Java Edition 18w16a

18w16a is the thirty-second snapshot released for 1.13.

Additions

 * World Generation
 * New custom world type: Buffet
 * Re-added a way to play with single biome worlds.
 * Can be created by selecting Buffet World as a world type.
 * Another way to generate chunks is available.
 * Allows choosing between overworld and end terrain generator
 * There might be more options added in later versions.

Changes

 * General
 * Biome names are now translatable
 * Optimized spawn position finding code
 * valid_spawn block tag
 * There's now a distinction between scheduled "liquid ticks" and "block ticks"
 * Block & item tags for coral


 * Blocks
 * Coral fans now generate in coral reefs, on the sides of coral blocks.
 * Blue ice is slightly less slippery.
 * Conduit Power particles now have a different texture (from orange to blue).
 * Coral blocks
 * Now require Silk Touch to drop as items when mined, otherwise they drop dead coral.
 * No longer instantly turn into dead coral when on land.


 * Entities
 * Drowned now spawn in underwater ruins as well. Fixed drowned dropping tridents from loot tables and from their held items


 * Gameplay
 * When water spreads and would later turn into a source block, it now immediately just places a source block


 * Items
 * Nerfed potion of the Turtle Master: now gives resistance 4 and slowness 6
 * Water Breathing from turtle shells no longer shows particles, and it begins to count down as soon as the player's feet touch the water


 * World generation
 * Changed how the temperature of ocean biomes is calculated - should result in nicer transitions between oceans