Instant Damage

Instant Damage is an instant status effect that decreases health for living mobs and heals the undead.

Effect
Instantly inflicts magic damage of × 2level. Undead mobs (including the wither) are healed as if with Instant Health instead. Death is reported as " was killed by magic". When applied using a lingering potion, damage is inflicted every second. As this is magic damage, it can only be decreased via Resistance and Protection.

Levels 30–31 (amplifiers 29–30) provide no damage unless the entity the resistance effect of at least level 4 (amplifier of at least 5), and amplify other incoming damages by a large amount for the time the entity is red. Level 32 (amplifier 31) provides no damage. Amplifiers outside the range 0–31 (corresponding to levels 1–32) are used modulo 32.

Immune mobs

 * Witches are 85% resistant to Instant Damage.
 * Endermen are immune to Instant Damage from splash potions, lingering potions and tipped arrows, but not from commands.

ID




History
即時ダメージ 瞬间伤害