Talk:Spawn Egg/Archive 1

Dispensers?

Speculation
The Enderdragon Egg could be related to these eggs. (Just shifted this bit of speculation over from article to talk page). Zogen :3 22:53, 8 December 2011 (UTC)
 * Maybe, maybe not. Since we know nothing of its eventual purpose, it's far too early to say. Shellface 23:01, 8 December 2011 (UTC)

.JPG?
…Damn. Can I request someone hastily get a .png in here? I'm having problems getting the new .jar to work, so I myself can't. Then we could get the grid files done, and a .gif of them too. Shellface
 * I tried to yesterday, but it kept saying something about the wrong MIME type. I selected the 16x16 around the egg, pasted it, resized it to 128x128 I think, and saved it as a .png. No idea why it's not accepting the image. Funky3000 14:30, 9 December 2011 (UTC)
 * Are you sure it has a proper filename? e.g. [filename].png.png? Even then, it would be nicer to have essentially the same image as there is now, but better quality(read:.png). Shellface 16:48, 9 December 2011 (UTC)
 * I believe the wrong MIME type error is since you are trying to replace a JPG with a PNG. If you were to upload a PNG as a new file and then get the JPG deleted, that should work. I don't know of any alternatives way of changing file types. Ordona 02:54, 10 December 2011 (UTC)
 * After saving 20 or so pictures to my computer, I finally have a 64x64 .gif done. And good quality at that. Thank god Paint.net allows high quality .gifs.Funky3000 05:02, 10 December 2011 (UTC)
 * Sorry, but I already finished setting up my Gif and putting it in, as well as the 20 32x32 inv images. I even edited the Item template to support twenty inv images, which I made sure to also add to the documentation for the template. MegaScience 05:37, 10 December 2011 (UTC)
 * In regards to the MIME type error. If you want to replace a jpg with a png, you have to change the link on the page to be File: .jpg. You can't simply upload a png over the top of a jpg. The existing jpg does NOT have to be deleted first. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  05:49, 10 December 2011 (UTC)

add names and descriptions to the eggs
the eggs should be sepparated and named soon.

Color Explanations
Maybe we could also have a chart for each color (maybe a picture) and the mob it produces.

Spider Jockeys
Has anyone tested clicking on a spider with a skeleton egg yet? Funky3000 14:27, 9 December 2011 (UTC) I'm pretty sure that it's spiders that spawn jockeys, and I made a huge amount of spiders, but no jockeys.
 * You can't spawn a Spider Jockey by shooting Skeleton eggs at a Spider. Spiders, when spawned, is given a random number. If the random number is the same as a ceratin one, then the game will allow to have a Skeleton riding on the spider.(ex:Let's say that 6183 is the Skeleton Upgrade. then the game produces these numbers for the spiders: SpiderA:7642, SpiderB:0423, SpiderC:1469, Spider D:6183. When these four Spiders spawn, only SpiderD becomes a Spider Jockey.)

Dispensing
They should spawn a mob if ejected from a dispenser. That would be amazing for adventure maps.

[pressure plate step] 'click' "That's a very niccce everything you have there..."


 * I was wondering whether this was included or not - like you said, it would have great use in adventure maps. So at the moment these eggs can't be dispensed? -- Carralpha 19:52, 9 December 2011 (UTC)


 * No they can't.


 * ^Sign yo posts^ And no they definitely can't be dispensed. I've tried many permutations and no success. Shame. Zogen :3 18:38, 12 December 2011 (UTC)

Despawn
Do they despawn?

This is wierd
Why add chicken eggs, when in creative make regular eggs spawn chickens EVERY time?From Moi, Ajc_1254 00:00, 16 December 2011 (UTC)