Bedrock Edition beta 1.11.0.1

Beta 1.11.0.1 is the first beta version released for 1.11.0.

Additions
Pillager Raids
 * New base mob effects for the raid: Bad Omen and Hero of the Village effects.
 * Illagers and Ravagers do not kill baby villagers.
 * Placeholder 'horn' sound.
 * Placeholder explosion sound to indicate successful raid defense.
 * Adding the dweller component to raiders.
 * Available through Experimental Gameplay.

Changes

 * Bamboo generation is no longer behind the experimental gameplay toggle.
 * Cartography tables and grindstones can now be crafted with multiple wooden plank types.
 * Adding missing recipes for campfires, including wood blocks, stripped wood blocks, and stripped logs.
 * Moved all stonecutter recipes to the normal recipe list with tags.

Fixes

 * Fixed several crashes that could occur during gameplay
 * Fixed a crash that could occur when enabling Texel Anti-Aliasing
 * Fixed a crash that could occur if a villager trade was too expensive
 * Fixed a crash that could occur when spawning a villager in the Luxury Life marketplace pack.
 * Fixed a crash that could occur when loading in new villages
 * Fixed a crash that could occur when trading with the Wandering Trader
 * Fixed a crash that could occur when replacing a world with an unsynced world
 * Fixed a crash that could occur when loading in mob geometry
 * Fixed a crash that could occur when interacting with villagers with custom trades
 * Global resource packs will now stay applied if you revisit the settings screen after restarting the game, and then restarting the game
 * The Shield hotbar item now only shakes when durability is lost
 * Fishing float now sits slightly higher in water
 * The Treasure Hunter Achievement will now unlock when the map is placed the in the off-hand slot
 * Global resource reset message now shows up if the load screen is taking too long on some devices
 * The "No Available Space" message no longer shows unexpectedly when downloading marketplace bundles
 * Renamed empty maps will now stay named after becoming a filled map
 * Players on split-screen no longer have limited visibility underwater
 * Scaffolding that is placed over the void now supports the player
 * Chorus fruit now plays teleport sound after eating it
 * Farmer villagers no longer produce infinite amounts of bread
 * Signs can now be used as fuel in furnaces
 * Players can now climb vines and ladders using the jump button again
 * Lightning no longer has a downward area of effect when hitting blocks, so will no longer strike mobs sheltering underneath blocks
 * Creative players no longer get additional buckets when collecting water or lava
 * Renaming items using an anvil no longer increases the prior work penalty
 * Sweet berry bushes no longer supply infinite amounts of berries
 * Fixed mineshaft generation - no longer generate in a giant cluster and should more closely resemble those found in the Java Edition
 * Mesa Plateau biomes now generate more like those in the Java Edition
 * Panda eating animation is now faster
 * Shulkers now have a chance to drop more shulker shells when killed with looting
 * Vexes no longer attack baby Villagers
 * Vindicators no longer become passive when renamed
 * Baby Villagers can no longer show trade options in hand
 * Guardians no longer spawn outside water
 * Fixed villager scheduling - Villagers now spend less time standing around doing nothing!
 * Pandas no longer roll into dangerous blocks when spawned
 * Fixed a bug related to the Polar Bear attack animation (legs are now 100% more attached!)
 * The Polar Bear hitbox is no longer offset, and is positioned properly when riding a boat
 * Fixed Wither boss armour geometry
 * Creepers now flash white during their pre-explosion animation
 * Fixed Polar bear model size being too small
 * Snow golems now take damage when walking over campfires
 * Creepers can now spawn in a 1.8 high space
 * Grindstone can no longer support Scaffolding
 * Grass now spreads to normal dirt blocks, not coarse dirt
 * Renamed Firework Stars and Firework Rockets now display their new names
 * Leather horse armour is now properly colored
 * Banners no longer render as wall variants when held
 * Shields held in the off-hand are no longer upside-down
 * Fixed issues with the Armorer and Cleric textures
 * Fixed Armorer villager arm texture
 * Surrounded leaves are now the correct color
 * Items can now be split if they are spread in a crafting grid on touch devices
 * Stonecutter now only makes a noise when there's something to take
 * Different cauldron types will no longer overwrite each other in the player's inventory when using the give command
 * A component group is now correctly removed on second activation of minecraft:damage_sensor
 * Target selectors are no longer case-specific
 * Scoreboard scores are no longer saved earlier than other information when exiting a world