User:Chello1801/Sandbox/Legacy Console Edition unused features

Note: For most of the unused features listed here an external inventory or NBT editor is required to obtain these in-game.

Command blocks
All three variants of the command block are unused and normally unobtainable without inventory editors. When modded into the game they are non-functional however.

Barrier
Barriers are in the game, but are however not fully working as intended, as they will cast shadows like normal blocks upon placing them on solid blocks, making them somewhat visible. They were also used in the Aquatic Update tutorial world once but were removed again.

debug_fourj_item
This item has the texture of a barrier and no display name. It can't be placed and has no actual use for anything. Although it's ID suggests that it was used for debugging and testing purposes.

Minecart with command block
When placed it appears and acts like a normal minecart.

Spectral arrow
Not normally seen in-game, but can be obtained via modding. When shot it has the particle effect, but it lacks the Glowing status effect.

Wood
Wood is a block that has the logs side texture on all six sides. It comes in all six log variants.

Cavern testing area
In the Battlemode map Large Cavern there is a out-of-bounds area that can't be accessed without hacking. It seems to be a testing area used to test various aspects of the game in Battlemode.

Cavern village
Also in the Large Cavern Battlemode map, there is a village right beside the hole at the top of the cave. This village has beds in some houses and the well was destroyed.

Cove unseen caves
In the Large Cove Battlemode map there are many unseen decorated caves which look like they were going to be used once but for some reason were not. Some can be seen without modding by going out-of-map.

Structure block textures
In the  there are unused textures for every mode of the structure block.

Structure void texture
Like the structure block textures, there is a texture for the structure void in the. These also go unused since structure voids are not in the game.

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