Talk:Statistics

Statistics
What, no 'Creepers detonated'? Man, I really thought Notch was going to add that. --R ocĸetor talk  10:02, 5 April 2011 (UTC)

Good idea. Maybe "Damage by falling", "biggest fall", etc. Calinou 11:15, 5 April 2011 (UTC)

They could be in a 'Miscellaneous' section of the Statistics. --R ocĸetor talk  06:50, 6 April 2011 (UTC)

Flying
"Distance Flown", yet again a nod towards adding air transportation. (see Dragon for more.) --TheKax 13:04, 5 April 2011 (UTC)
 * Actually, one of Notch's tweets suggests you can add to that statistic as the game is now. Perhaps it counts being thrown by TNT explosions or knocked back by mobs? 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 16:56, 5 April 2011 (UTC)
 * Well that's true... But then, we have distance fallen. I don't mean they are the same thing, I mean in coding, it's not too easy to tell "falling" and "flying" apart. Tho, one way could be that falling is the vertical distance and flying horizontal, but then, how to tell apart "flying" and jumping"? A cold hearted time limit? or that flying is upwards and falling down? Too bizzare, if you think of jumping. (I have experience of programming (mainly GML, HTML, CSS, PHP) a few years by now, it really helps understand all those tiny flaws and bugs in programs... But I have very low skills in Java. Pretty much limited to "hello world".) And, I wouldn't think of flying when being knocked back... We'll have to see what Notch does. --TheKax 17:02, 8 April 2011 (UTC)
 * Yes, I understand all of that, hence my own uncertainty. I have a certain amount of programming experience myself (though not nearly as much as you, more than likely), so I think I grasp how difficult it could be telling apart different "forms" of movement. 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 17:33, 8 April 2011 (UTC)