Server.properties



Server.properties is the file which stores all the settings for a multiplayer (Minecraft or Minecraft Classic) server.

If you are going to edit server.properties it is important that you use the same structure as the original uses. The text before the equal sign is the key, which you shouldn't change. The text after the equal sign is the property's value, which you can edit. Lines that begin with  are comments - altering or removing these lines has no effect on the game.

You need to restart your server if you change the server.properties file for the new changes to take effect.

If the server.properties file does not list all properties (such as if a new version of the server adds new properties, or if the file does not exist), then on startup the server will rewrite the server.properties file with the new properties listed, set to their default values. The lines of the file will be in an arbitrary order.

File Location
This file is automatically generated upon first start of the server (if it doesn't exist).

Server.properties
As of 18th November 2011 [1.0.0], these are the default settings for a newly installed Minecraft server: allow-nether=true level-name=world allow-flight=false enable-query=false server-port=25565 enable-rcon=false level-seed= server-ip=127.0.0.1 white-list=false spawn-animals=true online-mode=false pvp=true difficulty=1 gamemode=0 max-players=20 spawn-monsters=true view-distance=10 motd=A Minecraft Server
 * 1) Minecraft server properties
 * 2) Date and time of creation of file

Other Features
In 1.8, having spawn-monsters=false & difficulty=1 will allow mobs to spawn from spawners and do not instantly disappear. Mob will not spawn just because it is dark. Unconfirmed bug or feature.

Server.properties