Tutorials/Beginner's guide

This guide is intended for those who are not familiar with Minecraft.

It describes how to play and how to survive the first night of single player mode (Beta), assuming you are playing on the default 'Normal' difficulty setting.

Controls
The default keys for movement are as follows:
 * move forward
 * move backward
 * move left (strafe)
 * move right (strafe)
 * jump
 * crouch/sneak
 * (These are just the default movement controls. They can be changed by going to the Options screen in the menu, after pressing )

The mouse is used to look around the world. Move the mouse to turn your head. Click and hold the left mouse button to break down (or mine) blocks. Right click to place (or use) the currently highlighted item from your inventory hot bar. The mouse wheel cycles through the currently held item in your inventory hot bar, or you can use the number keys -. opens your inventory window and will drop a held item. These can also be changed in the options menu.


 * will toggle all HUD (Heads Up Display) and darkness effects
 * will take a screenshot, which saves in the directory “ ”. Since Beta 1.2, it is possible to make screenshots using without holding  at the same time. It will keep the HUD.
 * will toggle 3rd-person view
 * will toggle cinematic camera pan

will cycle through the levels of fog in the world. This sets the render distance and can reduce lag, however it prevents you from seeing as far as possible across the map. This will make it more difficult to see mobs and anything else.
 * There are four different stages of fog:
 * 1) No fog. You can see the maximum distance
 * 2) Low fog. You can see about half of your maximum range.
 * 3) Medium fog. This prevents you from determining what time of day it is as it blocks the sun. You can only see about twenty blocks away from you.
 * 4) Heavy fog. Same as medium fog but you can only see ten blocks away.

Initial Priorities
As Minecraft is a sandbox game there is no defined or proper way and style to play this game. However, in Survival (Game Mode) one common theme found for all players is the need to create ways to defend and fend off hostiles, or mobs that spawn in the dark when night falls. To protect one’s self; it is a good idea to start gathering resources and construct a lit shelter immediately after the player spawns on the first day (which lasts about 10 minutes). It is advised that the player does not forgo the shelter and dive straight into attacking hostiles, since the player will likely lack the resources to fend of large groups of mobs. It should be noted that the player has the option to play Minecraft on peaceful mode, where no mobs will spawn at night. The difficulty settings are in the options menu, which can be changed even when a game is in session.

On the first day, it is a good idea to mark where the world's default spawn point is; by building a landmark such as a tall pillar, it is possible to orient yourself in the world, as well as locate your spawnpoint if you get lost. Should the resources be avaliable to craft a bed, a spawn marker is not necessary, as sleeping in the bed will move the spawn point. It is also a good idea to make your first home very near the spawnpoint; this way, should you die, you'll be near shelter and hopefully some of your saved resources and/or your dropped resources.

Note that when you die in Minecraft, all items you were carrying or wearing in your inventory are scattered around your point of death, and you will respawn at your original spawnpoint. Like any dropped items in Minecraft, your scattered inventory will disappear after 5 minutes if they are not recovered. If you are building far from your spawnpoint without a bed, it is a generally good idea to mark the spawn and make a marker over your home in case of death.

While you are making your preparations for nightfall, keep an eye on the sun. When you first start a new world in single player, it will be early morning. Unlike the real world, the sun always rises in the north and sets in the south; at midday, it will be directly above you. To better help you navigate, the Clouds in Minecraft always travel north.

It is best to work quickly, as a Minecraft day is only about ten minutes.

The essentials
Multiplayer note: On most servers, only administrators and ops can destroy blocks.

However you approach your first night, you will need at least wood and ideally coal or charcoal to have a fighting chance.

To collect resources, aim the crosshair at the block representing the resource and press and hold the left mouse button. This will instruct the avatar to punch the block repeatedly. Cracks will gradually appear in the block. Keep holding the left mouse button until the block breaks and drops. You can collect the dropped resource by moving near its spinning representation. It will then appear in the inventory. Note that some resources only drop if destroyed with the correct tool.

To place resources in the environment, press E on your keyboard to bring up your inventory and drag and drop the desired item to the quick access bar at the bottom of your inventory. Select the item by pressing the number representative of the box order (1,2,3 etc) on your keyboard or scrolling with the mousewheel. Lastly, click the right mouse button to place the resource.

To drop resources in the environment, press Q on the keyboard when the resource is selected in the quick access bar, and 1 quantity of the selected item will be dropped onto the ground. Alternatively, open the inventory window and move a stack of items outside the window to drop the entire stack.

Wood
Wood is obtained from tree trunks. Wood is the staple of everything that is crafting, and is required to access the larger crafting grid necessary for the crafting of tools. It is also possible to use wood instead of charcoal in a furnace, making wood the single most important and useful resource early on.

After collecting 4-10 wood blocks, you can craft your first item.

Craft a Crafting table
Crafting is core to Minecraft. While there are a small amount of items that can be crafted directly from the inventory, a Crafting table is required to craft almost all tools and most other items.

To craft a crafting table, first open the inventory and click on a stack of wood:



Then place that in the 2x2 crafting square in your inventory. This will produce planks:



Left clicking on the plank icon will craft four planks for every one piece of wood you have. The planks can then be moved to the inventory. Click on the remaining wood in your 2x2 crafting square and return it to your inventory. Click on the planks you just crafted and instead of left clicking, right click once in each of your four crafting squares. This drops one item instead of all items each click.

You should see this (with the exception that instead of a 3x3 grid of slots, you will only see a 2x2 grid for now):

Click on the result and place it in an empty square of your hotbar.

Press escape to return to the world view and walk to a spot you think appropriate, select your newly crafted crafting table with either the mouse wheel or number key, point at a flat square of ground (not directly where you are standing) and right click. This will place your crafting table on the ground ready for use. If you wish to pick it up again to move it, left click and hold to punch it to pieces and pick up its spinning icon.

Craft a Pickaxe
In order to collect stone and coal, the next staple resources, you will need a pickaxe. Your first pickaxe will be made of wood; not very durable, but until you collect some stone, it's all you have.

You will need at least five planks to make one wooden pickaxe. Use your crafting table by right clicking on where you placed it. Your workbench view is similar to your inventory view, except you now have a more useful 3x3 crafting space. First we need to make a handle for your pickaxe. To do this, pick up a stack of planks and place one above another anywhere in your crafting square. Two planks produces four sticks:

Pick up your sticks and clear your crafting table if there's anything left in there. Now place one stick each in positions 5 and 8, and one plank each in positions 1, 2 and 3. You should now be able to add a pickaxe to your inventory:

You may have noticed that in order to craft a pickaxe, you more or less draw it with its components in your crafting square. Other items are crafted in a similar fashion.

Gathering resources
Once you've crafted a pickaxe, you can successfully acquire cobblestone. Start by finding stone in the world; it should be fairly easy, as it's extremely common. If you don't see any on the surface, dig down and you'll find it quickly.

Using sticks and cobblestone, you can now make some stone tools. It's recommended to craft a few stone shovels, a stone pickaxe and a few stone axes and a stone sword. Stone axes will allow you to cut down wood much quicker than with bare hands.

When you come across the pigs, it's good to stock up on a few pieces of raw porkchops. With the 1.7 update, you will not be able to obtain wool from punching sheep, but you can still get one wool from killing a sheep. It is recommended that you obtain three wool, so you can make a bed for the night.

Later that day, using your pickaxe, mine at least 8 blocks, and craft them in the crafting bench by arranging them in a square formation, leaving the middle slot empty. This will make a Furnace:

Next, you'll need at least 1 wood block and 1 wooden planks block (you may have some as leftovers from crafting the crafting bench and the pickaxe earlier). Place the furnace somewhere, open it and place the wooden planks block in the fuel slot (the bottom one) and the wood at the smelting slot (the top one). Once both blocks are in place, the smelting process will start automatically, consuming immediately the wooden planks block and heating the furnace up. After a few seconds have passed and the smelting is complete, Charcoal will appear at the previously empty slot on the right. Place it into your inventory and you're ready to craft your first torches (read the Strike a Light section below)! Like crafting tables, you can break a furnace to collect it and be able to place it elsewhere, but, unlike workbenches, they require a pickaxe to do so. Breaking a furnace with your bare hands, or any other thing, will destroy it for good.

This entire process can be bypassed by mining coal directly (you'll still need a pickaxe to successfully extract it). Coal ore is found amongst stone blocks either in stone outcrops on the sides of hills or deeper underground. Wander around a bit, making sure to keep close to your spawnpoint - you don't want to get lost!. Keep an eye out for the characteristic black spots of coal ore blocks, as it's very easy to see if it's exposed. This is what you should look for:



Keep in mind that coal ore is subject to random placement, and you may not find any exposed or in easily accessible locations. Once you have located some, make sure that you are holding your pickaxe and collect as much as possible, keeping an eye on the time of day – it is probably close to nightfall by this stage. It's also a good chance to collect more cobblestone, which will be handy for crafting more durable tools.

Coal and charcoal have different names in-game and you can't stack them together, but they're functionally identical in every way. Anything you can do with regular coal, you can do with charcoal, and vice-versa.

A Word about Digging
One of the immutable rules of Minecraft is:
 * Do not dig straight down.

It is possible to stand on a block while destroying it. Once it's destroyed you will fall down one block to whatever is beneath it. Bear in mind this might be thin air. You could fall into a deep dark cavern, not only suffering fall damage, and being in the dark, but be beset upon by all kinds of hostile mobs who reside underground. You could even fall into a pool of lava!

Another one of the immutable rules of Minecraft is:
 * Do not dig straight up.

Again, it's perfectly possible to do, but if you don't know what's above you, you might find yourself drop-kicked by a mob, or buried under sand or gravel which unlike other blocks, obey gravity and suffocate whoever they fall on. Or, as before, you might get set on fire by a lavafall. This would kill you and you would need to start again. If you can find your start of a house or just the workbench that you placed, then you can continue, but you will not have any of the items that you had before.

Strike a Light
Initially, your sole light source at night will be torches. These are made from coal or charcoal and sticks. You don't need a crafting table to make torches, as they can be made in your 2x2 inventory grid or on the 3x3 crafting table grid.

Make some sticks from planks as required and place coal above sticks in your crafting squares as follows:

One piece of coal or charcoal and one stick make four torches. You can place multiple quantities on your crafting squares and each left click of the result will use one set of ingredients. If you cannot find coal on your first night use wooden planks to heat wood, and create charcoal:

Now that you have the means to craft and a means of producing light, it's time to find a hole to cower in for the night.

Build a Shelter
There are several ways to construct a shelter. You can either build one in the open from materials you collect (dirt, wood, stone, sandstone), you can enclose the mouth of a cave, hole or other naturally occurring hollow, or you can dig a hollow in the side of a hill or make a hole in the ground. Be careful around cave entrances, as hostiles often lurk in those even during the day.

When choosing a method, you should consider your surroundings, what you have managed to collect, how much time you have until nightfall and your personal preference; however, it must have these key features:
 * Light. Mostly so you can see what you're doing. If you are in a sufficiently small area (less than 25 square radius) hostiles cannot spawn next to you. So even if you fail to find coal on your first day, you can make a small rudimentary shelter to see out the night.
 * Walls. Hostiles cannot deal you damage or shoot arrows at you through walls.
 * A door. If you have six planks, you can make a door for your shelter. When placing it make sure you place the door from the outside of your house as doors have direction. Skeletons can shoot at you from an inward facing door. Prior to patch 1.6, you could attack mobs from behind a door while remaining unharmed.
 * No big holes. It's sometimes a good idea to leave a hole high up in a wall so you can see when the morning breaks if you couldn't build a door. However, be aware that you can be shot at through a hole, some hostiles can drop through holes in roofs if they can get up there, and spiders can crawl through one-block-high holes if they can gain access. So choose the position with care. An alternative is a one block high outer wall, with an over hanging roof, and a one block high "window" so you can see outside. Then a full height internal wall that you can duck behind in case of skeletons who can shoot at you through your window.
 * A safe area to place your workbench. To pass the time waiting for morning, you might want to craft a few more tools for the next day. Initially consider making a few stone pickaxes if you were able to collect any cobblestone during the day, more torches, and definitely a sword. If you have encounters with hostiles during the night, you can deal more damage with a sword. Swords are crafted from one stick (not two) and two blocks for the blade. You can use planks or cobblestone.

So, depending on how much time you have left, what your surroundings provide, and what you have managed to collect, choose to either dig into the side of a hill, dig a small hole, live in the hollow your coal mining created, or build a shelter from materials you have collected. Remember not to dig straight down.

Be aware that building a hut is usually the most time-consuming and resource-consuming method. For example, to build a simple 5x5x3 hut you'll need 55 blocks of dirt, wood, stone or a combination of those materials (a few less for doors or windows). Digging a hole in the side of a cliff is usually a good plan, as you can collect cobblestone and dirt while simultaneously hollowing out a shelter. Watch out that you don't accidentally connect to a cave system while knocking out a wall. If you do, it's probably best to block it with dirt or cobblestone until you're prepared to explore it.

Once your work on your structure is complete, you can light it by right clicking on a wall or floor while holding a torch.

Also think a bit about the structure of your house as this will really be your only chance to change it.

Waiting Until Morning
Enjoy your first night. If you have made a cave, you can extend it with a shovel, a pickaxe if you have to go through stone, or your bare hands, but be sure to keep any additions well lit. You can either spend the night in your hole/house/cave, or, if you're feeling brave, you can venture out with your sword and take your chances with the mobs. If you do, stay away from the walls of your shelter in case a Creeper follows you and decides to explode, in which case your shelter could be destroyed. Another alternative is to begin digging into the earth a bit. Creating a mine in your house isn't a bad idea, but as was said before, never dig straight down. Dig in front of you, and if you want to descend, dig through a block a step or two away from your character. If you break through into a cave system, it's probably a good idea to block it off for now and come back to it when you're prepared. Mining in this manner should give you a significant amount of cobblestone and some more coal, should you find any. If you're really lucky, you might stumble upon some iron, which is valuable in making tools. This option will probably pass the time the fastest; so fast, in fact, you may find yourself mining well into the day, and perhaps into another night if you get carried away.

Creating an underground farm is a good way to pass the night. It has advantages such as constant light and not being trampled by friendly mobs.

Once the sun rises, your troubles aren't completely over. Zombies and skeletons will eventually catch fire in the sunlight and burn to death, but beware of them until then. Spiders and creepers still wander about in the morning. Spiders will become passive in the daylight, just so long as they remain in the light and you don't attack them, but creepers remain aggressive and dangerous, so keep your sword at hand when you venture out.

Since Beta 1.3 Beds have been added. You can make them by putting a row of Wool on top of a row of Wooden Planks, like so:

You can just right-click it after being sure that it is in a safe, well-lit location that is at least one block away from a wall that mobs can't enter. If it isn't, you will wake up with an aggressive mob next to you. In a few seconds it will be morning again. Since Beta 1.4 sleeping in a bed will change your spawn point to the location of that bed.

If All Else Fails
Sometimes, you won't have the luck to spawn in a forest or near coal. Maybe you fall into a hole and it takes you 5 minutes to get out. If this happens, you can still survive, but if this is your first day and you have not done anything important, you make a new world. To survive, dig a hole in the side of a cliff or hill. Make it at least 3 blocks deep. Then go inside the hole. You can keep digging as far as you can, if you want. But when you see the sun start to set, fill in your entrance. If it is at least 3 blocks high and you are a good distance off the ground (8+ blocks) then you can leave a one-block window. Otherwise, it is safer to wait until night is over. If you don't have a window, mine one of your bricks every minute, and check if it is still night. If it is, fill it back in and repeat in one minute. If it is daytime, then congratulations: You have survived your first night. If you don't like the digging option you can swim out to sea and wait for dawn. Hostile mobs will only spawn on solid blocks (besides ice) so you don't have to worry about them. just make sure you aren't to close land so they can spot you. Or you could find a large tree. Pillar up to the top and stay there. Mobs will not spot you if it is a large enough tree and if they do, just move to the other side of the tree. Spiders could give you a problem, but hopefully, they won't see you. A word of advice if you do this, trees contain wood. Use it to your advantage.

Home Safety
By the end of the first day the shelter will likely be primitive and small, in the days after it's more easy to build a 'home', in whatever shape or form you can imagine. In the first shelter it's likely you only have 1 entrance therefor it may be wise to add a crude 'defense' or trap to stop monsters from 'grouping up' at the door for example when you do not use a bed to skip the night and get disturbed while you are building and need to actually use the emergency shelter. A simple and effective defense is to dig a small 3 block deep trench on both sides next to the door. The monster will have a hard time not falling down when it's following you to the shelter.



This design can be spiced up with a Trapdoor or you can make one of countless other possible Traps, though on the first day it's often suggested to keep it simple. Over time you will acquire other resources to assist in a myriad of different traps and defenses. You can find many examples of them varying but not limited to anything between TNT based traps to automated traps that kill whatever is trapped in it and drops of the material in a room of your keep.

TNT is an example of something that requires resources that are difficult to gather on your first day, not to mention they are a one-time use option. Another way to protect your home is to 'plant' cacti around it. Simply find at least one cactus block, gather some sand, and place them in defensive positions around your home. The cactus will grow and the extra blocks can be used to make additional cacti. You won't be able to make straight 'wall' of them, since cacti self-destruct with something adjacent to it, but you can stagger them diagonally, creating a checkerboard pattern. Alternatively a straight wall can still be achieved when you place a block one level above the adjacent block,however when the cactus grows a block this new block which would be adjacent to another block and gets destroyed immediately. Remember to leave yourself a way in no matter what you device you scheme to ensure home safety.

Sleeping safely outdoors
Another option, for example when you are not yet done with the shelter but the sun starts setting, is to build an emergency bed outside while still being safe!

requirements are:
 * 3 Planks
 * 3 Wool
 * 5 Dirt
 * and of course a crafting table to make the bed

If you just place a bed outside you will get attacked by monsters during your nap. There is however a way to avoid that.

The trick is elevation.

In this example dirt is used since that is quick to remove when it turns dawn again but other materials are possible. To build this;
 * make a bed as described earlier.
 * drop a dirt block on the floor.
 * jump up the recently placed dirt block
 * look down, jump up and quickly place a new dirt block.. do this twice.
 * while holding the sneak button move backwards so you can attach a block to the side of the stack. - do this twice.
 * put down bed on the overhang.

The single block that is not build upon will be the block you wake up on. With this setup you will not get woken up by monsters since they can not reach you.

An alternative but easy way to building this, for when you have not mastered the sneak and/or placing blocks while jumping; for obvious reasons, this requires 3 more blocks of dirt by comparison


 * put one block down
 * put two blocks next to this
 * put three blocks next to this
 * from the ground floor attach two blocks to the top block of the three block stack
 * go up the stairs you made, dig away the top block of the two block high stack - below the

So the result is this

Next Day
Here's a tutorial for the Second Day.

The shopping list
This is a quick reference for what you will need to survive your first night.


 * Bearings
 * Mark spawn and observe what north and east are.


 * Gather and craft
 * Get 10 logs: See note below
 * Get 3 wool blocks
 * Make a crafting table
 * Make a wooden pickaxe
 * Get 11 cobblestone*
 * Make a stone pickaxe


 * Shelter
 * Make a bed
 * Start on shelter (materials depend, not counted)
 * Create a door for your shelter
 * Create a storage chest and place it in the shelter
 * Create a furnace
 * Smelt 1 log to make charcoal unless you found coal
 * Create some torches and place them

9 logs equal 32 planks and a leftover log
 * Resource usage
 * 4 planks for crafting table
 * 4 planks for sticks for pickaxe's and some torches
 * 3 planks for head of pickaxe
 * 8 planks for storage chest
 * 6 planks for door
 * 3 planks for bed
 * 1 log + 1 plank for furnace (plank as fuel, log for charcoal)


 * tip; gather 3 stone first, then make stone pick; use it to gather the 8 stone for the furnace

Tutorial Videos

 * Minecraft The First 10 Minutes (Minecraft Tutorial)
 * Your First Shelter in Minecraft (Tutorial Machinima)
 * Minecraft: Building a Starting House (Minecraft Tutorial)
 * Minecraft Efficient Farm (Minecraft Tutorial)

Tutoriels/Guide de survie