Pocket Edition 1.1.3

1.1.3 is an update to which provides some additions to the Nether as well as fixing crashing and improving stability.

Blocks

 * Magma block
 * Found in the Nether, generating 4 blobs per chunk between Y=27 and Y=36.
 * It has a similar frequency to blocks like andesite in the Overworld.
 * Crafted using four magma cream.
 * Mobs and players take damage every second while touching it, similar to a cactus.
 * Unlike cactus or fire, this block doesn't destroy items that touch it.
 * Mobs avoid magma blocks that are in the way.
 * Most mobs don't spawn on magma blocks. Exceptions are magma cubes, zombie pigmen and squid.
 * If the player is sneaking, wearing Frost Walker-enchanted armor, or under the effect, they do not take damage.
 * If the player dies by standing on it, a new death message will appear: "[Player] discovered floor was lava."
 * If the player dies by the block, but after being damaged by a mob or player, the death message will be: "[Player] walked into danger zone due to [Mob or Player]."
 * Removes water blocks on top when randomly ticked.
 * It produces smoke particles under the rain.
 * It emits as much light as it receives from other sources.
 * e.g. A magma block next to a torch will emit light at level 13, as that was the light level it received from the torch.
 * If the torch were to be removed then it will search for the next brightest source of light; if no source is found then it will continue to emit the same amount of light as the torch.
 * It can emit daylight if it was exposed to the sun.
 * Has a flowing magma animation.


 * Bone block
 * Crafted by filling a 3x3 square in the crafting table with bone meal.
 * Placing it in a crafting table yields 9 bone meal back.
 * Found underground in desert and swamps as part of the fossil structure.


 * Nether wart block
 * Crafted by filling a 3x3 square in the crafting table with nether wart.
 * It cannot be crafted back into nether wart.


 * Red nether brick
 * Crafted by placing a 2x2 checkerboard of 2 nether brick and 2 nether wart in a crafting table.

World generation

 * Fossils
 * Generates 15–24 blocks underground in deserts, swampland and their M and hills variants. Each chunk has a $1/64$ chance of generating a fossil.
 * Composed of bone blocks and some coal ore, arranged as to resemble the skulls and spines of giant extinct creatures.
 * There are 4 variants of the skull, and 4 variants of the spine sections.

Gameplay

 * Marketplace
 * Added new entries
 * Adventure Time Mash-up Pack
 * Summer Mini-Games Festival by Noxcrew
 * Wisteria Grove by Imagiverse
 * The Kingdom of Torchwall by Imagiverse

World Generation

 * Nether
 * Now will be generate with magma blocks

Gameplay

 * Marketplace
 * Relics of the Privateers (World)
 * Behavior Pack:
 * Updated the behavior files of remaining used mobs to 1.1.0 format
 * Fixed an issue with small crabs not moving or attacking
 * World:
 * Removed many extra colonials from Portalina and Brinewall to reduce lag
 * Removed many extra crab entities from around the giant crab
 * Thinned out many pirate encampments, for balance purposes
 * Some items left floating in the world removed


 * Add-ons
 * Updated resource and behavior packs
 * All behavior components and AI goal parameters now appear in the documentation

Fixes

 * Fixed several crashes and improved stability
 * The game will no longer crash when blocks are placed on the edge of old worlds

Video
Video made by slicedlime: