Minecraft Dungeons:Creeper

"CREEPER – To stop creepers from blowing you up, take them out with a bow from a distance or hit them quickly before they go boom!"

- Guide to Minecraft Dungeons: A Handbook for Heroes

A creeper is a hostile mob that can be found within the various missions of Minecraft Dungeons.

Appearance
Creepers appear similarly to how they look within the original game, but with a color difference in which it is dark green in color and lacks many spots.

Spawning
Creepers can spawn when night falls, regardless of the mission, when at least one hero dies in multiplayer. •

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• (Arcade)

•  (Outside)

•  (Cellar)

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•  (Arcade)

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•  (Secret area)

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Behavior
Creepers become passive if an ocelot is nearby. They also run away if they are currently being attacked by an ocelot.

Creepers approach their target and explode, exploding themselves and dealing massive amounts of damage to any nearby entities. The jungle abomination's melee attack deals the same damage as a creeper explosion.
 * Basic attack

Creepers are capable of detonating while moving, unlike within the original game.
 * Ignition

Charged creeper
A charged creeper is a powerful creeper variant that can be found exclusively within the woodland mansion of Minecraft Dungeons.

Appearance
Charged creepers appear similar to how it looks within the original game, with the only difference being that it has a white-colored glint and emits electric particles, similar to a mob enchanted with.

Behavior
Charged creepers approach the hero and explode, exploding themselves and dealing a massive amount of damage to any nearby entities, far more damage than normal creepers.
 * Basic attack

Health
Creepers have 100 HP in the code and 605 HP when they are enchanted. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Data values

 * In the game files, creepers are referred to internally by the name.
 * In the game files, charged creepers are referred to internally by the name.