Tutorials/Village chaining

Village chaining is the process by which one can move village centers abnormally close to, or within, each other. This is a process that is commonly used in making highly efficient and compact iron farms. It was first discovered in 1.4.2, and has been used ever since. The process was originally discovered and introduced to the majority by TangoTek, a youtuber.

This tutorial will teach you how to chain villages - typically used in the spawning part of large, efficient iron farms - from scratch. If you only want examples, visit Tutorials/Iron_golem_farming.

=Classifications=

Non-Concentrical and Concentrical
Non-concentrical chained villages are the first to be discovered.

Their component villages' centers is usually arranged on a line and are not put in the same position.

On the other hand

Comparison

 * Pros
 * Easier and simpler to create.
 * Cons
 * Less space-efficient.
 * Require a whole lot more door placing and breaking if manually reset, and a lot more doors itself if auto-resetable.