Talk:Java Edition 1.9.1

Inconsistency
I noticed an inconsistency in the percents of the Attack Cooldown changes. About enableWeakAttacks, it says it will not attack unless 75% filled or more. In the changes, it says the game will ignore attacks under 70%. Which is right? PancakeMan77 (talk) 21:16, 18 March 2016 (UTC)
 * Fixed. I suspect the 70% was people estimating when observing the effect, while 75% comes from examining the code. Anomie x (talk) 21:31, 18 March 2016 (UTC)