Java Edition 3D Shareware v1.34

3D Shareware v1.34 is an April Fools' joke release in 2019, officially called Minecraft 3D. This version has many references to video gaming in the 1990s. This release is a fork of the game at version 19w13b. According to the developers, Minecraft 3D is an "old version" of Minecraft released on April 1, 1994, of which only "a handful of copies were ever made", one of which (a supposed copy of Shareware v1.34) was discovered "amongst all the rubble" lying in the basement of Mojang's old offices. It was said to be "a masterpiece of its all time" featuring "cutting-edge technology" that won many awards, although this is all part of the joke.

Items

 * Red Key
 * According to its lore, it "opens Red doors".
 * Is dropped by the wither.
 * Can be obtained through barrels.


 * Blue Key
 * According to its lore, it "opens Blue doors".
 * Is dropped by the elder guardian.
 * Can be obtained through barrels.


 * Yellow Key
 * According to its lore, it "opens Yellow doors".
 * Is dropped by ravagers.
 * Can be obtained through barrels.


 * 3D
 * According to its lore, it is "tasty".
 * Eating it in survival mode while the hunger bar is less than full shows a picture of the developer cast of Minecraft.
 * Dropped by creepers summoned through the cheat code "NEEEERD".

General

 * Boss Mode
 * Pressing displays a screenshot of an early-1990s DOS-like office work program.


 * Screen size
 * The screen size can be increased and decreased with the key and  respectively.
 * A border with the dirt texture decreases or increases, depending on the screen size.


 * Cheat codes
 * Typing the following cheat codes (not necessarily in chat and are not case-sensitive) shows a message and trigger an action:
 * {| class="wikitable"

! Cheat Code !! Message !! Action
 * POWEROVERWHELMING || Nothing can stop you! || Makes the player invincible to damage. Hunger does not decrease, and mobs ignore the player as if the player is in Creative mode.
 * PIGSONTHEWING || FLYING=VERY YES || Allows the player to fly, even in Survival mode.
 * FLASHAAAAA || Gordon's ALIVE! || Gives the player the Jump Boost, Speed , and Haste effects for 1 minute.
 * MOREDAKKA || Got all equipment! || Gives the player overpowered items.
 * IDKFA || Got all keys! || Gives the player the 3 keys.
 * COWSCOWSCOWS || There is no cow level (but obfuscated) || Nothing
 * HOWDOYOUTURNTHISON || VROOM! || Summons a fast horse. This is a reference to Microsoft's 1999 RTS game, Age of Empires II: The Age of Kings', which uses the same cheat code but with spaces to spawn a fast Cobra car.
 * NEEEERD || Special creeper has been spawned nearby! || Summons a special creeper. It wears a lab coat and glasses, and drops a "3D" item when killed.
 * }
 * Obligatory nightmare mode
 * Upon loading the game after having selected this in the "Difficulty" menu, the player constantly loses health until death, and the death message displays as " was too soft for this world"
 * When a mob/player attacks the player before they die, the death message says " was too soft for this world ( helped)"
 * Hovering over the button in the menu causes a reddish tint to appear below the screen
 * HOWDOYOUTURNTHISON || VROOM! || Summons a fast horse. This is a reference to Microsoft's 1999 RTS game, Age of Empires II: The Age of Kings', which uses the same cheat code but with spaces to spawn a fast Cobra car.
 * NEEEERD || Special creeper has been spawned nearby! || Summons a special creeper. It wears a lab coat and glasses, and drops a "3D" item when killed.
 * }
 * Obligatory nightmare mode
 * Upon loading the game after having selected this in the "Difficulty" menu, the player constantly loses health until death, and the death message displays as " was too soft for this world"
 * When a mob/player attacks the player before they die, the death message says " was too soft for this world ( helped)"
 * Hovering over the button in the menu causes a reddish tint to appear below the screen
 * Hovering over the button in the menu causes a reddish tint to appear below the screen

Blocks

 * Barrel
 * Has a 2D billboard model with fire above which always faces the player, similar to a fireball.
 * Explodes:
 * if closed when empty, otherwise the barrel closing sound stutters endlessly. This explosion does not destroy blocks.
 * if shot with an arrow. This explosion does destroy blocks.
 * Generates randomly throughout the world.
 * Upon generation, has the new "bonus_barrel" loot table, which can contain crossbows named "BFC9000" with an enchantment of Multishot 1–12, and can have various types of enchanted armor and weapons, random effect tipped arrows, and random effect potions (splash and lingering). This is a reference to Doom's BFG 9000
 * Can also generate in the Nether and End.


 * Loot

Mobs

 * Elder Guardian
 * Now drops a blue key.
 * Ravager
 * Now drops a yellow key.
 * Wither
 * Now drops a red key.
 * Creeper
 * Now has an NBT tag called (1 = true/0 = false) that determines whether the creeper is a nerd.


 * Rendering
 * Most entities render via billboarding, which explains the 2D model of the barrel above.
 * One exception is the player.

Gameplay

 * The game always runs in demo mode, even if no  flag is present, which is why no Realms button exists.
 * Like normal, after a 5 in-game day counter, the player is unable to use, break or place any blocks, at which point attempting to do so shows a message that the demo has expired, but normally the player can start a new world, but in this case the player cannot play anymore unless they delete or rename their world file and create a new one.
 * The maximum level of Multishot is now 12.
 * Higher levels of Multishot now fire more arrows.
 * Pop-ups appear randomly saying "Next disc required", similar to the "Minecraft Demo mode" pop-up, telling the player to "Insert disc [random number] into drive A and press ENTER", if the player presses a button besides it displays "I said ENTER!" in red text below the message. If the player presses  the popup disappears.
 * Upon selecting an "episode" and difficulty, the player is prompted with a traditional Minecraft Demo popup. Clicking "Open registration form" causes the game to create a text document called "ORDER.TXT" containing several fake games and merchandise that the player can "order" in the "MOJANG ORDER SHEET", which appears to ship the purchase to "Mojang PC Repair and Software AB" in Stockholm, Sweden.
 * The fake games/merchandise are as listed below:
 * "MineCraft 3D - Immersive virtual-reality mining simulation with intense crafting capabilities! Our freshest and radicalest game!"
 * "MineCraft 3D: Deeper and darker - Gigantic expansion pack: 3 new ores, 7 new weapons and 11 new enemy variants. Including Buff Crepper [sic] and Evilshroom II!"
 * "MineCraft 3D: Mines of North Pole - Obligatory holiday map pack. Ideal for X-mas '94!"
 * "MineCraft 3D: Strategy Guide - Only the hottest of tips, guides and cheats! Mandatory for every pickaxe maniac!"
 * "MineCraft 3D: Themed PC-Speaker Set - Collectors' item! Guarantees best sound experience!"
 * "MineCraft 3D: Sticket [sic] set - "Better than nothing". Ideal for your younger sibling!"
 * "[COMMING [sic] SOON] MineCraft 3D: Action figurine set - You have to acquire them all!"
 * "MineCraft 2 - Classic 2D Minecraft experience. If you haven't played it yet, shame on you!" (possible reference to the Java Edition 2.0 April Fools' update)
 * "MineCraft 2: Swedish Parliamentary Elections edition - Finally, the expansion pack you've been waiting for!"
 * "MineCraft 2: All the guns! - 'Nuff said"
 * "Fermented Herring Simulator VII - Why do you keep asking for this?"
 * "Fermented Herring Simulator VII: Thorium Pack - No! Really, stop!"
 * "Fermented Herring Simulator VII: Scratch and sniff"
 * "Doom 2 - Completely not related to other games named Doom. This one is about gardening."
 * The document has several typos that seem to be intentional.
 * According to the document, "Orders must be received by April 1st 1995 or while stocks last".
 * Difficulty
 * When selecting difficulty in the "Select difficulty" menu each mode is displayed differently than is in-game:
 * Peaceful is "Hello, NoobVille"
 * Easy is "Filthy casual!"
 * Normal is "Lemon curry?"
 * Hard is "eXtreme to the maXxXxX!"
 * "Obligatory nightmare mode" functions the same as hard, but the player continually receives damage.

General

 * Loading Screen
 * The loading screen at first appears similar to a DOS command prompt, displaying "By 1991–1994 Mojang Repair and Software... Loading Minecraft 3D" and several other pieces of information.
 * Shortly after this prompt, the screen switches to a pure white background, with a version of the Mojang logo appearing in the center of the screen, floating around, rotating and growing bigger as it gets closer until it comes to a halt at the center of the screen, displaying the company name MOJANG underneath it with a person saying "Mojang!" similar to how "Sega!" would be said on a Sega start up screen.
 * A prompt above the loading- and title screens displays the message "UNREGISTERED VERSION" in green text against a red background scrolling from left to right.


 * Title screen
 * "Demo mode" is always set to "true".
 * The "Play Demo World" button is now labeled as "Select episode"
 * Clicking on it displays a list of five "episodes", only one of which is actually accessible, the others "Available in registered version". The list of episodes as follows:
 * "The player is you!" (the only accessible episode)
 * "Knee-deep in lava"
 * "Not just the endermen"
 * "Removing Herobrine"
 * "All these worlds are yours except..."
 * The "Reset Demo World" button is now labeled as "ModemPlay(TM)" and clicking on it displays "Blip blop".
 * Clicking on it again displays "Nej!" (No! in Swedish) until the player reloads the title screen.
 * The button is always available even if the demo world doesn't exist.
 * A large image of a rotating 3D logo appears next to splashes.


 * HUD
 * Health and armor are displayed as percentages
 * The display slots are empty in Creative mode
 * The player's head and torso is displayed as a portrait, with the head randomly turning left and right.
 * Hunger is displayed as a Raw Beef icon on top of a Bone
 * Only the bone is displayed in Creative mode
 * The hotbar is displayed as a 3&times;3 grid, with the top-left slot being the first and the bottom-right being the ninth.
 * Experience is no longer displayed
 * Horse jump bar is displayed at the top of the screen
 * Air bubbles are displayed above the hotbar
 * Pause screen
 * Clicking the "Give Feedback" button shows a message telling players to "send us a postcard" containing the address of the Mojang Studios office.
 * Exit screen
 * When exiting the game, an additional screen appears, displaying "Thank you for playing MineCraft 3D!" and imitates a command prompt, which can be closed out by pressing any key.


 * Sounds
 * The Mojang jingle heard when starting up this version is a parody of the SEGA jingle, most commonly heard during the early 1990s.
 * In place of the traditional clicking sound heard normally when clicking on buttons in the menus, a more explosion-like sound is heard.
 * All sounds have been converted to sound more "8-bit".

Issues

 * 3D Shareware v1.34 is not supported due to being an April Fools' joke, and therefore issues affecting it are closed as "Invalid" in the issue tracker.

Trivia

 * The intro is a parody to SEGA’s intro. This version has the same protocol and data version with 13w42a/b and 19w13b respectively, despite being incompatible.
 * The only world created in this version is named "MoJang Presents" and saved under "shareware" (seen with other versions).
 * Reloading the resources via briefly shows the game without shaders. Changing language or changing resource packs in the settings also removes the shaders for the duration of the loading screen.
 * Inside the JAR file, it contains a  file under the   folder. This file is a Printfox bitmap, containing the image of the developer cast of Minecraft, shown after eating the "3D" item.
 * Color phrases of the keys (e.g. "Opens Blue doors") are translated to the selected language of the game.
 * The file  contains the text found when starting/exiting the game. At the bottom of the image, the word "Cheeky!" can be seen, which cannot be seen during normal gameplay.
 * If the internal server kicks the player from the game, it displays the multiplayer server select screen, which should be normally inaccessible (since this version is in demo mode). This can be triggered manually by using.
 * The text in the loading screen saying "Loading MINECRAF.WAD" is a reference to the file format (.wad) commonly used for storing data in the games and its sequel, most likely because according to this version's backstory, Minecraft 3D was made 5 months after the initial release of the second Doom game "Doom II" (1994).
 * The file is named MINECRAF.WAD and not MINECRAFT.WAD per the 8.3 filename convention of the time limiting filenames (excluding the file extension) to 8 characters.
 * The Red, Blue and Yellow keys are also a reference to Doom and Doom II, which used the three keycard system extensively throughout much of their level designs. The IDKFA code also comes from the Doom games and, much like its functionality here, provides the player with the three keycards when typed in-game. The crossbow named BFC9000 found in barrels is most likely another reference to Doom, as there is a powerful weapon in Doom called the BFG9000. Knee-Deep in Lava is also another reference to the first episode of Doom, Knee Deep in the Dead
 * The "Thank you for playing MineCraft 3D!" text on the exit screen is a reference to the "Thank you for playing Wing Commander." message from the game Wing Commander, which was actually an error message that was changed to the thank you message to hide the error.
 * Several cheat codes and their output messages are references.
 * PIGSONTHEWING granting flight is a reference to the Pink Floyd song, "Pigs on the wing"
 * HOWDOYOUTURNTHISON is a reference to a cheat code from Age of Empires II. In that game, the cheat code,  (case-insensitive, spaces are required as this is entered into the in-game chat) spawns a Cobra car unit at a town center owned by the player. This code has become a meme in the general gaming community (details on Know Your Meme).
 * The Cobra car from Age of Empires 2 is an extremely fast unit, much faster than any non-cheat unit, which is referenced by that the Minecraft cheat code summons an excessively fast horse.
 * This is not the first Age of Empires reference Mojang added into Minecraft, the other one being the evokers' sheep conversion spell and the associated "wololo" sound.
 * The COWSCOWSCOWS cheat and its output, "There is no cow level", reference a meme from the Diablo community. The alleged cow level didn't exist in the first Diablo, when the rumors started and the phrase became a meme, but was added as an easter egg in Diablo II. See a wiki article on the subject.
 * The cheat code POWEROVERWHELMING is a reference to the invincibility cheat from Starcraft and Starcraft: Brood War. Later, a Hearthstone card is called Power Overwhelming.
 * MOREDAKKA is a reference to an Ork World from Warhammer 40K, Moredakka. The cheat's effect likely refers to an internet meme where the phrase "More Dakka" is used to mean "more firepower." This is spawned from the fact that in the Ork's language, "Dakka" means "Attack," "Shoot," "Noisy weapon," or "Fight." Orks believe that a gun needs to be loud in order to be effective, so they make their guns as loud as possible to enhance their performance. As such, Ork Shootas (Rifles) and Sluggas (Pistols) tend to make a lot of noise when shot.
 * FLASHAAAAA is a reference to the song Flash by Queen, and the output text "Gordon's ALIVE!" is a reference to the 1980 film Flash Gordon, which had a soundtrack largely composed, performed, and produced by Queen.
 * The output text for PIGSONTHEWING, "Flying = Very Yes", is likely a reference to the FLAGRANT SYSTEM ERROR VIRUS = VERY YES. in Strongbad Email #118.
 * The name of the sound played when the Mojang logo is shown is called, and the sound file name is called.
 * Boss Mode is a reference to boss keys, keyboard shortcuts that certain games included in the 90s. When pressed, a boss key would pull up a blank terminal or a fake screen of a productivity program, meant to hide the fact that the user was playing games during work hours.