Mods/Millénaire



Millénaire is a mod that aims to "fill" the Minecraft world a little by adding pre-generated villages to it, with a loose 11-th century Norman theme to them. Those villages will appear occasionally in newly-generated areas, with villagers of different kind working. You can trade with them, help them develop their village, and trade with them for items such as wood, and cider.

Villagers in each villge perform specific tasks, such as Lumbermen collecting wood by chopping down trees and planting new saplings, farmers planting and harvesting crops, and travelling merchants moving between villages to trade.

For a full list of features and updates see the Millénaire Wiki page.

Agricultural Village (Village Agricole)
A village that deals mainly on food production. Start with a town hall, a lumberman hut, and two farms.

Artisanal Village (Village d'artisans)
A village that provides tools, weapons, armour and other commodities but hoards a lot of resources. Starts with a town hall, cattle farm, and quarry

Ecclesiastic Village (Village écclesiastique)
A village more of the religious order. Starts with a abbey, lumberman's hut, farm, and cattle farm

Military Village (Village militaire)
This Settlement provides safety in the face of hostile monsters. Starts with a fort, two lumberman's hut's, and a pig farm

Independent Town (Bourg Autonome)
A village that can sustain itself and expand on its own. Starts with a fort, lumberman's hut, farm, and pig farm

Town (Gros Bourg)
Gros Bourgs host only "advanced" buildings. They can have up to three hamlets surrounding them (depending on space available) and depend entirely on these hamlets for agricultural and construction goods. They start with a fort, two guardhouses, and an inn, and can be surrounded by an artisanal hamlet, agricultural hamlet, and/or ecclesiastical hamlet.

Expansion of the Village
The main "aim" of the villagers is to improve their village. There are six initial villagers, but their number will grow as they have children and build new houses. They can also build new types of buildings and improve existing ones. For this they need building materials: wood, cobblestone, glass and stone. They can acquire the resources needed themselves or by trading from the player. There are four different types of villages, each with a slightly different set of buildings upon completion.

Trade with the Player
There are Eight locations at which the player can trade with the villagers: their Town Hall, Bakery, Tavern, Forge, Armoury, Pig Farm, Cattle Farm, and the Sheep Farm. (when built):
 * Town Hall/Fort (present at start): you can sell wood, stone, cobblestone, iron and glass (plus extra blocks when building projects require them). Payment made in deniers, a special item. You can also buy wood there, Parchments and the "village wand".
 * Bakery (when built): Buy Bread.
 * Tavern (when built): Cider and in upgrade taverns Calva.
 * Forge (when built): Norman Tools.
 * Armoury (when built): Norman Broadsword and Armour.
 * Pig Farm (when built): Boudin noir and Porkchops.
 * Cattle Farm (when built): Tripes and Leather.
 * Sheep Farm (when built): Wool, Eggs, and Feather.

To trade, players must go to one of the locations in question and stand near the chests. If no woman is around one will arrive shortly. Right-click on her to bring up the trade screen.

Finding a Village
Press the "V" key will, if a village is nearby, display its name, the distance to it and the general direction. Most new worlds should have villages near the spawn point.

Town Centres

 * Abbaye (Abbey)
 * Fort
 * Mairie (Town Hall)

Core buildings

 * Archives du Village (Village Archives)
 * Armurerie (Armoury)
 * Auberge (Inn)
 * Boulangerie (Bakery)
 * Carrière (Quarry)
 * Chapelle and Eglise (Chapel/Church)
 * Elevage Bovin (Cattle Farm)
 * Elevage Ovin (Sheep & Chicken Farm)
 * Elevage Porcin (Pig Farm)
 * Ferme (Farm)
 * Hutte de bûcheron (Lumberman's Hut)
 * Forge
 * Marchè (Market)
 * Maison du garde (Guard House)
 * Presbytère (Presbytery)
 * Relais (Guest House)
 * Taverne (Tavern)
 * Tour de guet (Watchtower)

Extra buildings

 * Fontaine (Fountain)
 * Grande Fontaine (Grand Fountain}
 * Puit (Well)

Villagers


There are currently nine types of villagers:


 * Farmers: Grow crops in the fields around their house, and bring the resulting wheat back to their house chest.
 * Lumbermen: Chop trees, plant new trees with saplings they get from destroying leaves, and gather cider apples from leaves as well. They put the wood and apples they gather in their house chests.
 * Miners: Mines for smoothstones and cobblestones for construction and sand for the making of glass.
 * Animal Farmers: There are three types of farmers; Pig farmers, Sheep and Chicken farmers and Cattle farmers that make a living out of the resources they gain from their respective farms.
 * Wives: Have the most complex work: taking resources from their husbands' work to the various public buildings, making bread from wheat, making cider from cider apples, trading with the player and building new constructions.
 * Children: Born at night, and which grow up to become adults when bread is available and new houses are built.
 * Guards: Patrol the village, will attack you if you attack a villager.
 * Priests: Visit the church. (And the tavern... ;) )
 * Smiths: Makes Norman tools in the forge, Swords and Armours in the armoury.

Denier
The currency used by the villages for trading with the player. Comes in three values: normal, argent (silver) worth 64 regular ones.

Village Wand
The Village Wand is used to create new villages. To do so, equip the Village Wand and right click on:
 * A block of Mossy Cobblestone to create an Argicultural village.
 * A block of Lapis Lazuli to create an Artisanal village.
 * A Gold Block to create an Ecclesiastic village.
 * An Iron Block to create a Militarian village.
 * A Diamond Block to create a 'Town' village.
 * A block of Netherrack to create an Independent Town village.

Cider Apple (Pomme à cidre)
This inedible apple is collected by lumbermen and used to make Cider and Calva.

Cider (Cidre
Made by villagers from cider apples, this refreshing drink heals two hearts and can be used three times.

Calva
More properly known as Calvados, This apple brandy from Normandy heals two hearts and can be used ten times. It is made from Cider at the tavern.

Tripes
This famous Norman dish is just the thing to have after a long time spent working outside in the cold, or after a nasty Minecraft fall. It Heals Five hearts and can be used three times.

Boudin noir
Almost as good as Tripes, Boudin noir heals three hearts and can be used three times.

Raven Amulet (Amulette du Corbeau)
This amulet dedicated to Odin will warn you of incoming danger by lighting up if an unatural creature is near. Useful to avoid them - or to seek them out. The Amulet can be bought from the Viking merchant at the market. It has a colored circle in the center. The colour gradually changes as mobs get nearer, from light blue (like diamond items) to bright red.

Amulet of the Dwarves (Amulette des Nains)
Brought to the Norman shores by the Vikings and crafted in the shape of Thor's hammer, the Amulet of the Dwarves will guide you to the Earth's riches. The Amulet can be bought from the Viking merchant at the market. The bottom of the amulet glows bright yellow when there is an ore vein in your vicinity, though it does not point to which direction.

Amulet of Yggrasil (Amulette d'Yggrasil)
Engraved with Yggrasil, the World Tree of Norse mythology whose roots reach the bottom of the world and whose branches touch the tip of the sky, this amulet will ensure you always know how high or deep you are. The Amulet can be bought from the Viking merchant at the market.

Norman Tools
The Millenaire mod also has it's own set of tools which can be obtained from a stocked Forge.

Norman Armour
The Norman Armour set gives you an extra 50% more protection than the Diamond Armour set.

Norman Broadsword
This sword has more durability and strength than a diamond sword.

Norman Tapestry (Tapisserie Normande)
Hand-made by the fort's lady in person, those epic tapestries will decorate the most sumptuous banking halls. Designs are taken from the Bayeux Tapestry, with the biggest a massive 15x3 depiction of William the Conqueror's fleet sailing for England. This item is aquired by selling wool in the fort. When you do so, the Lady in the Fort will start making them, and they will be for sale.

Parchments (Parchemins)
These are in-game Millenaire parchments that gives you a brief description of the Buildings/Items/ and Villagers.

Dependencies
Modloader