Template:Console version/2013-04-04

General

 * Added tracks "end.ogg", "nether1.ogg", and "nether2.ogg" from C418

Blocks and items

 * Spawn eggs (stackable to 16), sandstone stairs, fire charge, item frame, nether brick slabs, nether brick items, end crystal, birch and spruce wood planks, slabs and stairs.
 * Options
 * HUD size options for both splitscreen and full screen modes.
 * Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a nether fortress.
 * Toggle for death messages.
 * Toggle to hide or display the animated character in the User Interface.
 * Allow individual splitscreen users to have their own settings for HUD.

World generation

 * The End
 * The world is not infinite, but has a block placement limit similar to that of the Nether
 * Obsidian pillars are generated in a spiral circling an unactivated exit portal
 * The crystals on the two tallest obsidian pillars are surrounded by iron bars.
 * Re-added beaches.

Mobs

 * Ender Dragon
 * : Breathes 'ender acid' as well as firing purple fire charges
 * The bedrock shell of the exit portal spawns when the player enters The End but is only activated when the Ender Dragon is killed.

General

 * Tutorial world
 * Moved six of the twelve music disc quests in the Tutorial World
 * Changed the Tutorial world to add climbable vines and some of the new items and removed/reduced the items in the brewing, farming and breeding chests.
 * Removed the achievements warning when loading a creative map that has already been saved in creative mode.
 * Added smoother color transitions between biomes.
 * Allow players to block with a sword when the ‘Can Build And Mine' option is unchecked by the host.
 * Improved lighting code performance.
 * Improved the loading/saving time.
 * Changed the display order in the Minecraft Store to show newest DLC first.
 * Added How To Play for the End and farming animals.

Blocks and items

 * Bowls now stackable up to 64.
 * X on maps to show location of the end portal when someone is in the End.
 * Fence gates can now be opened and closed with redstone.
 * Increased the distance jukeboxes can be heard from.
 * Vines can now be climbed to ascend and descend.
 * Slab recipes give 6 slabs.
 * Wooden slabs crafted during and after this update are now flammable. Existing slabs will act as stone slabs and will not be stackable with the flammable slabs.
 * Buckets now stackable up to 16.
 * Signs are now stackable to 16.
 * Sign recipe gives 3 signs.
 * Dispensers will now exempt liquids from a filled bucket when given a redstone but do not properly fill empty buckets with a dispensed liquid due to a bug.
 * Changed gravel texture from Gravel JE3 BE1.png to Gravel JE4 BE2.png.
 * Nether wart will now grow in the Overworld.
 * Wooden button
 * Currently, they cannot be activated by shooting them with arrows, unlike wooden buttons in the Java Edition.
 * Stone button now requires one block of stone instead of two.
 * Trapdoors can be placed on half slabs and stairs
 * Nether bricks can be crafted by using 4 nether brick items.

World generation

 * Blacksmith buildings in villages now hold chests with loot of the same type as found in strongholds.
 * Changed nether fortresses to make nether wart rooms more likely.
 * Made nether wart spawn randomly wherever soul sand is generated in the Nether.

Mobs

 * Sheep can now regrow their wool by eating grass.
 * Reduced the volume of the ghast sound effects.
 * Increased the distance the ghast's sound effect for shooting a fireball can be heard from.

Fixes

 * Fixed glitch that allowed the player to use a cape on any skin.
 * Fixed fireballs causing a freeze while entering the Nether.
 * Fixed crash with ender pearls.
 * Fix for cave spider size.
 * Fixed experience orb pickup sound not having pitch variance.
 * Fixed a crash when attaching glowstone to pistons.
 * Fixed a render update problem on the end of world chunks.
 * Stop the player animation for eating happening in the "Change Skin" menu.