Achievement



"I like achievements. I know a lot of people don't, but I like them. I've had the idea to make achievements kind of like the in-game questing. So you'd be able to see the first achievement in a tree of achievements, and you unlock the top ones first before you can unlock the ones further down. So the first one might be to chop down a tree, or kill a chicken, and then these branch into more things you can do. Hopefully it would encourage people to try new areas. It could converge into a big task, like kill a dragon or something, which would put a kind of narrative into the achievement tree."

- Notch

Achievements are a way to gradually guide new players into Minecraft and give them challenges to complete. There are currently 34 achievements in the PC edition, 20 achievements in the Xbox 360 Edition, 29 trophies in PlayStation 3 Edition, 46 trophies in the Playstation 4 Edition, and 50 achievements in the Xbox One Edition.

Obtaining
Achievements can be completed in any game mode, including Creative. They are obtained and saved separately based on world.

In the console editions, they can only be done on Survival, and if the game is switched to Creative or host privileges are enabled, going back to Survival or disabling host privileges will not allow completion of achievements, because switching to Creative or enabling host privileges disables achievements. Achievements are independent of each other, allowing you to get them in any order.

Usage
When an achievement is obtained, a message is broadcasted to the server declaring the player who earned the achievement. This can be disabled in the server settings.

In the Xbox editions, achievements grant the player gamerscore, totaling 445 on the Xbox 360 and 1000 on the Xbox One.

The achievements in the PlayStation 3 Edition act as trophies.

Interface


The button to access the Achievements screen is found on the main menu screen of Minecraft. Next to it is a button to access the Statistics interface.

Minecraft's achievement system involves a tree composed of achievements, some of which must be completed before others can be. Originally the interface showed the achievement tree on the left, and a 'mini-map' of the tree on the right. The mini-map was removed in the final version, which now simply shows the tree. The background of the tree mimics the world with dirt at the top with stone spanning below, bedrock at the bottom, and ores distributed as they would be in the world.

The Xbox 360 Edition and PlayStation 3 Edition use the standard Xbox 360 achievement and PlayStation 3 trophy interfaces, respectively, instead of the tree display.

Trivia

 * When an achievement is obtained, it is announced to all players in chat.
 * On PC version, achievements can be obtained in any game mode. Because of this, it is easy to get more difficult achievements such as On A Rail, When Pigs Fly, and Sniper Duel, and others by using creative mode.
 * Return to Sender is an exception to the above, because it requires a ghast fireball, and ghasts only attack the player in survival, hardcore, and adventure mode, although it can still be obtained through commands.
 * Achievements such as Delicious Fish cannot be rewarded if you hook up the furnace to a hopper, as you are not getting the item directly from the furnace.
 * When using a command to give an achievement, a player will receive all previously required achievements as well as the one being given, spamming chat.
 * You can reset all of your achievements in a world by deleting the "stats" folder in the world file. Beware that it also resets statistics.
 * Sniper Duel became much more difficult when monsters started despawning depending on their distance from the player. 50 blocks is far enough that skeletons will despawn fairly quickly (usually within a couple of minutes or less), and will not move around.
 * When Pigs Fly requires Cow Tipper. Cows drop leather, but there is no crafting recipe for a saddle.