Minecraft Dungeons:Whisperer

A whisperer is a natural hostile mob, corrupted by a shard of the orb of dominance that can be found within the Jungle Island of Minecraft Dungeons.

Appearance
Whisperers are plant-like mobs composed of thick green leaves and foliage from the Jungle, corrupted by a shard of the orb and held by a violet energy seen on its body. It has long arms that it uses to summon vines as well as to move along. It has a set of leaves around its neck that act as some form of frill. Its head is that of a Venus Flytrap, with its mouth being an inner red and having sharp-looking leaves that resemble teeth. A small purple flower is seen on top of its head. Its inner body produces a reddish glow.

Behavior
Whisperers act almost similar to geomancers and spiders in terms of attack style, such as summoning vines in a square pattern surrounding the hero. Whisperers have four attacks:

Whisperers use their long arms at close range to hit the hero.
 * Basic attack

Whisperers summon quick growing vines at a distance around the hero in a trapping pattern. When they summon quick growing vines, a whisperer would wave its two arms, pink mist emanates from its hands, pink cracks appear in the ground where quick growing vines proceed to appear.
 * Summon (Attack A)

Whisperers punch the ground and one poison-quill vine appears from the pink cracks. Used sparsely. Each poison-quill vine summoned have two times more HP than an actual whisperer itself.
 * Poison-quill vines (Attack B)

Whisperers stretch their arms forward and closes its palms, it summons a small patch of entangle vines which can trap heroes and mobs for three seconds before disappearing.
 * Grapple vines (Attack C)

Entangle vine
An entangle vine is a non-attackable entity that can be summoned by whisperers within the various missions of Minecraft Dungeons.

Behavior
Entangle vines are also summoned when a whisperer stretches their arms forward and closes their palms.

Vocal
The death sounds of the whisperer is pitched to 0.5 multiple from get hit sounds.

Data value

 * Base data
 * Enemy lock radius: 13 blocks distance
 * Base health: 200
 * Base attack damage: 60
 * Flee range: 7.5 blocks distance
 * Flee speed: 1.2
 * approach-range :15 blocks distance
 * Max Speed: 4 blocks per seconds
 * Offensive Range: 13 blocks distance
 * Capsule Half Height: 105.0
 * Capsule Radius: 48.0
 * Max Walk Speed: 8 blocks per seconds
 * Stun Multiplier: 1.0
 * Melee attack
 * Target Attack Range Margin : 2.5 blocks distance
 * Attack Range: 2.5 blocks distance
 * Damage Delay Seconds: 0.3
 * Cone Angle Degrees: 30°
 * CooldownSeconds: 0.5 seconds
 * Attack Animation Time Duration Seconds: 0.665 seconds
 * Effects Pushback Multiplier: 1
 * Push back Z Factor: 1
 * Summon attack
 * attack-delay-A: 1 seconds
 * attack-delay-B: 1.4 seconds
 * attack-delay-C: 0.1 seconds
 * anim-duration-A: 1.72 seconds
 * anim-duration-B: 3.125 seconds
 * anim-duration-C: 3.708 seconds
 * Attack probability (1)
 * attack-probability-A1: 0.5
 * attack-probability-B1: 0.15
 * attack-probability-C1: 0.35
 * Attack probability (2)
 * attack-probability-A2: 0.15
 * attack-probability-B2: 0.1
 * attack-probability-C2: 0.75