Custom

Customized is a world type replacing the normal varied terrain of the Overworld with customizable features.

Basic settings
There are 18 customization options which affect whether generated structures will spawn in, as well as other environmental factors.

Ore settings
Each of the eleven sections of this page changes the settings for each type of "ore". This can be used to change the distribution for almost all ores and minerals. The only exception is emerald ore, as it only generates in extreme hills biomes and the vein size is always one block. As the distribution is hard coded, it cannot be changed. The distribution of natural resources in the Nether (gravel, soulsand, Nether quartz ore and glowstone) also cannot be changed. Apart from these exceptions, the vein size, number and distribution are set. Here are the default settings:


 * Notes
 * Isles.png
 * Isle Land
 * Special properties:
 * Coordinate Scale=3000, Height Scale=6000, Height Stretch=10
 * Upper Limit Scale=250
 * Upper Limit Scale=250


 * Delight.png
 * Caver's Delight
 * Special properties:
 * Main Noise Scale X=5000, Main Noise Scale Y=1000, Main Noise Scale Z=5000
 * Height Stretch=5
 * Biome Depth Weight=2, Biome Depth Offset=1, Biome Scale Weight=4, Biome Scale Offset=1
 * Biome Depth Weight=2, Biome Depth Offset=1, Biome Scale Weight=4, Biome Scale Offset=1


 * Madness.png
 * Mountain Madness
 * Special properties:
 * Main Noise Scale X=1355.9908, Main Noise Scale Y=745.5343, Main Noise Scale Z=1183.464
 * Depth Noise Scale X= 374.93652, Depth Noise Scale Z=288.65228, Depth Noise Scale Exponent=1.2092624, Depth Base Size=1.8758626
 * Coordinate Scale=738.41864, Height Scale=157.69133, Height Stretch=1.7137525
 * Upper Limit Scale=801.4267, Lower Limit Scale=1254.1643
 * Biome Depth Weight=1.7553768, Biome Depth Offset=3.4701107, Biome Scale Weight=1.0, Biome Scale Offset=2.535211
 * Biome Depth Weight=1.7553768, Biome Depth Offset=3.4701107, Biome Scale Weight=1.0, Biome Scale Offset=2.535211


 * Drought.png
 * Drought
 * Special properties:
 * Sea level=20
 * Main Noise Scale X=1000, Main Noise Scale Y=3000, Main Noise Scale Z=1000
 * Height Stretch=10
 * Height Stretch=10


 * Chaos.png
 * Caves of Chaos
 * Special properties:
 * Sea level=6
 * Upper Limit Scale=2, Lower Limit Scale=64
 * Upper Limit Scale=2, Lower Limit Scale=64


 * Luck.png
 * Good Luck
 * Special properties:
 * Sea level=40
 * Lava oceans=Yes
 * Lava oceans=Yes


 * }
 * }

Trivia

 * The customized world type is based on a Minecraft mod Ryan Holtz made in 2012 called Wedge.