End Gateway (block)

The end gateway is a block that appears as part of end gateways, which teleport the player between the main island and the other islands in the End.

Obtaining


The end gateway block cannot be obtained as an item $$ and can only be placed by using block placement commands such as or, or  that drop the item directly to the player.[ Java Edition only]

They generate naturally as part of end gateways.

$$, it may be obtained as an item via inventory editing. It cannot be placed by block placement commands in this edition. If somehow obtained and renamed, when the player places it down, the game immediately crashes.

$$, the tile.end_gateway.name block can be obtained if the block is destroyed by the wither's initial explosion when the wither is very close. It can be placed without crashing if obtained in this way.

Info
End gateway blocks in their original form can be used to teleport to the outer islands of the end. End gateway blocks can be used as a custom teleporter using NBT tags.[ Java Edition only]


 * tag holds a set of X/Y/Z coordinates to determine the general location the player can be "safely" teleported to when entering.
 * Setting  to 1 teleports entities to the specified coordinates exactly instead of at a safer location around those coordinates.
 * determines how long the gateway has existed. This is used to determine when the beam is rendered.
 * Example:

When created in a dimension other than the End without ExitPortal NBT data, it does not teleport entities but still activates its beam effect when an entity enters.

$$, when the gateway is placed and entered in the End, it teleports the user to coordinates 0, 0, 0, below the main island. In the Overworld, it acts as a solid block and cannot be entered.

A piston cannot push an end gateway block.

Gateways have a very small chance to teleport the player directly into the void at y=0.

The end gateway cannot be seen from underneath.

Block loot
Drops itself $$.

Beam
When generated (either naturally as part of an end gateway, or through ), the block emits a magenta beam of light vertically from its top and bottom, lasting for 200 tick while fading in and out.

An end gateway block also emits a purple beam of light vertically from the top and bottom when an entity enters it. During the 40 tick this beam is visible, no additional entities can be teleported.

It also emits the purple teleport beam every 2400 tick without an entity being teleported.

The creation beam extends from around Y=0 through the block up to Y=256; the teleport beam goes 50 blocks above and below the beam. The beam is visible from roughly the same distance as a single ordinary stack of blocks. If a render distance of 16 chunks is set, the beam of light is visible from up to 255 blocks away. Unlike the beam of a beacon, this beam does not change color if the player puts stained glass over it.

Sounds




ID




Block entity
An end gateway block has a block entity associated with it that holds additional data about the block.

Trivia

 * The end gateway is the only 'portal' block that is a full cube.
 * The End Gateway starfield pattern is different from the End Portal Block, which does not add extra blue streak flying horizontally on the screen.
 * $$ if one manages to place an end gateway at the center of the obsidian platform, it teleports the player before the platform regenerates. As a result, the platform appears in a different location than it should, like below the main island.
 * $$ end gateways have no name. It shows "tile.end_gateway.name" because of a missing translation string.