Module:DungeonsEnchantmentSprite

return { settings = { image = 'DungeonsEnchantmentCSS.png', linkprefix = 'MCD:', name = 'DungeonsEnchantment', scale = 0.5, sheetsize = 768, size = 96, stylesheet = true, url = require( Module:Sprite ).getUrl( 'DungeonsEnchantmentCSS.png', 'version=1598726975045', 'dungeonsenchantment-sprite' ), },	sections = { { name = 'Uncategorized', id = 2 }, { name = 'Enchantments', id = 1 }, },	ids = { ['?'] = { pos = 96, section = 2 }, accelerate = { pos = 1, section = 1 }, altruistic = { pos = 2, section = 1 }, ['anima-conduit'] = { pos = 3, section = 1 }, barrier = { pos = 4, section = 1 }, ['bonus-shot'] = { pos = 5, section = 1 }, burning = { pos = 66, section = 1 }, ['chain-reaction'] = { pos = 6, section = 1 }, chains = { pos = 7, section = 1 }, chilling = { pos = 8, section = 1 }, committed = { pos = 9, section = 1 }, ['cool-down'] = { pos = 67, section = 1 }, cowardice = { pos = 10, section = 1 }, ['critical-hit'] = { pos = 11, section = 1 }, deflect = { pos = 12, section = 1 }, echo = { pos = 13, section = 1 }, electrified = { pos = 14, section = 1 }, ['enchantment-point'] = { pos = 69, section = 2 }, ['enigma-resonator'] = { pos = 15, section = 1 }, exploding = { pos = 16, section = 1 }, explorer = { pos = 17, section = 1 }, ['final-shout'] = { pos = 18, section = 1 }, ['fire-aspect'] = { pos = 19, section = 1 }, ['fire-trail'] = { pos = 20, section = 1 }, ['food-reserves'] = { pos = 21, section = 1 }, freezing = { pos = 22, section = 1 }, frenzied = { pos = 23, section = 1 }, ['fuse-shot'] = { pos = 24, section = 1 }, gravity = { pos = 25, section = 1 }, ['gravity-pulse'] = { pos = 26, section = 1 }, growing = { pos = 27, section = 1 }, ['health-synergy'] = { pos = 28, section = 1 }, infinity = { pos = 29, section = 1 }, knockback = { pos = 30, section = 1 }, leeching = { pos = 31, section = 1 }, looting = { pos = 32, section = 1 }, multishot = { pos = 33, section = 1 }, piercing = { pos = 34, section = 1 }, ['poison-cloud'] = { pos = 35, section = 1 }, ['potion-barrier'] = { pos = 36, section = 1 }, power = { pos = 37, section = 1 }, prospector = { pos = 38, section = 1 }, protection = { pos = 39, section = 1 }, punch = { pos = 40, section = 1 }, radiance = { pos = 41, section = 1 }, ['radiance-shot'] = { pos = 41, section = 1 }, rampaging = { pos = 42, section = 1 }, ['rapid-fire'] = { pos = 43, section = 1 }, recycler = { pos = 44, section = 1 }, regeneration = { pos = 45, section = 1 }, ricochet = { pos = 46, section = 1 }, sharpness = { pos = 47, section = 1 }, shielding = { pos = 48, section = 1 }, shockwave = { pos = 49, section = 1 }, smiting = { pos = 50, section = 1 }, snowball = { pos = 51, section = 1 }, ['soul-siphon'] = { pos = 52, section = 1 }, ['soul-speed'] = { pos = 58, section = 1 }, ['speed-synergy'] = { pos = 53, section = 1 }, ['spirit-speed'] = { pos = 54, section = 1 }, stunning = { pos = 55, section = 1 }, supercharge = { pos = 56, section = 1 }, ['surprise-gift'] = { pos = 57, section = 1 }, swiftfooted = { pos = 68, section = 1 }, swirling = { pos = 59, section = 1 }, ['tempo-theft'] = { pos = 60, section = 1 }, thorns = { pos = 61, section = 1 }, thundering = { pos = 62, section = 1 }, unchanting = { pos = 63, section = 1 }, weakening = { pos = 64, section = 1 }, ['wild-rage'] = { pos = 65, section = 1 }, }, }