Tutorials/Nomadic experience

A Nomadic Experience is generally only for ex-stream players. There are rules and styles. The basic rules are Keep moving, Keep game on hard mode, only build shelters for 1 night, dont stay in one area for more then a night. There are styles that specifies where you can go and where you stay to even how you survive and move.

Nomad Shelters
Nomadic shelters can range anywhere from absolute simplicity, to an easily deployable craft station. In principle, Nomadic shelters should be easy to make, and acessible almost anywhere on the various maps of Minecraft. Below are a list of Shelters that are organized by complexity.

"Instant Shelter"

Instant shelters are the absolute basic, and while they keep you safe, you lack many luxuries and abilities.

An instant shelter is a hole in the ground. This is exactly what it sounds like. All you need is to dig a hole according to the schematics below.

XOOX

XEEX

XEXX

X = surrounding materials

E = Empty space (your hole)

O = The exit ( A word of advice: Make this out of gravity resistant blocks, otherwise you will have dug your own coffin.)

"Basic Hut"

It's just what it sounds like. It's a ground level structure that can be a bit bigger than the "Instant Shelter". This structure does not need a diagram because it is basically just a box. What you have in it depends on what style you are playing to.

"Mountainside Hut"

Again, like the name implies, this is built on a mountainside for maximum protection. If your "bridge" to it is one block wide, mobs will have no chance of getting to you. However, mountains and cliffs are somewhat uncommon.

Tree"house"

This might be one of the most efficient, and safest, ways of making a one-night shelter. All you do is go up in a tree and barricade yourself with any material. This works especially well with larger trees (the ones with branches). Note that spiders may be able to get up the smaller trees. Also, a plus-side to this shelter is that you have a natural way to see outside.

Inventory Management
The biggest part of this experience is the traveling. You'll need to pick up all your gear every morning and make off for the horizon. Storing your goods in chests won't help you come morning when it all has to fit into your personal inventory. I suggest not even making them at all.

You also need to pack in the most economic way possible. Try to only carry the base materials, that way you can hold more per stack. For instance, carrying wood instead of planks will allow you to hold four times as much materials. Carrying wood instead of sticks will allow you hold eight times more! Only craft as many items as you need and carry the rest in raw materials.

Then you have to decide what is worth taking and what is easy to make more of later on. Is taking up a whole slot for you workbench worth it, or is four planks easy enough to come by to build another? What else could you carry instead of that, a whole stack of wood? Another weapon or pick?

Another good tip is to use those rare materials early. Using those couple iron ignots to make a faster axe or pick will save you a lot of time versus chopping with a wood or stone tool. That time is crucial when you're fighting the clock each day and night.

Advantages
This nomadic style of play lets you see and explore the world with only a few tools and items; stripping Minecraft down to the basics. It also will give a higher chance of you finding different biomes, most likely the snowy biome.

Disadvantages
As you could probably tell, the save files for the world will be HUGE. If you choose to use a mapping program, it will most certainly take quite a long time to load the simulated map of the entire strip of the world. It is hard to dig down and find diamond in 1 day so your missing out on a few ores.