Template:Console version/2017-12-19

Items

 * Added dyeable leather horse armor.

Mobs

 * Horses
 * Added new horse model.

Non-mob entities

 * Fireworks
 * Added new fireworks model.

World generation

 * Trees
 * Added fallen, dying and vined trees.
 * Dying and vined trees can be grown with saplings.

General

 * Added Norse Mythology Mashup Pack.
 * Added Festive Tumble Arena.

Blocks

 * Sugar cane
 * Can now be bonemealed.


 * Shrubs
 * Shrubs now have a different texture.

{{cx|!ps4|
 * Cauldrons
 * Cauldrons can be filled with potions.
 * Effects can now be applied to arrows by using them on a potion-filled cauldron.
 * Water can be dyed.
 * Armor can be dyed in a Cauldron filled with dyed water.
 * Can no longer be pushed by pistons.

Items
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 * Spawn eggs can now stack up to 64.

Mobs

 * Zombies
 * Baby zombie jockeys can now ride any mobs.


 * Withers
 * Explodes and spawns Wither Skeletons on half health.
 * Change to dash attack.
 * Remove health regeneration.
 * New birth and death animations.

Non-mob entities

 * Armor stands
 * Now have arms and multiple poses.


 * Fireworkss
 * Can now travel through transparent blocks.

World generation

 * Strongholds
 * Stronghold chests can now generate emeralds.


 * Lakes
 * Lake generation has changed.


 * Villages
 * Tables have brown carpet instead of a pressure plate.
 * Added Ice Plains & Cold Taiga Villages.
 * Added Chests to Ice Plains and Cold Taiga Villages.
 * Ice Plains & Cold Taiga Villages won't generate crops.
 * Paths around village wells now made up of grass path (sandstone in desert).


 * Dispensers
 * Fireworks will now fire in the direction the dispenser is facing.
 * Mob heads will now drop to ground unless they are being placed on a block that would cause a wither or snow golem to spawn.