Minecraft Wiki:Issues/Weekly 12w42a

Crashing/system
Bugs !!smp Still getting GC Out of memory crashes. Last working snapshot is 12w36a. --Shelter 19:47, 17 October 2012 (UTC)
 * Have you tried more memory?  or   --188.238.241.251 20:58, 17 October 2012 (UTC)
 * Allocating more memory just prolongs the inevitable. I have found that using   can prolong it even further, but it still happens eventually. --Inertia 01:25, 18 October 2012 (UTC)

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Annoyances

Fixed/skipped

Gameplay
Bugs undefinedif you rename an block and place it, then mine it again. the name will be gone. for example I renamed enderchests to: "dropbox". when i place it and mine it with a silk touch it will say enderchest again.--League 20:43, 17 October 2012 (UTC)

undefinedspwhen a mob travels from the nether to the overworld and you follow it will spawn just outside of the portal and it will walk around. But if a mob travels from the overworld to the nether, the moment you follow them and spawn in the nether, they will be send back. very frustrating.--League 20:40, 17 October 2012 (UTC)

smpusing source material to repair anything on anvil is not allowed,continue doing this will waste exp.-Linglin
 * Anvil can repair items, though it will cost more each time you use it. Icelate 21:26, 17 October 2012 (UTC)
 * I mean this is a bug on SMP,I already tried it,you can take the repaired item,but you can't take it out,and your exp is wasted.-Linglin

undefined Right clicking a locked redstone repeater still changes delay. --☻♥☺
 * Shouldn't be considered as a bug. A locked repeater locks its state, not its delay. 189.100.118.225 20:41, 17 October 2012 (UTC)
 * It's good that way. Don't change, please. --188.238.241.251 21:02, 17 October 2012 (UTC)

undefined Locking repeaters has a race condition which can produce different results depending on the update order of the incoming signal. To reproduce, place 2 repeaters, 1 pointed at the side of the other. Connect the inputs with redstone dust. Place torches at different points beside the redstone. Some positions will cause the output to be powered, some will not. --216.36.24.111 01:45, 18 October 2012 (UTC)

a!When shooting an arrow in any gamemode, the arrow will travel roughly 3 blocks and seem to go straight down, and once it hits a solid block, it teleports to its correct position.--Codmikeg

Annoyances Fixed/skipped

Blocks
Bugs undefined Falling block entities do not drop as resource anymore when falling on a non-solid block --Bljat 19:49, 17 October 2012 (UTC)

undefined Blocks are not visable through clouds when below cloud level. 69.113.144.41 20:43, 17 October 2012 (UTC) Annoyances Fixed/skipped

Items
Bugs Annoyances Fixed/skipped

World generator
Bugs

undefined Caves,Swamp Huts and Dungeons don't generate in Superflat.-Linglin
 * 2;7,60x1,3x3,8;6;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake with seed is -1488287512231350885.There's no caves except underground lakes or lavalakes,and there's no dungeons and swamp huts.-Linglin
 * there is no dungeon because there is not cave adjacent to it to generate, and no swamp huts since isn't a swamp biome.
 * This present already is a swamp biome superflat.-Linglin

undefined When selecting the "Redstone Ready" pre-set, the village tag is added when leaving the select pre-set the menu.

Fixed/skipped

Mobs/NPCs/animals
Bugs undefinedsquid movement is broken and looks extremely laggy. it has been like this since 1.3--League 20:52, 17 October 2012 (UTC)

undefinedif 2 players have a tamed wolf, then you breed them to get a baby wolf, when you hit the baby wolf both of the parents will make the angry wol sound, followed by your own wolf not following you anymore. you can make it sit down but that's it.--League 20:59, 17 October 2012 (UTC)

undefinedAnimals won't spawn in Superflat World except Ocelot in Jungle,Squid in lakes,Sheep near villages and Bat in Caves or Darksides.-Linglin

undefined While riding a pig, looking down at a certain angle (so roughly half the pig's head is showing) will cause the pig to flicker (vanish and appear repeatedly).

undefined Slimes sometimes have the wrong size hitboxes. It makes it sometimes very hard to melee a large slime. --Masa 17:12, 17 October 2012 (UTC)

undefined when you are on a server and 1 guy has a tamed wolf, when you hit that wolf it will become agressive towards you and will make the angry wolf sound and he will continue to hit you untill you log out or he kills you, the angry wolf sound however, will keep playing even after you log out or he has killed you. there is no way to make it stop.--League 20:59, 17 October 2012 (UTC)

undefined A mob that has picked up items from the ground can still despawn like normal mobs, without even dropping the items. Is this intended? It means that if you die and a mob picks up your armor and sword, you are most likely to lose it unless another player is within 32 blocks of that mob until you get back. This seems quite harsh as it can practically mean instant gear despawn instead of the 5 minutes it normally has left. --Masa 17:13, 17 October 2012 (UTC)


 * indeed, I also think this needs a solution--League 21:03, 17 October 2012 (UTC)

Annoyances

athere is no way to tell how much health a cat has left.--League 21:02, 17 October 2012 (UTC)
 * Not intended. Icelate 21:40, 17 October 2012 (UTC)
 * I think his meaning is to know the health of his own pets.

acat eyes don't reflect light. maybe add the same thing spiders and endermen have?--League 20:54, 17 October 2012 (UTC)
 * That is a suggestion and it is recommended on the subreddit page /r/minecraftsuggestions Icelate 21:40, 17 October 2012 (UTC)

Fixed/skipped

Graphical/lighting
Bugs

undefinedsmpwhen you create a sign on a server and other people who are a certain number of blocks away will walk towards that sign it will appear invisible to them. when they relog the signs will correctly display their text. this also happens on lan servers except the signs will allways display for the host.--League 21:08, 17 October 2012 (UTC)
 * Tested this and it showed up on other screen, still shows text. Icelate 21:50, 17 October 2012 (UTC)

undefined when you drop a splash potion of invisibility on endermen, cave spiders or, spiders, their eyes will remain visible.--League 20:37, 17 October 2012 (UTC)
 * That's intended, sheep also has the wool still there. Icelate 21:50, 17 October 2012 (UTC)

undefined An anvil inside the inventory or as a dropped item doesn't have any textures at the bottom. Picture. --☺ Sven ? ! 13:12, 17 October 2012 (UTC)

undefined The player's head orientation (or wearable item orientation) seems to get stuck to the one it was at when drinking a potion of invisibility. It resets when the potion effect runs out. This can be seen by wearing a pumpkin when invisible. Also, the weapon/tool use/hit animations don't work while invisible. (Sword block animation works, and the armor does move correctly when hitting, just the sword or tool hit animations do not work.) --Masa 17:23, 17 October 2012 (UTC)

undefined The mobs in mob spawners spin really fast. They start out at a good speed, but after a few seconds start spinning really fast. --☻♥☺
 * Are you on peaceful mode? --86.186.104.178 19:40, 17 October 2012 (UTC)
 * bug has been present since 1.3.1. I can reproduce in this version. because of this you cannot see when a mob is about to spawn--League 20:34, 17 October 2012 (UTC)

undefined Upside down halfslabs are lit wrong. --Melon 20:18, 17 October 2012 (UTC)

undefined mp Other player fishing line is invisible, if player who logged in, had logged out when other player did not have fishing line casted. --188.238.241.251 20:53, 17 October 2012 (UTC)

undefined Any block placed above cloud level will disappear when a cloud passes below or through it but the sun, moon, and stars can be seen through the clouds even when blocks are present behind the clouds.--Sickma 21:23, 17 October 2012 (UTC)

Annoyances

a mp Other player fishing line is bit off still, also it doesn't follow the micro movement. pic --188.238.241.251 20:53, 17 October 2012 (UTC) Fixed/skipped

Sounds
Bugs undefinedsuthe nether portal travelling sound is missing, it has been like that ever since 1.3.1.--League 20:49, 17 October 2012 (UTC)

undefinedsu The fire extinguish sound does not play in survival, it only works in creative. In survival you get the hitting a block sound for the block behind the fire. (bug present since 1.3 snapshots) --Masa 17:28, 17 October 2012 (UTC)

undefinedminecart sounds still play even after the minecart has stopped moving or you left it.--League 20:49, 17 October 2012 (UTC)

undefinedwhen you enter a minecart and move it towards a powered rail and then you go really fast, the minecart sound will play véry soft, however, when you pause the game and then go back to game, the sound will play at the correct volume.--League 20:49, 17 October 2012 (UTC)

Annoyances undefinedJumping over most non-solid blocks, such as torches, rails, etc. plays the 'walking on stone blocks' sound. 1:45, 17 October 2012 (UTC)

Fixed/skipped

Menus
Bugs Annoyances Fixed/skipped

In-game interfaces/HUD
Bugs undefined "Edit Server Info" doesn't move when scaling the game window, resulting in this. -- Mustek 12:46, 17 October 2012 (UTC)

a! Anvils will not repair chain armor. 22:04, 17 October 2012 (UTC)~ Annoyances

a!when you are writing a book and notice you made an error a few sentences back, there is no way to undo the error except for deleting the entire thing. can you please add a cursor like you did on the anvil and chat? many people have wanted this ever since books were added.--League 21:14, 17 October 2012 (UTC)

a!when you are writing a book and stop at the end of a sentence you will get a glitched character.--League 21:15, 17 October 2012 (UTC)

a The "shadow" effect while using unicode font is misaligned and detached from the colored part of the letters (evident in the anvil interface and the level counter at the bottom). Example:here --Svajoklis 18:45, 17 October 2012 (UTC)

acr Building blocks and brewing items are a bit unorganized, example: ore blocks are not together, slab and stair blocks are scattered, and potions can be tricky to find.--Sickma 21:25, 17 October 2012 (UTC)

a Constantly having to place, remove, place, remove to get the picture you want is ridiculous. Can we just have right-click to cycle through the available options, or some other equivalent functionality, please?
 * Better yet a selection using something like the new pyramid functionality window would be great. Select the paintings you want through a window... Awesome.
 * Great idea!! Hope the devs agree.  Might fix the persistent painting bug as well.  :)  Pashta 20:47, 6 October 2012 (UTC)
 * Copied from earlier issues page. --Keithicus420 21:34, 17 October 2012 (UTC)

Fixed/skipped

Chat/commands
Bugs Annoyances Fixed/skipped

Language/text files
Bugs Annoyances Fixed/skipped