Create New World

The "Create New World" screen is a game menu that allows the player to create a new world.

Java Edition


The main page of the Create New World screen $$ allows the player to choose a world name and change various settings before creating the world.

Options

 * World Name
 * Allows the name of the world to be set to a custom string. This name correlates to the folder in .minecraft/saves where the world save can be found.


 * Game Mode
 * Allows the default game mode of the world to be changed. Clicking the button cycles through to the next game mode. The available game modes are Survival (default), Creative, and Hardcore.


 * Difficulty
 * Allows the default difficulty setting to be changed. Clicking the button cycles through to the next difficulty. There are four options available; in order, these are Normal (default), Hard, Peaceful, and Easy.


 * Allow Cheats
 * Controls whether or not commands are able to be used. Clicking the button toggles the option on and off (default).


 * Data Packs
 * Opens a menu that controls which data packs the world should start off with.


 * Game Rules
 * Opens a menu that controls which game rules should be enabled by default. Can be set even when cheats are disabled.


 * More World Options...
 * Opens a second page of world creation options, listed below.




 * Seed
 * Allows the world seed to be changed. Any string of characters can be placed here.


 * Generate Structures
 * Controls whether or not structures should generate in the world. Clicking the button toggles the option on (default) and off.


 * World Type
 * Controls the world type. Clicking the button cycles through the available world types, which are Default, Superflat, Large Biomes, AMPLIFIED, Single Biome, Caves, Floating Islands, and, when is held down, Debug Mode. When Superflat, Single Biome, Caves, or Floating Islands is selected, a "Customize" button appears, which allows settings unique to that world type to be modified. With a world type of Superflat, the Customize button options the "Superflat Customization" menu is shown; with the others, the "Buffet world customization" menu is shown, allowing a biome to be selected for the buffet world.


 * Bonus Chest
 * Controls whether a bonus chest full of beginner loot should generate near the player when they first spawn in to the world. Clicking the button toggles the option on and off (default).


 * Import Settings
 * Opens a file selection menu where the player can import custom world settings to apply to the new world.

Bedrock Edition
The Create New World screen $$ allows for various settings to be changed and add-ons to be enabled.

Game Settings



 * World Name
 * Allows the name of the world to be set to a custom string.


 * Default Game Mode
 * Allows the default game mode of the world to be changed. Clicking the button opens a dropdown allowing the player to select between Survival (default) and Creative.


 * Difficulty
 * Allows the default difficulty setting to be changed. Clicking the button opens a dropdown allowing the player to select between Peaceful, Easy, Normal (default), and Hard.


 * World Preferences
 * Contains two toggles: Starting Map (disabled by default) and Bonus Chest (also disabled).


 * Player permission when joining from invite
 * Opens an annotated dropdown where the player can select the default player permission level of any players who join that world. Options are Visitor (players cannot interact with the world), Member (default; players can interact with the world), and Operator (players can use commands).


 * World Type
 * Allows the world type to be selected. Clicking the button opens a dropdown allowing the player to select between Flat, Infinite (default), and Old.


 * Seed
 * Allows the world seed to be changed. Any string of characters can be placed here.


 * Simulation Distance
 * A slider that allows the simulation distance to be changed. Defaults to 10 chunks.


 * World Options
 * Various world options such as game rules that can be toggled, including Friendly Fire, Mob Loot, and Tile Drops.


 * Respawn Radius
 * An integer representing the spread distance around the world spawn where players will spawn.


 * Experiments
 * Lists tentative features that can be toggled.


 * Cheats
 * A list of further game rules that are considered cheats.


 * Random Tick Speed
 * An integer input that controls the rate at which random events occur in the world. Defaults to 1. Contains a reset button next to the box.