Minecraft Wiki:Issues/Weekly 12w39a

Crashing/system
Bugs ! Changing FOV from 75 to Normal in single player stops the local server; the player can not open chests, crafting tables, furnaces, sleep in beds or manipulate blocks until the client is completely closed and reopened; going to the main menu and entering the world again doesn't fix this problem. First bug I've reported and put on the wiki, not sure if I did it right. 11:56PM, 27th September 2012 (UTC+10)

Annoyances a! World chunks load extremely slowly - much more slowly than player's running speed, which means it is possible to run to the edge of the loaded world before new chunks load. Also, chunk errors are everywhere. --Kcin 14:52, 27 September 2012 (UTC)
 * This happens in SSP as well, with all the display settings turned down. I never encountered this problem in 1.3.2, with the settings all the way up. --Sealbudsman 16:55, 27 September 2012 (UTC)

Fixed/skipped

Gameplay
Bugs Annoyances a!I noticed that there are A LOT of lag spikes now, probably due to the new lighting system. I hope they fix this soon KingFlameTail 14:31, 27 September 2012 (UTC) aI am not sure whether this is a bug or not, but the whither boss seems to attack all visible mobs hostile and peaceful which can completely decimate a world. Also, when there is nothing visible to attack (everything is invisible, or nothing spawned), it goes to the lowest altitude and just sits there. It can also fit through a 1x1 opening if it is above, but not to the side. 204.154.123.79 16:46, 27 September 2012 (UTC)
 * Also having this problem, I'm getting 50 FPS then Minecraft will freeze for 3 seconds. I also had a jump-back problem which normally only occurs on slow servers. My game also froze and refused to generate any chunks or do anything for 10 seconds before continuing. Upgraded to major annoyance. --Stickman5758 15:46, 27 September 2012 (UTC)
 * i am Glad 2 know its not just my computer, cuz i recently upgraded from one thats get 8FPS on average, 2 one that gets about 30. I blame the new lighting systemKingFlameTail 16:00, 27 September 2012 (UTC)
 * I believe this is intended behaviour... The Wither is hostile to the player and all mobs except undead mobs (skeletons, zombies, Zombie Pigmen, Wither Skeletons and other Withers). Moved to annoyances (as you have used the annoyance tag) Chromer

Fixed/skipped

Blocks
Bugs

Annoyances a The Whither Boss can destroy obsidian if an explosion is provoked. 204.154.123.79 16:54, 27 September 2012 (UTC)

This is an intended feature. 184.1.103.140 19:10, 27 September 2012 (UTC)

Fixed/skipped

Items
Bugs undefined Painting still do not work properly. Big paintings can't be placed on walls that would normally work but instead they can be placed on walls that are too slim for them resulting in 4x3 paintings that are only supported by two blocks. Also paintings can be placed overlapping each other. This bug has been present since 12w36a. --☺ Sven ? ! 14:14, 27 September 2012 (UTC)

undefined When zooming out a previously created map, if you shift click the newly crafted map out of the workbench then the map does not get zoomed out and the paper is consumed. --208.95.51.166 17:26, 27 September 2012 (UTC)

Annoyances

Fixed/skipped

World generator
Bugs !!'''When generating a new Superflat world in 12w36a/12w37a/12w38a/12w38b on my computer will crash. It's a normal Superflat, or customizable, always crashes.'''
 * I am unable to replace this, as I create a new flatlands world every time per snapshot. That may just be a client issue. 204.154.123.79 16:51, 27 September 2012 (UTC)

!! First time nether visitors experience major lag. Even in balance and power saver, I am seeing in the debug screen in excess of 1k chunk updates, and also falling into the void (again, but not taking damage). The problem appears to be the game dumping the player into the world before the world is ready. I would really rather that the game the game take the time to make the world before putting me into it.--PlNG 17:56, 27 September 2012 (UTC)
 * The expensive/blocking calculation seems to be buried in root.tick.level.checkedPosition < toCheckCount. I suspect that it may have to do with lava falling / updating lighting. --PlNG 18:14, 27 September 2012 (UTC)

undefinedIn ocean biomes, underwater air pockets several blocks in size are often generated. Screenshot: http://s15.postimage.org/xa2d1fm61/underwater_air_pockets.jpg --Kcin 14:49, 27 September 2012 (UTC)
 * This is the game attempting to place a village and then aborting, possibly because there isn't enough air in the sampled area? It seems like some steps are occurring out of order. I know because I found an L shaped villager building air pocket carved into an underwater mountain. Seems like the fix would be to re-order the steps or put back the cut out parts.--PlNG 17:56, 27 September 2012 (UTC)

undefined When creating a flatlands world to get as much fps as possible, I selected the two default dirt layers and clicked "Remove Layer" which it did. Only from the chart though. When I went into the world, it generated as a normal flatlands world with the two middle layers of dirt which I had supposedly removed. 204.154.123.79 16:51, 27 September 2012 (UTC) Annoyances

Fixed/skipped

Mobs/NPCs/animals
Bugs ! Tamed wolfes will despawn if left alone in a unloaded chunk
 * If this is true, I think I will update it to major bug as it concerns loss of data... Chromer

undefined Villager Trading seems buggy. For example you have a villager who trades 10 cookies per emerald. Give him a stack of emerald and he will give you 10 stacks of cookies. But if you exit the trading screen you will drop around 50 emeralds in front of you and most of the cookies in your inventory will turn out to be phantom ones and vanish on trying to select or eat them. -- 79.235.252.145 19:05, 27 September 2012 (UTC) Annoyances

Fixed/skipped

Graphical/lighting
Bugs

undefined Upside down half slabs and stairs placed on rails can lead to black spots on the rails. Redstonehelper 13:44, 27 September 2012 (UTC)

undefined All stairs are always pitch black. --☺ Sven ? ! 14:09, 27 September 2012 (UTC)
 * I was wrong. Only already placed stairs are black. They just need a lightning update. But the inside of stairs looks too dark. --☺ Sven ? ! 14:24, 27 September 2012 (UTC)

undefined The top of farmland is always pitch black. Updating the lightning doesn't help. --☺ Sven ? ! 14:26, 27 September 2012 (UTC)

undefined Pumpkins emit more light from the non-carved face
 * The side facing always emits the most light. --☺ Sven ? ! 14:49, 27 September 2012 (UTC)

undefinedA slab floating in the air half a block above the ground, beside a slab on the ground lets through light.

undefinedWith smooth lighting, a slab sitting diagonal (vertically above, and to one side) from another block will bleed a little light onto the vertical face of the block below. But the light doesn't seem to propagate straight through the slab, as seems to happen with the above bug (an enclosed room will remain pitch black), so I am counting this as something different. I can remember this happening also in 1.2.5.

Annoyances

Fixed/skipped

Sounds
Bugs

Annoyances a Footsteps on sand sound a bit too heavy, almost like walking in mud. --Kcin 14:56, 27 September 2012 (UTC)

a Diving into water from a high altitude just doesn't feel right with the new sounds. I miss the old "badunk" sound. :( --Kcin 15:01, 27 September 2012 (UTC) Fixed/skipped

Menus
Bugs

Annoyances

Fixed/skipped

In-game interfaces/HUD
Bugs

Annoyances

Fixed/skipped

Chat/commands
Bugs

Annoyances

Fixed/skipped

Language/text files
Bugs

Annoyances

Fixed/skipped