Java Edition Indev 20100206

A version of Minecraft Indev was released on February 6, 2010. It introduced farming, the hoe tool, seeds, the wheat crop and the bread food item.

Blocks

 * Farmland
 * Right-click a dirt block using a hoe.


 * Wheat Crops
 * Grows in 8 stages.
 * In the 8th stage, can be used to harvest wheat.

Items

 * Bread JE1 BE1.png Bread
 * New food item.
 * Restores health.


 * Hoes
 * Can be used to create farmland blocks.


 * Wheat Seeds JE1 BE1.png Seeds


 * Can be grown into a wheat crop.


 * Wheat JE1 BE1.png Wheat
 * Can be used to craft bread.

Gameplay

 * Farming
 * Added food farming into the game.


 * Crafting
 * Added 6 recipes for a total of 42.

Textures

 * Feather JE2 BE1.png Feathers
 * Changed texture from Feather JE1.png.


 * Golden Sword JE2 BE1.png Golden Pickaxe JE2 BE1.png Golden Axe JE2 BE1.png Golden Shovel JE2 BE1.png
 * Slightly changed the texture to golden axes, pickaxes, shovels, and swords.


 * Golden Helmet (item) JE1 BE1.png Apples
 * Changed texture from Apple JE1 BE1.png


 * Items.png
 * Added Gold armor sprites
 * Removed Leather-chain armor sprites

General

 * HUD
 * Game version is no longer 0.31 but has been renamed to just "Minecraft Indev".


 * Debug screen
 * Added "C", "F", "O", "B", "I", and "T".
 * C is rendered/total chunks.
 * F is chunks outside the field of view.
 * O is chunks culled by occlusion culling.
 * E is rendered/total entities.
 * B is entities culled by being in a chunk that can't be seen.
 * I is individually culled entities.
 * T is "terrain and lighting data".


 * General
 * Load level screen has a dirt background.
 * Pressing pauses the game.
 * When mining, switching to the right tool no longer causes blocks to be instantly mined.
 * Removed very faint fog effects when Render Distance is set to "Far".
 * Mushroom Stew now restores health.


 * Blocks
 * Changed block place animation.
 * The dirt background on the title screen no longer moves upwards.
 * Plants can no longer be placed without the right block under them.
 * Plants now get removed when the block under them is removed.
 * The game will attempt to place a block on every right click.
 * If a block cannot be placed it will still play the arm swing animation if the target is within reach.

Fixes

 * Mobs walking backwards is fixed.