Talk:Tutorials/Making custom game music

Merge with Creating a resource pack
These two pages have a lot of overlapping information about how to create a resource pack. The other page has a more detailed and readable description of how to create a resource pack. It is also more likely to be maintained consistent with future formats. I would suggest making a new section in Tutorials/Creating a resource pack detailing how to change the music and sounds, replacing this page. If not, both articles should be linked together, this one probably pointing to the other to get the reader started. Jahunsbe (Talk) 21:12, 4 January 2019 (UTC)

sounds.json
This tutorial only covers editing the already-existing sound files, such as "calm1.ogg" or "creative5.ogg" or whatever However, editing existing files makes a limit, which makes the number of music files limited to the number of already existing files. It is possible to have your own custom songs with custom file names, with no limit, if you add the files to "music.game", "music.creative", and other sound events in the "sounds.json" file in a resource pack, with setting the "replace" value for each event to "true", which can allow custom music to be added WITHOUT replacing the default songs, or even removing all default songs, but adding more songs than the default ones. However, the sounds.json editing method is not described in this tutorial. ChuckSmith127 (talk) 09:54, 16 September 2019 (UTC)