Talk:Trading

Ore


I don't think there is actually a new ore block, but I'm not sure. The image of that block (in the inventory) looks very similar to the smooth stone block, but there seems to be little specks as shown in the enlarged file image. - Asterick6 (talk) 06:07, 22 May 2012 (UTC)


 * That's what an ore block is. It's an overlay on a smoothstone image. Joe4429 06:08, 22 May 2012 (UTC)


 * (I know what an ore block is). Ok then this isn't a real image, and I don't think there is an actual ore block for the coin. - Asterick6 (talk) 06:13, 22 May 2012 (UTC)


 * It's in the top-right corner of the image. I created this out of what I can see. Joe4429 06:22, 22 May 2012 (UTC)


 * Ah I see it now. Interesting. - Asterick6 (talk) 06:36, 22 May 2012 (UTC)


 * Wait maybe this isn't a new ore, but just a new texture for the redstone ore. If there's a new gravel texture, then there might be a new redstone ore texture. We should just wait until more info is released... - Asterick6 (talk) 06:48, 22 May 2012 (UTC)
 * Here's an enhanced screenshot btw. - Asterick6 (talk) 21:43, 22 May 2012 (UTC)


 * I'm under the impression it's either a new texture, an ore he made just for testing, or something which may or may not be related to the trading system. In the case of testing, it'd drop coins just so he knows how the game drops them. I honestly wouldn't like an ore that drops acceptable coins or being able to personally craft coins which a Villager would accept. If money worked like that... Well. If it's crafted from some new gem, maybe it'd make sense, but you'd still have to craft it. The same picture shows 20 raw chickens gets a coin. MegaScience 09:52, 22 May 2012 (UTC)


 * Btw for the other comment about the trade file: I just copied that from the Villager article. You gotta remove that one too then. - Asterick6 (talk) 21:01, 22 May 2012 (UTC)

Chicken clarity
Although it says 1 coin for twenty chickens i bet it is similar to how if you put 64 wood blocks the output on the crafting table still says 4 planks, and you just press it 64 times or shift-click.It basically means you get 64 sets of four, so chicken would go 20 groups of 1.


 * I suspect similarly. Until we're sure of anything, we shouldn't put like "This equals that." or "This ends up as that." I might have added something similar, sorry if I did. Coins might stack to different amounts... Who knows? MegaScience 19:21, 22 May 2012 (UTC)


 * I just spawned around 100 villagers and tried to trade with them. First thing I realized is that most have only one Item in their Inventory, and only few had the possibility to trade 2. Then, I saw that ONE sold me Bottles o' Enchanting, meaning they are now avaliable in Survival Mode. Next thing to mention is that the Prices may differ (2 villagers both sold diamond Chestplates, one for 16, one for 17 Emeralds), and that the price system does not make much sense (4 diamonds for 1 Emerald WUT? never gonna do that). Librarians usually buy Paper/Books and sell Bookshelves.
 * --JayTie


 * You can even trade for chain armors (among all the iron and diamond tools and armors the game has) with blacksmiths. Also only the priests (purple clothes) can give you bottles o' enchanting. However, I noted that the prices aren't always the same from one villager to another.
 * --Pauolo 17:15, 24 May 2012 (UTC)

More Trade Get!
After trading, I noticed the villager had a purple swirly particle effect. The villager then had more options available for trading. So apparently, by trading with a particular villager, you can gain favor and open up more items to trade with that one villager with eight trades maximum. --108.76.103.35 16:44, 24 May 2012 (UTC)


 * That's right, but sometimes it requires more trading than only one to access to new options (maybe a bug, it seems this snapshot is quite laggy and has problems with map loading).
 * --Pauolo 17:01, 24 May 2012 (UTC)

Trading info on Villager article
I added trading info to the Villager article before I knew this article existed. I included a table which includes the quantities villagers buy/sell items and their prices, and I also included a chart of 55 test offers made by each villager class. I'm not sure how to merge that into this article, as some of the information here seems outdated or missing, but I don't think overwriting those parts of this article is necessarily a good idea. If anyone wants to make the merge when more is known about trading, feel free to do so. Just avoid throwing out data from either article :p --WolfieMario 21:09, 24 May 2012 (UTC)

I'm doing the trade data on this article. I'll go ahead and merge your findings with mine, and remove the table from the Villager page. (I'll leave the picture there for now; that's nifty.)

...Oh, I haven't been paying attention to professions! I'll add the gold ingots to other professions, thanks. I'm merging by taking the min and max from each. I'm going to keep the table format here, but if someone wants to consolidate the formatting down the line, that'd be fine. --Zeta0134 22:40, 24 May 2012 (UTC)

I'm going to bring the Trading text from Villager over to the Trading page, and replace it on the Villager page with a link. That should eliminate the redundancy and let us maintain it in one place.

--Zeta0134 22:49, 24 May 2012 (UTC)

EDIT: All done. Check to make sure I didn't butcher anything; it looks correct to me. --Zeta0134 22:53, 24 May 2012 (UTC)


 * You omitted some data (specifically, larger price ranges I found). I also re-added my observation chart, as there's currently nothing indicating how rare or common various offers are. --WolfieMario 23:13, 24 May 2012 (UTC)


 * Ayaaa, I updated my list in notepad++ but didn't transfer to the wiki. My bad, but looks like you fixed it. This page is certainly coming together. :D Most of the prices have stabilized for my testing; if anything, I think the only deviations will be in the blacksmith. --Zeta0134 23:25, 24 May 2012 (UTC)