Minecraft Wiki:Issues/1.4.3pre

Crashing/system
Bugs !! Major crashes when near Iron Golems, due to their feet particles. Can be fixed by turning off particles in settings. Source of both crash reports below. SSP and SMP are affected. --Kizzycocoa 01:54, 4 November 2012 (UTC) !! When looking at a certain position the game crashes.When I looked at a village i thought the Ender Portal was the one doing this but its not.Here is the report.

Full report at: C:\Users\Apple\AppData\Roaming\.minecraft\crash-reports\crash-2012-11-01_15.39.52-client.txt

java.lang.NumberFormatException: For input string: "" at java.lang.NumberFormatException.forInputString(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at bad.b(SourceFile:1475) at bad.a(SourceFile:1364) at xv.a(SourceFile:809) at pi.c(SourceFile:107) at mc.j_(SourceFile:524) at xv.a(SourceFile:1315) at xv.g(SourceFile:1294) at xv.h(SourceFile:1194) at net.minecraft.client.Minecraft.l(SourceFile:1283) at net.minecraft.client.Minecraft.J(SourceFile:582) at net.minecraft.client.Minecraft.run(SourceFile:534) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 54924982 --.
 * Please place the full text of the Crash Report in a spoiler. We don't have access to your C drive from the internet.Plet53 04:37, 3 November 2012 (UTC)


 * I also get this error, It seems to be with Golems as I can fix the crash by removing them with MCEdit or moving myself away from the entity so it's not loaded. Crash Report: http://pastebin.com/L4KnTD82 --Tripplehelix 17:17, 3 November 2012 (UTC)

!! Random crash on my 1.0 village survival world, seed is gimmeabreak. It crashed as soon as i transferred a piece of light grey wool to a different slot in a chest. Note that the world was lagging every 4 seconds or so for a while, then it stopped after i died lost in the nether. While i am glad i died and made it home correctly, i still lost my diamond armor, although since i have almost 3 stacks of diamonds this may not be an issue :D. Crash report below, note that it is similar to the one above:

Minecraft has crashed! --

Minecraft has stopped running because it encountered a problem; Exception while adding particle A full error report has been saved to C:\Documents and Settings\Michael\Application Data\.minecraft\crash-reports\crash-2012-11-03_21.42.44-client.txt for your convenience. Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

--- BEGIN ERROR REPORT 4cc8b48f Full report at: C:\Documents and Settings\Michael\Application Data\.minecraft\crash-reports\crash-2012-11-03_21.42.44-client.txt

java.lang.NumberFormatException: For input string: "" at java.lang.NumberFormatException.forInputString(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at bad.b(SourceFile:1475) at bad.a(SourceFile:1364) at xv.a(SourceFile:809) at pi.c(SourceFile:107) at mc.j_(SourceFile:524) at xv.a(SourceFile:1315) at xv.g(SourceFile:1294) at xv.h(SourceFile:1194) at net.minecraft.client.Minecraft.l(SourceFile:1283) at net.minecraft.client.Minecraft.J(SourceFile:582) at net.minecraft.client.Minecraft.run(SourceFile:534) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 3cda767f --
 * Edit: World is no longer playable, keeps crashing with the same error. Trigger hurt 02:07, 4 November 2012 (UTC)

Annoyances

Fixed/skipped

Gameplay
Bugs

undefined Tripwires can be broken with hands in adventure mode.

undefined Water is "stronger" than the player.
 * I'd like to upgrade this to !, because it makes it impossible to swim up if the stream is flowing down. So if you are digging down under water, you can't escape. Simple death trap = 2 block deep hole of water, with a source block only on the top.
 * I can almost see this is a feature. Think about it: In real life, could you swim against/up flowing water? It would be impossible without some kind of help. Although it is annoying, and is probably a bug, it seems like a feature. Trigger hurt 13:50, 2 November 2012 (UTC)

! Achievement "The End ?" still NOT obtainable in WIN 1.4.3pre SSP + CSP (Win7Ulti x64 J7u7 x64)
 * Downgraded to major bug, if it cannot crash your game, but a major feature of the game does not function properly, then it is a major bug. If when performing a specific action the game crashes, then that would be a critical bug. In what way is it not obtainable? What prevents you from obtaining this achievement? Trigger hurt 13:57, 2 November 2012 (UTC)
 * I know the difference between critical (game-crashing) bug and normal (non-game-crashing) bug, cause I'm able to read and understand the rules of marking, but I marked it as CRITICAL cause it seems no one even noticed my post on Issue/1.4.2 page so marking it as CRITICAL seems the only way to get attention. To awnser your question : following this wiki "The End ?" is triggered by entering the end portal. So if someone say : "It's not obtainable." it should be clear that there is a major bug wich prevents triggering the achievement when its condition gets triggered. From a developers view I would guess the triggering code was altered or was programmed in a way so it depends on more than just the needed event gets triggered. Quote : "(in 1.4.2 SMP a bug can cause this when entering a Nether Portal from Nether)" (from : Achievements) Looks like this is a well known bug, so why a developer write this text instead of working on fixing it ? Seriously : sometimes I really wonder about where the money from buying MC gets to.
 * But what makes it not achievable? does the game crash when entering a portal? is the ender dragon invincible? did no strongholds generate on a specific seed? just saying it is not obtainable does not explain what makes it not obtainable. Trigger hurt 01:52, 4 November 2012 (UTC)

undefined Cobblestonewalls can be jumped over, i don't know if jump height is increased or the walls now have a block height of 1, but every single animal pen i have that uses cobblestone walls has almost all the animals escaped. --82.41.229.59 10:17, 4 November 2012 (UTC)

Annoyances a Not really sure what happened there, but I AFKed at my mob trap with a full hunger bar and saturation. When I came back later, I was dead due to starvation. --77.189.49.57 01:39, 2 November 2012 (UTC)
 * We need more specific details, how long did you go AFK, what was the difficulty? If it was hardcore, and you went AFK for about 2 hours, then that is why, since starvation kills you in hardcore/hard more. Trigger hurt 13:50, 2 November 2012 (UTC)
 * I've been watching a Youtube video and was like 11 minutes into that video when I decided to check back, so that's about the time I've been AFK. And yes, I play on hard, but - as I said - my hunger bar was full and I was still saturated. Hunger does not go down when standing still, so I shouldn't lose any hunger while AFK, even on hard difficulty. --77.189.49.57 14:05, 2 November 2012 (UTC)
 * Actually, hunger does go down when standing still, just very gradually. Did you have any potion effects on you? Did you eat rotten flesh or raw chicken? Was this SMP? Trigger hurt 14:34, 2 November 2012 (UTC)
 * I didn't have any potion effects on me (anymore), but I did, in fact, eat poisonous potatoes as far as I remember. But seriously, can a full hunger bar go down that quickly (in like 12 minutes or so)? If yes, then this is what caused my death and we can delete this entry. Thanks for your input and help. --77.189.60.121 20:08, 2 November 2012 (UTC)
 * What time of day was it when u went AFK? Is it possible a zombie or something killed you?were you in the wilderness? because 12 minutes is almost 3/4 of a day, and if you were in the wilderness it is very likely that something killed you and ran off. Or a creeper exploded. Trigger hurt 01:55, 4 November 2012 (UTC)

Fixed/skipped

Blocks
Bugs ! When alot of pistons fire at the same time, some pistons might not remove Block 34, which is the piston extension arm, crashing the piston. You have to remove the piston arm block manually by destroying it. This is a major bug, since it crashes the use of pistons in automatic farms and such. --86.80.164.124 12:35, 3 November 2012 (UTC)

undefined It is possible jump over stone walls. --93.136.75.173 18:10, 1 November 2012 (UTC)
 * It's act like fence. It's not a bug. --31.46.133.227 10:06, 3 November 2012 (UTC)
 * He's saying that it is possible to jump over stone walls, and since they act like fences, you should not be able to do that. Therefor making it a bug. Trigger hurt 02:00, 4 November 2012 (UTC)

undefined Walking near or on top of chests makes you clip into them. --77.189.49.57 01:36, 2 November 2012 (UTC)
 * Seems only to happen with double chests. --77.189.49.57 14:28, 2 November 2012 (UTC)

undefined The chest closing animation is buggy. Sometimes, when doing stuff in a chest for a longer period of time, the chest closes (not the GUI, just the chest). And most of the time it doesn't close at all when leaving the GUI. --77.189.49.57 14:16, 2 November 2012 (UTC)
 * More specifically, if you open a chest for an extended period of time, about 12 seconds, the chest sounds like it closed, but it looks open. Opening this chest then closing it after waiting for the sound to go away will close it. for a short while after, the chest will not open, like chests before the 1.8 update, and makes no sound. Trigger hurt 02:00, 4 November 2012 (UTC)

Annoyances

a When a retracted sticky piston is retracted by another, it does not take any block it has next to the head with it. --190.186.108.11 20:04, 2 November 2012 (UTC)
 * Annoying as it is, that is intended, since sticky pistons do not stick to blocks, but rather they can pull them back as well as push them.

a Large jungle trees do not generate with side way logs like oak trees do. (This has been left unnoticed since 1.3.2.)122.108.64.42 12:40, 3 November 2012 (UTC)
 * You have a point there, they should probably generate similar to the oak trees with the sideways logs.

Fixed/skipped

Items
Bugs

undefined Torches can not be put on top of a block, if there is a block next to it, that is one meter higher. The torch automatically "clings" to the side of the higher block.
 * What block were you attempting to place the torch on? If it was a non solid block, then that is why. Also, please sign your posts with four tildes ( ~ )! You can sign posts regardless of whether you have an account or not. Trigger hurt 13:53, 2 November 2012 (UTC)
 * I can confirm this bug. It has nothing to do with transparent blocks. You can try this yourself (most probably). Try to put down a torch on the floor in the corner of a room out of solid blocks. The torch will attach itself to the wall. --77.189.60.121 20:10, 2 November 2012 (UTC)
 * Watch Etho's latest LP episode (230) to see this bug in action. --77.189.60.121 01:28, 3 November 2012 (UTC)

Annoyances

Fixed/skipped

World generator
Bugs

Annoyances

Fixed/skipped

Mobs/NPCs/animals
Bugs

Annoyances

Fixed/skipped

Graphical/lighting
Bugs

undefinedThe piston's head appear's before retracting.
 * - Moved to "Bugs"

Annoyances

Fixed/skipped

Sounds
Bugs

Annoyances

Fixed/skipped

Menus
Bugs

undefined It still says 1.4.2 instead of 1.4.3
 * - Moved to "Bugs"
 * - Seems to be fixed / updated

Annoyances

Fixed/skipped

In-game interfaces/HUD
Bugs

Annoyances

Fixed/skipped

Chat/commands
Bugs

Annoyances

Fixed/skipped

Language/text files
Bugs

Annoyances

Fixed/skipped