Goat

The goat is a neutral mob found in mountains biomes. Goats perform high jumps and are a source of milk and goat horns.

Spawning
Groups of two to three goats spawn above opaque blocks on mountains at the surface at a light level of 7 or higher. Goats spawn individually and more uncommonly after the world generation. There is a five percent chance for a goat to spawn as a baby goat. When a goat is spawned, it has a 2% chance of being a screaming goat. They look identical to all other goats, the only difference being that they make screaming sounds and ram more often. There should also be a 2% chance of a screaming goat being born from 2 non-screamers, however due to a bug, this doesn't work.

Drops
Goats drop a goat horn when struck against a solid block, can be dropped two times per goat. Adult goats drop upon death when killed by a player or tamed wolf, while  is dropped upon successful breeding. Killing a baby goat yields no items or experience.

Behavior
A goat that is not in a honey block jumps up to 10 blocks high into the air. This usually happens if the goat is trying to cross an obstacle like a small hole in the ground or powder snow, sometimes even in a narrow jumping area. Goats take less fall damage and avoid walking into powder snow. Once a goat performs its long jump, it cannot perform another for 30 to 60 seconds.

Every 30 to 300 seconds, if a goat has seen a mob (except for other goats and shulkers) or player who has not moved during the checking interval, it attacks by ramming from up to 16 blocks away (goats will not ram players when playing on the peaceful difficulty). Goats need 4 blocks of empty space between them and a potential target to ram them. The goat performs a small charging animation after choosing something to quickly ram against, dealing nine blocks of knockback from the collision. The player can suffer a damaging or even fatal fall when the attack knocks the player off a peak. Baby goats deal a knockback of four and half blocks. In the case that a goat is a screaming goat, its ramming cooldown is only 5 to 15 seconds.

They flee like most passive mobs when harmed, but since they can deal direct damage to the player under certain conditions, goats are deemed neutral mobs.

Observe that other knocked mobs are not going to attack goats back.

Milking
A goat can be milked by a bucket on it, yielding a milk bucket, which is used for baking cakes and to remove status effects.

Breeding
Goats follow players that are within ten blocks who are holding wheat. If adult goats are fed wheat, they enter love mode and breed; the player is granted one to seven experience orbs. The growth time of a baby goat can be accelerated by 10% each time it is fed wheat.

Sounds




Entity data
Goats have entity data associated with them that contain various properties.

Trivia

 * The model for goats was made in Blockbench.
 * Goats are one of the 4 mobs that were added as a result of the community voting for it, the others being the phantom, fox and glow squid.
 * Goat sounds were recorded from real goats. The same is true for pandas and dolphins.