Bedrock Edition beta 1.16.230.54

Beta 1.16.230.54 is the third beta version for Bedrock Edition 1.16.230, released on April 8, 2021, which make tweaks and fixes bugs.

Blocks

 * Azalea and Flowering Azalea
 * Azalea and Flowering Azalea can now be grown into an Azalea Tree when fertilized


 * Deepslate
 * Deepslate Bricks now have correct breaktime


 * Dripleaf
 * Dripleaves now break completely when the leaf part is broken
 * Breaking a dripleaf stem now drops a dripleaf item, matching the Java Edition
 * Small Dripleaves can now be composted just like Big Dripleaves


 * Dripstone
 * Water and lava now drip more often from pointed dripstone
 * Fixed pointed dripstone texture mapping


 * Glow Lichen
 * Glow lichen can now appear on the walls of underground water lakes
 * The game no longer crashes when placing glow lichen on all sides of a single block


 * Hanging Roots
 * Hanging roots now drop correctly when mined by silk touch enchanted tool.


 * Moss
 * Moss can now also spread vertically when fertilized
 * Fertilizing a moss block can now also grow vegetation on existing moss blocks
 * Bonemealing moss blocks no longer generates ferns


 * Powder Snow
 * The time taken to fully freeze is now 7 seconds instead of 15
 * Frozen entities now take damage every 2 seconds instead of every 3 seconds
 * The speed at which entities can move vertically when inside powder snow has increased
 * Powder snow takes slightly longer to mine (Hardness changed of 0.1 to 0.25)
 * Entities wearing leather boots falling from a height of > 2.5 blocks sink into powder snow instead of landing on top of it
 * Entities that are on fire that walk into powder snow now melt the powder snow block in addition to extinguishing the fire
 * Entities that are fully frozen now shake
 * Applied fog effect while standing very close outside a Powder Snow block

Items

 * Leather Horse Armor
 * Leather horse armor prevents horses from freezing in powder snow

Mobs

 * Axolotls
 * Leads now correctly attach to Axolotl


 * Glow Squid
 * Leads now attach correctly to glow squid (and squid)


 * Strays, Polar Bears and Snow Golems
 * No longer take freeze damage


 * Blazes, Magma Cubes and Striders
 * Take increased freeze damage


 * Strider
 * Striders shake properly when out of lava again.

General

 * Creative inventory
 * There are no longer any unknown items in the creative inventory
 * Cobbled Deepslate is now next to cobblestone in the Creative inventory. Polished Deepslate is next to Deepslate

Fixes

 * General
 * Fixed a bug where if the view bobbing setting was disabled, the player's hand would still bob.
 * Zombie Villagers properly shake while being cured.
 * Fixed player spawning in unsafe locations when entering a random world for the first time.


 * Structure blocks
 * The structure placement block now has placement animation options similar to command.


 * Commands
 * Fix output message for '/stopsound' being incorrect.


 * Graphical
 * Charged creeper aura is rendered correctly in most cases now.
 * Fixed Paintings no longer rendering
 * Ray tracing specific textures will be allocated/deallocated when toggling ray tracing on/off.


 * Items
 * Switching between some items (bow, trident, crossbow, shield) in your main hand will no longer skip animation.


 * Gameplay
 * Underwater visibility has been improved
 * Underwater color has been tuned to better match Java Edition with a richer blue tint


 * User Interface
 * A message will now display when trying to place blocks below the minimum build height.