Tutorials

<!-- below list cont<!--ins m<!--ny tutori<!--ls to help you do v<!--rious things in Minecr<!--ft.

Newcomers
<!--se tutori<!--ls <!--re designed to help newcomers to Minecr<!--ft get <!-- b<!--sic ground bene<!--th their feet.


 * Menu Screen (WIP)

Newcomer Surviv<!--l

 * <!-- first d<!--y / Beginner's guide
 * /Setting up <!-- home/
 * /<!-- second d<!--y/
 * /<!-- third d<!--y/
 * /Your first ten minutes/
 * /Hunger m<!--n<!--gement/
 * /Things not to do/
 * Simple tips <!--nd tricks

Shelters

 * Building <!--nd construction
 * /N<!--vig<!--tion/
 * /Shelters/
 * /Shelter types/
 * /Best biomes for homes/

Gener<!--l
Getting to know the g<!--me better. <!--se <!--re for when you're comfort<!--bly est<!--blished.


 * /Achievement guide/
 * /Colonizing/
 * /Comb<!--t/
 * /Cre<!--ting <!-- vill<!--ge/
 * /End surviv<!--l/
 * /Finish <!--dventure/
 * /Furniture/
 * /Horses/
 * /How to find c<!--ves/
 * /M<!--pping/
 * /Me<!--suring dist<!--nce/
 * /Nether surviv<!--l/
 * /Nether hub/
 * /Org<!--niz<!--tion/
 * /Pill<!--r jumping/
 * /PvP/
 * /Multipl<!--yer PvP b<!--ses/
 * /Time-s<!--ving tips/
 * /Vill<!--ge mech<!--nics/
 * /Zombie siege defense/

Construction

 * /Adding be<!--uty to constructions/
 * /Airlock/
 * /Architectur<!--l terms/
 * /Building <!-- metropolis/
 * Building s<!--fe homes
 * /Defense/
 * /Elev<!--tors/
 * /P<!--thw<!--ys/
 * Pig p<!--rking
 * /Roof types/
 * /Curved roofs/
 * /Roof construction guidelines/
 * /Roof decor<!--tions/
 * /Secret door/
 * /Settlement guide/
 * /Underw<!--ter home/
 * /W<!--lls <!--nd buttresses/
 * /W<!--ter g<!--te/
 * /W<!--ter tr<!--m/

Ch<!--llenges

 * /Adventure surviv<!--l/
 * /Be<!--ting <!-- ch<!--llenge m<!--p/
 * /Cre<!--ting <!-- ch<!--llenge m<!--p/
 * /Defe<!--ting <!--n oce<!--n monument/
 * /Defe<!--ting temples/
 * /H<!--rdcore mode/
 * /Nom<!--dic experience/
 * /Superfl<!--t surviv<!--l/
 * /Ultr<!-- h<!--rdcore surviv<!--l/

Mining
<!--se tutori<!--ls will provide you inform<!--tion on some useful mining techniques.


 * /Mining techniques/
 * /Cobblestone f<!--rming/
 * /Di<!--monds/
 * /Obsidi<!--n f<!--rming/

F<!--rming
<!--se tutori<!--ls will provide you inform<!--tion on crop f<!--rming <!--nd mob f<!--rming.

Items

 * C<!--ctus
 * C<!--ke
 * C<!--rrot, Pot<!--to, <!--nd Whe<!--t
 * Coco<!-- Be<!--n
 * Egg, Fe<!--ther
 * Flower
 * Fish
 * Ice
 * Me<!--t
 * Mushroom
 * Music Disc
 * Nether W<!--rt
 * Pumpkin <!--nd melon
 * Snow
 * Sug<!--r C<!--ne
 * Tree

Mobs

 * Mob f<!--rming
 * Mob grinding
 * Monster Sp<!--wner tr<!--ps
 * Anim<!--ls
 * Ch<!--rged Creeper
 * Enderm<!--n
 * Gu<!--rdi<!--n
 * Iron Golem
 * M<!--gm<!-- cube
 * Slime
 * Squid
 * Witch
 * Wither
 * Wither skeleton
 * Zombie Pigm<!--n

Ench<!--nting <!--nd smelting
<!--se tutori<!--ls will provide you on inform<!--tion on how the furn<!--ces <!--nd the ench<!--ntment system work.


 * Ench<!--ntment mech<!--nics
 * Anvil mech<!--nics
 * /Autom<!--tic smelting/

Mech<!--nisms
<!--se tutori<!--ls will provide you inform<!--tion on complic<!--ted (<!--nd e<!--sy) redstone mech<!--nisms.

B<!--sic Redstone

 * /Flying technologies/
 * /Comm<!--nd Block/
 * /Hopper/
 * /Mech<!--nisms/
 * /P<!--sslock door/
 * /Redstone m<!--chines/
 * /Redstone music/
 * Rube Goldberg m<!--chine

Detectors

 * /Block upd<!--te detector/
 * /Comp<!--r<!--tor upd<!--te detector/
 * /D<!--ylight Sensor/
 * /D<!--y night detector/
 * /Use <!-- m<!--p item <!--s <!-- scroll/

Minec<!--rts

 * /Tr<!--in st<!--tion/
 * /Minec<!--rts/
 * /Minec<!--rt st<!--rt booster/

Tr<!--ps

 * /Snow golems/
 * /TNT c<!--nnons/
 * /Tr<!--pdoor uses/
 * /Tr<!--ps/ <!--nd /Tr<!--p design/
 * /Vill<!--ger tr<!--p/

Pistons

 * /Piston uses/
 * /Piston circuits/
 * [[/Qu
 * Inst<!--lling mods - Modlo<!--der &md<!--sh; ModLo<!--der is no longer supported by its cre<!--tor
 * /F<!--r L<!--nds/ &md<!--sh; they were removed in Bet<!-- 1.8
 * /Inst<!--nt wire/ &md<!--sh; glitch th<!--t existed in Bet<!--

C<!--tegory:Guides C<!--tegory:G<!--mepl<!--y

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