Bedrock Edition beta 1.10.0.4

Beta 1.10.0.4 is the second beta version released for 1.10.0.

Blocks

 * Smithing table
 * Changed texture, to match the texture in Java Edition.

Fixes

 * Fixed a crash that could occur when spawning near new villages on mobile devices.
 * Hills in tall birch forests now generate at the correct height again.
 * Scoreboards now work correctly with custom named entities.
 * Scripting documentation tweaks and fixes:
 * Removed extra spaces from the Scripting documentation to allow scripts to be copied and pasted more easily.
 * Adjusted Scripting documentation to use lower case letters for position parameters in.
 * Updated the scripting documentation to show how to better use function.
 * documentation calls out the created entity type and identifier.
 * There is now documentation for the manifest file.
 * Tabs are now converted into 2 spaces when printing examples as HTML.
 * documentation now mentions that the 3 optional parameters are all or nothing.
 * Fixed a bug with scripting level component documentation not generating.
 * Fixed a scripting crash that could occur when using events.
 * Scripting now correctly checks for valid entities only.
 * Fixed incorrect results for on some entity components.
 * Fixed an issue where terrain is often not adjusted to generated structures in Villages, causing floating platforms.
 * Fixed an issue where redundant dirt blocks could generate inside Village structures.
 * Fixed a crash that could occur when launching the game.
 * Fixed a crash that was preventing iOS players from accepting game invitations.
 * Ender dragon is no longer invisible when respawned.
 * Lectern models now support higher resolution textures.
 * Custom entity spawn eggs now work correctly in dispensers.
 * Custom entities can now be used with the command argument.
 * Fixed the Pillager spawn egg texture when it is placed in an item frame.
 * Players can no longer respawn with shields in their hands.
 * Shields now appear correctly when being rapidly raised and lowered in third person view.
 * Shields now always shake when blocking damage.
 * Activated shield now animates properly when holding a crossbow.
 * Fixed a crash that could occur when spawning in a custom entity.
 * Fixed a z-fighting texture issue on the zombie horse mane.
 * Endermen no longer look like they're always holding something when attacking.
 * Fixed a crash that could occur when adding a resource pack with a missing pack icon.
 * Fixed a crash that could sometimes occur when loading in some resource packs.
 * Baby mobs no longer briefly appear adult-sized when being leashed.
 * Worlds now appear in the correct order on Xbox One after restarting the game.
 * Breeding animals no longer spawns two baby mobs.
 * Fixed a crash that could occur on Xbox One when copying worlds.
 * Fixed a bug that prevented items from being crafted from the recipe book if the all items option was toggled.
 * Fixed another issue that could cause the game to sometimes not load past the splash screen on some devices.
 * The wandering trader llama no longer renders with incorrect textures.