Slab

Slabs are half-blocks. Upside-down slabs occupy the top half of their block space rather than the bottom half. To place a slab upside-down, right-click on the bottom of a "ceiling" block, which can be removed after the slab has been placed, or by right clicking the top half of another block, if the player wishes to place it on the side of another double or single slab block.

All types of "stone" slab have the same data values; like wood and colored wool, they are differentiated by their damage values: stone slabs have a damage value of 0, sandstone slabs has 1, old wooden slabs has 2 (which were actually stone, and are still obtainable), cobblestone slabs has 3, bricks has 4, stone bricks has 5, and nether bricks has 6. Damage value 7 is occupied by nether quartz, and formerly by a smooth variant of the stone slab. Upside down stone slabs have a damage value of 8, sandstone has 9, wooden has 10, cobblestone has 11, bricks has 12, stone bricks has 13, nether bricks has 14, and nether quartz has 15. Real wood slabs use a different set of block and damage values.

Natural Occurrence
Stone slabs can be found naturally in NPC Villages lining the roof of a blacksmith shop and inside some of the buildings where they form counters. They are also found in Strongholds where they are used in some of the stairs, ledges and torch pillars. Sandstone slabs can be found naturally in desert wells and desert temples.

Crafting
Unlike many wooden items, wooden slabs must be crafted entirely from one type of wood, but by the same token, they keep the type (and color) of the wood used, thus "Birch Wood Slabs" and so forth.

Behavior


Like other partial blocks, slabs are treated as a whole block by other blocks, such as dirt, stone, and glass, and liquids. Two slabs of the same type (e.g. two stone slabs) can be placed one on top of one another to make a single full-size block, but different slab types cannot be mixed in this way. Sandstone, wooden, and cobblestone double-slabs look exactly the same as their full block counterparts, but take a longer time to break and drop two slabs. Wooden slabs are collected more quickly with an axe and are flammable.

Single slabs have the tendency to let through arrows shot from above. They will also destroy gravel and sand blocks that fall onto them (the same as torches, as long as the slab is a bottom-half). They are also treated as transparent by the game and can cause suffocation, prevent placement of torches or other fixtures on them and chests with single slabs above them can still be opened.

An unusual property of slabs is that they are non-solid to redstone. This allows redstone wiring to be hidden underneath while still being able to connect to the wire on the side of the slabs. In addition, redstone placed on top of an upside-down slab can receive signals from an adjacent block of redstone one block lower but cannot transmit signals to it. This is why "ladders" made from upside-down slabs, as pictured to the right, can transmit redstone signals up, but not down.

Mobs can spawn on top of upside down slabs and on double slabs.

Due to the way blast rays propagate from an explosion, slabs provide extremely effective absorption to explosions directly on top of them. Specifically, this is because explosive entities will be lower in elevation when they explode on top of slabs than they would otherwise be on an ordinary block. Although the few slab(s) directly under the explosion will absorb the full force of the blast (with a resistance of 30) as usual, the propagation of damage to the sides will be greatly reduced. If source of the explosion is elevated for any reason at the time of the blast, this protective quirk is lost.

Despite how sneaking lowers the player's eye level half a block, doing so does not allow the player to walk over a single slab with one block of air above it because of the player's true height. A player cannot walk from a block of soul sand to a slab without jumping.

Dirt slab


Before stone slabs were added to 0.26, Notch ran a test of dirt slabs. They were never added to the actual game and were only mentioned once. They replaced all dirt blocks and did not grow grass on top.

Trivia



 * An unused slab type, known as the "smooth full half-slab", has a data value of 438, but can only be obtained with or an inventory editor. It is a full block with the top texture of stone slabs on all six sides. A similar effect with sandstone can be obtained with 439. See the gallery for a comparison image.
 * Slabs let a small amount of light pass through their edges. This light is only visible with Smooth Lighting turned on, and does not affect mob spawning or other light-dependent processes.
 * The exception of this is that any light directed through a slab does not affect any block's light values north of the source.
 * When a slab is placed on top of ice, the slab has the same "slipperiness" as the ice below it. This applies to every other block with a hit-box less than a full block.
 * If slabs are placed below TNT, it will significantly reduce their damage. By making a floor of slabs, the TNT will lower its explosive power to two blocks instead of six. This is so because the TNT believes that it is inside the slab, for the game thinks that it is inside a full block, greatly reducing its explosion radius.
 * mobs see a slab as a full block. Therefore, by placing an upside down slab above a slab with a block in between, there will be sufficient space for the player to walk through. Mobs, however, will see one block of space in between and won't get through. This does not apply to baby zombies and spiders, because they are only one block tall, and to slimes, as they will hop towards the player even if there is something obstructing the way.
 * Stone slabs are the only slab which, when stacked, do not mimic their block in texture.
 * You can sneak walk off slabs at ground level.
 * Minecarts on powered rails will not be repelled from a slab. They will, however, be repelled by a slab with a minecart on top.
 * Though wooden slabs are flammable, the old wooden oak/"stone" slab is still available through inventory editing or the /give command, so in a world/server where commands are allowed, it is possible to obtain fireproof wooden slabs.
 * When Creepers explode on stone slabs they only destroy the slab they were standing on and nothing else in the area.
 * It is possible to get any type of double slab that you want by using the /give command and typing in /give (player) stone_slab 1 (slab id). This will allow you to build faster. There is not however any way to get a double slab in your inventory without commands, creative mode or mods.
 * If you type in /give stone_slab 1 10, then it will give you a wooden slab or plank, but it acts like a stone block. It is not flammable and it makes "stone" sound effects when they are placed, broken, or stepped on. This is the version of the wood slab that was used for old slabs when wood slabs were made flammable.
 * If redstone dust is placed on an upside-down slab, it will not trigger adjacent TNT.
 * If you set a slab on the top half side of any block under water, it will displace as much of it as a whole block. Not only can you grab a quick breath of air, but you can see as clear through the water as looking over the land above the surface than in it itself.
 * When an upside down slab is pushed from the bottom by a piston (or regular slab pushed from the top), it is pushed without having contact from the piston. The same idea can also be made when pulled by a sticky piston.