Bedrock Edition 1.8.0

1.8 is an upcoming major update for Bedrock Edition with a possible release date of mid-to-late December 2018. It will add some of the features from the Village and Pillage update, including pandas, bamboo, scaffolding, crossbows, and cats as a separate mob from ocelots.

Blocks

 * Bamboo
 * Can be found while fishing in jungles and will appear in some chests
 * Spawning naturally in the world will come in a future update.
 * Scaffolding
 * A new climbable block that can be crafted using bamboo.

Items

 * Crossbow
 * New weapon.
 * Crossbows can be enchanted with three new enchantments
 * Stronger than bow, but takes longer to recharge.
 * New dye items
 * Added white dye, blue dye, brown dye and black dye.
 * Items previously used as dyes (bone meal, lapis lazuli, cocoa beans and ink sacs) can still be used.
 * Spawn eggs
 * Panda
 * Cat
 * agent
 * the mask

Mobs

 * Pandas
 * Spawn in jungles.
 * Eat bamboo and cake items.
 * Have different personalities – lazy, playful, aggressive or worried.
 * Have a rare brown variant.


 * Stray cats
 * Spawn in villages.
 * Can be tamed using fish.
 * Bring gifts to you.
 * Have dyeable collars, like dogs.


 * agent
 * re-added to the game but if only be spawn and spawn eggs be obtained if education edition toggle is activated
 * obtained a spawn egg on creative inventory,using /give command and spawned using /summon command.


 * the mask
 * coming soon

Gameplay

 * New enchantments for crossbows
 * Quick Charge
 * Decreases the reload time
 * Multishot
 * Shoots 3 arrows or fireworks but only consumes 1.
 * Piercing
 * Shoots through mobs.

Command format

 * command
 * Ported from Java Edition.
 * Only the following particles are available (prefix is necessary):
 * Reloads all function files from all behavior packs.
 * Added prefix for  to separate vanilla entities and add-on entities.
 * Added.
 * Added gamerule
 * Reloads all function files from all behavior packs.
 * Added prefix for  to separate vanilla entities and add-on entities.
 * Added.
 * Added gamerule
 * Reloads all function files from all behavior packs.
 * Added prefix for  to separate vanilla entities and add-on entities.
 * Added.
 * Added gamerule
 * Reloads all function files from all behavior packs.
 * Added prefix for  to separate vanilla entities and add-on entities.
 * Added.
 * Added gamerule
 * Added.
 * Added gamerule

Blocks

 * Command blocks
 * Now have the default name of "!" instead of "@".
 * Packed ice
 * Added crafting recipe.
 * Shulker Box
 * Added a recipe for undyed shulker box.

Items

 * Sticks
 * Can now be crafted with bamboo.
 * Bows
 * The bow in the hotbar now shows an arrow when being drawn.
 * Dyes
 * "Dandelion yellow", "rose red" and "cactus green" have been renamed to "yellow dye", "red dye" and "green dye", respectively.
 * Firework Rockets.
 * Can now be placed in the off-hand slot.

Mobs

 * Phantoms
 * Now are afraid of cats and will not swoop while cats are around.
 * Increased the size of tropical fish.
 * Skeleton horse and zombie horse
 * Foals now have a chance of being spawned using a spawn egg.
 * Ocelots
 * Can no longer be tamed.
 * The player can still feed them to gain their trust.
 * Ocelots can now be fed pufferfish and tropical fish items.
 * NPCs
 * Re-added to the game, but only if Education Edition toggle is turned on.
 * Can be only summoned using command.
 * Camera
 * Re-added to the game, but can only be spawned using nbt editor
 * agents
 * re-re-added from 1.0 to 1.8 but only be when Education Edition toggle is turned on.
 * spawn eggs can obtian for players using creative inventory,using the command and be summoned using  command.

World generation

 * Witch huts now spawn with a black cat in them.
 * Bamboo can now be found in Shipwreck and Jungle Temple chests.

Gameplay

 * Fishing catches have been changed in the jungle biome.
 * Now only raw cod and raw salmon can be caught as fish in a jungle.
 * Bamboo can now be caught as a junk item from fishing in a jungle.

Command format

 * The following commands can now be run in game without turning on cheats:
 * Now only players with operator permissions can use game rules.
 * The commands to set scoreboards' names are now recognized.
 * Now only players with operator permissions can use game rules.
 * The commands to set scoreboards' names are now recognized.
 * Now only players with operator permissions can use game rules.
 * The commands to set scoreboards' names are now recognized.
 * Now only players with operator permissions can use game rules.
 * The commands to set scoreboards' names are now recognized.
 * The commands to set scoreboards' names are now recognized.

General

 * Splash screen
 * Now has an animated loading bar.
 * More skin packs are now shown in the skin picker menu, and each pack can be opened and viewed in its own page.
 * The autocomplete list for player mentions now work in slash commands
 * The player can now send links to their favorite Marketplace content using the share button.
 * Improvements to how and when spawn positions are moved to safer places.
 * Content can now be sorted by 'Updates avaliable' in the Marketplace inventory.
 * Content can now be sorted and filtered by rating in the Marketplace.


 * How to play:
 * Added a guide for Scaffolding.


 * Updates to add-ons:
 * The player can now add their own mobs, particles and more without having to replace any vanilla features.

Fixes

 * Fixed several crashes that occurred during gameplay.
 * Fixed a crash that would occur if the player was disconnected while loading resource packs.
 * Fixed a crash that would occur on Xbox One if the player signed out too quickly after signing in.
 * Fixed a crash that could occur during the splash loading screen on Windows 10 Mobile.
 * Fixed a crash that could occur on startup for Gear VR.
 * Fixed a crash that would occur when using lava buckets on fish.
 * Fixed a bug where multiple UI screens could be opened at once, causing the game to crash.
 * : Fixed a crash that could occur due to a recently added Windows 10 feature.
 * : Fixed the bug where players on Realms could be instantly killed in one shot by a Blaze fireball attack.
 * Planting crops continuously will no longer skip blocks.
 * : Tamed wolves will now tilt their heads when the player is holding meat.
 * : Magma cubes no longer inflict damage during their death animation.
 * : Mobs in minecarts no longer activate adjacent detector rails.
 * : Ghast sounds are no longer repeated when they are shooting fireballs.
 * : Crafting multiple cakes using the recipe book will now return the correct number of empty buckets to the player.
 * : Wall signs no longer show different types of wood particles when being broken.
 * : Explosions will now drop blocks if the default game mode is Creative and Tile Drops are enabled.
 * : Flower pots that contain saplings will once again drop the correct type when broken.
 * : Players will now face forwards when entering a boat.
 * : Removed "MCPE!" from the list of splash screen messages.
 * Water now renders correctly when surrounded by Barrier Blocks.
 * Fixed an issue that would sometimes cause black visual glitches to appear around blocks when riding a horse.
 * : Players will no longer teleport when standing against a non-full block and reloading the game.
 * Fixed incorrect interact buttons appearing briefly for certain mobs on touch screen devices.
 * The achievement button no longer appears in the pause menu if not signed into Xbox Live.
 * Fixed a bug where players could see through solid blocks when swimming.
 * The multiplayer toggle is now accurately shown when using platform restricted content on Xbox One and Nintendo Switch.
 * : Double wooden slabs can now be placed regardless of crosshair position.
 * : Pistons no longer drop as items when being pushed or pulled.
 * : Large Slimes and Magma Cubes now have the correct sized hitbox based on their size.
 * : Kelp will now only grow into water source blocks or full downward flowing water, and no longer creates a new source block.
 * : Fixed an exploit where rails could be duplicated.
 * : Lightning no longer strikes if the destination is in a cold biome.
 * : Fixed mobs not always taking fall damage when they should.
 * : The "Body Guard" achievement can now be unlocked after creating an Iron Golem.
 * Fixed rare enchantments being too hard to get at higher levels.
 * The right bumper button now correctly scrolls through the tabs in the game menu on Nintendo Switch.
 * : The hitbox of piston arms now matches the size and shape correctly.
 * : Players no longer fall through Shulker Boxes as they open.
 * Improved the loading time of various game files.
 * Fixed the buttons used on the startup message for players using Windows Mixed Reality.
 * : Worlds larger than 1GB can now be copied and exported on Windows 10.
 * : Added a underscore to frozen_river in the biomes_client.json so it matches the other vanilla Resource Pack entries.
 * The player locator map marker now faces the right direction when aboard a boat.
 * : Fixed an issue with custom player permissions that might not apply correctly in multiplayer.
 * : Potion of Slow Falling will now slow down Elytra descent.
 * : Multiple items can be collected when trading with villagers again when using touch controls.
 * Fixed a bug where only white firework stars could be crafted.
 * The player's hands are now properly rotated and positioned when aboard a boat and holding a bow.
 * : Lava blocks no longer appear green in the command autocomplete area.
 * Fixed a crash that occurred when killing and summoning a salmon with its navigation component removed.
 * Reassigned Page Up and Page Down keys are now labelled correctly on the Settings screen.
 * Controller hints now show the correct usage of "Open" and "Use" when looking at containers.
 * Player names that are made up of only numbers are now surrounded with quotation marks when using autocomplete for slash commands.
 * Fixed a crash that could occur when kelp grows.
 * Fixed a crash that could occur in worlds that contained locator maps.
 * : Shulker boxes that contain tropical fish buckets no longer cause lag.