Shipwreck

Shipwrecks are generated structures that primarily generate in oceans and beaches.

Generation
Shipwrecks generate in all types of oceans and beaches, usually underwater. They may also rarely generate inside icebergs and very rarely generate in underwater ravines.

Structure
Shipwrecks are shaped to resemble classic sailing vessels or pirate ships. They will generate in one of three ways: upright, "capsized" (keeled sideways), or "turtled" (upside-down). In many cases, they are missing their bow (front) or stern (rear), mast, and multiple other blocks, appearing damaged. It is also possible to find them in one intact piece. They consist solely of wooden materials, including logs/stripped logs, planks, fences, slabs, stairs, trapdoors, a door (if the ship is upright), and 1-3 chests, depending on rotation and whether all or half of the shipwreck is present. The bow generates two chests if upside-down and one otherwise, while the stern always generates two, and the whole ship generates three, regardless of the ship's rotation or condition. All variants of wood (except acacia) are used in the shipwreck's structure, but only two wood types at a time (spruce + dark oak, jungle + dark oak, jungle + spruce, birch + oak, spruce + oak, etc.) are used.

Loot
Shipwrecks contain 1–3 chests that have loot in them. Supply chests generate in the bow of the ships, treasures chests generate in the upper section of the stern, and map chests in the lower section. If a section of a ship is missing, the treasure chest for that respective section will also be missing.

Trivia

 * Shipwrecks that are generated on their side are always keeled to port (their left side).


 * The door in the lower deck of the ship can be used to replenish oxygen.


 * If the player looks closely at the stern section (only when their models are pointing up), on one side, one stair block is replaced by a slab.