User:Nixinova

Hi, I'm Nixinova, an administrator and active editor on this wiki.

Minecraft
I started playing the Minecraft (Java Edition) online demo in November 2012, not long after 1.4.2 came out. I bought a full Minecraft account on February 9, 2013.

I started playing Pocket Edition on my iPad in December 2012, during Alpha 0.5.0.

I recieved a PS4 on Boxing Day 2014 alongside Minecraft: PlayStation 4 Edition.

When I play Minecraft, I mostly play on Java Edition; in particular, I sometimes play on  (in modded 1.8.9).

Mods used
When I play multiplayer (in 1.8.9), I use a variety of client-side HUD and optimisation mods to enhance my playing experience. The main mods I use are:
 * Optifine: Increases FPS and offers more video options.
 * 5zig: Displays my equipped and held items on-screen, as well as having a customisable mini-F3 screen.

Resource packs used
Minecraft's default textures are too low-quality for my taste, so I use a custom mash-up pack based on Faithful with a collection of other textures for both 1.8.9 and.

Minecraft Wiki
On the Minecraft Wiki, I usually keep recent version and snapshot pages up to date, browse Special:RecentChanges and maintain old (pre-Alpha) version pages. As an admin, I update protected templates and maintain Category:Pending deletion. I have made edits to  pages, created  pages, and uploaded  files. I am ranked on the Minecraft Wiki and Special:WikiPoints/global on all of Gamepedia.

I used to contribute to the wiki under the name HeroBrineNZK (an account I created in November 2013), where I made around 100 edits from November 2013 to October 2015. I created my current account in March 2016, but didn't edit actively until a year or so later.

Articles created
31 (2)]], January 5, 6, 7, 9, 11 (1), 11 (2), 13, 22, 24, 25 (1), and 25 (2).
 * Dyes: Black, brown, blue and white.
 * Village and Pillage features: Panda, bamboo, scaffolding, crossbow, pillager, banner pattern, illager patrol, and pillager outpost.
 * Slowness
 * Other Ocean Interactive
 * Tutorial hints
 * Minigames: Ultra Hardcore
 * Pre-classic versions: Cave game tech test, rd-132211, rd-132328, rd-20090515, rd-160052, rd-161348, mc-161607, mc-161616, mc-161625, and mc-161648.
 * Classic phases: Early Classic Development, Early Classic Creative, Multiplayer Test, and Late Classic Creative.
 * Classic versions: 0.0.2a, 0.0.3a, 0.0.10a, 0.0.16a, 0.0.19a_04, 0.0.19a_05, 0.0.20a_01, 0.0.22a, 0.0.22a_01, 0.0.22a_02, and 0.0.23a_01 remake.
 * Classic server versions: 1.1, 1.4, 1.4.1, 1.8, 1.8.1, 1.9, 1.9.1, 1.10, and 1.10.1.
 * Minecraft Indev versions: February 12 (1).
 * Indev 0.31 versions: December 23 (1), 23 (2), 31 (1), [[Indev 0.31 (December 31, 2009, 2)|
 * Infdev versions: June 7, 8, 11, 15, and 27.
 * Alpha server versions: 0.1.0, 0.1.1, 0.1.2, 0.1.2_01, 0.1.3, and 0.1.4.
 * Java Edition versions: 1.11.1 and 1.14.1.
 * Minecraft Launcher versions: 2.1.247x
 * Pocket Edition versions: Alpha 0.4.0 rev 3, 1.1.3 and 1.1.4.
 * Bedrock Edition versions: 1.8.0 and 1.10.0.
 * Bedrock Edition beta versions: beta 1.8.0.10, 1.8.0.14, 1.9.0.0, 1.9.0.2, 1.9.0.3, and 1.10.0.3.
 * Education Edition versions: 1.8.0 and 1.9.0.
 * New Nintendo 3DS versions: 0.1.0, 1.1.06, 1.2.12, 1.3.12, 1.4.23, 1.5.25, 1.6.11, 1.7.10, and 1.9.19.

Bug tracker

 * View all

Fixed bugs

 * 9 bugs fixed


 * Pocket Edition Alpha 0.8.1
 * – Block duplication
 * Java Edition 14w33c
 * – The new doors have bigger items.
 * Pocket Edition Alpha 0.11.0 build 8
 * – No fall damage for guests
 * Java Edition 17w16a
 * – Bows destroy other bows while crafting using recipe book
 * Java Edition 18w47b
 * – Pillager outposts spawn absurd amounts of pillagers
 * Java Edition 19w07a
 * – Falling blocks break all snow layers, including when fully stacked.
 * Java Edition 19w11a
 * – Wolves don't attack mobs you damage with a projectile
 * Java Edition 1.14-pre1
 * – Zombies and skeletons catch fire inside old structures
 * Java Edition 1.14.1-pre1
 * – Leather horse armour has inconsistent texture

Important unresolved bugs

 * View all


 * – Weird scaffolding behaviour at height limit
 * – Teleporting a mob while it is pathfinding will make it navigate back to where it was going – "Postponed"
 * – Reloading resource pack messes up all textures for a frame
 * – Reloading resource pack while placing a block makes the held item glitch out
 * – Host on LAN worlds is often invisible
 * – F3 pie chart displays on top of loading screen
 * – Thrown items appear right in front of head for a frame
 * – When charging a crossbow it appears lower
 * – Upgrading world overrides existing chunks

Gallery

 * Java Edition