Talk:Spawn chunk/comparison

Forceload effects verification
See my experiment results: https://imgur.com/a/2VL2m0G

Construction done under gamerule RandomTickSpeed 0. Player moved to coordinates X=0, gamerule RandomTickSpeed 3000 applied for a while, then set to 0 again, to check results. Screenshots are from area around ~X=128, with a forceloaded chunk at X=160

Long story short, random ticks occur around the player and nothing affected by them happens within the forceloaded chunk if the player is not around. Explosion does break blocks in neighboring blocks, even with vicinity unloaded. Passive and hostile mob spawning not tested - I seriously doubt it works as described in the table.