Mob (entity)

Humans are non-playable characters (NPCs) which take the form of clones of the default skin. They used to be created by pressing 'G' while playing in Creative mode, but this function was later removed. If the player has a custom skin, any humans created will still use default skin and will not assume the look of the player. Humans could not create or delete blocks, they would just move around the map aimlessly, walking in slightly imperfect circles and jumping occasionally. Humans were affected by solid blocks, but strangely not Fluids, walking through them as if they were air.

Humans do not spawn in minecraft without using a map editor or mod.

Drops
Humans dropped nothing when added as a mob. Players drop all their items when they die, and Notch drops a Red Apple on his death.

Trivia

 * Notch originally made the human model to use in a top-down game called "Zombie Town".
 * Humans are called "Monsters" if hacked into the game.
 * If hacked into the game, it will try to kill you as a hostile mob.
 * Also, if hacked into the game, other hostile mobs will target them as well, effectively making scarecrows.
 * Humans use the skin file named char.png in the minecraft.jar file.
 * Humans use the same spawning conditions as other hostile mobs. Unlike zombies and skeletons, they do not burn in sunlight.
 * Humans do NOT spawn on peaceful mode.
 * Humans have just as many hearts as the player, so even with a Diamond Sword, it takes 2 hits to kill them.
 * Humans, when spawned, may head to the left for half a second, before turning around to attack the player.
 * The char.png used for humans may also be used as a players skin if they are not using one, making the file in a testurepack a way to use a custom skin on offline mode, however, when using multiplayer, the char.png in your texture will replace all other players not wearing a skin