Talk:Blaze/Archive 1

It drops blaze rods

Creepy
I think these things are human. Don't you think?
 * I think they're demons. I don't think a normal person could survive being on fire. --Trollrilla 08:54, 23 September 2011 (UTC)
 * I think that they're fire elementals, much like any other fantasy game. Zoythrus 16:36, 25 September 2011 (UTC)

Spawning
Hmm. How many spawn at once from their spawners? I have had one, three, and I think I saw four blazes spawn at once from a spawner. This should probably be put on the page, but more information would be needed. --KingBobson 02:52, 24 September 2011 (UTC)
 * Zombie/spider/skeleton spawners can also spawn up to 4 at once. They're probably all the same. Quiopz 09:37, 24 September 2011 (UTC)
 * I can confirm that they can spawn two at a time, but I've never seen a regular monster spawner create more than one of them at a time. Is this a recent addition? LTK 70 16:09, 5 October 2011 (UTC)

Projectile Deflection
I thought that all projectiles can be reflected (some are just more difficult than others). Can we get some proof that you can't knock them back? Zoythrus 16:36, 25 September 2011 (UTC)
 * Arrows, snowballs and eggs can't be deflected as far as I know. I just went into Creative mode to find a Blaze spawner, and there is no way I can deflect their projectiles either, even with Creative's extended range. LTK 70 16:19, 5 October 2011 (UTC)

Flying
While I was mucking about in creative, I noticed something interesting about the blaze that were rather far away (I was outside their search radius so they did not see me) they were not flying! I watched them for a while and they acted just like normal mobs, even jumping around. As I went closer to them, they jumped up into the air and started flying. I tested this again and got the same results: when they were left alone they jumped and walked around but when they saw me they flew. Anyone else noticed this? -Lirsti--93.186.22.241 17:51, 5 October 2011 (UTC)

texture of blaze
its called "fire" ._. --Amigopen The Gemini! 11:17, 6 October 2011 (UTC)