Talk:Mooshroom

Old bugs
Going back through the page history, we have revisions around this time which states "In SMP when a Mooshroom is sheared, a server-side cow spawns, as well as a client-side cow that spawns for the player who sheared the Mooshroom. (This bug was partially fixed in update 1.2.3, however it would still occur rarely.)" I can attest it doesn't happen in singleplayer. – Sealbudsman talk/contr 12:34, 18 April 2016 (UTC)


 * I'm wondering, does that really belong in the history section anyways? It may have lasted for quite a few versions, but was entirely client side and really did not affect game play all that much (no more than any of the other ghost mob bugs or the old mobs glitching into the floor). – KnightMiner  t/c 14:41, 19 April 2016 (UTC)


 * Right; it wasn't a game-altering change.
 * The item where they (apparently) used to spawn in other biomes, on the other hand... that sounds like a possibly non-buggy and substantial change. We should find out about that, when that started and when that stopped. – Sealbudsman talk/contr 16:20, 19 April 2016 (UTC)
 * See MCT:Community portal The BlobsPaper.png 17:41, 19 April 2016 (UTC)

Alright, I'm convinced the mooshroom-in-other-biomes bug doesn't exist anymore, and maybe never existed, considering A) it wasn't issue-tracked on this wiki at the time, B) the anon that added it didn't include any edit summary, C) the talk page discussion about it in 2011/12 had people mostly saying it's never happened, and D) it's never been an issue on the official tracker... also E) it could just as easily have been corrupted biome data that one or two people were seeing, which isn't even strictly mooshroom-related. Going to delete that item. – Sealbudsman talk/contr 05:51, 3 May 2016 (UTC)


 * I wonder if it was similar to how emerald ore can generate slightly outside of extreme hills biomes. Since each entire chunk has a single spawn list, and there's a fair amount of variability in where mob packs can spawn, I can see a group of mooshrooms spawning in another biome that's close to a mushroom island. -- Orthotopetalk 15:05, 3 May 2016 (UTC)


 * Sure, it could easily be. – Sealbudsman talk/contr 15:13, 3 May 2016 (UTC)

Can Anybody Confirm whter Mooshooms can spawn on Grass
I have bben clearing my Moosroom Island and replacing all the Podzol with Grass though I am noticing that no mooshroom spawn on grass while it is stated that Moosroom can SPawn on Grass in the Wiki – unsigned comment added by 227.57.139.139 (talk). Sign comments with
 * It's mushroom fields.--Hedvigsen (She/her) (talk) 10:10, 2 December 2020 (UTC)

More
Maybe there could be a section of brown mooshrooms as this isn't that informative Hazbo111 (talk) 19:28, 23 November 2019 (UTC)


 * The only differences between brown and red mooshrooms (besides appearance) are that they don't spawn naturally, they drop brown mushrooms when sheared and they can be milked for suspicious stew; all of these are currently mentioned in the article. – Sonicwave talk  21:39, 23 November 2019 (UTC)

The BE spawn light limit information is conflicted with the value defined in the internal behavior pack
The  section of the assets/behavior_packs/vanilla/spawn_rules/mooshroom.json (BE 1.18.12) defined a different light limit with the one currently described on the page:

Is the 9+ the true situation? Because I heard from someone, that 11+ or 12+ may be true, could somebody verify it? --  Anterdc99 (T·C) 10:58, 26 March 2022 (UTC)

More information: The current "7+" information is written in January 6, 2019, so it is correct until 1.13.0.9 released. In 1.13.0.9, the value in the behavior pack is changed to "9+", so the "7+" seem an obsoleted information.--  Anterdc99 (T·C) 11:19, 26 March 2022 (UTC)