Bedrock Edition beta 1.16.100.51

Beta 1.16.100.51 is the second beta version for a future version of Bedrock Edition after Bedrock Edition 1.16.20, released on August 12, 2020, which brings more parity, changes the achievement screen, and fixes bugs.

General

 * Achievements
 * Gamepad bumpers can now be used to switch tabs in the achievements screen
 * Tweaked the default focus on the tabs in the achievements screen
 * Added extra space between the end of the list and the "input legend" at the bottom
 * The achievement detail screen now shows "Completed on other platform" section

Fixes

 * Stability and Performance
 * The game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session


 * Vanilla Parity
 * Sea Turtles now play a sound when they lay eggs
 * Dolphins will now dry out at the same rate as they do in Java Edition; 120 seconds
 * Undamaged Mending items will no longer prevent damaged Mending items from being repaired
 * Basalt can no longer be destroyed by Ghast fireballs
 * Basalt blocks now take slightly more time to destroy
 * TNT no longer activates when a Redstone Torch is placed directly on it
 * Experience Orbs now float in water
 * Adjusted Netherite movement in lava
 * Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition
 * Pistons can no longer be extended above the build height limit or into the void


 * General
 * Grindstone no longer shows a result unless it changes the item
 * Water from bubble columns now flows as it should
 * Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world
 * Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked
 * Hostile mobs can now spawn in thunderstorms during the day
 * Shearing a Snow Golem now drops a carved pumpkin
 * Bees now leave their hive/nest after an allotted time in the End and Nether dimensions
 * Water now flows correctly near edges
 * Fixed a bug that could cause falling blocks to duplicate near a portal
 * Villagers no longer get locked into the wrong profession ({{bug|MCPE-62080)
 * Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned ({{bug|MCPE-78400}})
 * Music is no longer interrupted when entering water in ocean biomes ({{bug|MCPE-76213}})
 * Saplings will no longer incorrectly transform into a bee nest when next to a tree and flowers ({{bug|MCPE-80543}})
 * Hoppers with containers above them can no longer collect dropped items ({{bug|MCPE-80555}})
 * Gravity affected blocks no longer break when their supporting block is moved by a piston ({{bug|MCPE-81106}})
 * Podzol no longer generates below the top layer when spawning large spruce trees ({{bug|MCPE-71995}})
 * Fixed an issue that caused rails to not be powered correctly along the x-axis ({{bug|MCPE-81987}})
 * Turtles and Dolphins on land will now successfully move towards water ({{bug|MCPE-44918}})
 * Compass items will now point the correct direction when the player is in a boat ({{bug|MCPE-56876}})
 * Mob's inactivity timer is now reset when closer than 32 blocks from the nearest player
 * Ghasts once again spawn in all light levels ({{bug|MCPE-85747}})
 * Fixed Vex movement along the x and z directions ({{bug|MCPE-41879}})
 * Blaze now switch between melee attack and ranged attack based on the distance from the player ({{bug|MCPE-45469}})
 * Falling blocks now break after falling for extended periods of time ({{bug|MCPE-73124}})
 * Name tags now work correctly again ({{bug|MCPE-65535}})
 * Collecting fish with a bucket now works more consistently


 * User Interface
 * Fixed a visual issue where clicking to edit the text box in the NPC dialog would not show the caret (Education Edition Features)


 * Technical
 * Fix for ItemDescriptors
 * Item names of the format "minecraft:item.someitem" no longer need the "item." portion and it will be ignored
 * Added Entity Movement Prediction