Zombie Horse

A zombie horse is an unused variant of the regular horse.

Spawning
Zombie horses may be created by the command or with their spawn egg. When using a spawn egg, 20% spawn as foals.

Appearance
Zombie horses appear to be the horse equivalent of zombies. Like zombies, zombie horses are green-skinned, and their eyes are completely black. But unlike zombies, they don't attack players, and they aren't the result of zombies killing regular horses.

Drops
Upon death, zombie horses drop: If saddled, they drop their saddle.
 * 0-2 . The maximum amount is increased by 1 per level of Looting, for a maximum of 0-5 with Looting III.
 * when killed by a player or tamed wolf.

Usage
Tamed and saddled zombie horses can be used as one of the fastest means of transportation in the game. They can also be used to climb hills and jump fences.

Equipment
Zombie horses have a lone equipment slot.


 * Saddle slot: For equipping a saddle.

Riding
Once a horse is tamed and saddled, the player can control it with directional controls,, and the mouse. The player dismounts using the control.

$$, when riding a horse, the hunger bar is replaced by the horse's health in Survival or Adventure mode. $$, hunger isn't replaced by horse's health. It uses a different heart texture than the player's health bar. The experience bar is replaced by the horse jump bar.

A player can use any item while riding a horse, including drinking or throwing potions; activating doors or redstone devices; using chests, crafting tables, and furnaces; breaking and placing blocks; and attacking with melee weapons or bows.

A ridden horse automatically runs up any one-block-high slope. The horse and rider can safely fit through a space as low as 2.75 blocks high. Lower clearance risks suffocating the rider if the rider's head enters a non-transparent block. The horse itself can enter gaps as low as 1.625 blocks high, but may itself take suffocation damage when clearance is less than 1.75 blocks. Horses cannot fit through a 1-block-wide gap.

When a player rides a zombie horse, both are unable to use Nether portals.

Behavior
Zombie horses roam idly, occasionally stopping to rear, swish their tails, or lower their heads as though eating the grass. Unlike sheep, the eating animation does not actually cause any grass to be consumed. If a player comes near, the horses may turn to look at them.

Zombie horses, like most mobs, can ride in minecarts and boats.

Unlike other passive mobs, zombie horses slowly regenerate health, just like regular horses. Zombie horses, in common with other undead mobs, take damage when affected by a Potion of Healing and are healed by a Potion of Harming. They also are affected by the Smite enchantment. It is, so far, the only undead mob completely passive.

Taming
Zombie horses cannot be tamed. However, a tamed zombie horse can be summoned using.

Statistics
Zombie horses are spawned with constant health of 15, speed of 0.2, and have a jump strength ranging from 0.4–1.0, tending toward the average 0.7.

ID




Entity data
Zombie horses have entity data associated with them that contain various properties.

Trivia

 * Dr. Zhark appears in the credits after the End Poem as the creator of horses, including zombie horses.
 * If a player pulling a zombie horse with a lead enters a boat, the zombie horse swims after them at the same speed as the boat.
 * A player riding a zombie horse is dragged along if their zombie horse is being pulled by a lead, and can even be lifted up in the air in the same way.
 * Zombie horses, along with skeleton horses, are the only passive mobs to be considered undead.
 * The texture for zombie horses contains an unused saddlebag.
 * The Zombie Horse is the only one of the 4 unused mobs that has a spawn egg.
 * The sounds of a zombie horse are the sounds of a regular horse but slower and lower-pitched.