User:HNaledi123/MCDProgramTutorials

Have you ever wondered how some people get the game assets? freecam? Well here is the answer to at least some of those questions!

Getting Freecam Screenshots
Prerequisites


 * 1. Download https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm (UUU3012). Download link is on about Row 12.
 * 2. When downloaded, locate the downloaded .zip folder, and unzip it.

Instructions


 * 3. Start up minecraft dungeons in OFFLINE mode.
 * 4. Wait until you have gotten into the camp.
 * 5. Execute the "UuuClient.exe" file inside the folder you unzipper earlier.
 * 6. In the UuuClient.exe, select the process Minecraft Dungeons (in the general tab).
 * 7. Press "Inject DLL"
 * 8. You have now activated the ingame console! To get the console to pop up, you may have to change keybinds inside the "Configuraton" tab of UuuClient.
 * 9. With the console open, before being able to execute any commands, you have to type "EnableCheats 1" and press Enter.
 * 10. Now you should have enabled commands, to go into freecam, enter "toggledebugcamera" inside of the console.

Helpful extra commands and tips can be found at https://docs.dungeonsworkshop.net/resources/.

Extra Steps
If you would like to take fullscreen screenshots without any HUD:


 * 1. Go into the "Key Bindings" tab in UuuClient.exe
 * 2. Locate the "Toggle HUD" option, and set the keybind to a key of your choice.
 * 3. Go back into MCD.
 * 4. Press ESC to get out into the menu
 * 5. Press whatever key you set to the "Toggle HUD" option

[TO BE CONTINUED]

Extracting game assets with UModel
Please Note: Only possible if you are using a Windows or Linux operating system. Instructions are written for windows, as that is the operating system i use.

Encryption Keys
ENCRYPTION KEY (AES) FOR VERSIONS Dungeons Beta to 1.1.1.0

0x478762BAEC53557F2BB59292B1341F1ADA335163D1335CE338A3A02B78F14271

VERSION 1.1.1.0 MIGHT NOT NEED AN ENCRYPTION KEY.

ENCRYPTION KEY (AES) FOR VERSIONS 1.1.1.0 to 1.7.3.0

0x90F270A4EA6DE0E3BABDC4C8BDC04F46FA5B9087BE8FE76AA859C93C17D04661

ENCRYPTION KEY (AES) FOR VERSIONS 1.8.0.0, 1.8.1.0

0x0634AF9A409BA6D24FC17B6872124A91F3DBC4C3986F639A5E29C1BB10B2A099

ENCRYPTION KEY (AES) FOR VERSIONS 1.8.3.0, 1.8.4.0, 1.8.6.0

0xA031D8DC72D498FF3856CF3B6E7FCA0DF09D59E6C75DCA8A9FBE152C7982C4A2

ENCRYPTION KEY (AES) FOR VERSION 1.8.8.0

0x8F80D8A467F135AC43BB1324861EF5D91316AD954A09D4B3499A8CCA8AE70AB7

Tutorial
If you have .pak files from Minecraft Dungeons ready, here are instructions on how to extract game assets from them using UModel! Prerequisites

(Downloading UModel)


 * 1. Download UModel for your operating system: https://www.gildor.org/en/projects/umodel#files
 * 2. Unzip the folder you just downloaded.
 * 3. Inside the folder there should be "umodel.exe". Execute it.

Instructions


 * 4. After startup, it will ask for "path to game files".
 * 5. To get the location of the game files, press the Windows button and R. The run box should pop up.
 * 6. In the run box, type %HOMEPATH%\AppData\Local\Mojang\products\dungeons\dungeons\Dungeons\Content\Paks (The game files are usually located there).
 * 7. Once in the .pak folder, take the adress from the adress box at the top of the file explorer. (Should look similar to this: "C:\Users\YOURNAME\AppData\Local\Mojang\products\dungeons\dungeons\Dungeons\Content\Paks"
 * 8. Copy the adress, and paste it in the "path to game files" box.
 * 9. For the Startup Options, make sure the three "Export-only types" are checked in, that "Override game detection" is enabled, and that the version is set to "Unreal Engine 4" "Unreal Engine 4.22".
 * 9a. Check the image to make sure your Startup Options are correct.
 * 10. Press "OK" if your umodel.exe looks like the one in the screenshot.
 * 11. You will now be required to enter an AES encryption key. Refer to the first lines in this tutorial to see what key you have to use.
 * 12. You will now have to "Choose a package to open", right click "All Packages" and press "Export Folder Content"
 * 13. Now select where to export the assets to.
 * 14. Make sure that the "Texture Export" "Texture format:" is set to PNG.
 * 14a. Check the image to make sure your Export Options are correct.
 * 15. Now press "OK" and you should be exporting files!

Extracting game assets with QuickBMS
Prerequisites


 * 1. Download QuickBMS from https://aluigi.altervista.org/papers/quickbms.zip.