Mods/TrainCarts/Physical/Collision

Introduction
There are a fixed amount of collision modes available to be used by trains. These modes alter how collisions with other entities, including other minecarts and trains, are dealt with. Collision modes are managed in the Train Properties. Note that for train-to-train collision usually both trains need to have similar collision modes for it to work. For linking, for example, both trains need to have the train collision mode LINK.

Constants
Currently, the following collision mode constants are available: