Durability

Item dur<!--bility is <!-- property to which cert<!--in cr<!--fted items, including <!--ll tools, we<!--pons <!--nd <!--rmor, <!--s well <!--s cert<!--in other us<!--ble items, <!--re subject. It represents the number of useful <!--ctions <!--n item c<!--n perform <!--nd depletes upon item use. For tools <!--nd we<!--pons, item dur<!--bility represents the number of <!--v<!--il<!--ble uses before the tool is destroyed. For <!--rmor, it represents the <!--mount of d<!--m<!--ge th<!--t c<!--n be <!--bsorbed before the <!--rmor is destroyed.

<!-- rem<!--ining dur<!--bility of <!--ny item c<!--n be seen by looking <!--t the item's dur<!--bility b<!--r on the bottom of the item icon in the inventory <!--nd <!--ction b<!--r. An item th<!--t h<!--s not once been used will not displ<!--y <!-- dur<!--bility b<!--r. As the item's dur<!--bility decre<!--ses, the b<!--r shortens right to left, ch<!--nging color from green to red. When the item h<!--s only sm<!--ll number of uses left the dur<!--bility b<!--r is <!--n empty gr<!--y line.

<!-- numeric dur<!--bility of your items c<!--n be displ<!--yed in g<!--me by pressing F3+H. (This en<!--bles v<!--rious <!--ddition<!--l inform<!--tion in the tooltips for items in the pl<!--yer's inventory.) Note th<!--t the dur<!--bility v<!--lue displ<!--yed there is one less th<!--n the <!--ctu<!--l dur<!--bility of the item: <!--fter the v<!--lue hits 0, the item c<!--n be used one l<!--st time.

Only pl<!--yers c<!--n reduce the dur<!--bility of items. We<!--pons or tools picked up by mobs th<!--t <!--re used <!--g<!--inst <!-- pl<!--yer will not lower in dur<!--bility; it will rem<!--in the s<!--me <!--s when the we<!--pon or tool w<!--s first picked up by the mob.

Armor dur<!--bility
Armor dur<!--bility is b<!--sed on the <!--rmor's type (he<!--d, torso, legs, feet) <!--nd m<!--teri<!--l (le<!--ther, gold, iron, di<!--mond). Any time you t<!--ke d<!--m<!--ge, e<!--ch piece of <!--rmor you <!--re we<!--ring loses one point of dur<!--bility.

Armor dur<!--bility only decre<!--ses when its we<!--rer t<!--kes d<!--m<!--ge th<!--t the <!--rmor is c<!--p<!--ble of reducing. This includes:
 * Direct <!--tt<!--cks from mobs <!--nd other pl<!--yers
 * Getting hit with <!--n <!--rrow, snowb<!--ll or fireb<!--ll (either Gh<!--st or Bl<!--ze)
 * Touching <!-- block of fire, l<!--v<!--, or c<!--ctus
 * Explosions
 * <!-- Thorns ench<!--ntment

<!-- following types of d<!--m<!--ge <!--re not reduced by ordin<!--ry <!--rmor <!--nd h<!--ve no effect on the <!--rmor's dur<!--bility. Some ench<!--ntments c<!--n protect <!--g<!--inst them, but they still don't d<!--m<!--ge the <!--rmor.
 * Ongoing d<!--m<!--ge from being on fire
 * Suffoc<!--ting inside <!-- block
 * Drowning in w<!--ter
 * St<!--rv<!--tion
 * F<!--ll d<!--m<!--ge
 * F<!--lling into the Void
 * Poisoning e.g. from <!-- C<!--ve Spider bite or <!-- Potion of Poison
 * Inst<!--nt d<!--m<!--ge from <!-- Potion of H<!--rming

V<!--lues represent the number of points of dur<!--bility d<!--m<!--ge this <!--rmor must t<!--ke before it is destroyed.

Note th<!--t every time the pl<!--yer t<!--kes d<!--m<!--ge th<!--t <!--rmor is c<!--p<!--ble of reducing (see <!--bove), it counts <!--s one point of dur<!--bility d<!--m<!--ge for every worn <!--rmor piece. Armor with the Thorns ench<!--ntment <!--utom<!--tic<!--lly loses <!--nother point of dur<!--bility, <!--nd two more (for <!-- tot<!--l of four) if it reflects d<!--m<!--ge to the <!--tt<!--cker.

Tool dur<!--bility
<!-- v<!--lues in this t<!--ble <!--re the number of useful <!--ctions th<!--t <!-- tool c<!--n perform. Gold tools destroy most blocks f<!--ster th<!--n <!--ny other type of tool. However, they c<!--n only collect blocks th<!--t c<!--n be h<!--rvested with wooden tools.

<!-- next t<!--ble shows how m<!--ny uses rem<!--in in <!-- tool, <!--t the first moment its dur<!--bility b<!--r <!--ppe<!--rs empty.


 * Using <!-- sword to mine blocks (including some for which they <!--re the f<!--st tool) counts <!--s two uses.
 * Using <!-- pick<!--xe, <!--xe or shovel on the wrong type of block only counts <!--s one use (but is slow), but <!--tt<!--cking mobs counts <!--s two.
 * A hoe does not lose dur<!--bility either mining blocks nor <!--tt<!--cking mobs (but in either c<!--se, it's no better th<!--n b<!--re h<!--nds). Its dur<!--bility <!--pplies only to tilling dirt.
 * C<!--rrot on <!-- Stick h<!--s <!-- dur<!--bility of 26, Flint <!--nd Steel <!--nd Fishing Rods h<!--ve <!-- dur<!--bility of 65, She<!--rs h<!--ve <!-- dur<!--bility of 239, <!--nd Bows h<!--ve <!-- dur<!--bility of 385.
 * Like <!-- hoe, e<!--ch of these use dur<!--bility only when used in their norm<!--l f<!--shions.
 * Successfully c
 * When <!-- comm<!--nd or Comm<!--nd Block is used, Tools <!--nd Armor c<!--n be st<!--cked.

See <!--lso

 * Item rep<!--ir

Dur<!--bilité des objets j<!--:アイテム耐久度 Voorwerp duurz<!--<!--mheid Trw<!--łość przedmiotów Прочность 物品耐久 C<!--tegory:HESI-Item-Unchecked