Dirt

Dirt is a block found abundantly in most biomes under a layer of grass blocks at the top of the Overworld.

Natural generation
Dirt is found at any altitude, and comprises the majority of the upper terrain layers in most overworld biomes, bridging the gap between stone and grass blocks in various thicknesses.

There are approximately 1,850 dirt blocks per chunk in plains, forest, snowy tundra, jungle, and mountains biomes. There can be as many as 3,000 in chunks with high mountains. Dirt also generates naturally in some houses in villages. Dirt also generates as part of the dirt floor found in the starting point area in mineshafts.

Dirt can generate in the Overworld in the form of mineral veins. Dirt attempts to generate 10 times per chunk in veins of size 1-33 at any level in all biomes.

Breaking
Dirt drops as an item when broken with any tool or by hand, but a shovel is the fastest way to break it.

Farmland, grass paths, grass blocks, mycelium, and podzol drop dirt if broken without Silk Touch. Farmland and grass paths drop dirt even if broken with Silk Touch.

Mob loot
Endermen drop a dirt block upon death, if holding one. They will drop a grass block, not a dirt block if they are holding one of them.

Post-generation
Farmland turns into dirt if either a mob jumps on it, or if nothing is planted on it and it is not within four blocks of water.

Coarse dirt can be tilled with a hoe to become dirt.

Certain blocks also transform into dirt when in invalid states, such as the death of grass blocks.

Usage
Dirt's primary use is for farming, but it can also be used as a highly available building block.

Farming
Dirt has the ability to grow saplings, sugar cane, mushrooms, sweet berries and bamboo, which can be planted directly in dirt under appropriate conditions.

Using a hoe on dirt turns it into farmland, enabling wheat seeds, pumpkin seeds, melon seeds, potatoes, carrots and beetroot seeds to be planted on it.

Grass and mycelium spreading
When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it is eventually converted into a grass block at random intervals.

Mycelium spreads in a similar fashion, but requires a light level of at least 9.

ID




Block data
$$, dirt uses the following data values:

Block states
$$, dirt uses the following block states:

Gallery
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