Pocket Edition v0.12.1 alpha

Alpha 0.12.1 is a major update to Minecraft: Pocket Edition that was released over the timeframe of September 4–9, 2015. It added many new things such as the Nether, brewing, enchanting, hunger, weather, and much more. Due to these additions, the game became much more advanced towards the Java Edition, though it was still lacking several key functions such as redstone mechanics and other things.

The release was initially intended to coincide with the release of the Windows 10 Edition on July 29, 2015, when it was announced at MINECON 2015. However, it encountered obstacles in its development in the days leading up to its intended release date, forcing it to be delayed, so therefore, this is the first version of 0.12 to be on Pocket Edition.

Blocks

 * Enchantment table
 * : Book on table glows.
 * : Custom name does not appear in GUI.
 * Anvils
 * All 3 damage types.
 * : Furnaces, Enchantment tables, and Brewing stands with a custom name do not have their custom name in their GUIs.
 * Brewing stand
 * : Custom name does not appear in GUI.
 * Mob head
 * : Inventory icons are not 3D.
 * Wither cannot yet be created.
 * Cannot be worn.
 * Flower pot
 * Soul sand
 * Nether brick fence
 * Nether brick slab
 * Nether quartz ore

Items

 * Glass bottles
 * Potion
 * Splash potion
 * Gold nugget
 * Golden carrot
 * Nether wart
 * Glistering melon
 * Golden apple
 * Enchanted golden apple
 * Rabbit's foot (Creative only as rabbits have not been added yet.)
 * Blaze rod
 * Blaze powder
 * Ghast tear
 * Spider eye
 * Fermented spider eye
 * Bottle o' enchanting (Creative only as villager trading has not been added yet.)
 * Poisonous potato
 * Enchanted book
 * Spawn eggs:
 * Ghast
 * Blaze
 * Ocelot
 * A lot of items have been added to the Creative inventory, mostly those that already exist in the game. This includes the following:
 * Glowstone dust
 * Gunpowder
 * Redstone dust
 * Not yet placeable.
 * Slimeball
 * Sugar
 * Magma cream
 * Apple
 * Coal
 * Charcoal
 * Iron ingot
 * Gold ingot
 * Emerald
 * Diamond
 * Raw porkchop
 * Cooked porkchop
 * Steak
 * Raw chicken
 * Cooked chicken
 * Baked potato
 * Bread
 * String
 * Stick
 * Beetroot
 * Beetroot soup
 * Mushroom soup
 * Packed ice
 * Boats:
 * Spruce, birch, jungle, acacia, and dark oak variants.
 * Leather armor
 * Chain armor
 * Iron armor
 * Gold armor
 * Diamond armor

Mobs

 * Iron golems
 * Snow golems
 * JE 1.9 Feature: The pumpkin can be removed using shears, revealing the face of the snow golem.
 * Ocelots
 * Zombie villagers
 * JE 1.9 Feature: Villagers retain their profession and clothes, which appear tattered, and have green wart on their noses.
 * Baby zombie villagers
 * Blazes
 * Wither skeletons
 * Charged creepers
 * Spawned when a lightning bolt strikes a creeper during a thunderstorm.

World generation

 * The Nether
 * Infinite in size, like in Java Edition.
 * Nether portals can also be up to 23x23 in size.
 * All items previously obtained through the Nether reactor are now available through their normal means.
 * Nether fortresses

Gameplay

 * Hunger
 * Experience
 * Weather
 * Rain
 * Snowfall
 * Thunderstorm
 * Sprinting
 * Sneaking
 * Toggled by double-tapping the sneak button.
 * 4 difficulty modes
 * Peaceful
 * Easy
 * Normal
 * Hard
 * Animation for switching blocks and items
 * Critical hits
 * Enchanting
 * Brewing
 * Item repair

General

 * Cross platform play for up to five players between Pocket Edition and Windows 10.
 * Controller and keyboard support
 * Can change controls within options.
 * Options
 * : Option to reverse the location of the Sneak and Jump button.
 * The jump button has been moved to the right side of the screen.
 * Added a sneaking button in place of where the current jump button is.
 * These are the new default controls.
 * Option to disable the auto-jump feature.
 * Added camera mode slider on options (First-person, Third-person, Front third-person).
 * FOV option slider.
 * New interact buttons
 * Feed
 * Used when breeding mobs.
 * The "feed" button previously existed for wolves; now it exists for all breedable mobs.
 * Splashes
 * "So fresh, so clean!"
 * Particles

Blocks

 * Nether reactor core
 * Uncraftable
 * Removed from the crafting menu and the creative inventory.
 * Still provides drops when broken (3 diamonds and 6 iron ingots).
 * Only obtainable via inventory editing.
 * It no longer functions.
 * Furnace
 * Centered the result name in the furnace.
 * Snow layer
 * : Builds up multiple layers naturally through snowfall.
 * : Are now affected by gravity.
 * Crops
 * Breaking crops will now always drop seeds.
 * Lava
 * : Now appears brighter.
 * Now prevents fall damage.
 * When in the Nether, now flows like in Java Edition.
 * Water
 * Improved water climbing against a wall.
 * Now makes it harder to break blocks under water.
 * Door
 * Can now be stacked up to 64.
 * Crafting now produces 3 doors rather than 1.
 * Packed ice
 * New texture: Packed Ice.png
 * Quartz pillars
 * Can now be placed horizontally.
 * Dead bush
 * Will now drop anywhere between 0–2 sticks when broken without shears.
 * End portal frame
 * Now rotate based on the direction they were placed.
 * Trapdoors
 * Can now be placed on bottom and top side of a block.
 * Ladders
 * Can now be hung on while sneaking.

Items

 * Boat
 * New inventory icons.
 * Now include paddles.
 * Different boat types' items now are their respective color.
 * Food
 * Now restores hunger instead of health.
 * Pufferfish
 * Now inflicts the following status effects:
 * IV (1:00)
 * III (0:15)
 * (0:15)
 * All rotten foods
 * Now inflict the player with due to the addition of hunger, rather than  in 0.11.0.
 * Beetroot
 * Beetroot crops can be obtained from village farms.
 * Beetroot seeds can no longer be obtained by tilling grass blocks.
 * Seeds
 * Seeds can no longer be obtained by tilling grass blocks.
 * Book
 * Now use the updated crafting recipe including leather.
 * Spawn egg
 * Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
 * Zombie spawn eggs now have a chance to spawn zombie villagers.
 * Swords
 * Can no longer break blocks in Creative mode.
 * Magma cream
 * Can now be crafted.

Mobs

 * All mobs
 * Burning mobs have a sizzling particle effect once extinguished.
 * Mobs now drop experience when killed.
 * Improved AI
 * Improved pathfinding of mobs inside fences.
 * Now seek water and shade when on fire.
 * Now avoid lava.
 * Zombie
 * Now wears different armor and can hold items.
 * Now drops weapons and armor rarely.
 * Can now break down doors.
 * Drops its head if killed by a charged creeper.
 * Now able to detect the player up to 40 blocks.
 * Now drops iron ingots.
 * Skeleton
 * Now wears different armor and can hold items.
 * Improved accuracy.
 * Now drops weapons and armor rarely.
 * Can turn into a wither skeleton if spawned in the Nether.
 * Drops its head if killed by a charged creeper.
 * Death sound changed to that of Java Edition.
 * Creeper
 * Now turn into charged creepers when struck by lightning.
 * Now drops its head when killed by a charged creeper.
 * Run away from ocelots (wild and tamed variants).
 * Enderman
 * Now avoids water.
 * Slime
 * Now have particles when jumping.
 * Now drop slimeballs.
 * Magma cube
 * Now spawn in the Nether.
 * Magma cubes now split when killed.
 * Now have particles when jumping.
 * Zombie pigman
 * Now neutral rather than hostile.
 * Now spawns in the Nether.
 * Now wears armor and can hold items.
 * Now drops swords and armor rarely.
 * Now drops gold nuggets.
 * Have a chance to spawn with enchanted swords.
 * Villager
 * Can now open and close doors.
 * Can now harvest crops.
 * Can now breed.
 * Now has angry particles if attacked by the player.
 * Now always become zombie villagers in Hard difficulty.
 * Zombie villagers can be healed using a splash potion of Weakness and a golden apple.
 * Spider
 * Now have a walking sound.
 * Now drops spider eyes.
 * Cave Spider
 * Now has a walking sound.
 * Now drops spider eyes.
 * Ghast
 * Now spawns in the Nether.
 * Now drops a ghast tear when killed.
 * Now makes sounds and noises.
 * Increased size of hitbox.
 * Pig
 * Now turns into zombie pigman when struck by lightning.
 * Wolves
 * Tamed wolves now attack target when it was hit with a bow.
 * Silverfish
 * No longer makes sounds while moving.

World generation

 * Villages
 * Now spawn with only wheat + one other crop instead of all crops.
 * Now spawn with beetroot crops.
 * Will now spawn iron golems

Gameplay

 * Controls
 * Flight controls are now slightly smaller.
 * Chat
 * The player can now use the chat while in a bed.
 * Slight jump delay when jumping in a small space.
 * Blocks can now be placed underneath player while sneaking.
 * When tapping a block, the moving hand animation is displayed every time, and not just when placing a block.
 * Hotbar now has 8 slots instead of 5.

General

 * Changed game logo.
 * Graphics
 * Tinted water - gradient from aqua to dark blue when viewed from a distance.
 * New explosion particles.
 * Particles are no longer dark when inside of a block.
 * : Leaves in snowy taigas now appear frost-covered.
 * Only uses the leaves coloring shaders when the color for a biome actually changes.
 * Only samples the lightmap texture for non-transparent pixels.
 * Scrollbar
 * Always visible.
 * New texture.
 * The player can now swim in lava.
 * Updated sounds
 * Changed the volume of some sounds.
 * Updated the sound engine which supports multiple sounds at once, as well as fixing pitch and volume issue for android versions.
 * New sound for dying skeletons and wither skeletons.
 * Digging and walking sounds are now the same as in Java Edition.
 * Explosion and item throwing sounds changed.
 * Damage sounds changed to that of the Java Edition tick instead of the masculine (oof) sound.
 * Fishing rod now makes a less repetitive sound.
 * Ladders now make sounds when climbing.
 * Water and lava now make sounds when flowing.
 * Name tags are visible from farther away now.
 * New random seed algorithm.
 * Better ordering on chunk scheduling.
 * Options
 * Third person view switch replaced with a slider bar, with 3 options:
 * Option 1 - first person view
 * Option 2 - third person view
 * Option 3 - frontal face view
 * Renamed D-Pad size slider to "Button size".
 * Custom server IPs must be unique.
 * Relocated pause and chat button to top middle of the screen. (survival only)
 * Trying to connect to old versions of the game, like 0.11 or under, will now show an error message.

Fixes
72 bugs fixed

From released versions before 0.12.1 From the 0.11.0 development versions
 * Touchpad implementation fixed on the Sony Xperia Play
 * – You can't get out of lava
 * - Sounds on Android devices are incorrect
 * - Bug while mining/breaking blocks (Touch and Split Controls)
 * - Can't place pillar quartz blocks sideways
 * - Bows don't have particles in full charge.
 * - Automatic Flying Bug
 * - Auto jump doesn't work with carpet
 * - Finger free mining bug.
 * - Wrong Crops Sound
 * - When tapping the leftmost box in hotbar while walking forward, you walk backwards-left a bit.
 * - Acacia and dark oak trees act like ladders
 * - Baby pigs can pass through slabs
 * - Hotbar size decreases when on split controls
 * - Cobblestone generators don't work for other players in Local Server Multiplayer
 * - painting  (or Aztec) does not exist in the game
 * - jungle leaves x-ray bug
 * - Putting out fire in creative mode
 * - Jumping mobs
 * - Inventory Armor Section Bug!
 * - Red Sand Suffocation
 * - 2x2 Jungle trees leaves disapear when you grow them artificially (bonemeal)
 * - Burning fuel icon not decreasing when the world is closed and reopened
 * - Upper slabs cause top leaf texture to disappear
 * - Monster spawners only spawn mobs with data value 0
 * - Mesas generate on top of water bodies in Bryce mesa biomes
 * - Skeletons arrows bounce off
 * - Water and Lava disappear when switching view distances
 * - Redstone Ore doesn't give off particles.
 * - Heavy shading on water blocks at the world border
 * - Mining consecutive redstone ore blocks does not light each block as they are being mined
 * - Lava can tick through walls
 * - Fishing rod and flying glitch
 * - Wrong Magma Cream Name
 * - Magma Cubes Do Not Split
 * - Lighting glitch when standing under a door
 * - Block selection overlay is only visible on one side of a texture
 * - Villager professions not showing correctly on client
 * - Mob pathfinding considers the void to be a solid platform
 * - Dogs (tamed wolves) cannot be healed to full health
 * - Falling beyond bedrock into void
 * - Baby animals can grow up in fences-type blocks and escape their pen
 * - Skeletons Aim is off
 * - Zombies think that slabs are full blocks
 * - Eating raw chicken gives you hunger?
 * - Water can turn lava into obsidian from underneath.
 * - View Bobbing Automatically defaults to on after restarting the app
 * - Egg shows snowball particles when thrown
 * - Fishing bobber (bait or lure) burns forever
 * - LAN Mid-Air glitch
 * - Wrong text when selecting which model to use with your custom skin
 * - Furnaces are facing wrong direction in village blacksmiths
 * - World crashes on load
 * - Mobs get stuck atop the border wall
 * - Baby zombie pigmen
 * - Double-tall flowers do not drop items when mined
 * - Chunks near to and of mushroom island biomes do not generate
 * - Carpet duplication when trying to place it where it cannot be placed
 * - Minecarts Wrong View when riding it down
 * - Baby chickens die in boats
 * - Cobwebs can't be broken by water
 * - After mobs get out of fire, they do not continue to burn
 * - Nether Reactor gives wrong message
 * - Vegetation generates through structures
 * - Unable to scroll a newly selected language off of the language menu screen
 * - Infinite Boat Rowing Bug
 * - Bow glitch
 * - No 32 bit support
 * - Lava-Don't stop fall damage
 * - Not translate in RU lang for blocks
 * - Custom Skins Crash
 * - Wrong death position-VIDEO