Smithing Template

Smithing templates are items used in smithing tables to alter tools and armor. They are consumed when used, but can be duplicated using an existing template, its material and diamonds.

The sixteen armor trim smithing templates are found in a variety of structures, and are used to apply various decorative trims (dependent on the variant) to armor using certain minerals.

Netherite upgrade smithing templates are required to upgrade diamond equipment with netherite. They are only found in bastion remnants, but are guaranteed only in treasure rooms.

Obtaining
Smithing templates can be found in various structures and can be duplicated using seven diamonds and an item based on the template.

Mob loot
Elder guardians have a 20% chance to drop 1 tide armor trim upon death. Looting doesn't affect this percentage, and the elder guardian doesn't need to be killed by a player in order for the trim to drop.

Chest loot
Note: In Woodland Mansions, only chests with random loot have the chance to contain the Vex Smithing Template, chests in the "Allium room", "Sapling farm", "Tree-chopping room" and "Fake End portal room" always generate with the same, room specific, loot.

Suspicious block loot
Items can only be extracted from suspicious blocks using a brush.

Smithing ingredient
Smithing templates are used at a smithing table. Netherite upgrade smithing templates are used to upgrade diamond gear into netherite gear by using a netherite upgrade, a piece of diamond gear, and a netherite ingot.

Armor trim smithing templates are used to customize an armor piece's appearance by using a smithing template, an armor piece, and an ingot or crystal (emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, netherite ingot, diamond, gold ingot, iron ingot, or copper ingot). Including all dyed leather armor colors and regular armor, there are 6.98x1035 (almost 700 decillion) different combinations of trimmed armor that can be worn.

Most armor trims cover a small portion of the armor piece's surface with the trim material, except for the silence armor trim, which allows the trim material to cover a majority of the armor piece's surface.

All of the trims are purely decorative, and don't impact gameplay or strength of the armor they are applied to in any way. Piglins do not pick up any gold-trimmed armor pieces, and they are not pacified by players wearing even a full set of gold-trimmed armor (unless, of course, the armor pieces in question are themselves golden), and netherite-trimmed armor pieces can still be burned by fire.


 * List of color palettes for all materials
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ID




Trivia

 * Smithing templates were named "Smithing Blueprints" in the prototype but was changed because the word "blueprint" sounded modern and technical.
 * Some of the armor trims feature patterns based on a mob or block that is found in the same structure as the corresponding smithing template.
 * The eye armor trim resembles an eye of ender. There are also two eyes on the head part of the armor trim that resemble those of an enderman.
 * The rib armor trim resembles a wither skeleton.
 * The snout armor trim resembles a piglin.
 * The spire armor trim resembles a shulker.
 * The tide armor trim resembles prismarine bricks.
 * The vex armor trim resembles an evoker. As an item in the inventory, it resembles the wing or the vein texture of a vex.
 * The ward armor trim, as an item in the inventory, resembles the faces inside a warden's chest.
 * The coast armor trim appears to have barnacles attached to it.
 * The silence armor trim appears to have sculk creeping onto / infecting it.
 * The wild armor trim has moss growing on 3 of its corners.
 * Netherite upgrade smithing template (35 characters with "_" and 32 characters without "_") and sentry armor trim smithing template (35 characters with "_" and 31 characters without "_") are the current longest name for item ID, while polished blackstone pressure plate and cracked polished blackstone bricks have 34 characters with "_" and 31 characters without "_".
 * The silence armor trim is the rarest trim, due to being found in ancient cities in the deep dark, and having only a 1.2% chance to be per chest.