Talk:Mechanics/Redstone/Logic circuit

A human friendly way to think of the logic gates
A more human friendly way to think of the gates function is to imagine that every gate asks the input(s) a specific question based on how the gates are built, the resulting answer is the output and is always a yes/no (on/off) answer. Here are some examples:

(feel free to improve/extend the list, or use it in the article if it's good enough, or use it as you see fit) --Sebbes333 01:50, 13 November 2012 (UTC)
 * I like this. I could see this in the introduction as sort of an alternate TOC. But I would put the question first, with the logic gate as the answer:
 * {| class="wikitable"

! Question ! Answered By
 * Is the input off?
 * NOT Gate
 * Are both inputs on?
 * AND Gate
 * Is either input off?
 * NAND Gate
 * Is either input on?
 * OR Gate
 * Are both inputs off?
 * NOR Gate
 * Are both inputs different?
 * XOR Gate
 * Are both inputs equal?
 * XNOR Gate
 * }
 * --Munin295 04:42, 13 November 2012 (UTC)
 * Replace "both" with "all" and "either" with "any" to accommodate gates with 3+ inputs? --Munin295 04:45, 13 November 2012 (UTC)
 * XOR Gate
 * Are both inputs equal?
 * XNOR Gate
 * }
 * --Munin295 04:42, 13 November 2012 (UTC)
 * Replace "both" with "all" and "either" with "any" to accommodate gates with 3+ inputs? --Munin295 04:45, 13 November 2012 (UTC)
 * --Munin295 04:42, 13 November 2012 (UTC)
 * Replace "both" with "all" and "either" with "any" to accommodate gates with 3+ inputs? --Munin295 04:45, 13 November 2012 (UTC)


 * I have been thinking about what kind of questions eg. a RSNOR latch and other circuits asks, but as of now I don't know.
 * Anny suggestions?
 * --Sebbes333 16:07, 13 November 2012 (UTC)