Pocket Edition alpha 1.1.0.3

1.1 build 3 (also known as alpha 1.1.0.3) is the third build released for 1.1.0.

Gameplay

 * : Minecraft Marketplace

Mobs

 * Villager
 * Cartographer

Items

 * Explorer Map

Gameplay

 * UI tweaks to accommodate Marketplace
 * Added a warning if a resource pack cannot find the textures list file

Blocks

 * Melon
 * : Breaking a melon with shears will produce the full 9 slices of melon.


 * Cobweb
 * : Putting a cobweb in a crafting table will convert to 9 strings.


 * Glazed Terracotta
 * Changed the textures for white, orange, magenta, and cyan glazed terracotta.

Fixes

 * Fixed multiple issues with the evoker by refactoring data-driving of the evoker's spells.
 * Villagers really no longer walk away while trading and also fixed the trading screen closing.
 * - Mobs can again walk on beds & brewing stands without spinning around or getting stuck.
 * Fixed a crash that happened when loading older worlds.
 * - Villagers can now pick up more than a single stack of an item.
 * - Players can mine/destroy paintings again
 * - The Wither is now one of the paintings the player can get.
 * Mooshroom files in the vanilla behavior pack are now named consistently & uses the correct loot table file when not sheared.
 * Fixed a crash that happened when a player tried to rejoin a Realm or world after previously canceling joining the Realm/world.
 * Fixed a crash that happened when a mob effect that doesn't exist is applied to a melee attack.
 * The owner of a Realm can now join their own Realm even if it is already full and there are other players trying to join it.
 * Double trapped chests are again being highlighted when aimed at with the cursor regardless of which half the cursor rests.
 * Bottles in brewing stands no longer become invisible after opening & closing the stand UI.
 * Players no longer spawn on the bedrock roof of the Nether.
 * If the player is flying and disconnects from a world/Realm, when they rejoin they will still be flying now.
 * - Fixed a crash when equipping items in the off-hand slot repeatedly.
 * All multi-colored blocks are now placed in the order of the color palette in the Creative inventory.
 * Players are no longer asked to download a behavior pack when joining a game with one enabled.
 * - Health & hunger bar textures fixed - no longer bugged when using a texture/resource pack.
 * Fixed a crash when returning from the Nether for the first time. (MCPE only)
 * Fixed damage from multiple sources (so players no longer get contradictory screens)
 * The player can again move the scroll bar properly when an item in the Storage manager is expanded.
 * Add-ons are now flagged both at a child & parent level when a dependency chain is broken.
 * - Shulker boxes no longer all appear as white in the inventory/hotbar.
 * The game again saves the player's language settings if they close the title.
 * Fixed signs so text again appears on the UI as it does on the sign.
 * Closing the inventory menu with the three dot button no longer causes the inventory bar to disappear.
 * Horses no longer shake their heads back and forth as they walk.
 * - Magma cubes are no longer missing their jumping animations.
 * - Witches are no longer immune to poison damage.
 * Snow golems now attack Vexes.
 * Evoker fangs no longer cast shadows.
 * If a player still has the invisibility status effect, they no longer become visible if they leave and then re-enter a game/Realm.
 * The player can now dye multiple beds.
 * Now blocks are only highlighted in Adventure mode if a player can interact with them.
 * - Default creative mode items no longer reappear in the player's inventory if it's empty after they re-enter a world.
 * The game/camera no longer shakes violently when applying the nausea effect to a player.
 * - The Nether portal overlay no longer appears briefly when using the clear effect command after the nausea effect.
 * - Mobs again drop cooked food if killed by an arrow from a bow with the Flame enchantment.
 * - Arrows of Healing deal additional damage to undead mobs and no longer bounce.
 * Achievement description text now appears in one color.
 * - Villages are fully generating again.
 * Fixed assorted crashes.
 * Fixed a crash when taking a screenshot when leaving the world on older Android devices.
 * Storage manager confirmation pop-up now scrolls when localized text is longer than the box.
 * Fixed a memory leak issue when loading into a world with Add-ons. (iOS only)
 * Players no longer receive fall damage when jumping on slime blocks attached to pistons that are extending & retracting.
 * No more flickering item counts on the hotbar.
 * Items on the hotbar no longer change content by themselves!
 * The hotbar no longer appears incorrectly after filling/emptying a bucket/bottle from a cauldron.
 * The difficulty in the in-game settings screen works correctly again.
 * The hideParticles argument in the /effect command now hides/shows particles correctly.
 * Switching a player's gamemode now informs the player that they have had their gamemode switched.
 * Vindicators and Vexes now hold their weapons correctly.
 * Loading an End City and then reducing the render distance setting no longer causes Shulkers to despawn.
 * Smoke particles that appear after a player's death are now the correct animation length.
 * Slash command autocomplete feature again works in multiplayer games.
 * Can_place_on & can_destroy adventure mode commands now work as expected.
 * Fixed several skins on the Festive mash-up pack that appeared corrupted.
 * After a world with a resource pack is uploaded to a Realm, the resource pack is again displayed.
 * Pressing the play button in the Edit World screen after applying Resource or Behavior packs to a previously vanilla world no longer closes the Edit World screen & returns to World Select instead of loading the game.
 * Fixed the screen getting cut-off on smaller screens for the Redstone Mansion store description
 * - Dyeing a shulker box will remove all items contained in the box