User:Willingham yAAOz

Willingham_yAAOz is a rare neutral mob that spawns only in Plains. They are dangerous mobs that are armed with enchanted Diamond Swords and are usually found with enchanted Diamond Armor but occasionally with Iron Armor. If provoked, they will defend themselves and viciously attack their targets, calling in Pigs to help them. There can only be one Willingham_yAAOz in a loaded chunk, and if that one is killed, a new one will spawn (See spawn).

Unlike most mobs, Willingham_yAAOz is also a target for hostile mobs. Usually, it would kill the mob without losing health, but sometimes, when overwhelmed, it will die. To provoke Willingham_yAAOz, one must hit it, in the same manner as provoking Zombie Pigmen. Meanwhile, giving it a diamond will ally it to you, helping you create Redstone contraptions, create structures and guard areas. However, hitting it will turn it back to neutral, and hitting it again will provoke it.

Willingham_yAAOz have interesting mechanics where they can be "lured" into certain areas. Willingham_yAAOz like certain mobs and blocks, and as long as it can see them, it has a chance of walking towards them, whether or not it will bring it to its death. Otherwise, Willingham_yAAOz do not fall for lava or falling traps, due to their highly advanced pathfinding.

Appearance
Willingham_yAAOz are humanoid NPCs that have a skin that resembles Iron Man. When Willingham_yAAOz's internet is down, it will revert to disguise as the Player, making it slightly deceiving. They are always found wearing enchanted Diamond or Iron Armor, and they hold enchanted Diamond Swords that may be dropped.

Behaviour
Willingham_yAAOz, when they spawn, will wander towards the nearest Village, and start building Redstone devices, most of which are centered around automatic farms and Pistons. He rarely ever uses any block other than Stone Brick or Hardened Clay to build. If left alone for periods of time, he can build many aesthetic or functional structures centered around a 256 by 256 block radius around the Village. Unlike most neutral/hostile mobs, Willingham_yAAOz will never despawn because they will keep the chunk loaded for themselves. If multiple Willingham_yAAOz are spawned using the /summon command or third-party programs, this can cause a great deal of lag.

When Players come within 32 blocks of the player, the Willingham_yAAOz will detect it, and start to sprint towards the player, "greeting" it. If the player does not respond in any way (attacks them, walks, or opens the GUI) for 8 seconds, Willingham_yAAOz will sprint and go back to what it was doing. Its GUI is opened by right-clicking it, and there are a few tabs, but each of them are unlocked sequentially after each other at the price of a Diamond. The first Diamond is used to unlock the first tab, allowing it to build structures. The tabs are as follows:


 * Constructing: It will build structures, given some bulk resources, according to the player or from a predefined list of possible builds
 * Redstone: It will build Redstone contraptions, given some "currency" (currently Emeralds)
 * Guarding: It will guard a certain area from selected mobs. Therefore, they can keep certain mobs alive in an area and certain will be targeted
 * Hunting: It will hunt, and after 12000-15000 ticks, it will have some raw or cooked meats, fish or even Rotten Flesh or Bones. There doesn't necessarily have to be animals to hunt

Attack a Willingham_yAAOz will cause it to flash and inflate like a Creeper for 50 ticks, and start sprinting to retaliate. Willingham_yAAOz also comes on the Minecraft Wiki frequently and try to add as much information as possible, fix typos and remove false information.

Luring

Willingham_yAAOz have an interesting feature, allowing them to be "lured" into certain areas. This allows for farming Willingham_yAAOz. They have a certain number of blocks and mobs they "like", and will try to get as close as possible towards it. They will even perform this behavior if provoked. The luring works like this:


 * Willingham_yAAOz will pick a random number between 11-25, and that will be the number of blocks the radius is. Any of the preferred blocks that are under the radius will be detected.
 * If a block or mob is detected, it will get to the closest one, ignoring lava and falling, allowing for interesting traps.

The blocks include Cake, Lapis Lazuli Blocks, Podzol, Moss Stone, Chests and Ender Chests. The mobs include Wither Skeletons, Mooshrooms and Iron Golems.

Farming
Willingham_yAAOz provide a variety of drops, from Fire Charges to Diamonds. Willingham_yAAOz cannot be killed in normal falling, suffocating or lava traps, due to their pathfinding. However, specific Willingham_yAAOz farms can be created, relying on the principle that Willingham_yAAOz have poor pathfinding when they find the blocks or mobs they "prefer". Probably the cheapest block to use is a Chest, so use that to lure them into a long drop, killing them and have them die on Hoppers. The best part is, since Diamonds are not a rare drop, Diamonds are obtainable by waiting beside the farm, allowing for a slow but steady Diamond farm. XP farms are also useful when created with these, since these drop 8 times as much XP as the average mob. Also, Willingham_yAAOz will immediately spawn after the Willingham_yAAOz before it has died. Note that Willingham_yAAOz will only spawn in a given Village that they "like" after the first one spawns in a Plains biome.