Talk:Creeper/Archive 2

Sign your posts with ~ and always add new posts at the very bottom after previous sections.

Creepers scare enemies (1.8: bountiful update)
Since the new update has arrived, creepers now can scare other mobs. Whenever a creeper tries to blow up, mobs, including other creepers that aren't primed, will run away from the suicidal walking plant. (Needs confirmation!)


 * 1. This has already been mentioned on the page.
 * 2. Please sign your posts with ~ . 50.141.212.168 20:47, 3 October 2014 (UTC)

This has been removed in 1.8.1.--PrinceGhast (talk) 09:27, 7 January 2015 (UTC)

Creepers in Anime?
Anyone else here watch the anime Fairy Tail? In the "Key of the Starry Sky" arc, there's a character named Guttman Kubrick who bears a striking resemblance to a Creeper. He's green, has a blocky skin texture, a square head, a long neck, four stubby limbs, and his "Rapture Magic" makes people explode. His last name is a portmanteau of "Cube" and "Brick"! WHAT MORE EVIDENCE DO YOU NEED!? *Flails madly* –Preceding unsigned comment was added by 104.173.232.146 (talk) at 22:09, 11 January 2015 (UTC). Please sign your posts with


 * Does not seem like a reference, no. All that really is similar is a cube shaped head, which would make sense as to his last name coming from "cube". – KnightMiner  (t·c) 01:14, 12 January 2015 (UTC)

Mob heads - "one per explosion"?
About the charged creeper drops, it says "Charged creeper explosions will cause a zombie, skeleton, wither skeleton, or other creeper to drop the corresponding mob head, one per explosion." Is this supposed to mean that of any number of mobs killed in such an explosion, only one will drop a head? Because, the way it is worded now, it rather sounds like two charged creepers exploding at the same time will cause a killed mob to drop two heads. -Nyerguds (talk) 12:30, 25 March 2015 (UTC)
 * At worst it's slightly ambiguous between the correct meaning and your reading. Do you have a suggestion for better wording? Anomie x (talk) 12:56, 25 March 2015 (UTC)
 * That depends on what is meant, now, doesn't it? Assuming it is indeed the first meaning, the grammatical problem lies in the fact the first part says "a zombie, skeleton, wither skeleton, or other creeper", singular, so technically it indeed says you can get multiple heads from one mob. To get around that, the whole "one head drop per explosion" information should simply be added in a new sentence, specifying that when a charged creeped kills multiple mobs, only one will drop a head. -Nyerguds (talk) 13:04, 25 March 2015 (UTC)

Would the Game Theory video belong under YouTube videos?
Just thought I'd ask this before Octothorpe removes it...again. I thought about it, and YouTube videos would seem like the most appropriate place to put it. Biostars (talk) 16:05, 29 May 2015 (UTC)
 * No. It doesn't belong anywhere on this wiki. Anomie x (talk) 16:39, 29 May 2015 (UTC)
 * For future reference, if someone removes something and you don't know why, it is better to ask why before adding it back. In this case, the video is a violation of Rule #4 – KnightMiner  t/c 16:53, 29 May 2015 (UTC)

Skeleton traps
So on our server we've been planning to build a charged creeper farm which uses the lightning strike from skeleton traps to charge the creepers, but it seems like this doesn't work, i.e. the lightning generated by approaching a trapped skeleton horse will not charge any creepers. Can anyone confirm or disprove this? —Fenhl 19:33, 7 October 2015 (UTC)
 * The lightning bolt that spawns skeleton trap horses and the bolt generated by them are both flagged as "non-damaging": it doesn't start fires and doesn't strike nearby entities at all. And the creeper becoming charged is part of being struck by lightning, so this lightning doesn't charge it. Anomie x (talk) 10:15, 8 October 2015 (UTC)

Can someone place somewhere a [x] thingie with this?
http://web.archive.org/web/20100911013402/http://minecraft.net/survivaltest --79.117.89.245

Creeper damage 1.9
The damage in the infobox is incorrect, a creeper on hard mode can do at least 630 (315 Hearts) of damage. Enough to easily one-shot a player in full diamond armor. Tested by looking at stats.damageTaken. 71.17.150.174 02:40, 13 April 2016 (UTC)