Bedrock Edition 1.16.20

1.16.20 is an upcoming minor update to Bedrock Edition with no set release date, which adds piglin brutes, as well as changes to sounds, block behaviors and bug fixes.

Items

 * Spawn Eggs
 * Added Piglin Brute spawn eggs.

Mobs

 * Piglin Brute


 * A stronger variant of Piglin with 50 Health.
 * Only spawn in bastion remnants.
 * Are not distracted by gold.
 * Attacks players on sight, even if they are wearing gold armor.
 * Can spawn with golden axes.
 * Doesn't spawn with any armor.

Blocks

 * Crimson Planks and Warped Planks
 * Now play wood sounds when being placed and stepped on.


 * Furnaces
 * Breaking a furnace now gives the experience for the smelted things inside.


 * Soul Campfire
 * Now emits light level of 10.


 * Vines, Twisting Vines and Weeping Vines
 * Now play sounds when climbed.


 * Walls
 * Now connects to glass and trapdoors.

Items

 * Netherite
 * Now floats on lava.


 * Netherite armor
 * Now has it's own sounds when equipping.

Mobs

 * Hoglins
 * No longer attack players on peaceful when being too close to them.


 * Zoglins
 * Now have their own sounds.


 * Piglins
 * Now spawn on peaceful difficulty.

Fixes

 * Baby pigs now despawn properly.
 * Dolphins, fish, and squid now spawn in bubble columns again.
 * Mobs max spawn radius is now 44 blocks.
 * Walls now connect to open trapdoors.
 * Walls now connect to glass blocks.
 * Breaking a Furnace will now drop the stored experience from smelting.
 * Stem blocks now break again when the block below them is destroyed.
 * Using Bonemeal on flowers or grass blocks no longer consumes the item if nothing can grow.
 * Wither health bar no longer depletes to zero after half of the health is gone.
 * Boats are no longer slowed down by objects with no collision.
 * Ambience cave sounds are no longer played in marketplace content.
 * Slime blocks pushed by pistons launch players correctly again.
 * Soul Campfires now emits correct light level.
 * Climbing vines now emits sounds.
 * Corrected sound for Nether Wart placement.
 * Placing or stepping on Warped or Crimson processed materials or planks now make wood sound.
 * Hoglins no longer attack on peaceful mode when too close.
 * Piglins can no longer naturally spawn on Shroomlight.
 * Tamed wolves no longer disappear when returning to overworld through a Nether portal.
 * Piglins now spawn on peaceful difficulty.
 * Netherite items no longer bounce on lava.
 * Netherite armor now has a unique sound when equipping.
 * Zoglins now have sounds distinct from pigs.
 * Speed of credits roll is no longer dependant on framerate.
 * Using locate command to find a Ruined Portal will no longer return a placeholder text.
 * Hyphae blocks now take as long as stem blocks to destroy.
 * New Nether biomes, blocks and structures no longer generates into worlds with a fixed version.
 * The tooltip 'Open' is no longer shown when looking at Piglins.
 * Piglins arms are now behaving more like the players arms, and less like the zombies arms.
 * Piglin killed with a single blow while admiring Gold Ingot now drops the admired Gold Ingot.
 * Fixed issues around duplicating items, when reloading a world while Piglin is admiring an item.
 * Netherite items in lava no longer disappear when reloading world.
 * Updated Piglin geometry and entity files, fixed issue with scaling carried item for baby humanoid mobs.
 * Quartz Block can no longer be created from Chiseled Quartz Block and Pillar Quartz Block in a Furnace.
 * Quartz Bricks can no longer be crafted from anything but Quartz Blocks on the Stonecutter.
 * Target Block's zones for particular redstone signal strength are no longer misplaced because of old Arrow Geometry.
 * We no longer try to draw Netherite in the Beacon UI.
 * Setting Soul Sand on fire no longer produces a placeholder Soul Fire block on Pre Nether version locked content.
 * Piglin no longer drops up to a full stack of Gold Ingots upon giving him one by right-clicking and reloading a world while he is admiring it, instead it drops something from its loot table.
 * Piglins no longer pick up entire stacks of Gold.
 * Wither boss bar now reappears when returning from other dimensions.
 * Piglin no longer spawn with enchanted gear.
 * Husks now prefer Iron armor over Chain armor.
 * Player can no longer interact with Piglin babies.
 * Fixed recipes when crafting a barrel from Warped or Crimson slab.
 * Pressure plates have been fixed to have no collision again
 * Local split-screen players can once again see the ender dragon and ender crystal
 * Fixed a crash that occurred on PlayStation 4 due to other players using custom skins.
 * The Angry system now checks if the mob with the angry component can attack before broadcasting anger to others, rather than after broadcasting anger to others. This avoids a never-ending loop when multiple mobs triggered each other’s anger indefinitely on peaceful.
 * The field on is now used again.
 * Behavior animation components will no longer try to reload after a suspend resume and a mob/player rides something.
 * Drowned geometry is no longer broken in content packs.
 * Zombies can spawn underground again.
 * Making command selectors use the current position of an actor rather than the previous position of an actor.
 * Fixed an issue that could prevent the Marketplace loading correctly.
 * Meeting requirements for some achievements offline will now unlock it after reconnecting.
 * Fixed an issue that could cause command blocks to stop working unexpectedly.
 * The bounding box of the player used for spawning is now the correct size, so we don't think a player is in a dangerous spot when they are actually safe.
 * Parity: Fixed the issue with chests with loot tables not generating loot until opened or destroyed.
 * Made using the command more efficient, improving performance.
 * Fixed a crash that could occur when pressing the Manage Account button in Profile settings.
 * Fixed notifications not appearing on iOS.