User talk:Dinoguy1000


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 * 2012

I want post an image
Hi, I'm new in the wiki, I've only registered to post an image, that shows a sugar cane that naturally spawned in the top of leaves. I don't know how to do this. If you or someone could explain to me or even post that for I would thank you. And, sorry for my English I'm Brazilian.

Thanks, Marcelo –Preceding unsigned comment was added by Jarrick (Talk&#124;Contribs) 20:27, 6 April 2012. Please sign your posts with


 * Hello Marcelo, and welcome to the wiki! To upload an image, visit Special:Upload and follow the instructions there; if you need more specific help, please don't hesitate to ask me! =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 01:11, 7 April 2012 (UTC)

Minecraft Wiki:Sandbox
Hiya! just messaging all other admins about my project, the Minecraft Wiki:Sandbox. This sandbox initiative is going to try to gauge what the community wants page-wise, and where they want the wiki to go. the plan is to use that, and see if the wiki can go that way, if our rules need improving, or if it is not viable to go in certain directions with the wiki. So, there will be many pages that break our current rules, that will be located at "Minecraft Wiki:Sandbox/PAGENAMES". I'm just messaging to request, unless it is blatant spam, please don't delete these pages. There is a system to delete these pages if they are too low quality, or not active enough, and a system to tell users what has been deleted, and why. as well as informing them if a page will never be reconsidered. This section of the wiki is to see if we can push the rules, and if we should we push the rules. I welcome other admins to help take part in this project, to see how the wiki can viably adapt to the community. Have a good day! :) --Kizzycocoa 22:26, 9 April 2012 (UTC)

i have so many questions

 * how can i become an admin?
 * how does a powered rail work? cause they dont really work for me,
 * can i make moss stone?
 * i made a new suvival map and i spawned in the mose creepyst place! the trees were giant mushrooms, the grass was gray [WHAT WAS THAT DARK MAGIC?!?!?!?] what was that about? it was a village seed that didnt work. answers?
 * all the villages ive been to had no golems, why?


 * what does a snow golem do? ive only seen them in the wiki and in comparison, snow golems are to small.
 * why does dye only work on sheep? [notch, comon, i was really looking forward to purple chickens]
 * can i only ask for parts in mutliplayer? [my sis says yes, my brother says no] {?!?!?!?}
 * have you ever seen a spider jockey?
 * everytime i go under ground, i here erie, creepy sounds, what does that mean?

confused soul, --Cheetahfur 19:45, 11 April 2012 (UTC)


 * You weren't kidding, Cheetahfur. =) One at a time:
 * Unlike on some other wikis, there is no set process for requesting or gaining adminship on this wiki; the best thing to do is simply to start editing, make high-quality edits, and show that you're willing to work in an area (and actually be good at working in that area) where the admin tools would be a net benefit. In my case, I've done a certain amount of technical work here (on templates, though not nearly as much as I've done on other wikis), and after my initial request for adminship fell flat (I asked on User talk:Quatroking, though I'm going to tell you now that asking for adminship here won't get you very far), I simply started editing. After quite a while, Curse wanted some additional admins for the English wiki, and Wynthyst (who acts a bit as a community liaison between the wiki and Curse) asked me if I'd be interested. Basically, demonstrate that you're a trustworthy, capable editor who would benefit from the tools, don't make a nuisance of yourself, and be patient, and you may get to be an admin eventually. ;)
 * I don't really know; I've never played much with them myself. They should work for you if you have a Redstone Torch next to them and allow a minecart (whether you're in it or not) to get the expected boost. Other than that, the only thing I could tell you is to read the Powered Rail article.
 * You can't currently; you have to find it in generated dungeons.
 * That would be a mushroom biome. The giant mushrooms are Giant Mushrooms, and the grass is Mycelium. There should also be red-and-white cows with mushrooms on their backs, called Mooshrooms, there.
 * What version of Minecraft are you running? If you haven't upgraded to the latest version, golems may not spawn because they may not be in the version you're running.
 * Basically, it's like a guard; it throws snowballs at hostile mobs. The snowballs don't do much damage, but they do distract the mobs if you're being chased.
 * Because that's all it is programmed to work on. Personally, I'd like to be able to use it on glass, myself. =)
 * I'm not sure what you're asking here; what are the parts you're referring to?
 * Yes, though it's been quite some time. I've seen some very recent videos with spider jockeys, though.
 * Certain of those sounds are simply random ambience, I think, but some of them indicate a cave that you haven't explored yet.
 * I think that's everything; let me know if there's anything else you need or if I need to further explain anything. =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 22:43, 11 April 2012 (UTC)


 * THANKS
 * i heard that you could say, lets say: send dinodude 12 nether blocks. and you could get them. that what im trying to find out. and yes there was red cows! [weird]. i later found out that if you are tunneling underground, and you suddenly hear like, very odd and creepy and short music, [not the happy kind, but not the very bad kind,] it means you are *this close to a monster spawner!! i found a village seed thay was soposto lead me to a village [survival] but instead, it didnt, so im like ok whatever. so i deleted the word and made another of the same seed, and the same world spawned! the same cave, the same formations of trees, everything!! that happened like 7 times. ??
 * i saw a picture that showed me how to make a saddle and moss-stone and i tried it out and it didnt work. [whose the false?] wiki said i couldnt, and the user who made the pic said i could. ??? and tip: if you find a village, and you go between 2 village houses and you see a hole and you fall into it, DONT TRY TO GET OUT! its an un finished hole to a monster spawner! and i ment something like this: you walk out of your [survival] home, and get hit by nothing, so your like whatever and you go on your way till you get hit again by a[turns around]SKELETON RIDING A SPIDER!!! and your like HEY MAN THATS NOT COOL something like that. what are those little brown things scattered in the desert? how fast does a sapling grow? how many hits does it take to kill a cow with your hands? can i make cheese? i made a bucket and found a stream and clicked on it with the bucket, but nothing happened.??-how do i pick up water? are wolfs the only pets i can have? in survival mode, how is the nether helpful?:D [creepyland] where can i find ghasts? how are silverfish bad?[silverfish spawner,] go to creative, put it on hard, put silverfish everywere, turn it on peaceful, they disapear. ??? :? hope thats not too much,
 * Cheetahfur 22:47, 13 April 2012 (UTC)
 * oh and are cauldrons ONLY for water? and look at the pic on my page, the blocks in the invintory, what kind of blocks are those!?!?!?!
 * teehee, Cheetahfur 22:57, 13 April 2012 (UTC)


 * Aah, now I know what you're talking about. That's a server command, meaning in vanilla Minecraft, it can only be used in multiplayer. Furthermore, that particular command is restricted to server ops. If you want that functionality in singleplayer, you have a few options: Creative Mode allows you to build with an infinite supply of blocks, and also features fly mode (toggled by double-tapping the spacebar); Single Player Commands is a mod that allows you to use server commands in single player mode; and TooManyItems is a mod that allows you to use any block in the game, even those that aren't normally obtainable, and also features an inventory saver (note that I can't help you install mods or anything, though, since I've never done much with any of them).
 * The music can certainly play when you're near a monster spawner, but it usually just means you're near an unexplored cave of some sort.
 * Seeds usually don't generate the same world from one version of Minecraft to the next; you probably just found a seed for a different version of Minecraft from what you're running. On the other hand, the same seed on the same version of Minecraft will generate the same world every time it's used, hence your experience with getting the same world seven different times. ;)
 * There are undoubtedly mods that add crafting recipes for saddles and moss stone, but in vanilla Minecraft these items aren't craftable. Again, though, I can't help you out if you want to try mods.
 * The little brown things in deserts are Dead Bushes.
 * The amount of time required for saplings to grow is random and can range from a few minutes to hours; some information on how sapling growth works is on Tree.
 * Cows require 20 hits from your fist to kill (they have 10 hearts of health, and each hit with your fist deals half a heart of damage).
 * No, currently cheese isn't in the vanilla game. In all likelihood, there's a mod that adds it, though.
 * You have to right-click with a bucket on a water source block to pick up water (this also works for lava).
 * In addition to wolves, you can tame ocelots after which they will be loyal to you. Snow Golems and Iron Golems could also be considered pets, though they don't protect you specifically, and Iron Golems will attack you if you attack them first.
 * It depends on how you play, ultimately: if you're a builder, the Nether is the only source of blocks such as Netherrack, Soul Sand, Nether Brick, and Glowstone; if you're an adventurer, accessing the Nether is required for brewing (since a Brewing Stand requires a Blaze Rod to craft, and potions usually require Nether Wart for brewing); and if you're out to "complete" the game, the Nether is a very helpful step in getting to the End.
 * Ghasts are found in the Nether.
 * Silverfish can enter several different types of blocks, after which it's very difficult to tell the normal blocks from the Silverfish blocks. In addition, if you hit a silverfish, it can "call" other silverfish that are in nearby blocks to attack you.
 * All hostile mobs disappear in Creative mode.
 * Yes, cauldrons are now only useful for holding water. They were originally meant to form the basis of the potion system.
 * I'm not sure; the person that took that picture was using a texture pack. You would have to ask them what texture pack they were using, and what block that is, unless someone else happens to recognize it and can help you out.
 * I'm not trying to be rude, but in the future, if you have a question about a specific aspect of the game (e.g. a specific type of block or mob), could you read its article on here before asking me? Many of your questions are answered on the relevant article. If you can't find an answer, though, by all means go ahead and ask me anyways. Cheers! =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 03:45, 18 April 2012 (UTC)

Reaching Admins to discuss incorrect bans
I was incorrectly auto-banned by the abuse filter yesterday, and all the messages kept encouraging me to contact admins about it.

When I tried to add a topic to an admin's talk page, the wiki helpfully reminded me of how banned I was and that I should contact an admin about that.

It seems like banned people should have the permission to talk to admins, since only incorrectly banned people would ever risk posting things on an admin's talk page. –Preceding unsigned comment was added by Redson (Talk&#124;Contribs) 13:54, 18 April 2012‎. Please sign your posts with


 * Right, if you're banned, you should obviously ignore my advice to leave messages on my or others' talk page on-wiki since you can't (and I agree, banned editors being unable to edit admins' talk pages is something that has bugged me for a very long time, but there's not much I can do about it). I wasn't thinking about the fact you'd been banned when I wrote that; if it happens again, you should go ahead and email an admin for help. =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 16:44, 18 April 2012 (UTC)


 * The top of the Admin Noticeboard has a note about how to contact an admin by email. I'm not familiar with the messages given to banned users, but perhaps something similar could be added to them; not everyone will think to go to the noticeboard. -- Orthotope 20:06, 18 April 2012 (UTC)


 * Good idea. I don't know which messages offhand either, but I can look into it later. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 19:33, 19 April 2012 (UTC)

Minecraft Wiki.ro
Hi, ÎI'm from Romania and I'm 11 but I now english good.In the future, can you make a Minecraft Wiki.ro? –Preceding unsigned comment was added by Sebastianpin (Talk&#124;Contribs) 15:06, 18 April 2012‎. Please sign your posts with


 * Hello Sebastianpin, I don't have any control over that, and am not the one to ask. We do have a translation project, and there appears to be a subproject for Romanian, but it doesn't look like much has been done. If you'd like, you can contribute to the subproject; after all the main articles have been translated, Curse will decide whether there seems to be enough interest for a new language wiki version. =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 16:52, 18 April 2012 (UTC)


 * Oh, I will try to make the romanian version better.Excuse me, that page I searched, but I don't din it.I'm from Wikipedia, too.Ok.To now:

-romanians have an minecraft romania with let's plays, etc.

Incrementing numbers?
I want to use padright in the navbox template so that you don't have to have the code for a group 20 times. Now from your repeat template this is simple enough to work out initially, and you could probably stick a switch in to work out how many times you want to repeat it, however I need to have a way to increment the number so you get group1 list1, group2 list2, etc.

Or would this idea be completely flawed due to it including the user input of each group as part of the padding? – ultradude25 ( T &#124; C ) at 15:33, 27 April 2012 (UTC)


 * I don't think it would work very well, though I'm not sure exactly what problems you might face trying to do so; I've never tried using repeat techniques on parameter names, so I'm not sure just how you would work with them. There are also potential problems with the repeat limit; #padleft seems to have a hard limit on the length of the output string of no more than 500 characters (anything more is dropped), and the older #replace-based version has a similar limit of 1000 characters (the original #expr-based version has two limits, as I recall, the first is 14 replaces (due to how many decimal places MediaWiki tracks or something), and the second is a limit on the length of the input string, to 30 characters, IIRC).
 * Wikipedia's version doesn't *look* like it'd have any such similar limits, but I don't really understand how it works (I've got the gist of it, I think, but I'm lost on the details) and haven't tried playing with it any. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 19:34, 27 April 2012 (UTC)


 * Well I worked out the incrementing number, that was actually really easy.  
 * If you transclude the template normally, it won't actually increment, you actually have to define the first parameter (even though it isn't actually used in the template).
 * For example      would give you 1 2 3 4.


 * However, I didn't have any luck getting it to work with the navbox. – ultradude25 ( T &#124; C ) at 11:57, 28 April 2012 (UTC)


 * Aah, now see, I never would have thought to use #var & co.; I still haven't done nearly enough with them to really understand how they work and what might be possible with them.
 * In the long-term, we'll have a solution for this after we finally get Lua as a replacement for the current template system. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 17:29, 28 April 2012 (UTC)

A very strange language
Hey, i am new in Minecraftwiki and i am from Turkey. Realized more than a thousand players use this site, but unfortunately many of them doesn't understand anything. So i want to start translating pages into Turkish. What should i do, where can i start, or who should i talk to ? –Preceding unsigned comment was added by Bediimertcan (Talk&#124;Contribs) 06:51, 11 May 2012. Please sign your posts with


 * Hi Bediimertcan, thanks for showing interest in translating the wiki! Translation projects are managed from Minecraft Wiki:Projects, and if you look through the list there, you'll see that we already have a Turkish translation project that you can get involved with. Happy editing, and please feel free to ask if you need any more help! =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 07:12, 11 May 2012 (UTC)

i was banned for sprinting in a hunger games server...
it said i was hacking? Can you unban me! im theh8r Thank you... plz plz plz unban me!


 * Unfortunately, I can't. We're just a fan wiki; we have no say in how any servers are run. If you want to be unbanned from that server, you'll have to find a way to get in contact with one of its ops (preferably the one that banned you in the first place, since they will be able to explain exactly why they banned you and what it would take for them to unban you). 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 04:47, 13 May 2012 (UTC)

Hello this is maddog243 speaking.
Hello Dinoguy1000 I have a problem Because I'm being banned because i had creative on on another server and when i join the Minecraft Hunger Games I'm having fun walking around and I have no intention on flying but when I'm walking around and I accidentally press double space and I'm fly then i try to get to the floor as soon as possible but i never get down then a few minutes later i get banned and I get mad at myself for having creative on on my other server then i have to wait 24 hrs and now I've done this a few times and i think I'm permanently banned. :( 24.242.11.220 02:10, 13 May 2012 (UTC)Maddog243


 * Hello Maddog243, as I explained in the above section, we don't have any control over any servers; we're just a fan wiki. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 04:49, 13 May 2012 (UTC)

mods
please can you make it so that instead of having to download mods they can be put in the updates but you can choose if you want that mod in your game –Preceding unsigned comment was added by 90.209.52.80 (Talk&#124;Contribs) 15:47, 14 May 2012. Please sign your posts with


 * Unfortunately, I can't; I have nothing to do with the development of Minecraft. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 17:38, 14 May 2012 (UTC)

Account help
Hello Dinoguy, I paid for the game and played for a few days, now I can't get in. Site tells me I have to buy game to download. How do I get in touch with support for this game? –Preceding unsigned comment was added by 129.33.1.37 (Talk&#124;Contribs) 19:46, 15 May 2012. Please sign your posts with


 * I would suggest working through Mojang's account troubleshooting section (in particular, this article looks relevant). 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 21:32, 15 May 2012 (UTC)

Problems with entering and leaving the nether.
I've been playing minecraft on xbox since it came out and on my world that i've built a fair bit on, my nether portal is freezing my xbox. Everytime i try to leave the nether my xbox freezes and i have to restart the whole console. i can no longer leave the nether, and i do not want to make a new world because i have already done alot to mine. any suggestions would be great... thanks Gamertag : Mr C0113TT3 –Preceding unsigned comment was added by 206.132.62.34 (Talk&#124;Contribs) 00:09, 16 May 2012. Please sign your posts with


 * Hello, unfortunately I can't offer any support for the Xbox version of Minecraft. My suggestion would be to ask for help on the Minecraft forums or IRC. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 04:09, 16 May 2012 (UTC)


 * I had the same problem. Saw a solution that involves deleting your system cache. Dont download the update, play offline, exit the nether, resave your game, exit the game, start the game, download update. This worked for me as I was in a bit of a panic. All that diamond stuff I had built to go visit the nether. Hope this helps. Altdelhistory. –Preceding unsigned comment was added by 24.113.160.193 (Talk&#124;Contribs) 17:26, 27 May 2012. Please sign your posts with


 * Thanks for the workaround, hopefully that helps the OP. =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 18:16, 27 May 2012 (UTC)

Per Wyn's request
Wyn wanted me to help out with changing the Curse videos over. I suppose it would be easiest for us to start at opposite ends of the Curse videos category? – ultradude25 ( T &#124; C ) at 08:24, 16 May 2012 (UTC)


 * Sounds reasonable, which end do you want to take? 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:46, 16 May 2012 (UTC)


 * Suppose I'll start at Zombie Pigman. – ultradude25 ( T &#124; C ) at 08:48, 16 May 2012 (UTC)


 * All right, I'll start at Abandoned Mine Shaft, then. Ready, set, go? =D 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:49, 16 May 2012 (UTC)


 * Alright, I finished at Mooshroom. I couldn't find the 1.1 video either. – ultradude25 ( T &#124; C ) at 09:18, 16 May 2012 (UTC)


 * You two rock! -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  09:20, 16 May 2012 (UTC)


 * Thanks Wyn! =D
 * Ultradude: You must've saved the Mooshroom page just a hair before I did; I didn't even get an edit conflict notice. =/
 * Good to hear I'm not just blind. =)
 * There also seem to be a few videos in the playlist that there aren't pages here for yet, for instance Enchanting; any idea if we should do anything for them? 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 09:22, 16 May 2012 (UTC)


 * AFAIK, you don't get an edit conflict if both edits are the same. I've often had this when someone undoes an edit just before I do, the edit looks like it goes through but since it is the same as the other person's undo, it doesn't show up in history (just like null edits). – ultradude25 ( T &#124; C ) at 09:26, 16 May 2012 (UTC)


 * Right, I should know that by now; I've only been doing this wiki thing for something like seven years now... It's late here, that's my excuse. ;P
 * Wyn, any comment as to what to do with the Enchanting vid and any others like it (are there any others? I haven't checked yet)? 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 09:28, 16 May 2012 (UTC)

Worried about the version history section
Hello there, I was browsing the version history, as I do frequently, and I noticed there was nothing in the classic section. There used to be alot of history there, and it seems someone by the user name dougrs22. I was wondering if you could bring back the section he deleted and possibly tell him not to do that in the future? Thanks for your help, Kit.

Edit: Looking at the page now, it seems one of the admins changed it back, thank you very much. –Preceding unsigned comment was added by Kitbane (Talk&#124;Contribs) 18:25, 16 May 2012. Please sign your posts with


 * Hey Kitbane, thanks for notifying me, I'll have a look in a minute and see what happened. In the future, though, please make sure you don't leave messages in people's talk page archives - when you're leaving a message on a user's talk page, and you see something like "/Archive N" in the URL, you're probably on the wrong page. Thanks! 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 20:42, 16 May 2012 (UTC)

Really!?!
You posted a message that says its from Jeb_! (if you didn't do this, I'm sorry.)68.2.171.84 23:26, 24 May 2012 (UTC)


 * If you're talking about the message at Talk:Jens Bergensten, yes, I did post it, technically. However, it was copied directly from an identical message on User talk:Jeb, which was originally posted by Jeb himself. ;) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 05:22, 25 May 2012 (UTC)


 * Oh, sorry. 68.2.171.84 19:05, 26 May 2012 (UTC)


 * Not a problem, don't worry about it. If you need any help with anything else, please ask! =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 23:16, 26 May 2012 (UTC)

site login creation
there is no way to confurm your slections in the make a new account section and im unable to make an account.

also should let you know that the "Emerald" section is failing to mention that the old texture of the Emeralds is still in the terrain file of minecraft.jar, may be used as rubies in a later snapshot. –Preceding unsigned comment was added by 76.98.62.88 (Talk&#124;Contribs) 10:22, 25 May 2012. Please sign your posts with


 * Hi, I'm not sure what sign-up you're talking about. The process here on the wiki? If so, I'm not very familiar with it, but I can have a look if you describe your issue a bit better (describe what you're trying to do, list any errors you get, etc.).
 * You should bring that up on Talk:Emerald; it'll be addressed far more quickly there then if you just leave it with me. ;) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 20:17, 25 May 2012 (UTC)

Account creation help
Hello. I am trying to make an account but every time I use the click on cat images thing it says it is incorrect when I know it is correct. it is not hard to see it just does not work. I zoomed in all the way on a 24 inch monitor (HD) and I have 20 20 vision. The cat thing does not work! Please help and fix it thank you! here is the page: http://www.minecraftwiki.net/index.php?title=Special:UserLogin&type=signup&returnto=User+talk:Dinoguy1000 it is the account creation page for the wiki. –Preceding unsigned comment was added by 108.230.133.27 (Talk&#124;Contribs) 20:30, 27 May 2012. Please sign your posts with


 * Hello, unfortunately I have no idea what you're talking about. What are you trying to create an account for (the wiki, the forum, or Minecraft, or perhaps something else?), and what do you mean by cat images? If you could link me to the page with the images you're trying to click on, that would help too. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 20:48, 27 May 2012 (UTC)


 * It worked fine for me. Some questions:
 * Does the error appear when you click on the images themselves, or when you click the "Create account" button?
 * What browser and operating system are you using, and are you using your browser's incognito mode or do you have Javascript disabled?
 * I'm not sure how much help I'll actually be able to offer; Wynthyst should be able to help you better. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 21:10, 27 May 2012 (UTC)


 * the error appears only after I click create account. It says I have not selected anything. I am on windows 7 and have internet explorer 9. javascript is enabled. –Preceding unsigned comment was added by 108.230.133.27 (Talk&#124;Contribs) 21:12, 27 May 2012. Please sign your posts with


 * Does the same thing happen if you try another browser? I use Google Chrome as my main browser, and didn't try this in IE, so it's possible the signup picture CAPTCHA is broken in IE. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 21:16, 27 May 2012 (UTC)


 * thanks! it worked in firefox!:) now i have an account YAY! You deserve a diamond for your help:) i guess it is broken in ie... –Preceding unsigned comment was added by 108.230.133.27 (Talk&#124;Contribs) 21:26, 27 May 2012. Please sign your posts with


 * No problem, happy I could help. If you need any more help, you know where to find me! =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 21:42, 27 May 2012 (UTC)


 * It seems very, very strange that it wouldn't work in IE because that captcha system is made by Microsoft. http://research.microsoft.com/en-us/um/redmond/projects/asirra/
 * Why would they not support their own browser? – ultradude25 ( T &#124; C ) at 22:18, 27 May 2012 (UTC)


 * IDK... it is a dev build of internet explorer i think so... ie 8 comes with windows 7 u have to upgrade to 9 so i dont know BTW this is my new account! thx again:) –Preceding unsigned comment was added by Falconfan109 (Talk&#124;Contribs) 22:22, 27 May 2012. Please sign your posts with


 * Looking at the page you linked, Ultradude, they only say they've tested it in IE6&7, so it's possible that somewhere between there and IE9 is some changed behavior breaking it. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 05:22, 28 May 2012 (UTC)

I tried changing the Enchanting page but you guys just changed it back.
I have found that under the Fire Protection, you can only get it by itself, but the boots can have Feather Fall. Well I have enchanted a helmet with Fire Protection IV and Aqua Infinity I. I changed it so it says that but now it is changed back to only the boots. –Preceding unsigned comment was added by 99.190.127.33 (Talk&#124;Contribs) 15:52, 29 May 2012. Please sign your posts with


 * Hello, I had nothing to do with that. MegaScience is the one that undid your edit; if you have questions about it, it'd be better to ask him. =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 18:46, 29 May 2012 (UTC)

benedict03 blocked
Hoping this is the right place. My son was blocked today for behaviour he thought was OK. It looks like he ignored some warnings. I have told him he needs to pay attention to whatever the moderators say. He was blocked for griefing. He was actually breaking a brick in a house to test if it was "protected" and was reported before he put it back. He was not destroying the house. This is something he has been taught by a friend as a way to find out whether property is available or not. He and his sister have lost houses themselves they have not protected in time by others doing the same thing so thought it was how things were done. I have tried to find rules around this but can't see any. I would be happy to let him know what he should and shouldn't do but he certainly wasn't intending to be destructive. Just trying to see if the property was open or not. Are you able to reinstate him and also clarify what is allowed? It seems his friend Horsefink75 was also banned doing the same thing today. He builds beautiful houses and I know was certainly not intending to be inappropriate. Many thanks!


 * The wiki has nothing to do with the operation of servers, so there's nothing we can do (you didn't even mention the server they were on). Ask the owner of the server. – ultradude25 ( T &#124; C ) at 00:18, 30 May 2012 (UTC)

page down?
ok i tried to get onto the modification page but it is saying that it might be deleted or something with diff in it or its a bug in the system now i was on it earlier and it was up. The url is http://www.minecraftwiki.net/wiki/Mods

24.179.196.42 00:00, 30 May 2012 (UTC) jacks457


 * Database corruption, please report any you find on the Admin noticeboard so they can be fixed ASAP. – ultradude25 ( T &#124; C ) at 00:18, 30 May 2012 (UTC)

captcha wont show up
Captcha won't show up. It says to solve a sum but nothing shows up. –Preceding unsigned comment was added by 166.82.146.188 (Talk&#124;Contribs) 19:39, 6 June 2012. Please sign your posts with


 * Hello, could you tell me what version of what browser you're using? Is Javascript disabled in your browser, or do you have a browser extension such as NoScript installed? Lastly, to make sure we're on the same page, could you link me to the CAPTCHA you're having trouble with? 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 20:37, 6 June 2012 (UTC)


 * Sounds like you're talking about a different site's CAPTCHA. Our one asks you to pick images of cats, not solve maths. –ultradude25 (T&#124;C) at 02:48, 7 June 2012 (UTC)

I was accused of making a fake page!
I was accused of making the Page Table and Chair! I have solid evidence that it is real! Just look in the first ever indev jar and look at terrain.png! Arrran Weeviling said it's fake! The message states:

Table's Talk (Redirected from User talk:Tables) I sincerely wish for you to stop making :{false}: tables and chairs, please, for me, yourself and the entire wiki. Do not post speculation, instead use User:Tables/Epic false blocks/tables and chairs. Arrran Weeviling 21:37, 6 June 2012 (UTC)

Table and Chair is not fake! Can you restore the page? I tried to remake it, but it was in all caps and i want the remade one deleted and the original one restored!


 * not really fake –Preceding unsigned comment was added by Tables (Talk&#124;Contribs) 13:51, 8 June 2012. Please sign your posts with


 * Hello Tables, I have seen what you're talking about. However, we don't have any actual information on what these textures were actually supposed to be for, so an article would be complete overkill. Instead, this should be given a section on Unimplemented features. One final note, I don't think the second texture is for a table; I think it's far more likely that it was supposed to be the front of the chair seat and legs. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 18:18, 8 June 2012 (UTC)

Won't let me edit!
The wiki does not let me edit my talk page or homepage! –Preceding unsigned comment was added by Tables (Talk&#124;Contribs) 15:05, 9 June 2012. Please sign your posts with


 * I don't see anything that looks like it prevents you from editing - since you posted this, you have edited your user and talk pages, and neither have been protected. Are you still having this problem? 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 07:33, 11 June 2012 (UTC)

twitter: prefix
Looks like this is mangling Jeb's username; twitter:jeb_ links to the account named 'jeb' (no underscore). Is it possible to escape the trailing underscore somehow so it doesn't get removed? -- Orthotope 16:24, 11 June 2012 (UTC)


 * Unfortunately not; the closest we can come is affixing a slash after the underscore: twitter:jeb_/ (which results in an ugly URL but does work). 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 18:10, 11 June 2012 (UTC)


 * Would encoding the underscore do anything? –ultradude25 (T&#124;C) at 14:31, 18 June 2012 (UTC)


 * Nope, it still strips the underscore in the URL: twitter:jeb%5F 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 20:42, 18 June 2012 (UTC)

Grid finished (finally)
So I actually finished rewriting the grid template. I managed to work out how to add animations and everything seems to be working.

There's only a few problems that I've found that I don't know how to solve.
 * 1) Having a space after a name will count that as part of the filename (File:Grid Dirt .png), which obviously won't show the intended image. This didn't happen on the old template, but I can't see how it dealt with the problem.
 * 2) I couldn't find a way to catch missing images (and display File:Grid Unknown.png instead) without hitting a limit on Crafting. #ifexist is limited to 100, and crafting used 909 (I think I might have had the #ifexist running twice, but even without that it would still be way over the limit). I tried a transcluding trick, but it hit a similar limit, and caused every image to show up on the page's template list. Is there a way to find how many of a resource we've used? If then, we could catch missing images until we get close to the limit, then allow them to display the wiki's normal missing image text (if they are missing).
 * 3) I had to move the display code to a separate template to make the animations work, since having the grid template call the animation template, which then called the grid template again for each frame caused the wiki to complain about a template loop. It would only ever loop once, so if we could trick the wiki into letting one loop through then we would only need to run the animation parser when there actually is an animation, thus allowing us to have 1 less template when there's no animations. (And it would allow Grid to be the display template, which I think makes more sense, instead of it being an animation parser that calls a display template.)

Other than that minor stuff, I think it's ready to deploy. As usual, I'd want someone (you :D) to look over it first to see if there's any glaring problems, or if they've got any better ways to do things. You'll need the all the u-grid css from User:Ultradude25/vector.css for everything to display, and if you want to see the animations you'll need the script at the bottom of User:Ultradude25/vector.js. –ultradude25 (T&#124;C) at 14:31, 18 June 2012 (UTC)


 * Yeah, I saw your work on User:Ultradude25/Projects/Grid/Cell. =)
 * I'll have a look, but first I'm probably going to have to add more whitespace in the code so I can read it more easily. If I can't figure out a proper solution, though, I know of a hack to get rid of the space.
 * Have you experimented with setting Grid Unknown.png as the background image for one of the divs and displaying the proper image (or an empty cell image) over top of it? For that matter, this could be refined so that Grid Unknown.png is only added as the background if a block or item is being displayed in the cell. From there, we can use CSS to hide the redlink that appears if an image isn't uploaded (at least, as long as the CSS is added in a stylesheet; inline CSS doesn't work very well with links).
 * Unfortunately not from within wikimarkup, though that sounds like a very useful feature. I don't think it'd be very feasible until we get Lua for template scripting, but that's going to be a few months down the road even for Wikimedia wikis, and it'd also require the scripts having access to a global page state (which will be needed anyways for variables in many situations).
 * The best thing would be to have only one template (Grid/Cell, or whatever we end up calling it), and let the Javascript handle all of the animation. There shouldn't be any need to recreate the entire cell for each frame of the animation. I think the best way would be to have one div for each frame, absolutely aligned to be stacked so that it defaults to showing the first block/item, and then using Javascript to manipulate the z-index if the cell needs to be animated, but I have no idea what sort of browser bugs there are there (I know IE 6 has issues with z-index, but I don't know if Curse is worried about supporting it any more).
 * I'll have a look in a minute, I think, but I can't promise very much after today; it's sounding like I might have a lot of stuff happening IRL, probably through the end of the month and then some. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 20:56, 18 June 2012 (UTC)


 * It's a shame there's no way to use regular expressions, or at least expose trim.
 * Hmm, I hadn't thought about doing it as a background. That should be really simple.
 * Looks like I'm going to have to learn lua... D:
 * The reason I did it this way is so you don't have to have the 9 lines of code that displays each image copied for each frame (that would be a right nuisance to update).
 * That's alright, these issues aren't show stoppers, so there's no rush to fix them. –ultradude25 (T&#124;C) at 21:17, 18 June 2012 (UTC)


 * That's coming with Lua (I don't know about regexes per se, but we'll definitely have a lot more power in manipulating strings). ;)
 * Numbering placeholder =D
 * From what I understand, Lua is actually supposed to be fairly simple and straightforward as a scripting language. I also don't think we'd be getting it for at least another year, even if it landed in MediaWiki 1.21 (which should be released in August or September, at the rate recent versions have been getting released).
 * Hmm... If I understand correctly, currently Cell just displays a single static cell, and to animate, the grid template (be it Crafting Table, Furnace, or Brewing Stand) just calls several Grid templates and wraps the bunch in a single span with an "animate" class, right? I can't get the animation to work myself, even though I've copied the necessary JS and it appears to be working properly according to Chrome's error console... I also don't understand what you're getting at by ending up with having to copy 9 lines of code per frame with my version; could you elaborate?
 * Lastly, it would help if I could get a rundown of exactly what each parameter is for in Grid; think you could whip up some documentation real quick? =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 21:38, 18 June 2012 (UTC)


 * You said to just let the javascript handle the animation, so at the bear minimum the template will need to output each image and number right? So unless you're planning on using loops (crafting isn't going to like that), you'd need the (was) 9 lines of code that does that copied for each frame that the animation could have.
 * The reason the animation doesn't work is you missed the CSS that hides the in-active cells.


 * Basic doc:
 * what image to use
 * the number to display
 * adds the output class to the grid which makes it 48x48px
 * adds an additional class (used to make the first frame of the animation start with the active class, so it displays for people with JS off)
 * sets the vertical-alignment
 * if set will add _ to the end of all image names and /Mods// in front of every link
 * if set will remove any links and set title=""
 * if set to none will remove all links, otherwise will replace the automatic link based on the image name
 * sets an image which is always displayed behind 's image (used for the brewing stand) –ultradude25 (T&#124;C) at 22:01, 18 June 2012 (UTC)


 * Aah, now I see. Yes, the basic idea is to have Cell output every image and number. As you said, loops are out of the question for this, but we can fake them by putting the output/display code into a Cell/frame template or similar, and then we can just do something like  for each frame, with the default frame getting the "active" class.
 * Got the extra CSS, now the animations work. Thanks for pointing it out. =D
 * Cool, I'll have another look in a bit and see what other improvements/streamlining I might be able to do now that I know exactly what everything does. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 22:26, 18 June 2012 (UTC)


 * So that is basically how it already is then? Except it wouldn't output the frame and it wouldn't need to pass along as many variables. Sounds like a good idea anyway, especially having less variables to pass on.
 * One obviously stupid thing I noticed while writing the doc is I have, which add a class and , which adds a class... I've fixed that now and made a few tweaks to names.
 * I'm going to see if I can get that ? image idea to work now. –ultradude25 (T&#124;C) at 22:58, 18 June 2012 (UTC)