Talk:Materials

Unnamed topic
Hex code for old gears is a redstone item now is it not? --Zaneo 07:03, 29 July 2010 (UTC)

Hey, we need some images for the materials! Upload soon! --MetalBL 02:47, 15 September 2010 (CDT)
 * There you go. -- Toshu (talk) 12:12, 15 September 2010 (CDT)

Can't we just link this to Blocks?
Would make more sense to me. It can't stay the way it is now and making a page about materials would lead to many similaritys with "Blocks" and "Items" Deepdata 20:11, 31 January 2011 (UTC)

String?
I just got one in Peaceful mode, while in a cave,...? It just kinda dropped out of nowhere. Or maybe it came from the iron block I just mined (which would make even less sense). Errr, bug? --Naoroji 18:42, 23 September 2010 (UTC)


 * You probrably got some lag and accidently dropped some String you had. YaYaBinksMinecraft  ( T 17:15, 23 February 2011 (UTC)


 * My best guess is that a spider spawned, died because it was Peaceful, and dropped a string. How nice of him, eh? Featherwinglove 13:09, 8 July 2012 (UTC)

String (not a glitch thing)
I think there should be an easier way to get string, like possibly a log-to-plank type deal where you can use cloth blocks from sheep to make string, maybe? I think it would be easier than hunting spiders which is kind of hard. Once I turned my game onto hard mode and didn't find one spider in a large area around my camp, basically the whole island. I think it would make more sense beccause if you can use string to make cloth, then can't you vice-versa spin string from cloth?

Hunting Spiders are hard? Not at all. Just turn the difficulty to easy, craft a sword, wait a day, and Spiders will survive the sunlight. Then kill them. Creepers are annoying though. That would also allow players to solely play on peaceful for no other reason (except gunpowder... but TNT is so expensive to make anyways). But in the end it all really just depends on Notch's decision. Groshi 08:02, 4 November 2010 (CDT)

Page is useless
Due to each item having its own page, and the nice fancy items template, this page is useless. - Mayaswell redirect it to template:items or something. --Fishrock123 11:16, 15 November 2010 (CST)


 * The four items still on this page don't have their own page yet --DannyF1966 14:17, 15 November 2010 (CST)

We could just make a small page here explaining how to get each of the raw materials (and what they are used for, the actual crafting table could be on the actual page), just as a quick reference guide. It may be a bit redundant, but helpful as an all-in-one guide when new players are trying to find how to get that Flint or something else. I know I would use it! 99seconds 00:48, 17 November 2010 (CST)
 * I like this idea of using this page as an index page to all the materials, linking to the main articles where necessary. Alternatively it could be moved to "Other Materials" and left as is. --DannyF1966 03:45, 18 November 2010 (CST)

Ok, all the materials now have their own page, I've gone through the links and removed (most of) the references to this page. I'm not sure whether it's best to remove this page completely, or to rewrite it as an index page. --DannyF1966 03:45, 22 December 2010 (CST)
 * My vote is to have this article re-written to read something like the Renewable Resources page, but dealing with ALL resources that can be used to craft anything. Each row would state the pre-requisites to get the resource, the material itself, then a list of items that can be made from it (a "From This => To That => To The Other" presentation). At present, the only "materials" list on the wiki is the one in the Items template, which is obviously incomplete (and somewhat misleading to newbies IMO) as it doesn't include Blocks.


 * If they were to be listed here in the order in which they could be obtained (from wood through to diamond, or perhaps obsidian (which can be used to make portals, after all)), then the page would serve as a tech-tree. - Bomb Bloke (Talk/Contribs) 05:27, 22 December 2010 (CST)

String
I made a separate page for string, since the article suggested it be split into pieces. I left the string information here in case the page gets scrapped and is reverted to the original re-direct. Hubertus 22:55, 21 December 2010 (CST)

Materials vs Raw Materials
The Items template lists the items on this page as "Raw Materials". So, should it be that or the current name? Also, this page should probably be linked via the template once the name is finalized. --JonTheMon 17:25, 7 February 2011 (UTC)

Recent edits for this page break some rules?
Firstly, the formal way of saying "Killing" is Vanquishing. We all know that, it's more of a "Wiki Language". Melting is not the proper word for Smelting either, nor Burning. I am going to correct some things in this page like the way I made it. If anybody does not support what I'm doing, please reply or talk to me on my Talk page. YaYaBinksMinecraft ( T 17:13, 23 February 2011 (UTC)
 * Ok, I get smelting, but vanquishing? How is that better than killing? --JonTheMon 17:26, 23 February 2011 (UTC)
 * Because its a nice way to say killing. And its breaking the rules a little bit, the rule is that you need to use formal and proper language, mind if I undo what you did? YaYaBinksMinecraft  ( T 18:32, 25 February 2011 (UTC)
 * But it is killing. And that is accurate while being understood by more users. And what rule is it breaking? --JonTheMon 19:10, 25 February 2011 (UTC)
 * Sorry, I've been mislead, but can we keep it at vanquishing for now? It looks much more formal and nicer. YaYaBinksMinecraft  ( T 19:42, 25 February 2011 (UTC)
 * Vanquishing has other connotations that you may not want, and many user just might not know what it means, so I feel the simpler (yet still accurate) wording is better. However, if enough others weigh in wanting vanquish, then that will be the consensus. --JonTheMon 19:44, 25 February 2011 (UTC)
 * "Vanquishing" is the sort of word I might use if I were trying to break Google Translate and otherwise make things tougher to understand (a bit like "Little Willie" was called a "water tank" instead of an armored fighting vehicle; in this case, the concept was so alien and different from the chariots of old times that the codeword stuck.) Obfuscating (now there's another such word) is the last thing I want to do on a Wiki (although I may make the occasional exception on a talk page.) Featherwinglove 13:36, 8 July 2012 (UTC)

Building Materials c/w Relative Strength
I was hoping to find a page that had various building materials/blocks and their relative strengths, as well as special strengths and weaknesses (i.e. flammable.) I think in order, they are:


 * Sand/Gravel: Not suitable because they fall
 * Wool: Weak, flammable, tends to attract griefers
 * Dirt: Weak, not flammable, very cheap, useful for growing things
 * Netherrack: Weak, flammable but not consumed by fire, very cheap once in [Nether]
 * Huge Mushroom: Weak, (flammable status not yet known to FWL), grow from normal mushroom with bone meal (do not stand exactly two metres away from a Red Mushroom when applying bone meal!)
 * Plank: Moderately weak, flammable, can be shaped (i.e. slabs and stairs)
 * Log: Moderately weak, flammable, expensive, tends to attract griefers
 * Clay Block: Moderately weak, not flammable, requires crafting (from clay balls or use of [Silk Touch] [Shovel])
 * Fence: Moderately weak, flammable, lots of crafting
 * Glass: Moderately weak, not flammable, require furnace (from Sand)
 * Window: Moderately weak, not flammable, requires crafting from Glass
 * Cobble: Moderately strong, not flammable, very cheap, can be shaped, can be cast from flowing lava and water
 * Sandstone: Moderately strong, not flammable, can be shaped, can be found naturally or crafted from Sand
 * Brick: Moderately strong, not flammable, requires furnace and crafting (from clay balls)
 * Stone: Moderately strong, not flammable, requires furnace, good for camoflage
 * Stone Brick: Moderately strong, not flammable, can be shaped, requires furnace and crafting
 * Obsidian: Nearly invincible, not flammable (although a small amount of care should be taken to prevent accidental Nether portals), can be cast from lava springs and flowing water, very expensive

If I can get numbers for blast strengths and/or flammability, I'll gladly do the page properly. Featherwinglove 13:31, 8 July 2012 (UTC)


 * See Explosion, Digging and Template talk:Block. -- Orthotope 18:33, 8 July 2012 (UTC)

Shouldn't this be a category?
I really don't see the point of this page, as it is a pain to add new materials to, and the only content could easily serve as a category description. I would opt for either deleting this or redirecting it to a category of the same name. – KnightMiner  t/c 04:53, 4 March 2015 (UTC)


 * As it is, it's mostly a duplicate of Category:Raw Materials, so I don't see much need to keep it. However, blocks in Minecraft do have a material, which controls some of their properties; there's some (outdated) data at User:Orthotope/blocks. Would it be worth rewriting this page to document the concept of block material as used by the game itself? -- Orthotopetalk 06:17, 4 March 2015 (UTC)


 * I would find that useful, many of our blocks state individual properties that are actually linked part of their material (for example, each type of wood separately lists things like flammability and transparency). Since MCP is in 1.8 now, the information won't be too hard to update.
 * The actual page can describe the various materials, and which blocks use each of them. – KnightMiner  t/c 16:42, 4 March 2015 (UTC)
 * Not seeing this conversation when I skimmed this talk page, I independently created User:Anomie x/Materials more-or-less intending it as a replacement for this page. There's a slight bit of history there (mainly KnightMiner fixing bad grammar from me incompletely rewording sentences, and leftovers from a search-and-replace), do we want a copy-paste move or a history merge? Anomie x (talk) 11:30, 13 April 2015 (UTC)