Bedrock Edition beta 1.12.0.9

Beta 1.12.0.9 is the fifth beta version released for 1.12.0.

General

 * Add-ons
 * Removed the byte order mark at the beginning of function files if it exists.
 * Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third.
 * Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value.
 * Included a fix to allow for json content that refers to blocks with 'tile.' at the front of it to be looked up successfully.


 * Rarity
 * Now golden apples and enchanted golden apples have rarity tooltips.

Fixes

 * Crashes/Performance
 * Fixed several crashes that could occur during gameplay
 * Fixed a crash that could occur on Nintendo Switch when the game was saving or loading
 * Fixed a marketplace issue that could result in the game getting stuck or crashing when loading in content
 * Made further performance improvements when opening inventory screens
 * Fixed a crash that could occur when signing in to Xbox Live
 * Fixed a crash that could occur when breaking a bell
 * Fixed an issue that could cause the game to freeze or stop responding
 * Made some further performance improvements around Villages and job sites
 * Fixed a crash that could sometimes occur when changing skins
 * Fixed a crash that could occur when loading in a roaming skin
 * Fixed a crash that could occur on Switch
 * Several other performance improvements, included some related to mob AI pathfinding


 * General
 * The marketplace search screen now displays the proper pack icons
 * Fixed Marketplace sale items not showing the discount percentage
 * Marketplace sale items no longer change size when hovered over
 * The 'New' tag will be properly removed from a Marketplace collection once it has been viewed
 * Replaced some missing Marketplace screenshots
 * Made improvements to the patch notes to make sure the correct ones show up after an update
 * Fixed an issue with skins not loading in correctly after restarting the game
 * Several fixes and improvements related to game invites:
 * Fixed a bug that would prevent a player from creating or loading a world, or cause a crash, after attempting and failing to join another world via an * * invite
 * Fixed an issue that prevented the player from joining a world or server after receiving an invite
 * Players should no longer see the "Unable to connect to World" message when trying to enter own Realm or any area from Friends tab after failed attempt to join a game
 * Fixed a loading screen issue that could prevent split screen players on console from joining the world correctly


 * Gameplay
 * Fixed an issue that was preventing players from feeding hay bales to animals in order to breed them
 * Players now respawn at the correct spawn point when they die
 * Players can now respawn successfully without having to exit and re-join the world first


 * Mobs
 * Iron Golems now sway when walking


 * Graphical
 * Fixed the sitting model for cats that were previously tamed ocelots
 * Enchanted armor and bows now show their shimmering effect again


 * User Interface
 * Fixed a controller bug when navigating through the Marketplace
 * The crafting grid no longer clears when the gamepad cursor moves to any non-recipe book slot


 * Add-Ons and Script Engine
 * Fixed an issue that was preventing custom blocks from registering successfully
 * Fixed an issue with custom items and blocks not requiring the namespace for slash commands