User talk:Chixvv

Bastion Remnant renders
Hello, I looked at your bastion remnants renders, and it seems they don't follow the Strandardized views rules, first of all - the lighting, it seems a bit off compared to in-game lighting, also - the camera rotation - it should be a view angle of 45° and 60°. If possible It would be amazing if you could reupload the images following the Standardized Views rules. Thanks Oakar567 (talk) 10:25, 17 April 2020 (UTC)
 * I admit that it is not the lighting in game, but I am sure the view angle is 45°and 60°. However, I have no idea how to creat the renders of these 1.16' structures with the in-game light. --Chixvv (talk) 14:55, 17 April 2020 (UTC)
 * You can use super small FOV value method(also described in Standardized views article) and use teleport or tp command to rotate camera correctly Oakar567 (talk) 15:31, 17 April 2020 (UTC)
 * I cloned them into 1.12 with textures, and captured using Mineshot. Do they look better now?--Chixvv (talk) 09:10, 18 April 2020 (UTC)
 * Yup, as they are now directly captured from game, thank you Oakar567 (talk) 11:49, 18 April 2020 (UTC)