Goat

Goats are neutral mobs found in extreme hills.

Spawning
Groups of 2 to 3 goats spawn on extreme hills biomes at the surface at a light level of 7 or higher, however, extreme hills is only a temporary spawn.

Behavior
Sometimes, a goat jumps high into the air. This usually happens if the goat is trying to cross an obstacle like a small hole in the ground. Goats take less fall damage, taking  fall damage 25 blocks or lower, and they also avoid walking into powder snow.

Due to a bug, goats take less damage for all types of damage after taking fall damage, taking  damage if it would do  damage or less normally.

Attacking
Every 10–15 seconds, if a goat is directly looking at a mob or player, the goat attacks from up to 16 blocks away, except for other goats and shulkers. Goats also attack armor stands without looking. After choosing something to attack, the goat performs a small charging animation, then runs quickly toward the target and hits them, dealing significant knockback. The ram can travel up to 9 blocks. If the goat misses and instead hits a block, it has a chance of dropping a goat horn.

Goats do not attack back if attacked by a player or mob. When attacked, they exhibit the same panicky fleeing that passive mobs exhibit.

Breeding
Goats follow players who are holding wheat. If goats are fed wheat, they enter love mode and breed. Unlike all other mobs that can breed, when goats are bred they produce multiple babies, 3–8 kids. Like other animals that can breed, the player is granted 1–7 experience when they are bred.

Drops

 * (when struck against a solid block).


 * when killed by a player or tamed wolf.

Upon successful breeding,.

Like other baby animals, killing a baby goat yields no items nor experience.

Milking
A goat is milked by a bucket on it, yielding a milk bucket. Players can the milk bucket to consume the milk, which removes any status effects.

Trivia

 * Goats are the fifth mob that were added to a beta before a  snapshot. The first four mobs this happened for were dolphins, pandas, cats and piglin brutes.
 * Goats are the first neutral mob that does not fight back after being hit.
 * They are the first, and possibly the only mobs that make multiple baby animals when bred.