Talk:Java Edition 20w06a

Changes
Here's my data, incorporate it as you will, I don't know wiki format well enough to write it up specifically.

Soul Sand:
 * No longer ignites at all.

Soul Soil:
 * Blue flames if lit on fire.

Soul Fire:
 * The blue fire from Soul Soil, can be placed anywhere using setblock without going out.

Soul Fire Torch:
 * Stick + Coal/Charcoal + Soul Soil = 4.
 * Can be crafted into a lantern.
 * Light Level of 10.

Soul Fire Lantern:
 * Crafted like a lantern, but with a soul fire torch.
 * Light level of 10.

Ancient Debris:
 * Pillar model, nondirectional.
 * Drops itself as a block.
 * Can be smelted into Netherite Scrap.
 * Blast Furnace applicable.

Netherite Scrap:
 * 4 Netherite Scraps & 4 Gold Ingots = 1 Netherite Ingot.

Netherite Ingot:
 * 1 Netherite Ingot + Any piece of diamond gear = Netherite Gear.
 * Netherite Gear is universally better than diamond.
 * Netherite Armour has knockback resistance built in, making it the first piece of gear to use this feature.
 * Cannot be used to activate a beacon.

Netherite Shovel:
 * 1 Attack Speed.
 * 6.5 Damage.
 * 2031 Durability.

Netherite Pickaxe:
 * 1.2 Attack Speed.
 * 6 Damage.
 * 2031 Durability.

Netherite Axe:
 * 1 Attack Speed.
 * 10 Damage.
 * 2031 Durability.

Netherite Hoe:
 * 4 Attack Speed.
 * 1 Damage.
 * 2031 Durability.

Netherite Sword:
 * 1.6 Attack Speed.
 * 8 Damage.
 * 2031 Durability.
 * Enchant glint shows horns protruding from sword hilt

Netherite Helmet:
 * 3 Armor Toughness.
 * 3 Armour.
 * 1 Knockback Resist.
 * 407 Durabity.

Netherite Chestplate:
 * 3 Armour Toughness.
 * 8 Armour.
 * 1 Knockback Resist.
 * 592 Durability.

Netherite Leggings:
 * 3 Armour Toughness.
 * 6 Armour.
 * 1 Knockback Resist.
 * 555 Durability.

Netherite Boots:
 * 3 Armour Toughness.
 * 3 Armour.
 * 1 Knockback Resist.
 * 481 Durability.

Warped Fungi / Crimson Fungi:
 * Can be grown into their respective trees / mushrooms.
 * Cannot be planted on mycelium.
 * Can be grown in daylight as long as they're on the Nylium blocks (nether grass blocks).
 * Do not have to be grown on their corresponding Nylium.
 * Their trees function similar to normal trees, they have logs that can be stripped & can also be made into planks with their own doors & etc.
 * However, despite their "logs", called Stems, despite being able to be stripped, they cannot be made 6-sided (into "wood") or stripped-6-sided (into "stripped wood"), and these variations do not exist.
 * Their leaves do not decay.
 * Their planks & other wood items do catch fire and cannot be lit on their sides.

Nether Sprouts / Crimson Roots / Warped Roots:
 * No associated data, seemingly perfectly decorative. Can be placed on grass.

Weeping Vines:
 * Can grow off of any block, but otherwise seemingly perfectly decorative. Cannot be climbed.
 * Two "blocks" exist, Weeping Vines, & Weeping Vines Plant. The former is what may grow, a la kelp.

Hoglins:
 * Only drop rotten flesh.
 * 40 HP. 16 follow range. 2 attack damage.
 * No persistence.

Basalt:
 * Pillar model, directional (axis blockdata).
 * No associated recipes or data.

Block of Netherite:
 * Compacted block of 9 Netherite Ingots.
 * Can be crafted back into 9 Netherite Ingots.
 * Cannot be used as a beacon base.

Shroomlight:
 * Grows with nether fungi trees.
 * Drops itself.

Nylium Blocks:
 * Crimson & Warped Versions.
 * Do not spread naturally.
 * Netherrack will turn into Crimson or Warped Nylium if bonemealed, so long as there is a Crimson or Warped Nylium touching at least one vertex of the netherrack. Spread preference exists if Crimson & Warped are both touching the netherrack, but it is completely random whether it will choose Crimson or Warped Nylium to spread onto the Netherack if both are present.
 * Can have their fungi planted on them.
 * Drop themselves.

14 new bone fossil structures in the nether.

New Particles:
 * Ash
 * Crimson Spore
 * Soulfire Flame
 * Warped Spore

New Sounds:
 * Ancient Debris default (break / fall / hit / place / step)
 * Basalt default
 * Fungi default
 * Netherite default
 * Nylium default
 * Shroomlight default
 * Soul Soil default
 * Stem default
 * Wart Block Default
 * Weeping Vines Default
 * Wet Grass Default
 * Piglins have no unique sounds.

--Athesiel (talk) 18:23, 5 February 2020 (UTC)

104.243.214.82 13:13, 6 February 2020 (UTC)

Name
This snapshot is called "Snapshot 20w06a" not "20w06a"! We should move the page to its correct name.--ManosSef (talk) 19:19, 5 February 2020 (UTC)

Most, if not all, snapshot pages don't have 'snapshot' in the same. Just 'java edition' and the snapshot number--Morpheus836 (talk) 19:21, 5 February 2020 (UTC)

But the real version names of all other snapshots are just YYwWWn. This one's is Snapshot YYwWWn. If this is an official wiki, we should use the proper names.--ManosSef (talk) 19:54, 5 February 2020 (UTC)

Well, it looks same as all other snapshots in the Minecraft Launcher - "snapshot YYwWWn". If we want to use proper names we should change all snapshot article names. --BeetMacol'''(t 20:45, 5 February 2020 (UTC)

This isn't called "Snapshot 20w06a" for the same reason other snapshots aren't called "19w46a/snapshot" - the "snapshot" parts are added via the JSON file.  Nixinova  T  C  21:37, 5 February 2020 (UTC)

Just relised that it is in fact named Snapshot 20w06a. Look at that link: https://launchermeta.mojang.com/v1/packages/2f242ee8c2a5498d9e8c5949aa5322625ff9ba65/Snapshot_20w06a.json and compare it to that link: https://launchermeta.mojang.com/v1/packages/95efa327eebb223d409a937b2bcb5b062d32013f/19w46b.json (last parts of urls) BeetMacol'''(t 22:07, 5 February 2020 (UTC)
 * No, it's not; your link with "Snapshot_" in it gives a 404, and if you remove that part the link works.  Nixinova  T</b> </b> C</b> </b> 02:53, 6 February 2020 (UTC)
 * Oh, sorry, I took that link from the Version Nav template. Somebody already fixed it. --BeetMacol'''(t 15:46, 6 February 2020 (UTC)

Stairs, slabs, etc
What about new stairs, slabs, doors, signs, etc.? Those blocks are not mentioned in the article. BeetMacol'''(t 22:03, 5 February 2020 (UTC)

Fortresses are Biome-Dependent?
When I recreated my world in the new snapshot to check out the Nether, I noticed that some of the Nether fortresses were gone. Of the four fortresses that I already knew about, the starting pieces for the two still present are now in a soul sand valley, while the starting pieces for the two now missing would've been in a crimson forest. Can anyone confirm whether this pattern holds up and whether it affects fortresses in the other two biomes? I'd guess the nether wastes still generate fortresses, being the original Nether biome renamed, but a guess is still a guess without evidence. Grandmauden (talk) 03:17, 7 February 2020 (UTC)