Village/Structure

Village structures
Village buildings and farms never generate "floating", instead filling in a foundation down to ground level when necessary. Buildings generate a cobblestone foundation, while farms generate dirt.

Structure blocks can be used to manually load pieces of the village from the folder in minecraft.jar. To do so, set a structure block to Load mode, enter, and press LOAD. For example,

All structures
{| class="wikitable" ! Folder ! style="width: 150px" | Structure name(s) ! Description ! colspan="3" |

Structures common to all biomes
! rowspan="2" | common cows_1 horses_1 horses_2 horses_3 horses_4 horses_5 pigs_1 sheep_1 sheep_2 ! decays grass_9x9 grass_11x13 grass_16x16 ! colspan="3" |
 * Spawns a jigsaw block which sets the position of an animal.
 * well_bottom
 * Spawns the foundation of a village well.
 * Spawns the foundation of a village well.
 * Spawns a patch of grass of the specified dimensions.

Plains biome structure variants
! plains ! rowspan="36" | plains/houses ! plains/streets corner_01 corner_02 corner_03 crossroad_01 crossroad_02 crossroad_03 crossroad_04 crossroad_05 crossroad_06 straight_01 straight_02 straight_03 straight_04 straight_05 straight_06 turn_01 ! plains/terminators terminator_01 terminator_02 terminator_03 terminator_04 ! rowspan="4" | plains/town_centers ! plains/villagers armorer butcher cartographer cleric farmer fishermen fletcher leatherworker librarian nitwit shepherd toolsmith unemployed weaponsmith ! colspan="3" |
 * plains_lamp_1
 * Spawns a lamp post structure.
 * plains_accessory_1 || 3 grass blocks with flowers placed on top of them
 * plains_animal_pen_1 || A 5×6 enclosure with some grass and flowers
 * plains_animal_pen_2 || A 7×11 enclosure with some grass and a hay bale
 * plains_animal_pen_3 || An irregularly shaped enclosure with water in it
 * plains_armorer_house_1 || A small building with a fireplace and a stone slab bench
 * plains_big_house_1 || A two story house with a chest in it
 * plains_butcher_shop_1 || A building containing a bar and seats with a fenced off pen
 * plains_butcher_shop_2 || A two story building containing a bar and a fenced off pen
 * plains_cartographer_1 || A small hut with flowerpots, a chest and a cartography table
 * plains_fisher_cottage_1 || A hut with many barrels surrounded by water and more barrels
 * plains_fletcher_house_1 || A cottage with a decorated entrance and a Fletcher table
 * plains_large_farm_1 || A large farm with 4 different rows of crops
 * plains_library_1 || A very large building with a balcony, bookshelves and 2 lecterns
 * plains_library_2 || A two story building with a balcony, bookshelves and a lectern
 * plains_masons_house_1 || A white terracotta cottage with a stonecutter
 * plains_medium_house_1 || A large single story house with a few tables and chairs
 * plains_medium_house_2 || Two small houses joined together containing a chest and a bed
 * plains_meeting_point_4 || A market with 2 yellow and white stalls and a bell
 * plains_meeting_point_5 || A market with 3 yellow and white stalls
 * plains_shepherds_house_1 || A medium sized house with a wool floor and 2 looms
 * plains_small_farm_1 || A small farm with 2 rows of crops
 * plains_small_house_1 || rowspan="8" | A small house
 * plains_small_house_2
 * plains_small_house_3
 * plains_small_house_4
 * plains_small_house_5
 * plains_small_house_6
 * plains_small_house_7
 * plains_small_house_8
 * plains_stable_1 || rowspan="2" | A stable
 * plains_stable_2
 * plains_tannery_1 || A tannery
 * plains_temple_3 || A medium sized white terracotta building with stained yellow windows and a brewing stand
 * plains_temple_4 || A tall church with stained yellow windows and a brewing stand
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
 * plains_meeting_point_5 || A market with 3 yellow and white stalls
 * plains_shepherds_house_1 || A medium sized house with a wool floor and 2 looms
 * plains_small_farm_1 || A small farm with 2 rows of crops
 * plains_small_house_1 || rowspan="8" | A small house
 * plains_small_house_2
 * plains_small_house_3
 * plains_small_house_4
 * plains_small_house_5
 * plains_small_house_6
 * plains_small_house_7
 * plains_small_house_8
 * plains_stable_1 || rowspan="2" | A stable
 * plains_stable_2
 * plains_tannery_1 || A tannery
 * plains_temple_3 || A medium sized white terracotta building with stained yellow windows and a brewing stand
 * plains_temple_4 || A tall church with stained yellow windows and a brewing stand
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
 * plains_small_house_7
 * plains_small_house_8
 * plains_stable_1 || rowspan="2" | A stable
 * plains_stable_2
 * plains_tannery_1 || A tannery
 * plains_temple_3 || A medium sized white terracotta building with stained yellow windows and a brewing stand
 * plains_temple_4 || A tall church with stained yellow windows and a brewing stand
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
 * plains_temple_3 || A medium sized white terracotta building with stained yellow windows and a brewing stand
 * plains_temple_4 || A tall church with stained yellow windows and a brewing stand
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
 * plains_tool_smith_1 || An L shaped building with a smithing table inside of it
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
 * plains_weaponsmith_1 || A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
 * Generates the streets that span across the village.
 * Used to generate the village streets.
 * plains_fountain_01 || A small fountain.
 * plains_meeting_point_1 || The classic village well.
 * plains_meeting_point_2 || Market stalls with white and yellow wool.
 * plains_meeting_point_3 || A medium-sized tree.
 * plains_meeting_point_2 || Market stalls with white and yellow wool.
 * plains_meeting_point_3 || A medium-sized tree.
 * plains_meeting_point_3 || A medium-sized tree.
 * Spawns a jigsaw block which sets the position of a villager.

Savanna biome structure variants
! savanna ! rowspan="31" | savanna/houses ! savanna/streets corner_01 corner_03 crossroad_02 crossroad_03 crossroad_04 crossroad_05 crossroad_06 crossroad_07 split_01 split_02 straight_02 straight_04 straight_05 straight_06 straight_08 straight_09 straight_10 straight_11 turn_01 ! savanna/terminators ! rowspan="4" | savanna/town_centers ! colspan="3" |
 * savanna_lamp_post_01 || Spawns a lamp post structure.
 * savanna_animal_pen_1 ||
 * savanna_animal_pen_2 ||
 * savanna_animal_pen_3 ||
 * savanna_armorer_1 ||
 * savanna_butchers_shop_1 ||
 * savanna_butchers_shop_2 ||
 * savanna_cartographer_1 ||
 * savanna_fisher_cottage_1 ||
 * savanna_fletcher_house_1 ||
 * savanna_large_farm_1 ||
 * savanna_large_farm_2 ||
 * savanna_library_1 ||
 * savanna_mason_1 ||
 * savanna_medium_house_1 ||
 * savanna_medium_house_2 ||
 * savanna_shepherd_1 ||
 * savanna_small_farm ||
 * savanna_small_house_1 ||
 * savanna_small_house_2 ||
 * savanna_small_house_3 ||
 * savanna_small_house_4 ||
 * savanna_small_house_5 ||
 * savanna_small_house_6 ||
 * savanna_small_house_7 ||
 * savanna_small_house_8 ||
 * savanna_tannery_1 ||
 * savanna_temple_1 ||
 * savanna_temple_2 ||
 * savanna_tool_smith_1 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_small_farm ||
 * savanna_small_house_1 ||
 * savanna_small_house_2 ||
 * savanna_small_house_3 ||
 * savanna_small_house_4 ||
 * savanna_small_house_5 ||
 * savanna_small_house_6 ||
 * savanna_small_house_7 ||
 * savanna_small_house_8 ||
 * savanna_tannery_1 ||
 * savanna_temple_1 ||
 * savanna_temple_2 ||
 * savanna_tool_smith_1 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_small_house_7 ||
 * savanna_small_house_8 ||
 * savanna_tannery_1 ||
 * savanna_temple_1 ||
 * savanna_temple_2 ||
 * savanna_tool_smith_1 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_temple_2 ||
 * savanna_tool_smith_1 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_weaponsmith_1 ||
 * savanna_weaponsmith_2 ||
 * savanna_weaponsmith_2 ||
 * Generates the streets that span across the village.
 * terminator_05 || Used to generate the village streets.
 * savanna_meeting_point_1 || Small acacia stallswith hanging brown banners.
 * savanna_meeting_point_2 || A pond with yellow and orange terracotta, bells and torches.
 * savanna_meeting_point_3 || Two 1&times;1 water sources.
 * savanna_meeting_point_4 || A small well with torches.
 * savanna_meeting_point_3 || Two 1&times;1 water sources.
 * savanna_meeting_point_4 || A small well with torches.
 * savanna_meeting_point_4 || A small well with torches.

Snowy biome structure variants
! rowspan="3" | snowy ! rowspan="31" | snowy/houses ! snowy/streets corner_01 corner_02 corner_03 crossroad_01 crossroad_02 crossroad_03 crossroad_04 crossroad_05 crossroad_06 square_01 straight_01 straight_02 straight_03 straight_04 straight_06 straight_08 turn_01 ! rowspan="3" | snowy/town_centers ! colspan="3" |
 * snowy_lamp_post_01
 * rowspan="3" | Spawns lanterns hanging off of fences.
 * snowy_lamp_post_02
 * snowy_lamp_post_03
 * snowy_lamp_post_03
 * snowy_lamp_post_03
 * snowy_animal_pen_1 ||
 * snowy_animal_pen_2 ||
 * snowy_armorer_house_1 ||
 * snowy_armorer_house_2 ||
 * snowy_butchers_shop ||
 * snowy_butchers_shop_1 ||
 * snowy_butchers_shop_2 ||
 * snowy_cartographer_house_1 ||
 * snowy_farm_1 ||
 * snowy_farm_2 ||
 * snowy_fisher_cottage_1 ||
 * snowy_fletcher_house_1 ||
 * snowy_library_1 ||
 * snowy_masons_house_1 ||
 * snowy_masons_house_2 ||
 * snowy_medium_house_1 ||
 * snowy_medium_house_2 ||
 * snowy_medium_house_3 ||
 * snowy_shepherds_house_1 ||
 * snowy_small_house_1 ||
 * snowy_small_house_2 ||
 * snowy_small_house_3 ||
 * snowy_small_house_4 ||
 * snowy_small_house_5 ||
 * snowy_small_house_6 ||
 * snowy_small_house_7 ||
 * snowy_small_house_8 ||
 * snowy_tannery_1 ||
 * snowy_temple_1 ||
 * snowy_tool_smith_1 ||
 * snowy_weapon_smith_1 ||
 * snowy_medium_house_2 ||
 * snowy_medium_house_3 ||
 * snowy_shepherds_house_1 ||
 * snowy_small_house_1 ||
 * snowy_small_house_2 ||
 * snowy_small_house_3 ||
 * snowy_small_house_4 ||
 * snowy_small_house_5 ||
 * snowy_small_house_6 ||
 * snowy_small_house_7 ||
 * snowy_small_house_8 ||
 * snowy_tannery_1 ||
 * snowy_temple_1 ||
 * snowy_tool_smith_1 ||
 * snowy_weapon_smith_1 ||
 * snowy_small_house_5 ||
 * snowy_small_house_6 ||
 * snowy_small_house_7 ||
 * snowy_small_house_8 ||
 * snowy_tannery_1 ||
 * snowy_temple_1 ||
 * snowy_tool_smith_1 ||
 * snowy_weapon_smith_1 ||
 * snowy_tannery_1 ||
 * snowy_temple_1 ||
 * snowy_tool_smith_1 ||
 * snowy_weapon_smith_1 ||
 * snowy_tool_smith_1 ||
 * snowy_weapon_smith_1 ||
 * snowy_weapon_smith_1 ||
 * Generates the streets that span across the village.
 * snowy_meeting_point_1 || A tall icicle and a bell.
 * snowy_meeting_point_2 || A small icicle on spruce stairs.
 * snowy_meeting_point_3 || A small structure with hanging lanterns.
 * snowy_meeting_point_3 || A small structure with hanging lanterns.
 * snowy_meeting_point_3 || A small structure with hanging lanterns.

Taiga biome structure variants
! rowspan="5" | taiga ! rowspan="32" | taiga/houses ! taiga/streets corner_01 corner_02 corner_03 crossroad_01 crossroad_02 crossroad_03 crossroad_04 crossroad_05 crossroad_06 straight_01 straight_02 straight_03 straight_04 straight_05 straight_06 turn_01 ! rowspan="2" | taiga/town_centers ! colspan="3" |
 * taiga_decoration_1 || A water trough made of spruce trapdoors.
 * taiga_decoration_2 || rowspan="3" | A small cobblestone structure.
 * taiga_decoration_3
 * taiga_decoration_4
 * taiga_lamp_post_1 || A cobblestone wall with a torch.
 * taiga_decoration_4
 * taiga_lamp_post_1 || A cobblestone wall with a torch.
 * taiga_lamp_post_1 || A cobblestone wall with a torch.
 * taiga_lamp_post_1 || A cobblestone wall with a torch.
 * taiga_animal_pen_1 ||
 * taiga_armorer_2 ||
 * taiga_armorer_house_1 ||
 * taiga_armorer_house_2 ||
 * taiga_butcher_shop_1 ||
 * taiga_cartographer_house_1 ||
 * taiga_decoration_1 ||
 * taiga_fisher_cottage_1 ||
 * taiga_fletcher_house_1 ||
 * taiga_lamp_post_1 ||
 * taiga_large_farm_1 ||
 * taiga_large_farm_2 ||
 * taiga_library_1 ||
 * taiga_masons_house_1 ||
 * taiga_medium_house_1 ||
 * taiga_medium_house_2 ||
 * taiga_medium_house_3 ||
 * taiga_meeting_point_1 ||
 * taiga_sheperds_house_1 ||
 * taiga_shepherds_house_1 ||
 * taiga_small_farm_1 ||
 * taiga_small_house_1 ||
 * taiga_small_house_2 ||
 * taiga_small_house_3 ||
 * taiga_small_house_4 ||
 * taiga_small_house_5 ||
 * taiga_tannery_1 ||
 * taiga_temple_1 ||
 * taiga_tool_smith_1 ||
 * taiga_weapon_smith_1 ||
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_medium_house_3 ||
 * taiga_meeting_point_1 ||
 * taiga_sheperds_house_1 ||
 * taiga_shepherds_house_1 ||
 * taiga_small_farm_1 ||
 * taiga_small_house_1 ||
 * taiga_small_house_2 ||
 * taiga_small_house_3 ||
 * taiga_small_house_4 ||
 * taiga_small_house_5 ||
 * taiga_tannery_1 ||
 * taiga_temple_1 ||
 * taiga_tool_smith_1 ||
 * taiga_weapon_smith_1 ||
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_small_house_4 ||
 * taiga_small_house_5 ||
 * taiga_tannery_1 ||
 * taiga_temple_1 ||
 * taiga_tool_smith_1 ||
 * taiga_weapon_smith_1 ||
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_tool_smith_1 ||
 * taiga_weapon_smith_1 ||
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_weaponsmith_1 ||
 * taiga_weaponsmith_2 ||
 * taiga_weaponsmith_2 ||
 * Spawns the streets that span across the village.
 * taiga_meeting_point_1 || A small area of path blocks with bells and lamps.
 * taiga_meeting_point_2 || A village well.
 * taiga_meeting_point_2 || A village well.

Desert biome structure variants
! desert ! rowspan="30" | desert/houses ! desert/streets corner_01 corner_02 crossroad_01 crossroad_02 crossroad_03 square_01 square_02 straight_01 straight_02 straight_03 turn_01 ! desert/terminators terminator_01 terminator_02 ! rowspan="3" | desert/town_centers
 * desert_lamp_1 || Sandstone, terracotta and a torch.
 * desert_animal_pen_1 ||
 * desert_animal_pen_2 ||
 * desert_armorer_1 ||
 * desert_blacksmith_1 ||
 * desert_butcher_shop_1 ||
 * desert_cartographer_house_1 ||
 * desert_farm_1 ||
 * desert_farm_2 ||
 * desert_fisher_1 ||
 * desert_fletcher_house_1 ||
 * desert_large_farm_1 ||
 * desert_library_1 ||
 * desert_mason_1 ||
 * desert_medium_house_1 ||
 * desert_medium_house_2 ||
 * desert_sheperd_house_1 ||
 * desert_shepherd_house_1 ||
 * desert_small_house_1 ||
 * desert_small_house_2 ||
 * desert_small_house_3 ||
 * desert_small_house_4 ||
 * desert_small_house_5 ||
 * desert_small_house_6 ||
 * desert_small_house_7 ||
 * desert_small_house_8 ||
 * desert_tannery_1 ||
 * desert_temple_1 ||
 * desert_temple_2 ||
 * desert_tool_smith_1 ||
 * desert_weaponsmith_1 ||
 * desert_sheperd_house_1 ||
 * desert_shepherd_house_1 ||
 * desert_small_house_1 ||
 * desert_small_house_2 ||
 * desert_small_house_3 ||
 * desert_small_house_4 ||
 * desert_small_house_5 ||
 * desert_small_house_6 ||
 * desert_small_house_7 ||
 * desert_small_house_8 ||
 * desert_tannery_1 ||
 * desert_temple_1 ||
 * desert_temple_2 ||
 * desert_tool_smith_1 ||
 * desert_weaponsmith_1 ||
 * desert_small_house_7 ||
 * desert_small_house_8 ||
 * desert_tannery_1 ||
 * desert_temple_1 ||
 * desert_temple_2 ||
 * desert_tool_smith_1 ||
 * desert_weaponsmith_1 ||
 * desert_temple_1 ||
 * desert_temple_2 ||
 * desert_tool_smith_1 ||
 * desert_weaponsmith_1 ||
 * desert_tool_smith_1 ||
 * desert_weaponsmith_1 ||
 * desert_weaponsmith_1 ||
 * Generates the streets that span across the village
 * Used to generate the village streets
 * desert_meeting_point_1 || A small well with cacti and a bell.
 * desert_meeting_point_2 || A normal-sized well.
 * desert_meeting_point_3 || Small open-top buildings with glazed terracotta, potted plants and a small well.
 * }
 * desert_meeting_point_3 || Small open-top buildings with glazed terracotta, potted plants and a small well.
 * }