User talk:Superspace

hi

s.millr

Sounds in 15w50a
I see you added history notes about sounds being added in 15w50a. There were no sound events added in 15w50a, many were added in 15w49a and perhaps actual sound assets were added to the 1.9 resource bundle at the same time as the release of 15w50a. Please check your edits for accuracy. Thanks. Anomie x (talk) 19:01, 9 December 2015 (UTC)

My mistake, I'll make sure to check for that again in the future. Thanks for pointing it out! Superspace (talk) 22:27, 9 December 2015 (UTC)


 * I went ahead and revised my edits. Hopefully it is a bit more accurate now. Thanks again for pointing out my error. Superspace (talk) 22:42, 9 December 2015 (UTC)

File:AllBabyTypes.png
Are you sure the animals are babies? The BlobsPaper.png 02:49, 1 June 2016 (UTC)


 * Yes, I manually spawned all of them in using, with  set to -99999 so they wouldn't grow up. The Polar Bear cub might be throwing you off, since it's as large than some full grown animals! But yes, they are all babies. Check the sizes of their heads. Superspace (talk) 03:04, 1 June 2016 (UTC)
 * You're right, they are babies. The BlobsPaper.png 02:49, 8 June 2016 (UTC)

Thanks
 &spades; I hearby award this

GNU32 NEON BADGE OF

EXCELLENCE

to the user

&spades; I consider your work impressive, and as a token of my esteem let me present you with this historic badge. – Sealbudsman talk/contr 00:52, 24 June 2016 (UTC)


 * Thank you! I wear this neon badge with pride. :) Superspace (talk)

File:NarratorToastMessage.gif
Hi Superspace! I'm a user of Japanese Wiki. English is bad, but please understand.

About File:NarratorToastMessage.gif uploaded earlier, as I was uploading to the Japanese version, an error was confirmed, so please upload the configured file to English version or Japanese version?-- 05:56, 18 April 2017 (UTC)


 * I'm not sure what would cause something like that. Could you try uploading it again and tell me what error message you receive? Thanks. Superspace (talk) 22:08, 3 May 2017 (UTC)

Amazing job!
I'm really loving the new biome sprites you uploaded today. They complement the existing ones very well and I totally enjoy this style of yours. It's nice to see someone pick up on these, because they haven't been in use for the longest time. When I updated the sprite some time ago I didn't really bother with most of the variants, but it's nice to see that someone finally got those covered. Btw, I'm also glad you gave the whole biome page some love. It sadly was getting left behind. I wasn't really in the mood to take on yet another whole biome article for the next few months, so I'm glad you did it. :D I already spotted the "features" column listing rather random features including some minor mistakes from versions of the article prior to your overhaul (Ocelots don't spawn in edge biomes! ^^), so I'm probably gonna take a closer look in the next few days to add to your good work. Fusseel (talk) 23:05, 9 July 2017 (UTC)


 * Thanks, that means a lot to me! I have to say that while I was adding onto the sheet I saw the earlier sprites people made and was impressed by the level of detail (like the leaves on the forest tree), and I didn't think mine were that good by comparison. But now I see it's well received so I'll try to add the rest of the missing variants when I have time to do so. Feel free to make any improvements! As for biome features, I agree that it's cluttered and messy at the moment, so I'll also help try to work on those, and improve some of the descriptions as well. :) Thank you again for the kind words. Superspace (talk) 01:49, 10 July 2017 (UTC)


 * Haven't been able to help with the biome page yet, but I just need to tell you again, what an amazing job you've done with the new sprites. There's just a minor thing I want to point out, since you already used the same sprite in some cases where there is no real difference between the biomes, I'd do the same with "mega spruce taiga" and "redwood taiga hills m". These two biomes are even more similar than some m-variants and hills-biomes. They are literally the exact same biome, every internal value is equal, they just have different names and ids. So in the end the terrain isn't different what is essentially what you're going for. It's a bit sad that one of your beautiful sprites will have to go to waste for that reason, but there is just no difference at all between the two. Fusseel (talk) 20:05, 17 July 2017 (UTC)