Minecraft Wiki talk:Issues/Weekly 12w03a

category suggestion
i suggest following categories pre-set before posting bugs. EDIT: well, there will be next weekly.

Fixed/Skipped
93.106.242.75 15:58, 20 January 2012 (UTC)

Vines on vines
I've found that when trying to place a vine block on already existing vine, it doesn't place any blocks, but still wastes one from your inventory. Not sure, if this has happened on elder releases... Baabenchier 02:37, 21 January 2012 (UTC)

Problem with healing wolves
Upon updating to this version I have found that I am unable to heal any of my tamed wolves with rotten flesh, raw and cooked pork, or raw chicken. Giving them any of these simply makes them attempt to go into breeding mode (meaning the food is also consumed if they are in breed mode or if the wolf recently had a pup). Also, all my tamed wolves from 1.1 have been reduced to a low health (tail about 60 degrees away from full) making them all whine. Bug? Has anyone else even seen any other bugs? GhengopelALPHA
 * Can confirm this, same here: Tails are down, wolves are whining. Even the newborn ones. Healing doesn't work. Tested in creative mode. Maybe the next one could put this on the article? --10.0.0.124 00:03, 23 January 2012 (UTC)

Language font bug
Some language packs (e.g. German, French) do not use the standard font, while some others with special characters (e.g. Spanish) use the correct font Marcel083

Wolves attacking Creepers
On command, tame wolves seem to attack Creepers now. Discovered on creative. Probably a bug. Willie5000
 * I guess it's a feature. --10.0.0.124 00:04, 23 January 2012 (UTC)

Dungeons bug
Dungeons don't have chests

-(user 70.113.221.183 (talk) (moved by 188.238.37.242))

"Getting Wood" Achievement bug
The jungle tree wood does not count for the "Getting Wood" achievement. You have to collect one log from pine, oak, or birch trees to get the achievement. Ntwitch 05:09, 23 January 2012 (UTC)

Fire Bug
SOMETIMES, when i put fire on a vertical block, the fire acts as if it's on a horizontal block for a little bit and then reverts to vertical fire (tested on creative)