Java Edition Indev 0.31 20100128

A version of Indev 0.31, also known as in-20100128-2304, was released on January 28, 2010, at 22:31 UTC.

Blocks

 * Diamond Ore JE1 BE1.png Diamond ore
 * Not in Indev house block chest.
 * Drops 1-3 diamonds.


 * Block of Diamond JE1.png Block of diamond
 * Not in Indev house block chest.
 * Drops itself.
 * Currently unobtainable without world editors
 * Currently unobtainable without world editors


 * Gear.png Gear
 * Could only be obtained by inventory editing and was initially invisible in the inventory.
 * At some point, this was changed to the animated version as seen when placed in the world.
 * A gear's sprite consisted of two parts; the center rod and the animated gear itself.
 * When hacked into the game, a gear could be placed anywhere, but would show nothing in its block space and was invisible unless horizontally adjacent to one or more blocks.
 * The placed gear would then show a gear sprite on the near side of each of those blocks.
 * A placed gear could not be destroyed by mining a block that its gear sprite was shown on, because the placed gear was actually adjacent to that block.
 * If the block a gear sprite was shown on was destroyed, the adjacent placed gear would no longer show that sprite.
 * Removing all blocks adjacent to a placed gear would remove all of its visible gear sprites, leaving the placed gear invisible.
 * Placed gears could not be destroyed directly by the player; attempts to do so would phase through to the block behind it, much like water.
 * A placed gear could only be removed by explosions.
 * Drops itself.

Items

 * Coal JE1.png Coal
 * 1-3 are dropped from Coal ore.


 * Diamond JE1 BE1.png Diamond
 * 1-3 are dropped from Diamond ore.


 * Gold Ingot JE1.png Gold ingot


 * There are 100 of them in the Indev House, but is otherwise unobtainable.


 * Iron Ingot JE1.png Iron ingot


 * There are 100 of them in the Indev House, but is otherwise unobtainable.


 * Wooden Sword JE1 BE1.png Wooden Axe JE1 BE1.png Wooden Pickaxe JE1 BE1.png Wooden Shovel JE1 BE1.png
 * Stone Sword JE1 BE1.png Stone Axe JE1 BE1.png Stone Pickaxe JE1 BE1.png Stone Shovel JE1 BE1.png
 * Diamond Sword JE1 BE1.png Diamond Axe JE1 BE1.png Diamond Pickaxe JE1 BE1.png Diamond Shovel JE1 BE1.png
 * New Wooden, Stone and Diamond swords, axes, pickaxes and shovels variants
 * Swords mine 1.5 times faster than by hand.

World generation

 * Indev House
 * Items added to the tool chest
 * Iron sword
 * All 16 new item types

Gameplay

 * Crafting
 * Pressing opens the "Crafting" menu
 * Crafting is not fully functional yet, with the only available recipe being an apple (in the top left-hand corner box) or more than one apple (one of them must be in the top left-hand corner box) to an arrow.
 * Unlike with the Inventory, you can't move while Crafting (just like versions newer than Java Edition Alpha v1.0.14_01).
 * The maximum item stack size is only 1 in a box of the "Crafting" menu.

Blocks

 * Iron and Gold ore now drop themselves.
 * Coal Ore drops 1-3 coal.

Items

 * Controls
 * Right-clicking on a stack picks up or puts down a single item.
 * Left-clicking on a stack picks up or puts down the entire stack.
 * It does not deposit more items than would create an item stack larger than the maximum stack size.
 * The remainder remains hovering at the pointer.
 * The player can no longer walk while having a chest open.
 * Maximum item stack size changed from 99 to 50 for items in the inventory, and 100 for items inside chests.
 * General
 * Items now show as 3D voxel sprites.

World generation

 * Indev house
 * Size of starting item stacks in Indev house chests increased from 99 to 100

HUD

 * Fullscreen mode no longer affects GUI's, the Hotbar or displayed text.
 * Armor sprites will no longer display in their respective slots even if the level is reloaded.

Fixes
From Indev 20091231-2
 * Due to the removal of armor sprites from in-game play, it is no longer possible to grab the sprites out.

Bugs

 * Graphical glitch when game starts.
 * Clicking corrects it.
 * Pressing a movement key at the same time as opening a chest causes that movement key to get "stuck".
 * It is possible to use more than one apple to craft an arrow. (See 1.4 Gameplay for some information).