Java Edition 15w43a

15w43a is the thirty-fourth snapshot released for 1.9.

Additions

 * Loot tables
 * All loot from mobs, chests etc. is now based on loot tables, excluding block drops.
 * Can be changed by mapmakers, need to be changed in the jar file under assets. Currently cannot use/modify custom loot tables within resourcepacks.


 * Generated structures
 * Igloo
 * Spawn randomly in snow biomes
 * Created by Searge (as found in the NBT data)
 * An igloo contains: 9 White Carpets, 3 Light Gray Carpets, 2 blocks of ice, a redstone torch, a furnace, bed and a crafting table.
 * Some igloos have a stone brick basement, with a cauldron, 2 Red Carpets, a brewing stand, 3 spruce stairs, and loot chest, along with a villager and zombie villager of random professions in iron bars. A trapdoor with ladders leads down, into the mossy brick basement, cracked and stone brick also available, with 2 torches. (the villager and zombie villager both have the same profession)
 * Always spawns with a splash potion of weakness and golden apple, hinting the player to use these on the zombie to turn him into the villager next to him.
 * The zombie has the PersistenceRequired tag which makes it not despawn.
 * Silverfish spawn in some stone brick blocks.

Changes

 * Debug screen
 * Now shows more informaton
 * Inculding F3+Q gives help
 * Shows all F3 + key combinations
 * F3+F now increases render distance by 1 (Min and Max are 2-32)
 * F3+F+shift now decreases render distance by 1 (Min and Max are 2-32)
 * Shows if the pie chart and fps chart are shown on screen.
 * Shows text in chat when you reload chunks, sounds etc.
 * Does not open the F3 screen when you use a specific key combination like F3+N, F3+B etc.
 * Removed F3+S