Minecraft Dungeons:1.4.3.0

1.4.3.0 is an update to Minecraft Dungeons released on September 8, 2020, which added the Creeping Winter DLC, Daily Trials, balance changes, and bug fixes.

Items

 * Beenest Armor
 * Daily trials exclusive armor.
 * Turns health potion into an area effect.


 * Burst Crossbow
 * Daily trials exclusive weapon.
 * Fires multiple arrows with a short delay in between each arrow.


 * Buzzy Nest
 * A new artifact used to summon a bee every few seconds.


 * Enchanted Grass
 * A new artifact used to summon enchanted sheep.


 * Ghostly Armor
 * Daily trials exclusive armor.
 * Takes significantly reduced damage during a roll.


 * Ghost Kindler
 * Daily trials exclusive armor.
 * Unique variant of the Ghostly Armor.
 * Takes significantly reduced damage during a roll.
 * Fire Trail during roll.


 * Rapier
 * Daily trials exclusive weapon.


 * Soul Lantern
 * Has melee and ranged attacks.
 * Use souls to summon an entity to attack mobs.

Enchantments

 * Acrobat
 * Used to reduce the cooldown of a roll.


 * Bag of Souls
 * Used to increase the maximum amount of souls carried.


 * Burst Bowstring
 * Used to shoot nearby mobs when the player roll, costing 1 arrow per roll.
 * Projectiles deal 40% of a charged shot's damage.


 * Busy Bee
 * Used to summon bees after killing any mobs.


 * Dynamo
 * Used to add more damage to the next attack after rolling.


 * Tumblebee
 * Used to summon a bee when the player rolls.

Mobs

 * Arctic Fox
 * A pet that can be obtained in the Creeping Winter DLC.
 * Unlike other pets, it has more complex behavior and sounds, like running towards dropped items and whimpering when it takes damage.


 * Blacksmith
 * Used to upgrade items.
 * Can only finish upgrading after completing three successful missions.
 * Can only upgrade one item at a time initially.
 * Players can unlock additional upgrade slots after defeating the Arch-Illager on Default and Adventure mode.


 * Gift Wrapper
 * A merchant that gift item to the other players.
 * Once gifted, an item cannot be offered to another player.


 * Luxury Merchant
 * Only sell higher quality rare and unique items, at a much higher price.
 * Only a single item slot available when first unlocked.
 * Players can unlock two more item slots after defeating any bosses.


 * Mystery Merchant
 * Sells any random items.
 * Items obtained from the merchant can be of any rarity.
 * Only have two slots when first unlocked.
 * Players can unlock more item slots if the player kills any enchanted mobs.


 * Village Merchant
 * Sells common and rare items.
 * Only sell two items when first unlocked.
 * Reputation with the merchant increases by rescuing more villagers.
 * Will expand their inventory with more item slots when gaining a higher reputation.

Locations

 * Frosted Fjord, Lone Fortress, Lost Settlement
 * New locations that is available through the Creeping Winter DLC.

Gameplay

 * Creeping Winter DLC
 * Now available to the game.


 * Daily Trials
 * Challenges that make changes to the game mechanics which will provide difficult, experimental, or fun challenges for the players.
 * Two spawns on the mainland, and one for each DLC island. (Howling Peaks not included due to a bug prior to 1.8.0.0).
 * Players can earn four new pieces of gear as powerful rewards.
 * Once a given daily trial is completed, the player cannot start it again on the same difficulty. Switching to a lower/higher difficulty will allow you to play any given daily trial up to three times per day.

General

 * Added a Map Legend, showing new rewards, secret locations, and captured merchants.

Items

 * Battlestaff
 * Now drops in the Lower Temple dungeon.


 * Bow, Longbow, Shortbow
 * Increased ammo by 50%.


 * Cutlass
 * Changed attack combo from 4 to 2 attacks.
 * (Nameless Blade and Dancer's Sword attack combo was unchanged due to a bug until version 1.6.0.0.)


 * Daggers
 * Increased dagger attack range by 25%.


 * Light Feather
 * Now triggers all rolling enchantments.


 * Pickaxe
 * Changed attack combo from 2 to 1 attack.
 * (Diamond Pickaxe attack combo was unchanged due to a bug until version 1.6.0.0.)

Fixes

 * Crashes / Performance
 * Fixed several crashes that occurred during gameplay across all platforms
 * Fixed the game freezing after activating Flaming Quiver, Fireworks Arrow, and Torment Quiver at the same time on Nintendo Switch


 * General
 * Made dozens of improvements and fixes to Text-to-Speech throughout the game
 * Fixed players getting disconnected from a session if the host experienced low FPS during the loading screen


 * Gameplay
 * The Corrupted Cauldron can no longer be instantly killed
 * Fixed players having no arrows and health potion not working if getting disconnected from a game during load screen, then reconnecting
 * Using soul related items while wearing soul related gear no longer results in the player getting propelled into the air
 * Fixes to inventory salvage issues
 * Fall damage has changed to a percentage of health, regardless of armor worn


 * Graphical
 * Fixed the gates flickering when down on Overgrown Temple
 * Fixed the ending cinematic becoming choppy during online multiplayer


 * Audio
 * Updated lobby chest close sound to better fit close action
 * Fixed missing sound when pressing the last button in the puzzle on Dingy Jungle
 * Fixed background music randomly stopping on Lower Temple
 * Redstone Golem mines no longer produce sound when Master Volume is set to 0%
 * Fixed cinematic voiceover language not changing after the system's preferred language is changed
 * Fixed menu sound effects not playing when selecting Threat Level VII


 * User Interface
 * Fixed the controller disconnect prompt not disappearing after reconnecting a controller
 * Fixed the door at the end of Dingy Jungle prompting "Travel" instead of "Exit"
 * Fixed a rare issue that showed an incorrect 'P0' indicator on the Mission Select screen in local multiplayer, causing input issues
 * Fixed the white background appearing briefly during the rewards screen after opening the chest
 * Panda Plateau now shows the proper loading screen for hidden missions, previously used the main menu image
 * Added a spinning icon animation to the Microsoft account sign-in screen
 * Altered the teleport menu so it will close if a button is pressed that isn’t bound to a specific target player


 * Xbox One Fixes
 * Improved title stability after being disconnected from Xbox Live
 * Fixed a crash that occurred when the active profile signed out during the mission victory countdown screen
 * Fixed a crash that occurred when signing out of the active profile whilst viewing the Mission Select screen at the camp
 * After resuming from a suspended state on the Start Screen, the title no longer erroneously displays a 'User signed out' message
 * Fixed players being unable to accept friends’ invitations after resuming the game from suspension while it was launched and suspended in offline mode
 * Fixed the game crashing when leaving a game session using a secondary profile after first disconnecting and reconnecting the controller


 * Nintendo Switch Fixes
 * Fixed a crash when pressing the Available now button for Jungle Awakens with a guest controller
 * Fixed news not appearing if not logged into a Microsoft account


 * PlayStation 4 Fixes
 * Fixed players invited to an online session by someone other than the host not receiving the invite