Talk:Dye/Archive 2

Move to Dye
The current title implies a gameplay mechanic, but the page appears to be about an item. This page should be moved to "Dye". The BlobsPaper.png 22:11, 3 July 2015 (UTC)

Verified: Blue + Yellow sheep does not create green baby sheep. This is true.
I noticed that someone added a "verify" tag after the statement about blue + yellow sheep will not make a green baby. (or perhaps they meant verify the whole paragraph?)

Current page says:

''Dyes can be used on sheep to change the color of the wool. After shearing a colored sheep, they will drop the corresponding color of the wool, as well keep the color of their wool when it regenerates. Breeding colored sheep will result [in] the baby sheep's color to be one of the parental sheep's color, or a resulting color of the combination of both parental sheep's color. Note that the color combining follows the same rules that dyes use - red and yellow sheep can produce an orange lamb. However, blue and yellow sheep cannot create a green lamb.[Verify]''

I can verify that this is still true on current official release version (Console edition: 1.8.9). Perhaps someone didn't believe such an illogical system could exist? Basically the sheep breeding works JUST LIKE the dye mixing. If you can mix the two dyes to create a new color, then the same will work with breeding sheep. If you CANNOT mix those two dyes, then breeding those sheep will NOT produce a new color baby. They will produce a baby that is randomly the same color as one of the parents. Yes, in the real world, blue + yellow makes green, but not in Minecraft. Blue dye (lapis) + green dye WILL NOT create green dye. Therefore, Blue sheep + Yellow sheep WILL NOT create green baby sheep. I just tested it and it's still true, so I'm removing the verify tag. Also I fixed a typo. The word "in" was missing from the sentence.

1. Dyes can be used on sheep to change the color of the wool.

TRUE. I just successfully dyed sheep each of the 16 colors. Including white.

You might want to add that you can re-dye a sheep at any time, including dying it back to white. When you re-dye a sheep it simply ignores previous color and accepts the new color you just used on it. There is never any blending of the previous color with the new color. For example, red dye + yellow dye = orange. But if you dye a red sheep with yellow dye it simply turns yellow. It never turns orange.

2. ''After shearing a colored sheep, they will drop the corresponding color of the wool, as well keep the color of their wool when it regenerates. ''

TRUE. I sheared each color and looked at the wool name in my inventory. Wait a while and the sheep's regrown wool is the same color as was dyed.

3. ''Breeding colored sheep will result the baby sheep's color to be one of the parental sheep's color, or a resulting color of the combination of both parental sheep's color. Note that the color combining follows the same rules that dyes use - red and yellow sheep can produce an orange lamb. However, blue and yellow sheep cannot create a green lamb.[Verify]''

'''[TRUE. With clarification...]''' To clarify the "or" part - If the parent combo CAN create a new color, then it will ALWAYS create that new color baby. It's not a random choice between parent color and combo color. For example: red sheep + yellow sheep will ALWAYS make an orange baby. You will never get a yellow or red baby sheep from that combo. At least, I've never seen it happen and I've done it a lot. You only get the parent-color-baby when a new color combo is NOT possible (such as blue + yellow).

You might reword it to clarify that. Here is an example (I tried to limit how much the original text was changed):

''Breeding colored sheep will result in the baby sheep's color to be one of parental sheep's color, unless the combination of both parental colors can result in a new color. The color combining follows the same rules that dyes use - red and yellow sheep will produce an orange lamb. However, blue and yellow sheep cannot create a green lamb.''

24.126.103.82 23:17, 12 January 2016 (UTC)


 * I really have no idea who added the verify tag. It is an easy verification, I just never noticed it was added (the statement is true in the PC edition as well)
 * I corrected it to "will" rather than "can", along with tweaking the sentence a bit to avoid implying that yellow and blue dye can be combined to get green. Most of the remaining information on breeding sheep will be found on Sheep though. – KnightMiner  t/c 04:11, 13 January 2016 (UTC)

1.12 World Of Color Update
It already shows that you can use dye for concrete powder, but dyeable beds aren't said –Preceding unsigned comment was added by Boboopishere (talk • contribs) at 16:12, 12 April 2017 (UTC). Please sign your posts with
 * , thanks! – Sealbudsman talk/contr 16:48, 12 April 2017 (UTC)

New banner colors?
For whatever reason, the colors for dyeing collars and armor apparently aren't changing in 1.12, but banners are affected. Can we get those added to the table of hex values as another column? Stevethepocket (talk) 05:43, 20 May 2017 (UTC)
 * Collars, armor and beacon beams are affected, as well as banners. A new table of hex values would be good to get, yes. – Sealbudsman talk/contr 02:02, 1 June 2017 (UTC)
 * And I see that you have now done so. Thanks! Stevethepocket (talk) 04:48, 23 June 2017 (UTC)