Java Edition 1.0

Minecraft 1.0 will be the official release of Minecraft for the computer. It is planned to be released during MineCon on November 18th, 2011.

Changes
Fixes & Changes:
 * New achievements
 * Will limit the amount of Experience Orbs dropped by a player on death.
 * The ability of Endermen to carry blocks will be reduced in some way.
 * New Monster Spawner texture.
 * Ghast fireballs have a different texture.
 * On death, a proper score is given based on how many experience orbs the player has collected.
 * When flowing lava hits a water source directly from above, it creates Stone where previously the lava would flow through the water.
 * You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of 3rd person view from the front.
 * Ender Pearls will have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
 * Golden Apples now glow purple in inventory.
 * Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
 * They will also connect to solid blocks.
 * There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
 * Labels for items will be changed.
 * Random loot chests in Strongholds.
 * Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
 * Weapon and tool damage has been nerfed to make space for the increased damage enchantments, (Diamond swords do 3.5 hearts now instead of 5)
 * Some mob health has been changed (Sheep, Spiders, Zombies)

New Features:
 * This update will include new features in the Nether, such as:
 * Nether Bricks.
 * Nether Fence.
 * Nether Stairs
 * Nether fortresses.
 * This update will also include "The End" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced Sky Dimension.
 * End Portals takes the player from the Overworld to The End. To go back to the Overworld, one must jump in the End's void.
 * End Portal Frame (Name not confirmed)
 * End Portal Block (Name not confirmed)
 * End Stone
 * New Items:
 * Ghast Tear
 * Blaze Rod
 * Nether Wart
 * Gold Nugget
 * Glass Bottle
 * Spider Eye
 * Fermented Spider Eye
 * Blaze Powder
 * Magma Cream
 * Glistering Melon
 * Eye of Ender
 * Activates Ender Portal Frame blocks.
 * 9 new Music Discs.
 * Finished Biome code and New Biomes.
 * Snowy Biomes.
 * Swamp Biomes will be adjusted to appear "swampier."
 * Darker Grass
 * Darker Water
 * Lily Pads
 * Mushroom Biomes.
 * Naturally generated Huge Mushrooms.
 * New Mushroom Cow, the Mooshroom.
 * Mycelium blocks.
 * New sound effects, including:
 * Minecart sounds.
 * Shears sounds.
 * Additional Bow sounds.
 * Big Slime sounds.
 * The true sounds of Endermen and Silverfish.
 * Changes in already existing sounds:
 * A change in the sound of Rain.
 * New sounds for Doors.
 * New sounds for the Skeletons' walk to make them sound more skeleton-y.
 * Bow models now appear in third-person larger and in 3D.
 * If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
 * 6 New Mobs:
 * Enderdragon (Boss Mob)
 * Enderdragon eggs
 * Mooshroom Cows.
 * NPCs in Villages, as Villager Mobs. As of 1.9 pre5, they are basic, but they will soon have more AI.
 * Snow Golem mob.
 * Can be crafted.
 * Melts in hot biomes.
 * Spreads snow around when it walks.
 * Passive, but throws snowballs at enemies.
 * At least two new aggressive mobs for the Nether.
 * Magma Cube
 * Blaze
 * Use for Experience (skills) will be added.
 * Each Experience Orb is worth one Score Point.
 * Animal Breeding.
 * Wheat Bundles feed animals and make them come towards you.
 * Feeding animals makes them enter "love mode".
 * Hearts will come out of animals while in love mode.
 * Breeding will produce Baby Animals. Smaller versions of the parents with large heads that have a faster animation and a higher pitched sound.
 * Increased number of Strongholds per map (from three to unlimited).
 * New/Improved Armor system.
 * Increased armor durability.
 * Sun and moon changes:
 * Moon phases.
 * Sun and moon now rise in the east.
 * Sun and moon are now round.
 * Game mechanics changes:
 * Hardcore Mode - Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
 * Item Repair
 * Potions, Splash Potions, Potion effects, Brewing Stand, and Brewing.
 * Enchantment Table, and Enchanting