Module:EnvSprite

return { settings = { image = 'EnvCSS.png', pos = 256, sheetsize = 256, url = require( Module:Sprite ).getUrl( 'EnvCSS.png', 'version=754ff12c84fcdc177386a55e21b4bb33', '' ), },	sections = { { name = 'Landscape', id = 3 }, { name = 'Structures', id = 4 }, { name = 'Dimensions', id = 5 }, { name = 'Environment', id = 2 }, { name = 'Types', id = 6 }, { name = 'Miscellaneous', id = 1 }, },	ids = { ['abandoned-badlands-mineshaft'] = { pos = 110, section = 4 }, ['abandoned-mineshaft'] = { pos = 44, section = 4 }, altitude = { pos = 24, section = 1 }, ambience = { pos = 8, section = 1 }, amplified = { pos = 21, section = 6 }, ['badlands-mineshaft'] = { pos = 110, section = 4 }, basin = { pos = 68, section = 3 }, beach = { pos = 73, section = 3 }, ['beacon-pyramid'] = { pos = 54, section = 4 }, biomes = { pos = 25, section = 3 }, blocks = { pos = 10, section = 1 }, ['brick-pyramid'] = { pos = 56, section = 4 }, ['buffet-mode'] = { pos = 25, section = 3 }, ['buried-treasure'] = { pos = 108, section = 3 }, c418 = { pos = 8, section = 1 }, cave = { pos = 30, section = 3 }, cavern = { pos = 30, section = 3 }, ['chorus-tree'] = { pos = 88, section = 3 }, chunks = { pos = 9, section = 1 }, clouds = { pos = 23, section = 2 }, conduit = { pos = 111, section = 4 }, ['conduit-frame'] = { pos = 111, section = 4 }, ['coral-reef'] = { pos = 109, section = 4 }, customized = { pos = 64, section = 6 }, ['daniel-rosenfeld'] = { pos = 8, section = 1 }, day = { pos = 100, section = 2 }, ['day-night-cycle'] = { pos = 22, section = 2 }, debug = { pos = 61, section = 6 }, ['debug-mode'] = { pos = 61, section = 6 }, default = { pos = 62, section = 6 }, ['desert-pyramid'] = { pos = 39, section = 4 }, ['desert-temple'] = { pos = 39, section = 4 }, ['desert-well'] = { pos = 37, section = 4 }, dimensions = { pos = 93, section = 5 }, dungeon = { pos = 43, section = 4 }, embankment = { pos = 96, section = 3 }, ['end-city'] = { pos = 53, section = 4 }, ['end-gateway'] = { pos = 52, section = 4 }, ['end-islands'] = { pos = 89, section = 3 }, ['end-portal'] = { pos = 46, section = 4 }, entities = { pos = 4, section = 1 }, ['exit-portal'] = { pos = 51, section = 4 }, explosion = { pos = 95, section = 1 }, ['far-lands'] = { pos = 18, section = 3 }, ['first-quarter-moon'] = { pos = 81, section = 2 }, ['floating-island'] = { pos = 71, section = 3 }, fluids = { pos = 11, section = 1 }, fog = { pos = 94, section = 2 }, fortress = { pos = 60, section = 4 }, fossil = { pos = 79, section = 3 }, ['full-moon'] = { pos = 16, section = 2 }, ['glowstone-cluster'] = { pos = 58, section = 3 }, ['gravel-beach'] = { pos = 74, section = 3 }, hill = { pos = 66, section = 3 }, ['huge-mushroom'] = { pos = 34, section = 3 }, ['ice-spike'] = { pos = 35, section = 3 }, igloo = { pos = 42, section = 4 }, ['indev-house'] = { pos = 105, section = 4 }, island = { pos = 90, section = 3 }, items = { pos = 2, section = 1 }, ['jungle-pyramid'] = { pos = 40, section = 4 }, ['jungle-temple'] = { pos = 40, section = 4 }, lake = { pos = 69, section = 3 }, ['large-biomes'] = { pos = 20, section = 6 }, ['last-quarter-moon'] = { pos = 82, section = 2 }, ['lava-lake'] = { pos = 70, section = 3 }, ['lava-sea'] = { pos = 59, section = 3 }, ['lava-spring'] = { pos = 91, section = 3 }, light = { pos = 7, section = 2 }, liquids = { pos = 11, section = 1 }, loops = { pos = 8, section = 1 }, mansion = { pos = 80, section = 4 }, map = { pos = 1, section = 1 }, midnight = { pos = 104, section = 2 }, ['mineral-vein'] = { pos = 32, section = 3 }, mineshaft = { pos = 44, section = 4 }, mobs = { pos = 6, section = 1 }, monument = { pos = 41, section = 4 }, moon = { pos = 16, section = 2 }, ['moss-stone-boulder'] = { pos = 36, section = 3 }, mountain = { pos = 67, section = 3 }, music = { pos = 8, section = 1 }, ['nether-cave'] = { pos = 92, section = 3 }, ['nether-fortress'] = { pos = 60, section = 4 }, ['nether-portal'] = { pos = 48, section = 4 }, ['nether-reactor'] = { pos = 55, section = 4 }, ['new-moon'] = { pos = 83, section = 2 }, night = { pos = 103, section = 2 }, noon = { pos = 101, section = 2 }, ['obsidian-pillar'] = { pos = 50, section = 4 }, ['obsidian-platform'] = { pos = 49, section = 4 }, ['obsidian-wall'] = { pos = 57, section = 1 }, ocean = { pos = 76, section = 3 }, ['ocean-monument'] = { pos = 41, section = 4 }, ['ore-vein'] = { pos = 32, section = 3 }, overworld = { pos = 12, section = 5 }, player = { pos = 5, section = 1 }, rain = { pos = 27, section = 2 }, ravine = { pos = 31, section = 3 }, ['renewable-resources'] = { pos = 3, section = 1 }, river = { pos = 77, section = 3 }, shipwreck = { pos = 107, section = 2 }, ['sky-dimension'] = { pos = 19, section = 5 }, snowfall = { pos = 28, section = 2 }, sound = { pos = 8, section = 1 }, sounds = { pos = 8, section = 1 }, spring = { pos = 72, section = 3 }, ['stone-beach'] = { pos = 75, section = 3 }, ['stone-platform'] = { pos = 98, section = 4 }, stronghold = { pos = 45, section = 4 }, sun = { pos = 15, section = 2 }, sunrise = { pos = 99, section = 2 }, sunset = { pos = 102, section = 2 }, superflat = { pos = 63, section = 6 }, surface = { pos = 65, section = 1 }, ['swamp-hut'] = { pos = 38, section = 4 }, ['the-end'] = { pos = 14, section = 5 }, ['the-nether'] = { pos = 13, section = 5 }, ['the-void'] = { pos = 17, section = 2 }, thunderstorm = { pos = 29, section = 2 }, tree = { pos = 33, section = 3 }, ['underwater-ruins'] = { pos = 106, section = 2 }, village = { pos = 47, section = 4 }, void = { pos = 17, section = 2 }, ['waning-crescent-moon'] = { pos = 84, section = 2 }, ['waning-gibbous-moon'] = { pos = 85, section = 2 }, ['waxing-crescent-moon'] = { pos = 86, section = 2 }, ['waxing-gibbous-moon'] = { pos = 87, section = 2 }, weather = { pos = 97, section = 2 }, ['winter-mode'] = { pos = 28, section = 2 }, ['witch-hut'] = { pos = 38, section = 4 }, ['woodland-mansion'] = { pos = 80, section = 4 }, ['world-border'] = { pos = 78, section = 1 }, ['world-boundary'] = { pos = 26, section = 1 }, }, }