Legacy Console Edition version history

The following list is organized by the release version and cycle equivalent to the PC version. A (?) denotes that a version's info here is guess-work, possibly incorrect. Known bugs are listed here. Note: When theres a update not released ex. TU36 not on Xbox 360 yet put a ? and the version above to signal a awaiting approval.
 * TU stands for Title Update used for Xbox 360
 * CU stands for Content Update used for Xbox One
 * Patch used for PS3, PS4, PSVita and Wii U (can add features)

2012
{| class="wikitable" style="width:100%" data-description="2012 releases" ! Version and date ! Additions Summary ! TU7

December 19, 2012 (Equates to 1.0.0)

! TU6
 * 1.4.6 Feature : Item name appears above hotbar when switching to it.
 * Phases of the moon added
 * In creative mode, hostile mobs don't go after the player, unless attacked.
 * Potion brewing
 * Potions
 * Enchanting
 * 1.1 Feature : Bows are enchantable
 * Experience
 * 1.3 Feature : Based on newer Enchanting system. Maximum level for enchantment is 30 instead of 50
 * 1.3 Feature : You'll receive experience from smelting and/or mining ores (e.g. iron ingots when smelting, redstone ores when mining).
 * 1.4 Feature : Experience from breeding.
 * Animal Breeding
 * 1.4 Feature : Chickens are bred with seeds
 * New biome:
 * Mushroom island
 * New mobs:
 * Mooshrooms
 * Can rarely spawn in plains biome.
 * Villagers
 * Villagers only appear as farmers and cannot trade, breed, or open doors.
 * Blaze
 * Snow golems
 * Magma cubes
 * Baby animals
 * New Nether generation
 * Nether fortress
 * New items/blocks
 * End portal frame
 * Brewing stand
 * Enchantment table
 * Blaze rod
 * Ghast tear
 * Gold nugget
 * Glass bottle
 * Water bottle
 * Spider eye
 * Fermented spider eye
 * Cauldron
 * Eye of ender
 * Glistering melon
 * Lily pad
 * Nether brick
 * Nether brick fence
 * Nether brick stairs
 * Dead bush
 * Fern
 * Nether wart
 * Blaze powder
 * Bottle o' enchanting
 * Magma cream
 * Mycelium
 * End stone
 * Ender pearls can now be thrown to teleport in Survival and Creative mode (will take damage upon landing)
 * New tutorial world with new biome
 * New mini-tutorials for new features
 * Updated new music disc quest in the Tutorial world
 * Skin-related animation for Skin Packs
 * Option to disable skin animation
 * Added avatar Items to the download context menu.
 * How to play: new section to brewing, enchantment, and breeding
 * Fences now attach to adjacent blocks.

November 15, 2012 ! TU5
 * Quick command to clear the hotbar in creative mode. (X Button)
 * Toggle to turn Void fog on and off. Fog is disabled by default. Void fog is dependent on the game's Hosts's settings.
 * Option to disable HUD and appearance of player hand in graphics settings.
 * Cakes are now stackable.
 * Added a How To Play page for Host and Player options.
 * Fence collision box decreased to size of fence block
 * Golden apple recipe will use gold ingots in place of nuggets.
 * Golden apple recipe will use gold ingots in place of nuggets.

October 16, 2012 (Equates to Beta 1.8.1)

Additions
 * Blocks
 * Iron bars
 * Fence gates
 * Stone bricks
 * Stone brick slabs
 * Stone brick stairs
 * Brick slabs
 * Brick stairs
 * Cobwebs
 * Vines
 * Sponges
 * Huge mushrooms
 * Melons
 * Items
 * Melons
 * Melon seeds
 * Pumpkin seeds
 * Raw beef
 * Steak
 * Raw chicken
 * Cooked chicken
 * Rotten flesh
 * Ender pearls
 * 10 more music discs
 * Chain Armor
 * Mobs
 * Enderman
 * Silverfish
 * Cave Spider
 * Charged Creeper
 * Generated structures
 * Villages
 * Abandoned mine shafts
 * Strongholds
 * Ravines
 * Biomes
 * Swampland
 * Ice Plains
 * Extreme Hills
 * Ocean
 * Gameplay
 * Creative mode
 * Added a simple tutorial for creative mode.
 * Added flying and sprint-flying to creative mode.
 * Disabled achievements and leaderboard updates if the player is in Creative mode, or if the world has been previously saved in Creative mode.
 * Food bar and hunger
 * Eating animation
 * Sprinting
 * Added a character display when sprinting or flying.
 * Added death messages.
 * World type
 * Superflat - the Nether is also flat in this world type.
 * Other
 * Added Bedrock fog
 * Added a countdown timer to the auto-save to stop it from being a surprise
 * Added the ability to rename an existing world
 * Added map icons to the in-game player list to match their color in the map
 * Added a confirmation dialog on the player choosing to exit without saving
 * Added new items to the crafting menu - melon, melon seeds, glass panes, fence gates, iron bars, stone bricks, stone brick slabs, stone brick stairs, brick slabs, brick stairs

Changes
 * Blocks & Items
 * Foods are now stackable except mushroom stew and cake.
 * Changed the TNT explosion sound.
 * Changed the bow to have drawing and firing action.
 * Added quick move to the dispenser.
 * Added quick equip for armor to the inventory interface.
 * Added the blocking move with swords.
 * Shears can now collect tall grass and the new vine.
 * Improved chest model with a 3D lock, and opening and closing animation.
 * Pressure plates can now be placed on fences.
 * Changed all the text descriptions for food to show how much they refill the food bar.
 * User-placed leaf blocks no longer decay.
 * 1.2.5 Feature : Quick move for the furnace interface
 * 1.1 Feature : Apples drop from leaf blocks
 * 1.2.3 Feature : Pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
 * 1.2.3 Feature : Fix to vines to stop them spreading too much.
 * 1.2.3 Feature : Shapeless mushroom stew recipe
 * Mobs
 * Passive mobs will now flee when hit.
 * The snout on pigs now protrude from their head.
 * Skeletons now hold full size bows.
 * Animals no longer despawn which makes it possible to capture them.
 * Zombies now drop rotten flesh instead of feathers.
 * Updated some mob sounds.
 * Environment
 * Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
 * Cloud movement syncs with the game's time.
 * Improved sunrise and sunset.
 * Improved the rain edges (when looking up in rain)
 * Removed the Void by making it impossible to break the bottom/top layer of bedrock.
 * Removed biomes - rainforest, seasonal forest, savanna, shrubland, and tundra.
 * Other
 * 1.2.3 Feature : Mining speed changes
 * Updated the How to Play HUD with food bar information.
 * Added descriptions for Creative mode and sprinting to the How to Play menus.
 * Updated the Download Content menu with pictures of the DLC available.

Tutorial World ! TU4
 * Changed the Tutorial world to enable the new terrain features in it.
 * Added mini tutorial for sprinting in the Tutorial world.
 * Added mini tutorial for eating in the Tutorial world.
 * Added music disc quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the music discs that can be played in a jukebox.

August 7, 2012 ! TU3

July 13, 2012 (Equates to Beta 1.7.3)

Tutorial World ! TU2
 * Added pistons & sticky pistons.
 * Added stackable fences.
 * Added shears – required to get wool from sheep, and to collect leaves.
 * Flint and steel or redstone is now required to trigger TNT.
 * Redstone will now connect to a redstone repeater.
 * New textures for cobblestone, moss stone, and bricks.
 * Added Character Skin Selector to allow players to choose their skin from the default skins, or from downloadable Skin Packs.
 * Added lighting improvements (backported from Beta 1.8.1 of the computer version) and snow & rain improvements.
 * Added a save file cache to improve the speed of displaying the saves list.
 * Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
 * Added a ban list section to the How To Play menus.
 * Added an option for the host to limit online games to only players in their friends list (no friends of friends).
 * Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
 * Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
 * Added the crosshair to the list of things affected by the opacity slider.
 * On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
 * Added some more Tips & Trivia to the loading/saving screen display.
 * Added the new textures for cooked porkchop and dispenser that were added in and  respectively. Grid Cooked Porkchop.png dispenser.png
 * Added ridged lines in iron blocks,Block of Iron.png and minor changes to other ore blocks added in.
 * Slight changes to block textures made in 1.0.0.
 * Added optional tutorial for pistons and redstone.
 * Added a self-building bridge to the castle using pistons.
 * Added some sugar canes, cacti and clay to the world.
 * Added a few other things for players to discover.

June 15, 2012 Additions ! TU1
 * Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
 * Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
 * Added an Interface Opacity slider in the settings for plasma screen users.
 * Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
 * Added an option in the settings menu to enable/disable in-game hints.
 * Added an option in the settings menu to enable/disable tooltips.
 * Added a co-ordinate display to the in-game map.
 * Added new sections in the How To Play on multiplayer, Sharing Screenshots, and What’s New.
 * Added a warning message when attempting to place lava near the spawn area.

May 9, 2012 (Equates to Beta 1.6.6)


 * All Beta 1.6.6 features
 * 1.0.0 Feature : New sounds (Aside from damage and explosion sounds)
 * 1.0.0 Feature : Face view
 * Version exclusive tutorial
 * Up to 4 players locally (requires HDTV A/V + HDMI or component cable)
 * Up to 8 players online
 * Simplified crafting system
 * Charged Creeper not present until TU5
 * Version Exclusive: Toilets with poop