Java Edition 1.12

1.12 is an upcoming major update with no set release date.

Initially mentioned by Jeb at Minecon 2016 during the "Casual Chat with Jens" panel, saying that they already have ideas for a theme. On December 29, 2016, Jeb confirmed that he had started working on 1.12 features, and that they now have a theme.

General

 * Creative
 * Save toolbars in Creative Mode with +/+ and load them with +.
 * Can save up to 9 toolbars.
 * If you save an empty toolbar, it will clear the bookmarked toolbar and put back the 'informational paper' in the respective slot.

Blocks

 * Concrete
 * Comes in the 16 traditional dye colors
 * Created when Concrete Powder comes into contact with still or flowing water


 * Concrete Powder
 * Comes in the 16 traditional dye colors
 * Gravity affected (like Sand and Gravel).
 * When it touches water, it turns into a Concrete block.
 * Craftable. Crafting: 4 Sand, 4 Gravel and one of any dye to get 8 Concrete Powder blocks. The recipe is shapeless.


 * Glazed Terracotta
 * Comes in the 16 traditional dye colors
 * Smelt any colored stained clay in a furnace to obtain the Glazed Terracotta of that color (not for regular hardened clay).
 * Can be placed in 4 directions: North, South, West and East.
 * When placed down while facing the right directions, a repeating pattern can be created. For example, the white terracotta will create the pattern of a sun when 4 are placed down correctly.

General

 * Creative
 * Materials tab merged with Miscellaneous tab.


 * Chat
 * Clearing chat with F3+D will not clear chat (and command) history.

Blocks



 * Wool
 * New palette texture.


 * Banner
 * New palette texture.


 * Paintings
 * Will now try to place the largest possible in the available space it has.


 * Magma Blocks
 * Are now able to burn infinitely, like Netherrack.


 * Beds
 * Now you can sleep when a neutral Zombie Pigman is near.

Mobs

 * Sheep
 * New color palette for wool on body.

Unconfirmed features

 * More note sound effects for the note block.
 * If a piston gets powered and is unable to push, it will emit a smoke particle effect and play a small "clunk" sound.
 * If the bow used to craft a dispenser is enchanted, it makes the arrows fired from the dispenser act accordingly.