Slime Block

The Slime Block is an upcoming, transparent block that resembles a Slime. If the player (or any other mob) jumps onto the block, they will bounce on it at a slightly lower height than their original jump. When they land back on the block, they will bounce at an even lower height than the previous bounce, and the cycle repeats until the player or mob is just standing on the block. The block will be introduced in the Minecraft 1.8 version for PC. Such blocks (transluscent blocks) are now able to be implemented due to a new rendering system. Slime blocks also cause players to move slower while walking on it. Their speed is comparable to Sneaking, and is slower than walking on Soul Sand. Walking on a Slime Block with cake, slabs or carpet over it will retain the slowing effect. Both players and mobs who fall onto this block will take no fall damage.

Usage
Dropped items move quite fast when in water that is flowing over Slime Blocks (although slower than they do over ice). This is particularly useful for transporting resources using water currents because items will keep sliding on Slime Blocks when they are dropped at an angle, even if water is not placed on top. Although items move faster on ice than over Slime Blocks, light melts ice and if there is no light around, a zombie could pick up the items, making Slime Blocks a far safer and more efficient alternitive.

As a crafting ingredient
A Slime Block can be crafted back into 9 Slimeballs, making it useful as a storage block.

Behaviour
Slime Blocks will cause Players and Mobs to bounce at a height relative to the height at which the player/mob fell at. Items, falling sand/gravel, etc. will not be affected by Slime Blocks. Strangely, the item particles that appear when breaking an item are affected by Slime Blocks.

Slime Blocks are the only block that can be broken at speeds quicker than creative in survival without the aid of Haste II from a beacon.

No matter the distance a player falls, if they are holding down the jump key, they will perform a normal jump on contact with the Slime Block. Without doing this, you will jump up at most 60% of what you fell.

Speed is also taken into account when the player hits the Slime Block. When a player hits "Terminal Velocity" in Minecraft, it means that the player can not travel any faster than he or she is already doing so. You can reach terminal velocity from a few hundred block drop. When dropping from say, y=1000 to y=55, you can manage about a 60 block jump. Yet, when dropping from y=900 to y=55, you can still manage the 60 block jump height.

Trivia

 * Before Snapshot 14w02b, Slime Blocks were known as "Bouncy Blocks" as their real names had not been announced yet.
 * The bounce height quickly deteriorates. A fall of 250 blocks only produces a bounce height of about 50 blocks, while a fall of 50 blocks is a bounce height of 25 blocks.
 * A Minecart leaving a rail onto a Slime Block will be able to continue on a rail on the opposite side, if it has sufficient momentum leaving the initial rail.
 * Because Chickens tend to land softly, they rarely if ever will bounce on the block.
 * Minecarts and Boats do not bounce on the block.
 * Placing Carpets, Rails, Trapdoors, Redstone Repeaters or Redstone Comparators on a Slime Block does not stop mobs from bouncing and taking fall damage. Likewise, placing a Pressure Plate on a Slime Block does not stop mobs from bouncing, but the Pressure Plate will activate. Cake, Slabs, and other half blocks stop the bouncing effect.
 * Because it lets light pass through, a Slime Block doesn't deactivate a Beacon.
 * Any entity landing on the sides of the block will not bounce. In order to bounce, you need to land in the middle.
 * Slime blocks use a texture similar to Sponge.
 * The texture of the inside block uses the 10x10 center of the 16x16 slime.png file.
 * Slime blocks under Soul Sand will make you go as slow as ice under Soul Sand.
 * Mobs can only spawn on Slime blocks if they are placed in a slime chunk