User talk:KnightMiner/Archive 4

Pocket Edition data values - change of items in light blue category
In Pocket Edition data values, it looks like you added many items to a "Light Blue" category titled "Cannot be obtained no matter what." With the exception of Air, the rest of the items on this page are available in player survival inventory via supplemental apps. I run MCPE-0.11.1 and PocketMine in ios. I survival, I play with Fire, Glowing Obsidian, and Ghasts because of Pocketmine. (This app logs into your local multiplayer world, and the '"fake" user drops items you request in front of you. It works because MCPE does not validate player inventory.)  In short, I would like to change these items back to the "Red" category: "Cannot be legitimately obtained. Only available via inventory editors". Thanks. –Preceding unsigned comment was added by Babyrabbit (talk • contribs) at 14:05, 2 July 2015 (UTC). Please sign your posts with


 * Done. I guess I figured the Pocket Edition has those IDs removed like the PC edition. If you need to set any to the red case in the future, use the keyword "give", which adds the red category. – Knight Miner  15:12, 2 July 2015 (UTC)

Bot request
Would you be able to use your bot to change all references to 0.12.0 in the history section to 0.12.1? Many thanks. –Goandgoo ᐸ Talk Contribs 02:58, 1 August 2015 (UTC)


 * – Knight Miner  03:49, 1 August 2015 (UTC)

Would you be able to fix all double redirects and make all pages that link to End Portal (block) link to End Portal Frame? –Goandgoo ᐸ Talk Contribs 10:53, 7 August 2015 (UTC)


 * Most of the links were removed, though I ignored user and talk pages, along with any translation pages the bot could not handle easily. – Knight Miner  21:54, 7 August 2015 (UTC)

Could you remove the Rewritten entity category from pages now that the Entity sub-project is complete? –Goandgoo ᐸ Talk Contribs 13:25, 14 August 2015 (UTC)


 * again. Well, I guess its time to think of more categories to rewrite, as only one is left. – Knight Miner  14:43, 14 August 2015 (UTC)

Could you fix all double redirects? Thanks. –Goandgoo ᐸ Talk Contribs 11:56, 22 August 2015 (UTC)


 * – Knight Miner  14:34, 22 August 2015 (UTC)

Could you remove the Rewritten structure category from pages now that the Structure sub-project is complete? Now all 4 initial categories are complete (yay!) and we can draft guidelines to rewrite further pages. –Goandgoo ᐸ Talk Contribs 09:20, 4 November 2015 (UTC)


 * . Now about more pages. Environment seems pretty good, though it will overlap structures a bit. Gameplay might also be good to look over, though I doubt any specific guidelines can be made. – Knight Miner  15:55, 4 November 2015 (UTC)

Can your bot remove any HESI unchecked categories from the bottom of pages as that project is basically dormant? Should someone ever revive it in the future, it can work like the Rewrite for Style project, where the category is added after it has been checked. –Goandgoo</b> ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 01:50, 7 November 2015 (UTC)


 * –KnightBot4 (bot of KnightMiner) 05:16, 7 November 2015 (UTC)
 * Any idea why it also changed version 1.2.1 to "1.2.1.1" in Special:Diff/912899/913351? Anomie x (talk) 12:25, 7 November 2015 (UTC)
 * I think all links have been changed back to what they used to be, however please remove whatever is adding .1 to any mention of 1.2 in the history table (for Alpha, Beta and Release). –Goandgoo</b> ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 13:14, 7 November 2015 (UTC)


 * Whoops, it seems that was leftover from the last time I used my bot on my laptop, fixing release versions. It was replacing "1.2" with "1.2.1", but it was an old version of the code thus it was very bad at matching the versions (thus "1.2.1" matched and got replaced with "1.2.1.1"). I did fix the code before running it originally so it matched better (and matched under the proper headers), so I really have no idea why the old version was saved in the config (then again, it was ten months ago...). I removed the task. – Knight Miner  13:31, 7 November 2015 (UTC)

help with WhatLinksHere
See: http://minecraft.gamepedia.com/index.php?title=Special:WhatLinksHere/Technical_blocks&limit=500

For a lot of these pages, I cannot for the life of me find where the link to Technical blocks is supposed to be, for instance in the Czech, Icelandic or Hebrew pages, or even in Blocks. Do you have any insight into this? – Sealbudsman (Aaron) T/C 16:14, 14 August 2015 (UTC)


 * Site cache it seems, between template cache and pages linking the former redirects. I sent my bot to poke all the pages, so it should be accurate now. – Knight Miner  17:41, 14 August 2015 (UTC)


 * Oh nice, thanks. – Sealbudsman (Aaron) SealbudsmanFace.png T/C 18:04, 14 August 2015 (UTC)

Water Bottle Arrows
Water Bottle Arrows aren't fake. There are some videos about them, and if you say /give water_bottle_arrow it works.

173.196.222.4 13:27, 2 September 2015 (UTC)


 * Doesn't work in snapshots 15w36b or 15w31c. If there is a snapshot it can be confirmed to work in, that would be of interest in the History section of the Arrow page, but a short-lived, removed feature doesn't warrant having its own article. -- Orthotopetalk 16:06, 2 September 2015 (UTC)


 * You are most likely thinking of the arrow of splashing, which is obtained by the ID name "tipped_arrow" (without any affects applied).
 * In the future, please actually test things yourself in the latest snapshot before adding the information to articles – Knight Miner  22:48, 2 September 2015 (UTC)

0.12.1 history things
Can you use your bot to convert all the history sections for 0.12.1 into the PE Alpha part as the update was just released on Amazon, as shown here. Thanks. --MarioProtIV (talk) 22:41, 4 September 2015 (UTC)


 * – Knight Miner  03:38, 5 September 2015 (UTC)

Bot Request (not to be confused with the second nonarchived topic on the list)
I request for an tag to be put on all of the proposed splits and proposed merges that I made in talk pages. Boorider7 (talk) 21:03, 13 September 2015 (UTC)


 * It is way to complicated to detect whether a discussion is a proposal or not (bots run mainly on find and replace or direct adding of text, and in neither case would it really know if a discussion was a merge discussion or just someone agreeing with another user).
 * Also, that template is hardly required to be used, so there is no real need to add it to a bunch of archived discussions, especially when the main point is to make it easier to see the result (which is not required on closed topics as much). – Knight Miner  21:13, 13 September 2015 (UTC)

Shortcuts
WP:WTF? OMG! TMD TLA. ARG!. — Agent NickTheRed37 (talk) 16:10, 14 September 2015 (UTC)


 * LOL GG BBQ – Sealbudsman <span style="transform: rotate(-12deg); display: inline-block; top: -2px; position: relative;">talk/contr 17:30, 14 September 2015 (UTC)

trying to work on liquids
note sure that you will see my response on the liquids talk page so i duplicate it here -- KnightMiner - I did hours of research on this subject and then hours more to update the page. I have mentioned in comments that this is a work in progress .. I save changes in small chances to be able to evaluate the page against the related pages of Water and Lava etc.

So please use the Talk page to express your views on my work rather than just blowing it away. IF you do not want my input lock the wiki from editing and i will go back to being a read-only user. Bytebasher (talk) 15:38, 23 September 2015 (UTC)


 * Bytebasher@undefined I already stated on your talk page why the information I removed did not belong. Most of it was redundant to previous paragraphs, irrelevant tutorial, or belonged on another page such as lava or water, and adding "hey, this is incomplete" notes is just bad, especially if you sign them.
 * Also, a complete article should never change to a WIP page unless there are major changes in game. If you want to make a rewrite of a page over time, start my writing it in your user space then merge the changes upon completion.
 * Lastly, if you are just evaluating it, use the show preview button, there is no need to make 17 revisions to adjust four paragraphs. – Knight Miner  21:30, 23 September 2015 (UTC)

MinecraftEdu
Recently you have moved the MinecraftEdu and TeacherGaming pages back to my userspace and have reverted my edits linking to the pages saying that, "This is not an official mojang product, thus it does not belong in the mainspace." You are wrong on this, as MinecraftEdu is official, as it is licensed and supported by Mojang. This is simaller to Minecraft: Story Mode which is developed by Telltale Games and lisenced by a Mojang, MinecraftEdu is being developed by TeacherGaming and is lisenced by Mojang. This is the same case for all of the official Minecraft merchandise. The Jinx merchandise, Think Geek merchandise, Mattel merchandise, Threadless merchandise, LEGO Minecraft, and the Scholastic Minecraft books are all licensed and supported by Mojang and made by the respective companies. If you do not believe me on this (you could have checked the references on the page that clearly states the product is official multiple times) you can check here on a Mojang page. Also if you believe that information is false, please just check to make sure that this is truly the case before editing and moving multiple pages. Wolffillms (talk) 21:03, 14 October 2015 (UTC)


 * As for "it's a mod. not official resource. (endorsed but so are Forge, Bukkit and MCP)", MinecraftEdu is a standalone seperate game from Minecraft and is not a mod, it is endorsed and supported by Mojang, so therefor is an official resource, and lastly Forge, Bukkit, and MCP are not endorsed by Mojang in any way (even if they did hire some of the Bukkit and MCP devs.) and Mojang has said multiple times that modding the game is allowed, however is not supported in any way. Wolffillms (talk) 21:29, 14 October 2015 (UTC)


 * Based on the screenshots and description on their website, MinecraftEdu seems like a modified version of Minecraft, not a separate game written from scratch the way Story Mode is. The page you provided only links to TeacherGaming in the context of educational pricing; it says nothing about MinecraftEdu being officially supported or endorsed. I can't find anything else on Mojang's site about this: no references to MinecraftEdu at all, no blog posts about partnering with TeacherGaming. I'm willing to believe that they licensed the unobfuscated Minecraft source code to be modified, but I don't see any evidence that the result is considered an official Mojang product. -- Orthotopetalk 21:59, 14 October 2015 (UTC)


 * To quote the page you linked: "At this time, MinecraftEdu is the only non-Mojang website that is authorized to sell copies of Minecraft." That single quote disproves two of your statements:
 * It says MinecraftEdu is Minecraft (thus not a separate game)
 * It says they are not Mojang, just supported (notice it did not say the console edition is non-Mojang, despite being made by 4J Studios)
 * Additionally, all its website states is supported by Mojang, and with Mojang owning Bukkit, helping to develop MCP, and having stated that modders should use Forge. That makes both Bukkit and MCP both more notable than MinecraftEdu, and Forge on the same level. – Knight Miner  22:58, 14 October 2015 (UTC)


 * I believe you are wrong as:
 * The support article does state that MinecraftEdu is a separate game, just that it is a Minecraft game.
 * The game is developed by TeacherGaming but lisenced by Mojang. (This makes it official and I have never said that this was developed by Mojang) Simalerly Minecraft: Story Mode is developed by Telltale Games but lisenced by Mojang and other Minecraft merchandise are made by there respective companies, but lisenced by Mojang.
 * Mojang does own Bukkit, however it is still not official or supported by Mojang, Mojang employees Searge and ProfMobius develop MCP, however it is not developed or supported by Mojang, and lastly Mojang dose not support Forge, and all the video states is that the PluginAPI will not be able to to what Forge currently can. Wolffillms (talk) 21:00, 16 October 2015 (UTC)


 * As for my references (which I have said manny times above) they are the MinecraftEdu website, the TeacherGaming website, and the Mojang Support article. Wolffillms (talk) 21:00, 16 October 2015 (UTC)


 * As there seems to be confusion on what it means to be official (as in a Minecraft-related thing) it means that the company "Mojang" lisences there product "Minecraft" to be used by another company and they support this usage, making it official. The only current examples of this are:
 * Minecraft: Story Mode by Telltale Games
 * MinecraftEdu by TeacherGaming
 * Minecraft merchandise by Jinx
 * Minecraft merchandise by ThinkGeek
 * Minecraft merchandise by Mattel
 * Minecraft merchandise by Threadless
 * Lego Minecraft by Lego
 * Minecraft books by Scholastic
 * Wolffillms (talk) 21:00, 16 October 2015 (UTC)


 * Yes, I read your references, but they still do not prove several points of yours. I specifically need you to directly link/quote/add a picture of the following:
 * Prove that MinecraftEdu is not Minecraft, but rather a separate game.
 * Prove that MinecraftEdu is a Mojang licensed product.
 * Note that I have sources which directly contradict those two statements:
 * First, let me specifically point out the phrase "copies of Minecraft" from the Mojang article, which leaves no room for saying it is not Minecraft itself. Notice Lego Minecraft and Story Mod are neither called copies. (And if it was a separate game, why would they need permission being non-Mojang? All they would need is the license to use the Minecraft name and elements, not the whole game which would contain Minecraft's source code). It might also be worth noting that the startup screen specifically separates TeacherGaming's MinecraftEdu and Mojang's Minecraft, including having separate version numbers, which no independent program does, but mods like Forge do.
 * All their website says is supported, and all the support article says is it's authorized. Something worth pointing out from their website (under their wiki, which has restricted editing), is this section where it states TeacherGaming licensed Minecraft from Mojang, not MinecraftEdu is licensed by Mojang. To expand upon this, all Mojang licensed produces contain the Mojang logo directly on the product/website (similar to the Nintendo Seal of Approval), while in every case on the MinecraftEdu website has the additional words "supported by" above it, which says it's not licensed by Mojang, rather just supported.
 * – Knight Miner  03:39, 17 October 2015 (UTC)


 * The reason MinecraftEdu needs permission is because it is not developed by Mojang (just lisenced and supported by) and the reason for the seperate version numbers is because amis a seperate game from the regular Minecraft. As for the "Copies of Minecraft" on the support article, this just means that TeacherGaming is authorized to sell games related to Minecraft and the branding.
 * As for the website saying it is supported and the support article saying that it is authorized just further proves that the game is legitimate, as I stated above what it means. For the "lisenced from Mojang" vs. the "lisenced by Mojang", these are just two ways of saying the expect same thing. Also as for the Mojang logo being on the products website simaler to the Nintendo Seal of Approval, this is completely false as the ThinkGeek website, Mattel website, Jinx website, and Gameband website all don't have this and are official products.
 * Wolffillms (talk) 22:05, 17 October 2015 (UTC)


 * As for permission, why don't they specifically state permission for MinecraftEdu or any other manufacturers then? And a separate game does not require another game's version number, as it does not need that game's code. And how does "copies" mean "related to"? Now you are just changing the meaning of the words clearly written there just to fit your interpretation.
 * As for the supported stuff, ThinkGeek, Gameband, Mattel, and Jinx all do things besides Minecraft, and thus their websites don't contain logos of all their products, but the products themselves contain the Mojang logo on the box/tag. See here, here, and [ here], along with a plain old copyright here (Mattel seems to put their's and Mojang's logo on the back of the boxes, which are never shown in pictures on their site).
 * And being licensed by a company is not the same as getting a license from the company. One way the company is involved in the sales (eg, Nintendo with Nintendo games), while the other way is granting permission for use (eg, using Pepsi in a movie). – Knight Miner  23:10, 17 October 2015 (UTC)


 * Clearly this debating is not getting anywhere, so I got proof from Mojang themselves that MinecraftEdu is indeed official. Wolffillms (talk) 13:35, 1 November 2015 (UTC)


 * The debating was not going anywhere because I kept asking for a better source than the one you had given, as it really only said "supported". Since you now have a better source, I would take it to the community portal to let the community here decide how to cover it, as it is more an officially supported mod than an alternate version. – Knight Miner  20:40, 1 November 2015 (UTC)
 * Pesonally I believe the sources I gave where good as it said supported, but I am glad this works. Also however as discussed above, MinecraftEdu is a separate game rather that a mod to Mimecraft. Lastly because of the source I fail to see a need to bring it to the community portal, as Mojang said it is official. Wolffillms (talk) 21:05, 1 November 2015 (UTC)


 * I still stand by the fact that it is an add-on/mod to the base Minecraft, the only way it wouldn't be would be if they completely separately added in all the features per update, meaning when they updated to 1.7 they would have to write code to add the new biomes themselves. Instead, the program clearly states it uses the PC edition of Minecraft as a base, like any mod, add-on, or plugin would do. If it didn't base itself off of Minecraft, then MCP/Forge wouldn't be able to run on it.
 * As for the reason I suggested bring it up in the community portal: while you should be fine creating the article with it being an official product, there is the question of how it is allowed to be mentioned on other articles. We have had a few official Minecraft things that are basically only suppose to be mentioned on their own articles and articles that are not about features, such as the April Fools updates, Minecraft 4k, and Minicraft. – Knight Miner  21:26, 1 November 2015 (UTC)
 * As for the reason I suggested bring it up in the community portal: while you should be fine creating the article with it being an official product, there is the question of how it is allowed to be mentioned on other articles. We have had a few official Minecraft things that are basically only suppose to be mentioned on their own articles and articles that are not about features, such as the April Fools updates, Minecraft 4k, and Minicraft. – Knight Miner  21:26, 1 November 2015 (UTC)

Treasure enchantments
Hey, so I just wanted to say that the edit I made was before the treasure enchantments were released. It seemed like you didn't realize that when you undid it. PancakeMan77 (talk) 21:31, 14 October 2015 (UTC)


 * Did you ready my edit summary? It says "a new enchantment is an addition, where it is already listed", and by that I meant it already stated under "Planned additions" that a new enchantment was coming – Knight Miner  22:35, 14 October 2015 (UTC)

Need help with Template:Program
Tried adding some customlink parameters and it didn't work out well. Obviously, that is due the fact that Story Mode is going to be on a grand total of eleven stores when it gets released everywhere. -BDJP (t 23:19, 14 October 2015 (UTC)


 * You need to edit the template itself, not just the documentation page. -- Orthotopetalk 00:09, 15 October 2015 (UTC)

Bot request, again.
Could you see if your bot can create a film template, seeing as a film regarding Minecraft was released (Story of Mojang) and another one is already in development (Warner Bros.) Basically copying some stuff from Template:Program and possibly copying some stuff from the Wikipedia template, Template:Infobox film (could be a bit tough though as Wikipedia does it differently than what we do here) ? -BDJP (t 01:44, 7 November 2015 (UTC)


 * I am not exactly sure what this has to do with a bot (he really only does scripts, thus teaching him to make the template would be harder than making it myself). I can see about creating a template though.
 * Though how many pages would actually need such an infobox? It might be easier to just have a "raw infobox" by using infobox row directly on the page if there is only one film (or use a subpage template like Commands). – Knight Miner  04:42, 7 November 2015 (UTC)

...
18 November 2013
 * ► 14:55 (User creation log) User account KnightMiner (Talk |   contribs) was created

Congratulations for 2 years on the wiki!! :) – LauraFi -  talk  00:38, 18 November 2015 (UTC)


 * Thanks! (Wow, its been two years.) – Knight Miner  03:54, 18 November 2015 (UTC)

Dual wielding redirects
Hi KnightMiner, last month you reverted two deletion requests I tagged for misspelled redirects for Tutorials/Dual wielding: Tutorials/Dual Weilding and Tutorials/Dual weilding (linked to the revision history). Your reason was that frequently misspelled redirects are not deleted in Wikipedia and that this wiki should also follow the same guidelines. Afterwards, I recreated two other misspelled redirects (Dual Weilding and Dual weilding) that I had tagged earlier and had already been deleted by Majr.

To specify my reason for deletion, "spelling error", I thought the editor who had created the links made an accidental misunderstanding/typo, and had forgotten to correct them later on. I had also thought that any misspelled links - alternate spellings aside (e.g. Ambiance) – should be tagged for deletion in this wiki.

So I rechecked the wiki style guide and the rules regarding redirects, and the first rule it lists is:

1. Alternate spelling of the title, such as "Armour" for "Armor". 1. Incorrect spelling, typos, and irregular formatting are not allowed.

It states that redirects of incorrect spellings or typos are not allowed, so unless this is a special exception to override the wiki's style guidelines and apply the Wikipedia's rules, there should have been no reason to remove the delete tags. To clarify, I'm not saying Wikipedia's rules are null on this wiki, but in this specific case there is a contradiction, and I would assume that the Minecraft wiki style guide overrules when this occurs.

I did a small research and "weild" is not considered as an alternate spelling of "wield" in any dictionaries, English languages, or any sites. In fact there are no sources to my knowledge that even consider it a frequent or familiar spelling error. Again I believe it was just a typo or an accident made by the editor, or that it was a misunderstanding.

If they are not recognized as alternate spellings, then the four redirect links above should have been deleted under the reason of incorrect spelling error as expressed in the wiki style guide, or rename to something applicable if possible (e.g. "Tutorials/Dual Wielding", Dual Wield).

I should have noticed this earlier at the time of the occasion and notified you then, but I just realized now. My bad. - Neutral0814 (talk) 19:13, 10 December 2015 (UTC)


 * Whoops, I completely forgot about that rule (really strange since I proposed the guideline...). My bad. – Knight Miner  22:03, 10 December 2015 (UTC)


 * We all make mistakes =) – LauraFi -  talk  22:19, 10 December 2015 (UTC)


 * Thanks KnightMiner, I was going to re-tag them after you replied but BDJP already did it a while back. - Neutral0814 (talk) 01:25, 11 December 2015 (UTC)

Console Edition History
Is the automerge feature at User:KnightMiner/Sandbox/Gray ready to be transferred to the history template yet? –Goandgoo</b> ᐸ <small style="display:inline-block;line-height:1em;vertical-align:-0.4em">Talk Contribs 23:28, 11 December 2015 (UTC)


 * Yeah, it was ready. I was just waiting to see if there was any demand for it. I've added it now. – Knight Miner  23:52, 11 December 2015 (UTC)

How to identify the logged-in user
Do you know any way to test whether the viewer is logged-in, or the username? Bonus points, how to test whether the viewer is in my friends list? – Sealbudsman <span style="transform: rotate(-16deg); display: inline-block; top: -1px; position: relative;">talk/contr 02:07, 24 December 2015 (UTC)


 * Unfortunately, it is not possible without using JavaScript; otherwise, the parser cache has to be deleted every time a different user views the page (drastically increasing server load). You could simply use something like  and the JavaScript , though an admin would have to add it globally if you want people besides yourself to see it.
 * I don't really have any ideas about the friend list part, though it would likely have the same limitations (assuming Curse added it's information to the API somewhere, they have not documented their extensions much yet) – Knight Miner  03:47, 24 December 2015 (UTC)