Blaze

A blaze is a floating hostile mob found in nether fortresses and is the only source of blaze rods.

Spawning
A group of two to three blazes spawn in nether fortresses at a light level of 11 or less. Blazes spawn from spawners located on a three-block staircase with a small platform in nether fortresses as well.

Drops

 * From 0 to 1 s if killed by the player or a tamed wolf or up to 0-4 with Looting III.
 * experience points if killed by the player or a tamed wolf.

Behavior
A blaze is immune to damage from fire and lava, and flies to players within 48 blocks, attempting to remain 0.5 to 3.5 blocks above, it also swims upward in lava or water while pursuing.

If a blaze is damaged by a player or other mob, it alerts other blazes within 48 blocks to target the attacker.‌

A blaze stays on the ground or sinks down slowly when not attacking. A blaze avoids lava and water, but not fire. Despite taking damage from water or by rain by every half second, a blaze makes no attempt to protect itself if pushed or dropped into water sources. A blaze is hurt by snowballs as well, taking damage per hit. As result, it takes seven snowballs to kill a blaze. It is also damaged by splash water bottles, taking damage per impact. The freezing effect causes additional damage to blazes.

A blaze that touches its target performs a melee attack once per second. This attack is not fire damage and does not ignite the target. This cannot be prevented by fire resistance. The blaze does not try to approach the player to perform this attack.



A blaze's regular attack is ranged. This attack is a trio of small fireballs, shot from up to 48 blocks or 16 blocks‌. A blaze shoots when it has a line of sight of up to 16 blocks to the player. If this line of sight is broken in the middle of its charging, the blaze suspends the remainder of its charging until the line of sight returns. The blaze burns with fire for 3 seconds, shoots three small fireballs over the course of 0.9 seconds, then extinguishes its flames and waits for 5 seconds before attacking again. A blaze shoots its fireballs with roughly the same lack of accuracy as a dispenser; however, the blaze's shots maintain the same speed all the way to the target, unlike the dispenser's, which start slow and accelerate.

ID




Entity data


Blazes have entity data associated with them that contains various properties.


 * See Bedrock Edition level format/Entity format.
 * See Bedrock Edition level format/Entity format.

Trivia

 * Blazes can see the player through walls, like spiders and slimes.
 * When throwing a potion of Invisibility on a blaze, the smoke particle remains visible.
 * According to Jeb, blazes look the way they do because all mobs in Minecraft are cubic-shape, so to make them flame-like and magical, he created them as a core surrounded by rotating rods.
 * Blazes originally didn't have eyes when Jeb was first creating them and "just looked like a yellow rock". Eyes were added to "give it more personality".
 * Despite not having visible feet, blazes are still capable of making footstep sounds.
 * According to Minecraft's "Visit the Nether!" blog post, blazes are sentient beings made of pure lava. The article theorizes they were created by the original inhabitants of nether fortresses to serve as guards, but their creators lost control over the blazes and were subsequently destroyed by them.
 * On the official T-shirt "Alchemy" by JINX, the blaze is in the form of the and the text uses the Standard Galactic Alphabet. The words on the outside of the ring translate to: "nigredo", "albedo", "citrinitas", and "rubedo" which are all relating to . The words on the ring translate to (starting from the top): "B * Crowmer", "poison * speed", "strenth * resist"  [sic], "vision * heal", and "regeneration" relating to potions and probably the artist's name. On the connecting lines the words translate to: "potln of thickness"  [sic], "potln of awkward"  [sic], "weakness potion", and "mundane potion" relating to base potions.