Talk:Mob/Archive 2

Mob AI
Anyone know if enemies can pathfind? I've seen mobs jump on certain bricks to get to me from below. Also, mobs stop when they reach a cliff, I think. I also just found out that all mobs can climb ladders... 22:22, 5 October 2010 (UTC)
 * nope. straight paths only. but they have logic. try not to fall off of a cliff for one. and skeletons go around you/stay still. same with creepers, but only up close. and yes, they can all climb ladders.-- 07:26, 6 October 2010 (UTC)

Thanks! 15:28, 6 October 2010 (UTC)

Has anyone else noticed that neutral mobs are attracted to light? It seems that everytime it gets dark theres always a cow or something trying to get into my greenhouse. -- 18:31, 23 October 2010 (UTC)


 * I have noticed this with cows, sheep, and chickens, but of course not daytime spiders. It's been fairly obvious as my long path off torches attracts all of the neutral MOBs, especially at night, but just in general. -- 09:49, 26 October 2010 (CDT)


 * So that's why I have sheep and chickens in my shaft mines at night! Just got a good idea, you could set up a bright totem thing on the middle of your island, then the animal would be attracted to it, when the sun is rising, you go out and slaughter the group of animals! I have to try that! -- Oct. 27, 2010


 * I just make eternal fires on the ground (using logs or helldirt) so animals spawn in the area and get killed by the fire. I had about ten of those traps in one of my saves and I got enough cowhide in one day for two sets of leather armor (>48 cowhides).


 * I built a water trap around/under my castle, and I forgot to remove the torches around the perimeter of my castle...I got a LOT of eggs, pork, and leather. -- 12:41, 3 November 2010 (UTC)

Hamsters
Something I would like to know, why does the main Mob page redirect from Hamsters? -- 11:16, 7 October 2010 (UTC)
 * Because they don't exist... where else should it go? -- 22:14, 7 October 2010 (UTC)

Zombie Pigmen
Hopefully they will get spears. 18:37, 23 October 2010 (CDT)
 * Seconded.
 * Zombie Pigmen sounds amazing. Hopefully spears will be craftable weapons as well. Longer range and less durability in comparison to a sword? --
 * Grrrr, you stole my idea.
 * V
 * -- Oct. 29, 2010
 * Stole your idea? I've had this idea since pigs came out. 02:55, 30 October 2010 (UTC)
 * V
 * -- Oct. 29, 2010
 * Stole your idea? I've had this idea since pigs came out. 02:55, 30 October 2010 (UTC)
 * Stole your idea? I've had this idea since pigs came out. 02:55, 30 October 2010 (UTC)


 * They haven't yet, I meant the craftable part as well. Oct. 29, 2010

I removed ".. was suggested by Miclee .." because it is completely irrelevant, and there is a lot of debate who really came up with the idea. –The preceding unsigned comment was added by ( . Please sign your posts with    !
 * No there isn't. -- ( 05:58, 3 November 2010 (CDT)
 * Yes, there is. A guy on minecraftforum.com presented evidence that he made a pigman skin long before miclee presented the idea to notch. And notch's version of zombie pigmen differs greatly from miclee's version. And even if we ignore that, it is still personal advertisement, and has nothing to do a serious wiki. –The preceding unsigned comment was added by ( . Please sign your posts with    !
 * Well then you need to take that up with, he put it back in as well. – ( 11:34, 3 November 2010 (UTC)


 * Who cares about any of this? It's not like it's the most illustrious idea anyone's ever had. Frankly, it's fairly minor even if it's a standard implementation. All glory be to Notch! -- 12:44, 3 November 2010 (UTC)

Goblins
The npc Goblin villages were mentioned in future mobs, wondering if there was any word on what they were for? A challenge of many hostile mobs, is that all? It would be cool if you could engage in peaceful engagement like trading. I would love to see you trading logs for mushrooms or something with a goblin. - Oct. 24 2010


 * What would be cool is for them to behave like spiders (neutral during day, aggressive during night), only not fear the light, or at least tolerate higher light conditions than spiders do. If they were Neutral you might be able to trade with them. Also I hope there will be some map generation stuff bound up with the goblin generation, so they could have houses or at least orderly caves rather than just a bunch of goblins standing around. -- 14:52, 26 October 2010 (UTC)


 * Maybe if you attack or do some other hostile action those goblins in their village would become hostile, but other villages would stay neutral, would add a bit of diplomacy.-- 26, October 2010


 * Diplomacy would be pretty cool. :D 22:40, 26 October 2010 (CDT)
 * I'm just waiting for this to come out, and then go to my basement to find a tribe down there. ...Broiled Goblin, anyone? --


 * It would suck if they were only under ground. We should invent spears so that the goblins can use them, can't really see a goblin holding an iron sword, maybe there could be like the shovel except flint as the top.-- Oct. 28, 2010

I never heard about these goblins, but what if they spawned in tribes? Or even threw you in a cauldron and turned you into Steve soup? 16:53, 14 June 2012 (UTC)
 * Possibly goblin warrior skin?
 * feedback? -- Oct. 30, 2010
 * feedback? -- Oct. 30, 2010

Zombie Pigmen in Peaceful?
Just reading through the page, I noticed that Zombie Pigmen are neutral mobs. Does that mean that they appear even if the game is in peaceful? -- 3:38, 31 October 2010 (UTC)
 * Yes. -- 01:40, 31 October 2010 (CDT)
 * No, they don't appear in peaceful. They only appear on easy and harder, as they turn hostile when provoked. 17:54, 31 October 2010 (UTC)

This is not entirely True, Zombie pigmen will occasionally attack unprovoked. But only one of them. If you defend yourself, then then all with in a certain range will come after you also.


 * So do Zombie Pigmen spawn in peaceful or not? 12:29, 4 November 2010 (UTC)
 * They do not spawn on peaceful, and the above unsigned comment is a fallacy as well. If you are ever attacked unprovoked, then it is a pigman who has remained hostile to you after you attacked one of his brethren in the area tied to his spawn chunk. I have managed to be in the Nether for hours on end on hard and never once has a pigman attacked me unprovoked. 16:25, 4 November 2010 (CDT)
 * No, he's right, theyd do occasionally do it unprovoked. Don't tell me otherwise, I was mauled in the first 10 seconds I was in the nether, not even having time to throw a punch.
 * Actually, they attack if you dig the square directly underneath one.

I think it's likely that you may have mistakenly struck the pigman in the foot as you were digging under it. It's very easy to break the earth in the nether, as it only takes one strike even with low-quality tools, and if you happened to have held down the button for just a split-second more, the pickaxe would have been swung just one more time. The pigman fell directly down when the netherrack beneath him was broken, and so the second strike would have hit him right in the leg. I can definitely understand why it would have been difficult to see that you had hit him, though. Because he was in a small pit, he wasn't knocked back perceptibly, and the temporary red tint from the hit would have been difficult for anyone to spot because of the already-reddish color scheme of the pigmen and the nether, and the poor lighting. while you definitely got quite unlucky during your experience, the fact of the matter is that the pigmen are much more civil than you make them out to be. They've got principles, god dammit. 12:29, 12 February 2011 (UTC)

Fish
are there different types of fish, or are they all the same? -- 00:02, 31 October, 2010
 * There is only one type of fish for now. -- 06:56, 31 October 2010 (UTC)

Proposal: All Currently In-Game Mobs to Have Own Article
I don't know if this is the right place to make a proposal but as we all know, the list of mobs are constantly expanding. It's unwise to have every mob to like to this page. Just like almost every item and block having their own page, why not mobs? Then we can add more detailed information like habitat, techniques to combat them, drops, trivia and pictures. This article should remain as a disambiguation page, listing minor details and about mobs in general. -- 06:56, 31 October 2010 (UTC)


 * Look up, we already have a discussion segment thing for this ;)-- 08:57, 31 October 2010 (UTC)

Herobrine
Folks, it ain't happening, seriously. He's what he's said repeatedly on twitter isn't suggestive that it might happen (this link is also in the notch time section) he's saying he's got no plans for it to happen. Perhaps the myth should be contained to its own page? It doesn't seem useful for it to appear on this page in 'possible future' mobs with evidence directly to the contrary but I'm not inclined to edit it out yet.! 17:52, 31 October 2010 (UTC) So I was just about to make a storage room next to my mining shaft. And I heard something mine, first I was thinking it was me. But then I stopped (thinking to myself: Hammertime!) and still heard something mine. So I chased the sound and heard it was picking up all the blocks that dropped, and I think he placed them back where he mined them, because I couldn't find any trails of him. Later on my pick was nearly broken and I had to get a new one, and when I came back. There were no sounds anymore, so I gave up :( But I personally don't think he makes new things, and I also he got attacked by skeletons. And that's a good sign, because that means he's on the good side :) -- 18:05, 16 January 2011 (UTC)
 * He has given evidence to add Herobrine to the game as well. It WILL happen. It will only be a matter of time before Notch stops being lazy and gives the players what they want. It's clear he is just too lazy to create Herobrine's AI to match the lore. 21:28, 4 November 2010 (UTC)
 * thing is, you face an impossible task to get the page off of my userspace and here.
 * convince Quatroking.
 * It's like trying to make a perfect circle with a metal ruler. the ruler isn't flexible. and even if you did bend it into a circle, it would make a pretty bad circle shape.-- 16:34, 4 November 2010 (CDT)
 * "I have no plans of adding Herobrine." -Notch. Seems to me like thats a definite NO.
 * actually, that could be seen as "I have not made plans for his addition yet". but I agree. still, I don't think addition matters. he is a part of the community. any picture in the community showing anything odd will have at least one "herobrine did it" comment.-- 10:14, 5 November 2010 (UTC)
 * I think Notch added him in the last update, the one with the squids. Too bad I don't have any proof so you'll have to believe me. If not, fine, but it really happend. Okay, here I go.
 * And then you realised you were playing SMP. 22:12, 18 January 2011 (UTC)
 * No, I triple checked it. And I'm not even sure if it really IS Herobrine, it could be any mob. But I thinnk it was Herobrine but with the standard skin. Because you can't find any pic of a mob with no eyes... Oh, and thanks for the support... -- 19:49, 27 January 2011 (UTC)
 * Hahahahahaha! I told you Herobrine was real! Notch removed him in 1.6.6! http://notch.tumblr.com/post/6035819427/minecraft-beta-1-6-6 ( 15:24, 31 May 2011 (UTC))

Herobrine is my specailty I know he isnt real, but i have seen things on my SINGLEPLAYER that I didn't build, which was probably a hacker/griefer. 16:58, 14 June 2012 (UTC)

Zombie pigmen
I was trying to download real image of the zombie pigmen but it sad "the current image doesn't match the MIME type". What does that mean? - 18:02, 31 October 2010 (UTC)

Ghasts
If Ghasts can spawn near portals in the "real" world, AND they are invincible to fire, does that mean they wont die from sunlight? 23:53, 31 October 2010 (UTC)
 * I have seen Ghasts BUUUUUURN, they are in no way invincible to the flame. They may have a tolerance to it, but they are not invincible. 21:29, 4 November 2010 (UTC)

Spiders are neutral
Should they be, at least partially, added to the section? -- ( 04:57, 1 November 2010 (CDT)
 * My suggestion would be not to just because without any action on the player's part, spiders will eventually return to their aggressive state. I'd personally just leave this quirk in their behavior under the spider's description. -- 10:11, 1 November 2010 (UTC)

Plain pigman image
The Halloween update also included an apparently unused regular pigman image. Unless its premature to do so, it would be nice to have someone get a good looking render of it placed next to the pigman under the future mobs heading. -- 11:06, 1 November 2010 (UTC)

what was that
in the middle of the minecraft night i saw a walking glowy golden thing. was it just a glitch (i did not get close enough to see anything before i lost it) ---MrWundrful
 * Same happened to me. I saw something golden far away, was wondered, but there were nothing. --- 16:25, 1 November 2010
 * IT'S HEROBRINE IN GOLD ARMOR D:/OVEREACTION-- 17:54, 1 November 2010 (UTC)
 * It might just be a vertex sewing problem, causing you to be able to see a tiny bit in-between blocks and at some lava underground. The effect would stop as your moved closer. -- 15:19, 1 November 2010 (CDT)

you shure it wasn't just a torch in the distance?(no offense)

no wasnt a torch a brand new landscape had not even been that way yet

Steve

 * Are there any pictures of Steve or any of the other Rana look alikes? -- 21:03, 3 November 2010 (UTC)
 * If anyone still has a very old version on their drive, they could take screenshots. There is a YouTube video with Steve and Black Steve in that I could get screencaps from. I've also obtained the old mob files, so I can get good shots of all 3. Should they be added to the page, under Rana? And would  the totally legal (but a bit blurry) screencaps be safer than the shaky  ground of crispy model shots? (I have bought the game, by the way...)   18:47, 5 November 2010 (UTC)
 * On a related note, this forum topic rabbits on about the MD3 mob drops. See Kitkat's post: So Black Steve did drop gunpowder (read that at least twice), but did the others really drop Rope and Arrow Fletching (whatever they are)? 17:29, 6 November 2010 (UTC)
 * p.s. screw it, i'm putting the rendered images in now they have pages to live in. 12:43, 6 November 2010 (CDT)

Freindly mobs spawning on Nether materials
http://i56.tinypic.com/2qd6drs.png Here's the story, I read that the Mud can prevent boats from breaking. So I edited my port with some mud, and my entire hous with some Lightstone. Then, I was working on an item moving thing using water from my fishing spot to my item spot. I've noticed more mobs inside my house. Then I found a pig, RANDOMLY SPAWN on a Lightstone. I've also seen more mobs where Mud is. Could it be that they spawn on Nether materials? -- 21:10, 3 November 2010 (UTC)

Notch's Plans
Notch says he's going to add some type of boss monster and towns... Should this be on the page? -- 23:49, 3 November 2010 (CDT)

New graphical menu
I must admit I don't like the new graphical menu that came in over the weekend. The close-ups of the mobs faces don't make it clear what they are, especially for new players to the game. I found I had to hover the mouse over the image to see where it was linking to. Please make this page a little more user-friendly and add text links next to the images for each mob face. (Actually, it would be better to just put the mobs template up near the top of the page...) 05:23, 8 November 2010 (CST)
 * I partially agree. I designed the new page, but there is a feature I wanted that I did not know how to implement.
 * I want links that are under the images, and are centered to the middle of the images, explaining what they are.
 * however, if I add them, they look all squished or out of line. so you can see my dilemma. I am however plannig to add images of their names in a clear font that would also link to the mob page. I plan to implement this when I get home at about 5PM GMT


 * Would that be better for you?-- 05:39, 8 November 2010 (CST)
 * done. happy?-- 06:40, 8 November 2010 (CST)
 * Indeed I am, thank you! 06:44, 8 November 2010 (CST)
 * no problem! ^^-- 13:09, 8 November 2010 (UTC)
 * And mere hours later, i've gone and replaced it... now the mobs are arranged in (invisible) tables, and proper text is used for the captions instead of images. 11:01, 8 November 2010 (CST)

Humans and pigmen
Just to stop these undoing/editing wars, humans and pigmen do actually have code in-game, and can be spawned, wether by mob spawner or editing a mob. they are both however unused, so are under the unused category.-- 09:20, 8 November 2010 (CST) But in the very very early versions humans were a mob, then they were removed, and according to miclee, the creator of zombie pigmen, he came up with living pigmen before zombies and subbmitted the idea to notch, who said he would add it eventually.-- 9:25, 9 november 2010 (Eastern standard time)

WTF?
I've been wondering... what's with the NOTOC on this page? And all the NOEDITSECTION in the mobs page? Ima remove it as they aren't useful to us. We need people to contribute :D -- 04:41, 12 November 2010 (UTC)
 * They stop the unnecessary Table of Contents and Section edit links from showing up, as they're not needed and originally looked really ugly next to the image before it was put in the table. – ( at 04:54, 12 November 2010 (UTC)

Slimes...
Since Slimes don't spawn at all anymore, should they be moved into a different category? 12:57, 15 November 2010 (UTC)
 * hmm. maybe. I think they should stay, but they -are- unused. I shall wait for an overall majority.-- 07:13, 15 November 2010 (CST)
 * Leave it, he'll probably fix it very soon, its just extra work. - 00:23, 16 November 2010 (CST)
 * Apparently, this WAS the fix. 03:47, 18 November 2010 (UTC)