Strider/ED


 * Entity data
 * : 1 or 0 (true/false). True if there is a saddle on the strider.
 * : 1 or 0 (true/false). True if there is a saddle on the strider.
 * : 1 or 0 (true/false). True if there is a saddle on the strider.
 * : 1 or 0 (true/false). True if there is a saddle on the strider.