Talk:Armor Stand

Am I going crazy, or is it not possible to break an armor stand in survival? – Sealbudsman (Aaron) (talk) – 17:03, 6 August 2014 (UTC)
 * Left click twice Yetanotherguy 17:04, 6 August 2014 (UTC)
 * Aha thanks. Is that an entirely new way of breaking something? – Sealbudsman (Aaron) SealbudsmanFace.png (talk) – 17:37, 6 August 2014 (UTC)

Isn't there a command to make Armor Stands Rotate?--EnderCeeper397 (talk) 17:10, 6 August 2014 (UTC)
 * They have 8 rotations facing the Player who places them (and an interesting habit of occasionally moving-slightly up and down, and that's even-before Bouncing them or placing them on Slime Blocks). As for the "double tap" of using 2 left-Clicks, this is especially useful, if, say, you see one with a Zombie Head, you hit it in self-defense once, only for there to be No effect, and it to in any case move not at all, such that you'd probably have to Want to take-apart the thing, if you're Clicking on it twice fast-enough to dis-assemble itse stuff.


 * Another cool part of them is that right-Clicking the specific Armor parts allows itemized removal /trading, with specific Armor parts being-exchanged for other of the same-fit of Armor part, sort of a fast way to dress. It seems to me it's nice to be able to just grab directly Armor, rather than relying on right-Clicking a Chest, Clicking /Dragging it out, then going back into Inv., Clicking /Dragging, and re-moving the possibly still -remaining traded-out Armor (that's 1 step [if requiring aiming] instead of 3-5+!).  Yilante 216.7.78.195 02:12, 7 August 2014 (UTC)

Named Stands
I haven't had the chance to test yet, but is it possible to use name tags or an NBT code to give armor stands names? If so, I am totally going to troll my son-in-law by "spawning Herobrine" into our server world. >:-)

&mdash; &middot; 17:54, 6 August 2014 (UTC)


 * No, I've tested it in creative. Didn't work. Creepergoboom64 (talk) 12:32, 7 August 2014 (UTC)

Bouncing Scarecrows
Are possible, with these (as long as it's Pumpkins, rather than Jack o' Lanterns). As well as very stiff mannequins (they only have 8 rotations), but I'm wondering how it was Edited to hold something?

Seems to me they don't have any arms. I suppose arms would add flexibility, thus (Avatar-like) realism. Yilante 216.7.78.195 18:08, 6 August 2014 (UTC)

there is a way, type /summon ArmorStand ~ ~ ~ {ShowArms:1} to spawn one with arms, then able to hold items!