Custom world generation/parameter point


 * : Used to place similar biomes near each other. Not to be confused with the temperature value listed on Biome.
 * : Value between -2.0 and 2.0 (both inclusive). The min value.
 * : Value between -2.0 and 2.0 (both inclusive). The max value. Must be not less than
 * : Shorthand of.
 * : Value between -2.0 and 2.0 (both inclusive). The min value.
 * : Value between -2.0 and 2.0 (both inclusive). The max value. Must be not less than
 * : Value between -2.0 and 2.0 (both inclusive). Shorthand of  when the min equals to the max.
 * : Used to place similar biomes near each other. The format is the same as.
 * : Low continentalness corresponds to ocean terrain, high continentalness to inlands terrain. The format is the same as.
 * : In the overworld, high erosion corresponds to flat terrain. The format is the same as.
 * : Used for biome rarity. The format is the same as.
 * : Used to generate cave biomes. This is the only parameter that can vary when moving vertically. A depth of 0 is at the surface, a depth of 1 is at 128 blocks below the surface. The format is the same as.
 * : Value between 0.0 and 1.0 (both inclusive). Similar to the other parameters but is 0 everywhere. thus setting this parameter nearer to 0 gives the biome a greater edge over others, all else being equal.