Bedrock Edition beta 1.2.0.25

1.2 build 8 (also known as beta 1.2.0.25) is the eighth build released for 1.2 that fixed bugs.

Changes

 * It is now much easier to see underwater after drinking a Potion of Water Breathing and Potion of Night Vision
 * Rebalanced most of the game sound effects and music, such as rain being much quieter
 * Added sound effects for placing Eyes of Ender into portal frames and opening The End portal

Fixes

 * The Recipe Book can now be toggled off and on when using Classic UI
 * Optimized chunk generation and rendering
 * Increased performance when launching fireworks that were crafted with a large ball and trail firework star
 * Redstone components can once again be placed on Observer blocks
 * Fixed not being able to eat on converted worlds (Xbox One only)
 * Fixed item duplication in Survival mode when using Pocket UI and touch controls
 * Improved performance of Redstone circuits (Xbox One only)
 * Fixed several crashes that occurred when split-screen players joined, left the game, or signed out of Xbox Live (Xbox One only)
 * Fixed a crash when deleting a world that contained non-Latin characters in its name
 * Fixed a crash that occurred when "painting" items in the Recipe Book while using touch controls
 * Expanding a list of items on the Recipe Book will now automatically scroll the list, if needed
 * The Recipe Book cursor will now properly reflect the proper position when using a controller
 * Fixed crafting status consistency on the Recipe Book
 * Accepting an invite to a game you are in the process of joining no longer causes a crash
 * Fixed the scrollbar on How to Play menu when using touch controls
 * Crafting with a controller and pressing the Y button will now state that it will craft all, not just a full stack
 * Clouds will now render through glass
 * Redstone dust will now visually show its proper state when active
 * Paper will no longer be lost when enlarging a map using an Anvil while Pocket UI is enabled
 * On-screen tooltips will no longer show "Release" when looking at a fence, only when a Lead is attached to the fence
 * Drop down menus are no longer hidden when opened close to the bottom of the screen
 * Torches can once again be placed on monster spawners and will not spawn mobs if covered in torches
 * Beds that have been blown up will not leave an invisible, one block remnant in the world
 * Breaking an item out of an item frame no longer causes the breaking animation to play on the item frame itself
 * Spiders that climb toward the ceiling can now attack players
 * Pressing the X button on the hot bar will now clear the hotbar, not take half of a stack
 * Removed an extra How to Play icon on the inventory/crafting window
 * Language titles in Settings are no longer invisible until highlighted
 * Controller tooltips now show when a music disc can be inserted into a Jukebox or when Book & Quill can be used
 * Clicking the How to Play icon in Creative mode will now bring up information about Creative
 * The GUI Scale toggle slider is now correctly aligned in different scales (Android only)
 * Fixed split-screen players sometimes having the same Gamertag, skin, and interface
 * Improved performance of the menu background after sitting in the menu after being idle on the title screen
 * Cloning a command block over an existing command block will now properly replace the command
 * Bows on the ground no longer animate when eating food or using any item that has a right-click holding action
 * Fixed locator maps not showing proper movement and color to indicate player position and dimension
 * It is now possible to scroll through world descriptions in the marketplace when using a controller
 * Damage will no longer be dealt to players and mounted horses when applying a saddle
 * Maps received when Starting Map is enabled will now have zoom level 3/4
 * Chat will no longer scroll when using the d-pad and Host Options are open
 * The empty map recipe once again appears in the Recipe Book
 * Fixed search results in the Recipe Book so they now show all relevant items, not just craftable items
 * The '/xp' command can once again reduce a player's level by using negative values
 * Top slabs can once again be placed using the '/fill' command
 * Fixed chat messages of wrong players sleeping in beds
 * The offhand slot will now equip an item after using the '/replace' command without having to restart the world
 * Horses and players will no longer receive fall damage when riding on blocks that are placed a couple of blocks above the ground
 * Endermen will no longer spawn and immediately die on Peaceful difficulty
 * Single iron bars and glass panes now have the appropriate hitbox
 * Quitting a world with a resource pack will no longer partially apply the pack to the main menu after leaving the game
 * Maps will now render properly on worlds imported from Xbox One Edition
 * Maps in offhand are now scaled properly in horizontal, two-player split-screen
 * Guest account names will now appear properly (Xbox One only)
 * The hotbar will no longer appear below the screen safe area when playing horizontal split-screen (Xbox One only)
 * Added on-screen controller hints to the Create World and Edit World screens
 * Fixed sides of blocks not rendering when on the edge of the screen in third-person mode
 * Fixed the achievements menu not showing unlocked achievements if the console disconnects from Xbox Live (Xbox One only)
 * Fixed split-screen players logged in as guests getting stuck on the loading screen when trying to join (Xbox One only)
 * Players can now join servers via invites from other players and joining from the friend list
 * Selecting pages in a signed Book & Quill no longer causes the virtual keyboard to appear
 * Fixed several patterns that caused banners to become transparent
 * Fixed chunks of terrain missing after synchronization of saved worlds in Creative mode from another console
 * Split-screen players will now have their location and inventory saved after leaving the world
 * Fixed a crash when a command block runs a command that deletes the block it's in
 * Changing skins in-game will now properly apply
 * After clearing the Recipe Book search bar with a controller, re-opening the Recipe Book will no longer bring back the previously entered text
 * Fixed the positions of bows and potions when playing split-screen
 * The inventory and containers no longer contain invisible items
 * Fixed a crash that occurred when the game is suspended and resumed when the chat screen is open (Xbox One only)
 * Falling in to one block of water will no longer inflict damage
 * Signed in players that launch the game in offline mode no longer have "Steve" as their Gamertag and an empty friends tab (Xbox One only)
 * Gravel falling onto retracting pistons no longer causes them to fall into the same block space and overlap
 * Disabling view bobbing while in split-screen no longer makes items held in hand not visible
 * Villagers will now close doors and stop getting themselves attacked by Zombies
 * The proper sound effect will now play after looking directly at an Enderman
 * XP orbs should no longer disappear in blocks and be easier for players to collect
 * Fixed Dragon Egg not breaking when falling on a torches and breaking anvils
 * '/ReplaceItem' repeating no longer makes it impossible for players to change inventory slots
 * Creepers will no longer explode if they lose sight of a player
 * Creepers exploding inside minecarts and boats will not destroy the minecart or boat
 * Attempting to load a world before signing in will no longer make worlds unable to load
 * Glazed terracotta blocks can be pushed but no longer pulled by sticky pistons
 * The 'hideParticles' argument for '/effect' will now hide particles of selected status effects when set to "true"
 * Fixed the hitbox on Chorus plants