Drowned

Drowned are common hostile mobs that generate in all oceans and rivers, or when a zombie drowns.

Spawning
Drowned will naturally spawn in ocean biomes (and variants), and in river biomes. Also, if a zombie drowns, it will turn into a drowned. Some drowned will spawn with tridents and sometimes with fishing rods. They also have a small chance of spawning while riding a chicken, even after drowning as a zombie, creating a drowned chicken jockey.

Drops
Drowned drop when they die:
 * 0–2.
 * (2.5% chance, 3.5% chance with Looting I, 4.5% chance with Looting II and 5.5% chance with Looting III).
 * They rarely drop their naturally spawned equipment. Any picked-up equipment has 100% chance of dropping and will drop with the same damage level it had when picked up, while any naturally spawned equipment has a 8.5% chance of dropping. Each level of Looting will increase the chance of dropping a item by 1 percentage point (11.5 % with Looting III) and will drop with a random durability.

Items Drowned can spawn naturally with

 * dropped when spawned with this weapon.
 * dropped when spawned with this tool.

Behavior
Drowned have a melee attack, and if they spawn with a trident, they can use it as a ranged weapon. They will intentionally stomp on turtle eggs, and attack turtles. If on land, Drowned will seek out nearby water. They will sometimes step onto land, but will quickly return to the water to avoid burning in sunlight.

Drowned will only attack players that are swimming in the water with them. They will ignore players that are on land or in a boat.

Trivia

 * Zombies make a shaking animation when they are about to turn into Drowned.
 * Drowned are the only aquatic mobs that are considered undead.
 * A drowned chicken jockey will float to the surface because the chicken it is riding floats, causing the drowned riding it to burn in sunlight during the day, resulting in a chicken in the middle of the ocean or river where the drowned jockey spawned in.

History
Ertrunkener Topielec Утопленник