Bedrock Edition beta 1.16.210.58

Beta 1.16.210.58 is the eighth beta version for Bedrock Edition 1.16.210, released on February 3, 2021, which brought technical changes and fixes bugs.

Technical

 * Component Variables
 * - An optional object storing optional transform data for and  for the player's right hand.
 * - An optional object storing optional transform data for and  for the player's left hand.
 * - An optional object storing 3 vectors 'position', 'rotation', 'scale' used to build the first person matrix.
 * - An optional object storing 3 vectors 'position', 'rotation', 'scale' used to build the third person matrix.


 * Render Offsets Component
 * Simple items, like swords or pickaxes, can have an optional offset applied to them to modify the way they are rendered.
 * Note this component should not be added to an attachable item.

Fixes

 * Accessibility
 * The screen reader now properly announces edit/create character button text for each character on the profile screen.


 * Performance and Stability
 * Fixed a number of crashes that could occur during gameplay.
 * Fixed a crash that could occur when opening the achievements screen when the anti-aliasing setting was set to 1.


 * General
 * Fixed ticks not affecting blocks changing states - this means that things like crops and saplings will once again grow correctly.
 * Fixed the player being unable to interact with a tool in their inventory after breaking blocks with it in survival.
 * Fixed dried kelp block bottom and carried textures so that rope pixels are aligned.
 * Fixed an issue where snow accumulated in lines with certain simulation distances.
 * TNT submerged in water will once again launch players in Survival mode.
 * Fixed an issue where achievement names and descriptions would not be translated, independent of language selection..
 * The online status of cross-platform friends' shown on the invite screen will now update when a change has been detected.
 * Fixed an issue that prevented achievement rewards from showing correctly after changing the language setting.
 * Owned and purchasable skins no longer get mixed into different categories while offline.
 * Emote title no longer shows previously previewed emote upon re-entering tab.
 * Updated the in-game links to the feedback site and bug tracker.


 * Graphics
 * Goat and other tinted spawn eggs now look correct when held in hand.
 * Fixed an issue with screen resolution which could flicker when resizing a window.
 * Entities that use material state "Blending" now render correctly behind transparent parts.


 * Technical
 * On the "Dragons!" Marketplace map, behavior animation controller will no longer stop working after reloading the map with a saddled dragon.
 * Disabled loading of entities in custom biome features.
 * Fixed UVs of data-driven blocks to not be slightly shrunk, which caused texel warping.
 * Fixed data driven blocks being pushed by pistons not working correctly.