Trident/ED


 * Entity data


 * : The tag representing the item that is given when the entity is picked up.
 * : 1 or 0 (true/false) - true if the trident has already damaged an entity, in which case subsequent collisions with entities deal no damage.
 * : 1 or 0 (true/false) - true if the trident has already damaged an entity, in which case subsequent collisions with entities deal no damage.