Server.properties



server.properties is the file which stores all the settings for a multiplayer (Minecraft or Minecraft Classic) server.

If you are going to edit server.properties it is important that you use the same structure as the original uses, although the order of the lines is arbitrary. The text before the equal sign is the key, which you shouldn't change. The text after the equal sign is the property's value, which you can edit. Lines that begin with  are comments - altering or removing these lines has no effect on the game.

After changes are made to the server.properties file, the server must be restarted for them to take effect.

If the server.properties file does not list all properties (such as if a new version of the server adds new properties, or if the file does not exist), then on startup the server will rewrite the server.properties file with the new properties listed and set them to their default values.

Java Edition
This file is automatically generated upon first start of the server (if it doesn't exist).

Bedrock Edition
This file is downloaded with .

Server.properties
These are the default settings for a newly installed Minecraft server:

Java Edition
generator-settings= op-permission-level=4 allow-nether=true enforce-whitelist=false level-name=world enable-query=false allow-flight=false prevent-proxy-connections=false server-port=25565 max-world-size=29999984 level-type=DEFAULT enable-rcon=false level-seed= force-gamemode=false server-ip= network-compression-threshold=256 max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true hardcore=false snooper-enabled=true resource-pack-sha1= online-mode=true resource-pack= pvp=true difficulty=1 enable-command-block=false gamemode=0 player-idle-timeout=0 max-players=20 max-tick-time=60000 spawn-monsters=true view-distance=10 generate-structures=true motd=A Minecraft Server
 * 1) Minecraft server properties
 * 2) (File Modification Datestamp)

Bedrock Edition
server-name=Dedicated Server gamemode=survival difficulty=easy allow-cheats=false max-players=10 online-mode=true white-list=false server-port=19132 server-portv6=19133 view-distance=10 tick-distance=4 player-idle-timeout=30 max-threads=8

Java Edition
In versions prior to 1.12, the announce-player-achievements boolean property (default true) was used to toggle whether achievements were broadcasted to all players. This property no longer exists, but if it is set, the  gamerule will automatically be updated to match and the property will be removed.

Minecraft Classic server properties
Server.properties Server.properties Server.properties Server.properties Server.properties Server.properties Server.properties Server.properties Server.properties