User talk:Cruddly

Lag
In Redstone circuit, I've moved the discussion of lag down to the Building Circuits section. The section you put it in is more about defining terms, the section at the bottom is for discussing building strategies (e.g., accounting for lag in big builds).

Lag is still a cutting-edge investigation and poorly understood. You got your results for one setup, but other setups may get different results. For example, I had no problems with 4096 hoppers in a single-player world on a middling laptop -- not saying your results are wrong, just that it's not enough research to generalize yet and start calling it a "basic concept" (which, by definition, would be well-understood/accepted).

&mdash;munin &middot;  &middot; 19:18, 17 June 2014 (UTC)


 * Indented line This is a test of lag in Multi-player across the Internet, not single-player. I have made that clearer in the abstract of the article, but it was stated very explicitly by the methodology and restated a number of times. Of course the results aren't duplicable in Single-Player mode. However, I agree that the Redstone circuit move sounds sensible. Just not okay about lag not being a general article, versus a user chat page. –Preceding unsigned comment was added by Cruddly (talk • contribs) at 00:28, 18 June 2014 (UTC). Please sign your posts with


 * The wiki is for documenting Minecraft, not documenting experiments in Minecraft -- so adding notes about components producing lag is okay (that's documenting Minecraft), but adding experiment write-ups as articles is not. These kinds of experiments are better posted on the forums where you will likely get a lot more feedback. Once some kind of consensus on the subject has been reached, then it would be appropriate to post that in the articles where it's relevant.


 * &mdash;munin &middot; Grid_Book_and_Quill.png Grid_Stone_Pickaxe.png &middot; 02:46, 18 June 2014 (UTC)


 * Ok, cheers for the heads up, but we definitely need a lag page. How to start one... now there's the real question, and one that you're certainly beginning to help me understand, so thanks.


 * Cruddly (talk) 03:24, 18 June 2014 (UTC)


 * Also, please do not include information about lag in article leads unless lag is a distinguishing property of the article subject. It might be argued that this is the case with hoppers, but definitely not so with e.g. minecarts or droppers. Lag may be discussed further down the article in sections like usage/behavior or trivia (see also the style guide), but the lead is for a brief overview and is in many cases already too long. —F‌enhl 04:28, 18 June 2014 (UTC)