Minecraft Dungeons:Enchanted

Most mobs can be enchanted. Mobs can be enchanted from an Enchanter or can spawn with Enchanted. Enchanters can only enchant mobs with Fast Attack and Double Damage, but mobs that spawn with enchantments can be enchanted with the following:


 * Thorns (a large percentage of damage you deal will be reflected)
 * Protection (makes the mob take less damage)
 * Fire Trail (leaves a trail of purple fire)
 * Multishot (ranged mobs have a chance to shoot 5 projectiles instead of 1)
 * Electrified (causes the player to take damage when near them in short bursts)
 * Burning (causes the player to take damage when in the circle around them continuously)
 * Chain Reaction (mobs that shoot projectiles have a chance split into 5 more projectiles)
 * Quick (mobs move a lot faster)
 * Chilling (causes the player to move slower when in the large circle around them)
 * Deflect (has a small chance to deflect projectiles)
 * Ricochet (has a small chance to have their projectile bounce from player to player)
 * Poison Cloud (projectiles create a poison cloud identical to those that Witches throw wherever they land)
 * Regeneration (mobs regenerate health)
 * Heal Allies (heal nearby mobs)
 * Radiance Shot (projectiles heal nearby mobs)
 * Growing (projectile grow bigger and deal higher damage to distant player)
 * Frenzied (increase attack speed when health below half health)
 * Shockwave (casts shockwaves on melee attacks)
 * Swirling (casts swirling attacks on melee attacks)
 * Gravity Pulse (pulls players to mob in pulses)
 * Punch (projectiles have the knockback effect)
 * Piercing (projectiles pass through players)