Bedrock Edition beta 1.16.220.50

Beta 1.16.220.50 is the first beta version for Bedrock Edition 1.16.220, released on March 4, 2021, which added the new mountain sub biomes and re-added Glow Squid related features.

Blocks

 * Dripstone Block
 * A decoration block.
 * Appears to be made of the same materials as stalactites and stalagmites but as a full cube.
 * Can be crafted from 4 pointed dripstone.


 * Glow Item Frame
 * Re-added to the game.

Items

 * Glow Ink Sac
 * Re-added to the game.

Mobs

 * Glow Squid
 * Re-added to the game.
 * Now emits the correct particles when being hit.

World generation

 * Biomes
 * Mountain Meadow
 * The first layer of a mountain from the bottom.
 * The only biome not covered by snow, with flowers and sweet berries generates here.
 * Mountain Grove
 * The second layer of a mountain, where rabbits spawn.
 * Spruce Trees and Powder Snow generates here.
 * Snowy Slopes
 * The third layer of a mountain, where goats spawn.
 * Mostly covered with Snow and Powder Snow.
 * Lofty Peaks
 * One of the two possible fourth layers of a mountain, along with Snow Capped Peaks.
 * Stone mountain, covered by a snow cap.
 * Snow Capped Peaks
 * One of the two possible fourth layers of a mountain, along with Lofty Peaks.
 * Ice, Packed Ice, and Snow covering the whole mountain.


 * Ores
 * Coal ore, iron ore, and emerald ore are now generated in mountains.

Gameplay

 * Death messages
 * Added death messages for being skewered by a falling stalactite
 * " was skewered by a falling stalactite"
 * Added death messages for dying from falling on a stalagmite
 * " was impaled on a stalagmite"

Blocks

 * Sign
 * Re-added the ability to change sign text color using dyes.


 * Ores
 * Changed the textures to match Java Edition.


 * Pointed Dripstone
 * Now has the correct size and rotation when held in hand.
 * Now has the correct sounds.
 * Now has the correct hitboxes.
 * Are no longer destroyed by flowing lava.
 * Jumping on a Stalagmite will cause half hearts of fall damage.
 * Now drips water or lava into cauldrons if a source block is placed above the stalactite, and gradually fill the cauldron. Water drips even without any water above the block, but does not fill the cauldron.
 * Downwards facing dripstone in the nether will create lava particles instead of water particles.
 * Thrown tridents break pointed dripstone.
 * Changed item texture to match Java Edition.

World generation

 * Altitude


 * The world height is now extended from 256 to 320 blocks.
 * The lower part of the Overworld still borders at y=0.

Fixes

 * Performance and Stability
 * Fixed several crashes that could occur during gameplay.
 * Fixed a crash that could occur when trying to rename a map on anvil while having its second slot occupied.


 * General
 * Powder Snow can no longer be placed in positions that already contain other blocks, such as Fence Posts or Iron Bars.
 * Glow signs are no longer unlit on DX11 and Mobile platforms.
 * Actor selectors no longer allow self selection with cheats disabled.
 * Projectiles now pass through Structure Void blocks.
 * Zombie, Zombie Villager, Husk, Pillager, Vindicator use correct bone to attach shields.
 * Mobs that pick up Shield now place it to their off-hand.
 * Visitors now drop inventory on death.
 * Improved placement rules for placing blocks on sides of Stair, Slab and Top Snow block.
 * Controllers are now able to select the "Button Mode" toggle in the Advanced Settings NPC screen in the Jurassic World pack.


 * Commands
 * Command block in a command block chain will list the correct amount of ticking areas when a new ticking area is added before listing.
 * Title command no longer duplicates % symbols in message.
 * Using teleport with execute command now uses the dimension of the origin for its operations.


 * Marketplace
 * The "Results" field for search within the marketplace inventory now updates properly between different sections within the screen.


 * Accessibility
 * Enabled screen narration with touch input on the new achievements screen.
 * Fixed a bug where Text-to-speech read the wrong text while using VR.


 * Villages
 * Villagers are no longer able to go through walls to sleep in a bed if the bed is adjacent to them.