Far Lands

 Far Lands 

Far Lands is a terrain generation bug that occurs when a noise generator overflows, especially a low to high noise overflow 12,550,821 blocks from where the Minecraft world originated. There are more parts of the Far Lands, called the Farther Lands, the Fartherer Lands, the Farthest Lands, the Sky Far Lands, and the Void Far Lands. These parts of Far Lands are located around 1,004,065,000 blocks away into 64-Bit Integer Limit: 9,223,372,036,854,775,807 blocks from the spawn point.

In the Java version, it was first discovered in Minecraft Infdev 20100327 and was replaced in beta 1.8 by "new" Far Lands, which consisted of full-color blocks without collisions. Far Lands is now the well-known glitches in history. It has been referenced in the official media as a location/chapter in Minecraft: Story Mode, and in the name of Steve's classic mode route in Super Smash Bros. Ultimate goal: "Journey to the Far Lands." One player known as KilloCrazyMan is known to reach the Far Lands in vanilla Minecraft, starting the journey in September 2019 and reaching them nine months later in June 2020. Upon arrival, he was presented with a $ 10,000 donation from Notch for his efforts. [1]    Another player named Fig has reached the Corner Far Lands, 4 days after KilloCrazyMan recreated Edge Far Lands. Fig did the same as KilloCrazyMan but Killo didn't have a compass.

In the Bedrock Edition, Far Lands was first introduced with infinite terrain generation in 0.9.0 alpha and was removed in 1.17.30 (1.17.20.20 beta).


 *  Bedrock Edition Far Lands 
 *  Java Edition Far Lands