Tutorials/Enderman farming

The purpose of an Enderman Trap is for the easy access and killing of Endermen. It is possible for the user to create such a trap that can be used by simply standing still, and looking at the Endermen. This angers any you look at, luring them into the trap.

This trap is to be made in the End world, as Endermen spawn at a considerably high rate in groups, where as in the Overworld, only a few will spawn, rendering this trap almost useless. Nevertheless you can still create this trap in the Overworld, but the consistency of Endermen are very rare.

A demonstration video of this trap named the "EAT Machine" (Enderman Automated Terminator) is available on Youtube. This shows you the trap being used, and the looting:

http://www.youtube.com/embed/BdB6zqnMWjz

Usage
The schematics of the enderman trap are as such; level the surrounding land and dig a 3 by 3 by 3 pit in the ground. In the center of the pit build a tower tall(at least 4 blocks high.) Place 3 pistons on opposing sides of the pit. Place 1 piston on each of the other opposing sides. Conduct a test of the pistons. Rig a lever behind a piston with one block inbetween(at the farthest extent of your reach)and place redstone in a ring around the pistons.When the redstone, lever and pistons are correctly placed the pistons should extend and fill every space except the center and create an enclosed 2 block high space. To use the trap, stand on the pillar, grab a sword and look at an enderman. It will rush you and fall into the pit. Activate the lever and the pistons will extend. Wait a few moments and deactivate the lever. The enderman should be weakened by having its head smashed and you can kill it with one strike. An upgrade is placing pressure plates(wooden for testing, so you can activate the trap with an item and stone for the emderman)at the bottom of the pit and rigging redstone into an And Gate. The lever primes the trap and the enderman touching the pressure plates activates the pistons.

EXP
It is possible for the user to gain EXP from this trap, as the character hitting a mob once will register the mobs' death as a user-kill. This means that even at with the pistons crushing the mobs down to healf a heart, can still give EXP from the player hitting the mobs at their point of death. It is also possible to switch the levers and pressure pads with a button, than can be timed to crush the Endermen, then release when they reach the HP of half a heart, Ready-ING the Endermen for a one hit, one kill.