Talk:Goat

Should we delete this page? All the info is provided on Caves & Cliffs. – Preceding unsigned comment was added by Pi31-dot (talk • contribs). Please sign your posts with


 * the mob is already available in a development version via Experimental Gameplay. BDJP (t 18:17, 28 October 2020 (UTC)

Oh thanks.Pi31-dot (talk) 18:33, 28 October 2020 (UTC)Pi31-dot

vex nosie
goat vexes, why?--67.34.77.109 21:31, 29 October 2020 (UTC)
 * I'm guessing it's a placeholder sound. Hoglins used to have something similar before their own sounds were added. PegasusDust (talk) 21:34, 29 October 2020 (UTC)

Goats attack when player freezes
Resultados de traducción Please do not delete information, since this is verified by several players, even I can check it, the goats attack after you stay immobile for 4 seconds, before deleting, verify on your own. Ronyhd (talk) 17:11, 30 October 2020 (UTC)
 * I did verify, and that is actually if the goat is directly looking at you when the 10-15 second player or mob check happens, which is way more likely to happen when you are still. In my own testing, goats don't attack me for several minutes when I'm very close to them, only when they look at me. – Unavailablehoax (talk) 17:18, 30 October 2020 (UTC)

I tried to do that but it didn't work, I got in front of the goat but this didn't work, then I got behind her and stayed still for 4 seconds and she turned to attack me. And I'm not the only one who has verified this. – Preceding unsigned comment was added by Ronyhd (talk • contribs) at 17:29, October 30, 2020 (UTC). Please sign your posts with
 * Hm, yeah I've got that to happen, but that is most likely a coincidence when the goat turns to look at you right when the check happens. It doesn't happen consistently, meaning it's not caused by that. In the behavior file, this is the code that determines the mob to attack.


 * The last line with "must_see" causes it to happen. If you want, I can show the entire behavior file. – Unavailablehoax (talk) 17:48, 30 October 2020 (UTC)