User talk:ItsPlantseed

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Shulkers
Do you EVEN play PC – Preceding unsigned comment was added by Storymodefan0315 (talk • contribs) at 10:27, December 9, 2016‎ (UTC). Please sign your posts with


 * I haven't play PC version a lot, as I know, PC version doesn't have that feature where you can dye the Shulker mob shell just by right clicking it with dyes instead of using commands. - ItsPlantseed.png ItsPlantseed | Book and Quill.png 00:16, 10 December 2016 (UTC)

List of mobs & Platform availability
Hello. I am a Japanese-language user Beans1512. I appreciate it.

About Mob's List of mobs and Platform availability, should I add Education Edition's Mob (NPC and Learn to Code Mascot)?-- 08:13, 19 March 2017 (UTC)


 * You must post this suggestion on Community Talk page, not me. - ItsPlantseed.png ItsPlantseed | Book and Quill.png 08:32, 19 March 2017 (UTC)


 * Added.-- 08:41, 19 March 2017 (UTC)


 * Also, although it has nothing to do with it at all, I would appreciate it if you upload an image of the face of Learn to Code Mascot.-- 10:30, 19 March 2017 (UTC)


 * It has already existed, it was written: - ItsPlantseed.png ItsPlantseed  | Book and Quill.png 10:59, 19 March 2017 (UTC)


 * I'm sorry. My way of saying was bad. In other words, It means "Please upload Learn to Code Mascot version of File:CowFace.png."-- 11:11, 19 March 2017 (UTC)


 * , here you go. - ItsPlantseed.png ItsPlantseed | Book and Quill.png 11:31, 19 March 2017 (UTC)


 * THX.:) I upload the image of NPC's face from me. I'm sorry really to talk irrelevant from the previous time, can you tell me your Sprite this time? Will not you be my friend? That way, I am truly happy.-- 11:47, 19 March 2017 (UTC)


 * No need to sorry, that's fine. Also, here is my Sprite, and you can be my friend :). - ItsPlantseed.png ItsPlantseed | Book and Quill.png 12:10, 19 March 2017 (UTC)


 * THX!!!:) I will upload that image. Thank you for responding to my expectations.-- 12:20, 19 March 2017 (UTC)

entity ids
Hi, where did you get the entity IDs you used for that section? I was in the middle of doing it, and looking at what you have, you have a lot of different values. – Sealbudsman talk/contr 03:30, 2 April 2017 (UTC)
 * It appears to be the summon name, though I don't see where you got the names for unsummonables like wither_skull_dangerous, etc. And they differs from the names given in jocoba3's list: https://gist.github.com/jocopa3/f8c9f9158ede0e9d057781188ba440f5.  Could you illuminate? : ) –  Sealbudsman talk/contr 03:37, 2 April 2017 (UTC)
 * Well, I got that from the behavior pack. It's all the same as the summon command does. But I see a little differ in that list, for example the polar bear must be written "polar_bear" not "polarbear" while summoning. - ItsPlantseed.png ItsPlantseed | Book and Quill.png 03:58, 2 April 2017 (UTC)
 * Nice. Do you or happen to know whether the old name IDs like polarbear, which are evident in Jocopa3's file, have any significance anymore, or put another way, would they no longer be used by anyone, practically speaking? I want to be sure that now that we've changed all the info boxes, nothing useful is lost. –  Sealbudsman talk/contr 14:52, 2 April 2017 (UTC)
 * I would say no, maybe yes. But I think it no longer have any uses for the gameplay or game modification. - ItsPlantseed.png ItsPlantseed | Book and Quill.png 10:57, 3 April 2017 (UTC)
 * The game still tracks both versions internally and in behavior files, though it seems they're not the same thing. In 1.1, the game uses  as the entity ID, and the entity ID is what's is used with  and in other instances where you need a specific entity's Id.   is used in behavior files as an entity family name; family names are ways of grouping similar entities so they can be treated similarly. Seems like most entities are a part of their own family, but can also be part of other families as well; ex: the zombie horse is a part of the   and   families. Jocopa3 (talk) 00:48, 5 April 2017 (UTC)