Module:DungeonsLevelSprite

return { settings = { align = 'middle', image = 'DungeonsLevelCSS.png', linkprefix = 'MCD:', name = 'DungeonsLevel', pos = 96, sheetsize = 128, stylesheet = true, url = require( Module:Sprite ).getUrl( 'DungeonsLevelCSS.png', 'version=1622315765065', 'dungeonslevel-sprite' ), },	sections = { { name = 'Mainland', id = 1 }, { name = 'Jungle DLC', id = 2 }, { name = 'Winter DLC', id = 3 }, { name = 'Peaks DLC', id = 4 }, { name = 'Nether DLC & Ancient Hunts', id = 5 }, { name = 'Ocean DLC', id = 6 }, { name = 'End DLC', id = 7 }, { name = 'Unused', id = 8 }, },	ids = { ['???'] = { pos = 6, section = 1 }, ['Abyssal Monument'] = { pos = 35, section = 6 }, ['Arch Haven'] = { pos = 8, section = 1 }, ['Basalt Deltas'] = { pos = 23, section = 5 }, ['Cacti Canyon'] = { pos = 7, section = 1 }, Camp = { pos = 27, section = 1 }, ['Colossal Rampart'] = { pos = 34, section = 4 }, ['Coral Rise'] = { pos = 36, section = 6 }, ['Creeper Woods'] = { pos = 1, section = 1 }, ['Creeping Winter'] = { pos = 4, section = 3 }, ['Creepy Crypt'] = { pos = 28, section = 1 }, ['Crimson Forest'] = { pos = 21, section = 5 }, ['Desert Temple'] = { pos = 3, section = 1 }, ['Dingy Jungle'] = { pos = 12, section = 2 }, ['Fiery Forge'] = { pos = 2, section = 1 }, ['Flames of the Nether'] = { pos = 25, section = 5 }, ['Frosted Fjord'] = { pos = 4, section = 3 }, ['Gale Sanctum'] = { pos = 19, section = 4 }, ['Highblock Halls'] = { pos = 29, section = 1 }, ['Jungle Awakens'] = { pos = 5, section = 2 }, ['Lone Fortress'] = { pos = 9, section = 3 }, ['Lost Settlement'] = { pos = 13, section = 3 }, ['Nether Fortress'] = { pos = 24, section = 5 }, ['Nether Wastes'] = { pos = 25, section = 5 }, ['Obsidian Pinnacle'] = { pos = 14, section = 1 }, ['Overgrown Temple'] = { pos = 17, section = 2 }, ['Panda Plateau'] = { pos = 5, section = 2 }, ['Pumpkin Pastures'] = { pos = 10, section = 1 }, ['Redstone Mines'] = { pos = 18, section = 1 }, ['Slimy Sewers'] = { pos = 32, section = 8 }, ['Soggy Cave'] = { pos = 15, section = 1 }, ['Soggy Swamp'] = { pos = 11, section = 1 }, ['Soul Sand Valley'] = { pos = 26, section = 5 }, ['Squid Coast'] = { pos = 16, section = 1 }, Sub_Endcity = { pos = 33, section = 8 }, Underhalls = { pos = 30, section = 1 }, ['Warped Forest'] = { pos = 22, section = 5 }, ['Windswept Peaks'] = { pos = 20, section = 4 }, ['Woodland Mansion'] = { pos = 31, section = 5 }, }, }