Java Edition 1.16 Pre-release 8

1.16 Pre-release 8 (known as 1.16-pre8 in the launcher) is the seventh pre-release for Java Edition 1.16, released on June 17, 2020, which fixes some bugs.

= bugs fixed =


 * MC-114030 - Structure blocks take and apply NBT data of entities and tile entities directly instead of a copy when loading and saving structures
 * MC-127971 - Trying to throw a trident while having a shield or bow equipped will make the trident appear backwards in your hand
 * MC-153483 - When Swapping Tridents between hands the trident being held doesnt swap visually, it just flips backwards
 * MC-159820 - 3rd person reverse trident bug
 * MC-179309 - Trident animates backwards while eating
 * MC-187953 - Adding items to #minecraft:small_flowers item tag and feeding them to brown mooshrooms crashes the game
 * MC-188746 - Not selecting a biome for “Floating Islands” world type spawns an empty world
 * MC-188859 - Incorrect throwing animation for tridents
 * MC-189007 - When entering or leaving swimming mode both arms now move parallel instead of symmetrical
 * MC-189782 - Large ferns only drop one small fern when harvested
 * MC-189858 - Leads can disappear when transporting a mob through a nether portal
 * MC-189937 - Saddled pigs accumulate speed when ridden in water
 * MC-189970 - Selected worlds using keyboard nav does not enable world-specific options such as Play, Edit, Delete, and Re-Create
 * MC-189973 - ClassCastException when bee with passenger flies through village at night
 * MC-190005 - Piglins can spawn with gear with too many enchantments, including multiple enchantments of the same type
 * MC-190036 - Passive mobs do not spawn in floating island world type
 * MC-190124 - Grass decays too quickly when covered in water
 * MC-190166 - Game crashes when burning a tree in a custom dimension: java.lang.NullPointerException: Exception while ticking