Talk:Spawn/Archive 1

Multiplayer Spawn
The article notes a 13 tile border, but later states the total protected area is 33x33. If there were a 13 block border around a 20x20 space this would give a protected area of 46x46, or with a 33x33 protected area the border would only be 6.5 tiles. Which number is wrong? --sirdrault 17:38, 14 March 2011 (CST)
 * I've never played multiplayer but a 6.5-block border would be kinda awkward. I'm going to assume the editor forgot he needed to add 13 twice. Alphap 22:09, 15 March 2011 (UTC)

Spawn block
Is there an actual spawn block or do you spawn inbetween blocks? When I used the Compass, it would point in between 4 blocks instead of right in the center of one, but I cannot be sure based on this --Kris159 18:11, 16 November 2010 (UTC)
 * Based on where you stand after a spawn, there is an actual spawn point. The compass points to the northwest corner of your spawn block. I don't intend to sound catty, but that information is on the compass page which you linked to! JohnnyMadhouse 16:53, 16 November 2010 (CST)
 * Whoops, I didn't notice that bit when I read it. Northeast corner, do you mean >.< --Kris159 14:50, 18 November 2010 (CST)

Can mobs spawn areas that I build?
So basicly, that's my question. If I build my self a fortress and I leave it unlit and unguarded, will eventually mobs spawn into it and infest it, if I stay inside the boundaries that they can spawn? Vvp 21:00, 17 November 2010 (UTC)
 * Yeah. Those bad creatures will spawn any where that is unlit. --Scykei 02:11, 19 November 2010 (UTC)

x=0,y=0,z=0?
What does this mean? If I look at a level.dat using LolEditor it says the Y spawn point is 64, and the X and Z ones are pretty much random. Is the 0,0,0 thing a hangover from a previous version of Minecraft and no longer correct? --DannyF1966 15:29, 24 December 2010 (UTC) Those are your coordinates, Y=How high you are, between 0 and 5 is bedrock. X and Z are the length and with coordinates. You can see those when you press F3 (No mod needed).--Jippiedoe 21:27, 16 March 2011 (UTC)

Spawn on Sand?
Can anyone confirm this? I spawn on dirt and stone all the time. Dragon of Fate 15:50, 15 January 2011 (UTC)


 * Update I'm in the process of testing it. Hopefully I'll finish this weekend. Pludrpladr 22:09 3 Febuary 2011 (CET)
 * Can this be confirmed? What were the results of this test? (If no-one responds in an hour, I'll check myself.) Darkid 23:40, 15 March 2011 (UTC)

the ultimate paradise
i found this awesome island but it was extremely far away from my spawn point and after a while (as normal) i died and i could not remember where that island was it was chock full of diamond and steel. do you think that there will ever be a way to make a movable spawn area in-game.

Yes, it's speculated beds will be them.--Jippiedoe 21:27, 16 March 2011 (UTC)

Enemy Mobs

 * Have not been able to spawn on Sandstone. Can someone else confirm my finding? If this is the case, it's the first opaque block that mobs will not spawn on. - Goose 19:06, 18 January 2011 (UTC)

That could be the reason my loot generator isn't working... I'll try what happens if I use cobblestone floors.--Jippiedoe 21:27, 16 March 2011 (UTC)

Top of the Map
I have not seen neutral or hostile mobs spawn on blocks (grass and dirt specifically) at the upper limit of the map in Beta 1.3_01 Multiplayer. Can anyone confirm this for dirt or other blocks? Islandre 00:01 13 March 2011 (GMT)
 * This may be due to the algorythm of spawning based on layers... It's possible notch never added an upper bound to the algorithm, meaning that at levels of ~100 mobs require light level <0 to spawn.

I thought he removed that... --Jippiedoe 21:27, 16 March 2011 (UTC)