Talk:Nether Wart

Does anyone know if these serve a purpose or not? Electrk 23:56, 22 September 2011 (UTC)
 * Only as a decoration so far. --Trollrilla 11:27, 23 September 2011 (UTC)

Spelling
Not sure if this matters to Notch & Co., but the type of plants the name seems to be referring to is spelled "-wort" (i.e., Bladderwort), not "-wart", although it's pronounced the same. - TheBushranger 19:51, 23 September 2011 (UTC)
 * Yeah I was thinking that too. The real-life common names of these types of plants use "wort", not "wart". Notch should probably change the name to reflect the popular/common names. - Asterick6 10:09, 29 October 2011 (UTC)
 * Ok I searched it up on Wiktionary and OED, and the archaic meaning for wort is plant/herb/root/sprout/vegetable. Now it means the liquid extracted from ground grains in the brewing process (which is still related to Minecraft brewing). And if you look at the etymology, in swedish its ort/vurt, in german its wurz/wurze, in danish its urt, in dutch it's also wort. In any case, it doesn't use 'a' (unless your looking at the Proto-Indo-European werad/wrad). They all use u, o, ot, urt or similar root endings (lol its a semi-pun). Wort is also used in combo with other words/adjectives such as bladderwort, liverwort, etc. So shouldn't this name be wort then cause that's the actual name? This was too much of a description (way too much time) but I'm just pointing this out for naming accuracy. - Asterick6 10:48, 29 October 2011 (UTC)

Someone should confirm this, but I think it only grows in the Nether. I've had some in an overworld base for a while and it hasn't grown at all, but the patch in my Nether base is growing.

I think this is an intentional misspelling of the word "wort". Notch seems to have kept a constant spelling scheme with many things related to the Nether; specifically, replacing 'O's with 'A's. Instead of NetherrOck, he calls it NetherrAck. Instead of GhOst, he calls it GhAst. This just seems to be a continuation of this scheme. –Preceding unsigned comment was added by 173.61.166.86 (Talk). Please sign your posts with


 * Ghast is not a misspelling of ghost, it's a real fantasy monster (as real as any fantasy monster can be). I have no idea why Notch went with the awful name "Netherrack," but it doesn't seem to me like a trend. Jimbo Jambo 01:40, 22 November 2011 (UTC)

Growth
Does anyone know what factors influence growth? Apparently low enough light will cause them to pop out, but are there any other factors people are aware of? I ask as I've had a Nether Wart farm in the overworld for a while but have noticed no growth. So can anyone confirm these grow in the Overworld?Myrmidont 05:58, 25 September 2011 (UTC)

I can confirm that while you can place it on soulsand in the overworld, it does not grow (both vicinity of water and/or lava do not seem to change that). Tested with SMP 1.9pre. 188.223.106.152 14:32, 25 September 2011 (UTC)

Now that 1.0.0 is out, the growth section is in desperate need of a rewrite. Does light affect growth at all? Jimbo Jambo 01:17, 22 November 2011 (UTC)

Items Template
I added it because the item links to this post. 24.28.69.129 17:25, 25 September 2011 (UTC)

EDIT: whoops, i'm not logged in. I'm Chris32.

Chris32 17:26, 25 September 2011 (UTC)

Potential Uses
I think a potential use for Ghast Tears and Nether Wort could be for making potions. What do you guys think? Electrk 02:58, 28 September 2011 (UTC)
 * I would have go agree. I see flowers and other things like saplings becoming potential uses for potions as well. Should we make a list/page of potential recipes? I will throw a recipe list on my page for people to edit if they want, just tell me to do it and I will add it to my talk page. --Throex 04:47, 28 September 2011 (UTC)

other ways to prevent spawning
"Because they grow in low light levels, they cannot be grown without the potential for mobs to spawn in the farm. Automatic harvesting could be useful to prevent being attacked."

There are many ways to prevent mobs from spawning besides light, is there any reason that you couldn't put the Nether Wart in a one block high room? (Ideally 2 blocks wide, indefinitely long and with pistons able to move the walls for ease of harvesting provided light doesn't make it pop.)

There are probably other ways as well, but regardless I think this line should be removed; though we could still mention that a less traditional mob control method is necessary. Cultist O 03:43, 12 October 2011 (UTC)
 * I've tested it in pre3, it wanted light in the normal world. Could plant a ton of it (light prevents it poping out of the ground), however nothing would cause it to grow. Seriously needs to be farmable outside the nether. anon 02:54, 25 October 2011 (UTC)

Request New "Item Template" Image
Unless my eyes need to be checked, it appears the icon for Nether Wart in the ITEMS Template, is different from the actual version. Requesting a more updated version Ultradude. Geonightman 15:56, 31 October 2011 (UTC)
 * What? The one in the items template is a-okay, and… you do realise that this is a wiki, right? Where everyone can edit within reason? Meaning that one person doesn't have to do everything? Shellface 16:02, 31 October 2011 (UTC)
 * Yes but because the Templates are done in CSS, I do not know how to edit them without fucking it up. Also the picture is not a-okay. Go to the page and compare the too. The template appears like it cut the image in half and the top was used in the Template. I figured there is no reason to cut it since all the items are the same size (transparent space included). I count 9 "seeds in the top image of the page (inventory, not planted), and around 6 or 7 on the Template. I understand it's a miniscule thing but still, the aim of a wiki is to be as accurate as possible. So anyone who knows how should.
 * Oh, that? Refresh your cache on File:ItemCSS.png . I remember fixing that, but cache updating seems to be horrible without influence. Shellface 20:31, 31 October 2011 (UTC)
 * Heh. Cache probs. It's like a big sign that says WELCOME TO A WIKI! Geonightman 00:47, 1 November 2011 (UTC)