Java Edition Beta 1.0

Beta 1.0 is the first version of Java Edition Beta, released on December 20, 2010, which adds a working server-side inventory and includes other changes and fixes.

Gameplay

 * Inventory
 * Working server-side inventory.
 * Tooltips in inventory.
 * When the player hovers the mouse over an item, its name appears.

General

 * Skins
 * Added support for capes
 * Initially known as cloaks
 * Only the Mojang cape existed at the time, but other capes were supported. This can be seen today if a player owns a cape, and a proxy is used to redirect skin requests to the modern server.


 * Added support for deadmau5's ears


 * Splash
 * Added new splashes:
 * Finally Beta!
 * Woo, reddit!
 * Twittered about!
 * Jump up, jump up, and get down!
 * Joel is neat!
 * A riddle, wrapped in a mystery!
 * Huge tracts of land!
 * Welcome to your Doom!
 * Stay a while, stay forever!
 * Stay a while and listen!
 * Treatment for your rash!
 * "Noun" is an autonym!
 * Information wants to be free!
 * "Almost never" is an interesting concept!

Blocks

 * Chest (S) JE1.png Chests
 * Moving too far away from a chest, or having it blow up, closes the inventory screen.


 * Oak Leaves JE3 BE4.png Leaves
 * Introduced leaf decay again. It acts differently from before.

Items

 * Egg JE1 BE1.png Eggs
 * Can now be thrown.
 * Throwing an egg has a chance of spawning a chicken.

Gameplay

 * Inventory
 * Removed armor outlines in the armor slots in the inventory.
 * The player can't store items in the inventories' crafting fields anymore.
 * If this is attempted in this version, the items simply drop to the ground.

General

 * Multiplayer
 * Made servers save chunks way less often in most cases.
 * Chunks don't resave if they got saved in the last 30 seconds.


 * Splash
 * The splash "Play Minecraft, Watch Topgear, Get Pig" was changed to "Play Minecraft, Watch Topgear, Get Pig!"
 * Excluding "Merry X-Mas!" and "Happy New Year!", "Finally Beta!" is the only splash shown

Fixes
3 bugs fixed


 * Many issues fixed as a result of a working server-side inventory.
 * Fixed.
 * Tools thrown on the ground do not repair themselves anymore.