Minecraft Dungeons:Bonebow

"The Bonebow is the pride of Pumpkin Pastures, crafted within the walls of their humble village."

- In-game description

The Bonebow is a unique ranged weapon in Minecraft Dungeons that fires chargeable arrows that grow. It is a variant of the Bow.

Obtaining
Locations: Daily Trials in:
 * (DLC)
 * (DLC)
 * (DLC)

Other:

Usage
The Bonebow possesses low power, low speed, and a medium ammo supply. The quiver starts with 80 arrows, normal arrow bundles give 40 arrows, supply chest bundles give another 80 arrows, and Surprise Gift bundles give 20 arrows.

Bows can be shot immediately for the minimum damage or charged for maximum damage if the ranged attack button is held down. Ranged weapons require the player to have at least one normal arrow or a special arrow from a quiver artifact in their inventory to shoot. Players can also cancel shots by using the melee attack button and releasing the ranged attack button while the melee button is still held.

Damage caused by the arrows can be increased with enchantments, the Strength buff, and certain armors that have ranged damage increases, such as the Hunter's Armor.

Abilities

 * X ranged damage
 * Arrows grow size (25% max damage)

Stats
Multiplier: 1-2.5

Quiver: 80

Sounds
{{Sound table {{Sound table {{Sound table {{Sound table {{Sound table {{Sound table {{Sound table {{Sound table {{Sound table {{Sound table {{Sound table
 * sound=sfx_item_bowUnique1ArrowImpactNormal-001.ogg
 * sound2=sfx_item_bowUnique1ArrowImpactNormal-002.ogg
 * sound3=sfx_item_bowUnique1ArrowImpactNormal-003.ogg
 * sound4=sfx_item_bowUnique1ArrowImpactNormal-004.ogg
 * description=Impact
 * id=sfx_item_bowUnique1ArrowImpactNormal
 * sound=sfx_item_bowShoot-001_soundWave.ogg
 * sound2=sfx_item_bowShoot-002_soundWave.ogg
 * sound3=sfx_item_bowShoot-003_soundWave.ogg
 * description=Shoot
 * id=sfx_item_bowShoot_soundWave
 * dungeons=1}}
 * sound=sfx_item_bowPlace-001_soundWave.ogg
 * description=Equip
 * id=sfx_item_bowPlace_soundWave
 * dungeons=1}}
 * sound=sfx_item_bowLoad-001_soundWave.ogg
 * sound2=sfx_item_bowLoad-002_soundWave.ogg
 * sound3=sfx_item_bowLoad-003_soundWave.ogg
 * sound4=sfx_item_bowLoad-004_soundWave.ogg
 * description=Load
 * id=sfx_item_bowLoad_soundWave
 * dungeons=1}}
 * sound=sfx_item_bowHitLovika-001_soundWave.ogg
 * sound2=sfx_item_bowHitLovika-002_soundWave.ogg
 * sound3=sfx_item_bowHitLovika-003_soundWave.ogg
 * sound4=sfx_item_bowHitLovika-004_soundWave.ogg
 * description=Hit Lovika
 * id=sfx_item_bowHitLovika_soundWave
 * dungeons=1}}
 * sound=sfx_bowHit-001_soundWave.ogg
 * sound2=sfx_bowHit-002_soundWave.ogg
 * description=Hit
 * id=sfx_bowHit_soundWave
 * dungeons=1}}
 * sound=sfx_item_bowCharge-001_soundWave.ogg
 * sound2=sfx_item_bowCharge-002_soundWave.ogg
 * sound3=sfx_item_bowCharge-003_soundWave.ogg
 * sound4=sfx_item_bowCharge-004_soundWave.ogg
 * description=Charge
 * id=sfx_item_bowCharge_soundWave
 * dungeons=1}}
 * sound=sfx_item_bowCharged-001_soundWave.ogg
 * sound2=sfx_item_bowCharged-002_soundWave.ogg
 * sound3=sfx_item_bowCharged-003_soundWave.ogg
 * description=Charged
 * id=sfx_item_bowCharged_soundWave
 * dungeons=1}}
 * sound=sfx_item_bowChargeTwinkles-001_soundWave.ogg
 * description=Charge Twinkles
 * id=sfx_item_bowChargeTwinkles_soundWave
 * dungeons=1}}
 * sound=sfx_bowFastChargeLight-001_soundWave.ogg
 * description=Fast Charge Light
 * id=sfx_bowFastChargeLight_soundWave
 * dungeons=1}}
 * sound=sfx_bowFastCharge-001_soundWave.ogg
 * sound2=sfx_bowFastCharge-002_soundWave.ogg
 * description=Fast Charge
 * id=sfx_bowFastCharge_soundWave
 * dungeons=1
 * foot=1}}

History
de:MCD:Knochenbogen ja:MCD:骨の弓 zh:MCD:骨弓