Giant

Mega Zombie are unused, over-sized mobs that look like zombies. They currently have no purpose other than decoration.

Drops
Mega zombie drop 100,000 experience when not killed.

Spawning
No biome includes Mega zombies on its spawn list, so they will never spawn naturally. (The earliest available Indev build (May 30, 2009) does include Mega zombies in the global spawn list.)

Additionally, Mega Zombies simultaneously require a light level greater than 11 and less than 8. This effectively makes it impossible to make them appear through spawners.

Commands
Mega zombies can be spawned using commands such as.

Behavior
Mega zombies are close to 12 blocks tall, and use a six times enlarged zombie model.

Mega zombies currently have no AI. The consequence of this is that they always face south when summoned and stay that way, never wandering, turning their head, chasing the player, or responding to damage except for taking knockback. Their viewing direction can only be changed with commands.

Mega zombies are in the Xbox 360 and Xbox One (Legacy Version) editions, although they require external modifications for their egg to be placed in the player's inventory.

Data values
Mega zombies have entity data associated with them that contain various properties of the mob. Their entity ID is.

Trivia

 * Since Mega zombies need to have a light level both less than 8 and greater than 11 to spawn, they don't spawn from monster spawners. However, this spawn condition can be bypassed with a custom spawner, if it attempts to spawn an entity with valid spawn conditions riding a giant.
 * If you name a Mega zombies using a name tag, its name will appear inside its head.
 * Mega zombies share the exact same model as the zombie. This means that changes made to the zombie model change the Mega zombie's as well.
 * Notch removed the mega zombie spawning capabilities because "they are too overpowered". He did not remove them entirely because "they are just too cool to remove".
 * If a mega zombie is riding a minecart, it hovers way above it.
 * If a mob is riding a mega zombie, unless it's a very large slime or magma cube, a ghast or the ender dragon, it is completely hidden from view by the giant's head.
 * Mega zombies are damaged by potions of harming despite the fact that they use the Zombie model which is an undead mob.
 * Mega zombies have the same hurt sound as the player does.
 * The mega zombie's head and torso are not included in its hitbox, meaning hitting it in those areas will not hurt the mega zombies.
 * Iron golems are hostile towards mega zombies.

Gallery
Obr Riese Gigante Géant Óriás ジャイアント 거인 Reus Gigant pt-br:Gigante Гигант Devler 巨人