Talk:Difficulty

Hit Points
Does anyone know what the difference is in hit points for each mob on each difficulty level? The mobs page states a hit level value but this page says it's different based on difficulty level... --DannyF1966 14:41, 19 November 2010 (UTC)


 * As far as I know, It only changes how much damage they deal to you, not how much health they have. --Fishrock123 10:03, 19 November 2010 (CST)


 * It doesn't change health. However, if you're talking about damage, if a mob does 2 damage on normal, they will do 1 on easy and 3 on hard. --Joejr50 23:07, 29 December 2010 (UTC)

Spawning
I removed the part saying difficulty affects spawning. This is false. Mobs spawn on all difficulties, including peaceful. They are simply killed instantly on peaceful mode. IKaleb 23:14, 11 February 2011 (UTC)

Item gathering
The article states that you cannot get all items on peaceful mode, though sulphur, string and other items can be obtained in dungeons. maybe mention this in the main article? --Melzardust 13:50, 21 February 2011 (UTC)

Realistic Mode
It says that you need to eat every MC week 140 mins, i understand, drink ever MC day, 1 hour, i understand, but shouldn't you need sleep? sleep should be added on Realistic Mode, just saying D3l1n 16:23, 3 March 2011 (UTC)D3l1n
 * I agree too, but the wiki isn't the best place to make suggestions; Mojang probably won't read these talk pages. You could try getsatisfaction or the forums however. Alphap 19:38, 3 March 2011 (UTC)

Difficulty in Nether
Does Peaceful prevent mobs spawning / (or as I read upper) kill them on spot while I am in Nether? Or is Nether still dangerous (I mean except for lava) to explore? --TakeruDavis 18:28, 21 March 2011 (UTC)
 * Ghasts won't spawn/are removed on peaceful. Not sure about zombie pigmen, but since they're neutral I'd assume they will still spawn. Alphap 08:37, 22 March 2011 (UTC)

Mob spawn rate?
How does changing the difficulty level affect the spawn rate of mobs?