Hunting

Hunting is a game mechanic in which one mob hunts another mob. In a way, the hunter mob is a hostile mob to the hunted mob, regardless of the mob's behavior toward the player.

When a mob hunts another, it inflicts damage on its prey by attacking.

Some mobs can be both hunters and hunted, depending on the opposing mob.

Hunter mobs
Some mobs hunt other mobs regardless of their natural hostility toward the player.
 * Axolotls hunt fish, squid, guardians and drowned
 * Cats hunt rabbits and baby turtles
 * Foxes hunt chickens, rabbits, fish (except pufferfish), and baby turtles
 * Guardians hunt squid
 * Illagers (including ravagers) hunt villagers, wandering traders, iron golems, and snow golems
 * Iron golems hunt neutral monsters and all hostile mobs except creepers
 * Llamas hunt wolves
 * Ocelots hunt chickens
 * Polar bears hunt foxes
 * Snow golems hunt all zombie variants (drowned, husks, and zombies)
 * Wolves hunt sheep, skeletons, rabbits, foxes, and baby turtles
 * Zombie variants hunt villagers, wandering traders, iron golems, snow golems, baby turtles, and turtle eggs

Hunter mobs that can also be prey

 * Drowned are hunted by axolotls, iron golems and snow golems
 * Foxes are hunted by wolves and polar bears
 * Illagers are hunted by iron golems
 * Iron golems are hunted by cave spiders, illagers, spiders, witches, withers, zoglins, and all zombie variants (drowned, husks, and zombies)
 * Zombie variants are hunted by iron golems and snow golems