Mods/The Aether/Sun Spirit

The boss of the Gold Dungeon is the large and powerful Sun Spirit with a flaming aura. If the player stands under the flaming aura, they will be set on fire and damage will be inflicted. The Sun Spirit will refuse to fight until it is spoken to enough times by right-clicking, and will taunt the player before defying him/her to battle. Upon right-clicking him the final time, the battle will commence, usually after a short delay (which can sometimes look like the game freezing). The boss will circle around the arena shooting fireballs which explode and set the player on fire on contact. These are not particularly damaging in themselves, but the main source of damage comes from touching the boss himself, which removes over 3 HP with each hit and also set the player on fire. The boss cannot be harmed by any weapon other than the ice balls which it very occasionally shoots. These must be knocked into the boss using a Bow or Dart Shooter, as melee weapons are generally ineffective. On each hit from the ice balls, the boss will send out a smaller version of itself which will continually hound the player until destroyed. These must be eliminated quickly as they cause large amounts of damage and can rapidly deplete a full health bar. After a number of hits (approximately 10), the boss will fall over in defeat, but not before sending out a final minion which can catch the unwary player offguard. The boss yields a gold key when killed. Once boss is killed, The Sun will move the same, as in normal world, changing from Day, to Night.