User talk:PedroDungeons1776

Intervention
Hi! Nice to meet you! Please try not to replace renders in png with screenshots like you did here. Remember, this is just a warning, I'm not here to offend anyone ok. Thanks for listening. Witheremperor2006 (talk) 20:36, 25 September 2020 (UTC)
 * Ok. And thank you PedroDungeons1776 (talk) 16:36, 30 September 2020 (UTC)

Howling Peaks DLC
Where did you find the ? Looks like some official release art but i cant find it.--HNaledi123 (talk) 08:54, 4 October 2020 (UTC)
 * You have probably already found the image but if you are in doubt: https://www.windowscentral.com/minecraft-dungeons-dlc-howling-peaksWitheremperor2006 (talk) 21:47, 4 October 2020 (UTC)

Please stop screaming in articles
It will distract users. The Great Spring (talk | contribs) (Tagalog translation) 11:50, 10 December 2020 (UTC)
 * Ok, sorry. It's just that sometimes I get irritated when I see that correct edits are undone for wrong information and when I correct them, they return to put the wrong information. PedroDungeons1776 (talk) 12:10, 10 December 2020 (UTC)

Piglin Brute Render
About the render of the Piglin Brute, where did you find it? Was it made by zozozrob or perhaps was it from somewhere else. Wherever you found it, check to see if they have/can make more nether dlc mob renders. James Haydon (talk) 21:01, 8 February 2021 (UTC)
 * I didn't ask to anyone to do the render, it was me. I did the same for normal piglins. PedroDungeons1776 (talk) 21:25, 8 February 2021 (UTC)
 * Okay hopefully you can do these renders for the armored piglin and the piglin trader, or maybe try making them for the ghast and magma cube. James Haydon (talk) 21:28, 8 February 2021 (UTC)
 * I already started doing the armored piglin, but I need to see him from front first. PedroDungeons1776 (talk) 21:30, 8 February 2021 (UTC)
 * Okay bit for now I think you can mirror the rear body texture to the front and sides and you can use the regular piglin head but with a gold helmet. I think that'll be a good placeholder. James Haydon (talk) 21:34, 8 February 2021 (UTC)
 * Okay, right now I have a red piglin brute, I will follow your advices, put the gold helmet, use a normal piglin head texture and: duplicate the golden bracelet. Thank you. It must be finished tomorrow PedroDungeons1776 (talk) 21:50, 8 February 2021 (UTC)
 * Here it is! Armored Piglin2.png Fungus Thrower.png now I'm going to work on the Piglin Trader and on the Baby Ghast face. PedroDungeons1776 (talk) 10:20, 9 February 2021 (UTC)
 * Okay cool, though im starting to feel that the armored piglin looks more like a stronger version of the piglin brute. But i guess we will find out when it releases in a few weeks. James Haydon (talk) 14:43, 9 February 2021 (UTC)
 * Look at that piglin trader's Model! 😂 105.225.45.220 14:48, 9 February 2021 (UTC)
 * I don't think that the Armored Piglin will be more stronger than the Piglin Brute, but it is true that he is better dressed: He has two golden armbands instead of one; it has a gold helmet; a more larger axe and he also has more gold pieces, like earrings. PedroDungeons1776 (talk) 15:09, 9 February 2021 (UTC)
 * What about the piglin trader? It looks like a fitness instructor. James Haydon (talk) 15:12, 9 February 2021 (UTC)
 * It's a few strange. But when the current NPCs appeared at the Camp, it was also strange because there was no Villagers like that until then. PedroDungeons1776 (talk) 15:17, 9 February 2021 (UTC)
 * Piglin Trader looks like a buff Piglin! 105.225.45.220 15:31, 9 February 2021 (UTC)
 * A little bit! PedroDungeons1776 (talk) 15:33, 9 February 2021 (UTC)
 * Not really at all, it just appears that way because of how it dresses. James Haydon (talk) 15:34, 9 February 2021 (UTC)
 * I think the objective of Mojang was only make a Different and Colorful Piglin, all the merchants are like that. PedroDungeons1776 (talk) 15:41, 9 February 2021 (UTC)
 * Okay doesn't look that colorful compared to some of the overworld merchants. James Haydon (talk) 15:58, 9 February 2021 (UTC)

Face and render request
Can you make a face and a render for the Armored Zombified Piglin please, using the same methods you used for the Armored Piglin. James Haydon (talk) 2:09, 12 February 2021 (UTC)
 * Yes I can, I am making the face and render for all the new piglin and zombified piglin like mobs of the DLC. PedroDungeons1776 (talk) 17:15, 12 February 2021 (UTC)
 * I will fix the old ones too. PedroDungeons1776 (talk) 17:16, 12 February 2021 (UTC)
 * Also, where did you find out about the Zombified Piglin Brute? Hopefully it was somewhere in the dungeons diaries video. James Haydon (talk) 19:06, 12 February 2021 (UTC)
 * Yes, he is in the new mojang's video about the Flames of the Nether DLC. PedroDungeons1776 (talk) 21:26, 12 February 2021 (UTC)
 * Okay thanks I saw him in the image you uploaded and found him in the video. James Haydon (talk) 21:28, 12 February 2021 (UTC)
 * You're welcome, I should finish his render tomorrow. PedroDungeons1776 (talk) 22:53, 12 February 2021 (UTC)
 * Okay that's nice of you to make all the renders. James Haydon (talk) 23:00, 12 February 2021 (UTC)
 * Thank you, they are not all done yet, but it's still good progress. PedroDungeons1776 (talk) 23:15, 12 February 2021 (UTC)
 * These will serve well as placeholders. But once the dlc is released, we will need to datamine the actual textures and render them. James Haydon (talk) 23:17, 12 February 2021 (UTC)
 * By now, it's the best, anvaliable. PedroDungeons1776 (talk) 23:46, 12 February 2021 (UTC)
 * Anyway, I can't make definitive images (except face images) I'm sure that Oakar will make much better renders of the nether mobs than me after February 24th. PedroDungeons1776 (talk) 23:55, 12 February 2021 (UTC)
 * Okay, that's why I will contact him on discord when the DLC releases. James Haydon (talk) 00:01, 13 February 2021 (UTC)
 * Good. PedroDungeons1776 (talk) 10:49, 12 February 2021 (UTC)
 * The only renders and faces left to do is for the zombified piglin fungus thrower and the blaze spawner if you know how to do that kind of render. James Haydon (talk) 00:01, 16 February 2021 (UTC)
 * Ok, I'm going to do the zombified piglin fungus thrower and the wither skeleton renders and I think the blaze spawner is too similar to the normal spawner to need a placeholder.PedroDungeons1776 (talk) 20:30, 12 February 2021 (UTC)
 * Well okay, but there are some visual differences between the spawner and blaze spawner, just saying. The only render left to do is for the Blaze. James Haydon (talk) 20:33, 16 February 2021 (UTC)
 * The renders of the wither skeletons are already done,Wither Skeleton (Dungeons).png Wither Skeleton Archer.png but some problems in real life are delaing the others. PedroDungeons1776 (talk) 17:04, 18 February 2021 (UTC)
 * Why did you delay them? 105.186.254.216 17:20, 18 February 2021 (UTC)
 * Most likely personal issues based on his latest message, not willing to ask what kind of real life issue. James Haydon (talk) 17:23, 18 February 2021 (UTC)
 * Okay, it's done. PedroDungeons1776 (talk) 19:52, 21 February 2021 (UTC)

Special Redstone Monstrosity Sounds
There is a different growl sound in Minecraft Dungeons: Gameplay Reveal Trailer And Minecraft Dungeons: Cross-platform Play Trailer 105.186.225.10 10:53, 5 March 2021 (UTC)
 * Okay, I can add the trailer sounds of the Redstone Monstrosity, but they will have background noise again, which needs to be removed.PedroDungeons1776 (talk) 10:02, 7 March 2021 (UTC)