Minecraft Wiki talk:Issues/Xbox 360 Edition issues

Was there a need to make this a redirect page?
I'm calling that the person who did this (who you can easily find) just wanted something in their name... :S Pokeneon7 12:45 AM, 11 May 2012 (EST)
 * Who? Ultradude? The article title should be following the standard title naming style without capitalized words except for the starting word. If you're talking about me, the correct title for this version is Xbox 360 Edition, not Xbox Edition, therefore all other derivatives should follow the official naming convention. No ulterior motives intended. - Asterick6 20:40, 12 May 2012 (UTC)

Beds deleting items?
Can someone back this up? I tried dropping something whilst sleeping to see if it happened, and it didn't delete the item. It dropped it inside the bed, but it was still there. --66.183.143.157 20:05, 10 May 2012 (UTC)

So... no one's had the deletion issue? I just went and tried this again, and like before, it just dropped the item normally... I should probably register an account, actually, I'm going to go do that now. --66.183.143.157 18:47, 12 May 2012 (UTC)

Bug Tag Clean-up Required
I'm reading the rules for posting and then looking through the list of bugs, and a large number of listed bugs are NOT being submitted following the proper conventions; notably, Issue Tags and Signatures are not being entered.

Although the bug report itself is ultimately what Mojang/4J needs to hear from us, Please take the time and care to add the appropriate tags. We (the players) do ourselves a disservice when we don't properly identify each issue; As a fellow coder, I know how long and daunting this list could become and before long, the real issues will get lost in the fluffy stuff of "annoyances"...

Thank you,

--ArcaniX5696 –The preceding undated comment was added on 15:15, 11 May 2012‎ (UTC). Please sign your posts with


 * That's because they were copied from the bug list on the version history. I've already tagged all of the crashing bugs. (from 1 AM EST today) Pokeneon7 8:41 PM, 11 May 2012 (EST)

Multiplayer Bug Fix?
I was reading the wiki and read this:

” Saving in the Nether,exiting the game without saving, and reloading the previous save game will cause the player to be stuck above the bedrockin the Nether. No blocks can be placed, and the player cannot jump off the edge of the map, so there is no way to get back. May be an online only glitch.”

Is there any known solution to this bug? Happened to the only two people I play Minecraft with on Xbox Live and now they cannot continue playing with me. This has so far ruined my online experience with this game. Any help would be GREATLY appreciated! –Preceding unsigned comment was added by 72.223.74.225 (Talk) 16:29, 12 May 2012 (UTC). Please sign your posts with


 * Do they have items on them? I.e. can you possess items after this glitch takes effect? If so put all of your stuff in a chest save flint and steel, repeat the glitch on yourself and then proceed to have have everyone light each other on fire. Eipi10 15:38, 22 May 2012 (UTC)

Dispenser Duplication
not sure if this is known or not, but get a friend, get a dispenser. put a block (any block works, even unstackables such as lava buckets) put it in the middle of the dispenser. have your friend mine the dispenser. check your inventory for a stack of 64 of that item. go to a chest. hold down x to place on at a time (must do this) and fill up a stack of 64, move to next slot, 64 more. exit chest. put the glitched original 64 stack somewhere else (don't drop it, use it, or hit anything with it, your entire inventory will become nothing but stacks of that item. go grab your item from that chest. totally usable duplications of an item. works with diamonds, gold, tnt, iron, rails, saddles, anything. I'm new to minecraft, not sure if this was fixed after 1.6 or if this is new. –Preceding unsigned comment was added by 108.193.144.234 (Talk) 21:18, 15 May 2012 (UTC). Please sign your posts with
 * I had this on the actual page a while ago, but it evidently got deleted for some reason. So until I find out why, I'm not going to readd it in case there's an actual reason for it being gone. Hopefully 4J reads the talk page as well

random spawn of a pigs in my house
when was comeing back to my house from my mine i got inside to find 2 pigs inside my house i dont know how thay got in my house door was closed and no hole in my roof why did this happen? –Preceding unsigned comment was added by 60.231.183.38 (Talk) 10:27, 20 May 2012‎ (UTC). Please sign your posts with


 * I think it was because you floor of your house was dirt/grass, or your friend left the door open –Preceding unsigned comment was added by 64.72.40.202 (Talk) 23:26, 20 May 2012 (UTC). Please sign your posts with

um it did have a dirt floor i dont have a hd tv yet so thanks please answer my other qustion below –Preceding unsigned comment was added by 121.223.132.51 (Talk) 04:32, 21 May 2012‎ (UTC). Please sign your posts with

sheep dont grow there wool back
ive been playing for 3 days and i have a sheep farm and i punched one and after 3 day it still hasent growen it back i think this might be a bug –Preceding unsigned comment was added by 121.223.132.51 (Talk) 04:29, 21 May 2012‎ (UTC). Please sign your posts with


 * This is not a bug. On the PC version sheep did not regrow wool until a later version. They simply respawn. Eipi10 15:34, 22 May 2012 (UTC)
 * Remember, right now it's still at Beta 1.6.6 features. Sheep won't be able to regrow wool until the next few updates. - Asterick6 (talk) 22:45, 22 May 2012 (UTC)

Repetitive stupidity
This is the fourth or fifth time I've seen someone make a comment about worlds being finite. Where would it be appropriate to put something saying "Yes worlds are finite, this is nothing new or unexpected, stop posting the same inane comment over and over because we'll just remove it"? We'll still have people posting it, but hopefully we can go more than three days between new ones popping up. --8bitlove2a03 16:15, 24 May 2012 (UTC)

entering a game from xbox dashboard or other application or game
when my friend invites me to a minecraft game. invite only. then i sometimes get a message saying that i am playing the trial, so do i want to purchase the game. i click purchase and it says play now or cancel. i click play now, and it enters the full game (the same game im playing) and deletes the invitation. the only thing i have for the trial game is a partial canceled download at like 3 percent. i bought the full game and it should be loading only that. of course, i dont think i can access the partial trial download, as i canceled it... unless i get modio...? well, it should be oepning the full game, but it says i have the trial unless i am ingame. i have to be inside the minecraft game for it to never do that. iotherwise its a 75 percent chance or so that it will say i need the full game. sometuimes loads correctly, but other times not. doesnt seem to happen to my friends, but i only asked once.

Mobs & Animals: Bugs
i have had the same things happen as quoted below:

"[X] I have had several instances in which mobs could not be damaged. Have had instances of being unable to kill a squid underwater (attacking with sword), a skeleton (attacking with fists), and a zombie (also with fists). --70.169.103.206 05:23, 11 May 2012 (UTC) - I constantly have this problem. When I attack the top of the head and the feet the mob turns red but takes no damage. Mostly this happens with Zombies.
 * Confirmed. This happened to me today. A squid jumped out of the water and had it's head jammed against a tree. It was a tree in my garden, so I wanted to get rid of the squid, but was unable to kill it; no matter what weapon I used. MrStavanger 20:27, 3 June 2012 (UTC)

[X] Hostile mobs that are unable to attack back while being attacked with a melee weapon will take no damage from hits. Example: A skeleton is behind a wall with only its feet exposed. You strike its feet. It turns red but is not knocked back and takes no damage. I've experienced this as well, in multiplayer. Hitting the mob over and over never kills it, but eventually wears out my sword."

however i wanted to add that every time this has happened when i was using a sword (stone sword), any reduction to the weapons durability is instantly restored when getting the mob into a position in which i could attack it and it could attack me, and doing so without having switched held items, even if the sword previously broke. (when sword breaks, move out into the open and punch once- sword comes back.) thanks Magusbs 03:27, 27 May 2012 (UTC)

when will the update come out for xbox 360
i have been wait for a long time to get the update and on top of that there was a thing up the other day that said there was going to be a update on jun 1 2012 but there what not a update so this make me mad what is up with minecraft and notch if there was no update on the jun 1 then why did it say that there was going to be one if anyone knows when the update is do to come out other then saying this summer then tell me if you going to say summer then go a way i what a date not o this summer it is the summer

it should be coming out this friday
 * Patch is going to be released around July first as announced in minecraft forum topic sells over 2 million copies by 3J. Can't link topic because the cat/dog thingy doesn't work. --95.97.131.78 15:27, 6 June 2012 (UTC)

game mode?
when will they put game modes in it (xbox360 edition)

Mob trap: signs bug.
I made a huge mob trap with about 1400 signs. I putted a random character on each sign. When playing offline there is no problem. The signs load there characters in a second. But when playing online it takes a long time to all the signs to load there characters, about 10-20 minutes. And while there are all loading (or maybe up-loading) everybody in the game including myself get huge lags. It starts when you get close to the mob trap and when it starts at first you get about 1 image per second. It gets better when the signs load there characters and when they finish it stops lagging. But the way I see it, it isn't lag but more like the CPU off your console goes sky high and can't keep up the amount of information.

I think its the "awaiting approval" sings that bugs your console as it stops lagging when they're done loading and in offline mode there is no problem.

--XPlo le Belge 20:36, 3 June 2012 (UTC)


 * Code wise it seems wierd to me that signs are re-checked everytime the game is loaded. I mean the wording was allready checked against the filter why check it again. This indeed causes issues like described above and is a quick optimisation win as well if it's not re-checked everytime (plus solving the blank signs issue where they go into awaiting approval if they have no text on them). --95.97.131.78 15:35, 6 June 2012 (UTC)

Stuck in objects
Got stuck in a mine-cart. I ended a railway in a 1 x 3 block long hole like this ¨¨¨\___/¨¨¨, with deactivated power rails on \ and /, and a standard rail in the bottom. Placed a minecart on one slope, got in, and could not get back out again. I was also unable to destroy/retrieve the cart, and had to quit the game without saving, in fear of being stuck again upon loading.

--MrStavanger 20:42, 3 June 2012 (UTC)

Deletion of bug reports
I keep noticing that Moxxy keeps deleting bug reports, comments and even issues flagged as fixed by 4J Studios without taking notice of the Page Moderation Guidelines. I've been able to undo them all but he is not being responsive to usage of the guidelines and basically started an undo war.

In an effort to try and be the more reasonable party in this thing I'm starting this discussion about the reports he keeps deleting. Please add your opinion to this discussion, the italic text is what he keeps removing:

[X] You can sleep in a bed with only one block of air above it, and upon waking up your head could be embedded in stone or some other block above your bed, immobile and constantly taking damage unless you destroy the block you are stuck in. '':* Confirming, this also happens when you make enclosed bunkbeds that are only open on the side (no air above them), with top bed having 2 blocks of air at the end of the bed (no air above it). Bottom bed seems to be fine, always exiting you next to the bed but the top bed seems to suffer from this occaisonaly. Reason seems to be that it exits you at the head of the bed instead of in the open space at the end of the bed sometimes, where as the lower bunk always exits you next to the bed. Note that this behaviour is erratic, it can work fine for days on end then all of a sudden you spawn at the head and die. --95.97.131.78 13:22, 5 June 2012 (UTC)''
 * Comment text confirms and expands the reported bug into a situation where there is no air above it, shows how to duplicate it and explains when it doesn't happen. Helpful information for the devs it seems to me. Should stay. --Z Doc 16:01, 7 June 2012 (UTC)
 * Except it's just saying "it happens when you have a solid block above your head and doesn't happen when you don't have a solid block above your head" which is what the original report was. --Moxxy 05:28, 8 June 2012 (UTC)
 * No, the original report says: if you have one block of air above it. The comment says it also happens when there is no block of air above it and it says it doesnt happen when the bed is on the ground with air next to it but no air above it. I understand you feel the comment is long worded, if you are able to reword it having the same content then do so but as it is, it adds valuable information to the report. --Z Doc 10:46, 8 June 2012 (UTC)

''A Placing a cake on a slab and then removing it, destroys it instead of returning it or it's components to inventory. Seems the cake was a lie after all. ''
 * Annoying and inconsistent behavior, legit annoyance. --Z Doc 16:01, 7 June 2012 (UTC)
 * Except removing cake and destroying it doesn't drop the cake no matter what it is placed on. This is obviously not a bug and wasn't signed so it was removed.--Moxxy 05:28, 8 June 2012 (UTC)
 * So you confirm the cake gets destroyed and yet you choose to remove it? If a slab is placed and removed it gets returned intact as it is with most things, so this clearly is inconsistent behavior at the very least. Wether it is unintended behavior and therefor a bug isn't for nor me to decide. --Z Doc 10:46, 8 June 2012 (UTC)

''A When you remove wooden stairs they turn into one wooden plank. ''
 * Annoying and inconsistent behavior, legit annoyance. --Z Doc 16:01, 7 June 2012 (UTC)
 * This was a feature, not a glitch in this version of Minecraft and will be changed when it was decided to be changed in the PC version. This was not a bug and unsigned so it was removed. --Moxxy 05:28, 8 June 2012 (UTC)
 * MCX360 is it's own version as stated by both Mojang and 4J Studios, again looking at the behavior of slabs this is inconsistent behavior at the very least; when you remove the stairs you expect to be able to pick them up again not to end up with a plank. --Z Doc 10:46, 8 June 2012 (UTC)

''f Crafting a Cake does not return the buckets. ''
 * Issue flagged as fixed as 4J Studios, should stay imho. --Z Doc 16:01, 7 June 2012 (UTC)
 * And your honest opinion is correct... I was going to delete the unsigned, improperly formatted comments and I guess I deleted more lines then I should have. Whoops. --Moxxy 05:28, 8 June 2012 (UTC)
 * About 10 times (sorry couldnt resist). --Z Doc 10:46, 8 June 2012 (UTC)

''A You cant craft green dye from cactus.
 * Not a bug, green dye is made by cooking cactus in the furnace. So you can make green dye. --95.97.131.78 11:59, 6 June 2012 (UTC) ''
 * Should be deleted or moved to talk page or moved to tutorials as this is clearly not a bug but the reporting party failing to understand how to create dye out of cactus. Then again it might be a helpful addition to the help text to change it in such a way that it says: can be crafted into green dye using the furnace. --Z Doc 16:01, 7 June 2012 (UTC)
 * It was pointed out to not be a bug for a sufficient amount of time, we can't just wait forever for the person to respond when we tell them there bug isn't a bug. That and the original poster didn't even sign so it was deleted. --Moxxy 05:28, 8 June 2012 (UTC)
 * You deleted this report half a day after it was reported, give it a couple of days at the very least or move it to the talk page. Sufficient time was not given. June 10th or moving to it to the talk page so the original reporter can find it sounds right to me. --Z Doc 10:46, 8 June 2012 (UTC)

If they weren't really, really obviously not bugs or were signed I wouldn't have removed them (There are exceptions to the "Don't spontaneously delete" rule). I hope we can still get along after this edit war. --Moxxy 05:28, 8 June 2012 (UTC)
 * First of all, I can move on without hard feelings, but honestly stop deleting content without following page moderation guidelines. Say for instance the cactus thing, had you simply copy pasted the report to the talk page here with a comment similar to what I made there wouldnt have been an issue, or copy pasted the deleted report to the talk page of the user page/ip page with an explanation. The main issue is that you delete content without notifying the reporters. You have to remember that people do take the effort to lookup the bug reporting mechanism of mcx360 and make the report. Blatantly deleting reports, no matter the content, will scare people off and have this page fail resulting in a worse game for all of us.


 * I think a major difference between the two of us is that you have played (or still play) mc on the pc as well where as I come in fresh. For example the cake getting destroyed thing, I think it's silly inconsistent unexpected behavior, you deem it by design (I'm guessing it's like that in the PC version too). The real question is, if you place something and remove it should it be destroyed or returned, the game does both with is illogical and inconsistent and therefor currently wrong. Either destroy everything upon removal or return everything or a subset based on it being a crafted product or raw resource. So long worded as I can be... :) What I'm trying to say is forget what you know about the PC version when reading a report, obviously someone found it worthwhile to report because something happened that they didn't expect to happen. --Z Doc 10:46, 8 June 2012 (UTC)
 * If you have a look at Xbox 360 Edition upcoming features that 4J Studios updated yesterday, you'll see that the MCX360 version is getting different fixes then the PC version back in the day; they seemingly are using the PC beta versions as a feature guideline whilst trying to resolve issues that are known and existed in those versions through patches. --Z Doc 11:19, 8 June 2012 (UTC)

random exploshons in the nether
i was on easy in the nether and i was getting some glow stone and when i got down from a tower of netherack and i was getting the glow stone dust when it started to explode i was so shocked i dident save and i set the game to peacefull and this did not happen why? by bee (124.187.253.83 23:22, 7 June 2012 (UTC))
 * Those random explosions are exploding fireballs shot at you by Ghasts, basicly they are flying creepers that shoot at you instead of suicide bombing like creepers. --Z Doc 10:48, 8 June 2012 (UTC)

Signing of bug reports
The reporting guidelines state '''Sign your report with --~ so that we know who reported the bug. '''. However as we all can see 97% of the reports are unsigned. Should we simply sign all the reports so that at least people reporting new issues will sign theirs? Other suggestions/ideas? --Z Doc 11:06, 8 June 2012 (UTC)