Minecraft Dungeons:Tough Vindicator

An armored vindicator is a hostile mob and an armored variant of the vindicator that appears on most levels in Minecraft Dungeons.

Appearance
Armored vindicators have two variants: One is a vindicator that has gold buttons, a smooth metal helmet and purple pants and wields a double axe; the other is a larger (2.7 block tall) vindicator that has diamond buttons, a horned metal helmet and blue pants and wields a whirlwind axe.

Spawning
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Behavior
Armored vindicators rush to attack heroes on sight. When attacking, the armored vindicator brandishes a double axe or whirlwind. The diamond variant has higher health and damage. While not attacking, the armored vindicator lowers its arms and weapon and looks around for threats. These illagers have a larger health pool and will hit the player repeatedly even when being attacked.

Like diamond armored pillagers, diamond armored vindicators are not stunned by normal attack damage except some artifacts and any weapon with the enchantment.

Like baby zombies, after armored vindicators hitting a hero, they retreat. When they retreat, they lower their axes.
 * Retreat

Armored vindicators turn to "lock onto the hero" if they run more than 15 blocks away. Once triggered, Their charge speed is slightly increases and they no longer retreat after hitting but chase the hero until death or aggressivness is exhausted.
 * Target lock

A armored vindicator becomes aggressive if a hero stands in the vindicator's taunt circle. If hurt by hero, its attack speed increases and its charge speed decreases. An aggressive vindicator always raises its axe, even when retreating.
 * Aggressive

Vindicator raid captain
A vindicator raid captain is a powerful variant of the diamond armored vindicator in Minecraft Dungeons. They spawn in locations as a powerful mob such that when defeated, the mission has negative modifiers or a higher threat level, but the rewards throughout the mission are better. They are the most common type of powerful mob in Minecraft Dungeons.

Appearance
A vindicator raid captain looks like a diamond armored vindicator carrying an ominous banner on its back.

Spawning
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Behavior
Vindicator raid captains behave like normal armored vindicator, attacking the hero with its axe. However, they deal increased damage and knockback. Vindicator raid captains spawn only within missions that have already been completed once, but not on all. Depending on the situation, there can be one to six vindicator raid captains in missions. They spawn with a group of illagers or illager allies around them, such as vindicator, armored vindicator, geomancer, pillager, armored pillager, mountaineer, armored mountaineer, wind caller, enchanger, royal guard, iceloger, and witch or alone, like in the patrols of the base game.

Drops
When defeated, they drop one of two raid captain banners, either threat or mystery. Threat portrays the Bad Omen icon and Mystery portrays a skull, and when picked up, the game is enhanced with modifiers (e.g. enemies have boost). At the end of the level, an extra item is given in addition to the artifact chest. Also, the chance for it to be unique exponentially increases for every vindicator raid captain defeated after the first.

If all six vindicator raid captains have been defeated inside of a daily trial on Apocalypse + 25, the highest power level items in the game can be collected from the raid captain chest.

Known mystery banner modifiers

 * 20% of mobs have the enchantment.
 * 35% of mobs have the enchantment.
 * 35% of mobs have the enchantment.
 * 40% of mobs have the enchantment.
 * 50% of mobs have the enchantment.
 * 10% of melee mobs have the enchantment.
 * 30% of melee mobs have the enchantment.
 * 15% of melee mobs have the enchantment.
 * 10% of ranged mobs have the enchantment.
 * 20% of ranged mobs have the enchantment.
 * 30% of ranged mobs have the enchantment
 * 30% of ranged mobs have the enchantment.
 * 50% of ranged mobs have the enchantment
 * Mob health is increased by 50-250%.
 * Mob damage is increased by 50-200%.
 * Mob speed is increased by 30-100%.
 * Player health is decreased by 20-75%.
 * Player damage is decreased by 20-60%.
 * 20-35% of melee mobs are replaced with.
 * 15-40% of ranged mobs are replaced with.
 * Night mode

Health
The gold armored vindicators has 330 HP while the diamond armored vindicators has 500 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Iron armored vindicator
An iron armored vindicator (unofficial name) is an illager seen in the cutscene which is shown when the player fills all the end portal frames in with the eye of Ender. In the cutscene, an iron armored vindicator is seen in the background behind an end illager.

Appearance
An iron armored vindicator is seen in the background with an outfit reminiscent of the gold armored vindicator, the difference being that it wears Iron buttons instead of gold, and wears blue leggings instead of purple, like the normal vindicator.

Spawning

 * (cutscene)
 * (cutscene)

Behavior
Iron armored vindicators are only shown to be able to walk around idly. Nothing is known about their attacks or their general behavior.

Iron vindicator raid captain
An iron vindicator raid captain (unofficial name) is an illager seen the image for the Bad Omen, Good Loot Achievement.

Appearance
An iron armored vindicator raid captain is similar to a normal raid captain vindicator, with iron buttons instead of diamond ones, and wears sea color like leggings instead of dark blue, like the iron armored vindicator.

Data value

 * In the game files, the vindicator raid captain is referred to internally as the.