Java Edition 1.14

1.14, the first release of the Update Aquatic, is an upcoming major update with no set release date. It will focus on making the ocean more lively.

Gameplay

 * Enchantments
 * Loyalty
 * Can be applied to tridents causing them to come back after thrown
 * Impaler
 * Slipstream Dash
 * Will make the player leap forward
 * Only works in water or in rain

World generation

 * Shipwrecks
 * Will contain chests with loot in them
 * Were shown primarily composed of dark oak wood planks and dark oak fences




 * Icebergs
 * Consist of packed ice, snow layers, and snow blocks.
 * Generate on the surface of frozen ocean biomes.
 * Can generate with tall columns and tunnels.


 * Ocean biomes
 * Addition of more ocean variants, including warm and cold versions.*coral and kelp will be separated

Blocks

 * Coral
 * Available as block, slab, stair and plant
 * 5 colors have been shown
 * Textures will be replaced


 * Kelp
 * Grows up from the bottom of the water in tall pillars

Items

 * Tridents
 * Can be thrown at enemies or used as melee weapon
 * Can be enchanted with new enchantments Loyalty, Impaler, and Slipstream Dash

Mobs

 * "The Monster of the Night Skies" (Mob B)
 * Was voted in by watchers of MineCon Earth
 * Spawns at high altitudes, and swoops down in groups of around 3 or 4 to attack players that have not slept in a long time.
 * The player must be above sea level


 * Dolphins
 * Will often jump out of the water and land back in
 * Will lead players to sunken treasures


 * Fish
 * Come in several different colors and/or types
 * Can be picked up in a bucket and placed back down. When this is performed on the fish, it will no longer be able to despawn.


 * Penguin
 * It has 10 health points and cannot die from falling due to chicken-like behavior
 * Penguins are can be bred and are attracted to raw fish

General

 * Water will be able to flow through semi-transparent blocks such as fences and slabs.
 * Items placed in flowing water will move through semi-transparent blocks the water flows through.
 * Items in water will float upwards.

Blocks

 * Magma blocks placed under water will produce bubble columns that reduce the water's buoyancy.
 * Magma blocks will spawn in ocean ravines.
 * The bubble columns will make the player's boat shake when the player sails near it until the player sinks with the boat.
 * These will make items that are in the water sink too.
 * The player will be able to breathe while in the bubble columns.