Talk:Weapon

Hoe Damage
Could someone find out the damage that each level of hoe deals?


 * Actually, I did test hoes and they deal the same damage as a fist or any non-weapon block does. It didn't even lose durability, just as it doesn't when you mine something with it. That led me to believe that the only items that were weapons were also tools used for mining, even bows don't directly attack the enemy. --Nnelg 01:48, 4 November 2010 (UTC)

Spider Health?
The article mentions the health of various mobs, but neglects to mention the health of spiders. I'm pretty sure it's 10, just like the Skeletons, Zombies, and Creepers. Can anyone confirm this? -JC 22:19, 28 September 2010 (UTC)

Spiders have 8 hearts of 'life'/health

Strikes to Kill
This is just a chart I made for handy reference. I don't know if it'd warrant any inclusion.


 * Well, a less organized version of this chart is how this page used to be, but including that wouldn't hurt. :) --Nnelg 01:48, 4 November 2010 (UTC)

Health of fhe new mobs
can we please have the health of the zombie pigmen and ghasts? thanks!
 * On hard, I took out a ghast with three arrows. I got it on video if you need proof. http://www.youtube.com/watch?v=9bDWtkHZfvw#t=2m33s Levy 21:18, 4 November 2010 (UTC)
 * however, you cannot determine they had full health. over half of ghasts I've met have scraped/got hurt by fire and lava, and as such, had lower health.--Kizzycocoa 16:20, 4 November 2010 (CDT)

Split into individual pages?
I think I'm going to split this page into a swords page and a bows page, it would be much nicer. MoonBeans 03:14, 13 January 2011 (UTC)


 * There is already a page for swords and for bows. I think we should keep all three pages and only have this page list the damage of all the different tools/weapons. I already got confused by the conflicting values of damage for the Sword page. Also, Gold tools are more powerful now, so I edited the page to equate them to iron for now, but the correct values still need to be confirmed. I'm going to try them out later.


 * Edit: It looks like gold tools don't actually do more damage, even though they break things faster. Reverted.LTK 70 14:41, 1 February 2011 (UTC)

notch should ad stafes and long bows withe scopes and to make the long bow you use stafes insted of stikes ond to make the scope you put the long bow right next to a bottle 174.25.94.210 23:37, 31 May 2012 (UTC) henryboy003

fists = other
We should add that holding anything besides the weapons does the same damage as "fist". i've seen a few youtube vids where players seemed to feel that using a stick, for example, does more damage then just your fist.

Damage done has changed
For many of the weapons the damage done has changed. I don't have all the values but I can surely say that the D.Shovel kills a cow in 2 blows, making it's damage 2.5. Also, one blow registers as 5 damage (5 halfhearts) in the statistics. I have tested some weapons with this way and now I'm sure that the damage done for each weapon?tool is half of the value added to statistics after each hit. Here are some values:

D.Sword 5,5

Fists 1

D.Shovel 2,5

D.Pick 3

S.Sword 3,5

S.Shovel 1,5

--XarsYs MC 06:41, 23 April 2011 (UTC)
 * I think, the damage of all the tools was increased by 0.5 hearts, but I'm not sure. Test it and compare it with the datas in the German Wiki. -- LukiGamer 06:08, 26 April 2011 (UTC)

Misguided use of the word "tool"
Okay, that's a kind of misleading topic header. Anyway.

The "All tools can be used as weapons", doesn't seem right, as that link leads to a page that contains the clock, shears, map and compass. (flint & Steel, Bucket, and fishing rod can be used as indirect weapons)

How could this be worded to not confuse someone into thinking they can do more damage with a map, etc? (PAPERCUT!!!)

Also, can someone test (if it hasn't been tested already) if shears do more damage than fists? --HexZyle 17:30, 27 September 2011 (UTC)

Shears don't deal more damage than fists, tested in 1.7, 1.8 and 1.9. C ali nou - talk × contribs » 22:56, 3 November 2011 (UTC)

Use of other items as weapons
What about using flint-and-steel, dispensers, TNT, fishing rods, buckets, etc as weapons? A dispenser is basically a cannon-type gun/shooter that actually shoots arrows instead of merely dropping them as with all other items. And a flint-and-steel is basically a flamethrower except that the flame can't be actually used on mobs. And the TNT can be used as a bomb with a fuse to activate. I think some of these items can be classified as weapons in certain conditions so these should be added as well. - Asterick6 05:29, 29 September 2011 (UTC)

Nerfed?
Moved to it's own project page. Check there for damage updates. Summary of all changes --HexZyle 04:21, 20 October 2011 (UTC)

Updated damage
Now that we've gotten the new damage for weapons (in 1.9) can we put them on the sword and bow pages? It's extremely confusing when the sword and bow damage is on this page, not the sword or bow page.- Jatsburgern 22:51 October 23, 2011 (CST)
 * Yes please. As I said on my project page, (it was on this page until i moved it) I don't know every single location of the values that need to be updated, and if you see out of date values, please make sure to fix them. Thanks :) --HexZyle 03:47, 24 October 2011 (UTC)

What's up with this image..?
I keep on trying to see the crafting square thingy on this wiki, but it turns out to be some wacky picure of a cobblestone house...