Minecraft Wiki:Issues/Weekly 12w42a

Crashing/system
Bugs !!smp Still getting GC Out of memory crashes. Last working snapshot is 12w36a. --Shelter 19:47, 17 October 2012 (UTC) undefined

Annoyances

Fixed/skipped

Gameplay
Bugs

smpusing source material to repair anything on anvil is not allowed,continue doing this will waste exp.-Linglin

undefined Right clicking a locked redstone repeater still changes delay. --☻♥☺ Annoyances Fixed/skipped

Blocks
Bugs undefined Falling block entities do not drop as resource anymore when falling on a non-solid block --Bljat 19:49, 17 October 2012 (UTC) Annoyances Fixed/skipped

Items
Bugs Annoyances Fixed/skipped

World generator
Bugs

undefined Caves,Swamp Huts and Dungeons don't generate in Superflat.-Linglin
 * 2;7,60x1,3x3,8;6;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake with seed is -1488287512231350885.There's no caves except underground lakes or lavalakes,and there's no dungeons and swamp huts.-Linglin
 * there is no dungeon because there is not cave adjacent to it to generate, and no swamp huts since isn't a swamp biome.

Fixed/skipped

Mobs/NPCs/animals
Bugs

undefinedAnimals won't spawn in Superflat World except Ocelot in Jungle,Squid in lakes,Sheep near villages and Bat in Caves or Darksides.-Linglin

undefined While riding a pig, looking down at a certain angle (so roughly half the pig's head is showing) will cause the pig to flicker (vanish and appear repeatedly).

undefined Slimes sometimes have the wrong size hitboxes. It makes it sometimes very hard to melee a large slime. --Masa 17:12, 17 October 2012 (UTC)

undefined A mob that has picked up items from the ground can still despawn like normal mobs, without even dropping the items. Is this intended? It means that if you die and a mob picks up your armor and sword, you are most likely to lose it unless another player is within 32 blocks of that mob until you get back. This seems quite harsh as it can practically mean instant gear despawn instead of the 5 minutes it normally has left. --Masa 17:13, 17 October 2012 (UTC)

Annoyances Fixed/skipped

Graphical/lighting
Bugs

undefined An anvil inside the inventory or as a dropped item doesn't have any textures at the bottom. Picture. --☺ Sven ? ! 13:12, 17 October 2012 (UTC)

undefined The player's head orientation (or wearable item orientation) seems to get stuck to the one it was at when drinking a potion of invisibility. It resets when the potion effect runs out. This can be seen by wearing a pumpkin when invisible. Also, the weapon/tool use/hit animations don't work while invisible. (Sword block animation works, and the armor does move correctly when hitting, just the sword or tool hit animations do not work.) --Masa 17:23, 17 October 2012 (UTC)

undefined The mobs in mob spawners spin really fast. They start out at a good speed, but after a few seconds start spinning really fast. --☻♥☺
 * Are you on peaceful mode? --86.186.104.178 19:40, 17 October 2012 (UTC)

undefined Upside down halfslabs are lit wrong. --Melon 20:18, 17 October 2012 (UTC)

Annoyances Fixed/skipped

Sounds
Bugs

undefinedsu The fire extinguish sound does not play in survival, it only works in creative. In survival you get the hitting a block sound for the block behind the fire. (bug present since 1.3 snapshots) --Masa 17:28, 17 October 2012 (UTC)

Annoyances Fixed/skipped

Menus
Bugs Annoyances Fixed/skipped

In-game interfaces/HUD
Bugs undefined "Edit Server Info" doesn't move when scaling the game window, resulting in this. -- Mustek 12:46, 17 October 2012 (UTC)

Annoyances

a The "shadow" effect while using unicode font is misaligned and detached from the colored part of the letters (evident in the anvil interface and the level counter at the bottom). Example:here --Svajoklis 18:45, 17 October 2012 (UTC)

Fixed/skipped

Chat/commands
Bugs Annoyances Fixed/skipped

Language/text files
Bugs Annoyances Fixed/skipped