Talk:Nether portal/Archive 1

Preparations
Everyone is showing preparing for these portals with traps, waterfalls, and airlocks. I don't recall reading anything that said the Ghasts could come through the portals. If they can, is there a way to temporarily turn off a portal to prevent this, or does this break the link to the Slip? Even if it does, why not just recreate it later, it should connect to the same spot?

In addition, people have these airlock rooms, but on The Slip page it says Ghasts create an impact crater with their attack. Doesn't this suggest they can eventually chew their way through a wall? I just don't want to waste a lot of time and resources building a "portal room" just to find out it's useless. Thoughts? MrMatthew 12:27, 29 October 2010 (CDT)


 * Notch said (on Twitter) that Ghasts could spawn near portals if the room was big enough. Ghasts probably COULD destroy the walls, but they won't attack unless they see you. So an airlock would be the best since you could cut the room off and dig to the ceiling and drop lava or something. You can turn a portal off with an explosion or by destroying the Obsidian. PurpleKiwi! 20:08, 1 November 2010 (UTC)


 * ok ok, i can't stand this. im gonna say it once. GHASTS CAN ONLY SPAWN IN THE NETHER!!! nothing can go through the portal except for you!! Nothing will spawn out of it.


 * I'm going to say this once. you have no proof. end of. go ask notch for official information, like I did with herobrine.--Kizzycocoa 16:34, 1 November 2010 (CDT)

Video Links
That second video looks really sketchy, not to mention it's short and doesn't explain anything. I'd recommend taking it down. The other link is great! MrMatthew 19:15, 27 October 2010 (UTC)

I found a better video to replace the first one :) --PANDA EXPRESS 17:18, 27 October 2010 (CDT)

Block Icons
Is there any way someone can bring over the block icons used on the forums? The portal diagram used in the first post here is a much better way to describe it. --PANDA EXPRESS 07:50, 27 October 2010 (UTC)

-- I've added it, but I'm not sure if it's legal like this --Gemberkoekje 08:00, 27 October 2010 (UTC)

That looks awesome! I added an arrow between the two (replacing the "becomes" text) let me know if you like the text better and I'll replace it. --PANDA EXPRESS 17:18, 27 October 2010 (CDT)
 * Changed the diagram to fit in with other templates within the wiki. --Antome 09:30, 1 November 2010 (UTC)

Should we change the name?
Should this article's name be changed to "Slipgate"/"Slip Gate"? --TelephoneKiosk 19:33, 29 October 2010 (UTC)

Placeable purple portal blocks?
Is there a dec code for portal blocks? Being able to place portals wherever would be awesome (Griefing by filling someone's house with portals?!)
 * The decimal value is 90. (not hard to find considering the other Halloween blocks had similar values) Have fun! --Antome 12:39, 31 October 2010 (UTC)

Portal icon
Changed the address of the portal comparison to fit with the icon. Either I or someone else will need to do a better render later :3 --Antome 13:11, 31 October 2010 (UTC)
 * Created a far better render :D --Antome 05:35, 1 November 2010 (UTC)

Portal Size?
Does the obsidian have to be 4x5? The article implies that that's the case, but the portal on the left in the screenshot (http://www.minecraftwiki.net/images/f/fa/Portalcomparison.png) appears to be 3x5. Charles Stover 08:40, 31 October 2010 (CDT)
 * that's a squished image. it's still 4x5.--Kizzycocoa 13:42, 31 October 2010 (UTC)
 * Thanks. That's what I was thinking may have been the case. Charles Stover 13:43, 31 October 2010 (UTC)

Portals on the Ground
Is it possible to build a portal horizontally (on the ground) instead of vertically, so that you'd fall into it instead of walk into it? Charles Stover 13:42, 31 October 2010 (UTC)
 * nope. x/y axis only!--Kizzycocoa 13:45, 31 October 2010 (UTC)

Momentum
I don't know why it's important to have "Contrary to public belief, portals do not conserve momentum" in the article (Valve's Portal reference). Isn't that as irrelevant as something about how contrary to public belief, portals do not spawn demons (Doom reference)? Unless it really is public belief that portals conserve momentum, I feel like it's just a reference to another game (I'm biased. I played Portal). Also, how do we know the portals don't conserve momentum? You have to hold still in it to "teleport", and even if you did move, how do we know you didn't move the slight distance during the 20-30 second wait while the Nether loads?

--DaMavster 15:31, 1 November 2010 (UTC)