Fossil

A fossil is a skeletal structure composed of bone blocks or deepslate diamond ore.

Generation
Fossils randomly generate 15–24 blocks at y-coordinates from 40 to 49 underground in the Overworld (deserts, swamps, and their variants). Each chunk has a $1/64$ chance to generate a fossil. They may generate as one of the four variants of skull or one of the four variants of spine.

Fossils first generate the pure-bone block fossil with a structure integrity of 0.9, meaning 10% of blocks are replaced with structure voids. Next, the deepslate diamond ore fossil generates with a structure integrity of 0.1.

Structure
Note that naturally generated fossils are composed of a mix of bone blocks, deepslate diamond ore, and structure voids, as detailed above. They are made with the NBT structure block format and have NBT files for each type of fossil located in the folder minecraft.jar/data/minecraft/structures/fossil.

Trivia

 * Fossil are one of the five generated structures that do not have a loot chest (the others being swamp huts, desert wells, nether fossil and ocean monuments).
 * The one-eyed skull variant is based on an incident where the Ancient Greeks mistook mammoth fossils for the bones of a cyclops.


 * The author of Fossil is ProfMobius. This is written in the structure NBT.




 * The 4th fossil skeleton (spine_4 and skull_4 together) at 17 blocks long and at 9 blocks wide, may have belonged to the largest mob to have ever existed. It is even 1 block longer than the Ender Dragon.