Java Edition 21w42a

21w42a is the sixth snapshot for Java Edition 1.18, released on October 20, 2021, which introduces new music, changes to world generation, and many fixes related to spawning.

Items

 * Music Disc
 * Added a new music disc from Lena Raine titled "otherside".
 * Can be found on rare occasions in stronghold corridor chests, or much more rarely in dungeon chests.

General

 * Music
 * Added new music to the Overworld (when playing in survival mode), distributed to the new biomes, and to the main menu.
 * By Lena Raine: "Stand Tall", "Left to Bloom", "One More Day", "Wending", "Infinite Amethyst" and "Ancestry":
 * "Stand Tall" plays in the snowy slopes, jagged peaks, frozen peaks and stony peaks biomes, as well as the menu screen.
 * "Left to Bloom" plays in the meadow and lush caves biomes, as well as the menu screen.
 * "One More Day" plays in the meadow, snowy slopes and lush caves biomes, as well as the menu screen.
 * "Wending" plays in the grove, jagged peaks, stony peaks and dripstone caves biomes, as well as the menu screen.
 * "Infinite Amethyst" plays in the grove and dripstone caves biomes, as well as the menu screen.
 * "Ancestry" is not present in the game files, but is present in the released Spotify playlist. This can be confirmed by looking inside the game's index file for 1.18.
 * By Kumi Tanioka ( 谷岡 久美 ): "Floating Dream", "Comforting Memories" and "An Ordinary Day":
 * "Floating Dream" plays in the jagged peaks and lush caves biomes.
 * "Comforting Memories" plays in the grove biome.
 * "An Ordinary Day" plays in the snowy slopes, dripstone caves and lush caves biomes.


 * Options
 * Added "Autosave Indicator" to video settings, for singleplayer worlds, which allows to toggle the indicator on / off.
 * The indicator appears in the bottom right of the screen whenever the game is saving the world file.
 * Defaults to on


 * Particles
 * Added, to replace   and.
 * Renders with texture declared in  slot for model assigned to configured block state.
 * Summoned with same syntax as  particle (i.e.  ).

World generation

 * Ore distrubution
 * Increased top height limit of Badlands gold generation from Y=79 to Y=256, and increased the number of blobs.


 * Springs
 * Lava springs can now generate amid calcite, dirt, snow, powder snow and packed ice.
 * These changes allow lava springs to generate in mountains and snowy terrain.
 * Water springs don't generate higher than Y=192, and are slightly less common.

General

 * Player Spawning
 * Reworked world spawn selection algorithm.
 * Now spawns according to the same climate parameters that control biome placement and world generation: players should no longer be able to spawn in the ocean or some other inconvenient location.

Video
Videos made by slicedlime: