Talk:Resource pack

Is there an analogous server property supported from texture-pack= to resource-pack= so that administrators can send hosted packs? –Preceding unsigned comment was added by 108.184.132.125 (talk)&#32;21:53, 28 June 2013 (UTC)‎. Please sign your posts with

Whoops. I misunderstood the edit. Thanks for fixing it.  LB ( T 01:31, 27 July 2013 (UTC)

Link to Texture Pack Ender
Should probably be a link to a Mojang page hosting the file, not the file itself. It's harder to trust, less informative, and any editor could hypothetically edit the link to point to a malicious .jar instead. --173.241.66.195 20:14, 5 July 2013 (UTC)

Resource pack tutorial?
We already have an outdated texture pack tutorial, will we get a new one on creating a resource pack? 71.219.159.232 21:13, 29 June 2013 (UTC)

Should we add a list of subfolders, item names, etc to make it easier to make resource packs?
Considering that there are now several hundred new and unique names for each texture, which are in some cases difficult to guess (ex. cloth0=white wool, diode=repeater, etc.), should we add a minimizable list of item/block texture names and their respective subfolders? It seems like this would be a highly useful resource for mod and resource pack makers. We could use Dinnerbone's unstitched texture model as a base for the list (see the texture pack wiki page for the .zip download); while this list is already outdated and only contains blocks and items (no entities or environment textures ex. sun/moon, chests) it would be a great start, and could be easily added on to.

If not a list then perhaps we could add on to that file and create a full resource pack template for people to download, that way people could download that and simply modify the textures as they please and save them under the same name without having to create new ones and figure out where to put them.

Note: the reason I'm not doing it for myself is because I'm no good at formatting pages on the wiki and I have no idea how to pull that type of list off, although I could make a list of all the texture names if someone else could format the page (and obviously everyone likes the idea in the first place). --Droid1134 01:55, 30 June 2013 (UTC)


 * A list of editable files could be useful. To save effort, most of it can probably be copied from minecraft.jar and .minecraft/1.6. As for a resource pack template, the Minecraft Terms of Use don't address it specifically, but it might fall under the "don't distribute anything we've made" rule. The Texture Pack section of the forum would be a better place to host it, if it's allowable. -- Orthotope talk 03:28, 30 June 2013 (UTC)

Example resource pack
I recently made an example resource pack. Does anyone know where to upload it, and how to format the link and text around it? Valuta 12:43, 4 July 2013 (UTC)

.lang?
I'm making a resource pack and i need to know which .lang file i need to change for the US language
 * To create language pack as resource pack:
 * pack.png (optional) - thumbnail image in the resource pack selection screen
 * pack.mcmeta - pseudo JSON file; example. If you want to use non-ascii characters, should escape them (UTF-8 is not allowed).
 * assets
 * minecraft
 * lang
 * en_US.lang - your language file.
 * Then create a folder under '.minecraft/resourcepack' folder and put these files. Launch Minecraft, choose resource pack, then you can use new language pack. But currently you cannot choose multiple resource packs, so you can use texture pack or language pack exclusively. --AMotohiko 10:56, 5 July 2013 (UTC)
 * en_US.lang - your language file.
 * Then create a folder under '.minecraft/resourcepack' folder and put these files. Launch Minecraft, choose resource pack, then you can use new language pack. But currently you cannot choose multiple resource packs, so you can use texture pack or language pack exclusively. --AMotohiko 10:56, 5 July 2013 (UTC)

Does anyone know how to get a resource pack?
I have been trying to get one FOREVER but I can't seem to figure out how... Enderderp572 22:12, 9 July 201
 * CLICK MY USERNAME ABOVE AND PLZ GIVE ME A GOOD ADVENTURE MAP!


 * Search online, if there aren't any wait until people make some. Or get a texture pack from 1.5.2 & use the texture ender from Mojang. 174.126.44.43 13:32, 11 July 2013 (UTC)

Where do I put the font properties?
The article doesn't make clear where the font properties go - which json file and where within it?  LB ( T 20:12, 20 July 2013 (UTC)
 * Works like other .mcmeta files; to modify the default font you would put it alongside ascii.png in a file called ascii.png.mcmeta. I literally just found this out through trial and error and I'm so happy I managed to make my font work at last! Techy4198 10:52, 22 July 2013 (UTC)