Fire Protection

Fire Protection is an armor enchantment that reduces damage from fire.

Usage
Fire Protection reduces all kinds of ongoing fire damage, which is normally not absorbed by armor, by, so every additional level of Fire Protection adds an extra 8% of protection, up to 32% reduction on one piece of armor. The reduction stacks with multiple pieces of armor enchanted with Fire Protection, up to a max of 80% reduction.

In Bedrock Edition, as long as the Fire Protection total adds up to 7 or higher (for example, a chestplate with Fire Protection 4 and a helmet with Fire Protection 3), you will not be able to catch fire through normal sources. You will still take damage from standing on fire.

In Java Edition, Fire Protection reduces burn time when set on fire by. If multiple pieces have the enchantment, only the highest level's burn time reduction is used. Theoretically at level 8, the player cannot be lit on fire through Fire Aspect enchantments. The only way to burn is standing in lava or fire. The initiated fire-ticks (lava: 300, fire: 150) are canceled, and only the remaining time in the fire source is added to the fire-tick timer.

Damage reduction from Protection, Fire Protection, Feather Falling, Blast Protection, and Projectile Protection stacks up to an upper limit cap (see armor enchantments).

Incompatibilities
Protection, Blast Protection, Fire Protection, and Projectile Protection are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, the effects stack.

ID




Issues
Proteção contra o fogo 火炎耐性 (エンチャント) 火焰保护