Talk:Cat

Merge with Ocelot
I think this should be merged with the Ocelot as of the Cat and the Ocelot is the same thing. It it like the wolf that have 3 different modes: hostile / passive / friendly. - CheatCat 20:57, 26 January 2012 (UTC)


 * I initially thought so too, but Cats have completely different behavior than Ocelots, and their model is different size/shape. Wolves stay with the same model, just different textures; their only difference being their hostility level. Cats and Ocelots haven't been fully completed yet either, so I'd wait until 1.2 comes out to even think about a merge. -- DarkAuk 21:14, 26 January 2012 (UTC)
 * I agree that a merge would be a good idea. At the moment, we've got two small pages. It confused me a bit at first, as I initially expected cat to redirect to Ocelot. However, DarkAuk does have a point. The state of the page(s) before the feature in question is even added to Minecraft is not that important, as long as it is up to Wiki standards. -- ClapNZ 22:39, 26 January 2012 (UTC)
 * Ocelots and cats both have the same ID (Ozelot) and it's like making separate article for tamed wolves, because they act differently (they don't attack player, they attack hostile mobs, they have more max health, they can be healed, the can be ordered to sit etc.) Xeoxer 15:58, 27 January 2012 (UTC)
 * Ocelots and cats have the same ID, are implemented by the same class, and use the same model, only resized and retextured. --mgr 20:32, 27 January 2012 (UTC)
 * Will somebody merge eventually?? Xeoxer 16:36, 28 January 2012 (UTC)
 * Cats do have the same ID, but they are completely different. Besides, putting Cat and Ocelot information together would have a messy, confusing, and very large page. Somebody500 (有人500) 00:23, 4 February 2012 (UTC)
 * This wiki is designed to document current features. As it currently stands, Cats are not different from Ocelots enough for them to deserve their own page: The Tamed Wolves section on Wolf is bigger than this page. A merge would also allow easier stats comparison. Kris159 16:37, 8 February 2012 (UTC)
 * While I do agree that a Cat is like a Tamed Wolf, and if we kept this page we would have to make one for tamed wolves, well, not really. Unlike Tamed wolves, Cats have a totally different skin and behavior than Ocelots. --Apocalyptic Builder 00:25, 10 February 2012 (UTC)
 * They share the same Network/Savegame IDs, health, and experience. They have similar behavior. You could section off Wild and Tamed phases with headers, but totally separate articles for what is essentially and literally the same mob is well... dumb. MegaScience 12:45, 11 February 2012 (UTC)
 * - I agree. The two mobs are exactly the same thing. As I said below, the changes between Cats and Ocelots versus the changes between tamed wolves and normal wolves are practically the same. JamesTheAwesomeDude 22:49, 1 March 2012 (UTC)
 * These two mobs are different. they should be kept separate. especially how messy merging them would be. even wolves, I believe, should be split. --Kizzycocoa 13:07, 11 February 2012 (UTC)
 * Cats are no doubt very different and distinguished from Ocelots, and I can't really see how they will merge together like cream and cake. They have different names, different behaviors, and different textures. Wolves and tamed ones have little difference other than their behaviors, but Cats and Ocelots are two completely different species. I like it how it is now already. --ThingStuffsObjects 03:20, 12 February 2012 (UTC)
 * - Cats are actually the same mob as Ocelots. They have the same savegame ID, as well as the same network ID. The only differences are the behavior and skin. They are, actually the same species. Feeding a Ocelot fish would not alter its DNA, were this real, nor does it alter anything but a few features in Minecraft. Not merging them would be like giving charged creepers a page of their own. JamesTheAwesomeDude 22:49, 1 March 2012 (UTC)
 * Cats and Ocelots are way different from each other, if they were prefix mobs, it would be different --xephos1234
 * Cats behavior is very different compared to an ocelot. Ocelots are shy, cats are social. Ocelots can run away from mobs, cats do not. Cats actually scare away creepers, too. Brickman2011 15:26, 13 February 2012 (UTC)
 * Please DO NOT! Wolves can be in one page, but cats and ocelots is a completely different thing! --Cylly1512 08:13, 24 February 2012 (UTC)
 * - No, they're not. Ocelots and Cats are the exact same thing, just like wolves and tamed wolves. The changes are the same, as well: the behavior, texture, and tail were all changed. To give Cats a separate page from Ocelots would be quite wierd, as they are exactly the same mob. (See their savegame ID and their network ID.)
 * Wolves when tamed have their texture changed, and their hostility is lower. If this also happens with cats, they should keep the merging –Preceding unsigned comment was added by MatoroFreeze (Talk&#124;Contribs) 10:19, 25 February 2012 (UTC). Please sign your posts with


 * - Cats are tamed from ocelots. Dogs are tamed from wolves. Instead of making each "tamed" version have its own page, we can make it less complicated and more organized by merging them to the original mob page with additional tamed section for the different behavior/look after taming. This way, we can compare between them, and also stay in the same page for both the wild and tamed versions of the same mob type. Two articles are unneeded for essentially the same mob, although they do attain different characteristics after taming. - Asterick6 20:42, 25 February 2012 (UTC)


 * - this issue seems pretty split. 7 for merging, 8 for not merging. I don't think it's likely we're going to get a consensus here. I shall have a discussion with admins on what to do, should there continue to be a, more or less, 50/50 split.--Kizzycocoa 20:52, 25 February 2012 (UTC)
 * You forgot to include the OP's opinion. It's 8 vs. 8, which is indeed 50/50. I still think it's less "confusing" or to have them on the same page, not to mention that the article would become a regular length article, instead of a semi-stub. - Asterick6 21:19, 25 February 2012 (UTC)
 * ah, I see. there was no bolded text, so I did not see. so it is a dead-even split. --Kizzycocoa 21:24, 25 February 2012 (UTC)
 * Nah it's fine. People normally forget about the original proposal since all the subsequent opinions are usually more prominent (especially since I added the icons..lol). - Asterick6 21:34, 25 February 2012 (UTC)


 * We can easily fit the special behaviour of cats into one section (or maybe two sub-sections) on the Ocelot page, the cat page is basically a stub in terms of actual information. The rest is all duplicate information, or bugs. – ultradude25 ( T &#124; C ) at 22:39, 25 February 2012 (UTC)


 * The amount of repeated information is many times greater than the amount that's unique. They change skins just like wolves do and they don't have separate pages. --Moxxy 22:44, 25 February 2012 (UTC)


 * Cats are tamed ocelots. Goregue 14:38, 26 February 2012 (UTC)


 * It's the same thing with charged creepers, tamed wolves and coloured sheeps. Cats aren't seperate mobs. --☺ Sven ? ! 15:37, 26 February 2012 (UTC)


 * I think merging makes sense, they are essentially the same mob. Behavior makes no difference. If it did, shouldn't we have 2 wolf pages? Wild Wolves are neutral, don't follow you, and you can't make them sit. Tamed Wolves are passive, follow the player, can sit, can attack mobs other then just sheep, etc. -- Golbolco 5:29, 1 March 2012 (EST)


 * Put a link near the top of the page saying something similar to "Can be tamed using raw fish to create a friendly Cat." or "Found by taming an Ocelot using a raw fish." Then you can have two nice clean articles and avoid any confusion because anyone looking for the opposite thing to what they found has a link under their nose. There is enough information on each page to warrant keeping them seperate. TheJanitor 00:31, 2 March 2012 (UTC)


 * They should be merged because, for one thing, most of the information is spread out and very confusing. For example, I went to the cats page to find out how to tame cats, obvious decision right? but the information is not included there, it is on the Ocelots page. If we merge it, it would not seem messy, it would seem much more user-friendly and less confusing. It's tedious to jump back and forth between two pages when you could just read up on one. Mybabypetghast 01:15, 2 March 2012 (UTC)


 * I believe they should be merged. Even though they have different characteristics, Cats and Ocelots are very closely related, as cats can only come into existence by taming an ocelot. As Golbolco says, they are essentially the same mob, and behaviour makes no difference. NightstormKitty 03:43, 2 March 2012 (UTC)


 * Merge or at least leave some kinda link like on the wolfs page BornAProphet - MyTalk 11:03, 2 March 2012 (UTC)


 * Cats are a mob you get when you tame an Ocelot, so they are completely different and that is why they shouldn't be merged! --MindCrafter 00:27, 4 March 2012 (UTC)
 * No, Ocelots take on a cat skin when tamed. They are the same mob, even if you look at the code. They have the same Savegame ID, as well as the same Network ID. They are, literally, the same mob. JamesTheAwesomeDude 01:32, 4 March 2012 (UTC)


 * If different behavior or a changed skin is enough to justify a separate article, then we need three pages for wolves (neutral, hostile, and tamed) and two for iron golems (village spawn vs player created). If anything, there's a stronger argument for splitting wolves, as their health and damage changes when tamed. As several people have mentioned, cats and ocelots are almost identical on a technical level. -- Orthotope 02:30, 4 March 2012 (UTC)

Breeding
can any variety of cat (not ocelot) breed with any other? How is the kitten's type determined? –Preceding unsigned comment was added by Cultist O (Talk&#124;Contribs) 22:21, 26 January 2012 (UTC). Please sign your posts with
 * Yes. I think it depends on how many kittens of each type you bred. If you bred many siamese, than bl/si and rd/si will have siamese kittens. Oher is 50/50. — Redysko 15:10, 31 January 2012 (UTC)

Awwwwwwwwwwwwwwwwwwwww!
That is all.

-- ClapNZ 22:41, 26 January 2012 (UTC)

/sign --GALAKTOSTalk – ceterum censeo error quasi-connectivitatis pistonis delendam esse. 19:12, 27 January 2012 (UTC)

cur lingua mutationem generis de fatum? Gmanizer 16:24, 3 February 2012 (UTC)

Er...should I delete this... Hmph. I guess not, but this section is still useless. --Apocalyptic Builder 00:28, 10 February 2012 (UTC)

I agree. Aw. --ThingsStuffsObjects 03:23, 12 February 2012 (UTC)


 * This section is fine. We never delete things from the Talk page unless it's vandalism. This just shows that people think this mob is cute. - Asterick6 21:34, 25 February 2012 (UTC)


 * The talk page is for editing discussion and editing discussion only. If you want to declare your adoration of cats, there's a little website called the Minecraft Forums. I suggest you visit it. Mybabypetghast 01:17, 2 March 2012 (UTC)
 * Make sure that^ is not addressed to me as I was only commenting on the policies here. I have no interest whatsoever in others' opinions. As for the policies here, Ultradude himself says we do not delete information from the talk page UNLESS it is vandalism or disruptive edits. Ask him directly if you want. - Asterick6 03:51, 4 March 2012 (UTC)

Bed Jumping
In the Trivia section, it says that cats love to jump on beds. But when i put a bed down, cats do nothing unnatural. Can someone confirm this? –Preceding unsigned comment was added by 121.216.9.6 (Talk) 00:14, 27 January 2012 (UTC). Please sign your posts with
 * I think it is due to"Similar to wolves, when Ocelots navigate onto non-solid blocks, they spin around on them. This is most likely a pathfinding AI bug."When ocelots navigate onto bed,they spin around them.It looks like cats love to jump on bed. –Preceding unsigned comment was added by Dwayne (Talk&#124;Contribs) 13:40, 27 January 2012 (UTC). Please sign your posts with

But what does it do?
Do cats attack mobs like Wolves do, or are they just vanity pets? Frankly, it wouldn't surprise me if this was the case because cats in real life are kind of like that. Cobalt32 00:43, 27 January 2012 (UTC)


 * Well, as of the new snapshot, 12w05a/b, they can ward off creepers. GhengopelALPHA

Orange gene not dominant!
The wiki states that if two cats are breeded, and one is orange, the baby will always be orange. I breeded an orange cat, and a grey cat, and the baby was grey. –Preceding unsigned comment was added by Jendon23 (Talk&#124;Contribs) 04:05, 27 January 2012 (UTC). Please sign your posts with


 * This is not true. Orange color gene is indeed dominant, but a kitten of an orange cat will always be orange only if this orange cat is homozygous for the gene of orange color. –Preceding unsigned comment was added by 194.85.9.14 (Talk) 08:08, 27 January 2012 (UTC). Please sign your posts with


 * This is Minecraft. It's not the most advanced game in the world. If it was, you could retrieve glass panes and cats wouldn't be able to teleport to you. Unless there's specific proof from the coding, It shouldn't be stated that MC cats have virtual alleles. Mybabypetghast 01:21, 2 March 2012 (UTC)


 * I also have not found orange to be the most common color. Fresh with 1.2 release, I've gotten 1 orange, 2 black, and 10 grey form taming. (If it matters, spawned via eggs in SP creative). -Ironwizard 17:07, 1 March 2012 (UTC). Please sign your posts with
 * Same here, I used ocelot spawn eggs and, after making about 70 ocelots and successfully taming less than half (skittish things), I only got two orange ones. –Preceding unsigned comment was added by 75.73.70.113 (Talk) 02:31, 4 March 2012 (UTC). Please sign your posts with

SMP cats fearing other players
I feel that this is not a bug, or at least an unintended feature. Some cats fear new people approaching them until the person proves that they are trustworthy. I don't play on SMP, but I would like to know if the other players then can "tame" the cat with fish? If so, I suggest that this be removed from the bugs list. GhengopelALPHA

Fixed bug section
why is there a bug section that is fixed would that make it not a bug Gmanizer 16:21, 3 February 2012 (UTC)

In the trivia section
"In the snapshot 12w05a, creepers will run away from ocelots and cats, making them a great shield against creepers. They won't try to get closer, even if attacked and provoked by the player. This makes creepers the only mobs to have a specific weakness to something." It's not the first that have a specific weakness : the blaze has a weakness to snowball. –Preceding unsigned comment was added by 86.198.99.156 (Talk) 18:57, 5 February 2012 (UTC). Please sign your posts with }}


 * Indeed. And Endermen to water. The assetion has been removed. Kris159 16:41, 8 February 2012 (UTC)

Nine Lives
Perhaps it's a feature/a bug/a fluke, but on my 12w06a server, one cat has take three point blank explosions from creepers and not died. Any thoughts? Xirbtihs 03:36, 16 February 2012 (UTC)

isn't in 1.1.0
Why aren't cats in 1.1.0? When I look on the bottom, cats are in the planned category. –Preceding unsigned comment was added by 173.48.197.81 (Talk) 21:54, 16 February 2012 (UTC). Please sign your posts with
 * Cats weren't implemented until snapshot 12w04a which was released after 1.1. You can see what should cumulatively be available (cats included) in 1.2 on the upcoming features page. Xirbtihs 00:03, 19 February 2012 (UTC)

WHERE IS IT?
My game crashed (out of memory problem) and when i came back my cat was gone! help! 217.164.86.20 08:23, 22 February 2012 (UTC)

The cat has miraculously reappeared after a LONG time. Bug? 217.164.86.20 16:27, 22 February 2012 (UTC)

Healing
Can you heal cats like you can with wolves? Mybabypetghast 01:22, 2 March 2012 (UTC)