User:ManosSef/Sandbox/Fake Minecraft Info/Java Edition 1.15.3 Development versions

= Java Edition The Super Bug Snapshot = The Super Bug Snapshot (known as 1.15.3-tsbs in the launcher) was the first and only snapshot released for 1.15.3, which fixed the oldest bug that still stood until the day before this snapshot's release.

Fixes
= Java Edition 1.15.3 Pre-release 1 = 1.15.3 Pre-release 1 (known as 1.15.3-pre1 in the launcher) was the first pre-release released for 1.15.3, which added a new game rule.


 * If true, the pre-1.9 combat mechanics are enabled instead of the current ones. Defaults to false.

Fixes
= Java Edition 1.15.3 Pre-release 2 = 1.15.3 Pre-release 2 (known as 1.15.3-pre2 in the launcher) was the second pre-release for 1.15.3, which extended the functionality of the new game rule added in the previous pre-release.


 * Replaced  with.
 * Value must be:
 * for pre-1.9 combat mechanics.
 * for the 15w33c combat mechanics, which add shields and disable sword blocking.
 * for the 15w34a combat mechanics, which add weapon cooldown.
 * for the 15w34b combat mechanics, which make armor points depend on armor durability.
 * for the 15w34c combat mechanics, which make axes able to disable shields and swords able to do sweep attacks, and tweak weapons' attack speed and damage.
 * for the 15w35a combat mechanics, which tweak weapons' attack speed and damage.
 * for the 15w36a combat mechanics, which nerf armor protection and the Sharpness and Protection enchantments.
 * for the 15w37a combat mechanics, which change some weapons' attack speed and damage.
 * for the 15w40a combat mechanics, which change health regeneration.
 * for the final 1.9 (16w02a) combat mechanics, which tweak armor.
 * for the 1.9.1-pre1 combat mechanics, which add a new formula for calculating damage and make attacks that miss not trigger the weapon cooldown.
 * for the 1.9.1-pre2 combat mechanics, which makes shields no longer take damage when blocking weak attacks.
 * for the 1.9.1 combat mechanics, which revert all changes from the two pre-releases, except the new formula for calculating damage.
 * for the new hunger system introduced in 1.11. This is the one that exists until now and as such,  is the default value of this game rule.
 * for the 1.14.3 - Combat Test combat mechanics.
 * for the Combat Test 2 combat mechanics.
 * for the Combat Test 3 combat mechanics.
 * for the Combat Test 4 combat mechanics.
 * for the Combat Test 5 combat mechanics.

Fixes
= Java Edition 1.15.3 Pre-release 3 = 1.15.3 Pre-release 3 (known as 1.15.3-pre3 in the launcher) was the third and final pre-release for 1.15.3, which made the functionality of the new game rule added in the previous pre-releases more intuitive.


 * now accepts string values instead of numbers.
 * As a result, these changes happened:
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)
 * ->  (default)