Minecraft Dungeons:Mystery Armor

"Some blacksmiths see the design influence of Iron Golems in this property-shifting armor."

- In-game description

"MYSTERY ARMOR – Nobody is quite sure what this set is made from, hence its name. It increases ranged damage and has a small chance of teleporting the wearer when they land a hit on an enemy mob. It's perfect for stealthy heroes that like to dart around unpredictably to cause chaos."

- Guide to Minecraft Dungeons: A Handbook for Heroes

The mystery armor is armor in Minecraft Dungeons that comes with two or three random properties instead of standardized properties. The color of the gem atop the helmet and end of the sleeve is also a random matching color. It is also one of the only non-artifact item in the game with no unique variant, the other being the guard's armor.

Description
Mystery armor, when obtained, randomly selects two properties from the list of known properties below. Occasionally it can have a third random property.

Known colors

 * Red
 * Orange
 * White
 * Green
 * Lime
 * Blue
 * Purple/Pink

Obtaining
Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.
 * Locations
 * (DLC)
 * (Adventure)
 * (Adventure)
 * (Adventure, DLC)
 * (Daily Trials)
 * (Apocalypse, DLC)


 * Other


 * Ancient mobs

Known first and second properties

 * +10 arrows per bundle
 * Health potions heal nearby allies (like wolf armor)
 * 35% damage reduction (2x Tier III + 1x )
 * +25% melee attack speed
 * +50% artifact damage (like soul robe)
 * +50% souls gathered (like dark armor)
 * +50% freezing resistance (like snow armor)
 * 6% life steal aura (like grim armor)
 * -40% potion cooldown (like champion's armor)
 * +30% melee damage ( Tier 3 built-in on melee weapon)
 * +20% weapon damage boost aura (like wolf armor)
 * 50% faster roll ( tier 3)
 * +15% movespeed aura (like evocation robe)
 * Gives the player a pet bat (like spelunker armor)
 * 30% chance to negate hits (like ghostly armor or )
 * -40% artifact cooldown ( tier 3)
 * Brief invulnerability when rolling (like unique shadow walker armor)
 * +30% ranged damage ( Tier 3 built on ranged weapon)
 * Briefly gain when rolling.
 * Release an ink cloud when rolling (like squid armor)
 * Traps And poisons nearby enemies (almost the same as Corrupted Seeds or sprout armor)
 * Invulnerability on emerald collection
 * Environment Damage Resistance
 * 75% Enviromental [sic] Damage Reduction (unique only to mystery armor)
 * Reset artifacts cooldown on potion use (like piglin armor)
 * 30% chance of summoning bees on hit (max 3) (like beenest armor)
 * Roll to teleport (like )

Known third properties

 * Mobs target the player more frequently (Like champion's armor)
 * -10% movement speed (unique only to mystery armor)
 * 100% longer roll cooldown (Like plate armor)