Bedrock Edition 1.6.0

1.6 is an upcoming major update to Bedrock Edition with no set release date.

Blocks

 * Barrier
 * Invincible like bedrock.
 * Obtained through
 * Can be placed in Creative mode and are invisible in Survival and Adventure modes

Mobs

 * Phantoms
 * Spawn in the night skies if a player hasn't slept in over three in-game days

Changes

 * Menu and inventory tabs can now be navigated using the and  keys (Can be remapped in Settings)
 * Pages can now be turned in the Book & Quill using the controller bumper buttons

Fixes

 * Fixed several crashes that occurred during gameplay
 * Fixed a crash that occurred when using Pick Block in a spot where a mob just died
 * Increased performance for menu load times
 * Fixed water flowing incorrectly from stairs that contained water source blocks
 * Top Snow will now break once it hits water
 * - Fixed received items disappearing after trading a renamed item with a Villager
 * - Maps once again update properly when held in the main hand
 * Players are now able to return to the Overworld if an End Portal is on their spawn point
 * Lowered the volume of the 'punching air' sound effect
 * - Fixed Guardians spawning even when Mob Spawning is disabled
 * Fixed Strays and Skeletons having trouble leaving the water to attack players
 * - Food particles no longer gradually change position after swimming and will always come out of the player's mouth area
 * Observers will now detect changes with Droppers, Dispensers, Brewing Stands, Farmland, Saplings, Sugar Cane, Fire, and Grass blocks
 * Items can once again be crafted from the Recipe Book while the Craftable filter is disabled and the player only has enough materials to craft a single recipe
 * Fixed the speed boost given by Dolphins being too slow when wearing armor with Depth Strider
 * Wolves no longer get stuck attacking Skeletons that are underwater
 * - Donkeys and Mules can now only be ridden by players after being tamed
 * - Blazes now attack Snow Golems
 * - Using the '/setblock' command on Redstone components will now properly update and power the mechanism
 * - Command blocks now correctly conduct Redstone power
 * Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator
 * Buckets now stack properly when getting ejected from crafting output
 * Experience orbs spawned with the '/summon' command will now grant experience to players
 * The gamepad cursor can now be used to navigate Villager trades
 * Fixed overlapping issues with the Dragon Head equipped on the inventory screen
 * The Crafting Table's output field hover state now matches the field's size
 * Selecting the output of an uncraftable recipe no longer causes the output item to disappear
 * The Trident no longer disappears when being thrown into an Armor Stand