Minecraft Dungeons talk:Cosmetic

History Merge
We should merge the history sections.--Olivia Capucine Elisabet (talk) 22:04, 24 February 2021 (UTC)
 * Agreed. No benefit to have the two separated, obstructive even.. 🍍 Raybeano99  (Talk) 23:07, 24 February 2021 (UTC)
 * . we don't need two history sections for one page. also having "cape history" on the table of contents looks real ugly lol Oreli (talk) 23:11, 24 February 2021 (UTC)
 * Done.--Mr. trex 2021 (talk) 10:29, 15 May 2021 (UTC)Mr. trex 2021

Specular Textures
Should specular textures be also included on this page? – Unsigned comment added by Richard01 cze (talk • contribs) at 16:57, 26 May 2021 (UTC). Sign comments with
 * What's are specular textures? James Haydon (talk) 17:39, 26 May 2021 (UTC)
 * Specular textures are used to define reflective parts of a model by that texture. Almost every cape has that texture. Richard01 cze (talk) 18:58, 26 May 2021 (UTC)
 * I see no harm in their inclusion. Perhaps under the "base" texture. Does raise the question of if the same should be done for all other specular textures/shine maps in the game on the relevant pages. 🍍 Raybeano99 (Talk) 13:52, 28 May 2021 (UTC)
 * Okay maybe upload them just for this page so I can see what they look like. That way I can judge if they should be used for other pages. James Haydon (talk) 13:55, 28 May 2021 (UTC)
 * Specular Textures added Richard01 cze (talk) 15:09, 28 May 2021 (UTC)
 * Okay so basically the have the patterns of the capes on them. Do any specular textures also exist for mobs and items? James Haydon (talk) 15:11, 28 May 2021 (UTC)
 * Yes, player skins have them, Gale Gate has it, some gold button has it also, a lot of models have specular maps, it's used to make texture reflect light. Richard01 cze (talk) 15:16, 28 May 2021 (UTC)
 * Okay so should we upload them for everything that has them? I'm thinking for mobs and armor sets since the tend to reflect light the most. James Haydon (talk) 15:17, 28 May 2021 (UTC)