Void



The void is the name given to the empty space below the world in any dimension.

Java Edition
Falling at least 64 blocks into the void causes the health of any mob (except the ender dragon) to be depleted by about every 10 tick, leading to the player's death in $2 1/2$ seconds. Armor, totems of undying, the Resistance effect and the Protection enchantment does not protect the player from dying in the void, and death occurs at 199.1 blocks into the void. Other status effects can alter the death level slightly. After this, if no buttons are pressed, the player usually falls to death at just over 256 blocks into the void, with this number varying on each death. It is possible to survive in the void if the player constantly eats enchanted golden apples. However, the only way to have enough of them is to have a command block constantly giving them to the player. The player can also survive in the void by having Regeneration or Instant Health of a sufficient level (achievable only by commands). If commands are used to make the player invincible or bestow infinite health, the player falls until Minecraft crashes. A player who falls into the void on a server with anti-flying measures is kicked out regardless of having a flying mod. Riding a vehicle into the void results in the player being stuck in the vehicle until death. The void extends for 2 blocks on the Y-axis.



The void is red in the Nether, black in the Overworld, and purple in the End.

Other entities may also fall through the void and receive the same damage as the player, with the exception of the wither, which appears to take tremendous damage. The ender dragon is completely immune to the void damage. All entities disappear at 64 blocks into the void. Any entity between 64 and 319 blocks into the void appears as black. In the Overworld and in the Nether, a barrier layer of bedrock prevents the player from accessing the void. In the End, however, the void is easily accessible due to the large gaps between the islands.

Bedrock and Education editions
$$, the player's health is depleted by every half second at any negative height. At Y=-40 an invisible barrier is created, preventing the player from falling further. This barrier can be bypassed by using commands such as, after which the player falls indefinitely. In Creative mode, one does not die, giving free access to flying under the void. A player who falls in the void in Creative eventually lands on an invisible barrier at Y=-40. However, if the player goes to any coordinates beyond negative or positive X or Z of 8,388,608 blocks, the invisible barrier disappears due to blocks of any kind no longer being solid to the player. The player can also bypass the barrier by teleporting to y=-42 or lower, falling until they crash the game or fly back up. A similar phenomenon can also occur.

There is daylight according to the current time in the void of Bedrock Edition.

Elytra also can't be boosted here using fireworks, making it a fatal death if the player does not have enough speed to return to a positive height.

A wither summoned in the void dies after the 10 seconds of wither protection.

All entities except ender dragons and NPCs are damaged by the void.

Trivia

 * When viewed on a map, the void is seen as the pattern used for an unexplored area.
 * This is because there are no blocks recorded in the void's area, just the same as if the player has not explored or recorded normal areas.
 * When falling below Y=0, the second to last line of the debug screen disappears entirely, and is replaced by "Outside of world..."
 * This also occurs when a player reaches above Y=256.
 * The player can survive in the void with the Regeneration effect of level 6 or higher.
 * $$, the Void is the same color as the sky in the overworld.
 * Since there is no light in the void, it can produce cave ambience.
 * In Bedrock Edition, Creative Mode Players will not get damaged by the void

Gallery
Die Leere El Vacío Le vide A Semmi Il vuoto 奈落 공허 De leegte Próżnia Vazio Пустота Порожнеча 虚空