Saddle

A saddle is an item required to ride pigs and striders or control ridden camels, horses, donkeys and mules.

Fishing
Saddles can be obtained as a "treasure" item from fishing with a base chance (without fishing rod enchantments) of 0.8%.

Trading
Master-level leatherworker villagers have a 50% chance to sell a saddle for 6 emeralds as their trade. This trade is always offered in Java Edition.

Mob loot
Any mob that the player equips with a saddle drops the saddle upon death.

A strider may spawn being ridden by a zombified piglin, which causes it to spawn wearing a saddle. This saddle always drops when the strider is killed.

A ravager always spawns with a saddle and always drops the saddle upon death. Looting does not affect the drop.

Usage
While camels, horses, donkeys, mules and skeleton horses can always be ridden, a saddle is required to control them. These mobs (only after being tamed, in the case of equine mobs) can be equipped with a saddle by placing it in their inventory, which can be opened by pressing while holding a saddle or. The saddle can be unequipped by removing it from the specific inventory slot.

Saddles are required to ride pigs and striders, but even with a saddle their movement cannot be controlled like other mobs. A carrot on a stick (for pigs) or a warped fungus on a stick (for striders) is required to direct these mobs. a saddle on one of these mobs equips them with the saddle, and, since they have no inventory, there is no way to retrieve the saddle without killing the mob.

Animals can also be equipped with saddles by a dispenser.

Although ravagers are equipped with saddles and sometimes ridden by other mobs, the player is unable to ride ravagers.

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Trivia

 * A saddle is considered "armor" by the game, but the value of protection to the animal is zero.
 * A saddle on a pig can still be seen if the pig is afflicted with Invisibility.
 * When riding a saddled mob, the hunger bar is replaced by hearts (representing the mounted mob's health) resembling the look of the saddle.