Host privileges

Host privileges are an option exclusive to the Console Edition. It allows the player to enable or disable the day-night cycle, weather cycle, keep inventory, mob spawning and mob griefing. Enabling this option deactivates achievements or trophies permanently for this world.

Daylight Cycle
Turns on/off the day-night cycle. Defaults to enabled.

Weather Cycle
If disabled, the weather won't change. If enabled, the weather will change into clear, rain, thunder or snowy (in cold biomes). Defaults to enabled.

Keep Inventory
If enabled, the player will keep their inventory after dying. If disabled, the player will drop the items from their inventory upon death. Dropped items decay after 5 minutes. Defaults to disabled.

Mob Spawning
If enabled, mobs will spawn naturally. If disabled, mobs won't spawn naturally (except for vindicators and evokers in woodland mansions, villagers in villages and elder guardians in ocean monuments). Mobs will still be able to spawn through monster spawners and spawn eggs. Defaults to enabled.

Mob Griefing
If disabled, mobs won't change blocks. Creeper explosions won't destroy blocks, sheep won't turn grass blocks into dirt by eating it and endermen won't pick up blocks. Defaults to enabled.

In-game options
In game, the host and players set to "moderators" can change all options listed above and below.

Game modes
The player can change the default and their own gamemode.

Difficulty
The player can change the difficulty.

Weather
The player can change the weather into:
 * Rain
 * Thunderstorm
 * Clear
 * Snow (Only in cold biomes)

Time of day
The player can change the time of day into day or night.

Day
Setting the time to 1000.

Night
Setting the time to 13000.

Teleportation
In multiplayer, the player can teleport to other players.

Player Options
The host player and players set as moderators can enable/disable this options in the player menu. All players set as moderators must be allowed by the host or other moderator players to enable/disable this options. Moderator players can change this options on other players (except the host).

Disable Exhaustion
If enabled, the hunger bar for this player never depletes unless healing and if the hunger bar is empty the player will not take damage. Can be enabled/disabled in all game modes except Creative.

Invisibility
If enabled, allows the player to become fully invisible and invincible.

Flying
If enabled, the player can enable/disable flying on all game modes except Creative.