Sharpness

Sharpness is an enchantment applied to a sword or axe that increases melee damage.

Usage
$$, Sharpness adds  extra damage.

$$, each level of Sharpness adds 1.25 extra damage.

An anvil is required for the player to apply Sharpness V to a wooden, stone, iron, diamond, or netherite weapon, though iron and diamond swords with it can generate in end city and bastion remnant chests. Golden weapons can get Sharpness V through enchanting.

Damage per hit
These tables detail how much damage is done per attack based on the level of enchantment used, assuming the target is not wearing armor and the attack is fully charged. Critical damage is in parentheses.

Bedrock Edition
{| class="wikitable" ! colspan="7" |Swords and Axes !Weapon !Base damage !Sharpness I !Sharpness II !Sharpness III !Sharpness IV !Sharpness V
 * 3 (4.5)
 * 4.25 (6.375)
 * 5.5 (8.25)
 * 6.75 (10.125)
 * 8 (12)
 * 9.25 (13.875)
 * 4 (6)
 * 5.25 (7.875)
 * 6.5 (9.75)
 * 7.75 (11.625)
 * 9 (13.5)
 * 10.25 (15.375)
 * 5 (7.5)
 * 6.25 (9.375)
 * 7.5 (11.25)
 * 8.75 (13.125)
 * 10 (15)
 * 11.25 (16.875)
 * 6 (9)
 * 7.25 (10.875)
 * 8.5 (12.75)
 * 9.75 (14.625)
 * 11 (16.5)
 * 12.25 (18.375)
 * 7 (10.5)
 * 8.25 (12.375)
 * 9.5 (14.25)
 * 10.75 (16.125)
 * 12 (18)
 * 13.25 (19.875)
 * 8 (12)
 * 9.25 (13.875)
 * 10.5 (15.75)
 * 11.75 (17.625)
 * 13 (19.5)
 * 14.25 (21.375)
 * 9.5 (14.25)
 * 10.75 (16.125)
 * 12 (18)
 * 13.25 (19.875)
 * 8 (12)
 * 9.25 (13.875)
 * 10.5 (15.75)
 * 11.75 (17.625)
 * 13 (19.5)
 * 14.25 (21.375)
 * 13 (19.5)
 * 14.25 (21.375)

Incompatibilities
Sharpness, Smite, Cleaving, and Bane of Arthropods are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, their effects stack.

ID




Issues
ダメージ増加 Afiação 锋利