Adventure

Adventure mode is a game mode intended for player-created maps by limiting some of the gameplay in Minecraft, in which the player cannot directly destroy most blocks to avoid spoiling adventure maps or griefing servers. Most blocks cannot be destroyed without the proper tools. However, players can still interact with mobs and craft items.

While it is possible to play a "regular" survival Minecraft game in adventure mode, it is quite difficult to do so. Most of the time is spent collecting food to replenish the food bar. Because players cannot immediately collect blocks, players usually do not have time to construct a shelter before the first night. For this reason, it is essential for players to search for NPC Villages or any other structures that are safe from hostile mobs. It is recommended that beginners enable cheats or bonus chests before creating a world.

Command blocks are intended for use in adventure mode gameplay.

Features

 * Most blocks cannot be destroyed by hand, and require corresponding tools (see below).
 * Interaction with mechanisms as well as trading is allowed.
 * Compatible in multiplayer.
 * The gamemode is currently not accessible when first creating a world, but is through commands, by typing /gamemode 2, /gamemode a (playername) or /gamemode adventure
 * Use of Modding API.

Release 1.8
In the 14w02 snapshots, Adventure Mode was given a massive overhaul. No blocks can be destroyed, not even with the right tools, and no blocks can be placed (things can be interacted with, however). Mapmakers now have the ability to give tools permission to destroy certain blocks.

Uses and Tips for Adventure Mode

 * You can use it as a useful way to partially protect your server from griefing, since blocks cannot be broken by hand in this mode, but can be broken with appropriate tools.


 * Because of these breakables, you may want to keep tools out of the hands of griefers until you install a protection plugin.


 * Adventure Mode can be used for adventure maps, and the breakables can add an interesting feeling to the map. If you only want your players to have a tool at a certain point of time, you can connect a pressure plate with /clear @p(or @a for all players) .

Tools
This shows what tools are used to mine what.


 * Anything
 * Beacon
 * Glass and Stained Glass blocks
 * Glass and Stained Glass Panes
 * Ice and Packed Ice
 * Glowstone
 * Redstone Lamps
 * Redstone, Redstone Torches, Redstone Repeaters and Redstone Comparators
 * All Plants, Crops and Mushrooms (excluding Grown Trees, Pumpkin blocks, Melon blocks and Huge Mushrooms)
 * Buttons, Tripwire Hooks, Levers
 * Natural Snow (A shovel is required to obtain snowballs.)
 * Rails
 * Heads
 * Ladders
 * Flower Pots
 * Paintings and Item Frames
 * Vines (Shears are required to obtain the item.)
 * Carpets


 * Axe
 * All Wood
 * Bookshelves
 * All Wood Planks
 * All Wood Slabs
 * All Wooden Stairs
 * Crafting Tables
 * Note Blocks
 * Wooden Doors
 * Chests
 * Trapped Chests
 * Trapdoors
 * Jukeboxes
 * Wooden Fences
 * Fence Gates
 * Wooden Pressure Plates
 * Signs
 * Jack o'Lanterns
 * Pumpkins
 * Both Huge Mushrooms
 * Daylight Sensors


 * Pickaxe
 * Stone
 * Cobblestone
 * Stone Bricks
 * Sandstone (all types)
 * Bricks
 * Nether Bricks
 * Nether Brick Fences
 * Both Cobblestone Walls
 * Iron Bars
 * All non-wooden Stairs
 * All non-wooden Slabs
 * All Hardened Clay
 * Furnaces
 * Dispensers
 * Droppers
 * Hoppers
 * Weighted and stone Pressure Plates
 * All ores (Wooden pickaxe can break, but not necessarily harvest, all.)
 * Obsidian
 * Iron Doors
 * All mineral blocks
 * Ender Chests
 * Enchantment Tables
 * All Anvils
 * Monster Spawners


 * Shovel
 * Dirt
 * Grass Blocks
 * Gravel
 * Sand
 * Snow blocks


 * Shears
 * Cobwebs
 * All Wool
 * All Leaves
 * Swords
 * Cobwebs
 * All Leaves
 * Jack o'Lanterns
 * Pumpkins
 * Melon blocks
 * Special
 * Fire (Extinguished with the tool used for the block the player is aiming at behind the actual fire and will not degrade the tool unless the target block is broken. However, if the player has one handy, dousing the fire with a Water Bucket works just as well.)
 * Cakes (Cannot be destroyed directly but can be removed by eating, or by removing the block below it.)
 * Cacti (Cannot be destroyed directly but can be removed by placing a block next to it, or by removing the sand below it.)
 * TNT (Cannot be destroyed directly but can be detonated. The player should exercise caution if valuable items are nearby.)
 * Unbreakable by using tools (May still be destroyed by explosions; item drops not guaranteed.)
 * Beds
 * Pistons and Sticky Pistons
 * Hay Bales
 * Sponges