Minecraft Dungeons:Heads-up display

The HUD (heads-up display) appears on the player's game screen. It's used to display information and indicate the game's progression.

Display


The HUD consists of:


 * 1) Status icon – any statuses that are currently applied to the player, good or bad.
 * 2) Inventory - where all the loot is stored. Players can change their equipped items, including artifacts.
 * 3) Hot keys - gameplay options that are accessible by the player during gameplay, such as equipped artifacts, potions, map and dodge timer, as well as the button binding for each one.
 * 4) Heart – tracks the player's current health - can be regenerated using a potion.
 * 5) Map - this opens up the map screen, a map of the area that shows how much of the map is discovered and the current objectives.
 * 6) Quiver - how many arrows are left to shoot on the masses of mobs.
 * 7) Emeralds - the currency of the world. It can be used to buy pieces of equipment.
 * 8) Souls - counts how many defeated souls the player collected. It can be used to charge powerful artifacts.
 * 9) Level and experience - tracks the player's current level and how close till reaching the next level to unlock upgrades or rewards.

Options
In the "Display / Graphics" menu of the Settings, players can adjust the scale of the HUD by sliding the "HUD Scale". By default, the game is set in 100%, but players can adjust it to a maximum of 150% and a minimum of 70%.

There is an option toggle an in-game FPS counter, in the top left of the screen. This can be done through the "FPS Counter" toggle in "Advanced Graphics".