Java Edition 14w29a

14w29a is the thirty-sixth snapshot for 1.8. This snapshot contains a lot of optimizations specifically targeting render performance.

Additions

 * Options
 * Multiplayer settings
 * 'Reduced debug info' toggle to enable/disable reduced information on the F3 debug screen
 * Video settings
 * 'Use VBOs' toggle to enable/disable vertex buffer objects
 * Gamerules
 * Gamerule to enable/disable reduced information on the F3 debug screen
 * Op-only unlike the 'Reduced debug info' toggle in multiplayer settings
 * Overrides 'reduced debug info' settings in clients
 * The ability to create gamerule variables
 * These are fake gamerules which don't actually affect your world, but can be used with with the new   argument to update a scoreboard objective based on the value of that gamerule
 * Declare using
 * Access using
 * Access using

Changes

 * Commands
 * argument to see the current size of the border
 * Additionally has a  argument after the
 * Signs, chests, beacons, beds and heads
 * Now display the cracking animation
 * Beds did display the cracking animation previously, but not on their top and bottom
 * Ore generation
 * Ore generation is more than twice as fast
 * Ore generation
 * Ore generation is more than twice as fast

Fixes
From released versions before 1.8


 * – Mobs don't spawn next to water streams if the x and z coordinates are negative
 * – Starvation prevents sleeping in bed on peaceful
 * – Viewing a map while invisible still shows both hands holding it
 * – Standing on exact X.0 Z.0 coordinates prevents breaking/placing block in north west
 * – Zombies and skeletons don't burn on slabs
 * – You can make smooth sandstone into smooth sandstone
 * – Minecarts and TNT are not moved by water currents
 * – Signs and chests do not display cracking animation
 * – Client freezes for ~1 second in multiplayer when opacity of a block changes next to unloaded chunk

From the 1.8 snapshots


 * – Teleporting with rotation might twist your head
 * – Unable to disable  for someone in spectator mode
 * –  and   not working
 * – Cannot add fake players or named entities to scoreboard teams
 * – Hoppers/droppers can't take water bucket out of furnace
 * – You get the message "Your game mode has been updated" even when
 * – Iron trapdoors appear on the opposite side of where they are placed when open (east/west orientation)
 * – Detector rails render as unpowered, even when powered
 * – command doesn't work

From the previous snapshot


 * – Frame-rate drop in 14w28b
 * – command writing errors on the server log
 * – Mob spawners count min/max spawn delay with a rate of 10 instead of 1
 * – Chests that should be oriented east/west are oriented north in desert temples
 * –  are not used when a command sign is right-clicked by non-OPs
 * – Cannot or fill ender chests
 * – Sidebar scoreboard shows the lowest scores and not the best when hitting the limit of the sidebar
 * – Rails (any) crash nearby clients when pushed by sticky pistons repeatedly / pushed into entities