Talk:Banner

How to create patterns
Creating a list on how to add different patterns. Every recipe needs 1 banner as well, not important in what box though. If someone could think of a way to implement this into the article it'd be great. Feel free to add more recipes to the following list:

Dot in middle

Square in top right corner

Square in top left corner

Square in bottom left corner

Square bottom right corner

Downward-going triangle from top

Upward-going triangle from bottom

Left bottom to right top diagonal line

Right bottom to left top diagonal line

Two diagonal lines creating an 'X'

Three small triangles at top

Three small triangles at bottom

Horizontal line

Vertical line

Diamond in the middle

Top third becomes colored

Top half becomes colored

Bottom third becomes colored

Vertical stripes

Left third becomes colored

Left half becomes colored

Right third becomes colored

--Sanotht 14:10, 23 July 2014 (UTC)
 * You can also copy a banner's patterns to another blank banner of the same base color by placing the two banners in the crafting grid. Anomie x (talk) 15:24, 23 July 2014 (UTC)


 * Here is a list of all availiable patterns: http://redd.it/2bhsjb--FreundTech (talk) 15:27, 23 July 2014 (UTC)


 * Nice, Ill soon add this info :)--Sanotht 15:29, 23 July 2014 (UTC)

Half and Half Triangle

206.248.170.93 16:37, 23 July 2014 (UTC)

Added border and cross patterns, but missing pictures. 87.219.198.113 16:05, 24 July 2014 (UTC)

They also added Curly Border and Mojang logo. Craftingrecepies are in the album I posted above. (The Reddit Link) --FreundTech (talk) 18:40, 24 July 2014 (UTC)

How to report the number of possible patterns (I really don't like "160,016 trillion")
It should be "160 quadrillion", or "160 016 000 000 000 000". Another option would be to use scientific notation: "1.60016x1017" but certainly not "160,016 trillion". Cultist O (talk) 11:14, 24 July 2014 (UTC)


 * Of your options, I prefer "160 quadrillion." I think I went with trillion originally because a) I wanted more than 3 significant figures and b) as you start using higher and higher *illion numbers, it becomes more and more abstract, and I thought trillion was somewhat of a compromise -- but it does look wicked ugly.  By all means make it look better. – Sealbudsman (Aaron) (talk) – 12:03, 24 July 2014 (UTC)


 * That is also a bad choice, as “quadrillion” means 1015 when using the short scale, but 1024 when using the long scale. Scientific notation is less ambiguous. —F‌enhl 12:11, 24 July 2014 (UTC)


 * I'm starting to agree with you, the *illions are a terrible mess. If it were scientific notation, I would suggest somewhat fewer than 6 significant figures, though. Six seems like conspicuous yet useless precision. Maybe 3 or 4. – Sealbudsman (Aaron) (talk) – 12:30, 24 July 2014 (UTC)


 * Although, the style guide does indicate to use U.S. English, within which the *illion numbers are unambiguous.. – Sealbudsman (Aaron) (talk) – 18:39, 24 July 2014 (UTC)

Soring of Patterns
Is there any reason the Patterns are sorted like this on the wiki page? Could you also use a different order? I would suggest using the order in the translation file (minecraft.jar/assets/minecraft/lang/en_US.lang). That's the same order I used here: http://imgur.com/a/gwCaz

--FreundTech (talk) 10:50, 25 July 2014 (UTC)


 * The patterns do need some organizing. They could even be separated into different sections. --Neutral0814 (talk) 18:27, 25 July 2014 (UTC)

Banner images
Hello,

At the moment the result banner is just a plain banner, it would be better to add all the different types of banner grid images with one pattern, could this be done with some transparent grid images that are added over normal flags? Or would they have to be uploaded individually, that would mean we have to make 16 (the number of banner colours) * 15 (The number of possible pattern colours, not 16 because you can't see the pattern if it's the same as the banner) * 33 (the number of patterns) = 7920 --> Kinda impossible. -- TheWombatGuru   t undefinedc  NL Admin  11:44, 25 July 2014 (UTC)
 * It should be possible using the "default=" from Template:Grid. I'll try to work something out. --FreundTech (talk) 13:15, 25 July 2014 (UTC)
 * EDIT: I looked into it. It isn't possiple with the current crafting template. I would need to change some thing is the grid module (Which is write-protected). I will create a new copy of the grid module and change it, so banners are possible. After this someone with higher permissions can update the grid module. I will post here again when I'm finished. --FreundTech (talk) 14:04, 25 July 2014 (UTC)
 * I think it is possible with that default feature, look at this: User:TheWombatGuru/Grid -- TheWombatGuru   t undefinedc  NL Admin  07:45, 26 July 2014 (UTC)
 * The Problem is, that you can't use the default attribute when using the crafting template. It only works in the grid template. Also that's not what the default attribute was made for :D
 * btw: How are the tumbnail images generated? are they just copied out of screenshots? Or are they created using a 3D-animation program or something like this? --FreundTech (talk) 09:16, 26 July 2014 (UTC)
 * Owh, I didn't know that. I simply made a flag in Minecraft with that one triangular pattern, cut the pattern out of the flag, and made the background transparent, that's probably not how it should be done, but great for testing. -- TheWombatGuru   t undefinedc  NL Admin  09:18, 26 July 2014 (UTC)
 * Do you know software I can use for it? And do you know where the patterns are saved in .minecraft, or are they coded pixel for pixel? -- TheWombatGuru   t undefinedc  NL Admin  09:32, 26 July 2014 (UTC)
 * I think it would be faster to just replace banner.png in the banner folder to just a black image and banner_base.png in the entity folder with a transparent png. This results in an image with just the pattern in the item slot. Yetanotherguy 09:40, 26 July 2014 (UTC)
 * I think it would be possible to create the thumbnails using Blender, but I haven't tested it yet. Patterns are saved in minecraft.jar/assets/minecraft/textures/entity/banner/. Every texture consists out of a pattern and the same pattern again, but mirrored. Everything that is black will be transparent ingame. everything that's white will have the color of the pattern. --FreundTech (talk) 09:59, 26 July 2014 (UTC)
 * I know someone makes them in some 3D modeling program. I have made some single-block 3D orthographic renders before, but I'm not sure about the exact dimensions and things for the banner. If you decide to try to make this one, just make sure you use the orthographic camera option in blender, and setup the correct camera angle also. &mdash; Grid_Cake.png PangeaCake | Grid_Book_and_Quill.png Grid_Stone_Pickaxe.png | 19:57, 26 July 2014 (UTC)

Heraldic Blazon
Would heraldic blazons be permissible alongside the existing descriptions? Drenay (talk) 20:15, 25 July 2014 (UTC)
 * I highly agree with this. Giving the heraldic blazons will take the guesswork out of describing the patterns (charges) on the banners. Plus, it's searchable on Google. --14.1.210.175 03:01, 26 July 2014 (UTC)


 * 99.999% of readers will have absolutely no idea what these terms mean, won't remember them, and will just be confused by them ("chief", "fess", "saltire"? no thank you). At best they might be worth describing in Trivia (which is where we usually mention real-life correspondences). All of these patterns have in-game names, viewable when you hover over a patterned banner in your inventory. Those in-game terms are the names we should be using. &mdash;munin &middot; Grid_Book_and_Quill.png Grid_Stone_Pickaxe.png &middot; 03:40, 26 July 2014 (UTC)
 * jeb_ posted here: http://redd.it/2bkxej that he isn't happy with names and they will be changed to propper vexillologian terms soon. I would just wait until this happens. --FreundTech (talk) 09:27, 26 July 2014 (UTC)