Talk:Snow Golem/Archive 1

Entity image
This picture needs to be added to the Entities column: 193.200.150.125 15:58, 21 September 2011 (UTC)
 * I'm not so sure as it is user created (created by me, actually) but its as close as it would look when the update is released. I believe it can go in. Bloodyjabs 16:02, 21 September 2011 (UTC)


 * We don't know if the colors and such are spot on. We have to wait until we have something official. Just like that guess at how they're crafted. Don't get ahead of yourself, applies to everyone. MegaScience 16:04, 21 September 2011 (UTC)

Lol it looks ridiculous
I think it's a joke - it looks like a snowman with badly drawn laughter - I woulnd't expect this... "mob" in Minecraft. Xeoxer 17:25, 21 September 2011 (UTC)


 * When you play as a weird miner in the middle of nowhere, I don't think your snowmen would be exactly... symmetrical... - DarkAuk 19:43, 21 September 2011 (UTC)


 * For some reason, I felt like you could draw the face yourself. Just my thought, looks like something they'd doodle up for fun while testing. At the very least, not a required face, and maybe just test. MegaScience 19:58, 21 September 2011 (UTC)

Allied or passive
What are these classified as? They attack enemies like tamed wolves but don't follow you around. When you hit them, they run away like scared passive animals, though. --PKFire 20:49, 22 September 2011 (UTC)
 * Probably Allied. They don't follow you, but you do create them so you do have some role in their attack against mobs.  --Warlock 20:51, 22 September 2011 (UTC)
 * Utility - They don't actually follow the player or deliberately try to defend him/her. They just walk around aimlessly and only throw snowballs at mobs just for the fun of it, even when the player isn't present. Unlike wolves, they don't care about your wellbeing. For example, you could be attacked by a spider, while the snow golem is too busy fighting a zombie. --Trollrilla 00:53, 23 October 2011 (UTC)

Nether
I don't know who removed my edit, but Snow Golems CAN be crafted in the Nether, and they will not melt unless they approach a definite source of heat (lava, fire), similar to the way they would in the real world. Whether or not this is a bug is unclear. Ederek Cole 22:02, 22 September 2011 (UTC)

ALLIED OR PASSIVE?
Should they be allied or passive?

Allied since they delay monsters from attacking you and keep them away. Passive, since they do not attack you under any circumstances. They can't be neutral since they attack things when seen. --Ferrariic 01:02, 23 September 2011 (UTC)Ferrariic


 * Neither, they are technically a "Utility mob." That means they will need their own section. Zoythrus 01:48, 23 September 2011 (UTC)
 * Really? I thought it was "allied".... --Trollrilla 08:50, 23 September 2011 (UTC)
 * Well, they don't actively defend you like wolves do. The Snowmen just walk around with no real purpose, not really caring about your well-being. I think they should be given a new section - "utility." Zoythrus 17:18, 24 September 2011 (UTC)
 * Hey, what did happen to the "allied" section? --Trollrilla 03:47, 25 September 2011 (UTC)

They pull Endermen off you
I find this fact rather relevant. If you aggro an Enderman and your snow golems attack it, that pulls the Enderman off of you and they lose aggro permanently until you look at them again. This is a compelling defense against accidentally pulling Endermen into your home. Rather than being deletionist why don't you just rewrite it if you find it too flavorful, Warlock? 99.235.112.4 17:53, 23 September 2011 (UTC)
 * The article already says they provoke hostile mobs. Endermen are hostile mobs, hence it was already covered.  And how is "they will lay down their lives to pull the Enderman off the player" not flavorful? --Warlock 18:02, 23 September 2011 (UTC)
 * Like I said, if you think it's flavorful, rewrite information rather than delete. And the fact that it provokes hostile mobs does not cover Endermen. Endermen aren't hostile to start with. If YOU aggro an Enderman by accident, the Snow Golem will intervene. Once the Enderman has killed the Snow Golem, the Enderman will not bother the player any further. This differs significantly from, for example, spiders, skeletons and zombies which will carry on attacking you after it finishes. 99.235.112.4 20:40, 23 September 2011 (UTC)
 * Again, it was redundant. The information was already there.  It didn't need to be added twice. --Warlock 21:01, 23 September 2011 (UTC)

Form reading this I don't think it is redundant at all. It should be mentioned that they stop Enderman aggro. That is a special case that only applies to Enderman. By Definition it is not redundant.Discount Flunky 11:35, 29 September 2011 (UTC)

Jack-O-Lantern
When I was fooling around in creative mode I made around 20-25 Snow Golems and when it became night I put a couple of Jack-O-Lantern down. Then I noticed that the Snow Golems seem to crowed around them. Anyone else notice this? --174.3.219.127 20:04, 23 September 2011 (UTC)
 * Many mobs crowd around light sources.

So does a Jack-o-Lantern-headed Snow Golem emit light? does it melt its own snow?
 * Snowmen made with a jackolantern become the same entity as one with a normal pumpkin. --Wizjany 00:41, 25 September 2011 (UTC)

Under Water
Just thought I'd add that when you create one underwater, it cause a whirlpool to be created on the surface of the water.
 * This is caused by the removal of the snow and pumpkin blocks (when converting into a mob, which does not occupy block-space) --HexZyle 17:11, 27 September 2011 (UTC)

Spawning them from a spawner?
I created SnowMan spawner using MCEdit but it seems not to spawn them at any conditions. Since they're made by player, is it even possibel to spawn them with a mob spawner? Xeoxer 11:45, 24 September 2011 (UTC)

Probably not because they need to be made by player. Is there a mini snow golem in the spawner? If you can spawn them it would look pretty cool.

What if an Enderman made one...
Where would their allegiance go to? Enderman, or player.... Ferrariic 14:02, 24 September 2011 (UTC)Ferrariic


 * Snow golems act exactly the same no matter how they spawn, like all mobs. Father  Toast  17:04, 24 September 2011 (UTC)


 * Actually, I think that they won't spawn at all. They only spawn if a person manually places a pumpkin on top of two snow, if its the wrong order or uses pistons it won't work. Anyway enderman won't carry anymore... 84.81.45.36 21:11, 24 September 2011 (UTC)


 * A snow golem spawns any time a pumpkin is placed on two snow blocks. Endermen will still be able to move pumpkins in 1.9, so they will not lose their ability to make snow golems. Father  Toast  18:56, 29 September 2011 (UTC)


 * They would attack the enderman. I'v seen an enderman make a snow golem before and it is quite strange. –Preceding unsigned comment was added by 84.19.96.96 (Talk&#124;Contribs) . Please sign your posts with

Snowballs do not do damage? Wrong...
Create a dozen snow golems, and let them attack some zombies or spiders. Creepers tend to blow up too quickly, but yes, eventually they will kill the enemy if there's enough of them. I watched a small army of snow golems kill an enderman a while ago. Took them forever, but eventually they won. The enemy appears to catch fire before they die sometimes. 75.64.207.38 00:00, 25 September 2011 (UTC)


 * Endermen are hurt by water and sunlight. When in sunlight, enemies like it and Zombies catch fire and die. Sounded like you fought it until daytime and then it died, which doesn't count as Snow Golems killing it. You just held it off until morning. It could have also fell in water. MegaScience 02:49, 26 September 2011 (UTC)

Snowgolems don't seem to follow their creator
Someone had this problem too? If so, is it intended? KazujaXYZ 10:08, 25 September 2011 (UTC)


 * No where has it said they follow you. Not to be rude, but what gave you the idea they would? MegaScience 02:49, 26 September 2011 (UTC)


 * Because it seems pointless that you craft a mob that don't protect you actively. I doesn't really make sense to craft a mob that walks into the wilderness after that. I can't see the point in this. :/ KazujaXYZ


 * Place snow golems in places they can't get out of (surrounded by 1.5m+ high walls or 0.5m high walls with a roof 2m above the ground) or a place they won't jump off of (on a block or blocks 4m+ above adjacent blocks and signs). I heard that they also do not jump into lava, but I haven't tried that. Skeletons will kill all of your golems, anyway. Father  Toast  18:56, 29 September 2011 (UTC)

Disable lava invulnerabilty?
I saw some snow golems force a pigman into a lava column and he died quite quickly after that. Maybe it is a glitch that disables their lava invincibility for a split second as they are hit by a snowball? Will someone please check this for me? - Lirsti--93.186.31.241 15:27, 26 September 2011 (UTC)


 * Nope, a while ago I had a bunch of zombie pigmen floating in lava and put snowmen to shoot at them. The zombie pigmen were unharmed. Supposedly, if they've been in lava for a long time, they die, so that pigman may have been injured already. Father  Toast  16:58, 26 September 2011 (UTC)

Ok thanks, maybe the pigman I saw accumulated fall damage by constantly being knocked into the air and floating in the lava. -Lirsti --93.186.30.240 17:34, 26 September 2011 (UTC)

Natural spawning
I was fooling around in and around an igloo and i noticed one thhat i hadn't made how did this happen?Desacobose 21:46, 29 September 2011 (UTC)


 * is there a chance an enderman could have made him? --Wally


 * Endermen generally kill the snowmen they create shortly afterwards; unless it's snowing and an enderman creates one right before the snow kills him. Father  Toast  13:37, 30 September 2011 (UTC)

Breeding in 1.9 prerelease 2
When the player holds up wheat to a snow golem, they will aggro on the player and start throwing snowballs at you.

When wheat is applied to a snow golem (ie, to make them "ready for breeding") any nearby snow golems will treat them as an enemy mob and start attacking them with snowballs.

i second that i was actually just came on to post that :P 98.250.202.109 02:02, 1 October 2011 (UTC)

So do they breed and make baby snow golems?

Invisibility Bug
In 1.9 pre4, this problem still exists. Yet, it is documented as if it was fixed. I have added the tag to that line. If anyone knows in which way it was fixed (ie: binary downloaded as of date-time, etc.) please update it. This problem still happens on my 1.9 pre4 SMP server, as well as most, if not all, of my SMP players (small community of 8. Chiisana 13:25, 23 October 2011 (UTC)

Snow golems are a bit of a flop
It seems to me that the snow golem is a waste of space and, if they were trying to make a decent mob, they failed misserably. They have very little health and are a waste of resorces. Unless you had like 100 of them to make an effect on mobs and even the skelotens would make light work of them. I see that they have made no effort to improve the quality of a mob that could be very easily scrapped and replaced by something much more useful and I dont think they ever will. I personaly think they should be hardened up a bit or scrapped. DragonFire84.19.96.96 15:48, 26 October 2011 (UTC)
 * Take your whinging to the forums. This is a page for the discussion of the Snow Golem page, not for uncreative and unimaginative users to place their ill-informed opinion. --HexZyle 19:23, 26 October 2011 (UTC)

1.9.5 Pre Release Snow Golem Bug
I tried putting down two snow blocks, and when I jumped up to put down the second one, I couldn't jump or get down, though I could move left and right or forward and backwards. It was as if I was stuck in the air and couldn't come down... So I deleted the world and made a new one, but the same bug happened right when I spawned (nothing set that one off) alexkill51 - 29 October 2011

Try hitting F6, for some reason it locks you in a mode like you are on Ice, and you end up floating over gaps and whatnot. When you read this, please remove this post if it works as it has nothing to do with snow golems. - Joe - 29 October 2011

Snow Golem Factory?
would it be possible to make a piston/dispenser factory that would assemble snow golems and drop them into running water that would lead out to a pen of some sort?
 * Pistons can't push pumpkins, so no. That would be awesome, though.  --Darth l33t 18:38, 29 October 2011 (UTC)


 * However, endermen can move pumpkins. You would have to make a 2m thick floor of snow blocks (surrounded by a 3m tall pumpkin wall) pushed by a piston system (however long) eventually ending in a (however large) stack of sand or stone generator. Either way, it would need to be routinely shut down to clear out the sand/stone and replace them with fresh snow blocks, and repairing the pumpkin walls. Plus, you need to get endermen inside. Father  Toast  21:58, 29 October 2011 (UTC)

Warmer biomes?
Which biomes would be classified as "warm enough" to melt snow golems? --Jatsburgern 02:46, 30 October 2011 (UTC)
 * Deserts? I don't know, different biomes (and different areas of biomes) have different temperatures and humidities. Using sign mods you can view these but i don't think this feature is implemented yet --HexZyle 05:26, 30 October 2011 (UTC)
 * Deserts, the Plains, and the Nether melt the snow that golems lay down, but not the golems themselves. Verhalthur (talk)(contribs) 06:44, 30 October 2011 (UTC)

the article says that the golems themselves melt - I personally have never seen it happen. in SSP I keep one in my desert base, and neither it nor its snow trail melt. Firebastard 15:11, 20 November 2011 (UTC) It sucks how my snow golem dies when I release it from it's little pen. And the closest biome that isn't desert or jungle is quite a whiles away...[Seemingly written by 76.175.188.79, 06:33, 9 March 2012. please add proper formatting]‎

Lakes count as separate biomes in the code, meaning the golem can survive as long as it is above one. I just mentioned it in the article --Thomson&#39;s gazelle 22:40, 24 June 2012 (UTC)

It would be nice if snow golems attack did some damage.
I have recently found out that a snow golems attack dose damage which is a shame since they fight for you. I was thinking that nocth should make there attack do some damage, about- or so.
 * Talk pages are for talking about the article, not complaining that Snow Golems suck ass. --Saphireking65 19:40, 8 November 2011 (UTC)

Ok I now understand.


 * Keep in mind that snow golems are easily mass-produced and already have knockback and a fairly high rate of fire. A single snow golem dealing 1/2 heart per snowball could easily kill anything, except for skeletons. Father  Toast  05:13, 9 November 2011 (UTC)


 * Additionally (and since we are having this balance discussion) few of them are enough to keep spiders at bay. If they enter a fenced perimeter over treetops etc. well placed snow golems keep them from being a danger on ground level. 85.179.208.9 12:46, 14 December 2011 (UTC)

Actualy, they do some damage to blazes and enderdragons.

Snow Golems appear in 1.9 Pre-release 5?
I've been on MP and when I created a snow golem it appeared. it wasnt invisible. Is this bug fixed? If it shows the snow golem then it should be.

Trivia says it may be a bug, but the question is answered on the page
The following trivia may be a bug, according to the page: "Snow Golems completed by a piston do not come to life. It is unclear whether this is a bug." However, earlier on the page is the following: "They are only created when the pumpkin is placed last. Pistons cannot create Snow Golems because they cannot push pumpkin blocks." Therefore, the bug part of the trivia is answered and falsified by the rest of the page, and should be removed. 62.195.14.253 14:13, 24 November 2011 (UTC)

Snow Golem (pre-release)
It was shown in the pre-release that when you made a snow golem using a jack-o-lantern instead of a pumpkin, it's head would light up and it would be like a walking torch, still leaving a trail of snow. When the snow golem actually came out, if you used jack-o-lantern, and it acted as if you used a pumpkin. MinecraftWhisperer 00:55, 29 November 2011 (UTC)


 * Since when? Father  Toast  03:46, 29 November 2011 (UTC)

Yes, I hate these internal conflicts. They are all over the wiki, just look at the article about the void.... Thomson&#39;s gazelle 22:42, 24 June 2012 (UTC)

Snow Golems and Zombie Pigmen?
I don't think that the whole pack of Zombie Pigmen come after a Snow Golem when it hits one. I saw one hit one of them and only that one attacked.Punch trees, get wood 16:33, 31 December 2011 (UTC)

Snow Golems don't leave snow in the desert...
Just sayin'

70.15.62.199 18:57, 16 January 2012 (UTC)

Snow Golems can use levers
I keep a snow golem downstairs (where a cobble geneator lever-triggered is), while I was upstairs I started to hear something (the piston of the generator) and when I got down the machine was turned on. There's nothing in the main article about golems using levers, so I decided to contribute a little... --187.15.44.8 07:00, 20 January 2012 (UTC)

Snow Golems cause creeper explosions
Relevant? It's not in the article... --GALAKTOSTalk – ceterum censeo error quasi-connectivitatis pistonis delendam esse. 11:36, 29 January 2012 (UTC)
 * Meaning creepers will attack snow golems, if hit by a snowball? -- Orthotope 11:49, 29 January 2012 (UTC)
 * After seeing this "Zombie having a bad night" video (SPC spotlight) and thus finding out you could create great numbers of them with WorldEdit, I went on and created about 100 snow golems on a superflat world, set the time to night, and watched. The action soon was too much to follow it all, but every 30 or so seconds, I would hear an explosion, with the crater always having a snow trail leading to it. My conclusion: Creepers. --GALAKTOSTalk – ceterum censeo error quasi-connectivitatis pistonis delendam esse. 12:56, 29 January 2012 (UTC)
 * I just tested again, this time with less golems and only one creeper at daytime. In the beginning they are all neutral to each other, but at some point the golems will start attacking the creeper, which will eventually cause him to blow up. (I observed from a great height, it couldn't have been my presence.) --GALAKTOSTalk – ceterum censeo error quasi-connectivitatis pistonis delendam esse. 13:02, 29 January 2012 (UTC)
 * Interesting. Might be notable, as tamed wolves are smart enough to not attack creepers. I'm struggling to think of a time you'd actually want this to happen, though. -- Orthotope 13:24, 29 January 2012 (UTC)

Now die in warm biomes
In the latest snapshot Snow Golems die immediately after creation in Desert and Jungle biomes. --Golemkiin 23:45, 16 February 2012 (UTC) if you give them a fire resistance splash potion they don't die.

Major Changes
I did a lot, lot, lot, lot of changes, adding, and removing in the Snow Golem page. Please forgive me if there are any mistakes.

Jack-O-Latern or Snow Death
I was playing a custom map where I needed to make a snow golem. I didn't have any regular pumpkins so I used a jack-O-lantern while it was snowing and they all died. Can anyone tell me if they die in snow or if made with a jack-O-lantern? Also I was using the Th weekly update so tell me if it's a bug Killrbladez 11:23, 24 February 2012 (UTC)

I'm not sure if it's a bug still but when it snows it seems to kill the snow golems I tried to make a snow golem using a Jack-O-lantern and it was alive when it was next to lava but died away from the lava when it was snowing. Killrbladez 19:46, 24 February 2012 (UTC)

is the enderdragon weaker than it looks
in the wiki it says that a snowgolem does nothing but fighting a enderdragon it does 1 so get 100 and u can probalety kill it

Baby... Snow Golem!?
In the Images section the last picture is of a baby snow golem. I looked all around the article and found no evidence as to how this happens. Is it a mod, a glitch... what?- Guest


 * When first implemented, it was possible to breed them with wheat, like passive mobs. This was fixed in Minecraft 1.0 . -- Orthotope 02:30, 29 April 2012 (UTC)

Taking damage upon contact with water
"Like endermen, Snow golems take damage upon contact with water", that's what the wiki says. Did anyone see that happen? I've been safely pushing them around with water in 1.1, and fail to notice any changes to that in version history. Some point is wrong there... 82.207.44.252 13:28, 18 June 2012 (UTC)VenoM_31