Bedrock Edition 1.15.0

1.15.0 is an upcoming major update to Bedrock Edition with a set release date of Q1 2020. It will add many features that were originally exclusives from Java Edition as well as making other changes and bug fixes.

Blocks

 * Allow and Deny Blocks
 * Re-added and can only obtained by using the command.


 * Border
 * Re-added and can only obtained by using the command.

Items

 * Potion of Slowness IV
 * Can be brewed by adding glowstone dust to a regular potion of slowness.


 * Splash Potion of Slowness IV
 * Can be brewed by adding glowstone dust to a regular splash potion of slowness.


 * Lingering Potion of Slowness IV
 * Can be brewed by adding glowstone dust to a regular lingering potion of slowness.


 * Arrow of Slowness IV
 * Can be crafted by tipping an arrow in a cauldron filled with a potion of slowness IV, or with eight arrows and one lingering potion of slowness IV.

Gameplay

 * Enchanting
 * Added Curse of Binding
 * Prevents the item from being removed from that armorslot until the player dies.

Blocks

 * Beacons
 * The beam color can now be mixed with several different stained glass colors.


 * Campfires
 * Sneaking no longer prevents damage.


 * Conduits
 * Now give Conduit Power to nearby players in rain.


 * Dispensers
 * Crafting it no longer requires a fully repaired bow.


 * Flower pots
 * Potted plants can now be removed from the pot by tapping/clicking on it.


 * Fence gates, pumpkins, and jack o'lanterns
 * Can now be placed without supporting blocks underneath.


 * Iron bars
 * Changed the inventory icon to match Java Edition.


 * Observers
 * No longer emit a redstone signal when placed.


 * Saplings
 * Oak and birch saplings grown within 2 blocks of a flower on the same Y-level have a 5% chance to have a bee nest.


 * Snow
 * Now drops itself when mined with a Silk Touch shovel.


 * Structure blocks
 * Added detect button for save mode.

Items

 * Items
 * Dropped items now transform into a 3D model and start spinning.

Mobs

 * Iron golems
 * Improved spawn rates.


 * NPC
 * Dialog and changeable skins have been readded.


 * Passive mobs
 * Now spawn on blocks they are supposed to.


 * Pufferfish
 * Now semi-puff when a player approaches, and fully puff when a player is very close.


 * Wolves
 * Now spawn in forest and giant tree taiga biomes.

World generation

 * Trees
 * Large spruce trees now transform nearby grass blocks into podzol when they grow.

General

 * Character creator
 * Many updates and improvements to it.


 * Explosions
 * Now deal damage in water.


 * Particles
 * Changed the particles of the eye of ender to match Java Edition.
 * Changed the particle color of Bad Omen from tan to dark green to match Java Edition.


 * Map making and add-ons
 * Most attack goals are now data-driven.
 * Added new documentation for new behavior fields.
 * Most Slime and Swim goals are now data-driven.
 * Added new documentation for new behavior fields.
 * Tree generation is now data-driven.
 * Wither skull attacks are now data-driven.
 * Item sprites are now data-driven.
 * Drowned mobs are now data-driven.

Fixes

 * Crashes
 * Fixed several crashes that could occur during gameplay.
 * Fixed a crash that could occur when clicking 'Read More' on certain resource pack screens.
 * Fixed an issue with invisible shulker boxes which could cause a crash when trying to open or break them.
 * Fixed a crash that could happen when dispensing bone meal into a grass block.
 * Fixed a crash caused by fire spreading to beehives.
 * Fixed a crash that could sometimes occur when traveling towards -z coordinates.
 * Fixed a crash that could occur when adjusting certain JSON strings in behavior packs.
 * Fixed a crash that could sometimes occur after resuming the game on Xbox One.
 * Fixed a crash that could occur when using the character creator.
 * Fixed a crash that could happen if a slime targeted something and lost sight of it.
 * Fixed a crash that could occur when trying to enchant fishing rods.


 * Performance
 * Optimized keyframe animation playback.
 * Optimized performance when breaking lots of kelp plants.

General

 * Fixed an issue that prevented players from being teleported to a nearby chunk that the game thought was too far away.
 * Fixed an issue that was preventing chunks from loading in correctly when traveling between dimensions.
 * Fixed an issue that prevented strongholds from generating with libraries and portal rooms.
 * Ocean monuments once again generate with the correct interior structures.
 * Marketplace ratings now appear correctly when scrolling.


 * Accessibility
 * Fixed a bug that could cause the narrator to read text twice on Xbox One.
 * The text-to-speech reader now reads URLs properly.


 * Gameplay
 * Added the missing text for locked maps in the cartography table.
 * Players can transition from swimming to running on land more smoothly now.
 * Casting a fishing rod whilst running no longer slows the player down.
 * The 'Sound the Alarm' achievement is now only triggered by hostile mobs and not players.
 * The player's hitbox is now correctly reset when unequipping elytra mid-flight.
 * The correct amount of berries can now consistently be collected from sweet berry bushes.
 * Using shift/sneak will now allow the player to move downwards correctly when swimming.
 * Fixed the respawn location so that players no longer wake up with their head in a block after sleeping.
 * The raid bar will now appear correctly when returning to an active raid from another dimension.
 * Fixed a bug that would prevent redstone power from passing through barrels after reloading a world.
 * Falling blocks (such as sand) will no longer break when falling onto retracted pistons.
 * TNT no longer drops as an item when exploded.
 * Fixed trapdoor collision shape.
 * Prevented elytra gliding rotations on the player when in first person view.
 * Explosions can now deal damage in water.
 * Flying with elytra at high speeds no longer causes sound to become jittery.
 * Mobs are now damaged and items are destroyed when on top of cactus blocks.
 * Fixed a bug that prevented repeating and chain command blocks from being opened. (MCPE-63089)
 * Fixed an issue that would cause a 'phantom' water block to appear when placing water on a fire near a sponge block.
 * Fixed an issue where water from bubble columns could not be collected.
 * Stacked mine carts that occupy the same space will now load and unload as expected.
 * Walking on scaffolding now makes correct sounds.
 * Players will no longer be teleported underneath the main island when using an end gateway.
 * Fixed an issue that meant pillager patrols could spawn in unexpected places.
 * Fixed an issue that prevented inventories from being opened after riding a mount.
 * Blocks will now lose their waterlogged state when pushed by a piston.
 * Kelp will now keep growing after being partially broken by a piston, and the piece below will have a maximum random age of 24.
 * Blue wither skulls will once again break obsidian.
 * Ender dragon fireball attacks no longer cause excessive damage.
 * Hopper mine carts will now drop hoppers and mine carts when broken with a ranged weapon.
 * Multiple honey blocks can be crafted in the 2x2 crafting grid.
 * Crafting multiple honey blocks returns the correct amount of items to the player.


 * Mobs
 * Increased iron golem spawn rate and modified spawn rules.
 * Fixed the jumping animation of tamed horses.
 * Fixed blaze path-finding and navigation.
 * Fixed a bug that allowed ghasts to exist when the difficulty was set to Peaceful.
 * Fixed an issue that was preventing pillager captains from being hostile.
 * Fixed an issue that was allowing fish to spawn in flowing water above ice blocks.
 * Wolves now spawn in more biomes.
 * Small mobs will no longer get trapped in gaps created by stair blocks.
 * Villagers no longer run around inside their houses when being raided.
 * Mobs no longer start shaking when entering minecarts.
 * Guardians and elder guardians will no longer float in the air as they try and reach water.
 * Tweaked squid spawn rate and cap.
 * Drowned can no longer drop tridents without having them equipped.
 * Fixed a bug that prevented cats from sleeping on a bed with the player
 * Snow golems can now try and shoot snowballs at mobs when it is behind a fence block
 * Fixed a bug that allowed zombie villagers to break iron doors.
 * Sitting mobs will no longer slide around and breed.
 * Mobs now consistently take damage when spawning on magma blocks.
 * Tweaked the iron golem strolling animation.
 * Fixed an issue that prevented polar bears, parrots, ocelots, and dolphins from being leashed.
 * Cured zombie villagers can now offer discounted trades.
 * Hostile mobs will now correctly seek out and jump on turtle eggs.
 * Cured zombie villagers no longer inherit XP unexpectedly, which would prevent them from acquiring a new profession.
 * Villagers will no longer become preoccupied with sharing carrots.
 * Vindicators that spawn in woodland mansions will now use the spawned event and become hostile before being attacked.
 * Villagers now have a chance to offer trident enchantment books as trades.
 * Creepers in boats now deal damage to players nearby.
 * Wolves will once again heal when fed meat.


 * Items
 * Unloaded crossbows no longer display the incorrect icon in the inventory.


 * Graphical
 * Stopped offhand shield animation and bow animation from playing at the same time.
 * Fixed a bug that was preventing the cubemap from rendering correctly on Xbox One consoles.
 * Items held by baby foxes now render correctly.
 * Stained glass now has the correct colors on maps.
 * Enchanted elytra will now show the enchanted glow when equipped.
 * Lingering and splash potion particles now stay within their boundaries when in a confined space.
 * Cakes now have the correct texture states when partially eaten. (MCPE-14757)
 * Fixed an issue that would cause armor to unexpectedly render on mobs when being held in its hand.


 * User interface
 * Fixed a bug that could sometimes prevent the loading screen tips from showing correctly
 * Entities and blocks are now shown consistently in the structure block's preview.
 * The tooltip for leaving a boat is now consistent across platforms.
 * The "grow" controller tooltip will now show when pointing bone meal at grass blocks or blocks underwater.
 * The "Require players to accept resource packs to join" checkbox is now visible again.
 * Fixed the 'Take a tour' navigation arrows in the Marketplace.


 * Commands
 * Updated the grammar in the command description to make it consistent with other commands.
 * Instant effects now use ticks instead of seconds when used with the command.
 * Item tags can now be toggled in the UI using.


 * Add-ons & scripting
 * Implemented a fix to ensure the player's mount updates all riders to ensure consistent smooth rotation for all riders.
 * The behavior no longer causes mobs to freeze when they lose their target.
 * The event is now triggered correctly when unleashing from a fence.
 * The 'Create New World' button text is now using the global color component.
 * Custom entities that use the runtime identifier field now use the custom entity's name rather than the vanilla entity's name.
 * Fixed the behavior which could cause mobs to freeze when there were blocks nearby.
 * Dispensed splash and lingering potions now have potion effects in their projectile component.
 * Fixed collision box not updating from script.
 * The component will now work on non-mob actors (such as ender crystals).
 * A mob spawned in the air will no longer think it's on the ground once its movement is ticked.
 * Entities no longer freeze when a component group containing a navigation component is removed.


 * Character creator
 * Fixed an issue that could cause the wings costume piece to disappear with certain hairstyles.
 * Fixed the default player model to overcome some texture issues that could be seen when choosing different heights and sizes in the character creator.
 * Various user interface fixes.
 * The achievements screen can now be viewed through the character creator dressing room.
 * Fixed an issue that meant some character creator selections would not be saved between sessions.

Versionen/Vollversion 1.15 (Bedrock) Bedrock Edition 1.15.0 Edição Bedrock 1.15.0 1.15 (Bedrock Edition) 基岩版1.15.0