Java Edition Classic 0.0.12a

0.0.12a was a version of Classic released on May 20, 2009.

Additions

 * General
 * An infinite ocean now surrounds the map.
 * You can no longer pass the edge of the map
 * Pressing now opens the pause menu.
 * Pressing cycles between four levels of render distance.
 * Pressing saves the current level as a level.dat file.
 * Only saves the level if the world changed since the last save.
 * The ability to kill mobs.


 * Movement
 * Swimming
 * Only applied to players. Steves move at full speed in water


 * Blocks
 * Bedrock Revision 1.png Bedrock
 * Unobtainable to the player.
 * Initially referred as "unbreakable stone".
 * Bedrock, and the layer above (if at the bottom of the world), is allways dark even if exposed to the sky
 * Cannot be broken, placed against or otherwise selected
 * Lava Revision 1.png Lava
 * Water Revision 1.png Water

Changes

 * Saplings
 * Oak Sapling Revision 2.png Changed the texture of saplings.


 * Physics
 * Water now flows to fill any available space below or next to it.
 * With just one water source the entire world will be flooded.


 * World Generation
 * Worlds made before 0.0.12a will receive a bedrock layer at the bottom of the map and an ocean surrounding it
 * New level generator
 * Terrain is more messy with more bumps visible on surface
 * Lakes occur when the surrounding water is at a higher level than the terrain
 * All dirt with access to sunlight will not become grass upon world generation if below water level
 * Lava lakes also spawn occasionally
 * Surface dirt layer is more uniform
 * Almost always there is a layer of grass with dirt under it above stone
 * Cliff faces can no longer be made of pure dirt and grass