Bedrock Edition beta 1.2.20.1

1.2.20.1 is a Beta version of an unknown upcoming update for Bedrock Edition.

Additions

 * Water has a completely new look and it is now much easier to see above and underwater
 * Dolphins
 * Underwater ruins
 * Underwater caves
 * Sea pickles
 * Heart of the Sea (Currently no use)
 * Nautilus shell (Currently no use)

Changes

 * Players now able to swim through 1x1 gaps
 * Cod model updated
 * Updated textures for Stripped Jungle Wood, Fish Spawn Eggs, Coral Fans, and Dried Kelp Blocks
 * Items now float in water
 * Shipwrecks now use a variety of Trapdoors
 * New animation for Trident with Riptide
 * Cauldrons now can be used underwater, but require a trapdoor on top
 * Polar Bears and Strays can now spawn in frozen oceans
 * The breath meter no longer instantly refills
 * Fish Spawn Eggs are no longer within Experimental gameplay
 * Beds can now set spawn points during the day
 * Baby Zombies can now burn in daylight
 * Zombies and Skeletons now burn in daylight while in boats

Fixes

 * Fixed several of the top crashes that occurred during gameplay
 * Fixed a crash that occurred after rating content in the Marketplace
 * Fixed a crash that occurred when importing an Add-On with an invalid manifest file
 * Skin selections will once again save after closing the game or signing out
 * Item names and descriptions will once again appear using touch controls on Classic UI
 * "Destroy Block (vibrate)" toggle once appears in Touch settings
 * Fixed Villager trades becoming deactivated in certain cases when using touch controls
 * Soul Sand and Gravel once again generate in the Nether
 * Activated resource packs will now stay active upon downloading any other resource pack during world creation
 * Disconnecting a controller while making input no longer continues that input until the controller is reconnected
 * Lava with a block on top no longer prevents fire damage to entities and will fix Chicken cookers
 * Fixed the appearance of bubbles around the Guardian laser attack
 * Underwater effect is no longer applied when the player's head is above water
 * Initiating World Template screen now shows a progress bar
 * Water source blocks surrounding Glass and Sea Lanterns no longer turn into flowing water blocks
 * Fire Resistance potions now protect Snow Golems from dying in warm biomes
 * Disconnected water flows no longer visually show as connected
 * Chroma Hills HD Texture Pack fonts now apply correctly
 * Split-Screen controls are no longer mixed up when the game is launched while using keyboard and mouse input on Xbox One
 * The default author for books are now set to "Author Unknown"
 * Buttons made from Oak or Stone are now displayed as Oak Button and Stone Button, respectively
 * '/clear' will now clear items held in hand when playing in Classic UI
 * Improvements to Store load times