Java Edition 14w27a

14w27a is the thirty-second snapshot released for 1.8.

Mobs

 * Rabbits
 * Have 8 skins including: Black, White, Brown, Gold, Black & White, Salt & Pepper, Toast, and the Killer Rabbit of Caerbannog
 * Naming a Rabbit Spawn egg or Name Tag "Toast" will give Rabbits a special skin as a memorial to user xyzen420's girlfriend's rabbit Toast
 * The Killer Rabbit of Caerbannog
 * 1/1000 chance of spawning, it is hostile and deals in easy,  in normal difficulty and  in hard
 * A reference to the movie Monty Python and the Holy Grail
 * It is perfectly white except for its mouth, which has a blood red outline
 * It can be directly spawned in with the command
 * Rabbits can be tamed/bred using carrots, golden carrots or dandelions
 * Rabbits cannot be bred unless tamed
 * Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots

Items

 * Rabbit Spawn Egg
 * Spawns rabbits
 * Brown coloured
 * Rabbit Hide
 * Can be put in a 2 x 2 arrangement to receive 1 leather
 * Drops from rabbits
 * Raw Rabbit
 * Restores
 * Can be cooked to make Cooked Rabbit
 * Drops from rabbits
 * Cooked Rabbit
 * Restores
 * Rabbit's Foot
 * Used to brew Potion of Leaping
 * Drops from rabbits
 * Raw Mutton
 * Restores
 * Drops from Sheep
 * Can be cooked to make Cooked Mutton,
 * Cooked Mutton
 * Restores
 * Rabbit Stew
 * Restores
 * This makes it the best food in the game other than golden apples
 * Recipe: 1 Cooked Rabbit, 1 Mushroom, 1 Carrot, 1 Baked Potato, and 1 Bowl
 * Potion of Leaping
 * Adds effect Jump Boost, for "I" and "II" levels
 * Brewed with a Rabbit's Foot and Awkward potion
 * The potion and bubbles are bright green coloured

Gameplay

 * NBT tags
 * New  tag for command blocks and signs
 * Allows a command block or sign to increase a certain score in the scoreboard when it runs successfully
 * The command will increase the score based on the number of items/blocks/entities/successes
 * For example, a command block with this tag running a command which affects items (e.g. ) will cause it to update the score based on the number of items given
 * Usage:

Changes

 * Improved debug mode world type
 * Tweaked world creation
 * Other world options are not available
 * Only Spectator mode can be enabled
 * Now includes additional block states
 * This includes all possible states of redstone wire, fire, tripwire, stairs, etc.
 * Arrangement of blocks is very different and a lot smaller, every block state only generates once
 * F3 Debug screen
 * Now shows variant states after the item (ex. minecraft:cauldron[level=1])
 * Particles
 * Changed the particle effect when landing on a block, looks a lot more scattered
 * Block models
 * Replaced block state names with the actual block state data, separated by commas.

Fixes
From released versions before 1.8


 * – Player can be pushed around by mobs while on horseback
 * – Nether Fortresses are ignoring "Generate Structure" setting at world creation
 * – Horse tries to breed with another horse that is not yet in Love mode
 * – Double plants cannot be broken by placing a different block on the block it occupies
 * – Statistics doesn't resize / Buttons missing after resize
 * – Falling / Landing particles / particles applied to the player centered on the block rather than the player
 * – Mooshrooms lose their name (from name tag) when sheared
 * – when the disk is put in jukebox the name does not appear

From the 1.8 snapshots


 * – Dirt in achievement background has podzol texture

Trivia

 * The Killer Rabbit of Caerbannog does not start with that name, but if you try to rename it, it will get the name, no matter what you try to rename it to.