Calibrated Sculk Sensor

A calibrated sculk sensor is a variant of the regular sculk sensor that allows to filter which vibration frequency it detects through a redstone signal input.

Breaking
Calibrated sculk sensors can be broken with any tool, but can be broken faster with a hoe. They drop experience when broken. When broken by an item that is enchanted with Silk Touch, a calibrated sculk sensor drops itself.

Usage
One side of the calibrated sculk sensor can receive a redstone signal as an input, and the strength of that redstone signal is the only vibration frequency the sculk sensor will listen to. The following list showcases (in order) a list of frequencies that the calibrated sculk sensor can listen for.


 * 1) Movement in any medium (land, water and air)
 * 2) Landing on any surface (land or water)
 * 3) Item interactions
 * 4) Gliding with an elytra or unique mob actions (Ravager roar, Wolf shaking, etc)
 * 5) Dismounting a mob or equipping gear
 * 6) Mounting a mob or interacting with a mob
 * 7) Mobs and players getting damaged
 * 8) Consuming items (drinking and eating)
 * 9) Blocks 'deactivating' (door close, chest close, button unpress, etc)
 * 10) Blocks 'activating' (door open, chest open, button press, etc)
 * 11) Blocks changing (cauldron water level rising, adding food to campfire, etc)
 * 12) Blocks being destroyed
 * 13) Blocks being placed
 * 14) Mobs and players teleporting or spawning
 * 15) Mobs and players dying or an explosion

A way to set the frequency that a calibrated sculk sensor listens to is by placing a Lectern with a book inside it next to a Redstone Comparator connected to the calibrated sculk sensor, and, turning the page number to the specific frequency that is desired.

Unique




Issues
スカルクセンサー Sensor de sculk calibrado