Minecraft Dungeons:Seasonal Trials/Logs

=Spooky Fall 2020=

Soggy Swamp
Hard Challenge (1, I)

Modifiers
 * 33% of ranged mobs are replaced with (Negative)
 * Players have the enchantment equipped (Positive)
 * 50% of ranged mobs have the enchantment (Negative)

Reward

Cacti Canyon
Harder Challenge (2, II)

Modifiers
 * 33% of melee mobs are replaced with (Negative)
 * Players have the enchantment equipped (Positive)
 * 50% of melee mobs have the enchantment (Negative)

Reward

Creeper Woods
Harder Challenge (2, II)

Modifiers
 * Night Mode (Negative)
 * Player speed is increased by 30% (Positive)
 * 50% of melee mobs have the enchantment (Negative)

Reward

Redstone Mines
Epic Challenge (3, III)

Modifiers
 * Night Mode (Negative)
 * Mob speed is increased by 30% (Negative)
 * Players have the enchantment equipped (Positive)

Reward

Soggy Swamp
Hard Challenge (1, I)

Modifiers
 * Pet count is set to 2 (Positive)
 * 10% of melee mobs are replaced with (Negative)
 * 50% of melee mobs have the enchantment (Negative)

Reward

Redstone Mines
Epic Challenge (3, III)

Modifiers
 * 33% of melee mobs are replaced with (Negative)
 * Players have the enchantment equipped (Positive)
 * 50% of melee mobs have the enchantment (Negative)

Reward

Cacti Canyon
Harder Challenge (2, II)

Modifiers
 * 33% of melee mobs are replaced with (Negative)
 * Players have the enchantment equipped (Positive)
 * 50% of ranged mobs have the enchantment (Negative)

Reward

Highblock Halls
Hard Challenge (1, I)

Modifiers
 * Night Mode (Negative)
 * Mob speed is increased by 30% (Negative)
 * Players have the enchantment equipped (Positive)

Reward

Soggy Swamp
Hard Challenge (1, I)

Modifiers
 * 33% of melee mobs are replaced with (Negative)
 * Players have the enchantment equipped (Positive)
 * 50% of melee mobs have the enchantment (Negative)

Reward

Creeper Woods
Harder Challenge (2, II)

Modifiers
 * Night Mode (Negative)
 * Mob speed is increased by 30% (Negative)
 * Players have the enchantment equipped% (Positive)

Reward

Cacti Canyon
Epic Challenge (3, III)

Modifiers
 * 33% of ranged mobs are replaced with (Negative)
 * Players have the enchantment equipped (Positive)
 * 50% of ranged mobs have the enchantment (Negative)

Reward

Highblock Halls
Harder Challenge (2, II)

Modifiers
 * Pet count is set to 2 (Positive)
 * 10% of melee mobs are replaced with (Negative)
 * 50% of melee mobs have the enchantment (Negative)

Reward