Education Edition 1.7

1.7 was a major update to Education Edition that added features equating to Update Aquatic Phase 2 for Bedrock. It also includes improved in-game coding, making it also known as the Code Builder Update.

Note that the phantom and barrier blocks are included in this update.

Additions

 * Agent Improvements (based on community feedback)
 * Remove agents from the world
 * Players will be able to show the agent coordinates on the HUD
 * now creates or teleports the executor’s agent to the executor.
 * New command selectors
 * to target the executor’s agent,  to target all agents
 * Only players with the permission  can target all agents. By default all users will have   permissions set to false.
 * The usual type filters can also be used to target particular agents, so for instance would look through all entities for those of type agent whose name is Steve.Agent and teleport them to the executor. For more of a shorthand you could do  to target a particular person's agent that's not your own
 * Added spawn eggs for agents
 * Added spawn eggs for agents


 * Library Beta
 * Allows players to view and download worlds in-game without having to go to our website. Players will see a new button on their home screen called "Library" which leads to a list of dynamically generated "must have" worlds


 * On-screen Control Guide
 * Allows new players to learn the fundamentals of movement, breaking/placing, and more. These will be on by default for teachers and off by default for students and can be configured in the settings menu
 * These controls will update depending on how the player uses the game and can be turned off in the settings menu manually.


 * Education Content in “How to Play”
 * Education content added to the “How to Play” menu


 * Educator Resources
 * A button on the home screen (which will show for teachers only) that takes users to a new resource on our website designed to connect them with the latest and greatest training, lessons and community content

Changes

 * Coding
 * Code Builder can now be used in the game rather than via a separate app. Players will be able to launch code builder using if you are using a mouse/keyboard or by pressing the agent icon next to pause/chat on the top center of the screen while on touch.
 * Code.org and Scratch will not be present at launch in-game, TBD on when they will be there. The Code Connection app can be still used to use these applications
 * Removed

Issues

 * Agent detect up/down does not work correctly with half blocks
 * All players will enter the world with world builder settings set to false. This is by design.
 * Exporting portfolio, clicking links on NPCs (and any change of focus to the game) will disconnect users connected to that session multiplayer **iPad-only**
 * No Music in iPad version
 * Only supported on Windows 10 1607 (RS1) and above. Windows 10 1511 (TH2) and below is not supported.
 * The prior version (1.4.0) is still usable on Windows 10 1511 (TH2). Note that multiplayer sessions will not work for players on different versions of Education Edition