Talk:Piglin

Redirect removal
Can I remove the redirect to Java Edition 1.16?--Delibirda (talk) 17:47, 11 February 2020 (UTC)
 * Probably best to wait until piglins appear in a development version, per the style guide, which is likely gonna be somewhat soon.--Madminecrafter12 (Talk to me 17:53, 11 February 2020 (UTC)
 * OK.--Delibirda (talk) 10:07, 13 February 2020 (UTC)

Bartering
We've got a WIP bartering page: https://minecraft.gamepedia.com/Bartering, however the bartering info was just added to the main page. Do we want to keep that or move it to its own page? --Morpheus836 (talk) 16:18, 14 February 2020 (UTC)


 * Well, trading has it's own page separate from the villager and wandering trader pages, so I think barter also should. CrCl3 (talk) 16:41, 14 February 2020 (UTC)
 * I agree, I'll leave it up to someone else to change it around though. Not the best when it comes to adding page redirects and such :P --Morpheus836 (talk) 16:42, 14 February 2020 (UTC)
 * It was done --Morpheus836 (talk) 16:50, 14 February 2020 (UTC)

French link
Hi! I see in a lot of English pages that they don’t link with any French page, but I don’t know how to add that bridge... Do somebody know? LordMei02 (talk) 08:11, 15 February 2020 (UTC)
 * Done. / En mode édition/code, il faut insérer en bas d'une page la balise Nom de la page en français. —  Itouchmasterpro   d  c 10:27, 15 February 2020 (UTC)

Merci! LordMei02 (talk) 13:31, 15 February 2020 (UTC)

Unarmed baby
Baby Piglins spawn unarmed, so shouldn't the image on the page be unarmed as well? Why are they holding a Golden Sword and a Crossbow as well?199.187.209.28 10:16, 15 February 2020 (UTC)
 * Now fixed that image. Thank you. Pneuma01 (talk) 11:07, 15 February 2020 (UTC)

Piglins with NoAI tag shake
this doesnt happen with any other mob and its super weird. to summon piglin with NoAI, do /summon piglin ~ ~ ~ {NoAI:1}--Diamonddemon669 (talk) 14:38, 15 February 2020 (UTC)
 * That's the transformation progress when in the overworld, it's not specific to NoAI (it's not AI, thus not disabled). FVbico (talk) 14:44, 15 February 2020 (UTC)

Piglins should be classified as hostile
Hello. Piglins are classified as neutral mobs, i think they should be classified as hostile and here are my reasons:

Piglins attack player on sight, which is exactly how hostile mobs are described. But the reason they are described as neutral is because of theirs neutrality towards players with g. armor. The thing is that naturally, players dont have golden armor, so piglins cant be fundamentally neutral, but hostile. Wait, let me tell you that again, better and with example:

Spiders. Spiders are, just like piglins, very unique mob in their classification. Spiders are both neutral and hostile, then why theyre classified as neutral? BECAUSE theyre hostile only when it is dark and that is temporary variable, making spider's neutrality go above its hostility. The same thing is with piglins, their hostility goes above their neutrality, because neutrality after g. armor is secondary trait of their behaviour.

Neutral mobs are those that attack us AFTER certain interaction, be it attacking, looking at them in enderman's case and possibly others. BUT piglins attack us without any interaction, just like hostile mobs and become neutral AFTER we put on golden armor, after an certain interaction, they are like reverted neutral mobs and just like spiders differ from "traditional" neutral mob, piglins differ from "traditional" hostile mob.

ALSO, hostile mobs are not mobs that allways attack us (or at least, logically, shouldnt be), but mobs that attack us on sight, unlike neutralobs, WITHOUT provocation, which piglins do, unless you use their secondary behavioral trait, the one with golden armor. If they fundamentally, without interaction between you and said mob, attack you on sight without provocation, boom, hostile mob, if they attack you AFTER certain interaction, boom, neutral.

We dont need to change anything anywhere else but that one word, that one and only word in piglin's page telling everyone, what mob they are.

These are my reasons, thank you for your time. Klusimo (talk) 08:56, 16 February 2020 (UTC)


 * If the definition for neutral is hostile after a condition post-spawning, then spiders are hostile too, they can only spawn in darkness, and are hostile in the darkness; even more true for cave spiders. The definition the wiki uses, which is way more simple, is it can have both hostile and passive behavior; no "passive/hostile after X", just "passive when X and hostile when Y".
 * So piglins really should be considered neutral, not hostile. FVbico (talk) 13:02, 16 February 2020 (UTC)
 * I dont want to sound rude, but spiders spawning in dark, thus being hostile is like talking about piglins that spawned with you already having golden armor. But you got a point, lets forget spiders. Piglins still are hostile for most time unless you wear armor and that is little specific variable, that is TLDR version of my argument. Klusimo (talk) 14:39, 16 February 2020 (UTC)
 * I agree. Piglins are hostile by default. They are neutral if you wear gold armor. To me this is analogous to (but not quite the same as) wearing a carved pumpkin so you can look at an enderman. Looking triggers an enderman's hostility, and proximity triggers a piglin's hostility. In either case, the hostility isn't triggered if you wear something specific. The piglin's hostility (triggered by proximity) is no different than the trigger for any other hostile mob. ~ Amatulic (talk) 15:35, 16 February 2020 (UTC)