Bedrock Edition unused features

This page is about features that were added to Bedrock Edition, but have no actual use or are simply placeholders for new features.

Glowing Obsidian
Glowing Obsidian blocks were part of the now obsolete Nether Reactor. It emits a soft red glow at light level 12, and drops a single obsidian when broken with a diamond pickaxe. It can only be obtained using inventory editors or Silk Touch. As of 0.12.1, this block doesn't generate anymore. The block may still be obtained using inventory editors or by retaining it from previous worlds before the update.

reserved6
reserved6 is an unused block present in Bedrock Edition which looks like a white concrete in the current versions. It acted as a placeholder block for Fire between Alpha 0.3.3 and Alpha 0.6.1, due to a bug in fire spreading mechanics that caused fire to spread to any block. Before becoming unused, the block was called .name and it had the texture of a stone block. In, fire was returned with fixed spreading mechanics, replacing it. Its data value, however, changed to ID 255. Currently, it can only be obtained through inventory editing, however in, the reserved6 was completely removed and the texture was shown as info update block.

Nether Reactor Core
The functionality of the Nether Reactor was removed in Pocket Edition 0.12.1. However, the reactor core block still exists in game, and can be obtained through inventory editing or by retaining it from previous worlds before the update. It now drops its ingredients (unless mined with Silk Touch), allowing players to recover them.

Paintings
There are four 2×2 tile paintings with no clear purpose or use. Using IDA and the Android  file, it has been found that the paintings are referenced from the game code, particularly in the   method (get all paintings), but the   method excludes them as possibilities for a random painting. Artist and purpose of these paintings are both unknown.

Stonecutter
The Stonecutter is a Pocket Edition exclusive block which is obtainable in creative mode only and is just used for decorative purposes. It can exist in survival worlds where one existed prior to Alpha 0.13.0.

info update
info update blocks are a set of two similar placeholder blocks present in Bedrock Edition. These blocks are placed in the world when the game detects an invalid block ID. (this means it is the substitute to the black-magenta checker block that appears in java edition.) They take the appearance of a dirt block with the text "update!" and "ate!upd", which would form a readable word when placed next to each other. They were introduced in Alpha 0.1.3.

As of an unknown update, the latter block renders "update" as in the first block.

Stone wooden slabs
Before unique slabs corresponding to different wooden planks species were added, oak wooden slabs were treated like other stone-type slabs. They required a pickaxe to break, had a blast resistance greater than normal planks, and had stone sounds. They are still obtainable in worlds which had them in it previously. They are tagged as Wooden Slab, reflecting on the fact oak was the only wood species in plank form. In the Bedrock Edition until Alpha 0.11.0, they are tagged as Fake Wood Slab, and will drop normal oak wood slabs when broken. This slab is still obtainable with commands, with damage value 2 and block type wood_old. It has a missing texture in the inventory.

More Explorer Map
Despite only Ocean explorer map and Woodland explorer map that can be obtained in game.another explorer map actually exist in the game and can only obtainable via inventory editing, they are
 * Village Explorer Map : show nearest village, the reason why its not obtainable because it show the nearest village from player and if sold be cartograph villager who also spawn in village, this explorer map more likely useless as it show current location of village.
 * Mineshaft Explorer Map : show nearest Abandoned Mineshaft, for normal or mesa variant
 * Temple Explorer Map : show one of nearest of these structure;
 * Jungle Temple
 * Desert Temple
 * Igloo
 * Witch Hut
 * Stronghold Explorer Map : show nearest stronghold, can be an alternative way to find stronghold beside using eye of ender, or dig under village well.

Structure Block
Structure block was added in 1.0 build 1 but has missing functionally in some device platform.

Status effects
Some of the status effects in Pocket Edition are unobtainable and can only be obtained using inventory editing.

Blindness
Blindness was added to the game in 0.12.0 development version. It creates a black fog around the player. It currently has some rendering issue with moving objects and colored text.

Health Boost
Health Boost was added to the game in 0.12.0 pocket edition alpha.It give extra health that can regenerate.

Nether in Old
The Nether was Introduced in Pocket Edition Alpha 0.12.1 Build 1, However Nether Portal cannot be actived in Old World Type unless converted to infinite world type, but this dimension actualy exist in the game.It seem Nether in old cannot be accessed prior to 0.16.0 build 1.

As update 0.16.0 build 1, Command was added and player can access the nether in Old world type without converting it to Infinite by using Command /setblock or /fill with Nether Portal.

The Nether in Old look like normal Nether with the exeption is it is limited in size which same size as Overworld which is 256x256 with 128 block height that bordered.However The Nether and The Overworld have same size, but traveling 1 block in the nether will travel 8 block in the overworld, this is a problem and can make the game freeze or crash that proably the reason why nether can't be accessed in the old world type. when player back with portal in nether, new Nether Portal will generate naturally in Overworld, because portal placed with command isn't counted.However this is weird because player even cannot make nether portal normally

End in Old World
The End Dimension was introduced in Pocket Edition 1.0.0 build 1, and also featuring End in old world, Normaly, End Dimension cannot be accessed because stronghold never generated in old world but in creative, building end portal also won't work and the only way ti access it is via command /setblock and /fill.

Unlike Nether in old which can generate all nether feature, End in Old only generate main island feature and doesn't generate end outer island feature, due to limit size of 256x256 with 128 block height.

However, sometimes end in old world don't generate properly, making some or half of central island didn't generate, due to cutting down with border. If this happened, Enderdragon will stuck in mid air at the border also end fountain only generate half or even didn't generate at all, also end gateway in here not worked, due to limit. This problem maybe the reason why End dimension inaccessable normally, as the only way to back to Overworld is via cheat or die.

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Nitwit Villager and Nitwit zombie villager
Nitwit villager already exist in bedrock edition from earlier version of pocket edition alpha alongside with zombie villager version, but remain unused and cannot be summoned from command but still can be spawned via mob editing.

Armed Zombie Villager
As of update 0.12.1 build 1, zombie villager was added but never spawn wearing armor or holding iron sword or iron shovel, but this Armed Zombie Villager still spawnable via mob editing.

Wither Skeleton Archer
If wither skeleton eqquipped with bow, it will use it as ranged weapon and arrow shooted always set on fire regardless of enchantment, but this Wither Skeleton cannot spawn naturally.

Cave Wither Jockey
Cave spider spawned in the nether has 1% chance spawn being ridden by skeleton which is 80% will be wither skeleton and 20% will be normal skeleton, however since cave spider cannot spawn naturally in the nether, this mobs become unused.

History
Pocket Edition/未使用の要素 Неиспользуемый контент (карманное издание) 携带版未使用特性