Java Edition 12w36a

12w36a is the fourth snapshot released for 1.4.2.

Additions

 * Wither skeletons
 * Only spawns in the Nether.
 * Gives players "Wither" effect when hitting them.
 * Carry and rarely drop stone swords when killed by players.
 * Drops bones and coal.
 * Has a high chance to spawn from an skeleton egg if the player is in the Nether
 * Wither skeletons can replace skeletons on spider jockeys.
 * Spawned by using a spider spawn egg in the Nether.
 * Paintings
 * Added one new painting depicting the creation of a wither.
 * Carrot on a stick.
 * Used to maneuver pigs.
 * Can also attract pigs similarly to wheat.
 * Main purpose is to control saddled pigs while ridden.
 * Nether star
 * Used as a crafting ingredient for the beacon block
 * Mob heads
 * Five types in this version:
 * Skeleton skull
 * Wither skeleton skull
 * Zombie head
 * Creeper head
 * Player head
 * Wither skeleton skulls are dropped very rarely by wither skeletons.
 * Other heads are only available via the creative inventory.
 * Can be used as hats
 * Carrots and potatoes
 * They can now be found in villages.
 * Carrots can be used to breed pigs.

Changes

 * Wither
 * Place 4 pieces of soul sand in a vertical T-shape and place 3 wither skeleton skulls on top to create it.
 * Drops one nether star upon death.
 * When spawned in the Overworld, the sky will get darker.
 * Gives players "wither II" effect when hitting them.
 * Its name is now displayed correctly above its HP bar.
 * Beacon
 * New model and textures.
 * Can now be crafted by surrounding a nether star with 3 blocks of obsidian on the bottom and 5 blocks of glass around the top.
 * Golden Carrot
 * Retextured the golden carrot.
 * Chickens
 * Now use seeds instead of wheat to breed.
 * They follow the player when a seed is in hand.
 * Pigs
 * They can be bred with carrots.
 * If saddled will now always drop their saddle on death.
 * Skeletons
 * Picked up items will now always drop them after dying.
 * Zombies
 * Model and texture changed.
 * No visual difference, except that it breaks old texture packs.
 * Picked up items will now always drop them after dying.
 * Leather armor
 * Now uses two overlayed textures, one being the color.
 * Minor changes to the leather dyeing – the colors will attempt to maintain intensity and not dilute as much
 * Zombie pigmen
 * Appear a lot less often in nether fortresses (chance decreased from 43,5% to 17,9%)
 * Model and texture changed.
 * No visual difference, except that it breaks old texture packs.
 * Magma cubes
 * Are slightly more rare in nether fortresses (chance decreased from 13% to 10,7%)
 * Blazes
 * Spawn a bit less often in nether fortresses (chance decreased from 43,5% to 35,7%)

Fixes
? bugs fixed