Legacy Console Edition version history

The following list is organized by the release version and cycle equivalent to the PC version. A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest stable version are listed here. Note: "TU" stands for "Title Update."

Version
{| class="collapsible wikitable" style="width:100%" ! width="70"|Version ! width="70"|PC equivalent ! width="90"|Date of Addition ! Additions Summary


 * style="text-align: center" | 1.5.1 (TU13)
 * style="text-align: center" |
 * October 2, 2013
 * October 2, 2013

1.5.1
Tweaks and Bug fixes: (NOTHING NEW)
 * Minecarts are twice the speed as it was in TU12
 * Fix to generate Experience Orbs when breeding animals.
 * Fix for not spawning Iron Golem and Snow Golem
 * Fix for Zombie AI when in a house with the door closed.
 * Fix for Ocelot and Chicken AI problem causing heads to spin around.
 * Fix for Ocelot tooltips not properly showing the actions available.
 * Added sounds for hitting Ocelots.
 * Fix for graphical glitch with Fences.
 * Fix for graphical issue with upside down Pistons.
 * Fixed water in a Cauldron to be still, not flowing.
 * Fixed world generation problems with some seeds (e.g 'journey').
 * Added message saying you can't spawn enemies in Peaceful mode.
 * Raw Fish is no longer removed from the player's inventory when trying to tame an Ocelot in Creative mode.
 * Water will no longer be removed from a Water Bucket when filling a Cauldron in Creative Mode.
 * Fix for missing text in the message when a player is killed by an Iron Golem.
 * Fix for player shadow being displayed in the Inventory menu.
 * Fixed some lighting issues.
 * Fixed an issue with light and fire remaining after a lightning strike.
 * Made Jungle Wood Stairs flammable.
 * Fixed Silk Touch not working on Glass Blocks.
 * Fix for underwater filter when camera collides with blocks.
 * Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to unhide all in the Settings menu.
 * Increased Minecart speed to double the normal speed.
 * Fixed some Redstone Lamp issues.
 * Chests won't open now if a Cat is sitting on them.
 * Added a limit to the number of Villagers spawned by breeding.
 * Added the hearts display when Villagers enter 'Love Mode'.
 * Fixed a problem with the rain sound not playing in some biomes.
 * Fix for re-appearing ores, lava and water after mining, if they are within five blocks from the world edge.
 * Fixed spawn positions in a saved Mash-up Pack world.
 * Fixed issue with a map placed in an item frame revealing the position of all players despite 'In-Game Gamertags' having been disabled.
 * Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.

Notable Bugs

 * Hand animation while holding blocks or items is somewhat glitched while placing and breaking blocks or hurting mobs.
 * Entering an exit End Portal will cause the player to spawn in an Overworld void with an empty inventory, and the game crashes after the player hits an invisible floor.
 * When the player dies the game sometimes crashes.
 * When players exit a level game crashes.
 * Biomes in old worlds may change to make room for the Jungle biome. (The biome will change, spawning cats, but no terrain will change unless it hasn't been explored before) (No planned fixes yet)
 * When a certain distance from chests the lock will disappear until you get closer.
 * When a certain distance from item frames they will disappear until you get closer.
 * For some reason if you have a nether portal placed above the original height limit, when you exit from the nether it will spawn and exit you from a portal somewhere else.
 * Iron Golems refuse to attack players even when their creator is attacked.
 * chests may become invisible unless reopened.
 * iron doors make wood door opening closing sound when trying to open with your fist.
 * ( to prevent a crash ) save your world before exiting and saving, then exit with out saving. their wasn't shouldn't be any crashes,
 * | 1.5 (TU12)
 * | 1.2.3
 * August 23, 2013
 * | 1.2.3
 * August 23, 2013

1.5
General:
 * Texture pack support
 * Mash-up pack support
 * 'Mash-up pack' will be a combination of resources (textures, BGMs, and so on) and "themed worlds" (world data). It also makes Minecraft look like another game. It has also been confirmed that the full versions of Mash-Up Packs will not be free.
 * Updated tutorial world.
 * Added a Favorites tab to the Skin Selector menu, storing most recently used skins.
 * 1.3.1 feature : Added dispensing Boats and Minecarts to Dispenser.
 * New ambient cave sounds.
 * New AI for Mobs.
 * Added rare drops for Mobs.
 * Villagers will have children if there is room in their village.
 * Zombie sieges will occur occasionally at night.
 * Zombies can now break down doors.
 * Crafting recipe for ladder now yields 3 ladders instead of 2.
 * Placing blocks on grass will replace it.
 * Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
 * Very rare Desert Wells can be found in Desert biomes.
 * Increased max boats in a world to 40.
 * When in the Nether, Snow Golems will melt and die same as when they are in Desert biomes.
 * Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
 * Doors have been updated so that double doors work better with Redstone.

World Creation:
 * Build height limit changed from 128 to 256.
 * Jungle biome.
 * 1.3.1 feature : Cocoa pods grow on jungle trees

New Items:
 * Jungle woods, planks, stairs, leaves, saplings
 * Cocoa pods
 * Chiseled Stone Brick (creative only)
 * Redstone lamps
 * 1.4.2 feature : Mob head (creative only; there are Wither Skeleton heads, although Wither Skeletons have not been introduced to the game.)
 * Ocelot Spawn Egg
 * Retextured Armor to allow it to be dyed, but did not implement dyed armor

New Mobs:
 * Iron Golem
 * Ocelot and Cat
 * Baby Villager

Tweaks: textures for lava,leather armor and raw food.
 * Boats will now break when it hits land hard
 * Dropped items will spin around(Like Blocks)
 * Villagers now open doors.
 * Slabs and stairs can be placed upside-down.
 * 1.3.1 feature : Items can be placed directly on upside down slabs and stairs.
 * 1.4.2 feature : Updated leather armor texture
 * 1.4.2 feature : Corner stairs automatically change its shape
 * 1.4.6 feature : Dropped items are rendered in 3D
 * 1.5.2 feature : Updated textures which includes,new

Notable Bugs:
 * Minecarts now move slowly, even across powered rails.
 * You can still open chests even with a cat on top.
 * When Mobs are on top of a Fence or certain blocks, their head spins around wildly.
 * Glass, Glass Panes, and Ice can not be obtained with a Silk Touch Pickaxe
 * Hostile Mobs can detect the player through walls. Bugged block/entity is unknown.
 * Biomes in old worlds may change to make room for the Jungle biome.
 * Redstone Lamps shut down but the lit area does not darken.
 * Enchantment Table Books flicker very fast when you look at them as if they are spinning really fast, even if they are closed.
 * Iron Golems don't attack Slimes or Magma Cubes
 * Missing textures on fences when connected on two or more sides.
 * Falling rain does not make sound in some areas.
 * Cut down a tree and the shadow of the tree remains in full daylight.
 * When starting to using a Crafting table, Enchantment Table, Furnace, Chest etc. the game can freeze temporarily.
 * In Creative, Doors, TNT, Mob Head, Minecart (With Chest and Furnace) when broken are multiplied.
 * Tamed Wolfs while sitting down, if run into a wall, will stand up and will be stuck in the standing position, the player can not make the wolf sit back down until the Wolf gets hurt.
 * Wooden Doors when opened with the player's hand make the sound of the door opening twice, if the player has something in his hand, this effect is not given.
 * Iron Doors still give off the opening/closing sound effect when trying to open them like a normal wooden door without redstone.
 * Sometimes while in the Nether, in a completely enclosed space light will come from nowhere until you update the blocks around the area.
 * Ghast fireballs sometimes freeze in mid-air for a few seconds, then explode.
 * Framerate issues while in the Nether
 * When in Creative Mode, attacking an Iron Golem will not provoke it to attack you.
 * 1.4.2 (TU11)
 * 1.1 Bug Fix Update
 * May 10, 2013
 * May 10, 2013

1.4.2

 * Increased the limit for Paintings/Item Frames, Villagers, and Snow Golems in a world.
 * Display a message when the maximum Paintings/Item Frames are reached.
 * Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.
 * Display a message when the user tries to spawn an enemy from a Spawn Egg in Peaceful mode.
 * Reduced Ghast sound volume
 * Display a message when the user tries to spawn a mob when the spawn limit has been reached.


 * 1.4.1 (TU10)
 * 1.1 Bug Fix Update
 * April 16, 2013
 * April 16, 2013

1.4.1
{| class="collapsible collapse-button-none"
 * 1.4 (TU9)
 * 1.1
 * April 4, 2013
 * April 4, 2013

1.4
{| class="collapsible collapse-button-none"
 * The End
 * The world is not infinite, but has a block placement limit similar to that of the Nether
 * Obsidian pillars are generated in a spiral circling an unactivated exit portal
 * Ender Dragon
 * Ender Dragon breathes 'Ender acid' as well as firing purple Fire Charges (Xbox Exclusive).
 * The bedrock shell of the Exit portal spawns when you enter The End but is only activated when the Ender Dragon is killed.
 * Ender Crystals
 * The crystals on the two tallest obsidian pillars are surrounded by iron bars.
 * Spawn eggs (stackable to 16).
 * X on maps to show location of the End Portal when someone is in the End.
 * Sheep can now regrow their wool by eating grass.
 * Re-added beaches.
 * Bowls now stackable up to 64.
 * Added new music for The End and The Nether from C418
 * Blacksmith buildings in Villages now hold chests with loot of the same type as found in Strongholds.
 * Added smoother color transitions between biomes.
 * Fence Gates can now be opened and closed with Redstone.
 * Changed Nether Fortress to make Nether Wart rooms more likely.
 * Made Nether Wart spawn randomly wherever Soul Sand is generated in the Nether.
 * Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host.
 * Moved six of the twelve music disc quests in the Tutorial World
 * Changed the Tutorial world to add climbable Vines, and some of the new items, and removed/reduced the items in the Brewing, Farming and Breeding chests.
 * Don't show the achievements warning when loading a creative map that has already been saved in creative mode.
 * Reduced the volume of the Ghast sound effects.
 * Increased the distance the Ghast's sound effect for shooting a fireball can be heard from.
 * Increased the distance jukeboxes can be heard from.
 * Improved lighting code performance.
 * Improved the loading/saving time.
 * Changed the display order in the Minecraft Store to show newest DLC first.
 * Added How To Play for The End and Farming Animals.
 * Added HUD size options for both splitscreen and full screen modes.
 * Added Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a Nether Fortress.
 * Added a toggle for Death Messages.
 * Added a toggle to hide or display the animated character in the User Interface.
 * Allow individual splitscreen users to have their own settings for HUD.
 * 1.2.1 Feature : Vines can now be climbed to ascend and descend.
 * 1.2.1 Feature : Fire charge.
 * 1.2.1 Feature : Made Dispenser dispense mobs from Spawn Eggs, rather than the egg itself.
 * 1.2.1 Feature : Slab recipes give 6 slabs.
 * 1.2.4 Feature : Birch and Spruce wood planks, slabs and stairs.
 * Wooden Slabs crafted during and after this update are now flammable. Existing Slabs will act as Stone Slabs and will not be stackable with the flammable slabs.
 * 1.3.1 Feature : Buckets now stackable up to 16.
 * 1.3.1 Feature : Sandstone stairs.
 * 1.3.1 Feature : Signs are now stackable to 16.
 * 1.3.1 Feature : Sign recipe gives 3 Signs.
 * 1.3.1 Feature : Dispensers will now exempt liquids from a filled bucket when given a redstone but do not properly fill empty buckets with a dispensed liquid due to a bug.
 * 1.3.1 Feature : Changed Gravel texture from Gravel-Pre 12w21a.png to Gravel.png.
 * 1.3.1 Feature : Nether Wart will now grow in the Overworld.
 * 1.4.2 Feature : Wooden Button Currently, they cannot be activated by shooting them with arrows, unlike wooden buttons in the PC version.
 * 1.4.2 Feature : Item frames.
 * 1.4.2 Feature : Stone Button now requires one block of stone instead of two.
 * 1.4.2 Feature : Trapdoors can be placed on half slabs and stairs
 * 1.4.6 Feature : Nether Brick slabs.
 * 1.5 Feature : Nether Bricks can be made by smelting Netherrack.
 * 1.3.1 (TU8)
 * (Bug Fix Update)
 * January 30, 2013
 * January 30, 2013

1.3.1

 * Blazes drop 0-2 Glowstone Dust when killed.
 * Added awkward potion to the creative menu
 * Changed “Download Content” menu to “Minecraft Store”.
 * New photo frames for avatar items in the Minecraft Store.
 * Experience now has proper sound effect and effects.

Notable Bugs
 * Entering the Nether may crash the game.
 * Blocks may now disappear after placed when the server is busy.


 * 1.3 (TU7)
 * December 19, 2012
 * December 19, 2012
 * December 19, 2012

1.3

 * 1.0.1 features
 * 1.4.6 Feature : Item name appears above hotbar when switching to it.

Notable Bugs
 * Phases of the moon added
 * In creative mode, hostile mobs don't go after the player, unless attacked.
 * Potion brewing
 * Potions
 * Enchanting
 * 1.1 Feature : Bows are enchantable
 * Experience
 * 1.3 Feature : Based on newer Enchanting system. Maximum level for enchantment is 30 instead of 50 but the player can surpass level 50 and go up over 100.
 * 1.3 Feature : You'll receive experience from smelting and/or mining ores (e.g. iron ingots when smelting, redstone ores when mining).
 * 1.4 Feature : Experience from breeding.
 * Animal Breeding
 * 1.4 Feature : Chickens are bred with seeds
 * New biome:
 * Mushroom Biome
 * New mobs:
 * Mooshrooms
 * Can rarely spawn in plains biome.
 * Villagers
 * Villagers only appear as farmers and cannot trade, breed, or open doors.
 * Blaze
 * Snow Golems
 * Magma Cubes
 * Baby animals
 * New Nether generation
 * Nether Fortress
 * New items/blocks
 * End Portal Frame
 * Brewing stand
 * Enchantment Table
 * Blaze Rod
 * Ghast Tear
 * Gold Nugget
 * Glass Bottle
 * Water Bottle
 * Spider Eye
 * Fermented Spider Eye
 * Cauldron
 * Eye of Ender
 * Glistering Melon
 * Lily Pad
 * Nether Brick
 * Nether Brick Fence
 * Nether Brick Stairs
 * Ender Pearls can now be thrown to teleport in Survival and Creative mode (will take damage upon landing)
 * New tutorial world with new biome
 * New mini-tutorials for new features
 * Updated new music disc quest in the Tutorial world
 * Skin-related animation for Skin Packs
 * Option to disable skin animation
 * Added Avatar Items to the download context menu.
 * How to play: new section to brewing, enchantment, and breeding
 * Fences now attach to adjacent blocks.
 * Some players cannot sleep in Beds
 * Although announced players cannot climb vines
 * Some players cannot look in different directions after spawning
 * Hotbar may not appear
 * Hand may not appear, even when 'Display Hand' is on


 * 1.2.1 (TU6)
 * 1.8.2 Bug Fix Update
 * November 15, 2012
 * November 15, 2012

1.2.1

 * Quick command to clear the hotbar in Creative mode. (X Button)
 * Toggle to turn Void fog on and off. Fog is disabled by default. Void fog is dependant on the game's Hosts's settings.
 * Option to disable HUD and appearance of player hand in graphics settings.
 * Cakes are now stackable.
 * Added a How To Play page for Host and Player options.
 * Fence collision box decreased to size of fence block

{| class="collapsible collapsed collapse-button-none"
 * 1.2 (TU5)
 * Beta 1.8.1 (Called Beta 1.8.2)
 * October 16, 2012
 * October 16, 2012



1.2
Features Tutorial World changes & additions
 * Added Creative mode
 * Foods are now stackable except Mushroom Stew and Cake.
 * Changed the TNT explosion sound.
 * Added new generated structures - Villages, Abandoned Mineshafts, Strongholds, and Ravines.
 * Added new mobs - Enderman, Silverfish, and Cave Spider.
 * Added charged Creeper.
 * Added sprinting.
 * Added Superflat world type. The Nether is also flat in this world type.
 * }
 * Added Huge Mushrooms.
 * Disabled achievements and leaderboard updates if the player is in Creative mode, or if the world has been previously saved in Creative mode.
 * Added a simple tutorial for Creative mode.
 * Added flying and sprint-flying to Creative mode.
 * Added new items and blocks to the game - Melon, Melon Seeds, Pumpkin Seeds, Raw Beef, Steak, Raw and Cooked Chicken, Rotten Flesh, Iron Bars, Fence Gate, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs, Ender Pearls, Webs, Vines, 10 more Music Discs, Sponge and Chain Armor.
 * Added new items to the Crafting Menu - Melon, Melon Seeds, Glass Panes, Fence Gates, Iron Bars, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs.
 * New biomes - Swampland, Ice Plains, Extreme Hills, and Ocean.
 * Removed biomes - Rainforest, Seasonal Forest, Savanna, Shrubland, and Tundra.
 * Changed the Bow to have drawing and firing action.
 * Added quick move to the Dispenser.
 * Added quick equip for armor to the inventory interface.
 * Brought forward quick move for the furnace interface from 1.2.5.
 * Brought forward the mining speed changes from 1.2.3
 * Brought forward apples dropping from leaf blocks from 1.1
 * Brought forward change from 1.2.3 to make pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
 * Fix to vines brought forward from 1.2.3 to stop them spreading too much.
 * Added food bar and hunger.
 * Added the eating animation.
 * Brought forward shapeless mushroom stew recipe from 1.3.1.
 * Added the blocking move with swords.
 * Changed all the text descriptions for food to show how much they refill the food bar.
 * Passive mobs will now flee when hit.
 * The snout on pigs now protrude from their head.
 * Skeletons now hold full size bows.
 * Animals no longer despawn which makes it possible to capture them.
 * Zombies now drop Rotten Flesh instead of Feathers.
 * Updated some mob sounds.
 * Shears can now collect tall grass and the new vine.
 * Improved sunrise and sunset.
 * Improved the rain edges (when looking up in rain).
 * Added Bedrock fog.
 * User-placed leaf blocks no longer decay.
 * Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
 * Cloud movement syncs with the game's time.
 * Pressure plates can now be placed on fences.
 * Improved chest model with a 3D lock, and opening and closing animation.
 * Added a countdown timer to the auto-save to stop it from being a surprise.
 * Added the ability to rename an existing world.
 * Added map icons to the in-game player list to match their color in the map.
 * Added a confirmation dialog on the player choosing to exit without saving.
 * Added a character display when sprinting or flying.
 * Updated the How to Play HUD with food bar information.
 * Added descriptions for Creative mode and sprinting to the How to Play menus.
 * Updated the Download Content menu with pictures of the DLC available.
 * Added death messages.
 * Removed the void by making it impossible to break the bottom/top layer of bedrock.
 * Changed the Tutorial world to enable the new terrain features in it.
 * Added mini tutorial for sprinting in the Tutorial world.
 * Added mini tutorial for eating in the Tutorial world.
 * Added music disc quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the music discs that can be played in a jukebox.
 * 1.1 (TU4)
 * Beta 1.7.3 (Bug Fix)
 * August 7, 2012
 * August 7, 2012

1.1 (Bug Fix)

 * Fix for a crash with pistons at the edge of the world
 * Fix for a crash due to a thread safety issue usually caused by pistons
 * Fix for issue with operating pistons on chunk boundaries
 * Fix for a rendering flicker with active pistons
 * Fix for rendering slowdown due to lighting issues
 * Fix for rain going through blocks (raining indoors)
 * Fix for Marketplace not launching when unlocking skin pack after selecting a locked skin in the trial version of the skin pack
 * Fix for bug allowing locked skins to be selected if they are beside a free skin
 * Fix for misaligned player scores when viewed under the "My Score" leaderboard filter
 * Fix for the constant button press sounds when rotating a character in the skin select screen
 * Fix for the constant sound effect played on the sign text entry
 * Fix for thunder not being audible
 * Fix for third person front view not displaying fire.


 * 1.1 (TU3)
 * Beta 1.7.3
 * July 13, 2012
 * July 13, 2012

1.1
Tutorial World changes & additions
 * Added Character Skin Selector to allow players to choose their skin from the default skins, or from downloadable Skin Packs.
 * Added lighting improvements (backported from Beta 1.8.1 of the computer version) and snow & rain improvements.
 * Added a save file cache to improve the speed of displaying the saves list.
 * Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
 * Added a ban list section to the How To Play menus.
 * Added an option for the host to limit online games to only players in their friends list (no friends of friends).
 * Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
 * Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
 * Added the crosshair to the list of things affected by the opacity slider.
 * On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
 * Added some more Tips & Trivia to the loading/saving screen display.
 * Added the new textures for cooked porkchop and dispenser that were added in and  respectively. Grid Cooked Porkchop.png dispenser.png
 * Added ridged lines in iron blocks,Iron (Block).png and minor changes to other ore blocks added in.
 * Added optional tutorial for pistons and redstone.
 * Added a self-building bridge to the castle using pistons.
 * Added some sugar cane, cacti and clay to the world.
 * Added a few other things for players to discover.


 * 1.0 (TU2)
 * Beta 1.6.6 (Bug Fix)
 * June 15, 2012
 * June 15, 2012

1.0 (Bug Fix)
Features


 * Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
 * Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
 * Added an Interface Opacity slider in the settings for plasma screen users.
 * Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
 * Added an option in the settings menu to enable/disable in-game hints.
 * Added an option in the settings menu to enable/disable tooltips.
 * Added a co-ordinate display to the in-game map.
 * Added new sections in the How To Play on Multiplayer, Sharing Screenshots, and What’s New.
 * Added a warning message when attempting to place lava near the spawn area.

Fixes


 * Fix for the leaderboard crash when toggling between filters/leaderboards.
 * Fix for server disconnect message appearing when offline or in leaderboards.
 * Fix for issue where posting a screenshot to Facebook caused a back out to the main menu.
 * Fix for clay generation.
 * Fix for ‘Awaiting Approval’ showing all the time on some signs.
 * Various crafting menu fixes.
 * Fix for being able to stand on sugarcane.
 * Fix for intermittent crash on saving.
 * Fix for duplication bug with the furnace and the dispenser.
 * Fix for not being able to place water near the spawn area.
 * Fix for intermittent problem on entering the Nether putting the player above the Nether world.
 * Fix for frame-rate drop around the edge of the world.
 * Fix for intermittent problem where some achievements were not being awarded.
 * Fix for graphical issue with stairs.
 * Fix for issue with enemies spawning inside a house when they shouldn’t.
 * Fix for Zombie Pigmen not being counted for leaderboard scores.
 * Fix for nether portal not being shown on screen after use.


 * 1.0 (TU1)
 * Beta 1.6.6
 * May 9, 2012
 * May 9, 2012

1.0

 * First release, ported to Xbox as Minecraft Beta 1.6.6
 * Beta 1.6.6 PC features
 * 1.6.6 PC bugs fixed
 * Uses the newer game sounds from "The Sound Update"
 * One 1.0.0 feature (face view)
 * Tutorial mode added.
 * Up to 4 players locally (requires HDTV A/V + HDMI or component cable)
 * Up to 8 players online
 * Simplified crafting system


 * }