Java Edition Classic 0.24 SURVIVAL TEST

0.24_SURVIVAL_TEST was a version of Classic and the first version of Survival Test, released on September 1, 2009.

Additions

 * General
 * Survival mode
 * Score
 * Score can only be seen after death.
 * Zombies give 100 points.
 * Skeletons give 100 points.
 * Creepers give 250 points.
 * Pigs give 10 points.
 * Armor
 * Visual feature only, provides no protection.
 * Can only be worn as a helmet or chestplate by zombie and skeletons.


 * Mobs
 * Creeper Revision 2.png Creepers
 * Are a lot darker than normal.
 * Return to normal when hit.
 * Explode on death.
 * Deal 1-3 Hearts of damage upon hit, up to 6 hearts upon death.


 * Pig Revision 1.png Pigs


 * Skeleton Revision 1.png Skeletons
 * Deal 0.5-3 Hearts of damage.


 * Zombie Revision 1.png Zombies
 * Deal 0.5-3.5 Hearts of damage.


 * Oak Standing Sign.png Signs
 * Added as an entity.
 * Can be spawned by pressing.
 * Can not be edited.


 * Items
 * Arrow Revision 1.png Arrows
 * Can be shot by pressing.
 * Took 7 shots to kill mobs. Deal 1.5 Hearts of damage.


 * Options menu
 * Bobbing and the View Bobbing option added.
 * 3d Anaglyph added.
 * Level size options under "Generate New Level" are now closer together.

Changes

 * Faster rendering.
 * Mobs and players jump back and flash white when taking damage, and have a dying animation.
 * Controls
 * White block selection box removed
 * As a result of this, saplings and flowers no longer disappear if selected in darkness.
 * Right-click to build and left click to mine.
 * The player can autojump again.
 * Load Location and Save Location no longer work.
 * Brown mushrooms regain health (2.5 Hearts).
 * Red Mushrooms hurt you (1.5 Hearts).
 * Mushrooms no longer decay in darkness.
 * Readded Sapling particles, although they're now darker than before.
 * Enemies fall over when killed.
 * New Level Generator
 * More cliffs.
 * Longer and narrower caves.
 * The deeper you go, the bigger the caves are.
 * Surface lava possible, but unlikely.
 * Steve.png Humans
 * Changed skin from Steve Revision 1.png.
 * Can no longer be spawned by pressing G.

Bugs

 * If a creeper blows up a liquid, the liquid will drop itself.
 * Cracking animation only shows on one side of a block.
 * Skeletons can enter 1 block holes.
 * Invalid value bug (?)
 * Arrows do not deal damage after flying for more than 1 second.
 * Middle clicking a block adds it into your inventory.
 * Placing a block at build limit will "eat" the block, destroying it without placing anything.
 * Looking at glass no longer makes glass textures directly behind it disappear.

Removed

 * Removed creative mode.
 * Removed Liquid Raising, although sand and gravel will still fall through liquids.

Development
Different ideas were considered during the development of this version.