Tutorials

The list below contains tutorials describing various factors of Minecraft.

Newcomers
These tutorials are designed to help newcomers to Minecraft get a basic ground beneath their feet.


 * /Menu screen/
 * /Game terms/

Newcomer survival

 * The first day/Beginner's guide
 * /Your first 10 minutes/
 * /The second day/
 * /The third day/
 * /Hunger management/
 * /Navigation/
 * /Things not to do/
 * Simple tips and tricks
 * /Best biomes for playing/

Shelters

 * Building and construction
 * /Shelters/
 * /Shelter types/
 * /Best biomes for homes/
 * /Best building materials/
 * /Desert shelter/

Essential
These tutorials are intended for right after you have a roof over your head and a renewable food source. These tutorials shed light on some of the core fixtures of Minecraft gameplay. As such, you should consider reading them all. • Village mechanics

• * /Trading/

• * /Villager farming/

• Mining

• Defense

• Carrot, potato, and wheat (farming)

• Meat (farming)

• Getting food quickly

• Best biomes for homes

• End survival

• Nether portals

• How to survive in a single area indefinitely

• Nether survival

• Complete main adventure

• Combat

• Shelters

General
Getting to know the game better. These are for when the player is comfortably established. • /Advancement guide/

• /Best enchantments guide/

• /Combat/

• /Complete main adventure/

• /Creating a village/

• /Dual wielding/

• /Desert survival/

• /End survival/

• /Exploring caverns/

• Game terms

• /Gathering resources on peaceful difficulty/

• /Hitboxes/

• /Horses/

• /Mapping/

• /Measuring distance/

• /Mining/

• * /Ancient Debris/

• * /Diamonds/

• * Fossils

• /Multiplayer PvP bases/

• /Nether hub/

• /Nether portals/

• /Nether survival/

• /Organization/

• /Pillar jumping/

• /Player versus Player/

• /Phantom-proofing/

• /Spawn-proofing/

• /Summoning jockeys/

• /Things to do when bored/

• /Thunderstorm survival/

• /Time-saving tips/

• /Transportation methods/

• /Units of measure/

• /Village mechanics/

• /Zombie siege defense/

Construction
• /Adding beauty to constructions/

• /Airlock/

• /Architectural terms/

• /Building a metropolis/

• /Building micro shelters/

• /Building a rollercoaster/

• Building safe homes

• /Building water features/

• /Color palette/

• /Creating shapes/

• Cruise ship

• /Curved roofs/

• /Defense/

• /Desert shelter/

• /Elevators/

• /Endless circling pool/

• /Furniture/

• /Glazed terracotta patterns/

• /Hiking trail/

• /Making nice floors/

• /Pixel art/

• Ranches

• /Roof construction guidelines/

• /Roof decorations/

• /Roof types/

• /Secret door/

• /Settlement guide/

• /Underwater home/

• /Walls and buttresses/

• /Water gate/

• /Water-powered boat transportation/

Challenges
• /Acquiring a conduit/

• /Defeating a stronghold/

•  /Defeating a bastion remnant/

•  /Defeating a dungeon/

•  /Defeating a Nether fortress/

•  /Defeating a monument/

•  /Defeating an End city/

•  /Defeating a pillager outpost/

•  /Defeating a woodland mansion/

•  /Defeating a village raid/

•   /Defeating pyramids/

•  /Defeating the ender dragon/

•  /Defeating the wither/

Non-standard survival
• /Adventure survival/

• /Custom maps/

• /Hardcore mode/

• /How to survive in a single area indefinitely/

• /Hiding chests/

• /Island survival/

• /Nomadic experience/

• /Speedrun/ning

• /Skyblock/

• /Superflat survival/

• /Survival in an infinite desert/

• Survival with no enabled data packs

• /Ultra hardcore survival/

• /Manhunt/

Challenge maps
• /Beating a challenge map/

• /Creating a challenge map/

Exploiting bugs
These tutorials rely on bugs to work and may be fixed at any time. Some servers may consider the use of these bugs as bannable.
 * /Block and item duplication/
 * /Breaking bedrock/
 * /Headless pistons/
 * /Igniting TNT underwater/
 * /Indestructible end crystals/
 * /X-ray glitches/

Farming
These tutorials provide information on crop and mob farming. In most cases, the player has a choice among a variety of farming methods and designs. While a huge automatic farm may be useful where large supplies of something are needed, it's important to remember that a small, simple farm can easily provide enough resources for an early-game player, or casual use in general.

Items
• Amethyst

•  Armor

•  Bamboo

•  Blaze rod

•  Bone meal

•  Cactus

•  Chorus fruit

•  Cobblestone

•  Cocoa bean

•  Crops

•  Dripstone

•  Egg,  feather and chicken

•  Experience

•  Fish

•  Flower

•  Glow Lichen

•  Gold

•  Honey

•  Ice

•  Iron

•  Kelp

•  Lava

• [[/Animal farming|

• Meat]]

•  Mushroom

•  Music disc

•  Nautilus shell and trident

•  Nether wart

•  Obsidian

•  Potion

•  Powder snow

•  Pumpkin and melon

•  Raid-dropped treasure

•  Scute or Turtle Shell

•  Seagrass

•  Sea pickle

•  Snow

•  Sugar cane

•  Sweet berry

•  Tree

•  Trident

•  Vine

•  Villager Trading Hall

•  Wool

•  Duplication

Mobs
• Mob farming

• Mob grinding

• /Spawner traps/

•  Animals

•  Axolotl

•  Bee

•  Blaze

•  Cave spider

•  Chicken

•  Creeper

•  Drowned

•  Enderman

•  Guardian

•  Hoglin

•  Iron golem

•  Magma cube

•  Piglin bartering

•  Shulker

•  Slime

•  Squid

•  Turtle

•  Villager

•  Witch

•  Wither

•  Wither skeleton

•  Zombie

•  Zombified piglin

Enchanting and smelting
These tutorials provide information on how the furnaces and the enchantment system work.


 * Enchanting mechanics
 * Anvil mechanics
 * /Automatic smelting/
 * Smelting

Block breaking
These tutorials provide information on how to break blocks automatically, usually by an explosion.


 * /Blast chamber/
 * /Wither cage/

Redstone and mechanisms
These tutorials provide information on redstone mechanisms.

Redstone basics

 * Redstone tutorials: Roundup of all redstone-related tutorials (some are also linked below)
 * Redstone dust: The core material that enables most redstone devices, being crafted into many of them and also placed to carry signals.
 * Mechanics/Redstone: The basic game mechanics for redstone power and signals.
 * Mechanics/Redstone/Components: The blocks that are used in and with redstone contraptions.
 * Tutorials/Redstone tips: Hints and advice for building your redstone devices.
 * Mechanics/Redstone/Circuit: Lists various types of reusable circuits that can be used to manipulate signals, with sub-pages giving examples of the various types.

Various devices

 * Tutorials/Mechanisms: Lists an assortment of complete devices using redstone.
 * Tutorials/Minecarts: Large railway systems can benefit from redstone at the terminals.
 * Tutorials/Hopper: Hoppers are key for item handling and sorting.
 * Tutorials/Storage minecarts: Loading and unloading chest- and hopper-minecarts.
 * Tutorials/Redstone music: Creating music with Note Blocks and redstone circuits.
 * Tutorials/Rube Goldberg machine: Complexity and spectacle!

Traps

 * /Snow golems/
 * /TNT cannons/
 * /Trapdoor uses/
 * /Traps/ and /Trap design/

Redstone (advanced)

 * /Flying machines/
 * /Advanced redstone circuits/
 * /Redstone computers/
 * /Hourly clock/
 * /Morse code/
 * Redstone telegraph

Servers
These tutorials provide information on how servers work and how to set up one.


 * /Setting up a server/
 * /Setting up a LAN world/
 * /Hamachi connection LAN/
 * /Setting up a Minecraft Forge server/
 * /Setting up a Spigot server/
 * /Ramdisk enabled server/
 * /Server maintenance/
 * /Griefing prevention/
 * /Multiplayer survival/
 * /Playing on servers/
 * Spawn jails for multiplayer

Technical
These tutorials provide information on technical matters, such as mods and snapshots. • /Command blocks and functions/

• /Command NBT tags/

• /How to install a snapshot/

• /Creating a data pack/

• /Installing a data pack/

• /How to get a crash report/

• /See Minecraft's code/

• Installing Forge mods

• /Loading a resource pack/

• /Creating a resource pack/

• /Map downloads/

• /Custom maps/

• Joining a LAN world with alternate accounts

• /Custom Minecraft directory/

• /Sound directory/

• /Recover corrupted saved world data/

• Saving your game data to the cloud with Dropbox

• Save game data to Dropbox (world data only)

• /Playing and saving Minecraft on a thumb drive/

• /Run Minecraft through Google Drive/

• /Improving frame rate/

• /Update Java/ to latest version

• /Updating old oceans in 1.13 using MCEdit/

• /Falling blocks/

• /Minecraft on Chrome OS/

• /Moving structures using structure blocks from world to world/

Creating Minecraft media

 * /Videos/
 * Livestreaming

Bedrock Edition only

 * /Achievement guide/
 * /Creating resource pack add-ons/
 * Advanced tutorial[Work in progress...]
 * Entity component reference guide
 * /Changing Minecraft entity models/
 * Joining and leaving the beta
 * /Creating behavior packs/

Other

 * /Minecraft help FAQ/
 * /Minecraft in education/

Outdated tutorials
The following tutorials are obsolete and intended for older versions of Minecraft.


 * /Custom texture packs/ — texture packs are no longer used, resource packs use new file structure
 * /How to get a crash report (Outdated)/ — no longer works with the current launcher
 * /Water tram/ - Boat mechanics have been overhauled
 * /Managing slimes in superflat mode/ — slimes are no longer a plague
 * /Repeater reboot system/ — a glitch that existed in Beta only
 * /Update LWJGL (Legacy)/ — current launcher automatically updates libraries
 * Custom lake — these methods are no longer needed since water is more obliging
 * /Water ladder/ — no longer works as given, water behavior has changed a lot since Beta


 * Installing mods - Modloader — ModLoader is no longer supported by its creator
 * /Far Lands/ — they were removed in Beta 1.8
 * /Instant wire/ — a glitch that existed in Beta
 * /Update Minecraft/ — updating and downgrading Minecraft is automatic in the new launcher
 * /Minecart booster/ — Minecart boosters were fixed shortly after the introduction of powered rails.
 * /Survival with no enabled data packs/ - Blocks no longer drop items when data packs are disabled with the Village & Pillage update.
 * /Door-based iron golem farming/ - Villages are no longer based around doors with the Village & Pillage update.
 * /Village chaining/ - Villages are no longer based around doors with the Village & Pillage update.

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