Minecraft Dungeons:Ghast

The Ghast is a mini boss $$ found in the Flames of the Nether DLC.

Spawning
A Ghast spawns in the Basalt Deltas and the Crimson Forest in Arena Battles, where the final wave spawns two. They can also spawn as mini bosses in those same levels, as well as the Nether Fortress in Adventure and Apocalypse difficulty. They also sometimes in Gold Rooms in Ancient Hunts as Bosses in an ambush, and can be found as a mini-boss on Ancient Hunts as well.

Behavior
Ghasts attack by shooting large fireballs at the player, which explode and leave behind some fire when they hit a block or player. Just like a lot of other ranged/spellcasting enemies, ghasts retreat when a player is too close. It doesn't appear to strafe around the player, like the ghast in the base game.

Trivia

 * It's the only boss that can appear more than once at the same time.
 * The Ghast has an idle behavior, during which it floats up high and returns down if there is no player nearby.
 * In the base game, Ghasts have a small amount of health whereas the one $$ has an enormous health pool.
 * The Ghast is much smaller than its base game variant, as the one in Minecraft Dungeons takes up a 2×2 space, where as the one in the base game takes up a 4×4 space.
 * The Ghast can spawn as a boss in the Gold Rooms that appear in Ancient Hunts. This would make it the only DLC boss that doesn't require a DLC in order to be fought. It can also sometimes be found as a miniboss on these hunts as well.
 * Despite using fireballs, Ghasts are not immune to fire effects (Fire Aspect, Burning, etc).
 * One of it’s hurt sounds is the unused affectionate scream sound from the base game ghast.

Gallery
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