Mods/IndustrialCraft²/Energy

=Energy in IndustrialCraft= Energy (similar to Electricity in the real world) is very important in the IndustrialCraft mod. Energy Units (EUs) are what power almost all of the new machines and advanced tools that give a user the ability to become more industrious. Knowing how to create and maintain Energy Systems will drastically improve the IndustrialCraft experience.

Batteries
Batteries are the most basic way to utilize Energy to power your advanced tools and machines.
 * Advantages:
 * -Portable
 * -Can be charged using basic fuel like coal and wood.


 * Disadvantages:
 * -Non-stackable (when charged)
 * -Relatively low EU storage (10,000 EUs)

Cables and Switch Cables
Cables and switch cables are useful for transferring the EUs straight from the generators to the machines, effectively cutting out the middle-man.

MFE Transmitter
This is one of the greatest Energy devices in the mod. It makes the task of powering machines and charging portable batteries much easier. The MFE Transmitter can be thought of as a large, stationary battery.
 * Advantages:
 * -It will store 160,000 EU (more with energy crystals installed)
 * -It can output anywhere from 0-50EU/s (Energy Units per Second) (adjustable using an EC Manipulator)
 * -It will instantly charge a battery that is placed in it (as long as it contains at least 10,000 EUs)


 * Disadvantages:
 * -Not as good for long-distance Energy transfers

=Energy Sources= The following are the various Devices that produce Energy from various sources.

Crystal Charger
The sole purpose of the Crystal Charger is to charge Energy Crystals. Materials:2&times; Generators, 2&times; Glowstone Dust, 1&times; Cable Produces:1&times; Generator
 * Crafting:

The Crystal Charger is not used in any recipes.
 * Recipes:

Generator
The Generator is the most basic method of aquiring Energy Units, basically burning fuel to create EUs that can charge a battery or be transferred by cable. It is also a basic ingredient in more advanced machines and energy devices. Materials:1&times; RE Battery, 1&times; Machine, 1&times; Furnace Produces:1&times; Generator
 * Crafting:

The Generator is used to craft the Water Mill, Solar Collector, Windmill, Miner, Nuclear Reactor, and the Crystal Charger.
 * Recipes:

Geothermal Generator
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Nuclear Reactor
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 * Crafting:
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Solar Collector
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 * Crafting:
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Water Mill
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 * Crafting:
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Windmill
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 * Crafting:
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=Energy Transfer=

Cable
The Cable block transfers energy across distances and to Machines. The Cable item is used in many recipes. Materials: 3&times; Copper; 6&times; Rubber Produces: 8&times; Cable
 * Crafting:

Cables are used to craft many things. Included are the Windmill, MFE Transmitter, Switch Cable, HV Transformer, Luminator, Crystal Charger, the Terraformer and Terraformer Blueprints, Electronic Circuit, RE Battery, Bat-Pack, Single-Use Battery, Advanced Circuit, EC Manipulator, Cable Obscurator, Mobile Charger, ODE Device.
 * Recipes:

TODO:study cable EU flow "physics" and report here Notes:
 * Energy loss reportedly takes place at a rate of (#(research))EUs every 3 blocks after the first 8 blocks away from the energy source.
 * If more than 1 Machine is set next to 1 Cable, the Cable will disappear.
 * May have its appearance masked by using the Cable Obscurator.

Switch Cable
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 * Crafting:
 * Recipes:
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MFE Transmitter
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 * Crafting:
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HV Transformer
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 * Crafting:
 * Recipes:
 * Notes: