objective display on the player list
 * Will fall back to textual display if space is scarce, with colors (green/yellow/red) to show different health levels
 * Additional health will squash the display together to fit
 * Commands
 * Commands run using now pass their success value back to the command block running them
 * Superflat worlds
 * Superflat presets now use the new block id format
 * Block ID/number of layers format changed from  to.
 * Preset code version number changed to "3".
 * Trapdoors
 * Trapdoors are now called "Wooden Trapdoor"

Fixes
From released versions before 1.8
 * – Having FOV over 100 and sleeping in bed will cause you to look inside your head
 * – Potion of night vision: total blackout
 * – Zombie / Skeleton chestplate not displaying the sleeves of the chestplate properly
 * – Sleeping in beds above layer 128 in multiplayer causes the player to fall into the void (visually only)
 * – Enchanted book offers will only ever get worse with villager trades
 * – Lit TNT falls into floor on reload
 * – Double clicking in creative inventory doesn't auto stack the items
 * – Upper part of a Door does not open when placing a Block of Redstone beside it
 * – Breaking blocks in Creative can produce particles from blocks behind the broken block
 * – More World Options menus for bonus chest and hardcore aren't blacked out
 * – F3 pie graph bug
 * – Spawner shows activity when eyes pos in range, but actually only produces mobs when feet pos in range
 * – Named Mobs Names not visible through glass
 * – Renaming + enchanting cost bug
 * – Superflat Swampland doesn't generate lilypad
 * – command creates crash-inducing items with incomplete dataTag
 * – Various ocelot spawning problems, again
 * – Stained clay blocks act as wood if a fence is underneath
 * – When is set to , it still drops container items
 * – Tellraw command crash
 * – Realms Backup "No" button doesn't work

From the 1.8 snapshots
 * – Structures spawn in the incorrect biome
 * – command with signs
 * – Grass blocks don't mipmap properly
 * – For  is no description inside commandblocks
 * – Superflat Customization still uses Block IDs
 * – Grass blocks don't mipmap
 * – Villagers only plant Wheat
 * – Realms player count is no longer updating
 * – Sprint particles in Spectator mode
 * – Players Are Stuck In The Map Barrier

From the previous snapshot
 * – Iron Trapdoor has the name " "
 * – When swimming in water, you do not drown.
 * – not obeying the   rule
 * – Nametag shown in inventory screen
 * – Commands in the form do not update comparators correctly
 * – "" will not tab-complete the objective argument
 * – command not working with execute command.
 * – No way to hide Commands executed by Entities for OPs
 * – Moving in water bug of light
 * – Cave spiders can breathe underwater
 * – Partial NBT data matching breaks checking for empty containers
 * – Cave spiders can breathe underwater
 * – Partial NBT data matching breaks checking for empty containers