Jockey

Jockey refers to a naturally spawned mob riding another mob. Jockeys are named based on the mob being ridden. They also follow the spawning patterns of the bottom mob. The mob on the top controls the mob on the bottom, overwriting its AI and speed attributes. Jockeys cannot be separated unless one of the mobs is killed.

Jockey can refer to:
 * – A skeleton, wither skeleton or stray riding a spider or cave spider.
 * – A baby zombie, baby zombified piglin, baby zombie villager, baby drowned, or baby husk riding a chicken.
 * – A skeleton riding a skeleton horse.
 * – An evoker, pillager, or vindicator riding a ravager during raids.
 * - A zombified piglin or baby Strider riding a Strider.
 * The use of the command to create an entity riding another entity (also see Tutorials/Summoning jockeys)

Though not technically a jockey as they do not spawn, and the riders can mount and dismount at any point, s occur when a baby piglin rides a baby hoglin.

Minecraft Dungeons

 * - Hostile mobs $$, consisting of a baby zombie riding a chicken.
 * - Hostile mobs $$, consisting of a chicken ridden by multiple baby zombies stacked on top of each other.
 * - Mini boss $$, consist of armored skeleton riding skeleton horse.

Reiter (Begriffsklärung) ジョッキー 조키 骑士