Torch

Torches are non-solid blocks that emit light.

Soul torches are turquoise variants crafted with the addition of soul soil or soul sand.

Natural generation
Torches can be found randomly generated among the supports in a mineshaft's corridors, various rooms in strongholds, as part of village lamp posts, in the basements of igloos, in woodland mansions, and in pillager outposts. Torches generate around bonus chests if each side has a block at the same height around it. In The End, torches generate as part of the exit portal, around the second pillar block from the top. Whenever the Ender Dragon dies or respawns, these torches regenerate.

Breaking
A torch breaks instantly and drops itself when broken using anything. Tools do not lose durability when used to break torches.

A torch also breaks if flowing water runs over its location, if a piston pushes the torch or its attached block, or if lava flows over the torch.

Usage


Torches can be placed on the top or the sides of most solid blocks, although some blocks require. Being non-solid, torches have no collision box. More information about placement can be found at Opacity/Placement.

Gravity-affected blocks like sand and gravel cannot fall if space immediately beneath is occupied by a torch. These blocks break if they are actively falling and they 'land' on top of a torch.

Light
Torches give off a light level of 14. Torches also melt snow layers within 2 blocks and ice within 3 blocks (taxicab distance).

Soul torches give off a light level of 10. Due to their lower light level, soul torches do not melt snow or ice.

Piglins
Soul torches repel piglins.

ID




Block data
$$, torches use the following data values: