User talk:BDJP007301

Image size in infobox
If you want to set the image size in an infobox, you have to use the additional parameter. Just adding the size after a pipe causes the template syntax to think its a separate parameter. – KnightMiner  t/c 13:10, 4 August 2015 (UTC)

Noticed "not even going to care about bugs anymore"
Burning out? It's a lot of work. – Sealbudsman (Aaron) T/C 19:52, 12 August 2015 (UTC)


 * No, its just that I'm not going to put any bugs I reported on my userpage anymore. Some of them were reported just because I forgot to change a stupid setting on the computer or the game. -BDJP (t 19:55, 12 August 2015 (UTC)


 * Oh, just the user page, I see. Well then, cheers!  – Sealbudsman (Aaron) SealbudsmanFace.png T/C 19:59, 12 August 2015 (UTC)

Speaking of bugs,
I have another idea I wanted to run past you. No this isn't tracker titles.

So it's been bugging me (ha ha, try not to laugh too hard) that on the wiki, some bugs are being listed on pages where the tracker says they were fixed, which is often different from what version of the game they were fixed. I know that on the whole, it's just easier to do it the way we're doing it, and also easier to check against JIRA queries. When I was doing it, I had a workflow, and I'm sure you have your own workflow that you're comfortable with.

So I'm trying to imagine a workflow where we:
 * 1) put bug fixes on the version from the tracker, like we already do,
 * 2) playtesting can be done, optionally or at wiki editors' lesure, to find the "correct" version,
 * 3) the bug can be moved to that version page, marked as "complete" with a template param or something,
 * 4) a category can keep track of what bugs are "complete" and what's not
 * 5) the bug tracker's job doesn't get any harder, with respect to checking for changes in bugs, whether they're open or closed, etc.
 * 1) the bug tracker's job doesn't get any harder, with respect to checking for changes in bugs, whether they're open or closed, etc.

Maybe in imagining this, I'm having a stumbling block because I'm not familiar with the methods you use. I assume from observing what you do, that you reopen and close bugs here on the wiki based on some JIRA query or queries that tell you what things were recently open / closed. That's only because that's now I was doing it. I'm not familiar with how you do it. Can you think it over and let me know whether you think this idea (of moving bugs to more accurate version pages) would be a benign thing to do, for the bug tracker stuff you do, and any examples of how it would change things, or make it harder, etc? I would like to do this, but I wouldn't do it if it were a burden to bug tracker people like yourself. – Sealbudsman (Aaron) T/C 20:22, 12 August 2015 (UTC)


 * Eh... I'm not really sure about that idea. Like, I'm REALLY not sure. Going to have to think it over for a while. -BDJP (t 03:32, 17 August 2015 (UTC)


 * Sure, I'd appreciate any well-thought-out feedback you might have. – Sealbudsman (Aaron) SealbudsmanFace.png T/C 19:18, 19 August 2015 (UTC)

Why did you move a page into my profile?
Why did you move the Blocklauncher page into my profile? It's not a part of my profile! –Preceding unsigned comment was added by Kivitoe (talk • contribs) at 20:32, 29 September 2015 (UTC). Please sign your posts with


 * Pages under your user space do not have to be about your profile, the idea is its a list of pages mostly controlled by you. BDJP moved it under your username as the page was not notable in the main namespace, and he most likely though it needed some expanding before becoming an article under Mods. – KnightMiner  t/c 03:29, 30 September 2015 (UTC)


 * I believe that the article is notable, as Blocklauncher is the main way of installing mods in MCPE, and is basically the Pocket Edition version of Forge. As for being mostly controlled by him, he can't control if nobody else is editing the specific article. Wolffillms (talk) 20:00, 3 October 2015 (UTC)


 * This wiki’s community is slowly getting rid from commenting mods... — Agent NickTheRed37 (talk) 15:40, 4 October 2015 (UTC)

On deleting Interwikis
I would venture to say that when people deletes the interwikis, it's never intentional. To my knowledge it only happens when someone uses VisualEditor, either to make a whole-page edit, or to edit the last section of the page. I therefore recommend merely restoring the interwikis when a VisualEditor edit deletes them, and preserving the remainder of the person's edit, that is, provided it was a good-faith edit.

I bring this up for two reasons, one is, I think frustration at people doing this intentionally is mistaken and hopefully people can save their energy, and two is, leaving an editor note is futile, because this particular thing ONLY happens with VisualEditor. The conflict between having VisualEditor on our site, and leaving editor notes is probably going to be an on-going thing. VisualEditor deleting interwikis however is almost surely a bug that can be fixed. Anyway those are my comments on that. – Sealbudsman talk/contr 22:50, 10 October 2015 (UTC)


 * Well, didn't know that. -BDJP (t 22:59, 10 October 2015 (UTC)


 * Yeah.. do you know who we would go to, to report this bug? It was in the back of my mind, but I never asked. – Sealbudsman talk/contr 23:04, 10 October 2015 (UTC)


 * Either or, AFAIK. -BDJP (t 23:14, 10 October 2015 (UTC)


 * Whatever bug causes it was fixed long ago. The problem is that we're using an ancient, barely usable version of VE. –Majr ᐸ Talk Contribs 05:51, 11 October 2015 (UTC)


 * Oh. Is it the alpha version listed in the databox on this page, as opposed to the release version listed on that page? – Sealbudsman talk/contr 13:38, 11 October 2015 (UTC)


 * VE doesn't have a release version, it's still beta software. The latest "version" (they don't really use version numbers, it's been 0.1.0 for almost 2 years now) is only for MW 1.27 (also not released yet). The version we're using was last updated a year and half ago, decades as far as beta software is concerned. In order for VE to be usable, you at least need to be using the latest MW (1.25, soon to be 1.26). To have VE be anywhere near to decent (like what wikimedia is using), you need to be using the latest MW 1.27 alpha WMF releases, which aren't particularly suitable for production use. –Majr ᐸ Talk Contribs 14:08, 11 October 2015 (UTC)


 * Thanks, that's interesting. So we wait. – Sealbudsman talk/contr 14:38, 11 October 2015 (UTC)
 * Any chance the newer VEs can reveal commented-out HTML? Because VE users can unwittingly go against what comments in pages might say; happens fairly frequently here. – Sealbudsman talk/contr 14:42, 11 October 2015 (UTC)


 * VE has shown comments for over a year. –Majr ᐸ Talk Contribs 03:06, 13 October 2015 (UTC)

Adding download section in Minecraft: Story Mode?
I know this is a bit weird but is adding download section in Minecraft: Story Mode is a good idea? NoName36 (talk) 16:20, 13 October 2015 (UTC)


 * Yes, but instead of a section, make a customlink in the main infobox for the store page. -BDJP (t 18:09, 13 October 2015 (UTC)

100
> (if this continues, it might be the first snapshot in history with more than 100 issues fixed.)

Done. Kumasasa (talk) 21:29, 6 November 2015 (UTC)


 * Close. Its actually 98. ;) -BDJP (t 21:43, 6 November 2015 (UTC)


 * Seing still 100 :P Kumasasa (talk) 22:56, 6 November 2015 (UTC)
 * Sorry. One private and one reopened. Kumasasa (talk) 23:00, 6 November 2015 (UTC)

Editing other's userspace
I'd just like to remind you not to edit other people's userspaces. Instead you can suggest changes via their talk page. –Goandgoo ᐸ Talk Contribs 19:35, 11 November 2015 (UTC)


 * It's a good rule, though in this particular case I don't mind, because BDJP is a user with whom I have a good working relationship, and on top of that, had it been an accurate edit, it would have been something I'd have done anyway myself. – Sealbudsman talk/contr 19:43, 11 November 2015 (UTC)


 * Ok, no worries if there is a mutual agreement. –Goandgoo ᐸ Talk Contribs 11:24, 12 November 2015 (UTC)

Scoreboard page
Was that fold made on purpose?I'm confused...Kakagou12341 (talk) 13:08, 21 November 2015 (UTC)

--
 <span style="text-shadow: 0px 0px 10px #0091ff; color: #00ccff; left: 5px; position: absolute; left: 5px; top: 5px; font-size: large">&spades; I hearby award this

GNU32 NEON BADGE OF

EXCELLENCE

to the user

<span style="text-shadow: 0px 0px 10px #ffaa00; color: #dd8800; position: absolute; right: 5px; bottom: 8px; font-size: large">&spades; :D – LauraFi -  talk  01:00, 24 November 2015 (UTC)


 * Thank you! -BDJP (t 01:01, 24 November 2015 (UTC)

Fixes sections
I'm sorry to hear your decision to retire from the fixes section – you've been doing an excellent job keeping us up to date. Pulling that weight without you would be tough. Here is the blue orchid of my appreciation. Would you mind, at some point, making available any JQL queries you happen to use, to get us started? Maybe we can make a documented project / set of instructions so that anybody can use the queries / procedures you use / best practices / whatever, and contribute, or something. – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 19:46, 25 November 2015 (UTC)


 * I'll think about it over Thanksgiving break. -BDJP (t 21:26, 25 November 2015 (UTC)

Interaction ban
Do not revert any of Wolffilms' edits, on any page, for any reason. This disruptive edit warring has gone on for far too long, and you've both received several warnings about it. -- Orthotopetalk 19:46, 29 November 2015 (UTC)


 * Hey, it's been two months since this was put into effect. Maybe we can go ahead and lift it seeing as we haven't done anything wrong over the past two months (except for Wolf's block in December)? -BDJP (t 00:43, 6 February 2016 (UTC)


 * Any response? -BDJP (t 17:29, 12 May 2016 (UTC)

Sad to see you leave
It will be sad to see you retire, you have been a great help here on the wiki, especially with updating the list of bug fixes in editions. – KnightMiner  t/c 23:30, 14 February 2016 (UTC)


 * Thanks. I'm currently planning to hopefully get a Sonic The Hedgehog wiki started on Gamepedia, but unfortunately, I haven't heard anything yet. Yes, I do despise Wikia (not Gamepedia or this wiki) because setting up a wiki there is just... not helpful. -BDJP (t 23:53, 14 February 2016 (UTC)


 * I also will say I am sad to see you leave. You have been very helpful here on the wiki. – LauraFi -  talk  02:42, 15 February 2016 (UTC)


 * Have fun. Good working with you! – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 02:59, 15 February 2016 (UTC)

Minecraft scratch edition
heres my (now finished) page

http://minecraft.gamepedia.com/User:Robinhoodn64/minecraft_scratch_edition

My bro did it!!!
That spam, my bro did when i was on the loo! –Preceding unsigned comment was added by Robinhoodn64 (talk • contribs) at 15:41, 30 March 2016 (UTC). Please sign your posts with

Convention
Congrats!! Hope it's a blast! – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 02:51, 7 May 2016 (UTC)


 * Yeah, the only reason I'm going is because I promised to my mom that I'd save money for said convention and also get a part-time job, which I plan on getting this summer to save even more money. -BDJP (t 03:15, 7 May 2016 (UTC)

They probably forgot to update the description for Minecraft: Windows 10 Edition on the Windows Store
Windows 10 and Windows Phone were definitely updated, but they either forgot to update the description (most likely) or they were being lazy. MinecraftBroJoe (talk) 02:26, 20 May 2016 (UTC)


 * Instead, you could've responded at your talk page, but again, you have no proof that those versions were updated. A source or an image would definitely help. -BDJP (t 08:56, 20 May 2016 (UTC)

What 'unexplained changes' means?
(It is first time to use talk page) I saw my edit was undoed because of 'unexplained changes'. I have no idea why it was unexplained. SINE12 (talk) 16:36, 18 June 2016 (UTC)


 * You bascially didn't explain what changes were made. -BDJP (t 18:08, 18 June 2016 (UTC)

Spectral arrows in pocket
Are you sure? They don't have a savegame ID, and I just checked on my phone, I didn't see it in creative inventory, and they didn't craft like they should. – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 14:46, 26 June 2016 (UTC)


 * Someone went ahead and put down that spectral arrows were in PE in history, so blame that user. -BDJP (t 14:50, 26 June 2016 (UTC)


 * Oooh ... the plot thickens. – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 15:05, 26 June 2016 (UTC)
 * I have found our culprit. – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 15:17, 26 June 2016 (UTC)

Do you play console?
I think I asked you this before, and I think the answer was no, but I forget now. – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 14:38, 1 July 2016 (UTC)


 * Yes I do. Just the Wii U Edition, though. -BDJP (t 15:00, 1 July 2016 (UTC)


 * Oh, no way. How is it?
 * I was looking for a Wii U player to help with the controls page. If you get time, would you be interested?
 * I made a wbtn buttons template (,, , etc.) that works just like the xbtn template (, , , etc.), but I have no way of knowing the controls, so I couldn't complete the page. – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 15:13, 1 July 2016 (UTC)


 * BDJP, I noted it at the time, but I never did thank you for doing this. Thanks!  –  Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 13:49, 20 July 2016 (UTC)


 * Sealbudsman is looking everywhere for console users. I've already tested it (it works perfectly) but it wont hurt to have more testers. | AndrewAB (talk) 15:14, 1 July 2016 (UTC)

Structure Blueprint Project
Hey, I'm wondering if you would like to suggest some ideas help us with the Structure Blueprints Project. It would be better to have a few more contributors and your also a regular user to the wiki. Wadeyathink? Only half the price and 5% off if you contribute ;) | AndrewAB (talk 18:35, 13 July 2016 (UTC)

I don't wanna bombard you with too much, but I could do with a lot of help with the End City Structure like "Sealbudsman: What about instead of wool, just incorporate the red/green (or whatever color) into the grid? Might even make the instructions more easy to follow than stating row numbers and column numbers, as I'd done." how would I do this? | AndrewAB (talk 18:41, 13 July 2016 (UTC)

Don't you just HATE the wool on the sides of Layer 9 and others ;) ? Any idea how to replace that with a nicer look? | AndrewAB (talk 18:44, 13 July 2016 (UTC)

How to make a grid for layers? Maybe the 'unknown' sprite and replace the ? with numbers like 1 to 20? It would be easier to find coords like 5x and 7y. Like so: | AndrewAB (talk 18:49, 13 July 2016 (UTC)

blockGrid|P=Purpur Block|1=1Grid|2=2Grid (and so on...)
 * 1234
 * 1
 * 2
 * 3
 * 4

You don't have to help with the Project but can you at least give me hints and tips? (Like the one above) | AndrewAB (talk 18:50, 13 July 2016 (UTC)

And if you want to help with the End City+Ship, here is the world by Sealbudsman: https://drive.google.com/open?id=0B5CCs8rQABCUZ0syWThBNjBPb2c | AndrewAB (talk 19:09, 13 July 2016 (UTC)

How would I show when two structures (base room and tower) merge even though they are in different sections? | AndrewAB (talk 09:18, 14 July 2016 (UTC)


 * Sorry, but unfortunately, I'n not interested at this time. -BDJP (t 11:13, 14 July 2016 (UTC)


 * Ok, your choice. Bye for now! | AndrewAB (talk 11:23, 14 July 2016 (UTC)