Mods/TrainCarts/Signs/Launcher

Introduction
The launcher sign, similar to the station sign, can launch trains and make them reach a certain speed. The distance over which the train slows down/speeds up and the direction to launch can all be specified. Launching at a speed of 0 will slowly put the train to a complete halt, similar to how stations stop trains. Note that the speed is not locked after launching is completed: you can still push the train around or stop it entirely.

First line
There is no difference between using [cart] or [train]. Remote control can also be used in combination with this sign.

Second line
launch or launcher, followed up by an optional number setting the distance by which the train should reach its launch speed (see third line), up to 100 blocks away. The higher this number, the slower the acceleration of the train.

If the number is not specified, the plugin will try to launch towards the nearest curved piece of track, up to 100 blocks away. Note, however, that the plugin does not record this distance; it is a calculation attempted each time a train passes over the sign. As a result, the launch distance may be miscalculated if chunks are having trouble loading, such as on high-speed lines; it is more consistent to manually calculate the distance and write it on the sign.

Third line
The speed to launch at. If left empty, it will launch at the speed specified in the configuration (launchForce). To put the train to a complete halt, use 0.

Absolute speeds use a positive or zero number with no sign; to launch the train to a speed of 1.25 blocks per tick (25 blocks per second, or 90 km/h), use "1.25". Relative speeds require a sign even when positive; to launch the train to a speed 0.5 higher than it was before, write "+0.5"; to decrease the speed by 0.5, write "-0.5".

Fourth line
Optionally you can specify the direction to launch here. The default parameter, if blank, is "continue" – it will launch the train in the same direction from which it came.