Minecraft Dungeons:Raid Captain

A raid captain is a powerful mob in Minecraft Dungeons. They spawn in locations as a powerful mob such that when defeated, the mission has negative modifiers or a higher threat level, but the rewards throughout the mission are better. They are the most common type of powerful mob in Minecraft Dungeons.

Appearance
Raid captains can either be a diamond armored pillager or a diamond armored vindicator that carries an ominous banner on its back.

Spawning
Raid captains only spawn within missions that have already been completed once. Raid captains do not spawn at all within the Squid Coast and Coral Rise.

Behavior
Raid captains behave like normal illagers, shooting the hero with its crossbow or attacking with its axe. However, they deal increased damage and knockback. They spawn with a group of illagers or illager allies around them, such as vindicators, armored vindicators, geomancers, pillagers, armored pillagers, mountaineers, armored mountaineers, wind callers, enchanters, royal guards, iceologers, and witches or alone, like in the patrols of the base game.

Drops
When defeated, they drop one of two banners, either threat or mystery. Threat portrays the Bad Omen icon and Mystery portrays a skull, and when picked up, the game is enhanced with modifiers (e.g. enemies have boost). At the end of the level, an extra item is given in addition to the artifact chest. Also, the chance for it to be unique exponentially increases for every Raid Captain defeated after the first.

If all six raid captains have been defeated inside of a daily trial on Apocalypse + 25, the highest power level items in the game can be collected from the raid captain chest.

Known mystery banner modifiers

 * 20% of mobs have the enchantment.
 * 35% of mobs have the enchantment.
 * 35% of mobs have the enchantment.
 * 40% of mobs have the enchantment.
 * 50% of mobs have the enchantment.
 * 10% of melee mobs have the enchantment.
 * 30% of melee mobs have the enchantment.
 * 15% of melee mobs have the enchantment.
 * 10% of ranged mobs have the enchantment.
 * 20% of ranged mobs have the enchantment.
 * 30% of ranged mobs have the enchantment
 * 30% of ranged mobs have the enchantment.
 * 50% of ranged mobs have the enchantment
 * Mob health is increased by 50%.
 * Mob health is increased by 110%.
 * Mob health is increased by 140%.
 * Mob health is increased by 170%.
 * Mob health is increased by 230%.
 * Mob damage is increased by 50%.
 * Mob damage is increased by 90%.
 * Mob damage is increased by 110%.
 * Mob damage is increased by 120%.
 * Mob damage is increased by 140%.
 * Mob damage is increased by 190%.
 * Mob speed is increased by 30%.
 * Mob speed is increased by 40%.
 * Mob speed is increased by 50%.
 * Mob speed is increased by 60%.
 * Mob speed is increased by 80%.
 * Mob speed is increased by 100%.
 * Player health is decreased by 20%.
 * Player health is decreased by 40%.
 * Player health is decreased by 60%.
 * Player health is decreased by 75%
 * Player damage is decreased by 20%.
 * Player damage is decreased by 40%
 * Player damage is decreased by 60%.
 * 20% of melee mobs are replaced with.
 * 25% of melee mobs are replaced with.
 * 30% of melee mobs are replaced with.
 * 35% of melee mobs are replaced with.
 * 15% of ranged mobs are replaced with.
 * 20% of ranged mobs are replaced with.
 * 25% of ranged mobs are replaced with.
 * 30% of ranged mobs are replaced with.
 * 35% of ranged mobs are replaced with.
 * 40% of ranged mobs are replaced with.
 * Night Mode

Trivia

 * In the game files, the pillager raid captain is referred to internally as the.
 * In the game files, the vindicator raid captain is referred to internally as the.