Texture Update

The Texture Update is an update released in Java Edition 1.14, Bedrock Edition 1.10.0 (with further amendments in Bedrock Edition 1.11.0), and PlayStation 4 Edition 1.90. The update changes most of the textures in the game, except for a few iconic textures like the creeper. The textures were developed primarily by JAPPA (Jasper Boerstra). The original textures (with the exception of leather horse armor) are available as a resource pack/texture pack built in-game or as a separate download (named "Programmer Art" $$, and "Classic Textures" $$).

Preview textures
Some unreleased textures Jappa made when developing the final ones for the update.

Missed textures
While the majority of textures have been updated to conform to the new art style, the following have been missed out;


 * Signs (with the exception of crimson and warped signs) still use the old planks and log textures. ($$, only oak signs were missed) This was fixed in 21w11a, and in beta 1.17.0.50.
 * Paintings still use an old planks texture on the rear, edges and frame. This was fixed in 21w11a, except for the frame and in beta 1.17.0.50.
 * Dyed versions of terracotta have not been updated, although their undyed version has.
 * The top texture of the observer is still largely based on the old "polished cobblestone" texture, rather than its updated version.
 * The spectral arrow, in entity form, appears much closer to the old spectral arrow texture than the new one. This was fixed in 21w11a.
 * The Wither skull projectile uses the old face texture, rather the new one.
 * The hand texture of the Drowned uses an old Zombie hand texture rather than the new one. This also affects Zombie Villagers, Illagers and Vexes, which is confirmed to be intended.
 * The bedrock texture in natural end crystals has not been updated at all.
 * The jungle door item does not match the shape of the new block texture. This was fixed in 21w11a, and in beta 1.17.0.50.
 * The cactus bottom texture still uses the color scheme of the old cactus side texture.
 * The bark ring on the dark oak log top texture still uses color scheme of the old dark oak log side texture.
 * The brewing stand GUI still uses outlines based on the old glass bottle texture, rather than its updated version. This was fixed in 21w11a.
 * The Nether Wart, Blaze Rod and Blaze Powder items still use their old texture.
 * The enchanting table GUI still uses outlines based on the old Lapis Lazuli texture, rather than its updated version.
 * The empty armor slot textures in the Inventory still use the old textures, rather than their updated versions.
 * The inventory and toast GUIs still use the old Knowledge Book texture, rather than its updated version.
 * The hammer on the Anvil GUI uses an outdated iron palette.
 * The Tutorial hints still uses the old Oak Planks texture, rather than its updated version.
 * Spectator icons, such as the 'exit menu' and 'teleport to player' are still based on the old barrier and eye of ender textures.
 * The icons on Statistics still use old item textures, rather than their updated versions.
 * The options background still uses the old Dirt texture, rather than its updated version.
 * The pack.png for the default resource pack still uses the old Grass and Cobblestone textures, rather than their updated version.
 * The favicon for the game window uses the old crafting table texture, rather than the new one.
 * The slab part of the armor stand still uses the old smooth stone texture, rather than the new one.
 * Chests, Trapped Chests and Christmas Chests still use their old textures, rather than updated ones.
 * The default player skins, "Steve" and "Alex", have not been updated at all, creating a mismatch between the "Steve" texture and the zombie texture, which are supposed to be related.
 * The clock and the compass textures weren't updated at all until 20w48a.
 * Podzol and Dirt Path still use old side textures rather than updated ones, even though their top textures are updated.
 * While normal pumpkin stem and attached melon stem use updated textures, attached pumpkin stem and normal melon stem still use the old ones.
 * Grass Blocks still use their old top texture rather than updated one, even though their new top texture has appeared in Texture Update Betapack V1 & V2.

Video
Video made by slicedlime:

Trivia

 * On April 1, 2018, the Texture Update was "released" on as an April Fools' joke and the new 8-bit default version of textures were released for Java Edition. The new textures were available in versions of 1.12.x and versions from 17w43a to 18w11a. It was announced that all editions of Minecraft would get these new textures. The new textures were actually the original textures using 8-bit color, leading to a drastic reduction in detail.
 * The textures were reverted to the way they were before on April 2, 2018. These textures cannot be re-activated by setting the device's date to April 1, 2018.
 * The Texture Update Beta Pack gallery on the Minecraft Marketplace in Bedrock Edition uses screenshots from the Java Edition.
 * In a now deleted Tweet, JAPPA announced on November 10, 2017 that the new textures would be available on "all versions" of Minecraft. However, the update has only been released on the Java Edition, Bedrock Edition, and PlayStation 4 Edition. The Xbox 360 Edition, Xbox One Edition, PlayStation 3 Edition, PlayStation Vita Edition, Wii U Edition, Nintendo Switch Edition, and New Nintendo 3DS Edition still have not received this update.
 * The "polished cobblestone" on the piston prior to the texture update used to match the furnace top texture. After the texture update, they no longer share the same design.