Minecraft Wiki talk:Issues/Weekly 12w03a

category suggestion
i suggest following categories pre-set before posting bugs. EDIT: well, there will be next weekly.

Fixed/Skipped
15:58, 20 January 2012 (UTC)

Vines on vines
I've found that when trying to place a vine block on already existing vine, it doesn't place any blocks, but still wastes one from your inventory. Not sure, if this has happened on elder releases... 02:37, 21 January 2012 (UTC)

Mobs: Flying Squid Bug
Sometimes when spawning a squid on top of a tall jungle tree it will fly through the sky as it if it swimming in water. video example Is this valid to add to the main post? 21:23, 1 February 2012 (UTC)DoneyKebab

Problem with healing wolves
Upon updating to this version I have found that I am unable to heal any of my tamed wolves with rotten flesh, raw and cooked pork, or raw chicken. Giving them any of these simply makes them attempt to go into breeding mode (meaning the food is also consumed if they are in breed mode or if the wolf recently had a pup). Also, all my tamed wolves from 1.1 have been reduced to a low health (tail about 60 degrees away from full) making them all whine. Bug? Has anyone else even seen any other bugs?
 * Can confirm this, same here: Tails are down, wolves are whining. Even the newborn ones. Healing doesn't work. Tested in creative mode. Maybe the next one could put this on the article? -- 00:03, 23 January 2012 (UTC)


 * I can confirm this too. -- 10:18, 25 January 2012 (UTC)


 * This appears to me to be a hotfix for the breeding not previously working at all, but they over-did it a little I guess. -- 00:15, 2 February 2012 (UTC)

Language font bug
Some language packs (e.g. German, French) do not use the standard font, while some others with special characters (e.g. Spanish) use the correct font

Wolves attacking Creepers
On command, tame wolves seem to attack Creepers now. Discovered on creative. Probably a bug.


 * I guess it's a feature. -- 00:04, 23 January 2012 (UTC)
 * Best part is that you can just back off, and the wolves will kill it without any risk of it exploding. -- 00:17, 2 February 2012 (UTC)

Zombie pathfinding bug
When a zombie walks onto a half step it spins around in circles on that block. I found this when a zombie climbed onto a wall consisting of full blocks + half slab on top. 16:05, 24 January 2012 (UTC)

Dungeons bug
Dungeons don't have chests

-(user 70.113.221.183 (talk) (moved by ))

Fire Bug
SOMETIMES, when i put fire on a vertical block, the fire acts as if it's on a horizontal block for a little bit and then reverts to vertical fire (tested on creative)

[Multiplayer] God mode animals and mobs.
In multiplayer we had multiple occasions where, for example, a sheep was in a sort of godmode status. Even after restarting the server the sheep was still in godmode, we also couldn't shear the wool from the sheep. This bug occured multiple times in the jungle biome. -- 10:19, 25 January 2012 (UTC)

(Forum reference): Water flow, loot lost on death, respawn on new island
Some bugs seen in 12w03a that were reported on the forum.

1. Water flow problem. Water flowing when the source is behind blocks and not directly visible. Same water not flowing down an opening. Chunk created in 1.9 prerelease 1, problem spot discovered (mining down) in 12w03a.

Link for 1: http://www.minecraftforum.net/topic/844003-official-11-bug-reporting-thread/page__view__findpost__p__12290226

2. On death, all loot carried went poof. It was not available to pick back up when I returned to where I died. Death occurred by standing in a tree farm while AFK when trees grew.

3. On a different death, a new spawn point on a new island.

Link for 2 and 3: http://www.minecraftforum.net/topic/844003-official-11-bug-reporting-thread/page__view__findpost__p__12301426

03:41, 27 January 2012 (UTC)


 * I am having these issues on the snapshot as well as a separate partition running the 1.1 release now. They were occurring before I got the snapshot though for some reason.  However, they did not start happening until recently.  This makes me think it's not necessarily anything to do with the snapshot itself, although I could have an entirely different bug causing this. -- 00:24 2 February 2012 (UTC)

Iron Bars and Furnace
(Only tested on SMP server) With iron bars selected, right clicking on a furnace crashes the game and gives the error message "Internal exception: java.io.IOExecption: Received string length longer than maximum allowed (17 > 16)".

This happens with anything I attempt to use when opening the furnace.