Diamond Ore

Diamond ore is a rare ore that generates deep underground, and is the only reliable source of diamonds.

Deepslate diamond ore is a variant of diamond ore that can generate in deepslate and tuff blobs.

Natural generation


Diamond ore generates in the Overworld in the form of blobs. Diamond ore is more common as the y-level decreases, and ore blobs also have a chance to not be generated if they are exposed to air; however, they can be found next to water or lava. Blob generation occurs in three batches:


 * 1) 7 blobs of 1-4 ores per chunk, from Y=14 to Y=-63. There is a 50% chance to not generate a blob if it is next to air.
 * 2) 1 blob of 1-12 ores every $1/9$ chunks, from Y=14 to Y=-63. There is a 70% chance to not generate a blob if it is next to air.
 * 3) 4 blobs of 1-8 ores per chunk. These blobs will not generate if they are next to air.

Diamond ore can replace stone, granite, diorite, andesite, tuff, and deepslate. Diamond ore that replaces tuff or deepslate will become deepslate diamond ore. Diamond ore generating under Y=0 or in a deepslate blob will also be replaced by its deepslate variant.

Breaking
The diamond ore block itself (rather than its diamond drops) can be obtained by mining it with an iron, diamond or netherite pickaxe with the Silk Touch enchantment. When mined without Silk Touch, diamond ore drops a single diamond. The maximum amount of diamonds dropped can be increased with Fortune. Fortune I gives a $1/3$ chance for 2 diamonds, averaging 1.33 diamonds, Fortune II gives a 25% chance (each) to give 2 or 3 diamonds, averaging 1.75 diamonds, and Fortune III gives a 20% chance (each) to give 2, 3, or 4 diamonds, averaging 2.2 diamonds.

Note Blocks
Diamond ore can be placed under note blocks to produce "bass drum" sounds.

ID




Trivia

 * In some blob formations, ores connect diagonally.
 * After the Caves & Cliffs update, diamond ore is the only type of Overworld ore that largely keeps the classic ore texture, with only some minor tweaks to coloration.