Mob (entity)

Humans, also known as monsters, are non-playable characters (NPCs) which take the form of clones of the default skin. They used to be created by pressing 'G' while playing in Classic mode, but this function was later removed. If the player has a custom skin, any humans created will still use default skin and will not assume the look of the player. Humans could not create or delete blocks, they would just move around the map aimlessly, walking in slightly imperfect circles and jumping occasionally. Humans were affected by solid blocks, but strangely not Fluids, walking through them as if they were air.

Humans used to be spawned by using a map editor or mod. When spawned, however, they pursue and attack the player. Strangely, they do not use the punching animation that a normal player would use, they only run into the player like a Zombie would.

Since 1.8, Humans can no longer be spawned in game even with a map editor or mob spawner, the mob spawner will appear blank, no model will be inside, and no mob appears.

Trivia

 * Notch originally made the human model to use in a top-down game called "Zombie Town".
 * Humans are called "Monsters" if hacked into the game.
 * If hacked into the game, they are hostile, and have the same spawning conditions as other hostile mobs. They do not burn in sunlight, unlike zombies and skeletons.
 * Humans use the skin file named char.png in the minecraft.jar file.
 * Humans, when spawned, may head to the left for half a second, before turning around to attack the player.
 * Before Classic 0.30, the human skin face is with a goatee.
 * As of 1.8, humans are now classified as "Removed", as opposed to "Unused" like in previous updates.
 * If a human spawner is placed before 1.8, the spawner will be blank in 1.8.

Gallery
Mensch Humain Ember Człowiek Человек Human/ch