Minecraft Dungeons:Zombie

A zombie is a common undead hostile mob that appears in most levels $$. They have several variants with scaling stats, including an armored version.

Appearance
The appearance of a zombie in Minecraft Dungeons is different from the base game. They have a different shade of green and they look more polished.

Spawning
Zombies also spawn when night falls, regardless of location, when at least one hero dies in multiplayer.


 * (Summoned by necromancers)
 * (Summoned by necromancers)
 * (Summoned by necromancers)
 * (Summoned by necromancers)
 * (Arcade)
 * (Summoned by mob spawners)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Summoned by necromancers)
 * (Summoned by necromancers)
 * (Arcade)
 * (Summoned by mob spawners)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Arcade)
 * (Summoned by mob spawners)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)

Behavior
Zombies slowly approach the hero once seen, then slash the hero with its dagger or sword. They can also be summoned by a necromancer or mob spawner. They also have a chance of being enchanted.

Zombies and its other variants sometimes "sleep" when idle.

Health
The zombie has 55 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code. Zombies have nine times more health when enchanted.

Grim guardian


The grim guardian is the ancient variant of the zombie encountered during Ancient Hunts with the minimum offering of the following runes:

The ancient resides within a creepy crypt-themed arena and possesses, at minimum, the following enchantments:



Six enchanted necromancers act as the ancient's minions, possessing the following enchantments:



Upon defeating the grim guardian, a gilded variant of the following items drop as a reward: