Player.dat format/Enchantments


 * : Contains enchantments on this item that affect the way the item works.
 * : A single enchantment.
 * : The name of the enchantment.
 * : The level of the enchantment, where 1 is level 1. Saved as short when created by enchanting tables or loot tables, but read as an int and supports full int range.
 * : Contains enchantments for enchanted books.
 * : A stored enchantment, identical structure to each enchantment in Enchantments.
 * : Number of enchantment levels to add to the base level cost when repairing, combining, or renaming this item with an Anvil.