Bedrock Edition beta 1.20.30.21

Beta 1.20.30.21 (Android) or Preview 1.20.30.21 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Bedrock Edition 1.20.30, released on August 9, 2023, which fixes bugs.

Gameplay

 * Options
 * Added Improved Input Response experimental toggle to Video menu
 * Only available for players on Windows
 * Reduces input latency
 * Enabling this setting will increase battery consumption.

Blocks

 * Sculk Sensor and Calibrated Sculk Sensor
 * Can now detect following events
 * Collecting Fish, Axolotl, or Tadpole with Buckets.
 * Applying a Name Tag.
 * Evokers summoning Vexes or Fangs.
 * Chickens laying eggs.
 * Turtles and Frogs laying eggs.
 * Using Bone Meal.
 * Chiseled Bookshelves when Books are inserted into them using Hoppers.
 * Extinguishing Fire.
 * Mounting or dismounting a vehicle.
 * Rabbits eating Carrot crops.
 * Foxes eating Sweet Berries.
 * Unequipping armor.
 * Placing a Banner.
 * Placing a Bamboo.
 * Placing a Head.
 * Placing a Lily Pad.
 * Placing Frogspawn.
 * Placing or adding Sea Pickles.
 * Adding/Destroying a Turtle Eggs.
 * Turtle Eggs cracking.

Mobs

 * Witch
 * Now throw healing and regeneration potions at raiders during village raids

Gameplay

 * Sneaking and Crawling
 * Players can now toggle flying when crawling or sneaking in Creative Mode


 * Sound
 * Pigs now emit sounds when transformed into Zombified Piglin
 * Using Shears to carve Pumpkins now produces a carving sound like in
 * Hoglins now have their own sound when transforming into Zoglins
 * Sound is now consistently played when an item is dropped into Lava
 * Sound is no longer played sometimes when Netherite items are dropped into Lava
 * Snow Golem now play a sound when they throw Snowballs
 * Husks now play sounds when converting to Zombies underwater

General

 * UI
 * Updated menu HUD icons for touch controls

Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Command Format

 * Made,  , and   optional types
 * Made,  , and   optional types

Technical

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 * Blocks
 * Updated,  , and   to be properties instead of methods

Fixes

 * other
 * Players can now toggle flying when crawling or sneaking in Creative Mode.
 * The game no longer crashes when it tries to place an invalid custom feature.
 * Crouch-jumping while aiming forward and holding down the build button will no longer continue to build blocks upwards past where the player is aiming.
 * The discount for curing a Zombie Villager no longer increases when the same Villager is reinfected and cured multiple times.
 * Fixed a crash in the Deferred Technical Preview that could occur while generating terrain.
 * Fixed issue with content errors occurring with the Holiday Creator Features toggle turned on when using a json object version of,  ,.
 * Fixed worlds downloaded from Realms not loading packs correctly.
 * Fixed infinite gizmo drag and bugs around gizmo drag size, setting it as a limit to 100 units. How this works: Total volume of 100x100x100. Ability to create multiple selections within the bounds of the 100x100x100 total volumes.