Shrub



Shrubs are variants of grass that do not generate naturally and are available only $$. They have the same characteristics as grass and ferns, and had the same texture as dead bushes.

Green shrubs were variants of shrubs, with a green biome-dependent hue applied to the texture. Shrubs and green shrubs were distinct $$, whereas all shrubs were biome tinted $$.

Occurrence
Shrubs, though they were identical in appearance to the dead bushes found in deserts and badlands, do not naturally generate and can be found only in the creative inventory.

From block loot
When broken normally, shrubs drop 0 or 1 wheat seeds. They can be obtained as an item using shears.

Info
Shrubs have a $1/8$ chance of dropping wheat seeds when broken without using shears.

Placing a shrub into a composter has a chance of raising the compost level by 1.

The only difference between the shrubs texture and the dead bush texture is that the shrub appears shorter, or sunk into the ground by 1 pixel.