Minecraft Dungeons:Camp



The Camp is the hub area in Minecraft Dungeons. From it, all other levels are accessed, and the player can interact with the Blacksmith, Wandering Trader and Mason. The player can also find Lobby Chests, which will always reward 50 emeralds.

Gameplay
After clearing Squid Coast, you set up camp in an abandoned clifftop. This becomes your camp.

Blacksmith
The Blacksmith will appear in the player's camp after the player progresses through the first level in the game: Creeper Woods.

He will give the player a random piece of gear with power levels that range around the current power level of the player in exchange for emeralds. It takes, initially, 80 emeralds for one item, with the cost of performing a trade scaling with the level of the player.

Wandering Trader
The Wandering Trader will appear in the player's camp after the player beats Pumpkin Pastures.

This NPC will give the player random artifacts with power levels that range around the current power level of the player in exchange for emeralds.

Buying artifacts from the Wandering Trader always costs twice the amount of emeralds than buying gear from the Blacksmith.

Mason
The Mason is a currently unimplemented NPC who will be added to the Camp in the future. Players will be able to upgrade the power level of their gear using Diamond Dust that can be purchased from the Mason.

Church
The Church is a building accessible after the player completes the game for the first time. It is reachable via a path to the left of where the player finds the broken nether portal. Once the player reaches the Church for the first time, they are able to lower a drawbridge that makes reaching the Church easier. The Church allows the player to unlock the runes, allowing access to the secret level ???.

Inside the church are several developer portraits found in the credits for the game. At the end, there is a dog portrait. Clicking on the dog will reveal a hint towards the location of a rune.

List of Hints
zh:Minecraft Dungeons:营地