Java Edition Early Classic

Early Classic  refers to several versions of Classic released from May 16 to May 28, 2009, that succeeded pre-Classic and preceded Multiplayer Test. Creative singleplayer was the only mode available at this time and there were only a limited amount of blocks available in-game.

Additions

 * Blocks
 * Bedrock
 * Unobtainable to the player.
 * Sand and Gravel
 * Only appear naturally in one block-thick beach (usually by water or in the middle of a landscape). These beaches were always at and below ocean level.
 * Rather than falling by turning into a falling block entity, sand instantly appears at the lowest point it could go when placed above an air block, without any sort of falling animation.
 * Gold Ore
 * Found in higher elevations, gold ore was often found in exposed surface-level blobs.
 * Iron Ore
 * Spawns in huge blobs, sometimes big enough to protrude into 3 caverns, and can have as many as 167 ores.
 * Coal Ore
 * Logs and leaves
 * Spawn as trees found around the map.
 * Water and Lava are now rendered transparent,  excluding Lava


 * World generation
 * An infinite ocean surrounds the map.
 * "Huge" level size.
 * Caves


 * Building
 * Right-click switches between placing and removing blocks.


 * GUI
 * In-game version number at the top left of the screen.
 * Includes FPS (frames per second) and chunk updates.

Trivia
Once during the development of Java Edition Classic 0.0.14a, Notch tested vertex offsets of blocks, but was not satisfied, likely in part due to a graphic bug which showed block previews and highlights as cubes.

Edición Java Clásico Temprano Java Edition Early Classic Antigo Criativo Classic Early Classic Creative โหมดสร้างสรรค์ลาสสิกตอนต้น Early Classic Creative Classic早期创造