Talk:Wolf/Archive 2

Is it known what wolfes drop when killed (if they are able to die)?
 * Unknown at this time. Keep checking Jeb's twitter for answers, or wait until Beta 1.4 releases. --Dark Auk

Update (please reply)
I have MineCraft Beta 1.3_01 in which i got only a few weeks ago I havent updated yet. In the Beta 1.4 update, will it update when i log in the next time I connect to the internet? If so, will the writing at the top left on the menu say 'Minecraft Beta 1.4'? If you know or have updated a MineCraft game, please respond.

Also, I bet a bed or kennel will be made for wolves. Because if you go to sleep on a bed what will happen to the wolf?  talk Sandbox  01:54, 20 March 2011 (UTC)


 * Minecraft Beta 1.4 has not released yet, and no release date is set as of today (March 19, 2011). But as long as you are connected to the Internet, it should update automatically. --Dark Auk


 * Thank you. R ocĸetor talk  06:16, 20 March 2011 (UTC)


 * EDIT: There's no 'wolf' file in here. Will I get the texture pack with it, or will the update include it automatically? Or worse come to worst, will it cost money? R ocĸetor talk  08:18, 21 March 2011 (UTC)


 * Everything will be updated, including the texture files, sounds (if needed) and everything else. You won't have to pay a thing!--Quatroking -  MCWiki Administrator  08:32, 21 March 2011 (UTC)


 * Yay! Thank you. R ocĸetor talk  09:39, 21 March 2011 (UTC)


 * Just for future reference, searching or posting in the forums at minecraftforums.net should be used for asking questions. Discussions pages are intended to be used for discussing the page itself. --Zemedelphos 13:10, 21 March 2011 (UTC)

Neutral when Tamed?
When you tamed a wolf, then you attack it (with hands as exaple), does it gets untamed and attacks you, does it attack you and stay tamed, or does it gets untamed and do nothing, or it gets passive? Calinou 22:33, 21 March 2011 (UTC)
 * We dunno yet.-- User Oneshot O.JPG ne shot.   19:44, 21 March 2011.


 * Chances are that your tamed wolf will be loyal to you till death. This is just a guess, though. R ocĸetor talk  22:21, 21 March 2011 (UTC)
 * If you accidentally hit it while it is tamed then nothing happens. Ffrogman 00:00, 25 March 2011 (UTC)

Jeb should have shown it in the video... Useful information. Calinou 22:33, 21 March 2011 (UTC)

Lol it would be funny if wild wolves blew up like Creepers R ocĸetor talk  05:45, 22 March 2011 (UTC)

It would be funny to have flying wolves for fighting Ghasts too :D Stop offtopic. Calinou 22:12, 22 March 2011 (UTC)

Maybe you can't attack it. JesusChrist666 22:34, 22 March 2011 (UTC)

You've got a point, because it is in fact friendly --BURRITO333 00:21, 23 March 2011 (UTC)

Actually, your offtopic idea about flying wolves to fight Ghasts is also a problem. If you melee a Ghast and then your wolf is trying to attack it, and the Ghast floats over an edge.... R ocĸetor talk  05:08, 28 March 2011 (UTC)

That won't happen because wolves don't go through portals to the nether, and they won't teleport to you either.legoking24 14:33, 1 April 2011 (EST)

When you attack a tamed wolf the only thing that happens is the wolf's health goes down. So it remains tamed and does NOT attack back. FLINJAGER123 Talk  22:08, 31 March 2011 (UTC)


 * I have seen multiple times, personal experience included, that tamed wolves will attack back if you attack them. They may even kill you, however, after you die you may return to them and find they are still tame. GameSlayerGS 14:07, 11 April 2011 (UTC)

Spawning
They'll probably not, but will wild wolves spawn in Peaceful? And in SMP, when you log off, what will happen to the Wolf? Will it also disappear? Or, will it be wolves at SMP at all? Tawg 08:56, 23 March 2011 (UTC)
 * They're not released yet, how do you expect us to know? – ultradude25 ( T at 09:21, 23 March 2011 (UTC)

Wolves probably won't spawn on peaceful, because they're neutral (like zombie pigmen). And if there's wolves in SMP they'll probably disappear when you log out and reappear when you log on again. I'm just guessing, though. JesusChrist666 12:17, 25 March 2011 (UTC)
 * They will work in peaceful, not sure if they will actually spawn in peaceful. – ultradude25 ( T at 13:13, 25 March 2011 (UTC)


 * This is a guess, but I bet wolves will spawn, however they will not attack you even in provoked, making them passive. R ocĸetor talk  05:10, 28 March 2011 (UTC)

As of Beta 1.4 wolves spawn on Peaceful difficulty and attack if provoked. Calinou 20:30, 31 March 2011 (UTC)

In multiplayer, when a player logs out and has tame wolves, other players still logged on can still see the wolves, even if they log off and back on. Insanity 18:14, 6 April 2011 (UTC)

I've found a pack of Wolves spawning on peaceful, though I can't rember if it was on 1.4 as Calinou said. Still it might of been a glitch if it was 1.3.Redstonediamond 00:23, 7 April 2011 (UTC)


 * Wolves spawn on peaceful in SMP. I haven't bothered checking if they do so on SSP, but there's no reason it'd be any different (mob spawning shouldn't be affected to that level by the differences between SSP and SMP). 「 ダイノ ガイ 千？！ 」? · ☎ Dinoguy1000 02:11, 7 April 2011 (UTC)

Wolves are dogs?
When wolves are tamed are they going to be called Wolves still or dogs?
 * They've always been called wolves on Notch's blog and the Mojang twitter accounts, so I'm going to assume that dogs are scrapped and replaced with tameable wolves. – ultradude25 ( T at 23:15, 29 March 2011 (UTC)


 * It was only called dogs by fans. R ocĸetor talk  05:48, 30 March 2011 (UTC)


 * It should be noted that wolves and dogs are in fact the same species of animal (Canis lupus). You want to call them dogs, call them dogs.  :)  A dog is just a tamed wolf... --Euryleia 20:35, 3 April 2011 (UTC)
 * A dog is a domesticated wolf - there's a big difference between taming and domestication. Yomikoma 20:56, 5 April 2011 (UTC)

Aggressive wolves
I'm pretty sure there will also be aggressive wolves be showing up, at least, that seems what Jeb meant when he said wolves are mostly neutral. And Notch seems to think the same. So... Vertex 18:19, 30 March 2011 (UTC)

Doors
Wolves don't seem to go through open doors. I had a double wooden door open for them to walk into, and they ignored it and tried to walk around. Removing the door seemed to fix the problem, but having a zombie walk into their room isn't exactly the most pleasant of thoughts. Wandering Traveler 17:58, 31 March 2011 (UTC)
 * I recommend to make a "dog-hut" if Notch doesn't ad one. Just make a small House with no door, let them sit in it, and close it up with dirt. Khezu


 * I can confirm that the dogs I've seen won't go through doors. Eggdropsoap 01:34, 1 April 2011 (UTC)


 * Wolves can go through 1x1 holes I believe, and only chickens & wolves at most housing locations can go through those, so you could have a 1x1 hole next to your door for wolves. Richardplex 20:06, 1 April 2011 (UTC)

I have seen my dogs going through double doors when either both or just one is open. You just have to be patient.


 * I've gotten my wolves to go through a single door too. But it was at the end of a long one-block path with fences on either side, which helped to line them up correctly. Chyre

Pigs/Small Slimes can also go in this door. I prefer making a wolf hut anyway :) Calinou 19:52, 4 April 2011 (UTC)

Wolf health when tammed
I have discovered whit an map editor that wolfs have 10 heart when tammed

-WITH A MAP EDITOR?! Oh please. --Sade1212 20:05, 31 March 2011 (UTC)


 * Notice that half a heart is a value of 1, so a value of 10 represents 5 hearts. You forgot to convert the value, my friend. And you also forgot to sign your post >_> LB 01:08, 3 April 2011 (UTC)

Wolves health bar
Can you check his health by looking at its tail?

I check Minecraft - Wolves and Cookies! (1.4 Beta Update!) From the Yogscast

http://www.youtube.com/watch?feature=player_detailpage&v=ozdADY1NzvM#t=341s Go to 5:41

Notice the wolves tail, does it go down the more he gets hurt?

http://www.youtube.com/watch?feature=player_detailpage&v=ozdADY1NzvM#t=346s At 5:46

You can see its tail is down after he got attacked.


 * Yes, the Wolves' tail is the indicator for their health IPeer 20:19, 31 March 2011 (UTC)

I actually think that the wolf's tail angle in degrees say how many percent health the wolf has. Untamed wolves have tail at 50°, fully heathy tamed dogs have their tail at 100°. I don¨t have any source for this, It's just my obervation and it looks like it matches. --Nagidal 18:00, 1 April 2011 (UTC)

Anyone know how much a porkchop heals a wolf? You'd think it'd be the same (1 1/2 hearts) but sometimes I wonder if it's less or more. BlazinH 18:53, 3 April 2011 (UTC)

spiders attack wolves?
I realised that despite what the wiki says about mobs not attacking wolves, I lost a wolf when i got my little pets to attack a spider. Just an observation... Lethman 20:26, 31 March 2011 (UTC)
 * You've misinterpreted what it says. Hostile mobs will not actively attack wolves like they do the player, but if a wolf makes contact with a hostile mob while attacking it, that contact will deal damage to the wolf. Otherwise they'd be invincible to everything but natural causes and the player, which would be pointless. It merely is stating that the a mob will not attack a wolf instead of the player. -TheWyo 14:50, 2 April 2011 (UTC)

Wolf Health when Untamed
It takes eight hits with your bare hands to kill an untamed wolf. This means that a wolf has 4 hearts of health when untamed, right? --Mr. Fist 20:39, 31 March 2011 (UTC)


 * Yup. I'll add that. <font color="Red">R ocĸetor <font color="Black">talk  20:42, 31 March 2011 (UTC)

Older seeds
Do I have to start a new world? Because I haven't spotted any wolves. My seed is 'Dead Mau5'. <font color="Red">R ocĸetor <font color="Black">talk  20:50, 31 March 2011 (UTC)

I can't think of any reason why you'd need a new world to find wolves. Just have patience, they're semi-rare. LaughLax 22:25, 31 March 2011 (UTC)


 * I found a group of 3 wolves outside my shelter in an existing world on the second day after patching. So no, you don't need to create a new save to find them. LLamaBoy 23:24, 31 March 2011 (UTC)


 * Alright, thanks. <font color="Red">R ocĸetor <font color="Black">talk  05:04, 1 April 2011 (UTC)

Pork Chops/Luring
"[Health] can be restored with raw pork (which can also be used for luring them) and other foods." -I don't dispute the healing, but can anyone confirm 'luring' them? LaughLax 22:02, 31 March 2011 (UTC)

Holding a Raw Porkchop when having a tamed wolf makes it run a bit faster (13%). <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 19:02, 6 April 2011 (UTC)

Wolves stop sitting...
I've noticed that wolves stop sitting and start attacking a mob if it hurts the player that tamed them. I was wondering if that should be added or not, didn't want to make the change until allowed. :p

Kida 22:51, 31 March 2011 (UTC)

Food Restoration/Damaging Effects
Can anyone confirm bread does actually harm tamed wolves? If not then it should be removed from the article. Also, does anyone know if different foods have stronger or weaker healing when used on dogs? --zeHAX

I thought that sounded odd too. i just tried it out on my wolves and it doesn't hurt them, in fact i don't even think they eat it. I'm taking that sentence out --Deanm1134 14:32, 3 April 2011 (UTC)

Too Many Videos
There are way to many videos on this page that are useless and (More likely than not) self-inserts for views. This page does not need any videos besides the original Jeb one.

I just added a short video containing the basics and how to build a kennel(theres no others about this).I believe can be helpfull.SniperCharlie 20:11, 1 April 2011 (UTC)

Nether?
What happens when you go to the nether with dogs?

The dogs don't go into the nether. They wait for you in the normal world. LaughLax 02:33, 1 April 2011 (UTC)
 * They don't seem to transport to you once you've come out of the Nether either, I've noticed. Instead they wait at the portal you used to enter the Nether. --Alassieth 21:08, 4 April 2011 (UTC)

Wimpering?
I don't know about you guys, but my dogs only wimper in multiplayer when injured. Load them up with meat and they're barkin' like crazy. Once they start sitting when you feed them (or stand if they're sitting) then they are full. And barking. They don't wimper when full. Shanesan 03:36, 1 April 2011 (UTC)

My wolves constantly wimper on multiplayer no matter how much health they have. I don't know if it's a glitch or not but it's annoying as heck. :/ Insanity 18:19, 6 April 2011 (UTC)

Wolf falling damage
i think wolves take more falling damage than the player i jumped off a small cliff and didnt get hurt but the wolf did

The wolf jumped right before, adding 1 block of damage. Calinou 20:49, 2 April 2011 (UTC)

Wolves are becoming untamed.
I believe it's some kind of glitch, but I noticed that when I got back onto a world where I had tamed a wolf pack of 6, They were no longer tamed, however, they were all still sitting in a group where i left them. Their collars are also gone. - Xexoy2

Damn, that's happened to me as well. Better start collection bones... Thanks, <font color="Red">R ocĸetor <font color="Black">talk  - Edit constructively!! 20:39, 3 April 2011 (UTC)

I realized that the dogs recognize people by their username that tamed them - this is going to be true for single player and multiplayer I think. I tamed the dogs with one user name then I purchased a new one. I started using the new one and then my dogs wouldn't listen to me and attacked me. I was confused until it hit me that the dogs don't know I'm behind both usernames. They listen to the first username. -faithy (PS I haven't tested to see if the dogs disobey you when you can't login and chose "play offline")


 * When Playing offline mode, your Username is "Player #", and so ONLY Wolves tamed in Offline Mode will act as yours, and if you switch back to your real UserName, than wolves tamed in Offline mode will ignore you and wolves tamed under that name will listen, etc. (Personally, I think that the Offline/Online part should be filed as a bug, and that MineCraft should just temporarily save whoever was logged on last, and always give Offline Mode that name, but that's just an opinion.) --DwarfWoot 15:42, 10 April 2011 (UTC)

wolf returning to you when you die
I'd just like to confirm that wolves do return to you after you've died. I've run back to my death point (a 5 minute run normally, but I got lost and somehow ran back to my spawn like an idiot, so it took 10), thus at least a chunk away, probably 2-3, with 2 sitting wolves and 2 normal wolves at my death point at point of death. sitting wolves were still there, as I got within a vicinity of where I died all 3 of my non-sitting tamed wolves teleported to me. Richardplex 20:01, 1 April 2011 (UTC)

Fast Spawning
I have an Underground Room, 7x20 or something with grass on the ground for mob-spawning, wolfes spawn there a lot, prob. more than 20 in 10 minutes. Someone experienced the same ?


 * I've had wolves spawn underground and someone I know has had wolves spawn in a hut he made. It seems a bit random when they spawn, but they appear to spawn eventually on grassy, lit areas. We also had trees planted, but I'm not sure if thats important. Also, remember signatures.--Zerobot 16:48, 14 April 2011 (UTC)

Darn tootin' they can climb ladders!
I created a simple pen, with the only way out being a ladder. I climbed said ladder and one of my wolves climbed right behind me. We watched as he jumped up (seeming to float in the air next to the ladder), then stepped onto the ground next to me.

I didn't want to edit the entry without saying this first, but they can certainly climb a two-block-tall ladder. Xebico 20:36, 2 April 2011 (UTC)
 * That was the wolf teleporting to you. Drenay 20:41, 2 April 2011 (UTC)


 * Pretty sure all mobs can climb ladders if their pathfinding happens to bump them into one, they won't purposely do it though. – ultradude25 ( T at 22:55, 2 April 2011 (UTC)


 * Actually what is happening is that they are getting pushed onto the ladder - wolves and certain other mobs that can't climb ladders can still be pushed up ladders by players or other mobs. LB 01:16, 3 April 2011 (UTC)


 * Like a laddergoat? If what you say is true, then how did his wolf climb a ladder? Was he pushing it? I think it is a good thing that they can climb ladders incase they fall down a pit and survive and you don't feel like building stairs all the way back up.Snakefrog 19:17, 7 April 2011 (UTC)

Bows and Wolves
I tried it out, but Wolves in my world will not attack any passive mobs I attack with a bow, no matter the range. It appears that the will only attack whatever attacks you or what you hit with a melee attack.

That's already in the page. It only says that they will attack you if you hit your self with an arrow. Try to remember a signature next time. --Deanm1134 14:27, 3 April 2011 (UTC)

Wolves vs Boat
When sailing, my wolves seem to keep destroying my boat. Is anyone else finding this? --Alassieth 20:39, 3 April 2011 (UTC)


 * They're rebel pirates! Kill them! -- Yes, I've been having this problem as well. Is it already in the bugs section of version history? --<font color="Red">R ocĸetor <font color="Black">talk  06:30, 4 April 2011 (UTC)

Would it really be considered a Bug? It seems to be a natural part of their AI. (Following the player, and wander when close) Would it be better in Trivia? Croben 22:58, 4 April 2011 (UTC)


 * It just seems silly to have an animal that you can tame to follow you but destroys your items (Unless they're puppies! :D). So if you're travelling long distances you have to leave your wolves behind. If you get hurt hurt while away then they'll come and save you, but you'll have to leave them behind again to get home. --Alassieth 21:25, 5 April 2011 (UTC)

Bug with arrows
Hello I've found some kind of glitch with a tamed wolf. Take a bow and arrows with you. And go outside, with your wolf , then hit yourself with an arrow , by shooting vertically. The wolf will now consider you as a enemy and will attack you.

It's only a topic to ask you if we have to include it in "trivia"

PS: Excuse me for my bad English. I'm french.


 * It's already mentioned in Taming, Behaviour and Trivia so I don't think we need another mention. Quoted from Taming: "Tame wolves will attack you if you get one of your own arrows to hit you."--Alassieth 21:51, 3 April 2011 (UTC)

Confirm attack strength
I suspect the values given for attack strength may be too low. I have been killed by single wolves far quicker than the "one half or one" heart given in the stats suggests. Also, it seems to be impossible, or at least extremely difficult, to outrun them; maybe this should be mentioned in the "movement" section if confirmed. Fischertechniklas 08:54, 5 April 2011 (UTC)


 * After almost two weeks this might not be relevant, but i second this. You CANNOT out run them, and they definitely do more than 1. around 2-2.5 --Deanm 19:18, 18 April 2011 (UTC)

Dehostilization and Synchronisation of Hostility
If you hit a Wolf and it becomes hostile, is there a way to cause it to become neutral again? Also, if you hit a Wolf in a pack, will the entire pack become hostile? -- ClapNZ 01:51, 6 April 2011 (UTC)


 * All the pack gets hostile, like Zombie Pigmen. Haven't tested if they forgive you after time, but Zombie Pigmen do. <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 19:04, 6 April 2011 (UTC)


 * Thanks. I'll remember to be extra careful around wolfs. -- ClapNZ 01:03, 9 April 2011 (UTC)

Roaming range?
My house is in a swampy/seasonal foresty area with sugar cane and small ponds and birch trees. It's by the water with sand dunes, and I'd call it beach, if anything. Not near snowy or heavily forested areas. I've regularly seen packs of two and of five wolves roaming through the area. What is the roam range of wolves? They seem to pass through every two to five days? Stone wall 14:02, 6 April 2011 (UTC)


 * If your near any trees usually more than one bunch together then wolves can spawn But its rare. WiiMaster890 14:31, 6 April 2011 (UTC)


 * Cool. Thanks. By the way, I built a room for tamed dogs with a grass floor, and three wild wolves spawned in there. I was a bit shocked to walk in and see the wild wolves wandering around. Stone wall 17:10, 6 April 2011 (UTC)

Wolves teleporting after death?
I went out in multiplayer with two wolves, and died due to fall damage, and respawned at the bed I last slept at, and one of the wolves was right next to me when I respawned. When I went to the spot I died I didn't find the other one. Just a glitch? Insanity 18:29, 6 April 2011 (UTC)

Maybe a glitch, but if your wolf was sort of close (less than 60-90 blocks) from the bed, it may have teleported for this reason. The second could die, or move too far away in the meanwhile. <font color="Blue">C <font color="Orange">ali <font color="Purple">nou - talk × contribs » 18:51, 6 April 2011 (UTC)

hold right click
if you hold the right click on a wolf it makes it keep shifting from sitting to standing

Sitting bug
Ive just experienced my wolf permanently sitting because of the bug that occurs when you save and quit to title while the wolf is sitting, and once you go back into the game, right clicking has no effect. I also tried attacking it and dumping water on it, with no effect. --NecrusIV 12:25, 10 April 2011 (UTC)
 * Was it tamed in Offline Mode and then next time played in Online Mode? (Or Vice Versa)? Because A Wolf is tamed to a User ID/Name, and in Offline Mode, your name is Player #. --DwarfWoot 15:47, 10 April 2011 (UTC)

Wolf Water Shake
If a wolf gets out of water and is pushed back in at the right time, it will shake itself off in water, and water droplets will fly off it. Should this go in bugs or trivia? Bobbobbob 08:33, 11 April 2011 (UTC)bobbobbob


 * It does it out of water too, right after leaving water. It's not a bug --Deanm 19:20, 18 April 2011 (UTC)

Wolves/Untamed
I have never seen a wild wolf attack anything other than a sheep. But the page says "Wild wolves will randomly attack nearby passive mobs" Is there any proof of this? --Appleiiguy 09:18, 11 April 2011 (UTC)
 * There's some lines in the source code that specifically searches an area around the wolf for sheep, and only sheep, then attacks them. The area appears to be 16x4x16. - Alphap T ~ C 01:55, 14 April 2011 (UTC)

Tamed Dogs Attacking Me!
I had my dogs sitting down by my fort, and i went down a hole to mine, got off the game (closed), and reopened it and when i went back up, my dogs were still sitting, but they wouldn't stand up, i punched one, and it attacked me! this was the same for my other 5 dogs (who i had to end up killing)

Sitting dogs get up when on fire
When you set a dog on fire while it is sitting, it will get up. Tarnasa 19:43, 16 April 2011 (UTC)

Already in the page.

Wolves and Pressure Plates
It appeares to me that tamed wolves can activate stone pressure plates, unlike other mobs. Untamed and hostile wolves probably can only affect wooden ones, although I have not yet completely looked into this. The man dude 23:00, 16 April 2011 (UTC)


 * All mobs can activate stone pressure plates. – ultradude25 ( T at 07:40, 17 April 2011 (UTC)


 * No, they don't. Only the player is supposed to be able to activate a stone pressure plate, making it different from a wooden one. Otherwise, hostile mobs would be able to enter a building, posing a major problem. (i also notice the wiki page for pressure plates does not directly state this) The man dude 19:40, 17 April 2011 (UTC)


 * Yes, only the player is supposed to activate it, but that isn't that case! All mobs can activate stone pressure plates. --<font color="Red">R ocĸetor <font color="Black">talk  20:16, 17 April 2011 (UTC)

Hmmm... I see that you guys are administrators, and therefore are probaably more knowledgeable on the subject of minecraft than me. Now I feel like a newb. If you please, delete my posts. I would prefer that. The man dude 14:55, 18 April 2011 (UTC)

Aiming for the mouth
I know this is true but i cant prove it yet, but every time i aim for the wolfs mouth, its tamed with 1 bone. So maybe the closer you are to the mouth, the better chance of taming it?

Reply on your thoughts. --"_"oyster"_" 20:47, 19 April 2011 (UTC)