Java Edition Beta 1.8 Pre-release

Beta 1.8 Pre-release is the first pre-release for Beta 1.8.

Additions

 * Biomes
 * Extreme Hills
 * Foliage tree and grass color based on Taiga biomes.
 * They were generated as part of the terrain generation algorithm.
 * Ocean
 * They generated almost infinitely.
 * Seafloor in the Ocean biomes will generated with clay, sand, dirt and rarely gravel instead of only dirt.
 * They were generated as part of the terrain generation algorithm.


 * Generated structures
 * Mineshaft
 * Village
 * Stronghold


 * The Player
 * Experience bar
 * Hunger bar
 * Sprinting

Changes

 * Debug Features
 * and change time, forward and back respectively.
 * Biomes
 * Biomes were generated much bigger and flatter
 * They are no longer aligned based on temperature and humidity, instead their distribution is random
 * Changed biomes:
 * Redesigned Swampland biome
 * Foliage tree and grass color of Swampland biomes were look more greener than before.
 * New tree type were generated differently compared to normal tree, such as shallow trees with vine and they also can be generated in water.
 * Under the seafloor will generate clay, sand and dirt of water.
 * Changes to Taiga biome
 * Taiga biomes were generated without snow and ice
 * Removed biomes:
 * Seasonal Forest
 * Rainforest
 * Shrubland
 * Removed a bush-shaped oak
 * Savanna
 * Returned in 1.7.2
 * Tundra
 * Ice Desert
 * Did not generate in the world due to various bugs, so the removal was not noticeible in-game
 * Generated structures
 * Removed generated structures:
 * Oceans
 * Added as a biome instead
 * Beaches
 * Returned in 1.1
 * Gravel beaches
 * The Player
 * The player can now jump four blocks horizontally due to the addition of sprinting.
 * Game mode
 * Re-added Creative mode

Versionen/Beta 1.8/Entwicklung Beta 1.8-pre1 Beta 1.8-pre1 Beta 1.8-pre1 pt-br:Beta 1.8-pre1 Beta 1.8-pre1 Beta 1.8-pre1