User:Kumasasa/bugs

12w21a
a Sandstone Stairs are not craftable. F 12w21b

undefined The End Poem shows every time after entering the End Portal in The End, not just once after defeating the Ender Dragon.

12w21b
a In the Blocks Statistics there are missing several tooltips (Sapling, Wood Slab, Pumpkin stem ...)

12w23b
a Compasses don't point to the last respawn point. That renders the compass quite useless when playing a longer time on a map.

undefined The following sounds do not play:
 * Rain in extreme hills biome f 12w30c

undefined The direction indicator (arrow) on a held map while riding a boat points in wrong (random) direction
 * Further observation: When turning with the boat while holding the map, the arrow (direction indicator) on the map rotates way too fast (two or three rotations per player rotation) and seconds later it will eventually snap to the correct position.
 * Similar issue: When rotating the player in a still-standing boat the arrow stands still instead of rotating on the map. When riding the boat again, the arrow will point to random directions.
 * Also while riding a minecart on turning tracks the arrow will rotate wrongly and snaps eventually in the more or less correct position. F 12w26a

!! mp Laying in bed for a longer time while waiting for other players also to sleep crashes sometimes the client without any error / crash report except "Java doesn't work anymore". Java 6U31 64bit / Windows 7 64bit.
 * After updating to Java 7U4 64bit that crash never occured again

!! mp (Seldom) crash when maximizing the window with just after starting Minecraft. No crash report except "Java doesn't work anymore". Seen with Java 6U31 64bit and 7U4 / Windows 7 64bit.

undefinedmp Maps show missing vertical lines when reconnecting to the server. When viewing the map for the first time, the image will be created in vertical stripes, after completion every 11th or 12th line is missing. Newly explored areas or changed existing areas will be redrawn (but lost again after reconnecting) f 12w34a

undefined The hitbox of the villagers (at least their heads) seems to be too large. When right clicking besides their heads for e.g. opening a door behind them, that will trigger the trading GUI instead of opening the door.

a In the Blocks Statistics Tall Gras has the icon of Dead Bush

undefined Mining a wooden double slab with a Silk Touch enchanted pickaxe will drop just one slab. Mining double stone slabs drops both. F 12w24a

undefined The double chest GUI has the caption "Large Chest" in all languages F 12w24a

12w24a
!crsp The End is completely empty (no obsidian platform, no island) for the first time traveling there. Endermen and me falling into the void. When travelled the second time through the same portal, everything was ok. The ender dragon was already defeated in that world. That end dimension was created 12w23b. Could reproduce twice by quitting and restarting the game.

undefined While most of the missing sounds are fixed, there is still no rain sound in extreme hills biome. f 12w30c

undefinedsp Issuing "/kill" in singleplayer creative throws the message " fell out of the world" in current selected language and "Ouch. That look (sic!) like it hurt." regardless of the selected language in English.

undefinedmp Death- and other messages are always in English regardless of the selected language.

undefinedmp Still random invisible (dirt-, gravel-) blocks. Blocks become visible when relogging or when placing a torch at the invisible block's position. Other players can see that block. More info at Known_bugs/Version_12w23b {{bl|f} 12w???

12w25a
! Riding a minecart freezes the motion every few seconds. Animation of torches continues. F 12w26a

!mpsu Mined stone, coal and sand blocks reappear. About every 10th .. 20th block. Mining the blocks a second time drops a second item. Reappeared sand blocks do not fall down if below is just air. Mining with Diamond pickaxe Efficiency IV / Unbreakable III or diamond pickaxe Efficiency III / Unbreakable III / Fortune II. F 12w26a

12w26a
undefinedmp When leaving the game while sitting in a (still-standing) minecart, the player stands on the block below the minecart when reentering the game. After a jump the player sits normally. Even worse: If there is just air below the block with rails, the player falls through the block when reentering

undefined In Statistics/Items clay is missing (or am I blind ?)

undefined Skeletons and Zombies do not burn in sunlight while standing on "normal" slabs. (They do while standing on upside down slabs)

12w27a
undefined When riding minecarts underground in a 1x2 tunnel around corners the 3rd-Person-View resets often to 1st-Person-View

undefined When riding minecarts underground in a 1x2 tunnel around corners the screen blackens for a short moment

12w30b
undefined When riding a minecart and looking back (straight but slightly looking down) the minecart flickers (quite old bug)

undefined When shift-clicking items to smelt into a furnace sometimes the number of items in the furnace gui won't update. After closing and reopening the gui, the number is correct. ? Gone with later versions

12w32a
undefined Villagers spawn on "hostile mob" spawning conditions (dark mob farm) f Never seen again

undefined Skeletons drop nearly fully damaged bows. Intended ? n

a When hiding the normal GUI with it reappears behind the Commmand block GUI (and vanishes when closing the command block gui).

a! The reordered Zombie textures break compatiblity to exisisting texture packs. Zombies are looking really weird and are sometimes invisible.

1.3.2
undefinedMP The 'invisible blocks phenomenon reappeared, especially when digging down a pillar. The view is shaking until leaving and reentering the game. f 12w40a, 12w42a

12w34b
a A map item placed in the item frame shows z-fighting when viewed from certain angles and distances. Screenshot available.

12w38a
a Placing torches is annoyingly too loud and too long for that little item. f 12w???

12w38b
a The new minecart riding sound is really cool, but way too loud.

12w42b
undefinedmp Repairing items with the Anvil sometimes doesn't work. I can reproduce that with one item: Input is a Diamondsword Sharpness II and Looting I, durability 8/1561. I'm trying to repair that sword with 3 diamonds for 24 XP levels to durability 1178/1561. I can take that repaired sword out of the Anvil GUI into my inventory, the XP is virtually substracted, and the GUI is empty. But when closing the GUI the sword and the diamonds drop - the sword is still in the old, unrepaired state (8/1561) and the XP bar resets to the old count when gaining new XP. --Kumasasa 19:07, 18 October 2012 (UTC)