Talk:Fire/Archive 1

Add a table of which material burns quickest/slowest?--Trippledot 11:14, 11 March 2010 (UTC) Not a bad idea. We'd need to do some testing to figure out the burn rates tho.--Starshell 00:16, 12 March 2010 (UTC)

They seem to be random, ill drop 100 pieced of each kind 3 blocks away and time them one by one to get an average. --Trippledot

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If it doesn't have information, then add onto it. --99.231.201.18 23:10, 11 July 2010 (UTC)


 * Get an account. We don't want to see your IP address, only hackers and creepers do.  99seconds 23:33, 17 November 2010 (UTC)

Crafting with Fire
Apparently, fire can be used to craft chainmail armor. Use INVedit or a similar program to give yourself fire and craft armor as you would normally with any other material. Is this worth noting on the page?


 * Meh, use your hax/inventory editors all you want. It sorta ruins the gameplay. Unless you are building something like a linear subway that would otherwise take 8 hours to make, cause that much digging ruins gameplay.  Also, it is noted on the crafting page.  99seconds 23:33, 17 November 2010 (UTC)

How do you collect fire?!?!?!

Fire and Rain
Is it worth noting that rain puts out fire (but not lava) in 1.5?

Fall damage and fire
If you fall onto fire, you take no fall damage, just fire damage EDIT, I'm a little confused now, if you would take a small amount of fall damage (around 4 hearts), you would take the fire damage. with the extremes of fall damage, ie nearly killing you, you take the fall damage.

Probably because, if you go too fast, the game thinks you hit the ground before hitting the fire. Glitches like this happen a lot in games. That's the main cause of collision glitches.PurpleKiwi

And you can't take both fire and falling damage at the same time. (like hitting a mob with two arrows at once... only the first one does damage) PurpleKiwi

Eternal fire
I've added a section on how to make large blocks of eternal fire, but it is by no means perfect. I invite anyone with slightly pyromaniac tendencies to experiment with this and report your findings! Thanks!

Also, if the method is confusing or doesn't work like I described it, let me know so I can make a visual guide.

The method is based on these rules that eternal fire seems to abide to:


 * A block will burn continuously if the sides are covered with non-flammable blocks
 * A continuously burning block will keep burning when these blocks are mined away
 * A continuously burning block acts as a non-flammable block

LTK 70 20:43, 23 September 2010 (UTC)

I tried your eternal fire technique, i.e. lighting a piece of wood surrounded by dirt and it burned out. Has anyone else had this result?

matthewdev 10:30, 5 October 2010


 * Yes, i think notch fixed it a while ago.Toadbert

Is the entire part about eternal fire redundant then? and consequently should we remove the section about eternal fire? matthewdev


 * I have eternal fire in Alpha 1.1.2_01. Creating it only works some of the time, but once it's going, it never goes out so far. I use it to make a firewall around my house. -- Palmerj 03:48, 6 October 2010 (UTC)


 * The first time I tried it, it burned out almost immediately and I thought I'd done something wrong. Second time worked fine. (Quite a bit more than fine actually, as it started a forest fire outside my brick house??? Oh well, I didn't really like those trees there anyway. :)) I stuck another log right next to the first, and it took two tries for it to stick again. I was doing logs surrounded by bricks. - Zyzzyvette 02:36, 10 October 2010 (UTC)


 * You don't necessarily have to have non-flammable blocks adjacent to the log, just punch out the fires on the sides and bottom, leaving the fire on top, still works for me. -- Mrnicelupe 00:57, 25 October 2010 (GMT)


 * Use Netherstone. I know these comments were before Netherstone was implemented, but it works.  I've seen my friends use it in that exact way.  99seconds 23:33, 17 November 2010 (UTC)


 * Brick appears to work fine also. Creating a "fire pit" out of bricks with a wooden one in the centre and lighting the wood one on fire has worked for me. I tried making a 5-block star out of wood and igniting it also (Left, Right, Up, Down, Centre). After punching out the flames, I only had a row of 3 left but they now burn indefinitely. I'm unsure of the exact mechanics of this. -- Tukimoshi

Beta 1.3 I believe has fixed the eternal fire 'bug' -- Zerg164 22:55, 22 February 2011 (UTC)


 * That is confirmed, my eternal lighthouse block burnt out, it really made me mad >:( --THE GMoD 03:12, 23 February 2011 (UTC)

Jumping the Gap
How big of a gap can fire jump? The rule of thumb for me seems to be "exactly one more than I thought it could". Blahpers 04:35, 16 December 2010 (UTC)
 * I think 2.tygor97

Altitude Affecting Fire?
When i was making a tower to signify where my house is so if i die i can run back to it and i was going to light an eternal burnign log on top of it but it wouldnt light... is there a cause of this? can anyone help me out? any suggestions on what to do? –The preceding unsigned comment was added by Zux (Talk 04:18, 24 January 2011. Please sign your posts with   !
 * If the log was at the top of the map, then there is no room to put the fire. You need to think of it from a programming perspective, fire is just a non-solid block, so if you can't put a block on that block, you can't put fire either. – ultradude25  ( T at 17:23, 23 January 2011 (UTC)
 * okay cool thank you that actually helped a lot –The preceding unsigned comment was added by Zux (Talk 04:56, 24 January 2011. Please sign your posts with   !

Eternally burning leaves???
On one of my maps, i actually got a block of leaves burning eternally. i was harvesting wood for my building back when notch turned off the death for leaves. my solution to that was collect the wood, burn the leaves. one day, i came back the the forest which i was clearing for wood, and i noticed that one of the leave blocks was still burning. after days of it still being there with fire on top of it, i determined that it was eternally burning. even today, in early beta, i can still see that thing burning. has this happened to anyone before?? ill try to get a screenshot up next time i post. --WallShadow 03:04, 28 January 2011 (UTC)

That can be because you moved away and the chunk was saved, with the burning forest; later it wasn't loaded proper when you came back and it didn't update. A torch at the side of the leaves block should fix that. --Lockery / MINI_King 16:37, 27 February 2011 (UTC)

Peaceful Setting Health
On the trivia section, it says you regenerate health faster than the fire burns you. I have seen that health regens at the SAME rate as the fire hurts you. will someone confirm this please? Unfortanatly if you are in lava (burning) you will die due to lava+fire damage no mater what you are playing on. Fire alone CAN NOT kill you. Hopefullyvthis helped.Wrestler987 01:45, 26 February 2011 (UTC)

Forest fire images
We need new forest fire images; the current ones are all pre-1.3 and show the old style of fire spreading which would leave burning logs around.

Obtaining Fire
The only way right now to obtain fire is by hacking and invediting, but i think it would be good if you could obtain the item; fire by right-clicking on it with a stick and then you could make a non-hacked chainmail armor. Chappens 01:43, 12 April 2011 (UTC)


 * Get a fire block in your hand, see how beautiful and seamless it is. C ali nou - talk × contribs » 07:54, 12 April 2011 (UTC)


 * Then realise you are HOLDING FIRE and that you have burnt your hand off. – ultradude25 ( T at 08:07, 12 April 2011 (UTC)


 * Maybe allow a special glove or something that lets you hold it for a short period. That way if you could find enough fire in a short interval you could make the armor. And maybe even add in flaming swords or something. =D WertyRules 05:59, 14 May 2011 (UTC)

Fire Spread
I just did some experiments with wool and it seems that fire will spread a 2 space gap in any direction or down but will in fact spread a 5 space gap upward. That seems to be the general trend as I used a map editor to mass produce these results. WertyRules 06:35, 14 May 2011

There are mods (I think one of them is called "Mo' Creatures") that make an ogre mob (or troll... or something like that) which drops fire when you kill it. –The preceding unsigned comment was added by AtownPros (Talk 04:32, 2011 August 16. Please sign your posts with

1.6 update
Fire seems to have changed in the 1.6 update to spread from a greater distance. In my world started back in alpha days, I have a stone hall with a fireplace and a wooden upper floor. This stood fine for a long time, and as soon as 1.6 comes along the upper floor burnt down as soon as I logged in. I replaced some of the wood and relit the fire to test if it was just a fluke, but within seconds it caught fire again. --Beeurd 16:11, 27 May 2011 (UTC)


 * Verified. My poor house... --Novatastic 20:30, 27 June 2011 (UTC)


 * It seems having a fireplace anywhere near a flammable roof is impossible. Doesn't seem to matter how many or what type of blocks are in the way it seems to be able to skip up maybe even more than 5 high (hard to see where it started).  To make matters worse it takes a long damn time before it catches fire so just when you think you have it solved...*whoosh*.  However, having a block beside the fire WILL prevent fires from the side, so I am at a loss for the mechanics of this. Dctrjons 02:02, 2 July 2011 (UTC)


 * Yes, the fire can now actually "jump" over or through one unflammable block (like air, stone etc) and ignite the one next to it. Here's a video how lava could ignite a wooden bridge upwards it:  it's not my video. Xeoxer 12:48, 16 July 2011 (UTC)

Do burning mobs provide light ?
All is in the title : do burning mobs provide light, like burning wood ? Does it produce as much light ? Bigbauss 14:08, 29 June 2011 (UTC)
 * No. Dctrjons 02:03, 2 July 2011 (UTC)

Animated gif?
Shouldn't the fire be animated in the crafting grid on this wiki, like it is in an actual game? Xeoxer 12:43, 16 July 2011 (UTC)
 * That's impossible to do without taking heaps of screenshots of it in-game, perhaps. The fire is rendered by the game (as far as I know), so there is no way to actually get the animated texture, same with water, fire and portals. – ultradude25 ( T at 04:18, 17 July 2011 (UTC)

Fire Spread Addition
Also, if you place fire (block or Flint+Steel) on the bottom of a flammable block, it will only spread to the top, North and East sides of that block, and never to the West and South. WiduX 03:50, 9 August 2011 (UTC)

Fire spreading
I did some (OK a lot) of testing and came to the following rules: A fire block may "jump" one block to either side, on block down, up to four blocks up or any combination thereof. The "target" block must be air and adjacent to a flammable block.

One consequence of this is that a 1-thick non-flammable wall will stop fire from spreading. Worldofminecraft 02:46, 11 August 2011 (UTC)
 * I also did some testing (just 2 minutes) and I'm unable to replicate your results. The described 3x3x6 area matches with the already available data on the page, but your newly discovered flame-blocking wall seems to be merely an assumption. I build a box out of non-flammable blocks around the fire, covering every block around it and two (subsequent) blocks of wood burned away in seconds. (I tested during a sunny Minecraft-day, to rule out incineration by lightning.) --Yatsufusa 04:53, 11 August 2011 (UTC)
 * Well, by "walls" I didn't mean ceilings. As my results show, fire may spread upwards up to four blocks (opposed to only one block horizontally/downwards), thus being able to overcome ceilings up to four blocks thick (upwards, not downwards).
 * Furthermore my results do _not_ match with the current article as this talks about a area arount the burning block, not the actual fire block itself, which is an important difference. Worldofminecraft 14:41, 11 August 2011 (UTC)