Inventory

The inventory is the pop-up menu that the player uses to manage items they carry. From this screen a player can equip armor, craft items up to 2x2 size, and equip tools and blocks. Also displayed here is the player's custom Minecraft skin.

The default key for opening and closing the inventory is "I". The ineventory can also be closed with the "Esc" key. This binding can be changed from the in-game Options menu.

The inventory consists of 4 armor slots, 27 storage slots, and 9 hotkey slots. Items in the hotkey slots can be selected during play using the keyboard (keys 1-9) or mousewheel, and placed or wielded with the mouse buttons. In Alpha, the player could place items in the 2x2 crafting grid and they would stay there when the inventory was closed, but this has been removed as of the Beta release.

Some items stack, up to a maximum of 64 in one slot. Notably, blocks are stackable but tools and food are not. Some items have different maximum stack sizes; for example, snowballs can stack up to 16.

To split a stack, right click the stack. This causes half the stack left on the square, and allows you to move the other half. Conversely, while holding a stack in the inventory, right click can be used to place just one item anywhere on the inventory grid.

Items dropped in the game world will disappear after 5 minutes if not collected. Placed items (using right mouse button) will not. Chests can be used to extend your inventory space, but they must be placed in the game world before they can be used.

Armor is only considered equipped when it is in an armor slot; when in any of the regular inventory slots, it is not considered "worn" and does not offer protection.

As of Seecret Friday Update 9, inventory is now saved on multiplayer servers, so that players' personal inventory, chests, etc. are now saved when you leave, allowing the players to continue where they left off.

Also, as of the Beta 1.0 release, items now have tooltips displaying their name if the cursor is hovered over the item.