Minecraft Dungeons:Unused features

Since the beginning of Minecraft Dungeons' development, there have been a number of features added to the game that have no actual use in-game. Some of these features are leftover from removed features, only mentioned in trailers, or simply placeholders for new features.

Barrier


Barrier is an unused enchantment that was planned for the Jungle Awakens DLC, but was scrapped along with the jack o' lantern and the monkey motivator. It would increase the players damage resistance per number of enemies nearby.

Knockback


Knockback is an enchantment that would behave like regular knockback would. It was one of the rarest enchantments in the game before it became unobtainable.

Poisoning
Poisoning, also known as Poison is an unused enchantment in Minecraft Dungeons that grants the user the ability to inflict Poisoned upon a single enemy instead of a group.

Withering
Withering is an enchantment that would give the user the ability to inflict Wither upon hit.

Diamond Dust


The Diamond Dust item is an unused item that would have been bought and used by the mason to upgrade the power level by one of a piece of gear (to a maximum of level 112).

The Monkey Motivator


The Monkey Motivator is an unused unique variant of the pickaxe that was planned for the Jungle Awakens DLC that would have featured a banana on the end of a stick. It can be obtained with hacks, but will cause the game to crash whenever its clicked on.

Totem of Soul Protection


The Totem of Soul Protection, known internally as the Totem of Spirit, is an unused artifact that would have the ability to fully revive all players in a square area upon death, similar to the base game's Totem of Undying. It was actually showcased in the Minecraft Dungeons Diaries episode Meet The Team, where it would produce a aqua colored square area, but hasn't been mentioned since. The artifact's death-cheating function returned to the game in the form of new enchantments called Life Boost and Death Barter, released in the Howling Peaks patch. It can be obtained using hacks with a rare chance of the game not crashing and does function fully as seen in this video.

Locations
There are currently four unused locations, with one currently unused and possibly will be added soon, and three of them being full locations and one of them being a subdungeon. These are the following locations:



Jack O' Lantern


The Jack o' Lantern, otherwise known as the Jack o' Lantern Trap, is an unused mob that was added in the Beta stage of Minecraft Dungeons and was planned for Jungle Awakens.

Mason


The Mason is an unimplemented merchant that would have been able to upgrade the players gear to their current power level using diamond dust that could be bought for 1000 emeralds. Its item-upgrading functionality was re-added in the Creeping Winter update with the blacksmith, minus the diamond dust.

Pink Armored Mountaineer


The unused Pink Armored Mountaineer is an unused variant of the Mountaineer that was planned for the Howling Peaks DLC, but only appeared in the Howling Peaks DLC's beta version. It's outfit is similar to the Rampart Captain. It was added on the files on the Howling Peaks patch.

Quest Giver


The Quest Giver is an unimplemented merchant that would have been able to give quests to the player similar to the mission map in the camp. It was first added during the Creeping Winter patch along with the other new camp merchants, with it potentially being one of them, but it was never implemented. Its appearance resembles the savanna villagers from regular Minecraft with it having sandals and red and green clothes. It also has a bandanna over its eyes and wears a crown.

Silverfish


The Silverfish is an unused mob in Minecraft Dungeons. The only evidence of its existence in the game is in the Minecraft Dungeons announcement trailer, where a few silverfish are seen in the first few seconds. They are also seen in the first few seconds of the Minecraft Dungeons: Cross-Platform Play Trailer. It is unknown where they would spawn or how they would behave, but they would have most likely have spawned in underground locations like the Redstone Mines or the Fiery Forge. They also have an animation file in the game files as well. The silverfish, along with the cat, are the only mobs not added to the game, but are seen in promotional trailers, making cameos.

Trader Llama


The Trader Llama was a mob that would stand beside the Wandering Trader in its stall. It could not interact with the player in any way. It would occasionally various items stacked on top of it. It became unused alongside the Wandering Trader in the 1.4.3.0 update.

Wandering Trader


The Wandering Trader was a merchant that would sell the player a random artifact for a set amount of emeralds, up to 320 on Apocalypse 7. The items they sold always cost twice as much as ones sold by the Blacksmith. They have a Llama companion in their camp stall. It became unused in version 1.4.3.0

Web Spider


The Web Spider is an unimplemented mob $$ that was added in the game files in the Dungeons Beta, but was removed in 1.7.3.0. It is a variant of the spider that could be featured in a future DLC or update. The only proof of its existence so far are a few textures and models in the game files. It is only inferred that the web spider has red eyes, as the textures for other spiders also lack eyes. The web spider is very similar in appearance to the spider. It’s main similarity is that it has red eyes. The difference is that it has a greenish tint on its texture. In addition to this, looking closely, there is also a very subtle purple tint in the middle of the side of each leg. It also seems to use the old spider texture prior to 1.14 just with a green tint.

Wildfire


The Wildfire is an unimplemented mob that was planned for the Flames of the Nether DLC, which its behavior mostly consisted of shooting fireballs and possibly protecting itself using its shields, it was added on the files on the Flames of the Nether patch.

Old Blacksmith


Prior to the Creeping Winter update, the Blacksmith was a merchant that would sell players a random Weapon or Armor set that would be equivalent to their power level, it would be in the camp along with the Wandering Trader, who would sell artifacts. It would appear in the player's camp after beating the level. It was overhauled in the Creeping Winter update and was made to upgrade items instead of giving them, along with its appearance being changed. Its original functionality has been replaced by the . It used the same appearance as the armorer from the base game.

Old Icy Creeper


The Icy Creeper has an unused face texture that uses an icy overlay. This could have been what the Icy Creeper would have originally looked like, as they said it was changed back to green to fit with the regular Creeper and to not affect the creeper as an icon.