Talk:The Nether/Archive 1

Whenever I try to teleport back to the normal dimension through my portal, it gives the "Leaving the Nether" message and a "Loading Chunks" screen, and then the application just freezes and also eats my mouse. Have to open Task Manager and close it, it doesn't display the crash screen at all. When I reload the game, I start with empty inventory at spawn point. Anyone else experiencing this issue?

I don't get how the Hell dimension should be fast travel... I think Redstone teleporters would be more cooler :P –The preceding unsigned comment was added by Divine Inversion (Talk . Please sign your posts with   !


 * I think it's a reference to Doom III... In that game, teleporters were developed on Mars. It was eventually discovered that they worked by redirecting matter through Hell itself. - Bomb Bloke 01:39, 13 October 2010 (UTC)
 * Fix for the great justice - Doom 1,2 had the same concept, so it's reference to Doom series. - HYBRID-BEING 12:42, 22 October 2010 (CDT)
 * I think it's a reference to The Ways in the Wheel of Time series. You can "fast travel" along The Ways, but you also have to watch out for the Black Wind (which you don't want to meet). Hell in Minecraft seems similar, only with Ghasts. - DaMavster 15:55, 22 October 2010 (EST)
 * The reference is much older than that. "Für die Tot reiten schnell" is a very old Germanic saying passed down through history, generally said in reference to vampires, demons, and the like. The idea is that vampires and other powerful undead or unholy beings could slip through the corporeal world to avoid detection and bend time and space through the dark arts by literally traveling in Hell, and then shortly resurfacing wherever they wanted. Mskd bklndr 16:44, 1 November 2010 (UTC)--

Why do Red mushrooms grow in the nether? Mozziedoo 12:10pm 11 december 2010 (UTC)++

I think the only thing annoying about the fast travel is that I don't want the fast travel all the time. Maybe I just want to run into hell, grab some dirt and "australium" (awesome referance by the way) and run back, without being teleported super far away. ...Maybe this is what compasses are for? -Funkadacious
 * There's nothing stopping you going back out through the same portal you came in from, is there? No reason why you'd have to travel at all if you don't want to, just gather some materials and leave. DannyF1966 09:45, 29 October 2010 (UTC)

I can think of some bad situations that might occur in Hell if you lose your entry portal. Creating an exit will require Obsidian (Is there obsidian in hell? Did you remember your diamond pick?), and a flint and steel (Is there iron ore, flint, and coal in hell? You'd need coal to burn iron ore, to get the ingot to make a flint and steel). -jonfitt

When you exit is the map between your entry and exit generated, or just the region around your exit? If it generates a path between the two, travelling far in hell could result in large map size increases. -jonfitt
 * I don't think it can do that ConMan8 05:30, 29 October 2010 (CDT)
 * I believe he means with the 1:16 ratio, when you enter and exit hell, on the normal land, will it be genned, and my answer is yes, if it's not too large a gap. GLaDOS 11:39, 29 October 2010 (UTC)
 * I built a bridge across one of lava lakes generated in Nether and build portal there. I went through and then after saving and exiting game I opened it in map viewer. It indeed left gap between those two places. It generated few chunks around me, so I can see landscape, but nothing more than necessary.--TakeruDavis 10:51, 26 March 2011 (UTC)

Shouldn't this page be moved to The Slip? Therobert 12:25, 29 October 2010 (UTC)
 * Gah.. looks like we're all too eager to jump the gun on this one.. http://twitter.com/notch/statuses/29082646882 DannyF1966 08:11, 29 October 2010 (CDT)

Just wondering, how does the slip affect compasses? Wolfos

I don't know, maybe they just keep working.. but you'll get to your spawnpoint way faster? And everyone like keeps forgetting the gray dirt block in the slip. It has no real abilities so isn't that actually like dirt? instead of the burning slip dirt now? Arninja
 * Compasses don't work - they just point randomly in any direction. Also, I found out that you can't place water in the Nether, so hardcore obsidian farming is out.jdebold
 * So if a red mossy stone is burning you can't put out the fire when placing water over it? meeeh :( Arninja
 * Oh you can put the fire out just by mining (or start mining) the block Arninja

Name
Whatever the name is. I will always call it "Eternal plane of damnation" becuase it just sounds so fucking baddass --Benjabby 14:18, 30 October 2010 (CDT)
 * Its "Nether" now. so... someone has to move the page. --BlueLegion 21:48, 30 October 2010 (UTC)
 * Just some idle commentary: "Nether" loosely means "underworld". Remember, there's more to the underworld mythology than (christian) hell. Admittedly it's more like a separate dimension. Along with the excellent German reference below, did anyone see/read Constantine? Personally I think it's like the centre of the earth - because of trigonometry, a short distance travelled deep underground equates to the same number of radians as a long distance aboveground. But there's no evidence of curvature in Minecraft. Some Euclidean universe problem, I'm sure. --JellyfishGreen 12:29, 2 December 2010 (UTC)

Gray mud-like material
I think it should be called "creeper sand" since it supposedly slows you down and looks like the texture of the creeper.
 * In that case lemme call the Lightstone "Golden Poo" since it looks like shimmering fecal matter. Just saying. Levy 20:45, 4 November 2010 (UTC)

Media
If your going to post your own videos, at least don't screw up the formatting of the list when you self-plug. --PANDA EXPRESS 21:47, 30 October 2010 (CDT)
 * Note of thumb, only plug yourself if your video has gotten over 1k views. We don't need crappy recordings done by children with a camcorder or a terrible mic commentary. Just saying. Levy 19:04, 31 October 2010 (UTC)
 * I totally agree. --PANDA EXPRESS 19:41, 31 October 2010 (CDT)

Caverns
I built my portal underground and it came out underground. Thought I might share this info for anyone who wants to update the page.--The Ginger Ninja 06:59, 31 October 2010 (UTC) Ok, wtf. I went back though my underground portal in hell, and I came out in a completly random part of my world on the surface. there is a portal just randomly sitting in the ice, somewhere in my snow world in the middle of the night. Aaaaaannnd theres the creeper... --The Ginger Ninja 06:59, 31 October 2010 (UTC)
 * I have the same bug. I build a portal, go in it, return to the earthly world and it creates a random portal somewhere else, how can I fix this?

If you are a certain amount of blocks away (I forget how many blocks) It will build a portal in the closest suitable spot 1xiled1 03:34, 15 January 2012 (UTC)1xiled1

The Dieing Bug
I was building a structure in Minecraft when I fell down from a height and died. So i went back to the place I died and my stuff wansnn't there. So i think the bug affects both the Nether and the normal world. IMine 07:33, 31 October 2010 (CDT)
 * This is a known bug that was released with the patch. It doesn't matter where or how you die.  I expect this will be the first thing on Notch's plate when he gets back to work.  Notch mentioning the bug on twitter
 * --XipXoom 12:39, 31 October 2010 (UTC)

Fixing the "6 block types in the Nether" bit
Correct me if I'm wrong, but Notch only stated that there were six new block types IN THE UPDATE. He never mentioned anything about the Nether having six block types.

Sources: http://twitter.com/notch/status/26939917678 and http://notch.tumblr.com/post/1351006839/calm-before-the-storm


 * The three new block types in the Nether: Lightstone, Hellstone, And Slowsand. The other three new blocks are Pumpkins, Lit Jack-o-Lanterns, and the portal blocks, which also exist in the Nether. Levy 15:43, 4 November 2010 (CDT)

Bedrock
There is bedrock in the higher places of hell. So gravel is not the only common block between both worlds. --The Ginger Ninja 21:55, 31 October 2010 (UTC)

It also appears in the lower levels, I'm investigating if you can find the blue void you find on the "earth" beneath it. --Redhq 01:26, 1 November 2010 (UTC)
 * I have already looked at both Hell and the new Biome areas on a map generator. Both have been sealed up shut, no possible voids exist in either Hell or the Biome worlds. However, the voids still exist in preexisting world areas not apart of Biomes and never in Hell, unless someone physically edits out the bedrock using an inventory editor. I should try that sometime though, sounds fun. Levy 20:41, 4 November 2010 (UTC)

Portal bugs
Currently while experimenting with fast travel, I found that if you go to the nether from the bottom of earth (bedrock) and dig to the bottom of the nether (bedrock) and place a portal there you will be transported to the surface again, in a far off place. When you travel back through the portal on earth back to nether you go to a different portal you have already created in the nether. And yes I cleared sufficient spaces on either side. --Redhq 01:31, 1 November 2010 (UTC)
 * There are safety algorithms in the case of the portals creating a new portal in the earth map. It sounds like when you dug down, you were already digging down in an area where your portal was moved to in the sake of safty and had you re entered the portal you arrived in, it would have taken you to that corresponding safe area in the earth map. I should make a video demonstrating this. I think I will. Wow, this wiki is giving me all sorts of ideas. :D Levy 20:49, 4 November 2010 (UTC)

Minor edit - Number of Block
It says in the article that the "economy portal requires 10 blocks, but it looks like it only requires 8. Simnos
 * It's ten. I think you're forgetting that you also need 2 blocks on the bottom. --PurpleKiwi 05:51, 2 November 2010 (UTC)
 * I think he assumed either wrong height or width, shortening the frame on either one of those 2 dimensions by one meter leaves it being build from 8 block. Portal however wouldnt work. --TakeruDavis 10:51, 26 March 2011 (UTC)

Time passage
I've noticed that for some things, time doesn't pass in one world when you're in the other. Example: TNT placed and primed just before you fade out to the other world won't explode until you've come back to the nether. Can anyone confirm this, or test to see whether the sun and moon move while in the Nether?
 * I just tried it. Went through a portal a couple minutes ahead of dawn, ran around for a bit, then returned to find daylight. Epee1221 12:05, 13 November 2010 (CST)

Media
Is this section really useful? I believe that any links to videos like should only be in the Wiki if it's either from Notch or an official source like PC Gamer, unless it's a video of a bug or (possibly) a hard to explain tutorial. Allowing these videos to be put on this page means that there can be a video like this for every page in the Wiki. We don't want people to make commentaries about their adventures in here. I have tried to remove it before but it was quickly reverted. What do you guys think? --Scykei 09:11, 3 November 2010 (CDT)
 * I actually think the user commentaries are a good idea. They give the wiki-goers an outlet for more information and examples. Who doesn't like that? Although I don't agree with self-plugging, I believe the community of editors are more than capable enough to weed out the bad plugs from the good demonstrations/commentaries. See the above discussion on this page concerning the matter. Levy 15:37, 4 November 2010 (CDT)

Fast Travel... How?
The article mentions that you have to re-enter the normal world to fast travel, but the only ways I know of to re-enter are by going back through your portal or dying. So I'll clarify the issue. The article should say how you re-enter the normal world. NightChime 18:05, 12 November 2010 (CST)
 * Take some obsidian and flint/steel into the Nether, wander around a bit and make a new portal while you're down there. --DannyF1966 18:20, 12 November 2010 (CST)
 * While you're IN there. technically, it's another universe. not the underworld. :P--Kizzycocoa 00:22, 13 November 2010 (UTC)
 * Good point, I stand corrected! --DannyF1966 00:29, 13 November 2010 (UTC)
 * just thought you aught to know. :P not in the in-your-face snooty way ^^
 * also, I like helping notch remove the hell stigma :P--Kizzycocoa 00:31, 13 November 2010 (UTC)
 * Then why did he call it the "Nether" which is old English for "lower" similar in meaning to "under" related to the Dutch "neder" also meaning "lower". As in "The Netherlands" (or in French: "les Pays-Bas", where "bas" still means "low". If Notch even cares, it's entirely his own fault. -- A Guest I guess ..

I'm having a problem with fast traveling that I hope someone can help me with. I did like everyone says and built a second portal in the Nether, but it transports me back to the portal on Earth that I already made. What am I doing wrong? Thanks for any help anyone can give me. –The preceding unsigned comment was added by Pulpo (Talk 11:29, 15 November 2010. Please sign your posts with   !


 * The problem is you're building your exit portal too close to your entry one. --XipXoom 21:39, 14 November 2010 (CST)


 * I had been doing some first-hand testing on how far away from each other portals need to be and I just can't come up with a solid result.. ConMan8 03:42, 15 November 2010 (UTC)


 * The only solid number is "at least 8 blocks away". That said, it isn't a hard and fast rule as the game moves your exit point around as needed in order to get you in a place it feels is safe.  If it ends up moving the exit point too close to another portal, it will just use that instead. --XipXoom 21:44, 14 November 2010 (CST)


 * Thanks for the quick responses. For anyone trying to figure out what the threshold distance is for multiple portal creation, I've been positioning the second portal 12 blocks away and the corresponding distance between them on Earth should be straight and flat with enough room for a portal to fit. I was also wondering if vertical shifts were magnified x8 in the Nether? <<Pulpo 23:42, 14 November 2010 (PST)


 * No, it is stated in multiple places that the vertical position does not matter whatsoever. LB 02:08, 1 February 2011 (UTC)


 * Actually, the search distance is 1024 blocks to be exact. but since the nether is in a ratio of 1:8, the search distance in the nether is 128. this means that anyone making a new portal must make one at least 128 blocks or more but i recommend more! Aaronfranke

Portals Still Don't Work in SMP
Can anyone confirm that the portals still don't work in SMP? They don't for me. Everything else does appear to work fine. Correct me if I'm wrong, but I do believe that it was said that the portals were fixed for SMP. GameSlayerGS 10:10, 2 December 2010 (CST)
 * Portals still don't work for SMP. Notch can't figure out how to make Nether work on one server with the overworld main world. In theory, the way the nether works now, you will need two servers to support the Nether, though portals for server teleportation aren't implemented, yet. Levy 04:46, 10 December 2010 (UTC)

Dungeons
Can dungeons exist in the Nether? Drenay 21:46, 14 December 2010 (CST)
 * I never heard of anything like that, and after a research, I got the confirmation : there's nothing such. But that would be really cool, though. -- Linkyu 13:56, 13 January 2011 (UTC)

Naming
What should we call the overworld? I find calling it "Earth" to be confusing. Yeturn 02:09, 29 December 2010 (UTC)

I think just calling it "the Overworld" works fine. Wandergirl108 08:20, 2 August 2011 (UTC)

There are now Dungeons in the Nether called "Nether Dungeons" that spawn with blazes and other assorted nether bricks

Sounds
There is no mention of the horrible disorienting sounds that play here.

From what I see, they're totally random, but I would give credit and could believe they are well engineered and play to hint the player in a certain direction or try to get them to forget which direction they're traveling by playing certain combos at specifically uncorrelated instances, instilling false beliefs in the memory subconsciously.


 * Most of the "sounds" are ghasts crying, which is stated in the ghast's article: " The sounds that Ghasts make have a minimum intensity regardless of their distance, so they often sound closer when they are actually far away." Ambience sounds and even overworld music plays in the Nether. Theres no "hint" sounds, unless you want use the ambience sounds to find a 0 light level cave, which is pointless there.

Also, please sign your posts. --SpyroCraft007 was here 17:16, 23 April 2011 (UTC)

Recent edits
Just undone some of the edits by Kabob34 including guidelines and the statements about frequency of blocks because i can not find any sources for the values. Further i let the part over the ambient sounds stay there, but it sure needs new wording. Also i am unsure about mobs using portals and dragons only in nether seems like pure speculations to me. Please state here what you change on these things to keep an overview about the cleanup.DerGraph 12:18, 13 January 2011 (UTC)

Gravel wtf!?
Ummmm, anyone else experienced this bug? so i get to the nether. my world generates. There is no slow sand, but in the distance i see gray patches. thats where all the slow sand is, right? WRONG! ITS GRAVEL!!! ALL THE SLOW SAND WAS REPLACED WITH GRAVEL!!!! POR QUEEEEEEEE!?!?!?!

gravel is also in the nether, and so is soulsand, its kind of a common block

Void?
Is there the void above the bed rock roof? What about under the bed rock floor?

proof of the void :P
 * Yes and yes.--Yurisho 12:20, 11 July 2011 (UTC)


 * That's not the correct void, though. The nether has no sun, and the void is a dark red color. Verhalthur (talk)(contribs) 14:32, 11 July 2011 (UTC)

The Aether
since Notch said he would officially add the Aether oncw he improved the Nether I think a page should be added about it but I dont know how to add one could someone add it?
 * Been done. Please sign your posts --HexZyle 07:51, 12 July 2011 (UTC)

Floating Portals disappearing?
I constructed a Nether Gate inside the Nether for the use of fast travel. I exited the Nether and found it deposited me over a body of water, about 15 or so blocks up. I decide to jump down to collect resources and build a staircase back up to it when I'm done. I jump down and swim for a few seconds, and my game crashes. I relaunch and swim to shore, look back, and the floating Portal is gone, no sign of it anywhere. I eventually made it back to my home base, went back to the Nether and found the original gate I'd built still there and still active just as I'd left it.

Has anyone else experienced this? I don't see any mention of it in the article. Do Nether Gates disappear if they spawn in midair, or was this just bad luck on my part? TheCarpe 03:43, 6 April 2011 (UTC)
 * Bad luck. Seems minecraft crashed before saving the chunk somehow... And the portal got deleted. -- TheKax 07:37, 22 April 2011 (UTC)


 * Fuuu, my game crashed as I exited the portal. Reloaded it and was stuck in the Nether without a portal back... I wanted this to be a mod-free playthrough :-( --76.24.11.2 08:27, 8 October 2011 (UTC)

Evil children screaming
"It plays "ghast.ogg" which is the sound file that sounds similar to evil children screaming and crying for help." Whoever wrote that made my day. Dunny 07:25, 22 April 2011 (UTC)

weather in nether
weird bug i had, i entered the nether while it was raining/thunderstorming, and in the nether the red sky kept flashing, like if i looked out to the horizion i could see it flickering,i dug up to the top bedrock layer,no rain. it would be nice if someone with mods could try entering the nether while it was raining on 'earth' and then delete the bedrock at the ceiling to see if it rained, I think this is worth looking into because it could lead to discovering how to make it snow in nether, or literally freeze over hell.--Higbey 22:23, 22 April 2011 (UTC)
 * Sounds pausible, but would only be possible with hacks.--SpyroCraft007 was here 17:19, 23 April 2011 (UTC)


 * The problem with that though is that the Nether and "Earth" aren't ACTUALLY connected. Destroying bedrock in the top of the nether/bottom of the overworld will just reveal The Void. The two are not physically connected. Hell freezing over sounds fun though, we need to tell some modders. --Deanm 10:25, 27 April 2011 (UTC)


 * Tested it out using a block editor, removed all of the top bedrock and a few layers of netherrack. Glitched the raining to make it constantly rain, storm or snow in the overworld. I went into the Nether, nothing happened. Verdict: Weather occurs on snow, sand, grass or dirt in certain biomes. The Nether's a massive flaming shithole with screaming jelly and living porkchops. Doesn't rain :D --R ocĸetor talk  11:22, 27 April 2011 (UTC)


 * That is the best observation i've ever heard about the Nether. Ever. Thank you for being a part of this discussion --Deanm 09:13, 28 April 2011 (UTC)


 * No problem! If you need anymore help on hacks etc. Ask me. Or you could map-edit the nether yourself if you want. --R ocĸetor talk  09:29, 28 April 2011 (UTC)


 * That is the most hilarious discription of The Nether I have ever read. “The Nether's a massive flaming shithole with screaming jelly and living porkchops” What your missing is the giant rusty fire cubes and the flaming floating sack of rods. MaryTheTiger 21:49, 19 June 2012 (UTC)

Are ghasts spawning in the overworld or not?
"As of Beta 1.5, the Nether now has no mobs exclusively found there, as Ghasts have a small chance of spawning near a portal and pigs struck by lightning transform into Zombie Pigmen."

Okay... yet on the Portal page it says the feature of ghasts spawning near the overworld portals is not implemented yet. Also personally I've never seen a ghast spawn in the overworld, even though I have many portals there, both out in the open and in halls big enough to contain such a big creature. Sekator 09:40, 12 May 2011 (UTC)

I already seen 2 Ghasts in Earth without portals, in 1 month. C ali nou - talk × contribs » 10:55, 12 May 2011 (UTC)

Trivia
In the trivia section there is a refreshed to the "aether", I think this should be deleted as it doesn't really pertain to the nether and doesn't even exist in the unmodded game. Timberdoodle 12:37, 12 May 2011 (UTC) Oh I see that has alrady been deleted. Thanks KPReid. Timberdoodle 12:42, 12 May 2011 (UTC) Really the nether needs plant it doesn't Make sense there is no air were should it come from

Passive Mobs
I've hacked many grass blocks into the Nether, and lit all of them with torches and fires and glowstone, and I am yet to see any passive mobs spawn (despite what the wiki article states). Is this accurate and I'm doing stuff wrong, is it a rare glitch, or is it just misinformation? --InsanityBringer 15:57, 12 May 2011 (UTC)

I'm pretty sure they will spawn, but the grass has to be well lit. I did the same thing on my first world, and if i remember correctly, I only saw a couple sheep spawn (who immediately walked into lava lmao.) Zkyo 12:21, 11 July 2011 (UTC)

Water and putting fires out
According to the article, "Because water is normally unplaceable in The Nether, if a player falls into a lava pit or otherwise catches fire, they are unable to put themselves out with water" I have tried this multiple times on a multiplayer server and it put out the fire. I doubt it's a mod, and I'm trying it right now to see if it is possible in single player. RacinFreek 18:31, 20 May 2011 (UTC)


 * I'm not sure how you're putting yourself out with water as water is not placeable in the Nether, even in SMP (unless you hack it in, but that's irrelevant to the article). Fire *will* extinguish after a certain period of time (15 ticks of damage?), so it's possible to survive being set on fire (especially with food), but I'm pretty sure that sentence is at least accurate.


 * For the record, I've tried myself as well (out of panic I briefly forgot this little rule :P). The bucket of water just empties and nothing happens.  --Warlock 18:35, 20 May 2011 (UTC)


 * I just tried this in single player, if you have water blocks in your inventory and you're on fire, placing it will put your fire out. RacinFreek 18:36, 20 May 2011 (UTC)
 * Water blocks != Water Buckets. Water blocks must be hacked in. --Warlock 18:48, 20 May 2011 (UTC)

Exploding Beds
Are Beds always going to explode here or is it just Notch or Jeb playing a temporary joke for some reason?Toadbert

I might be wrong, but it's probably going to stay. It's more or less of a joke about a paradox caused by sleeping in a dimension with no passing of time, resulting in the bed exploding. Zkyo 12:18, 11 July 2011 (UTC)
 * Won't this also prevent occurances of a bug of being transported to the Skylands from sleeping in the Nether? (Assuming they are going to make it like that, sleeping in order to go to the Skylands) If so then that is pretty smart. --HexZyle 07:57, 12 July 2011 (UTC)


 * considering that beds also explode in "the end", I'd say feature. Cheap dynamite, though :D. 24.18.8.160 04:06, 10 March 2012 (UTC)

Gravel In the Nether?!
As I did some exploring around the Nether In Version 1.7.3 Today I came across some Gravel. I would post a screen shot,but I have no idea how to get to your screenshots on a mac. Has anyone else found gravel?

Yes, there is gravel in the nether. In fact, it's mentioned in the 3rd sentence of the main article. "The Nether also contains Block types not seen anywhere else, as well as supplies of Block types found on the normal world, like Mushrooms, Gravel and Lava." --Zkyo 12:16, 11 July 2011 (UTC) Oh. that's a letdown. sorry for the alarm. *Facepalm*

"It is possible, though very very rare to create a new world and the new world will end up being The Nether. If your newly created world is The Nether, you cannot escape from it."
Why is this topic still up? Is there ANY proof of this being possible? If so, why hasn't Notch said anything about it? MaryTheTiger 21:58, 19 June 2012 (UTC)

It is possible with mods or hacks
Proof? Seed? Or should this sentence be removed? Xeoxer 19:49, 16 July 2011 (UTC)
 * Remove, that could easily be a mod. Drenay 20:16, 16 July 2011 (UTC)


 * Isn't the Nether just another biome? And can't you start up a server with automatically spawning into the nether? Or is that irrelevant? --HexZyle 12:56, 17 July 2011 (UTC)


 * I have not seen that bit of information anywhere else. I don't see any reason to keep it in the page unless someone can verify that it is, in fact, possible for the player to spawn in The Nether. --Technoman7 18:42, 30 July 2011 (UTC)


 * I believe it is possible to escape from the nether via suffocating yourself with gravel --aaronfranke

Unverified Edit
Mariolover deleted some information without verification. Can someone please look into this? --HexZyle 00:18, 21 July 2011 (UTC)

Nether Plants.
i was recently exploring a stornghold like structure in the nether ( minecraft 1.9 pretest) when i came across some odd looking plants, i cannot find a page of them so i decided to just throw it out there: ( the picture adding is confusing so i just threw in the link)

they apperently grow too

I'll call them.... Nether-Rose!!!!

umm, yeah they are nether warts Spyke3002 09:41, 8 October 2011 (UTC) Spyke3002

Lovecraft connection
Saw this on Wikipedia about one of H.P. Lovecraft's work and found an interesting parallel:
 * "The Underworld of the Dreamlands is said to be dimly lit by a mysterious substance known as "deathfire" and is home to the ghasts."

I would also like to point out that this is the earliest use of the word ghast. Can anybody ask Notch if the reference was intentional? --68.123.152.155 13:55, 9 October 2011 (UTC)

You can place ice in the nether!
How many times are people going to mention this on different parts of the page? Can someone please merge all the instances of placing illegimate/silk touch obtained blocks into one section? --HexZyle 08:27, 15 October 2011 (UTC)

Nether Dragon(should this be on the dragon page?)
there could be dragons in the nether since notch is making the ender dragon and the red dragon i think it propely wont happen but it could. enderdragon

Dried up ocean
I've seen that soul sand and (especially) gravel is found most commonly in a band around the nether at around y co-ordinate 64, which is also the location of beaches in the overworld. This made me think that from certain perspectives the nether looks like it has one giant dried-up ocean. Also; gravel is technically sediment, which is formed by erosion and erosion is produced with water. This fact could be added to the page but is not really relevant unless someone wrote a 'history' of the nether. Such as HexZyle. --Lirtsi 20:45, 15 October 2011 (UTC)
 * Huh? What? You read that? :) Anyways, it seems more like "trivia" than "history". History is a section reserved for the history of the development of the game aspects, not the actual in game storyline history (which doesn't exist as of yet...and if it does, it's solely in the Mojang team's heads...It would be nice if they explained it all in their "Story of Mojang" movie) You could just say "it resembles a dried up ocean". For the record I plan on updating and expanding on that story, going more indepth (and making less confusing) in each paragraph, and perhaps coming up with a second storyline for how the creepers and steve came to be --HexZyle 04:31, 16 October 2011 (UTC)


 * @HexZyle. I agree It can be added to trivia but what I meant by "history" Is that I saw your history/story of the end and I thought you could use this if you wrote one of the nether.--Lirtsi 05:35, 16 October 2011 (UTC)
 * Unfortunately that story is what is called "Fan-Fiction" and doesn't belong on the Wiki. I will write a more complex story on the nether though :) thanks. Oh, i get what you are saying now! Thanks for the idea! --HexZyle 05:42, 16 October 2011 (UTC)

Gravel allows a way to escape the nether other than dying?
Can someone explain what this means?
 * Seems silly and doesn't make any sense. Removed. --HexZyle 03:15, 23 October 2011 (UTC)


 * I think what they mean by this is that if a ghast destroys your portal then if you have Iron ingot you can craft it with the flint that drops from gravel when broken multiple times. Aaronfranke

The Name
Lol, I can't believe I didn't notice an obvious similarity of the name with The Netherlands, as in the country of The Netherlands. Is The Nether a secret, humorous reference to the Netherlands? lol - Asterick6 04:31, 20 November 2011 (UTC)
 * Unlikely! Nether is just an old word meaning "low" or "lower". I assume the word was picked for Minecraft because it implies the concept of an underworld. In the case of the Netherlands, the name just means "the low lands", i.e. low-lying, not mountainous. So it is most likely a coincidence. --129.11.249.211 16:11, 26 November 2011 (UTC)

Trees
I believe the article said something about trees growing weirdly in the nether? I went and tested it and trees grow perfectly normally. What is the difference in the shape of trees?

Mazetron 08:55, 23 November 2011 (UTC)Mazetron


 * I personally suspect that whoever said that originally saw an oak growing to massive size and thought the nether was responsible, while oak trees do so in the overworld as well. I certainly haven't seen any bizzare behavior when i go to chop them down! If there is any difference at all, it's that they're slightly stunted on average. 24.18.8.160 04:19, 10 March 2012 (UTC)

traveling back from the nether problems ive been having
So on my two worlds ive been having different problems, one on my first world ive had since beta 1.3, since the 1.o update my nether portals dont work right no matter which portal i enter i always come out at this one that just popped out of nowhere and is nowhere around any of the houses i have made. And on the file i created just for the 1.0 update everytime i leave the nether i pop out at some random location in the overworld about 75% of the time and is getting really frustrating is this a bug or intentional


 * I've been having this problem as well. (The 1.0.0)
 * It started up when I moved my overworld portal. I've destroyed every portal it sends me to, but it generates more. I once spawned INSIDE OF THE PORTAL I JUST DESTROYED. Do I have to move my nether portal as well, or am I just going to live with it? LapseMaster 23:05, 24 December 2011 (UTC)


 * -Ive been haveing this same problem in 1.1 of mc January 2012


 * = Same here, same problem. 1.1 of mc Feb 2012


 * It's hard to understand what exactly the problem is, but this sounds like normal behavior. Read Nether_Portal to understand how destination portals are chosen. If you really want control over where you end up, it's best to build both portals yourself. -- Orthotope 03:08, 9 February 2012 (UTC)

Obsidian?
I may have missed something, but how is obsidian naturally generated in the Nether? "Naturally Created means a combination of events that cause a new block to be placed by natural causes, not the player." - water still needs to be brought in by the player (by whatever means), right? If the player's just considered a catalyst here, there are loads of 'naturally created' blocks. Ta! - Tomlough 16:09, 12 December 2011 (UTC)


 * Portal frame? --mgr 16:35, 12 December 2011 (UTC)


 * Ah, of course! Should have at least twigged that from the portal block also being on the list. Feeling silly as always. Thanks! :) - Tomlough 16:44, 12 December 2011 (UTC)

Environment
"Plants with minimum light requirements, such as flowers and Netherwart, can be planted almost anywhere in the Nether, even in complete darkness, because they can technically "see the sky" from any location. The exception, due to a bug, is anywhere below natural veins of glowstone or below lava source blocks that appear naturally in cave walls."

This article states that it is a bug that block directly under glowstone cannot see sunlight. But the nether is a giant cave with a bedrock sealing everywhere. So you shouldnt be able to see the sky anywhere. Doesnt that mean that the bug is that you can see sky everywhere instead of that you can't see the sky below glowstone? Also, if you relight chucks using mcedit, you wont be able to place plants anywhere anymore(except for well-lit areas, obviously).


 * The Nether was deliberately programmed that way, so it's not a bug. "Seeing the sky" is not directly perceivable as such, but has many indirect effects on game mechanics, like allowing things to be planted without light. The MCEdit thing is also a bug and I believe it's fixed in the latest version. Last username 14:04, 17 January 2012 (UTC)


 * Ah, that makes sense. Should we add it to known bugs?
 * Already there Last username 17:00, 20 January 2012 (UTC)

Has this ever happened to anyone else?
Me and a friend were playing minecraft 1.0 over a LAN network, we were not using any hacks, cheats or mods and we eventually got into the nether. the first time we went in the portal spawned inside a small wooden building INSIDE the nether. we went outside the building and there was a heap of torches in a vague line pointing towards a small heap of lava. when we went back through the portal we spawned in the middle of nowhere a few blocks above the ground.

WTF Happened in generation? (Technic pack)
Ok, so i am not sure if this belongs in the wiki, but i saw some VERY strange generations while using technic 6.0.4 (recommended). 1st of all, There is no top layer bedrock anywhere!!! 2nd of all, in a very few areas (like once every ten chunks) there was one grass block forming at layer 126. 3rd, is it normal to have mushrooms generate on gravel? If this seed doesn't do this in vanilla minecraft, i want to know what mod in the technic pack is causing this madness! The seed i was using is -101479375903307883 (it also generated a natural pirate ship but i think this was the result of the millenare mod) Aaronfranke


 * the mushroom on gravel is perfectly normal. you can import a grass block via silk touch and get it to spread in the normal game, but dirt does not form in unmodded nether, so you can blame that on your mods.  The lack of bedrock at the top is probably be blamed on your mods; feature or glitch, I cannot say.   24.18.8.160 04:15, 10 March 2012 (UTC)

Historical names in the article
I feel that the intro paragraph should not have the pre-release names and the History section is good enough. User:KillFeedz OG disagrees. Anyone else care to weigh in? —kpreid 22:04, 27 February 2012 (UTC)
 * If any of the other names are still used to a significant extent, it might be worth mentioning them early on in the page. On Notch's blog, there are only two posts that mention 'nexus' or 'slip', and the second one makes it clear they were provisional names he wasn't entirely happy with. A brief Googling didn't turn up any uses of those terms after late 2010, so I'm inclined to keep it in the History section. -- Orthotope 05:04, 28 February 2012 (UTC)

Building Above the Nether
I noticed that it has been mentioned in the trivia that with the new map increase it is possible to build above the nether. Using boats placed on the bottom and sides of a 1 thick bedrock ceiling, it is perfectly possible to go above the bedrock without mods or creative mode. Then, using the block transmuter glitch found here (this link is to page 15 of the topic where a downward facing variant of this machine is shown, which is necessary to smash bedrock) a piston with damage value 8 can be made, deleting the bedrock, meaning that a player in SSP or SMP mode can have full access to this area which as of now is mob free and essentially a superflat building zone. Also, it would be very difficult to grief a house with bedrock between it and the rest of the world. --Deathpiston32:6 15:33, 15 March 2012 (UTC)

Just wanted to add that as of 1.2.5 it appears that zombie pigmen spawn above the bedrock as well. If someone else wants to confirm, that would be great. --71.63.242.68 07:29, 8 April 2012 (UTC)

Performance issues
Since version 1.2.3 I think or 1.2.2 you got some performance issues when you are travelling in the nether for some reason. Maybe that should be mentioned somewhere or maybe that is enough if that issue is on the bug list? --CheatCat 12:52, 28 March 2012 (UTC)

Nether Fortresses
Do Nether Fortresses spawn when playing on peaceful difficulty? –Preceding unsigned comment was added by 96.33.68.142 (Talk&#124;Contribs) 03:41, 12 June 2012‎. Please sign your posts with


 * World generation is independent of difficulty and game mode, so yes, they always spawn. -- Orthotope 05:39, 12 June 2012 (UTC)