Bedrock Edition beta 1.5.0.4

Beta 1.5.0.4 is the third beta version released for 1.5.0, which added a bunch of Update Aquatic features and fixed numerous bugs.

Blocks

 * Bubble Columns
 * Has a different texture as for work in progress.
 * Turtle Eggs

Items

 * Scute and Turtle Shell items
 * Potion of the Turtle Master
 * Turtle spawn egg

Mobs

 * Turtle

Changes

 * A fresh, new menu background for Update Aquatic
 * Coral blocks will no longer die as long as one side is touching water
 * Updated the texture of the top of Kelp
 * Updated the texture of Cooked Fish
 * Default Field of View has been reduced from 70 to 60 and can be adjusted in Video Settings

Fixes

 * Fixed several of that top crashes that occurred during gameplay
 * Fixed a crash that occurred when a Piston pushed a block
 * Fixed a crash that occurred when too many Sea Pickles filled an area
 * Increased performance when viewing particles from the Ender Dragon's attack and lingering potions
 * Guardians and Elder Guardians are no longer stuck as benthic creatures
 * Fixed Conduit Power not affecting players that were swimming through a 1x1 space and in range of a Conduit
 * Cached Data once again appears on the Storage screen
 * Players will no longer inherit the host's spawn, inventory, and location when rejoining a world with a Resource Pack removed
 * Tropical Fish textures now appear properly on Android devices
 * The coordinates of Buried Treasure are now accurate when using the '/locate' command
 * Pressing down on the controller no longer loses focus on the chat field
 * Fixed water flow being inconsistent and suspended around caves and ravines
 * Beacons and Conduits now have sound effects
 * Command Blocks can now be modified when set to 'Repeat' and 'Always Active'
 * Lava falling onto a water block with Seagrass or Kelp from will now become Stone
 * Redstone, Torches, and Redstone Torches can no longer be placed on Seagrass underwater
 * Fixed Tridents damaging multiple mobs in a single throw
 * Passengers in boats will now take damage when falling from a high place
 * It is now easier to attack mobs while swimming
 * Fixed the cracking animation not appearing when mining blocks through the water surface
 * Leather Horse Armor no longer loses its dyed color after world conversion
 * Mutated Savanna Plateau and Mutated Mesa Plateau biomes now convert properly from old worlds
 * Fixed water coloring in mutated biomes
 * Fixed the controller not being detected when resuming the game from suspended state after changing the profile
 * Map items now have the proper name displayed in chat for players when using commands
 * Fixed some chunk rendering that caused players to see through the ground at certain angles
 * Minimized animation delays with large stacks of falling blocks
 * Fixed experience orbs not always being picked up by players
 * Fixed Drowned spinning in place
 * Zombies that transform into Drowned will now drop items when they die
 * Dolphins and Cod no longer get the jitters when swimming in groups
 * Silverfish can once again enter Stone blocks
 * Arrows fired by Skeletons and Strays can now damage the Wither
 * The paper doll no longer sticks out of the frame on the inventory screen while swimming
 * Tridents fired from a Dispenser no longer have the exact same trajectory and will now lose durability
 * Fixed textures on low-end devices when the Education toggle was enabled
 * Fixed issues with Zombie pathfinding and not attacking players
 * Pistons once again have the proper texture underneath them when placed horizontally
 * TNT can no longer deal damage or destroy blocks underwater when placed on non-full blocks
 * Fixed the hitbox of Coral Fans
 * The "Manage who can send you invites" button in Profile settings now points to the proper location
 * Fixed two Elder Guardians sometimes spawning in each chamber of an Ocean Monument
 * Fixed spelling errors for Anemone and Red Lipped Blenny tropical fish
 * The 'Controls' section of How to Play now updates after remapping the Sneak button