Tutorials/Shelters

Core Rooms
There are several things every Minecraft shelter should have.


 * A Craft Room
 * This is the single most important room and should be the first one built. A craft room should include a crafting table, at least one furnace, and at least one chest containing important and rare crafting materials that you don't want to accidentally lose while mining.


 * A Furnace-room
 * This is important if you are a big miner and every miner should have one. This also enables quick production of several stacks of charcoal, smooth stone, and glass.  Make a big room and line the walls with furnaces; possibly keeping a chest of fuel inside as well. The benefit of having multiple furnaces is to help speed up smelting since each furnace is able to run independently.


 * A Storeroom
 * A room full of chests for storing all of the dirt, cobblestone and other less-valuable materials that accumulates in your inventory while mining. This should be built once your main craft room starts to overflow.


 * The Entrance to Your Mine
 * It's generally a good idea to put the entrance to your mine inside your shelter. If you return at night, you won't have to make a mad dash to your house.


 * A Bedroom
 * Since Beta 1.4, sleeping in a bed resets your spawn point to the bed. Put beds in all bases to easily transfer primary bases. This room often shares purpose with another room.

Expansions
These projects, while not entirely mandatory, make your base more useful and interesting.


 * A Well
 * A renewable water source is useful for a variety of projects. Put water in a 1x3 ditch and you can take water repeatedly from the center!  For a more aesthetically pleasing pool, a 2x2 well works as well, and you can take water from any of the squares.  Just don't dig it more that one square deep.


 * A Wheat Farm
 * A renewable source of food from the safety of your base is incredibly useful. See Farming.


 * A Tree Farm
 * Producing wood in your own base can eliminate a major reason for venturing in the dangerous outside. Make sure your farming room has a torch next to each sapling and has at least 5 free blocks upwards. A chest with axes, saplings, and spare wood can be helpful as well.  See Tree Farming.


 * Reed and Cactus Farms
 * Easier to manage but somewhat less useful than the above two projects, farming reeds and cactus underground requires little effort. A cactus farm requires sand to grow, and reeds need to be properly irrigated.


 * Chicken Coop
 * Farming eggs is possible, though time-consuming, by locking yourself in a small room and throwing enough eggs to spawn several chickens. Place water so that any eggs that are laid float toward you, and then walk away from your computer for at least a couple hours.  At about one hour the chickens should have produced enough eggs for you to break even; waiting three or more hours will reliably give you a good number of eggs.
 * The simple "small room" method is good for starters, but it's possible to create fancy multi-level structures that drop eggs to the player as well. Hint:  Chickens will always stay above water suspended by signs and ladders, but the eggs they lay will sink down.


 * Indoor animal farm
 * Light up a large area with a grass floor and you can gather wool, leather, and pork chops safely. The bigger the better.


 * An Incinerator
 * A room with a lava or cactus pit, for disposing of unwanted materials. Be careful with lava around inflammable materials.


 * An Obsidian Farm
 * Natural obsidian is dangerous to mine, let alone finding it. Make a long, narrow, enclosed pit to store lava in. The easiest way to get lava is in The Nether, so you may want a portal in this room as well.


 * Minecart Hub
 * If you have active mines scattered over the place and use Minecarts to haul your stuff back to your base, dig out a universal stopping point under your base.


 * Indoor fishing pond
 * This is very easy to make, but can be very useful, especially if you don't have a wheat farm yet. Just make a hole long enough to cast your fishing rod, around 8 blocks long and four blocks deep, and fill it with water.

Defense
These additions make you safer and provide a certain amount of entertainment.


 * An Overhang
 * Since spiders can climb walls, a base needs to have either a ceiling or an overhang along the outside walls to be safe.


 * A Perimeter
 * Adding torches around your base can reduce the amount of monsters that spawn nearby, so add some light to your lawn! You can also use fences, cactus, and burning netherrack to keep enemies out.


 * A Moat
 * The simplest of these is a "Dry moat" or trench, a couple layers deep so that skeletons and zombies can't get across. This can provide you with a reasonably safe area that is outside.  This can be filled with water to push the enemies to a mob grinder, or simply filled with lava which has more dramatic and obvious effects.


 * Archery tower
 * If you have a plentiful supply of arrows, building a small tower to pick off nearby monsters can be fun and provide useful resources such as gunpowder.


 * A dispenser turret
 * Put a dispenser with some arrows at your desired location (preferably next to a door) and a Stone Button/Lever/Pressure Plate attached to it. This is handy if mobs want to pay you a visit.


 * Traps
 * If you're not satisfied with moats or a perimeter fence, consider adding a trap or two.

Other Ideas
There infinite possibilities in Minecraft.


 * Add underground floors to your shelter.
 * Using this gives you a chance to find resources, and, in the case of invasion by mobs, it will always provide a safer spot.


 * Add above-ground floors to your shelter.
 * It is normally advised to do this after building underground floors if you have a lack of resources. This could even give you a chance to "snipe" some creepers and spiders in the morning.


 * Remake it out of a different material.
 * Install luxurious violet carpeting for the bedroom. Give your craft room a nice glass roof.  Rebuild the armory out of obsidian.  Redo your outer walls in smooth stone.


 * Make a base in a new location.
 * Having more than one base helps if you need to travel farther to get resources. A base next to your spawn point is helpful if you built your main base somewhere else.


 * An emergency kit.
 * In case you fall in lava and lose your gear.


 * Add an escape tunnel.
 * You never know, that creeper might one day get you. Bonus points if the tunnel leads to your secondary base.


 * Make a panic room/bunker.
 * Put tnt throughout your base and have redstone leading to your panic room. It is recommended that your bunker's walls, ceiling, and floor are made of obsidian, that your bunker contains at least basic supplies, and that it is connected to your escape tunnel. Bonus points if you have glass floors with lava underneath (see below) - the TNT will destroy the glass but not the lava, meaning any mobs will burn and drown.


 * Lava lamp
 * Simply make a hollow space out of glass and fill it with lava. An efficient method is to run a vertical column through many floors powered by a single lava block at the top. Try not to carry a sword when around glass blocks, in case you accidentally click the left mouse button.


 * Storeroom System
 * After a few days worth of play time, you will start to run out of space. Continue making more places to store your dirt and stone, or better yet, dig two blocks under the original chest and place the new chest there (you need space for it to be able to open it). You can also use signs to mark your chests.


 * Quarry
 * A Quarry yields very large amounts of materials to make your buildings, but it is very hard to make and can require several days of gameplay.


 * Mining shaft sunroof
 * Making a sunroof that points directly down your mining shaft has its advantages, you will be able to tell the time of day more easily, and burn mobs like the zombie and skeleton.


 * Lava beacon
 * Make a large pillar of stone or any nonflammable material and pour a lava bucket on it. It helps when you are a long way from home.


 * Glass floors
 * No mobs can spawn on glass floors, making for a handy alternative to a well-lit shelter.


 * Lava floors
 * Similar to having a lava lamp, have a 1 block high space below all glass blocks on the floor and pour lava there. This will keep your shelter visible.


 * Beacon
 * Requirements: 5 redstone, 4 sticks , 5 cobblestone (dependent upon height)
 * Place one block and cover each side with a redstone torch, next place redstone on top of this block, finally place a block above each torch.
 * This will cause a random off/on effect making the redstone torches blink, Construct this at higher altitudes so no trees or cliffs can keep it out of your sight.
 * When leaving the game on single player the redstone torches will turn off and no longer blink, upon relog this will require some maintenance


 * Doorbell
 * Mobs (and players!) entering your house without you knowing is a pain, that's why you need a doorbell.
 * Requirements: 1 Redstone, 11 wooden planks.
 * First craft 2 planks into a wooden pressure plate, Now take your wood and redstone and craft a note block, Place the pressure plate on your entrance and the noteblock beside it, When a mob or player steps upon the plate the note block will play a sound, You can make this more sophisticated making chimes or even a whole song that play upon entering.