User:JKPwnage

How Did We Get Here?
Have every effect applied at the same time

Requirements: Have every status effect applied to the player that is obtainable in survival mode (with the exception of Saturation).

To get this challenge advancement, you need to be affected by all the following status effects at once:

Before attempting this advancement, you must have killed the ender dragon, so that you can reach the outer islands of the End.

First, find a naturally-generated sculk shrieker (such that its  property is   according to the targeted block info on the F3 debug screen) as close to an unexplored ocean Mmonument (such that it still has at least one elder guardian). If you know your seed or are on a singleplayer world, you can use a seed map program like Chunkbase to look for a deep dark biome with a nearby ocean monument (note that, due to how the deep dark generates, it's impossible for a deep dark biome to be right under a deep ocean biome.)

Dig a simple 2x2 staircase down to near the inner horizontal edge of the deep dark biome to about Y=-51 and tunnel around inside the deep dark biome to look for a cave system with a shrieker in it. Use the F3 debug screen to confirm that the shrieker's  property is , then surround the shrieker with wool (optional) and start destroying any nearby sculk sensor s, followed by any sculk catalyst s. If there are any other shriekers nearby besides the one you intend to use, destroy those first. If shriekers are activated three times (such that one of the "Warden draws close" sounds plays), carefully leave the area and wait at least thirty minutes before continuing, as a fourth shrieker activation within ten minutes after the "Warden draws close" sound will summon a warden.

When done,

Now it is time to move the shulker to the place shown in the blueprint. You can move the shulker with a boat directly into the end getaway to move it to the main end island, but moving it through the exit portal can be more difficult. If you ever need to push the boat upwards, put a piston below it and power it. To move the shulker through the exit portal you'll need it to exit the boat on the side of the exit portal central pillar, you can force this by placing slabs in all other suitable places, then push the shulker downwards with pistons. The shulker will teleport to spawn (or at the world origin) either in a cave or on the surface. If it is in a cave, remove its supporting block to force his teleportation. When the shulker is on the surface, boat it to the contraption you built, pay attention to avoid going full speed in the boat otherwise the shulker will drown, alternatively throw a splash potion of water breathing at it. When you get near you'll need to put the shulker in a minecart which will drop from the top to put the shulker in place. In order to do so, get close to the line of rails and break the boat. As the shulker teleports push a minecart along the rails, as long as the shulker is right next to the minecart, he will get in and drop into place. When that happens lock the shulker in with a slab. Set the beacon to get Haste and Resistance (you can do that by selecting Haste, then Haste II, then Resistance), put the ten potions in the hopper (they will be placed in the dispenser) and put a spectral arrow in the bottommost dispenser. Now use a lead and tie a dolphin to the fence and put a name tag on it to avoid it despawning.

Now is the moment to start getting the effects: go to a pillager outpost and kill a captain to get Bad Omen, trigger a raid, defeat it and get Hero of the Village, then return to the outpost to get Bad Omen again. From now on you cannot enter any village. Make sure your hunger bar is at most 18/20 and prepare in your hotbar a pufferfish, a blindness suspicious stew (crafted with an azure bluet), a golden apple and a bucket of milk. Now get to your contraption, go over the trapdoor and open it to be in water (this will grant Conduit Power), as soon as the elder guardian curses you with Mining Fatigue eat the pufferfish, close the trapdoor to enter the crawling position, sprint swim towards the grindstones to get on top of the wither rose, as soon as you see the dolphin's grace icon in the top right corner quickly eat the suspicious stew and the golden apple. As both the shulker and the spectral arrow will have already hit you as you eat the golden apple you will be rewarded the advancement. Having all these effects applied at once can be dangerous so drink milk to get rid of them.

This is a hidden advancement, meaning that it can only be viewed when the player has completed the advancement.

Completing this advancement will reward the player 1000 experience, which is the equivalent of 26 levels if the player previously had no experience.