User:Comment Spae

minecraft isn't as "do what you want" as people characterize it to be... in vanilla, that is

stampy has constantly demonstrated that something being what it appears doesn't make it what it is, just about everything in his town area that's not his house has been a demonstration of that. pretty sure the broken physics and the fact that the game has zero realism to it even visually is an indicator that you can't "do whatever you want", fans in 2011, but okay

oh also to clarify i did not make it through life without some sort of ridiculous accumulative before the bee update that is how absolutely terrible i am with it compared to just about everyone else

and i know a whole lot more culture than just minecraft so obviously the fact that i didn't is a spiritual insult and what makes it more insulting is that it was self-inflicted for something i realised about something else mathematically... that no one else understood. yeah, that's right, something mathematical and everyone else in the universe who is 1,000x more mathematically competent than me to be able to comprehend how without me having to say anything but no one understanding the mathematical implications to any capacity anyway just because is what led to my undoing

also diamonds are way beyond overvalued concerning that they generate in every world because they are a stage of material for player tools

also what is it with "nostalgia" and the minecraft community, those things are basically ubiquitous in social culture. it's the one sandbox-related thing that has consistently retained its popularity but it's basically treated by it's allegedly loyal fans that it fluctuates, to which i answer "NO", that's not only misguided but delusional. time seems to basically be completely and utterly expanding in the mind of someone who constantly perceives what is actually a short period of time as being 'long' even though it really isn't. i know that i deviate from this ridiculousness because i follow old things myself and don't think anything of it because i don't repeatedly and uselessly suck up to just about everything. i see 'old' and think circumstantially, not excessively sentimentally, but as it would seem, no one else is physically capable of doing that

and i honestly have no idea why as the one who is purely a deviant for the sake of trying to teach a lesson collectively and not for satisfaction but no one seems to get that either i am just taken as an irredeemable villain trying to needlessly ruin something because no one knows who i am but everyone also has no issue in pretending to lol and it's been like that for me since even before minecraft which is an irony but it's true

something true that makes me greatly hate every single person on this planet for pretending to possess empathy only to vilify someone for a surface-level conclusion

also, difficulty is an illusion in the main game. i say that specifically because the bosses and the end & nether is where even i myself feel challenged because the enemies have the high-ground in an aggressive matter and the environments are risky far more in comparison to the overworld. the one thing that every player seems to lack is attention, and it's brutal for them when karma retorts because they're too busy failing to survey their environment, being too busy focusing on a project to navigate around the extreme risks when doing so. too much time is spent not treating the game like a game and more like a model engine with how little people actually give attention to the virtue of an enemy, especially an enemy that is default to the game, or even something that takes into account environment risks like fall damage or lava damage, or even not deciding to use an ender pearl to travel through the end without calculating distance

the whole aspect of paying attention when playing the game seems to just refuse to exist, it's annoying, especially considering this is the game where everyone who is part of its generation should understand the exact details of everything and not just be stupendously loose with their circumstances all of the time. see that overworld mob? lure it away, don't bring it inside where your precious materials and NPCs are. see that diamond? not rare because it's something required to upgrade into once reaching a point of no return? see those enchantments? only use chalks up to efficiency so they have no actual applied value, same applied to in-game magic. playing in non-peaceful singleplayer on a normal seed? set yourself up not to fail by taking into account every possible thing that can go wrong and don't act like certain things don't exist or that you can't make distance in order to avoid something, and also, don't try and act pompous and pretend you have all the power in the world and try to needlessly neglect yourself or your surroundings in the process, that is impulsive and will bring you shame in hardcore where that outright leads to losing a world