User talk:Chantjr1855598/Ideas for mobs

Crab
Crab is a neutral Mob that spawn near and in Ocean biomes in the Sea dimension and Over world. When killed, Crabs drop 0-2 Shells , 0-5 Crab legs and 0-1 Crab eyes. Crabs are 1 block tall Mobs that are even smaller than a Cave spiders but have high health. A Crab's health is 5 hearts (10 half hearts) and has 20 Armor (equivalent to about a full set of Iron armor) Crabs have 6, barley even an inch long , legs and wear shells that look like a small Iron block. Crabs have black eyes and orange bodies. Like Zombie pigmen, Crabs (when attacked) converge and attack the player. Crabs are angered by one of their own kind being attacked from 25 blocks away. Crabs can jump on the player and act like Poison by rapidly attacking the player. This is called "Pinching" and makes the player's Health turn orange. Pinching only lasts until the player swings his or her hand, though a lot of Crabs (up to 10) can get on the player at once. Pinching does 1 (Half a heart) of damage every 2 seconds per Crab on the player. This makes Crabs one tough foe. Though its shell is a disadvantage. Crabs are 20% slower than Zombies that are swimming. Crabs are 20% slower than the example on land and 50% slower swimming. So if you are getting hoarded by Crabs, you should go through water and quickly swim out of their sight so the return to neutral state.