Bedrock Edition beta 1.12.0.6

Beta 1.12.0.6 is the fourth beta version released for Bedrock Edition 1.12.0, released on May 22, 2019, which fixes bugs.

General

 * Add-ons
 * Removed the "byte order mark" at the beginning of function files if it exists
 * Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third

Fixes

 * Crashes/performance
 * Fixed a crash that could occur when the game was checking for previously downloaded content
 * Made further improvements to performance around new villages
 * Fixed a crash that could sometimes occur when exiting the game on Windows 10
 * Reduced the amount of memory required to load textures
 * Fixed a crash that could occur when loading the game
 * Fixed a crash that could occur when throwing an egg or snowball
 * Fixed a crash that could occur when flaming arrow entities were being loaded in
 * Fixed a global resources crash on Android
 * Fixed a crash that could occur when trading with a villager
 * Fixed a bug that would cause a performance drop when mobs produced splashing particles when entering water
 * Improved block occlusion performance
 * Improved performance related to chunk loading


 * General
 * Custom skins are now applied correctly without needing to restart the game to see them
 * Made item names more consistent by removing 'tile' from the beginning of some of them
 * The "Invite to Game" button is no longer enabled on third party servers
 * Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in
 * Custom skins no longer keep revert to an earlier cross-platform skin after reloading the game


 * Gameplay
 * The "Iron Belly" achievement can be unlocked once again
 * Acacia planks can be crafted correctly once again
 * Village job site blocks now have consistent sound volume levels when used by players
 * Players now consistently receive items when completing a trade with a villager and using a controller
 * The player paper doll model now moves correctly when the player is gliding with Elytra
 * Using pick-block on sweet berry bushes now gives the player the correct item
 * Fireworks now correctly boost elytra flight if provided through or
 * Bone meal is now consumed correctly when used on grass
 * Paintings can now be crafted from dyed wool
 * Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager
 * Players can no longer lose or duplicate banner patterns when switching them in a loom with a full inventory
 * Cactus blocks of different growth stages can be smelted into green dye again
 * Fixed an issue with missing button icons in the How to Play section on Switch
 * Pressing controller Y on the cartography output slot now only crafts the correct amount
 * Re-established a fix to keep legacy trades working the way they used to
 * Llamas now drop their leads if their wandering trader is killed


 * Mobs
 * Cats and villagers now have the correct head position when sitting and sleeping
 * Tamed cats no longer slide around while sitting
 * Armor stands now render off-hand items correctly
 * Villagers without professions now follow regular schedules
 * Parrot legs are now aligned correctly when flying
 * Fixed creeper model in some marketplace maps


 * Graphical
 * Updated illager captain banner texture
 * Fire particles no longer display on empty mob spawner blocks
 * Tweaked arrow rendering timing to improve VR experience
 * Fixed a small error in the bell texture UV


 * Commands
 * Killing a rideable entity no longer respawns its rider when killed in the same tick
 * The command now works reliably with items renamed in the language files


 * Add-ons and scripting engine
 * Custom underwater mobs can now spawn naturally