Talk:Stronghold

Un-merge
Minecraftforum.net seem to have discovered that there are ruins and strongholds. While strongholds spawn once per world, ruins are not limited. I can't confirm this, but they are apparently doing extensive testing about this. If this is true though, then stronghold and ruins need to be separated again. JerreyRough


 * That, while often a good source of information, is not an official site. Verhalthur (talk)(contribs) 19:45, 13 September 2011 (UTC)

Merge
Strongholds look like features nearly identical to, or exactly identical to Ruins. We should probably merge the articles. Verhalthur (talk)(contribs) 19:39, 13 July 2011 (UTC)
 * --Yurisho 19:45, 13 July 2011 (UTC)

Has the name "ruins" ever been used officially by Mojang? Ruins could just be surface-level strongholds. Kroc 19:43, 13 July 2011 (UTC)
 * No ruins are a fan fiction name, strongholds where mentioned by mojang.--Yurisho 19:47, 13 July 2011 (UTC)
 * So shouldn't "Ruins" be merged into "Strongholds" instead, since the latter is at least semi-official? Ajax 19:43, 14 July 2011 (UTC)
 * Yup.--Yurisho 20:10, 14 July 2011 (UTC)
 * That does sound better. I'll put up the merge request.  Verhalthur (talk)(contribs) 20:21, 14 July 2011 (UTC)
 * They are pretty much the same, the ruins just were above ground and stronghold under it. They even share the same block types. -- | TheKax |   Talk   07:21, 18 July 2011 (UTC)
 * Support, with comment: Because "stronghold" is the only name used by Mojang (Notch) so far, and "ruin" is completely unofficial, I'd say Ruins should be merged into Stronghold, instead of the other way round. Of course, if anything changes, it's easy enough to rename the article. Atr 19:41, 19 July 2011 (UTC)
 * Well, I merged them as best I could. If there's anything that was lost, feel free to add it in.  I have a feeling that I missed something. :)   Verhalthur (talk)(contribs) 14:01, 20 July 2011 (UTC)

Chests?
Would there be chests containing valuble stuff in the Strongholds


 * The stronghold I explored was mixed with a mineshaft, so I cannot confirm if the chest were from the mineshaft or stronghold. I CAN however confirm there were chest with paper in the stronghold library. MrDylan 22:38, 10 September 2011 (UTC)


 * Minor Edit: This video, which claims to just be an unmodded map from reddit shows a player finding a chest in the stronghold. http://www.youtube.com/watch?v=6zb4EVQvQp0 MrDylan 22:42, 10 September 2011 (UTC)

Seed?
Anyone have a seed with a stronghold near to the spawn? seed deleted due ti false information

Only once per world?
According to this reddit thread: http://www.reddit.com/r/Minecraft/comments/kakxc/18_check_out_this_huge_stronghold_with_dungeons/c2iqvx5 Jeb_ said there would only be one stronghold per save. Not sure if it's true.

They modified it to three. -Draconix

Contents of strong hold
In a stronghold, i found it can have a library with a chest that had paper in it, a large jail and some kind of possible boss room

Seed: "1448524118" (without "") at x -873, y 35 You will need to dig directly down at x -873, y 35. Then you will find the stronghold.

I have also found these and among other things I've seen an area with a fountian and flowers like a garden a place that eemed like the bunkers and (I was wondering are the flowers just random generation or was it a garden?) the most notable area I've seen by far are large library like rooms so If you need a voucher I'll...vouch.EDIT:It seems that they also have closets In it I found a chrst and in the chest there is bread stacked by 3(two of them)and 2 unstacked bread and coal I am going to explore further.EDIT:I did what most don't and took pics of what i found in stronghold http://desacabose.imgur.com/all/ Desacobose 02:04, 15 September 2011 (UTC)

... What the f**k?
The Environment page at the bottom doesn't show up. Not sure why...
 * Fixed, References wasn't closed properly.  -- { Fishrock123 } (Talk) 02:53, 13 September 2011 (UTC)

What happened?
What happened to the locations of the strongholds and villages?Desacobose 01:41, 15 September 2011 (UTC)

No strongholds on converted maps
On worlds that have been converted to 1.8, already explored chunks will not update, meaning no strongholds. Should this be added and is there any workaround? Dragonfloe 13:15, 15 September 2011 (UTC)

The bottom floor
I think it's worth noting that strongholds can extend beyond bedrock, essentially making the bottom floor of a stronghold a room within The Void. I'll post pics in just a minute.

Okay, so I can't upload pictures for some reason, so I'll just link to it and see if it works for anyone else. This is one of the iron bar rooms of a stronghold, inside the void. Yes I'm on creative mode, but only so I could explore the stronghold without getting killed.

http://i458.photobucket.com/albums/qq309/ederek_cole/2011-09-15_104624.png

Ederek Cole 15:44, 15 September 2011 (UTC)


 * I appreciate the attempt, but having looked at the picture I don't feel it's clear enough to add to the article. If someone else disagrees, they most certainly can upload it. Perhaps if you could capture something more indicative of the Void, such as a hole in the ground leading to obvious blackness. Cleverlynamed1 16:11, 15 September 2011 (UTC)


 * I had actually taken two more pictures. I only linked to one because I thought it was more indicative of the place actually being a stronghold.  Links are here:


 * http://i458.photobucket.com/albums/qq309/ederek_cole/2011-09-15_104624.png


 * http://i458.photobucket.com/albums/qq309/ederek_cole/2011-09-15_104605.png   Ederek Cole 16:17, 15 September 2011 (UTC)


 * How is that possible? Is the y coordinate negative? NiavlysB 17:26, 15 September 2011 (UTC)


 * I'm not sure. Honestly, I forgot to check.  Doing that now.


 * Oddly enough, no. The Y coordinate is 4, but it's clearly in the void. Ederek Cole 17:32, 15 September 2011 (UTC)


 * No, it's not "in" the void. It's simply at the bottom of the map.  The map gets darker and more shadowy as you get nearer the lowest levels.  It's one of the basic additions in 1.8.  -Riot


 * I see. This is what I was referring to by not showing that it is in the void. It is an interesting phenomenon, but probably not worthy of the main page as it isn't really a glitch. Cleverlynamed1 18:43, 15 September 2011 (UTC)


 * Maybe, but don't the particles floating through the air suggest that this is, in fact, the Void? Those particles aren't supposed to appear until the Void is actually reached.  That said, the fact that the Void effect appears above Y-0 is very odd.  Though it might not be limited to just strongholds. Ederek Cole 22:38, 15 September 2011 (UTC)


 * It is a feature in 1.8 - a "void fog". The lower you are, the less you will see. Lower than Y=10 you will see a "void particles"

Coordinates section
When playing in 1.8 using the seed given in the coordinates section, I came across the VERY small (a 2x1 hole in the ground) entrance to an unmentioned, but expansive, Abandoned Mineshaft close to spawn (before the first night, after setting off in a random direction. There were at least 5 chests that I found, 2 of which contained diamonds, and was bisected several times by ravines. I feel that this should be mentioned, and I recorded the coordinates. They are as follows:

X: -118.35712816307384 Y: 71.62000000476837 Z: 217.6800020144205

Also, this entrance requires the player enduring a long drop. Said entrance is located on the upper river bank, between a foresty biome and the desert.

~Darth Mewtwo ∞

209.20.131.214 04:25, 17 September 2011 (UTC)

Stronghold Explorer tool
There is a tool developed here: facepunch.com that allows you to input the seed number for your map and it then returns the 3 locations of the strongholds.--Sxerks 03:07, 18 September 2011 (UTC)

Some seeds don't generate any strongholds at all.
After searching a 1500 block radius of spawn 3 times (incl hacks to see underground), I've found that the seed 'infiniteapples' does not generate any strongholds at all. I later used the stronghold finder, and found ravines (sometimes 3 or 4) where the stronghold should have been. Thus it seems that when generating strongholds, there is a small chance that ravines (or possibly other features) will form instead. It's also possible that the number of strongholds is in fact variable, and may range from 0 to 3. This seed has been confirmed in both SSP and SMP. Ghost2 12:09, 18 September 2011 (UTC)

Unnecessary Subtitle
The "Coordinates" subtitle seems kinda useless to me. The information about strongholds' spawn point could easily be moved elsewhere. Anyone else agree? SpaghettiGuy3 00:07, 19 September 2011 (UTC)

I do, I think I'll just rename the header though. If you feel that it still isn't clear, feel free to do what you want. :-) Cleverlynamed1 19:31, 19 September 2011 (UTC)

Can we confirm this?
"The three strongholds are spawned at equal angles from the center point of the world (that is, each stronghold is 120 degrees from the others, measured from the origin)."

It sounds plausible, but how would anyone know this? I stuck a   on it until we can be more sure. Cleverlynamed1 19:40, 19 September 2011 (UTC)