Bedrock Edition data values

These data values refer to the different types of blocks and items on. They are used in many places in Minecraft. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). Item IDs are valid only for items. Block data further defines blocks placed, describing for example the height of water or the direction a torch points. These data values differ greatly from.

Item IDs
All items have values above 255, making it easy to separate the Block IDs from the Item IDs.

In early versions, items had numeric ids which had been used in commands and savegame file. However these numeric ids are deprecated. The following table lists items with their legacy numeric ids.

In current versions, items have numeric runtime ids which are used internally in the game. The runtime IDs depend on the order in which the item is registered in the code. So when a new item added, other items' ids may also change. And some items are exclusive in normal Bedrock Edition, the developer version, or the Education Edition, so items' runtime IDs are not the same in each edition. The following table lists items with their numeric runtime ids.

Note that the,  ,  , and   in the four tables above are not normal items in game. They are used as alias ids. For backward compatibility, an item has alias id if its id was changed:

Entity IDs
Several entity names do not correlate with entity names from the Java Edition. The standard for naming new entities change with subsequent releases, however existing entity names have not been changed.

Enchantment IDs
Numerische Identifikation (Bedrock) データ値/Bedrock Edition Значения данных/Bedrock Edition 基岩版数据值