Tree

Trees are the structures created both by the automatic generation of the map, and by players. They are built of trunk blocks and leaves. When generated by the map, they are frequently found in groups, in the style of a forest.

Trees come in multiple heights and do not all grow exactly the same.

They can be generated in a third way as well. If a shrub is placed in sunlight on a grass block with enough space, a tree will likely grow within several seconds.

This feature was added to Creative Mode in version 0.28_01. But since this was removed due to its griefer-friendly applications ("treespam"), it was added to server.properties of the server files.

JTE: A command (/tree) allows you to build trees without a hassle. When you type the command, place a trunk and it'll automatically grow. Obviously this is just a custom server, so if you do it on another server, it will not work.

InDev Trees
Currently, in Indev mode, trees wither and die if the leaves no-longer have a connection to a nearby piece of soil. The tree trunk can be removed and re-placed in other areas to create a solid connection to the ground and create interesting tree formations. This can also mean that low-lying trees will sometimes leave pillars of leaves that touch the ground and will not wither.

Trees in Indev mode do not require grass to grow, and take much longer (1-2 day cycles) in order to reach maturity. They also can be grown anywhere that sufficient light and space exist, including underground and torchlight.