Java Edition 15w36a

15w36a is the nineteenth snapshot released for 1.9.

This version was previously removed from the launcher for some time, but was added back in September 2018.

Command format

 * Scoreboard
 * added as a team rule to the scoreboard.
 * It determines whether or not entities can push each other, and whether or not it's team dependent.
 * Subcommands:,  ,  ,.

Changes

 * Command blocks
 * Can no longer be placed by players who are unable to use commands.

Items

 * Armor
 * Armor protection calculations have been nerfed:
 * Max (20) armor points damage reduction reduced from 80% to 66% (Changed back again in 16w02a).
 * Armor points count for less as the attack strength increases: Each done by the attack reduces the effective defense points by.

Mobs

 * General
 * No longer reset their AI when hit.
 * Due to, all hostile mobs can now draw line of sight through solid blocks in order to track the player.


 * Creepers, skeletons, and zombies
 * Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range again.

Gameplay

 * Enchanting
 * Sharpness and Protection enchantments have been nerfed.
 * Each sharpness level now adds damage to the base damage at level I and an additional 0.5 ( × 0.25) for each additional level, down from a flat  per level.
 * Protection enchantment bonuses are now linear instead of quadratic.


 * Entities
 * Most entities can now be pushed by other entities.
 * The exceptions being: items, paintings, ender crystals, areaEffectCloud, item frames and xp orbs.
 * These can be overridden for mobs and players through a team rule.
 * The same class of entities are now "magnetic" to the fishing rod bobber, and in the case of mobs/players will no longer suffer from knockback or pseudo-damage.

General

 * Performance
 * Optimized memory usage when connected to servers.

Video
Video made by slicedlime: