Lush Caves

A lush cave is a temperate Overworld biome that has an unique fauna and flora and is found underground below azalea trees. The swedish painter was one of the main inspirations behind the design and idea of the lush caves biome, specifically Bauer's 'Oskuldens Vandring' (Innocent's Journey) painting.

Description
Azalea trees generate on any empty space above a lush cave, with roots consisting of rooted dirt and hanging roots that generate down until reaching the lush cave. This is most common at the surface, but they can sometimes generate inside caves if there is enough room and a lush cave below. In Bedrock Edition, the grass and foliage take a light green color, the same from mushroom fields biomes.



Underground, moss and ores covers the floors and ceilings, along with moss carpets, grass and azalea bushes on the floors. On the ceiling, vines and cave vines with glow berries grow down and light up the caves, and spore blossoms grow from the ceiling and drip water particles. A lush cave contains springs and shallow lakes with clay where dripleaf plants grow out of them. Sometimes these lakes generate dry.

$$, lush caves are not part of the terrain generator and can only be generated in a buffet world with lush caves selected or in a custom world. $$, lush caves generated rarely and randomly in caves if the Experimental Gameplay feature was turned on in 1.17 betas.

Players cannot spawn in a lush caves biome during the world generation.

Bats, glow squid and axolotls are the only passive mobs that spawn.

Java Edition generation
Overground, the biome resembles a hillier plains biome but with the same dull aqua foliage color from an ocean or river. Lush caves include all standard Overworld biome features, as well as the "patch_tall_grass_2", "glow_lichen", "lush_caves_ceiling_vegetation", "cave_vines", "lush_caves_clay", "lush_caves_vegetation", "rooted_azalea_trees", "minecraft:spore_blossom" and "minecraft:classic_vines_cave_feature" features. Lush caves use the same sky color as the river biome. The biome's downfall value is 0.5 and its depth value is 0.1. It is classified as an underground biome.

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