Java Edition 1.16 Pre-release 6

1.16 Pre-release 6 (known as 1.16-pre6 in the launcher) is the sixth pre-release for Java Edition 1.16, released on June 15, 2020, which adds new material and map colors and fixes bugs.

Gameplay

 * Advancements
 * Added  advancement trigger.
 * matches the item which was in the player's hand during interaction.
 * matches the entity which was interacted with.


 * Materials
 * Added seven new material colors:

Mobs

 * Hoglins and zoglins
 * Each tusk can now be individually textured.
 * Now have their knockback resistance increased.


 * Piglins
 * Can now spawn with enchanted armor.
 * added vexs to have bows


 * Ravagers
 * Now have their knockback resistance increased.


 * Zombified piglins
 * Changed the subtitle for angry grunts from "Zombified Piglin angers" to "Zombified Piglin grunts angrily".

World generation

 * Zombie villages
 * The zombie villagers that spawn in zombie villages will no longer despawn.

Gameplay

 * Advancements
 * The advancement "Oh Shiny" is now also earned when the gold ingot is on a piglin, whereas previously it would only be earned when a piglin picks up a gold ingot.


 * Map colors
 * With the addition of new material colors, map colors have been updated accordingly.
 * Warped stems, stripped warped stems, and warped planks now use the color instead of the  color.
 * Warped hyphae and stripped warped hyphae now use the color instead of the  color.
 * Warped nylium now uses the color instead of the  color.
 * Warped fungi and twisting vines now use the color instead of the  color.
 * Warped wart blocks now use the color instead of the  color.
 * Crimson stems and stripped crimson stems now use the color instead of the  color.
 * Crimson hyphae and stripped crimson hyphae now use the color instead of the  color.
 * Crimson nylium now uses the color instead of the  color.
 * Crimson fungi and weeping vines now use the color instead of the  color.
 * Crimson planks now use the color instead of the  color.

General

 * Game mode toggling
 * Opening the game mode switcher now has a default selection if the player has not entered a different game mode before in that world.
 * By default, the player will now select Creative if currently in any other game mode, and Survival if currently in Creative.


 * Recipe book
 * There is now a text that says "Search..." in the recipe book.

Video
Video made by slicedlime: