Minecraft Dungeons:Enchanting

Summary
Enchanting is a mechanic that augments items, using enchantment points.

Weapons and Armor each have up to three slots for enchantments, with up to three random choices for each slot. Paying enchantment points will activate the enchantments, locking-in the choice. Salvaging the item will destroy it, returning the enchantment points spent.



Enchantments behave independently when stacked. For example, a weapon with two Chains III, each having a 30% chance to proc, will not give a 60% chance to proc, but instead a combined 51% chance.

Soul gathering items such as Soul Bow are the only ones which can get enchantments which use souls.

Trivia

 * It is possible to apply up to three of the same enchantment to an item.

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