Bedrock Edition data values

These data values apply only to Minecraft Pocket Edition. For other versions of the game, see Data values and Data values (Classic)

Block IDs
{| align="left" style="margin:2px; border: 1px solid silver; text-align: center;" ! Icon !! Dec !! Hex !! Block Type
 * height="27px" | Stone.png || 1 || || Stone
 * height="27px" | Grass.png || 2 || || Grass
 * height="27px" | Dirt.png || 3 || || Dirt
 * height="27px" | Cobblestone.png || 4 || || Cobblestone
 * height="27px" | Wooden Plank.png || 5 || || Wooden Plank
 * height="27px" | Bedrock.png || 7 || || Bedrock
 * height="27px" | Water.png || 8 || || Flowing Water (having it in slot 2 makes the icon in slot one bugged but it will still place correctly)
 * height="27px" | Water.png || 9 || || Stationary Water (also bugs other inventory icons)
 * height="27px" | Lava.png || 10 || || Flowing Lava (also bugs other inventory icons)
 * height="27px" | Lava.png || 11 || || Stationary Lava (also bugs other inventory icons)
 * height="27px" | Sand.png || 12 || || Sand
 * height="27px" | Gravel.png || 13 || || Gravel
 * height="27px" | Gold (Ore).png || 14 || || Gold Ore
 * height="27px" | Iron (Ore).png || 15 || || Iron Ore
 * height="27px" | Coal (Ore).png || 16 || || Coal Ore
 * height="27px" | Wood.png || 17 || || Wood
 * height="27px" | Leaves.png || 18 || || Leaves
 * height="27px" | Glass.png || 20 || || Glass
 * height="27px" | Lapis Lazuli (Ore).png || 21 || || Lapis Lazuli Ore
 * height="27px" | Lapis Lazuli (Block).png || 22 || || Lapis Lazuli Block
 * height="27px" | Sandstone.png || 24 || || Sandstone
 * height="27px" | Grid Black Wool.png || 35 || || Black Wool (either value works)
 * height="27px" | Dandelion.png || 37 || || Yellow Flower
 * height="27px" | Cyan Flower.png || 38 || || Cyan Flower
 * height="27px" | Brown Mushroom.png || 39 || || Brown Mushroom
 * height="27px" | Red Mushroom.png || 40 || || Red Mushroom
 * height="27px" | Gold (Block).png || 41 || || Gold Block
 * height="27px" | Iron (Block).png || 42 || || Iron Block
 * height="27px" | Double Stone Slab.png || 43 || || Double Stone Slab (has the top texture on all sides in inventory but places as a normal double stone slab)
 * height="27px" | Stone Slab.png || 44 || || Stone Slab
 * height="27px" | Brick (Block).png || 45 || || Brick Block
 * height="27px" | TNT.png || 46 || || TNT (Can be primed as of v0.2.0)
 * height="27px" | Bookshelf.png || 47 || || Bookshelf
 * height="27px" | Moss Stone.png || 48 || || Moss Stone
 * height="27px" | Obsidian.png || 49 || || Obsidian
 * height="27px" | Torch.png || 50 || || Torch
 * height="27px" | Fire.png || 51 || || Fire (does not seem to actually place down but does cause smoke particles very briefly when you attempt to place it)
 * height="27px" | Wooden Stairs.png || 53 || || Wooden Stairs
 * height="27px" | Diamond (Ore).png || 56 || || Diamond Ore
 * height="27px" | Diamond (Block).png || 57 || || Diamond Block
 * height="27px" | Farmland.png || 60 || || Farmland (works just like desktop edition, saturating when near water as well as drying out back to dirt when away from water or when walked on too much; water flows down the sides of it if placed in water in a manner similar to what glass does; PE's autojump does not appear to work when colliding with farmland)
 * height="27px" | Wooden Door.png || 64 || || Wooden Door
 * height="27px" | Ladders.png || 65 || || Ladder
 * height="27px" | Cobblestone Stairs.png || 67 || || Cobblestone Stairs
 * height="27px" | Iron Door.png || 71 || || Iron Door (will not open or close, presumably due to the lack of redstone powering it)
 * height="27px" | Redstone (Ore).png || 73 || || Redstone Ore: and 4A (both seem to behave the same, giving off particle effects when struck but no light)
 * height="27px" | Snow.png || 78 || || Snow (snow cover)
 * height="27px" | Ice.png || 79 || || Ice (like desktop edition in pretty much every way; melts when near lava and turns to water source, slippery, etc.)
 * height="27px" | Snow (Block).png || 80 || || Snow Block
 * height="27px" | Cactus.png || 81 || || Cactus
 * height="27px" | Clay (Block).png || 82 || || Clay
 * height="27px" | Sugar Cane.png || 83 || || Sugar Cane
 * height="27px" | Black Wool.png || 101 || || Black Wool (either value works)
 * height="27px" | Red Wool.png || 102 || || Red Wool
 * height="27px" | Green Wool.png || 103 || || Green Wool
 * height="27px" | Brown Wool.png || 104 || || Brown Wool
 * height="27px" | Blue Wool.png || 105 || || Blue Wool
 * height="27px" | Purple Wool.png || 106 || || Purple Wool
 * height="27px" | Cyan Wool.png || 107 || || Cyan Wool
 * height="27px" | Light Gray Wool.png || 108 || || Light Gray Wool
 * height="27px" | Gray Wool.png || 109 || || Gray Wool
 * height="27px" | Pink Wool.png || 110 || || Pink Wool
 * height="27px" | Lime Wool.png || 111 || || Lime Wool
 * height="27px" | Yellow Wool.png || 112 || || Yellow Wool
 * height="27px" | Light Blue Wool.png || 113 || || Light Blue Wool
 * height="27px" | Magenta Wool.png || 114 || || Magenta Wool
 * height="27px" | Moss Stone.png || 48 || || Moss Stone
 * height="27px" | Obsidian.png || 49 || || Obsidian
 * height="27px" | Torch.png || 50 || || Torch
 * height="27px" | Fire.png || 51 || || Fire (does not seem to actually place down but does cause smoke particles very briefly when you attempt to place it)
 * height="27px" | Wooden Stairs.png || 53 || || Wooden Stairs
 * height="27px" | Diamond (Ore).png || 56 || || Diamond Ore
 * height="27px" | Diamond (Block).png || 57 || || Diamond Block
 * height="27px" | Farmland.png || 60 || || Farmland (works just like desktop edition, saturating when near water as well as drying out back to dirt when away from water or when walked on too much; water flows down the sides of it if placed in water in a manner similar to what glass does; PE's autojump does not appear to work when colliding with farmland)
 * height="27px" | Wooden Door.png || 64 || || Wooden Door
 * height="27px" | Ladders.png || 65 || || Ladder
 * height="27px" | Cobblestone Stairs.png || 67 || || Cobblestone Stairs
 * height="27px" | Iron Door.png || 71 || || Iron Door (will not open or close, presumably due to the lack of redstone powering it)
 * height="27px" | Redstone (Ore).png || 73 || || Redstone Ore: and 4A (both seem to behave the same, giving off particle effects when struck but no light)
 * height="27px" | Snow.png || 78 || || Snow (snow cover)
 * height="27px" | Ice.png || 79 || || Ice (like desktop edition in pretty much every way; melts when near lava and turns to water source, slippery, etc.)
 * height="27px" | Snow (Block).png || 80 || || Snow Block
 * height="27px" | Cactus.png || 81 || || Cactus
 * height="27px" | Clay (Block).png || 82 || || Clay
 * height="27px" | Sugar Cane.png || 83 || || Sugar Cane
 * height="27px" | Black Wool.png || 101 || || Black Wool (either value works)
 * height="27px" | Red Wool.png || 102 || || Red Wool
 * height="27px" | Green Wool.png || 103 || || Green Wool
 * height="27px" | Brown Wool.png || 104 || || Brown Wool
 * height="27px" | Blue Wool.png || 105 || || Blue Wool
 * height="27px" | Purple Wool.png || 106 || || Purple Wool
 * height="27px" | Cyan Wool.png || 107 || || Cyan Wool
 * height="27px" | Light Gray Wool.png || 108 || || Light Gray Wool
 * height="27px" | Gray Wool.png || 109 || || Gray Wool
 * height="27px" | Pink Wool.png || 110 || || Pink Wool
 * height="27px" | Lime Wool.png || 111 || || Lime Wool
 * height="27px" | Yellow Wool.png || 112 || || Yellow Wool
 * height="27px" | Light Blue Wool.png || 113 || || Light Blue Wool
 * height="27px" | Magenta Wool.png || 114 || || Magenta Wool
 * height="27px" | Cactus.png || 81 || || Cactus
 * height="27px" | Clay (Block).png || 82 || || Clay
 * height="27px" | Sugar Cane.png || 83 || || Sugar Cane
 * height="27px" | Black Wool.png || 101 || || Black Wool (either value works)
 * height="27px" | Red Wool.png || 102 || || Red Wool
 * height="27px" | Green Wool.png || 103 || || Green Wool
 * height="27px" | Brown Wool.png || 104 || || Brown Wool
 * height="27px" | Blue Wool.png || 105 || || Blue Wool
 * height="27px" | Purple Wool.png || 106 || || Purple Wool
 * height="27px" | Cyan Wool.png || 107 || || Cyan Wool
 * height="27px" | Light Gray Wool.png || 108 || || Light Gray Wool
 * height="27px" | Gray Wool.png || 109 || || Gray Wool
 * height="27px" | Pink Wool.png || 110 || || Pink Wool
 * height="27px" | Lime Wool.png || 111 || || Lime Wool
 * height="27px" | Yellow Wool.png || 112 || || Yellow Wool
 * height="27px" | Light Blue Wool.png || 113 || || Light Blue Wool
 * height="27px" | Magenta Wool.png || 114 || || Magenta Wool
 * height="27px" | Cyan Wool.png || 107 || || Cyan Wool
 * height="27px" | Light Gray Wool.png || 108 || || Light Gray Wool
 * height="27px" | Gray Wool.png || 109 || || Gray Wool
 * height="27px" | Pink Wool.png || 110 || || Pink Wool
 * height="27px" | Lime Wool.png || 111 || || Lime Wool
 * height="27px" | Yellow Wool.png || 112 || || Yellow Wool
 * height="27px" | Light Blue Wool.png || 113 || || Light Blue Wool
 * height="27px" | Magenta Wool.png || 114 || || Magenta Wool
 * height="27px" | Lime Wool.png || 111 || || Lime Wool
 * height="27px" | Yellow Wool.png || 112 || || Yellow Wool
 * height="27px" | Light Blue Wool.png || 113 || || Light Blue Wool
 * height="27px" | Magenta Wool.png || 114 || || Magenta Wool
 * height="27px" | Light Blue Wool.png || 113 || || Light Blue Wool
 * height="27px" | Magenta Wool.png || 114 || || Magenta Wool
 * height="27px" | Magenta Wool.png || 114 || || Magenta Wool
 * height="27px" | Magenta Wool.png || 114 || || Magenta Wool

Item IDs
All items have values above 255, making it easy to separate the Block IDs from the Item IDs.

The item IDs seem to correlate with item IDs from the desktop edition, based on experimentation by DanielMeltzer. This list is based on a list of all item variables in the Item class. More experimentation is needed to confirm that these IDs do match.

Entity IDs
These are entity IDs found in the getEntityTypeId methods of a disassembled libminecraftpe.so file from Android.