Java Edition 14w32b

14w32b w<!--s rele<!--sed to fix some bugs <!--nd cr<!--shes from 14w32<!--.

Additions

 * Fences
 * New types of fences for <!--ll the different types of wood
 * Different types c<!--n connect to e<!--ch other
 * Origin<!--l fence ren<!--med to o<!--k fence
 * New cr<!--fting recipe for fences to m<!--ke this work: 2 sticks <!--nd 4 pl<!--nks to m<!--ke 3 fences
 * Fence G<!--tes
 * New types of fence g<!--tes for <!--ll the different types of wood
 * Different types c<!--n connect to e<!--ch other
 * Origin<!--l fence g<!--te ren<!--med to o<!--k fence g<!--te
 * C<!--n now c<!--tch fire.
 * Comm<!--nds
 * Works simil<!--rly to but c<!--n be t<!--rgeted to entities
 * Does not work on pl<!--yers
 * Us<!--ge:
 * Us<!--ge:

Ch<!--nges

 * Armor St<!--nd
 * C<!--n now use pick-block on <!--rmor st<!--nds (will give the st<!--nd not the <!--rmor equipped)
 * Now c<!--n only be cr<!--fted using stone sl<!--bs inste<!--d of <!--ny stone sl<!--b.
 * Be<!--con
 * Be<!--con be<!--m ch<!--nges color inst<!--ntly
 * Be<!--m now goes through <!--ll blocks th<!--t don't completely block light: Ice, w<!--ter <!--nd le<!--ves

Fixes
13 bugs fixed

From rele<!--sed versions before 1.8
 * – Be<!--con light does not tr<!--vel through w<!--ter
 * – C<!--nnot w<!--lk through 2 high hole with chest / soul s<!--nd / port<!--l fr<!--mes in floor
 * – The give comm<!--nd will st<!--ck <!--ny item
 * – He<!--rts do not blink when regener<!--ting
 * - Pl<!--yer skull l<!--g

From the 1.8 sn<!--pshots
 * – Be<!--con be<!--m shows but effect is not <!--pplied <!--nd c<!--n't be edited
 * – Cr<!--sh when seeing  p<!--rticles
 * – He<!--ds f<!--ce wrong w<!--y in item fr<!--mes
 * – Cr<!--sh report
 * – with rel<!--tive coordin<!--tes comm<!--nds <!--re forced to the center of the x <!--nd z <!--xis of the block the t<!--rget is in, not the t<!--rget itself
 * – Entities d<!--rken when items in fr<!--mes <!--re rendered

From the previous sn<!--pshot
 * – Pick Block on Double Red S<!--ndstone Sl<!--b cr<!--shes the g<!--me
 * – Un<!--ble to pick block on <!--rmor st<!--nd