Talk:Rain/Archive 1

Why did you revert? Rain works perfectly in creative mode and in multiplayer! --Patrik 17:26, 21 December 2009 (UTC) Copyboy's information is more detailed than yours. You just changed everything into the word "block" while the sentence doesn't make sense. -Psych

It is still incorrect as rain works in all modes and both multiplayer and singleplayer --Patrik 00:15, 22 December 2009 (UTC) Okay, fine, why don't you just add "multiplayer" after Survival in the page? -Psych

Alpha
I'd either like clarification as to whether this is Classic only (I've tested there, and know it works) and clarification added in the page as to whether it's Classic only, or whether it can also be used in Alpha (which I've also tested with F5, at which the game switches between third and first person.) If it can be used in Alpha, tell me how :d. - DuoNoxSol

Rename
Right now, rain does not exist, and has nothing much to say about it even if it does get re-released. So I propose a rename to "Particle Effects" where we can put more information like snow (cover) or a future effect, like smoke, haze or hailstorms? :D None of these are accessible in-game in the current version without hacking but since it existed in past and possibly future versions, this article won't hurt. --Scykei 23:17, 26 November 2010 (CST)
 * Classic STILL EXISTS, damnit. ConMan8 05:22, 27 November 2010 (UTC)
 * Concur. Similar needs to be done with Music and Atmos. '''[[User:Aclectasis| A ]] CLECTASIS ''' 00:56, 27 November 2010 (CST)
 * I know that. I mean if we rename it, we can include this information, and more :D --Scykei 02:06, 27 November 2010 (CST)
 * I'm in agreement here. This should be renamed and Classic Rain cleared up. I spent half an hour last night trying to figure out how to make it rain in Alpha. (I only now came up with a possible solution.) --DuoNoxSol11:23, 27 November 2010 (EST)

Beta 1.5
It says "rain will be temporial", does that mean that Notch will remove it again or that it only happens at random times? Cool12309(T 18:45, 12 April 2011 (UTC)

Happens at random times. C ali nou - talk × contribs » 19:07, 12 April 2011 (UTC)

Rain on sand
It seems, that rain does not fall on sand (only where the sand was originaly created by game, not put by player). Can you confirm this? Onnz 16:24, 19 April 2011 (UTC)
 * I confirmed it does fall on sand. My whole front yard is sand and/or sandstone, so it does rain. Cool12309(T 00:37, 20 April 2011 (UTC)

Picture
Can someone post a picture of rain falling above cloud level? --TelephoneKiosk 00:36, 20 April 2011 (UTC)

Charged creepers
I took the liberty to remove charged creepers, as it seems like a troll, since there is absolutely no evidence. Please don't put it back before proof is presented. Thank you. TheKax 16:03, 20 April 2011 (UTC)
 * I have to take it back, it seems this really might be true. See refs. -- TheKax 16:46, 20 April 2011 (UTC)

Small holes?
Does rain fill small holes? That was a rumor before the release but it's still a "maybe" in this article. Yomikoma 16:03, 20 April 2011 (UTC)
 * I experimented with ~30 single block holes over 2 rain periods and no holes were filled. I removed the unsubstantiated rumor from the article.  Feel free to add it back if anyone actually succeeds in producing evidence for it. --meioziz 16:16, 20 April 2011 (UTC)
 * (noting this was in single player - did not test on server) --meioziz 16:17, 20 April 2011 (UTC)

Re-edit:i had a creeper hole filed with little water and after the rain it was filled another level(1.1.0)

Lightning and its effects.
Anyone know what else it affects? IE. does it hit players? And how much damage does it do? Dctrjons 16:35, 20 April 2011 (UTC)
 * I myself have yet to see lightning or even any pictures of it aside from Jeb's video. I'd like to know all of these things to and I think it deserves an article, but I can't make pages.


 * I have seen lightning (in SMP), and have also been struck by lightning once. The screen flashed around me, and my health dropped by a couple hearts (don't remember the exact amount). Nairou 21:37, 15 May 2011 (UTC)

Light Level
is seems the light level while it's raining is lowered by 3 to 12 and not by 1 to 14. I have placed torches (light level 14) and nothing else around it on a flat surface outside. the torch is lighter than the four blocks around it and these (level 13) are brighter than everything else (level 12). (during the day) Djerun 18:07, 20 April 2011 (UTC)


 * i saw that effect while looking at my torches and figured the light level was lowered to 12. while making edits to the rain page i included this information but someone changed it back to 14. Technologics 20:35, 20 April 2011 (UTC)

Rain not falling on sand
I took these on my multiplayer server just a few minutes ago, while it was raining. Its in a forest/moderate biome as you can see, and the rain goes everywhere but the sand. Ignore the webs, i was messing around with them http://s1184.photobucket.com/albums/z330/deanm2/ --Deanm 22:26, 21 April 2011 (UTC)


 * Good job trying to contribute, but you're wrong. --Yulex2 22:31, 21 April 2011 (UTC)
 * I'm willing to admit that, that's why I didn't edit the article. Could I have an explanation then? btw, changed the title --Deanm 22:35, 21 April 2011 (UTC)

The sand is at the edge of it's biome, it's not in the raining biome, it's in the not raining biome. JesusChrist666 02:29, 22 April 2011 (UTC)

How long does rain last
during my frist rain period i wonderd how long it would last. lets try to create a range i'll come back with my results you come back with yours Blaxout1213 00:41, 22 April 2011 (UTC)blaxout1213

For me it lasted from sunrise to sunset Blaxout1213 00:46, 22 April 2011 (UTC)


 * From early morning to midnight.--SpyroCraft007 was here 19:53, 30 April 2011 (UTC)

for me it's been raining all day and all night so far... soooo bored... --Metal Man II

Rain protects Zombies and Skeletons.
Minecraft Beta 1.5_01 23 Apr 2011

I have just found out that during a rainstorm Zombies and Skeletons can quite happily survive in daylight hours. I had made myself a tall platform when caught out at night. A storm started and when day came I found there were no less than five zombies and three skeletons around the base of the pillar.

Research into what causes the rain sounds to play
Each bullet point is a separate condition that will cause the sound to play if it's fully met.

The first is played while:
 * the player is no more than nine blocks away from the nearest rain effect and the top half of the player is not underwater
 * the player is touching the rain effect, the top half of the player is not underwater
 * the player is touching the rain effect and the bottom half of the player is from two blocks below sea level to the sky limit

The second is played while:
 * the bottom half of the player is at least four blocks lower than sea level and not touching any rain drops
 * the bottom half of the player is at least four blocks lower than sea level and the top half of the player is underwater

Both will be played while:
 * the bottom half of the player is three blocks lower than sea level and not touching any rain drops
 * the bottom half of the player is three blocks lower than sea level and underwater

This is very in-complete, a bit messy and is all sourced from in-game testing, I don't have any code to verify it. If anyone wants to poke around the code and find out if this is all correct and back it up, that'd be great. Then it can be cleaned up and added to the article. – ultradude25 ( T at 07:51, 25 April 2011 (UTC)

Insight video of Rain
After getting finally some falling water at my tower, I decided to make a video of most/all the aspects (or "fun facts") of rain.

http://www.youtube.com/watch?v=kZm4dNNlzs0 --SpyroCraft007 was here 19:51, 30 April 2011 (UTC)
 * Um, am I breaking 16.b?--SpyroCraft007 was here 02:08, 1 May 2011 (UTC)

Rain forests
When I was in a rain forest biome, it had started to rain. When it stopped, it picked up again only minutes after. When I moved to a shrubland, it didn't pick up for a long time. Then I moved back to the rain forest, and it started picking up really fast again. This may have been a coincidence, but I think that rain may fall more often in rain forest biomes. Has anyone else experienced this? CactusTrio 02:32, 1 May 2011 (UTC)CactusTrio
 * Sounds plausible; since it's a 'rain'forest. Maybe precipitation is affected by biomes, too?--SpyroCraft007 was here 04:23, 1 May 2011 (UTC)
 * This might also give a reason to odd behavior on my world, since it has NEVER EVER rained after the update. I've played long time. I first though this was a bug, but it could be something related to biomes, (no, I'm not stupid enough to expect it to rain on desert), since the humidity values tend to change smoothly, and I reside next to a desert (good place cause of glass if you ask me). Hope my world isn't kind of "broken" since I have been unable to earn some of the achievements in it too, which worked fine after changing worlds... I wouldn't like having to make a new world... This seems rational. -- TheKax 03:34, 4 May 2011 (UTC)
 * Not raining only affects sand placed by the world generation. Any block of grass is a suitable place for rain to fall in, although grass near desert biomes has the dullest grass color (as far as I'm aware) so that means lesser probability to rain. Protip: The raining algorithmic is reset each time you sleep.--SpyroCraft007 was here 20:31, 4 May 2011 (UTC)

Chance of Rain
I've noticed that on some of my maps, rain is almost constant, while on my other maps rain is as rare as diamonds. I wonder what causes this.. anyone care to find out? NeonJ 16:45, 7 May 2011 (UTC)
 * Biomes, maybe? See the chat above. -- TheKax 13:43, 8 May 2011 (UTC)

Reordering?
What do you think about reordering the beta 1.5 information to be moved above the classic info, since people are probably looking for the beta info more than classic. Chronological order is nice, but we need to prioritize IMO. -- TheKax 13:45, 8 May 2011 (UTC)

Lowered framerate
There can be significant lowering of the framerate during rain cause, it seems, by the sound of the rain on some computers, including mine. Disabling sound returns framerate to normal. Taiyoushin 18:02, 14 May 2011 (UTC)

My FPS are lowered even with sound disabled. Putting fast graphics helps, but I keep fancy graphics. C ali nou - talk × contribs » 19:19, 14 May 2011 (UTC)

Could someone change the link pic?
The reason i say that is, it looks like Yellow missingno gone blue. It scares me. Emeraldisthetwilightgod 03:12, 21 January 2012 (UTC)
 * Please clarify. I can't tell which image you're referring to (there are 6 screenshots on the page), or what exactly the problem with it is. Orthotope 03:23, 21 January 2012 (UTC)
 * I think she is referring to the Environment-template-thingy, and that she/he's scared by it.--85.27.161.163 09:26, 9 February 2013 (UTC)

More fish in rain?
"Fish are more abundant during rain.[5]" Does anyone have any actual proof for this?--85.27.161.163 10:01, 9 February 2013 (UTC)

Merge with snow?
Snow is basically just another way of raining, and the two pages share much information. Merge them maybe?--85.27.161.163 15:22, 10 February 2013 (UTC)

Rain is weird.
So, I just built a base (a cute jungle and oakwood hut with extensions, yard,ect.) in the Mushroom biome (Of which I am now seriously afraid of (see the Talk page on Mooshroom.). So there's a hole in the roof with a ladder in which I use to access the balcony (I enjoy sniping things). It started raining once, and when I stepped under the hole, the rain stopped. I stepped away, and it started again. (Please note my hut is 5 blocks high to the ceiling.) --174.89.131.237 18:19, 10 July 2013 (UTC)


 * With rain and snow, ladders are counted as solid blocks. Meeples10 signature.png ᐸ Talk  Contribs  18:22, 10 July 2013 (UTC)


 * No, it's because weather effects are hidden in the column you're standing in (so you don't get particles clipping into the camera). Standing in the hole removes its effects, and since it's one block wide you can't see the effects that are in other columns, making it look like the rain/snow has stopped. –ultradude25 ᐸ Talk Contribs 21:18, 10 July 2013 (UTC)