Debug screen



The debug screen is triggered when the key is pressed (+ on Macs [by default; the behavior of the F keys can be changed in Keyboard preferences] and some laptops). It shows the chunk cache, the memory usage, the map seed, various parameters, the player's map coordinates and a graph that measures the game's current frame rate. It can be very useful for telling other players your map location and monitoring performance. As of 1.2.4, pressing (+ on Mac and some laptops) brings up the debug screen but without the graphs. The graph will appear on pressing + (+  +  on Mac and some laptops).

Profiler graph
Pie charts in the lower right of the Shift+F3 debug screen display real time profiling information. More detailed information about one section can be displayed by using the keys 1-9. Press 0 to go back to the previous section.

More Debug-Keys

 * + : Reloading all chunks
 * + : Toggle Hitboxes of entities
 * + : Make a Debug-Crash (press keys for 10 seconds)
 * + : Toggle View distance between Far / Normal / Short / Tiny
 * + : Toggle IDs of items, the durability of tools and the scale of maps
 * + : Toggle Auto-Pause when Minecraft loses focus on / off
 * + : Reload the Texture Pack, useful for developers of texture packages

Trivia

 * Lc, Biome, and the lighting values do not display when you are in the void or above y = 255 (in the Overworld)


 * When triggered in the nether, the "B" (biome) displays the biome of "Hell". In The End, it will indicate the biome "Sky", likely because The End was originally going to be the Sky Dimension.