Java Edition 13w38a

13w38a is the fifth snapshot released for 1.7.2.

This version has been removed from the launcher for quite a bit, then it was added back in September 2018.

Additions

 * Added .dat files in data folder for storing structure data
 * Contains .dat called Village.dat, Fortress.dat (Nether fortress), Temple.dat (Desert temple, jungle temple and witch hut), Stronghold.dat, Mineshaft.dat, and others
 * NBT structure consists of the individual parts of each structure, labeled "children," the chunk it originates in, a tag called BB, and an ID for what type of structure it is
 * The children tags have information on each part of the structure and the type of part it is
 * Added /setidletimeout  to automatically kick idle players after some time
 * Multiplayer-only command, can be used only by server operators
 * The sky near the horizon now darkens when the player has blocks between them and the sky
 * The greater the distance between the player and an area open to the sky, the darker the sky appears
 * Added the achievement "Diamonds to you!", which is obtained by throwing diamonds at another player

Changes

 * Improved the video settings
 * Render distance is now a slider ranging from 2 to 16 chunks
 * The sky is now visible on Short (4 chunks) render distance
 * The chunks can now render past 12 chunks
 * Max framerate is now a slider ranging from 10 to 250 fps, then unlimited
 * Added mipmapping, anisotropic filtering and FSAA (as a shader)
 * Mipmap levels setting is a slider ranging from off to 1 through 4
 * Anisotropic filtering can be disabled or set to 2, 4, 8 or 16
 * Post-Processing (shaders) can be toggled
 * They now display on the whole block
 * Improved the super secret settings
 * The button now applies different experimental shaders
 * List of available shaders: antialias, deconverge, outline, art, desaturate, pencil, bits, flip, phosphor, blobs, fxaa, scan_pincushion, blobs2, green, sobel, blur, invert, wobble, color_convolve, ntsc
 * Improved maps hung in item frames
 * Improved achievements
 * When a player earns an achievement, it is now announced in chat. This can be disabled on servers in the server.properties.
 * Reduced zombie lag