Custom world generation/parameter point


 * : Not to be confused with the temperature value listed on Biome.
 * : Value between -2.0 and 2.0 (both inclusive). The min value.
 * : Value between -2.0 and 2.0 (both inclusive). The max value. Must be not less than
 * : Shorthand of.
 * : Value between -2.0 and 2.0 (both inclusive). The min value.
 * : Value between -2.0 and 2.0 (both inclusive). The max value. Must be not less than
 * : Value between -2.0 and 2.0 (both inclusive). Shorthand of  when the min equals to the max.
 * : The format is the same as.
 * : In vanilla overworld, low continentalness corresponds to ocean terrain, high continentalness to inlands terrain. The format is the same as.
 * : In vanilla overworld, high erosion corresponds to flat terrain. The format is the same as.
 * : In vanilla master worlds, high weirdness corresponds to high roughness or steepness. The format is the same as.
 * : In vanilla overworld, this is the only parameter that vary when moving vertically. High depth value corresponds to higher position. The format is the same as.
 * : Value between 0.0 and 1.0 (both inclusive). Similar to the other parameters but is 0 everywhere. thus setting this parameter nearer to 0 leads to a greater edge over others, all else being equal.