Talk:Shipwreck/Structure

Blueprint
Can you send me the blueprints please I would love to have the blueprints King koopa18 (talk) 18:19, 6 April 2019 (UTC)


 * I’m not sure what you mean by “blueprints.” On the page, there’s a “layered blueprint” template for each structure. The “structure name” is what you put into a Structure Block in “load” mode. Just type “shipwreck/ ” Let me know if this helped! Also, please help fill out some of the layered blueprint templates. Thank you!


 * Gregatron6000 (talk) 20:18, 6 April 2019 (UTC)


 * One can also click on edit for the blueprints and copy the code for the blueprints into a local text file (on your computer). It gives a much more concise view of the layout, using characters rather than pictures. It makes it easier to count blocks etc.. although it isn't as 'pretty' as the graphical display. Really using the two together is likely ideal. At least putting it in a text editor, you can do a find (ctrl-f) for each character type (block type) and get a quick count of needed resources. (discounting the extra characters used in the layer titles)


 * 107.179.233.77 00:18, 19 May 2021 (UTC)

Waterline
Is there any suggestion as to what blueprint layer the water-line would be on one of these ships, in-game, were it not wrecked or sunk? Realistically it would vary based on loaded cargo, but realistically left the building a long time ago. ;) So what would feel 'right' in Minecraft? A guess is at least Layer 2, but it can't be more than Layer 3, as if Layer 4 were submerged, the deck would be swamped. It seems like there should be more keel and/or ballast to keep the ship up-right, and to make the draft seem reasonable for the amount of structure above the water-line. (i.e. I'm guessing that there should be more layers below Layer-3/Deck 1 for a ship to really be feasible.) Huh.. then again, for a smaller ship, a draught of 2m/6ft isn't unreasonable. As an example, the Nina (Columbus' ship) was 15m long and had a draught of 2m.

107.179.233.77 00:18, 19 May 2021 (UTC)