Java Edition 13w10b

13w10b is the fifteenth snapshot for 1.5, and was released to fix some of the bugs and crashes in the 13w10a snapshot.

Changes

 * Dispensers and droppers will now only fire once when they receive a redstone signal. To fire again, the signal must be turned off and on again. (Previously a dispenser would fire whenever it had a signal and a nearby block changed.)

Fixes
24 bugs fixed

From released versions before 1.5
 * – Pushing TNT with a Piston and activating it at the same time duplicates it
 * – Placing a solid block near TNT and above redstone torch won't update the TNT
 * – Dispenser and Dropper shooting out when updated
 * – Long redstone wire does not update/behaves strange in newly loaded chunks
 * – Server crashes if spaces are input on the console
 * – Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
 * – Animals can breed over distances up to almost 8 blocks when only separated by fences

From the 1.5 snapshots
 * – Droppers and Dispensers aren't triggered by 1 or 2 tick pulses
 * – Comparator strings fail to transmit 1-tick pulses
 * – Items disappearing of droppers in some situations
 * – Furnace interface occasionally closes when adding fuel, deleting all items in the furnace
 * – Named Mobs Don't have Named Babies
 * – Scoreboard Teams function does not accept @p or @r arguments
 * – Comparators are still very inconsistent in 13w06a
 * – Non translatable error message "Could not clear the inventory of, no items to remove"
 * – Getting into a minecart with a mob in it crashes minecraft
 * – Comparator coming off of chests, droppers, hoppers ... behave strangely.
 * – Adding items to brewing stand using dropper does not change state of comparator

From the previous snapshot
 * – 2 Hoppers funneling unstackable items into a 3rd Hopper at the same time cause the 3rd Hopper to not funnel items into a container
 * – Dispensers continually shoot/use certain items like water buckets and flint&steel
 * – Comparators still giving off power when hopper inventory is empty
 * – Message "THIS TOO" in console
 * – Powered dispensers and droppers update when normal chest is opened or closed within 2 blocks.
 * – Full hoppers feeding into full hoppers causes the forward hopper to stall