Java Edition Survival Test

Survival is the second released game mode, and is now able to be played by anyone, and is an early version.

Features

 * View bobbing for more realistic moving, plus 3D anaglyph for trippy 3D.
 * Health bar with 10 hearts. When your health is low, the bar begins to shake.
 * New level generator. More cliffs, taller cliffs, and skinnier caves.
 * 6 mobs; the Zombie, the Skeleton, the Creeper, the Pig (which drops meat), the Spider, and the Sheep.
 * Pressing Tab shoots an arrow.
 * You can see the block you are carrying, and you're able to use it as a melee weapon. If you don't have one, your fist is visible.
 * Right clicking with a brown mushroom gives you two and a half hearts. Right clicking with a red and white one will inflict one and a half hearts.
 * A new tesselator to speed up the game.
 * You can now drown in water after 15 seconds. In lava, every second you lose 5 hearts.
 * You begin with 10 blocks of TNT. Placing and then meleeing them will cause them to explode after a short delay.

Upcoming

 * More mob types, such as Cows.
 * Multiplayer mode.
 * Spiders will drop Web blocks.
 * More block types.
 * Infinite Sized Maps

Points
Some aspects of the point system are listed below:


 * Both Sheep and Pigs award only 10 points when killed.
 * Zombies award 80 points.
 * Spiders award 105.
 * Skeletons award 120.
 * Creepers award 200, so far the most (though it was once 250).

Additionally, you do not score points for indirect killing (I.E. blowing up a creeper which kills a zombie doesn't give you the zombie's points).