Java Edition Classic 0.24 SURVIVAL TEST/Development

Classic 0.24 refers to eight unreleased builds of Classic showcased by Notch on his blog. These versions were most likely never released to the public. The features were later included in 0.24_SURVIVAL_TEST and later releases.

Resource management test (4 August 2009)
Word of Notch post


 * General
 * Resource management
 * Breaking blocks allows you to pick them up and place them, thus adding and removing from inventory.
 * Infinite stack size limit in inventory.
 * Background music first added.
 * Textures
 * The texture used by both the player and human mob was changed to no longer include a goatee as many players confused it with a smile.
 * Removals
 * Removed the ability to spawn humans by pressing.

Mob armor test (13 August 2009)
Word of Notch post


 * Tests
 * 3D anaglyph mode test.
 * Mob armor test.

Monsters test (14 August 2009)
Word of Notch post


 * Additions
 * Zombie and skeleton mobs
 * No collision.
 * Do not attack.
 * Spawn with random armor.
 * Changes
 * Mouse button held down to break blocks (cracks cover the surface until it busts).
 * Gathering resources has an animation of block bobbing up.

Health test (18 August 2009)
Word of Notch post


 * Additions
 * Health bar.
 * Fall damage.

Sign test (20 August 2009)
Word of Notch post


 * Additions
 * Droppable signs while pressing with preset text saying: "This is the test of the signs. Each line can be 15 chars!".
 * Changes
 * Health bar now blinks when damage is received.
 * Mobs are invulnerable for a few seconds after being hit.
 * If the player has low health, the health bar will shake.

Pigs (22 August 2009)
Word of Notch post


 * Additions
 * Pigs

Survival testing (25 August 2009)
Word of Notch post


 * Additions
 * 3D mode.
 * Flowers and mushrooms.
 * Viewport bobbing.
 * Changes
 * New level generator.
 * More cliffs.
 * Longer and narrower caves
 * The deeper you go, the bigger the caves are.
 * Surface lava possible but unlikely.
 * Currently selected block shows up in view.
 * Leaves now drop saplings.
 * Saplings now grow into trees.
 * Mobs now spawn in groups.
 * Mobs and player can push each other around.
 * Breaking log drops 3-5 planks blocks.
 * The player can now hold their breath underwater for up to 15 seconds.
 * Lava now does damage.

Player's arm (27 August 2009)
Word of Notch post


 * Additions
 * The player's arm is now visible.
 * Only appears when no item is selected.
 * Permadeath.
 * Changes
 * Blocks and arm now swing when the mouse is pressed.
 * Mobs can take damage, but they don't have a dying animation.
 * Mobs can hurt you.
 * Harsher fall damage.