Pocket Edition alpha 0.17.0.2

1.0 build 2 (also known as Alpha 0.17.0.2) is the second build for 1.0.

Additions

 * Added downloadable in game music.
 * Added Mashup pack (currently does not work).

Changes

 * Command is no longer available
 * "100% dragon free" & "It's alpha" removed from the splash text because we now have a dragon & we're no longer in alpha.
 * Your device will now check to make sure you have enough available storage for the game before starting the download.
 * Tweaked the slime/magma cube loot drops to the way they should be.
 * Tweaked the natural texture pack description so it doesn't get cut-off.
 * Lowest render distance value you can have is now 3 chunks (because chunks get stuck trying to load if it's below 3).
 * Tweaked the blaze charge time for attacks to match other editions.
 * Tweaked chunk generation.
 * Capitalized the "r" in Realms on the dialog text.
 * Changed "Save world to device" text to "Download World"
 * Changed "Create new world" text to "Create New"
 * Tweaked the UI in the Realms selection screen so Realms don't move around slightly.
 * Added the ignite sound for TNT minecarts & creepers.
 * Tweaked the error validation screen to better convey information about a failing Add-on pack.
 * Localization fixes and an update to the Rift launcher (Win 10 Oculus Rift only).
 * Tweaks to narration accessibility mode.
 * Play screen layout & achievement screen tweaks.
 * Text tweaks to keep them where they belong (and are readable!)
 * "Leave Bed" button updated.

Fixes
3 bugs fixed

From previous development versions
 * - Withers don't attack when summoned via command
 * - Wither attacks wither skeleton and stray
 * - Wither skeleton has normal skeleton texture after it summons


 * Other fixes
 * Fixed biomes looking strange when loading previously generated worlds.
 * No longer get "import failed" message when you import an Add-on that has already been imported- now you get a correct message!
 * The Manifest Validation window now activates during a failed import of an Add-on with an exceptionally long pack name or description.
 * Add-on packs with syntax errors in the manifests that worked in 0.16 will now also work in 0.17 (though you might want to clean them up!)
 * Baby ocelots who grow up to be adult ocelots can now be tamed.
 * Enchantments found in End Cities are now the same strength as those found in other editions.
 * Horse armor can now spawn in End Cities chests.
 * Throwing a splash water bottle on an Enderman no longer crashes the game.
 * If you join your friend's game while they are in a vehicle or riding an animal, your friend no longer clips through the vehicle/mount.
 * All current textures will now update when switching resource packs.
 * Snowballs now dispense properly.
 * Fixed a bug with saddles/chests on donkeys and mules.
 * Fixed the Dragon's breath AOE (area of effect) cloud
 * Fixed buckets so they behave as they should in Creative.
 * Iron golems now have full knockback resistance.
 * Fixed a bug so now entering an End Portal always takes you to the End (unless you're already in The End and then you go to the Overworld).
 * You can't use fishing rods on the Ender dragon anymore (for obvious reasons!)
 * Mob heads can be placed again.
 * Applied Add-on packs now appear correctly in the UI while in game.
 * Mushrooms obtained from shearing mooshrooms no longer have a blank icon in your inventory.
 * Rabbits again properly eat carrot crops.
 * Skeletons and strays will now follow you during the day if it is raining or they are wearing a helmet.
 * Fixed a crash potentially due to some player models. (iOS only)
 * Fixed random colors on grass when a player overrides grass colors.
 * Fixed carried waterlillies (lilypads) in resource packs - the pack files were named incorrectly.
 * Eggs now cause knockback and make the mob/player flash when hit.
 * Now only one "you have been given…" message displays per use when using the /give command.
 * Fixed a bug that should improve response when players interact with some blocks.
 * Pushed blocks no longer flicker once after being moved.
 * Fixed bugs dealing with mob spawn rates (i.e. ghast spawn rate, increased frequency of mob spawning in some cases, detecting whether a mob spawned from spawner)
 * Recipes that have items that have a damage value will no longer have the wrong craft number in the pocket crafting UI.
 * Beacon is now correctly highlighted in the pocket crafting screen when you don't have all the ingredients to make one.
 * Fixed a crash that happened when you and a friend entered the End Portal fountain to see the credits but your friend was standing in front of you.
 * Fixed a crash when an item went into a hopper.
 * The strays' clothing now renders correctly!
 * The store downloading layout now displays correctly (MCPE only).
 * Skin picket custom button now sizes itself based on the length of text.
 * Realms will no longer show up in the list of worlds you can upload to your Realm.
 * Settings are now correctly displayed on expired Realms.
 * Paintings can have transparency now.
 * XP orbs and loot now comes out of mobs with the smoke particles.
 * You no longer gain the Respiration effect from just holding an enchanted helmet- you need to wear it!
 * Melted ice blocks now create flowing water.
 * All note blocks now start with the lowest note.
 * The sound of a playing note block doesn't fade out too early now when you walk away from it.
 * Fixed ghast & lightning/thunder sounds.
 * Creepers no longer use their hurt sound as an idle sound (as creepers are quiet!)
 * Snow golem now has a special sound when they are hit or die.
 * Zombie villagers, silverfish, squid, and husks now all make the sounds they are supposed to make.
 * Leash offset for chickens corrected.
 * Fixed another game crash when you respawned.
 * Cured zombie villagers now make the appropriate sounds when cured.
 * When beds explode in The End, they now also destroy blocks.
 * TNT ignition animation now looks like it does in other versions.
 * Fixes to unusual minecart movement and minecarts floating above tracks.
 * Elder guardian egg now renamed properly so resource packs can find it.
 * Fixed issue where texture packs were not applying to mob heads.
 * Fixed a crash after undoing an emoji in chat (MCPE iOS only).
 * Fixed a timing issue with falling blocks.
 * Ender dragon boss bar is now visible all the time during the dragon battle.
 * Ender dragon no longer respawns each time the player reloads the game.
 * Burning players are now extinguished when jumping in a cauldron with water in it.
 * Witches spawn from witch huts now.
 * Hoes till dirt again!
 * Removed Realms offers from the store in the Android beta as well as any Realms purchases and features (because Realms don't work if you're in the Android beta).
 * Fixed a bug where the Ender dragon would appear in the Overworld after the character died in The End before killing it.
 * Fixed a crash when opening a .mcworld file (MCPE iOS only).
 * Fixed various unicode bugs.
 * Fixed the Ender dragon's perch-mode fire break attack's radius.
 * Ender crystals can now be destroyed in survival (Android only).
 * You can now use the left bumper on the controller on the inventory screen to wrap to the right side (MCPE only).
 * Wrapping now allowed when cycling through tabs.
 * Some characters in the chat text box are no longer moved off screen when the send button appears.
 * "#" can be used in text boxes again.
 * Advanced video settings toggle now saves its state.
 * Chat can be closed again with the back button.
 * Scroll bars should no longer have their max overshot value become negative.
 * Fixed a crash relating to store screenshots.
 * Fixed a crash on launch if there was no speech pack installed (Win 10 only).
 * Chat messages again read in the correct order in narrator mode.
 * Now there's a notification when keyboard shortcuts are used to toggle the TTS accessibility option (Win 10 only).
 * Fixed some mob models not being able to be changed using mobs.json
 * You now see the hand movement & TNT's texture blink when joined to a game and the TNT is ignited.
 * Fixed a bug where the Ender dragon would disappear if the game crashed while fighting it.
 * Command output from /gamerule command is now displayed for other players.
 * Fixed a severe FPS drop with lots of purple particles around the player while fighting the Ender dragon (Android only).
 * Blaze projectiles are now visible (Realms only).
 * Dragon head can move when powered without having to reload the game.
 * You are no longer repositioned at spawn when above 128 world height and the game is reloaded.
 * Minecraft launcher no longer crashes when the hard drive is full (Win 10 Oculus Rift only).
 * If you're on your friend's world, you can now see your friend switching between mob heads.
 * Protection enchantment fixed to be the same as other versions - it no longer protects against suffocation & cactus damage.
 * Caves are no longer pitch black in VR (VR only).
 * Fixed chunks of other dimensions (e.g. the Nether) generated when you enter a dimension the second time on a server/game with a smaller render distance than you.
 * Play screen now properly shows Realms trial when the trial is still available but you have accepted a friend's Realm invitation.
 * Achievement screen will now populate with a single list of achievements if suspending/resuming your game.
 * If you die and rejoin a game, you are again respawned in your last bed (or at world spawn if your bed was destroyed) rather than where you died.
 * 90 degree fences have correct collision boxes now.
 * Fixed a bug where the sneak button wouldn't disappear when switch sneak/jump button option is active.
 * Loading worlds from templates shouldn't fail sometimes anymore.
 * Fixed a bug with using spawn eggs on spawners- it now behaves correctly.
 * Fixed a duplication glitch with Eye of Ender.
 * Ender crystals and projectiles fixed so players with short render distance can now fight the Ender dragon without issues.
 * Cocoa pods now show a crack animation when breaking them.
 * Various skin bug fixes.
 * Lingering potion effects now refresh every few ticks if you are standing in its effect cloud.
 * If you're in a friend's game and your friend throws an Eye of Ender, the animation now looks like it should.
 * Fixed a crash caused by the End portal on certain graphics settings.
 * Fixed a graphics bug where mob spawners allowed you to see through the world.
 * Fixed a graphics glitch with End gateway blocks near water.
 * Fixed an occasional crash when you return through a Nether portal with a mob spawner nearby.
 * Fixed the Ender charge so it doesn't slow down over time.
 * Plastic texture pack particles fixed.
 * Fixed the error message for the /give command when invalid values are entered.
 * Dropped items now move to the next empty space when a block is placed on top of them.
 * Silverfish now take damage when on soul sand.
 * Fixed a crash when the game was resumed (MCPE iOS only).
 * Fixed a crash that occurred when trying to join a LAN game.
 * End gateway no longer suffocates you!
 * Fixed a crash when a game was stopped with players still logged into it.
 * Thrown lingering potions now have a splash effect.
 * The armor and clothes the skeleton models wear disappear when they're splashed with invisibility potion
 * An animal on a lead should land safely on the ground now without taking any damage.
 * Shulkers no longer attack you when the difficulty is set to peaceful.
 * Clocks again rotate at the same speed as one held in hand when placed in item frames in dimensions other than the Overworld.
 * Villagers now run from zombie pigmen.
 * Mobs no longer jump and turn near obstacles on slabs, carpet, etc.
 * Fixes and updates for City, Fantasy, Natural, and Plastic texture packs.
 * Weather now clears up after using the /toggledownfall command during a thunderstorm.
 * The auto-complete list now show players that are on the same world but just in different dimensions than you.
 * The close button in the chest UI no longer overlaps an item slot when you hover your mouse over it (Win 10 only).
 * The d-pad on the controller is now supported in the Exit Minecraft prompt.
 * You can now whisper to yourself in text chat in the game (good for making notes for yourself that only you can see!)
 * You can now see the animation of a witch drinking a potion.
 * Fixed crashes when loading terrain.
 * Fixed an occasional crash when moving the visibility distance slider in the options.
 * Importing a world with an Add-on will no longer fail due to duplicate world IDs.
 * Held items are no longer cropped or off-frame when playing in a different aspect ratio so clocks & compasses will show up correctly again.
 * When an Enderman is being hit, its head color is consistent - the bottom part no longer turns completely red.
 * Clocks continue to work when dropped now.
 * You can no longer enter a vehicle while riding a pig/horse/donkey/mule (that's dangerous!)
 * Cocoa pod stems are now correctly displayed.
 * The game now registers mouse clicks as fast as you can click them!
 * Fixed lag when your world is saving.
 * Animals breed again (instead of just showing hearts with no baby appearing).
 * Chat position is fixed.
 * Throwing rate of snowballs is fixed.
 * The spawn rate of Golden Apples in chests is fixed.
 * Pointing the crosshair near the top or the bottom of a block while you're in sneak mode no longer highlights the block next to the one you want.
 * Framed maps' green indicators no longer disappear from a held map after you teleport to another dimension.
 * All zombie pigmen within range will now attack you if you attack one of them.
 * The anvil no longer deletes items if the game is closed while the screen is open.
 * Leaves no longer act as opaque blocks when the Fancy Graphics option is off.
 * Leaf blocks held in the hand or dropped on the ground now have transparency if Fancy Graphics option is on.
 * Broken spruce and birch leaves no longer have different colors than they should.
 * You can't walk through fences anymore.
 * Compasses placed in item frames now show the correct direction towards spawn.
 * Minecarts with mobs no longer fly upwards after you join a game.
 * Fixed the looped sound for the ignite action.
 * Fixed a crash that occurred when hostile mobs die.
 * Fixed a crash when you returned to your world after the credits ended.