Talk:Debug screen

Ugh. What's the red moving thing for? - Mista_Epic

"As of Beta 1.5, the FPS shows the same number as chunk updates." - that's not strictly true; when paused (i.e. in Game menu) or during the first few moments back from pause, chunk updates whill show 0 while FPS will show a plausible value. During game, the two values may also differ a bit occasionally. Could this be not a bug after all but but rather just reflect the way chunk updates are scheduled?

Red and Green
"If you go to menu with the f3 menu open it stays open and if you then go to the main menu it stays open and the red bar becomes green." The colors actually indicate whether the latency is below a certain value or not. Red indicates the latency is above, and green indicates if the latency is below. Green is good and red is bad. It just so happens that in the main menu there's very little to render and so the latency is very low and is pretty much green. However on a fast computer, the bar does become green while ingame and on slow computers the bar will stay red, even on the menu screen. Retep998 21:24, 19 June 2011 (UTC)