Bedrock Edition beta 1.17.0.52

Beta 1.17.0.52 is the second beta version for Bedrock Edition 1.17.0, released on April 28, 2021, which moved some blocks and items from experimental gameplay and fixes bugs.

Blocks

 * Amethyst Cluster, Amethyst Bud, Block of Amethyst, and Budding Amethyst
 * Now available outside the Caves and Cliffs experimental toggle.


 * Azalea and Flowering Azalea
 * Now available outside the Caves and Cliffs experimental toggle.


 * Azalea Leaves and Flowering Azalea Leaves
 * Now have correct color on maps.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Big Dripleaf
 * Now available outside the Caves and Cliffs experimental toggle.


 * Block of Copper, Cut Copper and stair and slab variants
 * Waxed Oxidized Cut Copper Slabs can now be merged into full Waxed Oxidized Cut Copper blocks.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Block of Raw Metal
 * Now available outside the Caves and Cliffs experimental toggle.


 * Calcite
 * Now available outside the Caves and Cliffs experimental toggle.


 * Copper Ore
 * Now available outside the Caves and Cliffs experimental toggle.


 * Deepslate and variants
 * Now available outside the Caves and Cliffs experimental toggle.


 * Deepslate ores
 * Now available outside the Caves and Cliffs experimental toggle.


 * Dripstone Block
 * Now available outside the Caves and Cliffs experimental toggle.


 * Glow Item Frame
 * Maps now glow in Glow Item Frames.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Hanging Roots
 * Now available outside the Caves and Cliffs experimental toggle.


 * Lightning Rod
 * Now available outside the Caves and Cliffs experimental toggle.


 * Moss Block
 * Now available outside the Caves and Cliffs experimental toggle.


 * Moss Carpet
 * Now available outside the Caves and Cliffs experimental toggle.


 * Pointed Dripstone
 * Now correctly gets destroyed after the block it was placed on are broken by block updates.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Powder Snow
 * Using a Bucket of Powder Snow on a Cauldron filled with Powder Snow results in a Powder Snow block being placed above the Cauldron.
 * Most mobs cannot walk on Powder Snow, but fall into the block instead.
 * Fall damage is now correctly prevented when a player or mob falls on a single powder snow block.


 * Rooted Dirt
 * Now available outside the Caves and Cliffs experimental toggle.


 * Small Dripleaf
 * Small dripleaf can now be placed on moss.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Smooth Basalt
 * Now available outside the Caves and Cliffs experimental toggle.


 * Tinted Glass
 * Now available outside the Caves and Cliffs experimental toggle.


 * Tuff
 * Now available outside the Caves and Cliffs experimental toggle.

Items

 * Amethyst Shard
 * Now available outside the Caves and Cliffs experimental toggle.


 * Copper Ingot
 * Now available outside the Caves and Cliffs experimental toggle.


 * Glow Ink Sac
 * Now available outside the Caves and Cliffs experimental toggle.


 * Raw Metal
 * Fortune enchantment now cause more raw iron/gold/copper ore to be dropped.
 * Raw copper, iron and gold ore are now available outside the experimental toggle.


 * Spawn Eggs
 * Axolotl, glow squid, and goat spawn egg now available outside the Caves and Cliffs experimental toggle.


 * Spyglass
 * Now available outside the Caves and Cliffs experimental toggle.

Mobs

 * Axolotl.
 * Axolotls can be rehydrated with Splash Water Bottle and Lingering Water Bottle.
 * Now spawn in any biome and up to Y=63 instead of Y=30.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Glow Squid
 * Now spawn in any biome and up to Y=63 instead of Y=30.
 * Now available outside the Caves and Cliffs experimental toggle.


 * Goat
 * Goats no longer drop Mutton when killed.
 * Now available outside the Caves and Cliffs experimental toggle.

World generation

 * Amethyst Geodes
 * Now available outside the Caves and Cliffs experimental toggle.

Gameplay

 * User Interface
 * Updated the appearance of the loading screen.

Fixes

 * Caves & Cliffs
 * Axolotls now have their missing sounds.
 * Axolotls now swim way more often.
 * Using Bone Meal on a sapling planted on a Moss block now correctly grows a tree.
 * Cobblestone and Cobbled Deepslate are now used to repair stone items on an Anvil.
 * Cauldrons fill up in snowy weather, creating a renewable source of Powder Snow.
 * Glow Lichen is now visibly as close to the surface it is placed on as Java Edition.
 * Glow Lichen now has a map color that more closely resembles the color of the block.
 * Colors applied to text on signs are no longer barely visible.
 * Maps now glow in Glow Item Frames.


 * General


 * Chemistry items icons no longer disappear after suspend/resume in Education Edition worlds.
 * Fixed issue with underwater fog being the same for all biomes and view distance not increasing over time.
 * Underwater view distance is increased in Rivers and land biomes to be more like Minecraft Java when “Caves and Cliffs” experiment toggle is enabled.


 * Items
 * Boats now break when they collide with a Cactus from the side.
 * Changed the position of bow to match previous versions.
 * Crossbows in players' and mobs' hands are now rendered correctly in all perspective modes.
 * Fixed animation issue causing an off-hand held shield to appear to re-equip whenever the player changes their main-hand item.
 * Cauldrons that have been emptied after containing potion are now correctly filled with water when it rains.
 * Fixed issue where Fireworks of all colors could be crafted from any other color of Firework Charges.


 * Mobs
 * Blazes and Enderman once again receive damage from splash water bottles.
 * Fixed a bug where mobs would not spawn below y=0 when the Caves and Cliffs experimental toggle is enabled.


 * Android
 * Android should once again see invite notifications and achievement toasts.


 * Gameplay
 * Fixed an issue with certain blocks which could cause them to grow too quickly when ticked.


 * Mobs
 * Mobs and entities once again make a sound when entering water.


 * Commands
 * The '/setworldspawn' command is now prohibited in legacy worlds and affected worlds will reset their altered spawn positions to the original position.