Piglin Brute

A piglin brute is a hostile and stronger variant of piglins that appears in all types of bastion remnants.

Spawning
A small number of piglin brutes spawn in bastion remnants only upon generation and in some rooms. They do not have a baby variant.

Piglin brutes spawn with a golden axe, occasionally with enchantments. They never spawn with armor and do not equip armor from the ground.

Drops

 * A piglin brute has 8.5% chance of dropping a with a random item durability.
 * experience points are dropped upon death if killed by a player, iron golem, or tamed wolf.

Behavior
Piglin brutes attack players, wither skeletons and withers within 16 blocks and are not distracted by golden items or blocks. They also attack any mob that attacks any piglin, or piglin brute. Examples include snow golems and iron golems, which piglin brutes only attack when a piglin or piglin brute is attacked.

Piglin brutes spawn in all difficulty settings. In Peaceful difficulty, piglin brutes are passive only toward players.

They despawn in Peaceful difficulty.

Behaviors shared by both piglins and piglin brutes:

Behaviors specific to piglin brutes:
 * Open wooden doors.
 * Call nearby piglins and other piglin brutes once attacked, no matter whether the player wears golden armor or not.
 * Are not naturally immune to fire or lava.
 * Join in hunts


 * Piglin brutes are still hostile toward the player even if it is wearing gold armor.
 * Piglin brutes do not retreat from soul fire items nor from zoglins or zombified piglins.
 * Piglin brutes do not do a "victory dance."
 * Piglin brutes are not alerted by opening/mining of containers or the breaking of gold-type blocks.
 * Piglin brutes pick up regular or enchanted golden axes only if walking over them. Unlike piglins, piglin brutes ignore all other golden items, meaning they cannot equip armor. However, they can still be equipped via dispensers or commands.

Like regular Piglins, Piglin brutes cannot swim, and will sink in water and eventually drown; this has been confirmed as intentional behavior.

Zombification
When in the Overworld or the End, piglin brutes transform into zombified piglins after 15 seconds. Upon transformation, the spawned zombified piglin has the Nausea effect for 10 seconds. This Nausea effect is purely cosmetic. When turned into a zombified piglin, they keep their axes.

ID




Entity data
Piglin brutes have entity data associated with them that contains various properties.

Trivia

 * Piglin brutes were created late in 1.16's development, so they were pushed to a minor release as the developers did not want to add a new feature so close to release.
 * The golden arm guard is meant to work as a "protection" and is the reason behind their high health.
 * Piglin brutes along with the vindicator do the third-highest melee damage of all the non-boss mobs, first being the giant at, second being the iron golem at (max damage) and fourth being the ravager at  on hard difficulty.
 * Piglin brutes have no pupils, unlike Overworld pigs.
 * Piglin brutes drop the highest number of experience points out of any non-boss mob, along with the ravager.
 * They are the only mob that was added in a minor release since Java Edition 1.0.
 * Sounds that are used by the piglins are lower-pitched when used by the piglin brute (like the sound).