Minecraft Dungeons:Non-attackable

The term Non-attackable refers to a type of mob group $$ consists of mobs that are not attackable but are somewhat aware of their environment and can interact with the hero in some way. Most of these mobs tend to be animals, inanimate objects, or even plants. They appear in many locations.

Mobs
The mobs that are classified as non-attackable are listed as follows:


 * (Part of Chicken Jockeys)
 * (Summoned by evokers)
 * (Summoned by geomancer)
 * (Summoned by geomancer)
 * (Part of Skeleton Horsemen)
 * (Summoned by geomancer)
 * (Part of Skeleton Horsemen)
 * (Part of Skeleton Horsemen)
 * (Part of Skeleton Horsemen)
 * (Part of Skeleton Horsemen)
 * (Part of Skeleton Horsemen)


 * (Summoned by the jungle abomination)
 * (Summoned by whisperers)
 * (Summoned by whisperers)


 * (Summoned by iceologers)
 * (Summoned by iceologers)


 * (Summoned by fungus throwers)


 * (Summoned by the ancient guardian)
 * (Summoned by wavewhisperers)
 * (Trapped within Radiant Ravine)
 * (Trapped within Radiant Ravine)


 * (Summoned by shulkers)
 * (Summoned by snarelings)
 * (Summoned by snarelings)