Pig

A pig is a common passive mob found in most grassy biomes. Pigs are a source of porkchops and can be equipped with a saddle to be ridden.

Spawning
Most pigs are adults but 5% of pigs spawn as baby pigs.

Villages
A pig spawns in animal pens, stables and in butcher house backyards.

Java Edition
Pigs spawn in groups of 4 above grass blocks at a light level of 9 or more in any grassy overworld place except in snowy tundras and wooded badlands plateaus. Individuals rarely may spawn on grass after the world generation.

Bedrock Edition
Pigs spawn in groups of 1-3 above grass blocks at a light level of 7 or more in any grassy overworld place except in snowy tundras and wooded badlands plateaus. Individuals regularly spawn on grass after the world generation.

Drops
An adult pig drops:
 * 1–3 or  if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 1-6 with Looting III.
 * 1 if saddled
 * if killed by a player or tamed wolf
 * upon breeding

Killing a baby pig yields no items nor experience.

Behavior
Pigs oink and typically roam the Overworld in small groups avoiding hazards and cliffs high enough to cause falls. A pig flees for some seconds when harmed.

When a pig or piglet is struck by lightning, it transforms into a zombified piglin or baby zombified piglin, respectively. If the pig was equipped with a saddle, the saddle is lost and the player dismounts. If lightning strikes a pig in peaceful difficulty, the pig does not transform but takes normal damage from the strike.

Breeding
Pigs follow players within six blocks and breed using carrots, potatoes and beetroots.

It takes 5 minutes before the parents can be breed again. The piglets mature in 20 minutes and stay near their parents; feeding them reduces the remaining time to maturity by 10%.

Riding


It is possible to ride a pig by using a saddle on it. When a saddle is used on a pig, the pig might stare at the player for a few seconds. Saddled pigs are controllable with a carrot on a stick. They start slow but accelerate to 5.20 blocks/s. Pigs can be controlled through 1-block-high bodies of water with a carrot and stick, but deeper water causes the player to dismount. the carrot on a stick while riding a pig makes it run faster at the cost of 7 durability. Fall damage is taken by the pig, without causing any knockback or slower movement speed. Baby pigs cannot be saddled and ridden.

ID




Entity data
Pigs have entity data associated with them that contain various properties.

Trivia

 * The pig is the oldest existing passive mob in the game.
 * The player can travel through a space with a 1 block height by riding a pig.
 * When Notch was designing the pig, he accidentally mixed up some dimensions; this created what is now known as the creeper.
 * The Pig appears as a DLC costume for the Mii Brawler in the crossover fighting game Super Smash Bros. Ultimate.
 * Regular Minecraft pigs somewhat resemble the Yorkshire, which is a common, pink breed of pigs.