User:Aeldrion/Projects/CVM/Structures module

The structures module adds new generated structures and ores and modifies the composition of caves in some biomes.

Structures
There is a 10% chance that a new structure will be generated by the structure generation algorithm in any given chunk. When a chunk is set to generate a structure, a random structure will be generated in a random Structure pool.

Structure pools
A structure pool is a list of structures that can spawn in a given environment. There are four main pools: Underground, Surface, Sky and Biome, the latter being divided in multiple pools depending on biome.

First generation

 * Nether portal
 * Oasis
 * Ancient library
 * Spider nest
 * Birch island
 * Pirate ship
 * Clock tower
 * Jungle shrine
 * Ice tower
 * Underground waterplace

Ores
The structures module will also generate veins of new ores: Amethyst, Ruby, Sapphire and Topaz.

Biome caves
The structure module changes the composition of caves in certain biomes. The caves of desert biomes will be replaced with Sand, Red Sand and Sandstone, the caves of badlands biomes will be replaced Terracotta and the caves of snowy biomes will be replaced with Snow Blocks, Snow, Ice and Packed Ice.