Talk:Bat/Archive 1

Conditions to spawn bats in a house?
Has anybody tested how big a room must be for the game to think of it as a cave, which would enable bat spawning? I'm playing with the though of getting myself bats into one of my cellars...--137.226.158.159 12:18, 21 September 2012 (UTC)
 * I've messed with this as well. I have yet to see a bat spawn in a player-made structure. I would also like to know if there's a light level requirement. -- Kanegasi  ☺  C  13:11, 21 September 2012 (UTC)
 * Mine is 21 on 15 and 3 high. It seems the light level has an limiting effect, since one spawned in a then unlit part of the room (lower than light level 9 or 8), after I placed torches no new bats spawned... i think i'll test it again 94.221.222.44 16:19, 23 September 2012 (UTC)
 * I can verify they WILL spawn in a house. It just has to be dark, with enough lit area outside that they don't have a lot of places to spawn.  They appear anywhere within 32 blocks of the player, but only if it's dark enough to spawn enemies.  It works even better in large buildings - I'm working on a project with a ~200 x 200 stadium and they were horrible pests while I was working on putting the lights in. --King Starscream 15:33, 18 October 2012 (UTC)

ruining mob spawners
how could these break mobspawners? 205.188.116.210 21:08, 21 September 2012 (UTC)


 * I'm not entirely sure what was meant by this, the only thing I can think of is that they are a drop-less and difficult to grind mob, which will reduce the area in which hostiles can spawn (as they cant spawn overlapping another entity) though this effect would seem incredibly minor at most Cultist O 21:17, 21 September 2012 (UTC)


 * Spawners will not spawn another mob if there are already a certain maximum number of the mob in the immediate area. Maybe the bats count towards reaching that maximum? 70.89.140.153 21:27, 21 September 2012 (UTC)


 * That would be interesting, but we really haven't seen any evidence of that so far. I think it is likely that the implication of grinder-nerfing came out of misunderstanding or wild speculation. It might be worth a bit more digging before we dismiss the idea though. Cultist O 23:12, 21 September 2012 (UTC)


 * I've removed it for now since there is no evidence that the mob was made to intentionally do that. For editors: Either test it and verify before adding, or don't add speculation/trivia into the article at all. --M0rphzone(talk) (*How to remove sidebar*) 00:52, 22 September 2012 (UTC)


 * Mob spawners only check for nearby mobs of the type they spawn. However, a large number of other mobs can prevent it from finding enough clear space to spawn anything. Bats, being small and often on the ceiling, probably won't cause that sort of interference. -- Orthotope 08:22, 22 September 2012 (UTC)

Despawning?
Do bats despawn? HotdogPi Come to my page! 01:57, 22 September 2012 (UTC)
 * Yes, they do. --☺ Sven ? ! 09:30, 22 September 2012 (UTC)
 * They work like Squids, or how most mobs used to before animals became persistent. --King Starscream 15:34, 18 October 2012 (UTC)

Farmland
Bats seem to revert farmland back to dirt. One spawned in my farming cellar and messed up 10 or so blocks until i got it ... 94.221.222.44 16:14, 23 September 2012 (UTC)

Spawn in caves?
I've never seen a bat spawn naturally (and I am on the snapshot.) How big does the cave have to be before one spawns? yoshidude56 16:27, 23 September 2012 (UTC)
 * They've spawned in every cave I've seen so far. Even in quite small ones. --☺ Sven ? ! 18:24, 23 September 2012 (UTC)


 * Can anybody check the game code? --87.102.84.99 17:58, 24 September 2012 (UTC)

BATMAN?
mabie their could be bats struck by lightning turning into batmen and and they would attack hostile mobs for you - october saturday 16th 2012-5:03 pm


 * No. --☺ Sven ? ! 12:35, 6 October 2012 (UTC)


 * YES (by the way ideas shouldn't go on pages but I made a page at http://www.minecraftwiki.net/wiki/User_talk:Mcpantsonfire/New-ideas) Mcpantsonfire 18:28, 6 October 2012 (UTC)mcpantsonfire
 * It's the mob we deserve, but...not the one we need right now. ThesaurusRex84 22:32, 25 October 2012 (UTC)

mistake?
the history section says they are now neutral but the rest of the artical still lists them as passive can someone changed this(which ever one is right thats why i'm not doing it)also some info about them(may have been added already)during a stream dinnerbone said that they will not drop any items90.203.27.36 23:22, 8 October 2012 (UTC)
 * They are passive. They will not attack you even if you attack them (in version 1.4.2). 99.3.35.15 04:20, 30 October 2012 (UTC)

Screenshots
I have a few screenshots, but I do not know how to add the images correctly without messing things up. Links:

I had to use links like that so as to not have full-sized screenshots filling up the page. Pyro1997 05:41, 13 October 2012 (UTC)


 * Help:Editing -- Hower64 09:50, 13 October 2012 (UTC)

Bats spawn too much
I am tired of bats spawning in my house and other structures, especially in super flat world! Mojang needs to add an option to stop bats from spawning in our worlds. Ghoust9797 23:58, 25 October 2012 (UTC) ghoust9797

Reply: maybe you should light up your house then...

Bats and Zombies
I swear that I saw a zombie trying to chase a bat. The zombie was in attack mode, but stop stalking me and started chasing the bats. Once the bats were out of his way, he started after me again. Maybe Zombies are distracted by bats. Maybe, I'm imagining things. 99.3.35.15 10:03, 29 October 2012 (UTC)

Bats causing the game to crash
When in close proximity of bats, (about swinging distance), the game will freeze completely, forcing me to manually close the game,with a 'Java(TM) Platform SE Binary is not responding' message. It happens every single time I come close to bats.

I am using windows 7 with the latest Java version. I don't have a single mod installed. Anybody else having this problem? Anybody have any tips on solving said problem?