Legacy Console Edition version history

The following list is organized by the release version and cycle equivalent to the PC version. A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest stable version are listed here.

Version
{| class="collapsible wikitable" style="width:100%" ! width="70"|Version ! width="70"|PC equivalent ! width="90"|Date of Addition ! Additions Summary


 * 1.3
 * December 19, 2012
 * December 19, 2012
 * December 19, 2012

1.3

 * 1.0.1 features
 * Creative Mode:
 * Hostile mobs don't go after the player, unless attacked or provoked.

1.4.6 feature: name of item appears when you switch to it while its in your hotbar
 * Potion brewing
 * Potions
 * Enchanting
 * Experience
 * 1.3 Feature : Based on newer Enchanting system. Maximum level for enchantment is 30 instead of 50 but the player can surpass level 50 and go up over 100.
 * 1.3 Feature : You'll recieve experience from smelting and/or mining ores (e.g. iron ingots when smelting, redstone ores when mining).
 * 1.4 Feature : Experience from breeding.
 * Animal Breeding
 * 1.4 Feature Chickens are bred with seeds
 * New biome:
 * Mushroom Biome
 * New mobs:
 * Mooshrooms
 * Can rarely spawn in plains biome.
 * Villagers
 * Villagers only appear as farmers and cannot trade.
 * Blaze
 * Snow Golems
 * Magma Cubes
 * Baby animals
 * New Nether generation
 * Nether Fortress
 * New items/blocks
 * Ender portal blocks
 * Brewing stand
 * Enchantment Table
 * Blaze Rod
 * Ghast Tear
 * Gold Nugget
 * Glass Bottle
 * Water Bottle
 * Spider Eye
 * Fermented Spider Eye
 * Cauldron
 * Eye of Ender
 * Glistering Melon
 * Lily Pad
 * Nether Brick
 * Nether Brick Fence
 * Nether Brick Stairs
 * Ender Pearls can now be thrown to teleport in Survival and Creative mode (will take damage upon landing)
 * New tutorial world with new biome
 * New mini-tutorials for new features
 * Updated new music disc quest in the Tutorial world
 * Skin-related animation for Skin Packs
 * Option to disable skin animation
 * Added Avatar Items to the download context menu.
 * How to play: new section to brewing, enchantment, and breeding
 * Fences now attach to adjacent blocks.
 * 1.2.1
 * 1.8.2 Bug Fix Update
 * November 15, 2012
 * November 15, 2012

1.2.1

 * Quick command to clear the hotbar in Creative mode. (X Button)
 * Toggle to turn Void fog on and off. Fog is disabled by default. Void fog is dependant on the game's Hosts's settings.
 * Option to disable HUD and appearance of player hand in graphics settings.
 * Cakes are now stackable.
 * Added a How To Play page for Host and Player options.
 * Fence collision box decreased to size of fence block

{| class="collapsible collapsed collapse-button-none"
 * 1.2
 * Beta 1.8.1 (Called Beta 1.8.2)
 * October 16th 2012
 * October 16th 2012



1.2
Features Tutorial World changes & additions
 * Added Creative Mode.
 * Foods are now stackable except Mushroom Stew and Cake.
 * Changed the TNT explosion sound.
 * Added new generated structures - Villages, Abandoned Mineshafts, Strongholds, and Ravines.
 * Added new mobs - Enderman, Silverfish, and Cave Spider.
 * Added charged Creeper.
 * Added sprinting.
 * Added Superflat world type. The Nether is also flat in this world type.
 * }
 * Added Huge Mushrooms.
 * Disabled achievements and leaderboard updates if the player is in Creative mode, or if the world has been previously saved in Creative mode.
 * Added a simple tutorial for Creative mode.
 * Added flying and sprint-flying to Creative mode.
 * Added new items and blocks to the game - Melon, Melon Slice, Melon Seeds, Pumpkin Seeds, Raw Beef, Steak, Raw and Cooked Chicken, Rotten Flesh, Iron Bars, Fence Gate, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs, Ender Pearls, Webs, Vines, 10 more Music Discs, Sponge and Chain Armor.
 * Added new items to the Crafting Menu - Melon, Melon Seeds, Glass Panes, Fence Gates, Iron Bars, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs.
 * New biomes - Swampland, Ice Plains, Extreme Hills, and Ocean.
 * Removed biomes - Rainforest, Seasonal Forest, Savanna, Shrubland, and Tundra.
 * Changed the Bow to have drawing and firing action.
 * Added quick move to the Dispenser.
 * Added quick equip for armor to the inventory interface.
 * Brought forward quick move for the furnace interface from 1.2.5.
 * Brought forward the mining speed changes from 1.2.3
 * Brought forward apples dropping from leaf blocks from 1.1
 * Brought forward change from 1.2.3 to make pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
 * Fix to vines brought forward from 1.2.3 to stop them spreading too much.
 * Added food bar and hunger.
 * Added the eating animation.
 * Brought forward shapeless mushroom stew recipe from 1.3.1.
 * Added the blocking move with swords.
 * Changed all the text descriptions for food to show how much they refill the food bar.
 * Passive mobs will now flee when hit.
 * The snout on pigs now protrude from their head.
 * Skeletons now hold full size bows.
 * Animals no longer despawn which makes it possible to capture them.
 * Zombies now drop Rotten Flesh instead of Feathers.
 * Updated some mob sounds.
 * Shears can now collect tall grass and the new vine.
 * Improved sunrise and sunset.
 * Improved the rain edges (when looking up in rain).
 * Added Bedrock fog.
 * User-placed leaf blocks no longer decay.
 * Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
 * Cloud movement syncs with the game's time.
 * Pressure plates can now be placed on fences.
 * Improved chest model with a 3D lock, and opening and closing animation.
 * Added a countdown timer to the auto-save to stop it from being a surprise.
 * Added the ability to rename an existing world.
 * Added map icons to the in-game player list to match their color in the map.
 * Added a confirmation dialog on the player choosing to exit without saving.
 * Added a character display when sprinting or flying.
 * Updated the How to Play HUD with food bar information.
 * Added descriptions for Creative mode and sprinting to the How to Play menus.
 * Updated the Download Content menu with pictures of the DLC available.
 * Added death messages.
 * Removed the void by making it impossible to break the bottom/top layer of bedrock.
 * Changed the Tutorial world to enable the new terrain features in it.
 * Added mini tutorial for sprinting in the Tutorial world.
 * Added mini tutorial for eating in the Tutorial world.
 * Added music disc quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the music discs that can be played in a jukebox.
 * 1.1
 * Beta 1.7.3
 * July 13th 2012
 * July 13th 2012

1.1
Tutorial World changes & additions
 * Added Character Skin Selector to allow players to choose their skin from the default skins, or from downloadable Skin Packs.
 * Added lighting improvements (backported from Beta 1.8.1 of the computer version) and snow & rain improvements.
 * Added a save file cache to improve the speed of displaying the saves list.
 * Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
 * Added a ban list section to the How To Play menus.
 * Added an option for the host to limit online games to only players in their friends list (no friends of friends).
 * Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
 * Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
 * Added the crosshair to the list of things affected by the opacity slider.
 * On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
 * Added some more Tips & Trivia to the loading/saving screen display.
 * Added the new textures for cooked porkchop and dispenser that were added in and  respectively. Grid Cooked Porkchop.png dispenser.png
 * Added ridged lines in iron blocks,Iron (Block).png and minor changes to other ore blocks added in.
 * Added optional tutorial for pistons and redstone.
 * Added a self-building bridge to the castle using pistons.
 * Added some sugar cane, cacti and clay to the world.
 * Added a few other things for players to discover.


 * 1.0
 * Beta 1.6.6 (Bug Fix)
 * June 15th 2012
 * June 15th 2012

1.0
Features


 * Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
 * Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
 * Added an Interface Opacity slider in the settings for plasma screen users.
 * Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
 * Added an option in the settings menu to enable/disable in-game hints.
 * Added an option in the settings menu to enable/disable tooltips.
 * Added a co-ordinate display to the in-game map.
 * Added new sections in the How To Play on Multiplayer, Sharing Screenshots, and What’s New.
 * Added a warning message when attempting to place lava near the spawn area.

Fixes


 * Fix for the leaderboard crash when toggling between filters/leaderboards.
 * Fix for server disconnect message appearing when offline or in leaderboards.
 * Fix for issue where posting a screenshot to Facebook caused a back out to the main menu.
 * Fix for clay generation.
 * Fix for ‘Awaiting Approval’ showing all the time on some signs.
 * Various crafting menu fixes.
 * Fix for being able to stand on sugarcane.
 * Fix for intermittent crash on saving.
 * Fix for duplication bug with the furnace and the dispenser.
 * Fix for not being able to place water near the spawn area.
 * Fix for intermittent problem on entering the Nether putting the player above the Nether world.
 * Fix for frame-rate drop around the edge of the world.
 * Fix for intermittent problem where some achievements were not being awarded.
 * Fix for graphical issue with stairs.
 * Fix for issue with enemies spawning inside a house when they shouldn’t.
 * Fix for Zombie Pigmen not being counted for leaderboard scores.


 * 1.0
 * Beta 1.6.6
 * May 9th 2012
 * May 9th 2012

1.0

 * First release, ported to Xbox as Minecraft Beta 1.6.6
 * Beta 1.6.6 PC features
 * 1.6.6 PC bugs fixed
 * Uses the newer game sounds from "The Sound Update"
 * One 1.0.0 feature (face view)
 * Tutorial mode added.
 * Up to 4 players locally (requires HDTV A/V + HDMI or component cable)
 * Up to 8 players online
 * Simplified crafting system


 * }