Java Edition 14w26a

14w26a is the twenty-ninth snapshot released for 1.8. This snapshot is the first after a decision to release snapshots on Wednesdays rather than on Thursdays.

It is strongly advised to make a backup of a world before using this snapshot, because of block-corrupting problems that were not corrected until 14w26c.

A potential means of recovering corrupted worlds using MCEdit was made available by a Reddit user, on this thread.

Additions

 * Commands
 * Can replace items in any inventory, including the inventories of mobs such as zombies
 * Full syntax:
 * Example:  will give all the zombies iron swords
 * Example:  will put 4 clownfish in the players first hotbar slot
 * Example:  will put a redstone block in the 6th slot of a container 1 block beneath the player
 * Debug Mode world type
 * Useful for resource pack makers
 * Hold and cycle through "World Type" to select it
 * Spectator mode recommended to avoid crashes (you can use creative mode too without any effect on some machines)
 * All possible blocks with all possible data values are generated
 * They are arranged in a grid across height y=70, with a barrier floor at y=60
 * Blocks placed are deleted, and blocks destroyed are restored
 * There is a special generator option preventing this. It is called "debug_all_block_states". If you change this to "flat" or "default" in NBTexplorer, you will be able to interact with the world. Only for a short period though, on most machines there will be lots of lag or the game might crash. (Not recommended to play survival on)
 * Gamerules
 * If set to false, player-run commands will not show a success message
 * There is a special generator option preventing this. It is called "debug_all_block_states". If you change this to "flat" or "default" in NBTexplorer, you will be able to interact with the world. Only for a short period though, on most machines there will be lots of lag or the game might crash. (Not recommended to play survival on)
 * Gamerules
 * If set to false, player-run commands will not show a success message
 * If set to false, player-run commands will not show a success message

Changes

 * Commands
 * Now has a  argument (sub-command, only works when used with execute)
 * Allows the  command to run only if a block is detected at a specific location relative to the target
 * Example:
 * Now has an  argument
 * Similar to the  argument, but can be used to add (or remove) a certain number of blocks to the world border distance
 * Negative numbers can be used to remove blocks
 * Example:  will shrink the world border width by 75 blocks
 * Block limit changed from 4096 to 32768 blocks
 * Command Blocks
 * X/O button next to "Last output" in commandblock to turn off the last output string
 * Customized world type
 * Has an ocean monument toggle
 * Resources
 * Reworked 3D resources, adding the possibility of new blocks with multiple textures
 * Swampland
 * Changed generation of the marsh-like areas
 * Furnace
 * Empty furnaces will now only accept fuel and empty buckets in the fuel slot
 * Item Frames
 * The wood part of the frame now uses the oak texture rather than the birch texture
 * BlockStates
 * Switched to only/mostly using BlockStates in the code, though not all block combinations are BlockStates yet
 * Block models
 * Instead of specifying uvs, you can now choose textures to be projected onto the model
 * Switched to only/mostly using BlockStates in the code, though not all block combinations are BlockStates yet
 * Block models
 * Instead of specifying uvs, you can now choose textures to be projected onto the model

Fixes
47 bugs fixed

From released versions before 1.8
 * – Strength and weakness potions do not work on aggressive wolves
 * – Some sounds play at a low volume
 * – Flame-enchanted bows don't activate TNT minecarts
 * – command doesn't accept relative coords for   and   parameters
 * – commandblockoutput

From the 1.8 snapshots
 * – Command block bug - new particle feature
 * – Potion effect particles stay in spectator mode
 * – doesn't work with relative coords
 * – doesn't work with some entities
 * – relative to entity does not work
 * – "Are you sure you want to open the following website?" buttons are offset
 * – Guardian doesn't die on land and can swim in lava
 * – Snow Golem has a broken head
 * – Floating torch
 * – Game crashes when new chunks are loaded
 * – Item frame backgrounds are black on server
 * – Wearing Pumpkins on your head, pumpkins are huge and upside down
 * – Placed anvil is rotated by 90°
 * – Block icons in statistics and flatland GUI rendering wrong
 * – The player no longer sinks into the first layer of stacked snow
 * – Water dungeons cannot be turned off using world customization
 * – Stained glass panes particles uncolored
 * – Chunks only render in the direction you are facing
 * – Pumpkin / melon stems rendering incorrectly
 * – Supplemental selectors in &   don't work with the   selector
 * –  - only top side of block has a texture

From the previous snapshot
 * – Cocoa beans have wrong orientation
 * – Lever on slab is upside down
 * – 'ing written book with JSON data will show " " when hovered on in chat
 * – Written book with JSON data not formatting right
 * – Written books with JSON don't get created correctly (no color and styles)
 * – Stained glass pane are dropping white glass pane
 * – broken
 * – Empty line in creative inventory
 * – The barrier blocks particles for being broken are purple and black checkered
 * – Iron Golems don't require air blocks to be besides their head when placing the head block
 * – Drying a wet sponge in furnace with a stack of buckets below will cause them to disappear and leave a singular water bucket
 * – Stacked buckets bug
 * – Losing my buckets from sponge
 * – Acacia and dark oak logs mined with silk touch show the
 * – Summoning  with   as chest, trapped chest, ender chest, lava and water crashes game
 * – Right-click with bow when no arrows in inventory
 * – Repeater will show comparator texture when unpowered,  and locked
 * – Can walk through snow layer (Block meta 7)
 * – Fishing rod and carrot on a stick rendering incorrectly in 3rd person
 * – Scores in written books don't work properly when on a server
 * – BUD creates double redstone drops when activated