Talk:Development cycle

Varies
Why is absolutely everything in Creative mode varies? I changed the multiplayer to yes, because surely it does have it, but obviously it doen't have respawn after death or health, and you surely can change your spawn point, but for those it says "Varies". Is there a point to these? --Pseudorealism 21:05, 26 November 2010 (UTC)

Oh, and also, I'm pretty sure Alpha doesn't have infinite map, any more, and we may need a "Removed" Template for that and the classic mobs. --Pseudorealism 21:07, 26 November 2010 (UTC)

Chart addition
Since nearly everything on the devcycle chart between Alpha and Beta is the same, I thought it would be a good idea to add in row "Colored Wool"; Yes for Classic Creative & Beta, no for Survival Test, Indev, Infdev, and Alpha. Anyone agree?

Good idea, but sign your comment :) Calinou 23:34, 21 March 2011 (UTC)


 * @Anonymous User- I'm not really sure what you're trying to convey with this comment. A little elaboration would be appreciated. Fai 23:45, 21 March 2011 (UTC)
 * Sorry, I made that back in the days when I did not know how to sign a comment. Check the page history for confirmation. But anyways, it has already been added the way I described. I only put this topic because I've had a history of being terrible with Wiki-style coding, so best to let a more experienced user do the task. UGoBoom 00:12, 24 March 2011 (UTC)

Rewritten Source
It says that the entire source was scrapped and rewritten, which I seriously doubt. Being a programmer, I know how hard it is even to rewrite a fairly small program. It would have taken Notch a very long time to rewrite Minecraft. JosephTheMadMan 05:56, 10 April 2011 (UTC)

EDIT: NVM, I read it again, and I see that it meant he scrapped gradually. JosephTheMadMan 05:56, 10 April 2011 (UTC)