Creative

Creative mode is one of the three game modes in Minecraft. It is playable in Classic and Beta 1.8.

The Creative game mode allows you to build and destroy blocks in a manner in which you can build any sort of structure you would like.

Players are given an infinite amount of most blocks to build with and no health or damage to worry about. Taking advantage of this, players can create large constructions such as castles, roads, water fountains, and much more along with forms of artwork called pixel art. Not only have users designed buildings, pixel art and caves, but also mini-sports, such as 'Spleef'. Using the current in-game features, users have put them to clever use.

Beta Creative
Beta Creative allows the player to access unlimited flying and access most of the blocks in Beta. Once a Singleplayer Creative Mode level is created, it can not be changed to a Survival world (or vice-versa) within the game, but it can be changed by editing the level.dat file inside the saves folder. In multiplayer, players can be individually changed between creative and survival mode with the /gamemode <0|1> command available to Operators. 0 being survival, 1 being creative. This means that individual players can play creative mode (at the Operator's discretion) on a survival map, or vice-versa.

In Beta Creative the inventory screen is replaced by the Item Selection Screen, which is similar to Classic Creative's item selection screen, and shows all blocks and items except Fire, Water, Lava, Mob Spawners, layers of snow and Giant Mushroom Blocks. (However, water and lava can be placed by their respective buckets infinitely, the buckets will never empty.)

There is flying pre-enabled, activated by double tapping (default) and using  to go down,  to go up, and the  keys (default) to move. You can disable flying in mid-air by double-tapping again, causing you to drop to the ground.

You can pick blocks into your hotbar by pressing middle-click (default).

Mobs will still spawn like in survival (including monster spawners), and will still try to attack the player, but will do no damage. Creepers are still a hazard, as they might do damage to your structures. The player can attack mobs from a much greater distance (about 32 blocks away), however since block editing distance remains unchanged, this may be a bug. Sometimes in SMP, there is a bug that makes the player unable to place blocks in the inventory, though this can be fixed by restarting Minecraft.

Normally indestructible blocks like bedrock and portals can also now be destroyed. Going into the void will still kill the player. As of 1.9 pre-release, it is possible to enter the void and fly around, if flying is still on. Unlike in Survival Mode, the void is completely black in Creative, and entities do not disappear immedately when they fall into the void.

In singleplayer, the player could control the time of day with and. This was removed in the second pre-release and Beta 1.8 official, however.

Blocks that are destroyed by means other than clicking on them (TNT, destroying a block it's attached to) can still be picked up.

Classic Creative
Classic Creative is available for free. It may be played by going to the Minecraft website and clicking 'Classic'.

For obvious reasons, any blocks added in Beta that were not in Classic at the time can not be accessed: some examples are diamond, the new colors of wool (the old colors are used instead), torch, glowstone, redstone, doors, and many more. Also, many of the features of survival mode are not available in creative, such as: crafting, items, mobs, smelting, and many more.

Bugs

 * In Beta Creative Singleplayer (not tested in multiplayer), you get an extended "reach" for entities. For example, you can hit mobs further away than 4 blocks, enter minecarts and boats further away than 4 blocks, etc.
 * One way to die in Beta Creative is going deep in the void