Pocket Edition upcoming features

This page is about upcoming features for Minecraft Pocket Edition that have been announced by Mojang employees.

Alpha
{| class="wikitable" style="width: 100%" ! style="width:10em; height:3em" | Version ! Planned changes
 * style="text-align: center" | 0.9.0
 * style="text-align: center" | 0.9.0

World Update!
Additions: name="NetherStructure"> Tweaks:
 * General:
 * Possibly an in-game skin changer
 * It's unknown whether it will be through skin packs or customization
 * This could allow for adding capes
 * Brand new controls
 * Possibly full implementation of commands
 * Possibly In-game music
 * New World Options:
 * Option to generate Caves
 * Option to generate Tall Grass
 * Option to select the world's size- including infinite worlds, displaying a warning when selected.
 * Realms will only be able to be generated with a finite size.
 * Possibly a Superflat option while creating a world
 * Mobs:
 * Endermen
 * Villagers
 * Possibly Ghasts
 * Other mobs are confirmed for this version, however it is still unknown which ones will be added.
 * Items:
 * Possibly Boats
 * World Generation:
 * Worlds will optionally become infinite
 * Port of Minecraft PC world generation, allowing for generated structures and new biomes
 * This will only apply to new worlds. Older worlds will still expand/become infinite, but have the prior terrain generation.
 * Generated Structures:
 * Caves
 * Villages
 * Possibly a version-exclusive structure to replace the Nether Reactor<ref
 * Possibly Mineshafts, Dungeons, and Desert Temples
 * New Biomes:
 * All the biomes as of PC version 1.7, excluding the more resource-intensive ones such as jungles and roofed forests, and ones that exceed the 128-block height limit.
 * A version-exclusive biome found at the edge of finite worlds
 * A brand new organized crafting system
 * Blocks & Items:
 * Removal of the Invisible bedrock barrier in all pre-0.9.0 worlds if infinite world option is on
 * New ways to obtain nether-related items
 * Textures:
 * Separate textures for the top of Birch, Spruce, and Jungle Logs
 * Biome-tinted Grass
 * Side-grass may not be tinted, depending on whether OpenGL gets upgraded or not
 * }