Bedrock Edition Far Lands

The Far Lands is the area that extends towards what some call the "edges" of the map. It is basically an area that lies as far as 25% from where you are to where the sun is currently. When a player makes it to the far lands, they will witness an excessive amount of lag and the map will be severely distorted. According to Notch, this distortion can be fixed, but since no one is likely to make it to the Far Lands without some form of cheating, he says that he will likely not fix it since he likes the idea of a mysterious world beyond a certain distance.

Getting to the Far Lands
Getting to the Far Lands without hacking would be a very difficult task, taking an estimated 800-900 hours of walking in one direction. Instead, a level.dat editor can be used to move the player to the far lands.

The hard limit where chunks get overwritten is at X/Z of 34,359,738,368 (negative or positive). At X/Z of 2,147,483,648, item positions, pathfinding and other things using integers will start to overflow and act weird, usually resulting in minecraft crashing. Before those two points however, things still get weird, such as the map generation, block physics, or the map updating according to where the player is. Using third party programs to get players into the deep far lands will usually result in Minecraft crashing.

Going deep into the Far Lands can be very dangerous, and can easily result in death or crashing.

Effects of the Far Lands
There are many effects that will be noticed after traveling millions of blocks away from your spawn point. The very first effect that will be noticed is blocky movement of the map. Players will also experience severe drops in frame rate, and slower shading updates. These three effects will worsen as players journey deeper into the Far Lands.

By X/Z value of 12,550,821, the map generator will generate very crazy sculptures, much different than the regular generated land. This land is a distorted shape stretched along the axis of which the player went into the Far Lands. The generation worsens as players travel farther. Approaching this oddly shaped land will cause the game's frame rate to suddenly drop much lower than the average frame rate. For unknown reasons, the frame rate is uneffected in the Nether.

As the player journeys even deeper into the Far Lands, effects will worsen. At X/Z 32,000,000, the land will not effect anything, and cannot be effected, as if the blocks did not exist, Meaning that when the blocks are walked on, players will fall into The Void. Because of this, it's impossible to get even close to X/Z 34,359,738,368 or 2,147,483,648.