Bedrock Edition 1.17.10

1.17.10 is an upcoming minor update to with no set release date, which will fix bugs. It is most likely that candles will be added in this update.

Blocks

 * Block of Quartz, Crafting Table, Polished Blackstone Bricks, Cracked Polished Blackstone Bricks, and Sculk Sensor
 * Changed the textures to match Java Edition.


 * Rooted Dirt
 * Rooted dirt texture is now randomly rotated, matching the behavior of the regular dirt block.

Items

 * Dried Kelp, Netherite Axe, Netherite Boots, Netherite Hoe, Netherite Ingot, Netherite Pickaxe, and Netherite Sword
 * Changed the texture to match Java Edition.

Mobs

 * Axolotl
 * When fed with a bucket of tropical fish, it will now return a water bucket instead of a bucket.
 * Axolotl's hitbox is now smaller to match the size of the mob.
 * Axolotls no longer move their tails while playing dead.


 * Skeleton
 * Skeletons now turn into strays after 20 seconds inside powder snow, instead of 45 seconds.

Non-mobs entities

 * End Crystal
 * Changed the models to have three cubes again instead of two, and to match Java Edition.

General

 * Settings
 * Added a new accessibility icon in the Settings menu.

Technical

 * General
 * Added - a query for determining whether or not the entity's bottom is rendered.
 * Added - a query for determining the elapsed ticks since a mob started dying.
 * Added - a math expression for minimizing the angle magnitude (in degrees) into the range [-180, 180).


 * Gameplay
 * Loot chests with Seed = 0 now correctly randomize if placed on the same coordinates.
 * Note that pickblocking a Vanilla loot chest before opening it will now result in identical loot in each copy unless the player set the seed to 0 in the NBT.


 * Data Driven Mobs
 * Ender dragon and end crystal rendering and animations are now fully data-driven.


 * Graphics
 * Graphics hardware that supports a maximum D3D11 feature level of 9_3 or below are no longer supported.


 * Stability and Performance
 * Added better error handling for JSON parsing. Also added several new content errors for item parsing as well as for loot tables.


 * Actors
 * Incoming client-sync properties for newly seen types will properly register with client-side Actor Property Manager groups.

Blocks

 * Candle
 * Crafted with honeycomb and string.
 * Comes with 16 dyed types and a yellowish non-dyed type.
 * Can be lit by any item that produces fire.
 * Up to 4 can be placed in a single block, similar to sea pickles, for a maximum light level of 12.
 * Only candles of the same color can be placed on the same block.
 * Only one can be placed on an uneaten cake and lit.
 * If any of the cake is consumed, the candle pops off.
 * Can be placed underwater, but cannot be lit while waterlogged.

Fixes

 * Vanilla Parity
 * Thunderstorms now happen as often as on Java Edition.


 * Axolotl
 * Guardians and elder guardians now attack axolotls on sight.
 * Drowned now attack axolotls on sight.


 * Azalea
 * Azalea can now be bone-mealed when placed on clay.
 * Using Pick Block on azalea leaves and flowering azalea leaves now results in the correct blocks being picked.


 * Copper Ore
 * Copper ore is now placed after other Overworld ores in the Creative inventory.


 * Deepslate
 * Deepslate is now placed after other stones in the Creative inventory.


 * Glow Item Frame
 * Glow item frame is now placed after regular item frame in the Creative inventory.


 * Hanging Roots
 * Hanging roots are now destroyed by water.


 * Lightning Rod
 * Lightning rod no longer breaks falling blocks that land on it.


 * Commands
 * now correctly clears the title and subtitle from the HUD.


 * Dressing Room
 * Profile screen reload button is now localized.


 * Gameplay
 * Fixed split-screen players not able to rename items on anvils.


 * Graphical
 * Projectiles such as snowballs and eggs no longer cast shadows.


 * Items
 * All dropped items now have a similar floating height.
 * Data-driven items now swing faster when not targeting blocks.
 * Firework rockets obtained from command now have a flight duration.
 * Firework stars obtained from command now have proper color values.


 * Lush Caves
 * Small dripleaf now only drops itself when broken with shears.


 * Powder Snow
 * Burning mobs can no longer destroy powder snow when the Mob Griefing gamerule is disabled.


 * User Interface
 * Hotbar item tooltip duration now scales with the length of the tooltip's text.