Minecraft Dungeons:Zombie

A zombie is a common undead hostile mob that appears in most levels $$. They appear as green-skinned humanoids with a turquoise shirt and purple pants, as they do in the base game. They have several variants with scaling stats, including an armored version.

Spawning
Zombies also spawn when night falls, regardless of location, when at least one hero dies in multiplayer.
 * (Summoned by necromancers)
 * (Necromancers)
 * (Necromancers)
 * (Mob Spawners in Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * Sometimes in other levels during Daily Trials
 * (Necromancers)
 * (Necromancers)
 * (Mob Spawners in Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * Sometimes in other levels during Daily Trials
 * (Mob Spawners in Secret area)
 * (Secret area)
 * (Secret area)
 * (Secret area)
 * Sometimes in other levels during Daily Trials
 * (Secret area)
 * (Secret area)
 * Sometimes in other levels during Daily Trials
 * (Secret area)
 * (Secret area)
 * Sometimes in other levels during Daily Trials
 * Sometimes in other levels during Daily Trials

Behavior
Zombies are hostile. They pursue and attack heroes on sight.

Health
The zombie has 55 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Grim Guardian


The Grim Guardian is the ancient variant of the Zombie encountered during Ancient Hunts with the minimum offering of the following runes:

The ancient resides within a -themed arena and possesses, at minimum, the following enchantments:



6 Enchanted Necromancers act as the ancient's minions, possessing the following enchantments:

Upon defeating the Grim Guardian, a gilded variant of the following items will drop as a reward:



Trivia

 * Zombies and its other variants sometimes "sleep" when idle.
 * Zombies have nine times more health when Enchanted.