Java Edition 22w13a

22w13a is the third snapshot for Java Edition 1.19, released on March 31, 2022, which adds the allay, ancient cities, reinforced deepslate, and fixes bugs.

Blocks

 * Reinforced Deepslate
 * A new block only found in ancient cities shaped as a large frame.
 * Is completely blast-resistant, and takes an incredibly long amount of time to mine (82.5 seconds).
 * Can be broken, but won't drop anything, even with silk touch.
 * Cannot be moved with pistons.

Items

 * Spawn Egg
 * Added allay spawn egg.

Mobs

 * Allay
 * Can collect the same items from the world as it holds in its hand.
 * If holds an item it got from a player, it will follow that player.
 * It can be made to hold an item by interacting with the allay (pressing ).
 * The item can also be removed by interacting with the allay (pressing ) while with an empty hand.
 * Able to drop items at nearby note blocks, and stay close to a note block that has been played near them.
 * When playing a note block near them, that note block becomes their favorite one for 30 seconds, and they will attempt to drop off items at the note block rather than at the player.
 * If they have items in their inventory, they will attempt to give them to their owner.
 * Sometimes spawn in cages next to pillager outposts (similar to iron golem), and inside woodland mansions.
 * Has a delay for picking new items after delivering items.
 * Immune to damage from its owner while holding an item.
 * Have health points.

World generation

 * Ancient City
 * Generates within the deep dark biome and includes all of the deep dark features within it.
 * Made of deepslate and its variants, basalt and its variants, and gray wool.
 * Contains soul sand, soul fire and soul lanterns, as well as candles and skeleton skulls.
 * Contains chests with unique loot, like the swift sneak enchantment.
 * Other valuable loot includes the Otherside music disc, Potions of Regeneration II, enchanted books, enchanted iron and diamond leggings, enchanted diamond hoes, and enchanted golden apples.
 * If the frame of reinforced deepslate generates with a chest nearby, it will always contain one golden carrot.
 * Has different levels and open spaces, with several types of ruins and wall structures.
 * Some of these structures contain dark oak logs, planks, and fences; cyan, light blue, and blue wool and carpets; ladders; ice and its variants; note blocks; stone pressure plates; and iron trapdoors opened with levers.
 * Underneath the frame of reinforced deepslate, there are rooms containing redstone mechanisms that serve to introduce new players to their function.
 * To activate the mechanism that opens the entrance, the player must trigger a vibration with an amplitude of 8 (such as eating food) while in front of the left-hand "door."

Gameplay

 * Advancements
 * Added three new advancements:
 * Bukkit bukkit
 * Catch a tadpole in a bucket
 * It spreads
 * Kill a mob near a sculk catalyst
 * With our powers combined!
 * Have all froglights in your inventory
 * Added advancement trigger.
 * Triggered when a player kills an entity next to sculk catalyst, with following conditions:
 * : a player for which this trigger runs
 * : a predicate for the entity that was killed
 * : a predicate for how the entity was killed

General

 * Tags
 * Added following block tags:
 * Added following game event tag:
 * Added following biome tag:
 * Added following game event tag:
 * Added following biome tag:
 * Added following biome tag:

Blocks

 * Note Block
 * Only wool and wool carpets now block the sounds coming from note blocks.


 * Sculk Shrieker
 * Can generate from sculk catalyst spread again.
 * Now can be dropped by using silk touch.
 * Added blockstate, which determines it summon a warden or not.
 * Set to by default for sculk shriekers placed via worldgen.
 * Set to by default for sculk shriekers generated via sculk spread.

Non-mob entities

 * Minecart with Chest, Minecart with Furnace, Minecart with TNT and Minecart with Hopper
 * Crafting recipes are now shapeless.
 * Now drop themselves when broken.

Gameplay

 * Advancements
 * Breeding frogs now required by "Two by Two" advancement.

General

 * Game Events
 * Renamed some game events, to make them more gramatically consistent:
 * The following events have been collapsed into :
 * has been removed and replaced with.
 * Both have been removed in favour of using.
 * have been renamed to.
 * should be dispatched more often when interacting with various mobs.
 * The following events have been collapsed into :
 * has been removed and replaced with.
 * Both have been removed in favour of using.
 * have been renamed to.
 * should be dispatched more often when interacting with various mobs.
 * has been removed and replaced with.
 * Both have been removed in favour of using.
 * have been renamed to.
 * should be dispatched more often when interacting with various mobs.
 * have been renamed to.
 * should be dispatched more often when interacting with various mobs.


 * Tags
 * Renamed block and item tag to.
 * Reinforced deepslate is now part of the block tags.
 * Frozen peaks, jagged peaks, snowy slopes, frozen ocean, deep frozen ocean, grove, deep dark, frozen river, snowy taiga, snowy beach is now part of the biome tag.
 * Warm ocean is now part of the biome tag.
 * Changed game events in the game event tag:
 * Include all game events changes mentioned above.
 * Added.
 * Removed.
 * Changed game events in the game event tag:
 * Include all game events changes mentioned above.
 * Added.
 * Removed.

Video
Video made by slicedlime: