Talk:Planned versions/Archive 1

Tables
I personally think tables look worse, especially for the computer edition. In most cases it simply moves the header from the top to the side, then places it in a hard to see location (centered even on a long table), causing the article to lose readability. Also, if you are going to remove linked to headers, add an anchor or a text anchor to replace it. – ( 17:25, 11 November 2014 (UTC)


 * Agreed; over the last year we've been moving away from using tables for version history and upcoming features pages. We can discuss other ways to improve the appearance of pages, but this isn't a good use for tables. -- undefined 19:27, 11 November 2014 (UTC)

Cite notes
Cite notes 7 and 8 are the same, and I can't edit the page. Can someone make it to make them the same?

Thanks,  06:56, 28 November 2014 (UTC)


 * . The page was protected so that only "" users can edit it, due to it being a high traffic page and/or excessive vandalism. -- ♦  08:54, 28 November 2014 (UTC)


 * Okay, cool, thanks.  04:37, 29 November 2014 (UTC)

Pocket edition 0.1x.0
I do not know if this is true, but if it is, it should be in the planned versions page (I do not know how you would edit the page, though). In 0.1x.0, these features may be added: 00:55, 15 January 2015 (UTC)
 * weather
 * originally planned for 0.10.0, but got delayed
 * the nether
 * potions
 * in 0.11.0, the jump boost effect will be added. If potion of leaping is implemented, there would also be rabbits or another way to get rabbit's foot.
 * Zombie pigmen in the nether will make gold renewable.
 * Assuming the new nether reactor (see below) does not consume the nether reactor core, everything the new nether reactor gives will also be renewable.
 * The nether reactor will do something entirely different.
 * The new nether reactor will be some kind of "super dungeon".
 * hardcore mode
 * delayed from 0.10.0
 * Version exclusive :far biome
 * will only appear in old worlds
 * delayed from 0.9.0
 * new layout for the controls
 * the jump button will be on the right
 * The player will be able to sneak (may be added in a later update)
 * The player will be able to sprint (may be added in a later update)
 * Hunger will be added with sprinting.


 * Unless these are confirmed by someone working at Mojang, they should not be added to the page. -- undefined 01:39, 15 January 2015 (UTC)
 * Mojang also said that Redstone will be added BEFORE beta.  08:10, 29 January 2015 (UTC)


 * Do you have a source? We cannot just take your word for it. – (·) 17:51, 29 January 2015 (UTC)
 * According to one of the references in, redstone will be added in beta 1.0.0. Another reference says that 0.11.0 will be the last major update in alpha. The only confirmed blocks are blocks of redstone and dispensers, everything else is only a maybe. Another reference says that new in beta 1.0.0, there will be easy difficulty, hard difficulty, or both. 02:38, 13 February 2015 (UTC)


 * In this case, I would say it belongs on, as none of the sources state a specific version (except the 1.0.0 release, which is not enough of a source for a full version). – (·) 15:26, 13 February 2015 (UTC)


 * I found that in-game music will also be added in 1.0.0. Also, I do not get why the 1.0.0 release is not enough for a full version. Finally, it turns out that 0.1x.0 refers to the future in general, so one could use

23:59, 5 March 2015 (UTC)


 * The reason I said that was not enough of a source is its a single tweet saying the feature is put off until 1.0.0 (specifically, the requires multiple sources of the versions existence). Also, from the way its stated, it seems more like a to do list by/for beta rather than actual features planned for the version. If you can give me sources for all the features you mentioned are coming (you need to link the sources, not just state they exist), and a enough users agree those are enough sources, I will agree to adding it, but until then, I would leave it on.
 * As for 0.1x.0, that is not an edition but a list of features mentioned for the future. As this page is to list versions planned for the future, that would be out of the scope, so the features should remain on (there is a link in the sidebar on the right to the page). – undefined/undefined 04:51, 6 March 2015 (UTC)

0.11.0
Status effects: In 0.11.0

Rotten flesh, poisonous potato, spider eye, golden nugget, glistering melon will be added in 0.11.0? Milk is edible in 0.11.0? Golden Apple will be added in 0.11.0? Status effects, such as Fire Resistance will be added in 0.11.0? Status effects. –Preceding unsigned comment was added by  at 6:55, 03 February 2015 (UTC). Please sign your posts with


 * Sources added in 0.11.0? We cannot add those without sources claiming they are coming. See for valid sources. – (·) 16:40, 3 February 2015 (UTC)

Ocelots for PE?
I found this reference: https://twitter.com/MCPE_News/status/565343595763625984   Does this really mean Ocelots will be added in 0.11.0? --  The Chickens have escaped 19:52, 18 February 2015 (UTC)


 * MCPE_News isn't considered a reliable source. See for a list of reliable sources to use.  ( 20:05, 18 February 2015 (UTC)

Split 0.11.0 into new article?
I think we should split the content regarding 0.11.0 into a new article before it gets too big, don't you think?  ( 18:56, 20 February 2015 (UTC)


 * I would support the split, though the main reason it has not been split is that the other PE versions have not been given their own pages yet. As such, we may want to start a discussion proposing the pages start being split to their own articles in the community portal, as there is not a consensus to split other editions of Minecraft yet. – (·) 19:06, 20 February 2015 (UTC)


 * I started a discussion . Feel free to add on to it.  ( 19:18, 20 February 2015 (UTC)

Paddle not held
In the 2nd reference for paddles, the image includes a boat with a padde, but the player riding it is holding a bow. This means that paddles do not have to be held. Please add this information ASAP. 21:07, 21 February 2015 (UTC) I forgot to say that I cannot edit the page, as it is protected. 00:19, 22 February 2015 (UTC)


 * I added a note. – (·) 00:30, 22 February 2015 (UTC)

Finished features
I think there should be a message that says "Finished Feature" in green. It would be used for features that have been made, but not released. 22:53, 25 February 2015 (UTC)


 * Any such message would be speculation, as we have no idea which features are complete, and even once released they still are likely incomplete. We could look at the tweets showing progress, but what about if no progress was posted on the other features, but they are still complete? – undefined/undefined 23:13, 25 February 2015 (UTC)

Is this something?
This image was tweeted out by Searge. It seems to feature a new block, as well as some things sitting on wood. How do we explain this. I'm a bit confused as to what the block in the center of the four guys is (it's the block in the very last item slot by the way)  06:09, 27 March 2015 (UTC)


 * Yep, that's in the page. –   undefined/undefined 07:14, 27 March 2015 (UTC)

Fixes
I noticed some spelling errors in the bug fixes section on this article. I just wanted to let you guys know. 02:40, 2 April 2015 (UTC)PenguinzroxXD

HoloLens
Just as am obvious note, despite the fact that HoloLens may be advertised as holography, it does not actually project holographs through means of its 'projection', and instead is a mere augmented reality visor. Don't call it holography. –Preceding unsigned comment was added by  at 20:56, 12 April 2015 (UTC). Please sign your posts with


 * I assume the title was more of meant as a reference to the HoloLens, rather then in reference to holographs. I changed it to state the system directly, as that makes more sense. – undefined/undefined 00:40, 13 April 2015 (UTC)

Extending worlds
Well after looking at the Pocket Edition section for a bit I can't find anything about the ability to make old worlds infinite. Did a Mojang employee say it wasn't going to be added, or is there just no source? -  21:45, 14 April 2015 (UTC)

Xbox Skins
4J Studios recently posted an image of Alex skin in Minecraft. It is the xbox, as you can see an achievement above it. Please look 21:52, 24 April 2015 (UTC)


 * Yes, that looks like Alex is planned for the console edition, or at least the Xbox edition. However, this page is only about planned versions, and since that is not stated for any version (rather it is mentioned), it would belong on . – undefined/undefined 03:29, 25 April 2015 (UTC)

Why would HoloLens be a different edition?
Is there any actual word that it would be anything other than a new feature for PC Edition? I've been thinking of it as features like the touch screen controls: they're there but off by default and those of us without touch screens quickly forget that it's there. Or like the mod to allow VR goggles. It's just an add-on to PC Edition. 03:03, 3 May 2015 (UTC)


 * Both of the tweets used as references imply much more than a simply add-on for the PC edition. the first one states there is a "toy" version and one closer to the actual game, which would make no sense if it is an add-on for the actual game.
 * The second tweet states exactly there is a HoloLense version, not an expansion of the PC version. – undefined/undefined 04:09, 3 May 2015 (UTC)

Remove the Nether from Pocket Edition
Reason:No source 20:47, 10 June 2015 (UTC)


 * . – - 20:55, 10 June 2015 (UTC)

Add back Ocelots to Pocket Edition
Reason: A new source from MCPE developer @darngeek:https://mobile.twitter.com/darngeek/status/608691291204022272 –Preceding unsigned comment was added by ( • ) at 7:10, 11 June 2015 (UTC). Please sign your posts with
 * The version when they will be added is unspecified. The info should be (and already is) in for now. &mdash;   08:02, 11 June 2015 (UTC)

Ocelots
Doesn't it belong on the page [ Pocket Edition Alpha 0.12.0]? 02:41, 13 June 2015 (UTC)


 * If Mojang said they would be added in 0.12.0, then yes. As it is, people need to stop guessing which features will be in which version and stick to what has been officially confirmed. — undefined 02:46, 13 June 2015 (UTC)

Hololens
During the Xbox Conference from E3, they showed more info about the MC for Hololens. Seems more live like. More info will be available at Minecon 2015 can't wait for that. Lydia talks at: [Redacted due to spam filter] and Hololens game demo at: [Redacted due to spam filter] enjoy.

I think there should be a Hololens edition page sometime after the Minecon convection to display/discuss (its own talk page) about the upcoming edition. 18:58, 15 June 2015 (UTC)


 * Uh... your links were removed by the spam filter.  ( 19:28, 15 June 2015 (UTC)


 * Can you provide links? I’m not seeing any hits in the filter logs. As for creating an edition page, that depends on how much concrete information we get at Minecon. Since there isn’t even a release date for the HoloLens itself yet, it still feels a bit like vaporware to me. — undefined 19:34, 15 June 2015 (UTC)


 * Grum has said that the Hololens version will be based off the pocket edition (see http://www.reddit.com/r/Minecraft/comments/39xsnf/microsoft_just_anounced_a_minecraft_version_built/cs8ecet?context=3). Should a page be created for Hololens or just a sub-section of the Pocket Edition page, or should we just wait until there is more information? – ᐸ   07:41, 17 June 2015 (UTC)
 * Pi Edition is also based off Pocket Edition, maybe merge it with PE? I don't think so, since they all are separate editions. &mdash;  –Preceding undated comment was added at 9:13, 17 June 2015 (UTC). Please sign your posts with


 * I think means it is compatible with PE, unlike Pi which is not compatible with PE. In that case I would agree to considering it a Pocket Edition upon release, though I would personally wait for its release to state it there. – undefined/undefined 14:57, 17 June 2015 (UTC)

Split the article
All editions are more or less different and separate, and more editions are coming. Taking that and the similarity with and  into account, I propose splitting the article into multiple, one for each edition. &mdash;  10:08, 17 June 2015 (UTC)


 * The reason all the articles are merged here is because often we will only have one planned version, and even when we have multiple, there is rarely more than one per edition (especially since the console edition usually is either unplanned or released). Also, with the PC and Pocket editions having their own article per version, there is little content that would actually exist should they be separated. – undefined/undefined 14:55, 17 June 2015 (UTC)


 * per above.  ( 16:19, 17 June 2015 (UTC)
 * Sorry, where above? –  undefined/undefined 16:41, 17 June 2015 (UTC)


 * He most likely means my comment. <span class=nowrap>– undefined/undefined 17:29, 17 June 2015 (UTC)