Talk:Spider/Archive 1

Spider Video YT Links can/should be updated
It has no actuated link to creeper or creature hub video yet.--PuppyZwolle 09:00, 20 April 2012 (UTC)

Spider Minecart Booster
I found out that if you ride a spider in a minecart using a mod like Single Player Controls, you get a self-boosting minecart, which is just like riding a pig with a saddle that is in a minecart. I have tested this with almost all mobs including the unused mobs and it only works with chickens, cows, pigs, and spiders. It does not work with creepers, ghasts, humans, skeletons, slimes, zombies. Note that you cannot ride a ghast, and I have not tested this out on spider jockeys.

Brown Spider
Can someone please add a pic of a brown spider? –The preceding unsigned comment was added by Tygor97 (Talk 10:53, 11 November 2010 (UTC). Please sign your posts with   !


 * As far as I'm aware, they don't exist anymore, what's the point? – ultradude25  ( T at 20:53, 10 November 2010 (CST)


 * So what gears don't exist any more and it has a page. –The preceding unsigned comment was added by Tygor97 (Talk . Please sign your posts with   !


 * That's completely different, the code for gears is still in the game and so are the sprites. The brown spider's skin was replaced with the current one. We don't really need a complete history of every time the skin changed with a picture (Although the same could be said for the diamond/gold/iron blocks). Saying what it used to look like is good enough. – ultradude25 ( T at 04:43, 11 November 2010 (UTC)


 * Many people want the brown spider back therefore thay could me a future mob. –The preceding unsigned comment was added by Tygor97 (Talk . Please sign your posts with   !


 * You're the first person I've seen who's even mentioned it since it was changed. It's just a skin, if anything Notch will just set spiders to randomly pick a skin on spawn, then the skin can be added. – ultradude25  ( T at 05:02, 11 November 2010 (UTC)


 * If it doesn't currently exist in any form, then don't add it. --Fishrock123 23:08, 10 November 2010 (CST)


 * I dont see what would be wrong with adding a picture of it anyway. It was beta spider, its notable in the spider history.Toadbert


 * Does any one even have a pic of one –The preceding unsigned comment was added by Tygor97 (Talk . Please sign your posts with   !


 * notch blog has a pic. and notch made a video of them.Toadbert


 * The original spider image still has the old spider in its history. I can always restore it if it's really needed. – ultradude25  ( T at 03:28, 12 November 2010 (UTC)


 * Its not really needed, but this is a wiki. its supposed to have complete information about a subject, past and present.Toadbert


 * My thoughts exactly. –The preceding unsigned comment was added by Tygor97 (Talk . Please sign your posts with   !
 * Describing it works just fine. It looks exactly the same, just brown. The gold blocks are different because it would be more difficult to describe accurately. --Abcxyq 11:17, 21 December 2010 (CST)

Spider web
What the, i found a spider wed from minecraft's terrain image! Is that going to be added to the game later? Or why it is in there? --NEG4tive 08:12, 13 November 2010 (CST)


 * When spiders were first added, Notch had an idea that they could produce web blocks. As far as we know, all he ever did was create that texture, then scrapped the idea.Toadbert

Spider killing
Is ther a limit on how far a spider can sink under water? –The preceding unsigned comment was added by NateD6547 (Talk . Please sign your posts with   !
 * I thought NPCs continually jumped to the water surface when swimming. '''[[User:Aclectasis| A ]] CLECTASIS ''' 08:43, 22 November 2010 (UTC)
 * Water currents. – ultradude25  ( T at 09:15, 22 November 2010 (UTC)


 * Yes with water currents and what I found is that at least in my harvester thay can only sink 3 blocks. Is that true or is it just my trap.

Climbing Walls?
Is there confirmation on this? Any notes on how it works? Will they randomly climb, or only if their pathing takes them to you? Can they climb the bottom of tiles? Alik 21:29, 13 January 2011 (UTC)
 * Confirmed that spiders climb randomly during their normal movements when they reach a wall or step up, and they will also climb walls to get to the player at night. It *seems* like they can't climb on the bottoms of tiles, but haven't confirmed that part yet.  Blocks they can definitely climb: dirt, cobblestone, cacti Djes 16:45, 14 January 2011 (UTC)
 * Yeah, it's pretty much confirmed by me and my friends that Spiders cannot climb ceilings. If you build a fort with a lip around the edge, the Spiders cannot get to you. Shay 16:49, 14 January 2011 (UTC)

Nobody is going to get a screenshot of this in action? SteveZombie 23:01, 14 January 2011 (UTC)

Spider's climbing
Spiders can now climb up walls, but can they climb up... fences? (sry for bad english) –The preceding unsigned comment was added by Pietro06 (Talk 20:11, 14 January 2011. Please sign your posts with   !
 * they can – Flying sheep 13:09, 15 January 2011 (UTC)

Spiders CAN climb cactii
In the "history" section of the article, it says that spiders cannot climb cacti. Actually, they CAN and I have proof of it on screenshots (and a video, why not?). Please modify that error, thanks. Oh, and sorry, my english isn't good at all, hope you can comprehend what I'm saying ;) --pochi33 19:00, 15 January 2011 (CST)


 * If your english is not good, why are you using big words like comprehend? xD --R ocĸetor talk  05:57, 17 April 2011 (UTC)

Spiders CAN climb soulsand
After many tests, i can say that spiders CAN climb soulsand. They can climb one block and fall, many blocks and fall, or just climb all the way up ! (It seems that if they stop climbing a soulsand wall, they fall.) Here is a screenshot (Sanguine's texture pack).

Be carefull not to rely too much on soulsand to protect your base... --Yamitatsu 09:33, 7 February 2011 (UTC)


 * You can use that as part of the wiki. A picture of a spider climbing (not necessarily the part about it climbing soulsand)Stinkbug22 22:48, 28 March 2011 (UTC)
 * If we get a picture of a spider climbing, it should be with the default textures. [[File:Tjb0607SigIcon.png]] 22:52, 28 March 2011 (UTC)

Spiders can climb soulsand covered with vines
Yup, they can. -- Zaz 15:43, 14 December 2011 (UTC)
 * Verified this and modified article accordingly. -- 93.220.13.137 23:18, 30 December 2011 (UTC)

Spiders CAN climb wool
Did exactly the same tests as with soulsand, and again spider are just a bit annoyed by wool, but they DO can climb it. --Yamitatsu 20:55, 18 March 2011 (UTC)

Requesting image of a spider climbing a wall
Would be a nice addition to the article. Ruan942 16:44, 19 January 2011 (UTC)
 * Added a not-great screenshot of one climbing cobblestone. Djes 03:38, 21 January 2011 (UTC)

seeing through walls
"and they were also given the ability to see through walls to make their wall climbing ability more potent. Creepers used to have the ability to see through walls before it was given to the spiders." This line makes it sound like creepers can no longer see through walls anymore, but as far as i'm aware, they can, can I get confirmation?

Where?!
I want to get a bow. I am thinking of getting string for it, and I need to kill some spiders to do that. I read the page and found that flint and steel is a great way to kill them. It took me days to find iron, and I finally got it. Now I have to find a spider to kill, but I can't find it. Is it a good way to stand for the whole night to find a spider? NO! because you can't see anything and zombies might get you first. So I planned to kill one at day time. I need tips to find a spider at day, any advice is appreciated! (I am new to this wiki)- Sluggy 05:21, 17 April 2011 (UTC)


 * Since spiders do not burn in sunlight, the best way to hunt for them is in the daytime. However, spiders only spawn in darkness. An easy way to hunt spiders is to wait near a dark area, and any mobs will follow you. Zombie and skeletons will burn up so they aren't a problem. Only spiders and creepers will follow you. Flint and steel, in my opinion, is a horrible way to kill spiders as it only acts as a poison and doesn't kill it straight away. Use an iron or stone sword to kill it. You will get 0 to 2 string.

With creepers, just attack them before they detonate, and you can make TNT in no time! Note: please don't ask questions on the discussion page; this page is for the article itself, not about helping. Please use the Minecraft Forums, or I can happily help you if you ask me questions on my talk page. Thanks! Have fun at the Minecraft wiki. ----R ocĸetor talk  05:55, 17 April 2011 (UTC)

Thanks! I will ask on your talk page the next time I have a question.

I would just wait during the night to give mobs a chance to spawn and then during the day they will be more common. The only downside is that there will be more creepers. -Witherphobia

Making Web?
It says in the article that spiders can make web, when in fact they can not. Someone give me proof of otherwise or i'm taking that sentence out. --Deanm 19:40, 20 April 2011 (UTC)
 * After consulting with both the Web and Version History pages (Along with personal experience since the update), i'm just going to go ahead and take that out. --Deanm 19:52, 20 April 2011 (UTC)

Spiders can't (?) climb glass.
I'm almost 98% certain that spiders are (or at least were) unable to climb glass walls. I had a house with a glass walls (in SMP, a week or so after the update that allowed them to climb), and spiders never managed to stick to them. And yes, I know that this topic (spiders climbing on stuff) is kinda old.Takuanuva 21:46, 20 April 2011 (UTC)

Spiders cannot climb glass, however large groups in a single spot can. I tested this with a single spider in a 5*5 glass tube, and then added several more spiders via spider eggs. Further note, Spiders can climb two high glass walls, however cannot climb three or more. The same is true for glass panes. 121.98.201.213 11:17, 27 April 2012 (UTC)

Spiders climb trees
Is this a recent addition? I decided to build a cobblestone nest at the very top of a tree (Fast graphics) and I was having fun practicing my aim at zombies and skeletons at night. I saw a spider go by beneath me and I didn't think anything of it. Imagine my surprise when the damn thing hit me from behind! I turned around and it was right there. Is spiders climbing trees a new thing? Should this be in the article? I would have assumed that the "overhang" of the tree would prevent it from getting to me even if it COULD climb, but obviously it didn't help. BTW this was in an open area, so it did not drop from above. -Etoile 05:00, 30 April 2011 (UTC)

it spawned behind you Russell4 21:36, 1 August 2012 (UTC)

Diving spiders
I have been attacked underwater by diving spiders, Has this happened to anyone else? -Lhivorde


 * Spiders can dive because one attacked me when i was mining underwater(which was a really stupid thing for me to do after i attacked a swimming spider) Drake9990 00:21, 8 July 2011 (UTC)
 * Most mobs "bounce" up and down in water. If they fall from a high place, they will sink further down before swimming back up.

--Trollrilla 08:47, 3 August 2011 (UTC)

Spidobrine
"A time ago, somedy asked Notch on his Twitter of it was just luck that the spiders had faces on the downside of their head.Notch said that that faces were not ment as faces, but he claimed that there are spiders with human faces. The most people thought notch was joking, but some believed it and called it "Spidrobrine". However there are people who claimed to see people to see "Spidrobrine" after Beta 1.5. (This was also the time cobwebs came out). A thought is that spidrobrine makes these."
 * Umm.... What? --Trollrilla 08:47, 3 August 2011 (UTC)

Seeing through walls
The article mentions that "In the Beta 1.2 update, Spiders were given the ability to climb vertical walls made of any block and could "see" the player through solid blocks to track them down (creepers used to have this ability before it was transferred to the spiders)". While it is impossible to dispute the wall climbing, for natural reasons (aka: it exists), what's confusing to me is the part where it says that the spider was given the ability to see through walls, and even more confusing to me is the part where it says that creepers used to be able to see you through a wall. So, when I was working on No Biomes X and adding the nostalgia features to it, I MCP'd an alpha 1.1.2_01 jar and started poking around the code to see what changed to make these two things different -- and to my surprise I found barely any changes within the logic for the monsters. The spider sight code was pretty much exactly the same, and the creeper's attack function, while different, still didn't seem to have anything that suggests that it could blast through solid walls.

Now, this was all interesting, so I loaded up 1.1.2_01 and started a game to test logic in No Biomes X, and within my very first night it was completely obvious that the spiders could see me through walls without issue. I'd see them wander in the distance, get close, and then start walking up to the window I'm looking at them from. I move to the window on the right, and the spider follows me there. I move to the window on the left, and the spider follows me there. But at the same time, not a single creeper could detect me, but I haven't extensively tested what happens when they do have a target and it's behind a wall.

So, my question is, is how did this statement get started? Where did it come from? What proof of it exists? It seems odd because it's entirely evident that spiders have always had the ability to see through walls, at least with Alpha, I'm a bit too lazy to go back in time and test Indev and Infdev at the moment

tl;dr: spiders have always been able to see through walls --InsanityBringer 15:37, 11 August 2011 (UTC)


 * Actually reading what this user wrote, the question was "How did the trivia of 'Creepers being able to 'see through walls' ability getting transferred to spiders" come in. This person apparently tested it in 1.1.2_01 and noticed that Spiders were still able to see through walls all along while Creepers were not being able to. -CatchingFyre 19:46, 31 August 2011 (UTC)

Digging through dirt
Witnessed twice in 1.8.1 a spider digging a 1x1x1 hole through a dirt wall on SMP. Not big enough for it to go through, but if I wasn't standing in one spot, I'd have been worried. Let me know if anyone else sees this.
 * Did you place the dirt block and then it dissappeared when the spider touched it? --HexZyle 00:47, 25 October 2011 (UTC)
 * This definitely happens in SMP. I had a spider approach me from below a 1-block-high overhang but snag on a block while trying to attack me. It was hopping about a bit and then the block in front of it was destroyed. The block had been there before the spider ever spawned. 70.122.107.107 05:36, 3 February 2012 (UTC)

switch type of mob
spiders are in aggressive, but they are like wolfs, pigmen and endermen, all not hostile at first sight of you.
 * wrong. spiders ARE initially hostile in the dark, but are initially neutral in sufficient light.--Reason.decrystallized 00:36, 25 October 2011 (UTC)

Villager rides a Spider or Cave Spider
Please make a Villager Jockey in Minecraft and then the Villager riding as Spider or a Cave Spider.

New Mob for Spider
So a spider in a human form called "Human Spider" is a planned hostile mob that will attack the player with a axe. So Human Spider will also wear clothes.

That was never confirmed for Minecraft. TheEpicDude2 (talk) 20:01, 28 October 2013 (UTC)

Merge
Cave spider should merge with this

I disagree, they are two TOTALLY DIFFERENT mobs. 50.136.165.173 00:14, 27 March 2012 (UTC)

No longer main source of string
The article says spiders are the main source of string.. But ever since spiderwebs became common in mineshafts, primarily around cave spider spawners, I've mainly gotten my string from those. --82.99.4.212 13:46, 31 January 2012 (UTC) Zaz
 * I somewhat agree, but I believe it should be rephrased to say that early game they are the main source of string. It takes a while to get the equipment to survive in a stronghold. Eligitine 15:32, 31 January 2012 (UTC)

Giant Spiders!
I'm scared. An image posted to Jeb's twitter status depicts a village on a superflat world during rainfall with at least 4 giant spiders (as big as the village houses) and what appears to be a new generated structure? on the right side of the image. Could just be lava lighting to show the background for the picture. Perhaps the reason the villagers now seek shelter from the rain is giant spiders? –Preceding unsigned comment was added by 75.43.32.122 (Talk&#124;Contribs) 00:47, 11 February 2012. Please sign your posts with
 * Only two giant spiders are visible there. They might be a superflat-only mob; I don't think they'd interact well with regular terrain. On hills, one side of the spider would be floating in midair, and they'd get completely stuck in forests. At least they're far too large to get inside your shelter. -- Orthotope 02:49, 11 February 2012 (UTC)
 * Look again. There is a giant spider behind the two churches on the right and you can see the face/eyes of another one just below that one. 75.43.32.122 03:53, 11 February 2012 (UTC)
 * I heard somewhere that pic was supposed to be a joke for someone Jeb knew. Cobalt32 05:45, 11 February 2012 (UTC)
 * It was Jeb messing with the code to show off, not upcoming content. Look at the Tweet he was replying too. --Moxxy 05:53, 11 February 2012 (UTC)
 * He hasn't posted anything since. Troll? It's a mystery! Shikamaru123 02:41, 12 February 2012 (UTC)
 * Confirmed joke here Shikamaru123 00:29, 14 February 2012 (UTC)

Spider spawning requirements
Has the space requirements changed for spawning of spiders? This wiki says that they require 2x2x2 blocks of space to spawn but they seem to spawn in my mushroom farm still, the entire floor is slabs and the biggest areas that aren't slabs have only 1 vertical block of space so the spiders are spawning in 2x2x1 blocks of space. Tristik 12:17, 14 February 2012 (UTC)


 * More accurate (or complete) info on spider spawning would be welcome. The infobox says they require 2x2x2 (disputed by the above poster), while the Trivia section has a bullet that says they require 3x3x2 but that the top layer can be transparent blocks.  The trivia note is definitely wrong, as they're spawning in my mob farm that has no 3x3 platforms, but I don't know how to correct it since the info box is also evidently wrong or incomplete. Nagisamuro 23:24, 27 February 2012 (UTC)


 * I deleted the trivia note about spider spawning as it was both wrong and redundant. I also added the note about transparent blocks in the top half of the spawn space (in the infobox).  Hopefully it's a little clearer now.  I haven't seen them spawn in 2x2x1 areas without transparent blocks above, but I haven't tested thoroughly. Nagisamuro 16:19, 29 February 2012 (UTC)


 * Find (or create) a spider dungeon. Light it up so no spiders can spawn, box off a 2x2x1 area. Spiders will spawn in this area (mine was created accidentally by removing mossy cobblestone, I removed four from the floor, with two under the wall, went to the other side of the room to collect stone there and heard hissing, WT?...) If you wish to cut down the wait time make it 3x3x1. (v1.3.2) Vlevo 05:10, 3 September 2012 (UTC)

Combine Spider Jockey Page with Spider Page?
Since a spider jockey is just a 2% chance of a spider spawning with a rider, shouldn't the jockey page be part of Spider? --Jpmrocks 02:44, 20 February 2012 (UTC)


 * Yeah. Agreed. --Leetwizard 18:40, 27 March 2012‎ (UTC)
 * It's the exact same entity as the spider just being ridden by another entity. If a minecart is being ridden by anything it doesn't change, neither does the spider. --Moxxy 01:13, 30 March 2012 (UTC)


 * Wouldnt you have to merge it with Skeleton too? Creeper.png | DoGgEy |   Talk


 * Er, it's two separate entities. That's a quite different situation here. - Asterick6 03:06, 21 May 2012 (UTC)


 * Separate entities I know, but I think the skeleton on the spider is mostly a "modifier" of the spider, like charged creepers, because they spawn together with a random chance too. C ali nou - talk × contribs » 12:45, 12 June 2012 (UTC)

Square root of 2 blocks
Spiders can fit in a 1.5 block space. But what about the square root of 2? (1.41) HotdogPi Come to my page! 13:48, 5 May 2012 (UTC)

Reclassification as Neutral
Do to the Spider's behavior, I think the spider should be reclassified as neutral mob do it behavior.

Those anyone agree?

Please refer to previous discussion, "switch type of mob." When spiders first spawn, they ARE hostile to the player and attack at first sight. Only when day arrives when they turn neutral. So I disagree. --42.2.22.32 08:31, 12 June 2012 (UTC)

I disagree, as they are hostile upon spawning, just nuetral in sunlight. If they start hostile, they should be classed as hostile. PrinceCooshie101 01:50, 19 July 2013 (UTC)

I agree. Neutral mobs can be either hostile or passive. A spider is provoked by night or by hitting it. It should be reclassified as Neutral. TheEpicDude2 (talk) 12:25, 13 October 2013 (UTC)

Spider neutrality
The wiki says that spider are neutral in light levels of 9+, but I did some test and this is not the case.

I built a platform of glass with torches underneath.



In this setup, the block light is at 12, if a spider is spawned it'll be neutral. If the glass blocks were a block higher, the light level would be at 11 and the spider would be hostile.

This would mean that spiders are neutral in light levels of 12+, however when it's raining during day, sunlight decreases from 15 to 12 and spiders become hostile.

So what is the light level where spiders are neutral? YetAnotherGuy 11:11, 21 June 2012 (UTC)

Spiders and fall damage: drops
After building a mob trap, I have discovered that spiders do not drop spider eyes NOR string when killed by fall damage. Can someone else confirm this? The wiki page says that they will still drop string when killed by fall damage, however, they do not appear to do this as of 1.3.1. - Dragos240

Spiders and fall damage: height
While researching for a mob XP grinder, I've been testing for the optimum fall height for an almost-dead monster. For zombies, skels and creepers this seems to be 22 blocks, i.e. a mob falling from feet level 24 to feet level 2 is barely alive, a mob falling from 24 to 1 usually dies. Spiders, on the other hand, kept dying on me until I raised the target platform to 7, i.e. fall distance 17.

Maybe useful for inclusion in trivia? Elrac 09:11, 21 May 2013 (UTC)

Can spiders climb stair blocks?
I'm new to the wiki, so my apologies if I'm breaking some sort of protocol here. But I saw some other sections about what spiders can climb (e.g. soul sand, wool, etc.) so I figured I'd make this a section as well. My question: can spiders climb upside-down stair blocks? My friend likes to use upside-down stair blocks to make a lip around his fortress walls so that spiders can't climb over the wall, and he swears by this technique. But since the stair block is upside-down, when a spider encounters it while climbing, wouldn't it be the same thing as encountering a normal stair block while moving horizontally?


 * Just a reminder, please sign your posts with ~ . The system will automatically convert the symbols into your username, which allows other users know who the poster is. As for your question, I believe that spiders can climb upside-down stairs just like most other blocks, but they cannot move horizontally below a lip, therefore your friend's technique will work. This is just my speculation and I have not tested it. Thanks, and welcome to minecraft wiki! Anoymous712 09:14, 27 November 2012 (UTC)
 * Upside-down stairs would only have the function to allow spiders to climb if the spiders climbed the wall while in upside-down position. They climb in normal position, and, because their feets are in the bottom, they have no way to walk in the upside-down stair above their heads.--MisterSanderson (talk) 23:23, 21 September 2013 (UTC)

Spider spawner trap size?
If spiders need all blocks next to the block they spawn to be empty (they need 3x3 blocks horizontally), do the spider spawner traps need a 10 x 4 x 10 room to avoid the outer blocks valid for spawning being "disabled"? 94.69.31.66 10:43, 22 April 2013 (UTC) purple

What does this mean
"In 13w24a, Spiders were given the ability to randomly spawn with potion effects."

What specifically does this mean? Does this mean that their attack confers a potion effect on the defending player/mob? Does it mean that the spider itself is under a potion effect? Also, which effects are conferred? Could this confer effects that have no equivalent potion in survival mode? 71.10.114.82 22:55, 21 June 2013 (UTC)

Yeah, also do testing for how common effected spiders are, how common individual effects are, and if the effects decay like a normal potion or not. --98.114.239.108 19:20, 5 July 2013 (UTC)

I think they mean things like Speed, Damage Resistance, Strangth and Fire Resistance. But they SHOULD have been more specific. I'd like to know, though. PrinceCooshie101 01:52, 19 July 2013 (UTC)

This is mentioned in the Difficult page under Regional Difficulty, so it may only occur when you've been in the same area for a long time. I've never seen one with the particle effect though and I'm almost always in the same section around my 'house'. --208.66.124.31 15:43, 16 August 2013 (UTC)

3rd Spider?
I was looking at some pictures and i found there is a 3rd spider face i don't know what it is. i tried looking to see if it was a spider jockey spider, but the spider's face texture was the same. this picture shows it next to regular spider. File:EntityCSS.png there are 3 spider faces! what is that? it has a darker eye texture.-AnonymousX


 * The third brown spider face is the original spider when it was first added. Black and blue are normal and Cave respectively. 23:08, 3 November 2013 (UTC)

the fist added spider face has gray eyes, and a lighter brown face texture. this one has darker red eyes and the same brown texture as the normal spider.-AnonymousX