Minecraft Wiki:Issues/1.4.7

Crashing/system
Bugs

undefined

Annoyances

Fixed/skipped

Gameplay
Bugs

Annoyances

Fixed/skipped

Blocks
Bugs undefinedIn Command Blocks, selector arguments( [x,y,z,r,etc.] ) don't work for /give,/clear, and possibly other commands.

undefinedsmp When repairing an item, the Anvil get the experience, then quitting the anvil screen, the original two items drops, but the experience don't go back. (not anvil sound neither) (in with the same Username works perfectly) Annoyances

Fixed/skipped

Items
Bugs !! mp Using a Firework Star will crash all clients connected to the server, and the server itself.

! Some items picked up are immediately placed into boot slot, mostly harvestable items e.g. watermelons, wheat, seed, carrots, potatoes. Some items are unthrowable occasionally, such as iron swords. On placement of an item into boot slot, any previous items held there are destroyed and disappear. Only one type of item can be held at a time, sometimes only one of each. It seems completely unpredictable which items will exhibit this issue. Occurs on some computers to a greater or lesser extent.

undefined Mobs will still drop items even when the gamerule doMobLoot is switched to false.

undefinedIf lava is placed near a spawning mob spawner, or a torch is placed on said spawner the moment it spawns the mob, XP bottles sometimes drop out instead of the mob. Rare occurrence, but is repeatable under the right conditions.

undefinedCommand block possible malfunction even when gamerule is set to true.

Annoyances

Fixed/skipped

World generator
Bugs Client crashed after breaking record player. Upon returning, the chunk the record player was in had completely changed into a taiga hills biome, completely removing one wall of base.

Annoyances

Fixed/skipped

Mobs/NPCs/animals
Bugs undefined Sometimes hostile mobs will not attack the player until the player rejoins the world

undefined Passive mobs do not spawn. Tested 1.4.7, desert biome. Annoyances undefinedSquids seem to die randomly with no apparent cause
 * I believe the cause for this is that they now suffocate out of water, and sometimes when they're at the surface of water it counts them as out (just like it does when the player is at the surface). --Drake

Fixed/skipped

Graphical/lighting
Bugs

Annoyances

Fixed/skipped

Sounds
Bugs

Annoyances

Fixed/skipped

Menus
Bugs

Annoyances

Fixed/skipped

In-game interfaces/HUD
Bugs

Annoyances

Fixed/skipped

Chat/commands
Bugs

Annoyances

Fixed/skipped

Language/text files
Bugs

Annoyances

Fixed/skipped