Pillager

Pillagers are a subset of illagers that raid villages.

Spawning
Pillagers may spawn in illager patrols. Illager patrols spawn a maximum of five pillagers (weight 55) or vindicators (weight 27) up to 200 blocks away from a village on grass or sand with a block light level of 0–8 and a sky light level of 10–15.

Drops
Upon death, pillagers drop:
 * 0–1 s, dropping more with the presence of Looting, up to 4.
 * 0–2 s, dropping more with the presence of Looting, up to 5.
 * Its which has an 8.5% chance to be dropped (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III). It will have a random durability, and can be enchanted.
 * 5 experience when killed by a player or tamed wolf.
 * 1 Illager Banner.png illager banner, if the pillager is a patrol leader.

Behavior
Pillagers are armed with crossbows and attack by shooting arrows at their foes, an arrow each 2 seconds at 6 blocks away: players, iron golems and villagers. This can lead to pillagers battling neutral/hostile mobs due to an arrow hitting the wrong target, though pillagers will never attack each other. Pillagers can ride illager beasts. Villagers do not run away from the pillagers. Pillagers will switch to melee attack when fully submerged underwater.

Trivia

 * If a pillager is summoned with the custom name "Prisoner of War", it will not have a crossbow and instead will have its hands crossed over one another.