Commands/playanimation

Makes one or more entities play a one-off animation.

Arguments

 * Specifies the targeted entities.
 * Specifies the targeted entities.


 * And it must be either a single word (no spaces) or a quoted string.
 * Should be an animation name (e.g. ), or an animation defined under the Json path   in the /entity/.entity.json file (e.g.   for only wolf entity).
 * Specifies an animation to play now.
 * ⚠️Warning: Never add .v1.0 to the end of an animation name because it generates many molang errors while the animation is running, causing the game to lag and possibly crash.


 * And it must be either a single word (no spaces) or a quoted string.
 * Should be an animation name, or an animation defined under the Json path  in the /entity/.entity.json file.
 * Specifies the animation after the first animation stops playing.


 * Specifies the duration of the gradient animation.
 * Specifies the duration of the gradient animation.


 * And it must be either a single word (no spaces) or a quoted string.
 * Should be a Molang expression.
 * A list of useable strings are Here.
 * Specifies the conditions for stopping animation.


 * And it must be either a single word (no spaces) or a quoted string.
 * Should be an animation controller name (such as ), or an animation controller defined under the Json path   in the /entity/.entity.json file.
 * Specifies an animation controller.

Example
Make the foxes sit down until they leave the ground. Once leaving the ground, the foxes become in sleep state:

History
= List of animations = animation.actor.billboard

animation.agent.move

animation.agent.swing_arms

animation.armor.boots.offset

animation.armor_stand.athena_pose

animation.armor_stand.brandish_pose

animation.armor_stand.cancan_a_pose

animation.armor_stand.cancan_b_pose

animation.armor_stand.default_pose

animation.armor_stand.entertain_pose

animation.armor_stand.hero_pose

animation.armor_stand.honor_pose

animation.armor_stand.no_pose

animation.armor_stand.riposte_pose

animation.armor_stand.salute_pose

animation.armor_stand.solemn_pose

animation.armor_stand.wiggle

animation.armor_stand.zombie_pose

animation.arrow.move

animation.axolotl.idle_underwater

animation.axolotl.idle_floor

animation.axolotl.idle_floor_underwater

animation.axolotl.swim

animation.axolotl.walk_floor

animation.axolotl.walk_floor_underwater

animation.axolotl.play_dead

animation.axolotl.swim_angle

animation.bat.flying

animation.bat.resting

animation.bee.flying

animation.bee.sting

animation.bee.no_stinger

animation.bee.fly.bobbing

animation.blaze.move

animation.bow.wield

animation.bow.wield_first_person_pull

animation.cat.baby_transform

animation.cat.lie_down

animation.cat.sit

animation.cat.sneak

animation.cat.sprint

animation.cat.walk

animation.chicken.general.v1.0

animation.chicken.baby_transform

animation.chicken.general

animation.chicken.move

animation.cod.flop

animation.cod.swim

animation.cow.baby_transform

animation.cow.setup

animation.cow.setup.v1.0

animation.creeper.legs

animation.creeper.swelling

animation.crossbow.wield

animation.dolphin.move

animation.idle_arm_1

animation.idle_back_1

animation.idle_bottom_1

animation.idle_torso_1

animation.react_arm_1

animation.react_arm_2

animation.react_back_1

animation.react_back_2

animation.react_bored_1

animation.react_bored_arm_1

animation.react_bored_back_1

animation.react_bored_bottom_1

animation.react_bored_head_1

animation.react_bottom_1

animation.react_bottom_2

animation.react_bottom_3

animation.react_confirm_1

animation.react_confirm_2

animation.react_head_1

animation.react_head_2

animation.react_idle

animation.react_offer_1

animation.react_offer_2

animation.react_offer_arm_1

animation.react_offer_arm_2

animation.react_offer_back_1

animation.react_offer_back_2

animation.react_offer_bottom_1

animation.react_offer_bottom_2

animation.react_offer_head_1

animation.react_offer_head_2

animation.react_offer_torso_1

animation.react_offer_torso_2

animation.react_torso_1

animation.react_torso_2

animation.drowned.attack.rotations

animation.drowned.attack.rotations.v1.0

animation.drowned.swimming.v1.0

animation.elytra.default

animation.elytra.gliding

animation.elytra.sneaking

animation.elytra.sleeping

animation.elytra.swimming

animation.ender_crystal.move

animation.ender_dragon.setup

animation.ender_dragon.jaw_movement

animation.ender_dragon.neck_head_movement

animation.ender_dragon.wings_limbs_movement

animation.ender_dragon.tail_movement

animation.enderman.arms_legs

animation.enderman.base_pose

animation.enderman.carrying

animation.enderman.scary_face

animation.enderman.base_pose_v1.0

animation.enderman.scary_face_v1.0

animation.endermite.move

animation.evocation_fang.bite

animation.evoker.casting

animation.evoker.casting.v1.0

animation.evoker.general

animation.evoker.general.v1.0

animation.fireworks_rocket.move

animation.fox.baby_transform

animation.fox.crouch

animation.fox.pounce

animation.fox.setup

animation.fox.sit

animation.fox.sleep

animation.fox.stuck

animation.fox.wiggle

animation.ghast.move

animation.ghast.scale

animation.goat.baby_scaling

animation.goat.look_at_target

animation.goat.walk

animation.goat.attack

animation.goat.ram_attack

animation.guardian.move_eye

animation.guardian.setup

animation.guardian.spikes

animation.guardian.swim

animation.guardian.move_eye.v1.0

animation.guardian.spikes.v1.0

animation.hoglin.baby_scaling

animation.hoglin.look_at_target

animation.hoglin.walk

animation.hoglin.attack

animation.horse.baby_transform

animation.horse.eat

animation.horse.look_at_player

animation.horse.mouth

animation.horse.setup

animation.horse.shake_tail

animation.horse.stand

animation.horse.walk

animation.horse.v2.baby_transform

animation.horse.v2.eat

animation.horse.v2.setup

animation.horse.v2.stand

animation.horse.v2.tail

animation.horse.v2.walk

animation.horse.v3.baby_transform

animation.horse.v3.eat

animation.horse.v3.look_at_player

animation.horse.v3.rear

animation.horse.v3.tail

animation.horse.v3.walk

animation.humanoid.attack.rotations

animation.humanoid.base_pose

animation.humanoid.big_head

animation.humanoid.bob

animation.humanoid.bow_and_arrow

animation.humanoid.brandish_spear

animation.humanoid.holding_spyglass

animation.humanoid.celebrating

animation.humanoid.charging

animation.humanoid.damage_nearby_mobs

animation.humanoid.holding

animation.humanoid.look_at_target.default

animation.humanoid.look_at_target.gliding

animation.humanoid.look_at_target.swimming

animation.humanoid.move

animation.humanoid.riding.arms

animation.humanoid.riding.legs

animation.humanoid.sneaking

animation.humanoid.swimming

animation.humanoid.use_item_progress

animation.iron_golem.attack

animation.iron_golem.flower

animation.iron_golem.move

animation.iron_golem.move_to_target

animation.iron_golem.walk

animation.iron_golem.walk_to_target

animation.llama.baby_transform

animation.llama.baby_transform.v1.0

animation.llama.setup

animation.llama.setup.v1.0

animation.llama_spit.setup

animation.common.look_at_target

animation.magma_cube.move

animation.minecart.move

animation.minecart.move.v1.0

animation.mooshroom.baby_transform

animation.mooshroom.setup

animation.mooshroom.setup.v1.0

animation.npc.baby_transform

animation.npc.general

animation.npc.get_in_bed

animation.npc.move

animation.npc.raise_arms

animation.ocelot.baby_transform

animation.ocelot.sit

animation.ocelot.sneak

animation.ocelot.sprint

animation.ocelot.walk

animation.ocelot_v1.0.baby_transform

animation.ocelot_v1.0.setup

animation.ocelot_v1.0.sit

animation.ocelot_v1.0.sneak

animation.ocelot_v1.0.sprint

animation.ocelot_v1.0.walk

animation.panda.baby_transform

animation.panda.lying

animation.panda.rolling

animation.panda.sitting

animation.panda.sneezing

animation.panda.unhappy

animation.parrot.base

animation.parrot.dance

animation.parrot.flying

animation.parrot.moving

animation.parrot.sitting

animation.parrot.standing

animation.phantom.base_pose

animation.phantom.move

animation.pig.baby_transform

animation.pig.setup

animation.pig.setup.v1.0

animation.piglin.crossbow.charge

animation.piglin.crossbow.hold

animation.piglin.sword.attack

animation.piglin.hand.attack

animation.piglin.move

animation.piglin.admire

animation.piglin.celebrate_hunt

animation.piglin.celebrate_hunt_special

animation.pillager.crossbow.charge

animation.pillager.crossbow.hold

animation.player.attack.positions

animation.player.attack.rotations

animation.player.base_pose.upside_down

animation.player.bob

animation.player.bob.stationary

animation.player.bow_equipped

animation.player.cape

animation.player.crossbow_equipped

animation.player.crossbow_hold

animation.player.glide

animation.player.holding

animation.player.holding.zombie

animation.player.look_at_target.inverted

animation.player.look_at_target.ui

animation.player.move.arms

animation.player.move.arms.single

animation.player.move.arms.stationary

animation.player.move.arms.statue_of_liberty

animation.player.move.arms.zombie

animation.player.move.legs

animation.player.move.legs.inverted

animation.player.move.legs.single

animation.player.move.legs.stationary

animation.player.riding.arms

animation.player.riding.arms.zombie

animation.player.riding.legs

animation.player.shield_block_main_hand

animation.player.shield_block_off_hand

animation.player.sleeping

animation.player.sneaking

animation.player.sneaking.inverted

animation.player.swim

animation.player.swim.legs

animation.player.swim.legs.single

animation.player.swim.legs.stationary

animation.player.first_person.attack_rotation

animation.player.first_person.attack_rotation_item

animation.player.first_person.base_pose

animation.player.first_person.crossbow_equipped

animation.player.first_person.crossbow_hold

animation.player.first_person.breathing_bob

animation.player.first_person.empty_hand

animation.player.first_person.map_hold

animation.player.first_person.map_hold_attack

animation.player.first_person.map_hold_main_hand

animation.player.first_person.map_hold_off_hand

animation.player.first_person.swap_item

animation.player.first_person.vr_attack_rotation

animation.player.first_person.walk

animation.polarbear.baby_transform

animation.polarbear.move

animation.pufferfish.flop

animation.pufferfish.swim

animation.quadruped.walk

animation.rabbit.baby_transform

animation.rabbit.baby_transform

animation.ravager.biting

animation.ravager.idle_mouth

animation.ravager.roaring

animation.ravager.stunned

animation.ravager.walk

animation.salmon.flop

animation.salmon.swim

animation.sheep.baby_transform

animation.sheep.grazing

animation.sheep.setup

animation.shield.wield_main_hand_first_person

animation.shield.wield_off_hand_first_person

animation.shield.wield_main_hand_first_person_blocking

animation.shield.wield_off_hand_first_person_blocking

animation.shield.wield_third_person

animation.shulker.facing

animation.shulker.move

animation.shulker.facing.v1.0

animation.shulker.move.v1.0

animation.shulker_bullet.move

nimation.silverfish.move

animation.skeleton.attack

animation.humanoid.attack.rotations.v1.0

animation.humanoid.base_pose.v1.0

animation.humanoid.big_head.v1.0

animation.humanoid.bob.v1.0

animation.humanoid.bow_and_arrow.v1.0

animation.humanoid.brandish_spear.v1.0

animation.humanoid.charging.v1.0

animation.humanoid.damage_nearby_mobs.v1.0

animation.humanoid.holding.v1.0

animation.humanoid.look_at_target.default.v1.0

animation.humanoid.look_at_target.gliding.v1.0

animation.humanoid.look_at_target.swimming.v1.0

animation.humanoid.move.v1.0

animation.humanoid.riding.arms.v1.0

animation.humanoid.riding.legs.v1.0

animation.humanoid.sneaking.v1.0

animation.humanoid.swimming.v1.0

animation.humanoid.use_item_progress.v1.0

animation.skeleton.attack.v1.0

animation.snowgolem.move.v1.8

animation.snowgolem.arms

animation.snowgolem.move

animation.spider.default_leg_pose

animation.spider.look_at_target

animation.spider.walk

animation.spyglass.holding

animation.spyglass.scoping

animation.squid.move

animation.squid.rotate

animation.strider.look_at_target.default

animation.strider.walk

animation.strider.bristle_flow

animation.trident.wield_first_person

animation.trident.wield_first_person_raise

animation.trident.wield_first_person_raise_shake

animation.trident.wield_first_person_riptide

animation.trident.wield_third_person

animation.trident.wield_third_person_raise

animation.tripod_camera.neutral

animation.tropicalfish.flop

animation.tropicalfish.swim

animation.turtle.general

animation.turtle.ground_move

animation.turtle.move

animation.vex.attack.rotations.v1.0

animation.vex.move

animation.villager.baby_transform

animation.villager.general

animation.villager.general.v1.0

animation.villager.get_in_bed

animation.villager.move

animation.villager.raise_arms

animation.vindicator.attack

animation.vindicator.hand_attack

animation.vindicator.base

animation.vindicator.riding.arms

animation.vindicator.riding.legs

animation.vindicator.walk

animation.witch.general

animation.wither_boss.look_at_target

animation.wither_boss.move

animation.wither_boss.scale

animation.wither_skeleton.attack

animation.wither_skull.move

animation.wolf.angry

animation.wolf.baby_scaling

animation.wolf.head_rot_z

animation.wolf.leg_default

animation.wolf.setup

animation.wolf.shaking

animation.wolf.sitting

animation.wolf.tail_default

animation.zombie.attack_bare_hand

animation.zombie.swimming

命令/playanimation